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-rw-r--r--indra/newview/CMakeLists.txt4
-rw-r--r--indra/newview/llgltfmateriallist.cpp87
-rw-r--r--indra/newview/llgltfmateriallist.h3
-rw-r--r--indra/newview/lllocalrendermaterials.cpp734
-rw-r--r--indra/newview/lllocalrendermaterials.h136
-rw-r--r--indra/newview/llmaterialeditor.cpp103
-rw-r--r--indra/newview/lltinygltfhelper.cpp245
-rw-r--r--indra/newview/lltinygltfhelper.h55
-rw-r--r--indra/newview/llviewertexturelist.h6
9 files changed, 1204 insertions, 169 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index b67bc91277..e72536e781 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -394,6 +394,7 @@ set(viewer_SOURCE_FILES
lllistcontextmenu.cpp
lllistview.cpp
lllocalbitmaps.cpp
+ lllocalrendermaterials.cpp
lllocationhistory.cpp
lllocationinputctrl.cpp
lllogchat.cpp
@@ -607,6 +608,7 @@ set(viewer_SOURCE_FILES
lltextureinfodetails.cpp
lltexturestats.cpp
lltextureview.cpp
+ lltinygltfhelper.cpp
lltoast.cpp
lltoastalertpanel.cpp
lltoastgroupnotifypanel.cpp
@@ -1036,6 +1038,7 @@ set(viewer_HEADER_FILES
lllistcontextmenu.h
lllistview.h
lllocalbitmaps.h
+ lllocalrendermaterials.h
lllocationhistory.h
lllocationinputctrl.h
lllogchat.h
@@ -1240,6 +1243,7 @@ set(viewer_HEADER_FILES
lltextureinfodetails.h
lltexturestats.h
lltextureview.h
+ lltinygltfhelper.h
lltoast.h
lltoastalertpanel.h
lltoastgroupnotifypanel.h
diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp
index 96c29d7ed2..af00cdd05f 100644
--- a/indra/newview/llgltfmateriallist.cpp
+++ b/indra/newview/llgltfmateriallist.cpp
@@ -30,86 +30,13 @@
#include "llassetstorage.h"
#include "llfilesystem.h"
#include "llsdserialize.h"
+#include "lltinygltfhelper.h"
#include "tinygltf/tiny_gltf.h"
#include <strstream>
LLGLTFMaterialList gGLTFMaterialList;
-static LLColor4 get_color(const std::vector<double>& in)
-{
- LLColor4 out;
- for (S32 i = 0; i < llmin((S32)in.size(), 4); ++i)
- {
- out.mV[i] = in[i];
- }
-
- return out;
-}
-
-static void set_from_model(LLGLTFMaterial* mat, tinygltf::Model& model)
-{
-
- S32 index;
-
- auto& material_in = model.materials[0];
-
- // get albedo texture
- index = material_in.pbrMetallicRoughness.baseColorTexture.index;
- if (index >= 0)
- {
- mat->mAlbedoId.set(model.images[index].uri);
- }
- else
- {
- mat->mAlbedoId.setNull();
- }
-
- // get normal map
- index = material_in.normalTexture.index;
- if (index >= 0)
- {
- mat->mNormalId.set(model.images[index].uri);
- }
- else
- {
- mat->mNormalId.setNull();
- }
-
- // get metallic-roughness texture
- index = material_in.pbrMetallicRoughness.metallicRoughnessTexture.index;
- if (index >= 0)
- {
- mat->mMetallicRoughnessId.set(model.images[index].uri);
- }
- else
- {
- mat->mMetallicRoughnessId.setNull();
- }
-
- // get emissive texture
- index = material_in.emissiveTexture.index;
- if (index >= 0)
- {
- mat->mEmissiveId.set(model.images[index].uri);
- }
- else
- {
- mat->mEmissiveId.setNull();
- }
-
- mat->setAlphaMode(material_in.alphaMode);
- mat->mAlphaCutoff = llclamp((F32)material_in.alphaCutoff, 0.f, 1.f);
-
- mat->mAlbedoColor = get_color(material_in.pbrMetallicRoughness.baseColorFactor);
- mat->mEmissiveColor = get_color(material_in.emissiveFactor);
-
- mat->mMetallicFactor = llclamp((F32)material_in.pbrMetallicRoughness.metallicFactor, 0.f, 1.f);
- mat->mRoughnessFactor = llclamp((F32)material_in.pbrMetallicRoughness.roughnessFactor, 0.f, 1.f);
-
- mat->mDoubleSided = material_in.doubleSided;
-}
-
LLGLTFMaterial* LLGLTFMaterialList::getMaterial(const LLUUID& id)
{
List::iterator iter = mList.find(id);
@@ -158,7 +85,7 @@ LLGLTFMaterial* LLGLTFMaterialList::getMaterial(const LLUUID& id)
if (loader.LoadASCIIFromString(&model_in, &error_msg, &warn_msg, data.c_str(), data.length(), ""))
{
- set_from_model(mat, model_in);
+ LLTinyGLTFHelper::setFromModel(mat, model_in);
}
else
{
@@ -184,3 +111,13 @@ LLGLTFMaterial* LLGLTFMaterialList::getMaterial(const LLUUID& id)
return iter->second;
}
+void LLGLTFMaterialList::addMaterial(const LLUUID& id, LLGLTFMaterial* material)
+{
+ mList[id] = material;
+}
+
+void LLGLTFMaterialList::removeMaterial(const LLUUID& id)
+{
+ mList.erase(id);
+}
+
diff --git a/indra/newview/llgltfmateriallist.h b/indra/newview/llgltfmateriallist.h
index c22134c468..49760504e6 100644
--- a/indra/newview/llgltfmateriallist.h
+++ b/indra/newview/llgltfmateriallist.h
@@ -41,6 +41,9 @@ public:
LLGLTFMaterial* getMaterial(const LLUUID& id);
+ void addMaterial(const LLUUID& id, LLGLTFMaterial* material);
+ void removeMaterial(const LLUUID& id);
+
};
extern LLGLTFMaterialList gGLTFMaterialList;
diff --git a/indra/newview/lllocalrendermaterials.cpp b/indra/newview/lllocalrendermaterials.cpp
new file mode 100644
index 0000000000..aada61a056
--- /dev/null
+++ b/indra/newview/lllocalrendermaterials.cpp
@@ -0,0 +1,734 @@
+/**
+ * @file lllocalrendermaterials.cpp
+ * @brief Local GLTF materials source
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/* precompiled headers */
+#include "llviewerprecompiledheaders.h"
+
+/* own header */
+#include "lllocalrendermaterials.h"
+
+/* boost: will not compile unless equivalent is undef'd, beware. */
+#include "fix_macros.h"
+#include <boost/filesystem.hpp>
+
+/* time headers */
+#include <time.h>
+#include <ctime>
+
+/* misc headers */
+#include "llagentwearables.h"
+#include "llface.h"
+#include "llfilepicker.h"
+#include "llgltfmateriallist.h"
+#include "llimagedimensionsinfo.h"
+#include "lllocaltextureobject.h"
+#include "llmaterialmgr.h"
+#include "llnotificationsutil.h"
+#include "llscrolllistctrl.h"
+#include "lltexlayerparams.h"
+#include "lltinygltfhelper.h"
+#include "lltrans.h"
+#include "llviewercontrol.h"
+#include "llviewerdisplay.h"
+#include "llviewerobjectlist.h"
+#include "llviewerobject.h"
+#include "llviewerwearable.h"
+#include "llvoavatarself.h"
+#include "llvovolume.h"
+#include "pipeline.h"
+#include "tinygltf/tiny_gltf.h"
+
+/*=======================================*/
+/* Formal declarations, constants, etc. */
+/*=======================================*/
+
+static const F32 LL_LOCAL_TIMER_HEARTBEAT = 3.0;
+static const BOOL LL_LOCAL_USE_MIPMAPS = true;
+static const S32 LL_LOCAL_DISCARD_LEVEL = 0;
+static const bool LL_LOCAL_SLAM_FOR_DEBUG = true;
+static const bool LL_LOCAL_REPLACE_ON_DEL = true;
+static const S32 LL_LOCAL_UPDATE_RETRIES = 5;
+
+/*=======================================*/
+/* LLLocalGLTFMaterial: unit class */
+/*=======================================*/
+LLLocalGLTFMaterial::LLLocalGLTFMaterial(std::string filename)
+ : mFilename(filename)
+ , mShortName(gDirUtilp->getBaseFileName(filename, true))
+ , mValid(false)
+ , mLastModified()
+ , mLinkStatus(LS_ON)
+ , mUpdateRetries(LL_LOCAL_UPDATE_RETRIES)
+{
+ mTrackingID.generate();
+
+ /* extension */
+ std::string temp_exten = gDirUtilp->getExtension(mFilename);
+
+ if (temp_exten == "gltf")
+ {
+ mExtension = ET_MATERIAL_GLTF;
+ }
+ else if (temp_exten == "glb")
+ {
+ mExtension = ET_MATERIAL_GLB;
+ }
+ else
+ {
+ LL_WARNS() << "File of no valid extension given, local material creation aborted." << "\n"
+ << "Filename: " << mFilename << LL_ENDL;
+ return; // no valid extension.
+ }
+
+ /* next phase of unit creation is nearly the same as an update cycle.
+ we're running updateSelf as a special case with the optional UT_FIRSTUSE
+ which omits the parts associated with removing the outdated texture */
+ mValid = updateSelf(UT_FIRSTUSE);
+}
+
+LLLocalGLTFMaterial::~LLLocalGLTFMaterial()
+{
+ // replace IDs with defaults, if set to do so.
+ if(LL_LOCAL_REPLACE_ON_DEL && mValid && gAgentAvatarp) // fix for STORM-1837
+ {
+ replaceIDs(mWorldID, IMG_DEFAULT);
+ LLLocalGLTFMaterialMgr::getInstance()->doRebake();
+ }
+
+ // delete self from material list
+ gGLTFMaterialList.removeMaterial(mWorldID);
+}
+
+/* accessors */
+std::string LLLocalGLTFMaterial::getFilename()
+{
+ return mFilename;
+}
+
+std::string LLLocalGLTFMaterial::getShortName()
+{
+ return mShortName;
+}
+
+LLUUID LLLocalGLTFMaterial::getTrackingID()
+{
+ return mTrackingID;
+}
+
+LLUUID LLLocalGLTFMaterial::getWorldID()
+{
+ return mWorldID;
+}
+
+bool LLLocalGLTFMaterial::getValid()
+{
+ return mValid;
+}
+
+/* update functions */
+bool LLLocalGLTFMaterial::updateSelf(EUpdateType optional_firstupdate)
+{
+ bool updated = false;
+
+ if (mLinkStatus == LS_ON)
+ {
+ // verifying that the file exists
+ if (gDirUtilp->fileExists(mFilename))
+ {
+ // verifying that the file has indeed been modified
+
+#ifndef LL_WINDOWS
+ const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(mFilename));
+#else
+ const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(utf8str_to_utf16str(mFilename)));
+#endif
+ LLSD new_last_modified = asctime(localtime(&temp_time));
+
+ if (mLastModified.asString() != new_last_modified.asString())
+ {
+ LLPointer<LLGLTFMaterial> raw_material = new LLGLTFMaterial();
+ if (loadMaterial(raw_material))
+ {
+ // decode is successful, we can safely proceed.
+ LLUUID old_id = LLUUID::null;
+ if ((optional_firstupdate != UT_FIRSTUSE) && !mWorldID.isNull())
+ {
+ old_id = mWorldID;
+ }
+ mWorldID.generate();
+ mLastModified = new_last_modified;
+
+ gGLTFMaterialList.addMaterial(mWorldID, raw_material);
+
+ if (optional_firstupdate != UT_FIRSTUSE)
+ {
+ // seek out everything old_id uses and replace it with mWorldID
+ replaceIDs(old_id, mWorldID);
+
+ // remove old_id from material list
+ gGLTFMaterialList.removeMaterial(old_id);
+ }
+
+ mUpdateRetries = LL_LOCAL_UPDATE_RETRIES;
+ updated = true;
+ }
+
+ // if decoding failed, we get here and it will attempt to decode it in the next cycles
+ // until mUpdateRetries runs out. this is done because some software lock the material while writing to it
+ else
+ {
+ if (mUpdateRetries)
+ {
+ mUpdateRetries--;
+ }
+ else
+ {
+ LL_WARNS() << "During the update process the following file was found" << "\n"
+ << "but could not be opened or decoded for " << LL_LOCAL_UPDATE_RETRIES << " attempts." << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "Disabling further update attempts for this file." << LL_ENDL;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = mFilename;
+ notif_args["NRETRIES"] = LL_LOCAL_UPDATE_RETRIES;
+ LLNotificationsUtil::add("LocalBitmapsUpdateFailedFinal", notif_args);
+
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+ }
+
+ } // end if file exists
+
+ else
+ {
+ LL_WARNS() << "During the update process, the following file was not found." << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "Disabling further update attempts for this file." << LL_ENDL;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = mFilename;
+ LLNotificationsUtil::add("LocalBitmapsUpdateFileNotFound", notif_args);
+
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+
+ return updated;
+}
+
+bool LLLocalGLTFMaterial::loadMaterial(LLPointer<LLGLTFMaterial> mat)
+{
+ bool decode_successful = false;
+
+ switch (mExtension)
+ {
+ case ET_MATERIAL_GLTF:
+ case ET_MATERIAL_GLB:
+ {
+ tinygltf::TinyGLTF loader;
+ std::string error_msg;
+ std::string warn_msg;
+
+ tinygltf::Model model_in;
+
+ std::string filename_lc = mFilename;
+ LLStringUtil::toLower(filename_lc);
+
+ // Load a tinygltf model fom a file. Assumes that the input filename has already been
+ // been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish.
+ if (std::string::npos == filename_lc.rfind(".gltf"))
+ { // file is binary
+ decode_successful = loader.LoadBinaryFromFile(&model_in, &error_msg, &warn_msg, filename_lc);
+ }
+ else
+ { // file is ascii
+ decode_successful = loader.LoadASCIIFromFile(&model_in, &error_msg, &warn_msg, filename_lc);
+ }
+
+ if (!decode_successful)
+ {
+ LL_WARNS() << "Cannot Upload Material, error: " << error_msg
+ << ", warning:" << warn_msg
+ << " file: " << mFilename
+ << LL_ENDL;
+ break;
+ }
+
+ if (model_in.materials.empty())
+ {
+ // materials are missing
+ LL_WARNS() << "Cannot Upload Material, Material missing, " << mFilename << LL_ENDL;
+ decode_successful = false;
+ break;
+ }
+
+ // sets everything, but textures will have inaccurate ids
+ LLTinyGLTFHelper::setFromModel(mat, model_in);
+
+ std::string folder = gDirUtilp->getDirName(filename_lc);
+ tinygltf::Material material_in = model_in.materials[0];
+
+ // get albedo texture
+ LLPointer<LLImageRaw> albedo_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index);
+ // get normal map
+ LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index);
+ // get metallic-roughness texture
+ LLPointer<LLImageRaw> mr_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index);
+ // get emissive texture
+ LLPointer<LLImageRaw> emissive_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.emissiveTexture.index);
+ // get occlusion map if needed
+ LLPointer<LLImageRaw> occlusion_img;
+ if (material_in.occlusionTexture.index != material_in.pbrMetallicRoughness.metallicRoughnessTexture.index)
+ {
+ occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index);
+ }
+
+ // todo: pass it into local bitmaps?
+ LLTinyGLTFHelper::initFetchedTextures(material_in,
+ albedo_img, normal_img, mr_img, emissive_img, occlusion_img,
+ mAlbedoFetched, mNormalFetched, mMRFetched, mEmissiveFetched);
+
+ mat->mAlbedoId = mAlbedoFetched->getID();
+ mat->mNormalId = mNormalFetched->getID();
+ mat->mMetallicRoughnessId = mMRFetched->getID();
+ mat->mEmissiveId = mEmissiveFetched->getID();
+
+ break;
+ }
+
+ default:
+ {
+ // separating this into -several- LL_WARNS() calls because in the extremely unlikely case that this happens
+ // accessing mFilename and any other object properties might very well crash the viewer.
+ // getting here should be impossible, or there's been a pretty serious bug.
+
+ LL_WARNS() << "During a decode attempt, the following local material had no properly assigned extension." << LL_ENDL;
+ LL_WARNS() << "Filename: " << mFilename << LL_ENDL;
+ LL_WARNS() << "Disabling further update attempts for this file." << LL_ENDL;
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+
+ return decode_successful;
+}
+
+void LLLocalGLTFMaterial::replaceIDs(LLUUID old_id, LLUUID new_id)
+{
+ // checking for misuse.
+ if (old_id == new_id)
+ {
+ LL_INFOS() << "An attempt was made to replace a texture with itself. (matching UUIDs)" << "\n"
+ << "Texture UUID: " << old_id.asString() << LL_ENDL;
+ return;
+ }
+
+ // processing updates per channel; makes the process scalable.
+ // the only actual difference is in SetTE* call i.e. SetTETexture, SetTENormal, etc.
+ updateUserPrims(old_id, new_id, LLRender::DIFFUSE_MAP);
+ updateUserPrims(old_id, new_id, LLRender::NORMAL_MAP);
+ updateUserPrims(old_id, new_id, LLRender::SPECULAR_MAP);
+
+ // default safeguard image for layers
+ if (new_id == IMG_DEFAULT)
+ {
+ new_id = IMG_DEFAULT_AVATAR;
+ }
+}
+
+// this function sorts the faces from a getFaceList[getNumFaces] into a list of objects
+// in order to prevent multiple sendTEUpdate calls per object during updateUserPrims
+std::vector<LLViewerObject*> LLLocalGLTFMaterial::prepUpdateObjects(LLUUID old_id, U32 channel)
+{
+ std::vector<LLViewerObject*> obj_list;
+ // todo: find a way to update materials
+ /*
+ LLGLTFMaterial* old_material = gGLTFMaterialList.getMaterial(old_id);
+
+ for(U32 face_iterator = 0; face_iterator < old_texture->getNumFaces(channel); face_iterator++)
+ {
+ // getting an object from a face
+ LLFace* face_to_object = (*old_texture->getFaceList(channel))[face_iterator];
+
+ if(face_to_object)
+ {
+ LLViewerObject* affected_object = face_to_object->getViewerObject();
+
+ if(affected_object)
+ {
+
+ // we have an object, we'll take it's UUID and compare it to
+ // whatever we already have in the returnable object list.
+ // if there is a match - we do not add (to prevent duplicates)
+ LLUUID mainlist_obj_id = affected_object->getID();
+ bool add_object = true;
+
+ // begin looking for duplicates
+ std::vector<LLViewerObject*>::iterator objlist_iter = obj_list.begin();
+ for(; (objlist_iter != obj_list.end()) && add_object; objlist_iter++)
+ {
+ LLViewerObject* obj = *objlist_iter;
+ if (obj->getID() == mainlist_obj_id)
+ {
+ add_object = false; // duplicate found.
+ }
+ }
+ // end looking for duplicates
+
+ if(add_object)
+ {
+ obj_list.push_back(affected_object);
+ }
+
+ }
+
+ }
+
+ } // end of face-iterating for()
+
+ */
+ return obj_list;
+}
+
+void LLLocalGLTFMaterial::updateUserPrims(LLUUID old_id, LLUUID new_id, U32 channel)
+{
+ /*std::vector<LLViewerObject*> objectlist = prepUpdateObjects(old_id, channel);
+ for(std::vector<LLViewerObject*>::iterator object_iterator = objectlist.begin();
+ object_iterator != objectlist.end(); object_iterator++)
+ {
+ LLViewerObject* object = *object_iterator;
+
+ if(object)
+ {
+ bool update_tex = false;
+ bool update_mat = false;
+ S32 num_faces = object->getNumFaces();
+
+ for (U8 face_iter = 0; face_iter < num_faces; face_iter++)
+ {
+ if (object->mDrawable)
+ {
+ LLFace* face = object->mDrawable->getFace(face_iter);
+ if (face && face->getTexture(channel) && face->getTexture(channel)->getID() == old_id)
+ {
+ // these things differ per channel, unless there already is a universal
+ // texture setting function to setTE that takes channel as a param?
+ // p.s.: switch for now, might become if - if an extra test is needed to verify before touching normalmap/specmap
+ switch(channel)
+ {
+ case LLRender::DIFFUSE_MAP:
+ {
+ object->setTETexture(face_iter, new_id);
+ update_tex = true;
+ break;
+ }
+
+ case LLRender::NORMAL_MAP:
+ {
+ object->setTENormalMap(face_iter, new_id);
+ update_mat = true;
+ update_tex = true;
+ break;
+ }
+
+ case LLRender::SPECULAR_MAP:
+ {
+ object->setTESpecularMap(face_iter, new_id);
+ update_mat = true;
+ update_tex = true;
+ break;
+ }
+ }
+ // end switch
+
+ }
+ }
+ }
+
+ if (update_tex)
+ {
+ object->sendTEUpdate();
+ }
+
+ if (update_mat)
+ {
+ object->mDrawable->getVOVolume()->faceMappingChanged();
+ }
+ }
+ }
+ */
+}
+
+/*=======================================*/
+/* LLLocalGLTFMaterialTimer: timer class */
+/*=======================================*/
+LLLocalGLTFMaterialTimer::LLLocalGLTFMaterialTimer() : LLEventTimer(LL_LOCAL_TIMER_HEARTBEAT)
+{
+}
+
+LLLocalGLTFMaterialTimer::~LLLocalGLTFMaterialTimer()
+{
+}
+
+void LLLocalGLTFMaterialTimer::startTimer()
+{
+ mEventTimer.start();
+}
+
+void LLLocalGLTFMaterialTimer::stopTimer()
+{
+ mEventTimer.stop();
+}
+
+bool LLLocalGLTFMaterialTimer::isRunning()
+{
+ return mEventTimer.getStarted();
+}
+
+BOOL LLLocalGLTFMaterialTimer::tick()
+{
+ // todo: do on idle? No point in timer
+ LLLocalGLTFMaterialMgr::getInstance()->doUpdates();
+ return FALSE;
+}
+
+/*=======================================*/
+/* LLLocalGLTFMaterialMgr: manager class */
+/*=======================================*/
+LLLocalGLTFMaterialMgr::LLLocalGLTFMaterialMgr()
+{
+}
+
+LLLocalGLTFMaterialMgr::~LLLocalGLTFMaterialMgr()
+{
+ std::for_each(mMaterialList.begin(), mMaterialList.end(), DeletePointer());
+ mMaterialList.clear();
+}
+
+bool LLLocalGLTFMaterialMgr::addUnit()
+{
+ bool add_successful = false;
+
+ LLFilePicker& picker = LLFilePicker::instance();
+ if (picker.getMultipleOpenFiles(LLFilePicker::FFLOAD_IMAGE))
+ {
+ mTimer.stopTimer();
+
+ std::string filename = picker.getFirstFile();
+ while (!filename.empty())
+ {
+ if (!checkTextureDimensions(filename))
+ {
+ filename = picker.getNextFile();
+ continue;
+ }
+
+ LLLocalGLTFMaterial* unit = new LLLocalGLTFMaterial(filename);
+
+ if (unit->getValid())
+ {
+ mMaterialList.push_back(unit);
+ add_successful = true;
+ }
+ else
+ {
+ LL_WARNS() << "Attempted to add invalid or unreadable image file, attempt cancelled.\n"
+ << "Filename: " << filename << LL_ENDL;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = filename;
+ LLNotificationsUtil::add("LocalBitmapsVerifyFail", notif_args);
+
+ delete unit;
+ unit = NULL;
+ }
+
+ filename = picker.getNextFile();
+ }
+
+ mTimer.startTimer();
+ }
+
+ return add_successful;
+}
+
+bool LLLocalGLTFMaterialMgr::checkTextureDimensions(std::string filename)
+{
+ std::string exten = gDirUtilp->getExtension(filename);
+ U32 codec = LLImageBase::getCodecFromExtension(exten);
+ std::string mImageLoadError;
+ LLImageDimensionsInfo image_info;
+ if (!image_info.load(filename, codec))
+ {
+ return false;
+ }
+
+ S32 max_width = gSavedSettings.getS32("max_texture_dimension_X");
+ S32 max_height = gSavedSettings.getS32("max_texture_dimension_Y");
+
+ if ((image_info.getWidth() > max_width) || (image_info.getHeight() > max_height))
+ {
+ LLStringUtil::format_map_t args;
+ args["WIDTH"] = llformat("%d", max_width);
+ args["HEIGHT"] = llformat("%d", max_height);
+ mImageLoadError = LLTrans::getString("texture_load_dimensions_error", args);
+
+ LLSD notif_args;
+ notif_args["REASON"] = mImageLoadError;
+ LLNotificationsUtil::add("CannotUploadTexture", notif_args);
+
+ return false;
+ }
+
+ return true;
+}
+
+void LLLocalGLTFMaterialMgr::delUnit(LLUUID tracking_id)
+{
+ if (!mMaterialList.empty())
+ {
+ std::vector<LLLocalGLTFMaterial*> to_delete;
+ for (local_list_iter iter = mMaterialList.begin(); iter != mMaterialList.end(); iter++)
+ { /* finding which ones we want deleted and making a separate list */
+ LLLocalGLTFMaterial* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ to_delete.push_back(unit);
+ }
+ }
+
+ for (std::vector<LLLocalGLTFMaterial*>::iterator del_iter = to_delete.begin();
+ del_iter != to_delete.end(); del_iter++)
+ { /* iterating over a temporary list, hence preserving the iterator validity while deleting. */
+ LLLocalGLTFMaterial* unit = *del_iter;
+ mMaterialList.remove(unit);
+ delete unit;
+ unit = NULL;
+ }
+ }
+}
+
+LLUUID LLLocalGLTFMaterialMgr::getWorldID(LLUUID tracking_id)
+{
+ LLUUID world_id = LLUUID::null;
+
+ for (local_list_iter iter = mMaterialList.begin(); iter != mMaterialList.end(); iter++)
+ {
+ LLLocalGLTFMaterial* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ world_id = unit->getWorldID();
+ }
+ }
+
+ return world_id;
+}
+
+bool LLLocalGLTFMaterialMgr::isLocal(const LLUUID world_id)
+{
+ for (local_list_iter iter = mMaterialList.begin(); iter != mMaterialList.end(); iter++)
+ {
+ LLLocalGLTFMaterial* unit = *iter;
+ if (unit->getWorldID() == world_id)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+std::string LLLocalGLTFMaterialMgr::getFilename(LLUUID tracking_id)
+{
+ std::string filename = "";
+
+ for (local_list_iter iter = mMaterialList.begin(); iter != mMaterialList.end(); iter++)
+ {
+ LLLocalGLTFMaterial* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ filename = unit->getFilename();
+ }
+ }
+
+ return filename;
+}
+
+void LLLocalGLTFMaterialMgr::feedScrollList(LLScrollListCtrl* ctrl)
+{
+ if (ctrl)
+ {
+ ctrl->clearRows();
+
+ if (!mMaterialList.empty())
+ {
+ for (local_list_iter iter = mMaterialList.begin();
+ iter != mMaterialList.end(); iter++)
+ {
+ LLSD element;
+ element["columns"][0]["column"] = "unit_name";
+ element["columns"][0]["type"] = "text";
+ element["columns"][0]["value"] = (*iter)->getShortName();
+
+ element["columns"][1]["column"] = "unit_id_HIDDEN";
+ element["columns"][1]["type"] = "text";
+ element["columns"][1]["value"] = (*iter)->getTrackingID();
+
+ ctrl->addElement(element);
+ }
+ }
+ }
+
+}
+
+void LLLocalGLTFMaterialMgr::doUpdates()
+{
+ // preventing theoretical overlap in cases with huge number of loaded images.
+ mTimer.stopTimer();
+ mNeedsRebake = false;
+
+ for (local_list_iter iter = mMaterialList.begin(); iter != mMaterialList.end(); iter++)
+ {
+ (*iter)->updateSelf();
+ }
+
+ doRebake();
+ mTimer.startTimer();
+}
+
+void LLLocalGLTFMaterialMgr::setNeedsRebake()
+{
+ mNeedsRebake = true;
+}
+
+void LLLocalGLTFMaterialMgr::doRebake()
+{ /* separated that from doUpdates to insure a rebake can be called separately during deletion */
+ if (mNeedsRebake)
+ {
+ gAgentAvatarp->forceBakeAllTextures(LL_LOCAL_SLAM_FOR_DEBUG);
+ mNeedsRebake = false;
+ }
+}
+
diff --git a/indra/newview/lllocalrendermaterials.h b/indra/newview/lllocalrendermaterials.h
new file mode 100644
index 0000000000..ea1edbb7b1
--- /dev/null
+++ b/indra/newview/lllocalrendermaterials.h
@@ -0,0 +1,136 @@
+/**
+ * @file lllocalrendermaterials.h
+ * @brief Local GLTF materials header
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LOCALRENDERMATERIALS_H
+#define LL_LOCALRENDERMATERIALS_H
+
+#include "lleventtimer.h"
+#include "llpointer.h"
+
+class LLScrollListCtrl;
+class LLGLTFMaterial;
+class LLViewerObject;
+class LLViewerFetchedTexture;
+
+class LLLocalGLTFMaterial
+{
+public: /* main */
+ LLLocalGLTFMaterial(std::string filename);
+ ~LLLocalGLTFMaterial();
+
+public: /* accessors */
+ std::string getFilename();
+ std::string getShortName();
+ LLUUID getTrackingID();
+ LLUUID getWorldID();
+ bool getValid();
+
+public: /* self update public section */
+ enum EUpdateType
+ {
+ UT_FIRSTUSE,
+ UT_REGUPDATE
+ };
+
+ bool updateSelf(EUpdateType = UT_REGUPDATE);
+
+private: /* self update private section */
+ bool loadMaterial(LLPointer<LLGLTFMaterial> raw);
+ void replaceIDs(LLUUID old_id, LLUUID new_id);
+ std::vector<LLViewerObject*> prepUpdateObjects(LLUUID old_id, U32 channel);
+ void updateUserPrims(LLUUID old_id, LLUUID new_id, U32 channel);
+
+private: /* private enums */
+ enum ELinkStatus
+ {
+ LS_ON,
+ LS_BROKEN,
+ };
+
+ enum EExtension
+ {
+ ET_MATERIAL_GLTF,
+ ET_MATERIAL_GLB,
+ };
+
+private: /* members */
+ std::string mFilename;
+ std::string mShortName;
+ LLUUID mTrackingID;
+ LLUUID mWorldID;
+ bool mValid;
+ LLSD mLastModified;
+ EExtension mExtension;
+ ELinkStatus mLinkStatus;
+ S32 mUpdateRetries;
+
+ // material needs to maintain textures
+ LLPointer<LLViewerFetchedTexture> mAlbedoFetched;
+ LLPointer<LLViewerFetchedTexture> mNormalFetched;
+ LLPointer<LLViewerFetchedTexture> mMRFetched;
+ LLPointer<LLViewerFetchedTexture> mEmissiveFetched;
+};
+
+class LLLocalGLTFMaterialTimer : public LLEventTimer
+{
+public:
+ LLLocalGLTFMaterialTimer();
+ ~LLLocalGLTFMaterialTimer();
+
+public:
+ void startTimer();
+ void stopTimer();
+ bool isRunning();
+ BOOL tick();
+};
+
+class LLLocalGLTFMaterialMgr : public LLSingleton<LLLocalGLTFMaterialMgr>
+{
+ LLSINGLETON(LLLocalGLTFMaterialMgr);
+ ~LLLocalGLTFMaterialMgr();
+public:
+ bool addUnit();
+ void delUnit(LLUUID tracking_id);
+ bool checkTextureDimensions(std::string filename);
+
+ LLUUID getWorldID(LLUUID tracking_id);
+ bool isLocal(LLUUID world_id);
+ std::string getFilename(LLUUID tracking_id);
+
+ void feedScrollList(LLScrollListCtrl* ctrl);
+ void doUpdates();
+ void setNeedsRebake();
+ void doRebake();
+
+private:
+ std::list<LLLocalGLTFMaterial*> mMaterialList;
+ LLLocalGLTFMaterialTimer mTimer;
+ bool mNeedsRebake;
+ typedef std::list<LLLocalGLTFMaterial*>::iterator local_list_iter;
+};
+
+#endif // LL_LOCALRENDERMATERIALS_H
+
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index 7b17fb5fdf..9743976e33 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -55,6 +55,7 @@
#include "llfloaterperms.h"
#include "tinygltf/tiny_gltf.h"
+#include "lltinygltfhelper.h"
#include <strstream>
@@ -1046,38 +1047,6 @@ void LLMaterialFilePicker::notify(const std::vector<std::string>& filenames)
}
}
-const tinygltf::Image* get_image_from_texture_index(const tinygltf::Model& model, S32 texture_index)
-{
- if (texture_index >= 0)
- {
- S32 source_idx = model.textures[texture_index].source;
- if (source_idx >= 0)
- {
- return &(model.images[source_idx]);
- }
- }
-
- return nullptr;
-}
-
-static LLImageRaw* get_texture(const std::string& folder, const tinygltf::Model& model, S32 texture_index, std::string& name)
-{
- const tinygltf::Image* image = get_image_from_texture_index(model, texture_index);
- LLImageRaw* rawImage = nullptr;
-
- if (image != nullptr &&
- image->bits == 8 &&
- !image->image.empty() &&
- image->component <= 4)
- {
- name = image->name;
- rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
- rawImage->verticalFlip();
- }
-
- return rawImage;
-}
-
static void strip_alpha_channel(LLPointer<LLImageRaw>& img)
{
if (img->getComponents() == 4)
@@ -1108,16 +1077,12 @@ static void copy_red_channel(LLPointer<LLImageRaw>& src_img, LLPointer<LLImageRa
}
}
-static void pack_textures(tinygltf::Model& model, tinygltf::Material& material,
+static void pack_textures(
LLPointer<LLImageRaw>& albedo_img,
LLPointer<LLImageRaw>& normal_img,
LLPointer<LLImageRaw>& mr_img,
LLPointer<LLImageRaw>& emissive_img,
LLPointer<LLImageRaw>& occlusion_img,
- LLPointer<LLViewerFetchedTexture>& albedo_tex,
- LLPointer<LLViewerFetchedTexture>& normal_tex,
- LLPointer<LLViewerFetchedTexture>& mr_tex,
- LLPointer<LLViewerFetchedTexture>& emissive_tex,
LLPointer<LLImageJ2C>& albedo_j2c,
LLPointer<LLImageJ2C>& normal_j2c,
LLPointer<LLImageJ2C>& mr_j2c,
@@ -1125,70 +1090,25 @@ static void pack_textures(tinygltf::Model& model, tinygltf::Material& material,
{
if (albedo_img)
{
- albedo_tex = LLViewerTextureManager::getFetchedTexture(albedo_img, FTType::FTT_LOCAL_FILE, true);
albedo_j2c = LLViewerTextureList::convertToUploadFile(albedo_img);
}
if (normal_img)
{
- strip_alpha_channel(normal_img);
- normal_tex = LLViewerTextureManager::getFetchedTexture(normal_img, FTType::FTT_LOCAL_FILE, true);
normal_j2c = LLViewerTextureList::convertToUploadFile(normal_img);
}
if (mr_img)
{
- strip_alpha_channel(mr_img);
-
- if (occlusion_img && material.pbrMetallicRoughness.metallicRoughnessTexture.index != material.occlusionTexture.index)
- {
- // occlusion is a distinct texture from pbrMetallicRoughness
- // pack into mr red channel
- int occlusion_idx = material.occlusionTexture.index;
- int mr_idx = material.pbrMetallicRoughness.metallicRoughnessTexture.index;
- if (occlusion_idx != mr_idx)
- {
- //scale occlusion image to match resolution of mr image
- occlusion_img->scale(mr_img->getWidth(), mr_img->getHeight());
-
- copy_red_channel(occlusion_img, mr_img);
- }
- }
- }
- else if (occlusion_img)
- {
- //no mr but occlusion exists, make a white mr_img and copy occlusion red channel over
- mr_img = new LLImageRaw(occlusion_img->getWidth(), occlusion_img->getHeight(), 3);
- mr_img->clear(255, 255, 255);
- copy_red_channel(occlusion_img, mr_img);
-
- }
-
- if (mr_img)
- {
- mr_tex = LLViewerTextureManager::getFetchedTexture(mr_img, FTType::FTT_LOCAL_FILE, true);
mr_j2c = LLViewerTextureList::convertToUploadFile(mr_img);
}
if (emissive_img)
{
- strip_alpha_channel(emissive_img);
- emissive_tex = LLViewerTextureManager::getFetchedTexture(emissive_img, FTType::FTT_LOCAL_FILE, true);
emissive_j2c = LLViewerTextureList::convertToUploadFile(emissive_img);
}
}
-static LLColor4 get_color(const std::vector<double>& in)
-{
- LLColor4 out;
- for (S32 i = 0; i < llmin((S32) in.size(), 4); ++i)
- {
- out.mV[i] = in[i];
- }
-
- return out;
-}
-
void LLMaterialFilePicker::textureLoadedCallback(BOOL success, LLViewerFetchedTexture* src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata)
{
}
@@ -1240,23 +1160,24 @@ void LLMaterialFilePicker::loadMaterial(const std::string& filename)
model_out.materials.resize(1);
// get albedo texture
- LLPointer<LLImageRaw> albedo_img = get_texture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index, mME->mAlbedoName);
+ LLPointer<LLImageRaw> albedo_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index, mME->mAlbedoName);
// get normal map
- LLPointer<LLImageRaw> normal_img = get_texture(folder, model_in, material_in.normalTexture.index, mME->mNormalName);
+ LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index, mME->mNormalName);
// get metallic-roughness texture
- LLPointer<LLImageRaw> mr_img = get_texture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index, mME->mMetallicRoughnessName);
+ LLPointer<LLImageRaw> mr_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index, mME->mMetallicRoughnessName);
// get emissive texture
- LLPointer<LLImageRaw> emissive_img = get_texture(folder, model_in, material_in.emissiveTexture.index, mME->mEmissiveName);
+ LLPointer<LLImageRaw> emissive_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.emissiveTexture.index, mME->mEmissiveName);
// get occlusion map if needed
LLPointer<LLImageRaw> occlusion_img;
if (material_in.occlusionTexture.index != material_in.pbrMetallicRoughness.metallicRoughnessTexture.index)
{
std::string tmp;
- occlusion_img = get_texture(folder, model_in, material_in.occlusionTexture.index, tmp);
+ occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index, tmp);
}
- pack_textures(model_in, material_in, albedo_img, normal_img, mr_img, emissive_img, occlusion_img,
- mME->mAlbedoFetched, mME->mNormalFetched, mME->mMetallicRoughnessFetched, mME->mEmissiveFetched,
+ LLTinyGLTFHelper::initFetchedTextures(material_in, albedo_img, normal_img, mr_img, emissive_img, occlusion_img,
+ mME->mAlbedoFetched, mME->mNormalFetched, mME->mMetallicRoughnessFetched, mME->mEmissiveFetched);
+ pack_textures(albedo_img, normal_img, mr_img, emissive_img, occlusion_img,
mME->mAlbedoJ2C, mME->mNormalJ2C, mME->mMetallicRoughnessJ2C, mME->mEmissiveJ2C);
LLUUID albedo_id;
@@ -1389,8 +1310,8 @@ bool LLMaterialEditor::setFromGltfModel(tinygltf::Model& model, bool set_texture
setAlphaMode(material_in.alphaMode);
setAlphaCutoff(material_in.alphaCutoff);
- setAlbedoColor(get_color(material_in.pbrMetallicRoughness.baseColorFactor));
- setEmissiveColor(get_color(material_in.emissiveFactor));
+ setAlbedoColor(LLTinyGLTFHelper::getColor(material_in.pbrMetallicRoughness.baseColorFactor));
+ setEmissiveColor(LLTinyGLTFHelper::getColor(material_in.emissiveFactor));
setMetalnessFactor(material_in.pbrMetallicRoughness.metallicFactor);
setRoughnessFactor(material_in.pbrMetallicRoughness.roughnessFactor);
diff --git a/indra/newview/lltinygltfhelper.cpp b/indra/newview/lltinygltfhelper.cpp
new file mode 100644
index 0000000000..935f8e7794
--- /dev/null
+++ b/indra/newview/lltinygltfhelper.cpp
@@ -0,0 +1,245 @@
+/**
+ * @file lltinygltfhelper.cpp
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "lltinygltfhelper.h"
+
+#include "llimage.h"
+#include "llviewertexture.h"
+#include "llviewertexturelist.h"
+
+void strip_alpha_channel(LLPointer<LLImageRaw>& img)
+{
+ if (img->getComponents() == 4)
+ {
+ LLImageRaw* tmp = new LLImageRaw(img->getWidth(), img->getHeight(), 3);
+ tmp->copyUnscaled4onto3(img);
+ img = tmp;
+ }
+}
+
+// copy red channel from src_img to dst_img
+// PRECONDITIONS:
+// dst_img must be 3 component
+// src_img and dst_image must have the same dimensions
+void copy_red_channel(LLPointer<LLImageRaw>& src_img, LLPointer<LLImageRaw>& dst_img)
+{
+ llassert(src_img->getWidth() == dst_img->getWidth() && src_img->getHeight() == dst_img->getHeight());
+ llassert(dst_img->getComponents() == 3);
+
+ U32 pixel_count = dst_img->getWidth() * dst_img->getHeight();
+ U8* src = src_img->getData();
+ U8* dst = dst_img->getData();
+ S8 src_components = src_img->getComponents();
+
+ for (U32 i = 0; i < pixel_count; ++i)
+ {
+ dst[i * 3] = src[i * src_components];
+ }
+}
+
+void LLTinyGLTFHelper::initFetchedTextures(tinygltf::Material& material,
+ LLPointer<LLImageRaw>& albedo_img,
+ LLPointer<LLImageRaw>& normal_img,
+ LLPointer<LLImageRaw>& mr_img,
+ LLPointer<LLImageRaw>& emissive_img,
+ LLPointer<LLImageRaw>& occlusion_img,
+ LLPointer<LLViewerFetchedTexture>& albedo_tex,
+ LLPointer<LLViewerFetchedTexture>& normal_tex,
+ LLPointer<LLViewerFetchedTexture>& mr_tex,
+ LLPointer<LLViewerFetchedTexture>& emissive_tex)
+{
+ if (albedo_img)
+ {
+ albedo_tex = LLViewerTextureManager::getFetchedTexture(albedo_img, FTType::FTT_LOCAL_FILE, true);
+ }
+
+ if (normal_img)
+ {
+ strip_alpha_channel(normal_img);
+ normal_tex = LLViewerTextureManager::getFetchedTexture(normal_img, FTType::FTT_LOCAL_FILE, true);
+ }
+
+ if (mr_img)
+ {
+ strip_alpha_channel(mr_img);
+
+ if (occlusion_img && material.pbrMetallicRoughness.metallicRoughnessTexture.index != material.occlusionTexture.index)
+ {
+ // occlusion is a distinct texture from pbrMetallicRoughness
+ // pack into mr red channel
+ int occlusion_idx = material.occlusionTexture.index;
+ int mr_idx = material.pbrMetallicRoughness.metallicRoughnessTexture.index;
+ if (occlusion_idx != mr_idx)
+ {
+ //scale occlusion image to match resolution of mr image
+ occlusion_img->scale(mr_img->getWidth(), mr_img->getHeight());
+
+ copy_red_channel(occlusion_img, mr_img);
+ }
+ }
+ }
+ else if (occlusion_img)
+ {
+ //no mr but occlusion exists, make a white mr_img and copy occlusion red channel over
+ mr_img = new LLImageRaw(occlusion_img->getWidth(), occlusion_img->getHeight(), 3);
+ mr_img->clear(255, 255, 255);
+ copy_red_channel(occlusion_img, mr_img);
+ }
+
+ if (mr_img)
+ {
+ mr_tex = LLViewerTextureManager::getFetchedTexture(mr_img, FTType::FTT_LOCAL_FILE, true);
+ }
+
+ if (emissive_img)
+ {
+ strip_alpha_channel(emissive_img);
+ emissive_tex = LLViewerTextureManager::getFetchedTexture(emissive_img, FTType::FTT_LOCAL_FILE, true);
+ }
+}
+
+void LLTinyGLTFHelper::setFromModel(LLGLTFMaterial* mat, tinygltf::Model& model)
+{
+ S32 index;
+
+ auto& material_in = model.materials[0];
+
+ // get albedo texture
+ index = material_in.pbrMetallicRoughness.baseColorTexture.index;
+ if (index >= 0)
+ {
+ mat->mAlbedoId.set(model.images[index].uri);
+ }
+ else
+ {
+ mat->mAlbedoId.setNull();
+ }
+
+ // get normal map
+ index = material_in.normalTexture.index;
+ if (index >= 0)
+ {
+ mat->mNormalId.set(model.images[index].uri);
+ }
+ else
+ {
+ mat->mNormalId.setNull();
+ }
+
+ // get metallic-roughness texture
+ index = material_in.pbrMetallicRoughness.metallicRoughnessTexture.index;
+ if (index >= 0)
+ {
+ mat->mMetallicRoughnessId.set(model.images[index].uri);
+ }
+ else
+ {
+ mat->mMetallicRoughnessId.setNull();
+ }
+
+ // get emissive texture
+ index = material_in.emissiveTexture.index;
+ if (index >= 0)
+ {
+ mat->mEmissiveId.set(model.images[index].uri);
+ }
+ else
+ {
+ mat->mEmissiveId.setNull();
+ }
+
+ mat->setAlphaMode(material_in.alphaMode);
+ mat->mAlphaCutoff = llclamp((F32)material_in.alphaCutoff, 0.f, 1.f);
+
+ mat->mAlbedoColor = getColor(material_in.pbrMetallicRoughness.baseColorFactor);
+ mat->mEmissiveColor = getColor(material_in.emissiveFactor);
+
+ mat->mMetallicFactor = llclamp((F32)material_in.pbrMetallicRoughness.metallicFactor, 0.f, 1.f);
+ mat->mRoughnessFactor = llclamp((F32)material_in.pbrMetallicRoughness.roughnessFactor, 0.f, 1.f);
+
+ mat->mDoubleSided = material_in.doubleSided;
+}
+
+LLColor4 LLTinyGLTFHelper::getColor(const std::vector<double>& in)
+{
+ LLColor4 out;
+ for (S32 i = 0; i < llmin((S32)in.size(), 4); ++i)
+ {
+ out.mV[i] = in[i];
+ }
+
+ return out;
+}
+
+const tinygltf::Image * LLTinyGLTFHelper::getImageFromTextureIndex(const tinygltf::Model & model, S32 texture_index)
+{
+ if (texture_index >= 0)
+ {
+ S32 source_idx = model.textures[texture_index].source;
+ if (source_idx >= 0)
+ {
+ return &(model.images[source_idx]);
+ }
+ }
+
+ return nullptr;
+}
+
+LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index, std::string & name)
+{
+ const tinygltf::Image* image = getImageFromTextureIndex(model, texture_index);
+ LLImageRaw* rawImage = nullptr;
+
+ if (image != nullptr &&
+ image->bits == 8 &&
+ !image->image.empty() &&
+ image->component <= 4)
+ {
+ name = image->name;
+ rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
+ rawImage->verticalFlip();
+ }
+
+ return rawImage;
+}
+
+LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index)
+{
+ const tinygltf::Image* image = getImageFromTextureIndex(model, texture_index);
+ LLImageRaw* rawImage = nullptr;
+
+ if (image != nullptr &&
+ image->bits == 8 &&
+ !image->image.empty() &&
+ image->component <= 4)
+ {
+ rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
+ rawImage->verticalFlip();
+ }
+
+ return rawImage;
+}
diff --git a/indra/newview/lltinygltfhelper.h b/indra/newview/lltinygltfhelper.h
new file mode 100644
index 0000000000..a25fdac41d
--- /dev/null
+++ b/indra/newview/lltinygltfhelper.h
@@ -0,0 +1,55 @@
+/**
+ * @file lltinygltfhelper.h
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+
+#pragma once
+
+#include "llgltfmaterial.h"
+#include "llpointer.h"
+#include "tinygltf/tiny_gltf.h"
+
+class LLImageRaw;
+class LLViewerFetchedTexture;
+
+namespace LLTinyGLTFHelper
+{
+ void setFromModel(LLGLTFMaterial* mat, tinygltf::Model& model);
+ LLColor4 getColor(const std::vector<double>& in);
+ const tinygltf::Image* getImageFromTextureIndex(const tinygltf::Model& model, S32 texture_index);
+ LLImageRaw* getTexture(const std::string& folder, const tinygltf::Model& model, S32 texture_index, std::string& name);
+ LLImageRaw* getTexture(const std::string& folder, const tinygltf::Model& model, S32 texture_index);
+
+ void initFetchedTextures(tinygltf::Material& material,
+ LLPointer<LLImageRaw>& albedo_img,
+ LLPointer<LLImageRaw>& normal_img,
+ LLPointer<LLImageRaw>& mr_img,
+ LLPointer<LLImageRaw>& emissive_img,
+ LLPointer<LLImageRaw>& occlusion_img,
+ LLPointer<LLViewerFetchedTexture>& albedo_tex,
+ LLPointer<LLViewerFetchedTexture>& normal_tex,
+ LLPointer<LLViewerFetchedTexture>& mr_tex,
+ LLPointer<LLViewerFetchedTexture>& emissive_tex);
+}
+
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index fead2e52b2..99394e550c 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -1,10 +1,10 @@
/**
- * @file llviewertexturelinumimagest.h
+ * @file llviewertexturelist.h
* @brief Object for managing the list of images within a region
*
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * Copyright (C) 2022, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public