diff options
| -rw-r--r-- | indra/newview/character/avatar_lad.xml | 7 | ||||
| -rw-r--r-- | indra/newview/lltexlayer.cpp | 3 | ||||
| -rw-r--r-- | indra/newview/llwearable.cpp | 2 | ||||
| -rw-r--r-- | indra/newview/skins/default/xui/en/strings.xml | 9 | 
4 files changed, 14 insertions, 7 deletions
| diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index f3bfa37cea..c43ba27984 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -5589,6 +5589,13 @@      </layer>      <layer +       name="hair texture alpha layer" +       visibility_mask="TRUE"> +      <texture +         local_texture="hair_grain" /> +    </layer> + +    <layer         name="hair alpha"         visibility_mask="TRUE">        <texture diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 17547cae39..5d9046ac90 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -804,8 +804,9 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,  	gGL.setColorMask(false, true);  	gGL.setSceneBlendType(LLRender::BT_REPLACE); +	  	// (Optionally) replace alpha with a single component image from a tga file. -	if (!info->mStaticAlphaFileName.empty() && mMaskLayerList.empty()) +	if (!info->mStaticAlphaFileName.empty())  	{  		LLGLSNoAlphaTest gls_no_alpha_test;  		gGL.flush(); diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp index 8f74ea29ac..a091028ec2 100644 --- a/indra/newview/llwearable.cpp +++ b/indra/newview/llwearable.cpp @@ -545,7 +545,7 @@ BOOL LLWearable::isDirty() const  				else  				{  					// image found in current image list but not saved image list -					return FALSE; +					return TRUE;  				}  			}  		} diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 81bc12c33c..e06e6a8b00 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2022,15 +2022,14 @@ this texture in your inventory  	<string name="IMTeen">teen</string>  	<!-- floater region info --> +	<!-- The following will replace variable [ALL_ESTATES] in notifications EstateAllowed*, EstateBanned*, EstateManager* -->  	<string name="RegionInfoError">error</string>  	<string name="RegionInfoAllEstatesOwnedBy"> -		all estates -owned by [OWNER] +		all estates owned by [OWNER]  	</string> -	<string name="RegionInfoAllEstatesYouOwn">all estates you owned</string> +	<string name="RegionInfoAllEstatesYouOwn">all estates that you own</string>  	<string name="RegionInfoAllEstatesYouManage"> -		all estates that -you managed for [OWNER] +		all estates that you manage for [OWNER]  	</string>  	<string name="RegionInfoAllowedResidents">Allowed residents: ([ALLOWEDAGENTS], max [MAXACCESS])</string>  	<string name="RegionInfoAllowedGroups">Allowed groups: ([ALLOWEDGROUPS], max [MAXACCESS])</string> | 
