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-rwxr-xr-x.hgtags109
-rw-r--r--BuildParams12
-rw-r--r--doc/contributions.txt2
-rw-r--r--indra/llcommon/llversionviewer.h2
-rw-r--r--indra/llprimitive/CMakeLists.txt4
-rw-r--r--indra/llprimitive/llmaterial.cpp166
-rw-r--r--indra/llprimitive/llmaterial.h101
-rw-r--r--indra/llprimitive/llmaterialid.cpp176
-rw-r--r--indra/llprimitive/llmaterialid.h74
-rwxr-xr-xindra/llprimitive/llprimitive.cpp34
-rw-r--r--indra/llprimitive/llprimitive.h2
-rw-r--r--indra/llprimitive/llprimtexturelist.cpp10
-rw-r--r--indra/llprimitive/llprimtexturelist.h2
-rw-r--r--indra/llprimitive/lltextureentry.cpp17
-rw-r--r--indra/llprimitive/lltextureentry.h6
-rw-r--r--indra/llrender/llgl.cpp9
-rw-r--r--indra/llrender/llgl.h2
-rw-r--r--indra/llrender/llglslshader.cpp66
-rw-r--r--indra/llrender/llglslshader.h13
-rw-r--r--indra/llrender/llshadermgr.cpp13
-rw-r--r--indra/llrender/llshadermgr.h6
-rw-r--r--indra/mac_crash_logger/CrashReporter.nibbin32288 -> 32286 bytes
-rwxr-xr-xindra/newview/CMakeLists.txt2
-rwxr-xr-xindra/newview/app_settings/settings.xml8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl1
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl1
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl14
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl16
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl16
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl1
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl15
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl8
-rw-r--r--indra/newview/gpu_table.txt1092
-rw-r--r--indra/newview/lldrawpoolalpha.cpp17
-rw-r--r--indra/newview/lldrawpoolbump.cpp2
-rw-r--r--indra/newview/lldrawpoolwater.cpp4
-rw-r--r--indra/newview/llmaterialmgr.cpp641
-rw-r--r--indra/newview/llmaterialmgr.h93
-rw-r--r--indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp82
-rw-r--r--indra/newview/llpanelface.cpp621
-rw-r--r--indra/newview/llpanelface.h17
-rw-r--r--indra/newview/llselectmgr.cpp32
-rw-r--r--indra/newview/llselectmgr.h2
-rw-r--r--indra/newview/lltexturecache.h2
-rw-r--r--indra/newview/llviewerdisplay.cpp2
-rw-r--r--indra/newview/llviewerfloaterreg.cpp1
-rw-r--r--indra/newview/llviewerobject.cpp21
-rw-r--r--indra/newview/llviewerobject.h14
-rw-r--r--indra/newview/llviewerregion.cpp1
-rw-r--r--indra/newview/llviewershadermgr.cpp10
-rw-r--r--indra/newview/llvovolume.cpp12
-rw-r--r--indra/newview/llvovolume.h2
-rw-r--r--indra/newview/llwlparamset.cpp8
-rw-r--r--indra/newview/llworld.cpp22
-rw-r--r--indra/newview/llworld.h6
-rw-r--r--indra/newview/pipeline.cpp107
-rw-r--r--indra/newview/pipeline.h3
-rw-r--r--indra/newview/skins/default/colors.xml9
-rw-r--r--indra/newview/skins/default/xui/da/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/de/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml538
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml7
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_tools_texture.xml755
-rw-r--r--indra/newview/skins/default/xui/es/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/it/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/pl/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/menu_viewer.xml2
-rw-r--r--indra/newview/skins/default/xui/zh/menu_viewer.xml2
-rw-r--r--indra/newview/tests/llmediadataclient_test.cpp1
-rw-r--r--indra/newview/viewer_manifest.py2
83 files changed, 3758 insertions, 1338 deletions
diff --git a/.hgtags b/.hgtags
index c3a04c1d28..7d6926d967 100755
--- a/.hgtags
+++ b/.hgtags
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+248f4acd92a706c79e842bc83d80baa7369c0c2e DRTVWR-203
7649a3dff5ec22d3727377e5f02efd0f421e4cb5 DRTVWR-201
84fb70dfe3444e75a44fb4bee43e2fc8221cebdd 3.4.0-beta4
+de3be913f68813a9bac7d1c671fef96d1159bcd6 DRTVWR-202
573e863be2f26d3687161def4b9fea9b7038dda8 3.4.0-beta5
-8c9085066c78ed5f6c9379dc054c82a6fcdb1851 DRTVWR-207
-351eea5f9dc192fc5ddea3b02958de97677a0a12 3.3.4-release3
+34dbbe2b00afe90352d3acf8290eb10ab90d1c8b oz-build-test-tag
+6ee71714935ffcd159db3d4f5800c1929aac54e1 DRTVWR-205
+7b22c612fc756e0ea63b10b163e81d107f85dbf8 DRTVWR-206
af7b28e75bd5a629cd9e0dc46fb3f1757626f493 DRTVWR-212
015012c2b740ccdec8a8c3d6e5f898449ecfe0b8 DRTVWR-213
62b07aa81b1957897c3846292bb9412977b0af6c 3.3.4-beta6
@@ -309,6 +319,7 @@ ceed0b65a69f1eac20d523e0203320a32f9a3f3c DRTVWR-215
97977c67245f52db20eb15f1918cc0f24778cabc 3.4.0-release
5adb2b8f96c3cac88ad7c7d996d707f1b29df336 3.4.1-beta1
b3f74858a1c8720c82d0978f3877a3fc8ba459ec 3.4.1-beta1a
+b61afe175b829c149d369524a4e974dfda99facf DRTVWR-219
2b779f233ee6f38c89cb921650c773a96e63da92 DRTVWR-220
0b9d95f4bfb6867cbf56eaec51633b0da2f1262d DRTVWR-221
e6e553761829dc0270eaaa712b7cb0622535b076 3.4.1-beta3
@@ -333,36 +344,31 @@ baf97f06ae17223614c5e31aa42e71d87cff07fe DRTVWR-236
b2f21e3442542283a80e7eaebae9f833e5a927b6 DRTVWR-237
3f9be82de642d468c5fc272cb9d96b46b5498402 3.4.1-beta12
e59ffd3fe0838ae6b09b242a6e9df71761b88f41 3.4.1-release
-81f6b745ef27f5915fd07f988fdec9944f2bb73e DRTVWR-186
-cc953f00956be52cc64c30637bbeec310eea603f DRTVWR-181
-c04e68e1b0034fd0a20815ae24c77e5f8428e822 DRTVWR-188
-4b2c52aecb7a75de31dbb12d9f5b9a251d8707be DRTVWR-191
-78ca0bbf43a92e8914d4cfa87d69a6717ef7d4cf DRTVWR-194
-248f4acd92a706c79e842bc83d80baa7369c0c2e DRTVWR-203
-de3be913f68813a9bac7d1c671fef96d1159bcd6 DRTVWR-202
-34dbbe2b00afe90352d3acf8290eb10ab90d1c8b oz-build-test-tag
-6ee71714935ffcd159db3d4f5800c1929aac54e1 DRTVWR-205
-7b22c612fc756e0ea63b10b163e81d107f85dbf8 DRTVWR-206
-b61afe175b829c149d369524a4e974dfda99facf DRTVWR-219
32896d5e920ca9a29256ff3b747c2e99752aa5ae DRTVWR-217
704bbae7b182a1f2811a47a054e680522966f54a 3.4.2-beta1
+d799593b53ed733862e9a13871e318e886469377 DRTVWR-208
+e497dcde7a3653e384eb223a8a460030e89c294c DRTVWR-223
288539fc0408ed4b69a99665de33bbbc2c3c08fe DRTVWR-216
e664473c16df1d82ffaff382e7b3e023da202d52 3.4.2-beta2
+93ab02d83f51e30a3cabad98aff89601befd9413 DRTVWR-240
0891d7a773a31397dcad48be3fa66531d567a821 DRTVWR-242
710785535362b3cb801b6a3dc4703be3373bd0cd 3.4.2-beta3
-e9a5886052433d5db9e504ffaca10890f9932979 DRTVWR-243
-73b84b9864dc650fe7c8fc9f52361450f0849004 3.4.2-beta4
-16310aabccf315870f7cc9bf966926c0ad6954fa 3.4.2-release
-d799593b53ed733862e9a13871e318e886469377 DRTVWR-208
-e497dcde7a3653e384eb223a8a460030e89c294c DRTVWR-223
-93ab02d83f51e30a3cabad98aff89601befd9413 DRTVWR-240
2aa72e3372a83dece4df9cf72fb1e7c34f90b5e3 DRTVWR-209
f7bedce18ad52283e6072814db23318907261487 DRTVWR-238
7b64c96fbcadf360bd2feaae19d330166b70877c DRTVWR-210
+e9a5886052433d5db9e504ffaca10890f9932979 DRTVWR-243
+73b84b9864dc650fe7c8fc9f52361450f0849004 3.4.2-beta4
+16310aabccf315870f7cc9bf966926c0ad6954fa 3.4.2-release
5e4e4128b256525bafc07a62e35ae8527aaa9c9d DRTVWR-241
f1d3b3fcab28ed9ea532bf50db0ba96f5c8cc8e9 DRTVWR-232
4918b150e75df6b516fb6c2616d32043fa6b4cac DRTVWR-245
94ab2b49458ab372a95d2d6949fdf574f413068d 3.4.3-beta1
+4c3460cb1fb7c6da9965e09c734d282a8e9c81f0 DRTVWR-229
+f4481df42f9a4a92bf475a80f0c51d1a4bbdfd59 DRTVWR-246
+39c5204b6e800983a41ccac8ad6dc993120197c6 DRTVWR-247
+7c7d57d393e8ae7b61623279de06eb4a62ccae6a DRTVWR-249
+f72b50ef168c159d6e79e97aa2bcafaf8577ab99 DRTVWR-230
+b418be80903520c492e1173f3afbc4021cad5d07 DRTVWR-255
965b9a35e260c0f53be1a25f0db7abc8a67eaf47 DRTVWR-252
bb10adc4f76cf0067fca7075146f00cdc0740e9d DRTVWR-251
ab0aa2f6ba22b52fed30a2337197f589156edc75 DRTVWR-253
@@ -371,20 +377,15 @@ ab0aa2f6ba22b52fed30a2337197f589156edc75 DRTVWR-253
44e764a6ac9e672a4f3bce821a4b6a218590c374 DRTVWR-258
c23d734065ed593b2413385aecd8366d8e0ee96b DRTVWR-257
452ce96d4046dc05a3ecaecc203e2cc8ddd72e76 DRTVWR-259
+9aa1aa9f1fe13c194695a0b8f0af298296241dc2 DRTVWR-260
daca610d840625b5bebb966a57cb49581852c417 DRTVWR-265
9afbdc4e24cc04feacfb2b7a10b78a64f780901a DRTVWR-266
73280db02501f5ad041fc18b1eba68e73a81996c DRTVWR-267
870e2d79e0063fda87187f17bbc2747766733194 3.4.3-beta3
0a2ca6546b499239afeb66d17b2fadbcdbe36ab1 3.4.3-release
-4c3460cb1fb7c6da9965e09c734d282a8e9c81f0 DRTVWR-229
-f4481df42f9a4a92bf475a80f0c51d1a4bbdfd59 DRTVWR-246
-39c5204b6e800983a41ccac8ad6dc993120197c6 DRTVWR-247
-7c7d57d393e8ae7b61623279de06eb4a62ccae6a DRTVWR-249
-f72b50ef168c159d6e79e97aa2bcafaf8577ab99 DRTVWR-230
-b418be80903520c492e1173f3afbc4021cad5d07 DRTVWR-255
-9aa1aa9f1fe13c194695a0b8f0af298296241dc2 DRTVWR-260
84fbaf2d4141bd161731430e760949dc787ca206 DRTVWR-244
083d2d36b5bb1c54fc3dd7caac0e7ac381a9cef0 3.4.4-beta1
+391a8c74cec7275c5d26c85ad108d4782a3e3dd9 DRTVWR-268
b634dec987c16e8c9c938e11e52591d9ead8fa9b DRTVWR-270
cd39255bd23330fd30c04105f2811e941d8524fe 3.4.4-beta2
2c4011bbc2b15b82198fd8b51f3a9fe765a08c4d DRTVWR-271
diff --git a/BuildParams b/BuildParams
index c8edfeaa2f..45a0b44edb 100644
--- a/BuildParams
+++ b/BuildParams
@@ -59,7 +59,6 @@ viewer-release.build_debug_release_separately = true
viewer-release.build_viewer_update_version_manager = true
viewer-release.codeticket_add_context = false
-
# ========================================
# mesh-development
# ========================================
@@ -127,6 +126,17 @@ viewer-pathfinding.build_debug_release_separately = true
viewer-pathfinding.build_CYGWIN_Debug = false
viewer-pathfinding.build_viewer_update_version_manager = false
+# ========================================
+# viewer-materials
+# ========================================
+
+viewer-materials.viewer_channel = "Project Viewer - Materials"
+viewer-materials.login_channel = "Project Viewer - Materials"
+viewer-materials.viewer_grid = aditi
+viewer-materials.build_debug_release_separately = true
+viewer-materials.build_CYGWIN_Debug = false
+viewer-materials.build_viewer_update_version_manager = false
+
# =================================================================
# asset delivery 2010 projects
# =================================================================
diff --git a/doc/contributions.txt b/doc/contributions.txt
index f53d9f5cfd..ea90dd6b87 100644
--- a/doc/contributions.txt
+++ b/doc/contributions.txt
@@ -646,6 +646,7 @@ Jonathan Yap
STORM-1872
STORM-1858
STORM-1862
+ OPEN-161
Kadah Coba
STORM-1060
STORM-1843
@@ -1163,6 +1164,7 @@ Techwolf Lupindo
SNOW-746
VWR-12385
VWR-20893
+ OPEN-161
Templar Merlin
tenebrous pau
VWR-247
diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h
index 8585af0a29..39f9de3bc2 100644
--- a/indra/llcommon/llversionviewer.h
+++ b/indra/llcommon/llversionviewer.h
@@ -29,7 +29,7 @@
const S32 LL_VERSION_MAJOR = 3;
const S32 LL_VERSION_MINOR = 4;
-const S32 LL_VERSION_PATCH = 4;
+const S32 LL_VERSION_PATCH = 5;
const S32 LL_VERSION_BUILD = 0;
const char * const LL_CHANNEL = "Second Life Developer";
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt
index e4d9de7eb6..4eef1673f4 100644
--- a/indra/llprimitive/CMakeLists.txt
+++ b/indra/llprimitive/CMakeLists.txt
@@ -20,6 +20,8 @@ include_directories(
)
set(llprimitive_SOURCE_FILES
+ llmaterialid.cpp
+ llmaterial.cpp
llmaterialtable.cpp
llmediaentry.cpp
llmodel.cpp
@@ -37,6 +39,8 @@ set(llprimitive_HEADER_FILES
CMakeLists.txt
legacy_object_types.h
+ llmaterial.h
+ llmaterialid.h
llmaterialtable.h
llmediaentry.h
llmodel.h
diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp
new file mode 100644
index 0000000000..645fcf7b46
--- /dev/null
+++ b/indra/llprimitive/llmaterial.cpp
@@ -0,0 +1,166 @@
+/**
+ * @file llmaterial.cpp
+ * @brief Material definition
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llmaterial.h"
+
+/**
+ * Materials cap parameters
+ */
+#define MATERIALS_CAP_NORMAL_MAP_FIELD "NormMap"
+#define MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD "NormOffsetX"
+#define MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD "NormOffsetY"
+#define MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD "NormRepeatX"
+#define MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD "NormRepeatY"
+#define MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD "NormRotation"
+
+#define MATERIALS_CAP_SPECULAR_MAP_FIELD "SpecMap"
+#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD "SpecOffsetX"
+#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD "SpecOffsetY"
+#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD "SpecRepeatX"
+#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD "SpecRepeatY"
+#define MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD "SpecRotation"
+
+#define MATERIALS_CAP_SPECULAR_COLOR_FIELD "SpecColor"
+#define MATERIALS_CAP_SPECULAR_EXP_FIELD "SpecExp"
+#define MATERIALS_CAP_ENV_INTENSITY_FIELD "EnvIntensity"
+#define MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD "AlphaMaskCutoff"
+#define MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD "DiffuseAlphaMode"
+
+/**
+ * Materials constants
+ */
+
+const LLColor4U MATERIALS_DEFAULT_SPECULAR_COLOR = LLColor4U(255, 255, 255, 255);
+const U8 MATERIALS_DEFAULT_SPECULAR_EXP = 128;
+const U8 MATERIALS_DEFAULT_ENV_INTENSITY = 128;
+const U8 MATERIALS_DEFAULT_DIFFUSE_ALPHA_MODE = 0;
+const U8 MATERIALS_DEFAULT_ALPHA_MASK_CUTOFF = 128;
+const F32 MATERIALS_MULTIPLIER = 10000.f;
+
+/**
+ * Helper functions
+ */
+
+template<typename T> T getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type)
+{
+ if ( (data.has(field)) && (field_type == data[field].type()) )
+ {
+ return (T)data[field];
+ }
+ llerrs << "Missing or mistyped field '" << field << "' in material definition" << llendl;
+ return (T)LLSD();
+}
+
+// GCC didn't like the generic form above for some reason
+template<> LLUUID getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type)
+{
+ if ( (data.has(field)) && (field_type == data[field].type()) )
+ {
+ return data[field].asUUID();
+ }
+ llerrs << "Missing or mistyped field '" << field << "' in material definition" << llendl;
+ return LLUUID::null;
+}
+
+/**
+ * LLMaterial class
+ */
+
+const LLMaterial LLMaterial::null;
+
+LLMaterial::LLMaterial()
+ : mSpecularLightColor(MATERIALS_DEFAULT_SPECULAR_COLOR)
+ , mSpecularLightExponent(MATERIALS_DEFAULT_SPECULAR_EXP)
+ , mEnvironmentIntensity(MATERIALS_DEFAULT_ENV_INTENSITY)
+ , mDiffuseAlphaMode(MATERIALS_DEFAULT_DIFFUSE_ALPHA_MODE)
+ , mAlphaMaskCutoff(MATERIALS_DEFAULT_ALPHA_MASK_CUTOFF)
+{
+}
+
+LLMaterial::LLMaterial(const LLSD& material_data)
+{
+ fromLLSD(material_data);
+}
+
+LLSD LLMaterial::asLLSD() const
+{
+ LLSD material_data;
+
+ material_data[MATERIALS_CAP_NORMAL_MAP_FIELD] = mNormalID;
+ material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD] = llround(mNormalOffsetX * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD] = llround(mNormalOffsetY * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD] = llround(mNormalRepeatX * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD] = llround(mNormalRepeatY * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD] = llround(mNormalRotation * MATERIALS_MULTIPLIER);
+
+ material_data[MATERIALS_CAP_SPECULAR_MAP_FIELD] = mSpecularID;
+ material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD] = llround(mSpecularOffsetX * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD] = llround(mSpecularOffsetY * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD] = llround(mSpecularRepeatX * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD] = llround(mSpecularRepeatY * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD] = llround(mSpecularRotation * MATERIALS_MULTIPLIER);
+
+ material_data[MATERIALS_CAP_SPECULAR_COLOR_FIELD] = mSpecularLightColor.getValue();
+ material_data[MATERIALS_CAP_SPECULAR_EXP_FIELD] = mSpecularLightExponent;
+ material_data[MATERIALS_CAP_ENV_INTENSITY_FIELD] = mEnvironmentIntensity;
+ material_data[MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD] = mDiffuseAlphaMode;
+ material_data[MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD] = mAlphaMaskCutoff;
+
+ return material_data;
+}
+
+void LLMaterial::fromLLSD(const LLSD& material_data)
+{
+ mNormalID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_NORMAL_MAP_FIELD, LLSD::TypeUUID);
+ mNormalOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mNormalOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mNormalRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mNormalRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mNormalRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+
+ mSpecularID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_SPECULAR_MAP_FIELD, LLSD::TypeUUID);
+ mSpecularOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mSpecularOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mSpecularRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mSpecularRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mSpecularRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+
+ mSpecularLightColor.setValue(getMaterialField<LLSD>(material_data, MATERIALS_CAP_SPECULAR_COLOR_FIELD, LLSD::TypeArray));
+ mSpecularLightExponent = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_EXP_FIELD, LLSD::TypeInteger);
+ mEnvironmentIntensity = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ENV_INTENSITY_FIELD, LLSD::TypeInteger);
+ mDiffuseAlphaMode = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD, LLSD::TypeInteger);
+ mAlphaMaskCutoff = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD, LLSD::TypeInteger);
+}
+
+bool LLMaterial::isNull() const
+{
+ // *TODO: find a better way of defining a 'null' material?
+ return
+ (mNormalID.isNull()) && (.0f == mNormalOffsetX) && (.0f == mNormalOffsetY) && (.0f == mNormalRepeatX) && (.0f == mNormalRepeatY) &&
+ (mSpecularID.isNull()) && (.0f == mSpecularOffsetX) && (.0f == mSpecularOffsetY) && (.0f == mSpecularRepeatX) && (.0f == mSpecularRepeatY);
+}
diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h
new file mode 100644
index 0000000000..da364e548c
--- /dev/null
+++ b/indra/llprimitive/llmaterial.h
@@ -0,0 +1,101 @@
+/**
+ * @file llmaterial.h
+ * @brief Material definition
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLMATERIAL_H
+#define LL_LLMATERIAL_H
+
+#include <boost/shared_ptr.hpp>
+
+#include "llmaterialid.h"
+#include "llsd.h"
+#include "v4coloru.h"
+
+class LLMaterial
+{
+public:
+ LLMaterial();
+ LLMaterial(const LLSD& material_data);
+
+ LLSD asLLSD() const;
+ void fromLLSD(const LLSD& material_data);
+
+ const LLUUID& getNormalID() const { return mNormalID; }
+ void setNormalID(const LLUUID& normal_id) { mNormalID = normal_id; }
+ void getNormalOffset(F32& offset_x, F32& offset_y) const { offset_x = mNormalOffsetX; offset_y = mNormalOffsetY; }
+ void setNormalOffset(F32 offset_x, F32 offset_y) { mNormalOffsetX = offset_x; mNormalOffsetY = offset_y; }
+ void getNormalRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mNormalRepeatX; repeat_y = mNormalRepeatY; }
+ void setNormalRepeat(F32 repeat_x, F32 repeat_y) { mNormalRepeatX = repeat_x; mNormalRepeatY = repeat_y; }
+ F32 getNormalRotation() const { return mNormalRotation; }
+ void setNormalRotation(F32 rot) { mNormalRotation = rot; }
+
+ const LLUUID& getSpecularID() const { return mSpecularID; }
+ void setSpecularID(const LLUUID& specular_id) { mSpecularID = specular_id; }
+ void getSpecularOffset(F32& offset_x, F32& offset_y) const { offset_x = mSpecularOffsetX; offset_y = mSpecularOffsetY; }
+ void setSpecularOffset(F32 offset_x, F32 offset_y) { mSpecularOffsetX = offset_x; mSpecularOffsetY = offset_y; }
+ void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mSpecularRepeatX; repeat_y = mSpecularRepeatY; }
+ void setSpecularRepeat(F32 repeat_x, F32 repeat_y) { mSpecularRepeatX = repeat_x; mSpecularRepeatY = repeat_y; }
+ F32 getSpecularRotation() const { return mSpecularRotation; }
+ void setSpecularRotation(F32 rot) { mSpecularRotation = rot; }
+
+ const LLColor4U& getSpecularLightColor() const { return mSpecularLightColor; }
+ void setSpecularLightColor(const LLColor4U& color) { mSpecularLightColor = color; }
+ U8 getSpecularLightExponent() const { return mSpecularLightExponent; }
+ void setSpecularLightExponent(U8 exponent) { mSpecularLightExponent = exponent; }
+ U8 getEnvironmentIntensity() const { return mEnvironmentIntensity; }
+ void setEnvironmentIntensity(U8 intensity) { mEnvironmentIntensity = intensity; }
+ U8 getDiffuseAlphaMode() const { return mDiffuseAlphaMode; }
+ void setDiffuseAlphaMode(U8 alpha_mode) { mDiffuseAlphaMode = alpha_mode; }
+ U8 getAlphaMaskCutoff() const { return mAlphaMaskCutoff; }
+ void setAlphaMaskCutoff(U8 cutoff) { mAlphaMaskCutoff = cutoff; }
+
+ bool isNull() const;
+ static const LLMaterial null;
+
+protected:
+ LLUUID mNormalID;
+ F32 mNormalOffsetX;
+ F32 mNormalOffsetY;
+ F32 mNormalRepeatX;
+ F32 mNormalRepeatY;
+ F32 mNormalRotation;
+
+ LLUUID mSpecularID;
+ F32 mSpecularOffsetX;
+ F32 mSpecularOffsetY;
+ F32 mSpecularRepeatX;
+ F32 mSpecularRepeatY;
+ F32 mSpecularRotation;
+
+ LLColor4U mSpecularLightColor;
+ U8 mSpecularLightExponent;
+ U8 mEnvironmentIntensity;
+ U8 mDiffuseAlphaMode;
+ U8 mAlphaMaskCutoff;
+};
+
+typedef boost::shared_ptr<LLMaterial> LLMaterialPtr;
+
+#endif // LL_LLMATERIAL_H
diff --git a/indra/llprimitive/llmaterialid.cpp b/indra/llprimitive/llmaterialid.cpp
new file mode 100644
index 0000000000..590f5cd91f
--- /dev/null
+++ b/indra/llprimitive/llmaterialid.cpp
@@ -0,0 +1,176 @@
+/**
+* @file llmaterialid.cpp
+* @brief Implementation of llmaterialid
+* @author Stinson@lindenlab.com
+*
+* $LicenseInfo:firstyear=2012&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2012, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "linden_common.h"
+
+#include "llmaterialid.h"
+
+#include <string>
+
+#include "llformat.h"
+
+const LLMaterialID LLMaterialID::null;
+
+LLMaterialID::LLMaterialID()
+{
+ clear();
+}
+
+LLMaterialID::LLMaterialID(const LLSD& pMaterialID)
+{
+ llassert(pMaterialID.isBinary());
+ parseFromBinary(pMaterialID.asBinary());
+}
+
+LLMaterialID::LLMaterialID(const LLSD::Binary& pMaterialID)
+{
+ parseFromBinary(pMaterialID);
+}
+
+LLMaterialID::LLMaterialID(const void* pMemory)
+{
+ set(pMemory);
+}
+
+LLMaterialID::LLMaterialID(const LLMaterialID& pOtherMaterialID)
+{
+ copyFromOtherMaterialID(pOtherMaterialID);
+}
+
+LLMaterialID::~LLMaterialID()
+{
+}
+
+bool LLMaterialID::operator == (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) == 0);
+}
+
+bool LLMaterialID::operator != (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) != 0);
+}
+
+bool LLMaterialID::operator < (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) < 0);
+}
+
+bool LLMaterialID::operator <= (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) <= 0);
+}
+
+bool LLMaterialID::operator > (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) > 0);
+}
+
+bool LLMaterialID::operator >= (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) >= 0);
+}
+
+LLMaterialID& LLMaterialID::operator = (const LLMaterialID& pOtherMaterialID)
+{
+ copyFromOtherMaterialID(pOtherMaterialID);
+ return (*this);
+}
+
+bool LLMaterialID::isNull() const
+{
+ return (compareToOtherMaterialID(LLMaterialID::null) == 0);
+}
+
+const U8* LLMaterialID::get() const
+{
+ return mID;
+}
+
+void LLMaterialID::set(const void* pMemory)
+{
+ llassert(pMemory != NULL);
+
+ // assumes that the required size of memory is available
+ memcpy(mID, pMemory, MATERIAL_ID_SIZE * sizeof(U8));
+}
+
+void LLMaterialID::clear()
+{
+ memset(mID, 0, MATERIAL_ID_SIZE * sizeof(U8));
+}
+
+LLSD LLMaterialID::asLLSD() const
+{
+ LLSD::Binary materialIDBinary;
+
+ materialIDBinary.resize(MATERIAL_ID_SIZE * sizeof(U8));
+ memcpy(materialIDBinary.data(), mID, MATERIAL_ID_SIZE * sizeof(U8));
+
+ LLSD materialID = materialIDBinary;
+ return materialID;
+}
+
+std::string LLMaterialID::asString() const
+{
+ std::string materialIDString;
+ for (unsigned int i = 0U; i < static_cast<unsigned int>(MATERIAL_ID_SIZE / sizeof(U32)); ++i)
+ {
+ if (i != 0U)
+ {
+ materialIDString += "-";
+ }
+ const U32 *value = reinterpret_cast<const U32*>(&get()[i * sizeof(U32)]);
+ materialIDString += llformat("%08x", *value);
+ }
+ return materialIDString;
+}
+
+void LLMaterialID::parseFromBinary (const LLSD::Binary& pMaterialID)
+{
+ llassert(pMaterialID.size() == (MATERIAL_ID_SIZE * sizeof(U8)));
+ memcpy(mID, &pMaterialID[0], MATERIAL_ID_SIZE * sizeof(U8));
+}
+
+void LLMaterialID::copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID)
+{
+ memcpy(mID, pOtherMaterialID.get(), MATERIAL_ID_SIZE * sizeof(U8));
+}
+
+int LLMaterialID::compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const
+{
+ int retVal = 0;
+
+ for (unsigned int i = 0U; (retVal == 0) && (i < static_cast<unsigned int>(MATERIAL_ID_SIZE / sizeof(U32))); ++i)
+ {
+ const U32 *thisValue = reinterpret_cast<const U32*>(&get()[i * sizeof(U32)]);
+ const U32 *otherValue = reinterpret_cast<const U32*>(&pOtherMaterialID.get()[i * sizeof(U32)]);
+ retVal = ((*thisValue < *otherValue) ? -1 : ((*thisValue > *otherValue) ? 1 : 0));
+ }
+
+ return retVal;
+}
diff --git a/indra/llprimitive/llmaterialid.h b/indra/llprimitive/llmaterialid.h
new file mode 100644
index 0000000000..9db4065302
--- /dev/null
+++ b/indra/llprimitive/llmaterialid.h
@@ -0,0 +1,74 @@
+/**
+* @file llmaterialid.h
+* @brief Header file for llmaterialid
+* @author Stinson@lindenlab.com
+*
+* $LicenseInfo:firstyear=2012&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2012, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+#ifndef LL_LLMATERIALID_H
+#define LL_LLMATERIALID_H
+
+#define MATERIAL_ID_SIZE 16
+
+#include <string>
+
+class LLMaterialID
+{
+public:
+ LLMaterialID();
+ LLMaterialID(const LLSD& pMaterialID);
+ LLMaterialID(const LLSD::Binary& pMaterialID);
+ LLMaterialID(const void* pMemory);
+ LLMaterialID(const LLMaterialID& pOtherMaterialID);
+ ~LLMaterialID();
+
+ bool operator == (const LLMaterialID& pOtherMaterialID) const;
+ bool operator != (const LLMaterialID& pOtherMaterialID) const;
+
+ bool operator < (const LLMaterialID& pOtherMaterialID) const;
+ bool operator <= (const LLMaterialID& pOtherMaterialID) const;
+ bool operator > (const LLMaterialID& pOtherMaterialID) const;
+ bool operator >= (const LLMaterialID& pOtherMaterialID) const;
+
+ LLMaterialID& operator = (const LLMaterialID& pOtherMaterialID);
+
+ bool isNull() const;
+
+ const U8* get() const;
+ void set(const void* pMemory);
+ void clear();
+
+ LLSD asLLSD() const;
+ std::string asString() const;
+
+ static const LLMaterialID null;
+
+private:
+ void parseFromBinary(const LLSD::Binary& pMaterialID);
+ void copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID);
+ int compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const;
+
+ U8 mID[MATERIAL_ID_SIZE];
+} ;
+
+#endif // LL_LLMATERIALID_H
+
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index 6dee192783..86aa371368 100755
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
@@ -39,6 +39,7 @@
#include "lldatapacker.h"
#include "llsdutil_math.h"
#include "llprimtexturelist.h"
+#include "llmaterialid.h"
/**
* exported constants
@@ -366,6 +367,11 @@ S32 LLPrimitive::setTEGlow(const U8 index, const F32 glow)
return mTextureList.setGlow(index, glow);
}
+S32 LLPrimitive::setTEMaterialID(const U8 index, const LLMaterialID& pMaterialID)
+{
+ return mTextureList.setMaterialID(index, pMaterialID);
+}
+
LLPCode LLPrimitive::legacyToPCode(const U8 legacy)
{
@@ -1091,6 +1097,7 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
U8 bump[MAX_TES];
U8 media_flags[MAX_TES];
U8 glow[MAX_TES];
+ U8 material_data[MAX_TES*16];
const U32 MAX_TE_BUFFER = 4096;
U8 packed_buffer[MAX_TE_BUFFER];
@@ -1128,6 +1135,9 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
bump[face_index] = te->getBumpShinyFullbright();
media_flags[face_index] = te->getMediaTexGen();
glow[face_index] = (U8) llround((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF));
+
+ // Directly sending material_ids is not safe!
+ memcpy(&material_data[face_index*16],getTE(face_index)->getMaterialID().get(),16); /* Flawfinder: ignore */
}
cur_ptr += packTEField(cur_ptr, (U8 *)image_ids, sizeof(LLUUID),last_face_index, MVT_LLUUID);
@@ -1149,6 +1159,8 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
cur_ptr += packTEField(cur_ptr, (U8 *)media_flags, 1 ,last_face_index, MVT_U8);
*cur_ptr++ = 0;
cur_ptr += packTEField(cur_ptr, (U8 *)glow, 1 ,last_face_index, MVT_U8);
+ *cur_ptr++ = 0;
+ cur_ptr += packTEField(cur_ptr, (U8 *)material_data, 16, last_face_index, MVT_LLUUID);
}
mesgsys->addBinaryDataFast(_PREHASH_TextureEntry, packed_buffer, (S32)(cur_ptr - packed_buffer));
@@ -1170,6 +1182,7 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
U8 bump[MAX_TES];
U8 media_flags[MAX_TES];
U8 glow[MAX_TES];
+ U8 material_data[MAX_TES*16];
const U32 MAX_TE_BUFFER = 4096;
U8 packed_buffer[MAX_TE_BUFFER];
@@ -1207,6 +1220,9 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
bump[face_index] = te->getBumpShinyFullbright();
media_flags[face_index] = te->getMediaTexGen();
glow[face_index] = (U8) llround((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF));
+
+ // Directly sending material_ids is not safe!
+ memcpy(&material_data[face_index*16],getTE(face_index)->getMaterialID().get(),16); /* Flawfinder: ignore */
}
cur_ptr += packTEField(cur_ptr, (U8 *)image_ids, sizeof(LLUUID),last_face_index, MVT_LLUUID);
@@ -1228,6 +1244,8 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
cur_ptr += packTEField(cur_ptr, (U8 *)media_flags, 1 ,last_face_index, MVT_U8);
*cur_ptr++ = 0;
cur_ptr += packTEField(cur_ptr, (U8 *)glow, 1 ,last_face_index, MVT_U8);
+ *cur_ptr++ = 0;
+ cur_ptr += packTEField(cur_ptr, (U8 *)material_data, 16, last_face_index, MVT_LLUUID);
}
dp.packBinaryData(packed_buffer, (S32)(cur_ptr - packed_buffer), "TextureEntry");
@@ -1246,6 +1264,7 @@ S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_nam
const U32 MAX_TES = 32;
// Avoid construction of 32 UUIDs per call. JC
+ static LLMaterialID material_ids[MAX_TES];
U8 image_data[MAX_TES*16];
U8 colors[MAX_TES*4];
@@ -1257,6 +1276,7 @@ S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_nam
U8 bump[MAX_TES];
U8 media_flags[MAX_TES];
U8 glow[MAX_TES];
+ U8 material_data[MAX_TES*16];
const U32 MAX_TE_BUFFER = 4096;
U8 packed_buffer[MAX_TE_BUFFER];
@@ -1309,6 +1329,13 @@ S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_nam
cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8);
cur_ptr++;
cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8);
+ cur_ptr++;
+ cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)material_data, 16, face_count, MVT_LLUUID);
+
+ for (U32 i = 0; i < face_count; i++)
+ {
+ material_ids[i].set(&material_data[i * 16]);
+ }
LLColor4 color;
LLColor4U coloru;
@@ -1321,6 +1348,7 @@ S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_nam
retval |= setTEBumpShinyFullbright(i, bump[i]);
retval |= setTEMediaTexGen(i, media_flags[i]);
retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF);
+ retval |= setTEMaterialID(i, material_ids[i]);
coloru = LLColor4U(colors + 4*i);
// Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f)
@@ -1346,6 +1374,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
// Avoid construction of 32 UUIDs per call
static LLUUID image_ids[MAX_TES];
+ static LLMaterialID material_ids[MAX_TES];
U8 image_data[MAX_TES*16];
U8 colors[MAX_TES*4];
@@ -1357,6 +1386,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
U8 bump[MAX_TES];
U8 media_flags[MAX_TES];
U8 glow[MAX_TES];
+ U8 material_data[MAX_TES*16];
const U32 MAX_TE_BUFFER = 4096;
U8 packed_buffer[MAX_TE_BUFFER];
@@ -1399,10 +1429,13 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8);
cur_ptr++;
cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8);
+ cur_ptr++;
+ cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)material_data, 16, face_count, MVT_LLUUID);
for (i = 0; i < face_count; i++)
{
memcpy(image_ids[i].mData,&image_data[i*16],16); /* Flawfinder: ignore */
+ material_ids[i].set(&material_data[i * 16]);
}
LLColor4 color;
@@ -1416,6 +1449,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
retval |= setTEBumpShinyFullbright(i, bump[i]);
retval |= setTEMediaTexGen(i, media_flags[i]);
retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF);
+ retval |= setTEMaterialID(i, material_ids[i]);
coloru = LLColor4U(colors + 4*i);
// Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f)
diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h
index 8dcaa8c740..e1635740ef 100644
--- a/indra/llprimitive/llprimitive.h
+++ b/indra/llprimitive/llprimitive.h
@@ -42,6 +42,7 @@ class LLMessageSystem;
class LLVolumeParams;
class LLColor4;
class LLColor3;
+class LLMaterialID;
class LLTextureEntry;
class LLDataPacker;
class LLVolumeMgr;
@@ -353,6 +354,7 @@ public:
virtual S32 setTEFullbright(const U8 te, const U8 fullbright);
virtual S32 setTEMediaFlags(const U8 te, const U8 flags);
virtual S32 setTEGlow(const U8 te, const F32 glow);
+ virtual S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID);
virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed
void copyTEs(const LLPrimitive *primitive);
diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp
index 36e04df7b7..20438578b3 100644
--- a/indra/llprimitive/llprimtexturelist.cpp
+++ b/indra/llprimitive/llprimtexturelist.cpp
@@ -27,6 +27,7 @@
#include "linden_common.h"
#include "llprimtexturelist.h"
+#include "llmaterialid.h"
#include "lltextureentry.h"
#include "llmemtype.h"
@@ -359,6 +360,15 @@ S32 LLPrimTextureList::setGlow(const U8 index, const F32 glow)
return TEM_CHANGE_NONE;
}
+S32 LLPrimTextureList::setMaterialID(const U8 index, const LLMaterialID& pMaterialID)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setMaterialID(pMaterialID);
+ }
+ return TEM_CHANGE_NONE;
+}
+
S32 LLPrimTextureList::size() const
{
return mEntryList.size();
diff --git a/indra/llprimitive/llprimtexturelist.h b/indra/llprimitive/llprimtexturelist.h
index 3cfa52f1d5..691df44c18 100644
--- a/indra/llprimitive/llprimtexturelist.h
+++ b/indra/llprimitive/llprimtexturelist.h
@@ -34,6 +34,7 @@
class LLTextureEntry;
+class LLMaterialID;
// this is a list of LLTextureEntry*'s because in practice the list's elements
// are of some derived class: LLFooTextureEntry
@@ -102,6 +103,7 @@ public:
S32 setFullbright(const U8 index, const U8 t);
S32 setMediaFlags(const U8 index, const U8 media_flags);
S32 setGlow(const U8 index, const F32 glow);
+ S32 setMaterialID(const U8 index, const LLMaterialID& pMaterialID);
S32 size() const;
diff --git a/indra/llprimitive/lltextureentry.cpp b/indra/llprimitive/lltextureentry.cpp
index 34eff17519..b04fa809d2 100644
--- a/indra/llprimitive/lltextureentry.cpp
+++ b/indra/llprimitive/lltextureentry.cpp
@@ -29,6 +29,7 @@
#include "lluuid.h"
#include "llmediaentry.h"
#include "lltextureentry.h"
+#include "llmaterialid.h"
#include "llsdutil_math.h"
#include "v4color.h"
@@ -83,6 +84,8 @@ LLTextureEntry::LLTextureEntry(const LLTextureEntry &rhs)
mBump = rhs.mBump;
mMediaFlags = rhs.mMediaFlags;
mGlow = rhs.mGlow;
+ mMaterialID = rhs.mMaterialID;
+
if (rhs.mMediaEntry != NULL) {
// Make a copy
mMediaEntry = new LLMediaEntry(*rhs.mMediaEntry);
@@ -103,6 +106,7 @@ LLTextureEntry &LLTextureEntry::operator=(const LLTextureEntry &rhs)
mBump = rhs.mBump;
mMediaFlags = rhs.mMediaFlags;
mGlow = rhs.mGlow;
+ mMaterialID = rhs.mMaterialID;
if (mMediaEntry != NULL) {
delete mMediaEntry;
}
@@ -130,6 +134,7 @@ void LLTextureEntry::init(const LLUUID& tex_id, F32 scale_s, F32 scale_t, F32 of
mBump = bump;
mMediaFlags = 0x0;
mGlow = 0;
+ mMaterialID.clear();
setColor(LLColor4(1.f, 1.f, 1.f, 1.f));
if (mMediaEntry != NULL) {
@@ -159,6 +164,7 @@ bool LLTextureEntry::operator!=(const LLTextureEntry &rhs) const
if (mBump != rhs.mBump) return (true);
if (mMediaFlags != rhs.mMediaFlags) return (true);
if (mGlow != rhs.mGlow) return (true);
+ if (mMaterialID != rhs.mMaterialID) return (true);
return(false);
}
@@ -174,6 +180,7 @@ bool LLTextureEntry::operator==(const LLTextureEntry &rhs) const
if (mBump != rhs.mBump) return (false);
if (mMediaFlags != rhs.mMediaFlags) return false;
if (mGlow != rhs.mGlow) return false;
+ if (mMaterialID != rhs.mMaterialID) return (false);
return(true);
}
@@ -523,6 +530,16 @@ S32 LLTextureEntry::setGlow(F32 glow)
return TEM_CHANGE_NONE;
}
+S32 LLTextureEntry::setMaterialID(const LLMaterialID& pMaterialID)
+{
+ if (mMaterialID != pMaterialID)
+ {
+ mMaterialID = pMaterialID;
+ return TEM_CHANGE_TEXTURE;
+ }
+ return TEM_CHANGE_NONE;
+}
+
void LLTextureEntry::setMediaData(const LLMediaEntry &media_entry)
{
mMediaFlags |= MF_HAS_MEDIA;
diff --git a/indra/llprimitive/lltextureentry.h b/indra/llprimitive/lltextureentry.h
index 437b85e03f..ff1cc65bba 100644
--- a/indra/llprimitive/lltextureentry.h
+++ b/indra/llprimitive/lltextureentry.h
@@ -30,6 +30,8 @@
#include "lluuid.h"
#include "v4color.h"
#include "llsd.h"
+#include "llmaterialid.h"
+#include "llmaterial.h"
// These bits are used while unpacking TEM messages to tell which aspects of
// the texture entry changed.
@@ -121,6 +123,7 @@ public:
S32 setTexGen(U8 texGen);
S32 setMediaTexGen(U8 media);
S32 setGlow(F32 glow);
+ S32 setMaterialID(const LLMaterialID& pMaterialID);
virtual const LLUUID &getID() const { return mID; }
const LLColor4 &getColor() const { return mColor; }
@@ -139,6 +142,7 @@ public:
U8 getTexGen() const { return mMediaFlags & TEM_TEX_GEN_MASK; }
U8 getMediaTexGen() const { return mMediaFlags; }
F32 getGlow() const { return mGlow; }
+ const LLMaterialID& getMaterialID() const { return mMaterialID; };
// *NOTE: it is possible for hasMedia() to return true, but getMediaData() to return NULL.
// CONVERSELY, it is also possible for hasMedia() to return false, but getMediaData()
@@ -193,6 +197,8 @@ protected:
U8 mBump; // Bump map, shiny, and fullbright
U8 mMediaFlags; // replace with web page, movie, etc.
F32 mGlow;
+ LLMaterialID mMaterialID;
+ LLMaterialPtr mMaterial;
// Note the media data is not sent via the same message structure as the rest of the TE
LLMediaEntry* mMediaEntry; // The media data for the face
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 0b56b3889c..ab6310f545 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -969,6 +969,15 @@ void LLGLManager::initExtensions()
ExtensionExists("GL_EXT_framebuffer_multisample", gGLHExts.mSysExts) &&
ExtensionExists("GL_EXT_packed_depth_stencil", gGLHExts.mSysExts);
#endif
+#ifdef GL_EXT_texture_sRGB
+ mHassRGBTexture = ExtensionExists("GL_EXT_texture_sRGB", gGLHExts.mSysExts);
+#endif
+
+#ifdef GL_ARB_framebuffer_sRGB
+ mHassRGBFramebuffer = ExtensionExists("GL_ARB_framebuffer_sRGB", gGLHExts.mSysExts);
+#else
+ mHassRGBFramebuffer = ExtensionExists("GL_EXT_framebuffer_sRGB", gGLHExts.mSysExts);
+#endif
mHasMipMapGeneration = mHasFramebufferObject || mGLVersion >= 1.4f;
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index d70e764769..1e921d1e97 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -115,6 +115,8 @@ public:
BOOL mHasARBEnvCombine;
BOOL mHasCubeMap;
BOOL mHasDebugOutput;
+ BOOL mHassRGBTexture;
+ BOOL mHassRGBFramebuffer;
// Vendor-specific extensions
BOOL mIsATI;
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 7cbf39096e..39e81c4bfc 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -150,7 +150,7 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
vector< pair<string,GLenum> >::iterator fileIter = mShaderFiles.begin();
for ( ; fileIter != mShaderFiles.end(); fileIter++ )
{
- GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second, mFeatures.mIndexedTextureChannels);
+ GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second, mDefines, mFeatures.mIndexedTextureChannels);
LL_DEBUGS("ShaderLoading") << "SHADER FILE: " << (*fileIter).first << " mShaderLevel=" << mShaderLevel << LL_ENDL;
if (shaderhandle > 0)
{
@@ -372,7 +372,17 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms)
}
}
}
- }
+}
+
+void LLGLSLShader::addPermutation(std::string name, std::string value)
+{
+ mDefines[name] = value;
+}
+
+void LLGLSLShader::removePermutation(std::string name)
+{
+ mDefines[name].erase();
+}
GLint LLGLSLShader::mapUniformTextureChannel(GLint location, GLenum type)
{
@@ -471,6 +481,58 @@ void LLGLSLShader::bindNoShader(void)
}
}
+S32 LLGLSLShader::bindTexture(const std::string &uniform, LLTexture *texture, LLTexUnit::eTextureType mode)
+{
+ S32 channel = 0;
+ channel = getUniformLocation(uniform);
+
+ return bindTexture(channel, texture, mode);
+}
+
+S32 LLGLSLShader::bindTexture(S32 uniform, LLTexture *texture, LLTexUnit::eTextureType mode)
+{
+ if (uniform < 0 || uniform >= (S32)mTexture.size())
+ {
+ UNIFORM_ERRS << "Uniform out of range: " << uniform << LL_ENDL;
+ return -1;
+ }
+
+ uniform = mTexture[uniform];
+
+ if (uniform > -1)
+ {
+ gGL.getTexUnit(uniform)->bind(texture, mode);
+ }
+
+ return uniform;
+}
+
+S32 LLGLSLShader::unbindTexture(const std::string &uniform, LLTexUnit::eTextureType mode)
+{
+ S32 channel = 0;
+ channel = getUniformLocation(uniform);
+
+ return unbindTexture(channel);
+}
+
+S32 LLGLSLShader::unbindTexture(S32 uniform, LLTexUnit::eTextureType mode)
+{
+ if (uniform < 0 || uniform >= (S32)mTexture.size())
+ {
+ UNIFORM_ERRS << "Uniform out of range: " << uniform << LL_ENDL;
+ return -1;
+ }
+
+ uniform = mTexture[uniform];
+
+ if (uniform > -1)
+ {
+ gGL.getTexUnit(uniform)->unbind(mode);
+ }
+
+ return uniform;
+}
+
S32 LLGLSLShader::enableTexture(S32 uniform, LLTexUnit::eTextureType mode)
{
if (uniform < 0 || uniform >= (S32)mTexture.size())
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 5c68cb46eb..2af74c20ff 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -123,12 +123,22 @@ public:
GLint getAttribLocation(U32 attrib);
GLint mapUniformTextureChannel(GLint location, GLenum type);
+ void addPermutation(std::string name, std::string value);
+ void removePermutation(std::string name);
+
//enable/disable texture channel for specified uniform
//if given texture uniform is active in the shader,
//the corresponding channel will be active upon return
//returns channel texture is enabled in from [0-MAX)
S32 enableTexture(S32 uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
- S32 disableTexture(S32 uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
+ S32 disableTexture(S32 uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
+
+ // bindTexture returns the texture unit we've bound the texture to.
+ // You can reuse the return value to unbind a texture when required.
+ S32 bindTexture(const std::string& uniform, LLTexture *texture, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
+ S32 bindTexture(S32 uniform, LLTexture *texture, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
+ S32 unbindTexture(const std::string& uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
+ S32 unbindTexture(S32 uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
BOOL link(BOOL suppress_errors = FALSE);
void bind();
@@ -153,6 +163,7 @@ public:
LLShaderFeatures mFeatures;
std::vector< std::pair< std::string, GLenum > > mShaderFiles;
std::string mName;
+ boost::unordered_map<std::string, std::string> mDefines;
};
//UI shader (declared here so llui_libtest will link properly)
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index b6a9a6b653..e52411ebe5 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -521,7 +521,7 @@ void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns)
}
}
-GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, S32 texture_index_channels)
+GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string> defines, S32 texture_index_channels)
{
GLenum error = GL_NO_ERROR;
if (gDebugGL)
@@ -657,6 +657,12 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
std::string define = "#define " + iter->first + " " + iter->second + "\n";
text[count++] = (GLcharARB *) strdup(define.c_str());
}
+
+ for (boost::unordered_map<std::string,std::string>::iterator iter = defines.begin(); iter != defines.end(); ++iter)
+ {
+ std::string define = "#define " + iter->first + " " + iter->second + "\n";
+ text[count++] = (GLcharARB *) strdup(define.c_str());
+ }
if (texture_index_channels > 0 && type == GL_FRAGMENT_SHADER_ARB)
{
@@ -854,7 +860,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
if (shader_level > 1)
{
shader_level--;
- return loadShaderFile(filename,shader_level,type,texture_index_channels);
+ return loadShaderFile(filename,shader_level,type, defines, texture_index_channels);
}
LL_WARNS("ShaderLoading") << "Failed to load " << filename << LL_ENDL;
}
@@ -1115,6 +1121,9 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("lightMap");
mReservedUniforms.push_back("bloomMap");
mReservedUniforms.push_back("projectionMap");
+
+ mReservedUniforms.push_back("global_gamma");
+ mReservedUniforms.push_back("texture_gamma");
llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS);
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 7a16b7c20f..a711a64919 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -164,6 +164,10 @@ public:
DEFERRED_LIGHT,
DEFERRED_BLOOM,
DEFERRED_PROJECTION,
+
+ GLOBAL_GAMMA,
+ TEXTURE_GAMMA,
+
END_RESERVED_UNIFORMS
} eGLSLReservedUniforms;
@@ -176,7 +180,7 @@ public:
void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE);
BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE);
BOOL validateProgramObject(GLhandleARB obj);
- GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, S32 texture_index_channels = -1);
+ GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string> defines, S32 texture_index_channels = -1);
// Implemented in the application to actually point to the shader directory.
virtual std::string getShaderDirPrefix(void) = 0; // Pure Virtual
diff --git a/indra/mac_crash_logger/CrashReporter.nib b/indra/mac_crash_logger/CrashReporter.nib
index a30d8d205c..e9d9e05985 100644
--- a/indra/mac_crash_logger/CrashReporter.nib
+++ b/indra/mac_crash_logger/CrashReporter.nib
Binary files differ
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index dff2c04fbc..85262b55a8 100755
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -334,6 +334,7 @@ set(viewer_SOURCE_FILES
llmaniptranslate.cpp
llmarketplacefunctions.cpp
llmarketplacenotifications.cpp
+ llmaterialmgr.cpp
llmediactrl.cpp
llmediadataclient.cpp
llmemoryview.cpp
@@ -911,6 +912,7 @@ set(viewer_HEADER_FILES
llmaniptranslate.h
llmarketplacefunctions.h
llmarketplacenotifications.h
+ llmaterialmgr.h
llmediactrl.h
llmediadataclient.h
llmemoryview.h
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 7deb1284b9..258370d6f3 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -8143,7 +8143,7 @@
<key>RenderSpotLightsInNondeferred</key>
<map>
<key>Comment</key>
- <string>Whether to support projectors as spotlights when Lighting and Shadows is disabled</string>
+ <string>Whether to support projectors as spotlights when Advanced Lighting Model is disabled</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -8314,7 +8314,7 @@
<key>RenderDeferred</key>
<map>
<key>Comment</key>
- <string>Use deferred rendering pipeline.</string>
+ <string>Use deferred rendering pipeline (Advanced Lighting Model).</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -8502,7 +8502,7 @@
<key>RenderAutoMaskAlphaNonDeferred</key>
<map>
<key>Comment</key>
- <string>Use alpha masks where appropriate, in the non-deferred (non-'Lighting and Shadows') graphics mode</string>
+ <string>Use alpha masks where appropriate when not using the Advanced Lighting Model</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -8513,7 +8513,7 @@
<key>RenderAutoMaskAlphaDeferred</key>
<map>
<key>Comment</key>
- <string>Use alpha masks where appropriate, in the deferred ('Lighting and Shadows') graphics mode</string>
+ <string>Use alpha masks where appropriate in the Advanced Lighting Model</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index dd87ddb330..ef04ef5ce6 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -59,6 +59,7 @@ void main()
vec4 pos = vec4(vary_position, 1.0);
vec4 diff= diffuseLookup(vary_texcoord0.xy);
+ diff.rgb = pow(diff.rgb, vec3(2.2));
vec4 col = vec4(vary_ambient + vary_directional.rgb, vertex_color.a);
vec4 color = diff * col;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
index 36433a5827..b6a9417fe7 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
@@ -43,6 +43,7 @@ void main()
float shadow = 1.0;
vec4 color = diffuseLookup(vary_texcoord0.xy)*vertex_color;
+ color.rgb = pow(color.rgb, vec3(2.2));
color.rgb = fullbrightAtmosTransport(color.rgb);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
index 7e79317543..ad50690c02 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
@@ -123,14 +123,20 @@ void main()
if (spec.a > 0.0)
{
//vec3 ref = dot(pos+lv, norm);
+ vec3 h = normalize(lv+npos);
+ float nh = dot(norm, h);
+ float nv = dot(norm, npos);
+ float vh = dot(npos, h);
+ float sa = nh;
+ vec3 fres = spec.rgb + pow(1 - dot(h, npos), 5) * (1 - spec.rgb);
+ float gtdenom = 2 * nh;
+ float gt = max(0, min(gtdenom * nv / vh, gtdenom * da / vh));
- float sa = dot(normalize(lv+npos),norm);
if (sa > 0.0)
{
- sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
- sa *= noise;
- col += da*sa*light_col[i].rgb*spec.rgb;
+ vec3 scol = (fres * texture2D(lightFunc, vec2(nh, spec.a)).r * gt) / (nh * da);
+ col += lit*scol*light_col[i].rgb;
}
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
index bff87cb6aa..53e5a228fa 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
@@ -70,6 +70,8 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = tc-vec2(0.5);
float det = max(1.0-lod/(proj_lod*0.5), 0.0);
@@ -85,6 +87,8 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
float det = min(lod/(proj_lod*0.5), 1.0);
@@ -102,6 +106,8 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = tc-vec2(0.5);
float d = dot(dist,dist);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
index 75757b26c8..03b036375b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
@@ -107,12 +107,20 @@ void main()
vec4 spec = texture2DRect(specularRect, frag.xy);
if (spec.a > 0.0)
{
- float sa = dot(normalize(lv-normalize(pos)),norm);
+ vec3 npos = -normalize(pos);
+ vec3 h = normalize(lv+npos);
+ float nh = dot(norm, h);
+ float nv = dot(norm, npos);
+ float vh = dot(npos, h);
+ float sa = nh;
+ vec3 fres = spec.rgb + pow(1 - dot(h, npos), 5) * (1 - spec.rgb);
+ float gtdenom = 2 * nh;
+ float gt = max(0,(min(gtdenom * nv / vh, gtdenom * da / vh)));
+
if (sa > 0.0)
{
- sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
- sa *= noise;
- col += da*sa*color.rgb*spec.rgb;
+ vec3 scol = (fres * texture2D(lightFunc, vec2(nh, spec.a)).r * gt) / (nh * da);
+ col += lit*scol*color.rgb;
}
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
index bf362e21a4..3f57b006cd 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
@@ -37,6 +37,7 @@ uniform mat4 inv_proj;
uniform vec2 screen_res;
uniform float max_cof;
uniform float res_scale;
+uniform float global_gamma;
VARYING vec2 vary_fragcoord;
@@ -123,6 +124,6 @@ void main()
diff /= w;
}
-
+ diff.rgb = pow(diff.rgb, vec3(1.0/global_gamma));
frag_color = diff;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
index eb5beeef39..c891c4e445 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
@@ -35,12 +35,13 @@ uniform sampler2DRect diffuseRect;
uniform sampler2D bloomMap;
uniform vec2 screen_res;
+uniform float global_gamma;
VARYING vec2 vary_fragcoord;
void main()
{
vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy);
-
+ diff.rgb = pow(diff.rgb, vec3(1.0/global_gamma));
vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
frag_color = diff + bloom;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 89448e2167..87cdf1026f 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -77,6 +77,11 @@ vec3 vary_AtmosAttenuation;
uniform mat4 inv_proj;
uniform vec2 screen_res;
+vec3 samplesRGB(vec3 color)
+{
+ return pow(color, vec3(2.2));
+}
+
vec4 getPosition_d(vec2 pos_screen, float depth)
{
vec2 sc = pos_screen.xy*2.0;
@@ -101,22 +106,21 @@ vec3 getPositionEye()
}
vec3 getSunlitColor()
{
- return vary_SunlitColor;
+ return samplesRGB(vary_SunlitColor) * 4.4;
}
vec3 getAmblitColor()
{
- return vary_AmblitColor;
+ return samplesRGB((vary_AmblitColor)) * 2.2;
}
vec3 getAdditiveColor()
{
- return vary_AdditiveColor;
+ return samplesRGB(vary_AdditiveColor) * 2.2;
}
vec3 getAtmosAttenuation()
{
return vary_AtmosAttenuation;
}
-
void setPositionEye(vec3 v)
{
vary_PositionEye = v;
@@ -301,7 +305,7 @@ void main()
//
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
float sa = dot(refnormpersp, sun_dir.xyz);
- vec3 dumbshiny = vary_SunlitColor*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r);
+ vec3 dumbshiny = vary_SunlitColor*(texture2D(lightFunc, vec2(sa, spec.a)).r);
// add the two types of shiny together
vec3 spec_contrib = dumbshiny * spec.rgb;
@@ -310,7 +314,7 @@ void main()
//add environmentmap
vec3 env_vec = env_mat * refnormpersp;
- col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb,
+ col = mix(col.rgb, samplesRGB(textureCube(environmentMap, env_vec).rgb) * 2.2,
max(spec.a-diffuse.a*2.0, 0.0));
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
index cca63872de..9bdf87678f 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
@@ -72,6 +72,8 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = tc-vec2(0.5);
float det = max(1.0-lod/(proj_lod*0.5), 0.0);
@@ -87,6 +89,8 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
float det = min(lod/(proj_lod*0.5), 1.0);
@@ -104,6 +108,8 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = tc-vec2(0.5);
float d = dot(dist,dist);
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
index 6c34643aab..9543be562b 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
@@ -37,6 +37,8 @@ vec3 fullbrightScaleSoftClip(vec3 light);
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
+uniform float texture_gamma;
+
void fullbright_lighting()
{
vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
@@ -45,7 +47,7 @@ void fullbright_lighting()
{
discard;
}
-
+ color.rgb = pow(color.rgb, vec3(texture_gamma));
color.rgb = fullbrightAtmosTransport(color.rgb);
color.rgb = fullbrightScaleSoftClip(color.rgb);
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
index 12706f130b..359864556d 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
@@ -149,6 +149,7 @@ void main()
}
vec4 diff = diffuseLookup(vary_texcoord0.xy);
+ diff.rgb = pow(diff.rgb, vec3(2.2));
vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, vertex_color.a);
vec4 color = diff * col;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
index 5621e47ab7..695887c5ff 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
@@ -71,6 +71,8 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = tc-vec2(0.5);
float det = max(1.0-lod/(proj_lod*0.5), 0.0);
@@ -86,6 +88,8 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
float det = min(lod/(proj_lod*0.5), 1.0);
@@ -103,6 +107,8 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = tc-vec2(0.5);
float d = dot(dist,dist);
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 9df9d75905..bf4c476138 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -79,6 +79,11 @@ vec3 vary_AmblitColor;
vec3 vary_AdditiveColor;
vec3 vary_AtmosAttenuation;
+vec3 samplesRGB(vec3 color)
+{
+ return pow(color, vec3(2.2));
+}
+
vec4 getPosition_d(vec2 pos_screen, float depth)
{
vec2 sc = pos_screen.xy*2.0;
@@ -103,15 +108,15 @@ vec3 getPositionEye()
}
vec3 getSunlitColor()
{
- return vary_SunlitColor;
+ return samplesRGB(vary_SunlitColor) * 4.4;
}
vec3 getAmblitColor()
{
- return vary_AmblitColor;
+ return samplesRGB(vary_AmblitColor) * 2.2;
}
vec3 getAdditiveColor()
{
- return vary_AdditiveColor;
+ return samplesRGB(vary_AdditiveColor) * 2.2;
}
vec3 getAtmosAttenuation()
{
@@ -309,7 +314,7 @@ void main()
//
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
float sa = dot(refnormpersp, sun_dir.xyz);
- vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r);
+ vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*(texture2D(lightFunc, vec2(sa, spec.a)).r);
// add the two types of shiny together
vec3 spec_contrib = dumbshiny * spec.rgb;
@@ -318,7 +323,7 @@ void main()
//add environmentmap
vec3 env_vec = env_mat * refnormpersp;
- col = mix(col.rgb, textureCube(environmentMap, env_vec).rgb,
+ col = mix(col.rgb, samplesRGB(textureCube(environmentMap, env_vec).rgb) * 2.2,
max(spec.a-diffuse.a*2.0, 0.0));
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
index 6d6ad6d565..525dd32106 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
@@ -71,6 +71,8 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = tc-vec2(0.5);
float det = max(1.0-lod/(proj_lod*0.5), 0.0);
@@ -86,6 +88,8 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = vec2(0.5) - abs(tc-vec2(0.5));
float det = min(lod/(proj_lod*0.5), 1.0);
@@ -103,6 +107,8 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)
{
vec4 ret = texture2DLod(projectionMap, tc, lod);
+ ret.rgb = pow(ret.rgb, vec3(2.2));
+
vec2 dist = tc-vec2(0.5);
float d = dot(dist,dist);
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl
index 765b0927c3..dd7de9f123 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl
@@ -27,7 +27,7 @@
VARYING vec3 vary_SunlitColor;
VARYING vec3 vary_AdditiveColor;
VARYING vec3 vary_AtmosAttenuation;
-
+uniform float global_gamma;
vec3 getSunlitColor()
{
return vec3(0,0,0);
@@ -38,7 +38,7 @@ vec3 getAmblitColor()
}
vec3 getAdditiveColor()
{
- return vary_AdditiveColor;
+ return pow(vary_AdditiveColor, vec3(global_gamma)) * global_gamma;
}
vec3 getAtmosAttenuation()
{
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl
index 99dbee15ee..61f3088648 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl
@@ -33,18 +33,20 @@ vec3 sunlit_color;
vec3 amblit_color;
vec3 position_eye;
+uniform float global_gamma;
+
vec3 getSunlitColor()
{
- return sunlit_color;
+ return pow(sunlit_color, vec3(global_gamma)) * global_gamma;
}
vec3 getAmblitColor()
{
- return amblit_color;
+ return pow(amblit_color, vec3(global_gamma)) * global_gamma;
}
vec3 getAdditiveColor()
{
- return additive_color;
+ return pow(additive_color, vec3(global_gamma)) * global_gamma;
}
vec3 getAtmosAttenuation()
{
diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt
index 4c39014c8b..122577b132 100644
--- a/indra/newview/gpu_table.txt
+++ b/indra/newview/gpu_table.txt
@@ -32,567 +32,531 @@
// 1 - We claim to support this card.
//
-3Dfx .*3Dfx.* 0 0 0 0
-3Dlabs .*3Dlabs.* 0 0 0 0
-ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0
-ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0
-ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0
-ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0
-ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0
-ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3
-ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0
-ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1
-ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0
-ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0
-ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0
-ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0
-ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0
-ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0
-ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3
-ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3
-ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3
-ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3
-ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3
-ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0
-ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0
-ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0
-ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0
-ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0
-ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0
-ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0
-ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0
-ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3
-ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3
-ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0
-ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3
-ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1
-ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1
-ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0
-ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0
-ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0
-ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1
-ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1
-ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0
-ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4
-ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1
-ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1
-ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0
-ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1
-ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1
-ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1
-ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1
-ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1
-ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1
-ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1
-ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1
-ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1
-ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1
-ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3
-ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2
-ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0
-ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0
-ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0
-ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2
-ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3
-ATI Generic .*ATI.*Generic.* 0 0 0 0
-ATI Hercules 9800 .*ATI.*Hercules.*9800.* 1 1 0 0
-ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0
-ATI M52 .*ATI.*M52.* 1 1 0 0
-ATI M54 .*ATI.*M54.* 1 1 0 0
-ATI M56 .*ATI.*M56.* 1 1 0 0
-ATI M71 .*ATI.*M71.* 1 1 0 0
-ATI M72 .*ATI.*M72.* 1 1 0 0
-ATI M76 .*ATI.*M76.* 3 1 0 0
-ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2
-ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2
-ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2
-ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0
-ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0
-ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2
-ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2
-ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2
-ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2
-ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2
-ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2
-ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2
-ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0
-ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0
-ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0
-ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0
-ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2
-ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0
-ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2
-ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2
-ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2
-ATI Mobility Radeon 4100 .*ATI.*Mobility.*41.. 1 1 1 3.3
-ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3
-ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0
-ATI Mobility Radeon 9800 .*ATI.*Mobility.*98.* 1 1 0 0
-ATI Mobility Radeon 9700 .*ATI.*Mobility.*97.* 0 1 1 2.1
-ATI Mobility Radeon 9600 .*ATI.*Mobility.*96.* 1 1 1 2.1
-ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3
-ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3
-ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4
-ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4
-ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2
-ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3
-ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1
-ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3
-ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3
-ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0
-ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0
-ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0
-ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3
-ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4
-ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3
-ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4
-ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4
-ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4
-ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3
-ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3
-ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2
-ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0
-ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2
-ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0
-ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2
-ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1
-ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0
-ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2
-ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0
-ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2
-ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0
-ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0
-ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0
-ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0
-ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3
-ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4
-ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3
-ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3
-ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0
-ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0
-ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4
-ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3
-ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4
-ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0
-ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3
-ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0
-ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3
-ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4
-ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0
-ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4
-ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4
-ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0
-ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3
-ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4
-ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3
-ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4
-ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2
-ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2
-ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2
-ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2
-ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2
-ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2
-ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2
-ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2
-ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2
-ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2
-ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2
-ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2
-ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2
-ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2
-ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2
-ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2
-ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0
-ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1
-ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4
-ATI Radeon 3100 .*ATI.*Radeon 31.. 0 1 1 3.3
-ATI Radeon 5xxx .*ATI.*Radeon 5... 3 1 0 0
-ATI Radeon 7xxx .*ATI.*Radeon 7... 0 1 1 2
-ATI Radeon 8xxx .*ATI.*Radeon 8... 0 1 0 0
-ATI Radeon 9000 .*ATI.*Radeon 90.. 0 1 1 1.3
-ATI Radeon 9100 .*ATI.*Radeon 91.. 0 1 0 0
-ATI Radeon 9200 .*ATI.*Radeon 92.. 0 1 1 1.3
-ATI Radeon 9500 .*ATI.*Radeon 95.. 0 1 1 2.1
-ATI Radeon 9600 .*ATI.*Radeon 96.. 0 1 1 2.1
-ATI Radeon 9700 .*ATI.*Radeon 97.. 1 1 0 0
-ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1
-ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0
-ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0
-ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0
-ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0
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+Intel Montara .*Intel.*Montara.* 0 0 1 1.3
+Intel Pineview .*Intel.*Pineview.* 0 1 1 1.4
+Intel Springdale .*Intel.*Springdale.* 0 0 1 1.3
+Intel Grantsdale .*Intel.*Grantsdale.* 1 1 0 0
+Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1
+Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1
+Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0
+Matrox .*Matrox.* 0 0 0 0
+Mesa .*Mesa.* 1 0 1 3
+Gallium .*Gallium.* 1 1 1 2.1
+NVIDIA G100M .*NVIDIA .* 10[0-9]M.* 4 1 1 3.3
+NVIDIA G 110M .*NVIDIA .* 11[0-9]M.* 1 1 1 3.3
+NVIDIA G 120M .*NVIDIA .* 12[0-9]M.* 1 1 1 3.3
+NVIDIA G 200M .*NVIDIA .* 20[0-9]M.* 1 1 0 0
+NVIDIA G 410M .*NVIDIA .* 41[0-9]M.* 3 1 1 4.2
+NVIDIA GT 130M .*NVIDIA .*GT 13[0-9]M.* 3 1 1 3.3
+NVIDIA GT 140M .*NVIDIA .*GT 14[0-9]M.* 3 1 1 3.3
+NVIDIA GT 150M .*NVIDIA .*GTS 15[0-9]M.* 2 1 0 0
+NVIDIA GTS 160M .*NVIDIA .*GTS 16[0-9]M.* 2 1 0 0
+NVIDIA G210M .*NVIDIA .*G21[0-9]M.* 3 1 0 3.3
+NVIDIA GT 220M .*NVIDIA .*GT 22[0-9]M.* 3 1 1 3.3
+NVIDIA GT 230M .*NVIDIA .*GT 23[0-9]M.* 3 1 1 3.3
+NVIDIA GT 240M .*NVIDIA .*GT 24[0-9]M.* 3 1 1 3.3
+NVIDIA GTS 250M .*NVIDIA .*GTS 25[0-9]M.* 3 1 0 3.3
+NVIDIA GTS 260M .*NVIDIA .*GTS 26[0-9]M.* 3 1 0 0
+NVIDIA GTX 260M .*NVIDIA .*GTX 26[0-9]M.* 3 1 0 3.3
+NVIDIA GTX 270M .*NVIDIA .*GTX 27[0-9]M.* 3 1 0 0
+NVIDIA GTX 280M .*NVIDIA .*GTX 28[0-9]M.* 3 1 0 3.3
+NVIDIA 300M .*NVIDIA .*GT 30[0-9]M.* 3 1 1 4.2
+NVIDIA G 310M .*NVIDIA .* 31[0-9]M.* 2 1 0 3.3
+NVIDIA GT 320M .*NVIDIA .* 32[0-9]M.* 3 1 0 3.3
+NVIDIA GT 330M .*NVIDIA .*GT 33[0-9]M.* 3 1 1 3.3
+NVIDIA GT 340M .*NVIDIA .*GT 34[0-9]M.* 4 1 1 3.3
+NVIDIA GTS 350M .*NVIDIA .*GTS 35[0-9]M.* 4 1 1 3.3
+NVIDIA GTS 360M .*NVIDIA .*GTS 36[0-9]M.* 5 1 1 3.3
+NVIDIA 400M .*NVIDIA .* 40[0-9]M.* 2 1 0 0
+NVIDIA 410M .*NVIDIA .* 41[0-9]M.* 3 1 0 0
+NVIDIA GT 420M .*NVIDIA .*GT 42[0-9]M.* 3 1 1 4.2
+NVIDIA GT 430M .*NVIDIA .*GT 43[0-9]M.* 3 1 1 4.2
+NVIDIA GT 440M .*NVIDIA .*GT 44[0-9]M.* 3 1 1 4.2
+NVIDIA GT 450M .*NVIDIA .*GT 45[0-9]M.* 3 1 0 0
+NVIDIA GTX 460M .*NVIDIA .*GTX 46[0-9]M.* 4 1 1 4.3
+NVIDIA GTX 470M .*NVIDIA .*GTX 47[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 480M .*NVIDIA .*GTX 48[0-9]M.* 3 1 1 4.2
+NVIDIA GT 520M .*NVIDIA .*GT 52[0-9]M.* 3 1 1 4.2
+NVIDIA GT 530M .*NVIDIA .*GT 53[0-9]M.* 3 1 1 4.2
+NVIDIA GT 540M .*NVIDIA .*GT 54[0-9]M.* 3 1 1 4.2
+NVIDIA GT 550M .*GeForce GT 55[0-9]M.* 3 1 1 4.2
+NVIDIA GTX 560M .*NVIDIA .*GTX 56[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 570M .*NVIDIA .*GTX 57[0-9]M.* 5 1 0 4.2
+NVIDIA GTX 580M .*NVIDIA .*GTX 58[0-9]M.* 5 1 1 4.2
+NVIDIA 610M .*NVIDIA.* 61[0-9]M.* 3 1 1 4.2
+NVIDIA GT 620M .*NVIDIA .*GT 62[0-9]M.* 3 1 0 4.2
+NVIDIA GT 630M .*NVIDIA .*GT 63[0-9]M.* 3 1 0 4.2
+NVIDIA GT 640M .*NVIDIA .*GT 64[0-9]M.* 3 1 0 4.2
+NVIDIA GT 650M .*NVIDIA .*GT 65[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 660M .*NVIDIA .*GTX 66[0-9]M.* 5 1 0 4.3
+NVIDIA GTX 670M .*NVIDIA .*GTX 67[0-9]M.* 5 1 1 4.2
+NVIDIA GTX 680M .*NVIDIA .*GTX 68[0-9]M.* 5 1 0 4.2
+NVIDIA GTX 690M .*NVIDIA .*GTX 69[0-9]M.* 5 1 0 0
+NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2
+NVIDIA GT 120 .*NVIDIA .*GT 12.* 2 1 0 3.3
+NVIDIA GT 130 .*NVIDIA .*GT 13.* 2 1 0 3.3
+NVIDIA GT 140 .*NVIDIA .*GT 14.* 2 1 0 3.3
+NVIDIA GTS 150 .*NVIDIA .*GTS 15.* 2 1 0 0
+NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3
+NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3
+NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3
+NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3
+NVIDIA GT 220 .*NVIDIA .*GT 22.* 2 1 1 3.3
+NVIDIA GT 230 .*NVIDIA .*GT 23.* 2 1 1 3.3
+NVIDIA GT 240 .*NVIDIA .*GT 24.* 4 1 1 3.3
+NVIDIA GTS 240 .*NVIDIA .*GTS 24.* 4 1 1 3.3
+NVIDIA GTS 250 .*NVIDIA .*GTS 25.* 4 1 1 3.3
+NVIDIA GTX 260 .*NVIDIA .*GTX 26.* 4 1 1 3.3
+NVIDIA GTX 270 .*NVIDIA .*GTX 27.* 4 1 0 3.3
+NVIDIA GTX 280 .*NVIDIA .*GTX 28.* 4 1 1 3.3
+NVIDIA GTX 290 .*NVIDIA .*GTX 29.* 5 1 0 3.3
+NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3
+NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3
+NVIDIA GT 320 .*NVIDIA .*GT 32.* 3 1 0 3.3
+NVIDIA GT 330 .*NVIDIA .*GT 33.* 3 1 0 3.3
+NVIDIA GT 340 .*NVIDIA .*GT 34.* 3 1 0 3.3
+NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3
+NVIDIA GT 420 .*NVIDIA .*GT 42.* 3 1 1 4.2
+NVIDIA GT 430 .*NVIDIA .*GT 43.* 3 1 1 4.3
+NVIDIA GT 440 .*NVIDIA .*GT 44.* 4 1 0 4.3
+NVIDIA GTS 450 .*NVIDIA .*GTS 45.* 4 1 1 4.2
+NVIDIA GTX 460 .*NVIDIA .*GTX 46.* 5 1 1 4.3
+NVIDIA GTX 470 .*NVIDIA .*GTX 47.* 5 1 1 4.2
+NVIDIA GTX 480 .*NVIDIA .*GTX 48.* 5 1 1 4.2
+NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 4.2
+NVIDIA GT 520 .*NVIDIA .*GT 52.* 3 1 1 4.2
+NVIDIA GT 530 .*NVIDIA .*GT 53.* 3 1 1 4.2
+NVIDIA GT 540 .*NVIDIA .*GT 54.* 3 1 1 4.2
+NVIDIA GTX 550 .*NVIDIA .*GTX 55.* 5 1 1 4.3
+NVIDIA GTX 560 .*NVIDIA .*GTX 56.* 5 1 1 4.3
+NVIDIA GTX 570 .*NVIDIA .*GTX 57.* 5 1 1 4.2
+NVIDIA GTX 580 .*NVIDIA .*GTX 58.* 5 1 1 4.3
+NVIDIA GTX 590 .*NVIDIA .*GTX 59.* 5 1 1 4.2
+NVIDIA 605 .*NVIDIA .* 605.* 3 1 1 4.2
+NVIDIA GT 610 .*NVIDIA .*GT 61.* 3 1 1 4.2
+NVIDIA GT 620 .*NVIDIA .*GT 62.* 3 1 0 4.2
+NVIDIA GT 630 .*NVIDIA .*GT 63.* 3 1 0 4.2
+NVIDIA GT 640 .*NVIDIA .*GT 64.* 3 1 0 4.2
+NVIDIA GT 650 .*NVIDIA .*GT 65.* 3 1 1 4.2
+NVIDIA GTX 650 .*NVIDIA .*GTX 65.* 3 1 1 4.2
+NVIDIA GTX 660 .*NVIDIA .*GTX 66.* 5 1 0 4.3
+NVIDIA GTX 670 .*NVIDIA .*GTX 67.* 5 1 1 4.2
+NVIDIA GTX 680 .*NVIDIA .*GTX 68.* 5 1 1 4.2
+NVIDIA GTX 690 .*NVIDIA .*GTX 69.* 5 1 1 4.2
+NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2
+NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0
+NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0
+NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0
+NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0
+NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0
+NVIDIA GeForce .*GeForce 256.* 0 0 0 0
+NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5
+NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5
+NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2
+NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1
+NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1
+NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1
+NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1
+NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1
+NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1
+NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1
+NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0
+NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1
+NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1
+NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1
+NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1
+NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1
+NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 3.3
+NVIDIA GeForce 8200M .*NVIDIA .*GeForce 820[0-9]M.* 1 1 0 3.3
+NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 3.3
+NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3
+NVIDIA GeForce 8400M .*NVIDIA .*GeForce 840[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3
+NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3
+NVIDIA GeForce 8600M .*NVIDIA .*GeForce 860[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3
+NVIDIA GeForce 8700M .*NVIDIA .*GeForce 870[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0
+NVIDIA GeForce 8800M .*NVIDIA .*GeForce 880[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3
+NVIDIA GeForce 9100M .*NVIDIA .*GeForce 910[0-9]M.* 0 1 0 3.3
+NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3
+NVIDIA GeForce 9200M .*NVIDIA .*GeForce 920[0-9]M.* 1 1 0 3.3
+NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3
+NVIDIA GeForce 9300M .*NVIDIA .*GeForce 930[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3
+NVIDIA GeForce 9400M .*NVIDIA .*GeForce 940[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3
+NVIDIA GeForce 9500M .*NVIDIA .*GeForce 950[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3
+NVIDIA GeForce 9600M .*NVIDIA .*GeForce 960[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3
+NVIDIA GeForce 9700M .*NVIDIA .*GeForce 970[0-9]M.* 0 1 1 3.3
+NVIDIA GeForce 9800M .*NVIDIA .*GeForce 980[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3
+NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0
+NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1
+NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0
+NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1
+NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1
+NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1
+NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0
+NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1
+NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0
+NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 1.5
+NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0
+NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0
+NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1
+NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5
+NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0
+NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0
+NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0
+NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1
+NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 1.5
+NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2.1
+NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0
+NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1
+NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0
+NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1
+NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 2.1
+NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0
+NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1
+NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1
+NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1
+NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1
+NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0
+NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1
+NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0
+NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0
+NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0
+NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0
+NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3
+NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0
+NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0
+NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0
+NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0
+NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0
+NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 2.1
+NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 1.5
+NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 2.1
+NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0
+NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0
+NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0
+NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0
+NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0
+NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0
+NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0
+NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3
+NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0
+NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 2.1
+NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0
+NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0
+NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0
+NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0
+NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0
+NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0
+NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0
+NVIDIA Quadro2 .*Quadro2.* 0 1 0 1.5
+NVIDIA Quadro 1000M .*Quadro.* (K1|1)00[0-9]M.* 2 1 0 4.2
+NVIDIA Quadro 2000 M/D .*Quadro.* (K2|2)000.* 3 1 0 4.2
+NVIDIA Quadro 3000M .*Quadro.* (K3|3)00[0-9]M.* 3 1 0 4.2
+NVIDIA Quadro 4000M .*Quadro.* (K4|4)00[0-9]M.* 3 1 0 4.2
+NVIDIA Quadro 4000 .*Quadro 4000.* 3 1 0 4.2
+NVIDIA Quadro 50x0 M .*Quadro.* 50.0.* 3 1 0 4.2
+NVIDIA Quadro 6000 .*Quadro.* 6000.* 3 1 0 0
+NVIDIA Quadro 400 .*Quadro.* 400.* 2 1 0 3.3
+NVIDIA Quadro 600 .*Quadro.* 600.* 2 1 0 4.2
+NVIDIA Quadro4 .*Quadro4.* 0 1 0 1.5
+NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0
+NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0
+NVIDIA Quadro FX 770M .*Quadro.*FX 77[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro FX 1500M .*Quadro.*FX 150[0-9]M.* 1 1 0 2.1
+NVIDIA Quadro FX 1600M .*Quadro.*FX 160[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro FX 2500M .*Quadro.*FX 250[0-9]M.* 2 1 0 2.1
+NVIDIA Quadro FX 2700M .*Quadro.*FX 270[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 2800M .*Quadro.*FX 280[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 3500 .*Quadro.*FX 3500.* 2 1 0 2.1
+NVIDIA Quadro FX 3600 .*Quadro.*FX 3600.* 3 1 0 3.3
+NVIDIA Quadro FX 3700 .*Quadro.*FX 3700.* 3 1 0 3.3
+NVIDIA Quadro FX 3800 .*Quadro.*FX 3800.* 3 1 0 3.3
+NVIDIA Quadro FX 4500 .*Quadro.*FX 45.* 3 1 0 2.1
+NVIDIA Quadro FX 880M .*Quadro.*FX 88[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro FX 4800.* 3 1 0 3.1
+NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3
+NVIDIA Quadro NVS 1xxM .*Quadro NVS 1.[05]M.* 0 1 1 3.3
+NVIDIA Quadro NVS 300M .*NVIDIA .*NVS 30[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS 320M .*NVIDIA .*NVS 32[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS 210[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS 310[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS 420[0-9]M.* 2 1 0 4.2
+NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS 510[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 4.2
+NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1
+NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 3.1
+NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 1.5
+S3 .*S3 Graphics.* 0 0 1 1.4
+SiS SiS.* 0 0 1 1.5
+Trident Trident.* 0 0 0 0
+Tungsten Graphics Tungsten.* 0 0 0 0
+XGI XGI.* 0 0 0 0
+VIA VIA.* 0 0 0 0
+Apple Generic Apple.*Generic.* 0 0 0 0
+Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0
+Humper Humper.* 0 1 1 2.1
+PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 313b310e1e..33615eb075 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -240,6 +240,12 @@ void LLDrawPoolAlpha::render(S32 pass)
{
fullbright_shader->bind();
fullbright_shader->setMinimumAlpha(0.33f);
+ if (LLPipeline::sRenderingHUDs || !LLPipeline::sRenderDeferred)
+ {
+ fullbright_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0f);
+ } else {
+ fullbright_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f);
+ }
}
pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE);
//LLGLSLShader::bindNoShader();
@@ -423,6 +429,17 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
if (use_shaders)
{
target_shader = fullbright_shader;
+ if (LLPipeline::sRenderDeferred)
+ {
+ if (params.mFace->getViewerObject()->isHUDAttachment())
+ {
+ target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0);
+ } else {
+ target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2);
+ }
+ } else {
+ target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0);
+ }
}
else
{
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index a264eae302..718133ba29 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -153,7 +153,7 @@ void LLStandardBumpmap::addstandard()
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage =
LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id));
- gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
+ gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP);
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL );
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ;
LLStandardBumpmap::sStandardBumpmapCount++;
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 4f6eaa5a5b..9dfd69583e 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -80,7 +80,7 @@ LLDrawPoolWater::LLDrawPoolWater() :
mWaterImagep->setNoDelete();
mOpaqueWaterImagep = LLViewerTextureManager::getFetchedTexture(OPAQUE_WATER_TEXTURE);
llassert(mOpaqueWaterImagep);
- mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL);
+ mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, TRUE, LLViewerTexture::BOOST_BUMP);
mWaterNormp->setNoDelete();
restoreGL();
@@ -563,7 +563,7 @@ void LLDrawPoolWater::shade()
// change mWaterNormp if needed
if (mWaterNormp->getID() != param_mgr->getNormalMapID())
{
- mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID());
+ mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID(), TRUE, LLViewerTexture::BOOST_BUMP);
}
mWaterNormp->addTextureStats(1024.f*1024.f);
diff --git a/indra/newview/llmaterialmgr.cpp b/indra/newview/llmaterialmgr.cpp
new file mode 100644
index 0000000000..3138bfd4e1
--- /dev/null
+++ b/indra/newview/llmaterialmgr.cpp
@@ -0,0 +1,641 @@
+/**
+ * @file llmaterialmgr.cpp
+ * @brief Material manager
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llsdserialize.h"
+#include "llsdutil.h"
+
+#include "llagent.h"
+#include "llcallbacklist.h"
+#include "llmaterialmgr.h"
+#include "llviewerobject.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
+#include "llworld.h"
+
+/**
+ * Materials cap parameters
+ */
+
+#define MATERIALS_CAPABILITY_NAME "RenderMaterials"
+
+#define MATERIALS_CAP_ZIP_FIELD "Zipped"
+
+#define MATERIALS_CAP_FULL_PER_FACE_FIELD "FullMaterialsPerFace"
+#define MATERIALS_CAP_FACE_FIELD "Face"
+#define MATERIALS_CAP_MATERIAL_FIELD "Material"
+#define MATERIALS_CAP_OBJECT_ID_FIELD "ID"
+#define MATERIALS_CAP_MATERIAL_ID_FIELD "MaterialID"
+
+#define MATERIALS_GET_MAX_ENTRIES 50
+#define MATERIALS_GET_TIMEOUT (60.f * 20)
+#define MATERIALS_POST_MAX_ENTRIES 50
+#define MATERIALS_POST_TIMEOUT (60.f * 5)
+
+/**
+ * LLMaterialsResponder helper class
+ */
+
+class LLMaterialsResponder : public LLHTTPClient::Responder
+{
+public:
+ typedef boost::function<void (bool, const LLSD&)> CallbackFunction;
+
+ LLMaterialsResponder(const std::string& pMethod, const std::string& pCapabilityURL, CallbackFunction pCallback);
+ virtual ~LLMaterialsResponder();
+
+ virtual void result(const LLSD& pContent);
+ virtual void error(U32 pStatus, const std::string& pReason);
+
+private:
+ std::string mMethod;
+ std::string mCapabilityURL;
+ CallbackFunction mCallback;
+};
+
+LLMaterialsResponder::LLMaterialsResponder(const std::string& pMethod, const std::string& pCapabilityURL, CallbackFunction pCallback)
+ : LLHTTPClient::Responder()
+ , mMethod(pMethod)
+ , mCapabilityURL(pCapabilityURL)
+ , mCallback(pCallback)
+{
+}
+
+LLMaterialsResponder::~LLMaterialsResponder()
+{
+}
+
+void LLMaterialsResponder::result(const LLSD& pContent)
+{
+ mCallback(true, pContent);
+}
+
+void LLMaterialsResponder::error(U32 pStatus, const std::string& pReason)
+{
+ LL_WARNS("debugMaterials") << "--------------------------------------------------------------------------" << LL_ENDL;
+ LL_WARNS("debugMaterials") << mMethod << " Error[" << pStatus << "] cannot access cap '" << MATERIALS_CAPABILITY_NAME
+ << "' with url '" << mCapabilityURL << "' because " << pReason << LL_ENDL;
+ LL_WARNS("debugMaterials") << "--------------------------------------------------------------------------" << LL_ENDL;
+
+ LLSD emptyResult;
+ mCallback(false, emptyResult);
+}
+
+/**
+ * LLMaterialMgr class
+ */
+
+LLMaterialMgr::LLMaterialMgr()
+{
+ gIdleCallbacks.addFunction(&LLMaterialMgr::onIdle, NULL);
+ LLWorld::instance().setRegionRemovedCallback(boost::bind(&LLMaterialMgr::onRegionRemoved, this, _1));
+}
+
+LLMaterialMgr::~LLMaterialMgr()
+{
+ gIdleCallbacks.deleteFunction(&LLMaterialMgr::onIdle, NULL);
+}
+
+bool LLMaterialMgr::isGetPending(const LLUUID& region_id, const LLMaterialID& material_id)
+{
+ get_pending_map_t::const_iterator itPending = mGetPending.find(pending_material_t(region_id, material_id));
+ return (mGetPending.end() != itPending) && (LLFrameTimer::getTotalSeconds() < itPending->second + MATERIALS_POST_TIMEOUT);
+}
+
+const LLMaterialPtr LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id)
+{
+ material_map_t::const_iterator itMaterial = mMaterials.find(material_id);
+ if (mMaterials.end() != itMaterial)
+ {
+ return itMaterial->second;
+ }
+
+ if (!isGetPending(region_id, material_id))
+ {
+ get_queue_t::iterator itQueue = mGetQueue.find(region_id);
+ if (mGetQueue.end() == itQueue)
+ {
+ std::pair<get_queue_t::iterator, bool> ret = mGetQueue.insert(std::pair<LLUUID, material_queue_t>(region_id, material_queue_t()));
+ itQueue = ret.first;
+ }
+ itQueue->second.insert(material_id);
+ }
+ return LLMaterialPtr();
+}
+
+boost::signals2::connection LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id, LLMaterialMgr::get_callback_t::slot_type cb)
+{
+ material_map_t::const_iterator itMaterial = mMaterials.find(material_id);
+ if (itMaterial != mMaterials.end())
+ {
+ get_callback_t signal;
+ signal.connect(cb);
+ signal(material_id, itMaterial->second);
+ return boost::signals2::connection();
+ }
+
+ if (!isGetPending(region_id, material_id))
+ {
+ get_queue_t::iterator itQueue = mGetQueue.find(region_id);
+ if (mGetQueue.end() == itQueue)
+ {
+ std::pair<get_queue_t::iterator, bool> ret = mGetQueue.insert(std::pair<LLUUID, material_queue_t>(region_id, material_queue_t()));
+ itQueue = ret.first;
+ }
+ itQueue->second.insert(material_id);
+ }
+
+ get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id);
+ if (itCallback == mGetCallbacks.end())
+ {
+ std::pair<get_callback_map_t::iterator, bool> ret = mGetCallbacks.insert(std::pair<LLMaterialID, get_callback_t*>(material_id, new get_callback_t()));
+ itCallback = ret.first;
+ }
+ return itCallback->second->connect(cb);;
+}
+
+bool LLMaterialMgr::isGetAllPending(const LLUUID& region_id)
+{
+ getall_pending_map_t::const_iterator itPending = mGetAllPending.find(region_id);
+ return (mGetAllPending.end() != itPending) && (LLFrameTimer::getTotalSeconds() < itPending->second + MATERIALS_GET_TIMEOUT);
+}
+
+void LLMaterialMgr::getAll(const LLUUID& region_id)
+{
+ if (!isGetAllPending(region_id))
+ {
+ mGetAllQueue.insert(region_id);
+ }
+}
+
+boost::signals2::connection LLMaterialMgr::getAll(const LLUUID& region_id, LLMaterialMgr::getall_callback_t::slot_type cb)
+{
+ if (!isGetAllPending(region_id))
+ {
+ mGetAllQueue.insert(region_id);
+ }
+
+ getall_callback_map_t::iterator itCallback = mGetAllCallbacks.find(region_id);
+ if (mGetAllCallbacks.end() == itCallback)
+ {
+ std::pair<getall_callback_map_t::iterator, bool> ret = mGetAllCallbacks.insert(std::pair<LLUUID, getall_callback_t*>(region_id, new getall_callback_t()));
+ itCallback = ret.first;
+ }
+ return itCallback->second->connect(cb);;
+}
+
+void LLMaterialMgr::put(const LLUUID& object_id, const U8 te, const LLMaterial& material)
+{
+ put_queue_t::iterator itQueue = mPutQueue.find(object_id);
+ if (mPutQueue.end() == itQueue)
+ {
+ mPutQueue.insert(std::pair<LLUUID, facematerial_map_t>(object_id, facematerial_map_t()));
+ itQueue = mPutQueue.find(object_id);
+ }
+
+ facematerial_map_t::iterator itFace = itQueue->second.find(te);
+ if (itQueue->second.end() == itFace)
+ {
+ itQueue->second.insert(std::pair<U8, LLMaterial>(te, material));
+ }
+ else
+ {
+ itFace->second = material;
+ }
+}
+
+const LLMaterialPtr LLMaterialMgr::setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data)
+{
+ material_map_t::const_iterator itMaterial = mMaterials.find(material_id);
+ if (mMaterials.end() == itMaterial)
+ {
+ LLMaterialPtr newMaterial(new LLMaterial(material_data));
+ std::pair<material_map_t::const_iterator, bool> ret = mMaterials.insert(std::pair<LLMaterialID, LLMaterialPtr>(material_id, newMaterial));
+ itMaterial = ret.first;
+ }
+
+ mGetPending.erase(pending_material_t(region_id, material_id));
+
+ get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id);
+ if (itCallback != mGetCallbacks.end())
+ {
+ (*itCallback->second)(material_id, itMaterial->second);
+
+ delete itCallback->second;
+ mGetCallbacks.erase(itCallback);
+ }
+
+ return itMaterial->second;
+}
+
+void LLMaterialMgr::onGetResponse(bool success, const LLSD& content, const LLUUID& region_id)
+{
+ if (!success)
+ {
+ // *TODO: is there any kind of error handling we can do here?
+ return;
+ }
+
+ llassert(content.isMap());
+ llassert(content.has(MATERIALS_CAP_ZIP_FIELD));
+ llassert(content[MATERIALS_CAP_ZIP_FIELD].isBinary());
+
+ LLSD::Binary content_binary = content[MATERIALS_CAP_ZIP_FIELD].asBinary();
+ std::string content_string(reinterpret_cast<const char*>(content_binary.data()), content_binary.size());
+ std::istringstream content_stream(content_string);
+
+ LLSD response_data;
+ if (!unzip_llsd(response_data, content_stream, content_binary.size()))
+ {
+ LL_ERRS("debugMaterials") << "Cannot unzip LLSD binary content" << LL_ENDL;
+ return;
+ }
+
+ llassert(response_data.isArray());
+ for (LLSD::array_const_iterator itMaterial = response_data.beginArray(); itMaterial != response_data.endArray(); ++itMaterial)
+ {
+ const LLSD& material_data = *itMaterial;
+ llassert(material_data.isMap());
+
+ llassert(material_data.has(MATERIALS_CAP_OBJECT_ID_FIELD));
+ llassert(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].isBinary());
+ LLMaterialID material_id(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].asBinary());
+
+ llassert(material_data.has(MATERIALS_CAP_MATERIAL_FIELD));
+ llassert(material_data[MATERIALS_CAP_MATERIAL_FIELD].isMap());
+
+ setMaterial(region_id, material_id, material_data[MATERIALS_CAP_MATERIAL_FIELD]);
+ }
+}
+
+void LLMaterialMgr::onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id)
+{
+ if (!success)
+ {
+ // *TODO: is there any kind of error handling we can do here?
+ return;
+ }
+
+ llassert(content.isMap());
+ llassert(content.has(MATERIALS_CAP_ZIP_FIELD));
+ llassert(content[MATERIALS_CAP_ZIP_FIELD].isBinary());
+
+ LLSD::Binary content_binary = content[MATERIALS_CAP_ZIP_FIELD].asBinary();
+ std::string content_string(reinterpret_cast<const char*>(content_binary.data()), content_binary.size());
+ std::istringstream content_stream(content_string);
+
+ LLSD response_data;
+ if (!unzip_llsd(response_data, content_stream, content_binary.size()))
+ {
+ LL_ERRS("debugMaterials") << "Cannot unzip LLSD binary content" << LL_ENDL;
+ return;
+ }
+
+ get_queue_t::iterator itQueue = mGetQueue.find(region_id);
+ material_map_t materials;
+
+ llassert(response_data.isArray());
+ for (LLSD::array_const_iterator itMaterial = response_data.beginArray(); itMaterial != response_data.endArray(); ++itMaterial)
+ {
+ const LLSD& material_data = *itMaterial;
+ llassert(material_data.isMap());
+
+ llassert(material_data.has(MATERIALS_CAP_OBJECT_ID_FIELD));
+ llassert(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].isBinary());
+ LLMaterialID material_id(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].asBinary());
+ if (mGetQueue.end() != itQueue)
+ {
+ itQueue->second.erase(material_id);
+ }
+
+ llassert(material_data.has(MATERIALS_CAP_MATERIAL_FIELD));
+ llassert(material_data[MATERIALS_CAP_MATERIAL_FIELD].isMap());
+ LLMaterialPtr material = setMaterial(region_id, material_id, material_data[MATERIALS_CAP_MATERIAL_FIELD]);
+
+ materials[material_id] = material;
+ }
+
+ getall_callback_map_t::iterator itCallback = mGetAllCallbacks.find(region_id);
+ if (itCallback != mGetAllCallbacks.end())
+ {
+ (*itCallback->second)(region_id, materials);
+
+ delete itCallback->second;
+ mGetAllCallbacks.erase(itCallback);
+ }
+
+ if ( (mGetQueue.end() != itQueue) && (itQueue->second.empty()) )
+ {
+ mGetQueue.erase(itQueue);
+ }
+ mGetAllRequested.insert(region_id);
+ mGetAllPending.erase(region_id); // Invalidates region_id
+}
+
+void LLMaterialMgr::onPutResponse(bool success, const LLSD& content)
+{
+ if (!success)
+ {
+ // *TODO: is there any kind of error handling we can do here?
+ return;
+ }
+
+ llassert(content.isMap());
+ llassert(content.has(MATERIALS_CAP_ZIP_FIELD));
+ llassert(content[MATERIALS_CAP_ZIP_FIELD].isBinary());
+
+ LLSD::Binary content_binary = content[MATERIALS_CAP_ZIP_FIELD].asBinary();
+ std::string content_string(reinterpret_cast<const char*>(content_binary.data()), content_binary.size());
+ std::istringstream content_stream(content_string);
+
+ LLSD response_data;
+ if (!unzip_llsd(response_data, content_stream, content_binary.size()))
+ {
+ LL_ERRS("debugMaterials") << "Cannot unzip LLSD binary content" << LL_ENDL;
+ return;
+ }
+ else
+ {
+ llassert(response_data.isArray());
+
+ for (LLSD::array_const_iterator faceIter = response_data.beginArray(); faceIter != response_data.endArray(); ++faceIter)
+ {
+# ifndef LL_RELEASE_FOR_DOWNLOAD
+ const LLSD& face_data = *faceIter; // conditional to avoid unused variable warning
+# endif
+ llassert(face_data.isMap());
+
+ llassert(face_data.has(MATERIALS_CAP_OBJECT_ID_FIELD));
+ llassert(face_data[MATERIALS_CAP_OBJECT_ID_FIELD].isInteger());
+ // U32 local_id = face_data[MATERIALS_CAP_OBJECT_ID_FIELD].asInteger();
+
+ llassert(face_data.has(MATERIALS_CAP_FACE_FIELD));
+ llassert(face_data[MATERIALS_CAP_FACE_FIELD].isInteger());
+ // S32 te = face_data[MATERIALS_CAP_FACE_FIELD].asInteger();
+
+ llassert(face_data.has(MATERIALS_CAP_MATERIAL_ID_FIELD));
+ llassert(face_data[MATERIALS_CAP_MATERIAL_ID_FIELD].isBinary());
+ // LLMaterialID material_id(face_data[MATERIALS_CAP_MATERIAL_ID_FIELD].asBinary());
+
+ // *TODO: do we really still need to process this?
+ }
+ }
+}
+
+static LLFastTimer::DeclareTimer FTM_MATERIALS_IDLE("Materials");
+
+void LLMaterialMgr::onIdle(void*)
+{
+ LLFastTimer t(FTM_MATERIALS_IDLE);
+
+ LLMaterialMgr* instancep = LLMaterialMgr::getInstance();
+
+ if (!instancep->mGetQueue.empty())
+ {
+ instancep->processGetQueue();
+ }
+
+ if (!instancep->mGetAllQueue.empty())
+ {
+ instancep->processGetAllQueue();
+ }
+
+ if (!instancep->mPutQueue.empty())
+ {
+ instancep->processPutQueue();
+ }
+}
+
+void LLMaterialMgr::processGetQueue()
+{
+ get_queue_t::iterator loopRegionQueue = mGetQueue.begin();
+ while (mGetQueue.end() != loopRegionQueue)
+ {
+ get_queue_t::iterator itRegionQueue = loopRegionQueue++;
+
+ const LLUUID& region_id = itRegionQueue->first;
+ if (isGetAllPending(region_id))
+ {
+ continue;
+ }
+
+ const LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id);
+ if (!regionp)
+ {
+ LL_WARNS("debugMaterials") << "Unknown region with id " << region_id.asString() << LL_ENDL;
+ mGetQueue.erase(itRegionQueue);
+ continue;
+ }
+ else if (!regionp->capabilitiesReceived())
+ {
+ continue;
+ }
+ else if (mGetAllRequested.end() == mGetAllRequested.find(region_id))
+ {
+ getAll(region_id);
+ continue;
+ }
+
+ const std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME);
+ if (capURL.empty())
+ {
+ LL_WARNS("debugMaterials") << "Capability '" << MATERIALS_CAPABILITY_NAME
+ << "' is not defined on region '" << regionp->getName() << "'" << LL_ENDL;
+ mGetQueue.erase(itRegionQueue);
+ continue;
+ }
+
+ LLSD materialsData = LLSD::emptyArray();
+
+ material_queue_t& materials = itRegionQueue->second;
+ material_queue_t::iterator loopMaterial = materials.begin();
+ while ( (materials.end() != loopMaterial) && (materialsData.size() <= MATERIALS_GET_MAX_ENTRIES) )
+ {
+ material_queue_t::iterator itMaterial = loopMaterial++;
+ materialsData.append((*itMaterial).asLLSD());
+ materials.erase(itMaterial);
+ mGetPending.insert(std::pair<pending_material_t, F64>(pending_material_t(region_id, *itMaterial), LLFrameTimer::getTotalSeconds()));
+ }
+
+ std::string materialString = zip_llsd(materialsData);
+
+ S32 materialSize = materialString.size();
+ if (materialSize <= 0)
+ {
+ LL_ERRS("debugMaterials") << "cannot zip LLSD binary content" << LL_ENDL;
+ return;
+ }
+
+ LLSD::Binary materialBinary;
+ materialBinary.resize(materialSize);
+ memcpy(materialBinary.data(), materialString.data(), materialSize);
+
+ LLSD postData = LLSD::emptyMap();
+ postData[MATERIALS_CAP_ZIP_FIELD] = materialBinary;
+
+ LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("POST", capURL, boost::bind(&LLMaterialMgr::onGetResponse, this, _1, _2, region_id));
+ LLHTTPClient::post(capURL, postData, materialsResponder);
+ }
+}
+
+void LLMaterialMgr::processGetAllQueue()
+{
+ getall_queue_t::iterator loopRegion = mGetAllQueue.begin();
+ while (mGetAllQueue.end() != loopRegion)
+ {
+ getall_queue_t::iterator itRegion = loopRegion++;
+
+ const LLUUID& region_id = *itRegion;
+ LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id);
+ if (regionp == NULL)
+ {
+ LL_WARNS("debugMaterials") << "Unknown region with id " << region_id.asString() << LL_ENDL;
+ mGetAllQueue.erase(itRegion);
+ continue;
+ }
+ else if (!regionp->capabilitiesReceived())
+ {
+ continue;
+ }
+
+ std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME);
+ if (capURL.empty())
+ {
+ LL_WARNS("debugMaterials") << "Capability '" << MATERIALS_CAPABILITY_NAME
+ << "' is not defined on the current region '" << regionp->getName() << "'" << LL_ENDL;
+ mGetAllQueue.erase(itRegion);
+ continue;
+ }
+
+ LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("GET", capURL, boost::bind(&LLMaterialMgr::onGetAllResponse, this, _1, _2, *itRegion));
+ LLHTTPClient::get(capURL, materialsResponder);
+ mGetAllPending.insert(std::pair<LLUUID, F64>(region_id, LLFrameTimer::getTotalSeconds()));
+ mGetAllQueue.erase(itRegion); // Invalidates region_id
+ }
+}
+
+void LLMaterialMgr::processPutQueue()
+{
+ put_queue_t::iterator loopQueue = mPutQueue.begin();
+ while (mPutQueue.end() != loopQueue)
+ {
+ put_queue_t::iterator itQueue = loopQueue++;
+
+ const LLUUID& object_id = itQueue->first;
+ const LLViewerObject* objectp = gObjectList.findObject(object_id);
+ if ( (!objectp) || (!objectp->getRegion()) )
+ {
+ LL_WARNS("debugMaterials") << "Object or object region is NULL" << LL_ENDL;
+
+ mPutQueue.erase(itQueue);
+ continue;
+ }
+
+ const LLViewerRegion* regionp = objectp->getRegion();
+ if (!regionp->capabilitiesReceived())
+ {
+ continue;
+ }
+
+ std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME);
+ if (capURL.empty())
+ {
+ LL_WARNS("debugMaterials") << "Capability '" << MATERIALS_CAPABILITY_NAME
+ << "' is not defined on region '" << regionp->getName() << "'" << LL_ENDL;
+
+ mPutQueue.erase(itQueue);
+ continue;
+ }
+
+ LLSD facesData = LLSD::emptyArray();
+ for (facematerial_map_t::const_iterator itFace = itQueue->second.begin(); itFace != itQueue->second.end(); ++itFace)
+ {
+ LLSD faceData = LLSD::emptyMap();
+ faceData[MATERIALS_CAP_FACE_FIELD] = static_cast<LLSD::Integer>(itFace->first);
+ faceData[MATERIALS_CAP_OBJECT_ID_FIELD] = static_cast<LLSD::Integer>(objectp->getLocalID());
+ if (!itFace->second.isNull())
+ {
+ faceData[MATERIALS_CAP_MATERIAL_FIELD] = itFace->second.asLLSD();
+ }
+ facesData.append(faceData);
+ }
+
+ LLSD materialsData = LLSD::emptyMap();
+ materialsData[MATERIALS_CAP_FULL_PER_FACE_FIELD] = facesData;
+
+ std::string materialString = zip_llsd(materialsData);
+
+ S32 materialSize = materialString.size();
+ if (materialSize <= 0)
+ {
+ LL_ERRS("debugMaterials") << "cannot zip LLSD binary content" << LL_ENDL;
+
+ mPutQueue.erase(itQueue);
+ continue;
+ }
+ else
+ {
+ LLSD::Binary materialBinary;
+ materialBinary.resize(materialSize);
+ memcpy(materialBinary.data(), materialString.data(), materialSize);
+
+ LLSD putData = LLSD::emptyMap();
+ putData[MATERIALS_CAP_ZIP_FIELD] = materialBinary;
+
+ LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("PUT", capURL, boost::bind(&LLMaterialMgr::onPutResponse, this, _1, _2));
+ LLHTTPClient::put(capURL, putData, materialsResponder);
+ }
+ }
+}
+
+void LLMaterialMgr::onRegionRemoved(LLViewerRegion* regionp)
+{
+ const LLUUID& region_id = regionp->getRegionID();
+
+ // Get
+ mGetQueue.erase(region_id);
+ for (get_pending_map_t::iterator itPending = mGetPending.begin(); itPending != mGetPending.end();)
+ {
+ if (region_id == itPending->first.first)
+ {
+ mGetPending.erase(itPending++);
+ }
+ else
+ {
+ ++itPending;
+ }
+ }
+
+ // Get all
+ mGetAllQueue.erase(region_id);
+ mGetAllRequested.erase(region_id);
+ mGetAllPending.erase(region_id);
+ mGetAllCallbacks.erase(region_id);
+
+ // Put
+// mPutQueue.erase(region_id);
+}
diff --git a/indra/newview/llmaterialmgr.h b/indra/newview/llmaterialmgr.h
new file mode 100644
index 0000000000..0b7217445a
--- /dev/null
+++ b/indra/newview/llmaterialmgr.h
@@ -0,0 +1,93 @@
+/**
+ * @file llmaterialmgr.h
+ * @brief Material manager
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLMATERIALMGR_H
+#define LL_LLMATERIALMGR_H
+
+#include "llmaterial.h"
+#include "llmaterialid.h"
+#include "llsingleton.h"
+
+class LLViewerRegion;
+
+class LLMaterialMgr : public LLSingleton<LLMaterialMgr>
+{
+ friend class LLSingleton<LLMaterialMgr>;
+protected:
+ LLMaterialMgr();
+ virtual ~LLMaterialMgr();
+
+public:
+ typedef std::map<LLMaterialID, LLMaterialPtr> material_map_t;
+
+ typedef boost::signals2::signal<void (const LLMaterialID&, const LLMaterialPtr)> get_callback_t;
+ const LLMaterialPtr get(const LLUUID& region_id, const LLMaterialID& material_id);
+ boost::signals2::connection get(const LLUUID& region_id, const LLMaterialID& material_id, get_callback_t::slot_type cb);
+ typedef boost::signals2::signal<void (const LLUUID&, const material_map_t&)> getall_callback_t;
+ void getAll(const LLUUID& region_id);
+ boost::signals2::connection getAll(const LLUUID& region_id, getall_callback_t::slot_type cb);
+ void put(const LLUUID& object_id, const U8 te, const LLMaterial& material);
+
+protected:
+ bool isGetPending(const LLUUID& region_id, const LLMaterialID& material_id);
+ bool isGetAllPending(const LLUUID& region_id);
+ const LLMaterialPtr setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data);
+
+ static void onIdle(void*);
+ void processGetQueue();
+ void onGetResponse(bool success, const LLSD& content, const LLUUID& region_id);
+ void processGetAllQueue();
+ void onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id);
+ void processPutQueue();
+ void onPutResponse(bool success, const LLSD& content);
+ void onRegionRemoved(LLViewerRegion* regionp);
+
+protected:
+ typedef std::set<LLMaterialID> material_queue_t;
+ typedef std::map<LLUUID, material_queue_t> get_queue_t;
+ get_queue_t mGetQueue;
+ typedef std::pair<const LLUUID, LLMaterialID> pending_material_t;
+ typedef std::map<const pending_material_t, F64> get_pending_map_t;
+ get_pending_map_t mGetPending;
+ typedef std::map<LLMaterialID, get_callback_t*> get_callback_map_t;
+ get_callback_map_t mGetCallbacks;
+
+ typedef std::set<LLUUID> getall_queue_t;
+ getall_queue_t mGetAllQueue;
+ getall_queue_t mGetAllRequested;
+ typedef std::map<LLUUID, F64> getall_pending_map_t;
+ getall_pending_map_t mGetAllPending;
+ typedef std::map<LLUUID, getall_callback_t*> getall_callback_map_t;
+ getall_callback_map_t mGetAllCallbacks;
+
+ typedef std::map<U8, LLMaterial> facematerial_map_t;
+ typedef std::map<LLUUID, facematerial_map_t> put_queue_t;
+ put_queue_t mPutQueue;
+
+ material_map_t mMaterials;
+};
+
+#endif // LL_LLMATERIALMGR_H
diff --git a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
index dd5f1ea689..bf4f4bceed 100644
--- a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
+++ b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
@@ -54,23 +54,21 @@ LLMenuOptionPathfindingRebakeNavmesh::LLMenuOptionPathfindingRebakeNavmesh()
LLMenuOptionPathfindingRebakeNavmesh::~LLMenuOptionPathfindingRebakeNavmesh()
{
- if (mRebakeNavMeshMode == kRebakeNavMesh_RequestSent)
- {
- LL_WARNS("navmeshRebaking") << "During destruction of the LLMenuOptionPathfindingRebakeNavmesh "
- << "singleton, the mode indicates that a request has been sent for which a response has yet "
- << "to be received. This could contribute to a crash on exit." << LL_ENDL;
- }
-
- llassert(!mIsInitialized);
if (mIsInitialized)
{
+ if (mRebakeNavMeshMode == kRebakeNavMesh_RequestSent)
+ {
+ LL_WARNS("navmeshRebaking") << "During destruction of the LLMenuOptionPathfindingRebakeNavmesh "
+ << "singleton, the mode indicates that a request has been sent for which a response has yet "
+ << "to be received. This could contribute to a crash on exit." << LL_ENDL;
+ }
+
quit();
}
}
void LLMenuOptionPathfindingRebakeNavmesh::initialize()
{
- llassert(!mIsInitialized);
if (!mIsInitialized)
{
mIsInitialized = true;
@@ -94,7 +92,6 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize()
void LLMenuOptionPathfindingRebakeNavmesh::quit()
{
- llassert(mIsInitialized);
if (mIsInitialized)
{
if (mNavMeshSlot.connected())
@@ -175,51 +172,60 @@ void LLMenuOptionPathfindingRebakeNavmesh::handleAgentState(BOOL pCanRebakeRegio
void LLMenuOptionPathfindingRebakeNavmesh::handleRebakeNavMeshResponse(bool pResponseStatus)
{
llassert(mIsInitialized);
- if (getMode() == kRebakeNavMesh_RequestSent)
+ if (mIsInitialized)
{
- setMode(pResponseStatus ? kRebakeNavMesh_InProgress : kRebakeNavMesh_Default);
- }
+ if (getMode() == kRebakeNavMesh_RequestSent)
+ {
+ setMode(pResponseStatus ? kRebakeNavMesh_InProgress : kRebakeNavMesh_Default);
+ }
- if (!pResponseStatus)
- {
- LLNotificationsUtil::add("PathfindingCannotRebakeNavmesh");
+ if (!pResponseStatus)
+ {
+ LLNotificationsUtil::add("PathfindingCannotRebakeNavmesh");
+ }
}
}
void LLMenuOptionPathfindingRebakeNavmesh::handleNavMeshStatus(const LLPathfindingNavMeshStatus &pNavMeshStatus)
{
llassert(mIsInitialized);
- ERebakeNavMeshMode rebakeNavMeshMode = kRebakeNavMesh_Default;
- if (pNavMeshStatus.isValid())
+ if (mIsInitialized)
{
- switch (pNavMeshStatus.getStatus())
+ ERebakeNavMeshMode rebakeNavMeshMode = kRebakeNavMesh_Default;
+ if (pNavMeshStatus.isValid())
{
- case LLPathfindingNavMeshStatus::kPending :
- case LLPathfindingNavMeshStatus::kRepending :
- rebakeNavMeshMode = kRebakeNavMesh_Available;
- break;
- case LLPathfindingNavMeshStatus::kBuilding :
- rebakeNavMeshMode = kRebakeNavMesh_InProgress;
- break;
- case LLPathfindingNavMeshStatus::kComplete :
- rebakeNavMeshMode = kRebakeNavMesh_NotAvailable;
- break;
- default :
- rebakeNavMeshMode = kRebakeNavMesh_Default;
- llassert(0);
- break;
+ switch (pNavMeshStatus.getStatus())
+ {
+ case LLPathfindingNavMeshStatus::kPending :
+ case LLPathfindingNavMeshStatus::kRepending :
+ rebakeNavMeshMode = kRebakeNavMesh_Available;
+ break;
+ case LLPathfindingNavMeshStatus::kBuilding :
+ rebakeNavMeshMode = kRebakeNavMesh_InProgress;
+ break;
+ case LLPathfindingNavMeshStatus::kComplete :
+ rebakeNavMeshMode = kRebakeNavMesh_NotAvailable;
+ break;
+ default :
+ rebakeNavMeshMode = kRebakeNavMesh_Default;
+ llassert(0);
+ break;
+ }
}
- }
- setMode(rebakeNavMeshMode);
+ setMode(rebakeNavMeshMode);
+ }
}
void LLMenuOptionPathfindingRebakeNavmesh::handleRegionBoundaryCrossed()
{
llassert(mIsInitialized);
- createNavMeshStatusListenerForCurrentRegion();
- mCanRebakeRegion = FALSE;
- LLPathfindingManager::getInstance()->requestGetAgentState();
+ if (mIsInitialized)
+ {
+ createNavMeshStatusListenerForCurrentRegion();
+ mCanRebakeRegion = FALSE;
+ LLPathfindingManager::getInstance()->requestGetAgentState();
+ }
}
void LLMenuOptionPathfindingRebakeNavmesh::createNavMeshStatusListenerForCurrentRegion()
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index 202be9671b..024265b377 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -46,6 +46,7 @@
#include "lldrawpoolbump.h"
#include "llface.h"
#include "lllineeditor.h"
+#include "llmaterialmgr.h"
#include "llmediaentry.h"
#include "llnotificationsutil.h"
#include "llresmgr.h"
@@ -59,6 +60,7 @@
#include "llviewercontrol.h"
#include "llviewermedia.h"
#include "llviewerobject.h"
+#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llvovolume.h"
#include "lluictrlfactory.h"
@@ -66,6 +68,21 @@
#include "llviewertexturelist.h"
//
+// Constant definitions for comboboxes
+// Must match the commbobox definitions in panel_tools_texture.xml
+//
+const S32 MATMEDIA_MATERIAL = 0; // Material
+const S32 MATMEDIA_MEDIA = 1; // Media
+const S32 MATTYPE_DIFFUSE = 0; // Diffuse material texture
+const S32 MATTYPE_NORMAL = 1; // Normal map
+const S32 MATTYPE_SPECULAR = 2; // Specular map
+const S32 ALPHAMODE_NONE = 0; // No alpha mask applied
+const S32 ALPHAMODE_BLEND = 1; // Alpha blending mode
+const S32 ALPHAMODE_MASK = 2; // Alpha masking mode
+const S32 BUMPY_TEXTURE = 18; // use supplied normal map
+const S32 SHINY_TEXTURE = 4; // use supplied specular map
+
+//
// Methods
//
@@ -73,22 +90,39 @@ BOOL LLPanelFace::postBuild()
{
childSetCommitCallback("combobox shininess",&LLPanelFace::onCommitShiny,this);
childSetCommitCallback("combobox bumpiness",&LLPanelFace::onCommitBump,this);
+ childSetCommitCallback("combobox alphamode",&LLPanelFace::onCommitAlphaMode,this);
childSetCommitCallback("TexScaleU",&LLPanelFace::onCommitTextureInfo, this);
- childSetCommitCallback("checkbox flip s",&LLPanelFace::onCommitTextureInfo, this);
childSetCommitCallback("TexScaleV",&LLPanelFace::onCommitTextureInfo, this);
- childSetCommitCallback("checkbox flip t",&LLPanelFace::onCommitTextureInfo, this);
childSetCommitCallback("TexRot",&LLPanelFace::onCommitTextureInfo, this);
- childSetAction("button apply",&LLPanelFace::onClickApply,this);
+ childSetCommitCallback("rptctrl",&LLPanelFace::onCommitRepeatsPerMeter, this);
childSetCommitCallback("checkbox planar align",&LLPanelFace::onCommitPlanarAlign, this);
childSetCommitCallback("TexOffsetU",LLPanelFace::onCommitTextureInfo, this);
childSetCommitCallback("TexOffsetV",LLPanelFace::onCommitTextureInfo, this);
+ childSetCommitCallback("bumpyScaleU",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("bumpyScaleV",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("bumpyRot",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("bumpyOffsetU",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("bumpyOffsetV",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("shinyScaleU",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("shinyScaleV",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("shinyRot",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("shinyOffsetU",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("shinyOffsetV",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("glossiness",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("environment",&LLPanelFace::onCommitMaterial, this);
+ childSetCommitCallback("maskcutoff",&LLPanelFace::onCommitMaterial, this);
childSetAction("button align",&LLPanelFace::onClickAutoFix,this);
LLRect rect = this->getRect();
LLTextureCtrl* mTextureCtrl;
+ LLTextureCtrl* mShinyTextureCtrl;
+ LLTextureCtrl* mBumpyTextureCtrl;
LLColorSwatchCtrl* mColorSwatch;
+ LLColorSwatchCtrl* mShinyColorSwatch;
LLComboBox* mComboTexGen;
+ LLComboBox* mComboMatMedia;
+ LLComboBox* mComboMatType;
LLCheckBoxCtrl *mCheckFullbright;
@@ -98,6 +132,7 @@ BOOL LLPanelFace::postBuild()
LLSpinCtrl* mCtrlGlow;
setMouseOpaque(FALSE);
+
mTextureCtrl = getChild<LLTextureCtrl>("texture control");
if(mTextureCtrl)
{
@@ -113,6 +148,36 @@ BOOL LLPanelFace::postBuild()
mTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
}
+ mShinyTextureCtrl = getChild<LLTextureCtrl>("shinytexture control");
+ if(mShinyTextureCtrl)
+ {
+ mShinyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectTexture" )));
+ mShinyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitMaterialTexture, this, _2) );
+ mShinyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelMaterialTexture, this, _2) );
+ mShinyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectMaterialTexture, this, _2) );
+ mShinyTextureCtrl->setDragCallback(boost::bind(&LLPanelFace::onDragTexture, this, _2));
+ mShinyTextureCtrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onTextureSelectionChanged, this, _1));
+ mShinyTextureCtrl->setFollowsTop();
+ mShinyTextureCtrl->setFollowsLeft();
+ mShinyTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
+ mShinyTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
+ }
+
+ mBumpyTextureCtrl = getChild<LLTextureCtrl>("bumpytexture control");
+ if(mBumpyTextureCtrl)
+ {
+ mBumpyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectTexture" )));
+ mBumpyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitMaterialTexture, this, _2) );
+ mBumpyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelMaterialTexture, this, _2) );
+ mBumpyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectMaterialTexture, this, _2) );
+ mBumpyTextureCtrl->setDragCallback(boost::bind(&LLPanelFace::onDragTexture, this, _2));
+ mBumpyTextureCtrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onTextureSelectionChanged, this, _1));
+ mBumpyTextureCtrl->setFollowsTop();
+ mBumpyTextureCtrl->setFollowsLeft();
+ mBumpyTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
+ mBumpyTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
+ }
+
mColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(mColorSwatch)
{
@@ -124,6 +189,15 @@ BOOL LLPanelFace::postBuild()
mColorSwatch->setCanApplyImmediately(TRUE);
}
+ mShinyColorSwatch = getChild<LLColorSwatchCtrl>("shinycolorswatch");
+ if(mShinyColorSwatch)
+ {
+ mShinyColorSwatch->setCommitCallback(boost::bind(&LLPanelFace::onCommitShinyColor, this, _2));
+ mShinyColorSwatch->setFollowsTop();
+ mShinyColorSwatch->setFollowsLeft();
+ mShinyColorSwatch->setCanApplyImmediately(TRUE);
+ }
+
mLabelColorTransp = getChild<LLTextBox>("color trans");
if(mLabelColorTransp)
{
@@ -153,6 +227,20 @@ BOOL LLPanelFace::postBuild()
mComboTexGen->setFollows(FOLLOWS_LEFT | FOLLOWS_TOP);
}
+ mComboMatMedia = getChild<LLComboBox>("combobox matmedia");
+ if(mComboMatMedia)
+ {
+ mComboMatMedia->setCommitCallback(LLPanelFace::onCommitMaterialsMedia,this);
+ mComboMatMedia->selectNthItem(MATMEDIA_MATERIAL);
+ }
+
+ mComboMatType = getChild<LLComboBox>("combobox mattype");
+ if(mComboMatType)
+ {
+ mComboMatType->setCommitCallback(LLPanelFace::onCommitMaterialType, this);
+ mComboMatType->selectNthItem(MATTYPE_DIFFUSE);
+ }
+
mCtrlGlow = getChild<LLSpinCtrl>("glow");
if(mCtrlGlow)
{
@@ -166,7 +254,10 @@ BOOL LLPanelFace::postBuild()
}
LLPanelFace::LLPanelFace()
-: LLPanel()
+: LLPanel(),
+ mMaterialID(LLMaterialID::null),
+ mMaterial(LLMaterialPtr()),
+ mIsAlpha(FALSE)
{
}
@@ -269,22 +360,20 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
LLSpinCtrl* ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>("TexOffsetU");
LLSpinCtrl* ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>("TexOffsetV");
LLSpinCtrl* ctrlTexRotation = mPanel->getChild<LLSpinCtrl>("TexRot");
- LLCheckBoxCtrl* checkFlipScaleS = mPanel->getChild<LLCheckBoxCtrl>("checkbox flip s");
- LLCheckBoxCtrl* checkFlipScaleT = mPanel->getChild<LLCheckBoxCtrl>("checkbox flip t");
LLComboBox* comboTexGen = mPanel->getChild<LLComboBox>("combobox texgen");
llassert(comboTexGen);
llassert(object);
if (ctrlTexScaleS)
{
- valid = !ctrlTexScaleS->getTentative() || !checkFlipScaleS->getTentative();
+ valid = !ctrlTexScaleS->getTentative(); // || !checkFlipScaleS->getTentative();
if (valid)
{
value = ctrlTexScaleS->get();
- if( checkFlipScaleS->get() )
- {
- value = -value;
- }
+ //if( checkFlipScaleS->get() )
+ //{
+ // value = -value;
+ //}
if (comboTexGen &&
comboTexGen->getCurrentIndex() == 1)
{
@@ -296,14 +385,14 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
if (ctrlTexScaleT)
{
- valid = !ctrlTexScaleT->getTentative() || !checkFlipScaleT->getTentative();
+ valid = !ctrlTexScaleT->getTentative(); // || !checkFlipScaleT->getTentative();
if (valid)
{
value = ctrlTexScaleT->get();
- if( checkFlipScaleT->get() )
- {
- value = -value;
- }
+ //if( checkFlipScaleT->get() )
+ //{
+ // value = -value;
+ //}
if (comboTexGen &&
comboTexGen->getCurrentIndex() == 1)
{
@@ -493,8 +582,36 @@ void LLPanelFace::getState()
BOOL editable = objectp->permModify() && !objectp->isPermanentEnforced();
// only turn on auto-adjust button if there is a media renderer and the media is loaded
- getChildView("textbox autofix")->setEnabled(editable);
getChildView("button align")->setEnabled(editable);
+
+ LLComboBox* combobox_matmedia = getChild<LLComboBox>("combobox matmedia");
+ if (combobox_matmedia)
+ {
+ if (combobox_matmedia->getCurrentIndex() < MATMEDIA_MATERIAL)
+ {
+ combobox_matmedia->selectNthItem(MATMEDIA_MATERIAL);
+ }
+ }
+ else
+ {
+ llwarns << "failed getChild for 'combobox matmedia'" << llendl;
+ }
+ getChildView("combobox matmedia")->setEnabled(editable);
+
+ LLComboBox* combobox_mattype = getChild<LLComboBox>("combobox mattype");
+ if (combobox_mattype)
+ {
+ if (combobox_mattype->getCurrentIndex() < MATTYPE_DIFFUSE)
+ {
+ combobox_mattype->selectNthItem(MATTYPE_DIFFUSE);
+ }
+ }
+ else
+ {
+ llwarns << "failed getChild for 'combobox mattype'" << llendl;
+ }
+ getChildView("combobox mattype")->setEnabled(editable);
+ onCommitMaterialsMedia(NULL, this);
//if ( LLMediaEngine::getInstance()->getMediaRenderer () )
// if ( LLMediaEngine::getInstance()->getMediaRenderer ()->isLoaded () )
@@ -504,10 +621,11 @@ void LLPanelFace::getState()
//
// //mBtnAutoFix->setEnabled ( editable );
// }
- getChildView("button apply")->setEnabled(editable);
bool identical;
LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control");
+ LLTextureCtrl* shinytexture_ctrl = getChild<LLTextureCtrl>("shinytexture control");
+ LLTextureCtrl* bumpytexture_ctrl = getChild<LLTextureCtrl>("bumpytexture control");
// Texture
{
@@ -542,12 +660,48 @@ void LLPanelFace::getState()
} func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, id );
+ mIsAlpha = FALSE;
+ LLGLenum image_format;
+ struct f2 : public LLSelectedTEGetFunctor<LLGLenum>
+ {
+ LLGLenum get(LLViewerObject* object, S32 te_index)
+ {
+ LLGLenum image_format = GL_RGB;
+
+ LLViewerTexture* image = object->getTEImage(te_index);
+ if (image) image_format = image->getPrimaryFormat();
+ return image_format;
+ }
+ } func2;
+ identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func2, image_format );
+ mIsAlpha = image_format != GL_RGB;
+
if(LLViewerMedia::textureHasMedia(id))
{
- getChildView("textbox autofix")->setEnabled(editable);
getChildView("button align")->setEnabled(editable);
}
+ {
+ // Default alpha mode to None if texture has no alpha, or Alpha Blending if present
+ // Will be overridden later if a material is present for this face
+ S32 default_alpha = ALPHAMODE_NONE;
+ if (mIsAlpha)
+ {
+ default_alpha = ALPHAMODE_BLEND;
+ }
+ LLCtrlSelectionInterface* combobox_alphamode =
+ childGetSelectionInterface("combobox alphamode");
+ if (combobox_alphamode)
+ {
+ combobox_alphamode->selectNthItem(default_alpha);
+ }
+ else
+ {
+ llwarns << "failed childGetSelectionInterface for 'combobox alphamode'" << llendl;
+ }
+ onCommitAlphaMode(getChild<LLComboBox>("combobox alphamode"),this);
+ }
+
if (identical)
{
// All selected have the same texture
@@ -556,6 +710,16 @@ void LLPanelFace::getState()
texture_ctrl->setTentative( FALSE );
texture_ctrl->setEnabled( editable );
texture_ctrl->setImageAssetID( id );
+ shinytexture_ctrl->setTentative( FALSE );
+ shinytexture_ctrl->setEnabled( editable );
+ shinytexture_ctrl->setImageAssetID( id );
+ bumpytexture_ctrl->setTentative( FALSE );
+ bumpytexture_ctrl->setEnabled( editable );
+ bumpytexture_ctrl->setImageAssetID( id );
+ getChildView("combobox alphamode")->setEnabled(editable && mIsAlpha);
+ getChildView("label alphamode")->setEnabled(editable && mIsAlpha);
+ getChildView("maskcutoff")->setEnabled(editable && mIsAlpha);
+ getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha);
}
}
else
@@ -568,6 +732,16 @@ void LLPanelFace::getState()
texture_ctrl->setTentative( FALSE );
texture_ctrl->setEnabled( FALSE );
texture_ctrl->setImageAssetID( LLUUID::null );
+ shinytexture_ctrl->setTentative( FALSE );
+ shinytexture_ctrl->setEnabled( FALSE );
+ shinytexture_ctrl->setImageAssetID( LLUUID::null );
+ bumpytexture_ctrl->setTentative( FALSE );
+ bumpytexture_ctrl->setEnabled( FALSE );
+ bumpytexture_ctrl->setImageAssetID( LLUUID::null );
+ getChildView("combobox alphamode")->setEnabled( FALSE );
+ getChildView("label alphamode")->setEnabled( FALSE );
+ getChildView("maskcutoff")->setEnabled( FALSE);
+ getChildView("label maskcutoff")->setEnabled( FALSE );
}
else
{
@@ -575,6 +749,16 @@ void LLPanelFace::getState()
texture_ctrl->setTentative( TRUE );
texture_ctrl->setEnabled( editable );
texture_ctrl->setImageAssetID( id );
+ shinytexture_ctrl->setTentative( TRUE );
+ shinytexture_ctrl->setEnabled( editable );
+ shinytexture_ctrl->setImageAssetID( id );
+ bumpytexture_ctrl->setTentative( TRUE );
+ bumpytexture_ctrl->setEnabled( editable );
+ bumpytexture_ctrl->setImageAssetID( id );
+ getChildView("combobox alphamode")->setEnabled(editable && mIsAlpha);
+ getChildView("label alphamode")->setEnabled(editable && mIsAlpha);
+ getChildView("maskcutoff")->setEnabled(editable && mIsAlpha);
+ getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha);
}
}
}
@@ -630,12 +814,15 @@ void LLPanelFace::getState()
} func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, scale_s );
identical = align_planar ? identical_planar_aligned : identical;
- getChild<LLUICtrl>("TexScaleU")->setValue(editable ? llabs(scale_s) : 0);
+ getChild<LLUICtrl>("TexScaleU")->setValue(editable ? scale_s : 0);
getChild<LLUICtrl>("TexScaleU")->setTentative(LLSD((BOOL)(!identical)));
getChildView("TexScaleU")->setEnabled(editable);
- getChild<LLUICtrl>("checkbox flip s")->setValue(LLSD((BOOL)(scale_s < 0 ? TRUE : FALSE )));
- getChild<LLUICtrl>("checkbox flip s")->setTentative(LLSD((BOOL)((!identical) ? TRUE : FALSE )));
- getChildView("checkbox flip s")->setEnabled(editable);
+ getChild<LLUICtrl>("shinyScaleU")->setValue(editable ? scale_s : 0);
+ getChild<LLUICtrl>("shinyScaleU")->setTentative(LLSD((BOOL)(!identical)));
+ getChildView("shinyScaleU")->setEnabled(FALSE);
+ getChild<LLUICtrl>("bumpyScaleU")->setValue(editable ? scale_s : 0);
+ getChild<LLUICtrl>("bumpyScaleU")->setTentative(LLSD((BOOL)(!identical)));
+ getChildView("bumpyScaleU")->setEnabled(FALSE);
}
{
@@ -650,12 +837,15 @@ void LLPanelFace::getState()
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, scale_t );
identical = align_planar ? identical_planar_aligned : identical;
- getChild<LLUICtrl>("TexScaleV")->setValue(llabs(editable ? llabs(scale_t) : 0));
+ getChild<LLUICtrl>("TexScaleV")->setValue(editable ? scale_t : 0);
getChild<LLUICtrl>("TexScaleV")->setTentative(LLSD((BOOL)(!identical)));
getChildView("TexScaleV")->setEnabled(editable);
- getChild<LLUICtrl>("checkbox flip t")->setValue(LLSD((BOOL)(scale_t< 0 ? TRUE : FALSE )));
- getChild<LLUICtrl>("checkbox flip t")->setTentative(LLSD((BOOL)((!identical) ? TRUE : FALSE )));
- getChildView("checkbox flip t")->setEnabled(editable);
+ getChild<LLUICtrl>("shinyScaleV")->setValue(editable ? scale_t : 0);
+ getChild<LLUICtrl>("shinyScaleV")->setTentative(LLSD((BOOL)(!identical)));
+ getChildView("shinyScaleV")->setEnabled(FALSE);
+ getChild<LLUICtrl>("bumpyScaleV")->setValue(editable ? scale_t : 0);
+ getChild<LLUICtrl>("bumpyScaleV")->setTentative(LLSD((BOOL)(!identical)));
+ getChildView("bumpyScaleV")->setEnabled(FALSE);
}
// Texture offset
@@ -674,6 +864,12 @@ void LLPanelFace::getState()
getChild<LLUICtrl>("TexOffsetU")->setValue(editable ? offset_s : 0);
getChild<LLUICtrl>("TexOffsetU")->setTentative(!identical);
getChildView("TexOffsetU")->setEnabled(editable);
+ getChild<LLUICtrl>("shinyOffsetU")->setValue(editable ? offset_s : 0);
+ getChild<LLUICtrl>("shinyOffsetU")->setTentative(!identical);
+ getChildView("shinyOffsetU")->setEnabled(FALSE);
+ getChild<LLUICtrl>("bumpyOffsetU")->setValue(editable ? offset_s : 0);
+ getChild<LLUICtrl>("bumpyOffsetU")->setTentative(!identical);
+ getChildView("bumpyOffsetU")->setEnabled(FALSE);
}
{
@@ -690,6 +886,12 @@ void LLPanelFace::getState()
getChild<LLUICtrl>("TexOffsetV")->setValue(editable ? offset_t : 0);
getChild<LLUICtrl>("TexOffsetV")->setTentative(!identical);
getChildView("TexOffsetV")->setEnabled(editable);
+ getChild<LLUICtrl>("shinyOffsetV")->setValue(editable ? offset_t : 0);
+ getChild<LLUICtrl>("shinyOffsetV")->setTentative(!identical);
+ getChildView("shinyOffsetV")->setEnabled(FALSE);
+ getChild<LLUICtrl>("bumpyOffsetV")->setValue(editable ? offset_t : 0);
+ getChild<LLUICtrl>("bumpyOffsetV")->setTentative(!identical);
+ getChildView("bumpyOffsetV")->setEnabled(FALSE);
}
// Texture rotation
@@ -707,9 +909,18 @@ void LLPanelFace::getState()
getChild<LLUICtrl>("TexRot")->setValue(editable ? rotation * RAD_TO_DEG : 0);
getChild<LLUICtrl>("TexRot")->setTentative(!identical);
getChildView("TexRot")->setEnabled(editable);
+ getChild<LLUICtrl>("shinyRot")->setValue(editable ? rotation * RAD_TO_DEG : 0);
+ getChild<LLUICtrl>("shinyRot")->setTentative(!identical);
+ getChildView("shinyRot")->setEnabled(FALSE);
+ getChild<LLUICtrl>("bumpyRot")->setValue(editable ? rotation * RAD_TO_DEG : 0);
+ getChild<LLUICtrl>("bumpyRot")->setTentative(!identical);
+ getChildView("bumpyRot")->setEnabled(FALSE);
}
// Color swatch
+ {
+ getChildView("color label")->setEnabled(editable);
+ }
LLColorSwatchCtrl* mColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
LLColor4 color = LLColor4::white;
if(mColorSwatch)
@@ -759,7 +970,7 @@ void LLPanelFace::getState()
}
- // Bump
+ // Shiny
{
F32 shinyf = 0.f;
struct f9 : public LLSelectedTEGetFunctor<F32>
@@ -783,8 +994,18 @@ void LLPanelFace::getState()
getChildView("combobox shininess")->setEnabled(editable);
getChild<LLUICtrl>("combobox shininess")->setTentative(!identical);
getChildView("label shininess")->setEnabled(editable);
+ getChildView("glossiness")->setEnabled(editable);
+ getChild<LLUICtrl>("glossiness")->setTentative(!identical);
+ getChildView("label glossiness")->setEnabled(editable);
+ getChildView("environment")->setEnabled(editable);
+ getChild<LLUICtrl>("environment")->setTentative(!identical);
+ getChildView("label environment")->setEnabled(editable);
+ getChildView("shinycolorswatch")->setEnabled(editable);
+ getChild<LLUICtrl>("shinycolorswatch")->setTentative(!identical);
+ getChildView("label shinycolor")->setEnabled(editable);
}
+ // Bumpy
{
F32 bumpf = 0.f;
struct f10 : public LLSelectedTEGetFunctor<F32>
@@ -839,6 +1060,10 @@ void LLPanelFace::getState()
{
getChild<LLUICtrl>("TexScaleU")->setValue(2.0f * getChild<LLUICtrl>("TexScaleU")->getValue().asReal() );
getChild<LLUICtrl>("TexScaleV")->setValue(2.0f * getChild<LLUICtrl>("TexScaleV")->getValue().asReal() );
+ getChild<LLUICtrl>("shinyScaleU")->setValue(2.0f * getChild<LLUICtrl>("TexScaleU")->getValue().asReal() );
+ getChild<LLUICtrl>("shinyScaleV")->setValue(2.0f * getChild<LLUICtrl>("TexScaleV")->getValue().asReal() );
+ getChild<LLUICtrl>("bumpyScaleU")->setValue(2.0f * getChild<LLUICtrl>("TexScaleU")->getValue().asReal() );
+ getChild<LLUICtrl>("bumpyScaleV")->setValue(2.0f * getChild<LLUICtrl>("TexScaleV")->getValue().asReal() );
// EXP-1507 (change label based on the mapping mode)
getChild<LLUICtrl>("rpt")->setValue(getString("string repeats per meter"));
@@ -895,7 +1120,29 @@ void LLPanelFace::getState()
{
BOOL enabled = editable && (!mComboTexGen || mComboTexGen->getCurrentIndex() != 1);
getChildView("rptctrl")->setEnabled(enabled);
- getChildView("button apply")->setEnabled(enabled);
+ }
+ }
+
+ // Materials
+ {
+ mMaterialID = LLMaterialID::null;
+ //mMaterial = LLMaterialPtr();
+ struct f1 : public LLSelectedTEGetFunctor<LLMaterialID>
+ {
+ LLMaterialID get(LLViewerObject* object, S32 te_index)
+ {
+ LLMaterialID material_id;
+
+ return object->getTE(te_index)->getMaterialID();
+ }
+ } func;
+ identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, mMaterialID );
+ llinfos << "Material ID returned: '"
+ << mMaterialID.asString() << "', isNull? "
+ << (mMaterialID.isNull()?"TRUE":"FALSE") << llendl;
+ if (!mMaterialID.isNull() && editable)
+ {
+ LLMaterialMgr::getInstance()->get(objectp->getRegion()->getRegionID(),mMaterialID,boost::bind(&LLPanelFace::onMaterialLoaded, this, _1, _2));
}
}
@@ -936,13 +1183,11 @@ void LLPanelFace::getState()
getChildView("label shininess")->setEnabled(FALSE);
getChildView("label bumpiness")->setEnabled(FALSE);
- getChildView("textbox autofix")->setEnabled(FALSE);
-
getChildView("button align")->setEnabled(FALSE);
- getChildView("button apply")->setEnabled(FALSE);
//getChildView("has media")->setEnabled(FALSE);
//getChildView("media info set")->setEnabled(FALSE);
-
+
+ onCommitMaterialsMedia(NULL,this);
// Set variable values for numeric expressions
LLCalc* calcp = LLCalc::getInstance();
@@ -962,6 +1207,126 @@ void LLPanelFace::refresh()
getState();
}
+void LLPanelFace::onMaterialLoaded(const LLMaterialID& material_id, const LLMaterialPtr material)
+{
+ llinfos << "Material loaded: " << material_id.asString()
+ << ", LLSD: " << material->asLLSD() << llendl;
+ mMaterial = material;
+ getChild<LLUICtrl>("maskcutoff")->setValue(material->getAlphaMaskCutoff());
+ getChild<LLColorSwatchCtrl>("shinycolorswatch")->setOriginal(material->getSpecularLightColor());
+ getChild<LLColorSwatchCtrl>("shinycolorswatch")->set(material->getSpecularLightColor(),TRUE);
+ getChild<LLUICtrl>("glossiness")->setValue((F32)(material->getSpecularLightExponent())/255.0);
+ getChild<LLUICtrl>("environment")->setValue((F32)(material->getEnvironmentIntensity())/255.0);
+ LLCtrlSelectionInterface* combobox_alphamode =
+ childGetSelectionInterface("combobox alphamode");
+ if (combobox_alphamode)
+ {
+ combobox_alphamode->selectNthItem(material->getDiffuseAlphaMode());
+ }
+ else
+ {
+ llwarns << "failed childGetSelectionInterface for 'combobox alphamode'" << llendl;
+ }
+ onCommitAlphaMode(getChild<LLComboBox>("combobox alphamode"),this);
+ LLComboBox* comboMaterialType = getChild<LLComboBox>("combobox mattype");
+ F32 offset_x, offset_y, repeat_x, repeat_y, rot;
+ if ((comboMaterialType->getCurrentIndex() == MATTYPE_SPECULAR) &&
+ !material->getSpecularID().isNull())
+ {
+ material->getSpecularOffset(offset_x,offset_y);
+ material->getSpecularRepeat(repeat_x,repeat_y);
+ rot = material->getSpecularRotation();
+ LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("shinytexture control");
+ texture_ctrl->setImageAssetID(material->getSpecularID());
+ LLCtrlSelectionInterface* combobox_shininess =
+ childGetSelectionInterface("combobox shininess");
+ if (combobox_shininess)
+ {
+ combobox_shininess->selectNthItem(SHINY_TEXTURE);
+ }
+ else
+ {
+ llwarns << "failed childGetSelectionInterface for 'combobox shininess'" << llendl;
+ }
+ getChild<LLUICtrl>("shinyScaleU")->setValue(repeat_x);
+ getChild<LLUICtrl>("shinyScaleV")->setValue(repeat_y);
+ getChild<LLUICtrl>("shinyRot")->setValue(rot);
+ getChild<LLUICtrl>("shinyOffsetU")->setValue(offset_x);
+ getChild<LLUICtrl>("shinyOffsetV")->setValue(offset_y);
+ }
+ if ((comboMaterialType->getCurrentIndex() == MATTYPE_NORMAL) &&
+ !material->getNormalID().isNull())
+ {
+ material->getNormalOffset(offset_x,offset_y);
+ material->getNormalRepeat(repeat_x,repeat_y);
+ rot = material->getNormalRotation();
+ LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("bumpytexture control");
+ texture_ctrl->setImageAssetID(material->getNormalID());
+ LLCtrlSelectionInterface* combobox_bumpiness =
+ childGetSelectionInterface("combobox bumpiness");
+ if (combobox_bumpiness)
+ {
+ combobox_bumpiness->selectNthItem(BUMPY_TEXTURE);
+ }
+ else
+ {
+ llwarns << "failed childGetSelectionInterface for 'combobox bumpiness'" << llendl;
+ }
+ getChild<LLUICtrl>("bumpyScaleU")->setValue(repeat_x);
+ getChild<LLUICtrl>("bumpyScaleV")->setValue(repeat_y);
+ getChild<LLUICtrl>("bumpyRot")->setValue(rot);
+ getChild<LLUICtrl>("bumpyOffsetU")->setValue(offset_x);
+ getChild<LLUICtrl>("bumpyOffsetV")->setValue(offset_y);
+ }
+}
+
+void LLPanelFace::updateMaterial()
+{
+ LLComboBox* comboAlphaMode = getChild<LLComboBox>("combobox alphamode");
+ LLComboBox* comboBumpiness = getChild<LLComboBox>("combobox bumpiness");
+ LLComboBox* comboShininess = getChild<LLComboBox>("combobox shininess");
+ if (!comboAlphaMode || !comboBumpiness || !comboShininess)
+ {
+ return;
+ }
+ if ((mIsAlpha && (comboAlphaMode->getCurrentIndex() != ALPHAMODE_BLEND))
+ || (comboBumpiness->getCurrentIndex() != BUMPY_TEXTURE)
+ || (comboShininess->getCurrentIndex() != SHINY_TEXTURE))
+ {
+ // The user's specified something that needs a material.
+ if (!mMaterial)
+ {
+ mMaterial = LLMaterialPtr(new LLMaterial());
+ }
+ mMaterial->setNormalID(getChild<LLTextureCtrl>("bumpytexture control")->getImageAssetID());
+ mMaterial->setNormalOffset(getChild<LLUICtrl>("bumpyOffsetU")->getValue().asReal(),
+ getChild<LLUICtrl>("bumpyOffsetV")->getValue().asReal());
+ mMaterial->setNormalRepeat(getChild<LLUICtrl>("bumpyScaleU")->getValue().asReal(),
+ getChild<LLUICtrl>("bumpyScaleV")->getValue().asReal());
+ mMaterial->setNormalRotation(getChild<LLUICtrl>("bumpyRot")->getValue().asReal());
+ mMaterial->setSpecularID(getChild<LLTextureCtrl>("shinytexture control")->getImageAssetID());
+ mMaterial->setSpecularOffset(getChild<LLUICtrl>("shinyOffsetU")->getValue().asReal(),
+ getChild<LLUICtrl>("shinyOffsetV")->getValue().asReal());
+ mMaterial->setSpecularRepeat(getChild<LLUICtrl>("shinyScaleU")->getValue().asReal(),
+ getChild<LLUICtrl>("shinyScaleV")->getValue().asReal());
+ mMaterial->setSpecularRotation(getChild<LLUICtrl>("shinyRot")->getValue().asReal());
+ mMaterial->setSpecularLightColor(getChild<LLColorSwatchCtrl>("shinycolorswatch")->get());
+ mMaterial->setSpecularLightExponent((U8)(255*getChild<LLUICtrl>("glossiness")->getValue().asReal()));
+ mMaterial->setEnvironmentIntensity((U8)(255*getChild<LLUICtrl>("environment")->getValue().asReal()));
+ mMaterial->setDiffuseAlphaMode(getChild<LLComboBox>("combobox alphamode")->getCurrentIndex());
+ mMaterial->setAlphaMaskCutoff((U8)(getChild<LLUICtrl>("maskcutoff")->getValue().asInteger()));
+ }
+ else
+ {
+ // The user has specified settings that don't need a material.
+ if (mMaterial)
+ {
+ mMaterial.reset();
+ }
+ }
+ LLSelectMgr::getInstance()->selectionSetMaterial( *mMaterial );
+}
+
//
// Static functions
//
@@ -978,6 +1343,11 @@ void LLPanelFace::onCommitColor(const LLSD& data)
sendColor();
}
+void LLPanelFace::onCommitShinyColor(const LLSD& data)
+{
+ updateMaterial();
+}
+
void LLPanelFace::onCommitAlpha(const LLSD& data)
{
sendAlpha();
@@ -995,6 +1365,118 @@ void LLPanelFace::onSelectColor(const LLSD& data)
}
// static
+void LLPanelFace::onCommitMaterialsMedia(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*) userdata;
+ // Get material info so we can use it later
+ if (self->mMaterial)
+ {
+ self->onMaterialLoaded(self->mMaterialID,self->mMaterial);
+ }
+ LLComboBox* comboMaterialsMedia = self->getChild<LLComboBox>("combobox matmedia");
+ LLComboBox* comboMaterialType = self->getChild<LLComboBox>("combobox mattype");
+ if (!comboMaterialType || !comboMaterialsMedia)
+ {
+ return;
+ }
+ U32 materials_media = comboMaterialsMedia->getCurrentIndex();
+ U32 material_type = comboMaterialType->getCurrentIndex();
+ bool show_media = (materials_media == MATMEDIA_MEDIA) && comboMaterialsMedia->getEnabled();
+ bool show_texture = (!show_media) && (material_type == MATTYPE_DIFFUSE) && comboMaterialsMedia->getEnabled();
+ bool show_bumpiness = (!show_media) && (material_type == MATTYPE_NORMAL) && comboMaterialsMedia->getEnabled();
+ bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && comboMaterialsMedia->getEnabled();
+ self->getChildView("combobox mattype")->setVisible(!show_media);
+ self->getChildView("rptctrl")->setVisible(!show_media);
+
+ // Media controls
+ self->getChildView("media_info")->setVisible(show_media);
+ self->getChildView("add_media")->setVisible(show_media);
+ self->getChildView("delete_media")->setVisible(show_media);
+ self->getChildView("button align")->setVisible(show_media);
+
+ // Diffuse texture controls
+ self->getChildView("texture control")->setVisible(show_texture);
+ self->getChildView("label alphamode")->setVisible(show_texture);
+ self->getChildView("combobox alphamode")->setVisible(show_texture);
+ self->getChildView("label maskcutoff")->setVisible(false);
+ self->getChildView("maskcutoff")->setVisible(false);
+ if (show_texture)
+ {
+ onCommitAlphaMode(ctrl, userdata);
+ }
+ self->getChildView("TexScaleU")->setVisible(show_texture);
+ self->getChildView("TexScaleV")->setVisible(show_texture);
+ self->getChildView("TexRot")->setVisible(show_texture);
+ self->getChildView("TexOffsetU")->setVisible(show_texture);
+ self->getChildView("TexOffsetV")->setVisible(show_texture);
+
+ // Specular map controls
+ self->getChildView("shinytexture control")->setVisible(show_shininess);
+ self->getChildView("combobox shininess")->setVisible(show_shininess);
+ self->getChildView("label shininess")->setVisible(show_shininess);
+ self->getChildView("label glossiness")->setVisible(false);
+ self->getChildView("glossiness")->setVisible(false);
+ self->getChildView("label environment")->setVisible(false);
+ self->getChildView("environment")->setVisible(false);
+ self->getChildView("label shinycolor")->setVisible(false);
+ self->getChildView("shinycolorswatch")->setVisible(false);
+ if (show_shininess)
+ {
+ onCommitShiny(ctrl, userdata);
+ }
+ self->getChildView("shinyScaleU")->setVisible(show_shininess);
+ self->getChildView("shinyScaleV")->setVisible(show_shininess);
+ self->getChildView("shinyRot")->setVisible(show_shininess);
+ self->getChildView("shinyOffsetU")->setVisible(show_shininess);
+ self->getChildView("shinyOffsetV")->setVisible(show_shininess);
+
+ // Normal map controls
+ self->getChildView("bumpytexture control")->setVisible(show_bumpiness);
+ self->getChildView("combobox bumpiness")->setVisible(show_bumpiness);
+ self->getChildView("label bumpiness")->setVisible(show_bumpiness);
+ self->getChildView("bumpyScaleU")->setVisible(show_bumpiness);
+ self->getChildView("bumpyScaleV")->setVisible(show_bumpiness);
+ self->getChildView("bumpyRot")->setVisible(show_bumpiness);
+ self->getChildView("bumpyOffsetU")->setVisible(show_bumpiness);
+ self->getChildView("bumpyOffsetV")->setVisible(show_bumpiness);
+
+ // Enable texture scale/rotation/offset parameters if there's one
+ // present to set for
+ bool texParmsEnable = show_texture;
+ if (self->mMaterial)
+ {
+ texParmsEnable = texParmsEnable ||
+ (!self->mMaterial->getNormalID().isNull() && show_bumpiness) ||
+ (!self->mMaterial->getSpecularID().isNull() && show_shininess);
+ }
+ self->getChildView("tex gen")->setEnabled(texParmsEnable);
+ self->getChildView("combobox texgen")->setEnabled(texParmsEnable);
+ self->getChildView("rptctrl")->setEnabled(texParmsEnable);
+ self->getChildView("TexScaleU")->setEnabled(texParmsEnable);
+ self->getChildView("TexScaleV")->setEnabled(texParmsEnable);
+ self->getChildView("TexRot")->setEnabled(texParmsEnable);
+ self->getChildView("TexOffsetU")->setEnabled(texParmsEnable);
+ self->getChildView("TexOffsetV")->setEnabled(texParmsEnable);
+ self->getChildView("shinyScaleU")->setEnabled(texParmsEnable);
+ self->getChildView("shinyScaleV")->setEnabled(texParmsEnable);
+ self->getChildView("shinyRot")->setEnabled(texParmsEnable);
+ self->getChildView("shinyOffsetU")->setEnabled(texParmsEnable);
+ self->getChildView("shinyOffsetV")->setEnabled(texParmsEnable);
+ self->getChildView("bumpyScaleU")->setEnabled(texParmsEnable);
+ self->getChildView("bumpyScaleV")->setEnabled(texParmsEnable);
+ self->getChildView("bumpyRot")->setEnabled(texParmsEnable);
+ self->getChildView("bumpyOffsetU")->setEnabled(texParmsEnable);
+ self->getChildView("bumpyOffsetV")->setEnabled(texParmsEnable);
+ self->getChildView("checkbox planar align")->setEnabled(texParmsEnable);
+}
+
+// static
+void LLPanelFace::onCommitMaterialType(LLUICtrl* ctrl, void* userdata)
+{
+ onCommitMaterialsMedia(ctrl, userdata);
+}
+
+// static
void LLPanelFace::onCommitBump(LLUICtrl* ctrl, void* userdata)
{
LLPanelFace* self = (LLPanelFace*) userdata;
@@ -1012,10 +1494,39 @@ void LLPanelFace::onCommitTexGen(LLUICtrl* ctrl, void* userdata)
void LLPanelFace::onCommitShiny(LLUICtrl* ctrl, void* userdata)
{
LLPanelFace* self = (LLPanelFace*) userdata;
+ LLComboBox* comboShiny = self->getChild<LLComboBox>("combobox shininess");
+ if (!comboShiny)
+ {
+ return;
+ }
+ U32 shiny_value = comboShiny->getCurrentIndex();
+ bool show_shinyctrls = (shiny_value == SHINY_TEXTURE); // Use texture
+ self->getChildView("label glossiness")->setVisible(show_shinyctrls);
+ self->getChildView("glossiness")->setVisible(show_shinyctrls);
+ self->getChildView("label environment")->setVisible(show_shinyctrls);
+ self->getChildView("environment")->setVisible(show_shinyctrls);
+ self->getChildView("label shinycolor")->setVisible(show_shinyctrls);
+ self->getChildView("shinycolorswatch")->setVisible(show_shinyctrls);
self->sendShiny();
}
// static
+void LLPanelFace::onCommitAlphaMode(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*) userdata;
+ LLComboBox* comboAlphaMode = self->getChild<LLComboBox>("combobox alphamode");
+ if (!comboAlphaMode)
+ {
+ return;
+ }
+ U32 alpha_value = comboAlphaMode->getCurrentIndex();
+ bool show_alphactrls = (alpha_value == ALPHAMODE_MASK); // Alpha masking
+ self->getChildView("label maskcutoff")->setVisible(show_alphactrls);
+ self->getChildView("maskcutoff")->setVisible(show_alphactrls);
+ self->updateMaterial();
+}
+
+// static
void LLPanelFace::onCommitFullbright(LLUICtrl* ctrl, void* userdata)
{
LLPanelFace* self = (LLPanelFace*) userdata;
@@ -1064,6 +1575,28 @@ void LLPanelFace::onSelectTexture(const LLSD& data)
sendTexture();
}
+void LLPanelFace::onCommitMaterialTexture( const LLSD& data )
+{
+ updateMaterial();
+}
+
+void LLPanelFace::onCancelMaterialTexture(const LLSD& data)
+{
+ // not sure what to do here other than
+ updateMaterial();
+}
+
+void LLPanelFace::onSelectMaterialTexture(const LLSD& data)
+{
+ updateMaterial();
+}
+
+//static
+void LLPanelFace::onCommitMaterial(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*) userdata;
+ self->updateMaterial();
+}
// static
void LLPanelFace::onCommitTextureInfo( LLUICtrl* ctrl, void* userdata )
@@ -1074,7 +1607,7 @@ void LLPanelFace::onCommitTextureInfo( LLUICtrl* ctrl, void* userdata )
// Commit the number of repeats per meter
// static
-void LLPanelFace::onClickApply(void* userdata)
+void LLPanelFace::onCommitRepeatsPerMeter(LLUICtrl* ctrl, void* userdata)
{
LLPanelFace* self = (LLPanelFace*) userdata;
@@ -1156,7 +1689,25 @@ void LLPanelFace::onCommitPlanarAlign(LLUICtrl* ctrl, void* userdata)
void LLPanelFace::onTextureSelectionChanged(LLInventoryItem* itemp)
{
- LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control");
+ LLComboBox* combo_mattype = getChild<LLComboBox>("combobox mattype");
+ if (!combo_mattype)
+ {
+ return;
+ }
+ U32 mattype = combo_mattype->getCurrentIndex();
+ std::string which_control="texture control";
+ switch (mattype)
+ {
+ case MATTYPE_SPECULAR:
+ which_control = "shinytexture_control";
+ break;
+ case MATTYPE_NORMAL:
+ which_control = "bumpytexture_control";
+ break;
+ // no default needed
+ }
+
+ LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>(which_control);
if (texture_ctrl)
{
LLUUID obj_owner_id;
diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h
index 3b5a9b1398..c6322d59b2 100644
--- a/indra/newview/llpanelface.h
+++ b/indra/newview/llpanelface.h
@@ -29,6 +29,7 @@
#include "v4color.h"
#include "llpanel.h"
+#include "llmaterial.h"
class LLButton;
class LLCheckBoxCtrl;
@@ -42,6 +43,7 @@ class LLTextureCtrl;
class LLUICtrl;
class LLViewerObject;
class LLFloater;
+class LLMaterialID;
class LLPanelFace : public LLPanel
{
@@ -74,20 +76,30 @@ protected:
void onCommitTexture(const LLSD& data);
void onCancelTexture(const LLSD& data);
void onSelectTexture(const LLSD& data);
+ void onCommitMaterialTexture(const LLSD& data);
+ void onCancelMaterialTexture(const LLSD& data);
+ void onSelectMaterialTexture(const LLSD& data);
void onCommitColor(const LLSD& data);
+ void onCommitShinyColor(const LLSD& data);
void onCommitAlpha(const LLSD& data);
void onCancelColor(const LLSD& data);
void onSelectColor(const LLSD& data);
+ void onMaterialLoaded(const LLMaterialID& material_id, const LLMaterialPtr material);
+ void updateMaterial();
static void onCommitTextureInfo( LLUICtrl* ctrl, void* userdata);
+ static void onCommitMaterial( LLUICtrl* ctrl, void* userdata);
+ static void onCommitMaterialsMedia( LLUICtrl* ctrl, void* userdata);
+ static void onCommitMaterialType( LLUICtrl* ctrl, void* userdata);
static void onCommitBump( LLUICtrl* ctrl, void* userdata);
static void onCommitTexGen( LLUICtrl* ctrl, void* userdata);
static void onCommitShiny( LLUICtrl* ctrl, void* userdata);
+ static void onCommitAlphaMode( LLUICtrl* ctrl, void* userdata);
static void onCommitFullbright( LLUICtrl* ctrl, void* userdata);
static void onCommitGlow( LLUICtrl* ctrl, void *userdata);
static void onCommitPlanarAlign( LLUICtrl* ctrl, void* userdata);
- static void onClickApply(void*);
+ static void onCommitRepeatsPerMeter( LLUICtrl* ctrl, void* userinfo);
static void onClickAutoFix(void*);
static F32 valueGlow(LLViewerObject* object, S32 face);
@@ -100,6 +112,9 @@ private:
*/
void onTextureSelectionChanged(LLInventoryItem* itemp);
+ LLMaterialID mMaterialID;
+ LLMaterialPtr mMaterial;
+ BOOL mIsAlpha;
};
#endif
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index c3c37141ed..9f9e39527f 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -63,6 +63,7 @@
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llinventorymodel.h"
+#include "llmaterialmgr.h"
#include "llmenugl.h"
#include "llmeshrepository.h"
#include "llmutelist.h"
@@ -2009,6 +2010,37 @@ void LLSelectMgr::selectionSetGlow(F32 glow)
mSelectedObjects->applyToObjects( &func2 );
}
+void LLSelectMgr::selectionSetMaterial(LLMaterial& material)
+{
+ struct f1 : public LLSelectedTEFunctor
+ {
+ LLMaterial mMaterial;
+ f1(LLMaterial material) : mMaterial(material) {};
+ bool apply(LLViewerObject* object, S32 face)
+ {
+ if (object->permModify())
+ {
+ LLMaterialMgr::getInstance()->put(object->getID(),face,mMaterial);
+ }
+ return true;
+ }
+ } func1(material);
+ mSelectedObjects->applyToTEs( &func1 );
+
+ struct f2 : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* object)
+ {
+ if (object->permModify())
+ {
+ object->sendTEUpdate();
+ }
+ return true;
+ }
+ } func2;
+ mSelectedObjects->applyToObjects( &func2 );
+}
+
//-----------------------------------------------------------------------------
// findObjectPermissions()
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index ecbb20df1b..f1da18dcc3 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -43,6 +43,7 @@
#include "llpermissions.h"
#include "llcontrol.h"
#include "llviewerobject.h" // LLObjectSelection::getSelectedTEValue template
+#include "llmaterial.h"
#include <deque>
#include <boost/iterator/filter_iterator.hpp>
@@ -537,6 +538,7 @@ public:
void selectionSetClickAction(U8 action);
void selectionSetIncludeInSearch(bool include_in_search);
void selectionSetGlow(const F32 glow);
+ void selectionSetMaterial(LLMaterial& material);
void selectionSetObjectPermissions(U8 perm_field, BOOL set, U32 perm_mask, BOOL override = FALSE);
void selectionSetObjectName(const std::string& name);
diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h
index e3fc957fd2..deaacc4975 100644
--- a/indra/newview/lltexturecache.h
+++ b/indra/newview/lltexturecache.h
@@ -24,7 +24,7 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLTEXTURECACHE_
+#ifndef LL_LLTEXTURECACHE_H
#define LL_LLTEXTURECACHE_H
#include "lldir.h"
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index d58ee05fb6..feceee5709 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -1051,6 +1051,7 @@ void render_hud_attachments()
if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices())
{
+ LLPipeline::sRenderingHUDs = TRUE;
LLCamera hud_cam = *LLViewerCamera::getInstance();
LLVector3 origin = hud_cam.getOrigin();
hud_cam.setOrigin(-1.f,0,0);
@@ -1124,6 +1125,7 @@ void render_hud_attachments()
gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI);
}
LLPipeline::sUseOcclusion = use_occlusion;
+ LLPipeline::sRenderingHUDs = FALSE;
}
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.popMatrix();
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index 1f7cf0cdd4..05fc3fe7d1 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -255,6 +255,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("pathfinding_characters", "floater_pathfinding_characters.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingCharacters>);
LLFloaterReg::add("pathfinding_linksets", "floater_pathfinding_linksets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingLinksets>);
LLFloaterReg::add("pathfinding_console", "floater_pathfinding_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingConsole>);
+
LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);
LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);
LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>);
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index b2bd547811..347d82d492 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -41,6 +41,7 @@
#include "llframetimer.h"
#include "llinventory.h"
#include "llinventorydefines.h"
+#include "llmaterialid.h"
#include "llmaterialtable.h"
#include "llmutelist.h"
#include "llnamevalue.h"
@@ -4247,6 +4248,26 @@ S32 LLViewerObject::setTEGlow(const U8 te, const F32 glow)
return retval;
}
+S32 LLViewerObject::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
+{
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl;
+ }
+ else if (pMaterialID != tep->getMaterialID())
+ {
+ retval = LLPrimitive::setTEMaterialID(te, pMaterialID);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
+}
+
S32 LLViewerObject::setTEScale(const U8 te, const F32 s, const F32 t)
{
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 1fb30db8f2..255d0cd080 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -56,6 +56,7 @@ class LLDrawable;
class LLHost;
class LLHUDText;
class LLWorld;
+class LLMaterialID;
class LLNameValue;
class LLNetMap;
class LLMessageSystem;
@@ -88,18 +89,6 @@ typedef void (*inventory_callback)(LLViewerObject*,
S32 serial_num,
void*);
-// for exporting textured materials from SL
-struct LLMaterialExportInfo
-{
-public:
- LLMaterialExportInfo(S32 mat_index, S32 texture_index, LLColor4 color) :
- mMaterialIndex(mat_index), mTextureIndex(texture_index), mColor(color) {};
-
- S32 mMaterialIndex;
- S32 mTextureIndex;
- LLColor4 mColor;
-};
-
struct PotentialReturnableObject
{
LLBBox box;
@@ -320,6 +309,7 @@ public:
/*virtual*/ S32 setTEFullbright(const U8 te, const U8 fullbright );
/*virtual*/ S32 setTEMediaFlags(const U8 te, const U8 media_flags );
/*virtual*/ S32 setTEGlow(const U8 te, const F32 glow);
+ /*virtual*/ S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID);
/*virtual*/ BOOL setMaterial(const U8 material);
virtual void setTEImage(const U8 te, LLViewerTexture *imagep); // Not derived from LLPrimitive
virtual void changeTEImage(S32 index, LLViewerTexture* new_image) ;
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index b607afbd9d..7c4cce2439 100644
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -1557,6 +1557,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames)
capabilityNames.append("ProductInfoRequest");
capabilityNames.append("ProvisionVoiceAccountRequest");
capabilityNames.append("RemoteParcelRequest");
+ capabilityNames.append("RenderMaterials");
capabilityNames.append("RequestTextureDownload");
capabilityNames.append("ResourceCostSelected");
capabilityNames.append("RetrieveNavMeshSrc");
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 4b0e0598f6..43de7450c8 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -826,12 +826,14 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
shaders.push_back( make_pair( "objects/indexedTextureV.glsl", 1 ) );
}
shaders.push_back( make_pair( "objects/nonindexedTextureV.glsl", 1 ) );
-
+
+ boost::unordered_map<std::string, std::string> attribs;
+
// We no longer have to bind the shaders to global glhandles, they are automatically added to a map now.
for (U32 i = 0; i < shaders.size(); i++)
{
// Note usage of GL_VERTEX_SHADER_ARB
- if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB) == 0)
+ if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB, attribs) == 0)
{
return FALSE;
}
@@ -879,11 +881,11 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightFullbrightShinyF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) );
index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightShinyWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) );
index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightFullbrightShinyWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) );
-
+
for (U32 i = 0; i < shaders.size(); i++)
{
// Note usage of GL_FRAGMENT_SHADER_ARB
- if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB, index_channels[i]) == 0)
+ if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB, attribs, index_channels[i]) == 0)
{
return FALSE;
}
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 538911e9b8..a37dea4a60 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -36,6 +36,7 @@
#include "lldir.h"
#include "llflexibleobject.h"
#include "llfloatertools.h"
+#include "llmaterialid.h"
#include "llmaterialtable.h"
#include "llprimitive.h"
#include "llvolume.h"
@@ -1976,6 +1977,17 @@ S32 LLVOVolume::setTEGlow(const U8 te, const F32 glow)
return res;
}
+S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
+{
+ S32 res = LLViewerObject::setTEMaterialID(te, pMaterialID);
+ if (res)
+ {
+ gPipeline.markTextured(mDrawable);
+ mFaceMappingChanged = TRUE;
+ }
+ return res;
+}
+
S32 LLVOVolume::setTEScale(const U8 te, const F32 s, const F32 t)
{
S32 res = LLViewerObject::setTEScale(te, s, t);
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 5482c80f2b..ff6dca9737 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -37,6 +37,7 @@
class LLViewerTextureAnim;
class LLDrawPool;
+class LLMaterialID;
class LLSelectNode;
class LLObjectMediaDataClient;
class LLObjectMediaNavigateClient;
@@ -185,6 +186,7 @@ public:
/*virtual*/ S32 setTEBumpShinyFullbright(const U8 te, const U8 bump);
/*virtual*/ S32 setTEMediaFlags(const U8 te, const U8 media_flags);
/*virtual*/ S32 setTEGlow(const U8 te, const F32 glow);
+ /*virtual*/ S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID);
/*virtual*/ S32 setTEScale(const U8 te, const F32 s, const F32 t);
/*virtual*/ S32 setTEScaleS(const U8 te, const F32 s);
/*virtual*/ S32 setTEScaleT(const U8 te, const F32 t);
diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp
index b04d30db55..0b5e0235ee 100644
--- a/indra/newview/llwlparamset.cpp
+++ b/indra/newview/llwlparamset.cpp
@@ -33,6 +33,7 @@
#include "llglslshader.h"
#include "lluictrlfactory.h"
#include "llsliderctrl.h"
+#include "pipeline.h"
#include <llgl.h>
@@ -127,6 +128,13 @@ void LLWLParamSet::update(LLGLSLShader * shader) const
}
}
}
+
+ if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender)
+ {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2);
+ } else {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0);
+ }
}
void LLWLParamSet::set(const std::string& paramName, float x)
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 78ee3e4fd9..604f7f2b56 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -275,7 +275,9 @@ void LLWorld::removeRegion(const LLHost &host)
mActiveRegionList.remove(regionp);
mCulledRegionList.remove(regionp);
mVisibleRegionList.remove(regionp);
-
+
+ mRegionRemovedSignal(regionp);
+
delete regionp;
updateWaterObjects();
@@ -403,6 +405,19 @@ LLViewerRegion* LLWorld::getRegionFromHandle(const U64 &handle)
return NULL;
}
+LLViewerRegion* LLWorld::getRegionFromID(const LLUUID& region_id)
+{
+ for (region_list_t::iterator iter = mRegionList.begin();
+ iter != mRegionList.end(); ++iter)
+ {
+ LLViewerRegion* regionp = *iter;
+ if (regionp->getRegionID() == region_id)
+ {
+ return regionp;
+ }
+ }
+ return NULL;
+}
void LLWorld::updateAgentOffset(const LLVector3d &offset_global)
{
@@ -1246,6 +1261,11 @@ bool LLWorld::isRegionListed(const LLViewerRegion* region) const
return it != mRegionList.end();
}
+boost::signals2::connection LLWorld::setRegionRemovedCallback(const region_remove_signal_t::slot_type& cb)
+{
+ return mRegionRemovedSignal.connect(cb);
+}
+
LLHTTPRegistration<LLEstablishAgentCommunication>
gHTTPRegistrationEstablishAgentCommunication(
"/message/EstablishAgentCommunication");
diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h
index f350009d10..d0b001ba44 100644
--- a/indra/newview/llworld.h
+++ b/indra/newview/llworld.h
@@ -76,6 +76,7 @@ public:
LLViewerRegion* getRegionFromPosGlobal(const LLVector3d &pos);
LLViewerRegion* getRegionFromPosAgent(const LLVector3 &pos);
LLViewerRegion* getRegionFromHandle(const U64 &handle);
+ LLViewerRegion* getRegionFromID(const LLUUID& region_id);
BOOL positionRegionValidGlobal(const LLVector3d& pos); // true if position is in valid region
LLVector3d clipToVisibleRegions(const LLVector3d &start_pos, const LLVector3d &end_pos);
@@ -149,6 +150,9 @@ public:
typedef std::list<LLViewerRegion*> region_list_t;
const region_list_t& getRegionList() const { return mActiveRegionList; }
+ typedef boost::signals2::signal<void(LLViewerRegion*)> region_remove_signal_t;
+ boost::signals2::connection setRegionRemovedCallback(const region_remove_signal_t::slot_type& cb);
+
// Returns lists of avatar IDs and their world-space positions within a given distance of a point.
// All arguments are optional. Given containers will be emptied and then filled.
// Not supplying origin or radius input returns data on all avatars in the known regions.
@@ -168,6 +172,8 @@ private:
region_list_t mVisibleRegionList;
region_list_t mCulledRegionList;
+ region_remove_signal_t mRegionRemovedSignal;
+
// Number of points on edge
static const U32 mWidth;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index ab45bd3d3b..07246391e3 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -377,6 +377,7 @@ BOOL LLPipeline::sRenderDeferred = FALSE;
BOOL LLPipeline::sMemAllocationThrottled = FALSE;
S32 LLPipeline::sVisibleLightCount = 0;
F32 LLPipeline::sMinRenderSize = 0.f;
+BOOL LLPipeline::sRenderingHUDs;
static LLCullResult* sCull = NULL;
@@ -396,8 +397,8 @@ void validate_framebuffer_object();
bool addDeferredAttachments(LLRenderTarget& target)
{
- return target.addColorAttachment(GL_RGBA) && //specular
- target.addColorAttachment(GL_RGBA); //normal+z
+ return target.addColorAttachment(GL_SRGB_ALPHA) && //specular
+ target.addColorAttachment(GL_RGB10_A2); //normal+z
}
LLPipeline::LLPipeline() :
@@ -898,11 +899,11 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
BOOL ssao = RenderDeferredSSAO;
//allocate deferred rendering color buffers
- if (!mDeferredScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
+ if (!mDeferredScreen.allocate(resX, resY, GL_SRGB8_ALPHA8, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
if (!mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
if (!addDeferredAttachments(mDeferredScreen)) return false;
-
- if (!mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
+
+ if (!mScreen.allocate(resX, resY, GL_RGBA12, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
if (samples > 0)
{
if (!mFXAABuffer.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, FALSE, samples)) return false;
@@ -1195,7 +1196,7 @@ void LLPipeline::createGLBuffers()
for (U32 i = 0; i < 3; i++)
{
- mGlow[i].allocate(512,glow_res,GL_RGBA,FALSE,FALSE);
+ mGlow[i].allocate(512,glow_res,sRenderDeferred ? GL_RGB10_A2 : GL_RGB10_A2,FALSE,FALSE);
}
allocateScreenBuffer(resX,resY);
@@ -1246,6 +1247,11 @@ void LLPipeline::createGLBuffers()
gBumpImageList.restoreGL();
}
+F32 lerpf(F32 a, F32 b, F32 w)
+{
+ return a + w * (b - a);
+}
+
void LLPipeline::createLUTBuffers()
{
if (sRenderDeferred)
@@ -1254,45 +1260,40 @@ void LLPipeline::createLUTBuffers()
{
U32 lightResX = gSavedSettings.getU32("RenderSpecularResX");
U32 lightResY = gSavedSettings.getU32("RenderSpecularResY");
- U8* ls = new U8[lightResX*lightResY];
- F32 specExp = gSavedSettings.getF32("RenderSpecularExponent");
- // Calculate the (normalized) Blinn-Phong specular lookup texture.
+ F32* ls = new F32[lightResX*lightResY];
+ //F32 specExp = gSavedSettings.getF32("RenderSpecularExponent"); // Note: only use this when creating new specular lighting functions.
+ // Calculate the (normalized) Gaussian specular lookup texture. (with a few tweaks)
for (U32 y = 0; y < lightResY; ++y)
{
for (U32 x = 0; x < lightResX; ++x)
{
ls[y*lightResX+x] = 0;
F32 sa = (F32) x/(lightResX-1);
- F32 spec = (F32) y/(lightResY-1);
- F32 n = spec * spec * specExp;
+ F32 spec = (F32) y/(lightResY);
+ F32 n = spec;
- // Nothing special here. Just your typical blinn-phong term.
- spec = powf(sa, n);
+ float angleNormalHalf = acosf(sa);
+ float exponent = angleNormalHalf / ((1 - n));
+ exponent = -(exponent * exponent);
+ spec = expf(exponent);
// Apply our normalization function.
- // Note: This is the full equation that applies the full normalization curve, not an approximation.
- // This is fine, given we only need to create our LUT once per buffer initialization.
- // The only trade off is we have a really low dynamic range.
- // This means we have to account for things not being able to exceed 0 to 1 in our shaders.
- spec *= (((n + 2) * (n + 4)) / (8 * F_PI * (powf(2, -n/2) + n)));
+ // This is based around the phong normalization function, trading n+2 for n+1 instead.
+ // Since we're using a gaussian model here, we actually don't really need as large of an exponent as blinn-phong shading.
+ // Instead, we assume that the correct exponent is 8 here.
+ // This was achieved through much tweaking to find a decent "middleground" with our specular highlights with the gaussian term.
+ // Bigger highlights don't look too soft, smaller highlights don't look too bright, and everything in the middle seems to have a well maintained highlight curvature.
+ // There isn't really much theory behind this one. This was done purely to produce a nice and mostly customizable BRDF.
- // Always sample at a 1.0/2.2 curve.
- // This "Gamma corrects" our specular term, boosting our lower exponent reflections.
- spec = powf(spec, 1.f/2.2f);
+ spec = lerpf(spec, spec * (n * 8 + 1) / 4.5, n);
- // Easy fix for our dynamic range problem: divide by 6 here, multiply by 6 in our shaders.
- // This allows for our specular term to exceed a value of 1 in our shaders.
- // This is something that can be important for energy conserving specular models where higher exponents can result in highlights that exceed a range of 0 to 1.
- // Technically, we could just use an R16F texture, but driver support for R16F textures can be somewhat spotty at times.
- // This works remarkably well for higher specular exponents, though banding can sometimes be seen on lower exponents.
- // Combined with a bit of noise and trilinear filtering, the banding is hardly noticable.
- ls[y*lightResX+x] = (U8)(llclamp(spec * (1.f / 6), 0.f, 1.f) * 255);
+ ls[y*lightResX+x] = spec;
}
}
- LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_R8, 1, &mLightFunc);
+ LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_R16F, 1, &mLightFunc);
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
- LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R16F, lightResX, lightResY, GL_RED, GL_FLOAT, ls, false);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
@@ -3602,8 +3603,8 @@ void LLPipeline::postSort(LLCamera& camera)
for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
{
LLSpatialGroup* group = *i;
- if (sUseOcclusion &&
- group->isOcclusionState(LLSpatialGroup::OCCLUDED) ||
+ if ((sUseOcclusion &&
+ group->isOcclusionState(LLSpatialGroup::OCCLUDED)) ||
(RenderAutoHideSurfaceAreaLimit > 0.f &&
group->mSurfaceArea > RenderAutoHideSurfaceAreaLimit*llmax(group->mObjectBoxSize, 10.f)))
{
@@ -5034,8 +5035,8 @@ void LLPipeline::renderDebug()
LLSpatialPartition* part = region->getSpatialPartition(i);
if (part)
{
- if ( hud_only && (part->mDrawableType == RENDER_TYPE_HUD || part->mDrawableType == RENDER_TYPE_HUD_PARTICLES) ||
- !hud_only && hasRenderType(part->mDrawableType) )
+ if ( (hud_only && (part->mDrawableType == RENDER_TYPE_HUD || part->mDrawableType == RENDER_TYPE_HUD_PARTICLES)) ||
+ (!hud_only && hasRenderType(part->mDrawableType)) )
{
part->renderDebug();
}
@@ -7382,6 +7383,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
mScreen.bindTexture(0, channel);
gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
}
+
+ if (!LLViewerCamera::getInstance()->cameraUnderWater())
+ {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2);
+ } else {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0);
+ }
shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF);
shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale);
@@ -7423,6 +7431,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
{
mScreen.bindTexture(0, channel);
}
+
+ if (!LLViewerCamera::getInstance()->cameraUnderWater())
+ {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 2.2);
+ } else {
+ shader->uniform1f(LLShaderMgr::GLOBAL_GAMMA, 1.0);
+ }
gGL.begin(LLRender::TRIANGLE_STRIP);
gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
@@ -7843,6 +7858,22 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n
}
}
+LLColor3 pow3f(LLColor3 v, F32 f)
+{
+ v.mV[0] = powf(v.mV[0], f);
+ v.mV[1] = powf(v.mV[1], f);
+ v.mV[2] = powf(v.mV[2], f);
+ return v;
+}
+
+LLVector4 pow4fsrgb(LLVector4 v, F32 f)
+{
+ v.mV[0] = powf(v.mV[0], f);
+ v.mV[1] = powf(v.mV[1], f);
+ v.mV[2] = powf(v.mV[2], f);
+ return v;
+}
+
static LLFastTimer::DeclareTimer FTM_GI_TRACE("Trace");
static LLFastTimer::DeclareTimer FTM_GI_GATHER("Gather");
static LLFastTimer::DeclareTimer FTM_SUN_SHADOW("Shadow Map");
@@ -8178,7 +8209,7 @@ void LLPipeline::renderDeferredLighting()
LLFastTimer ftm(FTM_LOCAL_LIGHTS);
gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c);
gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
- gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
+ gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, pow3f(col, 2.2f).mV);
gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
gGL.syncMatrices();
@@ -8234,7 +8265,7 @@ void LLPipeline::renderDeferredLighting()
gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c);
gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
- gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
+ gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, pow3f(col, 2.2f).mV);
gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
gGL.syncMatrices();
@@ -8281,7 +8312,7 @@ void LLPipeline::renderDeferredLighting()
light_colors.pop_front();
far_z = llmin(light[count].mV[2]-sqrtf(light[count].mV[3]), far_z);
-
+ col[count] = pow4fsrgb(col[count], 2.2f);
count++;
if (count == max_count || fullscreen_lights.empty())
{
@@ -8325,7 +8356,7 @@ void LLPipeline::renderDeferredLighting()
gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v);
gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
- gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
+ gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, pow3f(col, 2.2f).mV);
gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
}
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 36abeca295..e264081910 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -554,7 +554,8 @@ public:
static BOOL sRenderDeferred;
static BOOL sMemAllocationThrottled;
static S32 sVisibleLightCount;
- static F32 sMinRenderSize;
+ static F32 sMinRenderSize;
+ static BOOL sRenderingHUDs;
//screen texture
U32 mScreenWidth;
diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml
index 9bf2922033..48a9430fdc 100644
--- a/indra/newview/skins/default/colors.xml
+++ b/indra/newview/skins/default/colors.xml
@@ -645,6 +645,15 @@
name="PathfindingGoodColor"
reference="LtGreen" />
<color
+ name="MaterialErrorColor"
+ reference="LtRed" />
+ <color
+ name="MaterialWarningColor"
+ reference="DrYellow" />
+ <color
+ name="MaterialGoodColor"
+ reference="LtGreen" />
+ <color
name="PathfindingDefaultBeaconColor"
reference="Red_80" />
<color
diff --git a/indra/newview/skins/default/xui/da/menu_viewer.xml b/indra/newview/skins/default/xui/da/menu_viewer.xml
index d695cd1f89..f2ed7c2e64 100644
--- a/indra/newview/skins/default/xui/da/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/da/menu_viewer.xml
@@ -245,7 +245,7 @@
<menu label="Gengivelse" name="Rendering">
<menu_item_check label="Akser" name="Axes"/>
<menu_item_check label="Wireframe" name="Wireframe"/>
- <menu_item_check label="Lys og skygger" name="Lighting and Shadows"/>
+ <menu_item_check label="Lys og skygger" name="Advanced Lighting Model"/>
<menu_item_check label="Skygger fra sol/måne/andre lyskilder" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO og skygge udjævning" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Globalt lys (eksperimentiel)" name="Global Illumination"/>
diff --git a/indra/newview/skins/default/xui/de/menu_viewer.xml b/indra/newview/skins/default/xui/de/menu_viewer.xml
index 845df1f050..8277174cda 100644
--- a/indra/newview/skins/default/xui/de/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/de/menu_viewer.xml
@@ -307,7 +307,7 @@
<menu_item_call label="Texturinfo für ausgewähltes Objekt" name="Selected Texture Info Basis"/>
<menu_item_check label="Wireframe" name="Wireframe"/>
<menu_item_check label="Objekt-Objekt Okklusion" name="Object-Object Occlusion"/>
- <menu_item_check label="Licht und Schatten" name="Lighting and Shadows"/>
+ <menu_item_check label="Licht und Schatten" name="Advanced Lighting Model"/>
<menu_item_check label="Schatten von Sonne-/Mond-Projektoren" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO und Schattenglättung" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Fehler in GL beseitigen" name="Debug GL"/>
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index 5204efbf65..3b501e1ece 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -2,7 +2,7 @@
<floater
positioning="cascading"
legacy_header_height="18"
- height="590"
+ height="615"
layout="topleft"
bg_opaque_image="Window_NoTitle_Foreground"
bg_alpha_image="Window_NoTitle_Background"
@@ -830,7 +830,7 @@
width="282"/>
<tab_container
follows="left|top"
- height="410"
+ height="435"
halign="center"
left="0"
name="Object Info Tabs"
@@ -1353,7 +1353,7 @@ even though the user gets a free copy.
<panel
border="false"
follows="all"
- height="567"
+ height="592"
label="Object"
layout="topleft"
left_delta="0"
@@ -2110,7 +2110,7 @@ even though the user gets a free copy.
<panel
border="false"
follows="all"
- height="367"
+ height="392"
label="Features"
layout="topleft"
left_delta="0"
@@ -2491,534 +2491,10 @@ even though the user gets a free copy.
width="132" />
</panel>
<panel
- border="false"
- follows="all"
- height="367"
label="Texture"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
help_topic="toolbox_texture_tab"
name="Texture"
- top_delta="0"
- width="295">
- <panel.string
- name="string repeats per meter">
- Repeats Per Meter
- </panel.string>
- <panel.string
- name="string repeats per face">
- Repeats Per Face
- </panel.string>
- <texture_picker
- can_apply_immediately="true"
- default_image_name="Default"
- fallback_image="locked_image.j2c"
- follows="left|top"
- height="80"
- label="Texture"
- layout="topleft"
- left="10"
- name="texture control"
- tool_tip="Click to choose a picture"
- top="8"
- width="64" />
- <color_swatch
- can_apply_immediately="true"
- follows="left|top"
- height="80"
- label="Color"
- layout="topleft"
- left_pad="15"
- name="colorswatch"
- tool_tip="Click to open color picker"
- top_delta="0"
- width="64" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_pad="15"
- name="color trans"
- text_readonly_color="LabelDisabledColor"
- top="6"
- width="110">
- Transparency %
- </text>
- <spinner
- decimal_digits="0"
- follows="left|top"
- height="19"
- increment="2"
- initial_value="0"
- layout="topleft"
- left_delta="0"
- max_val="100"
- name="ColorTrans"
- top_pad="4"
- width="80" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="glow label"
- text_readonly_color="LabelDisabledColor"
- top_pad="8"
- width="80">
- Glow
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- initial_value="0"
- layout="topleft"
- left_delta="0"
- name="glow"
- top_pad="4"
- width="80" />
- <check_box
- height="19"
- label="Full Bright"
- layout="topleft"
- left_delta="-5"
- name="checkbox fullbright"
- top_pad="4"
- width="81" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="tex gen"
- text_readonly_color="LabelDisabledColor"
- top_pad="5"
- width="90">
- Mapping
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox texgen"
- top_pad="4"
- width="90">
- <combo_box.item
- label="Default"
- name="Default"
- value="Default" />
- <combo_box.item
- label="Planar"
- name="Planar"
- value="Planar" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- name="label shininess"
- left_pad="4"
- text_readonly_color="LabelDisabledColor"
- top_pad="-37"
- width="90">
- Shininess
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox shininess"
- top_pad="4"
- width="90">
- <combo_box.item
- label="None"
- name="None"
- value="None" />
- <combo_box.item
- label="Low"
- name="Low"
- value="Low" />
- <combo_box.item
- label="Medium"
- name="Medium"
- value="Medium" />
- <combo_box.item
- label="High"
- name="High"
- value="High" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_pad="4"
- name="label bumpiness"
- text_readonly_color="LabelDisabledColor"
- top_pad="-37"
- width="90">
- Bumpiness
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox bumpiness"
- top_pad="4"
- width="90">
- <combo_box.item
- label="None"
- name="None"
- value="None" />
- <combo_box.item
- label="Brightness"
- name="Brightness"
- value="Brightness" />
- <combo_box.item
- label="Darkness"
- name="Darkness"
- value="Darkness" />
- <combo_box.item
- label="woodgrain"
- name="woodgrain"
- value="woodgrain" />
- <combo_box.item
- label="bark"
- name="bark"
- value="bark" />
- <combo_box.item
- label="bricks"
- name="bricks"
- value="bricks" />
- <combo_box.item
- label="checker"
- name="checker"
- value="checker" />
- <combo_box.item
- label="concrete"
- name="concrete"
- value="concrete" />
- <combo_box.item
- label="crustytile"
- name="crustytile"
- value="crustytile" />
- <combo_box.item
- label="cutstone"
- name="cutstone"
- value="cutstone" />
- <combo_box.item
- label="discs"
- name="discs"
- value="discs" />
- <combo_box.item
- label="gravel"
- name="gravel"
- value="gravel" />
- <combo_box.item
- label="petridish"
- name="petridish"
- value="petridish" />
- <combo_box.item
- label="siding"
- name="siding"
- value="siding" />
- <combo_box.item
- label="stonetile"
- name="stonetile"
- value="stonetile" />
- <combo_box.item
- label="stucco"
- name="stucco"
- value="stucco" />
- <combo_box.item
- label="suction"
- name="suction"
- value="suction" />
- <combo_box.item
- label="weave"
- name="weave"
- value="weave" />
- </combo_box>
- <!--
- <line_editor
- bevel_style="in"
- border_style="line"
- border_thickness="1"
- follows="left|top"
- height="16"
- layout="topleft"
- left="10"
- max_length_bytes="63"
- name="Home Url"
- select_on_focus="true"
- top="134"
- width="250" />
- <check_box
- height="16"
- label="Media Face"
- layout="topleft"
- left_delta="0"
- name="has media"
- top_pad="6"
- width="70" />
- <button
- follows="left|top"
- font="SansSerifSmall"
- height="20"
- label="Set Media Info"
- label_selected="Set Media Info"
- layout="topleft"
- left_pad="60"
- name="media info set"
- top_delta="-4"
- width="120" />
--->
- <check_box
- follows="top|left"
- height="16"
- initial_value="false"
- label="Align planar faces"
- layout="topleft"
- left="17"
- name="checkbox planar align"
- tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."
- top_delta="26"
- width="140" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="rpt"
- text_readonly_color="LabelDisabledColor"
- top_pad="2"
- width="140">
- Repeats / Face
- </text>
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Horizontal (U)"
- label_width="125"
- layout="topleft"
- left="20"
- max_val="100"
- name="TexScaleU"
- top_pad="5"
- width="185" />
- <check_box
- height="19"
- label="Flip"
- layout="topleft"
- left_pad="5"
- name="checkbox flip s"
- top_delta="0"
- width="70" />
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Vertical (V)"
- label_width="125"
- layout="topleft"
- left="20"
- max_val="100"
- name="TexScaleV"
- width="185" />
- <check_box
- height="19"
- label="Flip"
- layout="topleft"
- left_pad="5"
- name="checkbox flip t"
- top_delta="0"
- width="70" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="1"
- initial_value="0"
- label="Rotation˚"
- layout="topleft"
- label_width="135"
- left="10"
- max_val="9999"
- min_val="-9999"
- name="TexRot"
- width="195" />
-
- <spinner
- decimal_digits="1"
- follows="left|top"
- height="23"
- initial_value="1"
- label="Repeats / Meter"
- layout="topleft"
- label_width="135"
- left="10"
- max_val="10"
- min_val="0.1"
- name="rptctrl"
- width="195" />
- <button
- follows="left|top"
- height="23"
- label="Apply"
- label_selected="Apply"
- layout="topleft"
- left_pad="5"
- name="button apply"
- width="75" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="tex offset"
- text_readonly_color="LabelDisabledColor"
- width="200">
- Texture Offset
- </text>
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Horizontal (U)"
- label_width="125"
- layout="topleft"
- left="20"
- min_val="-1"
- name="TexOffsetU"
- width="185" />
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Vertical (V)"
- label_width="125"
- layout="topleft"
- left_delta="0"
- min_val="-1"
- name="TexOffsetV"
- top_pad="1"
- width="185" />
- <panel
- border="false"
- follows="left|top"
- layout="topleft"
- mouse_opaque="false"
- background_visible="true"
- bg_alpha_color="DkGray"
- name="Add_Media"
- left="0"
- height="47"
- width="290">
- <text
- type="string"
- length="1"
- follows="left|top"
- height="18"
- layout="topleft"
- left="10"
- top_pad="3"
- name="media_tex"
- width="190">
- Media
- </text>
- <button
- follows="top|left"
- height="18"
- image_selected="AddItem_Press"
- image_unselected="AddItem_Off"
- image_disabled="AddItem_Disabled"
- layout="topleft"
- left_pad="0"
- name="add_media"
- tab_stop="false"
- top_delta="0"
- tool_tip="Add Media"
- width="18">
- <button.commit_callback
- function="BuildTool.AddMedia"/>
- </button>
- <button
- follows="top|left"
- height="18"
- image_selected="TrashItem_Press"
- image_unselected="TrashItem_Off"
- layout="topleft"
- left_pad="5"
- name="delete_media"
- tool_tip="Delete this media texture"
- top_delta="0"
- width="18">
- <button.commit_callback
- function="BuildTool.DeleteMedia"/>
- </button>
- <button
- follows="top|left"
- tool_tip="Edit this Media"
- height="12"
- image_disabled="Icon_Gear_Background"
- image_selected="Icon_Gear_Press"
- image_unselected="Icon_Gear_Foreground"
- layout="topleft"
- left_pad="10"
- name="edit_media"
- top_delta="3"
- width="12">
- <button.commit_callback
- function="BuildTool.EditMedia"/>
- </button>
- <text
- follows="left|top|right"
- height="9"
- layout="topleft"
- left="10"
- use_ellipses="true"
- read_only="true"
- name="media_info"
- width="280" />
- <web_browser
- visible="false"
- enabled="false"
- border_visible="true"
- bottom_delta="0"
- follows="top|left"
- left="0"
- name="title_media"
- width="4"
- height="4"
- start_url="about:blank"
- decouple_texture_size="true" />
- <button
- follows="right|top"
- height="22"
- label="Align"
- label_selected="Align Media"
- layout="topleft"
- right="-16"
- name="button align"
- top_delta="-4"
- tool_tip="Align media texture (must load first)"
- width="80" />
- </panel>
+ filename="panel_tools_texture.xml">
</panel>
<panel
border="false"
@@ -3054,7 +2530,7 @@ even though the user gets a free copy.
border_visible="true"
bevel_style="in"
follows="left|top|right"
- height="325"
+ height="350"
layout="topleft"
left="10"
name="contents_inventory"
@@ -3064,7 +2540,7 @@ even though the user gets a free copy.
</tab_container>
<panel
follows="left|top"
- height="384"
+ height="409"
layout="topleft"
left_delta="0"
name="land info panel"
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 18932a32d0..7e21013cac 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -2584,8 +2584,8 @@
<menu_item_separator />
<menu_item_check
- label="Lighting and Shadows"
- name="Lighting and Shadows">
+ label="Advanced Lighting Model"
+ name="Advanced Lighting Model">
<menu_item_check.on_check
function="CheckControl"
parameter="RenderDeferred" />
@@ -2619,7 +2619,8 @@
<menu_item_check.on_enable
function="Advanced.EnableRenderDeferredOptions" />
</menu_item_check>
- <menu_item_separator />
+
+ <menu_item_separator/>
<menu_item_check
label="Debug GL"
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index 849f3ef73d..e249d51d91 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -262,7 +262,7 @@
control_name="RenderDeferred"
height="16"
initial_value="true"
- label="Lighting and Shadows"
+ label="Advance Lighting Model"
layout="topleft"
left_delta="0"
name="UseLightShaders"
diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml
new file mode 100644
index 0000000000..8382ad69d1
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml
@@ -0,0 +1,755 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ border="false"
+ follows="all"
+ height="400"
+ label="Texture"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ help_topic="toolbox_texture_tab"
+ name="Texture"
+ top="0"
+ width="295">
+ <panel.string
+ name="string repeats per meter">
+ Repeats Per Meter
+ </panel.string>
+ <panel.string
+ name="string repeats per face">
+ Repeats Per Face
+ </panel.string>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="color label"
+ text_readonly_color="LabelDisabledColor"
+ top="6"
+ width="64">
+ Color
+ </text>
+ <!-- label is blank because control places it below the box -->
+ <color_swatch
+ can_apply_immediately="true"
+ follows="left|top"
+ height="45"
+ label=""
+ layout="topleft"
+ left="10"
+ name="colorswatch"
+ tool_tip="Click to open color picker"
+ top="20"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="15"
+ name="color trans"
+ text_readonly_color="LabelDisabledColor"
+ top="6"
+ width="110">
+ Transparency %
+ </text>
+ <spinner
+ decimal_digits="0"
+ follows="left|top"
+ height="19"
+ increment="2"
+ initial_value="0"
+ layout="topleft"
+ left_delta="0"
+ max_val="100"
+ name="ColorTrans"
+ top_pad="4"
+ width="80" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="15"
+ name="glow label"
+ text_readonly_color="LabelDisabledColor"
+ top="6"
+ width="80">
+ Glow
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ layout="topleft"
+ left_delta="0"
+ name="glow"
+ top_pad="4"
+ width="80" />
+ <check_box
+ height="19"
+ label="Full Bright"
+ layout="topleft"
+ left="7"
+ name="checkbox fullbright"
+ top_pad="4"
+ width="81" />
+ <combo_box
+ height="23"
+ layout="topleft"
+ left="10"
+ name="combobox matmedia"
+ top_pad="5"
+ width="100">
+ <combo_box.item
+ label="Materials"
+ name="Materials"
+ value="Materials" />
+ <combo_box.item
+ label="Media"
+ name="Media"
+ value="Media" />
+ </combo_box>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_pad="10"
+ name="combobox mattype"
+ top_delta="0"
+ width="155">
+ <combo_box.item
+ label="Texture (diffuse)"
+ name="Texture (diffuse)"
+ value="Texture (diffuse)" />
+ <combo_box.item
+ label="Bumpiness (normal)"
+ name="Bumpiness (normal)"
+ value="Bumpiness (normal)" />
+ <combo_box.item
+ label="Shininess (specular)"
+ name="Shininess (specular)"
+ value="Shininess (specular)" />
+ </combo_box>
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ fallback_image="locked_image.j2c"
+ follows="left|top"
+ height="80"
+ label="Texture "
+ layout="topleft"
+ left="10"
+ name="texture control"
+ tool_tip="Click to choose a picture"
+ top_pad="8"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="10"
+ name="label alphamode"
+ text_readonly_color="LabelDisabledColor"
+ top_delta="0"
+ width="90">
+ Alpha mode
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="combobox alphamode"
+ top_pad="4"
+ width="120">
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Alpha blending"
+ name="Alpha blending"
+ value="Alpha blending" />
+ <combo_box.item
+ label="Alpha masking"
+ name="Alpha masking"
+ value="Alpha masking" />
+ <combo_box.item
+ label="Emissive mask"
+ name="Emissive mask"
+ value="Emissive mask" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="label maskcutoff"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="4"
+ width="90">
+ Mask cutoff
+ </text>
+ <spinner
+ decimal_digits="0"
+ min_val="0"
+ max_val="255"
+ follows="left|top"
+ height="19"
+ initial_value="55"
+ layout="topleft"
+ top_pad="4"
+ left_delta="0"
+ name="maskcutoff"
+ width="80" />
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ fallback_image="locked_image.j2c"
+ follows="left|top"
+ height="80"
+ label="Texture "
+ layout="topleft"
+ left="10"
+ name="bumpytexture control"
+ tool_tip="Click to choose a picture"
+ top_delta="-55"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="10"
+ name="label bumpiness"
+ text_readonly_color="LabelDisabledColor"
+ top_delta="0"
+ width="90">
+ Bumpiness
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="combobox bumpiness"
+ top_pad="4"
+ width="90">
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Brightness"
+ name="Brightness"
+ value="Brightness" />
+ <combo_box.item
+ label="Darkness"
+ name="Darkness"
+ value="Darkness" />
+ <combo_box.item
+ label="woodgrain"
+ name="woodgrain"
+ value="woodgrain" />
+ <combo_box.item
+ label="bark"
+ name="bark"
+ value="bark" />
+ <combo_box.item
+ label="bricks"
+ name="bricks"
+ value="bricks" />
+ <combo_box.item
+ label="checker"
+ name="checker"
+ value="checker" />
+ <combo_box.item
+ label="concrete"
+ name="concrete"
+ value="concrete" />
+ <combo_box.item
+ label="crustytile"
+ name="crustytile"
+ value="crustytile" />
+ <combo_box.item
+ label="cutstone"
+ name="cutstone"
+ value="cutstone" />
+ <combo_box.item
+ label="discs"
+ name="discs"
+ value="discs" />
+ <combo_box.item
+ label="gravel"
+ name="gravel"
+ value="gravel" />
+ <combo_box.item
+ label="petridish"
+ name="petridish"
+ value="petridish" />
+ <combo_box.item
+ label="siding"
+ name="siding"
+ value="siding" />
+ <combo_box.item
+ label="stonetile"
+ name="stonetile"
+ value="stonetile" />
+ <combo_box.item
+ label="stucco"
+ name="stucco"
+ value="stucco" />
+ <combo_box.item
+ label="suction"
+ name="suction"
+ value="suction" />
+ <combo_box.item
+ label="weave"
+ name="weave"
+ value="weave" />
+ <combo_box.item
+ label="Use texture"
+ name="Use texture"
+ value="Use texture" />
+ </combo_box>
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ fallback_image="locked_image.j2c"
+ follows="left|top"
+ height="80"
+ label="Texture "
+ layout="topleft"
+ left="10"
+ name="shinytexture control"
+ tool_tip="Click to choose a picture"
+ top_delta="-14"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ name="label shininess"
+ left_pad="10"
+ text_readonly_color="LabelDisabledColor"
+ top_delta="6"
+ width="90">
+ Shininess
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_pad="10"
+ name="combobox shininess"
+ top_delta="-6"
+ width="90">
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Low"
+ name="Low"
+ value="Low" />
+ <combo_box.item
+ label="Medium"
+ name="Medium"
+ value="Medium" />
+ <combo_box.item
+ label="High"
+ name="High"
+ value="High" />
+ <combo_box.item
+ label="Use texture"
+ name="Use texture"
+ value="Use texture" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="-100"
+ name="label glossiness"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="8"
+ width="116">
+ Glossiness
+ </text>
+ <spinner
+ decimal_digits="3"
+ min_value="0"
+ max_value="1"
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ layout="topleft"
+ top_delta="-4"
+ left_pad="10"
+ name="glossiness"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="-126"
+ name="label environment"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="8"
+ width="116">
+ Environment
+ </text>
+ <spinner
+ decimal_digits="3"
+ min_value="0"
+ max_value="1"
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ layout="topleft"
+ top_delta="-4"
+ left_pad="10"
+ name="environment"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="-126"
+ name="label shinycolor"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="8"
+ width="116">
+ Color
+ </text>
+ <!-- label is blank because control places it below the box -->
+ <color_swatch
+ can_apply_immediately="true"
+ follows="left|top"
+ height="45"
+ label=""
+ layout="topleft"
+ left_pad="10"
+ name="shinycolorswatch"
+ tool_tip="Click to open color picker"
+ top_delta="-4"
+ width="64" />
+ <text
+ follows="left|top|right"
+ height="9"
+ layout="topleft"
+ left="10"
+ top_delta="-50"
+ use_ellipses="true"
+ read_only="true"
+ name="media_info"
+ width="280">
+ URL of chosen media, if any, goes here
+ </text>
+ <button
+ follows="top|left"
+ height="18"
+ layout="topleft"
+ left="10"
+ name="add_media"
+ top_pad="4"
+ tool_tip="Add Media"
+ label="Choose..."
+ width="85">
+ <button.commit_callback
+ function="BuildTool.AddMedia"/>
+ </button>
+ <button
+ follows="top|left"
+ height="18"
+ layout="topleft"
+ left_pad="5"
+ name="delete_media"
+ tool_tip="Delete this media texture"
+ top_delta="0"
+ label="Remove"
+ width="85">
+ <button.commit_callback
+ function="BuildTool.DeleteMedia"/>
+ </button>
+ <button
+ follows="left|top"
+ height="18"
+ label="Align"
+ label_selected="Align Media"
+ layout="topleft"
+ left_pad="5"
+ name="button align"
+ top_delta="0"
+ tool_tip="Align media texture (must load first)"
+ width="85" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="tex gen"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="60"
+ width="140">
+ Mapping
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_pad="0"
+ name="combobox texgen"
+ top_pad="-13"
+ width="125">
+ <combo_box.item
+ label="Default"
+ name="Default"
+ value="Default" />
+ <combo_box.item
+ label="Planar"
+ name="Planar"
+ value="Planar" />
+ </combo_box>
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="TexScaleU"
+ top_pad="5"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="TexScaleV"
+ width="265" />
+ <spinner
+ decimal_digits="1"
+ follows="left|top"
+ height="19"
+ initial_value=""
+ label="Repeats per meter"
+ layout="topleft"
+ label_width="205"
+ left="10"
+ max_val="10"
+ min_val="0.1"
+ name="rptctrl"
+ width="265" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="0"
+ label="Rotation degrees"
+ layout="topleft"
+ label_width="205"
+ left="10"
+ max_val="9999"
+ min_val="-9999"
+ name="TexRot"
+ width="265" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="TexOffsetU"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="TexOffsetV"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="bumpyScaleU"
+ top_delta="-115"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="bumpyScaleV"
+ width="265" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ top_pad="27"
+ increment="1"
+ initial_value="0"
+ label="Rotation degrees"
+ layout="topleft"
+ label_width="205"
+ left="10"
+ max_val="9999"
+ min_val="-9999"
+ name="bumpyRot"
+ width="265" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="bumpyOffsetU"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="bumpyOffsetV"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="shinyScaleU"
+ top_delta="-115"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical scale"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-100"
+ max_val="100"
+ name="shinyScaleV"
+ width="265" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ top_pad="27"
+ increment="1"
+ initial_value="0"
+ label="Rotation degrees"
+ layout="topleft"
+ label_width="205"
+ left="10"
+ max_val="9999"
+ min_val="-9999"
+ name="shinyRot"
+ width="265" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="shinyOffsetU"
+ width="265" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical offset"
+ label_width="205"
+ layout="topleft"
+ left="10"
+ min_val="-1"
+ name="shinyOffsetV"
+ width="265" />
+ <check_box
+ follows="top|left"
+ height="16"
+ initial_value="false"
+ label="Align planar faces"
+ layout="topleft"
+ left="7"
+ name="checkbox planar align"
+ tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."
+ top_delta="26"
+ width="260" />
+ <web_browser
+ visible="false"
+ enabled="false"
+ border_visible="true"
+ bottom_delta="0"
+ follows="top|left"
+ left="0"
+ name="title_media"
+ width="4"
+ height="4"
+ start_url="about:blank"
+ decouple_texture_size="true" />
+ </panel>
diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml
index d80150ef6d..9e0ac5115f 100644
--- a/indra/newview/skins/default/xui/es/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/es/menu_viewer.xml
@@ -285,7 +285,7 @@
<menu label="Rendering" name="Rendering">
<menu_item_check label="Axes" name="Axes"/>
<menu_item_check label="Wireframe" name="Wireframe"/>
- <menu_item_check label="Luces y sombras" name="Lighting and Shadows"/>
+ <menu_item_check label="Luces y sombras" name="Advanced Lighting Model"/>
<menu_item_check label="Sombras del sol/la luna/proyectores" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO y sombras suavizadas" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Capas alfa automáticas (deferidas)" name="Automatic Alpha Masks (deferred)"/>
diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml
index 85020afe25..24bd6a2a95 100644
--- a/indra/newview/skins/default/xui/fr/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml
@@ -307,7 +307,7 @@
<menu_item_call label="Base des infos de la texture sélectionnée" name="Selected Texture Info Basis"/>
<menu_item_check label="Filaire" name="Wireframe"/>
<menu_item_check label="Occlusion objet-objet" name="Object-Object Occlusion"/>
- <menu_item_check label="Éclairage et ombres" name="Lighting and Shadows"/>
+ <menu_item_check label="Éclairage et ombres" name="Advanced Lighting Model"/>
<menu_item_check label="Ombres du soleil/de la lune/des projecteurs" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO et lissage des ombres" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Débogage GL" name="Debug GL"/>
diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml
index 547c5a9b73..cdfa97bb3c 100644
--- a/indra/newview/skins/default/xui/it/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/it/menu_viewer.xml
@@ -286,7 +286,7 @@
<menu label="Rendering" name="Rendering">
<menu_item_check label="Assi" name="Axes"/>
<menu_item_check label="Wireframe" name="Wireframe"/>
- <menu_item_check label="Luci e ombre" name="Lighting and Shadows"/>
+ <menu_item_check label="Luci e ombre" name="Advanced Lighting Model"/>
<menu_item_check label="Ombra dal sole, dalla luna e dai proiettori" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO e ombre fluide" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Maschera alfa automatica (differita)" name="Automatic Alpha Masks (deferred)"/>
diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml
index e60e6781c6..74859076c2 100644
--- a/indra/newview/skins/default/xui/ja/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml
@@ -307,7 +307,7 @@
<menu_item_call label="選択したテクスチャ情報基底" name="Selected Texture Info Basis"/>
<menu_item_check label="ワイヤーフレーム" name="Wireframe"/>
<menu_item_check label="オブジェクト間オクルージョン" name="Object-Object Occlusion"/>
- <menu_item_check label="光と影" name="Lighting and Shadows"/>
+ <menu_item_check label="光と影" name="Advanced Lighting Model"/>
<menu_item_check label="太陽・月・プロジェクタからの影" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO と影の平滑化" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="GL デバッグ" name="Debug GL"/>
diff --git a/indra/newview/skins/default/xui/pl/menu_viewer.xml b/indra/newview/skins/default/xui/pl/menu_viewer.xml
index 24c961fa26..e1725fc308 100644
--- a/indra/newview/skins/default/xui/pl/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/pl/menu_viewer.xml
@@ -236,7 +236,7 @@
<menu label="Renderowanie" name="Rendering">
<menu_item_check label="Osie" name="Axes"/>
<menu_item_check label="Tryb obrazu szkieletowego" name="Wireframe"/>
- <menu_item_check label="Oświetlenie i cienie" name="Lighting and Shadows"/>
+ <menu_item_check label="Oświetlenie i cienie" name="Advanced Lighting Model"/>
<menu_item_check label="Cienie Słońca/Księżyca/Projektory" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO and wygładzanie cienia" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Globalne oświetlenie (eksperymentalne)" name="Global Illumination"/>
diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml
index ca378c1b58..e8baff5af2 100644
--- a/indra/newview/skins/default/xui/pt/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml
@@ -286,7 +286,7 @@
<menu label="Rendering" name="Rendering">
<menu_item_check label="Axes" name="Axes"/>
<menu_item_check label="Wireframe" name="Wireframe"/>
- <menu_item_check label="Iluminação e sombras" name="Lighting and Shadows"/>
+ <menu_item_check label="Iluminação e sombras" name="Advanced Lighting Model"/>
<menu_item_check label="Sombras da projeção do sol/lua" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO e sombra suave" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Máscaras alpha automáticas (adiadas)" name="Automatic Alpha Masks (deferred)"/>
diff --git a/indra/newview/skins/default/xui/ru/menu_viewer.xml b/indra/newview/skins/default/xui/ru/menu_viewer.xml
index d9425937c3..c292b8a287 100644
--- a/indra/newview/skins/default/xui/ru/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/ru/menu_viewer.xml
@@ -305,7 +305,7 @@
<menu_item_call label="Выбранная текстура в основе" name="Selected Texture Info Basis"/>
<menu_item_check label="Каркас" name="Wireframe"/>
<menu_item_check label="Смыкание объектов" name="Object-Object Occlusion"/>
- <menu_item_check label="Освещение и тени" name="Lighting and Shadows"/>
+ <menu_item_check label="Освещение и тени" name="Advanced Lighting Model"/>
<menu_item_check label="Тени от солнца, луны и прожекторов" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO и сглаживание теней" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="Отладка GL" name="Debug GL"/>
diff --git a/indra/newview/skins/default/xui/tr/menu_viewer.xml b/indra/newview/skins/default/xui/tr/menu_viewer.xml
index 7a7faf6ac4..28f28db6d2 100644
--- a/indra/newview/skins/default/xui/tr/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/tr/menu_viewer.xml
@@ -305,7 +305,7 @@
<menu_item_call label="Seçilen Doku Bilgi Temeli" name="Selected Texture Info Basis"/>
<menu_item_check label="Telkafes" name="Wireframe"/>
<menu_item_check label="Görünen Nesneler İçin Gölgeleme" name="Object-Object Occlusion"/>
- <menu_item_check label="Işıklandırma ve Gölgeler" name="Lighting and Shadows"/>
+ <menu_item_check label="Işıklandırma ve Gölgeler" name="Advanced Lighting Model"/>
<menu_item_check label="Güneş/Ay/Projektörlerden Gelen Gölgeler" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="SSAO ve Gölge Yumuşatma" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="GL Hata Ayıklama" name="Debug GL"/>
diff --git a/indra/newview/skins/default/xui/zh/menu_viewer.xml b/indra/newview/skins/default/xui/zh/menu_viewer.xml
index ac0e9e7e35..9a95e8c4d6 100644
--- a/indra/newview/skins/default/xui/zh/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/zh/menu_viewer.xml
@@ -305,7 +305,7 @@
<menu_item_call label="已選取材質資訊基礎" name="Selected Texture Info Basis"/>
<menu_item_check label="線框" name="Wireframe"/>
<menu_item_check label="物件導向的遮蔽" name="Object-Object Occlusion"/>
- <menu_item_check label="光線和陰影" name="Lighting and Shadows"/>
+ <menu_item_check label="光線和陰影" name="Advanced Lighting Model"/>
<menu_item_check label="來自日/月/投影物的陰影" name="Shadows from Sun/Moon/Projectors"/>
<menu_item_check label="屏幕空間環境光遮蔽和陰影平滑技術" name="SSAO and Shadow Smoothing"/>
<menu_item_check label="GL 除錯" name="Debug GL"/>
diff --git a/indra/newview/tests/llmediadataclient_test.cpp b/indra/newview/tests/llmediadataclient_test.cpp
index 0254c5881f..37f94b82df 100644
--- a/indra/newview/tests/llmediadataclient_test.cpp
+++ b/indra/newview/tests/llmediadataclient_test.cpp
@@ -39,6 +39,7 @@
#include "../llvovolume.h"
#include "../../llprimitive/llmediaentry.cpp"
+#include "../../llprimitive/llmaterialid.cpp"
#include "../../llprimitive/lltextureentry.cpp"
#include "../../llmessage/tests/llcurl_stub.cpp"
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index ea75d4f4f6..8cc181671f 100644
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -202,7 +202,7 @@ class ViewerManifest(LLManifest):
grid_flags = ''
if not self.default_grid():
grid_flags = "--grid %(grid)s "\
- "--helperuri http://preview-%(grid)s.secondlife.com/helpers/" %\
+ %\
{'grid':self.grid()}
# set command line flags for channel