diff options
| -rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 14 | 
1 files changed, 2 insertions, 12 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index aa426cd785..3d1a292ba2 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -574,18 +574,8 @@ void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& li  	shader->uniform3fv(LLShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV);  	shader->uniform3fv(LLShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV);  	shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp); -    if (LLEnvironment::instance().isCloudScrollPaused()) -    { -        static const std::array<F32, 2> zerowave{ {0.0f, 0.0f} }; -         -        shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, zerowave.data()); -        shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, zerowave.data()); -    } -    else -    { -        shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, pwater->getWave1Dir().mV); -        shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, pwater->getWave2Dir().mV); -    } +    shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, pwater->getWave1Dir().mV); +    shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, pwater->getWave2Dir().mV);  	shader->uniform3fv(LLShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV);  	shader->uniform3fv(LLShaderMgr::WATER_NORM_SCALE, 1, pwater->getNormalScale().mV);  | 
