diff options
-rw-r--r-- | indra/newview/lldrawpoolwlsky.cpp | 5 | ||||
-rw-r--r-- | indra/newview/llfilepicker.cpp | 1 | ||||
-rw-r--r-- | indra/newview/lllocalgltfmaterials.cpp | 44 | ||||
-rw-r--r-- | indra/newview/llmaterialeditor.cpp | 66 | ||||
-rw-r--r-- | indra/newview/llmaterialeditor.h | 3 | ||||
-rw-r--r-- | indra/newview/lltinygltfhelper.cpp | 53 | ||||
-rw-r--r-- | indra/newview/lltinygltfhelper.h | 4 | ||||
-rw-r--r-- | indra/newview/llviewermenufile.cpp | 81 |
8 files changed, 192 insertions, 65 deletions
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 4bd7536964..f09d1abe2d 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -166,6 +166,11 @@ void LLDrawPoolWLSky::renderDome(const LLVector3& camPosLocal, F32 camHeightLoca void LLDrawPoolWLSky::renderSkyHazeDeferred(const LLVector3& camPosLocal, F32 camHeightLocal) const { + if (!gSky.mVOSkyp) + { + return; + } + LLVector3 const & origin = LLViewerCamera::getInstance()->getOrigin(); if (gPipeline.canUseWindLightShaders() && gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SKY)) diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index 1dd9a43b72..1ec25ccaa1 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -179,6 +179,7 @@ BOOL LLFilePicker::setupFilter(ELoadFilter filter) SOUND_FILTER \ IMAGE_FILTER \ ANIM_FILTER \ + MATERIAL_FILTER \ L"\0"; break; case FFLOAD_WAV: diff --git a/indra/newview/lllocalgltfmaterials.cpp b/indra/newview/lllocalgltfmaterials.cpp index 89f14c6cfa..a9099b1ce9 100644 --- a/indra/newview/lllocalgltfmaterials.cpp +++ b/indra/newview/lllocalgltfmaterials.cpp @@ -308,48 +308,10 @@ S32 LLLocalGLTFMaterialMgr::addUnit(const std::vector<std::string>& filenames) S32 LLLocalGLTFMaterialMgr::addUnit(const std::string& filename) { - std::string exten = gDirUtilp->getExtension(filename); - S32 materials_in_file = 0; - - if (exten == "gltf" || exten == "glb") + S32 materials_in_file = LLTinyGLTFHelper::getMaterialCountFromFile(filename); + if (materials_in_file <= 0) { - tinygltf::TinyGLTF loader; - std::string error_msg; - std::string warn_msg; - - tinygltf::Model model_in; - - std::string filename_lc = filename; - LLStringUtil::toLower(filename_lc); - - // Load a tinygltf model fom a file. Assumes that the input filename has already been - // been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish. - bool decode_successful = false; - if (std::string::npos == filename_lc.rfind(".gltf")) - { // file is binary - decode_successful = loader.LoadBinaryFromFile(&model_in, &error_msg, &warn_msg, filename_lc); - } - else - { // file is ascii - decode_successful = loader.LoadASCIIFromFile(&model_in, &error_msg, &warn_msg, filename_lc); - } - - if (!decode_successful) - { - LL_WARNS("GLTF") << "Cannot load, error: Failed to decode" << error_msg - << ", warning:" << warn_msg - << " file: " << filename - << LL_ENDL; - return 0; - } - - if (model_in.materials.empty()) - { - // materials are missing - LL_WARNS("GLTF") << "Cannot load. File has no materials " << filename << LL_ENDL; - return 0; - } - materials_in_file = model_in.materials.size(); + return 0; } S32 loaded_materials = 0; diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index ea6b34c96e..660ad879ca 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -1400,8 +1400,6 @@ void LLMaterialEditor::createInventoryItem(const std::string &buffer, const std: LLNotificationsUtil::add("MaterialCreated", params); }); - // todo: apply permissions from textures here if server doesn't - // if any texture is 'no transfer', material should be 'no transfer' as well const LLViewerRegion* region = gAgent.getRegion(); if (region) { @@ -1684,6 +1682,59 @@ static void pack_textures( } } +void LLMaterialEditor::uploadMaterialFromFile(const std::string& filename, S32 index) +{ + if (index < 0) + { + return; + } + + tinygltf::TinyGLTF loader; + std::string error_msg; + std::string warn_msg; + + bool loaded = false; + tinygltf::Model model_in; + + std::string filename_lc = filename; + LLStringUtil::toLower(filename_lc); + + // Load a tinygltf model fom a file. Assumes that the input filename has already been + // been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish. + if (std::string::npos == filename_lc.rfind(".gltf")) + { // file is binary + loaded = loader.LoadBinaryFromFile(&model_in, &error_msg, &warn_msg, filename); + } + else + { // file is ascii + loaded = loader.LoadASCIIFromFile(&model_in, &error_msg, &warn_msg, filename); + } + + if (!loaded) + { + LLNotificationsUtil::add("CannotUploadMaterial"); + return; + } + + if (model_in.materials.empty()) + { + // materials are missing + return; + } + + if (index >= 0 && model_in.materials.size() <= index) + { + // material is missing + return; + } + + // Todo: no point in loading whole editor + LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor", LLSD().with("filename", filename).with("index", LLSD::Integer(index))); + me->loadMaterial(model_in, filename_lc, index, false); + me->saveIfNeeded(); +} + + void LLMaterialEditor::loadMaterialFromFile(const std::string& filename, S32 index) { tinygltf::TinyGLTF loader; @@ -1976,7 +2027,7 @@ void LLMaterialEditor::loadFromGLTFMaterial(LLUUID &asset_id) me->setFocus(TRUE); } -void LLMaterialEditor::loadMaterial(const tinygltf::Model &model_in, const std::string &filename_lc, S32 index) +void LLMaterialEditor::loadMaterial(const tinygltf::Model &model_in, const std::string &filename_lc, S32 index, bool open_floater) { if (model_in.materials.size() <= index) { @@ -2074,10 +2125,13 @@ void LLMaterialEditor::loadMaterial(const tinygltf::Model &model_in, const std:: markChangesUnsaved(U32_MAX); - openFloater(); - setFocus(TRUE); + if (open_floater) + { + openFloater(getKey()); + setFocus(TRUE); - applyToSelection(); + applyToSelection(); + } } bool LLMaterialEditor::setFromGltfModel(const tinygltf::Model& model, S32 index, bool set_textures) diff --git a/indra/newview/llmaterialeditor.h b/indra/newview/llmaterialeditor.h index 6deda5df50..d23a741e49 100644 --- a/indra/newview/llmaterialeditor.h +++ b/indra/newview/llmaterialeditor.h @@ -103,6 +103,7 @@ public: void loadAsset() override; // @index if -1 and file contains more than one material, // will promt to select specific one + static void uploadMaterialFromFile(const std::string& filename, S32 index); static void loadMaterialFromFile(const std::string& filename, S32 index = -1); void onSelectionChanged(); // live overrides selection changes @@ -242,7 +243,7 @@ private: void setFromGLTFMaterial(LLGLTFMaterial* mat); bool setFromSelection(); - void loadMaterial(const tinygltf::Model &model, const std::string &filename_lc, S32 index); + void loadMaterial(const tinygltf::Model &model, const std::string &filename_lc, S32 index, bool open_floater = true); friend class LLMaterialFilePicker; diff --git a/indra/newview/lltinygltfhelper.cpp b/indra/newview/lltinygltfhelper.cpp index 05587af9bc..838524e910 100644 --- a/indra/newview/lltinygltfhelper.cpp +++ b/indra/newview/lltinygltfhelper.cpp @@ -182,12 +182,62 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny return rawImage; } +S32 LLTinyGLTFHelper::getMaterialCountFromFile(const std::string& filename) +{ + std::string exten = gDirUtilp->getExtension(filename); + S32 materials_in_file = 0; + + if (exten == "gltf" || exten == "glb") + { + tinygltf::TinyGLTF loader; + std::string error_msg; + std::string warn_msg; + + tinygltf::Model model_in; + + std::string filename_lc = filename; + LLStringUtil::toLower(filename_lc); + + // Load a tinygltf model fom a file. Assumes that the input filename has already been + // been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish. + bool decode_successful = false; + if (std::string::npos == filename_lc.rfind(".gltf")) + { // file is binary + decode_successful = loader.LoadBinaryFromFile(&model_in, &error_msg, &warn_msg, filename_lc); + } + else + { // file is ascii + decode_successful = loader.LoadASCIIFromFile(&model_in, &error_msg, &warn_msg, filename_lc); + } + + if (!decode_successful) + { + LL_WARNS("GLTF") << "Cannot load, error: Failed to decode" << error_msg + << ", warning:" << warn_msg + << " file: " << filename + << LL_ENDL; + return 0; + } + + if (model_in.materials.empty()) + { + // materials are missing + LL_WARNS("GLTF") << "Cannot load. File has no materials " << filename << LL_ENDL; + return 0; + } + materials_in_file = model_in.materials.size(); + } + return materials_in_file; +} + bool LLTinyGLTFHelper::getMaterialFromFile( const std::string& filename, S32 mat_index, - LLPointer < LLFetchedGLTFMaterial> material, + LLFetchedGLTFMaterial* material, std::string& material_name) { + llassert(material); + tinygltf::TinyGLTF loader; std::string error_msg; std::string warn_msg; @@ -304,5 +354,4 @@ bool LLTinyGLTFHelper::getMaterialFromFile( } return true; - } diff --git a/indra/newview/lltinygltfhelper.h b/indra/newview/lltinygltfhelper.h index 250a4b0b9a..92c9876aff 100644 --- a/indra/newview/lltinygltfhelper.h +++ b/indra/newview/lltinygltfhelper.h @@ -43,10 +43,12 @@ namespace LLTinyGLTFHelper LLImageRaw* getTexture(const std::string& folder, const tinygltf::Model& model, S32 texture_index); + S32 getMaterialCountFromFile(const std::string& filename); + bool getMaterialFromFile( const std::string& filename, S32 mat_index, - LLPointer < LLFetchedGLTFMaterial> material, + LLFetchedGLTFMaterial* material, std::string& material_name); void initFetchedTextures(tinygltf::Material& material, diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index c028a663ea..33c7240fe0 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -38,6 +38,7 @@ #include "llfloatermap.h" #include "llfloatermodelpreview.h" #include "llmaterialeditor.h" +#include "llfloaterperms.h" #include "llfloatersnapshot.h" #include "llfloateroutfitsnapshot.h" #include "llimage.h" @@ -49,9 +50,9 @@ #include "llinventorymodel.h" // gInventory #include "llpluginclassmedia.h" #include "llresourcedata.h" -#include "lltoast.h" -#include "llfloaterperms.h" #include "llstatusbar.h" +#include "lltinygltfhelper.h" +#include "lltoast.h" #include "llviewercontrol.h" // gSavedSettings #include "llviewertexturelist.h" #include "lluictrlfactory.h" @@ -471,19 +472,33 @@ void do_bulk_upload(std::vector<std::string> filenames, const LLSD& notification if (LLResourceUploadInfo::findAssetTypeAndCodecOfExtension(ext, asset_type, codec) && LLAgentBenefitsMgr::current().findUploadCost(asset_type, expected_upload_cost)) { - LLResourceUploadInfo::ptr_t uploadInfo(new LLNewFileResourceUploadInfo( - filename, - asset_name, - asset_name, 0, - LLFolderType::FT_NONE, LLInventoryType::IT_NONE, - LLFloaterPerms::getNextOwnerPerms("Uploads"), - LLFloaterPerms::getGroupPerms("Uploads"), - LLFloaterPerms::getEveryonePerms("Uploads"), - expected_upload_cost)); + LLResourceUploadInfo::ptr_t uploadInfo(new LLNewFileResourceUploadInfo( + filename, + asset_name, + asset_name, 0, + LLFolderType::FT_NONE, LLInventoryType::IT_NONE, + LLFloaterPerms::getNextOwnerPerms("Uploads"), + LLFloaterPerms::getGroupPerms("Uploads"), + LLFloaterPerms::getEveryonePerms("Uploads"), + expected_upload_cost)); + + upload_new_resource(uploadInfo); + } - upload_new_resource(uploadInfo); - } -} + // gltf does not use normal upload procedure + if (ext == "gltf" || ext == "glb") + { + S32 materials_in_file = LLTinyGLTFHelper::getMaterialCountFromFile(filename); + + for (S32 i = 0; i < materials_in_file; i++) + { + // Todo: + // 1. Decouple bulk upload from material editor + // 2. Take into account possiblity of identical textures + LLMaterialEditor::uploadMaterialFromFile(filename, i); + } + } + } } bool get_bulk_upload_expected_cost(const std::vector<std::string>& filenames, S32& total_cost, S32& file_count, S32& bvh_count) @@ -511,6 +526,44 @@ bool get_bulk_upload_expected_cost(const std::vector<std::string>& filenames, S3 total_cost += cost; file_count++; } + + if (ext == "gltf" || ext == "glb") + { + S32 texture_upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(); + S32 materials_in_file = LLTinyGLTFHelper::getMaterialCountFromFile(filename); + + for (S32 i = 0; i < materials_in_file; i++) + { + LLPointer<LLFetchedGLTFMaterial> material = new LLFetchedGLTFMaterial(); + std::string material_name; + bool decode_successful = LLTinyGLTFHelper::getMaterialFromFile(filename, i, material.get(), material_name); + + if (decode_successful) + { + // Todo: make it account for possibility of same texture in different + // materials and even in scope of same material + S32 texture_count = 0; + if (material->mBaseColorId.notNull()) + { + texture_count++; + } + if (material->mMetallicRoughnessId.notNull()) + { + texture_count++; + } + if (material->mNormalId.notNull()) + { + texture_count++; + } + if (material->mEmissiveId.notNull()) + { + texture_count++; + } + total_cost += texture_count * texture_upload_cost; + file_count++; + } + } + } } return file_count > 0; |