diff options
64 files changed, 1113 insertions, 662 deletions
@@ -248,31 +248,33 @@ bb9932a7a5fd00edf52d95f354e3b37ae6a942db DRTVWR-156 6414ecdabc5d89515b08d1f872cf923ed3a5523a DRTVWR-148 2a3965b3ad202df7ea25d2be689291bb14a1280e DRTVWR-155 24a7281bef42bd4430ceb25db8b195449c2c7de3 DRTVWR-153 +a716684aa7c07c440b1de5815b8a1f3dd3fd8bfb DRTVWR-159 +9a78ac13f047056f788c4734dd91aebfe30970e3 DRTVWR-157 5910f8063a7e1ddddf504c2f35ca831cc5e8f469 DRTVWR-160 f0a174c2adb4bc39b16722a61d7eeb4f2a1d4843 3.3.3-beta1 f0a174c2adb4bc39b16722a61d7eeb4f2a1d4843 DRTVWR-144 -2d6c0634b11e6f3df11002b8510a72a0433da00a DRTVWR-164 +089e5c84b2dece68f2b016c842ef9b5de4786842 DRTVWR-161 600f3b3920d94de805ac6dc8bb6def9c069dd360 DRTVWR-162 +c08e2ac17a99973b2a94477659220b99b8847ae2 DRTVWR-163 +2d6c0634b11e6f3df11002b8510a72a0433da00a DRTVWR-164 80b5e5e9775966d3839331ffa7a16a60f9d7c930 DRTVWR-165 fdcc08a4f20ae9bb060f4693c8980d216534efdf 3.3.3-beta2 af5f3e43e6e4424b1da19d9e16f6b853a7b822ed DRTVWR-169 4b3c68199a86cabaa5d9466d7b0f7e141e901d7a 3.3.3-beta3 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5c08e1d8edd871807153603b690e3ee9dbb548aa DRTVWR-183 6c75f220b103db1420919c8b635fe53e2177f318 3.3.4-beta4 @@ -283,24 +285,32 @@ ab2ffc547c8a8950ff187c4f6c95e5334fab597b 3.3.4-beta5 7c9102fb998885621919f2474a002c35b583539b 3.3.4-release2 8c9085066c78ed5f6c9379dc054c82a6fcdb1851 DRTVWR-207 351eea5f9dc192fc5ddea3b02958de97677a0a12 3.3.4-release3 -005dfe5c4c377207d065fb27858d2eb0b53b143a DRTVWR-167 -888768f162d2c0a8de1dcc5fb9a08bd8bd120a6b DRTVWR-175 a8b3eca451a9eaab59987efb0ab1c4217e3f2dcc DRTVWR-182 1f27cdfdc54246484f8afbbe42ce48e954175cbd 3.4.0-beta1 -9ee9387789701d597130f879d9011a4958753862 DRTVWR-189 +81f6b745ef27f5915fd07f988fdec9944f2bb73e DRTVWR-186 47f0d08ba7ade0a3905074009067c6d3df7e16ae DRTVWR-190 +cc953f00956be52cc64c30637bbeec310eea603f DRTVWR-181 +c04e68e1b0034fd0a20815ae24c77e5f8428e822 DRTVWR-188 +9ee9387789701d597130f879d9011a4958753862 DRTVWR-189 421126293dcbde918e0da027ca0ab9deb5b4fbf2 DRTVWR-192 +4b2c52aecb7a75de31dbb12d9f5b9a251d8707be DRTVWR-191 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DRTVWR-213 62b07aa81b1957897c3846292bb9412977b0af6c 3.3.4-beta6 @@ -309,6 +319,7 @@ ceed0b65a69f1eac20d523e0203320a32f9a3f3c DRTVWR-215 97977c67245f52db20eb15f1918cc0f24778cabc 3.4.0-release 5adb2b8f96c3cac88ad7c7d996d707f1b29df336 3.4.1-beta1 b3f74858a1c8720c82d0978f3877a3fc8ba459ec 3.4.1-beta1a +b61afe175b829c149d369524a4e974dfda99facf DRTVWR-219 2b779f233ee6f38c89cb921650c773a96e63da92 DRTVWR-220 0b9d95f4bfb6867cbf56eaec51633b0da2f1262d DRTVWR-221 e6e553761829dc0270eaaa712b7cb0622535b076 3.4.1-beta3 @@ -333,36 +344,31 @@ baf97f06ae17223614c5e31aa42e71d87cff07fe DRTVWR-236 b2f21e3442542283a80e7eaebae9f833e5a927b6 DRTVWR-237 3f9be82de642d468c5fc272cb9d96b46b5498402 3.4.1-beta12 e59ffd3fe0838ae6b09b242a6e9df71761b88f41 3.4.1-release -81f6b745ef27f5915fd07f988fdec9944f2bb73e DRTVWR-186 -cc953f00956be52cc64c30637bbeec310eea603f DRTVWR-181 -c04e68e1b0034fd0a20815ae24c77e5f8428e822 DRTVWR-188 -4b2c52aecb7a75de31dbb12d9f5b9a251d8707be DRTVWR-191 -78ca0bbf43a92e8914d4cfa87d69a6717ef7d4cf DRTVWR-194 -248f4acd92a706c79e842bc83d80baa7369c0c2e DRTVWR-203 -de3be913f68813a9bac7d1c671fef96d1159bcd6 DRTVWR-202 -34dbbe2b00afe90352d3acf8290eb10ab90d1c8b oz-build-test-tag -6ee71714935ffcd159db3d4f5800c1929aac54e1 DRTVWR-205 -7b22c612fc756e0ea63b10b163e81d107f85dbf8 DRTVWR-206 -b61afe175b829c149d369524a4e974dfda99facf DRTVWR-219 32896d5e920ca9a29256ff3b747c2e99752aa5ae DRTVWR-217 704bbae7b182a1f2811a47a054e680522966f54a 3.4.2-beta1 +d799593b53ed733862e9a13871e318e886469377 DRTVWR-208 +e497dcde7a3653e384eb223a8a460030e89c294c DRTVWR-223 288539fc0408ed4b69a99665de33bbbc2c3c08fe DRTVWR-216 e664473c16df1d82ffaff382e7b3e023da202d52 3.4.2-beta2 +93ab02d83f51e30a3cabad98aff89601befd9413 DRTVWR-240 0891d7a773a31397dcad48be3fa66531d567a821 DRTVWR-242 710785535362b3cb801b6a3dc4703be3373bd0cd 3.4.2-beta3 -e9a5886052433d5db9e504ffaca10890f9932979 DRTVWR-243 -73b84b9864dc650fe7c8fc9f52361450f0849004 3.4.2-beta4 -16310aabccf315870f7cc9bf966926c0ad6954fa 3.4.2-release -d799593b53ed733862e9a13871e318e886469377 DRTVWR-208 -e497dcde7a3653e384eb223a8a460030e89c294c DRTVWR-223 -93ab02d83f51e30a3cabad98aff89601befd9413 DRTVWR-240 2aa72e3372a83dece4df9cf72fb1e7c34f90b5e3 DRTVWR-209 f7bedce18ad52283e6072814db23318907261487 DRTVWR-238 7b64c96fbcadf360bd2feaae19d330166b70877c DRTVWR-210 +e9a5886052433d5db9e504ffaca10890f9932979 DRTVWR-243 +73b84b9864dc650fe7c8fc9f52361450f0849004 3.4.2-beta4 +16310aabccf315870f7cc9bf966926c0ad6954fa 3.4.2-release 5e4e4128b256525bafc07a62e35ae8527aaa9c9d DRTVWR-241 f1d3b3fcab28ed9ea532bf50db0ba96f5c8cc8e9 DRTVWR-232 4918b150e75df6b516fb6c2616d32043fa6b4cac DRTVWR-245 94ab2b49458ab372a95d2d6949fdf574f413068d 3.4.3-beta1 +4c3460cb1fb7c6da9965e09c734d282a8e9c81f0 DRTVWR-229 +f4481df42f9a4a92bf475a80f0c51d1a4bbdfd59 DRTVWR-246 +39c5204b6e800983a41ccac8ad6dc993120197c6 DRTVWR-247 +7c7d57d393e8ae7b61623279de06eb4a62ccae6a DRTVWR-249 +f72b50ef168c159d6e79e97aa2bcafaf8577ab99 DRTVWR-230 +b418be80903520c492e1173f3afbc4021cad5d07 DRTVWR-255 965b9a35e260c0f53be1a25f0db7abc8a67eaf47 DRTVWR-252 bb10adc4f76cf0067fca7075146f00cdc0740e9d DRTVWR-251 ab0aa2f6ba22b52fed30a2337197f589156edc75 DRTVWR-253 @@ -371,31 +377,25 @@ ab0aa2f6ba22b52fed30a2337197f589156edc75 DRTVWR-253 44e764a6ac9e672a4f3bce821a4b6a218590c374 DRTVWR-258 c23d734065ed593b2413385aecd8366d8e0ee96b DRTVWR-257 452ce96d4046dc05a3ecaecc203e2cc8ddd72e76 DRTVWR-259 +9aa1aa9f1fe13c194695a0b8f0af298296241dc2 DRTVWR-260 daca610d840625b5bebb966a57cb49581852c417 DRTVWR-265 9afbdc4e24cc04feacfb2b7a10b78a64f780901a DRTVWR-266 73280db02501f5ad041fc18b1eba68e73a81996c DRTVWR-267 870e2d79e0063fda87187f17bbc2747766733194 3.4.3-beta3 0a2ca6546b499239afeb66d17b2fadbcdbe36ab1 3.4.3-release -4c3460cb1fb7c6da9965e09c734d282a8e9c81f0 DRTVWR-229 -f4481df42f9a4a92bf475a80f0c51d1a4bbdfd59 DRTVWR-246 -39c5204b6e800983a41ccac8ad6dc993120197c6 DRTVWR-247 -7c7d57d393e8ae7b61623279de06eb4a62ccae6a DRTVWR-249 -f72b50ef168c159d6e79e97aa2bcafaf8577ab99 DRTVWR-230 -b418be80903520c492e1173f3afbc4021cad5d07 DRTVWR-255 -9aa1aa9f1fe13c194695a0b8f0af298296241dc2 DRTVWR-260 84fbaf2d4141bd161731430e760949dc787ca206 DRTVWR-244 083d2d36b5bb1c54fc3dd7caac0e7ac381a9cef0 3.4.4-beta1 +391a8c74cec7275c5d26c85ad108d4782a3e3dd9 DRTVWR-268 b634dec987c16e8c9c938e11e52591d9ead8fa9b DRTVWR-270 cd39255bd23330fd30c04105f2811e941d8524fe 3.4.4-beta2 2c4011bbc2b15b82198fd8b51f3a9fe765a08c4d DRTVWR-271 2f8a3ef687bc55828abcb17ac1ad7cde70536d7e 3.4.4-beta3 35cfd4cf5b895fa776592f2e630e330be7f0604e DRTVWR-273 +a36f1f354b02aa6e448ca13685de167d0a0a3d03 DRTVWR-272 +37dba00ad820de3a808d4039396b162a9c275b3e DRTVWR-269 c374035d459af3c03dea2dd90880dfc25de64706 DRTVWR-275 05d9f1dd7a954069af2a33abedb7713fa36a04cb 3.4.4-beta4 e1bb1ae7d8b12faeb37933a737c199cc9b9f89cc 3.4.4-release -391a8c74cec7275c5d26c85ad108d4782a3e3dd9 DRTVWR-268 -a36f1f354b02aa6e448ca13685de167d0a0a3d03 DRTVWR-272 -37dba00ad820de3a808d4039396b162a9c275b3e DRTVWR-269 7c6dfdc1b7a2ce0d8e3a8f3ce3058547ea065c0f DRTVWR-250 b9ff9730daa53a541925300cbd02bb14575a5705 DRTVWR-277 af6b711a97073431953b55ee808aaa09900c27e5 DRTVWR-276 @@ -405,6 +405,8 @@ c296133849d1f103c0e2abc41e6599daed00b67b DRTVWR-280 5df4802bec93c8d0a509946d826bb4c50c5442ec DRTVWR-281 7c1c33ba4cfd2d15ca51cc1ac440eca551331a4a DRTVWR-283 6b9c7dbebef793230d64e1b452577c8b142d4143 3.4.5-beta2 +37947e4f771f001b551581bf7cd0051c3153beed DRTVWR-282 +6482cceb91cda68b799f3e6cdc66d33bf123547a DRTVWR-284 ccf991e02dc2f63fb646324230d54832683f4a9b DRTVWR-286 2d849850558a5a0324b398d1c102d30bcbdfb88f DRTVWR-287 e06898df8644fe567bee94f817d03abc1c380993 3.4.5-beta3 @@ -463,3 +465,4 @@ fb1630153bac5552046ea914af3f14deabc1def8 3.6.0-materials-beta1 0a56f33ad6aa112032b14a41dad759ad377bdde9 3.6.0-release 75cf8e855ae1af6895a35da475314c2b5acf1850 3.6.1-release f6741d5fe8d632651424484df0fe0cb4a01e9fbe 3.6.2-release +fe4f7c5e9fd27e09d03deb1cc9ab3e5093f6309e 3.6.3-release diff --git a/doc/contributions.txt b/doc/contributions.txt index 66ccb404a8..7712f16ade 100755 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -175,6 +175,7 @@ Ansariel Hiller STORM-1685 STORM-1713 STORM-1899 + MAINT-2368 Aralara Rajal Ardy Lay STORM-859 @@ -479,6 +480,7 @@ Hiro Sommambulist Hitomi Tiponi STORM-1741 STORM-1862 + BUG-1067 Holger Gilruth Horatio Freund Hoze Menges diff --git a/indra/cmake/LLAddBuildTest.cmake b/indra/cmake/LLAddBuildTest.cmake index 9bb3077797..9bb3077797 100755..100644 --- a/indra/cmake/LLAddBuildTest.cmake +++ b/indra/cmake/LLAddBuildTest.cmake diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp index 1c25256e95..c8a05e1fae 100755 --- a/indra/llimage/llimage.cpp +++ b/indra/llimage/llimage.cpp @@ -689,8 +689,17 @@ void LLImageRaw::fill( const LLColor4U& color ) } } +LLPointer<LLImageRaw> LLImageRaw::duplicate() +{ + if(getNumRefs() < 2) + { + return this; //nobody else refences to this image, no need to duplicate. + } - + //make a duplicate + LLPointer<LLImageRaw> dup = new LLImageRaw(getData(), getWidth(), getHeight(), getComponents()); + return dup; +} // Src and dst can be any size. Src and dst can each have 3 or 4 components. void LLImageRaw::copy(LLImageRaw* src) diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h index 4fc40ecff7..2277afc585 100755 --- a/indra/llimage/llimage.h +++ b/indra/llimage/llimage.h @@ -30,6 +30,7 @@ #include "lluuid.h" #include "llstring.h" #include "llthread.h" +#include "llpointer.h" const S32 MIN_IMAGE_MIP = 2; // 4x4, only used for expand/contract power of 2 const S32 MAX_IMAGE_MIP = 11; // 2048x2048 @@ -214,6 +215,9 @@ public: // Copy operations + //duplicate this raw image if refCount > 1. + LLPointer<LLImageRaw> duplicate(); + // Src and dst can be any size. Src and dst can each have 3 or 4 components. void copy( LLImageRaw* src ); diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp index 22ba26f99b..33cf185196 100755 --- a/indra/llmath/llcamera.cpp +++ b/indra/llmath/llcamera.cpp @@ -42,6 +42,11 @@ LLCamera::LLCamera() : mPlaneCount(6), mFrustumCornerDist(0.f) { + for (U32 i = 0; i < PLANE_MASK_NUM; i++) + { + mPlaneMask[i] = PLANE_MASK_NONE; + } + calculateFrustumPlanes(); } @@ -52,6 +57,11 @@ LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_p mPlaneCount(6), mFrustumCornerDist(0.f) { + for (U32 i = 0; i < PLANE_MASK_NUM; i++) + { + mPlaneMask[i] = PLANE_MASK_NONE; + } + mAspect = llclamp(aspect_ratio, MIN_ASPECT_RATIO, MAX_ASPECT_RATIO); mNearPlane = llclamp(near_plane, MIN_NEAR_PLANE, MAX_NEAR_PLANE); if(far_plane < 0) far_plane = DEFAULT_FAR_PLANE; @@ -87,14 +97,14 @@ F32 LLCamera::getMaxView() const void LLCamera::setUserClipPlane(LLPlane& plane) { - mPlaneCount = 7; - mAgentPlanes[6] = plane; - mPlaneMask[6] = plane.calcPlaneMask(); + mPlaneCount = AGENT_PLANE_USER_CLIP_NUM; + mAgentPlanes[AGENT_PLANE_USER_CLIP] = plane; + mPlaneMask[AGENT_PLANE_USER_CLIP] = plane.calcPlaneMask(); } void LLCamera::disableUserClipPlane() { - mPlaneCount = 6; + mPlaneCount = AGENT_PLANE_NO_USER_CLIP_NUM; } void LLCamera::setView(F32 vertical_fov_rads) @@ -161,31 +171,33 @@ size_t LLCamera::readFrustumFromBuffer(const char *buffer) // ---------------- test methods ---------------- -S32 LLCamera::AABBInFrustum(const LLVector4a ¢er, const LLVector4a& radius) +static const LLVector4a sFrustumScaler[] = { - static const LLVector4a scaler[] = { - LLVector4a(-1,-1,-1), - LLVector4a( 1,-1,-1), - LLVector4a(-1, 1,-1), - LLVector4a( 1, 1,-1), - LLVector4a(-1,-1, 1), - LLVector4a( 1,-1, 1), - LLVector4a(-1, 1, 1), - LLVector4a( 1, 1, 1) - }; + LLVector4a(-1,-1,-1), + LLVector4a( 1,-1,-1), + LLVector4a(-1, 1,-1), + LLVector4a( 1, 1,-1), + LLVector4a(-1,-1, 1), + LLVector4a( 1,-1, 1), + LLVector4a(-1, 1, 1), + LLVector4a( 1, 1, 1) // 8 entries +}; +S32 LLCamera::AABBInFrustum(const LLVector4a ¢er, const LLVector4a& radius) +{ U8 mask = 0; bool result = false; LLVector4a rscale, maxp, minp; LLSimdScalar d; - for (U32 i = 0; i < mPlaneCount; i++) + U32 max_planes = llmin(mPlaneCount, (U32) AGENT_PLANE_USER_CLIP_NUM); // mAgentPlanes[] size is 7 + for (U32 i = 0; i < max_planes; i++) { mask = mPlaneMask[i]; - if (mask != 0xff) + if (mask < PLANE_MASK_NUM) { const LLPlane& p(mAgentPlanes[i]); p.getAt<3>(d); - rscale.setMul(radius, scaler[mask]); + rscale.setMul(radius, sFrustumScaler[mask]); minp.setSub(center, rscale); d = -d; if (p.dot3(minp).getF32() > d) @@ -207,29 +219,19 @@ S32 LLCamera::AABBInFrustum(const LLVector4a ¢er, const LLVector4a& radius) S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius) { - static const LLVector4a scaler[] = { - LLVector4a(-1,-1,-1), - LLVector4a( 1,-1,-1), - LLVector4a(-1, 1,-1), - LLVector4a( 1, 1,-1), - LLVector4a(-1,-1, 1), - LLVector4a( 1,-1, 1), - LLVector4a(-1, 1, 1), - LLVector4a( 1, 1, 1) - }; - U8 mask = 0; bool result = false; LLVector4a rscale, maxp, minp; LLSimdScalar d; - for (U32 i = 0; i < mPlaneCount; i++) + U32 max_planes = llmin(mPlaneCount, (U32) AGENT_PLANE_USER_CLIP_NUM); // mAgentPlanes[] size is 7 + for (U32 i = 0; i < max_planes; i++) { mask = mPlaneMask[i]; - if ((i != 5) && (mask != 0xff)) + if ((i != 5) && (mask < PLANE_MASK_NUM)) { const LLPlane& p(mAgentPlanes[i]); p.getAt<3>(d); - rscale.setMul(radius, scaler[mask]); + rscale.setMul(radius, sFrustumScaler[mask]); minp.setSub(center, rscale); d = -d; if (p.dot3(minp).getF32() > d) @@ -369,7 +371,7 @@ int LLCamera::sphereInFrustum(const LLVector3 &sphere_center, const F32 radius) bool res = false; for (int i = 0; i < 6; i++) { - if (mPlaneMask[i] != 0xff) + if (mPlaneMask[i] != PLANE_MASK_NONE) { float d = mAgentPlanes[i].dist(sphere_center); @@ -541,14 +543,14 @@ void LLCamera::ignoreAgentFrustumPlane(S32 idx) return; } - mPlaneMask[idx] = 0xff; + mPlaneMask[idx] = PLANE_MASK_NONE; mAgentPlanes[idx].clear(); } void LLCamera::calcAgentFrustumPlanes(LLVector3* frust) { - for (int i = 0; i < 8; i++) + for (int i = 0; i < AGENT_FRUSTRUM_NUM; i++) { mAgentFrustum[i] = frust[i]; } @@ -560,22 +562,22 @@ void LLCamera::calcAgentFrustumPlanes(LLVector3* frust) //order of planes is important, keep most likely to fail in the front of the list //near - frust[0], frust[1], frust[2] - mAgentPlanes[2] = planeFromPoints(frust[0], frust[1], frust[2]); + mAgentPlanes[AGENT_PLANE_NEAR] = planeFromPoints(frust[0], frust[1], frust[2]); //far - mAgentPlanes[5] = planeFromPoints(frust[5], frust[4], frust[6]); + mAgentPlanes[AGENT_PLANE_FAR] = planeFromPoints(frust[5], frust[4], frust[6]); //left - mAgentPlanes[0] = planeFromPoints(frust[4], frust[0], frust[7]); + mAgentPlanes[AGENT_PLANE_LEFT] = planeFromPoints(frust[4], frust[0], frust[7]); //right - mAgentPlanes[1] = planeFromPoints(frust[1], frust[5], frust[6]); + mAgentPlanes[AGENT_PLANE_RIGHT] = planeFromPoints(frust[1], frust[5], frust[6]); //top - mAgentPlanes[4] = planeFromPoints(frust[3], frust[2], frust[6]); + mAgentPlanes[AGENT_PLANE_TOP] = planeFromPoints(frust[3], frust[2], frust[6]); //bottom - mAgentPlanes[3] = planeFromPoints(frust[1], frust[0], frust[4]); + mAgentPlanes[AGENT_PLANE_BOTTOM] = planeFromPoints(frust[1], frust[0], frust[4]); //cache plane octant facing mask for use in AABBInFrustum for (U32 i = 0; i < mPlaneCount; i++) @@ -635,7 +637,7 @@ void LLCamera::calculateWorldFrustumPlanes() LLVector3 center = mOrigin - mXAxis*mNearPlane; mWorldPlanePos = center; LLVector3 pnorm; - for (int p=0; p<4; p++) + for (int p = 0; p < PLANE_NUM; p++) { mLocalPlanes[p].getVector3(pnorm); LLVector3 norm = rotateToAbsolute(pnorm); diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h index 0b591be622..1283cfb16b 100755 --- a/indra/llmath/llcamera.h +++ b/indra/llmath/llcamera.h @@ -76,26 +76,39 @@ public: PLANE_RIGHT = 1, PLANE_BOTTOM = 2, PLANE_TOP = 3, - PLANE_NUM = 4 + PLANE_NUM = 4, + PLANE_MASK_NONE = 0xff // Disable this plane }; enum { PLANE_LEFT_MASK = (1<<PLANE_LEFT), PLANE_RIGHT_MASK = (1<<PLANE_RIGHT), PLANE_BOTTOM_MASK = (1<<PLANE_BOTTOM), PLANE_TOP_MASK = (1<<PLANE_TOP), - PLANE_ALL_MASK = 0xf + PLANE_ALL_MASK = 0xf, }; enum - { + { // Indexes to mAgentPlanes[] and mPlaneMask[] AGENT_PLANE_LEFT = 0, - AGENT_PLANE_RIGHT, - AGENT_PLANE_NEAR, - AGENT_PLANE_BOTTOM, - AGENT_PLANE_TOP, - AGENT_PLANE_FAR, + AGENT_PLANE_RIGHT = 1, + AGENT_PLANE_NEAR = 2, + AGENT_PLANE_BOTTOM = 3, + AGENT_PLANE_TOP = 4, + AGENT_PLANE_FAR = 5, + AGENT_PLANE_USER_CLIP = 6 + }; + enum + { // Sizes for mAgentPlanes[]. 7th entry is special case for user clip + AGENT_PLANE_NO_USER_CLIP_NUM = 6, + AGENT_PLANE_USER_CLIP_NUM = 7, + PLANE_MASK_NUM = 8 // 7 actually used, 8 is for alignment }; + enum + { + AGENT_FRUSTRUM_NUM = 8 + }; + enum { HORIZ_PLANE_LEFT = 0, HORIZ_PLANE_RIGHT = 1, @@ -108,15 +121,15 @@ public: }; private: - LL_ALIGN_16(LLPlane mAgentPlanes[7]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP - U8 mPlaneMask[8]; // 8 for alignment + LL_ALIGN_16(LLPlane mAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP + U8 mPlaneMask[PLANE_MASK_NUM]; // 8 for alignment F32 mView; // angle between top and bottom frustum planes in radians. F32 mAspect; // width/height S32 mViewHeightInPixels; // for ViewHeightInPixels() only F32 mNearPlane; F32 mFarPlane; - LL_ALIGN_16(LLPlane mLocalPlanes[4]); + LL_ALIGN_16(LLPlane mLocalPlanes[PLANE_NUM]); F32 mFixedDistance; // Always return this distance, unless < 0 LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test F32 mFrustRadiusSquared; @@ -128,7 +141,7 @@ private: LLVector3 mWorldPlanePos; // Position of World Planes (may be offset from camera) public: - LLVector3 mAgentFrustum[8]; //8 corners of 6-plane frustum + LLVector3 mAgentFrustum[AGENT_FRUSTRUM_NUM]; //8 corners of 6-plane frustum F32 mFrustumCornerDist; //distance to corner of frustum against far clip plane LLPlane& getAgentPlane(U32 idx) { return mAgentPlanes[idx]; } diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index b90830ddd8..ad0ca618a0 100755 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -94,16 +94,6 @@ const S32 SCULPT_MIN_AREA_DETAIL = 1; extern BOOL gDebugGL; -void calc_tangent_from_triangle( - LLVector4a& normal, - LLVector4a& tangent_out, - const LLVector4a& v1, - const LLVector2& w1, - const LLVector4a& v2, - const LLVector2& w2, - const LLVector4a& v3, - const LLVector2& w3); - BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm) { LLVector3 test = (pt2-pt1)%(pt3-pt2); @@ -1604,7 +1594,7 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions()); if (is_sculpted) - sides = llmax(sculpt_size,1); + sides = llmax(sculpt_size, 1); genNGon(params, sides); } @@ -2072,7 +2062,7 @@ LLVolume::LLVolume(const LLVolumeParams ¶ms, const F32 detail, const BOOL ge generate(); - if (mParams.getSculptID().isNull() && ((mParams.getSculptType() == LL_SCULPT_TYPE_NONE) || (mParams.getSculptType() == LL_SCULPT_TYPE_MESH))) + if (mParams.getSculptID().isNull() && mParams.getSculptType() == LL_SCULPT_TYPE_NONE || mParams.getSculptType() == LL_SCULPT_TYPE_MESH) { createVolumeFaces(); } @@ -5289,7 +5279,6 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) if (src.mTangents) { allocateTangents(src.mNumVertices); - llassert(mTangents); LLVector4a::memcpyNonAliased16((F32*) mTangents, (F32*) src.mTangents, vert_size); } else @@ -5301,7 +5290,6 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) if (src.mWeights) { allocateWeights(src.mNumVertices); - llassert(mWeights); LLVector4a::memcpyNonAliased16((F32*) mWeights, (F32*) src.mWeights, vert_size); } else @@ -5317,14 +5305,14 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) LLVector4a::memcpyNonAliased16((F32*) mIndices, (F32*) src.mIndices, idx_size); } - + //delete return *this; } LLVolumeFace::~LLVolumeFace() { - ll_aligned_free_16(mExtents); + ll_aligned_free_16(mExtents); mExtents = NULL; freeData(); @@ -5334,7 +5322,7 @@ void LLVolumeFace::freeData() { ll_aligned_free_16(mPositions); mPositions = NULL; - ll_aligned_free_16(mNormals); + ll_aligned_free_16( mNormals); mNormals = NULL; ll_aligned_free_16(mTexCoords); mTexCoords = NULL; @@ -5920,10 +5908,10 @@ void LLVolumeFace::cacheOptimize() wght = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); } - LLVector4a* tangent = NULL; + LLVector4a* binorm = NULL; if (mTangents) { - tangent = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); + binorm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); } //allocate mapping of old indices to new indices @@ -6120,7 +6108,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) lhs.setSub(corners[1].getPosition(), corners[0].getPosition()); LLVector4a rhs; rhs.setSub(corners[2].getPosition(), corners[1].getPosition()); - baseVert.getNormal().setCross3(lhs, rhs); + baseVert.getNormal().setCross3(lhs, rhs); baseVert.getNormal().normalize3fast(); } @@ -6366,7 +6354,7 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) num_vertices++; } - + allocateTangents(num_vertices); for (S32 i = 0; i < num_vertices; i++) @@ -6719,7 +6707,7 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con void LLVolumeFace::allocateTangents(S32 num_verts) { - ll_aligned_free_16(mTangents); + ll_aligned_free_16(mTangents); mTangents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); } @@ -7372,39 +7360,39 @@ void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVe { LLVector4a* tan1 = (LLVector4a*) ll_aligned_malloc_16(vertexCount*2*sizeof(LLVector4a)); - LLVector4a* tan2 = tan1 + vertexCount; + LLVector4a* tan2 = tan1 + vertexCount; memset(tan1, 0, vertexCount*2*sizeof(LLVector4a)); - for (U32 a = 0; a < triangleCount; a++) - { - U32 i1 = *index_array++; - U32 i2 = *index_array++; - U32 i3 = *index_array++; + for (U32 a = 0; a < triangleCount; a++) + { + U32 i1 = *index_array++; + U32 i2 = *index_array++; + U32 i3 = *index_array++; - const LLVector4a& v1 = vertex[i1]; - const LLVector4a& v2 = vertex[i2]; - const LLVector4a& v3 = vertex[i3]; + const LLVector4a& v1 = vertex[i1]; + const LLVector4a& v2 = vertex[i2]; + const LLVector4a& v3 = vertex[i3]; - const LLVector2& w1 = texcoord[i1]; - const LLVector2& w2 = texcoord[i2]; - const LLVector2& w3 = texcoord[i3]; + const LLVector2& w1 = texcoord[i1]; + const LLVector2& w2 = texcoord[i2]; + const LLVector2& w3 = texcoord[i3]; const F32* v1ptr = v1.getF32ptr(); const F32* v2ptr = v2.getF32ptr(); const F32* v3ptr = v3.getF32ptr(); - float x1 = v2ptr[0] - v1ptr[0]; - float x2 = v3ptr[0] - v1ptr[0]; - float y1 = v2ptr[1] - v1ptr[1]; - float y2 = v3ptr[1] - v1ptr[1]; - float z1 = v2ptr[2] - v1ptr[2]; - float z2 = v3ptr[2] - v1ptr[2]; + float x1 = v2ptr[0] - v1ptr[0]; + float x2 = v3ptr[0] - v1ptr[0]; + float y1 = v2ptr[1] - v1ptr[1]; + float y2 = v3ptr[1] - v1ptr[1]; + float z1 = v2ptr[2] - v1ptr[2]; + float z2 = v3ptr[2] - v1ptr[2]; - float s1 = w2.mV[0] - w1.mV[0]; - float s2 = w3.mV[0] - w1.mV[0]; - float t1 = w2.mV[1] - w1.mV[1]; - float t2 = w3.mV[1] - w1.mV[1]; + float s1 = w2.mV[0] - w1.mV[0]; + float s2 = w3.mV[0] - w1.mV[0]; + float t1 = w2.mV[1] - w1.mV[1]; + float t2 = w3.mV[1] - w1.mV[1]; F32 rd = s1*t2-s2*t1; diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 47041a2880..f2a3e059ef 100755 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -72,7 +72,8 @@ static const U32 EASY_HANDLE_POOL_SIZE = 5; static const S32 MULTI_PERFORM_CALL_REPEAT = 5; -static const S32 CURL_REQUEST_TIMEOUT = 30; // seconds per operation +static const S32 CURL_REQUEST_TIMEOUT = 120; // seconds per operation +static const S32 CURL_CONNECT_TIMEOUT = 30; //seconds to wait for a connection static const S32 MAX_ACTIVE_REQUEST_COUNT = 100; // DEBUG // @@ -517,6 +518,7 @@ void LLCurl::Easy::prepRequest(const std::string& url, //don't verify host name so urls with scrubbed host names will work (improves DNS performance) setopt(CURLOPT_SSL_VERIFYHOST, 0); setopt(CURLOPT_TIMEOUT, llmax(time_out, CURL_REQUEST_TIMEOUT)); + setopt(CURLOPT_CONNECTTIMEOUT, CURL_CONNECT_TIMEOUT); setoptString(CURLOPT_URL, url); diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 28ed051c55..5ed05e2201 100755 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -628,25 +628,41 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac if (v) { U32 v_idx = idx[j*stride+v_offset]*3; + v_idx = llclamp(v_idx, (U32) 0, (U32) v->getCount()); vert.getPosition().set(v->get(v_idx), v->get(v_idx+1), v->get(v_idx+2)); } - if (n) + //bounds check n and t lookups because some FBX to DAE converters + //use negative indices and empty arrays to indicate data does not exist + //for a particular channel + if (n && n->getCount() > 0) { U32 n_idx = idx[j*stride+n_offset]*3; + n_idx = llclamp(n_idx, (U32) 0, (U32) n->getCount()); vert.getNormal().set(n->get(n_idx), n->get(n_idx+1), n->get(n_idx+2)); } + else + { + vert.getNormal().clear(); + } + - if (t) + if (t && t->getCount() > 0) { U32 t_idx = idx[j*stride+t_offset]*2; + t_idx = llclamp(t_idx, (U32) 0, (U32) t->getCount()); vert.mTexCoord.setVec(t->get(t_idx), t->get(t_idx+1)); } + else + { + vert.mTexCoord.clear(); + } + verts.push_back(vert); } diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 351fd98ced..a157cd94c4 100755 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1155,6 +1155,7 @@ void LLGLManager::initExtensions() // Misc glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange); glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*) &mGLMaxIndexRange); + glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint*) &mGLMaxTextureSize); #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL; diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 60597fd090..75e5fe86ec 100755 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -155,6 +155,7 @@ public: S32 mVRAM; // VRAM in MB S32 mGLMaxVertexRange; S32 mGLMaxIndexRange; + S32 mGLMaxTextureSize; void getPixelFormat(); // Get the best pixel format diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 38764eba23..38764eba23 100644..100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 731e0bc2b3..3e054f61b2 100755 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -115,12 +115,12 @@ void LLRenderTarget::resize(U32 resx, U32 resy) sBytesAllocated += pix_diff*4; } } - + bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { - resx = llmin(resx, (U32) 4096); - resy = llmin(resy, (U32) 4096); + resx = llmin(resx, (U32) gGLManager.mGLMaxTextureSize); + resy = llmin(resy, (U32) gGLManager.mGLMaxTextureSize); stop_glerror(); release(); diff --git a/indra/llui/llscrolllistcolumn.cpp b/indra/llui/llscrolllistcolumn.cpp index af124d9826..cc9ff7a487 100755 --- a/indra/llui/llscrolllistcolumn.cpp +++ b/indra/llui/llscrolllistcolumn.cpp @@ -236,7 +236,8 @@ void LLScrollColumnHeader::handleReshape(const LLRect& new_rect, bool by_user) // tell scroll list to layout columns again // do immediate update to get proper feedback to resize handle // which needs to know how far the resize actually went - mColumn->mParentCtrl->updateColumns(); + const bool force_update = true; + mColumn->mParentCtrl->updateColumns(force_update); } } diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp index 7f04c92b27..4adfd42edd 100755 --- a/indra/llui/llscrolllistctrl.cpp +++ b/indra/llui/llscrolllistctrl.cpp @@ -615,7 +615,6 @@ S32 LLScrollListCtrl::calcMaxContentWidth() if (mColumnWidthsDirty) { - mColumnWidthsDirty = false; // update max content width for this column, by looking at all items column->mMaxContentWidth = column->mHeader ? LLFontGL::getFontSansSerifSmall()->getWidth(column->mLabel) + mColumnPadding + HEADING_TEXT_PADDING : 0; item_list::iterator iter; @@ -629,6 +628,7 @@ S32 LLScrollListCtrl::calcMaxContentWidth() } max_item_width += column->mMaxContentWidth; } + mColumnWidthsDirty = false; return max_item_width; } @@ -643,7 +643,7 @@ bool LLScrollListCtrl::updateColumnWidths() if (!column) continue; // update column width - S32 new_width = column->getWidth(); + S32 new_width = 0; if (column->mRelWidth >= 0) { new_width = (S32)llround(column->mRelWidth*mItemListRect.getWidth()); @@ -652,6 +652,10 @@ bool LLScrollListCtrl::updateColumnWidths() { new_width = (mItemListRect.getWidth() - mTotalStaticColumnWidth - mTotalColumnPadding) / mNumDynamicWidthColumns; } + else + { + new_width = column->getWidth(); + } if (column->getWidth() != new_width) { @@ -693,9 +697,9 @@ void LLScrollListCtrl::updateLineHeightInsert(LLScrollListItem* itemp) } -void LLScrollListCtrl::updateColumns() +void LLScrollListCtrl::updateColumns(bool force_update) { - if (!mColumnsDirty) + if (!mColumnsDirty && !force_update) return; mColumnsDirty = false; @@ -749,7 +753,7 @@ void LLScrollListCtrl::updateColumns() } // propagate column widths to individual cells - if (columns_changed_width) + if (columns_changed_width || force_update) { item_list::iterator iter; for (iter = mItemList.begin(); iter != mItemList.end(); iter++) diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h index 8fa06cc499..7bc558f742 100755 --- a/indra/llui/llscrolllistctrl.h +++ b/indra/llui/llscrolllistctrl.h @@ -342,7 +342,7 @@ public: static void onClickColumn(void *userdata); - virtual void updateColumns(); + virtual void updateColumns(bool force_update = false); S32 calcMaxContentWidth(); bool updateColumnWidths(); diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l index 1bb38bbf65..1c9f50202d 100755 --- a/indra/lscript/lscript_compile/indra.l +++ b/indra/lscript/lscript_compile/indra.l @@ -336,6 +336,8 @@ int yyerror(const char *fmt, ...); "ATTACH_HUD_BOTTOM_LEFT" { count(); yylval.ival = 36; return(INTEGER_CONSTANT); } "ATTACH_HUD_BOTTOM" { count(); yylval.ival = 37; return(INTEGER_CONSTANT); } "ATTACH_HUD_BOTTOM_RIGHT" { count(); yylval.ival = 38; return(INTEGER_CONSTANT); } +"ATTACH_NECK" { count(); yylval.ival = 39; return(INTEGER_CONSTANT); } +"ATTACH_AVATAR_CENTER" { count(); yylval.ival = 40; return(INTEGER_CONSTANT); } "LAND_LEVEL" { count(); yylval.ival = E_LANDBRUSH_LEVEL; return(INTEGER_CONSTANT); } "LAND_RAISE" { count(); yylval.ival = E_LANDBRUSH_RAISE; return(INTEGER_CONSTANT); } diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index 4a788a01da..0f44168a4d 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -3.6.3 +3.6.4 diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini index f0d8b77afd..a87310955f 100755 --- a/indra/newview/app_settings/keywords.ini +++ b/indra/newview/app_settings/keywords.ini @@ -274,7 +274,8 @@ ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly ATTACH_LEFT_PEC Passed to llAttachToAvatar to attach task to left pectoral ATTACH_RIGHT_PEC Passed to llAttachToAvatar to attach task to right pectoral - +ATTACH_NECK Passed to llAttachToAvatar to attach task to neck +ATTACH_AVATAR_CENTER Passed to llAttachToAvatar to attach task to avatar center LAND_LEVEL Passed to llModifyLand to level terrain LAND_RAISE Passed to llModifyLand to raise terrain LAND_LOWER Passed to llModifyLand to lower terrain diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 830cd33593..445ee50ee0 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8446,6 +8446,18 @@ <integer>0</integer> </map> + <key>RenderDepthOfFieldInEditMode</key> + <map> + <key>Comment</key> + <string>Whether to use depth of field effect when in edit mode</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>CameraDoFResScale</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 43ed41a205..efd0d03965 100755 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -45,3 +45,4 @@ mat4 getObjectSkinnedTransform() return mat; } + diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index c64e11929d..122577b132 100755 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -38,7 +38,7 @@ ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0 ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0 ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0 ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0 -ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0 +ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 2.1 ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3 ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0 ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1 @@ -46,162 +46,132 @@ ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0 ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0 ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0 ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0 -ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0 -ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0 -ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3 -ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3 -ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3 -ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3 -ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3 -ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0 -ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0 -ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0 -ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0 -ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0 -ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0 -ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0 -ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0 -ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3 -ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3 -ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0 -ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3 -ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1 -ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1 -ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0 -ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0 -ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0 -ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1 -ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1 -ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0 -ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4 -ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1 -ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1 -ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0 -ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1 -ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 +ATI Radeon X1300 .*ATI.*(ASUS|Radeon).*X13.* 2 1 1 2.1 +ATI Radeon X1500 .*ATI.*(ASUS|Radeon).*X15.* 2 1 1 2.1 +ATI Radeon X1600 .*ATI.*(ASUS|Radeon).*X16.* 2 1 1 2.1 +ATI Radeon X1700 .*ATI.*(ASUS|Radeon).*X17.* 2 1 1 2.1 +ATI Radeon X1800 .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 +ATI Radeon X1900 .*ATI.*(Radeon|Diamond|ASUS) X19.* ?.* 2 1 1 2.1 ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 -ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1 -ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1 -ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1 -ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1 -ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1 +ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 +ATI Radeon X28xx .*ATI.*(Radeon|Diamond) X28.. ?.* 1 1 1 2.1 ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1 ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1 ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3 ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2 -ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0 +ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 4.1 ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0 ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0 ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2 -ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3 +ATI FireMV .*ATI.*FireMV.* 0 1 1 3.2 ATI Generic .*ATI.*Generic.* 0 0 0 0 ATI Hercules 9800 .*ATI.*Hercules.* 9800.* 1 1 0 0 -ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0 +ATI IGP 340M .*ATI.*IGP.* 34[0-9]M.* 0 0 0 1.3 ATI M52 .*ATI.*M52.* 1 1 0 0 ATI M54 .*ATI.*M54.* 1 1 0 0 ATI M56 .*ATI.*M56.* 1 1 0 0 ATI M71 .*ATI.*M71.* 1 1 0 0 ATI M72 .*ATI.*M72.* 1 1 0 0 ATI M76 .*ATI.*M76.* 3 1 0 0 -ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2 -ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2 -ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2 -ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0 -ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0 -ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2 -ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2 -ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2 -ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2 -ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2 -ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2 -ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2 -ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0 -ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0 -ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0 -ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0 -ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2 -ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0 -ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2 -ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2 -ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2 +ATI Radeon HD 6300M .*ATI.*AMD Radeon.* (HD|HD )63..M 2 1 1 4.2 +ATI Radeon HD 6400M .*ATI.*AMD Radeon.* (HD|HD )64..M 2 1 1 4.2 +ATI Radeon HD 6500M .*ATI.*AMD Radeon.* (HD|HD )65..M 2 1 1 4.2 +ATI Radeon HD 6600M .*ATI.*AMD Radeon.* (HD 6|6)6..M 3 1 1 4.2 +ATI Radeon HD 6700M .*ATI.*AMD Radeon.* (HD|HD )67..M 3 1 1 4.2 +ATI Radeon HD 6800M .*ATI.*AMD Radeon.* (HD|HD )68..M 3 1 1 4.2 +ATI Radeon HD 6300G .*ATI.*AMD Radeon.* (HD|HD )63..G 2 1 1 4.2 +ATI Radeon HD 6400G .*ATI.*AMD Radeon.* (HD|HD )64..G 2 1 1 4.2 +ATI Radeon HD 6500G .*ATI.*AMD Radeon.* (HD|HD )65..G 2 1 1 4.2 +ATI Radeon HD 6600G .*ATI.*AMD Radeon.* (HD|HD )66..G 3 1 1 4.2 +ATI Radeon HD 7100 .*ATI.*(Radeon|ASUS).* (HD|HD )71.* 2 1 0 0 +ATI Radeon HD 7200 .*ATI.*(Radeon|ASUS).* (HD|HD )72.* 2 1 0 4.2 +ATI Radeon HD 7300 .*ATI.*(Radeon|ASUS).* (HD|HD )73.* 2 1 0 4.2 +ATI Radeon HD 7400 .*ATI.*(Radeon|ASUS).* (HD|HD )74.* 2 1 0 4.2 +ATI Radeon HD 7500 .*ATI.*(Radeon|ASUS).* (HD|HD )75.* 3 1 1 4.2 +ATI Radeon HD 7600 .*ATI.*(Radeon|ASUS).* (HD|HD )76.* 3 1 0 4.2 +ATI Radeon HD 7700 .*ATI.*(Radeon|ASUS).* (HD|HD )77.* 4 1 1 4.2 +ATI Radeon HD 7800 .*ATI.*(Radeon|ASUS).* (HD|HD )78.* 5 1 1 4.2 +ATI Radeon HD 7900 .*ATI.*(Radeon|ASUS).* (HD|HD )79.* 5 1 1 4.2 +ATI Radeon HD 7000 Series .*ATI.*(Radeon|ASUS).* (HD|HD )7000 Series.* 3 1 1 4.2 ATI Mobility Radeon 4100 .*ATI.*Mobility.* 41.. 1 1 1 3.3 +ATI Mobility Radeon 5000 .*ATI.*Mobility.* 50.. 1 1 1 4.2 ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3 ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0 ATI Mobility Radeon 9800 .*ATI.*Mobility.* 98.* 1 1 0 0 ATI Mobility Radeon 9700 .*ATI.*Mobility.* 97.* 0 1 1 2.1 ATI Mobility Radeon 9600 .*ATI.*Mobility.* 96.* 1 1 1 2.1 -ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3 -ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3 -ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4 -ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4 -ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2 -ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3 -ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1 -ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3 -ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3 -ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0 -ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0 -ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0 -ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3 -ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4 -ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3 -ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4 -ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4 -ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4 -ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3 -ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3 -ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2 -ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0 -ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2 -ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0 -ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2 -ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1 -ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0 -ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2 -ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0 -ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2 -ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0 -ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0 -ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0 -ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0 -ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3 -ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4 -ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3 -ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3 -ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0 -ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0 -ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4 -ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3 -ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4 -ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0 -ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3 -ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0 +ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD 530v.* 1 1 1 3.3 +ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD 540v.* 1 1 1 3.3 +ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD 545v.* 2 1 1 4 +ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD 550v.* 3 1 1 4 +ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD 560v.* 3 1 1 3.2 +ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD 565v.* 3 1 1 3.3 +ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD 23.* 0 1 1 2.1 +ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD 24.* 1 1 1 3.3 +ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD 26.* 1 1 1 3.3 +ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD 27.* 3 1 0 0 +ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD 31.* 0 1 0 0 +ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD 32.* 0 1 0 0 +ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD 34.* 1 1 1 4 +ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD 36.* 1 1 1 4 +ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD 38.* 3 1 1 3.3 +ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD 42.* 1 1 1 4 +ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*(HD |HD)43.* 1 1 1 4 +ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD 45.* 1 1 1 4 +ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD 46.* 2 1 1 3.3 +ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD 48.* 3 1 1 3.3 +ATI Mobility Radeon HD 5000 Series .*ATI.*Mobility.*HD 50.* 3 1 1 3.2 +ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD 51.* 3 1 1 3.2 +ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD 53.* 3 1 0 0 +ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD 54.* 2 1 1 4.2 +ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD 55.* 3 1 0 4.2 +ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD 56.* 3 1 1 4.2 +ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD 57.* 3 1 1 4.1 +ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD 62.* 3 1 0 0 +ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD 63.* 3 1 1 4.2 +ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD 64.* 3 1 0 0 +ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD 65.* 5 1 1 4.2 +ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD 66.* 5 1 0 0 +ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD 67.* 5 1 0 0 +ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD 68.* 5 1 0 0 +ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD 69.* 5 1 0 0 +ATI Mobility Radeon Graphics .*ATI Mobility Radeon Graphics.* 1 1 0 4 +ATI Radeon HD 2300 .*ATI.*Radeon.* (HD|HD )23.. 0 1 1 3.3 +ATI Radeon HD 2400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)24.. 1 1 1 4 +ATI Radeon HD 2600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)26.. 2 1 1 4 +ATI Radeon HD 2900 .*ATI.*Radeon.* (HD|HD )29.. 3 1 1 3.3 +ATI Radeon HD 3000 .*ATI.*Radeon.* (HD|HD )30.. 0 1 0 0 +ATI Radeon HD 3100 .*ATI.*Radeon.* (HD|HD )31.. 1 1 0 0 +ATI Radeon HD 3200 .*ATI.*Radeon.* (HD|HD )32.. 1 1 1 4 +ATI Radeon HD 3300 .*ATI.*Radeon.* (HD|HD )33.. 1 1 1 3.3 +ATI Radeon HD 3400 .*ATI.*(Radeon|ASUS).* (HD|HD |AH|EAH)34.. 1 1 1 4 +ATI Radeon HD 3500 .*ATI.*Radeon.* (HD|HD )35.. 2 1 0 0 +ATI Radeon HD 3600 .*ATI.*(Radeon|ASUS).* (HD|HD |AH|EAH)36.. 3 1 1 4 +ATI Radeon HD 3700 .*ATI.*Radeon.* (HD|HD )37.. 3 1 0 3.3 ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3 -ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4 -ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0 -ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4 -ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4 -ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0 -ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3 -ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4 -ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3 -ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4 -ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2 -ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2 -ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2 -ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2 -ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2 -ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2 -ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2 -ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2 -ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2 -ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2 -ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2 -ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2 -ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2 -ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2 -ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2 -ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2 +ATI Radeon HD 3800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)38.. 3 1 1 4 +ATI Radeon HD 4100 .*ATI.*Radeon.* (HD|HD )41.. 1 1 0 0 +ATI Radeon HD 4200 .*ATI.*Radeon.* (HD|HD )42.. 1 1 1 4 +ATI Radeon HD 4300 .*ATI.*(Radeon|ASUS).* (HD4|HD 4|EAH4|4)3.. 2 1 1 4 +ATI Radeon HD 4400 .*ATI.*Radeon.* (HD|HD )44.. 2 1 0 0 +ATI Radeon HD 4500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)45.. 2 1 1 3.3 +ATI Radeon HD 4600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)46.. 3 1 1 4 +ATI Radeon HD 4700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)47.. 3 1 1 3.3 +ATI Radeon HD 4800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)48.. 3 1 1 4 +ATI Radeon HD 5400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)54.. 3 1 1 4.2 +ATI Radeon HD 5500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)55.. 3 1 1 4.2 +ATI Radeon HD 5600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)56.. 3 1 1 4.2 +ATI Radeon HD 5700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)57.. 3 1 1 4.2 +ATI Radeon HD 5800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)58.. 4 1 1 4.2 +ATI Radeon HD 5900 .*ATI.*Radeon.* (HD|HD )59.. 4 1 1 4.2 +ATI Radeon HD 6200 .*ATI.*Radeon.* (HD|HD )62.. 0 1 1 4.2 +ATI Radeon HD 6300 .*ATI.*Radeon.* (HD|HD )63.. 1 1 1 4.2 +ATI Radeon HD 6400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)64.. 3 1 1 4.2 +ATI Radeon HD 6500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)65.. 3 1 1 4.2 +ATI Radeon HD 6600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)66.. 3 1 1 4.2 +ATI Radeon HD 6700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)67.. 3 1 1 4.2 +ATI Radeon HD 6800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)68.. 4 1 1 4.2 +ATI Radeon HD 6900 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)69.. 5 1 1 4.2 ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0 ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1 ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4 @@ -219,17 +189,21 @@ ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1 ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0 ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0 ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0 -ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0 +ATI Radeon RX800 .*ATI.*Radeon RX80.* 2 1 0 0 ATI RS880M .*ATI.*RS880M 1 1 0 0 ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0 ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0 -ATI Radeon X300 .*ATI.*Radeon *X3.* 1 1 1 2.1 +ATI Radeon X300 .*ATI.*Radeon X3.* 1 1 1 2.1 ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0 ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1 -ATI Radeon X600 .*ATI.*Radeon ?X6.* 1 1 1 2.1 +ATI Radeon X600 .*ATI.*(Radeon |ASUS Extreme A)X6.* 1 1 1 2.1 ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1 ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1 ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0 +ATI Radeon X1000 .*ATI.*Radeon ?X10.* 2 1 0 2.1 +ATI Radeon X1200 .*ATI.*Radeon ?X12.* 2 1 0 2.1 +ATI Radeon X1400 .*ATI.*Radeon ?X14.* 2 1 0 2.1 +ATI Radeon X2300 .*ATI.*Radeon ?X23.* 2 1 0 2.1 ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1 ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0 ATI R300 (9700) .*R300.* 0 1 1 2.1 @@ -248,41 +222,43 @@ ATI RV530 .*RV530.* 1 1 0 0 ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0 ATI RX700 .*RX700.* 1 1 0 0 AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0 +ATI ROBSON .*(AMD|ATI).*ROBSON.* 3 1 0 4 AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1 +AMD WRESTLER .*(AMD|ATI).*WRESTLER.* 3 1 1 4 +AMD SUMO .*(AMD|ATI).*SUMO.* 3 1 1 4.1 AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0 AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0 -AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 0 +AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 2.1 AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0 AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0 AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0 AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0 -AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 0 -AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 0 +AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 1.4 +AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 2.1 AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1 AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2 AMD RV610 (HD 2400) .*RV610.* 1 1 0 0 AMD RV620 (HD 3400) .*RV620.* 1 1 0 0 AMD RV630 (HD 2600) .*RV630.* 2 1 0 0 -AMD RV635 (HD 3600) .*RV635.* 3 1 0 0 +AMD RV635 (HD 3600) .*RV635.* 3 1 0 1.4 AMD RV670 (HD 3800) .*RV670.* 3 1 0 0 AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0 AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0 AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4 -AMD RV730 (HD 4600) .*RV730.* 3 1 0 0 +AMD RV730 (HD 4600) .*RV730.* 3 1 0 1.4 AMD RV740 (HD 4700) .*RV740.* 3 1 0 0 AMD RV770 (HD 4800) .*RV770.* 3 1 0 0 AMD RV790 (HD 4800) .*RV790.* 3 1 0 0 ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3 ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0 ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0 -ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.1 +ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.2 ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0 -ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 0 +ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 4.1 ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0 ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0 ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2 ATI R300 (9700) .*R300.* 0 1 1 2.1 -ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2 Intel X3100 .*Intel.*X3100.* 1 1 1 2.1 Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3 Intel 830M .*Intel.*830M 0 0 0 0 @@ -308,8 +284,6 @@ Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1 Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4 Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1 Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4 -Intel HD2000 .*Intel.*HD2000.* 2 1 0 0 -Intel HD3000 .*Intel.*HD3000.* 3 1 0 0 Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4 Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1 Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1 @@ -322,113 +296,109 @@ Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1 Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1 Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0 Matrox .*Matrox.* 0 0 0 0 -Mesa .*Mesa.* 1 0 1 2.1 +Mesa .*Mesa.* 1 0 1 3 Gallium .*Gallium.* 1 1 1 2.1 -NVIDIA G100M .*NVIDIA .*100M.* 4 1 1 3.3 -NVIDIA G102M .*NVIDIA .*102M.* 1 1 1 3.3 -NVIDIA G103M .*NVIDIA .*103M.* 2 1 1 3.3 -NVIDIA G105M .*NVIDIA .*105M.* 2 1 1 3.3 -NVIDIA G 110M .*NVIDIA .*110M.* 1 1 1 3.3 -NVIDIA G 120M .*NVIDIA .*120M.* 1 1 1 3.3 -NVIDIA G 205M .*NVIDIA .*205M.* 1 1 0 0 -NVIDIA G 410M .*NVIDIA .*410M.* 3 1 1 4.2 -NVIDIA GT 120M .*NVIDIA .*GT *12*M.* 3 1 1 3.3 -NVIDIA GT 130M .*NVIDIA .*GT *13*M.* 3 1 1 3.3 -NVIDIA GT 140M .*NVIDIA .*GT *14*M.* 3 1 1 3.3 -NVIDIA GT 150M .*NVIDIA .*GTS *15*M.* 2 1 0 0 -NVIDIA GTS 160M .*NVIDIA .*GTS *16*M.* 2 1 0 0 -NVIDIA G210M .*NVIDIA .*G21*M.* 3 1 0 0 -NVIDIA GT 220M .*NVIDIA .*GT *22*M.* 3 1 1 3.3 -NVIDIA GT 230M .*NVIDIA .*GT *23*M.* 3 1 1 3.3 -NVIDIA GT 240M .*NVIDIA .*GT *24*M.* 3 1 1 3.3 -NVIDIA GTS 250M .*NVIDIA .*GTS *25*M.* 3 1 0 0 -NVIDIA GTS 260M .*NVIDIA .*GTS *26*M.* 3 1 0 0 -NVIDIA GTX 260M .*NVIDIA .*GTX *26*M.* 3 1 0 0 -NVIDIA GTX 270M .*NVIDIA .*GTX *27*M.* 3 1 0 0 -NVIDIA GTX 280M .*NVIDIA .*GTX *28*M.* 3 1 0 0 -NVIDIA 300M .*NVIDIA .*30*M.* 3 1 1 4.2 -NVIDIA G 310M .*NVIDIA .*31*M.* 2 1 0 0 -NVIDIA GT 320M .*NVIDIA .*GT *32*M.* 3 1 0 0 -NVIDIA GT 325M .*NVIDIA .*GT *32*M.* 3 1 1 3.3 -NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3 -NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3 -NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3 -NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3 -NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 4.2 -NVIDIA 410M .*NVIDIA .* 41*M.* 3 1 0 0 -NVIDIA GT 415M .*NVIDIA .*GT *41*M.* 3 1 1 4.2 -NVIDIA GT 420M .*NVIDIA .*GT *42*M.* 3 1 1 4.2 -NVIDIA GT 430M .*NVIDIA .*GT *43*M.* 3 1 1 4.2 -NVIDIA GT 440M .*NVIDIA .*GT *44*M.* 3 1 1 4.2 -NVIDIA GT 450M .*NVIDIA .*GT *45*M.* 3 1 0 0 -NVIDIA GTX 460M .*NVIDIA .*GTX *46*M.* 4 1 1 4.2 -NVIDIA GTX 470M .*NVIDIA .*GTX *47*M.* 3 1 0 0 -NVIDIA GTX 480M .*NVIDIA .*GTX *48*M.* 3 1 1 4.2 -NVIDIA GT 520M .*NVIDIA .*GT *52*M.* 3 1 1 4.2 -NVIDIA GT 530M .*NVIDIA .*GT *53*M.* 3 1 1 4.2 -NVIDIA GT 540M .*NVIDIA .*GT *54*M.* 3 1 1 4.2 -NVIDIA GT 550M .*NVIDIA .*GT *55*M.* 3 1 1 4.2 -NVIDIA GTX 560M .*NVIDIA .*GTX *56*M.* 3 1 0 0 -NVIDIA GTX 570M .*NVIDIA .*GTX *57*M.* 5 1 0 0 -NVIDIA GTX 580M .*NVIDIA .*GTX *58*M.* 5 1 1 4.2 -NVIDIA 610M .*NVIDIA.* 61*M.* 3 1 1 4.2 -NVIDIA GT 620M .*NVIDIA .*GT *62*M.* 3 1 0 0 -NVIDIA GT 630M .*NVIDIA .*GT *63*M.* 3 1 0 0 -NVIDIA GT 640M .*NVIDIA .*GT *64*M.* 3 1 0 0 -NVIDIA GT 650M .*NVIDIA .*GT *65*M.* 3 1 0 0 -NVIDIA GTX 660M .*NVIDIA .*GTX *66*M.* 5 1 0 0 -NVIDIA GTX 670M .*NVIDIA .*GTX *67*M.* 5 1 1 4.2 -NVIDIA GTX 680M .*NVIDIA .*GTX *68*M.* 5 1 0 0 -NVIDIA GTX 690M .*NVIDIA .*GTX *69*M.* 5 1 0 0 +NVIDIA G100M .*NVIDIA .* 10[0-9]M.* 4 1 1 3.3 +NVIDIA G 110M .*NVIDIA .* 11[0-9]M.* 1 1 1 3.3 +NVIDIA G 120M .*NVIDIA .* 12[0-9]M.* 1 1 1 3.3 +NVIDIA G 200M .*NVIDIA .* 20[0-9]M.* 1 1 0 0 +NVIDIA G 410M .*NVIDIA .* 41[0-9]M.* 3 1 1 4.2 +NVIDIA GT 130M .*NVIDIA .*GT 13[0-9]M.* 3 1 1 3.3 +NVIDIA GT 140M .*NVIDIA .*GT 14[0-9]M.* 3 1 1 3.3 +NVIDIA GT 150M .*NVIDIA .*GTS 15[0-9]M.* 2 1 0 0 +NVIDIA GTS 160M .*NVIDIA .*GTS 16[0-9]M.* 2 1 0 0 +NVIDIA G210M .*NVIDIA .*G21[0-9]M.* 3 1 0 3.3 +NVIDIA GT 220M .*NVIDIA .*GT 22[0-9]M.* 3 1 1 3.3 +NVIDIA GT 230M .*NVIDIA .*GT 23[0-9]M.* 3 1 1 3.3 +NVIDIA GT 240M .*NVIDIA .*GT 24[0-9]M.* 3 1 1 3.3 +NVIDIA GTS 250M .*NVIDIA .*GTS 25[0-9]M.* 3 1 0 3.3 +NVIDIA GTS 260M .*NVIDIA .*GTS 26[0-9]M.* 3 1 0 0 +NVIDIA GTX 260M .*NVIDIA .*GTX 26[0-9]M.* 3 1 0 3.3 +NVIDIA GTX 270M .*NVIDIA .*GTX 27[0-9]M.* 3 1 0 0 +NVIDIA GTX 280M .*NVIDIA .*GTX 28[0-9]M.* 3 1 0 3.3 +NVIDIA 300M .*NVIDIA .*GT 30[0-9]M.* 3 1 1 4.2 +NVIDIA G 310M .*NVIDIA .* 31[0-9]M.* 2 1 0 3.3 +NVIDIA GT 320M .*NVIDIA .* 32[0-9]M.* 3 1 0 3.3 +NVIDIA GT 330M .*NVIDIA .*GT 33[0-9]M.* 3 1 1 3.3 +NVIDIA GT 340M .*NVIDIA .*GT 34[0-9]M.* 4 1 1 3.3 +NVIDIA GTS 350M .*NVIDIA .*GTS 35[0-9]M.* 4 1 1 3.3 +NVIDIA GTS 360M .*NVIDIA .*GTS 36[0-9]M.* 5 1 1 3.3 +NVIDIA 400M .*NVIDIA .* 40[0-9]M.* 2 1 0 0 +NVIDIA 410M .*NVIDIA .* 41[0-9]M.* 3 1 0 0 +NVIDIA GT 420M .*NVIDIA .*GT 42[0-9]M.* 3 1 1 4.2 +NVIDIA GT 430M .*NVIDIA .*GT 43[0-9]M.* 3 1 1 4.2 +NVIDIA GT 440M .*NVIDIA .*GT 44[0-9]M.* 3 1 1 4.2 +NVIDIA GT 450M .*NVIDIA .*GT 45[0-9]M.* 3 1 0 0 +NVIDIA GTX 460M .*NVIDIA .*GTX 46[0-9]M.* 4 1 1 4.3 +NVIDIA GTX 470M .*NVIDIA .*GTX 47[0-9]M.* 3 1 0 4.2 +NVIDIA GTX 480M .*NVIDIA .*GTX 48[0-9]M.* 3 1 1 4.2 +NVIDIA GT 520M .*NVIDIA .*GT 52[0-9]M.* 3 1 1 4.2 +NVIDIA GT 530M .*NVIDIA .*GT 53[0-9]M.* 3 1 1 4.2 +NVIDIA GT 540M .*NVIDIA .*GT 54[0-9]M.* 3 1 1 4.2 +NVIDIA GT 550M .*GeForce GT 55[0-9]M.* 3 1 1 4.2 +NVIDIA GTX 560M .*NVIDIA .*GTX 56[0-9]M.* 3 1 0 4.2 +NVIDIA GTX 570M .*NVIDIA .*GTX 57[0-9]M.* 5 1 0 4.2 +NVIDIA GTX 580M .*NVIDIA .*GTX 58[0-9]M.* 5 1 1 4.2 +NVIDIA 610M .*NVIDIA.* 61[0-9]M.* 3 1 1 4.2 +NVIDIA GT 620M .*NVIDIA .*GT 62[0-9]M.* 3 1 0 4.2 +NVIDIA GT 630M .*NVIDIA .*GT 63[0-9]M.* 3 1 0 4.2 +NVIDIA GT 640M .*NVIDIA .*GT 64[0-9]M.* 3 1 0 4.2 +NVIDIA GT 650M .*NVIDIA .*GT 65[0-9]M.* 3 1 0 4.2 +NVIDIA GTX 660M .*NVIDIA .*GTX 66[0-9]M.* 5 1 0 4.3 +NVIDIA GTX 670M .*NVIDIA .*GTX 67[0-9]M.* 5 1 1 4.2 +NVIDIA GTX 680M .*NVIDIA .*GTX 68[0-9]M.* 5 1 0 4.2 +NVIDIA GTX 690M .*NVIDIA .*GTX 69[0-9]M.* 5 1 0 0 NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2 -NVIDIA GT 120 .*NVIDIA .*GT *12.* 2 1 0 3 -NVIDIA GT 130 .*NVIDIA .*GT *13.* 2 1 0 3.3 -NVIDIA GTS 150 .*NVIDIA .*GTS *15.* 2 1 0 0 +NVIDIA GT 120 .*NVIDIA .*GT 12.* 2 1 0 3.3 +NVIDIA GT 130 .*NVIDIA .*GT 13.* 2 1 0 3.3 +NVIDIA GT 140 .*NVIDIA .*GT 14.* 2 1 0 3.3 +NVIDIA GTS 150 .*NVIDIA .*GTS 15.* 2 1 0 0 NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3 NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3 NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3 NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3 -NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3 -NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3 -NVIDIA GT 240 .*NVIDIA .*GT *24.* 4 1 1 3.3 -NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3 -NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3 -NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3 -NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 3.3 -NVIDIA GTX 280 .*NVIDIA .*GTX *28.* 4 1 1 3.3 -NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 3.3 +NVIDIA GT 220 .*NVIDIA .*GT 22.* 2 1 1 3.3 +NVIDIA GT 230 .*NVIDIA .*GT 23.* 2 1 1 3.3 +NVIDIA GT 240 .*NVIDIA .*GT 24.* 4 1 1 3.3 +NVIDIA GTS 240 .*NVIDIA .*GTS 24.* 4 1 1 3.3 +NVIDIA GTS 250 .*NVIDIA .*GTS 25.* 4 1 1 3.3 +NVIDIA GTX 260 .*NVIDIA .*GTX 26.* 4 1 1 3.3 +NVIDIA GTX 270 .*NVIDIA .*GTX 27.* 4 1 0 3.3 +NVIDIA GTX 280 .*NVIDIA .*GTX 28.* 4 1 1 3.3 +NVIDIA GTX 290 .*NVIDIA .*GTX 29.* 5 1 0 3.3 NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3 NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3 -NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 3.3 -NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 3.3 -NVIDIA GT 340 .*NVIDIA .*GT *34.* 3 1 0 0 +NVIDIA GT 320 .*NVIDIA .*GT 32.* 3 1 0 3.3 +NVIDIA GT 330 .*NVIDIA .*GT 33.* 3 1 0 3.3 +NVIDIA GT 340 .*NVIDIA .*GT 34.* 3 1 0 3.3 NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3 -NVIDIA GT 420 .*NVIDIA .*GT *42.* 3 1 1 4.2 -NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.2 -NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 4.2 -NVIDIA GTS 450 .*NVIDIA .*GTS *45.* 4 1 1 4.2 -NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.3 -NVIDIA GTX 470 .*NVIDIA .*GTX *47.* 5 1 1 4.2 -NVIDIA GTX 480 .*NVIDIA .*GTX *48.* 5 1 1 4.2 -NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 0 -NVIDIA GT 520 .*NVIDIA .*GT *52.* 3 1 1 4.2 -NVIDIA GT 530 .*NVIDIA .*GT *53.* 3 1 1 4.2 -NVIDIA GT 540 .*NVIDIA .*GT *54.* 3 1 1 4.2 -NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.3 -NVIDIA GTX 560 .*NVIDIA .*GTX *56.* 5 1 1 4.2 -NVIDIA GTX 570 .*NVIDIA .*GTX *57.* 5 1 1 4.2 -NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.3 -NVIDIA GTX 590 .*NVIDIA .*GTX *59.* 5 1 1 4.2 -NVIDIA GT 610 .*NVIDIA .*GT *61.* 3 1 1 4.2 -NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 4.2 -NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 4.2 -NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 4.3 -NVIDIA GT 650 .*NVIDIA .*GT *65.* 3 1 1 4.2 -NVIDIA GTX 650 .*NVIDIA .*GTX *65.* 3 1 1 4.2 -NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 4.3 -NVIDIA GTX 670 .*NVIDIA .*GTX *67.* 5 1 1 4.2 -NVIDIA GTX 680 .*NVIDIA .*GTX *68.* 5 1 1 4.2 -NVIDIA GTX 690 .*NVIDIA .*GTX *69.* 5 1 1 4.2 +NVIDIA GT 420 .*NVIDIA .*GT 42.* 3 1 1 4.2 +NVIDIA GT 430 .*NVIDIA .*GT 43.* 3 1 1 4.3 +NVIDIA GT 440 .*NVIDIA .*GT 44.* 4 1 0 4.3 +NVIDIA GTS 450 .*NVIDIA .*GTS 45.* 4 1 1 4.2 +NVIDIA GTX 460 .*NVIDIA .*GTX 46.* 5 1 1 4.3 +NVIDIA GTX 470 .*NVIDIA .*GTX 47.* 5 1 1 4.2 +NVIDIA GTX 480 .*NVIDIA .*GTX 48.* 5 1 1 4.2 +NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 4.2 +NVIDIA GT 520 .*NVIDIA .*GT 52.* 3 1 1 4.2 +NVIDIA GT 530 .*NVIDIA .*GT 53.* 3 1 1 4.2 +NVIDIA GT 540 .*NVIDIA .*GT 54.* 3 1 1 4.2 +NVIDIA GTX 550 .*NVIDIA .*GTX 55.* 5 1 1 4.3 +NVIDIA GTX 560 .*NVIDIA .*GTX 56.* 5 1 1 4.3 +NVIDIA GTX 570 .*NVIDIA .*GTX 57.* 5 1 1 4.2 +NVIDIA GTX 580 .*NVIDIA .*GTX 58.* 5 1 1 4.3 +NVIDIA GTX 590 .*NVIDIA .*GTX 59.* 5 1 1 4.2 +NVIDIA 605 .*NVIDIA .* 605.* 3 1 1 4.2 +NVIDIA GT 610 .*NVIDIA .*GT 61.* 3 1 1 4.2 +NVIDIA GT 620 .*NVIDIA .*GT 62.* 3 1 0 4.2 +NVIDIA GT 630 .*NVIDIA .*GT 63.* 3 1 0 4.2 +NVIDIA GT 640 .*NVIDIA .*GT 64.* 3 1 0 4.2 +NVIDIA GT 650 .*NVIDIA .*GT 65.* 3 1 1 4.2 +NVIDIA GTX 650 .*NVIDIA .*GTX 65.* 3 1 1 4.2 +NVIDIA GTX 660 .*NVIDIA .*GTX 66.* 5 1 0 4.3 +NVIDIA GTX 670 .*NVIDIA .*GTX 67.* 5 1 1 4.2 +NVIDIA GTX 680 .*NVIDIA .*GTX 68.* 5 1 1 4.2 +NVIDIA GTX 690 .*NVIDIA .*GTX 69.* 5 1 1 4.2 NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2 NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0 NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0 @@ -437,13 +407,7 @@ NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0 NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0 NVIDIA GeForce .*GeForce 256.* 0 0 0 0 NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5 -NVIDIA GeForce 3 .*GeForce ?3 ?.* 2 1 1 2.1 -NVIDIA GeForce 3 Ti .*GeForce ?3 Ti.* 0 1 0 0 NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5 -NVIDIA GeForce 4 Go .*NVIDIA .*GeForce ?4.*Go.* 0 1 0 0 -NVIDIA GeForce 4 MX .*NVIDIA .*GeForce ?4 MX.* 0 1 0 0 -NVIDIA GeForce 4 PCX .*NVIDIA .*GeForce ?4 PCX.* 0 1 0 0 -NVIDIA GeForce 4 Ti .*NVIDIA .*GeForce ?4 Ti.* 0 1 0 0 NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2 NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1 NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1 @@ -458,33 +422,33 @@ NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1 NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1 NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1 NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1 -NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 0 -NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 3.3 -NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1 +NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 3.3 +NVIDIA GeForce 8200M .*NVIDIA .*GeForce 820[0-9]M.* 1 1 0 3.3 +NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 3.3 NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3 -NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3 +NVIDIA GeForce 8400M .*NVIDIA .*GeForce 840[0-9]M.* 1 1 1 3.3 NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3 NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3 -NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 2 1 1 3.3 +NVIDIA GeForce 8600M .*NVIDIA .*GeForce 860[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3 -NVIDIA GeForce 8700M .*NVIDIA .*GeForce 8700M.* 2 1 1 3.3 +NVIDIA GeForce 8700M .*NVIDIA .*GeForce 870[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0 -NVIDIA GeForce 8800M .*NVIDIA .*GeForce 8800M.* 2 1 1 3.3 +NVIDIA GeForce 8800M .*NVIDIA .*GeForce 880[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3 -NVIDIA GeForce 9100M .*NVIDIA .*GeForce 9100M.* 0 1 0 0 +NVIDIA GeForce 9100M .*NVIDIA .*GeForce 910[0-9]M.* 0 1 0 3.3 NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3 -NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 3.1 +NVIDIA GeForce 9200M .*NVIDIA .*GeForce 920[0-9]M.* 1 1 0 3.3 NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3 -NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1 1 3.3 +NVIDIA GeForce 9300M .*NVIDIA .*GeForce 930[0-9]M.* 1 1 1 3.3 NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3 -NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1 1 3.3 +NVIDIA GeForce 9400M .*NVIDIA .*GeForce 940[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3 -NVIDIA GeForce 9500M .*NVIDIA .*GeForce 9500M.* 1 1 1 3.3 +NVIDIA GeForce 9500M .*NVIDIA .*GeForce 950[0-9]M.* 1 1 1 3.3 NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3 -NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 2 1 1 3.3 +NVIDIA GeForce 9600M .*NVIDIA .*GeForce 960[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3 -NVIDIA GeForce 9700M .*NVIDIA .*GeForce 9700M.* 0 1 1 3.3 -NVIDIA GeForce 9800M .*NVIDIA .*GeForce 9800M.* 2 1 1 3.3 +NVIDIA GeForce 9700M .*NVIDIA .*GeForce 970[0-9]M.* 0 1 1 3.3 +NVIDIA GeForce 9800M .*NVIDIA .*GeForce 980[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3 NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0 NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1 @@ -495,7 +459,7 @@ NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1 NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0 NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1 NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0 -NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 0 +NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 1.5 NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0 NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0 NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1 @@ -504,13 +468,13 @@ NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0 NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0 NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0 NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1 -NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 0 -NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2 +NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 1.5 +NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2.1 NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0 NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1 NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0 NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1 -NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 0 +NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 2.1 NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0 NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1 NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1 @@ -528,9 +492,9 @@ NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0 NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0 NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0 NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0 -NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 0 -NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 0 -NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 3 +NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 2.1 +NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 1.5 +NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 2.1 NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0 NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0 NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0 @@ -540,7 +504,7 @@ NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0 NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0 NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3 NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0 -NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 0 +NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 2.1 NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0 NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0 NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0 @@ -548,44 +512,44 @@ NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0 NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0 NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0 NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0 -NVIDIA Quadro2 .*Quadro2.* 0 1 0 0 -NVIDIA Quadro 1000M .*Quadro.*1000M.* 2 1 0 4.2 -NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 4.2 -NVIDIA Quadro 3000M .*Quadro.*3000M.* 3 1 0 0 -NVIDIA Quadro 4000M .*Quadro.*4000M.* 3 1 0 0 -NVIDIA Quadro 4000 .*Quadro *4000.* 3 1 0 4.2 -NVIDIA Quadro 50x0 M .*Quadro.*50.0.* 3 1 0 0 +NVIDIA Quadro2 .*Quadro2.* 0 1 0 1.5 +NVIDIA Quadro 1000M .*Quadro.* (K1|1)00[0-9]M.* 2 1 0 4.2 +NVIDIA Quadro 2000 M/D .*Quadro.* (K2|2)000.* 3 1 0 4.2 +NVIDIA Quadro 3000M .*Quadro.* (K3|3)00[0-9]M.* 3 1 0 4.2 +NVIDIA Quadro 4000M .*Quadro.* (K4|4)00[0-9]M.* 3 1 0 4.2 +NVIDIA Quadro 4000 .*Quadro 4000.* 3 1 0 4.2 +NVIDIA Quadro 50x0 M .*Quadro.* 50.0.* 3 1 0 4.2 NVIDIA Quadro 6000 .*Quadro.* 6000.* 3 1 0 0 NVIDIA Quadro 400 .*Quadro.* 400.* 2 1 0 3.3 -NVIDIA Quadro 600 .*Quadro.*600.* 2 1 0 3.3 -NVIDIA Quadro4 .*Quadro4.* 0 1 0 0 +NVIDIA Quadro 600 .*Quadro.* 600.* 2 1 0 4.2 +NVIDIA Quadro4 .*Quadro4.* 0 1 0 1.5 NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0 NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0 -NVIDIA Quadro FX 770M .*Quadro.*FX *770M.* 2 1 0 0 -NVIDIA Quadro FX 1500M .*Quadro.*FX *1500M.* 1 1 0 2.1 -NVIDIA Quadro FX 1600M .*Quadro.*FX *1600M.* 2 1 0 0 -NVIDIA Quadro FX 2500M .*Quadro.*FX *2500M.* 2 1 0 0 -NVIDIA Quadro FX 2700M .*Quadro.*FX *2700M.* 3 1 0 0 -NVIDIA Quadro FX 2800M .*Quadro.*FX *2800M.* 3 1 0 3.3 -NVIDIA Quadro FX 3500 .*Quadro.*FX *3500.* 2 1 0 2.1 -NVIDIA Quadro FX 3600 .*Quadro.*FX *3600.* 3 1 0 0 -NVIDIA Quadro FX 3700 .*Quadro.*FX *3700.* 3 1 0 3.3 -NVIDIA Quadro FX 3800 .*Quadro.*FX *3800.* 3 1 0 3.2 -NVIDIA Quadro FX 4500 .*Quadro.*FX *45.* 3 1 0 0 -NVIDIA Quadro FX 880M .*Quadro.*FX *880M.* 3 1 0 3.3 -NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro *FX *4800.* 3 1 0 0 +NVIDIA Quadro FX 770M .*Quadro.*FX 77[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro FX 1500M .*Quadro.*FX 150[0-9]M.* 1 1 0 2.1 +NVIDIA Quadro FX 1600M .*Quadro.*FX 160[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro FX 2500M .*Quadro.*FX 250[0-9]M.* 2 1 0 2.1 +NVIDIA Quadro FX 2700M .*Quadro.*FX 270[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 2800M .*Quadro.*FX 280[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 3500 .*Quadro.*FX 3500.* 2 1 0 2.1 +NVIDIA Quadro FX 3600 .*Quadro.*FX 3600.* 3 1 0 3.3 +NVIDIA Quadro FX 3700 .*Quadro.*FX 3700.* 3 1 0 3.3 +NVIDIA Quadro FX 3800 .*Quadro.*FX 3800.* 3 1 0 3.3 +NVIDIA Quadro FX 4500 .*Quadro.*FX 45.* 3 1 0 2.1 +NVIDIA Quadro FX 880M .*Quadro.*FX 88[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro FX 4800.* 3 1 0 3.1 NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3 -NVIDIA Quadro NVS 1xxM .*Quadro NVS *1.[05]M.* 0 1 1 3.3 -NVIDIA Quadro NVS 300M .*NVIDIA .*NVS *300M.* 2 1 0 0 -NVIDIA Quadro NVS 320M .*NVIDIA .*NVS *320M.* 2 1 0 0 -NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS *2100M.* 2 1 0 0 -NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS *3100M.* 2 1 0 0 -NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS *4200M.* 2 1 0 4.1 -NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS *5100M.* 2 1 0 0 -NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 3.2 +NVIDIA Quadro NVS 1xxM .*Quadro NVS 1.[05]M.* 0 1 1 3.3 +NVIDIA Quadro NVS 300M .*NVIDIA .*NVS 30[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS 320M .*NVIDIA .*NVS 32[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS 210[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS 310[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS 420[0-9]M.* 2 1 0 4.2 +NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS 510[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 4.2 NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1 -NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 0 -NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 0 +NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 3.1 +NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 1.5 S3 .*S3 Graphics.* 0 0 1 1.4 SiS SiS.* 0 0 1 1.5 Trident Trident.* 0 0 0 0 diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index f92274dbbd..ffb168b43b 100755 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -4599,11 +4599,6 @@ void LLAppViewer::idle() llinfos << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << llendl; gObjectList.mNumDeadObjectUpdates = 0; } - if (gObjectList.mNumUnknownKills) - { - llinfos << "Kills on unknown objects: " << gObjectList.mNumUnknownKills << llendl; - gObjectList.mNumUnknownKills = 0; - } if (gObjectList.mNumUnknownUpdates) { llinfos << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << llendl; diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 8b1e934224..120920a4b0 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -273,9 +273,6 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha() gPipeline.bindDeferredShader(*sVertexProgram); - F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma"); - sVertexProgram->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f)); - sVertexProgram->setMinimumAlpha(0.2f); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); @@ -285,11 +282,6 @@ void LLDrawPoolAvatar::beginDeferredRiggedAlpha() { sVertexProgram = &gDeferredSkinnedAlphaProgram; gPipeline.bindDeferredShader(*sVertexProgram); - - sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); - F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma"); - sVertexProgram->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f)); - sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); gPipeline.enableLightsDynamic(); } @@ -701,7 +693,7 @@ void LLDrawPoolAvatar::beginDeferredImpostor() void LLDrawPoolAvatar::endDeferredImpostor() { sShaderLevel = mVertexShaderLevel; - sVertexProgram->disableTexture(LLViewerShaderMgr::DEFERRED_NORMAL); + sVertexProgram->disableTexture(LLViewerShaderMgr::DEFERRED_NORMAL); sVertexProgram->disableTexture(LLViewerShaderMgr::SPECULAR_MAP); sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); gPipeline.unbindDeferredShader(*sVertexProgram); @@ -1460,24 +1452,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) } } -void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) -{ - LLVector4a* weight = vol_face.mWeights; - if (!weight) - { - return; - } - - LLPointer<LLVertexBuffer> buffer = face->getVertexBuffer(); - LLDrawable* drawable = face->getDrawable(); - - U32 data_mask = face->getRiggedVertexBufferDataMask(); - - if (buffer.isNull() || - buffer->getTypeMask() != data_mask || - buffer->getNumVerts() != vol_face.mNumVertices || - buffer->getNumIndices() != vol_face.mNumIndices || - (drawable && drawable->isState(LLDrawable::REBUILD_ALL))) +void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) { face->setGeomIndex(0); face->setIndicesIndex(0); @@ -1530,11 +1505,54 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face->setPoolType(LLDrawPool::POOL_AVATAR); } + //llinfos << "Rebuilt face " << face->getTEOffset() << " of " << face->getDrawable() << " at " << gFrameTimeSeconds << llendl; face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true); buffer->flush(); } +void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) +{ + LLVector4a* weight = vol_face.mWeights; + if (!weight) + { + return; + } + + LLPointer<LLVertexBuffer> buffer = face->getVertexBuffer(); + LLDrawable* drawable = face->getDrawable(); + + U32 data_mask = face->getRiggedVertexBufferDataMask(); + + if (buffer.isNull() || + buffer->getTypeMask() != data_mask || + buffer->getNumVerts() != vol_face.mNumVertices || + buffer->getNumIndices() != vol_face.mNumIndices || + (drawable && drawable->isState(LLDrawable::REBUILD_ALL))) + { + if (drawable && drawable->isState(LLDrawable::REBUILD_ALL)) + { //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues + for (S32 i = 0; i < drawable->getNumFaces(); ++i) + { + LLFace* facep = drawable->getFace(i); + U32 face_data_mask = facep->getRiggedVertexBufferDataMask(); + if (face_data_mask) + { + LLPointer<LLVertexBuffer> cur_buffer = facep->getVertexBuffer(); + const LLVolumeFace& cur_vol_face = volume->getVolumeFace(i); + getRiggedGeometry(facep, cur_buffer, face_data_mask, skin, volume, cur_vol_face); + } + } + drawable->clearState(LLDrawable::REBUILD_ALL); + + buffer = face->getVertexBuffer(); + } + else + { //just rebuild this face + getRiggedGeometry(face, buffer, data_mask, skin, volume, vol_face); + } + } + if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime()) { //perform software vertex skinning for this face LLStrider<LLVector3> position; @@ -1617,11 +1635,6 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* } } } - - if (drawable && (face->getTEOffset() == drawable->getNumFaces()-1)) - { - drawable->clearState(LLDrawable::REBUILD_ALL); - } } void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) @@ -1797,7 +1810,6 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) void LLDrawPoolAvatar::renderDeferredRiggedSimple(LLVOAvatar* avatar) { - updateRiggedVertexBuffers(avatar); renderRigged(avatar, RIGGED_DEFERRED_SIMPLE); } @@ -1866,7 +1878,6 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) void LLDrawPoolAvatar::renderRiggedSimple(LLVOAvatar* avatar) { - updateRiggedVertexBuffers(avatar); renderRigged(avatar, RIGGED_SIMPLE); } diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index 7d0368a945..4fbda1f862 100755 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -133,6 +133,7 @@ public: void endDeferredRiggedSimple(); void endDeferredRiggedBump(); + void getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face); void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* facep, const LLMeshSkinInfo* skin, diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 0687544d53..763634a3ab 100755 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -195,7 +195,7 @@ public: void setSize(S32 numVertices, S32 num_indices = 0, bool align = false); BOOL genVolumeBBoxes(const LLVolume &volume, S32 f, - const LLMatrix4& mat, const LLMatrix3& inv_trans_mat, BOOL global_volume = FALSE); + const LLMatrix4& mat, BOOL global_volume = FALSE); void init(LLDrawable* drawablep, LLViewerObject* objp); void destroy(); diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 8290494c22..d4355007c1 100755 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2118,7 +2118,7 @@ void LLPanelLandOptions::refreshSearch() bool can_change = LLViewerParcelMgr::isParcelModifiableByAgent( - parcel, GP_LAND_CHANGE_IDENTITY) + parcel, GP_LAND_FIND_PLACES) && region && !(region->getRegionFlag(REGION_FLAGS_BLOCK_PARCEL_SEARCH)); diff --git a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp index 2b92b0b3d1..a567d1217a 100755 --- a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp +++ b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp @@ -92,7 +92,7 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize() void LLMenuOptionPathfindingRebakeNavmesh::quit() { - if (mIsInitialized) + if (mIsInitialized) // Quitting from the login screen leaves this uninitialized { if (mNavMeshSlot.connected()) { diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 8602271f84..8eaf691d6f 100755 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -413,7 +413,7 @@ public: void startRequest() { ++mPendingUploads; } void stopRequest() { --mPendingUploads; } - + bool finished() { return mFinished; } virtual void run(); void preStart(); diff --git a/indra/newview/llnamelistctrl.cpp b/indra/newview/llnamelistctrl.cpp index 7f396b7b7e..7ddd04fed0 100755 --- a/indra/newview/llnamelistctrl.cpp +++ b/indra/newview/llnamelistctrl.cpp @@ -416,9 +416,9 @@ void LLNameListCtrl::onAvatarNameCache(const LLUUID& agent_id, } -void LLNameListCtrl::updateColumns() +void LLNameListCtrl::updateColumns(bool force_update) { - LLScrollListCtrl::updateColumns(); + LLScrollListCtrl::updateColumns(force_update); if (!mNameColumn.empty()) { diff --git a/indra/newview/llnamelistctrl.h b/indra/newview/llnamelistctrl.h index 271802d48a..5aa1e1c458 100755 --- a/indra/newview/llnamelistctrl.h +++ b/indra/newview/llnamelistctrl.h @@ -149,7 +149,7 @@ public: void sortByName(BOOL ascending); - /*virtual*/ void updateColumns(); + /*virtual*/ void updateColumns(bool force_update); /*virtual*/ void mouseOverHighlightNthItem( S32 index ); private: diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp index 133b269c11..a9a3c686a6 100755 --- a/indra/newview/llpanelgroupinvite.cpp +++ b/indra/newview/llpanelgroupinvite.cpp @@ -85,6 +85,7 @@ public: std::string mAlreadyInGroup; std::string mTooManySelected; bool mConfirmedOwnerInvite; + std::set<LLUUID> mInviteeIDs; void (*mCloseCallback)(void* data); @@ -117,31 +118,30 @@ LLPanelGroupInvite::impl::~impl() } } +const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap. + void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names, const uuid_vec_t& agent_ids) { std::string name; LLUUID id; + if (names.size() + mInviteeIDs.size() > MAX_GROUP_INVITES) + { + // Fail! Show a warning and don't add any names. + LLSD msg; + msg["MESSAGE"] = mTooManySelected; + LLNotificationsUtil::add("GenericAlert", msg); + return; + } + for (S32 i = 0; i < (S32)names.size(); i++) { name = names[i]; id = agent_ids[i]; // Make sure this agent isn't already in the list. - bool already_in_list = false; - std::vector<LLScrollListItem*> items = mInvitees->getAllData(); - for (std::vector<LLScrollListItem*>::iterator iter = items.begin(); - iter != items.end(); ++iter) - { - LLScrollListItem* item = *iter; - if (item->getUUID() == id) - { - already_in_list = true; - break; - } - } - if (already_in_list) + if (mInviteeIDs.find(id) != mInviteeIDs.end()) { continue; } @@ -152,6 +152,7 @@ void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names, row["columns"][0]["value"] = name; mInvitees->addElement(row); + mInviteeIDs.insert(id); } } @@ -193,7 +194,6 @@ void LLPanelGroupInvite::impl::submitInvitations() role_member_pairs[item->getUUID()] = role_id; } - const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap. if (role_member_pairs.size() > MAX_GROUP_INVITES) { // Fail! @@ -334,6 +334,12 @@ void LLPanelGroupInvite::impl::handleRemove() mInvitees->getAllSelected(); if (selection.empty()) return; + std::vector<LLScrollListItem*>::iterator iter; + for(iter = selection.begin(); iter != selection.end(); ++iter) + { + mInviteeIDs.erase( (*iter)->getUUID() ); + } + // Remove all selected invitees. mInvitees->deleteSelectedItems(); mRemoveButton->setEnabled(FALSE); @@ -459,6 +465,7 @@ void LLPanelGroupInvite::clear() mImplementation->mRoleNames->clear(); mImplementation->mRoleNames->removeall(); mImplementation->mOKButton->setEnabled(FALSE); + mImplementation->mInviteeIDs.clear(); } void LLPanelGroupInvite::addUsers(uuid_vec_t& agent_ids) diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 941c578783..9e97790df8 100755 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -3457,7 +3457,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE) { - /*LLVolumeParams volume_params; + LLVolumeParams volume_params; volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE ); volume_params.setBeginAndEndS( 0.f, 1.f ); volume_params.setBeginAndEndT( 0.f, 1.f ); @@ -3467,7 +3467,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) gGL.diffuseColor4fv(color.mV); pushVerts(sphere); - LLPrimitive::sVolumeManager->unrefVolume(sphere);*/ + LLPrimitive::sVolumeManager->unrefVolume(sphere); } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER) { @@ -3545,51 +3545,67 @@ void renderPhysicsShapes(LLSpatialGroup* group) for (LLSpatialGroup::OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) { LLDrawable* drawable = *i; - LLVOVolume* volume = drawable->getVOVolume(); - if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE ) + + if (drawable->isSpatialBridge()) { - if (!group->mSpatialPartition->isBridge()) + LLSpatialBridge* bridge = drawable->asPartition()->asBridge(); + + if (bridge) { gGL.pushMatrix(); - LLVector3 trans = drawable->getRegion()->getOriginAgent(); - gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); - renderPhysicsShape(drawable, volume); + gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); + bridge->renderPhysicsShapes(); gGL.popMatrix(); } - else - { - renderPhysicsShape(drawable, volume); - } } else { - LLViewerObject* object = drawable->getVObj(); - if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) + LLVOVolume* volume = drawable->getVOVolume(); + if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE ) { - gGL.pushMatrix(); - gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); - //push face vertices for terrain - for (S32 i = 0; i < drawable->getNumFaces(); ++i) + if (!group->mSpatialPartition->isBridge()) { - LLFace* face = drawable->getFace(i); - if (face) + gGL.pushMatrix(); + LLVector3 trans = drawable->getRegion()->getOriginAgent(); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + renderPhysicsShape(drawable, volume); + gGL.popMatrix(); + } + else + { + renderPhysicsShape(drawable, volume); + } + } + else + { + LLViewerObject* object = drawable->getVObj(); + if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) + { + gGL.pushMatrix(); + gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); + //push face vertices for terrain + for (S32 i = 0; i < drawable->getNumFaces(); ++i) { - LLVertexBuffer* buff = face->getVertexBuffer(); - if (buff) + LLFace* face = drawable->getFace(i); + if (face) { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + LLVertexBuffer* buff = face->getVertexBuffer(); + if (buff) + { + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buff->setBuffer(LLVertexBuffer::MAP_VERTEX); - gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + buff->setBuffer(LLVertexBuffer::MAP_VERTEX); + gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); - gGL.diffuseColor3f(0.2f, 1.f, 0.3f); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + gGL.diffuseColor3f(0.2f, 1.f, 0.3f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + } } } + gGL.popMatrix(); } - gGL.popMatrix(); } } } diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 36a7aeb590..5bc2e971eb 100755 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -1922,10 +1922,10 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis h >>= i; if(w * h *c > 0) //valid { - LLPointer<LLImageRaw> newraw = new LLImageRaw(raw->getData(), raw->getWidth(), raw->getHeight(), raw->getComponents()); - newraw->scale(w, h) ; - raw = newraw; - + //make a duplicate to keep the original raw image untouched. + raw = raw->duplicate(); + raw->scale(w, h) ; + discardlevel += i ; } } @@ -1935,9 +1935,12 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis memcpy(mFastCachePadBuffer + sizeof(S32), &h, sizeof(S32)); memcpy(mFastCachePadBuffer + sizeof(S32) * 2, &c, sizeof(S32)); memcpy(mFastCachePadBuffer + sizeof(S32) * 3, &discardlevel, sizeof(S32)); - if(w * h * c > 0) //valid + + S32 copy_size = w * h * c; + if(copy_size > 0) //valid { - memcpy(mFastCachePadBuffer + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD, raw->getData(), w * h * c); + copy_size = llmin(copy_size, TEXTURE_FAST_CACHE_ENTRY_SIZE - TEXTURE_FAST_CACHE_ENTRY_OVERHEAD); + memcpy(mFastCachePadBuffer + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD, raw->getData(), copy_size); } S32 offset = id * TEXTURE_FAST_CACHE_ENTRY_SIZE; diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 6173e76a35..6173e76a35 100755..100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index fc9a316759..1c362c18e0 100755 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -121,7 +121,7 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask) BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask) { // don't pick transparent so users can't "pay" transparent objects - mPick = gViewerWindow->pickImmediate(x, y, FALSE); + mPick = gViewerWindow->pickImmediate(x, y, FALSE, TRUE); mPick.mKeyMask = mask; // claim not handled so UI focus stays same @@ -1687,6 +1687,13 @@ BOOL LLToolPie::handleRightClickPick() showVisualContextMenuEffect(); } } + else if (mPick.mParticleOwnerID.notNull()) + { + if (gMenuMuteParticle && mPick.mParticleOwnerID != gAgent.getID()) + { + gMenuMuteParticle->show(x,y); + } + } LLTool::handleRightMouseDown(x, y, mask); // We handled the event. diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 5e2f05f468..49eb7dc94a 100755 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -169,6 +169,7 @@ LLContextMenu *gMenuObject = NULL; LLContextMenu *gMenuAttachmentSelf = NULL; LLContextMenu *gMenuAttachmentOther = NULL; LLContextMenu *gMenuLand = NULL; +LLContextMenu *gMenuMuteParticle = NULL; const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents"); @@ -425,6 +426,9 @@ void init_menus() gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_land.xml", gMenuHolder, registry); + gMenuMuteParticle = LLUICtrlFactory::createFromFile<LLContextMenu>( + "menu_mute_particle.xml", gMenuHolder, registry); + /// /// set up the colors /// @@ -2450,6 +2454,9 @@ void cleanup_menus() delete gMenuLand; gMenuLand = NULL; + delete gMenuMuteParticle; + gMenuMuteParticle = NULL; + delete gMenuBarView; gMenuBarView = NULL; @@ -2803,6 +2810,13 @@ bool enable_object_edit() return enable; } +bool enable_mute_particle() +{ + const LLPickInfo& pick = LLToolPie::getInstance()->getPick(); + + return pick.mParticleOwnerID != LLUUID::null && pick.mParticleOwnerID != gAgent.getID(); +} + // mutually exclusive - show either edit option or build in menu bool enable_object_build() { @@ -6220,6 +6234,33 @@ class LLLandEdit : public view_listener_t } }; +class LLMuteParticle : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLUUID id = LLToolPie::getInstance()->getPick().mParticleOwnerID; + + if (id.notNull()) + { + std::string name; + gCacheName->getFullName(id, name); + + LLMute mute(id, name, LLMute::AGENT); + if (LLMuteList::getInstance()->isMuted(mute.mID)) + { + LLMuteList::getInstance()->remove(mute); + } + else + { + LLMuteList::getInstance()->add(mute); + LLPanelBlockedList::showPanelAndSelect(mute.mID); + } + } + + return true; + } +}; + class LLWorldEnableBuyLand : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -8713,6 +8754,9 @@ void initialize_menus() view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass"); view_listener_t::addMenu(new LLLandEdit(), "Land.Edit"); + // Particle muting + view_listener_t::addMenu(new LLMuteParticle(), "Particle.Mute"); + view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass"); commit.add("Land.Buy", boost::bind(&handle_buy_land)); @@ -8735,6 +8779,7 @@ void initialize_menus() enable.add("EnablePayObject", boost::bind(&enable_pay_object)); enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar)); enable.add("EnableEdit", boost::bind(&enable_object_edit)); + enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle)); enable.add("VisibleBuild", boost::bind(&enable_object_build)); commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects)); enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets)); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index 143420e227..7f09fc2d8f 100755 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -177,6 +177,7 @@ extern LLContextMenu *gMenuObject; extern LLContextMenu *gMenuAttachmentSelf; extern LLContextMenu *gMenuAttachmentOther; extern LLContextMenu *gMenuLand; +extern LLContextMenu *gMenuMuteParticle; // Needed to build menus when attachment site list available extern LLMenuGL* gAttachSubMenu; diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index ace16396db..0db118835c 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -4570,7 +4570,6 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data) if (id == LLUUID::null) { LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL; - gObjectList.mNumUnknownKills++; continue; } else @@ -4594,18 +4593,12 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data) // Do the kill gObjectList.killObject(objectp); } - else - { - LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL; - gObjectList.mNumUnknownKills++; - } } // We should remove the object from selection after it is marked dead by gObjectList to make LLToolGrab, // which is using the object, release the mouse capture correctly when the object dies. // See LLToolGrab::handleHoverActive() and LLToolGrab::handleHoverNonPhysical(). LLSelectMgr::getInstance()->removeObjectFromSelections(id); - } } @@ -7326,8 +7319,12 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); if(instance) { - instance->trackURL( - sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); + llinfos << "Object named " << object_name + << " is offering TP to region " + << sim_name << " position " << pos + << llendl; + + instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); LLFloaterReg::showInstance("world_map", "center"); } diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index caacf26cb3..66615657d8 100755 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -106,7 +106,6 @@ LLViewerObjectList::LLViewerObjectList() mNumNewObjects = 0; mWasPaused = FALSE; mNumDeadObjectUpdates = 0; - mNumUnknownKills = 0; mNumUnknownUpdates = 0; } diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index 449a4633ff..6518c25d09 100755 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -188,7 +188,6 @@ public: S32 mNumUnknownUpdates; S32 mNumDeadObjectUpdates; - S32 mNumUnknownKills; S32 mNumDeadObjects; protected: std::vector<U64> mOrphanParents; // LocalID/ip,port of orphaned objects diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index 6bd9f66b9c..61cdfd7818 100755 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -488,9 +488,13 @@ void LLViewerPartSim::destroyClass() //static BOOL LLViewerPartSim::shouldAddPart() { - if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount) + if (sParticleCount >= MAX_PART_COUNT) { + return FALSE; + } + if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount) + { F32 frac = (F32)sParticleCount/(F32)sMaxParticleCount; frac -= PART_THROTTLE_THRESHOLD; frac *= PART_THROTTLE_RESCALE; @@ -500,7 +504,10 @@ BOOL LLViewerPartSim::shouldAddPart() return FALSE; } } - if (sParticleCount >= MAX_PART_COUNT) + + // Check frame rate, and don't add more if the viewer is really slow + const F32 MIN_FRAME_RATE_FOR_NEW_PARTICLES = 4.f; + if (gFPSClamped < MIN_FRAME_RATE_FOR_NEW_PARTICLES) { return FALSE; } diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 6cc9f4ace1..84f66c359f 100755 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1199,10 +1199,10 @@ void LLViewerFetchedTexture::dump() // ONLY called from LLViewerFetchedTextureList void LLViewerFetchedTexture::destroyTexture() { - //if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory. - //{ - // return ; - //} + if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes * 0.95f)//not ready to release unused memory. + { + return ; + } if (mNeedsCreateTexture)//return if in the process of generating a new texture. { return ; @@ -1290,7 +1290,12 @@ void LLViewerFetchedTexture::addToCreateTexture() destroyRawImage(); return ; } - mRawImage->scale(w >> i, h >> i) ; + + { + //make a duplicate in case somebody else is using this raw image + mRawImage = mRawImage->duplicate(); + mRawImage->scale(w >> i, h >> i) ; + } } } } @@ -1521,7 +1526,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() else if (pixel_priority < 0.001f && !have_all_data) { // Not on screen but we might want some data - if (mBoostLevel > BOOST_HIGH) + if (mBoostLevel > BOOST_SELECTED) { // Always want high boosted images priority = 1.f; @@ -2669,7 +2674,11 @@ void LLViewerFetchedTexture::setCachedRawImage() --i ; } - mRawImage->scale(w >> i, h >> i) ; + { + //make a duplicate in case somebody else is using this raw image + mRawImage = mRawImage->duplicate(); + mRawImage->scale(w >> i, h >> i) ; + } } mCachedRawImage = mRawImage ; mRawDiscardLevel += i ; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index c96f89017f..10101a4b9b 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -101,6 +101,7 @@ public: INVALID_TEXTURE_TYPE }; + typedef std::vector<LLFace*> ll_face_list_t; typedef std::vector<LLVOVolume*> ll_volume_list_t; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 65a906d3c0..87ae224655 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -229,7 +229,9 @@ LLFrameTimer gAwayTriggerTimer; BOOL gShowOverlayTitle = FALSE; LLViewerObject* gDebugRaycastObject = NULL; +LLVOPartGroup* gDebugRaycastParticle = NULL; LLVector4a gDebugRaycastIntersection; +LLVector4a gDebugRaycastParticleIntersection; LLVector2 gDebugRaycastTexCoord; LLVector4a gDebugRaycastNormal; LLVector4a gDebugRaycastTangent; @@ -2844,6 +2846,8 @@ void LLViewerWindow::updateUI() &gDebugRaycastTangent, &gDebugRaycastStart, &gDebugRaycastEnd); + + gDebugRaycastParticle = gPipeline.lineSegmentIntersectParticle(gDebugRaycastStart, gDebugRaycastEnd, &gDebugRaycastParticleIntersection, NULL); } updateMouseDelta(); @@ -3664,7 +3668,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback pick_transparent = TRUE; } - LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback); + LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback); schedulePick(pick_info); } @@ -3720,7 +3724,7 @@ void LLViewerWindow::returnEmptyPicks() } // Performs the GL object/land pick. -LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent) +LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_particle) { BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) @@ -3729,10 +3733,10 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans // "Show Debug Alpha" means no object actually transparent pick_transparent = TRUE; } - + // shortcut queueing in mPicks and just update mLastPick in place MASK key_mask = gKeyboard->currentMask(TRUE); - mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL); + mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL); mLastPick.fetchResults(); return mLastPick; @@ -4291,7 +4295,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei F32 scale_factor = 1.0f ; if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height)) { - if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) + if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) && + (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) { if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true)) { @@ -4306,6 +4311,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei snapshot_height = image_height; reset_deferred = true; mWorldViewRectRaw.set(0, image_height, image_width, 0); + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); scratch_space.bindTarget(); } else @@ -4515,6 +4522,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (reset_deferred) { mWorldViewRectRaw = window_rect; + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); scratch_space.flush(); scratch_space.release(); gPipeline.allocateScreenBuffer(original_width, original_height); @@ -5128,13 +5137,15 @@ LLPickInfo::LLPickInfo() mTangent(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(FALSE) + mPickTransparent(FALSE), + mPickParticle(FALSE) { } LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, MASK keyboard_mask, BOOL pick_transparent, + BOOL pick_particle, BOOL pick_uv_coords, void (*pick_callback)(const LLPickInfo& pick_info)) : mMousePt(mouse_pos), @@ -5150,7 +5161,8 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, mTangent(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(pick_transparent) + mPickTransparent(pick_transparent), + mPickParticle(pick_particle) { } @@ -5168,6 +5180,10 @@ void LLPickInfo::fetchResults() LLVector4a origin; origin.load3(LLViewerCamera::getInstance()->getOrigin().mV); F32 icon_dist = 0.f; + LLVector4a start; + LLVector4a end; + LLVector4a particle_end; + if (hit_icon) { LLVector4a delta; @@ -5177,14 +5193,24 @@ void LLPickInfo::fetchResults() LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f, NULL, -1, mPickTransparent, &face_hit, - &intersection, &uv, &normal, &tangent); + &intersection, &uv, &normal, &tangent, &start, &end); mPickPt = mMousePt; U32 te_offset = face_hit > -1 ? face_hit : 0; - //unproject relative clicked coordinate from window coordinate using GL - + if (mPickParticle) + { //get the end point of line segement to use for particle raycast + if (hit_object) + { + particle_end = intersection; + } + else + { + particle_end = end; + } + } + LLViewerObject* objectp = hit_object; @@ -5199,6 +5225,7 @@ void LLPickInfo::fetchResults() mHUDIcon = hit_icon; mPickType = PICK_ICON; mPosGlobal = mHUDIcon->getPositionGlobal(); + } else if (objectp) { @@ -5248,6 +5275,18 @@ void LLPickInfo::fetchResults() } } + if (mPickParticle) + { //search for closest particle to click origin out to intersection point + S32 part_face = -1; + + LLVOPartGroup* group = gPipeline.lineSegmentIntersectParticle(start, particle_end, NULL, &part_face); + if (group) + { + mParticleOwnerID = group->getPartOwner(part_face); + mParticleSourceID = group->getPartSource(part_face); + } + } + if (mPickCallback) { mPickCallback(*this); diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index 89f6e3bc26..c16b80b214 100755 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -65,6 +65,7 @@ class LLWindow; class LLRootView; class LLWindowListener; class LLViewerWindowListener; +class LLVOPartGroup; class LLPopupView; #define PICK_HALF_WIDTH 5 @@ -87,7 +88,8 @@ public: LLPickInfo(); LLPickInfo(const LLCoordGL& mouse_pos, MASK keyboard_mask, - BOOL pick_transparent, + BOOL pick_transparent, + BOOL pick_particle, BOOL pick_surface_info, void (*pick_callback)(const LLPickInfo& pick_info)); @@ -108,6 +110,8 @@ public: LLVector3d mPosGlobal; LLVector3 mObjectOffset; LLUUID mObjectID; + LLUUID mParticleOwnerID; + LLUUID mParticleSourceID; S32 mObjectFace; LLHUDIcon* mHUDIcon; LLVector3 mIntersection; @@ -118,6 +122,7 @@ public: LLVector4 mTangent; LLVector3 mBinormal; BOOL mPickTransparent; + BOOL mPickParticle; void getSurfaceInfo(); private: @@ -356,7 +361,7 @@ public: void returnEmptyPicks(); void pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& pick_info), BOOL pick_transparent = FALSE); - LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent); + LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent, BOOL pick_particle = FALSE); LLHUDIcon* cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth, LLVector4a* intersection); @@ -501,6 +506,8 @@ extern LLFrameTimer gAwayTriggerTimer; // how long the avatar has been away extern LLViewerObject* gDebugRaycastObject; extern LLVector4a gDebugRaycastIntersection; +extern LLVOPartGroup* gDebugRaycastParticle; +extern LLVector4a gDebugRaycastParticleIntersection; extern LLVector2 gDebugRaycastTexCoord; extern LLVector4a gDebugRaycastNormal; extern LLVector4a gDebugRaycastTangent; diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 43a5ddba42..8ed86b4fd5 100755 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -193,8 +193,14 @@ void LLVOPartGroup::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) const LLVector3& pos_agent = getPositionAgent(); newMin.load3( (pos_agent - mScale).mV); newMax.load3( (pos_agent + mScale).mV); + + llassert(newMin.isFinite3()); + llassert(newMax.isFinite3()); + LLVector4a pos; pos.load3(pos_agent.mV); + + llassert(pos.isFinite3()); mDrawable->setPositionGroup(pos); } @@ -234,6 +240,37 @@ LLDrawable* LLVOPartGroup::createDrawable(LLPipeline *pipeline) const F32 MAX_PARTICLE_AREA_SCALE = 0.02f; // some tuned constant, limits on how much particle area to draw + LLUUID LLVOPartGroup::getPartOwner(S32 idx) + { + LLUUID ret = LLUUID::null; + + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + ret = mViewerPartGroupp->mParticles[idx]->mPartSourcep->getOwnerUUID(); + } + + return ret; + } + + LLUUID LLVOPartGroup::getPartSource(S32 idx) + { + LLUUID ret = LLUUID::null; + + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + LLViewerPart* part = mViewerPartGroupp->mParticles[idx]; + if (part && part->mPartSourcep.notNull() && + part->mPartSourcep->mSourceObjectp.notNull()) + { + LLViewerObject* source = part->mPartSourcep->mSourceObjectp; + ret = source->getID(); + } + } + + return ret; + } + + F32 LLVOPartGroup::getPartSize(S32 idx) { if (idx < (S32) mViewerPartGroupp->mParticles.size()) @@ -316,6 +353,10 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) inv_camera_dist_squared = 1.f / camera_dist_squared; else inv_camera_dist_squared = 1.f; + + llassert(llfinite(inv_camera_dist_squared)); + llassert(!llisnan(inv_camera_dist_squared)); + F32 area = part->mScale.mV[0] * part->mScale.mV[1] * inv_camera_dist_squared; tot_area = llmax(tot_area, area); @@ -387,20 +428,63 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) return TRUE; } -void LLVOPartGroup::getGeometry(S32 idx, - LLStrider<LLVector4a>& verticesp, - LLStrider<LLVector3>& normalsp, - LLStrider<LLVector2>& texcoordsp, - LLStrider<LLColor4U>& colorsp, - LLStrider<U16>& indicesp) + +BOOL LLVOPartGroup::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, + S32 face, + BOOL pick_transparent, + S32* face_hit, + LLVector4a* intersection, + LLVector2* tex_coord, + LLVector4a* normal, + LLVector4a* bi_normal) { - if (idx >= (S32) mViewerPartGroupp->mParticles.size()) + LLVector4a dir; + dir.setSub(end, start); + + F32 closest_t = 2.f; + BOOL ret = FALSE; + + for (U32 idx = 0; idx < mViewerPartGroupp->mParticles.size(); ++idx) { - return; + const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); + + LLVector4a v[4]; + LLStrider<LLVector4a> verticesp; + verticesp = v; + + getGeometry(part, verticesp); + + F32 a,b,t; + if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, a,b,t) || + LLTriangleRayIntersect(v[1], v[3], v[2], start, dir, a,b,t)) + { + if (t >= 0.f && + t <= 1.f && + t < closest_t) + { + ret = TRUE; + closest_t = t; + if (face_hit) + { + *face_hit = idx; + } + + if (intersection) + { + LLVector4a intersect = dir; + intersect.mul(closest_t); + intersection->setAdd(intersect, start); + } + } + } } - const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); + return ret; +} +void LLVOPartGroup::getGeometry(const LLViewerPart& part, + LLStrider<LLVector4a>& verticesp) +{ LLVector4a part_pos_agent; part_pos_agent.load3(part.mPosAgent.mV); LLVector4a camera_agent; @@ -452,8 +536,6 @@ void LLVOPartGroup::getGeometry(S32 idx, up.mul(0.5f*part.mScale.mV[1]); - LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis(); - //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should) // this works because there is actually a 4th float stored after the vertex position which is used as a texture index // also, somebody please VECTORIZE THIS @@ -472,6 +554,25 @@ void LLVOPartGroup::getGeometry(S32 idx, (*verticesp++).getF32ptr()[3] = 0.f; verticesp->setAdd(ppamu, right); (*verticesp++).getF32ptr()[3] = 0.f; +} + + + +void LLVOPartGroup::getGeometry(S32 idx, + LLStrider<LLVector4a>& verticesp, + LLStrider<LLVector3>& normalsp, + LLStrider<LLVector2>& texcoordsp, + LLStrider<LLColor4U>& colorsp, + LLStrider<U16>& indicesp) +{ + if (idx >= (S32) mViewerPartGroupp->mParticles.size()) + { + return; + } + + const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); + + getGeometry(part, verticesp); *colorsp++ = part.mColor; *colorsp++ = part.mColor; @@ -480,6 +581,7 @@ void LLVOPartGroup::getGeometry(S32 idx, if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK)) { //not fullbright, needs normal + LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis(); *normalsp++ = normal; *normalsp++ = normal; *normalsp++ = normal; diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h index 42c1252d01..2befb01823 100755 --- a/indra/newview/llvopartgroup.h +++ b/indra/newview/llvopartgroup.h @@ -69,11 +69,23 @@ public: virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); virtual U32 getPartitionType() const; + /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, + S32 face, + BOOL pick_transparent, + S32* face_hit, + LLVector4a* intersection, + LLVector2* tex_coord, + LLVector4a* normal, + LLVector4a* tangent); + /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); + void getGeometry(const LLViewerPart& part, + LLStrider<LLVector4a>& verticesp); + void getGeometry(S32 idx, LLStrider<LLVector4a>& verticesp, LLStrider<LLVector3>& normalsp, @@ -83,6 +95,9 @@ public: void updateFaceSize(S32 idx) { } F32 getPartSize(S32 idx); + LLUUID getPartOwner(S32 idx); + LLUUID getPartSource(S32 idx); + void setViewerPartGroup(LLViewerPartGroup *part_groupp) { mViewerPartGroupp = part_groupp; } LLViewerPartGroup* getViewerPartGroup() { return mViewerPartGroupp; } diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 5dc59197ca..113bdd2ce3 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1113,7 +1113,13 @@ void LLVOVolume::sculpt() S32 max_discard = mSculptTexture->getMaxDiscardLevel(); if (discard_level > max_discard) + { discard_level = max_discard; // clamp to the best we can do + } + if(discard_level > MAX_DISCARD_LEVEL) + { + return; //we think data is not ready yet. + } S32 current_discard = getVolume()->getSculptLevel() ; if(current_discard < -2) @@ -4880,7 +4886,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (emissive) { //emissive faces are present, include emissive byte to preserve batching - simple_mask = simple_mask | LLVertexBuffer::MAP_EMISSIVE; + simple_mask = simple_mask | LLVertexBuffer::MAP_EMISSIVE; alpha_mask = alpha_mask | LLVertexBuffer::MAP_EMISSIVE; bump_mask = bump_mask | LLVertexBuffer::MAP_EMISSIVE; fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_EMISSIVE; diff --git a/indra/newview/noise.h b/indra/newview/noise.h index 0923bffcf2..b3efad73c5 100755 --- a/indra/newview/noise.h +++ b/indra/newview/noise.h @@ -310,6 +310,8 @@ static void normalize3(F32 v[3]) static void init(void) { + // we want repeatable noise (e.g. for stable terrain texturing), so seed with known value + srand(42); int i, j, k; for (i = 0 ; i < B ; i++) { @@ -340,6 +342,9 @@ static void init(void) for (j = 0 ; j < 3 ; j++) g3[B + i][j] = g3[i][j]; } + + // reintroduce entropy + srand(time(NULL)); // Flawfinder: ignore } #undef B diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 1ca4115a5e..c4286e73eb 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -379,7 +379,6 @@ BOOL LLPipeline::sWaterReflections = FALSE; BOOL LLPipeline::sRenderGlow = FALSE; BOOL LLPipeline::sReflectionRender = FALSE; BOOL LLPipeline::sImpostorRender = FALSE; -BOOL LLPipeline::sImpostorRenderAlphaDepthPass = FALSE; BOOL LLPipeline::sUnderWaterRender = FALSE; BOOL LLPipeline::sTextureBindTest = FALSE; BOOL LLPipeline::sRenderFrameTest = FALSE; @@ -622,6 +621,7 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderGlowWidth"); connectRefreshCachedSettingsSafe("RenderGlowStrength"); connectRefreshCachedSettingsSafe("RenderDepthOfField"); + connectRefreshCachedSettingsSafe("RenderDepthOfFieldInEditMode"); connectRefreshCachedSettingsSafe("CameraFocusTransitionTime"); connectRefreshCachedSettingsSafe("CameraFNumber"); connectRefreshCachedSettingsSafe("CameraFocalLength"); @@ -1132,6 +1132,7 @@ void LLPipeline::refreshCachedSettings() RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth"); RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength"); RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField"); + RenderDepthOfFieldInEditMode = gSavedSettings.getBOOL("RenderDepthOfFieldInEditMode"); CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime"); CameraFNumber = gSavedSettings.getF32("CameraFNumber"); CameraFocalLength = gSavedSettings.getF32("CameraFocalLength"); @@ -1246,7 +1247,7 @@ void LLPipeline::createGLBuffers() if (LLPipeline::sWaterReflections) { //water reflection texture U32 res = (U32) llmax(gSavedSettings.getS32("RenderWaterRefResolution"), 512); - + // Set up SRGB targets if we're doing deferred-path reflection rendering // if (LLPipeline::sRenderDeferred && materials_in_water) @@ -1257,10 +1258,10 @@ void LLPipeline::createGLBuffers() } else { - mWaterRef.allocate(res,res,GL_RGBA,TRUE,FALSE); - //always use FBO for mWaterDis so it can be used for avatar texture bakes - mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE,LLTexUnit::TT_TEXTURE, true); - } + mWaterRef.allocate(res,res,GL_RGBA,TRUE,FALSE); + //always use FBO for mWaterDis so it can be used for avatar texture bakes + mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE,LLTexUnit::TT_TEXTURE, true); + } } mHighlight.allocate(256,256,GL_RGBA, FALSE, FALSE); @@ -4894,18 +4895,6 @@ void LLPipeline::renderPhysicsDisplay() } } - for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) - { - LLSpatialBridge* bridge = *i; - if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) - { - gGL.pushMatrix(); - gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); - bridge->renderPhysicsShapes(); - gGL.popMatrix(); - } - } - gGL.flush(); if (LLGLSLShader::sNoFixedFunction) @@ -5353,6 +5342,42 @@ void LLPipeline::renderDebug() gUIProgram.bind(); } + if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST) && !hud_only) + { //draw crosshairs on particle intersection + if (gDebugRaycastParticle) + { + if (LLGLSLShader::sNoFixedFunction) + { //this debug display requires shaders + gDebugProgram.bind(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + LLVector3 center(gDebugRaycastParticleIntersection.getF32ptr()); + LLVector3 size(0.1f, 0.1f, 0.1f); + + LLVector3 p[6]; + + p[0] = center + size.scaledVec(LLVector3(1,0,0)); + p[1] = center + size.scaledVec(LLVector3(-1,0,0)); + p[2] = center + size.scaledVec(LLVector3(0,1,0)); + p[3] = center + size.scaledVec(LLVector3(0,-1,0)); + p[4] = center + size.scaledVec(LLVector3(0,0,1)); + p[5] = center + size.scaledVec(LLVector3(0,0,-1)); + + gGL.begin(LLRender::LINES); + gGL.diffuseColor3f(1.f, 1.f, 0.f); + for (U32 i = 0; i < 6; i++) + { + gGL.vertex3fv(p[i].mV); + } + gGL.end(); + gGL.flush(); + + gDebugProgram.unbind(); + } + } + } + if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA)) { LLVertexBuffer::unbind(); @@ -7033,6 +7058,48 @@ void LLPipeline::setRenderHighlightTextureChannel(LLRender::eTexIndex channel) sRenderHighlightTextureChannel = channel; } +LLVOPartGroup* LLPipeline::lineSegmentIntersectParticle(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection, + S32* face_hit) +{ + LLVector4a local_end = end; + + LLVector4a position; + + LLDrawable* drawable = NULL; + + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { + LLViewerRegion* region = *iter; + + LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_PARTICLE); + if (part && hasRenderType(part->mDrawableType)) + { + LLDrawable* hit = part->lineSegmentIntersect(start, local_end, TRUE, face_hit, &position, NULL, NULL, NULL); + if (hit) + { + drawable = hit; + local_end = position; + } + } + } + + LLVOPartGroup* ret = NULL; + if (drawable) + { + //make sure we're returning an LLVOPartGroup + llassert(drawable->getVObj()->getPCode() == LLViewerObject::LL_VO_PART_GROUP); + ret = (LLVOPartGroup*) drawable->getVObj().get(); + } + + if (intersection) + { + *intersection = position; + } + + return ret; +} + LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, S32* face_hit, @@ -7592,7 +7659,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater() && - !LLToolMgr::getInstance()->inBuildMode() && + (RenderDepthOfFieldInEditMode || !LLToolMgr::getInstance()->inBuildMode()) && RenderDepthOfField; @@ -8744,7 +8811,7 @@ void LLPipeline::renderDeferredLighting() gDeferredMultiLightProgram[idx].uniform4fv(LLShaderMgr::MULTI_LIGHT_COL, count, (GLfloat*) col); gDeferredMultiLightProgram[idx].uniform1f(LLShaderMgr::MULTI_LIGHT_FAR_Z, far_z); far_z = 0.f; - count = 0; + count = 0; mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3); unbindDeferredShader(gDeferredMultiLightProgram[idx]); @@ -9768,11 +9835,11 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) } else { - renderGeom(camera, TRUE); + renderGeom(camera, TRUE); } - + gPipeline.popRenderTypeMask(); - } + } gGL.setColorMask(true, false); gPipeline.pushRenderTypeMask(); @@ -9819,10 +9886,10 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) } else { - renderGeom(camera); - } + renderGeom(camera); } } + } if (LLPipeline::sRenderDeferred && materials_in_water) { @@ -9871,7 +9938,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WATER1; mWaterDis.getViewport(gGLViewport); - + if (!LLPipeline::sUnderWaterRender || LLDrawPoolWater::sNeedsReflectionUpdate) { //clip out geometry on the same side of water as the camera @@ -9882,7 +9949,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) static LLCullResult result; updateCull(camera, result, water_clip, &plane); stateSort(camera, result); - + gGL.setColorMask(true, true); mWaterDis.clear(); @@ -9902,9 +9969,9 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) } else { - renderGeom(camera); + renderGeom(camera); } - + if (LLPipeline::sRenderDeferred && materials_in_water) { gPipeline.mDeferredScreen.flush(); @@ -10203,7 +10270,7 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector pp.push_back(LLVector3(max.mV[0], max.mV[1], max.mV[2])); //add corners of camera frustum - for (U32 i = 0; i < 8; i++) + for (U32 i = 0; i < LLCamera::AGENT_FRUSTRUM_NUM; i++) { pp.push_back(camera.mAgentFrustum[i]); } @@ -10230,7 +10297,7 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector for (U32 i = 0; i < 12; i++) { //for each line segment in bounding box - for (U32 j = 0; j < 6; j++) + for (U32 j = 0; j < LLCamera::AGENT_PLANE_NO_USER_CLIP_NUM; j++) { //for each plane in camera frustum const LLPlane& cp = camera.getAgentPlane(j); const LLVector3& v1 = pp[bs[i*2+0]]; @@ -10316,7 +10383,7 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector } } - for (U32 j = 0; j < 6; ++j) + for (U32 j = 0; j < LLCamera::AGENT_PLANE_NO_USER_CLIP_NUM; ++j) { const LLPlane& cp = camera.getAgentPlane(j); F32 dist = cp.dist(pp[i]); @@ -11244,28 +11311,28 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) LLPipeline::RENDER_TYPE_FULLBRIGHT, LLPipeline::RENDER_TYPE_VOLUME, LLPipeline::RENDER_TYPE_GLOW, - LLPipeline::RENDER_TYPE_BUMP, - LLPipeline::RENDER_TYPE_PASS_SIMPLE, - LLPipeline::RENDER_TYPE_PASS_ALPHA, - LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, + LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_PASS_SIMPLE, + LLPipeline::RENDER_TYPE_PASS_ALPHA, + LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, LLPipeline::RENDER_TYPE_PASS_BUMP, LLPipeline::RENDER_TYPE_PASS_POST_BUMP, - LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, - LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, - LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, LLPipeline::RENDER_TYPE_PASS_GLOW, LLPipeline::RENDER_TYPE_PASS_GRASS, - LLPipeline::RENDER_TYPE_PASS_SHINY, - LLPipeline::RENDER_TYPE_PASS_INVISIBLE, - LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY, + LLPipeline::RENDER_TYPE_PASS_SHINY, + LLPipeline::RENDER_TYPE_PASS_INVISIBLE, + LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY, LLPipeline::RENDER_TYPE_AVATAR, LLPipeline::RENDER_TYPE_ALPHA_MASK, LLPipeline::RENDER_TYPE_FULLBRIGHT_ALPHA_MASK, LLPipeline::RENDER_TYPE_INVISIBLE, LLPipeline::RENDER_TYPE_SIMPLE, - END_RENDER_TYPES); + END_RENDER_TYPES); } - + S32 occlusion = sUseOcclusion; sUseOcclusion = 0; @@ -11376,7 +11443,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) { avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE); } - + gGL.getTexUnit(0)->bind(&avatar->mImpostor); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -11387,12 +11454,12 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) avatar->mImpostor.resize(resX,resY); } - avatar->mImpostor.bindTarget(); + avatar->mImpostor.bindTarget(); } if (LLPipeline::sRenderDeferred) { - avatar->mImpostor.clear(); + avatar->mImpostor.clear(); renderGeomDeferred(camera); renderGeomPostDeferred(camera); @@ -11415,7 +11482,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) else { LLGLEnable scissor(GL_SCISSOR_TEST); - glScissor(0, 0, resX, resY); + glScissor(0, 0, resX, resY); avatar->mImpostor.clear(); renderGeom(camera); @@ -11434,7 +11501,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) sImpostorRenderAlphaDepthPass = false; } - + { //create alpha mask based on depth buffer (grey out if muted) LLFastTimer t(FTM_IMPOSTOR_BACKGROUND); diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 5e68524067..f0bebbe20d 100755 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -58,6 +58,7 @@ class LLRenderFunc; class LLCubeMap; class LLCullResult; class LLVOAvatar; +class LLVOPartGroup; class LLGLSLShader; class LLCurlRequest; class LLDrawPoolAlpha; @@ -202,6 +203,12 @@ public: LLVector4a* normal = NULL, // return the surface normal at the intersection point LLVector4a* tangent = NULL // return the surface tangent at the intersection point ); + + //get the closest particle to start between start and end, returns the LLVOPartGroup and particle index + LLVOPartGroup* lineSegmentIntersectParticle(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection, + S32* face_hit); + + LLViewerObject* lineSegmentIntersectInHUD(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, S32* face_hit, // return the face hit @@ -288,8 +295,7 @@ public: void unbindDeferredShader(LLGLSLShader& shader); void renderDeferredLighting(); - void renderDeferredLightingToRT(LLRenderTarget* target); - + void generateWaterReflection(LLCamera& camera); void generateSunShadow(LLCamera& camera); void generateHighlight(LLCamera& camera); @@ -588,7 +594,6 @@ public: static BOOL sPickAvatar; static BOOL sReflectionRender; static BOOL sImpostorRender; - static BOOL sImpostorRenderAlphaDepthPass; static BOOL sUnderWaterRender; static BOOL sRenderGlow; static BOOL sTextureBindTest; @@ -912,6 +917,7 @@ public: static F32 RenderGlowWidth; static F32 RenderGlowStrength; static BOOL RenderDepthOfField; + static BOOL RenderDepthOfFieldInEditMode; static F32 CameraFocusTransitionTime; static F32 CameraFNumber; static F32 CameraFocalLength; @@ -956,4 +962,3 @@ extern BOOL gDebugPipeline; extern const LLMatrix4* gGLLastMatrix; #endif - diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml index 46ba4bd29d..0a8beec7de 100755 --- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml @@ -112,4 +112,15 @@ <menu_item_call.on_enable function="Object.EnableInspect" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml index 28e032ce5f..bcbc8d5b86 100755 --- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml @@ -143,4 +143,15 @@ name="Edit Outfit"> <menu_item_call.on_enable function="Attachment.EnableDrop" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml index e7c2b80da2..8be2683680 100755 --- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml @@ -103,4 +103,15 @@ <menu_item_call.on_enable function="EnablePayAvatar" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml index c1ff026a74..ca0c9bd5e4 100755 --- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml @@ -269,4 +269,16 @@ <menu_item_call.on_visible function="Advanced.EnableAppearanceToXML"/> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_land.xml b/indra/newview/skins/default/xui/en/menu_land.xml index cc6d8ad9c1..2ad5cbbe95 100755 --- a/indra/newview/skins/default/xui/en/menu_land.xml +++ b/indra/newview/skins/default/xui/en/menu_land.xml @@ -61,4 +61,15 @@ <menu_item_call.on_enable function="EnableEdit" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_mute_particle.xml b/indra/newview/skins/default/xui/en/menu_mute_particle.xml new file mode 100644 index 0000000000..a4261bf39e --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_mute_particle.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu + layout="topleft" + name="Mute Particle Pie"> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> +</context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_object.xml b/indra/newview/skins/default/xui/en/menu_object.xml index f6004621a6..52ab7da515 100755 --- a/indra/newview/skins/default/xui/en/menu_object.xml +++ b/indra/newview/skins/default/xui/en/menu_object.xml @@ -196,4 +196,15 @@ <menu_item_call.on_enable function="Object.EnableDelete" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 9e582cf0de..2e0e8bf885 100755 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -6804,7 +6804,6 @@ This will add a bookmark in your inventory so you can quickly IM this Resident. name="RegionRestartMinutes" priority="high" sound="UISndAlert" - persist="true" type="notify"> This region will restart in [MINUTES] minutes. If you stay in this region you will be logged out. @@ -6815,7 +6814,6 @@ If you stay in this region you will be logged out. name="RegionRestartSeconds" priority="high" sound="UISndAlert" - persist="true" type="notify"> This region will restart in [SECONDS] seconds. If you stay in this region you will be logged out. diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index d7db7caf66..3c4d288037 100755 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -47,7 +47,7 @@ Better </text> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -56,16 +56,15 @@ top_delta="-2" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" left_pad="41" - name="LowMidraphicsDivet" - top_delta="-2" + name="LowMidGraphicsDivet" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -74,7 +73,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -83,7 +82,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -92,7 +91,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -101,7 +100,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/role_actions.xml b/indra/newview/skins/default/xui/en/role_actions.xml index 89aef57cca..0eeccbeac5 100755 --- a/indra/newview/skins/default/xui/en/role_actions.xml +++ b/indra/newview/skins/default/xui/en/role_actions.xml @@ -70,8 +70,8 @@ longdescription="Toggle 'Show Place in Search' and setting a parcel's category in About Land > Options tab." name="land find places" value="17" /> <action - description="Change parcel name, description, and 'Show Place in Search' settings" - longdescription="Change parcel name, description, and 'Show Place in Search' settings. This is done in About Land > Options tab." + description="Change parcel name, description, and 'Moderate Content' settings" + longdescription="Change parcel name, description, and 'Moderate Content' settings. This is done in About Land > Options tab." name="land change identity" value="18" /> <action description="Set landing point and set teleport routing" longdescription="On a group-owned parcel, Members in a Role with this Ability can set a landing point to specify where incoming teleports arrive, and also set teleport routing for further control. This is done in About Land > Options tab." diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index f7b33b0a4a..d964ccaf79 100755 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2515,6 +2515,8 @@ Drag folders to this area and click "Send to Marketplace" to list them for sale <string name="ATTACH_HUD_BOTTOM_LEFT">HUD Bottom Left</string> <string name="ATTACH_HUD_BOTTOM">HUD Bottom</string> <string name="ATTACH_HUD_BOTTOM_RIGHT">HUD Bottom Right</string> + <string name="ATTACH_NECK">Neck</string> + <string name="ATTACH_AVATAR_CENTER">Avatar Center</string> <!-- script editor --> <string name="CursorPos">Line [LINE], Column [COLUMN]</string> |