diff options
| -rw-r--r-- | indra/newview/llagentwearables.cpp | 15 | ||||
| -rw-r--r-- | indra/newview/llagentwearablesfetch.cpp | 2 | ||||
| -rw-r--r-- | indra/newview/llinventorybridge.cpp | 6 | ||||
| -rw-r--r-- | indra/newview/llsidepanelappearance.cpp | 6 | ||||
| -rw-r--r-- | indra/newview/llviewermenu.cpp | 98 | ||||
| -rw-r--r-- | indra/newview/llviewerobject.cpp | 25 | ||||
| -rw-r--r-- | indra/newview/llviewerobject.h | 10 | ||||
| -rw-r--r-- | indra/newview/llvoavatar.cpp | 236 | 
8 files changed, 262 insertions, 136 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 337878cf96..25456f7e26 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -388,9 +388,7 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32  									const std::string new_name)  {  	LLWearable* old_wearable = getWearable(type, index); -	if(!old_wearable) return; -	bool name_changed = !new_name.empty() && (new_name != old_wearable->getName()); -	if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion()) +	if (old_wearable && (old_wearable->isDirty() || old_wearable->isOldVersion()))  	{  		LLUUID old_item_id = old_wearable->getItemID();  		LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); @@ -406,10 +404,12 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32  		if (item)  		{  			std::string item_name = item->getName(); -			if (name_changed) +			bool name_changed = false; +			if (!new_name.empty() && (new_name != item->getName()))  			{  				llinfos << "saveWearable changing name from "  << item->getName() << " to " << new_name << llendl;  				item_name = new_name; +				name_changed = true;  			}  			// Update existing inventory item  			LLPointer<LLViewerInventoryItem> template_item = @@ -1756,7 +1756,7 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj  			LLViewerObject *objectp = (*attachment_iter);  			if (objectp)  			{ -				LLUUID object_item_id = objectp->getItemID(); +				LLUUID object_item_id = objectp->getAttachmentItemID();  				if (requested_item_ids.find(object_item_id) != requested_item_ids.end())  				{  					// Object currently worn, was requested. @@ -1885,7 +1885,10 @@ void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_arra  		msg->nextBlockFast(_PREHASH_ObjectData );  		msg->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());  		msg->addUUIDFast(_PREHASH_OwnerID, item->getPermissions().getOwner()); -		msg->addU8Fast(_PREHASH_AttachmentPt, 0 );	// Wear at the previous or default attachment point +		if (gSavedSettings.getBOOL("MultipleAttachments")) +			msg->addU8Fast(_PREHASH_AttachmentPt, 0 | ATTACHMENT_ADD ); +		else +			msg->addU8Fast(_PREHASH_AttachmentPt, 0 );	// Wear at the previous or default attachment point  		pack_permissions_slam(msg, item->getFlags(), item->getPermissions());  		msg->addStringFast(_PREHASH_Name, item->getName());  		msg->addStringFast(_PREHASH_Description, item->getDescription()); diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp index d911d123f4..f6bb1b9bc9 100644 --- a/indra/newview/llagentwearablesfetch.cpp +++ b/indra/newview/llagentwearablesfetch.cpp @@ -215,7 +215,7 @@ void LLInitialWearablesFetch::processWearablesMessage()  				{  					LLViewerObject* attached_object = (*attachment_iter);  					if (!attached_object) continue; -					const LLUUID& item_id = attached_object->getItemID(); +					const LLUUID& item_id = attached_object->getAttachmentItemID();  					if (item_id.isNull()) continue;  					ids.push_back(item_id);  				} diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index ed15f2bd76..cdabbf2ddc 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1270,6 +1270,12 @@ BOOL LLItemBridge::isItemRenameable() const  		{  			return FALSE;  		} + +		if (!item->isFinished()) // EXT-8662 +		{ +			return FALSE; +		} +  		return (item->getPermissions().allowModifyBy(gAgent.getID()));  	}  	return FALSE; diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index adfd457664..83329ebccf 100644 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -473,7 +473,7 @@ void LLSidepanelAppearance::fetchInventory()  			{  				LLViewerObject* attached_object = (*attachment_iter);  				if (!attached_object) continue; -				const LLUUID& item_id = attached_object->getItemID(); +				const LLUUID& item_id = attached_object->getAttachmentItemID();  				if (item_id.isNull()) continue;  				ids.push_back(item_id);  			} @@ -501,8 +501,8 @@ void LLSidepanelAppearance::inventoryFetched()  void LLSidepanelAppearance::setWearablesLoading(bool val)  { -	getChildView("wearables_loading_indicator")->setVisible( val); -	getChildView("edit_outfit_btn")->setVisible( !val); +	childSetVisible("wearables_loading_indicator", val); +	childSetVisible("edit_outfit_btn", !val);  	if (!val)  	{ diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 40bf62acc9..e58f0c9aec 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -1083,8 +1083,6 @@ class LLAdvancedToggleWireframe : public view_listener_t  	bool handleEvent(const LLSD& userdata)  	{  		gUseWireframe = !(gUseWireframe); -		LLPipeline::updateRenderDeferred(); -		gPipeline.resetVertexBuffers();  		return true;  	}  }; @@ -2056,9 +2054,9 @@ class LLAdvancedEnableRenderDeferred: public view_listener_t  };  ///////////////////////////////////// -// Enable Deferred Rendering sub-options +// Enable Global Illumination 	  ///  ///////////////////////////////////// -class LLAdvancedEnableRenderDeferredOptions: public view_listener_t +class LLAdvancedEnableRenderDeferredGI: public view_listener_t  {  	bool handleEvent(const LLSD& userdata)  	{ @@ -5854,7 +5852,6 @@ void handle_buy_land()  class LLObjectAttachToAvatar : public view_listener_t  {  public: -	LLObjectAttachToAvatar(bool replace) : mReplace(replace) {}  	static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }  private: @@ -5868,38 +5865,22 @@ private:  			LLViewerJointAttachment* attachment_point = NULL;  			if (index > 0)  				attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL); -			confirmReplaceAttachment(0, attachment_point); +			confirm_replace_attachment(0, attachment_point);  		}  		return true;  	} -	static void onNearAttachObject(BOOL success, void *user_data); -	void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point); - -	struct CallbackData -	{ -		CallbackData(LLViewerJointAttachment* point, bool replace) : mAttachmentPoint(point), mReplace(replace) {} - -		LLViewerJointAttachment*	mAttachmentPoint; -		bool						mReplace; -	}; -  protected:  	static LLObjectSelectionHandle sObjectSelection; -	bool mReplace;  };  LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection; -// static -void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data) +void near_attach_object(BOOL success, void *user_data)  { -	if (!user_data) return; -	CallbackData* cb_data = static_cast<CallbackData*>(user_data); -  	if (success)  	{ -		const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint; +		const LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;  		U8 attachment_id = 0;  		if (attachment) @@ -5919,15 +5900,12 @@ void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data)  			// interpret 0 as "default location"  			attachment_id = 0;  		} -		LLSelectMgr::getInstance()->sendAttach(attachment_id, cb_data->mReplace); +		LLSelectMgr::getInstance()->sendAttach(attachment_id);  	}		  	LLObjectAttachToAvatar::setObjectSelection(NULL); - -	delete cb_data;  } -// static -void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point) +void confirm_replace_attachment(S32 option, void* user_data)  {  	if (option == 0/*YES*/)  	{ @@ -5952,9 +5930,7 @@ void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointA  			delta = delta * 0.5f;  			walkToSpot -= delta; -			// The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak. -			CallbackData* user_data = new CallbackData(attachment_point, mReplace); -			gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance); +			gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, near_attach_object, user_data, stop_distance);  			gAgentCamera.clearFocusObject();  		}  	} @@ -6074,7 +6050,7 @@ static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data)  				const LLViewerObject* attached_object = (*attachment_iter);  				if (attached_object)  				{ -					LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getItemID()); +					LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());  					if (itemp)  					{  						label += std::string(" (") + itemp->getName() + std::string(")"); @@ -6193,14 +6169,14 @@ class LLAttachmentEnableDrop : public view_listener_t  				{  					// make sure item is in your inventory (it could be a delayed attach message being sent from the sim)  					// so check to see if the item is in the inventory already -					item = gInventory.getItem((*attachment_iter)->getItemID()); +					item = gInventory.getItem((*attachment_iter)->getAttachmentItemID());  					if (!item)  					{  						// Item does not exist, make an observer to enable the pie menu   						// when the item finishes fetching worst case scenario   						// if a fetch is already out there (being sent from a slow sim)  						// we refetch and there are 2 fetches -						LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getItemID());		 +						LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID());		  						worn_item_fetched->startFetch();  						gInventory.addObserver(worn_item_fetched);  					} @@ -6547,7 +6523,7 @@ void handle_dump_attachments(void*)  							!attached_object->mDrawable->isRenderType(0));  			LLVector3 pos;  			if (visible) pos = attached_object->mDrawable->getPosition(); -			llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getItemID() +			llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID()  					<< (attached_object ? " present " : " absent ")  					<< (visible ? "visible " : "invisible ")  					<<  " at " << pos @@ -6558,7 +6534,7 @@ void handle_dump_attachments(void*)  } -// these are used in the gl menus to set control values, generically. +// these are used in the gl menus to set control values.  class LLToggleControl : public view_listener_t  {  	bool handleEvent(const LLSD& userdata) @@ -6577,44 +6553,8 @@ class LLCheckControl : public view_listener_t  		std::string callback_data = userdata.asString();  		bool new_value = gSavedSettings.getBOOL(callback_data);  		return new_value; -	} -}; - -// not so generic - -class LLAdvancedCheckRenderShadowOption: public view_listener_t -{ -	bool handleEvent(const LLSD& userdata) -	{ -		std::string control_name = userdata.asString(); -		S32 current_shadow_level = gSavedSettings.getS32(control_name); -		if (current_shadow_level == 0) // is off -		{ -			return false; -		} -		else // is on -		{ -			return true; -		} -	} -}; +} -class LLAdvancedClickRenderShadowOption: public view_listener_t -{ -	bool handleEvent(const LLSD& userdata) -	{ -		std::string control_name = userdata.asString(); -		S32 current_shadow_level = gSavedSettings.getS32(control_name); -		if (current_shadow_level == 0) // upgrade to level 2 -		{ -			gSavedSettings.setS32(control_name, 2); -		} -		else // downgrade to level 0 -		{ -			gSavedSettings.setS32(control_name, 0); -		} -		return true; -	}  };  void menu_toggle_attached_lights(void* user_data) @@ -7939,7 +7879,7 @@ void initialize_menus()  	// Help menu  	// most items use the ShowFloater method -	// Advanced menu +	// Advance menu  	view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole");  	view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole");  	view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole"); @@ -7966,13 +7906,12 @@ void initialize_menus()  	view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");  	view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");  	view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe"); -	// Develop > Render  	view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas");  	view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas");  	view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");  	view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");  	view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred"); -	view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions"); +	view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredGI(), "Advanced.EnableRenderDeferredGI");  	view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");  	view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");  	view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame"); @@ -7981,8 +7920,6 @@ void initialize_menus()  	view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest");  	view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest");  	view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles"); -	view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption"); -	view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption");  	#ifdef TOGGLE_HACKED_GODLIKE_VIEWER @@ -8139,8 +8076,7 @@ void initialize_menus()  	commit.add("Object.Touch", boost::bind(&handle_object_touch));  	commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));  	commit.add("Object.Delete", boost::bind(&handle_object_delete)); -	view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar"); -	view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar"); +	view_listener_t::addMenu(new LLObjectAttachToAvatar(), "Object.AttachToAvatar");  	view_listener_t::addMenu(new LLObjectReturn(), "Object.Return");  	view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");  	view_listener_t::addMenu(new LLObjectMute(), "Object.Mute"); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 15bdf126c5..d3e6f01bc8 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -5233,3 +5233,28 @@ void LLViewerObject::resetChildrenPosition(const LLVector3& offset, BOOL simplif  	return ;  } +const LLUUID &LLViewerObject::getAttachmentItemID() const +{ +	return mAttachmentItemID; +} + +void LLViewerObject::setAttachmentItemID(const LLUUID &id) +{ +	mAttachmentItemID = id; +} + +const LLUUID &LLViewerObject::extractAttachmentItemID() +{ +	LLUUID item_id = LLUUID::null; +	LLNameValue* item_id_nv = getNVPair("AttachItemID"); +	if( item_id_nv ) +	{ +		const char* s = item_id_nv->getString(); +		if( s ) +		{ +			item_id.set(s); +		} +	} +	setAttachmentItemID(item_id); +	return getAttachmentItemID(); +} diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index be83fb7ef8..33fda9fa2d 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -678,11 +678,15 @@ protected:  private:	  	static S32 sNumObjects; +	//-------------------------------------------------------------------- +	// For objects that are attachments +	//--------------------------------------------------------------------  public: -	const LLUUID &getItemID() const { return mAttachmentItemID; } -	void setItemID(const LLUUID &id) { mAttachmentItemID = id; } +	const LLUUID &getAttachmentItemID() const; +	void setAttachmentItemID(const LLUUID &id); +	const LLUUID &extractAttachmentItemID(); // find&set the inventory item ID of the attached object  private: -	LLUUID mAttachmentItemID; // ItemID when item is in user inventory. +	LLUUID mAttachmentItemID; // ItemID of the associated object is in user inventory.  };  /////////////////// diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 6392aad248..4e00355bbe 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -702,8 +702,10 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,  		mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i);  	} -	mDirtyMesh = 2;	// Dirty geometry, need to regenerate. +	mDirtyMesh = TRUE;	// Dirty geometry, need to regenerate.  	mMeshTexturesDirty = FALSE; +	mShadow0Facep = NULL; +	mShadow1Facep = NULL;  	mHeadp = NULL;  	mIsBuilt = FALSE; @@ -739,6 +741,12 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,  	mRippleTimeLast = 0.f; +	mShadowImagep = LLViewerTextureManager::getFetchedTextureFromFile("foot_shadow.j2c"); +	 +	// GL NOT ACTIVE HERE +	//gGL.getTexUnit(0)->bind(mShadowImagep.get()); +	//mShadowImagep->setAddressMode(LLTexUnit::TAM_CLAMP); +	  	mInAir = FALSE;  	mStepOnLand = TRUE; @@ -1967,7 +1975,7 @@ void LLVOAvatar::updateMeshData()  			}  			if(num_vertices < 1)//skip empty meshes  			{ -				continue ; +				break ;  			}  			if(last_v_num > 0)//put the last inserted part into next vertex buffer.  			{ @@ -1989,8 +1997,6 @@ void LLVOAvatar::updateMeshData()  			// resize immediately  			facep->setSize(num_vertices, num_indices); -			bool terse_update = false; -  			if(facep->mVertexBuffer.isNull())  			{  				facep->mVertexBuffer = new LLVertexBufferAvatar(); @@ -1998,16 +2004,8 @@ void LLVOAvatar::updateMeshData()  			}  			else  			{ -				if (facep->mVertexBuffer->getRequestedIndices() == num_indices && -					facep->mVertexBuffer->getRequestedVerts() == num_vertices) -				{ -					terse_update = true; -				} -				else -				{  				facep->mVertexBuffer->resizeBuffer(num_vertices, num_indices) ;  			} -			}  			facep->setGeomIndex(0);  			facep->setIndicesIndex(0); @@ -2021,7 +2019,7 @@ void LLVOAvatar::updateMeshData()  			for(S32 k = j ; k < part_index ; k++)  			{ -				mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update); +				mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR);  			}  			stop_glerror(); @@ -2431,6 +2429,12 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)  	LLJoint::sNumUpdates = 0;  	LLJoint::sNumTouches = 0; +	// *NOTE: this is necessary for the floating name text above your head. +	if (mDrawable.notNull()) +	{ +		gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_SHADOW, TRUE); +	} +  	BOOL visible = isVisible() || mNeedsAnimUpdate;  	// update attachments positions @@ -3783,20 +3787,13 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)  		return num_indices;  	} -	LLFace* face = mDrawable->getFace(0); - -	bool needs_rebuild = !face || face->mVertexBuffer.isNull() || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY); - -	if (needs_rebuild || mDirtyMesh) +	if (mDirtyMesh || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY))  	{	//LOD changed or new mesh created, allocate new vertex buffer if needed -		if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4) -		{  		updateMeshData(); -			mDirtyMesh = 0; +		mDirtyMesh = FALSE;  		mNeedsSkin = TRUE;  		mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);  	} -	}  	if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0)  	{ @@ -4043,6 +4040,54 @@ U32 LLVOAvatar::renderRigid()  	return num_indices;  } +U32 LLVOAvatar::renderFootShadows() +{ +	U32 num_indices = 0; + +	if (!mIsBuilt) +	{ +		return 0; +	} + +	if (isSelf() && (!gAgent.needsRenderAvatar() || !gAgent.needsRenderHead())) +	{ +		return 0; +	} +	 +	if (!mIsBuilt) +	{ +		return 0; +	} +	 +	// Don't render foot shadows if your lower body is completely invisible. +	// (non-humanoid avatars rule!) +	if (!isTextureVisible(TEX_LOWER_BAKED)) +	{ +		return 0; +	} + +	// Update the shadow, tractor, and text label geometry. +	if (mDrawable->isState(LLDrawable::REBUILD_SHADOW) && !isImpostor()) +	{ +		updateShadowFaces(); +		mDrawable->clearState(LLDrawable::REBUILD_SHADOW); +	} + +	U32 foot_mask = LLVertexBuffer::MAP_VERTEX | +					LLVertexBuffer::MAP_TEXCOORD0; + +	LLGLDepthTest test(GL_TRUE, GL_FALSE); +	//render foot shadows +	LLGLEnable blend(GL_BLEND); +	gGL.getTexUnit(0)->bind(mShadowImagep, TRUE); +	glColor4fv(mShadow0Facep->getRenderColor().mV); +	mShadow0Facep->renderIndexed(foot_mask); +	glColor4fv(mShadow1Facep->getRenderColor().mV); +	mShadow1Facep->renderIndexed(foot_mask); +	 +	return num_indices; +} +  U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)  {  	if (!mImpostor.isComplete()) @@ -4168,6 +4213,11 @@ void LLVOAvatar::updateTextures()  	{  		setDebugText(llformat("%4.0f:%4.0f", fsqrtf(mMinPixelArea),fsqrtf(mMaxPixelArea)));  	}	 +	 +	if( render_avatar ) +	{ +		mShadowImagep->addTextureStats(mPixelArea); +	}  } @@ -5434,7 +5484,7 @@ BOOL LLVOAvatar::updateJointLODs()   		if (res)  		{  			sNumLODChangesThisFrame++; -			dirtyMesh(2); +			dirtyMesh();  			return TRUE;  		}  	} @@ -5458,9 +5508,18 @@ LLDrawable *LLVOAvatar::createDrawable(LLPipeline *pipeline)  	mDrawable->addFace(poolp, NULL);  	mDrawable->setRenderType(LLPipeline::RENDER_TYPE_AVATAR); +	LLFace *facep; + +	// Add faces for the foot shadows +	facep = mDrawable->addFace((LLFacePool*) NULL, mShadowImagep); +	mShadow0Facep = facep; + +	facep = mDrawable->addFace((LLFacePool*) NULL, mShadowImagep); +	mShadow1Facep = facep; +  	mNumInitFaces = mDrawable->getNumFaces() ; -	dirtyMesh(2); +	dirtyMesh();  	return mDrawable;  } @@ -5500,6 +5559,107 @@ BOOL LLVOAvatar::updateGeometry(LLDrawable *drawable)  }  //----------------------------------------------------------------------------- +// updateShadowFaces() +//----------------------------------------------------------------------------- +void LLVOAvatar::updateShadowFaces() +{ +	LLFace *face0p = mShadow0Facep; +	LLFace *face1p = mShadow1Facep; + +	// +	// render avatar shadows +	// +	if (mInAir || mUpdatePeriod >= IMPOSTOR_PERIOD) +	{ +		face0p->setSize(0, 0); +		face1p->setSize(0, 0); +		return; +	} + +	LLSprite sprite(mShadowImagep.notNull() ? mShadowImagep->getID() : LLUUID::null); +	sprite.setFollow(FALSE); +	const F32 cos_angle = gSky.getSunDirection().mV[2]; +	F32 cos_elev = sqrt(1 - cos_angle * cos_angle); +	if (cos_angle < 0) cos_elev = -cos_elev; +	sprite.setSize(0.4f + cos_elev * 0.8f, 0.3f); +	LLVector3 sun_vec = gSky.mVOSkyp ? gSky.mVOSkyp->getToSun() : LLVector3(0.f, 0.f, 0.f); + +	if (mShadowImagep->hasGLTexture()) +	{ +		LLVector3 normal; +		LLVector3d shadow_pos; +		LLVector3 shadow_pos_agent; +		F32 foot_height; + +		if (mFootLeftp) +		{ +			LLVector3 joint_world_pos = mFootLeftp->getWorldPosition(); +			// this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now +			// but we make an explicit ray trace call in expectation of future improvements +			resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos),  +									 gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal); +			shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos); +			foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ]; + +			// Pull sprite in direction of surface normal +			shadow_pos_agent += normal * SHADOW_OFFSET_AMT; + +			// Render sprite +			sprite.setNormal(normal); +			if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) +			{ +				sprite.setColor(0.f, 0.f, 0.f, 0.f); +			} +			else +			{ +				sprite.setColor(0.f, 0.f, 0.f, clamp_rescale(foot_height, MIN_SHADOW_HEIGHT, MAX_SHADOW_HEIGHT, 0.5f, 0.f)); +			} +			sprite.setPosition(shadow_pos_agent); + +			LLVector3 foot_to_knee = mKneeLeftp->getWorldPosition() - joint_world_pos; +			//foot_to_knee.normalize(); +			foot_to_knee -= projected_vec(foot_to_knee, sun_vec); +			sprite.setYaw(azimuth(sun_vec - foot_to_knee)); +		 +			sprite.updateFace(*face0p); +		} + +		if (mFootRightp) +		{ +			LLVector3 joint_world_pos = mFootRightp->getWorldPosition(); +			// this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now +			// but we make an explicit ray trace call in expectation of future improvements +			resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos),  +									 gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal); +			shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos); +			foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ]; + +			// Pull sprite in direction of surface normal +			shadow_pos_agent += normal * SHADOW_OFFSET_AMT; + +			// Render sprite +			sprite.setNormal(normal); +			if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) +			{ +				sprite.setColor(0.f, 0.f, 0.f, 0.f); +			} +			else +			{ +				sprite.setColor(0.f, 0.f, 0.f, clamp_rescale(foot_height, MIN_SHADOW_HEIGHT, MAX_SHADOW_HEIGHT, 0.5f, 0.f)); +			} +			sprite.setPosition(shadow_pos_agent); + +			LLVector3 foot_to_knee = mKneeRightp->getWorldPosition() - joint_world_pos; +			//foot_to_knee.normalize(); +			foot_to_knee -= projected_vec(foot_to_knee, sun_vec); +			sprite.setYaw(azimuth(sun_vec - foot_to_knee)); +	 +			sprite.updateFace(*face1p); +		} +	} +} + +//-----------------------------------------------------------------------------  // updateSexDependentLayerSets()  //-----------------------------------------------------------------------------  void LLVOAvatar::updateSexDependentLayerSets( BOOL upload_bake ) @@ -5514,12 +5674,9 @@ void LLVOAvatar::updateSexDependentLayerSets( BOOL upload_bake )  //-----------------------------------------------------------------------------  void LLVOAvatar::dirtyMesh()  { -	dirtyMesh(1); -} -void LLVOAvatar::dirtyMesh(S32 priority) -{ -	mDirtyMesh = llmax(mDirtyMesh, priority); +	mDirtyMesh = TRUE;  } +  //-----------------------------------------------------------------------------  // hideSkirt()  //----------------------------------------------------------------------------- @@ -5553,6 +5710,7 @@ BOOL LLVOAvatar::setParent(LLViewerObject* parent)  void LLVOAvatar::addChild(LLViewerObject *childp)  { +	childp->extractAttachmentItemID(); // find the inventory item this object is associated with.  	LLViewerObject::addChild(childp);  	if (childp->mDrawable)  	{ @@ -5642,15 +5800,6 @@ BOOL LLVOAvatar::canAttachMoreObjects() const  }  //----------------------------------------------------------------------------- -// canAttachMoreObjects() -// Returns true if we can attach <n> more objects. -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::canAttachMoreObjects(U32 n) const -{ -	return (getNumAttachments() + n) <= MAX_AGENT_ATTACHMENTS; -} - -//-----------------------------------------------------------------------------  // lazyAttach()  //-----------------------------------------------------------------------------  void LLVOAvatar::lazyAttach() @@ -7793,15 +7942,18 @@ BOOL LLVOAvatar::updateLOD()  	BOOL res = updateJointLODs();  	LLFace* facep = mDrawable->getFace(0); -	if (facep->mVertexBuffer.isNull()) +	if (facep->mVertexBuffer.isNull() || +		(LLVertexBuffer::sEnableVBOs && +		((facep->mVertexBuffer->getUsage() == GL_STATIC_DRAW ? TRUE : FALSE) != +		 (facep->getPool()->getVertexShaderLevel() > 0 ? TRUE : FALSE))))  	{ -		dirtyMesh(2); +		mDirtyMesh = TRUE;  	} -	if (mDirtyMesh >= 2 || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY)) +	if (mDirtyMesh || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY))  	{	//LOD changed or new mesh created, allocate new vertex buffer if needed  		updateMeshData(); -		mDirtyMesh = 0; +		mDirtyMesh = FALSE;  		mNeedsSkin = TRUE;  		mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);  	}  | 
