diff options
-rw-r--r-- | indra/llappearance/llavatarjointmesh.cpp | 37 | ||||
-rw-r--r-- | indra/newview/character/avatar_skeleton_spine_joints.xml | 242 | ||||
-rwxr-xr-x | indra/newview/llviewerjointmesh.cpp | 1 |
3 files changed, 135 insertions, 145 deletions
diff --git a/indra/llappearance/llavatarjointmesh.cpp b/indra/llappearance/llavatarjointmesh.cpp index 8b052ac198..17aa55ca0a 100644 --- a/indra/llappearance/llavatarjointmesh.cpp +++ b/indra/llappearance/llavatarjointmesh.cpp @@ -33,22 +33,7 @@ #include "llavatarjointmesh.h" #include "llavatarappearance.h" -//#include "llapr.h" -//#include "llbox.h" -//#include "lldrawable.h" -//#include "lldrawpoolavatar.h" -//#include "lldrawpoolbump.h" -//#include "lldynamictexture.h" -//#include "llface.h" -//#include "llgldbg.h" -//#include "llglheaders.h" #include "lltexlayer.h" -//#include "llviewercamera.h" -//#include "llviewercontrol.h" -//#include "llviewertexturelist.h" -//#include "llsky.h" -//#include "pipeline.h" -//#include "llviewershadermgr.h" #include "llmath.h" #include "v4math.h" #include "m3math.h" @@ -95,7 +80,10 @@ LLVector3 totalSkinOffset(LLAvatarJoint *joint) LLVector3 totalOffset; while (joint) { - totalOffset += joint->getSkinOffset(); + if (joint->getSupport() == LLJoint::SUPPORT_BASE) + { + totalOffset += joint->getSkinOffset(); + } joint = (LLAvatarJoint*)joint->getParent(); } return totalOffset; @@ -341,7 +329,6 @@ void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh ) //----------------------------------------------------------------------------- void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint) { - S32 joint_count = 0; U32 sj; for (sj=0; sj<mNumSkinJoints; sj++) @@ -358,24 +345,26 @@ void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint) // is the last joint in the array our parent? + std::vector<LLJointRenderData*> &jrd = mMesh->mJointRenderData; + // SL-287 - need to update this so the results are the same if // additional extended-skeleton joints lie between this joint // and the original parent. LLJoint *ancestor = getBaseSkeletonAncestor(current_joint); - if(mMesh->mJointRenderData.size() && mMesh->mJointRenderData[mMesh->mJointRenderData.size() - 1]->mWorldMatrix == &ancestor->getWorldMatrix()) + if(jrd.size() && jrd.back()->mWorldMatrix == &ancestor->getWorldMatrix()) { // ...then just add ourselves LLAvatarJoint* jointp = js.mJoint; - mMesh->mJointRenderData.push_back(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); - LL_DEBUGS("Avatar") << "add joint " << joint_count++ << " " << js.mJoint->getName() << LL_ENDL; + jrd.push_back(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); + LL_DEBUGS("Avatar") << "add joint[" << (jrd.size()-1) << "] = " << js.mJoint->getName() << LL_ENDL; } // otherwise add our ancestor and ourselves else { - mMesh->mJointRenderData.push_back(new LLJointRenderData(&ancestor->getWorldMatrix(), NULL)); - LL_DEBUGS("Avatar") << "add2 ancestor joint " << joint_count++ << " " << ancestor->getName() << LL_ENDL; - mMesh->mJointRenderData.push_back(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); - LL_DEBUGS("Avatar") << "add2 joint " << joint_count++ << " " << current_joint->getName() << LL_ENDL; + jrd.push_back(new LLJointRenderData(&ancestor->getWorldMatrix(), NULL)); + LL_DEBUGS("Avatar") << "add2 ancestor joint[" << (jrd.size()-1) << "] = " << ancestor->getName() << LL_ENDL; + jrd.push_back(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); + LL_DEBUGS("Avatar") << "add2 joint[" << (jrd.size()-1) << "] = " << current_joint->getName() << LL_ENDL; } } diff --git a/indra/newview/character/avatar_skeleton_spine_joints.xml b/indra/newview/character/avatar_skeleton_spine_joints.xml index 4124df9055..c7cdc49838 100644 --- a/indra/newview/character/avatar_skeleton_spine_joints.xml +++ b/indra/newview/character/avatar_skeleton_spine_joints.xml @@ -2,150 +2,151 @@ <bone aliases="hip avatar_mPelvis" end="0.000 0.000 0.084" group="SL Base" name="mPelvis" pivot="0.000000 0.000000 1.067015" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base" connected="false"> <collision_volume end="0.020 0.000 0.100" group="Collision" name="PELVIS" pos="-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17" support="base"/> <collision_volume end="-0.100 0.000 0.000" group="Collision" name="BUTT" pos="-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1" support="base"/> - <bone connected="true" end="-0.015 0.000 0.205" group="Spine" name="mSpineA" pivot="1.0 0.000000 0.0" pos="1.0 0.000 0.0" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="extended"> + <bone connected="true" end="-0.015 0.000 0.205" group="Spine" name="mSpineA" pivot="1.0 0.000000 0.0" pos="1.0 0.000 0.0" rot="0.0 0.000000 0.000000" scale="1.000 1.000 1.000" support="extended"> <bone connected="true" end="-0.015 0.000 0.205" group="Spine" name="mSpineB" pivot="0.0 1.0 0.0" pos="0.0 1.0 0.0" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="extended"> - <bone connected="true" end="-0.015 0.000 0.205" group="Spine" name="mSpineC" pivot="0.0 0.0 1.0" pos="0.0 0.0 1.0" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="extended"> - <bone aliases="abdomen avatar_mTorso" connected="true" end="-0.015 0.000 0.205" group="SL Base" name="mTorso" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> - <collision_volume end="0.020 0.000 0.100" group="Collision" name="BELLY" pos="0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15" support="base"/> - <collision_volume end="0.000 0.100 0.000" group="Collision" name="LEFT_HANDLE" pos="0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/> - <collision_volume end="0.000 -0.100 0.000" group="Collision" name="RIGHT_HANDLE" pos="0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/> - <collision_volume end="-0.100 0.000 0.000" group="Collision" name="LOWER_BACK" pos="0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/> - <bone aliases="chest avatar_mChest" connected="true" end="-0.010 0.000 0.250" group="SL Base" name="mChest" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> - <collision_volume end="-0.080 0.000 0.180" group="Collision" name="CHEST" pos="0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2" support="base"/> - <collision_volume end="0.080 0.000 0.000" group="Collision" name="LEFT_PEC" pos="0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/> - <collision_volume end="0.080 0.000 0.000" group="Collision" name="RIGHT_PEC" pos="0.119 -0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/> - <collision_volume end="-0.100 0.000 0.000" group="Collision" name="UPPER_BACK" pos="0.0 0.0 0.017" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/> - <bone aliases="neck avatar_mNeck" connected="true" end="0.000 0.000 0.077" group="SL Base" name="mNeck" pivot="-0.009507 0.000000 0.251108" pos="-0.010 0.000 0.251" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> - <collision_volume end="0.000 0.000 0.080" group="Collision" name="NECK" pos="0.0 0 0.02" rot="0.000000 0.000000 0.000000" scale="0.05 0.06 0.08" support="base"/> - <bone aliases="head avatar_mHead" connected="true" end="0.000 0.000 0.079" group="SL Base" name="mHead" pivot="0.000000 -0.000000 0.075630" pos="0.000 -0.000 0.076" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> - <collision_volume end="0.000 0.000 0.100" group="Collision" name="HEAD" pos="0.02 0 0.07" rot="0.000000 0.000000 0.000000" scale="0.11 0.09 0.12" support="base"/> - <bone aliases="figureHair avatar_mSkull" connected="true" end="0.000 0.000 0.033" group="SL Base" name="mSkull" pivot="0.000000 0.000000 0.079000" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/> - <bone aliases="avatar_mEyeRight" end="0.100 0.000 0.000" group="SL Base" name="mEyeRight" pivot="0.098466 -0.036000 0.079000" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" support="base" connected="false"/> - <bone aliases="avatar_mEyeLeft" end="0.100 0.000 0.000" group="SL Base" name="mEyeLeft" pivot="0.098461 0.036000 0.079000" pos="0.098 0.036 0.079" rot="0.000000 -0.000000 0.000000" scale="1.000 1.000 1.000" support="base" connected="false"/> - <bone end="0.024 0.004 0.018" group="Face" name="mFaceForeheadLeft" pivot="0.086323 0.035081 0.128273" pos="0.086 0.035 0.128" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.024 -0.004 0.018" group="Face" name="mFaceForeheadRight" pivot="0.086323 -0.035081 0.128273" pos="0.086 -0.035 0.128" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.027 0.000 0.000" group="Face" name="mFaceEyebrowOuterLeft" pivot="0.084314 0.064144 0.093192" pos="0.084 0.064 0.093" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.027 0.000 0.000" group="Face" name="mFaceEyebrowCenterLeft" pivot="0.095341 0.043099 0.101210" pos="0.095 0.043 0.101" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.027 -0.001 -0.001" group="Face" name="mFaceEyebrowInnerLeft" pivot="0.099350 0.023054 0.097201" pos="0.099 0.023 0.097" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.027 0.000 0.000" group="Face" name="mFaceEyebrowOuterRight" pivot="0.084314 -0.064144 0.093192" pos="0.084 -0.064 0.093" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.027 0.000 0.000" group="Face" name="mFaceEyebrowCenterRight" pivot="0.095341 -0.043099 0.101210" pos="0.095 -0.043 0.101" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.027 0.001 -0.001" group="Face" name="mFaceEyebrowInnerRight" pivot="0.099350 -0.023054 0.097201" pos="0.099 -0.023 0.097" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.038 0.000 0.000" group="Face" name="mFaceEyeLidUpperLeft" pivot="0.087323 0.036081 0.084174" pos="0.087 0.036 0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.100 0.000 0.000" group="Face" name="mFaceEyeAltLeft" pivot="0.098486 0.036009 0.079020" pos="0.098 0.036 0.079" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.036 0.000 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<bone end="0.018 0.004 -0.006" group="Face" name="mFaceCheekUpperInnerLeft" pivot="0.101350 0.044099 0.043084" pos="0.101 0.044 0.043" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.005 0.015 0.005" group="Face" name="mFaceCheekUpperOuterLeft" pivot="0.082314 0.057126 0.053102" pos="0.082 0.057 0.053" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.018 -0.004 -0.006" group="Face" name="mFaceCheekUpperInnerRight" pivot="0.101350 -0.044099 0.043084" pos="0.101 -0.044 0.043" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.005 -0.015 0.005" group="Face" name="mFaceCheekUpperOuterRight" pivot="0.082314 -0.057126 0.053102" pos="0.082 -0.057 0.053" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/> - <bone end="0.053 0.004 -0.007" group="Face" 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rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2" support="base"/> + <collision_volume end="0.080 0.000 0.000" group="Collision" name="LEFT_PEC" pos="0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/> + <collision_volume end="0.080 0.000 0.000" group="Collision" name="RIGHT_PEC" pos="0.119 -0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/> + <collision_volume end="-0.100 0.000 0.000" group="Collision" name="UPPER_BACK" pos="0.0 0.0 0.017" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/> + <bone aliases="neck avatar_mNeck" connected="true" end="0.000 0.000 0.077" group="SL Base" name="mNeck" pivot="-0.009507 0.000000 0.251108" pos="-0.010 0.000 0.251" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> + <collision_volume end="0.000 0.000 0.080" group="Collision" name="NECK" pos="0.0 0 0.02" rot="0.000000 0.000000 0.000000" scale="0.05 0.06 0.08" support="base"/> + <bone aliases="head avatar_mHead" connected="true" end="0.000 0.000 0.079" group="SL Base" name="mHead" pivot="0.000000 -0.000000 0.075630" pos="0.000 -0.000 0.076" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> + <collision_volume end="0.000 0.000 0.100" group="Collision" name="HEAD" pos="0.02 0 0.07" rot="0.000000 0.000000 0.000000" scale="0.11 0.09 0.12" support="base"/> + <bone aliases="figureHair avatar_mSkull" connected="true" end="0.000 0.000 0.033" group="SL Base" name="mSkull" pivot="0.000000 0.000000 0.079000" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/> + <bone aliases="avatar_mEyeRight" end="0.100 0.000 0.000" group="SL Base" name="mEyeRight" pivot="0.098466 -0.036000 0.079000" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" support="base" connected="false"/> + <bone aliases="avatar_mEyeLeft" end="0.100 0.000 0.000" group="SL Base" 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-0.169 0.067" group="Wing" name="mWing1Right" pivot="-0.063834 -0.105254 0.181096" pos="-0.064 -0.105 0.181" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"> + <bone connected="true" end="-0.181 -0.183 -0.000" group="Wing" name="mWing2Right" pivot="-0.167657 -0.169194 0.066907" pos="-0.168 -0.169 0.067" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="-0.171 -0.173 -0.000" group="Wing" name="mWing3Right" pivot="-0.181322 -0.182984 -0.000120" pos="-0.181 -0.183 -0.000" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="-0.028 -0.029 0.000" group="Wing" name="mWing4Right" pivot="-0.170953 -0.172520 -0.000113" pos="-0.171 -0.173 -0.000" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/> + </bone> </bone> </bone> </bone> @@ -168,7 +169,6 @@ </bone> </bone> </bone> - </bone> <bone aliases="lThigh avatar_mHipLeft" end="-0.001 -0.046 -0.491" group="SL Base" name="mHipLeft" pivot="0.033757 0.126765 -0.040998" pos="0.034 0.127 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base" connected="false"> <collision_volume end="0.000 0.000 -0.200" group="Collision" name="L_UPPER_LEG" pos="-0.02 -0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32" support="base"/> <bone aliases="lShin avatar_mKneeLeft" connected="true" end="-0.029 0.001 -0.469" group="SL Base" name="mKneeLeft" pivot="-0.000887 -0.045568 -0.491053" pos="-0.001 -0.046 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 43a81ada49..2632296c70 100755 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -195,6 +195,7 @@ void LLViewerJointMesh::uploadJointMatrices() for (joint_num = 0; joint_num < reference_mesh->mJointRenderData.size(); ++joint_num) { gJointMatAligned[joint_num].loadu(gJointMatUnaligned[joint_num]); + //gJointMatAligned[joint_num].loadu(*reference_mesh->mJointRenderData[joint_num]->mWorldMatrix); } } } |