diff options
19 files changed, 62 insertions, 17 deletions
diff --git a/indra/llmessage/llpacketring.cpp b/indra/llmessage/llpacketring.cpp index 470398152c..da3c502e9d 100644 --- a/indra/llmessage/llpacketring.cpp +++ b/indra/llmessage/llpacketring.cpp @@ -304,6 +304,8 @@ S32 LLPacketRing::drainSocket(S32 socket) S32 num_dropped_packets = (num_loops - 1 + old_num_packets) - mNumBufferedPackets; if (num_dropped_packets > 0) { + // It will eventually be accounted by mDroppedPackets + // and mPacketsLost, but track it here for logging purposes. mNumDroppedPackets += num_dropped_packets; } return (S32)(mNumBufferedPackets); diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp index 93bd3c6bed..943aff1ca1 100644 --- a/indra/llui/llscrolllistctrl.cpp +++ b/indra/llui/llscrolllistctrl.cpp @@ -3394,7 +3394,7 @@ bool LLScrollListCtrl::highlightMatchingItems(const std::string& filter_str) bool res = false; - setHighlightedColor(LLUIColorTable::instance().getColor("SearchableControlHighlightColor", LLColor4::red)); + setHighlightedColor(LLUIColorTable::instance().getColor("SearchableControlHighlightColor", LLColor4::red4)); std::string filter_str_lc(filter_str); LLStringUtil::toLower(filter_str_lc); diff --git a/indra/llui/llsearchablecontrol.h b/indra/llui/llsearchablecontrol.h index 119852b763..7f1421dd19 100644 --- a/indra/llui/llsearchablecontrol.h +++ b/indra/llui/llsearchablecontrol.h @@ -45,7 +45,7 @@ namespace ll const LLColor4& getHighlightColor( ) const { - static LLUIColor highlight_color = LLUIColorTable::instance().getColor("SearchableControlHighlightColor", LLColor4::red); + static LLUIColor highlight_color = LLUIColorTable::instance().getColor("SearchableControlHighlightColor", LLColor4::red4); return highlight_color.get(); } diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 4293fa3034..594f40e5a1 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7794,6 +7794,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderTextureVRAMDivisor</key> + <map> + <key>Comment</key> + <string>Divisor for maximum amount of VRAM the viewer will use for textures. 1 = all the VRAM. Used in conjunction with RenderMaxVRAMBudget.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>2</integer> + </map> <key>RenderMinFreeMainMemoryThreshold</key> <map> <key>Comment</key> @@ -11618,7 +11629,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>0.04</real> + <real>0.0095</real> </map> <key>TextureScaleMaxAreaFactor</key> <map> diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl index 94711be473..0283104a76 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl @@ -80,6 +80,17 @@ vec3 atmosFragLightingLinear(vec3 light, vec3 additive, vec3 atten); vec4 decodeNormal(vec4 norm); +vec3 clampHDRRange(vec3 color) +{ + // Why do this? + // There are situations where the color range will go to something insane - potentially producing infs and NaNs even. + // This is a safety measure to prevent that. + // As to the specific number there - allegedly some HDR displays expect values to be in the 0-11.2 range. Citation needed. + // -Geenz 2025-03-05 + color = mix(color, vec3(0.0), isnan(color)); + return clamp(color, vec3(0.0), vec3(11.2)); +} + float calcLegacyDistanceAttenuation(float distance, float falloff) { float dist_atten = 1.0 - clamp((distance + falloff)/(1.0 + falloff), 0.0, 1.0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl index 9797bcd2ce..4e737492a7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl @@ -69,6 +69,8 @@ void dofSampleNear(inout vec4 diff, inout float w, float min_sc, vec2 tc) w += wg; } +vec3 clampHDRRange(vec3 color); + void main() { vec2 tc = vary_fragcoord.xy; @@ -120,5 +122,6 @@ void main() diff /= w; } + diff.rgb = clampHDRRange(diff.rgb); frag_color = diff; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl index befd2ae6da..4ccc6f54a8 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl @@ -43,6 +43,8 @@ vec3 legacyGamma(vec3 color) return c; } +vec3 clampHDRRange(vec3 color); + void main() { //this is the one of the rare spots where diffuseRect contains linear color values (not sRGB) @@ -53,6 +55,7 @@ void main() diff.rgb = legacyGamma(diff.rgb); #endif - frag_color = max(diff, vec4(0)); + diff.rgb = clampHDRRange(diff.rgb); + frag_color = diff; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl index 32b0a1ac8e..c05b4eed7a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl @@ -71,6 +71,7 @@ float noise(vec2 x) { //============================= +vec3 clampHDRRange(vec3 color); void main() @@ -84,6 +85,7 @@ void main() diff.rgb += nz*0.003; #endif + diff.rgb = clampHDRRange(diff.rgb); frag_color = diff; gl_FragDepth = texture(depthMap, vary_fragcoord.xy).r; diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredTonemap.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredTonemap.glsl index c4610bffac..1f01c7f16a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredTonemap.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredTonemap.glsl @@ -34,6 +34,8 @@ in vec2 vary_fragcoord; vec3 linear_to_srgb(vec3 cl); vec3 toneMap(vec3 color); +vec3 clampHDRRange(vec3 color); + void main() { //this is the one of the rare spots where diffuseRect contains linear color values (not sRGB) @@ -45,6 +47,7 @@ void main() diff.rgb = clamp(diff.rgb, vec3(0.0), vec3(1.0)); #endif + diff.rgb = clampHDRRange(diff.rgb); //debugExposure(diff.rgb); frag_color = max(diff, vec4(0)); } diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index aac75a0739..948387a6ed 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -104,6 +104,7 @@ vec3 pbrBaseLight(vec3 diffuseColor, vec3 atten); GBufferInfo getGBuffer(vec2 screenpos); +vec3 clampHDRRange(vec3 color); void adjustIrradiance(inout vec3 irradiance, float ambocc) { @@ -278,6 +279,7 @@ void main() float final_scale = 1; if (classic_mode > 0) final_scale = 1.1; - frag_color.rgb = max(color.rgb * final_scale, vec3(0)); //output linear since local lights will be added to this shader's results + + frag_color.rgb = clampHDRRange(color.rgb * final_scale); //output linear since local lights will be added to this shader's results frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl index 2121088405..1b7b0c1937 100644 --- a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl @@ -263,7 +263,12 @@ void main() vec3 refPos = getPositionWithNDC(vec3(distort*2.0-vec2(1.0), depth*2.0-1.0)); // Calculate some distance fade in the water to better assist with refraction blending and reducing the refraction texture's "disconnect". - fade = max(0,min(1, (pos.z - refPos.z) / 10)) * water_mask; +#ifdef SHORELINE_FADE + fade = max(0,min(1, (pos.z - refPos.z) / 10)) +#else + fade = 1 * water_mask; +#endif + distort2 = mix(distort, distort2, min(1, fade * 10)); depth = texture(depthMap, distort2).r; diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index c351f63e85..e8546d422b 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -3413,7 +3413,6 @@ LLSD LLAppViewer::getViewerInfo() const info["PACKETS_LOST"] = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_LOST); info["PACKETS_IN"] = packets_in; info["PACKETS_PCT"] = 100.f*info["PACKETS_LOST"].asReal() / info["PACKETS_IN"].asReal(); - info["PACKETS_DROPPED"] = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_DROPPED); } if (mServerReleaseNotesURL.empty()) diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 4f52ab644c..73aabf49d1 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -121,7 +121,6 @@ LLTrace::CountStatHandle<> FPS("FPS", "Frames rendered"), PACKETS_IN("Packets In", "Packets received"), PACKETS_LOST("packetsloststat", "Packets lost"), PACKETS_OUT("packetsoutstat", "Packets sent"), - PACKETS_DROPPED("packetsdropped", "Packets dropped"), TEXTURE_PACKETS("texturepacketsstat", "Texture data packets received"), CHAT_COUNT("chatcount", "Chat messages sent"), IM_COUNT("imcount", "IMs sent"), @@ -648,7 +647,6 @@ void send_viewer_stats(bool include_preferences) fail["send_packet"] = (S32) gMessageSystem->mSendPacketFailureCount; fail["dropped"] = (S32) gMessageSystem->mDroppedPackets; - fail["ring_dropped"] = (S32)gMessageSystem->mPacketRing.getNumDroppedPackets(); fail["resent"] = (S32) gMessageSystem->mResentPackets; fail["failed_resends"] = (S32) gMessageSystem->mFailedResendPackets; fail["off_circuit"] = (S32) gMessageSystem->mOffCircuitPackets; diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index 4cab2b48a5..8aed1c537e 100644 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h @@ -119,7 +119,6 @@ extern LLTrace::CountStatHandle<> FPS, PACKETS_IN, PACKETS_LOST, PACKETS_OUT, - PACKETS_DROPPED, TEXTURE_PACKETS, CHAT_COUNT, IM_COUNT, diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 609ad38e96..a0723db479 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -489,7 +489,12 @@ void LLViewerTexture::updateClass() } LLViewerMediaTexture::updateClass(); - + // This is a divisor used to determine how much VRAM from our overall VRAM budget to use. + // This is **cumulative** on whatever the detected or manually set VRAM budget is. + // If we detect 2048MB of VRAM, this will, by default, only use 1024. + // If you set 1024MB of VRAM, this will, by default, use 512. + // -Geenz 2025-03-03 + static LLCachedControl<U32> tex_vram_divisor(gSavedSettings, "RenderTextureVRAMDivisor", 2); static LLCachedControl<U32> max_vram_budget(gSavedSettings, "RenderMaxVRAMBudget", 0); F64 texture_bytes_alloc = LLImageGL::getTextureBytesAllocated() / 1024.0 / 512.0; @@ -500,6 +505,7 @@ void LLViewerTexture::updateClass() F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc); F32 budget = max_vram_budget == 0 ? (F32)gGLManager.mVRAM : (F32)max_vram_budget; + budget /= tex_vram_divisor; // Try to leave at least half a GB for everyone else and for bias, // but keep at least 768MB for ourselves diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index f5bbff144b..b07957a492 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -901,7 +901,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag if (imagep->getBoostLevel() < LLViewerFetchedTexture::BOOST_HIGH) // don't bother checking face list for boosted textures { - static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.04f); + static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.0095f); static LLCachedControl<F32> texture_scale_max(gSavedSettings, "TextureScaleMaxAreaFactor", 25.f); F32 max_vsize = 0.f; @@ -943,8 +943,9 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag // Scale desired texture resolution higher or lower depending on texture scale // - // Minimum usage examples: a 1024x1024 texture with aplhabet, runing string - // shows one letter at a time + // Minimum usage examples: a 1024x1024 texture with aplhabet (texture atlas), + // runing string shows one letter at a time. If texture has ten 100px symbols + // per side, minimal scale is (100/1024)^2 = 0.0095 // // Maximum usage examples: huge chunk of terrain repeats texture // TODO: make this work with the GLTF texture transforms diff --git a/indra/newview/llviewerthrottle.cpp b/indra/newview/llviewerthrottle.cpp index dce85bcb03..b0a00c29a4 100644 --- a/indra/newview/llviewerthrottle.cpp +++ b/indra/newview/llviewerthrottle.cpp @@ -304,7 +304,6 @@ void LLViewerThrottle::updateDynamicThrottle() } mUpdateTimer.reset(); - // Todo: account for dropped packets from LLPacketRing (or make the thing threaded) LLUnit<F32, LLUnits::Percent> mean_packets_lost = LLViewerStats::instance().getRecording().getMean(LLStatViewer::PACKETS_LOST_PERCENT); if (mean_packets_lost > TIGHTEN_THROTTLE_THRESHOLD) { diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index a1eed0340b..899733ccc3 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -795,7 +795,6 @@ void LLWorld::updateNetStats() S32 packets_in = gMessageSystem->mPacketsIn - mLastPacketsIn; S32 packets_out = gMessageSystem->mPacketsOut - mLastPacketsOut; S32 packets_lost = gMessageSystem->mDroppedPackets - mLastPacketsLost; - S32 ring_packets_dropped = gMessageSystem->mPacketRing.getNumDroppedPackets(); F64Bits actual_in_bits(gMessageSystem->mPacketRing.getAndResetActualInBits()); F64Bits actual_out_bits(gMessageSystem->mPacketRing.getAndResetActualOutBits()); @@ -806,7 +805,6 @@ void LLWorld::updateNetStats() add(LLStatViewer::PACKETS_IN, packets_in); add(LLStatViewer::PACKETS_OUT, packets_out); add(LLStatViewer::PACKETS_LOST, packets_lost); - add(LLStatViewer::PACKETS_DROPPED, ring_packets_dropped); F32 total_packets_in = (F32)LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_IN); if (total_packets_in > 0.f) diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml index 92f63a1820..e17321e698 100644 --- a/indra/newview/skins/default/colors.xml +++ b/indra/newview/skins/default/colors.xml @@ -759,6 +759,9 @@ name="SelectedOutfitTextColor" reference="EmphasisColor" /> <color + name="SearchableControlHighlightColor" + value="0.5 0.1 0.1 1" /> + <color name="SilhouetteChildColor" value="0.13 0.42 0.77 1" /> <color |