diff options
-rw-r--r-- | autobuild.xml | 38 | ||||
-rw-r--r-- | indra/cmake/OpenGL.cmake | 3 |
2 files changed, 8 insertions, 33 deletions
diff --git a/autobuild.xml b/autobuild.xml index 65360f1526..ee401cc63a 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -3,48 +3,24 @@ <map> <key>installables</key> <map> - <key>GL</key> + <key>glext</key> <map> <key>license</key> - <string>GL</string> + <string>glext</string> <key>license_file</key> - <string>LICENSES/GL.txt</string> + <string>LICENSES/glext.txt</string> <key>name</key> - <string>GL</string> + <string>glext</string> <key>platforms</key> <map> - <key>darwin</key> - <map> - <key>archive</key> - <map> - <key>hash</key> - <string>0b7c1d43dc2b39301fef6c05948fb826</string> - <key>url</key> - <string>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/GL-darwin-20101004.tar.bz2</string> - </map> - <key>name</key> - <string>darwin</string> - </map> - <key>linux</key> - <map> - <key>archive</key> - <map> - <key>hash</key> - <string>d85d88088360aee5b67105ad93b5ad16</string> - <key>url</key> - <string>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/GL-linux-20100929.tar.bz2</string> - </map> - <key>name</key> - <string>linux</string> - </map> <key>windows</key> <map> <key>archive</key> <map> <key>hash</key> - <string>f8d98cbe78d5aafbc7aaabf840325aaf</string> + <string>5de58ca0fe19abf68b25956762ee0d29</string> <key>url</key> - <string>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/GL-0.0.0-windows-20110303.tar.bz2</string> + <string>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glext-68-windows-20110406.tar.bz2</string> </map> <key>name</key> <string>windows</string> @@ -1646,7 +1622,7 @@ <key>license_file</key> <string>LICENSES/google-perftools.txt</string> <key>name</key> - <string>google-perftools</string> + <string>tcmalloc</string> <key>platforms</key> <map> <key>linux</key> diff --git a/indra/cmake/OpenGL.cmake b/indra/cmake/OpenGL.cmake index 661666f00d..0a3dd976b4 100644 --- a/indra/cmake/OpenGL.cmake +++ b/indra/cmake/OpenGL.cmake @@ -2,8 +2,7 @@ include(Prebuilt) if (NOT STANDALONE) - use_prebuilt_binary(GL) - # possible glh_linear should have its own .cmake file instead + use_prebuilt_binary(glext) use_prebuilt_binary(glh_linear) set(GLEXT_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) endif (NOT STANDALONE) |