diff options
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/waterF.glsl | 2 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index 8fea4e5d27..180f38b1e1 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -157,6 +157,6 @@ void main() vec3 screenspacewavef = normalize((norm_mat*vec4(wavef, 1.0)).xyz); frag_data[0] = vec4(color.rgb, 0); // diffuse - frag_data[1] = vec4(specular * 0.15, 0.5); // speccolor, spec + frag_data[1] = vec4(specular * 0.5, 0.5); // speccolor, spec frag_data[2] = vec4(encode_normal(screenspacewavef.xyz), 0.05, 0);// normalxy, 0, 0 } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 7578d6a647..628e7ae2d7 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -7876,7 +7876,7 @@ void LLPipeline::renderBloom(bool for_snapshot, F32 zoom_factor, int subfield) S32 channel = shader->enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); if (channel > -1) { - mScreen.bindTexture(0, channel, LLTexUnit::TFO_BILINEAR); + mScreen.bindTexture(0, channel); } if (!LLViewerCamera::getInstance()->cameraUnderWater()) |