diff options
-rw-r--r-- | indra/newview/llfloatertexturefetchdebugger.cpp | 70 | ||||
-rwxr-xr-x | indra/newview/lltexturefetch.cpp | 120 | ||||
-rw-r--r-- | indra/newview/lltexturefetch.h | 33 |
3 files changed, 137 insertions, 86 deletions
diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp index 02872f54a0..9157389187 100644 --- a/indra/newview/llfloatertexturefetchdebugger.cpp +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -134,46 +134,9 @@ void LLFloaterTextureFetchDebugger::setStartStatus(S32 status) bool LLFloaterTextureFetchDebugger::idleStart() { - switch((LLTextureFetchDebugger::e_debug_state)mStartStatus) - { - case LLTextureFetchDebugger::IDLE: - break; - case LLTextureFetchDebugger::START_DEBUG: - mDebugger->startDebug(); - break; - case LLTextureFetchDebugger::READ_CACHE: - mDebugger->debugCacheRead(); - break; - case LLTextureFetchDebugger::WRITE_CACHE: - mDebugger->debugCacheWrite(); - break; - case LLTextureFetchDebugger::DECODING: - mDebugger->debugDecoder(); - break; - case LLTextureFetchDebugger::HTTP_FETCHING: - mDebugger->debugHTTP(); - break; - case LLTextureFetchDebugger::GL_TEX: - mDebugger->debugGLTextureCreation(); - break; - case LLTextureFetchDebugger::REFETCH_VIS_CACHE: - mDebugger->debugRefetchVisibleFromCache(); - break; - case LLTextureFetchDebugger::REFETCH_VIS_HTTP: - mDebugger->debugRefetchVisibleFromHTTP(); - break; - case LLTextureFetchDebugger::REFETCH_ALL_CACHE: - mDebugger->debugRefetchAllFromCache(); - break; - case LLTextureFetchDebugger::REFETCH_ALL_HTTP: - mDebugger->debugRefetchAllFromHTTP(); - break; - default: - break; - } - if(mStartStatus != (S32)LLTextureFetchDebugger::IDLE) { + mDebugger->startWork((LLTextureFetchDebugger::e_debug_state)mStartStatus); mStartStatus = (S32)LLTextureFetchDebugger::IDLE; return true; } @@ -188,13 +151,22 @@ void LLFloaterTextureFetchDebugger::idle() return; } + const F32 max_time = 0.005f; //5ms LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); - if(mDebugger->update()) + if(mDebugger->update(max_time)) { switch(state) { case LLTextureFetchDebugger::IDLE: break; + case LLTextureFetchDebugger::START_DEBUG: + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = true; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + mButtonStateMap["refetchallcache_btn"] = true; + mButtonStateMap["refetchallhttp_btn"] = true; + break; case LLTextureFetchDebugger::READ_CACHE: mButtonStateMap["decode_btn"] = true; break; @@ -243,26 +215,6 @@ void LLFloaterTextureFetchDebugger::onClickStart() mButtonStateMap["start_btn"] = false; - //if(LLAppViewer::getTextureFetch()->canLoadFromCache()) - //{ - // mButtonStateMap["cacheread_btn"] = true; - // mButtonStateMap["http_btn"] = false; - // mButtonStateMap["refetchviscache_btn"] = true; - // mButtonStateMap["refetchvishttp_btn"] = false; - // mButtonStateMap["refetchallcache_btn"] = true; - // mButtonStateMap["refetchallhttp_btn"] = false; - // mButtonStateMap["cachewrite_btn"] = false; - //} - //else - { - mButtonStateMap["cacheread_btn"] = true; - mButtonStateMap["http_btn"] = true; - mButtonStateMap["refetchviscache_btn"] = true; - mButtonStateMap["refetchvishttp_btn"] = true; - mButtonStateMap["refetchallcache_btn"] = true; - mButtonStateMap["refetchallhttp_btn"] = true; - } - updateButtons(); } diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 332b5e6f6a..a4c8993ae6 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -3230,6 +3230,48 @@ void LLTextureFetchDebugger::init() mClearHistory = FALSE; } +void LLTextureFetchDebugger::startWork(e_debug_state state) +{ + switch(state) + { + case IDLE: + break; + case START_DEBUG: + startDebug(); + break; + case READ_CACHE: + debugCacheRead(); + break; + case WRITE_CACHE: + debugCacheWrite(); + break; + case DECODING: + debugDecoder(); + break; + case HTTP_FETCHING: + debugHTTP(); + break; + case GL_TEX: + debugGLTextureCreation(); + break; + case REFETCH_VIS_CACHE: + debugRefetchVisibleFromCache(); + break; + case REFETCH_VIS_HTTP: + debugRefetchVisibleFromHTTP(); + break; + case REFETCH_ALL_CACHE: + debugRefetchAllFromCache(); + break; + case REFETCH_ALL_HTTP: + debugRefetchAllFromHTTP(); + break; + default: + break; + } + return; +} + void LLTextureFetchDebugger::startDebug() { //lock the fetcher @@ -3240,6 +3282,13 @@ void LLTextureFetchDebugger::startDebug() //clear the current fetching queue gTextureList.clearFetchingRequests(); + mState = START_DEBUG; +} + +bool LLTextureFetchDebugger::processStartDebug(F32 max_time) +{ + mTimer.reset(); + //wait for all works to be done while(1) { @@ -3251,6 +3300,11 @@ void LLTextureFetchDebugger::startDebug() { break; } + + if(mTimer.getElapsedTimeF32() > max_time) + { + return false; + } } //collect statistics @@ -3289,6 +3343,8 @@ void LLTextureFetchDebugger::startDebug() } mNumFetchedTextures = fetched_textures.size(); + + return true; } void LLTextureFetchDebugger::tryToStopDebug() @@ -3340,7 +3396,7 @@ void LLTextureFetchDebugger::tryToStopDebug() break; } - if(update()) + if(update(0.005f)) { //unlock the fetcher mFetcher->lockFetcher(false); @@ -3582,7 +3638,7 @@ void LLTextureFetchDebugger::debugGLTextureCreation() { llassert_always(mState == IDLE); mState = GL_TEX; - std::vector<LLViewerFetchedTexture*> tex_list; + mTempTexList.clear(); S32 size = mFetchingHistory.size(); for(S32 i = 0 ; i < size ; i++) @@ -3593,30 +3649,54 @@ void LLTextureFetchDebugger::debugGLTextureCreation() if(tex && !tex->isForSculptOnly()) { tex->destroyGLTexture() ; - tex_list.push_back(tex); + mTempTexList.push_back(tex); } } } + + mGLCreationTime = -1.f; + mTempIndex = 0; + mHistoryListIndex = 0; + + return; +} +bool LLTextureFetchDebugger::processGLCreation(F32 max_time) +{ mTimer.reset(); - mGLCreationTime = -1.f; - S32 j = 0 ; - S32 size1 = tex_list.size(); - for(S32 i = 0 ; i < size && j < size1; i++) + bool done = true; + S32 size = mFetchingHistory.size(); + S32 size1 = mTempTexList.size(); + for(; mHistoryListIndex < size && mTempIndex < size1; mHistoryListIndex++) { - if(mFetchingHistory[i].mRawImage.notNull()) + if(mFetchingHistory[mHistoryListIndex].mRawImage.notNull()) { - if(mFetchingHistory[i].mID == tex_list[j]->getID()) + if(mFetchingHistory[mHistoryListIndex].mID == mTempTexList[mTempIndex]->getID()) { - tex_list[j]->createGLTexture(mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mRawImage, 0, TRUE, tex_list[j]->getBoostLevel()); - j++; + mTempTexList[mTempIndex]->createGLTexture(mFetchingHistory[mHistoryListIndex].mDecodedLevel, + mFetchingHistory[mHistoryListIndex].mRawImage, 0, TRUE, mTempTexList[mTempIndex]->getBoostLevel()); + mTempIndex++; } } + + if(mTimer.getElapsedTimeF32() > max_time) + { + done = false; + break; + } } - mGLCreationTime = mTimer.getElapsedTimeF32() ; - return; + if(mGLCreationTime < 0.f) + { + mGLCreationTime = mTimer.getElapsedTimeF32() ; + } + else + { + mGLCreationTime += mTimer.getElapsedTimeF32() ; + } + + return done; } //clear fetching results of all textures. @@ -3740,10 +3820,16 @@ void LLTextureFetchDebugger::debugRefetchAllFromHTTP() mRefetchNonVis = TRUE; } -bool LLTextureFetchDebugger::update() +bool LLTextureFetchDebugger::update(F32 max_time) { switch(mState) { + case START_DEBUG: + if(processStartDebug(max_time)) + { + mState = IDLE; + } + break; case READ_CACHE: if(!mTextureCache->update(1)) { @@ -3778,7 +3864,11 @@ bool LLTextureFetchDebugger::update() } break; case GL_TEX: - mState = IDLE; + if(processGLCreation(max_time)) + { + mState = IDLE; + mTempTexList.clear(); + } break; case REFETCH_VIS_CACHE: if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 436306398e..d7677295c0 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -355,8 +355,12 @@ private: S32 mNbCurlCompleted; std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> > mRefetchList; + std::vector< LLPointer<LLViewerFetchedTexture> > mTempTexList; + S32 mTempIndex; + S32 mHistoryListIndex; + public: - bool update(); //called in the main thread once per frame + bool update(F32 max_time); //called in the main thread once per frame //fetching history void clearHistory(); @@ -364,19 +368,10 @@ public: void setCurlGetRequest(LLCurlRequest* request) { mCurlGetRequest = request;} - void startDebug(); + void startWork(e_debug_state state); void setStopDebug() {mStopDebug = TRUE;} void tryToStopDebug(); //stop everything - void debugCacheRead(); - void debugCacheWrite(); - void debugHTTP(); - void debugDecoder(); - void debugGLTextureCreation(); - void debugRefetchVisibleFromCache(); - void debugRefetchVisibleFromHTTP(); - void debugRefetchAllFromCache(); - void debugRefetchAllFromHTTP(); - + void callbackCacheRead(S32 id, bool success, LLImageFormatted* image, S32 imagesize, BOOL islocal); void callbackCacheWrite(S32 id, bool success); @@ -434,6 +429,20 @@ private: S32 fillCurlQueue(); + void startDebug(); + void debugCacheRead(); + void debugCacheWrite(); + void debugHTTP(); + void debugDecoder(); + void debugGLTextureCreation(); + void debugRefetchVisibleFromCache(); + void debugRefetchVisibleFromHTTP(); + void debugRefetchAllFromCache(); + void debugRefetchAllFromHTTP(); + + bool processStartDebug(F32 max_time); + bool processGLCreation(F32 max_time); + private: static bool sDebuggerEnabled; public: |