diff options
| -rw-r--r-- | indra/newview/llviewertexture.cpp | 3 | ||||
| -rw-r--r-- | indra/newview/llviewertexturelist.cpp | 8 | 
2 files changed, 7 insertions, 4 deletions
| diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index ec6f2c848f..56bba51692 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -2124,9 +2124,6 @@ bool LLViewerFetchedTexture::updateFetch()  		}  	} -	llassert(mRawImage.notNull() || !mIsRawImageValid); -	llassert(mRawImage.notNull() || !mNeedsCreateTexture); -	  	return mIsFetching ? true : false;  } diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index f898fb7142..9a6d40ab0a 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -899,6 +899,13 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag                  {                      F32 vsize = face->getPixelArea(); +                    // scale desired texture resolution higher or lower depending on texture scale +                    const LLTextureEntry* te = face->getTextureEntry(); +                    F32 min_scale = te ? llmin(fabsf(te->getScaleS()), fabsf(te->getScaleT())) : 1.f; +                    min_scale = llmax(min_scale*min_scale, 0.1f); + +                    vsize /= min_scale; +  #if LL_DARWIN                      vsize /= 1.f + LLViewerTexture::sDesiredDiscardBias*(1.f+face->getDrawable()->mDistanceWRTCamera*bias_distance_scale);  #else @@ -916,7 +923,6 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag                      // if a GLTF material is present, ignore that face                      // as far as this texture stats go, but update the GLTF material                       // stats -                    const LLTextureEntry* te = face->getTextureEntry();                      LLFetchedGLTFMaterial* mat = te ? (LLFetchedGLTFMaterial*)te->getGLTFRenderMaterial() : nullptr;                      llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(te->getGLTFRenderMaterial()) != nullptr);                      if (mat) | 
