diff options
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/environment/waterF.glsl | 5 | 
1 files changed, 2 insertions, 3 deletions
| diff --git a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl index e57aa69731..349f3b9a67 100644 --- a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl @@ -26,7 +26,6 @@  // class3/environment/waterF.glsl  #define WATER_MINIMAL 1 -#define SHORELINE_FADE 1  out vec4 frag_color; @@ -267,9 +266,9 @@ void main()  #ifdef SHORELINE_FADE      fade = max(0,min(1, (pos.z - refPos.z) / 10));  #else -    fade = 1 * water_mask; +    fade = 1;  #endif - +    fade *= water_mask;      distort2 = mix(distort, distort2, min(1, fade * 10));      depth = texture(depthMap, distort2).r; | 
