diff options
| -rw-r--r-- | indra/llui/llui.cpp | 12 | 
1 files changed, 6 insertions, 6 deletions
| diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index f43409a1ff..41a948e545 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -1629,10 +1629,10 @@ void LLUI::initClass(const settings_map_t& settings,  	LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar();  	// Callbacks for associating controls with floater visibility: -	reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD(LLUUID()))); -	reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD(LLUUID()))); -	reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(LLUUID()), FALSE)); -	reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD(LLUUID()))); +	reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD())); +	reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD())); +	reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(), FALSE)); +	reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD()));  	// Button initialization callback for toggle buttons  	reg.add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2)); @@ -1647,8 +1647,8 @@ void LLUI::initClass(const settings_map_t& settings,  	reg.add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2));  	// Used by menus along with Floater.Toggle to display visibility as a check-mark -	LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD(LLUUID()))); -	LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD(LLUUID()))); +	LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD())); +	LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD()));  	// Parse the master list of commands  	LLCommandManager::load(); | 
