diff options
-rw-r--r-- | indra/llprimitive/llmodel.cpp | 6 | ||||
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 7 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 93 |
4 files changed, 15 insertions, 98 deletions
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index b3d5c7b072..e0cfa07614 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -2093,7 +2093,7 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) if (decomp.has("BoundingVerts")) { - const LLSD::Binary& position = decomp["BundingVerts"].asBinary(); + const LLSD::Binary& position = decomp["BoundingVerts"].asBinary(); U16* p = (U16*) &position[0]; @@ -2129,7 +2129,7 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) { //empty base hull mesh to indicate decomposition has been loaded //but contains no base hull - mBaseHullMesh.clear();; + mBaseHullMesh.clear(); } } @@ -2252,6 +2252,8 @@ LLSD LLModel::Decomposition::asLLSD() const ret["Positions"] = p; } + llassert(!mBaseHull.empty()); + if (!mBaseHull.empty()) { LLSD::Binary p(mBaseHull.size()*3*2); diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index e773a639b0..b6463309e1 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -75,6 +75,9 @@ LLRenderTarget::~LLRenderTarget() void LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { stop_glerror(); + + release(); + mResX = resx; mResY = resy; @@ -96,8 +99,6 @@ void LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo mSamples = 0; } - release(); - if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject) { if (depth) @@ -337,6 +338,8 @@ void LLRenderTarget::release() LLImageGL::deleteTextures(mTex.size(), &mTex[0], true); mTex.clear(); } + + mResX = mResY = 0; sBoundTarget = NULL; } diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index d96fa087b1..a5b91729e8 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2969,13 +2969,6 @@ void render_hull(LLModel::PhysicsMesh& mesh, const LLColor4& color, const LLColo void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) { - if (volume->isSelected()) - { - LLVector3 construct_me(5,5,5); - construct_me.normalize(); - } - - U8 physics_type = volume->getPhysicsShapeType(); if (physics_type == LLViewerObject::PHYSICS_SHAPE_NONE || volume->isFlexible()) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index f2294335ed..ba948bf139 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -773,31 +773,7 @@ void LLPipeline::updateRenderDeferred() //static void LLPipeline::refreshRenderDeferred() { - static BOOL physics_shapes_is_on = FALSE ; - static BOOL render_glow_copy = FALSE ; - - if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES)) - { - if(!physics_shapes_is_on) - { - physics_shapes_is_on = TRUE ; - render_glow_copy = sRenderGlow ; - } - - //turn the deferred rendering and glow off when draw physics shapes. - sRenderDeferred = FALSE ; - sRenderGlow = FALSE ; - } - else - { - if(physics_shapes_is_on) - { - physics_shapes_is_on = FALSE ; - sRenderGlow = render_glow_copy ; - } - - updateRenderDeferred() ; - } + updateRenderDeferred(); } void LLPipeline::releaseGLBuffers() @@ -6106,7 +6082,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM); if (!(gPipeline.canUseVertexShaders() && - sRenderGlow)) + sRenderGlow) || + (!sRenderDeferred && hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES))) { return; } @@ -6152,67 +6129,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.setColorMask(true, true); glClearColor(0,0,0,0); - - /*if (for_snapshot) - { - gGL.getTexUnit(0)->bind(&mGlow[1]); - { - //LLGLEnable stencil(GL_STENCIL_TEST); - //glStencilFunc(GL_NOTEQUAL, 255, 0xFFFFFFFF); - //glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); - //LLGLDisable blend(GL_BLEND); - - // If the snapshot is constructed from tiles, calculate which - // tile we're in. - - //from LLViewerCamera::setPerpsective - if (zoom_factor > 1.f) - { - int pos_y = subfield / llceil(zoom_factor); - int pos_x = subfield - (pos_y*llceil(zoom_factor)); - F32 size = 1.f/zoom_factor; - - tc1.set(pos_x*size, pos_y*size); - tc2 = tc1 + LLVector2(size,size); - } - else - { - tc2.set(1,1); - } - - LLGLEnable blend(GL_BLEND); - gGL.setSceneBlendType(LLRender::BT_ADD); - - - gGL.begin(LLRender::TRIANGLE_STRIP); - gGL.color4f(1,1,1,1); - gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); - gGL.vertex2f(-1,-1); - - gGL.texCoord2f(tc1.mV[0], tc2.mV[1]); - gGL.vertex2f(-1,1); - - gGL.texCoord2f(tc2.mV[0], tc1.mV[1]); - gGL.vertex2f(1,-1); - - gGL.texCoord2f(tc2.mV[0], tc2.mV[1]); - gGL.vertex2f(1,1); - - gGL.end(); - - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - } - - gGL.flush(); - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - - return; - }*/ - + { { LLFastTimer ftm(FTM_RENDER_BLOOM_FBO); @@ -6568,6 +6485,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES)) { + gGL.setColorMask(true, false); + LLVector2 tc1(0,0); LLVector2 tc2((F32) gViewerWindow->getWorldViewWidthRaw()*2, (F32) gViewerWindow->getWorldViewHeightRaw()*2); |