diff options
38 files changed, 978 insertions, 550 deletions
diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp index 36c5b67826..034c816742 100644 --- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -240,7 +240,7 @@ void store_input_file(std::list<std::string> &input_filenames, const std::string LLDirIterator iter(dir, name); while (iter.next(next_name)) { - std::string file_name = dir + gDirUtilp->getDirDelimiter() + next_name; + std::string file_name = gDirUtilp->add(dir, next_name); input_filenames.push_back(file_name); } } diff --git a/indra/integration_tests/llui_libtest/llui_libtest.cpp b/indra/integration_tests/llui_libtest/llui_libtest.cpp index 217e26c3ca..38aa1bbeb2 100644 --- a/indra/integration_tests/llui_libtest/llui_libtest.cpp +++ b/indra/integration_tests/llui_libtest/llui_libtest.cpp @@ -107,12 +107,6 @@ public: }; TestImageProvider gTestImageProvider; -static std::string get_xui_dir() -{ - std::string delim = gDirUtilp->getDirDelimiter(); - return gDirUtilp->getSkinBaseDir() + delim + "default" + delim + "xui" + delim; -} - void init_llui() { // Font lookup needs directory support @@ -122,13 +116,12 @@ void init_llui() const char* newview_path = "../../../newview"; #endif gDirUtilp->initAppDirs("SecondLife", newview_path); - gDirUtilp->setSkinFolder("default"); + gDirUtilp->setSkinFolder("default", "en"); // colors are no longer stored in a LLControlGroup file LLUIColorTable::instance().loadFromSettings(); - std::string config_filename = gDirUtilp->getExpandedFilename( - LL_PATH_APP_SETTINGS, "settings.xml"); + std::string config_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings.xml"); gSavedSettings.loadFromFile(config_filename); // See LLAppViewer::init() @@ -143,9 +136,7 @@ void init_llui() const bool no_register_widgets = false; LLWidgetReg::initClass( no_register_widgets ); - - // Unclear if this is needed - LLUI::setupPaths(); + // Otherwise we get translation warnings when setting up floaters // (tooltips for buttons) std::set<std::string> default_args; @@ -157,7 +148,6 @@ void init_llui() // otherwise it crashes. LLFontGL::initClass(96.f, 1.f, 1.f, gDirUtilp->getAppRODataDir(), - LLUI::getXUIPaths(), false ); // don't create gl textures LLFloaterView::Params fvparams; @@ -169,6 +159,14 @@ void init_llui() gFloaterView = LLUICtrlFactory::create<LLFloaterView> (fvparams); } +/*==========================================================================*| +static std::string get_xui_dir() +{ + std::string delim = gDirUtilp->getDirDelimiter(); + return gDirUtilp->getSkinBaseDir() + delim + "default" + delim + "xui" + delim; +} + +// buildFromFile() no longer supports generate-output-LLXMLNode void export_test_floaters() { // Convert all test floaters to new XML format @@ -191,7 +189,7 @@ void export_test_floaters() floater->buildFromFile( filename, // FALSE, // don't open floater output_node); - std::string out_filename = xui_dir + filename; + std::string out_filename = gDirUtilp->add(xui_dir, filename); std::string::size_type extension_pos = out_filename.rfind(".xml"); out_filename.resize(extension_pos); out_filename += "_new.xml"; @@ -203,6 +201,7 @@ void export_test_floaters() fclose(floater_file); } } +|*==========================================================================*/ int main(int argc, char** argv) { @@ -211,7 +210,7 @@ int main(int argc, char** argv) init_llui(); - export_test_floaters(); +// export_test_floaters(); return 0; } diff --git a/indra/linux_updater/linux_updater.cpp b/indra/linux_updater/linux_updater.cpp index 277f0a5367..991dfd9dce 100644 --- a/indra/linux_updater/linux_updater.cpp +++ b/indra/linux_updater/linux_updater.cpp @@ -251,7 +251,7 @@ std::string next_image_filename(std::string& image_path, LLDirIterator& iter) { std::string image_filename; iter.next(image_filename); - return image_path + "/" + image_filename; + return gDirUtilp->add(image_path, image_filename); } void on_window_closed(GtkWidget *sender, GdkEvent* event, gpointer data) diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 4dc2fcd714..647512eb2e 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -789,7 +789,7 @@ const LLFontDescriptor& LLFontGL::getFontDesc() const } // static -void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, const std::vector<std::string>& xui_paths, bool create_gl_textures) +void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, bool create_gl_textures) { sVertDPI = (F32)llfloor(screen_dpi * y_scale); sHorizDPI = (F32)llfloor(screen_dpi * x_scale); @@ -800,7 +800,7 @@ void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::st // Font registry init if (!sFontRegistry) { - sFontRegistry = new LLFontRegistry(xui_paths, create_gl_textures); + sFontRegistry = new LLFontRegistry(create_gl_textures); sFontRegistry->parseFontInfo("fonts.xml"); } else diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h index 5ed5d2c4eb..0988e99deb 100644 --- a/indra/llrender/llfontgl.h +++ b/indra/llrender/llfontgl.h @@ -150,7 +150,7 @@ public: const LLFontDescriptor& getFontDesc() const; - static void initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, const std::vector<std::string>& xui_paths, bool create_gl_textures = true); + static void initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, bool create_gl_textures = true); // Load sans-serif, sans-serif-small, etc. // Slow, requires multiple seconds to load fonts. diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp index 4d22eba3d9..b5bdba996f 100644 --- a/indra/llrender/llfontregistry.cpp +++ b/indra/llrender/llfontregistry.cpp @@ -163,14 +163,9 @@ LLFontDescriptor LLFontDescriptor::normalize() const return LLFontDescriptor(new_name,new_size,new_style,getFileNames()); } -LLFontRegistry::LLFontRegistry(const string_vec_t& xui_paths, - bool create_gl_textures) +LLFontRegistry::LLFontRegistry(bool create_gl_textures) : mCreateGLTextures(create_gl_textures) { - // Propagate this down from LLUICtrlFactory so LLRender doesn't - // need an upstream dependency on LLUI. - mXUIPaths = xui_paths; - // This is potentially a slow directory traversal, so we want to // cache the result. mUltimateFallbackList = LLWindow::getDynamicFallbackFontList(); @@ -183,27 +178,30 @@ LLFontRegistry::~LLFontRegistry() bool LLFontRegistry::parseFontInfo(const std::string& xml_filename) { - bool success = false; // Succeed if we find at least one XUI file - const string_vec_t& xml_paths = mXUIPaths; + bool success = false; // Succeed if we find and read at least one XUI file + const string_vec_t xml_paths = gDirUtilp->findSkinnedFilenames(LLDir::XUI, xml_filename); + if (xml_paths.empty()) + { + // We didn't even find one single XUI file + return false; + } + for (string_vec_t::const_iterator path_it = xml_paths.begin(); path_it != xml_paths.end(); ++path_it) { - LLXMLNodePtr root; - std::string full_filename = gDirUtilp->findSkinnedFilename(*path_it, xml_filename); - bool parsed_file = LLXMLNode::parseFile(full_filename, root, NULL); + bool parsed_file = LLXMLNode::parseFile(*path_it, root, NULL); if (!parsed_file) continue; - + if ( root.isNull() || ! root->hasName( "fonts" ) ) { - llwarns << "Bad font info file: " - << full_filename << llendl; + llwarns << "Bad font info file: " << *path_it << llendl; continue; } - + std::string root_name; root->getAttributeString("name",root_name); if (root->hasName("fonts")) @@ -215,7 +213,7 @@ bool LLFontRegistry::parseFontInfo(const std::string& xml_filename) } //if (success) // dump(); - + return success; } diff --git a/indra/llrender/llfontregistry.h b/indra/llrender/llfontregistry.h index 8b06191c56..059248fbbd 100644 --- a/indra/llrender/llfontregistry.h +++ b/indra/llrender/llfontregistry.h @@ -67,8 +67,7 @@ class LLFontRegistry public: // create_gl_textures - set to false for test apps with no OpenGL window, // such as llui_libtest - LLFontRegistry(const string_vec_t& xui_paths, - bool create_gl_textures); + LLFontRegistry(bool create_gl_textures); ~LLFontRegistry(); // Load standard font info from XML file(s). @@ -105,7 +104,6 @@ private: font_size_map_t mFontSizes; string_vec_t mUltimateFallbackList; - string_vec_t mXUIPaths; bool mCreateGLTextures; }; diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 8ca1e685a9..33295f882d 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -3229,24 +3229,14 @@ bool LLFloater::isVisible(const LLFloater* floater) static LLFastTimer::DeclareTimer FTM_BUILD_FLOATERS("Build Floaters"); -bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_node) +bool LLFloater::buildFromFile(const std::string& filename) { LLFastTimer timer(FTM_BUILD_FLOATERS); LLXMLNodePtr root; - //if exporting, only load the language being exported, - //instead of layering localized version on top of english - if (output_node) - { - if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root)) - { - llwarns << "Couldn't parse floater from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; - return false; - } - } - else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) + if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) { - llwarns << "Couldn't parse floater from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; + llwarns << "Couldn't find (or parse) floater from: " << filename << llendl; return false; } @@ -3271,7 +3261,7 @@ bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_n getCommitCallbackRegistrar().pushScope(); getEnableCallbackRegistrar().pushScope(); - res = initFloaterXML(root, getParent(), filename, output_node); + res = initFloaterXML(root, getParent(), filename, NULL); setXMLFilename(filename); diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 64d6dcea04..e64b6d04d3 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -202,7 +202,7 @@ public: // Don't export top/left for rect, only height/width static void setupParamsForExport(Params& p, LLView* parent); - bool buildFromFile(const std::string &filename, LLXMLNodePtr output_node = NULL); + bool buildFromFile(const std::string &filename); boost::signals2::connection setMinimizeCallback( const commit_signal_t::slot_type& cb ); boost::signals2::connection setOpenCallback( const commit_signal_t::slot_type& cb ); diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp index 9115eb7174..306caf2b91 100644 --- a/indra/llui/llfloaterreg.cpp +++ b/indra/llui/llfloaterreg.cpp @@ -154,7 +154,7 @@ LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key) llwarns << "Failed to build floater type: '" << name << "'." << llendl; return NULL; } - bool success = res->buildFromFile(xui_file, NULL); + bool success = res->buildFromFile(xui_file); if (!success) { llwarns << "Failed to build floater type: '" << name << "'." << llendl; diff --git a/indra/llui/llnotifications.cpp b/indra/llui/llnotifications.cpp index 629eef2c3b..4fbee8cd80 100644 --- a/indra/llui/llnotifications.cpp +++ b/indra/llui/llnotifications.cpp @@ -1424,25 +1424,18 @@ void addPathIfExists(const std::string& new_path, std::vector<std::string>& path bool LLNotifications::loadTemplates() { llinfos << "Reading notifications template" << llendl; - std::vector<std::string> search_paths; - - std::string skin_relative_path = gDirUtilp->getDirDelimiter() + LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + "notifications.xml"; - std::string localized_skin_relative_path = gDirUtilp->getDirDelimiter() + LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + "notifications.xml"; - - addPathIfExists(gDirUtilp->getDefaultSkinDir() + skin_relative_path, search_paths); - addPathIfExists(gDirUtilp->getDefaultSkinDir() + localized_skin_relative_path, search_paths); - addPathIfExists(gDirUtilp->getSkinDir() + skin_relative_path, search_paths); - addPathIfExists(gDirUtilp->getSkinDir() + localized_skin_relative_path, search_paths); - addPathIfExists(gDirUtilp->getUserSkinDir() + skin_relative_path, search_paths); - addPathIfExists(gDirUtilp->getUserSkinDir() + localized_skin_relative_path, search_paths); + // Passing findSkinnedFilenames(merge=true) makes it output all relevant + // pathnames instead of just the ones from the most specific skin. + std::vector<std::string> search_paths = + gDirUtilp->findSkinnedFilenames(LLDir::XUI, "notifications.xml", true); std::string base_filename = search_paths.front(); LLXMLNodePtr root; BOOL success = LLXMLNode::getLayeredXMLNode(root, search_paths); - + if (!success || root.isNull() || !root->hasName( "notifications" )) { - llerrs << "Problem reading UI Notifications file: " << base_filename << llendl; + llerrs << "Problem reading XML from UI Notifications file: " << base_filename << llendl; return false; } @@ -1452,7 +1445,7 @@ bool LLNotifications::loadTemplates() if(!params.validateBlock()) { - llerrs << "Problem reading UI Notifications file: " << base_filename << llendl; + llerrs << "Problem reading XUI from UI Notifications file: " << base_filename << llendl; return false; } @@ -1508,7 +1501,9 @@ bool LLNotifications::loadTemplates() bool LLNotifications::loadVisibilityRules() { const std::string xml_filename = "notification_visibility.xml"; - std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getXUIPaths().front(), xml_filename); + // Note that here we're looking for the "en" version, the default + // language, rather than the most localized version of this file. + std::string full_filename = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, xml_filename); LLNotificationVisibilityRule::Rules params; LLSimpleXUIParser parser; diff --git a/indra/llui/llpanel.cpp b/indra/llui/llpanel.cpp index 00318cec6b..67472ad166 100644 --- a/indra/llui/llpanel.cpp +++ b/indra/llui/llpanel.cpp @@ -968,25 +968,15 @@ static LLFastTimer::DeclareTimer FTM_BUILD_PANELS("Build Panels"); //----------------------------------------------------------------------------- // buildPanel() //----------------------------------------------------------------------------- -BOOL LLPanel::buildFromFile(const std::string& filename, LLXMLNodePtr output_node, const LLPanel::Params& default_params) +BOOL LLPanel::buildFromFile(const std::string& filename, const LLPanel::Params& default_params) { LLFastTimer timer(FTM_BUILD_PANELS); BOOL didPost = FALSE; LLXMLNodePtr root; - //if exporting, only load the language being exported, - //instead of layering localized version on top of english - if (output_node) - { - if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root)) - { - llwarns << "Couldn't parse panel from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; - return didPost; - } - } - else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) + if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) { - llwarns << "Couldn't parse panel from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; + llwarns << "Couldn't parse panel from: " << filename << llendl; return didPost; } @@ -1010,7 +1000,7 @@ BOOL LLPanel::buildFromFile(const std::string& filename, LLXMLNodePtr output_nod getCommitCallbackRegistrar().pushScope(); getEnableCallbackRegistrar().pushScope(); - didPost = initPanelXML(root, NULL, output_node, default_params); + didPost = initPanelXML(root, NULL, NULL, default_params); getCommitCallbackRegistrar().popScope(); getEnableCallbackRegistrar().popScope(); diff --git a/indra/llui/llpanel.h b/indra/llui/llpanel.h index f620201020..e63b41f97c 100644 --- a/indra/llui/llpanel.h +++ b/indra/llui/llpanel.h @@ -105,7 +105,7 @@ protected: LLPanel(const LLPanel::Params& params = getDefaultParams()); public: - BOOL buildFromFile(const std::string &filename, LLXMLNodePtr output_node = NULL, const LLPanel::Params&default_params = getDefaultParams()); + BOOL buildFromFile(const std::string &filename, const LLPanel::Params& default_params = getDefaultParams()); static LLPanel* createFactoryPanel(const std::string& name); diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 87bf518aa1..507ced9172 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -1836,88 +1836,39 @@ struct Paths : public LLInitParam::Block<Paths> {} }; -//static -void LLUI::setupPaths() -{ - std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "paths.xml"); - - LLXMLNodePtr root; - BOOL success = LLXMLNode::parseFile(filename, root, NULL); - Paths paths; - - if(success) - { - LLXUIParser parser; - parser.readXUI(root, paths, filename); - } - sXUIPaths.clear(); - - if (success && paths.validateBlock()) - { - LLStringUtil::format_map_t path_args; - path_args["[LANGUAGE]"] = LLUI::getLanguage(); - - for (LLInitParam::ParamIterator<Directory>::const_iterator it = paths.directories.begin(), - end_it = paths.directories.end(); - it != end_it; - ++it) - { - std::string path_val_ui; - for (LLInitParam::ParamIterator<SubDir>::const_iterator subdir_it = it->subdirs.begin(), - subdir_end_it = it->subdirs.end(); - subdir_it != subdir_end_it;) - { - path_val_ui += subdir_it->value(); - if (++subdir_it != subdir_end_it) - path_val_ui += gDirUtilp->getDirDelimiter(); - } - LLStringUtil::format(path_val_ui, path_args); - if (std::find(sXUIPaths.begin(), sXUIPaths.end(), path_val_ui) == sXUIPaths.end()) - { - sXUIPaths.push_back(path_val_ui); - } - - } - } - else // parsing failed - { - std::string slash = gDirUtilp->getDirDelimiter(); - std::string dir = "xui" + slash + "en"; - llwarns << "XUI::config file unable to open: " << filename << llendl; - sXUIPaths.push_back(dir); - } -} - //static std::string LLUI::locateSkin(const std::string& filename) { - std::string slash = gDirUtilp->getDirDelimiter(); std::string found_file = filename; - if (!gDirUtilp->fileExists(found_file)) + if (gDirUtilp->fileExists(found_file)) { - found_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename); // Should be CUSTOM_SKINS? + return found_file; } - if (sSettingGroups["config"] && sSettingGroups["config"]->controlExists("Language")) + + found_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename); // Should be CUSTOM_SKINS? + if (gDirUtilp->fileExists(found_file)) { - if (!gDirUtilp->fileExists(found_file)) - { - std::string localization = getLanguage(); - std::string local_skin = "xui" + slash + localization + slash + filename; - found_file = gDirUtilp->findSkinnedFilename(local_skin); - } + return found_file; } - if (!gDirUtilp->fileExists(found_file)) + + found_file = gDirUtilp->findSkinnedFilename(LLDir::XUI, filename); + if (! found_file.empty()) { - std::string local_skin = "xui" + slash + "en" + slash + filename; - found_file = gDirUtilp->findSkinnedFilename(local_skin); + return found_file; } - if (!gDirUtilp->fileExists(found_file)) + + found_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, filename); +/*==========================================================================*| + // Hmm, if we got this far, previous implementation of this method would + // return this last found_file value whether or not it actually exists. + if (gDirUtilp->fileExists(found_file)) { - found_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, filename); + return found_file; } +|*==========================================================================*/ return found_file; -} +} //static LLVector2 LLUI::getWindowSize() diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 28e84fa444..c5a12d2b31 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -292,11 +292,6 @@ public: // Return the ISO639 language name ("en", "ko", etc.) for the viewer UI. // http://www.loc.gov/standards/iso639-2/php/code_list.php static std::string getLanguage(); - - static void setupPaths(); - static const std::vector<std::string>& getXUIPaths() { return sXUIPaths; } - static std::string getSkinPath() { return sXUIPaths.front(); } - static std::string getLocalizedSkinPath() { return sXUIPaths.back(); } //all files may not exist at the localized path //helper functions (should probably move free standing rendering helper functions here) static LLView* getRootView() { return sRootView; } diff --git a/indra/llui/lluicolortable.cpp b/indra/llui/lluicolortable.cpp index 9455d09cc0..2717445396 100644 --- a/indra/llui/lluicolortable.cpp +++ b/indra/llui/lluicolortable.cpp @@ -32,6 +32,7 @@ #include "llui.h" #include "lluicolortable.h" #include "lluictrlfactory.h" +#include <boost/foreach.hpp> LLUIColorTable::ColorParams::ColorParams() : value("value"), @@ -206,19 +207,11 @@ bool LLUIColorTable::loadFromSettings() { bool result = false; - std::string default_filename = gDirUtilp->getExpandedFilename(LL_PATH_DEFAULT_SKIN, "colors.xml"); - result |= loadFromFilename(default_filename, mLoadedColors); - - std::string current_filename = gDirUtilp->getExpandedFilename(LL_PATH_TOP_SKIN, "colors.xml"); - if(current_filename != default_filename) - { - result |= loadFromFilename(current_filename, mLoadedColors); - } - - current_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SKIN, "colors.xml"); - if(current_filename != default_filename) + // pass merge=true because we want colors.xml from every skin dir + BOOST_FOREACH(std::string colors_path, + gDirUtilp->findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", true)) { - result |= loadFromFilename(current_filename, mLoadedColors); + result |= loadFromFilename(colors_path, mLoadedColors); } std::string user_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "colors.xml"); diff --git a/indra/llui/lluictrlfactory.cpp b/indra/llui/lluictrlfactory.cpp index 25e7a31e90..2b317b46e3 100644 --- a/indra/llui/lluictrlfactory.cpp +++ b/indra/llui/lluictrlfactory.cpp @@ -90,10 +90,12 @@ LLUICtrlFactory::~LLUICtrlFactory() void LLUICtrlFactory::loadWidgetTemplate(const std::string& widget_tag, LLInitParam::BaseBlock& block) { - std::string filename = std::string("widgets") + gDirUtilp->getDirDelimiter() + widget_tag + ".xml"; + std::string filename = gDirUtilp->add("widgets", widget_tag + ".xml"); LLXMLNodePtr root_node; - std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getXUIPaths().front(), filename); + // Here we're looking for the "en" version, the default-language version + // of the file, rather than the localized version. + std::string full_filename = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, filename); if (!full_filename.empty()) { LLUICtrlFactory::instance().pushFileName(full_filename); @@ -152,19 +154,8 @@ static LLFastTimer::DeclareTimer FTM_XML_PARSE("XML Reading/Parsing"); bool LLUICtrlFactory::getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr& root) { LLFastTimer timer(FTM_XML_PARSE); - - std::vector<std::string> paths; - std::string path = gDirUtilp->findSkinnedFilename(LLUI::getSkinPath(), xui_filename); - if (!path.empty()) - { - paths.push_back(path); - } - - std::string localize_path = gDirUtilp->findSkinnedFilename(LLUI::getLocalizedSkinPath(), xui_filename); - if (!localize_path.empty() && localize_path != path) - { - paths.push_back(localize_path); - } + std::vector<std::string> paths = + gDirUtilp->findSkinnedFilenames(LLDir::XUI, xui_filename); if (paths.empty()) { @@ -177,23 +168,6 @@ bool LLUICtrlFactory::getLayeredXMLNode(const std::string &xui_filename, LLXMLNo //----------------------------------------------------------------------------- -// getLocalizedXMLNode() -//----------------------------------------------------------------------------- -bool LLUICtrlFactory::getLocalizedXMLNode(const std::string &xui_filename, LLXMLNodePtr& root) -{ - LLFastTimer timer(FTM_XML_PARSE); - std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getLocalizedSkinPath(), xui_filename); - if (!LLXMLNode::parseFile(full_filename, root, NULL)) - { - return false; - } - else - { - return true; - } -} - -//----------------------------------------------------------------------------- // saveToXML() //----------------------------------------------------------------------------- S32 LLUICtrlFactory::saveToXML(LLView* viewp, const std::string& filename) @@ -239,8 +213,10 @@ std::string LLUICtrlFactory::getCurFileName() void LLUICtrlFactory::pushFileName(const std::string& name) -{ - mFileNames.push_back(gDirUtilp->findSkinnedFilename(LLUI::getSkinPath(), name)); +{ + // Here we seem to be looking for the default language file ("en") rather + // than the localized one, if any. + mFileNames.push_back(gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, name)); } void LLUICtrlFactory::popFileName() @@ -260,7 +236,7 @@ void LLUICtrlFactory::setCtrlParent(LLView* view, LLView* parent, S32 tab_group) //static std::string LLUICtrlFactory::findSkinnedFilename(const std::string& filename) { - return gDirUtilp->findSkinnedFilename(LLUI::getSkinPath(), filename); + return gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, filename); } //static diff --git a/indra/llui/lluictrlfactory.h b/indra/llui/lluictrlfactory.h index d612ad5005..56e5f3eb7b 100644 --- a/indra/llui/lluictrlfactory.h +++ b/indra/llui/lluictrlfactory.h @@ -169,7 +169,7 @@ public: LLView* createFromXML(LLXMLNodePtr node, LLView* parent, const std::string& filename, const widget_registry_t&, LLXMLNodePtr output_node ); template<typename T> - static T* createFromFile(const std::string &filename, LLView *parent, const widget_registry_t& registry, LLXMLNodePtr output_node = NULL) + static T* createFromFile(const std::string &filename, LLView *parent, const widget_registry_t& registry) { T* widget = NULL; @@ -178,23 +178,13 @@ public: { LLXMLNodePtr root_node; - //if exporting, only load the language being exported, - //instead of layering localized version on top of english - if (output_node) - { - if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root_node)) - { - llwarns << "Couldn't parse XUI file: " << filename << llendl; - goto fail; - } - } - else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root_node)) + if (!LLUICtrlFactory::getLayeredXMLNode(filename, root_node)) { llwarns << "Couldn't parse XUI file: " << skinned_filename << llendl; goto fail; } - LLView* view = getInstance()->createFromXML(root_node, parent, filename, registry, output_node); + LLView* view = getInstance()->createFromXML(root_node, parent, filename, registry, NULL); if (view) { widget = dynamic_cast<T*>(view); @@ -223,7 +213,6 @@ fail: static void createChildren(LLView* viewp, LLXMLNodePtr node, const widget_registry_t&, LLXMLNodePtr output_node = NULL); static bool getLayeredXMLNode(const std::string &filename, LLXMLNodePtr& root); - static bool getLocalizedXMLNode(const std::string &xui_filename, LLXMLNodePtr& root); private: //NOTE: both friend declarations are necessary to keep both gcc and msvc happy diff --git a/indra/llvfs/lldir.cpp b/indra/llvfs/lldir.cpp index 32d081d552..a7d12476a4 100644 --- a/indra/llvfs/lldir.cpp +++ b/indra/llvfs/lldir.cpp @@ -41,6 +41,12 @@ #include "lluuid.h" #include "lldiriterator.h" +#include "stringize.h" +#include <boost/foreach.hpp> +#include <boost/range/begin.hpp> +#include <boost/range/end.hpp> +#include <algorithm> +#include <iomanip> #if LL_WINDOWS #include "lldir_win32.h" @@ -58,6 +64,14 @@ LLDir_Linux gDirUtil; LLDir *gDirUtilp = (LLDir *)&gDirUtil; +/// Values for findSkinnedFilenames(subdir) parameter +const char + *LLDir::XUI = "xui", + *LLDir::TEXTURES = "textures", + *LLDir::SKINBASE = ""; + +static const char* const empty = ""; + LLDir::LLDir() : mAppName(""), mExecutablePathAndName(""), @@ -70,7 +84,8 @@ LLDir::LLDir() mOSCacheDir(""), mCAFile(""), mTempDir(""), - mDirDelimiter("/") // fallback to forward slash if not overridden + mDirDelimiter("/"), // fallback to forward slash if not overridden + mLanguage("en") { } @@ -96,9 +111,7 @@ S32 LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask) LLDirIterator iter(dirname, mask); while (iter.next(filename)) { - fullpath = dirname; - fullpath += getDirDelimiter(); - fullpath += filename; + fullpath = add(dirname, filename); if(LLFile::isdir(fullpath)) { @@ -270,12 +283,12 @@ std::string LLDir::buildSLOSCacheDir() const } else { - res = getOSUserAppDir() + mDirDelimiter + "cache"; + res = add(getOSUserAppDir(), "cache"); } } else { - res = getOSCacheDir() + mDirDelimiter + "SecondLife"; + res = add(getOSCacheDir(), "SecondLife"); } return res; } @@ -298,19 +311,24 @@ const std::string &LLDir::getDirDelimiter() const return mDirDelimiter; } +const std::string& LLDir::getDefaultSkinDir() const +{ + return mDefaultSkinDir; +} + const std::string &LLDir::getSkinDir() const { return mSkinDir; } -const std::string &LLDir::getUserSkinDir() const +const std::string &LLDir::getUserDefaultSkinDir() const { - return mUserSkinDir; + return mUserDefaultSkinDir; } -const std::string& LLDir::getDefaultSkinDir() const +const std::string &LLDir::getUserSkinDir() const { - return mDefaultSkinDir; + return mUserSkinDir; } const std::string LLDir::getSkinBaseDir() const @@ -323,6 +341,41 @@ const std::string &LLDir::getLLPluginDir() const return mLLPluginDir; } +static std::string ELLPathToString(ELLPath location) +{ + typedef std::map<ELLPath, const char*> ELLPathMap; +#define ENT(symbol) ELLPathMap::value_type(symbol, #symbol) + static ELLPathMap::value_type init[] = + { + ENT(LL_PATH_NONE), + ENT(LL_PATH_USER_SETTINGS), + ENT(LL_PATH_APP_SETTINGS), + ENT(LL_PATH_PER_SL_ACCOUNT), // returns/expands to blank string if we don't know the account name yet + ENT(LL_PATH_CACHE), + ENT(LL_PATH_CHARACTER), + ENT(LL_PATH_HELP), + ENT(LL_PATH_LOGS), + ENT(LL_PATH_TEMP), + ENT(LL_PATH_SKINS), + ENT(LL_PATH_TOP_SKIN), + ENT(LL_PATH_CHAT_LOGS), + ENT(LL_PATH_PER_ACCOUNT_CHAT_LOGS), + ENT(LL_PATH_USER_SKIN), + ENT(LL_PATH_LOCAL_ASSETS), + ENT(LL_PATH_EXECUTABLE), + ENT(LL_PATH_DEFAULT_SKIN), + ENT(LL_PATH_FONTS), + ENT(LL_PATH_LAST) + }; +#undef ENT + static const ELLPathMap sMap(boost::begin(init), boost::end(init)); + + ELLPathMap::const_iterator found = sMap.find(location); + if (found != sMap.end()) + return found->second; + return STRINGIZE("Invalid ELLPath value " << location); +} + std::string LLDir::getExpandedFilename(ELLPath location, const std::string& filename) const { return getExpandedFilename(location, "", filename); @@ -343,15 +396,11 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd break; case LL_PATH_APP_SETTINGS: - prefix = getAppRODataDir(); - prefix += mDirDelimiter; - prefix += "app_settings"; + prefix = add(getAppRODataDir(), "app_settings"); break; case LL_PATH_CHARACTER: - prefix = getAppRODataDir(); - prefix += mDirDelimiter; - prefix += "character"; + prefix = add(getAppRODataDir(), "character"); break; case LL_PATH_HELP: @@ -363,16 +412,22 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd break; case LL_PATH_USER_SETTINGS: - prefix = getOSUserAppDir(); - prefix += mDirDelimiter; - prefix += "user_settings"; + prefix = add(getOSUserAppDir(), "user_settings"); break; case LL_PATH_PER_SL_ACCOUNT: prefix = getLindenUserDir(); if (prefix.empty()) { - // if we're asking for the per-SL-account directory but we haven't logged in yet (or otherwise don't know the account name from which to build this string), then intentionally return a blank string to the caller and skip the below warning about a blank prefix. + // if we're asking for the per-SL-account directory but we haven't + // logged in yet (or otherwise don't know the account name from + // which to build this string), then intentionally return a blank + // string to the caller and skip the below warning about a blank + // prefix. + LL_DEBUGS("LLDir") << "getLindenUserDir() not yet set: " + << ELLPathToString(location) + << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename + << "' => ''" << LL_ENDL; return std::string(); } break; @@ -386,9 +441,7 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd break; case LL_PATH_LOGS: - prefix = getOSUserAppDir(); - prefix += mDirDelimiter; - prefix += "logs"; + prefix = add(getOSUserAppDir(), "logs"); break; case LL_PATH_TEMP: @@ -412,9 +465,7 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd break; case LL_PATH_LOCAL_ASSETS: - prefix = getAppRODataDir(); - prefix += mDirDelimiter; - prefix += "local_assets"; + prefix = add(getAppRODataDir(), "local_assets"); break; case LL_PATH_EXECUTABLE: @@ -422,56 +473,36 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd break; case LL_PATH_FONTS: - prefix = getAppRODataDir(); - prefix += mDirDelimiter; - prefix += "fonts"; + prefix = add(getAppRODataDir(), "fonts"); break; default: llassert(0); } - std::string filename = in_filename; - if (!subdir2.empty()) - { - filename = subdir2 + mDirDelimiter + filename; - } - - if (!subdir1.empty()) - { - filename = subdir1 + mDirDelimiter + filename; - } - if (prefix.empty()) { - llwarns << "prefix is empty, possible bad filename" << llendl; - } - - std::string expanded_filename; - if (!filename.empty()) - { - if (!prefix.empty()) - { - expanded_filename += prefix; - expanded_filename += mDirDelimiter; - expanded_filename += filename; - } - else - { - expanded_filename = filename; - } - } - else if (!prefix.empty()) - { - // Directory only, no file name. - expanded_filename = prefix; + llwarns << ELLPathToString(location) + << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename + << "': prefix is empty, possible bad filename" << llendl; } - else + + std::string expanded_filename = add(add(prefix, subdir1), subdir2); + if (expanded_filename.empty() && in_filename.empty()) { - expanded_filename.assign(""); + return ""; } - - //llinfos << "*** EXPANDED FILENAME: <" << expanded_filename << ">" << llendl; + // Use explicit concatenation here instead of another add() call. Callers + // passing in_filename as "" expect to obtain a pathname ending with + // mDirSeparator so they can later directly concatenate with a specific + // filename. A caller using add() doesn't care, but there's still code + // loose in the system that uses std::string::operator+(). + expanded_filename += mDirDelimiter; + expanded_filename += in_filename; + + LL_DEBUGS("LLDir") << ELLPathToString(location) + << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename + << "' => '" << expanded_filename << "'" << LL_ENDL; return expanded_filename; } @@ -511,31 +542,168 @@ std::string LLDir::getExtension(const std::string& filepath) const return exten; } -std::string LLDir::findSkinnedFilename(const std::string &filename) const +std::string LLDir::findSkinnedFilenameBaseLang(const std::string &subdir, + const std::string &filename, + bool merge) const { - return findSkinnedFilename("", "", filename); + // This implementation is basically just as described in the declaration comments. + std::vector<std::string> found(findSkinnedFilenames(subdir, filename, merge)); + if (found.empty()) + { + return ""; + } + return found.front(); } -std::string LLDir::findSkinnedFilename(const std::string &subdir, const std::string &filename) const +std::string LLDir::findSkinnedFilename(const std::string &subdir, + const std::string &filename, + bool merge) const { - return findSkinnedFilename("", subdir, filename); + // This implementation is basically just as described in the declaration comments. + std::vector<std::string> found(findSkinnedFilenames(subdir, filename, merge)); + if (found.empty()) + { + return ""; + } + return found.back(); } -std::string LLDir::findSkinnedFilename(const std::string &subdir1, const std::string &subdir2, const std::string &filename) const +std::vector<std::string> LLDir::findSkinnedFilenames(const std::string& subdir, + const std::string& filename, + bool merge) const { - // generate subdirectory path fragment, e.g. "/foo/bar", "/foo", "" - std::string subdirs = ((subdir1.empty() ? "" : mDirDelimiter) + subdir1) - + ((subdir2.empty() ? "" : mDirDelimiter) + subdir2); + // Recognize subdirs that have no localization. + static const char* sUnlocalizedData[] = + { + "", // top-level directory not localized + "textures" // textures not localized + }; + static const std::set<std::string> sUnlocalized(boost::begin(sUnlocalizedData), + boost::end(sUnlocalizedData)); + + LL_DEBUGS("LLDir") << "subdir '" << subdir << "', filename '" << filename + << "', merge " << std::boolalpha << merge << LL_ENDL; + + // Cache the default language directory for each subdir we've encountered. + // A cache entry whose value is the empty string means "not localized, + // don't bother checking again." + typedef std::map<std::string, std::string> LocalizedMap; + static LocalizedMap sLocalized; + + // Check whether we've already discovered if this subdir is localized. + LocalizedMap::const_iterator found = sLocalized.find(subdir); + if (found == sLocalized.end()) + { + // We have not yet determined that. Is it one of the subdirs "known" + // to be unlocalized? + if (sUnlocalized.find(subdir) != sUnlocalized.end()) + { + // This subdir is known to be unlocalized. Remember that. + found = sLocalized.insert(LocalizedMap::value_type(subdir, "")).first; + } + else + { + // We do not recognize this subdir. Investigate. + std::string subdir_path(add(getDefaultSkinDir(), subdir)); + if (fileExists(add(subdir_path, "en"))) + { + // defaultSkinDir/subdir contains subdir "en". That's our + // default language; this subdir is localized. + found = sLocalized.insert(LocalizedMap::value_type(subdir, "en")).first; + } + else if (fileExists(add(subdir_path, "en-us"))) + { + // defaultSkinDir/subdir contains subdir "en-us" but not "en". + // Set as default language; this subdir is localized. + found = sLocalized.insert(LocalizedMap::value_type(subdir, "en-us")).first; + } + else + { + // defaultSkinDir/subdir contains neither "en" nor "en-us". + // Assume it's not localized. Remember that assumption. + found = sLocalized.insert(LocalizedMap::value_type(subdir, "")).first; + } + } + } + // Every code path above should have resulted in 'found' becoming a valid + // iterator to an entry in sLocalized. + llassert(found != sLocalized.end()); + + // Now -- is this subdir localized, or not? The answer determines what + // subdirectories we check (under subdir) for the requested filename. + std::vector<std::string> subsubdirs; + if (found->second.empty()) + { + // subdir is not localized. filename should be located directly within it. + subsubdirs.push_back(""); + } + else + { + // subdir is localized, and found->second is the default language + // directory within it. Check both the default language and the + // current language -- if it differs from the default, of course. + subsubdirs.push_back(found->second); + if (mLanguage != found->second) + { + subsubdirs.push_back(mLanguage); + } + } + // Code below relies on subsubdirs not being empty: more specifically, on + // front() being valid. There may or may not be additional entries, but we + // have at least one. For an unlocalized subdir, it's the only one; for a + // localized subdir, it's the default one. + llassert(! subsubdirs.empty()); + + // Build results vector. + std::vector<std::string> results; + BOOST_FOREACH(std::string skindir, mSearchSkinDirs) + { + std::string subdir_path(add(skindir, subdir)); + // Does subdir_path/subsubdirs[0]/filename exist? If there's more than + // one entry in subsubdirs, the first is the default language ("en"), + // the second is the current language. A skin that contains + // subdir/language/filename without also containing subdir/en/filename + // is ill-formed: skip any such skin. So to decide whether to keep + // this skin dir or skip it, we need only check for the existence of + // the first subsubdir entry ("en" or only). + std::string subsubdir_path(add(add(subdir_path, subsubdirs.front()), filename)); + if (! fileExists(subsubdir_path)) + continue; - std::vector<std::string> search_paths; - - search_paths.push_back(getUserSkinDir() + subdirs); // first look in user skin override - search_paths.push_back(getSkinDir() + subdirs); // then in current skin - search_paths.push_back(getDefaultSkinDir() + subdirs); // then default skin - search_paths.push_back(getCacheDir() + subdirs); // and last in preload directory + // Here the desired filename exists in the first subsubdir. That means + // this is a skindir we want to record in results. But if the caller + // passed merge=false, we must discard all previous skindirs. + if (! merge) + { + results.clear(); + } + + // Now add every subsubdir in which filename exists. We already know + // it exists in the first one. + results.push_back(subsubdir_path); + + // Append all remaining subsubdirs in which filename exists. + for (std::vector<std::string>::const_iterator ssdi(subsubdirs.begin() + 1), ssdend(subsubdirs.end()); + ssdi != ssdend; ++ssdi) + { + subsubdir_path = add(add(subdir_path, *ssdi), filename); + if (fileExists(subsubdir_path)) + { + results.push_back(subsubdir_path); + } + } + } - std::string found_file = findFile(filename, search_paths); - return found_file; + LL_DEBUGS("LLDir") << empty; + const char* comma = ""; + BOOST_FOREACH(std::string path, results) + { + LL_CONT << comma << "'" << path << "'"; + comma = ", "; + } + LL_CONT << LL_ENDL; + + return results; } std::string LLDir::getTempFilename() const @@ -546,12 +714,7 @@ std::string LLDir::getTempFilename() const random_uuid.generate(); random_uuid.toString(uuid_str); - std::string temp_filename = getTempDir(); - temp_filename += mDirDelimiter; - temp_filename += uuid_str; - temp_filename += ".tmp"; - - return temp_filename; + return add(getTempDir(), uuid_str + ".tmp"); } // static @@ -587,9 +750,7 @@ void LLDir::setLindenUserDir(const std::string &username) std::string userlower(username); LLStringUtil::toLower(userlower); LLStringUtil::replaceChar(userlower, ' ', '_'); - mLindenUserDir = getOSUserAppDir(); - mLindenUserDir += mDirDelimiter; - mLindenUserDir += userlower; + mLindenUserDir = add(getOSUserAppDir(), userlower); } else { @@ -621,9 +782,7 @@ void LLDir::setPerAccountChatLogsDir(const std::string &username) std::string userlower(username); LLStringUtil::toLower(userlower); LLStringUtil::replaceChar(userlower, ' ', '_'); - mPerAccountChatLogsDir = getChatLogsDir(); - mPerAccountChatLogsDir += mDirDelimiter; - mPerAccountChatLogsDir += userlower; + mPerAccountChatLogsDir = add(getChatLogsDir(), userlower); } else { @@ -632,25 +791,59 @@ void LLDir::setPerAccountChatLogsDir(const std::string &username) } -void LLDir::setSkinFolder(const std::string &skin_folder) +void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language) { - mSkinDir = getSkinBaseDir(); - mSkinDir += mDirDelimiter; - mSkinDir += skin_folder; + LL_DEBUGS("LLDir") << "Setting skin '" << skin_folder << "', language '" << language << "'" + << LL_ENDL; + mSkinName = skin_folder; + mLanguage = language; - // user modifications to current skin - // e.g. c:\documents and settings\users\username\application data\second life\skins\dazzle - mUserSkinDir = getOSUserAppDir(); - mUserSkinDir += mDirDelimiter; - mUserSkinDir += "skins"; - mUserSkinDir += mDirDelimiter; - mUserSkinDir += skin_folder; + // This method is called multiple times during viewer initialization. Each + // time it's called, reset mSearchSkinDirs. + mSearchSkinDirs.clear(); // base skin which is used as fallback for all skinned files // e.g. c:\program files\secondlife\skins\default mDefaultSkinDir = getSkinBaseDir(); - mDefaultSkinDir += mDirDelimiter; - mDefaultSkinDir += "default"; + append(mDefaultSkinDir, "default"); + // This is always the most general of the search skin directories. + addSearchSkinDir(mDefaultSkinDir); + + mSkinDir = getSkinBaseDir(); + append(mSkinDir, skin_folder); + // Next level of generality is a skin installed with the viewer. + addSearchSkinDir(mSkinDir); + + // user modifications to skins, current and default + // e.g. c:\documents and settings\users\username\application data\second life\skins\dazzle + mUserSkinDir = getOSUserAppDir(); + append(mUserSkinDir, "skins"); + mUserDefaultSkinDir = mUserSkinDir; + append(mUserDefaultSkinDir, "default"); + append(mUserSkinDir, skin_folder); + // Next level of generality is user modifications to default skin... + addSearchSkinDir(mUserDefaultSkinDir); + // then user-defined skins. + addSearchSkinDir(mUserSkinDir); +} + +void LLDir::addSearchSkinDir(const std::string& skindir) +{ + if (std::find(mSearchSkinDirs.begin(), mSearchSkinDirs.end(), skindir) == mSearchSkinDirs.end()) + { + LL_DEBUGS("LLDir") << "search skin: '" << skindir << "'" << LL_ENDL; + mSearchSkinDirs.push_back(skindir); + } +} + +std::string LLDir::getSkinFolder() const +{ + return mSkinName; +} + +std::string LLDir::getLanguage() const +{ + return mLanguage; } bool LLDir::setCacheDir(const std::string &path) @@ -664,7 +857,7 @@ bool LLDir::setCacheDir(const std::string &path) else { LLFile::mkdir(path); - std::string tempname = path + mDirDelimiter + "temp"; + std::string tempname = add(path, "temp"); LLFILE* file = LLFile::fopen(tempname,"wt"); if (file) { @@ -697,6 +890,57 @@ void LLDir::dumpCurrentDirectories() LL_DEBUGS2("AppInit","Directories") << " SkinDir: " << getSkinDir() << LL_ENDL; } +std::string LLDir::add(const std::string& path, const std::string& name) const +{ + std::string destpath(path); + append(destpath, name); + return destpath; +} + +void LLDir::append(std::string& destpath, const std::string& name) const +{ + // Delegate question of whether we need a separator to helper method. + SepOff sepoff(needSep(destpath, name)); + if (sepoff.first) // do we need a separator? + { + destpath += mDirDelimiter; + } + // If destpath ends with a separator, AND name starts with one, skip + // name's leading separator. + destpath += name.substr(sepoff.second); +} + +LLDir::SepOff LLDir::needSep(const std::string& path, const std::string& name) const +{ + if (path.empty() || name.empty()) + { + // If either path or name are empty, we do not need a separator + // between them. + return SepOff(false, 0); + } + // Here we know path and name are both non-empty. But if path already ends + // with a separator, or if name already starts with a separator, we need + // not add one. + std::string::size_type seplen(mDirDelimiter.length()); + bool path_ends_sep(path.substr(path.length() - seplen) == mDirDelimiter); + bool name_starts_sep(name.substr(0, seplen) == mDirDelimiter); + if ((! path_ends_sep) && (! name_starts_sep)) + { + // If neither path nor name brings a separator to the junction, then + // we need one. + return SepOff(true, 0); + } + if (path_ends_sep && name_starts_sep) + { + // But if BOTH path and name bring a separator, we need not add one. + // Moreover, we should actually skip the leading separator of 'name'. + return SepOff(false, seplen); + } + // Here we know that either path_ends_sep or name_starts_sep is true -- + // but not both. So don't add a separator, and don't skip any characters: + // simple concatenation will do the trick. + return SepOff(false, 0); +} void dir_exists_or_crash(const std::string &dir_name) { diff --git a/indra/llvfs/lldir.h b/indra/llvfs/lldir.h index 5ee8bdb542..a242802979 100644 --- a/indra/llvfs/lldir.h +++ b/indra/llvfs/lldir.h @@ -56,7 +56,7 @@ typedef enum ELLPath LL_PATH_LAST } ELLPath; - +/// Directory operations class LLDir { public: @@ -100,9 +100,10 @@ class LLDir const std::string &getOSCacheDir() const; // location of OS-specific cache folder (may be empty string) const std::string &getCAFile() const; // File containing TLS certificate authorities const std::string &getDirDelimiter() const; // directory separator for platform (ie. '\' or '/' or ':') + const std::string &getDefaultSkinDir() const; // folder for default skin. e.g. c:\program files\second life\skins\default const std::string &getSkinDir() const; // User-specified skin folder. + const std::string &getUserDefaultSkinDir() const; // dir with user modifications to default skin const std::string &getUserSkinDir() const; // User-specified skin folder with user modifications. e.g. c:\documents and settings\username\application data\second life\skins\curskin - const std::string &getDefaultSkinDir() const; // folder for default skin. e.g. c:\program files\second life\skins\default const std::string getSkinBaseDir() const; // folder that contains all installed skins (not user modifications). e.g. c:\program files\second life\skins const std::string &getLLPluginDir() const; // Directory containing plugins and plugin shell @@ -117,10 +118,59 @@ class LLDir std::string getExtension(const std::string& filepath) const; // Excludes '.', e.g getExtension("foo.wav") == "wav" // these methods search the various skin paths for the specified file in the following order: - // getUserSkinDir(), getSkinDir(), getDefaultSkinDir() - std::string findSkinnedFilename(const std::string &filename) const; - std::string findSkinnedFilename(const std::string &subdir, const std::string &filename) const; - std::string findSkinnedFilename(const std::string &subdir1, const std::string &subdir2, const std::string &filename) const; + // getUserSkinDir(), getUserDefaultSkinDir(), getSkinDir(), getDefaultSkinDir() + /** + * Given a filename within skin, return an ordered sequence of paths to + * search. Nonexistent files will be filtered out -- which means that the + * vector might be empty. + * + * @param subdir Identify top-level skin subdirectory by passing one of + * LLDir::XUI (file lives under "xui" subtree), LLDir::TEXTURES (file + * lives under "textures" subtree), LLDir::SKINBASE (file lives at top + * level of skin subdirectory). + * @param filename Desired filename within subdir within skin, e.g. + * "panel_login.xml". DO NOT prepend (e.g.) "xui" or the desired language. + * @param merge Callers perform two different kinds of processing. When + * fetching a XUI file, for instance, the existence of @a filename in the + * specified skin completely supercedes any @a filename in the default + * skin. For that case, leave the default @a merge=false. The returned + * vector will contain only + * ".../<i>current_skin</i>/xui/en/<i>filename</i>", + * ".../<i>current_skin</i>/xui/<i>current_language</i>/<i>filename</i>". + * But for (e.g.) "strings.xml", we want a given skin to be able to + * override only specific entries from the default skin. Any string not + * defined in the specified skin will be sought in the default skin. For + * that case, pass @a merge=true. The returned vector will contain at + * least ".../default/xui/en/strings.xml", + * ".../default/xui/<i>current_language</i>/strings.xml", + * ".../<i>current_skin</i>/xui/en/strings.xml", + * ".../<i>current_skin</i>/xui/<i>current_language</i>/strings.xml". + */ + std::vector<std::string> findSkinnedFilenames(const std::string& subdir, + const std::string& filename, + bool merge=false) const; + /// Values for findSkinnedFilenames(subdir) parameter + static const char *XUI, *TEXTURES, *SKINBASE; + /** + * Return the base-language pathname from findSkinnedFilenames(), or + * the empty string if no such file exists. Parameters are identical to + * findSkinnedFilenames(). This is shorthand for capturing the vector + * returned by findSkinnedFilenames(), checking for empty() and then + * returning front(). + */ + std::string findSkinnedFilenameBaseLang(const std::string &subdir, + const std::string &filename, + bool merge=false) const; + /** + * Return the "most localized" pathname from findSkinnedFilenames(), or + * the empty string if no such file exists. Parameters are identical to + * findSkinnedFilenames(). This is shorthand for capturing the vector + * returned by findSkinnedFilenames(), checking for empty() and then + * returning back(). + */ + std::string findSkinnedFilename(const std::string &subdir, + const std::string &filename, + bool merge=false) const; // random filename in common temporary directory std::string getTempFilename() const; @@ -132,15 +182,30 @@ class LLDir virtual void setChatLogsDir(const std::string &path); // Set the chat logs dir to this user's dir virtual void setPerAccountChatLogsDir(const std::string &username); // Set the per user chat log directory. virtual void setLindenUserDir(const std::string &username); // Set the linden user dir to this user's dir - virtual void setSkinFolder(const std::string &skin_folder); + virtual void setSkinFolder(const std::string &skin_folder, const std::string& language); + virtual std::string getSkinFolder() const; + virtual std::string getLanguage() const; virtual bool setCacheDir(const std::string &path); virtual void dumpCurrentDirectories(); - + // Utility routine std::string buildSLOSCacheDir() const; + /// Append specified @a name to @a destpath, separated by getDirDelimiter() + /// if both are non-empty. + void append(std::string& destpath, const std::string& name) const; + /// Append specified @a name to @a path, separated by getDirDelimiter() + /// if both are non-empty. Return result, leaving @a path unmodified. + std::string add(const std::string& path, const std::string& name) const; + protected: + // Does an add() or append() call need a directory delimiter? + typedef std::pair<bool, unsigned short> SepOff; + SepOff needSep(const std::string& path, const std::string& name) const; + // build mSearchSkinDirs without adding duplicates + void addSearchSkinDir(const std::string& skindir); + std::string mAppName; // install directory under progams/ ie "SecondLife" std::string mExecutablePathAndName; // full path + Filename of .exe std::string mExecutableFilename; // Filename of .exe @@ -158,10 +223,18 @@ protected: std::string mDefaultCacheDir; // default cache diretory std::string mOSCacheDir; // operating system cache dir std::string mDirDelimiter; + std::string mSkinName; // caller-specified skin name std::string mSkinBaseDir; // Base for skins paths. - std::string mSkinDir; // Location for current skin info. std::string mDefaultSkinDir; // Location for default skin info. + std::string mSkinDir; // Location for current skin info. + std::string mUserDefaultSkinDir; // Location for default skin info. std::string mUserSkinDir; // Location for user-modified skin info. + // Skin directories to search, most general to most specific. This order + // works well for composing fine-grained files, in which an individual item + // in a specific file overrides the corresponding item in more general + // files. Of course, for a file-level search, iterate backwards. + std::vector<std::string> mSearchSkinDirs; + std::string mLanguage; // Current viewer language std::string mLLPluginDir; // Location for plugins and plugin shell }; diff --git a/indra/llvfs/tests/lldir_test.cpp b/indra/llvfs/tests/lldir_test.cpp index ea321c5ae9..a00fc8684c 100644 --- a/indra/llvfs/tests/lldir_test.cpp +++ b/indra/llvfs/tests/lldir_test.cpp @@ -27,11 +27,161 @@ #include "linden_common.h" +#include "llstring.h" +#include "tests/StringVec.h" #include "../lldir.h" #include "../lldiriterator.h" #include "../test/lltut.h" +#include "stringize.h" +#include <boost/foreach.hpp> +#include <boost/assign/list_of.hpp> + +using boost::assign::list_of; + +// We use ensure_equals(..., vec(list_of(...))) not because it's functionally +// required, but because ensure_equals() knows how to format a StringVec. +// Turns out that when ensure_equals() displays a test failure with just +// list_of("string")("another"), you see 'stringanother' vs. '("string", +// "another")'. +StringVec vec(const StringVec& v) +{ + return v; +} +// For some tests, use a dummy LLDir that uses memory data instead of touching +// the filesystem +struct LLDir_Dummy: public LLDir +{ + /*----------------------------- LLDir API ------------------------------*/ + LLDir_Dummy() + { + // Initialize important LLDir data members based on the filesystem + // data below. + mDirDelimiter = "/"; + mExecutableDir = "install"; + mExecutableFilename = "test"; + mExecutablePathAndName = add(mExecutableDir, mExecutableFilename); + mWorkingDir = mExecutableDir; + mAppRODataDir = "install"; + mSkinBaseDir = add(mAppRODataDir, "skins"); + mOSUserDir = "user"; + mOSUserAppDir = mOSUserDir; + mLindenUserDir = ""; + + // Make the dummy filesystem look more or less like what we expect in + // the real one. + static const char* preload[] = + { + "install/skins/default/colors.xml", + "install/skins/default/xui/en/strings.xml", + "install/skins/default/xui/fr/strings.xml", + "install/skins/default/xui/en/floater.xml", + "install/skins/default/xui/fr/floater.xml", + "install/skins/default/xui/en/newfile.xml", + "install/skins/default/xui/fr/newfile.xml", + "install/skins/default/html/en-us/welcome.html", + "install/skins/default/html/fr/welcome.html", + "install/skins/default/textures/only_default.jpeg", + "install/skins/default/future/somefile.txt", + "install/skins/steam/colors.xml", + "install/skins/steam/xui/en/strings.xml", + "install/skins/steam/xui/fr/strings.xml", + "install/skins/steam/textures/only_steam.jpeg", + "user/skins/default/colors.xml", + "user/skins/default/xui/en/strings.xml", + "user/skins/default/xui/fr/strings.xml", + // This is an attempted override that doesn't work: for a + // localized subdir, a skin must have subdir/en/filename as well + // as subdir/language/filename. + "user/skins/default/xui/fr/floater.xml", + // This is an override that only specifies the "en" version + "user/skins/default/xui/en/newfile.xml", + "user/skins/default/textures/only_user_default.jpeg", + "user/skins/steam/colors.xml", + "user/skins/steam/xui/en/strings.xml", + "user/skins/steam/xui/fr/strings.xml", + "user/skins/steam/textures/only_user_steam.jpeg" + }; + BOOST_FOREACH(const char* path, preload) + { + buildFilesystem(path); + } + } + + virtual ~LLDir_Dummy() {} + + virtual void initAppDirs(const std::string& app_name, const std::string& app_read_only_data_dir) + { + // Implement this when we write a test that needs it + } + + virtual std::string getCurPath() + { + // Implement this when we write a test that needs it + return ""; + } + + virtual U32 countFilesInDir(const std::string& dirname, const std::string& mask) + { + // Implement this when we write a test that needs it + return 0; + } + + virtual BOOL fileExists(const std::string& pathname) const + { + // Record fileExists() calls so we can check whether caching is + // working right. Certain LLDir calls should be able to make decisions + // without calling fileExists() again, having already checked existence. + mChecked.insert(pathname); + // For our simple flat set of strings, see whether the identical + // pathname exists in our set. + return (mFilesystem.find(pathname) != mFilesystem.end()); + } + + virtual std::string getLLPluginLauncher() + { + // Implement this when we write a test that needs it + return ""; + } + + virtual std::string getLLPluginFilename(std::string base_name) + { + // Implement this when we write a test that needs it + return ""; + } + + /*----------------------------- Dummy data -----------------------------*/ + void clearFilesystem() { mFilesystem.clear(); } + void buildFilesystem(const std::string& path) + { + // Split the pathname on slashes, ignoring leading, trailing, doubles + StringVec components; + LLStringUtil::getTokens(path, components, "/"); + // Ensure we have an entry representing every level of this path + std::string partial; + BOOST_FOREACH(std::string component, components) + { + append(partial, component); + mFilesystem.insert(partial); + } + } + + void clear_checked() { mChecked.clear(); } + void ensure_checked(const std::string& pathname) const + { + tut::ensure(STRINGIZE(pathname << " was not checked but should have been"), + mChecked.find(pathname) != mChecked.end()); + } + void ensure_not_checked(const std::string& pathname) const + { + tut::ensure(STRINGIZE(pathname << " was checked but should not have been"), + mChecked.find(pathname) == mChecked.end()); + } + + std::set<std::string> mFilesystem; + mutable std::set<std::string> mChecked; +}; namespace tut { @@ -419,5 +569,192 @@ namespace tut LLFile::rmdir(dir1); LLFile::rmdir(dir2); } -} + template<> template<> + void LLDirTest_object_t::test<6>() + { + set_test_name("findSkinnedFilenames()"); + LLDir_Dummy lldir; + /*------------------------ "default", "en" -------------------------*/ + // Setting "default" means we shouldn't consider any "*/skins/steam" + // directories; setting "en" means we shouldn't consider any "xui/fr" + // directories. + lldir.setSkinFolder("default", "en"); + ensure_equals(lldir.getSkinFolder(), "default"); + ensure_equals(lldir.getLanguage(), "en"); + + // top-level directory of a skin isn't localized + ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", true), + vec(list_of("install/skins/default/colors.xml") + ("user/skins/default/colors.xml"))); + // We should not have needed to check for skins/default/en. We should + // just "know" that SKINBASE is not localized. + lldir.ensure_not_checked("install/skins/default/en"); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"), + vec(list_of("install/skins/default/textures/only_default.jpeg"))); + // Nor should we have needed to check skins/default/textures/en + // because textures is known to be unlocalized. + lldir.ensure_not_checked("install/skins/default/textures/en"); + + StringVec expected(vec(list_of("install/skins/default/xui/en/strings.xml") + ("user/skins/default/xui/en/strings.xml"))); + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", true), + expected); + // The first time, we had to probe to find out whether xui was localized. + lldir.ensure_checked("install/skins/default/xui/en"); + lldir.clear_checked(); + // Now make the same call again -- should return same result -- + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", true), + expected); + // but this time it should remember that xui is localized. + lldir.ensure_not_checked("install/skins/default/xui/en"); + + // localized subdir with "en-us" instead of "en" + ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"), + vec(list_of("install/skins/default/html/en-us/welcome.html"))); + lldir.ensure_checked("install/skins/default/html/en"); + lldir.ensure_checked("install/skins/default/html/en-us"); + lldir.clear_checked(); + ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"), + vec(list_of("install/skins/default/html/en-us/welcome.html"))); + lldir.ensure_not_checked("install/skins/default/html/en"); + lldir.ensure_not_checked("install/skins/default/html/en-us"); + + ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"), + vec(list_of("install/skins/default/future/somefile.txt"))); + // Test probing for an unrecognized unlocalized future subdir. + lldir.ensure_checked("install/skins/default/future/en"); + lldir.clear_checked(); + ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"), + vec(list_of("install/skins/default/future/somefile.txt"))); + // Second time it should remember that future is unlocalized. + lldir.ensure_not_checked("install/skins/default/future/en"); + + // When language is set to "en", requesting an html file pulls up the + // "en-us" version -- not because it magically matches those strings, + // but because there's no "en" localization and it falls back on the + // default "en-us"! Note that it would probably still be better to + // make the default localization be "en" and allow "en-gb" (or + // whatever) localizations, which would work much more the way you'd + // expect. + ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"), + vec(list_of("install/skins/default/html/en-us/welcome.html"))); + + /*------------------------ "default", "fr" -------------------------*/ + // We start being able to distinguish localized subdirs from + // unlocalized when we ask for a non-English language. + lldir.setSkinFolder("default", "fr"); + ensure_equals(lldir.getLanguage(), "fr"); + + // pass merge=true to request this filename in all relevant skins + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", true), + vec(list_of + ("install/skins/default/xui/en/strings.xml") + ("install/skins/default/xui/fr/strings.xml") + ("user/skins/default/xui/en/strings.xml") + ("user/skins/default/xui/fr/strings.xml"))); + + // pass (or default) merge=false to request only most specific skin + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"), + vec(list_of + ("user/skins/default/xui/en/strings.xml") + ("user/skins/default/xui/fr/strings.xml"))); + + // The most specific skin for our dummy floater.xml is the installed + // default. Although we have a user xui/fr/floater.xml, we would also + // need a xui/en/floater.xml file to consider the user skin for this. + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "floater.xml"), + vec(list_of + ("install/skins/default/xui/en/floater.xml") + ("install/skins/default/xui/fr/floater.xml"))); + + // The user override for the default skin does define newfile.xml, but + // only an "en" version, not a "fr" version as well. Nonetheless + // that's the most specific skin we have, regardless of the existence + // of a "fr" version in the installed default skin. + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "newfile.xml"), + vec(list_of("user/skins/default/xui/en/newfile.xml"))); + + ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"), + vec(list_of + ("install/skins/default/html/en-us/welcome.html") + ("install/skins/default/html/fr/welcome.html"))); + + /*------------------------ "default", "zh" -------------------------*/ + lldir.setSkinFolder("default", "zh"); + // Because the user default skins strings.xml has only a "fr" override + // but not a "zh" override, the most localized version we can find is "en". + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"), + vec(list_of("user/skins/default/xui/en/strings.xml"))); + + /*------------------------- "steam", "en" --------------------------*/ + lldir.setSkinFolder("steam", "en"); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", true), + vec(list_of + ("install/skins/default/colors.xml") + ("install/skins/steam/colors.xml") + ("user/skins/default/colors.xml") + ("user/skins/steam/colors.xml"))); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"), + vec(list_of("install/skins/default/textures/only_default.jpeg"))); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_steam.jpeg"), + vec(list_of("install/skins/steam/textures/only_steam.jpeg"))); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_default.jpeg"), + vec(list_of("user/skins/default/textures/only_user_default.jpeg"))); + + ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_steam.jpeg"), + vec(list_of("user/skins/steam/textures/only_user_steam.jpeg"))); + + // merge=false + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"), + vec(list_of("user/skins/steam/xui/en/strings.xml"))); + + // pass merge=true to request this filename in all relevant skins + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", true), + vec(list_of + ("install/skins/default/xui/en/strings.xml") + ("install/skins/steam/xui/en/strings.xml") + ("user/skins/default/xui/en/strings.xml") + ("user/skins/steam/xui/en/strings.xml"))); + + /*------------------------- "steam", "fr" --------------------------*/ + lldir.setSkinFolder("steam", "fr"); + + // pass merge=true to request this filename in all relevant skins + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"), + vec(list_of + ("user/skins/steam/xui/en/strings.xml") + ("user/skins/steam/xui/fr/strings.xml"))); + + // pass merge=true to request this filename in all relevant skins + ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", true), + vec(list_of + ("install/skins/default/xui/en/strings.xml") + ("install/skins/default/xui/fr/strings.xml") + ("install/skins/steam/xui/en/strings.xml") + ("install/skins/steam/xui/fr/strings.xml") + ("user/skins/default/xui/en/strings.xml") + ("user/skins/default/xui/fr/strings.xml") + ("user/skins/steam/xui/en/strings.xml") + ("user/skins/steam/xui/fr/strings.xml"))); + } + + template<> template<> + void LLDirTest_object_t::test<7>() + { + set_test_name("add()"); + LLDir_Dummy lldir; + ensure_equals("both empty", lldir.add("", ""), ""); + ensure_equals("path empty", lldir.add("", "b"), "b"); + ensure_equals("name empty", lldir.add("a", ""), "a"); + ensure_equals("both simple", lldir.add("a", "b"), "a/b"); + ensure_equals("name leading slash", lldir.add("a", "/b"), "a/b"); + ensure_equals("path trailing slash", lldir.add("a/", "b"), "a/b"); + ensure_equals("both bring slashes", lldir.add("a/", "/b"), "a/b"); + } +} diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index e8934d9a9e..e7a8a52a75 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -122,7 +122,6 @@ #include <boost/algorithm/string.hpp> - #if LL_WINDOWS # include <share.h> // For _SH_DENYWR in initMarkerFile #else @@ -684,7 +683,7 @@ bool LLAppViewer::init() gDirUtilp->initAppDirs("SecondLife"); // set skin search path to default, will be overridden later // this allows simple skinned file lookups to work - gDirUtilp->setSkinFolder("default"); + gDirUtilp->setSkinFolder("default", "en"); initLogging(); @@ -768,12 +767,16 @@ bool LLAppViewer::init() &LLUI::sGLScaleFactor); LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ; - // Setup paths and LLTrans after LLUI::initClass has been called. - LLUI::setupPaths(); + // NOW LLUI::getLanguage() should work. gDirUtilp must know the language + // for this session ASAP so all the file-loading commands that follow, + // that use findSkinnedFilenames(), will include the localized files. + gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), LLUI::getLanguage()); + + // Setup LLTrans after LLUI::initClass has been called. LLTransUtil::parseStrings("strings.xml", default_trans_args); LLTransUtil::parseLanguageStrings("language_settings.xml"); - // Setup notifications after LLUI::setupPaths() has been called. + // Setup notifications after LLUI::initClass() has been called. LLNotifications::instance(); LL_INFOS("InitInfo") << "Notifications initialized." << LL_ENDL ; @@ -2242,8 +2245,7 @@ bool LLAppViewer::initConfiguration() OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK); return false; } - - LLUI::setupPaths(); // setup paths for LLTrans based on settings files only + LLTransUtil::parseStrings("strings.xml", default_trans_args); LLTransUtil::parseLanguageStrings("language_settings.xml"); // - set procedural settings @@ -2559,13 +2561,15 @@ bool LLAppViewer::initConfiguration() LLStartUp::setStartSLURL(start_slurl); } - const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent"); - if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString()) - { - // hack to force the skin to default. - gDirUtilp->setSkinFolder(skinfolder->getValue().asString()); - //gDirUtilp->setSkinFolder("default"); - } + const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent"); + if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString()) + { + // Examining "Language" may not suffice -- see LLUI::getLanguage() + // logic. Unfortunately LLUI::getLanguage() doesn't yet do us much + // good because we haven't yet called LLUI::initClass(). + gDirUtilp->setSkinFolder(skinfolder->getValue().asString(), + gSavedSettings.getString("Language")); + } if (gSavedSettings.getBOOL("SpellCheck")) { @@ -3589,8 +3593,7 @@ void LLAppViewer::migrateCacheDirectory() { gSavedSettings.setBOOL("MigrateCacheDirectory", FALSE); - std::string delimiter = gDirUtilp->getDirDelimiter(); - std::string old_cache_dir = gDirUtilp->getOSUserAppDir() + delimiter + "cache"; + std::string old_cache_dir = gDirUtilp->add(gDirUtilp->getOSUserAppDir(), "cache"); std::string new_cache_dir = gDirUtilp->getCacheDir(true); if (gDirUtilp->fileExists(old_cache_dir)) @@ -3606,8 +3609,8 @@ void LLAppViewer::migrateCacheDirectory() while (iter.next(file_name)) { if (file_name == "." || file_name == "..") continue; - std::string source_path = old_cache_dir + delimiter + file_name; - std::string dest_path = new_cache_dir + delimiter + file_name; + std::string source_path = gDirUtilp->add(old_cache_dir, file_name); + std::string dest_path = gDirUtilp->add(new_cache_dir, file_name); if (!LLFile::rename(source_path, dest_path)) { file_count++; @@ -3838,7 +3841,7 @@ bool LLAppViewer::initCache() LLDirIterator iter(dir, mask); if (iter.next(found_file)) { - old_vfs_data_file = dir + gDirUtilp->getDirDelimiter() + found_file; + old_vfs_data_file = gDirUtilp->add(dir, found_file); S32 start_pos = found_file.find_last_of('.'); if (start_pos > 0) @@ -5149,20 +5152,20 @@ void LLAppViewer::launchUpdater() // we tell the updater where to find the xml containing string // translations which it can use for its own UI std::string xml_strings_file = "strings.xml"; - std::vector<std::string> xui_path_vec = LLUI::getXUIPaths(); + std::vector<std::string> xui_path_vec = + gDirUtilp->findSkinnedFilenames(LLDir::XUI, xml_strings_file); std::string xml_search_paths; - std::vector<std::string>::const_iterator iter; + const char* delim = ""; // build comma-delimited list of xml paths to pass to updater - for (iter = xui_path_vec.begin(); iter != xui_path_vec.end(); ) - { - std::string this_skin_dir = gDirUtilp->getDefaultSkinDir() - + gDirUtilp->getDirDelimiter() - + (*iter); - llinfos << "Got a XUI path: " << this_skin_dir << llendl; - xml_search_paths.append(this_skin_dir); - ++iter; - if (iter != xui_path_vec.end()) - xml_search_paths.append(","); // comma-delimit + BOOST_FOREACH(std::string this_skin_path, xui_path_vec) + { + // Although we already have the full set of paths with the filename + // appended, the linux-updater.bin command-line switches require us to + // snip the filename OFF and pass it as a separate switch argument. :-P + llinfos << "Got a XUI path: " << this_skin_path << llendl; + xml_search_paths.append(delim); + xml_search_paths.append(gDirUtilp->getDirName(this_skin_path)); + delim = ","; } // build the overall command-line to run the updater correctly LLAppViewer::sUpdaterInfo->mUpdateExePath = diff --git a/indra/newview/lldaycyclemanager.cpp b/indra/newview/lldaycyclemanager.cpp index 347a467a8b..8af2f4ea33 100644 --- a/indra/newview/lldaycyclemanager.cpp +++ b/indra/newview/lldaycyclemanager.cpp @@ -184,7 +184,7 @@ void LLDayCycleManager::loadPresets(const std::string& dir) { std::string file; if (!dir_iter.next(file)) break; // no more files - loadPreset(dir + file); + loadPreset(gDirUtilp->add(dir, file)); } } diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp index d741b5b133..15e0b89f6c 100644 --- a/indra/newview/llfloateruipreview.cpp +++ b/indra/newview/llfloateruipreview.cpp @@ -137,7 +137,7 @@ public: virtual ~LLFloaterUIPreview(); std::string getLocStr(S32 ID); // fetches the localization string based on what is selected in the drop-down menu - void displayFloater(BOOL click, S32 ID, bool save = false); // needs to be public so live file can call it when it finds an update + void displayFloater(BOOL click, S32 ID); // needs to be public so live file can call it when it finds an update /*virtual*/ BOOL postBuild(); /*virtual*/ void onClose(bool app_quitting); @@ -291,7 +291,8 @@ LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater { mSavedLocalization = LLUI::sSettingGroups["config"]->getString("Language"); // save current localization setting LLUI::sSettingGroups["config"]->setString("Language", floater->getLocStr(ID));// hack language to be the one we want to preview floaters in - LLUI::setupPaths(); // forcibly reset XUI paths with this new language + // forcibly reset XUI paths with this new language + gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), floater->getLocStr(ID)); } // Actually reset in destructor @@ -299,7 +300,8 @@ LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater LLLocalizationResetForcer::~LLLocalizationResetForcer() { LLUI::sSettingGroups["config"]->setString("Language", mSavedLocalization); // reset language to what it was before we changed it - LLUI::setupPaths(); // forcibly reset XUI paths with this new language + // forcibly reset XUI paths with this new language + gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), mSavedLocalization); } // Live file constructor @@ -488,7 +490,7 @@ BOOL LLFloaterUIPreview::postBuild() { if((found = iter.next(language_directory))) // get next directory { - std::string full_path = xui_dir + language_directory; + std::string full_path = gDirUtilp->add(xui_dir, language_directory); if(LLFile::isfile(full_path.c_str())) // if it's not a directory, skip it { continue; @@ -773,7 +775,8 @@ void LLFloaterUIPreview::onClickDisplayFloater(S32 caller_id) // Saves the current floater/panel void LLFloaterUIPreview::onClickSaveFloater(S32 caller_id) { - displayFloater(TRUE, caller_id, true); + displayFloater(TRUE, caller_id); + popupAndPrintWarning("Save-floater functionality removed, use XML schema to clean up XUI files"); } // Saves all floater/panels @@ -784,25 +787,15 @@ void LLFloaterUIPreview::onClickSaveAll(S32 caller_id) for (int index = 0; index < listSize; index++) { mFileList->selectNthItem(index); - displayFloater(TRUE, caller_id, true); + displayFloater(TRUE, caller_id); } -} - -// Given path to floater or panel XML file "filename.xml", -// returns "filename_new.xml" -static std::string append_new_to_xml_filename(const std::string& path) -{ - std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getLocalizedSkinPath(), path); - std::string::size_type extension_pos = full_filename.rfind(".xml"); - full_filename.resize(extension_pos); - full_filename += "_new.xml"; - return full_filename; + popupAndPrintWarning("Save-floater functionality removed, use XML schema to clean up XUI files"); } // Actually display the floater // Only set up a new live file if this came from a click (at which point there should be no existing live file), rather than from the live file's update itself; // otherwise, we get an infinite loop as the live file keeps recreating itself. That means this function is generally called twice. -void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save) +void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID) { // Convince UI that we're in a different language (the one selected on the drop-down menu) LLLocalizationResetForcer reset_forcer(this, ID); // save old language in reset forcer object (to be reset upon destruction when it falls out of scope) @@ -843,48 +836,13 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save) if(!strncmp(path.c_str(),"floater_",8) || !strncmp(path.c_str(), "inspect_", 8)) // if it's a floater { - if (save) - { - LLXMLNodePtr floater_write = new LLXMLNode(); - (*floaterp)->buildFromFile(path, floater_write); // just build it - - if (!floater_write->isNull()) - { - std::string full_filename = append_new_to_xml_filename(path); - LLFILE* floater_temp = LLFile::fopen(full_filename.c_str(), "w"); - LLXMLNode::writeHeaderToFile(floater_temp); - const bool use_type_decorations = false; - floater_write->writeToFile(floater_temp, std::string(), use_type_decorations); - fclose(floater_temp); - } - } - else - { - (*floaterp)->buildFromFile(path); // just build it - (*floaterp)->openFloater((*floaterp)->getKey()); - (*floaterp)->setCanResize((*floaterp)->isResizable()); - } - + (*floaterp)->buildFromFile(path); // just build it + (*floaterp)->openFloater((*floaterp)->getKey()); + (*floaterp)->setCanResize((*floaterp)->isResizable()); } else if (!strncmp(path.c_str(),"menu_",5)) // if it's a menu { - if (save) - { - LLXMLNodePtr menu_write = new LLXMLNode(); - LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>(path, gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance(), menu_write); - - if (!menu_write->isNull()) - { - std::string full_filename = append_new_to_xml_filename(path); - LLFILE* menu_temp = LLFile::fopen(full_filename.c_str(), "w"); - LLXMLNode::writeHeaderToFile(menu_temp); - const bool use_type_decorations = false; - menu_write->writeToFile(menu_temp, std::string(), use_type_decorations); - fclose(menu_temp); - } - - delete menu; - } + // former 'save' processing excised } else // if it is a panel... { @@ -896,39 +854,21 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save) LLPanel::Params panel_params; LLPanel* panel = LLUICtrlFactory::create<LLPanel>(panel_params); // create a new panel - if (save) - { - LLXMLNodePtr panel_write = new LLXMLNode(); - panel->buildFromFile(path, panel_write); // build it - - if (!panel_write->isNull()) - { - std::string full_filename = append_new_to_xml_filename(path); - LLFILE* panel_temp = LLFile::fopen(full_filename.c_str(), "w"); - LLXMLNode::writeHeaderToFile(panel_temp); - const bool use_type_decorations = false; - panel_write->writeToFile(panel_temp, std::string(), use_type_decorations); - fclose(panel_temp); - } - } - else - { - panel->buildFromFile(path); // build it - LLRect new_size = panel->getRect(); // get its rectangle - panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes - (*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute - panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements) - panel->updateBoundingRect(); // update bounding rect - LLRect bounding_rect = panel->getBoundingRect(); // get the bounding rect - LLRect new_rect = panel->getRect(); // get the panel's rect - new_rect.unionWith(bounding_rect); // union them to make sure we get the biggest one possible - LLRect floater_rect = new_rect; - floater_rect.stretch(4, 4); - (*floaterp)->reshape(floater_rect.getWidth(), floater_rect.getHeight() + floater_header_size); // reshape floater to match the union rect's dimensions - panel->reshape(new_rect.getWidth(), new_rect.getHeight()); // reshape panel to match the union rect's dimensions as well (both are needed) - (*floaterp)->addChild(panel); // add panel as child - (*floaterp)->openFloater(); // open floater (needed?) - } + panel->buildFromFile(path); // build it + LLRect new_size = panel->getRect(); // get its rectangle + panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes + (*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute + panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements) + panel->updateBoundingRect(); // update bounding rect + LLRect bounding_rect = panel->getBoundingRect(); // get the bounding rect + LLRect new_rect = panel->getRect(); // get the panel's rect + new_rect.unionWith(bounding_rect); // union them to make sure we get the biggest one possible + LLRect floater_rect = new_rect; + floater_rect.stretch(4, 4); + (*floaterp)->reshape(floater_rect.getWidth(), floater_rect.getHeight() + floater_header_size); // reshape floater to match the union rect's dimensions + panel->reshape(new_rect.getWidth(), new_rect.getHeight()); // reshape panel to match the union rect's dimensions as well (both are needed) + (*floaterp)->addChild(panel); // add panel as child + (*floaterp)->openFloater(); // open floater (needed?) } if(ID == 1) @@ -964,7 +904,7 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save) (*floaterp)->center(); addDependentFloater(*floaterp); - if(click && ID == 1 && !save) + if(click && ID == 1) { // set up live file to track it if(mLiveFile) diff --git a/indra/newview/llhints.cpp b/indra/newview/llhints.cpp index e15862e2a4..197408b40e 100644 --- a/indra/newview/llhints.cpp +++ b/indra/newview/llhints.cpp @@ -171,12 +171,12 @@ LLHintPopup::LLHintPopup(const LLHintPopup::Params& p) } if (p.hint_image.isProvided()) { - buildFromFile("panel_hint_image.xml", NULL, p); + buildFromFile("panel_hint_image.xml", p); getChild<LLIconCtrl>("hint_image")->setImage(p.hint_image()); } else { - buildFromFile( "panel_hint.xml", NULL, p); + buildFromFile( "panel_hint.xml", p); } } diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 7650fe9229..99b4707158 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -564,32 +564,13 @@ void LLMediaCtrl::navigateTo( std::string url_in, std::string mime_type) // void LLMediaCtrl::navigateToLocalPage( const std::string& subdir, const std::string& filename_in ) { - std::string language = LLUI::getLanguage(); - std::string delim = gDirUtilp->getDirDelimiter(); - std::string filename; + std::string filename(gDirUtilp->add(subdir, filename_in)); + std::string expanded_filename = gDirUtilp->findSkinnedFilename("html", filename); - filename += subdir; - filename += delim; - filename += filename_in; - - std::string expanded_filename = gDirUtilp->findSkinnedFilename("html", language, filename); - - if (! gDirUtilp->fileExists(expanded_filename)) + if (expanded_filename.empty()) { - if (language != "en") - { - expanded_filename = gDirUtilp->findSkinnedFilename("html", "en", filename); - if (! gDirUtilp->fileExists(expanded_filename)) - { - llwarns << "File " << subdir << delim << filename_in << "not found" << llendl; - return; - } - } - else - { - llwarns << "File " << subdir << delim << filename_in << "not found" << llendl; - return; - } + llwarns << "File " << filename << "not found" << llendl; + return; } if (ensureMediaSourceExists()) { @@ -597,7 +578,6 @@ void LLMediaCtrl::navigateToLocalPage( const std::string& subdir, const std::str mMediaSource->setSize(mTextureWidth, mTextureHeight); mMediaSource->navigateTo(expanded_filename, "text/html", false); } - } //////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp index 88727bf59b..9c25e69db0 100644 --- a/indra/newview/llpreviewscript.cpp +++ b/indra/newview/llpreviewscript.cpp @@ -815,7 +815,7 @@ void LLScriptEdCore::onBtnDynamicHelp() if (!live_help_floater) { live_help_floater = new LLFloater(LLSD()); - live_help_floater->buildFromFile("floater_lsl_guide.xml", NULL); + live_help_floater->buildFromFile("floater_lsl_guide.xml"); LLFloater* parent = dynamic_cast<LLFloater*>(getParent()); llassert(parent); if (parent) diff --git a/indra/newview/llsyswellwindow.cpp b/indra/newview/llsyswellwindow.cpp index 0cb6c85012..2002647fef 100644 --- a/indra/newview/llsyswellwindow.cpp +++ b/indra/newview/llsyswellwindow.cpp @@ -242,7 +242,7 @@ LLIMWellWindow::RowPanel::RowPanel(const LLSysWellWindow* parent, const LLUUID& S32 chicletCounter, const std::string& name, const LLUUID& otherParticipantId) : LLPanel(LLPanel::Params()), mChiclet(NULL), mParent(parent) { - buildFromFile( "panel_activeim_row.xml", NULL); + buildFromFile( "panel_activeim_row.xml"); // Choose which of the pre-created chiclets (IM/group) to use. // The other one gets hidden. @@ -356,7 +356,7 @@ LLIMWellWindow::ObjectRowPanel::ObjectRowPanel(const LLUUID& notification_id, bo : LLPanel() , mChiclet(NULL) { - buildFromFile( "panel_active_object_row.xml", NULL); + buildFromFile( "panel_active_object_row.xml"); initChiclet(notification_id); diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp index 0eec7f0afd..9dfb29b905 100644 --- a/indra/newview/lltoast.cpp +++ b/indra/newview/lltoast.cpp @@ -118,7 +118,7 @@ LLToast::LLToast(const LLToast::Params& p) { mTimer.reset(new LLToastLifeTimer(this, p.lifetime_secs)); - buildFromFile("panel_toast.xml", NULL); + buildFromFile("panel_toast.xml"); setCanDrag(FALSE); diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 1eb4bedfaf..47059b0b8c 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -1184,12 +1184,9 @@ void LLViewerMedia::clearAllCookies() LLDirIterator dir_iter(base_dir, "*_*"); while (dir_iter.next(filename)) { - target = base_dir; - target += filename; - target += gDirUtilp->getDirDelimiter(); - target += "browser_profile"; - target += gDirUtilp->getDirDelimiter(); - target += "cookies"; + target = gDirUtilp->add(base_dir, filename); + gDirUtilp->append(target, "browser_profile"); + gDirUtilp->append(target, "cookies"); lldebugs << "target = " << target << llendl; if(LLFile::isfile(target)) { @@ -1197,10 +1194,8 @@ void LLViewerMedia::clearAllCookies() } // Other accounts may have new-style cookie files too -- delete them as well - target = base_dir; - target += filename; - target += gDirUtilp->getDirDelimiter(); - target += PLUGIN_COOKIE_FILE_NAME; + target = gDirUtilp->add(base_dir, filename); + gDirUtilp->append(target, PLUGIN_COOKIE_FILE_NAME); lldebugs << "target = " << target << llendl; if(LLFile::isfile(target)) { diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 9a6c0569a9..7eb1a202a0 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1583,49 +1583,42 @@ struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations> bool LLUIImageList::initFromFile() { - // construct path to canonical textures.xml in default skin dir - std::string base_file_path = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "default", "textures", "textures.xml"); + // Look for textures.xml in all the right places. Pass merge=true because + // we want to overlay textures.xml from all the skins directories. + std::vector<std::string> textures_paths = + gDirUtilp->findSkinnedFilenames(LLDir::TEXTURES, "textures.xml", true); + std::vector<std::string>::const_iterator pi(textures_paths.begin()), pend(textures_paths.end()); + if (pi == pend) + { + llwarns << "No textures.xml found in skins directories" << llendl; + return false; + } + // The first (most generic) file gets special validations LLXMLNodePtr root; - - if (!LLXMLNode::parseFile(base_file_path, root, NULL)) + if (!LLXMLNode::parseFile(*pi, root, NULL)) { - llwarns << "Unable to parse UI image list file " << base_file_path << llendl; + llwarns << "Unable to parse UI image list file " << *pi << llendl; return false; } if (!root->hasAttribute("version")) { - llwarns << "No valid version number in UI image list file " << base_file_path << llendl; + llwarns << "No valid version number in UI image list file " << *pi << llendl; return false; } UIImageDeclarations images; LLXUIParser parser; - parser.readXUI(root, images, base_file_path); - - // add components defined in current skin - std::string skin_update_path = gDirUtilp->getSkinDir() - + gDirUtilp->getDirDelimiter() - + "textures" - + gDirUtilp->getDirDelimiter() - + "textures.xml"; - LLXMLNodePtr update_root; - if (skin_update_path != base_file_path - && LLXMLNode::parseFile(skin_update_path, update_root, NULL)) - { - parser.readXUI(update_root, images, skin_update_path); - } - - // add components defined in user override of current skin - skin_update_path = gDirUtilp->getUserSkinDir() - + gDirUtilp->getDirDelimiter() - + "textures" - + gDirUtilp->getDirDelimiter() - + "textures.xml"; - if (skin_update_path != base_file_path - && LLXMLNode::parseFile(skin_update_path, update_root, NULL)) - { - parser.readXUI(update_root, images, skin_update_path); + parser.readXUI(root, images, *pi); + + // add components defined in the rest of the skin paths + while (++pi != pend) + { + LLXMLNodePtr update_root; + if (LLXMLNode::parseFile(*pi, update_root, NULL)) + { + parser.readXUI(update_root, images, *pi); + } } if (!images.validateBlock()) return false; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 30bb787fa7..e569c9504f 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1685,8 +1685,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"), mDisplayScale.mV[VX], mDisplayScale.mV[VY], - gDirUtilp->getAppRODataDir(), - LLUI::getXUIPaths()); + gDirUtilp->getAppRODataDir()); // Create container for all sub-views LLView::Params rvp; @@ -4757,8 +4756,7 @@ void LLViewerWindow::initFonts(F32 zoom_factor) LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"), mDisplayScale.mV[VX] * zoom_factor, mDisplayScale.mV[VY] * zoom_factor, - gDirUtilp->getAppRODataDir(), - LLUI::getXUIPaths()); + gDirUtilp->getAppRODataDir()); // Force font reloads, which can be very slow LLFontGL::loadDefaultFonts(); } diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp index e386112334..4f52ff9778 100644 --- a/indra/newview/llwaterparammanager.cpp +++ b/indra/newview/llwaterparammanager.cpp @@ -100,7 +100,7 @@ void LLWaterParamManager::loadPresetsFromDir(const std::string& dir) break; // no more files } - std::string path = dir + file; + std::string path = gDirUtilp->add(dir, file); if (!loadPreset(path)) { llwarns << "Error loading water preset from " << path << llendl; diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp index 49d9d44d74..6077208799 100644 --- a/indra/newview/llwlparammanager.cpp +++ b/indra/newview/llwlparammanager.cpp @@ -283,7 +283,7 @@ void LLWLParamManager::loadPresetsFromDir(const std::string& dir) break; // no more files } - std::string path = dir + file; + std::string path = gDirUtilp->add(dir, file); if (!loadPreset(path)) { llwarns << "Error loading sky preset from " << path << llendl; diff --git a/indra/newview/skins/paths.xml b/indra/newview/skins/paths.xml deleted file mode 100644 index 3c0da041c7..0000000000 --- a/indra/newview/skins/paths.xml +++ /dev/null @@ -1,10 +0,0 @@ -<paths> - <directory> - <subdir>xui</subdir> - <subdir>en</subdir> - </directory> - <directory> - <subdir>xui</subdir> - <subdir>[LANGUAGE]</subdir> - </directory> -</paths>
\ No newline at end of file diff --git a/indra/newview/tests/lldir_stub.cpp b/indra/newview/tests/lldir_stub.cpp index 18cf4e7419..3c0a4377d8 100644 --- a/indra/newview/tests/lldir_stub.cpp +++ b/indra/newview/tests/lldir_stub.cpp @@ -32,7 +32,7 @@ BOOL LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask void LLDir::setChatLogsDir(const std::string &path) {} void LLDir::setPerAccountChatLogsDir(const std::string &first, const std::string &last) {} void LLDir::setLindenUserDir(const std::string &first, const std::string &last) {} -void LLDir::setSkinFolder(const std::string &skin_folder) {} +void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language) {} bool LLDir::setCacheDir(const std::string &path) { return true; } void LLDir::dumpCurrentDirectories() {} diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index 7c6b5403e1..e754c26733 100644 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -114,7 +114,6 @@ class ViewerManifest(LLManifest): # skins if self.prefix(src="skins"): - self.path("paths.xml") # include the entire textures directory recursively if self.prefix(src="*/textures"): self.path("*/*.tga") diff --git a/indra/viewer_components/updater/tests/llupdaterservice_test.cpp b/indra/viewer_components/updater/tests/llupdaterservice_test.cpp index 7c016fecf9..db52e6c55f 100644 --- a/indra/viewer_components/updater/tests/llupdaterservice_test.cpp +++ b/indra/viewer_components/updater/tests/llupdaterservice_test.cpp @@ -78,7 +78,9 @@ S32 LLDir::deleteFilesInDir(const std::string &dirname, void LLDir::setChatLogsDir(const std::string &path){} void LLDir::setPerAccountChatLogsDir(const std::string &username){} void LLDir::setLindenUserDir(const std::string &username){} -void LLDir::setSkinFolder(const std::string &skin_folder){} +void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language){} +std::string LLDir::getSkinFolder() const { return "default"; } +std::string LLDir::getLanguage() const { return "en"; } bool LLDir::setCacheDir(const std::string &path){ return true; } void LLDir::dumpCurrentDirectories() {} |