diff options
211 files changed, 13430 insertions, 2831 deletions
@@ -521,3 +521,4 @@ e9d350764dfbf5a46229e627547ef5c1b1eeef00 4.0.2-release 45eaee56883df7a439ed3300c44d3126f7e3a41e 4.0.8-release b280a1c797a3891e68dbc237e73de9cf19f426e9 4.1.1-release bfbba2244320dc2ae47758cd7edd8fa3b67dc756 4.1.2-release +b41e1e7c7876f7656c505f552b5888b4e478f92b 5.0.0-release diff --git a/doc/contributions.txt b/doc/contributions.txt index 5d5f31a9d7..29d74b7e28 100755 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -12,6 +12,7 @@ Able Whitman Adam Marker VWR-2755 Adeon Writer + MAINT-1211 Aeonix Aeon Agathos Frascati CT-246 @@ -326,6 +327,7 @@ Catherine Pfeffer VWR-1282 VWR-8624 VWR-10854 +Cathy Foil Cayu Cluny Celierra Darling VWR-1274 @@ -879,6 +881,7 @@ MartinRJ Fayray STORM-1845 STORM-1911 STORM-1934 +Matrice Laville Matthew Anthony Matthew Dowd VWR-1344 @@ -1253,7 +1256,8 @@ Shnurui Troughton Shyotl Kuhr MAINT-1138 MAINT-2334 - STORM-2143 + MAINT-6913 + STORM-2143 Siana Gearz STORM-960 STORM-1088 @@ -1287,6 +1291,7 @@ Sovereign Engineer MAINT-6107 STORM-2107 MAINT-6218 + MAINT-6913 STORM-2143 SpacedOut Frye VWR-34 diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index d1eb389013..94c431feb4 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -44,6 +44,7 @@ #include "lltexglobalcolor.h" #include "llwearabledata.h" #include "boost/bind.hpp" +#include "boost/tokenizer.hpp" #if LL_MSVC @@ -87,8 +88,11 @@ public: private: std::string mName; + std::string mSupport; + std::string mAliases; BOOL mIsJoint; LLVector3 mPos; + LLVector3 mEnd; LLVector3 mRot; LLVector3 mScale; LLVector3 mPivot; @@ -118,6 +122,7 @@ public: private: S32 mNumBones; S32 mNumCollisionVolumes; + LLAvatarAppearance::joint_alias_map_t mJointAliasMap; typedef std::vector<LLAvatarBoneInfo*> bone_info_list_t; bone_info_list_t mBoneInfoList; }; @@ -181,7 +186,11 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : mPelvisToFoot(0.f), mHeadOffset(), mRoot(NULL), - mWearableData(wearable_data) + mWearableData(wearable_data), + mNumBones(0), + mNumCollisionVolumes(0), + mCollisionVolumes(NULL), + mIsBuilt(FALSE) { llassert_always(mWearableData); mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES); @@ -194,11 +203,6 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : mBakedTextureDatas[i].mMaskTexName = 0; mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); } - - mIsBuilt = FALSE; - - mNumCollisionVolumes = 0; - mCollisionVolumes = NULL; } // virtual @@ -323,36 +327,49 @@ LLAvatarAppearance::~LLAvatarAppearance() //static void LLAvatarAppearance::initClass() { - std::string xmlFile; + initClass("",""); +} - xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; - BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); +//static +void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, const std::string& skeleton_file_name_arg) +{ + std::string avatar_file_name; + + if (!avatar_file_name_arg.empty()) + { + avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,avatar_file_name_arg); + } + else + { + avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR + "_lad.xml"); + } + BOOL success = sXMLTree.parseFile( avatar_file_name, FALSE ); if (!success) { - LL_ERRS() << "Problem reading avatar configuration file:" << xmlFile << LL_ENDL; + LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL; } // now sanity check xml file LLXmlTreeNode* root = sXMLTree.getRoot(); if (!root) { - LL_ERRS() << "No root node found in avatar configuration file: " << xmlFile << LL_ENDL; + LL_ERRS() << "No root node found in avatar configuration file: " << avatar_file_name << LL_ENDL; return; } //------------------------------------------------------------------------- - // <linden_avatar version="1.0"> (root) + // <linden_avatar version="2.0"> (root) //------------------------------------------------------------------------- if( !root->hasName( "linden_avatar" ) ) { - LL_ERRS() << "Invalid avatar file header: " << xmlFile << LL_ENDL; + LL_ERRS() << "Invalid avatar file header: " << avatar_file_name << LL_ENDL; } std::string version; static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0"))) { - LL_ERRS() << "Invalid avatar file version: " << version << " in file: " << xmlFile << LL_ENDL; + LL_ERRS() << "Invalid avatar file version: " << version << " in file: " << avatar_file_name << LL_ENDL; } S32 wearable_def_version = 1; @@ -365,16 +382,19 @@ void LLAvatarAppearance::initClass() LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); if (!skeleton_node) { - LL_ERRS() << "No skeleton in avatar configuration file: " << xmlFile << LL_ENDL; + LL_ERRS() << "No skeleton in avatar configuration file: " << avatar_file_name << LL_ENDL; return; } - - std::string skeleton_file_name; - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) - { - LL_ERRS() << "No file name in skeleton node in avatar config file: " << xmlFile << LL_ENDL; - } + + std::string skeleton_file_name = skeleton_file_name_arg; + if (skeleton_file_name.empty()) + { + static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); + if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) + { + LL_ERRS() << "No file name in skeleton node in avatar config file: " << avatar_file_name << LL_ENDL; + } + } std::string skeleton_path; skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); @@ -437,11 +457,56 @@ void LLAvatarAppearance::cleanupClass() using namespace LLAvatarAppearanceDefines; +void LLAvatarAppearance::compareJointStateMaps(joint_state_map_t& last_state, + joint_state_map_t& curr_state) +{ + if (!last_state.empty() && (last_state != curr_state)) + { + S32 diff_count = 0; + joint_state_map_t::iterator it; + for (it=last_state.begin(); it != last_state.end(); ++it) + { + const std::string& key = it->first; + if (last_state[key] != curr_state[key]) + { + LL_DEBUGS("AvatarBodySize") << "BodySize change " << key << " " << last_state[key] << "->" << curr_state[key] << LL_ENDL; + diff_count++; + } + } + if (diff_count > 0) + { + LL_DEBUGS("AvatarBodySize") << "Total of BodySize changes " << diff_count << LL_ENDL; + } + + } +} + //------------------------------------------------------------------------ // The viewer can only suggest a good size for the agent, // the simulator will keep it inside a reasonable range. void LLAvatarAppearance::computeBodySize() { + mLastBodySizeState = mCurrBodySizeState; + + mCurrBodySizeState["mPelvis scale"] = mPelvisp->getScale(); + mCurrBodySizeState["mSkull pos"] = mSkullp->getPosition(); + mCurrBodySizeState["mSkull scale"] = mSkullp->getScale(); + mCurrBodySizeState["mNeck pos"] = mNeckp->getPosition(); + mCurrBodySizeState["mNeck scale"] = mNeckp->getScale(); + mCurrBodySizeState["mChest pos"] = mChestp->getPosition(); + mCurrBodySizeState["mChest scale"] = mChestp->getScale(); + mCurrBodySizeState["mHead pos"] = mHeadp->getPosition(); + mCurrBodySizeState["mHead scale"] = mHeadp->getScale(); + mCurrBodySizeState["mTorso pos"] = mTorsop->getPosition(); + mCurrBodySizeState["mTorso scale"] = mTorsop->getScale(); + mCurrBodySizeState["mHipLeft pos"] = mHipLeftp->getPosition(); + mCurrBodySizeState["mHipLeft scale"] = mHipLeftp->getScale(); + mCurrBodySizeState["mKneeLeft pos"] = mKneeLeftp->getPosition(); + mCurrBodySizeState["mKneeLeft scale"] = mKneeLeftp->getScale(); + mCurrBodySizeState["mAnkleLeft pos"] = mAnkleLeftp->getPosition(); + mCurrBodySizeState["mAnkleLeft scale"] = mAnkleLeftp->getScale(); + mCurrBodySizeState["mFootLeft pos"] = mFootLeftp->getPosition(); + LLVector3 pelvis_scale = mPelvisp->getScale(); // some of the joints have not been cached @@ -501,6 +566,8 @@ void LLAvatarAppearance::computeBodySize() if (new_body_size != mBodySize || old_offset != mAvatarOffset.mV[VZ]) { mBodySize = new_body_size; + + compareJointStateMaps(mLastBodySizeState, mCurrBodySizeState); } } @@ -536,7 +603,7 @@ BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename) std::string version; static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0"))) { LL_ERRS() << "Invalid avatar skeleton file version: " << version << " in file: " << filename << LL_ENDL; return FALSE; @@ -552,6 +619,12 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent { LLJoint* joint = NULL; + LL_DEBUGS("BVH") << "bone info: name " << info->mName + << " isJoint " << info->mIsJoint + << " volume_num " << volume_num + << " joint_num " << joint_num + << LL_ENDL; + if (info->mIsJoint) { joint = getCharacterJoint(joint_num); @@ -566,7 +639,7 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent { if (volume_num >= (S32)mNumCollisionVolumes) { - LL_WARNS() << "Too many bones" << LL_ENDL; + LL_WARNS() << "Too many collision volumes" << LL_ENDL; return FALSE; } joint = (&mCollisionVolumes[volume_num]); @@ -574,26 +647,34 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent } // add to parent - if (parent) + if (parent && (joint->getParent()!=parent)) { parent->addChild( joint ); } + // SL-315 joint->setPosition(info->mPos); + joint->setDefaultPosition(info->mPos); joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], info->mRot.mV[VZ], LLQuaternion::XYZ)); joint->setScale(info->mScale); + joint->setDefaultScale(info->mScale); + joint->setSupport(info->mSupport); + joint->setEnd(info->mEnd); if (info->mIsJoint) { joint->setSkinOffset( info->mPivot ); + joint->setJointNum(joint_num); joint_num++; } else // collision volume { + joint->setJointNum(mNumBones+volume_num); volume_num++; } + // setup children LLAvatarBoneInfo::child_list_t::const_iterator iter; for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter) @@ -613,12 +694,12 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num ) { - clearSkeleton(); - - for(S32 joint_num = 0; joint_num < (S32)num; joint_num++) - { - mSkeleton.push_back(createAvatarJoint(joint_num)); - } + if (mSkeleton.size() != num) + { + clearSkeleton(); + mSkeleton = avatar_joint_list_t(num,NULL); + mNumBones = num; + } return TRUE; } @@ -629,18 +710,16 @@ BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num ) //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info) { - //------------------------------------------------------------------------- + LL_DEBUGS("BVH") << "numBones " << info->mNumBones << " numCollisionVolumes " << info->mNumCollisionVolumes << LL_ENDL; + // allocate joints - //------------------------------------------------------------------------- if (!allocateCharacterJoints(info->mNumBones)) { LL_ERRS() << "Can't allocate " << info->mNumBones << " joints" << LL_ENDL; return FALSE; } - //------------------------------------------------------------------------- // allocate volumes - //------------------------------------------------------------------------- if (info->mNumCollisionVolumes) { if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) @@ -655,8 +734,8 @@ BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info) LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) { - LLAvatarBoneInfo *info = *iter; - if (!setupBone(info, NULL, current_volume_num, current_joint_num)) + LLAvatarBoneInfo *bone_info = *iter; + if (!setupBone(bone_info, NULL, current_volume_num, current_joint_num)) { LL_ERRS() << "Error parsing bone in skeleton file" << LL_ENDL; return FALSE; @@ -820,6 +899,7 @@ void LLAvatarAppearance::buildCharacter() //------------------------------------------------------------------------- // initialize the pelvis //------------------------------------------------------------------------- + // SL-315 mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); mIsBuilt = TRUE; @@ -834,21 +914,21 @@ BOOL LLAvatarAppearance::loadAvatar() // avatar_skeleton.xml if( !buildSkeleton(sAvatarSkeletonInfo) ) { - LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL; + LL_ERRS() << "avatar file: buildSkeleton() failed" << LL_ENDL; return FALSE; } // avatar_lad.xml : <skeleton> if( !loadSkeletonNode() ) { - LL_WARNS() << "avatar file: loadNodeSkeleton() failed" << LL_ENDL; + LL_ERRS() << "avatar file: loadNodeSkeleton() failed" << LL_ENDL; return FALSE; } // avatar_lad.xml : <mesh> if( !loadMeshNodes() ) { - LL_WARNS() << "avatar file: loadNodeMesh() failed" << LL_ENDL; + LL_ERRS() << "avatar file: loadNodeMesh() failed" << LL_ENDL; return FALSE; } @@ -858,13 +938,13 @@ BOOL LLAvatarAppearance::loadAvatar() mTexSkinColor = new LLTexGlobalColor( this ); if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) { - LL_WARNS() << "avatar file: mTexSkinColor->setInfo() failed" << LL_ENDL; + LL_ERRS() << "avatar file: mTexSkinColor->setInfo() failed" << LL_ENDL; return FALSE; } } else { - LL_WARNS() << "<global_color> name=\"skin_color\" not found" << LL_ENDL; + LL_ERRS() << "<global_color> name=\"skin_color\" not found" << LL_ENDL; return FALSE; } if( sAvatarXmlInfo->mTexHairColorInfo ) @@ -872,13 +952,13 @@ BOOL LLAvatarAppearance::loadAvatar() mTexHairColor = new LLTexGlobalColor( this ); if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) { - LL_WARNS() << "avatar file: mTexHairColor->setInfo() failed" << LL_ENDL; + LL_ERRS() << "avatar file: mTexHairColor->setInfo() failed" << LL_ENDL; return FALSE; } } else { - LL_WARNS() << "<global_color> name=\"hair_color\" not found" << LL_ENDL; + LL_ERRS() << "<global_color> name=\"hair_color\" not found" << LL_ENDL; return FALSE; } if( sAvatarXmlInfo->mTexEyeColorInfo ) @@ -886,26 +966,26 @@ BOOL LLAvatarAppearance::loadAvatar() mTexEyeColor = new LLTexGlobalColor( this ); if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) { - LL_WARNS() << "avatar file: mTexEyeColor->setInfo() failed" << LL_ENDL; + LL_ERRS() << "avatar file: mTexEyeColor->setInfo() failed" << LL_ENDL; return FALSE; } } else { - LL_WARNS() << "<global_color> name=\"eye_color\" not found" << LL_ENDL; + LL_ERRS() << "<global_color> name=\"eye_color\" not found" << LL_ENDL; return FALSE; } // avatar_lad.xml : <layer_set> if (sAvatarXmlInfo->mLayerInfoList.empty()) { - LL_WARNS() << "avatar file: missing <layer_set> node" << LL_ENDL; + LL_ERRS() << "avatar file: missing <layer_set> node" << LL_ENDL; return FALSE; } if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) { - LL_WARNS() << "avatar file: missing <morph_masks> node" << LL_ENDL; + LL_ERRS() << "avatar file: missing <morph_masks> node" << LL_ENDL; return FALSE; } @@ -1104,6 +1184,7 @@ BOOL LLAvatarAppearance::loadMeshNodes() { // This should never happen LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; + return FALSE; } } else @@ -1240,6 +1321,10 @@ LLJoint *LLAvatarAppearance::getCharacterJoint( U32 num ) { return NULL; } + if (!mSkeleton[num]) + { + mSkeleton[num] = createAvatarJoint(); + } return mSkeleton[num]; } @@ -1476,16 +1561,19 @@ LLTexLayerSet* LLAvatarAppearance::getAvatarLayerSet(EBakedTextureIndex baked_in //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::allocateCollisionVolumes( U32 num ) { - delete_and_clear_array(mCollisionVolumes); - mNumCollisionVolumes = 0; - - mCollisionVolumes = new LLAvatarJointCollisionVolume[num]; - if (!mCollisionVolumes) - { - return FALSE; - } - - mNumCollisionVolumes = num; + if (mNumCollisionVolumes !=num) + { + delete_and_clear_array(mCollisionVolumes); + mNumCollisionVolumes = 0; + + mCollisionVolumes = new LLAvatarJointCollisionVolume[num]; + if (!mCollisionVolumes) + { + return FALSE; + } + + mNumCollisionVolumes = num; + } return TRUE; } @@ -1503,6 +1591,9 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) LL_WARNS() << "Bone without name" << LL_ENDL; return FALSE; } + + static LLStdStringHandle aliases_string = LLXmlTree::addAttributeString("aliases"); + node->getFastAttributeString(aliases_string, mAliases ); //Aliases are not required. } else if (node->hasName("collision_volume")) { @@ -1540,6 +1631,20 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) return FALSE; } + static LLStdStringHandle end_string = LLXmlTree::addAttributeString("end"); + if (!node->getFastAttributeVector3(end_string, mEnd)) + { + LL_WARNS() << "Bone without end " << mName << LL_ENDL; + mEnd = LLVector3(0.0f, 0.0f, 0.0f); + } + + static LLStdStringHandle support_string = LLXmlTree::addAttributeString("support"); + if (!node->getFastAttributeString(support_string,mSupport)) + { + LL_WARNS() << "Bone without support " << mName << LL_ENDL; + mSupport = "base"; + } + if (mIsJoint) { static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); @@ -1595,6 +1700,54 @@ BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) return TRUE; } +//Make aliases for joint and push to map. +void LLAvatarAppearance::makeJointAliases(LLAvatarBoneInfo *bone_info) +{ + if (! bone_info->mIsJoint ) + { + return; + } + + std::string bone_name = bone_info->mName; + mJointAliasMap[bone_name] = bone_name; //Actual name is a valid alias. + + std::string aliases = bone_info->mAliases; + + boost::char_separator<char> sep(" "); + boost::tokenizer<boost::char_separator<char> > tok(aliases, sep); + for(boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i) + { + if ( mJointAliasMap.find(*i) != mJointAliasMap.end() ) + { + LL_WARNS() << "avatar skeleton: Joint alias \"" << *i << "\" remapped from " << mJointAliasMap[*i] << " to " << bone_name << LL_ENDL; + } + mJointAliasMap[*i] = bone_name; + } + + LLAvatarBoneInfo::child_list_t::const_iterator iter; + for (iter = bone_info->mChildList.begin(); iter != bone_info->mChildList.end(); ++iter) + { + makeJointAliases( *iter ); + } +} + +const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases () +{ + LLAvatarAppearance::joint_alias_map_t alias_map; + if (mJointAliasMap.empty()) + { + + LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; + for (iter = sAvatarSkeletonInfo->mBoneInfoList.begin(); iter != sAvatarSkeletonInfo->mBoneInfoList.end(); ++iter) + { + //LLAvatarBoneInfo *bone_info = *iter; + makeJointAliases( *iter ); + } + } + + return mJointAliasMap; +} + //----------------------------------------------------------------------------- // parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree @@ -1625,7 +1778,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro { LL_WARNS() << "Unknown param type." << LL_ENDL; } - continue; + return FALSE; } LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; @@ -1650,7 +1803,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro { LL_WARNS() << "No name supplied for attachment point." << LL_ENDL; delete info; - continue; + return FALSE; } static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); @@ -1658,7 +1811,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro { LL_WARNS() << "No bone declared in attachment point " << info->mName << LL_ENDL; delete info; - continue; + return FALSE; } static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); @@ -1684,7 +1837,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro { LL_WARNS() << "No id supplied for attachment point " << info->mName << LL_ENDL; delete info; - continue; + return FALSE; } static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); @@ -1770,7 +1923,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) { LL_WARNS() << "Unknown param type." << LL_ENDL; } - continue; + return FALSE; } LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); @@ -1931,7 +2084,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root { LL_WARNS() << "No name supplied for morph mask." << LL_ENDL; delete info; - continue; + return FALSE; } static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); @@ -1939,7 +2092,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root { LL_WARNS() << "No region supplied for morph mask." << LL_ENDL; delete info; - continue; + return FALSE; } static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); @@ -1947,7 +2100,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root { LL_WARNS() << "No layer supplied for morph mask." << LL_ENDL; delete info; - continue; + return FALSE; } // optional parameter. don't throw a warning if not present. diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index a0ef49b7cb..ccd6323ed8 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -66,7 +66,8 @@ public: LLAvatarAppearance(LLWearableData* wearable_data); virtual ~LLAvatarAppearance(); - static void initClass(); // initializes static members + static void initClass(const std::string& avatar_file_name, const std::string& skeleton_file_name); // initializes static members + static void initClass(); static void cleanupClass(); // Cleanup data that's only init'd once per class. virtual void initInstance(); // Called after construction to initialize the instance. virtual BOOL loadSkeletonNode(); @@ -124,8 +125,11 @@ public: protected: virtual LLAvatarJoint* createAvatarJoint() = 0; - virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0; + virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0; virtual LLAvatarJointMesh* createAvatarJointMesh() = 0; + void makeJointAliases(LLAvatarBoneInfo *bone_info); + + public: F32 getPelvisToFoot() const { return mPelvisToFoot; } /*virtual*/ LLJoint* getRootJoint() { return mRoot; } @@ -135,9 +139,20 @@ public: typedef std::map<std::string, LLJoint*> joint_map_t; joint_map_t mJointMap; - + + typedef std::map<std::string, LLVector3> joint_state_map_t; + joint_state_map_t mLastBodySizeState; + joint_state_map_t mCurrBodySizeState; + void compareJointStateMaps(joint_state_map_t& last_state, + joint_state_map_t& curr_state); void computeBodySize(); +public: + typedef std::vector<LLAvatarJoint*> avatar_joint_list_t; + const avatar_joint_list_t& getSkeleton() { return mSkeleton; } + typedef std::map<std::string, std::string> joint_alias_map_t; + const joint_alias_map_t& getJointAliases(); + protected: static BOOL parseSkeletonFile(const std::string& filename); @@ -147,12 +162,12 @@ protected: BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); BOOL allocateCharacterJoints(U32 num); BOOL buildSkeleton(const LLAvatarSkeletonInfo *info); -protected: + void clearSkeleton(); BOOL mIsBuilt; // state of deferred character building - typedef std::vector<LLAvatarJoint*> avatar_joint_list_t; avatar_joint_list_t mSkeleton; - LLPosOverrideMap mPelvisFixups; + LLVector3OverrideMap mPelvisFixups; + joint_alias_map_t mJointAliasMap; //-------------------------------------------------------------------- // Pelvis height adjustment members. @@ -335,6 +350,7 @@ protected: // Collision volumes //-------------------------------------------------------------------- public: + S32 mNumBones; S32 mNumCollisionVolumes; LLAvatarJointCollisionVolume* mCollisionVolumes; protected: diff --git a/indra/llappearance/llavatarjoint.cpp b/indra/llappearance/llavatarjoint.cpp index 2ee3c65a01..29642be099 100644 --- a/indra/llappearance/llavatarjoint.cpp +++ b/indra/llappearance/llavatarjoint.cpp @@ -52,19 +52,18 @@ LLAvatarJoint::LLAvatarJoint() : init(); } -LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) : - LLJoint(name, parent) +LLAvatarJoint::LLAvatarJoint(S32 joint_num) : + LLJoint(joint_num) { - init(); + init(); } - -LLAvatarJoint::LLAvatarJoint(S32 joint_num) : - LLJoint(joint_num) + +LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) : + LLJoint(name, parent) { init(); } - void LLAvatarJoint::init() { mValid = FALSE; diff --git a/indra/llappearance/llavatarjointmesh.cpp b/indra/llappearance/llavatarjointmesh.cpp index 520ad775db..7ca0928171 100644 --- a/indra/llappearance/llavatarjointmesh.cpp +++ b/indra/llappearance/llavatarjointmesh.cpp @@ -33,22 +33,7 @@ #include "llavatarjointmesh.h" #include "llavatarappearance.h" -//#include "llapr.h" -//#include "llbox.h" -//#include "lldrawable.h" -//#include "lldrawpoolavatar.h" -//#include "lldrawpoolbump.h" -//#include "lldynamictexture.h" -//#include "llface.h" -//#include "llgldbg.h" -//#include "llglheaders.h" #include "lltexlayer.h" -//#include "llviewercamera.h" -//#include "llviewercontrol.h" -//#include "llviewertexturelist.h" -//#include "llsky.h" -//#include "pipeline.h" -//#include "llviewershadermgr.h" #include "llmath.h" #include "v4math.h" #include "m3math.h" @@ -56,6 +41,41 @@ #include "llmatrix4a.h" +// Utility functions added with Bento to simplify handling of extra +// spine joints, or other new joints internal to the original +// skeleton, and unknown to the system avatar. + +//----------------------------------------------------------------------------- +// getBaseSkeletonAncestor() +//----------------------------------------------------------------------------- +LLAvatarJoint *getBaseSkeletonAncestor(LLAvatarJoint* joint) +{ + LLJoint *ancestor = joint->getParent(); + while (ancestor->getParent() && (ancestor->getSupport() != LLJoint::SUPPORT_BASE)) + { + LL_DEBUGS("Avatar") << "skipping non-base ancestor " << ancestor->getName() << LL_ENDL; + ancestor = ancestor->getParent(); + } + return (LLAvatarJoint*) ancestor; +} + +//----------------------------------------------------------------------------- +// totalSkinOffset() +//----------------------------------------------------------------------------- +LLVector3 totalSkinOffset(LLAvatarJoint *joint) +{ + LLVector3 totalOffset; + while (joint) + { + if (joint->getSupport() == LLJoint::SUPPORT_BASE) + { + totalOffset += joint->getSkinOffset(); + } + joint = (LLAvatarJoint*)joint->getParent(); + } + return totalOffset; +} + //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // LLAvatarJointMesh::LLSkinJoint @@ -92,18 +112,12 @@ BOOL LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint) } // compute the inverse root skin matrix - mRootToJointSkinOffset.clearVec(); - - LLVector3 rootSkinOffset; - while (joint) - { - rootSkinOffset += joint->getSkinOffset(); - joint = (LLAvatarJoint*)joint->getParent(); - } + mRootToJointSkinOffset = totalSkinOffset(joint); + mRootToJointSkinOffset = -mRootToJointSkinOffset; - mRootToJointSkinOffset = -rootSkinOffset; - mRootToParentJointSkinOffset = mRootToJointSkinOffset; - mRootToParentJointSkinOffset += mJoint->getSkinOffset(); + //mRootToParentJointSkinOffset = totalSkinOffset((LLAvatarJoint*)joint->getParent()); + mRootToParentJointSkinOffset = totalSkinOffset(getBaseSkeletonAncestor(joint)); + mRootToParentJointSkinOffset = -mRootToParentJointSkinOffset; return TRUE; } @@ -289,6 +303,7 @@ void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh ) } // acquire the transform from the mesh object + // SL-315 setPosition( mMesh->getPosition() ); setRotation( mMesh->getRotation() ); setScale( mMesh->getScale() ); @@ -314,9 +329,9 @@ void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh ) if (!mMesh->isLOD()) { setupJoint((LLAvatarJoint*)getRoot()); + LL_DEBUGS("Avatar") << getName() << " joint render entries: " << mMesh->mJointRenderData.size() << LL_ENDL; } - LL_DEBUGS() << "joint render entries: " << mMesh->mJointRenderData.size() << LL_ENDL; } //----------------------------------------------------------------------------- @@ -324,9 +339,6 @@ void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh ) //----------------------------------------------------------------------------- void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint) { - LL_DEBUGS() << "Mesh: " << getName() << LL_ENDL; - - S32 joint_count = 0; U32 sj; for (sj=0; sj<mNumSkinJoints; sj++) @@ -339,22 +351,30 @@ void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint) } // we've found a skinjoint for this joint.. + LL_DEBUGS("Avatar") << "Mesh: " << getName() << " joint " << current_joint->getName() << " matches skinjoint " << sj << LL_ENDL; // is the last joint in the array our parent? - if(mMesh->mJointRenderData.size() && mMesh->mJointRenderData[mMesh->mJointRenderData.size() - 1]->mWorldMatrix == ¤t_joint->getParent()->getWorldMatrix()) + + std::vector<LLJointRenderData*> &jrd = mMesh->mJointRenderData; + + // SL-287 - need to update this so the results are the same if + // additional extended-skeleton joints lie between this joint + // and the original parent. + LLJoint *ancestor = getBaseSkeletonAncestor(current_joint); + if(jrd.size() && jrd.back()->mWorldMatrix == &ancestor->getWorldMatrix()) { // ...then just add ourselves LLAvatarJoint* jointp = js.mJoint; - mMesh->mJointRenderData.push_back(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); - LL_DEBUGS() << "joint " << joint_count++ << js.mJoint->getName() << LL_ENDL; + jrd.push_back(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); + LL_DEBUGS("Avatar") << "add joint[" << (jrd.size()-1) << "] = " << js.mJoint->getName() << LL_ENDL; } - // otherwise add our parent and ourselves + // otherwise add our ancestor and ourselves else { - mMesh->mJointRenderData.push_back(new LLJointRenderData(¤t_joint->getParent()->getWorldMatrix(), NULL)); - LL_DEBUGS() << "joint " << joint_count++ << current_joint->getParent()->getName() << LL_ENDL; - mMesh->mJointRenderData.push_back(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); - LL_DEBUGS() << "joint " << joint_count++ << current_joint->getName() << LL_ENDL; + jrd.push_back(new LLJointRenderData(&ancestor->getWorldMatrix(), NULL)); + LL_DEBUGS("Avatar") << "add2 ancestor joint[" << (jrd.size()-1) << "] = " << ancestor->getName() << LL_ENDL; + jrd.push_back(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); + LL_DEBUGS("Avatar") << "add2 joint[" << (jrd.size()-1) << "] = " << current_joint->getName() << LL_ENDL; } } diff --git a/indra/llappearance/lldriverparam.cpp b/indra/llappearance/lldriverparam.cpp index e630c1118b..e5e502b158 100644 --- a/indra/llappearance/lldriverparam.cpp +++ b/indra/llappearance/lldriverparam.cpp @@ -110,6 +110,14 @@ void LLDriverParamInfo::toStream(std::ostream &out) out << std::endl; + // FIXME - this mDriverParam backlink makes no sense, because the + // LLDriverParamInfos are static objects - there's only one copy + // for each param type, so the backlink will just reference the + // corresponding param in the most recently created + // avatar. Apparently these toStream() methods are not currently + // used anywhere, so it's not an urgent problem. + LL_WARNS_ONCE() << "Invalid usage of mDriverParam." << LL_ENDL; + if(mDriverParam && mDriverParam->getAvatarAppearance()->isSelf() && mDriverParam->getAvatarAppearance()->isValid()) { diff --git a/indra/llappearance/lldriverparam.h b/indra/llappearance/lldriverparam.h index f71c930e5e..f278dcc2e2 100644 --- a/indra/llappearance/lldriverparam.h +++ b/indra/llappearance/lldriverparam.h @@ -128,6 +128,10 @@ public: S32 getDrivenParamsCount() const; const LLViewerVisualParam* getDrivenParam(S32 index) const; + typedef std::vector<LLDrivenEntry> entry_list_t; + entry_list_t& getDrivenList() { return mDriven; } + void setDrivenList(entry_list_t& driven_list) { mDriven = driven_list; } + protected: LLDriverParam(const LLDriverParam& pOther); F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight); @@ -135,7 +139,6 @@ protected: LL_ALIGN_16(LLVector4a mDefaultVec); // temp holder - typedef std::vector<LLDrivenEntry> entry_list_t; entry_list_t mDriven; LLViewerVisualParam* mCurrentDistortionParam; // Backlink only; don't make this an LLPointer. diff --git a/indra/llappearance/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp index e3992a080e..2cb4c65d7c 100644 --- a/indra/llappearance/llpolymorph.cpp +++ b/indra/llappearance/llpolymorph.cpp @@ -369,7 +369,8 @@ BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info) { if (avatarp->mCollisionVolumes[i].getName() == volume_info->mName) { - mVolumeMorphs.push_back(LLPolyVolumeMorph(&avatarp->mCollisionVolumes[i], + mVolumeMorphs.push_back( + LLPolyVolumeMorph(&avatarp->mCollisionVolumes[i], volume_info->mScale, volume_info->mPos)); break; @@ -647,6 +648,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex ) LLVector3 pos_delta = volume_morph->mPos * delta_weight; volume_morph->mVolume->setScale(volume_morph->mVolume->getScale() + scale_delta); + // SL-315 volume_morph->mVolume->setPosition(volume_morph->mVolume->getPosition() + pos_delta); } } @@ -730,6 +732,20 @@ void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S3 apply(mLastSex); } +void LLPolyMorphTarget::applyVolumeChanges(F32 delta_weight) +{ + // now apply volume changes + for( volume_list_t::iterator iter = mVolumeMorphs.begin(); iter != mVolumeMorphs.end(); iter++ ) + { + LLPolyVolumeMorph* volume_morph = &(*iter); + LLVector3 scale_delta = volume_morph->mScale * delta_weight; + LLVector3 pos_delta = volume_morph->mPos * delta_weight; + + volume_morph->mVolume->setScale(volume_morph->mVolume->getScale() + scale_delta); + // SL-315 + volume_morph->mVolume->setPosition(volume_morph->mVolume->getPosition() + pos_delta); + } +} //----------------------------------------------------------------------------- // LLPolyVertexMask() diff --git a/indra/llappearance/llpolymorph.h b/indra/llappearance/llpolymorph.h index 3c2c68079c..c6133cd831 100644 --- a/indra/llappearance/llpolymorph.h +++ b/indra/llappearance/llpolymorph.h @@ -182,6 +182,8 @@ public: void applyMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert); void addPendingMorphMask() { mNumMorphMasksPending++; } + void applyVolumeChanges(F32 delta_weight); // SL-315 - for resetSkeleton() + void* operator new(size_t size) { return ll_aligned_malloc_16(size); diff --git a/indra/llappearance/llpolyskeletaldistortion.cpp b/indra/llappearance/llpolyskeletaldistortion.cpp index fbc312c426..5b77a7433a 100644 --- a/indra/llappearance/llpolyskeletaldistortion.cpp +++ b/indra/llappearance/llpolyskeletaldistortion.cpp @@ -34,6 +34,7 @@ #include "llpolymorph.h" #include "llwearable.h" #include "llfasttimer.h" +#include "llcallstack.h" #include "llpolyskeletaldistortion.h" @@ -134,55 +135,49 @@ LLPolySkeletalDistortion::~LLPolySkeletalDistortion() BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info) { - llassert(mInfo == NULL); - if (info->mID < 0) - return FALSE; - mInfo = info; - mID = info->mID; - setWeight(getDefaultWeight()); - - LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter; - for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++) + if (info->mID < 0) + { + return FALSE; + } + mInfo = info; + mID = info->mID; + setWeight(getDefaultWeight()); + + LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter; + for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++) + { + LLPolySkeletalBoneInfo *bone_info = &(*iter); + LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName); + if (!joint) { - LLPolySkeletalBoneInfo *bone_info = &(*iter); - LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName); - if (!joint) - { - LL_WARNS() << "Joint " << bone_info->mBoneName << " not found." << LL_ENDL; - continue; - } - - if (mJointScales.find(joint) != mJointScales.end()) - { - LL_WARNS() << "Scale deformation already supplied for joint " << joint->getName() << "." << LL_ENDL; - } + // There's no point continuing after this error - means + // that either the skeleton or lad file is broken. + LL_WARNS() << "Joint " << bone_info->mBoneName << " not found." << LL_ENDL; + return FALSE; + } - // store it - mJointScales[joint] = bone_info->mScaleDeformation; + // store it + mJointScales[joint] = bone_info->mScaleDeformation; - // apply to children that need to inherit it - for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin(); - iter != joint->mChildren.end(); ++iter) - { - LLAvatarJoint* child_joint = (LLAvatarJoint*)(*iter); - if (child_joint->inheritScale()) - { - LLVector3 childDeformation = LLVector3(child_joint->getScale()); - childDeformation.scaleVec(bone_info->mScaleDeformation); - mJointScales[child_joint] = childDeformation; - } - } + // apply to children that need to inherit it + for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin(); + iter != joint->mChildren.end(); ++iter) + { + LLAvatarJoint* child_joint = (LLAvatarJoint*)(*iter); + if (child_joint->inheritScale()) + { + LLVector3 childDeformation = LLVector3(child_joint->getScale()); + childDeformation.scaleVec(bone_info->mScaleDeformation); + mJointScales[child_joint] = childDeformation; + } + } - if (bone_info->mHasPositionDeformation) - { - if (mJointOffsets.find(joint) != mJointOffsets.end()) - { - LL_WARNS() << "Offset deformation already supplied for joint " << joint->getName() << "." << LL_ENDL; - } - mJointOffsets[joint] = bone_info->mPositionDeformation; - } + if (bone_info->mHasPositionDeformation) + { + mJointOffsets[joint] = bone_info->mPositionDeformation; } - return TRUE; + } + return TRUE; } /*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const @@ -197,42 +192,52 @@ static LLTrace::BlockTimerStatHandle FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal void LLPolySkeletalDistortion::apply( ESex avatar_sex ) { - LL_RECORD_BLOCK_TIME(FTM_POLYSKELETAL_DISTORTION_APPLY); - - F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); - - LLJoint* joint; - joint_vec_map_t::iterator iter; - - for (iter = mJointScales.begin(); - iter != mJointScales.end(); - iter++) - { - joint = iter->first; - LLVector3 newScale = joint->getScale(); - LLVector3 scaleDelta = iter->second; - newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta); - //An aspect of attached mesh objects (which contain joint offsets) that need to be cleaned up when detached - // needed? // joint->storeScaleForReset( newScale ); - joint->setScale(newScale); - } - - for (iter = mJointOffsets.begin(); - iter != mJointOffsets.end(); - iter++) - { - joint = iter->first; - LLVector3 newPosition = joint->getPosition(); - LLVector3 positionDelta = iter->second; - newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); - joint->setPosition(newPosition); - } - - if (mLastWeight != mCurWeight && !mIsAnimating) - { - mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1); - } - mLastWeight = mCurWeight; + LL_RECORD_BLOCK_TIME(FTM_POLYSKELETAL_DISTORTION_APPLY); + + F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); + + LLJoint* joint; + joint_vec_map_t::iterator iter; + + for (iter = mJointScales.begin(); + iter != mJointScales.end(); + iter++) + { + joint = iter->first; + LLVector3 newScale = joint->getScale(); + LLVector3 scaleDelta = iter->second; + LLVector3 offset = (effective_weight - mLastWeight) * scaleDelta; + newScale = newScale + offset; + //An aspect of attached mesh objects (which contain joint offsets) that need to be cleaned up when detached + // needed? + // joint->storeScaleForReset( newScale ); + + // BENTO for detailed stack tracing of params. + std::stringstream ostr; + ostr << "LLPolySkeletalDistortion::apply, id " << getID() << " " << getName() << " effective wt " << effective_weight << " last wt " << mLastWeight << " scaleDelta " << scaleDelta << " offset " << offset; + LLScopedContextString str(ostr.str()); + + joint->setScale(newScale, true); + } + + for (iter = mJointOffsets.begin(); + iter != mJointOffsets.end(); + iter++) + { + joint = iter->first; + LLVector3 newPosition = joint->getPosition(); + LLVector3 positionDelta = iter->second; + newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); + // SL-315 + bool allow_attachment_pos_overrides = true; + joint->setPosition(newPosition, allow_attachment_pos_overrides); + } + + if (mLastWeight != effective_weight && !mIsAnimating) + { + mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1); + } + mLastWeight = effective_weight; } diff --git a/indra/llappearance/llwearable.cpp b/indra/llappearance/llwearable.cpp index 5ca9f55ac8..63069adcc8 100644 --- a/indra/llappearance/llwearable.cpp +++ b/indra/llappearance/llwearable.cpp @@ -173,7 +173,7 @@ void LLWearable::createVisualParams(LLAvatarAppearance *avatarp) { if( !param->linkDrivenParams(boost::bind(param_function,avatarp,_1 ), true)) { - LL_WARNS() << "could not link driven params for wearable " << getName() << " id: " << param->getID() << LL_ENDL; + LL_DEBUGS("Avatar") << "could not link driven params for wearable " << getName() << " id: " << param->getID() << LL_ENDL; continue; } } diff --git a/indra/llcharacter/CMakeLists.txt b/indra/llcharacter/CMakeLists.txt index 2573417b26..a17a5b0aa6 100644 --- a/indra/llcharacter/CMakeLists.txt +++ b/indra/llcharacter/CMakeLists.txt @@ -91,12 +91,12 @@ target_link_libraries( # Add tests -if (LL_TESTS) - include(LLAddBuildTest) - # UNIT TESTS - SET(llcharacter_TEST_SOURCE_FILES - lljoint.cpp - ) - LL_ADD_PROJECT_UNIT_TESTS(llcharacter "${llcharacter_TEST_SOURCE_FILES}") -endif (LL_TESTS) +#if (LL_TESTS) +# include(LLAddBuildTest) +# # UNIT TESTS +# SET(llcharacter_TEST_SOURCE_FILES +# lljoint.cpp +# ) +# LL_ADD_PROJECT_UNIT_TESTS(llcharacter "${llcharacter_TEST_SOURCE_FILES}") +#endif (LL_TESTS) diff --git a/indra/llcharacter/llbvhloader.cpp b/indra/llcharacter/llbvhloader.cpp index 0d558aeaa2..e906d81ce1 100644 --- a/indra/llcharacter/llbvhloader.cpp +++ b/indra/llcharacter/llbvhloader.cpp @@ -11,7 +11,7 @@ * License as published by the Free Software Foundation; * version 2.1 of the License only. * - * This library is distributed in the hope that it will be useful, + * This library is distributed in the hope that it will be useful,7 * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. @@ -29,6 +29,7 @@ #include "llbvhloader.h" #include <boost/tokenizer.hpp> +#include <boost/lexical_cast.hpp> #include "lldatapacker.h" #include "lldir.h" @@ -36,6 +37,7 @@ #include "llquantize.h" #include "llstl.h" #include "llapr.h" +#include "llsdserialize.h" using namespace std; @@ -121,52 +123,16 @@ LLQuaternion::Order bvhStringToOrder( char *str ) // LLBVHLoader() //----------------------------------------------------------------------------- -/* - LLBVHLoader::LLBVHLoader(const char* buffer) -{ - reset(); - - mStatus = loadTranslationTable("anim.ini"); - - if (mStatus == LLBVHLoader::ST_NO_XLT_FILE) - { - LL_WARNS() << "NOTE: No translation table found." << LL_ENDL; - return; - } - else - { - if (mStatus != LLBVHLoader::ST_OK) - { - LL_WARNS() << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL; - return; - } - } - - char error_text[128]; // Flawfinder: ignore - S32 error_line; - mStatus = loadBVHFile(buffer, error_text, error_line); - if (mStatus != LLBVHLoader::ST_OK) - { - LL_WARNS() << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL; - return; - } - - applyTranslations(); - optimize(); - - mInitialized = TRUE; -} -*/ -LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine) +LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine, std::map<std::string, std::string>& joint_alias_map ) { reset(); errorLine = 0; mStatus = loadTranslationTable("anim.ini"); loadStatus = mStatus; - LL_INFOS()<<"Load Status 00 : "<< loadStatus << LL_ENDL; + LL_INFOS("BVH") << "Load Status 00 : " << loadStatus << LL_ENDL; if (mStatus == E_ST_NO_XLT_FILE) { - //LL_WARNS() << "NOTE: No translation table found." << LL_ENDL; + LL_WARNS("BVH") << "NOTE: No translation table found." << LL_ENDL; loadStatus = mStatus; return; } @@ -174,28 +140,43 @@ LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &error { if (mStatus != E_ST_OK) { - //LL_WARNS() << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL; + LL_WARNS("BVH") << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL; errorLine = getLineNumber(); loadStatus = mStatus; return; } } + + // Recognize all names we've been told are legal. + std::map<std::string, std::string>::iterator iter; + for (iter = joint_alias_map.begin(); iter != joint_alias_map.end(); iter++) + { + makeTranslation( iter->first , iter->second ); + } char error_text[128]; /* Flawfinder: ignore */ S32 error_line; - mStatus = loadBVHFile(buffer, error_text, error_line); + mStatus = loadBVHFile(buffer, error_text, error_line); //Reads all joints in BVH file. + + LL_DEBUGS("BVH") << "============================================================" << LL_ENDL; + LL_DEBUGS("BVH") << "Raw data from file" << LL_ENDL; + dumpBVHInfo(); if (mStatus != E_ST_OK) { - //LL_WARNS() << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL; + LL_WARNS("BVH") << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL; loadStatus = mStatus; errorLine = getLineNumber(); return; } - applyTranslations(); + applyTranslations(); //Maps between joints found in file and the aliased names. optimize(); + LL_DEBUGS("BVH") << "============================================================" << LL_ENDL; + LL_DEBUGS("BVH") << "After translations and optimize" << LL_ENDL; + dumpBVHInfo(); + mInitialized = TRUE; } @@ -211,10 +192,6 @@ LLBVHLoader::~LLBVHLoader() //------------------------------------------------------------------------ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName) { - mLineNumber = 0; - mTranslations.clear(); - mConstraints.clear(); - //-------------------------------------------------------------------- // open file //-------------------------------------------------------------------- @@ -226,7 +203,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName) if (!fp) return E_ST_NO_XLT_FILE; - LL_INFOS() << "NOTE: Loading translation table: " << fileName << LL_ENDL; + LL_INFOS("BVH") << "NOTE: Loading translation table: " << fileName << LL_ENDL; //-------------------------------------------------------------------- // register file to be closed on function exit @@ -244,7 +221,6 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName) // load data one line at a time //-------------------------------------------------------------------- BOOL loadingGlobals = FALSE; - Translation *trans = NULL; while ( getLine(fp) ) { //---------------------------------------------------------------- @@ -271,13 +247,6 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName) loadingGlobals = TRUE; continue; } - else - { - loadingGlobals = FALSE; - Translation &newTrans = mTranslations[ name ]; - trans = &newTrans; - continue; - } } //---------------------------------------------------------------- @@ -499,174 +468,102 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName) mConstraints.push_back(constraint); continue; } + } + infile.close() ; + return E_ST_OK; +} +void LLBVHLoader::makeTranslation(std::string alias_name, std::string joint_name) +{ + //Translation &newTrans = (foomap.insert(value_type(alias_name, Translation()))).first(); + Translation &newTrans = mTranslations[ alias_name ]; //Uses []'s implicit call to ctor. + + newTrans.mOutName = joint_name; + LLMatrix3 fm; + LLVector3 vect1(0, 1, 0); + LLVector3 vect2(0, 0, 1); + LLVector3 vect3(1, 0, 0); + fm.setRows(vect1, vect2, vect3); + + newTrans.mFrameMatrix = fm; + +if (joint_name == "mPelvis") + { + newTrans.mRelativePositionKey = TRUE; + newTrans.mRelativeRotationKey = TRUE; + } - //---------------------------------------------------------------- - // at this point there must be a valid trans pointer - //---------------------------------------------------------------- - if ( ! trans ) - return E_ST_NO_XLT_NAME; - - //---------------------------------------------------------------- - // check for ignore flag - //---------------------------------------------------------------- - if ( LLStringUtil::compareInsensitive(token, "ignore")==0 ) - { - char trueFalse[128]; /* Flawfinder: ignore */ - if ( sscanf(mLine, " %*s = %127s", trueFalse) != 1 ) /* Flawfinder: ignore */ - return E_ST_NO_XLT_IGNORE; - - trans->mIgnore = (LLStringUtil::compareInsensitive(trueFalse, "true")==0); - continue; - } - - //---------------------------------------------------------------- - // check for relativepos flag - //---------------------------------------------------------------- - if ( LLStringUtil::compareInsensitive(token, "relativepos")==0 ) - { - F32 x, y, z; - char relpos[128]; /* Flawfinder: ignore */ - if ( sscanf(mLine, " %*s = %f %f %f", &x, &y, &z) == 3 ) - { - trans->mRelativePosition.setVec( x, y, z ); - } - else if ( sscanf(mLine, " %*s = %127s", relpos) == 1 ) /* Flawfinder: ignore */ - { - if ( LLStringUtil::compareInsensitive(relpos, "firstkey")==0 ) - { - trans->mRelativePositionKey = TRUE; - } - else - { - return E_ST_NO_XLT_RELATIVE; - } - } - else - { - return E_ST_NO_XLT_RELATIVE; - } - - continue; - } - - //---------------------------------------------------------------- - // check for relativerot flag - //---------------------------------------------------------------- - if ( LLStringUtil::compareInsensitive(token, "relativerot")==0 ) - { - //F32 x, y, z; - char relpos[128]; /* Flawfinder: ignore */ - if ( sscanf(mLine, " %*s = %127s", relpos) == 1 ) /* Flawfinder: ignore */ - { - if ( LLStringUtil::compareInsensitive(relpos, "firstkey")==0 ) - { - trans->mRelativeRotationKey = TRUE; - } - else - { - return E_ST_NO_XLT_RELATIVE; - } - } - else - { - return E_ST_NO_XLT_RELATIVE; - } - - continue; - } - - //---------------------------------------------------------------- - // check for outname value - //---------------------------------------------------------------- - if ( LLStringUtil::compareInsensitive(token, "outname")==0 ) - { - char outName[128]; /* Flawfinder: ignore */ - if ( sscanf(mLine, " %*s = %127s", outName) != 1 ) /* Flawfinder: ignore */ - return E_ST_NO_XLT_OUTNAME; - - trans->mOutName = outName; - continue; - } - - //---------------------------------------------------------------- - // check for frame matrix value - //---------------------------------------------------------------- - if ( LLStringUtil::compareInsensitive(token, "frame")==0 ) - { - LLMatrix3 fm; - if ( sscanf(mLine, " %*s = %f %f %f, %f %f %f, %f %f %f", - &fm.mMatrix[0][0], &fm.mMatrix[0][1], &fm.mMatrix[0][2], - &fm.mMatrix[1][0], &fm.mMatrix[1][1], &fm.mMatrix[1][2], - &fm.mMatrix[2][0], &fm.mMatrix[2][1], &fm.mMatrix[2][2] ) != 9 ) - return E_ST_NO_XLT_MATRIX; - - trans->mFrameMatrix = fm; - continue; - } - - //---------------------------------------------------------------- - // check for offset matrix value - //---------------------------------------------------------------- - if ( LLStringUtil::compareInsensitive(token, "offset")==0 ) - { - LLMatrix3 om; - if ( sscanf(mLine, " %*s = %f %f %f, %f %f %f, %f %f %f", - &om.mMatrix[0][0], &om.mMatrix[0][1], &om.mMatrix[0][2], - &om.mMatrix[1][0], &om.mMatrix[1][1], &om.mMatrix[1][2], - &om.mMatrix[2][0], &om.mMatrix[2][1], &om.mMatrix[2][2] ) != 9 ) - return E_ST_NO_XLT_MATRIX; - - trans->mOffsetMatrix = om; - continue; - } - - //---------------------------------------------------------------- - // check for mergeparent value - //---------------------------------------------------------------- - if ( LLStringUtil::compareInsensitive(token, "mergeparent")==0 ) - { - char mergeParentName[128]; /* Flawfinder: ignore */ - if ( sscanf(mLine, " %*s = %127s", mergeParentName) != 1 ) /* Flawfinder: ignore */ - return E_ST_NO_XLT_MERGEPARENT; - - trans->mMergeParentName = mergeParentName; - continue; - } - - //---------------------------------------------------------------- - // check for mergechild value - //---------------------------------------------------------------- - if ( LLStringUtil::compareInsensitive(token, "mergechild")==0 ) - { - char mergeChildName[128]; /* Flawfinder: ignore */ - if ( sscanf(mLine, " %*s = %127s", mergeChildName) != 1 ) /* Flawfinder: ignore */ - return E_ST_NO_XLT_MERGECHILD; +} - trans->mMergeChildName = mergeChildName; - continue; - } +ELoadStatus LLBVHLoader::loadAliases(const char * filename) +{ + LLSD aliases_sd; + + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,filename); + + llifstream input_stream; + input_stream.open(fullpath.c_str(), std::ios::in | std::ios::binary); + + if(input_stream.is_open()) + { + if ( LLSDSerialize::fromXML(aliases_sd, input_stream) ) + { + for(LLSD::map_iterator alias_iter = aliases_sd.beginMap(); + alias_iter != aliases_sd.endMap(); + ++alias_iter) + { + LLSD::String alias_name = alias_iter->first; + LLSD::String joint_name = alias_iter->second; + makeTranslation(alias_name, joint_name); + + } + } + else + { + return E_ST_NO_XLT_HEADER; + } + input_stream.close(); + } + else + { + LL_WARNS("BVH") << "Can't open joint alias file " << fullpath << LL_ENDL; + return E_ST_NO_XLT_FILE; + } + + return E_ST_OK; +} - //---------------------------------------------------------------- - // check for per-joint priority - //---------------------------------------------------------------- - if ( LLStringUtil::compareInsensitive(token, "priority")==0 ) +void LLBVHLoader::dumpBVHInfo() +{ + for (U32 j=0; j<mJoints.size(); j++) + { + Joint *joint = mJoints[j]; + LL_DEBUGS("BVH") << joint->mName << LL_ENDL; + for (S32 i=0; i<mNumFrames; i++) { - S32 priority; - if ( sscanf(mLine, " %*s = %d", &priority) != 1 ) - return E_ST_NO_XLT_PRIORITY; - - trans->mPriorityModifier = priority; - continue; + if (i<joint->mKeys.size()) // Check this in case file load failed. + { + Key &prevkey = joint->mKeys[llmax(i-1,0)]; + Key &key = joint->mKeys[i]; + if ((i==0) || + (key.mPos[0] != prevkey.mPos[0]) || + (key.mPos[1] != prevkey.mPos[1]) || + (key.mPos[2] != prevkey.mPos[2]) || + (key.mRot[0] != prevkey.mRot[0]) || + (key.mRot[1] != prevkey.mRot[1]) || + (key.mRot[2] != prevkey.mRot[2]) + ) + { + LL_DEBUGS("BVH") << "FRAME " << i + << " POS " << key.mPos[0] << "," << key.mPos[1] << "," << key.mPos[2] + << " ROT " << key.mRot[0] << "," << key.mRot[1] << "," << key.mRot[2] << LL_ENDL; + } + } } - } - infile.close() ; - return E_ST_OK; } - //------------------------------------------------------------------------ // LLBVHLoader::loadBVHFile() //------------------------------------------------------------------------ @@ -746,6 +643,7 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 & { iter++; // { iter++; // OFFSET + iter++; // } S32 depth = 0; for (S32 j = (S32)parent_joints.size() - 1; j >= 0; j--) { @@ -777,12 +675,19 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 & //--------------------------------------------------------------- // we require the root joint be "hip" - DEV-26188 //--------------------------------------------------------------- - const char* FORCED_ROOT_NAME = "hip"; - if ( (mJoints.size() == 0 ) && ( !strstr(jointName, FORCED_ROOT_NAME) ) ) - { - strncpy(error_text, line.c_str(), 127); /* Flawfinder: ignore */ - return E_ST_BAD_ROOT; - } + if (mJoints.size() == 0 ) + { + //The root joint of the BVH file must be hip (mPelvis) or an alias of mPelvis. + const char* FORCED_ROOT_NAME = "hip"; + + TranslationMap::iterator hip_joint = mTranslations.find( FORCED_ROOT_NAME ); + TranslationMap::iterator root_joint = mTranslations.find( jointName ); + if ( hip_joint == mTranslations.end() || root_joint == mTranslations.end() || root_joint->second.mOutName != hip_joint->second.mOutName ) + { + strncpy(error_text, line.c_str(), 127); /* Flawfinder: ignore */ + return E_ST_BAD_ROOT; + } + } //---------------------------------------------------------------- @@ -790,11 +695,14 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 & //---------------------------------------------------------------- mJoints.push_back( new Joint( jointName ) ); Joint *joint = mJoints.back(); + LL_DEBUGS("BVH") << "Created joint " << jointName << LL_ENDL; + LL_DEBUGS("BVH") << "- index " << mJoints.size()-1 << LL_ENDL; S32 depth = 1; for (S32 j = (S32)parent_joints.size() - 1; j >= 0; j--) { Joint *pjoint = mJoints[parent_joints[j]]; + LL_DEBUGS("BVH") << "- ancestor " << pjoint->mName << LL_ENDL; if (depth > pjoint->mChildTreeMaxDepth) { pjoint->mChildTreeMaxDepth = depth; @@ -863,6 +771,21 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 & return E_ST_NO_CHANNELS; } + // Animating position (via mNumChannels = 6) is only supported for mPelvis. + int res = sscanf(line.c_str(), " CHANNELS %d", &joint->mNumChannels); + if ( res != 1 ) + { + // Assume default if not otherwise specified. + if (mJoints.size()==1) + { + joint->mNumChannels = 6; + } + else + { + joint->mNumChannels = 3; + } + } + //---------------------------------------------------------------- // get rotation order //---------------------------------------------------------------- @@ -961,57 +884,49 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 & line = (*(iter++)); err_line++; - // read and store values - const char *p = line.c_str(); + // Split line into a collection of floats. + std::deque<F32> floats; + boost::char_separator<char> whitespace_sep("\t "); + tokenizer float_tokens(line, whitespace_sep); + tokenizer::iterator float_token_iter = float_tokens.begin(); + while (float_token_iter != float_tokens.end()) + { + try + { + F32 val = boost::lexical_cast<float>(*float_token_iter); + floats.push_back(val); + } + catch (const boost::bad_lexical_cast&) + { + strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/ + return E_ST_NO_POS; + } + float_token_iter++; + } + LL_DEBUGS("BVH") << "Got " << floats.size() << " floats " << LL_ENDL; for (U32 j=0; j<mJoints.size(); j++) { Joint *joint = mJoints[j]; joint->mKeys.push_back( Key() ); Key &key = joint->mKeys.back(); - // get 3 pos values for root joint only - if (j==0) + if (floats.size() < joint->mNumChannels) { - if ( sscanf(p, "%f %f %f", key.mPos, key.mPos+1, key.mPos+2) != 3 ) - { - strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/ - return E_ST_NO_POS; - } + strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/ + return E_ST_NO_POS; } - // skip to next 3 values in the line - p = find_next_whitespace(p); - if (!p) + // assume either numChannels == 6, in which case we have pos + rot, + // or numChannels == 3, in which case we have only rot. + if (joint->mNumChannels == 6) { - strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/ - return E_ST_NO_ROT; + key.mPos[0] = floats.front(); floats.pop_front(); + key.mPos[1] = floats.front(); floats.pop_front(); + key.mPos[2] = floats.front(); floats.pop_front(); } - p = find_next_whitespace(++p); - if (!p) - { - strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/ - return E_ST_NO_ROT; - } - p = find_next_whitespace(++p); - if (!p) - { - strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/ - return E_ST_NO_ROT; - } - - // get 3 rot values for joint - F32 rot[3]; - if ( sscanf(p, " %f %f %f", rot, rot+1, rot+2) != 3 ) - { - strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/ - return E_ST_NO_ROT; - } - - p++; - - key.mRot[ joint->mOrder[0]-'X' ] = rot[0]; - key.mRot[ joint->mOrder[1]-'X' ] = rot[1]; - key.mRot[ joint->mOrder[2]-'X' ] = rot[2]; + key.mRot[ joint->mOrder[0]-'X' ] = floats.front(); floats.pop_front(); + key.mRot[ joint->mOrder[1]-'X' ] = floats.front(); floats.pop_front(); + key.mRot[ joint->mOrder[2]-'X' ] = floats.front(); floats.pop_front(); } } @@ -1045,7 +960,7 @@ void LLBVHLoader::applyTranslations() //---------------------------------------------------------------- if ( trans.mIgnore ) { - //LL_INFOS() << "NOTE: Ignoring " << joint->mName.c_str() << LL_ENDL; + //LL_INFOS() << "NOTE: Ignoring " << joint->mName.c_str() << LL_ENDL; joint->mIgnore = TRUE; continue; } @@ -1059,13 +974,12 @@ void LLBVHLoader::applyTranslations() joint->mOutName = trans.mOutName; } - //---------------------------------------------------------------- - // Set the ignorepos flag if necessary - //---------------------------------------------------------------- - if ( joint->mOutName == std::string("mPelvis") ) - { - joint->mIgnorePositions = FALSE; - } + //Allow joint position changes as of SL-318 + joint->mIgnorePositions = FALSE; + if (joint->mNumChannels == 3) + { + joint->mIgnorePositions = TRUE; + } //---------------------------------------------------------------- // Set the relativepos flags if necessary @@ -1334,6 +1248,9 @@ void LLBVHLoader::reset() mInitialized = FALSE; mEmoteName = ""; + mLineNumber = 0; + mTranslations.clear(); + mConstraints.clear(); } //------------------------------------------------------------------------ @@ -1508,8 +1425,8 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp) frame++; } - // output position keys (only for 1st joint) - if ( ji == mJoints.begin() && !joint->mIgnorePositions ) + // output position keys if joint has motion. + if ( !joint->mIgnorePositions ) { dp.packS32(joint->mNumPosKeys, "num_pos_keys"); @@ -1539,6 +1456,7 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp) outPos *= INCHES_TO_METERS; + //SL-318 Pelvis position can only move 5m. Limiting all joint position offsets to this dist. outPos -= relPos; outPos.clamp(-LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); @@ -1586,5 +1504,6 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp) dp.packF32(constraint_it->mEaseOutStop, "ease_out_stop"); } + return TRUE; } diff --git a/indra/llcharacter/llbvhloader.h b/indra/llcharacter/llbvhloader.h index f816b76277..47fe409047 100644 --- a/indra/llcharacter/llbvhloader.h +++ b/indra/llcharacter/llbvhloader.h @@ -102,6 +102,7 @@ struct Joint mNumRotKeys = 0; mChildTreeMaxDepth = 0; mPriority = 0; + mNumChannels = 3; } // Include aligned members first @@ -123,6 +124,7 @@ struct Joint S32 mNumRotKeys; S32 mChildTreeMaxDepth; S32 mPriority; + S32 mNumChannels; }; @@ -225,8 +227,7 @@ class LLBVHLoader friend class LLKeyframeMotion; public: // Constructor -// LLBVHLoader(const char* buffer); - LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine); + LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine, std::map<std::string, std::string>& joint_alias_map ); ~LLBVHLoader(); /* @@ -265,13 +266,22 @@ public: static const char *ST_NO_XLT_EMOTE; static const char *ST_BAD_ROOT; */ + // Loads the specified translation table. ELoadStatus loadTranslationTable(const char *fileName); + //Create a new joint alias + void makeTranslation(std::string key, std::string value); + + // Loads joint aliases from XML file. + ELoadStatus loadAliases(const char * filename); + // Load the specified BVH file. // Returns status code. ELoadStatus loadBVHFile(const char *buffer, char *error_text, S32 &error_line); + void dumpBVHInfo(); + // Applies translations to BVH data loaded. void applyTranslations(); diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp index f4a37a139a..ddf89f30f2 100644 --- a/indra/llcharacter/lleditingmotion.cpp +++ b/indra/llcharacter/lleditingmotion.cpp @@ -117,6 +117,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte addJointState( mWristState ); // propagate joint positions to kinematic chain + // SL-315 mParentJoint.setPosition( mParentState->getJoint()->getWorldPosition() ); mShoulderJoint.setPosition( mShoulderState->getJoint()->getPosition() ); mElbowJoint.setPosition( mElbowState->getJoint()->getPosition() ); @@ -143,6 +144,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte BOOL LLEditingMotion::onActivate() { // propagate joint positions to kinematic chain + // SL-315 mParentJoint.setPosition( mParentState->getJoint()->getWorldPosition() ); mShoulderJoint.setPosition( mShoulderState->getJoint()->getPosition() ); mElbowJoint.setPosition( mElbowState->getJoint()->getPosition() ); @@ -181,6 +183,7 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask) focus_pt += mCharacter->getCharacterPosition(); // propagate joint positions to kinematic chain + // SL-315 mParentJoint.setPosition( mParentState->getJoint()->getWorldPosition() ); mShoulderJoint.setPosition( mShoulderState->getJoint()->getPosition() ); mElbowJoint.setPosition( mElbowState->getJoint()->getPosition() ); @@ -217,7 +220,8 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask) " and focus point " << focus_pt << LL_ENDL; target.setVec(1.f, 1.f, 1.f); } - + + // SL-315 mTarget.setPosition( target + mParentJoint.getPosition()); // LL_INFOS() << "Point At: " << mTarget.getPosition() << LL_ENDL; diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp index 812c4201af..e91de7a11d 100644 --- a/indra/llcharacter/llheadrotmotion.cpp +++ b/indra/llcharacter/llheadrotmotion.cpp @@ -285,7 +285,10 @@ LLEyeMotion::LLEyeMotion(const LLUUID &id) : LLMotion(id) mName = "eye_rot"; mLeftEyeState = new LLJointState; + mAltLeftEyeState = new LLJointState; + mRightEyeState = new LLJointState; + mAltRightEyeState = new LLJointState; } @@ -318,18 +321,38 @@ LLMotion::LLMotionInitStatus LLEyeMotion::onInitialize(LLCharacter *character) return STATUS_FAILURE; } + mAltLeftEyeState->setJoint( character->getJoint("mFaceEyeAltLeft") ); + if ( ! mAltLeftEyeState->getJoint() ) + { + LL_INFOS() << getName() << ": Can't get alt left eyeball joint." << LL_ENDL; + return STATUS_FAILURE; + } + mRightEyeState->setJoint( character->getJoint("mEyeRight") ); if ( ! mRightEyeState->getJoint() ) { - LL_INFOS() << getName() << ": Can't get Right eyeball joint." << LL_ENDL; + LL_INFOS() << getName() << ": Can't get right eyeball joint." << LL_ENDL; + return STATUS_FAILURE; + } + + mAltRightEyeState->setJoint( character->getJoint("mFaceEyeAltRight") ); + if ( ! mAltRightEyeState->getJoint() ) + { + LL_INFOS() << getName() << ": Can't get alt right eyeball joint." << LL_ENDL; return STATUS_FAILURE; } mLeftEyeState->setUsage(LLJointState::ROT); + mAltLeftEyeState->setUsage(LLJointState::ROT); + mRightEyeState->setUsage(LLJointState::ROT); + mAltRightEyeState->setUsage(LLJointState::ROT); addJointState( mLeftEyeState ); + addJointState( mAltLeftEyeState ); + addJointState( mRightEyeState ); + addJointState( mAltRightEyeState ); return STATUS_SUCCESS; } @@ -343,17 +366,98 @@ BOOL LLEyeMotion::onActivate() return TRUE; } - //----------------------------------------------------------------------------- -// LLEyeMotion::onUpdate() +// LLEyeMotion::adjustEyeTarget() //----------------------------------------------------------------------------- -BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask) +void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_state, LLJointState& right_eye_state) { // Compute eye rotation. + BOOL has_eye_target = FALSE; LLQuaternion target_eye_rot; LLVector3 eye_look_at; F32 vergence; + if (targetPos) + { + LLVector3 skyward(0.f, 0.f, 1.f); + LLVector3 left; + LLVector3 up; + + eye_look_at = *targetPos; + has_eye_target = TRUE; + F32 lookAtDistance = eye_look_at.normVec(); + + left.setVec(skyward % eye_look_at); + up.setVec(eye_look_at % left); + + target_eye_rot = LLQuaternion(eye_look_at, left, up); + // convert target rotation to head-local coordinates + target_eye_rot *= ~mHeadJoint->getWorldRotation(); + // eliminate any Euler roll - we're lucky that roll is applied last. + F32 roll, pitch, yaw; + target_eye_rot.getEulerAngles(&roll, &pitch, &yaw); + target_eye_rot.setQuat(0.0f, pitch, yaw); + // constrain target orientation to be in front of avatar's face + target_eye_rot.constrain(EYE_ROT_LIMIT_ANGLE); + + // calculate vergence + F32 interocular_dist = (left_eye_state.getJoint()->getWorldPosition() - right_eye_state.getJoint()->getWorldPosition()).magVec(); + vergence = -atan2((interocular_dist / 2.f), lookAtDistance); + llclamp(vergence, -F_PI_BY_TWO, 0.f); + } + else + { + target_eye_rot = LLQuaternion::DEFAULT; + vergence = 0.f; + } + + //RN: subtract 4 degrees to account for foveal angular offset relative to pupil + vergence += 4.f * DEG_TO_RAD; + + // calculate eye jitter + LLQuaternion eye_jitter_rot; + + // vergence not too high... + if (vergence > -0.05f) + { + //...go ahead and jitter + eye_jitter_rot.setQuat(0.f, mEyeJitterPitch + mEyeLookAwayPitch, mEyeJitterYaw + mEyeLookAwayYaw); + } + else + { + //...or don't + eye_jitter_rot.loadIdentity(); + } + + // calculate vergence of eyes as an object gets closer to the avatar's head + LLQuaternion vergence_quat; + + if (has_eye_target) + { + vergence_quat.setQuat(vergence, LLVector3(0.f, 0.f, 1.f)); + } + else + { + vergence_quat.loadIdentity(); + } + + // calculate eye rotations + LLQuaternion left_eye_rot = target_eye_rot; + left_eye_rot = vergence_quat * eye_jitter_rot * left_eye_rot; + + LLQuaternion right_eye_rot = target_eye_rot; + vergence_quat.transQuat(); + right_eye_rot = vergence_quat * eye_jitter_rot * right_eye_rot; + + left_eye_state.setRotation( left_eye_rot ); + right_eye_state.setRotation( right_eye_rot ); +} + +//----------------------------------------------------------------------------- +// LLEyeMotion::onUpdate() +//----------------------------------------------------------------------------- +BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask) +{ //calculate jitter if (mEyeJitterTimer.getElapsedTimeF32() > mEyeJitterTime) { @@ -426,83 +530,10 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask) } } - BOOL has_eye_target = FALSE; LLVector3* targetPos = (LLVector3*)mCharacter->getAnimationData("LookAtPoint"); - if (targetPos) - { - LLVector3 skyward(0.f, 0.f, 1.f); - LLVector3 left; - LLVector3 up; - - eye_look_at = *targetPos; - has_eye_target = TRUE; - F32 lookAtDistance = eye_look_at.normVec(); - - left.setVec(skyward % eye_look_at); - up.setVec(eye_look_at % left); - - target_eye_rot = LLQuaternion(eye_look_at, left, up); - // convert target rotation to head-local coordinates - target_eye_rot *= ~mHeadJoint->getWorldRotation(); - // eliminate any Euler roll - we're lucky that roll is applied last. - F32 roll, pitch, yaw; - target_eye_rot.getEulerAngles(&roll, &pitch, &yaw); - target_eye_rot.setQuat(0.0f, pitch, yaw); - // constrain target orientation to be in front of avatar's face - target_eye_rot.constrain(EYE_ROT_LIMIT_ANGLE); - - // calculate vergence - F32 interocular_dist = (mLeftEyeState->getJoint()->getWorldPosition() - mRightEyeState->getJoint()->getWorldPosition()).magVec(); - vergence = -atan2((interocular_dist / 2.f), lookAtDistance); - llclamp(vergence, -F_PI_BY_TWO, 0.f); - } - else - { - target_eye_rot = LLQuaternion::DEFAULT; - vergence = 0.f; - } - - //RN: subtract 4 degrees to account for foveal angular offset relative to pupil - vergence += 4.f * DEG_TO_RAD; - - // calculate eye jitter - LLQuaternion eye_jitter_rot; - - // vergence not too high... - if (vergence > -0.05f) - { - //...go ahead and jitter - eye_jitter_rot.setQuat(0.f, mEyeJitterPitch + mEyeLookAwayPitch, mEyeJitterYaw + mEyeLookAwayYaw); - } - else - { - //...or don't - eye_jitter_rot.loadIdentity(); - } - - // calculate vergence of eyes as an object gets closer to the avatar's head - LLQuaternion vergence_quat; - - if (has_eye_target) - { - vergence_quat.setQuat(vergence, LLVector3(0.f, 0.f, 1.f)); - } - else - { - vergence_quat.loadIdentity(); - } - - // calculate eye rotations - LLQuaternion left_eye_rot = target_eye_rot; - left_eye_rot = vergence_quat * eye_jitter_rot * left_eye_rot; - - LLQuaternion right_eye_rot = target_eye_rot; - vergence_quat.transQuat(); - right_eye_rot = vergence_quat * eye_jitter_rot * right_eye_rot; - - mLeftEyeState->setRotation( left_eye_rot ); - mRightEyeState->setRotation( right_eye_rot ); + adjustEyeTarget(targetPos, *mLeftEyeState, *mRightEyeState); + adjustEyeTarget(targetPos, *mAltLeftEyeState, *mAltRightEyeState); return TRUE; } @@ -519,11 +550,23 @@ void LLEyeMotion::onDeactivate() joint->setRotation(LLQuaternion::DEFAULT); } + joint = mAltLeftEyeState->getJoint(); + if (joint) + { + joint->setRotation(LLQuaternion::DEFAULT); + } + joint = mRightEyeState->getJoint(); if (joint) { joint->setRotation(LLQuaternion::DEFAULT); } + + joint = mAltRightEyeState->getJoint(); + if (joint) + { + joint->setRotation(LLQuaternion::DEFAULT); + } } // End diff --git a/indra/llcharacter/llheadrotmotion.h b/indra/llcharacter/llheadrotmotion.h index 569dbef2dd..53ae1813bc 100644 --- a/indra/llcharacter/llheadrotmotion.h +++ b/indra/llcharacter/llheadrotmotion.h @@ -176,6 +176,8 @@ public: // it will be deactivated virtual BOOL onActivate(); + void adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_state, LLJointState& right_eye_state); + // called per time step // must return TRUE while it is active, and // must return FALSE when the motion is completed. @@ -193,6 +195,8 @@ public: LLJoint *mHeadJoint; LLPointer<LLJointState> mLeftEyeState; LLPointer<LLJointState> mRightEyeState; + LLPointer<LLJointState> mAltLeftEyeState; + LLPointer<LLJointState> mAltRightEyeState; LLFrameTimer mEyeJitterTimer; F32 mEyeJitterTime; diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp index 8fa08a2a6c..a3d5679f65 100644 --- a/indra/llcharacter/lljoint.cpp +++ b/indra/llcharacter/lljoint.cpp @@ -32,6 +32,8 @@ #include "lljoint.h" #include "llmath.h" +#include "llcallstack.h" +#include <boost/algorithm/string.hpp> S32 LLJoint::sNumUpdates = 0; S32 LLJoint::sNumTouches = 0; @@ -42,7 +44,7 @@ bool attachment_map_iter_compare_key(const T& a, const T& b) return a.first < b.first; } -bool LLPosOverrideMap::findActiveOverride(LLUUID& mesh_id, LLVector3& pos) const +bool LLVector3OverrideMap::findActiveOverride(LLUUID& mesh_id, LLVector3& pos) const { pos = LLVector3(0,0,0); mesh_id = LLUUID(); @@ -60,7 +62,7 @@ bool LLPosOverrideMap::findActiveOverride(LLUUID& mesh_id, LLVector3& pos) const return found; } -void LLPosOverrideMap::showJointPosOverrides( std::ostringstream& os ) const +void LLVector3OverrideMap::showJointVector3Overrides( std::ostringstream& os ) const { map_type::const_iterator max_it = std::max_element(m_map.begin(), m_map.end(), @@ -73,23 +75,23 @@ void LLPosOverrideMap::showJointPosOverrides( std::ostringstream& os ) const } } -U32 LLPosOverrideMap::count() const +U32 LLVector3OverrideMap::count() const { return m_map.size(); } -void LLPosOverrideMap::add(const LLUUID& mesh_id, const LLVector3& pos) +void LLVector3OverrideMap::add(const LLUUID& mesh_id, const LLVector3& pos) { m_map[mesh_id] = pos; } -bool LLPosOverrideMap::remove(const LLUUID& mesh_id) +bool LLVector3OverrideMap::remove(const LLUUID& mesh_id) { U32 remove_count = m_map.erase(mesh_id); return (remove_count > 0); } -void LLPosOverrideMap::clear() +void LLVector3OverrideMap::clear() { m_map.clear(); } @@ -108,6 +110,8 @@ void LLJoint::init() mXform.setScale(LLVector3(1.0f, 1.0f, 1.0f)); mDirtyFlags = MATRIX_DIRTY | ROTATION_DIRTY | POSITION_DIRTY; mUpdateXform = TRUE; + mSupport = SUPPORT_BASE; + mEnd = LLVector3(0.0f, 0.0f, 0.0f); } LLJoint::LLJoint() : @@ -124,13 +128,12 @@ LLJoint::LLJoint(S32 joint_num) : touch(); } - //----------------------------------------------------------------------------- // LLJoint() // Class Constructor //----------------------------------------------------------------------------- LLJoint::LLJoint(const std::string &name, LLJoint *parent) : - mJointNum(0) + mJointNum(-2) { init(); mUpdateXform = FALSE; @@ -170,6 +173,27 @@ void LLJoint::setup(const std::string &name, LLJoint *parent) } //----------------------------------------------------------------------------- +// setSupport() +//----------------------------------------------------------------------------- +void LLJoint::setSupport(const std::string& support_name) +{ + if (support_name == "extended") + { + setSupport(SUPPORT_EXTENDED); + } + else if (support_name == "base") + { + setSupport(SUPPORT_BASE); + } + else + { + LL_WARNS() << "unknown support string " << support_name << LL_ENDL; + setSupport(SUPPORT_BASE); + } +} + + +//----------------------------------------------------------------------------- // touch() // Sets all dirty flags for all children, recursively. //----------------------------------------------------------------------------- @@ -195,6 +219,18 @@ void LLJoint::touch(U32 flags) } //----------------------------------------------------------------------------- +// setJointNum() +//----------------------------------------------------------------------------- +void LLJoint::setJointNum(S32 joint_num) +{ + mJointNum = joint_num; + if (mJointNum + 2 >= LL_CHARACTER_MAX_ANIMATED_JOINTS) + { + LL_INFOS() << "LL_CHARACTER_MAX_ANIMATED_JOINTS needs to be increased" << LL_ENDL; + LL_ERRS() << "joint_num " << joint_num << " + 2 is too large for " << LL_CHARACTER_MAX_ANIMATED_JOINTS << LL_ENDL; + } +} +//----------------------------------------------------------------------------- // getRoot() //----------------------------------------------------------------------------- LLJoint *LLJoint::getRoot() @@ -290,43 +326,119 @@ const LLVector3& LLJoint::getPosition() bool do_debug_joint(const std::string& name) { - return false; + if (std::find(LLJoint::s_debugJointNames.begin(), LLJoint::s_debugJointNames.end(),name) != LLJoint::s_debugJointNames.end()) + { + return true; + } + return false; } //-------------------------------------------------------------------- // setPosition() //-------------------------------------------------------------------- -void LLJoint::setPosition( const LLVector3& pos ) +void LLJoint::setPosition( const LLVector3& requested_pos, bool apply_attachment_overrides ) { - if (pos != getPosition()) + LLVector3 pos(requested_pos); + + LLVector3 active_override; + LLUUID mesh_id; + if (apply_attachment_overrides && m_attachmentPosOverrides.findActiveOverride(mesh_id,active_override)) + { + if (pos != active_override && do_debug_joint(getName())) + { + LLScopedContextString str("setPosition"); + LL_DEBUGS("Avatar") << " joint " << getName() << " requested_pos " << requested_pos + << " overriden by attachment " << active_override << LL_ENDL; + } + pos = active_override; + } + if ((pos != getPosition()) && do_debug_joint(getName())) { - if (do_debug_joint(getName())) - { - LL_DEBUGS("Avatar") << " joint " << getName() << " set pos " << pos << LL_ENDL; - } + LLScopedContextString str("setPosition"); + LLCallStack cs; + LLContextStatus con_status; + LL_DEBUGS("Avatar") << " joint " << getName() << " set pos " << pos << LL_ENDL; + LL_DEBUGS("Avatar") << "CONTEXT:\n" << "====================\n" << con_status << "====================" << LL_ENDL; + LL_DEBUGS("Avatar") << "STACK:\n" << "====================\n" << cs << "====================" << LL_ENDL; } - mXform.setPosition(pos); - touch(MATRIX_DIRTY | POSITION_DIRTY); + if (pos != getPosition()) + { + mXform.setPosition(pos); + touch(MATRIX_DIRTY | POSITION_DIRTY); + } +} + +void LLJoint::setDefaultPosition( const LLVector3& pos ) +{ + mDefaultPosition = pos; +} + +const LLVector3& LLJoint::getDefaultPosition() const +{ + return mDefaultPosition; +} + +void LLJoint::setDefaultScale( const LLVector3& scale ) +{ + mDefaultScale = scale; +} + +const LLVector3& LLJoint::getDefaultScale() const +{ + return mDefaultScale; } void showJointPosOverrides( const LLJoint& joint, const std::string& note, const std::string& av_info ) { std::ostringstream os; os << joint.m_posBeforeOverrides; - joint.m_attachmentOverrides.showJointPosOverrides(os); + joint.m_attachmentPosOverrides.showJointVector3Overrides(os); + LL_DEBUGS("Avatar") << av_info << " joint " << joint.getName() << " " << note << " " << os.str() << LL_ENDL; +} + +void showJointScaleOverrides( const LLJoint& joint, const std::string& note, const std::string& av_info ) +{ + std::ostringstream os; + os << joint.m_scaleBeforeOverrides; + joint.m_attachmentScaleOverrides.showJointVector3Overrides(os); LL_DEBUGS("Avatar") << av_info << " joint " << joint.getName() << " " << note << " " << os.str() << LL_ENDL; } +bool LLJoint::aboveJointPosThreshold(const LLVector3& pos) const +{ + LLVector3 diff = pos - getDefaultPosition(); + const F32 max_joint_pos_offset = 0.0001f; // 0.1 mm + return diff.lengthSquared() > max_joint_pos_offset * max_joint_pos_offset; +} + +bool LLJoint::aboveJointScaleThreshold(const LLVector3& scale) const +{ + LLVector3 diff = scale - getDefaultScale(); + const F32 max_joint_scale_offset = 0.0001f; // 0.1 mm + return diff.lengthSquared() > max_joint_scale_offset * max_joint_scale_offset; +} + //-------------------------------------------------------------------- // addAttachmentPosOverride() //-------------------------------------------------------------------- -void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info ) +void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed ) { + active_override_changed = false; if (mesh_id.isNull()) { return; } - if (!m_attachmentOverrides.count()) + // BENTO + // Not clear pelvis overrides are meaningful/useful. + //if (mName == "mPelvis") + //{ + // return; + //} + + LLVector3 before_pos; + LLUUID before_mesh_id; + bool has_active_override_before = hasAttachmentPosOverride( before_pos, before_mesh_id ); + if (!m_attachmentPosOverrides.count()) { if (do_debug_joint(getName())) { @@ -334,32 +446,50 @@ void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh } m_posBeforeOverrides = getPosition(); } - m_attachmentOverrides.add(mesh_id,pos); - if (do_debug_joint(getName())) - { - LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " addAttachmentPosOverride for mesh " << mesh_id << " pos " << pos << LL_ENDL; - } - updatePos(av_info); + m_attachmentPosOverrides.add(mesh_id,pos); + LLVector3 after_pos; + LLUUID after_mesh_id; + hasAttachmentPosOverride(after_pos, after_mesh_id); + if (!has_active_override_before || (after_pos != before_pos)) + { + active_override_changed = true; + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " addAttachmentPosOverride for mesh " << mesh_id << " pos " << pos << LL_ENDL; + } + updatePos(av_info); + } } //-------------------------------------------------------------------- // removeAttachmentPosOverride() //-------------------------------------------------------------------- -void LLJoint::removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info ) +void LLJoint::removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed ) { + active_override_changed = false; if (mesh_id.isNull()) { return; } - if (m_attachmentOverrides.remove(mesh_id)) + LLVector3 before_pos; + LLUUID before_mesh_id; + hasAttachmentPosOverride( before_pos, before_mesh_id ); + if (m_attachmentPosOverrides.remove(mesh_id)) { - if (do_debug_joint(getName())) - { - LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() - << " removeAttachmentPosOverride for " << mesh_id << LL_ENDL; - showJointPosOverrides(*this, "remove", av_info); - } - updatePos(av_info); + LLVector3 after_pos; + LLUUID after_mesh_id; + bool has_active_override_after = hasAttachmentPosOverride(after_pos, after_mesh_id); + if (!has_active_override_after || (after_pos != before_pos)) + { + active_override_changed = true; + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() + << " removeAttachmentPosOverride for " << mesh_id << LL_ENDL; + showJointPosOverrides(*this, "remove", av_info); + } + updatePos(av_info); + } } } @@ -368,7 +498,7 @@ void LLJoint::removeAttachmentPosOverride( const LLUUID& mesh_id, const std::str //-------------------------------------------------------------------- bool LLJoint::hasAttachmentPosOverride( LLVector3& pos, LLUUID& mesh_id ) const { - return m_attachmentOverrides.findActiveOverride(mesh_id,pos); + return m_attachmentPosOverrides.findActiveOverride(mesh_id,pos); } //-------------------------------------------------------------------- @@ -376,11 +506,81 @@ bool LLJoint::hasAttachmentPosOverride( LLVector3& pos, LLUUID& mesh_id ) const //-------------------------------------------------------------------- void LLJoint::clearAttachmentPosOverrides() { - if (m_attachmentOverrides.count()) + if (m_attachmentPosOverrides.count()) { - m_attachmentOverrides.clear(); + m_attachmentPosOverrides.clear(); setPosition(m_posBeforeOverrides); - setId( LLUUID::null ); + } +} + +//-------------------------------------------------------------------- +// getAllAttachmentPosOverrides() +//-------------------------------------------------------------------- +void LLJoint::getAllAttachmentPosOverrides(S32& num_pos_overrides, + std::set<LLVector3>& distinct_pos_overrides) +{ + num_pos_overrides = m_attachmentPosOverrides.count(); + LLVector3OverrideMap::map_type::const_iterator it = m_attachmentPosOverrides.getMap().begin(); + for (; it != m_attachmentPosOverrides.getMap().end(); ++it) + { + distinct_pos_overrides.insert(it->second); + } +} + +//-------------------------------------------------------------------- +// getAllAttachmentScaleOverrides() +//-------------------------------------------------------------------- +void LLJoint::getAllAttachmentScaleOverrides(S32& num_scale_overrides, + std::set<LLVector3>& distinct_scale_overrides) +{ + num_scale_overrides = m_attachmentScaleOverrides.count(); + LLVector3OverrideMap::map_type::const_iterator it = m_attachmentScaleOverrides.getMap().begin(); + for (; it != m_attachmentScaleOverrides.getMap().end(); ++it) + { + distinct_scale_overrides.insert(it->second); + } +} + +//-------------------------------------------------------------------- +// showAttachmentPosOverrides() +//-------------------------------------------------------------------- +void LLJoint::showAttachmentPosOverrides(const std::string& av_info) const +{ + LLVector3 active_override; + bool has_active_override; + LLUUID mesh_id; + has_active_override = m_attachmentPosOverrides.findActiveOverride(mesh_id,active_override); + U32 count = m_attachmentPosOverrides.count(); + if (count==1) + { + LLVector3OverrideMap::map_type::const_iterator it = m_attachmentPosOverrides.getMap().begin(); + std::string highlight = (has_active_override && (it->second == active_override)) ? "*" : ""; + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() + << " has single attachment pos override " << highlight << "" << it->second << " default " << mDefaultPosition << LL_ENDL; + } + else if (count>1) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " has " << count << " attachment pos overrides" << LL_ENDL; + std::set<LLVector3> distinct_offsets; + LLVector3OverrideMap::map_type::const_iterator it = m_attachmentPosOverrides.getMap().begin(); + for (; it != m_attachmentPosOverrides.getMap().end(); ++it) + { + distinct_offsets.insert(it->second); + } + if (distinct_offsets.size()>1) + { + LL_DEBUGS("Avatar") << "CONFLICTS, " << distinct_offsets.size() << " different values" << LL_ENDL; + } + else + { + LL_DEBUGS("Avatar") << "no conflicts" << LL_ENDL; + } + std::set<LLVector3>::iterator dit = distinct_offsets.begin(); + for ( ; dit != distinct_offsets.end(); ++dit) + { + std::string highlight = (has_active_override && *dit == active_override) ? "*" : ""; + LL_DEBUGS("Avatar") << " POS " << highlight << "" << (*dit) << " default " << mDefaultPosition << LL_ENDL; + } } } @@ -391,20 +591,178 @@ void LLJoint::updatePos(const std::string& av_info) { LLVector3 pos, found_pos; LLUUID mesh_id; - if (m_attachmentOverrides.findActiveOverride(mesh_id,found_pos)) + if (m_attachmentPosOverrides.findActiveOverride(mesh_id,found_pos)) { - LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner of " << m_attachmentOverrides.count() << " is mesh " << mesh_id << " pos " << found_pos << LL_ENDL; + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner of " << m_attachmentPosOverrides.count() << " is mesh " << mesh_id << " pos " << found_pos << LL_ENDL; + } pos = found_pos; } else { - LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner is posBeforeOverrides " << m_posBeforeOverrides << LL_ENDL; + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner is posBeforeOverrides " << m_posBeforeOverrides << LL_ENDL; + } pos = m_posBeforeOverrides; } setPosition(pos); } //-------------------------------------------------------------------- +// updateScale() +//-------------------------------------------------------------------- +void LLJoint::updateScale(const std::string& av_info) +{ + LLVector3 scale, found_scale; + LLUUID mesh_id; + if (m_attachmentScaleOverrides.findActiveOverride(mesh_id,found_scale)) + { + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updateScale, winner of " << m_attachmentScaleOverrides.count() << " is mesh " << mesh_id << " scale " << found_scale << LL_ENDL; + } + scale = found_scale; + } + else + { + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updateScale, winner is scaleBeforeOverrides " << m_scaleBeforeOverrides << LL_ENDL; + } + scale = m_scaleBeforeOverrides; + } + setScale(scale); +} + +//-------------------------------------------------------------------- +// addAttachmentScaleOverride() +//-------------------------------------------------------------------- +void LLJoint::addAttachmentScaleOverride( const LLVector3& scale, const LLUUID& mesh_id, const std::string& av_info ) +{ + if (mesh_id.isNull()) + { + return; + } + if (!m_attachmentScaleOverrides.count()) + { + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " saving m_scaleBeforeOverrides " << getScale() << LL_ENDL; + } + m_scaleBeforeOverrides = getScale(); + } + m_attachmentScaleOverrides.add(mesh_id,scale); + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " addAttachmentScaleOverride for mesh " << mesh_id << " scale " << scale << LL_ENDL; + } + updateScale(av_info); +} + +//-------------------------------------------------------------------- +// removeAttachmentScaleOverride() +//-------------------------------------------------------------------- +void LLJoint::removeAttachmentScaleOverride( const LLUUID& mesh_id, const std::string& av_info ) +{ + if (mesh_id.isNull()) + { + return; + } + if (m_attachmentScaleOverrides.remove(mesh_id)) + { + if (do_debug_joint(getName())) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() + << " removeAttachmentScaleOverride for " << mesh_id << LL_ENDL; + showJointScaleOverrides(*this, "remove", av_info); + } + updateScale(av_info); + } +} + +//-------------------------------------------------------------------- + // hasAttachmentScaleOverride() + //-------------------------------------------------------------------- +bool LLJoint::hasAttachmentScaleOverride( LLVector3& scale, LLUUID& mesh_id ) const +{ + return m_attachmentScaleOverrides.findActiveOverride(mesh_id,scale); +} + +//-------------------------------------------------------------------- +// clearAttachmentScaleOverrides() +//-------------------------------------------------------------------- +void LLJoint::clearAttachmentScaleOverrides() +{ + if (m_attachmentScaleOverrides.count()) + { + m_attachmentScaleOverrides.clear(); + setScale(m_scaleBeforeOverrides); + } +} + +//-------------------------------------------------------------------- +// showAttachmentScaleOverrides() +//-------------------------------------------------------------------- +void LLJoint::showAttachmentScaleOverrides(const std::string& av_info) const +{ + LLVector3 active_override; + bool has_active_override; + LLUUID mesh_id; + has_active_override = m_attachmentScaleOverrides.findActiveOverride(mesh_id,active_override); + U32 count = m_attachmentScaleOverrides.count(); + if (count==1) + { + LLVector3OverrideMap::map_type::const_iterator it = m_attachmentScaleOverrides.getMap().begin(); + std::string highlight = (has_active_override && (it->second == active_override)) ? "*" : ""; + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() + << " has single attachment scale override " << highlight << "" << it->second << " default " << mDefaultScale << LL_ENDL; + } + else if (count>1) + { + LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " has " << count << " attachment scale overrides" << LL_ENDL; + std::set<LLVector3> distinct_offsets; + LLVector3OverrideMap::map_type::const_iterator it = m_attachmentScaleOverrides.getMap().begin(); + for (; it != m_attachmentScaleOverrides.getMap().end(); ++it) + { + distinct_offsets.insert(it->second); + } + if (distinct_offsets.size()>1) + { + LL_DEBUGS("Avatar") << "CONFLICTS, " << distinct_offsets.size() << " different values" << LL_ENDL; + } + else + { + LL_DEBUGS("Avatar") << "no conflicts" << LL_ENDL; + } + std::set<LLVector3>::iterator dit = distinct_offsets.begin(); + for ( ; dit != distinct_offsets.end(); ++dit) + { + std::string highlight = (has_active_override && *dit == active_override) ? "*" : ""; + LL_DEBUGS("Avatar") << " POS " << highlight << "" << (*dit) << " default " << mDefaultScale << LL_ENDL; + } + } +} + +// init static +LLJoint::debug_joint_name_t LLJoint::s_debugJointNames = debug_joint_name_t(); + +//-------------------------------------------------------------------- +// setDebugJointNames +//-------------------------------------------------------------------- +void LLJoint::setDebugJointNames(const debug_joint_name_t& names) +{ + s_debugJointNames = names; +} +void LLJoint::setDebugJointNames(const std::string& names_string) +{ + debug_joint_name_t names; + boost::split(names, names_string, boost::is_any_of(" :,")); + setDebugJointNames(names); +} + +//-------------------------------------------------------------------- // getWorldPosition() //-------------------------------------------------------------------- LLVector3 LLJoint::getWorldPosition() @@ -529,13 +887,32 @@ const LLVector3& LLJoint::getScale() //-------------------------------------------------------------------- // setScale() //-------------------------------------------------------------------- -void LLJoint::setScale( const LLVector3& scale ) +void LLJoint::setScale( const LLVector3& requested_scale, bool apply_attachment_overrides ) { -// if (mXform.getScale() != scale) + LLVector3 scale(requested_scale); + LLUUID mesh_id; + LLVector3 active_override; + if (apply_attachment_overrides && m_attachmentScaleOverrides.findActiveOverride(mesh_id,active_override)) + { + if (scale != active_override && do_debug_joint(getName())) + { + LLScopedContextString str("setScale"); + LL_DEBUGS("Avatar") << " joint " << getName() << " requested_scale " << requested_scale + << " overriden by attachment " << active_override << LL_ENDL; + } + scale = active_override; + } + if ((mXform.getScale() != scale) && do_debug_joint(getName())) { - mXform.setScale(scale); - touch(); + LLScopedContextString str("setScale"); + LLCallStack cs; + LLContextStatus con_status; + LL_DEBUGS("Avatar") << " joint " << getName() << " set scale " << scale << LL_ENDL; + LL_DEBUGS("Avatar") << "CONTEXT:\n" << "====================\n" << con_status << LL_ENDL; + LL_DEBUGS("Avatar") << "STACK:\n" << "====================\n" << cs << "====================" << LL_ENDL; } + mXform.setScale(scale); + touch(); } diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index 2abe1d6db1..0c8fbfebb0 100644 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -40,24 +40,33 @@ #include "xform.h" const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15; -const U32 LL_CHARACTER_MAX_JOINTS = 32; // must be divisible by 4! -const U32 LL_HAND_JOINT_NUM = 31; -const U32 LL_FACE_JOINT_NUM = 30; +// Need to set this to count of animate-able joints, +// currently = #bones + #collision_volumes + #attachments + 2, +// rounded to next multiple of 4. +const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 216; // must be divisible by 4! +const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110; + +// These should be higher than the joint_num of any +// other joint, to avoid conflicts in updateMotionsByType() +const U32 LL_HAND_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-1); +const U32 LL_FACE_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-2); const S32 LL_CHARACTER_MAX_PRIORITY = 7; const F32 LL_MAX_PELVIS_OFFSET = 5.f; -class LLPosOverrideMap +class LLVector3OverrideMap { public: - LLPosOverrideMap() {} + LLVector3OverrideMap() {} bool findActiveOverride(LLUUID& mesh_id, LLVector3& pos) const; - void showJointPosOverrides(std::ostringstream& os) const; + void showJointVector3Overrides(std::ostringstream& os) const; U32 count() const; void add(const LLUUID& mesh_id, const LLVector3& pos); bool remove(const LLUUID& mesh_id); void clear(); -private: + typedef std::map<LLUUID,LLVector3> map_type; + const map_type& getMap() const { return m_map; } +private: map_type m_map; }; @@ -86,17 +95,26 @@ public: POSITION_DIRTY = 0x1 << 2, ALL_DIRTY = 0x7 }; +public: + enum SupportCategory + { + SUPPORT_BASE, + SUPPORT_EXTENDED + }; protected: std::string mName; + SupportCategory mSupport; + // parent joint LLJoint *mParent; // explicit transformation members LLXformMatrix mXform; - LLUUID mId; - + LLVector3 mDefaultPosition; + LLVector3 mDefaultScale; + public: U32 mDirtyFlags; BOOL mUpdateXform; @@ -104,6 +122,10 @@ public: // describes the skin binding pose LLVector3 mSkinOffset; + // Endpoint of the bone, if applicable. This is only relevant for + // external programs like Blender, and for diagnostic display. + LLVector3 mEnd; + S32 mJointNum; // child joints @@ -113,15 +135,40 @@ public: // debug statics static S32 sNumTouches; static S32 sNumUpdates; + typedef std::set<std::string> debug_joint_name_t; + static debug_joint_name_t s_debugJointNames; + static void setDebugJointNames(const debug_joint_name_t& names); + static void setDebugJointNames(const std::string& names_string); - LLPosOverrideMap m_attachmentOverrides; + // Position overrides + LLVector3OverrideMap m_attachmentPosOverrides; LLVector3 m_posBeforeOverrides; + // Scale overrides + LLVector3OverrideMap m_attachmentScaleOverrides; + LLVector3 m_scaleBeforeOverrides; + void updatePos(const std::string& av_info); + void updateScale(const std::string& av_info); public: LLJoint(); - LLJoint(S32 joint_num); + + // Note: these joint_num constructors are a bad idea because there + // are only a couple of places in the code where it is useful to + // have a joint num for a joint (for joints that are used in + // animations), and including them as part of the constructor then + // forces us to maintain an alternate path through the entire + // large-ish class hierarchy of joint types. The only reason they + // are still here now is to avoid breaking the baking service + // (appearanceutility) builds; these constructors are not used in + // the viewer. Once the appearance utility is updated to remove + // these joint num references, which it shouldn't ever need, from + // its own classes, we can also remove all the joint_num + // constructors from LLJoint, LLViewerJoint, LLAvatarJoint, and + // createAvatarJoint. + LLJoint(S32 joint_num); + // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform* LLJoint( const std::string &name, LLJoint *parent=NULL ); virtual ~LLJoint(); @@ -139,6 +186,19 @@ public: const std::string& getName() const { return mName; } void setName( const std::string &name ) { mName = name; } + // joint num + S32 getJointNum() const { return mJointNum; } + void setJointNum(S32 joint_num); + + // get/set support + SupportCategory getSupport() const { return mSupport; } + void setSupport( const SupportCategory& support) { mSupport = support; } + void setSupport( const std::string& support_string); + + // get/set end point + void setEnd( const LLVector3& end) { mEnd = end; } + const LLVector3& getEnd() const { return mEnd; } + // getParent LLJoint *getParent() { return mParent; } @@ -155,10 +215,16 @@ public: // get/set local position const LLVector3& getPosition(); - void setPosition( const LLVector3& pos ); - + void setPosition( const LLVector3& pos, bool apply_attachment_overrides = false ); + + // Tracks the default position defined by the skeleton void setDefaultPosition( const LLVector3& pos ); - + const LLVector3& getDefaultPosition() const; + + // Tracks the default scale defined by the skeleton + void setDefaultScale( const LLVector3& scale ); + const LLVector3& getDefaultScale() const; + // get/set world position LLVector3 getWorldPosition(); LLVector3 getLastWorldPosition(); @@ -175,7 +241,7 @@ public: // get/set local scale const LLVector3& getScale(); - void setScale( const LLVector3& scale ); + void setScale( const LLVector3& scale, bool apply_attachment_overrides = false ); // get/set world matrix const LLMatrix4 &getWorldMatrix(); @@ -198,17 +264,26 @@ public: virtual BOOL isAnimatable() const { return TRUE; } - S32 getJointNum() const { return mJointNum; } - - void addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info ); - void removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info ); + void addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed ); + void removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed ); bool hasAttachmentPosOverride( LLVector3& pos, LLUUID& mesh_id ) const; void clearAttachmentPosOverrides(); - - //Accessor for the joint id - LLUUID getId( void ) { return mId; } - //Setter for the joints id - void setId( const LLUUID& id ) { mId = id;} + void showAttachmentPosOverrides(const std::string& av_info) const; + + void addAttachmentScaleOverride( const LLVector3& scale, const LLUUID& mesh_id, const std::string& av_info ); + void removeAttachmentScaleOverride( const LLUUID& mesh_id, const std::string& av_info ); + bool hasAttachmentScaleOverride( LLVector3& scale, LLUUID& mesh_id ) const; + void clearAttachmentScaleOverrides(); + void showAttachmentScaleOverrides(const std::string& av_info) const; + + void getAllAttachmentPosOverrides(S32& num_pos_overrides, + std::set<LLVector3>& distinct_pos_overrides); + void getAllAttachmentScaleOverrides(S32& num_scale_overrides, + std::set<LLVector3>& distinct_scale_overrides); + + // These are used in checks of whether a pos/scale override is considered significant. + bool aboveJointPosThreshold(const LLVector3& pos) const; + bool aboveJointScaleThreshold(const LLVector3& scale) const; }; #endif // LL_LLJOINT_H diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index e786dfff86..89f34a92c8 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -498,6 +498,7 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact // request asset mAssetStatus = ASSET_FETCHED; + LL_DEBUGS("Animation") << "Requesting data fetch for: " << mID << LL_ENDL; character_id = new LLUUID(mCharacter->getID()); gAssetStorage->getAssetData(mID, LLAssetType::AT_ANIMATION, @@ -1380,7 +1381,7 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) LL_WARNS() << "no joints in animation" << LL_ENDL; return FALSE; } - else if (num_motions > LL_CHARACTER_MAX_JOINTS) + else if (num_motions > LL_CHARACTER_MAX_ANIMATED_JOINTS) { LL_WARNS() << "too many joints in animation" << LL_ENDL; return FALSE; @@ -1419,7 +1420,14 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) LLJoint *joint = mCharacter->getJoint( joint_name ); if (joint) { + S32 joint_num = joint->getJointNum(); // LL_INFOS() << " joint: " << joint_name << LL_ENDL; + if ((joint_num >= (S32)LL_CHARACTER_MAX_ANIMATED_JOINTS) || (joint_num < 0)) + { + LL_WARNS() << "Joint will be omitted from animation: joint_num " << joint_num << " is outside of legal range [0-" + << LL_CHARACTER_MAX_ANIMATED_JOINTS << ") for joint " << joint->getName() << LL_ENDL; + joint = NULL; + } } else { @@ -1603,6 +1611,12 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) if (old_version) { success = dp.unpackVector3(pos_key.mPosition, "pos"); + + //MAINT-6162 + pos_key.mPosition.mV[VX] = llclamp( pos_key.mPosition.mV[VX], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); + pos_key.mPosition.mV[VY] = llclamp( pos_key.mPosition.mV[VY], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); + pos_key.mPosition.mV[VZ] = llclamp( pos_key.mPosition.mV[VZ], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); + } else { @@ -1868,6 +1882,8 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const { BOOL success = TRUE; + LL_DEBUGS("BVH") << "serializing" << LL_ENDL; + success &= dp.packU16(KEYFRAME_MOTION_VERSION, "version"); success &= dp.packU16(KEYFRAME_MOTION_SUBVERSION, "sub_version"); success &= dp.packS32(mJointMotionList->mBasePriority, "base_priority"); @@ -1881,6 +1897,19 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const success &= dp.packU32(mJointMotionList->mHandPose, "hand_pose"); success &= dp.packU32(mJointMotionList->getNumJointMotions(), "num_joints"); + LL_DEBUGS("BVH") << "version " << KEYFRAME_MOTION_VERSION << LL_ENDL; + LL_DEBUGS("BVH") << "sub_version " << KEYFRAME_MOTION_SUBVERSION << LL_ENDL; + LL_DEBUGS("BVH") << "base_priority " << mJointMotionList->mBasePriority << LL_ENDL; + LL_DEBUGS("BVH") << "duration " << mJointMotionList->mDuration << LL_ENDL; + LL_DEBUGS("BVH") << "emote_name " << mJointMotionList->mEmoteName << LL_ENDL; + LL_DEBUGS("BVH") << "loop_in_point " << mJointMotionList->mLoopInPoint << LL_ENDL; + LL_DEBUGS("BVH") << "loop_out_point " << mJointMotionList->mLoopOutPoint << LL_ENDL; + LL_DEBUGS("BVH") << "loop " << mJointMotionList->mLoop << LL_ENDL; + LL_DEBUGS("BVH") << "ease_in_duration " << mJointMotionList->mEaseInDuration << LL_ENDL; + LL_DEBUGS("BVH") << "ease_out_duration " << mJointMotionList->mEaseOutDuration << LL_ENDL; + LL_DEBUGS("BVH") << "hand_pose " << mJointMotionList->mHandPose << LL_ENDL; + LL_DEBUGS("BVH") << "num_joints " << mJointMotionList->getNumJointMotions() << LL_ENDL; + for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) { JointMotion* joint_motionp = mJointMotionList->getJointMotion(i); @@ -1888,6 +1917,7 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const success &= dp.packS32(joint_motionp->mPriority, "joint_priority"); success &= dp.packS32(joint_motionp->mRotationCurve.mNumKeys, "num_rot_keys"); + LL_DEBUGS("BVH") << "Joint " << joint_motionp->mJointName << LL_ENDL; for (RotationCurve::key_map_t::iterator iter = joint_motionp->mRotationCurve.mKeys.begin(); iter != joint_motionp->mRotationCurve.mKeys.end(); ++iter) { @@ -1905,6 +1935,8 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const success &= dp.packU16(x, "rot_angle_x"); success &= dp.packU16(y, "rot_angle_y"); success &= dp.packU16(z, "rot_angle_z"); + + LL_DEBUGS("BVH") << " rot: t " << rot_key.mTime << " angles " << rot_angles.mV[VX] <<","<< rot_angles.mV[VY] <<","<< rot_angles.mV[VZ] << LL_ENDL; } success &= dp.packS32(joint_motionp->mPositionCurve.mNumKeys, "num_pos_keys"); @@ -1923,37 +1955,54 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const success &= dp.packU16(x, "pos_x"); success &= dp.packU16(y, "pos_y"); success &= dp.packU16(z, "pos_z"); + + LL_DEBUGS("BVH") << " pos: t " << pos_key.mTime << " pos " << pos_key.mPosition.mV[VX] <<","<< pos_key.mPosition.mV[VY] <<","<< pos_key.mPosition.mV[VZ] << LL_ENDL; } } success &= dp.packS32(mJointMotionList->mConstraints.size(), "num_constraints"); + LL_DEBUGS("BVH") << "num_constraints " << mJointMotionList->mConstraints.size() << LL_ENDL; for (JointMotionList::constraint_list_t::const_iterator iter = mJointMotionList->mConstraints.begin(); iter != mJointMotionList->mConstraints.end(); ++iter) { JointConstraintSharedData* shared_constraintp = *iter; success &= dp.packU8(shared_constraintp->mChainLength, "chain_length"); success &= dp.packU8(shared_constraintp->mConstraintType, "constraint_type"); - char volume_name[16]; /* Flawfinder: ignore */ - snprintf(volume_name, sizeof(volume_name), "%s", /* Flawfinder: ignore */ + char source_volume[16]; /* Flawfinder: ignore */ + snprintf(source_volume, sizeof(source_volume), "%s", /* Flawfinder: ignore */ mCharacter->findCollisionVolume(shared_constraintp->mSourceConstraintVolume)->getName().c_str()); - success &= dp.packBinaryDataFixed((U8*)volume_name, 16, "source_volume"); + + success &= dp.packBinaryDataFixed((U8*)source_volume, 16, "source_volume"); success &= dp.packVector3(shared_constraintp->mSourceConstraintOffset, "source_offset"); + char target_volume[16]; /* Flawfinder: ignore */ if (shared_constraintp->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND) { - snprintf(volume_name,sizeof(volume_name), "%s", "GROUND"); /* Flawfinder: ignore */ + snprintf(target_volume,sizeof(target_volume), "%s", "GROUND"); /* Flawfinder: ignore */ } else { - snprintf(volume_name, sizeof(volume_name),"%s", /* Flawfinder: ignore */ + snprintf(target_volume, sizeof(target_volume),"%s", /* Flawfinder: ignore */ mCharacter->findCollisionVolume(shared_constraintp->mTargetConstraintVolume)->getName().c_str()); } - success &= dp.packBinaryDataFixed((U8*)volume_name, 16, "target_volume"); + success &= dp.packBinaryDataFixed((U8*)target_volume, 16, "target_volume"); success &= dp.packVector3(shared_constraintp->mTargetConstraintOffset, "target_offset"); success &= dp.packVector3(shared_constraintp->mTargetConstraintDir, "target_dir"); success &= dp.packF32(shared_constraintp->mEaseInStartTime, "ease_in_start"); success &= dp.packF32(shared_constraintp->mEaseInStopTime, "ease_in_stop"); success &= dp.packF32(shared_constraintp->mEaseOutStartTime, "ease_out_start"); success &= dp.packF32(shared_constraintp->mEaseOutStopTime, "ease_out_stop"); + + LL_DEBUGS("BVH") << " chain_length " << shared_constraintp->mChainLength << LL_ENDL; + LL_DEBUGS("BVH") << " constraint_type " << (S32)shared_constraintp->mConstraintType << LL_ENDL; + LL_DEBUGS("BVH") << " source_volume " << source_volume << LL_ENDL; + LL_DEBUGS("BVH") << " source_offset " << shared_constraintp->mSourceConstraintOffset << LL_ENDL; + LL_DEBUGS("BVH") << " target_volume " << target_volume << LL_ENDL; + LL_DEBUGS("BVH") << " target_offset " << shared_constraintp->mTargetConstraintOffset << LL_ENDL; + LL_DEBUGS("BVH") << " target_dir " << shared_constraintp->mTargetConstraintDir << LL_ENDL; + LL_DEBUGS("BVH") << " ease_in_start " << shared_constraintp->mEaseInStartTime << LL_ENDL; + LL_DEBUGS("BVH") << " ease_in_stop " << shared_constraintp->mEaseInStopTime << LL_ENDL; + LL_DEBUGS("BVH") << " ease_out_start " << shared_constraintp->mEaseOutStartTime << LL_ENDL; + LL_DEBUGS("BVH") << " ease_out_stop " << shared_constraintp->mEaseOutStopTime << LL_ENDL; } return success; @@ -1972,6 +2021,51 @@ U32 LLKeyframeMotion::getFileSize() } //----------------------------------------------------------------------------- +// dumpToFile() +//----------------------------------------------------------------------------- +void LLKeyframeMotion::dumpToFile(const std::string& name) +{ + if (isLoaded()) + { + std::string outfile_base; + if (!name.empty()) + { + outfile_base = name; + } + else if (!getName().empty()) + { + outfile_base = getName(); + } + else + { + const LLUUID& id = getID(); + outfile_base = id.asString(); + } + std::string outfilename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfile_base + ".anim"); + if (LLFile::isfile(outfilename)) + { + return; + } + + S32 file_size = getFileSize(); + U8* buffer = new U8[file_size]; + + LL_DEBUGS("BVH") << "Dumping " << outfilename << LL_ENDL; + LLDataPackerBinaryBuffer dp(buffer, file_size); + if (serialize(dp)) + { + LLAPRFile outfile; + outfile.open(outfilename, LL_APR_WPB); + if (outfile.getFileHandle()) + { + outfile.write(buffer, file_size); + } + } + delete [] buffer; + } +} + +//----------------------------------------------------------------------------- // getPelvisBBox() //----------------------------------------------------------------------------- const LLBBoxLocal &LLKeyframeMotion::getPelvisBBox() @@ -2164,8 +2258,8 @@ void LLKeyframeMotion::onLoadComplete(LLVFS *vfs, U8* buffer = new U8[size]; file.read((U8*)buffer, size); /*Flawfinder: ignore*/ - - LL_DEBUGS() << "Loading keyframe data for: " << motionp->getName() << ":" << motionp->getID() << " (" << size << " bytes)" << LL_ENDL; + + LL_DEBUGS("Animation") << "Loading keyframe data for: " << motionp->getName() << ":" << motionp->getID() << " (" << size << " bytes)" << LL_ENDL; LLDataPackerBinaryBuffer dp(buffer, size); if (motionp->deserialize(dp)) diff --git a/indra/llcharacter/llkeyframemotion.h b/indra/llcharacter/llkeyframemotion.h index b1422b2b90..f1fa56d731 100644 --- a/indra/llcharacter/llkeyframemotion.h +++ b/indra/llcharacter/llkeyframemotion.h @@ -153,6 +153,7 @@ public: BOOL serialize(LLDataPacker& dp) const; BOOL deserialize(LLDataPacker& dp); BOOL isLoaded() { return mJointMotionList != NULL; } + void dumpToFile(const std::string& name); // setters for modifying a keyframe animation diff --git a/indra/llcharacter/llkeyframestandmotion.cpp b/indra/llcharacter/llkeyframestandmotion.cpp index fdeddf55e1..02c1d3cdbd 100644 --- a/indra/llcharacter/llkeyframestandmotion.cpp +++ b/indra/llcharacter/llkeyframestandmotion.cpp @@ -201,10 +201,12 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask) //------------------------------------------------------------------------- // propagate joint positions to internal versions //------------------------------------------------------------------------- + // SL-315 mPelvisJoint.setPosition( root_world_pos + mPelvisState->getPosition() ); + // SL-315 mHipLeftJoint.setPosition( mHipLeftState->getJoint()->getPosition() ); mKneeLeftJoint.setPosition( mKneeLeftState->getJoint()->getPosition() ); mAnkleLeftJoint.setPosition( mAnkleLeftState->getJoint()->getPosition() ); @@ -213,6 +215,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask) mKneeLeftJoint.setScale( mKneeLeftState->getJoint()->getScale() ); mAnkleLeftJoint.setScale( mAnkleLeftState->getJoint()->getScale() ); + // SL-315 mHipRightJoint.setPosition( mHipRightState->getJoint()->getPosition() ); mKneeRightJoint.setPosition( mKneeRightState->getJoint()->getPosition() ); mAnkleRightJoint.setPosition( mAnkleRightState->getJoint()->getPosition() ); @@ -265,6 +268,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask) mCharacter->getGround( mAnkleLeftJoint.getWorldPosition(), mPositionLeft, mNormalLeft); mCharacter->getGround( mAnkleRightJoint.getWorldPosition(), mPositionRight, mNormalRight); + // SL-315 mTargetLeft.setPosition( mPositionLeft ); mTargetRight.setPosition( mPositionRight ); } diff --git a/indra/llcharacter/llmotion.cpp b/indra/llcharacter/llmotion.cpp index 4803f855de..697efc8157 100644 --- a/indra/llcharacter/llmotion.cpp +++ b/indra/llcharacter/llmotion.cpp @@ -55,7 +55,7 @@ LLMotion::LLMotion( const LLUUID &id ) : mDeactivateCallbackUserData(NULL) { for (S32 i=0; i<3; ++i) - memset(&mJointSignature[i][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS); + memset(&mJointSignature[i][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS); } //----------------------------------------------------------------------------- @@ -111,9 +111,15 @@ void LLMotion::addJointState(const LLPointer<LLJointState>& jointState) U32 usage = jointState->getUsage(); // for now, usage is everything - mJointSignature[0][jointState->getJoint()->getJointNum()] = (usage & LLJointState::POS) ? (0xff >> (7 - priority)) : 0; - mJointSignature[1][jointState->getJoint()->getJointNum()] = (usage & LLJointState::ROT) ? (0xff >> (7 - priority)) : 0; - mJointSignature[2][jointState->getJoint()->getJointNum()] = (usage & LLJointState::SCALE) ? (0xff >> (7 - priority)) : 0; + S32 joint_num = jointState->getJoint()->getJointNum(); + if ((joint_num >= (S32)LL_CHARACTER_MAX_ANIMATED_JOINTS) || (joint_num < 0)) + { + LL_WARNS() << "joint_num " << joint_num << " is outside of legal range [0-" << LL_CHARACTER_MAX_ANIMATED_JOINTS << ") for joint " << jointState->getJoint()->getName() << LL_ENDL; + return; + } + mJointSignature[0][joint_num] = (usage & LLJointState::POS) ? (0xff >> (7 - priority)) : 0; + mJointSignature[1][joint_num] = (usage & LLJointState::ROT) ? (0xff >> (7 - priority)) : 0; + mJointSignature[2][joint_num] = (usage & LLJointState::SCALE) ? (0xff >> (7 - priority)) : 0; } void LLMotion::setDeactivateCallback( void (*cb)(void *), void* userdata ) diff --git a/indra/llcharacter/llmotion.h b/indra/llcharacter/llmotion.h index 5e37f094b8..2dfc3afc7f 100644 --- a/indra/llcharacter/llmotion.h +++ b/indra/llcharacter/llmotion.h @@ -181,7 +181,7 @@ protected: F32 mSendStopTimestamp; // time when simulator should be told to stop this motion F32 mResidualWeight; // blend weight at beginning of stop motion phase F32 mFadeWeight; // for fading in and out based on LOD - U8 mJointSignature[3][LL_CHARACTER_MAX_JOINTS]; // signature of which joints are animated at what priority + U8 mJointSignature[3][LL_CHARACTER_MAX_ANIMATED_JOINTS]; // signature of which joints are animated at what priority void (*mDeactivateCallback)(void* data); void* mDeactivateCallbackUserData; }; diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index e02b139608..d8185aa693 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -37,7 +37,8 @@ #include "llanimationstates.h" #include "llstl.h" -const S32 NUM_JOINT_SIGNATURE_STRIDES = LL_CHARACTER_MAX_JOINTS / 4; +// This is why LL_CHARACTER_MAX_ANIMATED_JOINTS needs to be a multiple of 4. +const S32 NUM_JOINT_SIGNATURE_STRIDES = LL_CHARACTER_MAX_ANIMATED_JOINTS / 4; const U32 MAX_MOTION_INSTANCES = 32; //----------------------------------------------------------------------------- @@ -488,8 +489,8 @@ void LLMotionController::updateAdditiveMotions() //----------------------------------------------------------------------------- void LLMotionController::resetJointSignatures() { - memset(&mJointSignature[0][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS); - memset(&mJointSignature[1][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS); + memset(&mJointSignature[0][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS); + memset(&mJointSignature[1][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS); } //----------------------------------------------------------------------------- @@ -553,9 +554,9 @@ static LLTrace::BlockTimerStatHandle FTM_MOTION_ON_UPDATE("Motion onUpdate"); void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type) { BOOL update_result = TRUE; - U8 last_joint_signature[LL_CHARACTER_MAX_JOINTS]; + U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS]; - memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS); + memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS); // iterate through active motions in chronological order for (motion_list_t::iterator iter = mActiveMotions.begin(); @@ -576,7 +577,6 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty } else { - // NUM_JOINT_SIGNATURE_STRIDES should be multiple of 4 for (S32 i = 0; i < NUM_JOINT_SIGNATURE_STRIDES; i++) { U32 *current_signature = (U32*)&(mJointSignature[0][i * 4]); diff --git a/indra/llcharacter/llmotioncontroller.h b/indra/llcharacter/llmotioncontroller.h index 2bd5271c4f..72de331694 100644 --- a/indra/llcharacter/llmotioncontroller.h +++ b/indra/llcharacter/llmotioncontroller.h @@ -223,7 +223,7 @@ protected: S32 mTimeStepCount; F32 mLastInterp; - U8 mJointSignature[2][LL_CHARACTER_MAX_JOINTS]; + U8 mJointSignature[2][LL_CHARACTER_MAX_ANIMATED_JOINTS]; }; //----------------------------------------------------------------------------- diff --git a/indra/llcharacter/llpose.cpp b/indra/llcharacter/llpose.cpp index b1a7ebb159..fc95fafd61 100644 --- a/indra/llcharacter/llpose.cpp +++ b/indra/llcharacter/llpose.cpp @@ -386,6 +386,7 @@ void LLJointStateBlender::blendJointStates(BOOL apply_now) } // apply transforms + // SL-315 target_joint->setPosition(blended_pos + added_pos); target_joint->setScale(blended_scale + added_scale); target_joint->setRotation(added_rot * blended_rot); @@ -417,6 +418,7 @@ void LLJointStateBlender::interpolate(F32 u) return; } + // SL-315 target_joint->setPosition(lerp(target_joint->getPosition(), mJointCache.getPosition(), u)); target_joint->setScale(lerp(target_joint->getScale(), mJointCache.getScale(), u)); target_joint->setRotation(nlerp(u, target_joint->getRotation(), mJointCache.getRotation())); @@ -444,6 +446,7 @@ void LLJointStateBlender::resetCachedJoint() return; } LLJoint* source_joint = mJointStates[0]->getJoint(); + // SL-315 mJointCache.setPosition(source_joint->getPosition()); mJointCache.setScale(source_joint->getScale()); mJointCache.setRotation(source_joint->getRotation()); diff --git a/indra/llcharacter/llvisualparam.h b/indra/llcharacter/llvisualparam.h index c6b97d7e8b..0ad063fd1e 100644 --- a/indra/llcharacter/llvisualparam.h +++ b/indra/llcharacter/llvisualparam.h @@ -150,6 +150,7 @@ public: F32 getWeight() const { return mIsAnimating ? mTargetWeight : mCurWeight; } F32 getCurrentWeight() const { return mCurWeight; } F32 getLastWeight() const { return mLastWeight; } + void setLastWeight(F32 val) { mLastWeight = val; } BOOL isAnimating() const { return mIsAnimating; } BOOL isTweakable() const { return (getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) || (getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT); } diff --git a/indra/llcharacter/tests/lljoint_test.cpp b/indra/llcharacter/tests/lljoint_test.cpp index da151808f2..617f31b0e4 100644 --- a/indra/llcharacter/tests/lljoint_test.cpp +++ b/indra/llcharacter/tests/lljoint_test.cpp @@ -88,6 +88,7 @@ namespace tut { LLJoint lljoint; LLVector3 vec3(2.3f,30.f,10.f); + // SL-315 lljoint.setPosition(vec3); LLVector3 pos = lljoint.getPosition(); ensure("setPosition()/getPosition() failed ", (vec3 == pos)); @@ -98,6 +99,7 @@ namespace tut { LLJoint lljoint; LLVector3 vec3(2.3f,30.f,10.f); + // SL-315 lljoint.setWorldPosition(vec3); LLVector3 pos = lljoint.getWorldPosition(); ensure("1:setWorldPosition()/getWorldPosition() failed ", (vec3 == pos)); diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index d9ab7c1b38..3493f80556 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -40,6 +40,7 @@ set(llcommon_SOURCE_FILES llbase64.cpp llbitpack.cpp llcallbacklist.cpp + llcallstack.cpp llcleanup.cpp llcommon.cpp llcommonutils.cpp @@ -119,6 +120,7 @@ set(llcommon_SOURCE_FILES llworkerthread.cpp timing.cpp u64.cpp + StackWalker.cpp ) set(llcommon_HEADER_FILES @@ -139,6 +141,7 @@ set(llcommon_HEADER_FILES llbitpack.h llboost.h llcallbacklist.h + llcallstack.h llcleanup.h llcommon.h llcommonutils.h @@ -246,6 +249,7 @@ set(llcommon_HEADER_FILES stringize.h timer.h u64.h + StackWalker.h ) set_source_files_properties(${llcommon_HEADER_FILES} diff --git a/indra/llcommon/StackWalker.cpp b/indra/llcommon/StackWalker.cpp new file mode 100644 index 0000000000..c0d3104099 --- /dev/null +++ b/indra/llcommon/StackWalker.cpp @@ -0,0 +1,1388 @@ +/********************************************************************** + * + * StackWalker.cpp + * http://stackwalker.codeplex.com/ + * + * + * $LicenseInfo:firstyear=2016&license=bsd$ + * + * Linden notes: Small modifications from the original source at https://stackwalker.codeplex.com/ + * + * History: + * 2005-07-27 v1 - First public release on http://www.codeproject.com/ + * http://www.codeproject.com/threads/StackWalker.asp + * 2005-07-28 v2 - Changed the params of the constructor and ShowCallstack + * (to simplify the usage) + * 2005-08-01 v3 - Changed to use 'CONTEXT_FULL' instead of CONTEXT_ALL + * (should also be enough) + * - Changed to compile correctly with the PSDK of VC7.0 + * (GetFileVersionInfoSizeA and GetFileVersionInfoA is wrongly defined: + * it uses LPSTR instead of LPCSTR as first paremeter) + * - Added declarations to support VC5/6 without using 'dbghelp.h' + * - Added a 'pUserData' member to the ShowCallstack function and the + * PReadProcessMemoryRoutine declaration (to pass some user-defined data, + * which can be used in the readMemoryFunction-callback) + * 2005-08-02 v4 - OnSymInit now also outputs the OS-Version by default + * - Added example for doing an exception-callstack-walking in main.cpp + * (thanks to owillebo: http://www.codeproject.com/script/profile/whos_who.asp?id=536268) + * 2005-08-05 v5 - Removed most Lint (http://www.gimpel.com/) errors... thanks to Okko Willeboordse! + * 2008-08-04 v6 - Fixed Bug: Missing LEAK-end-tag + * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=2502890#xx2502890xx + * Fixed Bug: Compiled with "WIN32_LEAN_AND_MEAN" + * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=1824718#xx1824718xx + * Fixed Bug: Compiling with "/Wall" + * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=2638243#xx2638243xx + * Fixed Bug: Now checking SymUseSymSrv + * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=1388979#xx1388979xx + * Fixed Bug: Support for recursive function calls + * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=1434538#xx1434538xx + * Fixed Bug: Missing FreeLibrary call in "GetModuleListTH32" + * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=1326923#xx1326923xx + * Fixed Bug: SymDia is number 7, not 9! + * 2008-09-11 v7 For some (undocumented) reason, dbhelp.h is needing a packing of 8! + * Thanks to Teajay which reported the bug... + * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=2718933#xx2718933xx + * 2008-11-27 v8 Debugging Tools for Windows are now stored in a different directory + * Thanks to Luiz Salamon which reported this "bug"... + * http://www.codeproject.com/KB/threads/StackWalker.aspx?msg=2822736#xx2822736xx + * 2009-04-10 v9 License slihtly corrected (<ORGANIZATION> replaced) + * 2009-11-01 v10 Moved to http://stackwalker.codeplex.com/ + * 2009-11-02 v11 Now try to use IMAGEHLP_MODULE64_V3 if available + * 2010-04-15 v12 Added support for VS2010 RTM + * 2010-05-25 v13 Now using secure MyStrcCpy. Thanks to luke.simon: + * http://www.codeproject.com/KB/applications/leakfinder.aspx?msg=3477467#xx3477467xx + * 2013-01-07 v14 Runtime Check Error VS2010 Debug Builds fixed: + * http://stackwalker.codeplex.com/workitem/10511 + * + * + * LICENSE (http://www.opensource.org/licenses/bsd-license.php) + * + * Copyright (c) 2005-2013, Jochen Kalmbach + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, + * are permitted provided that the following conditions are met: + * + * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * Neither the name of Jochen Kalmbach nor the names of its contributors may be + * used to endorse or promote products derived from this software without + * specific prior written permission. + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, + * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + **********************************************************************/ +#if LL_WINDOWS + +#include <windows.h> +#include <tchar.h> +#include <stdio.h> +#include <stdlib.h> +#pragma comment(lib, "version.lib") // for "VerQueryValue" +#pragma warning(disable:4826) + +#include "StackWalker.h" + + +// If VC7 and later, then use the shipped 'dbghelp.h'-file +#pragma pack(push,8) +#if _MSC_VER >= 1300 +#include <dbghelp.h> +#else +// inline the important dbghelp.h-declarations... +typedef enum { + SymNone = 0, + SymCoff, + SymCv, + SymPdb, + SymExport, + SymDeferred, + SymSym, + SymDia, + SymVirtual, + NumSymTypes +} SYM_TYPE; +typedef struct _IMAGEHLP_LINE64 { + DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_LINE64) + PVOID Key; // internal + DWORD LineNumber; // line number in file + PCHAR FileName; // full filename + DWORD64 Address; // first instruction of line +} IMAGEHLP_LINE64, *PIMAGEHLP_LINE64; +typedef struct _IMAGEHLP_MODULE64 { + DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_MODULE64) + DWORD64 BaseOfImage; // base load address of module + DWORD ImageSize; // virtual size of the loaded module + DWORD TimeDateStamp; // date/time stamp from pe header + DWORD CheckSum; // checksum from the pe header + DWORD NumSyms; // number of symbols in the symbol table + SYM_TYPE SymType; // type of symbols loaded + CHAR ModuleName[32]; // module name + CHAR ImageName[256]; // image name + CHAR LoadedImageName[256]; // symbol file name +} IMAGEHLP_MODULE64, *PIMAGEHLP_MODULE64; +typedef struct _IMAGEHLP_SYMBOL64 { + DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_SYMBOL64) + DWORD64 Address; // virtual address including dll base address + DWORD Size; // estimated size of symbol, can be zero + DWORD Flags; // info about the symbols, see the SYMF defines + DWORD MaxNameLength; // maximum size of symbol name in 'Name' + CHAR Name[1]; // symbol name (null terminated string) +} IMAGEHLP_SYMBOL64, *PIMAGEHLP_SYMBOL64; +typedef enum { + AddrMode1616, + AddrMode1632, + AddrModeReal, + AddrModeFlat +} ADDRESS_MODE; +typedef struct _tagADDRESS64 { + DWORD64 Offset; + WORD Segment; + ADDRESS_MODE Mode; +} ADDRESS64, *LPADDRESS64; +typedef struct _KDHELP64 { + DWORD64 Thread; + DWORD ThCallbackStack; + DWORD ThCallbackBStore; + DWORD NextCallback; + DWORD FramePointer; + DWORD64 KiCallUserMode; + DWORD64 KeUserCallbackDispatcher; + DWORD64 SystemRangeStart; + DWORD64 Reserved[8]; +} KDHELP64, *PKDHELP64; +typedef struct _tagSTACKFRAME64 { + ADDRESS64 AddrPC; // program counter + ADDRESS64 AddrReturn; // return address + ADDRESS64 AddrFrame; // frame pointer + ADDRESS64 AddrStack; // stack pointer + ADDRESS64 AddrBStore; // backing store pointer + PVOID FuncTableEntry; // pointer to pdata/fpo or NULL + DWORD64 Params[4]; // possible arguments to the function + BOOL Far; // WOW far call + BOOL Virtual; // is this a virtual frame? + DWORD64 Reserved[3]; + KDHELP64 KdHelp; +} STACKFRAME64, *LPSTACKFRAME64; +typedef +BOOL +(__stdcall *PREAD_PROCESS_MEMORY_ROUTINE64)( + HANDLE hProcess, + DWORD64 qwBaseAddress, + PVOID lpBuffer, + DWORD nSize, + LPDWORD lpNumberOfBytesRead + ); +typedef +PVOID +(__stdcall *PFUNCTION_TABLE_ACCESS_ROUTINE64)( + HANDLE hProcess, + DWORD64 AddrBase + ); +typedef +DWORD64 +(__stdcall *PGET_MODULE_BASE_ROUTINE64)( + HANDLE hProcess, + DWORD64 Address + ); +typedef +DWORD64 +(__stdcall *PTRANSLATE_ADDRESS_ROUTINE64)( + HANDLE hProcess, + HANDLE hThread, + LPADDRESS64 lpaddr + ); +#define SYMOPT_CASE_INSENSITIVE 0x00000001 +#define SYMOPT_UNDNAME 0x00000002 +#define SYMOPT_DEFERRED_LOADS 0x00000004 +#define SYMOPT_NO_CPP 0x00000008 +#define SYMOPT_LOAD_LINES 0x00000010 +#define SYMOPT_OMAP_FIND_NEAREST 0x00000020 +#define SYMOPT_LOAD_ANYTHING 0x00000040 +#define SYMOPT_IGNORE_CVREC 0x00000080 +#define SYMOPT_NO_UNQUALIFIED_LOADS 0x00000100 +#define SYMOPT_FAIL_CRITICAL_ERRORS 0x00000200 +#define SYMOPT_EXACT_SYMBOLS 0x00000400 +#define SYMOPT_ALLOW_ABSOLUTE_SYMBOLS 0x00000800 +#define SYMOPT_IGNORE_NT_SYMPATH 0x00001000 +#define SYMOPT_INCLUDE_32BIT_MODULES 0x00002000 +#define SYMOPT_PUBLICS_ONLY 0x00004000 +#define SYMOPT_NO_PUBLICS 0x00008000 +#define SYMOPT_AUTO_PUBLICS 0x00010000 +#define SYMOPT_NO_IMAGE_SEARCH 0x00020000 +#define SYMOPT_SECURE 0x00040000 +#define SYMOPT_DEBUG 0x80000000 +#define UNDNAME_COMPLETE (0x0000) // Enable full undecoration +#define UNDNAME_NAME_ONLY (0x1000) // Crack only the name for primary declaration; +#endif // _MSC_VER < 1300 +#pragma pack(pop) + +// Some missing defines (for VC5/6): +#ifndef INVALID_FILE_ATTRIBUTES +#define INVALID_FILE_ATTRIBUTES ((DWORD)-1) +#endif + + +// secure-CRT_functions are only available starting with VC8 +#if _MSC_VER < 1400 +#define strcpy_s(dst, len, src) strcpy(dst, src) +#define strncpy_s(dst, len, src, maxLen) strncpy(dst, len, src) +#define strcat_s(dst, len, src) strcat(dst, src) +#define _snprintf_s _snprintf +#define _tcscat_s _tcscat +#endif + +static void MyStrCpy(char* szDest, size_t nMaxDestSize, const char* szSrc) +{ + if (nMaxDestSize <= 0) return; + strncpy_s(szDest, nMaxDestSize, szSrc, _TRUNCATE); + szDest[nMaxDestSize-1] = 0; // INFO: _TRUNCATE will ensure that it is nul-terminated; but with older compilers (<1400) it uses "strncpy" and this does not!) +} // MyStrCpy + +// Normally it should be enough to use 'CONTEXT_FULL' (better would be 'CONTEXT_ALL') +#define USED_CONTEXT_FLAGS CONTEXT_FULL + + +class StackWalkerInternal +{ +public: + StackWalkerInternal(StackWalker *parent, HANDLE hProcess) + { + m_parent = parent; + m_hDbhHelp = NULL; + pSC = NULL; + m_hProcess = hProcess; + m_szSymPath = NULL; + pSFTA = NULL; + pSGLFA = NULL; + pSGMB = NULL; + pSGMI = NULL; + pSGO = NULL; + pSGSFA = NULL; + pSI = NULL; + pSLM = NULL; + pSSO = NULL; + pSW = NULL; + pUDSN = NULL; + pSGSP = NULL; + } + ~StackWalkerInternal() + { + if (pSC != NULL) + pSC(m_hProcess); // SymCleanup + if (m_hDbhHelp != NULL) + FreeLibrary(m_hDbhHelp); + m_hDbhHelp = NULL; + m_parent = NULL; + if(m_szSymPath != NULL) + free(m_szSymPath); + m_szSymPath = NULL; + } + BOOL Init(LPCSTR szSymPath) + { + if (m_parent == NULL) + return FALSE; + // Dynamically load the Entry-Points for dbghelp.dll: + // First try to load the newsest one from + TCHAR szTemp[4096]; + // But before wqe do this, we first check if the ".local" file exists + if (GetModuleFileName(NULL, szTemp, 4096) > 0) + { + _tcscat_s(szTemp, _T(".local")); + if (GetFileAttributes(szTemp) == INVALID_FILE_ATTRIBUTES) + { + // ".local" file does not exist, so we can try to load the dbghelp.dll from the "Debugging Tools for Windows" + // Ok, first try the new path according to the archtitecture: +#ifdef _M_IX86 + if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) ) + { + _tcscat_s(szTemp, _T("\\Debugging Tools for Windows (x86)\\dbghelp.dll")); + // now check if the file exists: + if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES) + { + m_hDbhHelp = LoadLibrary(szTemp); + } + } +#elif _M_X64 + if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) ) + { + _tcscat_s(szTemp, _T("\\Debugging Tools for Windows (x64)\\dbghelp.dll")); + // now check if the file exists: + if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES) + { + m_hDbhHelp = LoadLibrary(szTemp); + } + } +#elif _M_IA64 + if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) ) + { + _tcscat_s(szTemp, _T("\\Debugging Tools for Windows (ia64)\\dbghelp.dll")); + // now check if the file exists: + if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES) + { + m_hDbhHelp = LoadLibrary(szTemp); + } + } +#endif + // If still not found, try the old directories... + if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) ) + { + _tcscat_s(szTemp, _T("\\Debugging Tools for Windows\\dbghelp.dll")); + // now check if the file exists: + if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES) + { + m_hDbhHelp = LoadLibrary(szTemp); + } + } +#if defined _M_X64 || defined _M_IA64 + // Still not found? Then try to load the (old) 64-Bit version: + if ( (m_hDbhHelp == NULL) && (GetEnvironmentVariable(_T("ProgramFiles"), szTemp, 4096) > 0) ) + { + _tcscat_s(szTemp, _T("\\Debugging Tools for Windows 64-Bit\\dbghelp.dll")); + if (GetFileAttributes(szTemp) != INVALID_FILE_ATTRIBUTES) + { + m_hDbhHelp = LoadLibrary(szTemp); + } + } +#endif + } + } + if (m_hDbhHelp == NULL) // if not already loaded, try to load a default-one + m_hDbhHelp = LoadLibrary( _T("dbghelp.dll") ); + if (m_hDbhHelp == NULL) + return FALSE; + pSI = (tSI) GetProcAddress(m_hDbhHelp, "SymInitialize" ); + pSC = (tSC) GetProcAddress(m_hDbhHelp, "SymCleanup" ); + + pSW = (tSW) GetProcAddress(m_hDbhHelp, "StackWalk64" ); + pSGO = (tSGO) GetProcAddress(m_hDbhHelp, "SymGetOptions" ); + pSSO = (tSSO) GetProcAddress(m_hDbhHelp, "SymSetOptions" ); + + pSFTA = (tSFTA) GetProcAddress(m_hDbhHelp, "SymFunctionTableAccess64" ); + pSGLFA = (tSGLFA) GetProcAddress(m_hDbhHelp, "SymGetLineFromAddr64" ); + pSGMB = (tSGMB) GetProcAddress(m_hDbhHelp, "SymGetModuleBase64" ); + pSGMI = (tSGMI) GetProcAddress(m_hDbhHelp, "SymGetModuleInfo64" ); + pSGSFA = (tSGSFA) GetProcAddress(m_hDbhHelp, "SymGetSymFromAddr64" ); + pUDSN = (tUDSN) GetProcAddress(m_hDbhHelp, "UnDecorateSymbolName" ); + pSLM = (tSLM) GetProcAddress(m_hDbhHelp, "SymLoadModule64" ); + pSGSP =(tSGSP) GetProcAddress(m_hDbhHelp, "SymGetSearchPath" ); + + if ( pSC == NULL || pSFTA == NULL || pSGMB == NULL || pSGMI == NULL || + pSGO == NULL || pSGSFA == NULL || pSI == NULL || pSSO == NULL || + pSW == NULL || pUDSN == NULL || pSLM == NULL ) + { + FreeLibrary(m_hDbhHelp); + m_hDbhHelp = NULL; + pSC = NULL; + return FALSE; + } + + // SymInitialize + if (szSymPath != NULL) + m_szSymPath = _strdup(szSymPath); + if (this->pSI(m_hProcess, m_szSymPath, FALSE) == FALSE) + this->m_parent->OnDbgHelpErr("SymInitialize", GetLastError(), 0); + + DWORD symOptions = this->pSGO(); // SymGetOptions + symOptions |= SYMOPT_LOAD_LINES; + symOptions |= SYMOPT_FAIL_CRITICAL_ERRORS; + //symOptions |= SYMOPT_NO_PROMPTS; + // SymSetOptions + symOptions = this->pSSO(symOptions); + + char buf[StackWalker::STACKWALK_MAX_NAMELEN] = {0}; + if (this->pSGSP != NULL) + { + if (this->pSGSP(m_hProcess, buf, StackWalker::STACKWALK_MAX_NAMELEN) == FALSE) + this->m_parent->OnDbgHelpErr("SymGetSearchPath", GetLastError(), 0); + } + char szUserName[1024] = {0}; + DWORD dwSize = 1024; + GetUserNameA(szUserName, &dwSize); + this->m_parent->OnSymInit(buf, symOptions, szUserName); + + return TRUE; + } + + StackWalker *m_parent; + + HMODULE m_hDbhHelp; + HANDLE m_hProcess; + LPSTR m_szSymPath; + +#pragma pack(push,8) +typedef struct IMAGEHLP_MODULE64_V3 { + DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_MODULE64) + DWORD64 BaseOfImage; // base load address of module + DWORD ImageSize; // virtual size of the loaded module + DWORD TimeDateStamp; // date/time stamp from pe header + DWORD CheckSum; // checksum from the pe header + DWORD NumSyms; // number of symbols in the symbol table + SYM_TYPE SymType; // type of symbols loaded + CHAR ModuleName[32]; // module name + CHAR ImageName[256]; // image name + CHAR LoadedImageName[256]; // symbol file name + // new elements: 07-Jun-2002 + CHAR LoadedPdbName[256]; // pdb file name + DWORD CVSig; // Signature of the CV record in the debug directories + CHAR CVData[MAX_PATH * 3]; // Contents of the CV record + DWORD PdbSig; // Signature of PDB + GUID PdbSig70; // Signature of PDB (VC 7 and up) + DWORD PdbAge; // DBI age of pdb + BOOL PdbUnmatched; // loaded an unmatched pdb + BOOL DbgUnmatched; // loaded an unmatched dbg + BOOL LineNumbers; // we have line number information + BOOL GlobalSymbols; // we have internal symbol information + BOOL TypeInfo; // we have type information + // new elements: 17-Dec-2003 + BOOL SourceIndexed; // pdb supports source server + BOOL Publics; // contains public symbols +}; + +typedef struct IMAGEHLP_MODULE64_V2 { + DWORD SizeOfStruct; // set to sizeof(IMAGEHLP_MODULE64) + DWORD64 BaseOfImage; // base load address of module + DWORD ImageSize; // virtual size of the loaded module + DWORD TimeDateStamp; // date/time stamp from pe header + DWORD CheckSum; // checksum from the pe header + DWORD NumSyms; // number of symbols in the symbol table + SYM_TYPE SymType; // type of symbols loaded + CHAR ModuleName[32]; // module name + CHAR ImageName[256]; // image name + CHAR LoadedImageName[256]; // symbol file name +}; +#pragma pack(pop) + + + // SymCleanup() + typedef BOOL (__stdcall *tSC)( IN HANDLE hProcess ); + tSC pSC; + + // SymFunctionTableAccess64() + typedef PVOID (__stdcall *tSFTA)( HANDLE hProcess, DWORD64 AddrBase ); + tSFTA pSFTA; + + // SymGetLineFromAddr64() + typedef BOOL (__stdcall *tSGLFA)( IN HANDLE hProcess, IN DWORD64 dwAddr, + OUT PDWORD pdwDisplacement, OUT PIMAGEHLP_LINE64 Line ); + tSGLFA pSGLFA; + + // SymGetModuleBase64() + typedef DWORD64 (__stdcall *tSGMB)( IN HANDLE hProcess, IN DWORD64 dwAddr ); + tSGMB pSGMB; + + // SymGetModuleInfo64() + typedef BOOL (__stdcall *tSGMI)( IN HANDLE hProcess, IN DWORD64 dwAddr, OUT IMAGEHLP_MODULE64_V3 *ModuleInfo ); + tSGMI pSGMI; + + // SymGetOptions() + typedef DWORD (__stdcall *tSGO)( VOID ); + tSGO pSGO; + + // SymGetSymFromAddr64() + typedef BOOL (__stdcall *tSGSFA)( IN HANDLE hProcess, IN DWORD64 dwAddr, + OUT PDWORD64 pdwDisplacement, OUT PIMAGEHLP_SYMBOL64 Symbol ); + tSGSFA pSGSFA; + + // SymInitialize() + typedef BOOL (__stdcall *tSI)( IN HANDLE hProcess, IN PSTR UserSearchPath, IN BOOL fInvadeProcess ); + tSI pSI; + + // SymLoadModule64() + typedef DWORD64 (__stdcall *tSLM)( IN HANDLE hProcess, IN HANDLE hFile, + IN PSTR ImageName, IN PSTR ModuleName, IN DWORD64 BaseOfDll, IN DWORD SizeOfDll ); + tSLM pSLM; + + // SymSetOptions() + typedef DWORD (__stdcall *tSSO)( IN DWORD SymOptions ); + tSSO pSSO; + + // StackWalk64() + typedef BOOL (__stdcall *tSW)( + DWORD MachineType, + HANDLE hProcess, + HANDLE hThread, + LPSTACKFRAME64 StackFrame, + PVOID ContextRecord, + PREAD_PROCESS_MEMORY_ROUTINE64 ReadMemoryRoutine, + PFUNCTION_TABLE_ACCESS_ROUTINE64 FunctionTableAccessRoutine, + PGET_MODULE_BASE_ROUTINE64 GetModuleBaseRoutine, + PTRANSLATE_ADDRESS_ROUTINE64 TranslateAddress ); + tSW pSW; + + // UnDecorateSymbolName() + typedef DWORD (__stdcall WINAPI *tUDSN)( PCSTR DecoratedName, PSTR UnDecoratedName, + DWORD UndecoratedLength, DWORD Flags ); + tUDSN pUDSN; + + typedef BOOL (__stdcall WINAPI *tSGSP)(HANDLE hProcess, PSTR SearchPath, DWORD SearchPathLength); + tSGSP pSGSP; + + +private: + // **************************************** ToolHelp32 ************************ + #define MAX_MODULE_NAME32 255 + #define TH32CS_SNAPMODULE 0x00000008 + #pragma pack( push, 8 ) + typedef struct tagMODULEENTRY32 + { + DWORD dwSize; + DWORD th32ModuleID; // This module + DWORD th32ProcessID; // owning process + DWORD GlblcntUsage; // Global usage count on the module + DWORD ProccntUsage; // Module usage count in th32ProcessID's context + BYTE * modBaseAddr; // Base address of module in th32ProcessID's context + DWORD modBaseSize; // Size in bytes of module starting at modBaseAddr + HMODULE hModule; // The hModule of this module in th32ProcessID's context + char szModule[MAX_MODULE_NAME32 + 1]; + char szExePath[MAX_PATH]; + } MODULEENTRY32; + typedef MODULEENTRY32 * PMODULEENTRY32; + typedef MODULEENTRY32 * LPMODULEENTRY32; + #pragma pack( pop ) + + BOOL GetModuleListTH32(HANDLE hProcess, DWORD pid) + { + // CreateToolhelp32Snapshot() + typedef HANDLE (__stdcall *tCT32S)(DWORD dwFlags, DWORD th32ProcessID); + // Module32First() + typedef BOOL (__stdcall *tM32F)(HANDLE hSnapshot, LPMODULEENTRY32 lpme); + // Module32Next() + typedef BOOL (__stdcall *tM32N)(HANDLE hSnapshot, LPMODULEENTRY32 lpme); + + // try both dlls... + const TCHAR *dllname[] = { _T("kernel32.dll"), _T("tlhelp32.dll") }; + HINSTANCE hToolhelp = NULL; + tCT32S pCT32S = NULL; + tM32F pM32F = NULL; + tM32N pM32N = NULL; + + HANDLE hSnap; + MODULEENTRY32 me; + me.dwSize = sizeof(me); + BOOL keepGoing; + size_t i; + + for (i = 0; i<(sizeof(dllname) / sizeof(dllname[0])); i++ ) + { + hToolhelp = LoadLibrary( dllname[i] ); + if (hToolhelp == NULL) + continue; + pCT32S = (tCT32S) GetProcAddress(hToolhelp, "CreateToolhelp32Snapshot"); + pM32F = (tM32F) GetProcAddress(hToolhelp, "Module32First"); + pM32N = (tM32N) GetProcAddress(hToolhelp, "Module32Next"); + if ( (pCT32S != NULL) && (pM32F != NULL) && (pM32N != NULL) ) + break; // found the functions! + FreeLibrary(hToolhelp); + hToolhelp = NULL; + } + + if (hToolhelp == NULL) + return FALSE; + + hSnap = pCT32S( TH32CS_SNAPMODULE, pid ); + if (hSnap == (HANDLE) -1) + { + FreeLibrary(hToolhelp); + return FALSE; + } + + keepGoing = !!pM32F( hSnap, &me ); + int cnt = 0; + while (keepGoing) + { + this->LoadModule(hProcess, me.szExePath, me.szModule, (DWORD64) me.modBaseAddr, me.modBaseSize); + cnt++; + keepGoing = !!pM32N( hSnap, &me ); + } + CloseHandle(hSnap); + FreeLibrary(hToolhelp); + if (cnt <= 0) + return FALSE; + return TRUE; + } // GetModuleListTH32 + + // **************************************** PSAPI ************************ + typedef struct _MODULEINFO { + LPVOID lpBaseOfDll; + DWORD SizeOfImage; + LPVOID EntryPoint; + } MODULEINFO, *LPMODULEINFO; + + BOOL GetModuleListPSAPI(HANDLE hProcess) + { + // EnumProcessModules() + typedef BOOL (__stdcall *tEPM)(HANDLE hProcess, HMODULE *lphModule, DWORD cb, LPDWORD lpcbNeeded ); + // GetModuleFileNameEx() + typedef DWORD (__stdcall *tGMFNE)(HANDLE hProcess, HMODULE hModule, LPSTR lpFilename, DWORD nSize ); + // GetModuleBaseName() + typedef DWORD (__stdcall *tGMBN)(HANDLE hProcess, HMODULE hModule, LPSTR lpFilename, DWORD nSize ); + // GetModuleInformation() + typedef BOOL (__stdcall *tGMI)(HANDLE hProcess, HMODULE hModule, LPMODULEINFO pmi, DWORD nSize ); + + HINSTANCE hPsapi; + tEPM pEPM; + tGMFNE pGMFNE; + tGMBN pGMBN; + tGMI pGMI; + + DWORD i; + //ModuleEntry e; + DWORD cbNeeded; + MODULEINFO mi; + HMODULE *hMods = 0; + char *tt = NULL; + char *tt2 = NULL; + const SIZE_T TTBUFLEN = 8096; + int cnt = 0; + + hPsapi = LoadLibrary( _T("psapi.dll") ); + if (hPsapi == NULL) + return FALSE; + + pEPM = (tEPM) GetProcAddress( hPsapi, "EnumProcessModules" ); + pGMFNE = (tGMFNE) GetProcAddress( hPsapi, "GetModuleFileNameExA" ); + pGMBN = (tGMFNE) GetProcAddress( hPsapi, "GetModuleBaseNameA" ); + pGMI = (tGMI) GetProcAddress( hPsapi, "GetModuleInformation" ); + if ( (pEPM == NULL) || (pGMFNE == NULL) || (pGMBN == NULL) || (pGMI == NULL) ) + { + // we couldn´t find all functions + FreeLibrary(hPsapi); + return FALSE; + } + + hMods = (HMODULE*) malloc(sizeof(HMODULE) * (TTBUFLEN / sizeof(HMODULE))); + tt = (char*) malloc(sizeof(char) * TTBUFLEN); + tt2 = (char*) malloc(sizeof(char) * TTBUFLEN); + if ( (hMods == NULL) || (tt == NULL) || (tt2 == NULL) ) + goto cleanup; + + if ( ! pEPM( hProcess, hMods, TTBUFLEN, &cbNeeded ) ) + { + //_ftprintf(fLogFile, _T("%lu: EPM failed, GetLastError = %lu\n"), g_dwShowCount, gle ); + goto cleanup; + } + + if ( cbNeeded > TTBUFLEN ) + { + //_ftprintf(fLogFile, _T("%lu: More than %lu module handles. Huh?\n"), g_dwShowCount, lenof( hMods ) ); + goto cleanup; + } + + for ( i = 0; i < cbNeeded / sizeof(hMods[0]); i++ ) + { + // base address, size + pGMI(hProcess, hMods[i], &mi, sizeof(mi)); + // image file name + tt[0] = 0; + pGMFNE(hProcess, hMods[i], tt, TTBUFLEN ); + // module name + tt2[0] = 0; + pGMBN(hProcess, hMods[i], tt2, TTBUFLEN ); + + DWORD dwRes = this->LoadModule(hProcess, tt, tt2, (DWORD64) mi.lpBaseOfDll, mi.SizeOfImage); + if (dwRes != ERROR_SUCCESS) + this->m_parent->OnDbgHelpErr("LoadModule", dwRes, 0); + cnt++; + } + + cleanup: + if (hPsapi != NULL) FreeLibrary(hPsapi); + if (tt2 != NULL) free(tt2); + if (tt != NULL) free(tt); + if (hMods != NULL) free(hMods); + + return cnt != 0; + } // GetModuleListPSAPI + + DWORD LoadModule(HANDLE hProcess, LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size) + { + CHAR *szImg = _strdup(img); + CHAR *szMod = _strdup(mod); + DWORD result = ERROR_SUCCESS; + if ( (szImg == NULL) || (szMod == NULL) ) + result = ERROR_NOT_ENOUGH_MEMORY; + else + { + if (pSLM(hProcess, 0, szImg, szMod, baseAddr, size) == 0) + result = GetLastError(); + } + ULONGLONG fileVersion = 0; + if ( (m_parent != NULL) && (szImg != NULL) ) + { + // try to retrive the file-version: + if ( (this->m_parent->m_options & StackWalker::RetrieveFileVersion) != 0) + { + VS_FIXEDFILEINFO *fInfo = NULL; + DWORD dwHandle; + DWORD dwSize = GetFileVersionInfoSizeA(szImg, &dwHandle); + if (dwSize > 0) + { + LPVOID vData = malloc(dwSize); + if (vData != NULL) + { + if (GetFileVersionInfoA(szImg, dwHandle, dwSize, vData) != 0) + { + UINT len; + TCHAR szSubBlock[] = _T("\\"); + if (VerQueryValue(vData, szSubBlock, (LPVOID*) &fInfo, &len) == 0) + fInfo = NULL; + else + { + fileVersion = ((ULONGLONG)fInfo->dwFileVersionLS) + ((ULONGLONG)fInfo->dwFileVersionMS << 32); + } + } + free(vData); + } + } + } + + // Retrive some additional-infos about the module + IMAGEHLP_MODULE64_V3 Module; + const char *szSymType = "-unknown-"; + if (this->GetModuleInfo(hProcess, baseAddr, &Module) != FALSE) + { + switch(Module.SymType) + { + case SymNone: + szSymType = "-nosymbols-"; + break; + case SymCoff: // 1 + szSymType = "COFF"; + break; + case SymCv: // 2 + szSymType = "CV"; + break; + case SymPdb: // 3 + szSymType = "PDB"; + break; + case SymExport: // 4 + szSymType = "-exported-"; + break; + case SymDeferred: // 5 + szSymType = "-deferred-"; + break; + case SymSym: // 6 + szSymType = "SYM"; + break; + case 7: // SymDia: + szSymType = "DIA"; + break; + case 8: //SymVirtual: + szSymType = "Virtual"; + break; + } + } + LPCSTR pdbName = Module.LoadedImageName; + if (Module.LoadedPdbName[0] != 0) + pdbName = Module.LoadedPdbName; + this->m_parent->OnLoadModule(img, mod, baseAddr, size, result, szSymType, pdbName, fileVersion); + } + if (szImg != NULL) free(szImg); + if (szMod != NULL) free(szMod); + return result; + } +public: + BOOL LoadModules(HANDLE hProcess, DWORD dwProcessId) + { + // first try toolhelp32 + if (GetModuleListTH32(hProcess, dwProcessId)) + return true; + // then try psapi + return GetModuleListPSAPI(hProcess); + } + + + BOOL GetModuleInfo(HANDLE hProcess, DWORD64 baseAddr, IMAGEHLP_MODULE64_V3 *pModuleInfo) + { + memset(pModuleInfo, 0, sizeof(IMAGEHLP_MODULE64_V3)); + if(this->pSGMI == NULL) + { + SetLastError(ERROR_DLL_INIT_FAILED); + return FALSE; + } + // First try to use the larger ModuleInfo-Structure + pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V3); + void *pData = malloc(4096); // reserve enough memory, so the bug in v6.3.5.1 does not lead to memory-overwrites... + if (pData == NULL) + { + SetLastError(ERROR_NOT_ENOUGH_MEMORY); + return FALSE; + } + memcpy(pData, pModuleInfo, sizeof(IMAGEHLP_MODULE64_V3)); + static bool s_useV3Version = true; + if (s_useV3Version) + { + if (this->pSGMI(hProcess, baseAddr, (IMAGEHLP_MODULE64_V3*) pData) != FALSE) + { + // only copy as much memory as is reserved... + memcpy(pModuleInfo, pData, sizeof(IMAGEHLP_MODULE64_V3)); + pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V3); + free(pData); + return TRUE; + } + s_useV3Version = false; // to prevent unneccessarry calls with the larger struct... + } + + // could not retrive the bigger structure, try with the smaller one (as defined in VC7.1)... + pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V2); + memcpy(pData, pModuleInfo, sizeof(IMAGEHLP_MODULE64_V2)); + if (this->pSGMI(hProcess, baseAddr, (IMAGEHLP_MODULE64_V3*) pData) != FALSE) + { + // only copy as much memory as is reserved... + memcpy(pModuleInfo, pData, sizeof(IMAGEHLP_MODULE64_V2)); + pModuleInfo->SizeOfStruct = sizeof(IMAGEHLP_MODULE64_V2); + free(pData); + return TRUE; + } + free(pData); + SetLastError(ERROR_DLL_INIT_FAILED); + return FALSE; + } +}; + +// ############################################################# +StackWalker::StackWalker(DWORD dwProcessId, HANDLE hProcess) +{ + this->m_verbose = true; + this->m_options = OptionsAll; + this->m_modulesLoaded = FALSE; + this->m_hProcess = hProcess; + this->m_sw = new StackWalkerInternal(this, this->m_hProcess); + this->m_dwProcessId = dwProcessId; + this->m_szSymPath = NULL; + this->m_MaxRecursionCount = 1000; +} +StackWalker::StackWalker(bool verbose, int options, LPCSTR szSymPath, DWORD dwProcessId, HANDLE hProcess) +{ + this->m_verbose = verbose; + this->m_options = options; + this->m_modulesLoaded = FALSE; + this->m_hProcess = hProcess; + this->m_sw = new StackWalkerInternal(this, this->m_hProcess); + this->m_dwProcessId = dwProcessId; + if (szSymPath != NULL) + { + this->m_szSymPath = _strdup(szSymPath); + this->m_options |= SymBuildPath; + } + else + this->m_szSymPath = NULL; + this->m_MaxRecursionCount = 1000; +} + +StackWalker::~StackWalker() +{ + if (m_szSymPath != NULL) + free(m_szSymPath); + m_szSymPath = NULL; + if (this->m_sw != NULL) + delete this->m_sw; + this->m_sw = NULL; +} + +BOOL StackWalker::LoadModules() +{ + if (this->m_sw == NULL) + { + SetLastError(ERROR_DLL_INIT_FAILED); + return FALSE; + } + if (m_modulesLoaded != FALSE) + return TRUE; + + // Build the sym-path: + char *szSymPath = NULL; + if ( (this->m_options & SymBuildPath) != 0) + { + const size_t nSymPathLen = 4096; + szSymPath = (char*) malloc(nSymPathLen); + if (szSymPath == NULL) + { + SetLastError(ERROR_NOT_ENOUGH_MEMORY); + return FALSE; + } + szSymPath[0] = 0; + // Now first add the (optional) provided sympath: + if (this->m_szSymPath != NULL) + { + strcat_s(szSymPath, nSymPathLen, this->m_szSymPath); + strcat_s(szSymPath, nSymPathLen, ";"); + } + + strcat_s(szSymPath, nSymPathLen, ".;"); + + const size_t nTempLen = 1024; + char szTemp[nTempLen]; + // Now add the current directory: + if (GetCurrentDirectoryA(nTempLen, szTemp) > 0) + { + szTemp[nTempLen-1] = 0; + strcat_s(szSymPath, nSymPathLen, szTemp); + strcat_s(szSymPath, nSymPathLen, ";"); + } + + // Now add the path for the main-module: + if (GetModuleFileNameA(NULL, szTemp, nTempLen) > 0) + { + szTemp[nTempLen-1] = 0; + for (char *p = (szTemp+strlen(szTemp)-1); p >= szTemp; --p) + { + // locate the rightmost path separator + if ( (*p == '\\') || (*p == '/') || (*p == ':') ) + { + *p = 0; + break; + } + } // for (search for path separator...) + if (strlen(szTemp) > 0) + { + strcat_s(szSymPath, nSymPathLen, szTemp); + strcat_s(szSymPath, nSymPathLen, ";"); + } + } + if (GetEnvironmentVariableA("_NT_SYMBOL_PATH", szTemp, nTempLen) > 0) + { + szTemp[nTempLen-1] = 0; + strcat_s(szSymPath, nSymPathLen, szTemp); + strcat_s(szSymPath, nSymPathLen, ";"); + } + if (GetEnvironmentVariableA("_NT_ALTERNATE_SYMBOL_PATH", szTemp, nTempLen) > 0) + { + szTemp[nTempLen-1] = 0; + strcat_s(szSymPath, nSymPathLen, szTemp); + strcat_s(szSymPath, nSymPathLen, ";"); + } + if (GetEnvironmentVariableA("SYSTEMROOT", szTemp, nTempLen) > 0) + { + szTemp[nTempLen-1] = 0; + strcat_s(szSymPath, nSymPathLen, szTemp); + strcat_s(szSymPath, nSymPathLen, ";"); + // also add the "system32"-directory: + strcat_s(szTemp, nTempLen, "\\system32"); + strcat_s(szSymPath, nSymPathLen, szTemp); + strcat_s(szSymPath, nSymPathLen, ";"); + } + + if ( (this->m_options & SymUseSymSrv) != 0) + { + if (GetEnvironmentVariableA("SYSTEMDRIVE", szTemp, nTempLen) > 0) + { + szTemp[nTempLen-1] = 0; + strcat_s(szSymPath, nSymPathLen, "SRV*"); + strcat_s(szSymPath, nSymPathLen, szTemp); + strcat_s(szSymPath, nSymPathLen, "\\websymbols"); + strcat_s(szSymPath, nSymPathLen, "*http://msdl.microsoft.com/download/symbols;"); + } + else + strcat_s(szSymPath, nSymPathLen, "SRV*c:\\websymbols*http://msdl.microsoft.com/download/symbols;"); + } + } // if SymBuildPath + + // First Init the whole stuff... + BOOL bRet = this->m_sw->Init(szSymPath); + if (szSymPath != NULL) free(szSymPath); szSymPath = NULL; + if (bRet == FALSE) + { + this->OnDbgHelpErr("Error while initializing dbghelp.dll", 0, 0); + SetLastError(ERROR_DLL_INIT_FAILED); + return FALSE; + } + + bRet = this->m_sw->LoadModules(this->m_hProcess, this->m_dwProcessId); + if (bRet != FALSE) + m_modulesLoaded = TRUE; + return bRet; +} + + +// The following is used to pass the "userData"-Pointer to the user-provided readMemoryFunction +// This has to be done due to a problem with the "hProcess"-parameter in x64... +// Because this class is in no case multi-threading-enabled (because of the limitations +// of dbghelp.dll) it is "safe" to use a static-variable +static StackWalker::PReadProcessMemoryRoutine s_readMemoryFunction = NULL; +static LPVOID s_readMemoryFunction_UserData = NULL; + +BOOL StackWalker::ShowCallstack(bool verbose, HANDLE hThread, const CONTEXT *context, PReadProcessMemoryRoutine readMemoryFunction, LPVOID pUserData) +{ + m_verbose = verbose; + CONTEXT c; + CallstackEntry csEntry; + IMAGEHLP_SYMBOL64 *pSym = NULL; + StackWalkerInternal::IMAGEHLP_MODULE64_V3 Module; + IMAGEHLP_LINE64 Line; + int frameNum; + bool bLastEntryCalled = true; + int curRecursionCount = 0; + + if (m_modulesLoaded == FALSE) + this->LoadModules(); // ignore the result... + + if (this->m_sw->m_hDbhHelp == NULL) + { + SetLastError(ERROR_DLL_INIT_FAILED); + return FALSE; + } + + s_readMemoryFunction = readMemoryFunction; + s_readMemoryFunction_UserData = pUserData; + + if (context == NULL) + { + // If no context is provided, capture the context + // See: https://stackwalker.codeplex.com/discussions/446958 +#if _WIN32_WINNT <= 0x0501 + // If we need to support XP, we need to use the "old way", because "GetThreadId" is not available! + if (hThread == GetCurrentThread()) +#else + if (GetThreadId(hThread) == GetCurrentThreadId()) +#endif + { + GET_CURRENT_CONTEXT_STACKWALKER_CODEPLEX(c, USED_CONTEXT_FLAGS); + } + else + { + SuspendThread(hThread); + memset(&c, 0, sizeof(CONTEXT)); + c.ContextFlags = USED_CONTEXT_FLAGS; + if (GetThreadContext(hThread, &c) == FALSE) + { + ResumeThread(hThread); + return FALSE; + } + } + } + else + c = *context; + + // init STACKFRAME for first call + STACKFRAME64 s; // in/out stackframe + memset(&s, 0, sizeof(s)); + DWORD imageType; +#ifdef _M_IX86 + // normally, call ImageNtHeader() and use machine info from PE header + imageType = IMAGE_FILE_MACHINE_I386; + s.AddrPC.Offset = c.Eip; + s.AddrPC.Mode = AddrModeFlat; + s.AddrFrame.Offset = c.Ebp; + s.AddrFrame.Mode = AddrModeFlat; + s.AddrStack.Offset = c.Esp; + s.AddrStack.Mode = AddrModeFlat; +#elif _M_X64 + imageType = IMAGE_FILE_MACHINE_AMD64; + s.AddrPC.Offset = c.Rip; + s.AddrPC.Mode = AddrModeFlat; + s.AddrFrame.Offset = c.Rsp; + s.AddrFrame.Mode = AddrModeFlat; + s.AddrStack.Offset = c.Rsp; + s.AddrStack.Mode = AddrModeFlat; +#elif _M_IA64 + imageType = IMAGE_FILE_MACHINE_IA64; + s.AddrPC.Offset = c.StIIP; + s.AddrPC.Mode = AddrModeFlat; + s.AddrFrame.Offset = c.IntSp; + s.AddrFrame.Mode = AddrModeFlat; + s.AddrBStore.Offset = c.RsBSP; + s.AddrBStore.Mode = AddrModeFlat; + s.AddrStack.Offset = c.IntSp; + s.AddrStack.Mode = AddrModeFlat; +#else +#error "Platform not supported!" +#endif + + pSym = (IMAGEHLP_SYMBOL64 *) malloc(sizeof(IMAGEHLP_SYMBOL64) + STACKWALK_MAX_NAMELEN); + if (!pSym) goto cleanup; // not enough memory... + memset(pSym, 0, sizeof(IMAGEHLP_SYMBOL64) + STACKWALK_MAX_NAMELEN); + pSym->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64); + pSym->MaxNameLength = STACKWALK_MAX_NAMELEN; + + memset(&Line, 0, sizeof(Line)); + Line.SizeOfStruct = sizeof(Line); + + memset(&Module, 0, sizeof(Module)); + Module.SizeOfStruct = sizeof(Module); + + for (frameNum = 0; ; ++frameNum ) + { + // get next stack frame (StackWalk64(), SymFunctionTableAccess64(), SymGetModuleBase64()) + // if this returns ERROR_INVALID_ADDRESS (487) or ERROR_NOACCESS (998), you can + // assume that either you are done, or that the stack is so hosed that the next + // deeper frame could not be found. + // CONTEXT need not to be suplied if imageTyp is IMAGE_FILE_MACHINE_I386! + if ( ! this->m_sw->pSW(imageType, this->m_hProcess, hThread, &s, &c, myReadProcMem, this->m_sw->pSFTA, this->m_sw->pSGMB, NULL) ) + { + // INFO: "StackWalk64" does not set "GetLastError"... + this->OnDbgHelpErr("StackWalk64", 0, s.AddrPC.Offset); + break; + } + + csEntry.offset = s.AddrPC.Offset; + csEntry.name[0] = 0; + csEntry.undName[0] = 0; + csEntry.undFullName[0] = 0; + csEntry.offsetFromSmybol = 0; + csEntry.offsetFromLine = 0; + csEntry.lineFileName[0] = 0; + csEntry.lineNumber = 0; + csEntry.loadedImageName[0] = 0; + csEntry.moduleName[0] = 0; + if (s.AddrPC.Offset == s.AddrReturn.Offset) + { + if ( (this->m_MaxRecursionCount > 0) && (curRecursionCount > m_MaxRecursionCount) ) + { + this->OnDbgHelpErr("StackWalk64-Endless-Callstack!", 0, s.AddrPC.Offset); + break; + } + curRecursionCount++; + } + else + curRecursionCount = 0; + if (s.AddrPC.Offset != 0) + { + // we seem to have a valid PC + // show procedure info (SymGetSymFromAddr64()) + if (this->m_sw->pSGSFA(this->m_hProcess, s.AddrPC.Offset, &(csEntry.offsetFromSmybol), pSym) != FALSE) + { + MyStrCpy(csEntry.name, STACKWALK_MAX_NAMELEN, pSym->Name); + // UnDecorateSymbolName() + this->m_sw->pUDSN( pSym->Name, csEntry.undName, STACKWALK_MAX_NAMELEN, UNDNAME_NAME_ONLY ); + this->m_sw->pUDSN( pSym->Name, csEntry.undFullName, STACKWALK_MAX_NAMELEN, UNDNAME_COMPLETE ); + } + else + { + this->OnDbgHelpErr("SymGetSymFromAddr64", GetLastError(), s.AddrPC.Offset); + } + + // show line number info, NT5.0-method (SymGetLineFromAddr64()) + if (this->m_sw->pSGLFA != NULL ) + { // yes, we have SymGetLineFromAddr64() + if (this->m_sw->pSGLFA(this->m_hProcess, s.AddrPC.Offset, &(csEntry.offsetFromLine), &Line) != FALSE) + { + csEntry.lineNumber = Line.LineNumber; + MyStrCpy(csEntry.lineFileName, STACKWALK_MAX_NAMELEN, Line.FileName); + } + else + { + this->OnDbgHelpErr("SymGetLineFromAddr64", GetLastError(), s.AddrPC.Offset); + } + } // yes, we have SymGetLineFromAddr64() + + if (m_verbose) // getting module info is very slow, skip unless we're being verbose. + { + // show module info (SymGetModuleInfo64()) + if (this->m_sw->GetModuleInfo(this->m_hProcess, s.AddrPC.Offset, &Module ) != FALSE) + { // got module info OK + switch ( Module.SymType ) + { + case SymNone: + csEntry.symTypeString = "-nosymbols-"; + break; + case SymCoff: + csEntry.symTypeString = "COFF"; + break; + case SymCv: + csEntry.symTypeString = "CV"; + break; + case SymPdb: + csEntry.symTypeString = "PDB"; + break; + case SymExport: + csEntry.symTypeString = "-exported-"; + break; + case SymDeferred: + csEntry.symTypeString = "-deferred-"; + break; + case SymSym: + csEntry.symTypeString = "SYM"; + break; +#if API_VERSION_NUMBER >= 9 + case SymDia: + csEntry.symTypeString = "DIA"; + break; +#endif + case 8: //SymVirtual: + csEntry.symTypeString = "Virtual"; + break; + default: + //_snprintf( ty, sizeof(ty), "symtype=%ld", (long) Module.SymType ); + csEntry.symTypeString = NULL; + break; + } + + MyStrCpy(csEntry.moduleName, STACKWALK_MAX_NAMELEN, Module.ModuleName); + csEntry.baseOfImage = Module.BaseOfImage; + MyStrCpy(csEntry.loadedImageName, STACKWALK_MAX_NAMELEN, Module.LoadedImageName); + } // got module info OK + else + { + this->OnDbgHelpErr("SymGetModuleInfo64", GetLastError(), s.AddrPC.Offset); + } + } + else + { + MyStrCpy(csEntry.moduleName, STACKWALK_MAX_NAMELEN, "MODULE?"); + } + } // we seem to have a valid PC + + CallstackEntryType et = nextEntry; + if (frameNum == 0) + et = firstEntry; + bLastEntryCalled = false; + this->OnCallstackEntry(et, csEntry); + + if (s.AddrReturn.Offset == 0) + { + bLastEntryCalled = true; + this->OnCallstackEntry(lastEntry, csEntry); + SetLastError(ERROR_SUCCESS); + break; + } + } // for ( frameNum ) + + cleanup: + if (pSym) free( pSym ); + + if (bLastEntryCalled == false) + this->OnCallstackEntry(lastEntry, csEntry); + + if (context == NULL) + ResumeThread(hThread); + + return TRUE; +} + +BOOL __stdcall StackWalker::myReadProcMem( + HANDLE hProcess, + DWORD64 qwBaseAddress, + PVOID lpBuffer, + DWORD nSize, + LPDWORD lpNumberOfBytesRead + ) +{ + if (s_readMemoryFunction == NULL) + { + SIZE_T st; + BOOL bRet = ReadProcessMemory(hProcess, (LPVOID) qwBaseAddress, lpBuffer, nSize, &st); + *lpNumberOfBytesRead = (DWORD) st; + //printf("ReadMemory: hProcess: %p, baseAddr: %p, buffer: %p, size: %d, read: %d, result: %d\n", hProcess, (LPVOID) qwBaseAddress, lpBuffer, nSize, (DWORD) st, (DWORD) bRet); + return bRet; + } + else + { + return s_readMemoryFunction(hProcess, qwBaseAddress, lpBuffer, nSize, lpNumberOfBytesRead, s_readMemoryFunction_UserData); + } +} + +void StackWalker::OnLoadModule(LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size, DWORD result, LPCSTR symType, LPCSTR pdbName, ULONGLONG fileVersion) +{ + CHAR buffer[STACKWALK_MAX_NAMELEN]; + if (fileVersion == 0) + _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%s:%s (%p), size: %d (result: %d), SymType: '%s', PDB: '%s'\n", img, mod, (LPVOID) baseAddr, size, result, symType, pdbName); + else + { + DWORD v4 = (DWORD) (fileVersion & 0xFFFF); + DWORD v3 = (DWORD) ((fileVersion>>16) & 0xFFFF); + DWORD v2 = (DWORD) ((fileVersion>>32) & 0xFFFF); + DWORD v1 = (DWORD) ((fileVersion>>48) & 0xFFFF); + _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%s:%s (%p), size: %d (result: %d), SymType: '%s', PDB: '%s', fileVersion: %d.%d.%d.%d\n", img, mod, (LPVOID) baseAddr, size, result, symType, pdbName, v1, v2, v3, v4); + } + if (m_verbose) + { + OnOutput(buffer); + } +} + +void StackWalker::OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry) +{ + CHAR buffer[STACKWALK_MAX_NAMELEN]; + if ( (eType != lastEntry) && (entry.offset != 0) ) + { + if (entry.name[0] == 0) + MyStrCpy(entry.name, STACKWALK_MAX_NAMELEN, "(function-name not available)"); + if (entry.undName[0] != 0) + MyStrCpy(entry.name, STACKWALK_MAX_NAMELEN, entry.undName); + if (entry.undFullName[0] != 0) + MyStrCpy(entry.name, STACKWALK_MAX_NAMELEN, entry.undFullName); + if (entry.lineFileName[0] == 0) + { + MyStrCpy(entry.lineFileName, STACKWALK_MAX_NAMELEN, "(filename not available)"); + if (entry.moduleName[0] == 0) + MyStrCpy(entry.moduleName, STACKWALK_MAX_NAMELEN, "(module-name not available)"); + _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%p (%s): %s: %s\n", (LPVOID) entry.offset, entry.moduleName, entry.lineFileName, entry.name); + } + else + _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "%s (%d): %s\n", entry.lineFileName, entry.lineNumber, entry.name); + buffer[STACKWALK_MAX_NAMELEN-1] = 0; + OnOutput(buffer); + } +} + +void StackWalker::OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr) +{ + CHAR buffer[STACKWALK_MAX_NAMELEN]; + _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "ERROR: %s, GetLastError: %d (Address: %p)\n", szFuncName, gle, (LPVOID) addr); + if (m_verbose) + { + OnOutput(buffer); + } +} + +#pragma warning (disable : 4996) + +void StackWalker::OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName) +{ + CHAR buffer[STACKWALK_MAX_NAMELEN]; + _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "SymInit: Symbol-SearchPath: '%s', symOptions: %d, UserName: '%s'\n", szSearchPath, symOptions, szUserName); + if (m_verbose) + { + OnOutput(buffer); + } + // Also display the OS-version +#if _MSC_VER <= 1200 + OSVERSIONINFOA ver; + ZeroMemory(&ver, sizeof(OSVERSIONINFOA)); + ver.dwOSVersionInfoSize = sizeof(ver); + if (GetVersionExA(&ver) != FALSE) + { + _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "OS-Version: %d.%d.%d (%s)\n", + ver.dwMajorVersion, ver.dwMinorVersion, ver.dwBuildNumber, + ver.szCSDVersion); + if (m_verbose) + { + OnOutput(buffer); + } + } +#else + OSVERSIONINFOEXA ver; + ZeroMemory(&ver, sizeof(OSVERSIONINFOEXA)); + ver.dwOSVersionInfoSize = sizeof(ver); + if (GetVersionExA( (OSVERSIONINFOA*) &ver) != FALSE) + { + _snprintf_s(buffer, STACKWALK_MAX_NAMELEN, "OS-Version: %d.%d.%d (%s) 0x%x-0x%x\n", + ver.dwMajorVersion, ver.dwMinorVersion, ver.dwBuildNumber, + ver.szCSDVersion, ver.wSuiteMask, ver.wProductType); + if (m_verbose) + { + OnOutput(buffer); + } + } +#endif +} + +void StackWalker::OnOutput(LPCSTR buffer) +{ + OutputDebugStringA(buffer); +} + +#endif // LL_WINDOWS diff --git a/indra/llcommon/StackWalker.h b/indra/llcommon/StackWalker.h new file mode 100644 index 0000000000..834f89c471 --- /dev/null +++ b/indra/llcommon/StackWalker.h @@ -0,0 +1,226 @@ +/********************************************************************** + * + * StackWalker.h + * + * + * + * $LicenseInfo:firstyear=2016&license=bsd$ + * + * Linden notes: Small modifications from the original source at https://stackwalker.codeplex.com/ + * + * LICENSE (http://www.opensource.org/licenses/bsd-license.php) + * + * Copyright (c) 2005-2009, Jochen Kalmbach + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, + * are permitted provided that the following conditions are met: + * + * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * Neither the name of Jochen Kalmbach nor the names of its contributors may be + * used to endorse or promote products derived from this software without + * specific prior written permission. + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, + * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * **********************************************************************/ + +#if LL_WINDOWS + +// #pragma once is supported starting with _MCS_VER 1000, +// so we need not to check the version (because we only support _MSC_VER >= 1100)! +#pragma once + +#include <windows.h> + +// special defines for VC5/6 (if no actual PSDK is installed): +#if _MSC_VER < 1300 +typedef unsigned __int64 DWORD64, *PDWORD64; +#if defined(_WIN64) +typedef unsigned __int64 SIZE_T, *PSIZE_T; +#else +typedef unsigned long SIZE_T, *PSIZE_T; +#endif +#endif // _MSC_VER < 1300 + +class StackWalkerInternal; // forward +class StackWalker +{ +public: + typedef enum StackWalkOptions + { + // No addition info will be retrived + // (only the address is available) + RetrieveNone = 0, + + // Try to get the symbol-name + RetrieveSymbol = 1, + + // Try to get the line for this symbol + RetrieveLine = 2, + + // Try to retrieve the module-infos + RetrieveModuleInfo = 4, + + // Also retrieve the version for the DLL/EXE + RetrieveFileVersion = 8, + + // Contains all the abouve + RetrieveVerbose = 0xF, + + // Generate a "good" symbol-search-path + SymBuildPath = 0x10, + + // Also use the public Microsoft-Symbol-Server + SymUseSymSrv = 0x20, + + // Contains all the abouve "Sym"-options + SymAll = 0x30, + + // Contains all options (default) + OptionsAll = 0x3F + } StackWalkOptions; + + StackWalker( + bool verbose = true, + int options = OptionsAll, // 'int' is by design, to combine the enum-flags + LPCSTR szSymPath = NULL, + DWORD dwProcessId = GetCurrentProcessId(), + HANDLE hProcess = GetCurrentProcess() + ); + StackWalker(DWORD dwProcessId, HANDLE hProcess); + virtual ~StackWalker(); + + typedef BOOL (__stdcall *PReadProcessMemoryRoutine)( + HANDLE hProcess, + DWORD64 qwBaseAddress, + PVOID lpBuffer, + DWORD nSize, + LPDWORD lpNumberOfBytesRead, + LPVOID pUserData // optional data, which was passed in "ShowCallstack" + ); + + BOOL LoadModules(); + + BOOL ShowCallstack( + bool verbose, + HANDLE hThread = GetCurrentThread(), + const CONTEXT *context = NULL, + PReadProcessMemoryRoutine readMemoryFunction = NULL, + LPVOID pUserData = NULL // optional to identify some data in the 'readMemoryFunction'-callback + ); + +#if _MSC_VER >= 1300 +// due to some reasons, the "STACKWALK_MAX_NAMELEN" must be declared as "public" +// in older compilers in order to use it... starting with VC7 we can declare it as "protected" +protected: +#endif + enum { STACKWALK_MAX_NAMELEN = 4096 }; // max name length for found symbols + +protected: + // Entry for each Callstack-Entry + typedef struct CallstackEntry + { + DWORD64 offset; // if 0, we have no valid entry + CHAR name[STACKWALK_MAX_NAMELEN]; + CHAR undName[STACKWALK_MAX_NAMELEN]; + CHAR undFullName[STACKWALK_MAX_NAMELEN]; + DWORD64 offsetFromSmybol; + DWORD offsetFromLine; + DWORD lineNumber; + CHAR lineFileName[STACKWALK_MAX_NAMELEN]; + DWORD symType; + LPCSTR symTypeString; + CHAR moduleName[STACKWALK_MAX_NAMELEN]; + DWORD64 baseOfImage; + CHAR loadedImageName[STACKWALK_MAX_NAMELEN]; + } CallstackEntry; + + typedef enum CallstackEntryType {firstEntry, nextEntry, lastEntry}; + + virtual void OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName); + virtual void OnLoadModule(LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size, DWORD result, LPCSTR symType, LPCSTR pdbName, ULONGLONG fileVersion); + virtual void OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry); + virtual void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr); + virtual void OnOutput(LPCSTR szText); + + StackWalkerInternal *m_sw; + HANDLE m_hProcess; + DWORD m_dwProcessId; + BOOL m_modulesLoaded; + LPSTR m_szSymPath; + + bool m_verbose; + int m_options; + int m_MaxRecursionCount; + + static BOOL __stdcall myReadProcMem(HANDLE hProcess, DWORD64 qwBaseAddress, PVOID lpBuffer, DWORD nSize, LPDWORD lpNumberOfBytesRead); + + friend StackWalkerInternal; +}; // class StackWalker + + +// The "ugly" assembler-implementation is needed for systems before XP +// If you have a new PSDK and you only compile for XP and later, then you can use +// the "RtlCaptureContext" +// Currently there is no define which determines the PSDK-Version... +// So we just use the compiler-version (and assumes that the PSDK is +// the one which was installed by the VS-IDE) + +// INFO: If you want, you can use the RtlCaptureContext if you only target XP and later... +// But I currently use it in x64/IA64 environments... +//#if defined(_M_IX86) && (_WIN32_WINNT <= 0x0500) && (_MSC_VER < 1400) + +#if defined(_M_IX86) +#ifdef CURRENT_THREAD_VIA_EXCEPTION +// TODO: The following is not a "good" implementation, +// because the callstack is only valid in the "__except" block... +#define GET_CURRENT_CONTEXT_STACKWALKER_CODEPLEX(c, contextFlags) \ + do { \ + memset(&c, 0, sizeof(CONTEXT)); \ + EXCEPTION_POINTERS *pExp = NULL; \ + __try { \ + throw 0; \ + } __except( ( (pExp = GetExceptionInformation()) ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_EXECUTE_HANDLER)) {} \ + if (pExp != NULL) \ + memcpy(&c, pExp->ContextRecord, sizeof(CONTEXT)); \ + c.ContextFlags = contextFlags; \ + } while(0); +#else +// The following should be enough for walking the callstack... +#define GET_CURRENT_CONTEXT_STACKWALKER_CODEPLEX(c, contextFlags) \ + do { \ + memset(&c, 0, sizeof(CONTEXT)); \ + c.ContextFlags = contextFlags; \ + __asm call x \ + __asm x: pop eax \ + __asm mov c.Eip, eax \ + __asm mov c.Ebp, ebp \ + __asm mov c.Esp, esp \ + } while(0); +#endif + +#else + +// The following is defined for x86 (XP and higher), x64 and IA64: +#define GET_CURRENT_CONTEXT_STACKWALKER_CODEPLEX(c, contextFlags) \ + do { \ + memset(&c, 0, sizeof(CONTEXT)); \ + c.ContextFlags = contextFlags; \ + RtlCaptureContext(&c); \ +} while(0); +#endif + +#endif // LL_WINDOWS diff --git a/indra/llcommon/llcallstack.cpp b/indra/llcommon/llcallstack.cpp new file mode 100644 index 0000000000..8db291eed1 --- /dev/null +++ b/indra/llcommon/llcallstack.cpp @@ -0,0 +1,190 @@ +/** + * @file llcallstack.cpp + * @brief run-time extraction of the current callstack + * + * $LicenseInfo:firstyear=2016&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2016, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llcommon.h" +#include "llcallstack.h" +#include "StackWalker.h" +#include "llthreadlocalstorage.h" + +#if LL_WINDOWS +class LLCallStackImpl: public StackWalker +{ +public: + LLCallStackImpl(): + StackWalker(false,0) // non-verbose, options = 0 + { + } + ~LLCallStackImpl() + { + } + void getStack(std::vector<std::string>& stack, S32 skip_count=0, bool verbose=false) + { + m_stack.clear(); + ShowCallstack(verbose); + // Skip the first few lines because they're just bookkeeping for LLCallStack, + // plus any additional lines requested to skip. + S32 first_line = skip_count + 3; + for (S32 i=first_line; i<m_stack.size(); ++i) + { + stack.push_back(m_stack[i]); + } + } +protected: + virtual void OnOutput(LPCSTR szText) + { + m_stack.push_back(szText); + } + std::vector<std::string> m_stack; +}; +#else +// Stub - not implemented currently on other platforms. +class LLCallStackImpl +{ +public: + LLCallStackImpl() {} + ~LLCallStackImpl() {} + void getStack(std::vector<std::string>& stack, S32 skip_count=0, bool verbose=false) + { + stack.clear(); + } +}; +#endif + +LLCallStackImpl *LLCallStack::s_impl = NULL; + +LLCallStack::LLCallStack(S32 skip_count, bool verbose): + m_skipCount(skip_count), + m_verbose(verbose) +{ + if (!s_impl) + { + s_impl = new LLCallStackImpl; + } + LLTimer t; + s_impl->getStack(m_strings, m_skipCount, m_verbose); +} + +bool LLCallStack::contains(const std::string& str) +{ + for (std::vector<std::string>::const_iterator it = m_strings.begin(); + it != m_strings.end(); ++it) + { + if (it->find(str) != std::string::npos) + { + return true; + } + } + return false; +} + +std::ostream& operator<<(std::ostream& s, const LLCallStack& call_stack) +{ +#ifndef LL_RELEASE_FOR_DOWNLOAD + std::vector<std::string>::const_iterator it; + for (it=call_stack.m_strings.begin(); it!=call_stack.m_strings.end(); ++it) + { + s << *it; + } +#else + s << "UNAVAILABLE IN RELEASE"; +#endif + return s; +} + +LLContextStrings::LLContextStrings() +{ +} + +// static +LLContextStrings* LLContextStrings::getThreadLocalInstance() +{ + LLContextStrings *cons = LLThreadLocalSingletonPointer<LLContextStrings>::getInstance(); + if (!cons) + { + LLThreadLocalSingletonPointer<LLContextStrings>::setInstance(new LLContextStrings); + } + return LLThreadLocalSingletonPointer<LLContextStrings>::getInstance(); +} + +// static +void LLContextStrings::addContextString(const std::string& str) +{ + LLContextStrings *cons = getThreadLocalInstance(); + //LL_INFOS() << "CTX " << (S32)cons << " ADD " << str << " CNT " << cons->m_contextStrings[str] << LL_ENDL; + cons->m_contextStrings[str]++; +} + +// static +void LLContextStrings::removeContextString(const std::string& str) +{ + LLContextStrings *cons = getThreadLocalInstance(); + cons->m_contextStrings[str]--; + //LL_INFOS() << "CTX " << (S32)cons << " REMOVE " << str << " CNT " << cons->m_contextStrings[str] << LL_ENDL; + if (cons->m_contextStrings[str] == 0) + { + cons->m_contextStrings.erase(str); + } +} + +// static +bool LLContextStrings::contains(const std::string& str) +{ + const std::map<std::string,S32>& strings = + LLThreadLocalSingletonPointer<LLContextStrings>::getInstance()->m_contextStrings; + for (std::map<std::string,S32>::const_iterator it = strings.begin(); it!=strings.end(); ++it) + { + if (it->first.find(str) != std::string::npos) + { + return true; + } + } + return false; +} + +// static +void LLContextStrings::output(std::ostream& os) +{ + const std::map<std::string,S32>& strings = + LLThreadLocalSingletonPointer<LLContextStrings>::getInstance()->m_contextStrings; + for (std::map<std::string,S32>::const_iterator it = strings.begin(); it!=strings.end(); ++it) + { + os << it->first << "[" << it->second << "]" << "\n"; + } +} + +// static +std::ostream& operator<<(std::ostream& s, const LLContextStatus& context_status) +{ + LLThreadLocalSingletonPointer<LLContextStrings>::getInstance()->output(s); + return s; +} + +bool LLContextStatus::contains(const std::string& str) +{ + return LLThreadLocalSingletonPointer<LLContextStrings>::getInstance()->contains(str); +} diff --git a/indra/llcommon/llcallstack.h b/indra/llcommon/llcallstack.h new file mode 100644 index 0000000000..1f7a7689d7 --- /dev/null +++ b/indra/llcommon/llcallstack.h @@ -0,0 +1,80 @@ +/** + * @file llcallstack.h + * @brief run-time extraction of the current callstack + * + * $LicenseInfo:firstyear=2016&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2016, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include <map> + +class LLCallStackImpl; + +class LLCallStack +{ +public: + LLCallStack(S32 skip_count=0, bool verbose=false); + std::vector<std::string> m_strings; + bool m_verbose; + bool contains(const std::string& str); +private: + static LLCallStackImpl *s_impl; + S32 m_skipCount; +}; + +LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLCallStack& call_stack); + +class LLContextStrings +{ +public: + LLContextStrings(); + static void addContextString(const std::string& str); + static void removeContextString(const std::string& str); + static void output(std::ostream& os); + static LLContextStrings* getThreadLocalInstance(); + static bool contains(const std::string& str); +private: + std::map<std::string,S32> m_contextStrings; +}; + +class LLScopedContextString +{ +public: + LLScopedContextString(const std::string& str): + m_str(str) + { + LLContextStrings::addContextString(m_str); + } + ~LLScopedContextString() + { + LLContextStrings::removeContextString(m_str); + } +private: + std::string m_str; +}; + +// Mostly exists as a class to hook an ostream override to. +struct LLContextStatus +{ + bool contains(const std::string& str); +}; + +LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLContextStatus& context_status); diff --git a/indra/llcommon/llerror.cpp b/indra/llcommon/llerror.cpp index 229442cec1..e6407ecf22 100644 --- a/indra/llcommon/llerror.cpp +++ b/indra/llcommon/llerror.cpp @@ -1501,3 +1501,20 @@ namespace LLError } } +bool debugLoggingEnabled(const std::string& tag) +{ + const char* tags[] = {tag.c_str()}; + ::size_t tag_count = 1; + LLError::CallSite _site(LLError::LEVEL_DEBUG, __FILE__, __LINE__, + typeid(_LL_CLASS_TO_LOG), __FUNCTION__, false, tags, tag_count); + if (LL_UNLIKELY(_site.shouldLog())) + { + return true; + } + else + { + return false; + } +} + + diff --git a/indra/llcommon/llerror.h b/indra/llcommon/llerror.h index ce4d4552df..ceb1fd2c5f 100644 --- a/indra/llcommon/llerror.h +++ b/indra/llcommon/llerror.h @@ -421,4 +421,7 @@ typedef LLError::NoClassInfo _LL_CLASS_TO_LOG; LLError::CallSite& _site(_sites[which]); \ lllog_test_() +// Check at run-time whether logging is enabled, without generating output +bool debugLoggingEnabled(const std::string& tag); + #endif // LL_LLERROR_H diff --git a/indra/llcommon/llstl.h b/indra/llcommon/llstl.h index 0435cb8a08..b024b47225 100644 --- a/indra/llcommon/llstl.h +++ b/indra/llcommon/llstl.h @@ -242,7 +242,6 @@ inline T* get_ptr_in_map(const std::map<K,T*>& inmap, const K& key) template <typename K, typename T> inline bool is_in_map(const std::map<K,T>& inmap, const K& key) { - typedef typename std::map<K,T>::const_iterator map_iter; if(inmap.find(key) == inmap.end()) { return false; diff --git a/indra/llcommon/lltracerecording.cpp b/indra/llcommon/lltracerecording.cpp index 0b10438b9f..3094b627a2 100644 --- a/indra/llcommon/lltracerecording.cpp +++ b/indra/llcommon/lltracerecording.cpp @@ -257,7 +257,13 @@ F64Kilobytes Recording::getMean(const StatType<MemAccumulator>& stat) if (active_accumulator && active_accumulator->mSize.hasValue()) { - return F64Bytes(lerp(accumulator.mSize.getMean(), active_accumulator->mSize.getMean(), active_accumulator->mSize.getSampleCount() / (accumulator.mSize.getSampleCount() + active_accumulator->mSize.getSampleCount()))); + F32 t = 0.0f; + S32 div = accumulator.mSize.getSampleCount() + active_accumulator->mSize.getSampleCount(); + if (div > 0) + { + t = active_accumulator->mSize.getSampleCount() / div; + } + return F64Bytes(lerp(accumulator.mSize.getMean(), active_accumulator->mSize.getMean(), t)); } else { @@ -426,7 +432,13 @@ F64 Recording::getMean( const StatType<SampleAccumulator>& stat ) const SampleAccumulator* active_accumulator = mActiveBuffers ? &mActiveBuffers->mSamples[stat.getIndex()] : NULL; if (active_accumulator && active_accumulator->hasValue()) { - return lerp(accumulator.getMean(), active_accumulator->getMean(), active_accumulator->getSampleCount() / (accumulator.getSampleCount() + active_accumulator->getSampleCount())); + F32 t = 0.0f; + S32 div = accumulator.getSampleCount() + active_accumulator->getSampleCount(); + if (div > 0) + { + t = active_accumulator->getSampleCount() / div; + } + return lerp(accumulator.getMean(), active_accumulator->getMean(), t); } else { @@ -506,7 +518,13 @@ F64 Recording::getMean( const StatType<EventAccumulator>& stat ) const EventAccumulator* active_accumulator = mActiveBuffers ? &mActiveBuffers->mEvents[stat.getIndex()] : NULL; if (active_accumulator && active_accumulator->hasValue()) { - return lerp(accumulator.getMean(), active_accumulator->getMean(), active_accumulator->getSampleCount() / (accumulator.getSampleCount() + active_accumulator->getSampleCount())); + F32 t = 0.0f; + S32 div = accumulator.getSampleCount() + active_accumulator->getSampleCount(); + if (div > 0) + { + t = active_accumulator->getSampleCount() / div; + } + return lerp(accumulator.getMean(), active_accumulator->getMean(), t); } else { diff --git a/indra/llmath/llmatrix4a.h b/indra/llmath/llmatrix4a.h index d141298f69..216334752a 100644 --- a/indra/llmath/llmatrix4a.h +++ b/indra/llmath/llmatrix4a.h @@ -121,7 +121,7 @@ public: res.add(z); } - inline void affineTransform(const LLVector4a& v, LLVector4a& res) + inline void affineTransformSSE(const LLVector4a& v, LLVector4a& res) { LLVector4a x,y,z; @@ -137,6 +137,43 @@ public: z.add(mMatrix[3]); res.setAdd(x,z); } + + inline void affineTransformNonSSE(const LLVector4a& v, LLVector4a& res) + { + F32 x = v[0] * mMatrix[0][0] + v[1] * mMatrix[1][0] + v[2] * mMatrix[2][0] + mMatrix[3][0]; + F32 y = v[0] * mMatrix[0][1] + v[1] * mMatrix[1][1] + v[2] * mMatrix[2][1] + mMatrix[3][1]; + F32 z = v[0] * mMatrix[0][2] + v[1] * mMatrix[1][2] + v[2] * mMatrix[2][2] + mMatrix[3][2]; + F32 w = 1.0f; + res.set(x,y,z,w); + } + + inline void affineTransform(const LLVector4a& v, LLVector4a& res) + { + affineTransformSSE(v,res); + } }; +inline LLVector4a rowMul(const LLVector4a &row, const LLMatrix4a &mat) +{ + LLVector4a result; + result = _mm_mul_ps(_mm_shuffle_ps(row, row, _MM_SHUFFLE(0, 0, 0, 0)), mat.mMatrix[0]); + result = _mm_add_ps(result, _mm_mul_ps(_mm_shuffle_ps(row, row, _MM_SHUFFLE(1, 1, 1, 1)), mat.mMatrix[1])); + result = _mm_add_ps(result, _mm_mul_ps(_mm_shuffle_ps(row, row, _MM_SHUFFLE(2, 2, 2, 2)), mat.mMatrix[2])); + result = _mm_add_ps(result, _mm_mul_ps(_mm_shuffle_ps(row, row, _MM_SHUFFLE(3, 3, 3, 3)), mat.mMatrix[3])); + return result; +} + +inline void matMul(const LLMatrix4a &a, const LLMatrix4a &b, LLMatrix4a &res) +{ + LLVector4a row0 = rowMul(a.mMatrix[0], b); + LLVector4a row1 = rowMul(a.mMatrix[1], b); + LLVector4a row2 = rowMul(a.mMatrix[2], b); + LLVector4a row3 = rowMul(a.mMatrix[3], b); + + res.mMatrix[0] = row0; + res.mMatrix[1] = row1; + res.mMatrix[2] = row2; + res.mMatrix[3] = row3; +} + #endif diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 567ad9a414..6f0b4b2410 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -2547,7 +2547,7 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) U16 influence = weights[idx++]; influence |= ((U16) weights[idx++] << 8); - F32 w = llclamp((F32) influence / 65535.f, 0.f, 0.99999f); + F32 w = llclamp((F32) influence / 65535.f, 0.001f, 0.999f); wght.mV[cur_influence] = w; joints[cur_influence] = joint; cur_influence++; @@ -2564,11 +2564,15 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) F32 wsum = wght.mV[VX] + wght.mV[VY] + wght.mV[VZ] + wght.mV[VW]; if (wsum <= 0.f) { - wght = LLVector4(0.99999f,0.f,0.f,0.f); + wght = LLVector4(0.999f,0.f,0.f,0.f); } for (U32 k=0; k<4; k++) { - joints_with_weights[k] = (F32) joints[k] + wght[k]; + F32 f_combined = (F32) joints[k] + wght[k]; + joints_with_weights[k] = f_combined; + // Any weights we added above should wind up non-zero and applied to a specific bone. + // A failure here would indicate a floating point precision error in the math. + llassert((k >= cur_influence) || (f_combined - S32(f_combined) > 0.0f)); } face.mWeights[cur_vertex].loadua(joints_with_weights.mV); @@ -4571,6 +4575,7 @@ LLVolumeFace::LLVolumeFace() : mTexCoords(NULL), mIndices(NULL), mWeights(NULL), + mWeightsScrubbed(FALSE), mOctree(NULL), mOptimized(FALSE) { @@ -4596,6 +4601,7 @@ LLVolumeFace::LLVolumeFace(const LLVolumeFace& src) mTexCoords(NULL), mIndices(NULL), mWeights(NULL), + mWeightsScrubbed(FALSE), mOctree(NULL) { mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3); @@ -4667,6 +4673,7 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) ll_aligned_free_16(mWeights); mWeights = NULL; } + mWeightsScrubbed = src.mWeightsScrubbed; } if (mNumIndices) diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 1da2d0c6b1..d66004cdad 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -953,6 +953,8 @@ public: // mWeights.size() should be empty or match mVertices.size() LLVector4a* mWeights; + mutable BOOL mWeightsScrubbed; + LLOctreeNode<LLVolumeTriangle>* mOctree; //whether or not face has been cache optimized diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp index de02c5c188..4f500adefc 100644 --- a/indra/llprimitive/lldaeloader.cpp +++ b/indra/llprimitive/lldaeloader.cpp @@ -807,17 +807,19 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac // LLDAELoader //----------------------------------------------------------------------------- LLDAELoader::LLDAELoader( - std::string filename, - S32 lod, + std::string filename, + S32 lod, load_callback_t load_cb, joint_lookup_func_t joint_lookup_func, texture_load_func_t texture_load_func, - state_callback_t state_cb, - void* opaque_userdata, - JointTransformMap& jointMap, - JointSet& jointsFromNodes, + state_callback_t state_cb, + void* opaque_userdata, + JointTransformMap& jointTransformMap, + JointNameSet& jointsFromNodes, + std::map<std::string, std::string>& jointAliasMap, + U32 maxJointsPerMesh, U32 modelLimit, - bool preprocess) + bool preprocess) : LLModelLoader( filename, lod, @@ -826,10 +828,12 @@ LLDAELoader::LLDAELoader( texture_load_func, state_cb, opaque_userdata, - jointMap, - jointsFromNodes), -mGeneratedModelLimit(modelLimit), -mPreprocessDAE(preprocess) + jointTransformMap, + jointsFromNodes, + jointAliasMap, + maxJointsPerMesh), + mGeneratedModelLimit(modelLimit), + mPreprocessDAE(preprocess) { } @@ -1155,28 +1159,29 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do //Some collada setup for accessing the skeleton - daeElement* pElement = 0; - dae->getDatabase()->getElement( &pElement, 0, 0, "skeleton" ); - - //Try to get at the skeletal instance controller - domInstance_controller::domSkeleton* pSkeleton = daeSafeCast<domInstance_controller::domSkeleton>( pElement ); + U32 skeleton_count = dae->getDatabase()->getElementCount( NULL, "skeleton" ); + std::vector<domInstance_controller::domSkeleton*> skeletons; + for (S32 i=0; i<skeleton_count; i++) + { + daeElement* pElement = 0; + dae->getDatabase()->getElement( &pElement, i, 0, "skeleton" ); + + //Try to get at the skeletal instance controller + domInstance_controller::domSkeleton* pSkeleton = daeSafeCast<domInstance_controller::domSkeleton>( pElement ); + daeElement* pSkeletonRootNode = NULL; + if (pSkeleton) + { + pSkeletonRootNode = pSkeleton->getValue().getElement(); + } + if (pSkeleton && pSkeletonRootNode) + { + skeletons.push_back(pSkeleton); + } + } bool missingSkeletonOrScene = false; //If no skeleton, do a breadth-first search to get at specific joints - bool rootNode = false; - - //Need to test for a skeleton that does not have a root node - //This occurs when your instance controller does not have an associated scene - if ( pSkeleton ) - { - daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement(); - if ( pSkeletonRootNode ) - { - rootNode = true; - } - - } - if ( !pSkeleton || !rootNode ) + if ( skeletons.size() == 0 ) { daeElement* pScene = root->getDescendant("visual_scene"); if ( !pScene ) @@ -1191,7 +1196,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do S32 childCount = children.getCount(); //Process any children that are joints - //Not all children are joints, some code be ambient lights, cameras, geometry etc.. + //Not all children are joints, some could be ambient lights, cameras, geometry etc.. for (S32 i = 0; i < childCount; ++i) { domNode* pNode = daeSafeCast<domNode>(children[i]); @@ -1203,83 +1208,90 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do } } else - //Has Skeleton - { - //Get the root node of the skeleton - daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement(); - if ( pSkeletonRootNode ) - { - //Once we have the root node - start acccessing it's joint components - const int jointCnt = mJointMap.size(); - JointMap :: const_iterator jointIt = mJointMap.begin(); - - //Loop over all the possible joints within the .dae - using the allowed joint list in the ctor. - for ( int i=0; i<jointCnt; ++i, ++jointIt ) - { - //Build a joint for the resolver to work with - char str[64]={0}; - sprintf(str,"./%s",(*jointIt).first.c_str() ); - //LL_WARNS()<<"Joint "<< str <<LL_ENDL; - - //Setup the resolver - daeSIDResolver resolver( pSkeletonRootNode, str ); - - //Look for the joint - domNode* pJoint = daeSafeCast<domNode>( resolver.getElement() ); - if ( pJoint ) - { - //Pull out the translate id and store it in the jointTranslations map - daeSIDResolver jointResolverA( pJoint, "./translate" ); - domTranslate* pTranslateA = daeSafeCast<domTranslate>( jointResolverA.getElement() ); - daeSIDResolver jointResolverB( pJoint, "./location" ); - domTranslate* pTranslateB = daeSafeCast<domTranslate>( jointResolverB.getElement() ); - - LLMatrix4 workingTransform; - - //Translation via SID - if ( pTranslateA ) - { - extractTranslation( pTranslateA, workingTransform ); - } - else - if ( pTranslateB ) - { - extractTranslation( pTranslateB, workingTransform ); - } - else - { - //Translation via child from element - daeElement* pTranslateElement = getChildFromElement( pJoint, "translate" ); - if ( pTranslateElement && pTranslateElement->typeID() != domTranslate::ID() ) - { - LL_WARNS()<< "The found element is not a translate node" <<LL_ENDL; - missingSkeletonOrScene = true; - } - else - if ( pTranslateElement ) - { - extractTranslationViaElement( pTranslateElement, workingTransform ); - } - else - { - extractTranslationViaSID( pJoint, workingTransform ); - } - - } - - //Store the joint transform w/respect to it's name. - mJointList[(*jointIt).second.c_str()] = workingTransform; - } - } - - //If anything failed in regards to extracting the skeleton, joints or translation id, - //mention it - if ( missingSkeletonOrScene ) - { - LL_WARNS()<< "Partial jointmap found in asset - did you mean to just have a partial map?" << LL_ENDL; - } - }//got skeleton? - } + //Has one or more skeletons + for (std::vector<domInstance_controller::domSkeleton*>::iterator skel_it = skeletons.begin(); + skel_it != skeletons.end(); ++skel_it) + { + domInstance_controller::domSkeleton* pSkeleton = *skel_it; + //Get the root node of the skeleton + daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement(); + if ( pSkeletonRootNode ) + { + //Once we have the root node - start acccessing it's joint components + const int jointCnt = mJointMap.size(); + JointMap :: const_iterator jointIt = mJointMap.begin(); + + //Loop over all the possible joints within the .dae - using the allowed joint list in the ctor. + for ( int i=0; i<jointCnt; ++i, ++jointIt ) + { + //Build a joint for the resolver to work with + char str[64]={0}; + sprintf(str,"./%s",(*jointIt).first.c_str() ); + //LL_WARNS()<<"Joint "<< str <<LL_ENDL; + + //Setup the resolver + daeSIDResolver resolver( pSkeletonRootNode, str ); + + //Look for the joint + domNode* pJoint = daeSafeCast<domNode>( resolver.getElement() ); + if ( pJoint ) + { + // FIXME this has a lot of overlap with processJointNode(), would be nice to refactor. + + //Pull out the translate id and store it in the jointTranslations map + daeSIDResolver jointResolverA( pJoint, "./translate" ); + domTranslate* pTranslateA = daeSafeCast<domTranslate>( jointResolverA.getElement() ); + daeSIDResolver jointResolverB( pJoint, "./location" ); + domTranslate* pTranslateB = daeSafeCast<domTranslate>( jointResolverB.getElement() ); + + LLMatrix4 workingTransform; + + //Translation via SID + if ( pTranslateA ) + { + extractTranslation( pTranslateA, workingTransform ); + } + else + { + if ( pTranslateB ) + { + extractTranslation( pTranslateB, workingTransform ); + } + else + { + //Translation via child from element + daeElement* pTranslateElement = getChildFromElement( pJoint, "translate" ); + if ( pTranslateElement && pTranslateElement->typeID() != domTranslate::ID() ) + { + LL_WARNS()<< "The found element is not a translate node" <<LL_ENDL; + missingSkeletonOrScene = true; + } + else + if ( pTranslateElement ) + { + extractTranslationViaElement( pTranslateElement, workingTransform ); + } + else + { + extractTranslationViaSID( pJoint, workingTransform ); + } + + } + } + + //Store the joint transform w/respect to its name. + mJointList[(*jointIt).second.c_str()] = workingTransform; + } + } + + //If anything failed in regards to extracting the skeleton, joints or translation id, + //mention it + if ( missingSkeletonOrScene ) + { + LL_WARNS()<< "Partial jointmap found in asset - did you mean to just have a partial map?" << LL_ENDL; + } + }//got skeleton? + } domSkin::domJoints* joints = skin->getJoints(); @@ -1314,7 +1326,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do name = mJointMap[name]; } model->mSkinInfo.mJointNames.push_back(name); - model->mSkinInfo.mJointMap[name] = j; + model->mSkinInfo.mJointNums.push_back(-1); } } else @@ -1332,7 +1344,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do name = mJointMap[name]; } model->mSkinInfo.mJointNames.push_back(name); - model->mSkinInfo.mJointMap[name] = j; + model->mSkinInfo.mJointNums.push_back(-1); } } } @@ -1360,8 +1372,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do mat.mMatrix[i][j] = transform[k*16 + i + j*4]; } } - - model->mSkinInfo.mInvBindMatrix.push_back(mat); + model->mSkinInfo.mInvBindMatrix.push_back(mat); } } } @@ -1377,35 +1388,48 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do if ( !missingSkeletonOrScene ) { - //Set the joint translations on the avatar - if it's a full mapping - //The joints are reset in the dtor - if ( getRigWithSceneParity() ) - { - JointMap :: const_iterator masterJointIt = mJointMap.begin(); - JointMap :: const_iterator masterJointItEnd = mJointMap.end(); - for (;masterJointIt!=masterJointItEnd;++masterJointIt ) - { - std::string lookingForJoint = (*masterJointIt).first.c_str(); - - if ( mJointList.find( lookingForJoint ) != mJointList.end() ) - { - //LL_INFOS()<<"joint "<<lookingForJoint.c_str()<<LL_ENDL; - LLMatrix4 jointTransform = mJointList[lookingForJoint]; - LLJoint* pJoint = mJointLookupFunc(lookingForJoint,mOpaqueData); - if ( pJoint ) - { - LLUUID fake_mesh_id; - fake_mesh_id.generate(); - pJoint->addAttachmentPosOverride( jointTransform.getTranslation(), fake_mesh_id, ""); - } - else - { - //Most likely an error in the asset. - LL_WARNS()<<"Tried to apply joint position from .dae, but it did not exist in the avatar rig." << LL_ENDL; - } - } - } - } + // FIXME: mesh_id is used to determine which mesh gets to + // set the joint offset, in the event of a conflict. Since + // we don't know the mesh id yet, we can't guarantee that + // joint offsets will be applied with the same priority as + // in the uploaded model. If the file contains multiple + // meshes with conflicting joint offsets, preview may be + // incorrect. + LLUUID fake_mesh_id; + fake_mesh_id.generate(); + + //Set the joint translations on the avatar + JointMap :: const_iterator masterJointIt = mJointMap.begin(); + JointMap :: const_iterator masterJointItEnd = mJointMap.end(); + for (;masterJointIt!=masterJointItEnd;++masterJointIt ) + { + std::string lookingForJoint = (*masterJointIt).first.c_str(); + + if ( mJointList.find( lookingForJoint ) != mJointList.end() ) + { + //LL_INFOS()<<"joint "<<lookingForJoint.c_str()<<LL_ENDL; + LLMatrix4 jointTransform = mJointList[lookingForJoint]; + LLJoint* pJoint = mJointLookupFunc(lookingForJoint,mOpaqueData); + if ( pJoint ) + { + const LLVector3& joint_pos = jointTransform.getTranslation(); + if (pJoint->aboveJointPosThreshold(joint_pos)) + { + bool override_changed; // not used + pJoint->addAttachmentPosOverride(joint_pos, fake_mesh_id, "", override_changed); + if (model->mSkinInfo.mLockScaleIfJointPosition) + { + pJoint->addAttachmentScaleOverride(pJoint->getDefaultScale(), fake_mesh_id, ""); + } + } + } + else + { + //Most likely an error in the asset. + LL_WARNS()<<"Tried to apply joint position from .dae, but it did not exist in the avatar rig." << LL_ENDL; + } + } + } } //missingSkeletonOrScene //We need to construct the alternate bind matrix (which contains the new joint positions) @@ -1419,16 +1443,15 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do std::string lookingForJoint = (*jointIt).c_str(); //Look for the joint xform that we extracted from the skeleton, using the jointIt as the key //and store it in the alternate bind matrix - if ( mJointList.find( lookingForJoint ) != mJointList.end() ) + if ( mJointMap.find( lookingForJoint ) != mJointMap.end() ) { - LLMatrix4 jointTransform = mJointList[lookingForJoint]; LLMatrix4 newInverse = model->mSkinInfo.mInvBindMatrix[i]; newInverse.setTranslation( mJointList[lookingForJoint].getTranslation() ); model->mSkinInfo.mAlternateBindMatrix.push_back( newInverse ); - } + } else { - LL_WARNS()<<"Possibly misnamed/missing joint [" <<lookingForJoint.c_str()<<" ] "<<LL_ENDL; + LL_DEBUGS("Mesh")<<"Possibly misnamed/missing joint [" <<lookingForJoint.c_str()<<"] "<<LL_ENDL; } } @@ -1875,7 +1898,7 @@ daeElement* LLDAELoader::getChildFromElement( daeElement* pElement, std::string { return pChildOfElement; } - LL_WARNS()<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << LL_ENDL; + LL_DEBUGS("Mesh")<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << LL_ENDL; return NULL; } diff --git a/indra/llprimitive/lldaeloader.h b/indra/llprimitive/lldaeloader.h index 27db5326d5..4e990dbe5e 100644 --- a/indra/llprimitive/lldaeloader.h +++ b/indra/llprimitive/lldaeloader.h @@ -47,17 +47,19 @@ public: dae_model_map mModelsMap; LLDAELoader( - std::string filename, - S32 lod, + std::string filename, + S32 lod, LLModelLoader::load_callback_t load_cb, LLModelLoader::joint_lookup_func_t joint_lookup_func, LLModelLoader::texture_load_func_t texture_load_func, LLModelLoader::state_callback_t state_cb, - void* opaque_userdata, - JointTransformMap& jointMap, - JointSet& jointsFromNodes, + void* opaque_userdata, + JointTransformMap& jointTransformMap, + JointNameSet& jointsFromNodes, + std::map<std::string, std::string>& jointAliasMap, + U32 maxJointsPerMesh, U32 modelLimit, - bool preprocess); + bool preprocess); virtual ~LLDAELoader() ; virtual bool OpenFile(const std::string& filename); diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 985ccee91e..0c313e460e 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -50,8 +50,12 @@ std::string model_names[] = const int MODEL_NAMES_LENGTH = sizeof(model_names) / sizeof(std::string); LLModel::LLModel(LLVolumeParams& params, F32 detail) - : LLVolume(params, detail), mNormalizedScale(1,1,1), mNormalizedTranslation(0,0,0) - , mPelvisOffset( 0.0f ), mStatus(NO_ERRORS), mSubmodelID(0) + : LLVolume(params, detail), + mNormalizedScale(1,1,1), + mNormalizedTranslation(0,0,0), + mPelvisOffset( 0.0f ), + mStatus(NO_ERRORS), + mSubmodelID(0) { mDecompID = -1; mLocalID = -1; @@ -826,6 +830,7 @@ LLSD LLModel::writeModel( const LLModel::Decomposition& decomp, BOOL upload_skin, BOOL upload_joints, + BOOL lock_scale_if_joint_position, BOOL nowrite, BOOL as_slm, int submodel_id) @@ -845,7 +850,7 @@ LLSD LLModel::writeModel( if (skinning) { //write skinning block - mdl["skin"] = high->mSkinInfo.asLLSD(upload_joints); + mdl["skin"] = high->mSkinInfo.asLLSD(upload_joints, lock_scale_if_joint_position); } if (!decomp.mBaseHull.empty() || @@ -1026,6 +1031,7 @@ LLSD LLModel::writeModel( S32 count = 0; for (weight_list::iterator iter = weights.begin(); iter != weights.end(); ++iter) { + // Note joint index cannot exceed 255. if (iter->mJointIdx < 255 && iter->mJointIdx >= 0) { U8 idx = (U8) iter->mJointIdx; @@ -1159,7 +1165,7 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) { - //1. If a vertex has been weighted then we'll find it via pos and return it's weight list + //1. If a vertex has been weighted then we'll find it via pos and return its weight list weight_map::iterator iterPos = mSkinWeights.begin(); weight_map::iterator iterEnd = mSkinWeights.end(); @@ -1382,7 +1388,6 @@ bool LLModel::loadModel(std::istream& is) } return false; - } bool LLModel::isMaterialListSubset( LLModel* ref ) @@ -1497,7 +1502,6 @@ bool LLModel::matchMaterialOrder(LLModel* ref, int& refFaceCnt, int& modelFaceCn return true; } - bool LLModel::loadSkinInfo(LLSD& header, std::istream &is) { S32 offset = header["skin"]["offset"].asInteger(); @@ -1540,8 +1544,17 @@ bool LLModel::loadDecomposition(LLSD& header, std::istream& is) return true; } +LLMeshSkinInfo::LLMeshSkinInfo(): + mPelvisOffset(0.0), + mLockScaleIfJointPosition(false), + mInvalidJointsScrubbed(false) +{ +} -LLMeshSkinInfo::LLMeshSkinInfo(LLSD& skin) +LLMeshSkinInfo::LLMeshSkinInfo(LLSD& skin): + mPelvisOffset(0.0), + mLockScaleIfJointPosition(false), + mInvalidJointsScrubbed(false) { fromLLSD(skin); } @@ -1553,6 +1566,7 @@ void LLMeshSkinInfo::fromLLSD(LLSD& skin) for (U32 i = 0; i < skin["joint_names"].size(); ++i) { mJointNames.push_back(skin["joint_names"][i]); + mJointNums.push_back(-1); } } @@ -1605,9 +1619,18 @@ void LLMeshSkinInfo::fromLLSD(LLSD& skin) { mPelvisOffset = skin["pelvis_offset"].asReal(); } + + if (skin.has("lock_scale_if_joint_position")) + { + mLockScaleIfJointPosition = skin["lock_scale_if_joint_position"].asBoolean(); + } + else + { + mLockScaleIfJointPosition = false; + } } -LLSD LLMeshSkinInfo::asLLSD(bool include_joints) const +LLSD LLMeshSkinInfo::asLLSD(bool include_joints, bool lock_scale_if_joint_position) const { LLSD ret; @@ -1645,6 +1668,11 @@ LLSD LLMeshSkinInfo::asLLSD(bool include_joints) const } } + if (lock_scale_if_joint_position) + { + ret["lock_scale_if_joint_position"] = lock_scale_if_joint_position; + } + ret["pelvis_offset"] = mPelvisOffset; } diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index 8f07058dbd..755fac9c87 100644 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -42,18 +42,21 @@ class domMesh; class LLMeshSkinInfo { public: + LLMeshSkinInfo(); + LLMeshSkinInfo(LLSD& data); + void fromLLSD(LLSD& data); + LLSD asLLSD(bool include_joints, bool lock_scale_if_joint_position) const; + LLUUID mMeshID; std::vector<std::string> mJointNames; + mutable std::vector<S32> mJointNums; std::vector<LLMatrix4> mInvBindMatrix; std::vector<LLMatrix4> mAlternateBindMatrix; - std::map<std::string, U32> mJointMap; - LLMeshSkinInfo() { } - LLMeshSkinInfo(LLSD& data); - void fromLLSD(LLSD& data); - LLSD asLLSD(bool include_joints) const; LLMatrix4 mBindShapeMatrix; float mPelvisOffset; + bool mLockScaleIfJointPosition; + bool mInvalidJointsScrubbed; }; class LLModel : public LLVolume @@ -138,6 +141,7 @@ public: const LLModel::Decomposition& decomp, BOOL upload_skin, BOOL upload_joints, + BOOL lock_scale_if_joint_position, BOOL nowrite = FALSE, BOOL as_slm = FALSE, int submodel_id = 0); diff --git a/indra/llprimitive/llmodelloader.cpp b/indra/llprimitive/llmodelloader.cpp index f86eceb98d..4e468ff45f 100644 --- a/indra/llprimitive/llmodelloader.cpp +++ b/indra/llprimitive/llmodelloader.cpp @@ -102,16 +102,18 @@ void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& // LLModelLoader //----------------------------------------------------------------------------- LLModelLoader::LLModelLoader( - std::string filename, - S32 lod, + std::string filename, + S32 lod, load_callback_t load_cb, joint_lookup_func_t joint_lookup_func, texture_load_func_t texture_load_func, - state_callback_t state_cb, - void* opaque_userdata, - JointTransformMap& jointMap, - JointSet& jointsFromNodes ) -: mJointList( jointMap ) + state_callback_t state_cb, + void* opaque_userdata, + JointTransformMap& jointTransformMap, + JointNameSet& jointsFromNodes, + JointMap& legalJointNamesMap, + U32 maxJointsPerMesh) +: mJointList( jointTransformMap ) , mJointsFromNode( jointsFromNodes ) , LLThread("Model Loader") , mFilename(filename) @@ -124,124 +126,14 @@ LLModelLoader::LLModelLoader( , mTextureLoadFunc(texture_load_func) , mStateCallback(state_cb) , mOpaqueData(opaque_userdata) -, mRigParityWithScene(false) -, mRigValidJointUpload(false) -, mLegacyRigValid(false) +, mRigValidJointUpload(true) +, mLegacyRigValid(true) , mNoNormalize(false) , mNoOptimize(false) , mCacheOnlyHitIfRigged(false) -{ - mJointMap["mPelvis"] = "mPelvis"; - mJointMap["mTorso"] = "mTorso"; - mJointMap["mChest"] = "mChest"; - mJointMap["mNeck"] = "mNeck"; - mJointMap["mHead"] = "mHead"; - mJointMap["mSkull"] = "mSkull"; - mJointMap["mEyeRight"] = "mEyeRight"; - mJointMap["mEyeLeft"] = "mEyeLeft"; - mJointMap["mCollarLeft"] = "mCollarLeft"; - mJointMap["mShoulderLeft"] = "mShoulderLeft"; - mJointMap["mElbowLeft"] = "mElbowLeft"; - mJointMap["mWristLeft"] = "mWristLeft"; - mJointMap["mCollarRight"] = "mCollarRight"; - mJointMap["mShoulderRight"] = "mShoulderRight"; - mJointMap["mElbowRight"] = "mElbowRight"; - mJointMap["mWristRight"] = "mWristRight"; - mJointMap["mHipRight"] = "mHipRight"; - mJointMap["mKneeRight"] = "mKneeRight"; - mJointMap["mAnkleRight"] = "mAnkleRight"; - mJointMap["mFootRight"] = "mFootRight"; - mJointMap["mToeRight"] = "mToeRight"; - mJointMap["mHipLeft"] = "mHipLeft"; - mJointMap["mKneeLeft"] = "mKneeLeft"; - mJointMap["mAnkleLeft"] = "mAnkleLeft"; - mJointMap["mFootLeft"] = "mFootLeft"; - mJointMap["mToeLeft"] = "mToeLeft"; - - mJointMap["avatar_mPelvis"] = "mPelvis"; - mJointMap["avatar_mTorso"] = "mTorso"; - mJointMap["avatar_mChest"] = "mChest"; - mJointMap["avatar_mNeck"] = "mNeck"; - mJointMap["avatar_mHead"] = "mHead"; - mJointMap["avatar_mSkull"] = "mSkull"; - mJointMap["avatar_mEyeRight"] = "mEyeRight"; - mJointMap["avatar_mEyeLeft"] = "mEyeLeft"; - mJointMap["avatar_mCollarLeft"] = "mCollarLeft"; - mJointMap["avatar_mShoulderLeft"] = "mShoulderLeft"; - mJointMap["avatar_mElbowLeft"] = "mElbowLeft"; - mJointMap["avatar_mWristLeft"] = "mWristLeft"; - mJointMap["avatar_mCollarRight"] = "mCollarRight"; - mJointMap["avatar_mShoulderRight"] = "mShoulderRight"; - mJointMap["avatar_mElbowRight"] = "mElbowRight"; - mJointMap["avatar_mWristRight"] = "mWristRight"; - mJointMap["avatar_mHipRight"] = "mHipRight"; - mJointMap["avatar_mKneeRight"] = "mKneeRight"; - mJointMap["avatar_mAnkleRight"] = "mAnkleRight"; - mJointMap["avatar_mFootRight"] = "mFootRight"; - mJointMap["avatar_mToeRight"] = "mToeRight"; - mJointMap["avatar_mHipLeft"] = "mHipLeft"; - mJointMap["avatar_mKneeLeft"] = "mKneeLeft"; - mJointMap["avatar_mAnkleLeft"] = "mAnkleLeft"; - mJointMap["avatar_mFootLeft"] = "mFootLeft"; - mJointMap["avatar_mToeLeft"] = "mToeLeft"; - - - mJointMap["hip"] = "mPelvis"; - mJointMap["abdomen"] = "mTorso"; - mJointMap["chest"] = "mChest"; - mJointMap["neck"] = "mNeck"; - mJointMap["head"] = "mHead"; - mJointMap["figureHair"] = "mSkull"; - mJointMap["lCollar"] = "mCollarLeft"; - mJointMap["lShldr"] = "mShoulderLeft"; - mJointMap["lForeArm"] = "mElbowLeft"; - mJointMap["lHand"] = "mWristLeft"; - mJointMap["rCollar"] = "mCollarRight"; - mJointMap["rShldr"] = "mShoulderRight"; - mJointMap["rForeArm"] = "mElbowRight"; - mJointMap["rHand"] = "mWristRight"; - mJointMap["rThigh"] = "mHipRight"; - mJointMap["rShin"] = "mKneeRight"; - mJointMap["rFoot"] = "mFootRight"; - mJointMap["lThigh"] = "mHipLeft"; - mJointMap["lShin"] = "mKneeLeft"; - mJointMap["lFoot"] = "mFootLeft"; - - //move into joint mapper class - //1. joints for joint offset verification - mMasterJointList.push_front("mPelvis"); - mMasterJointList.push_front("mTorso"); - mMasterJointList.push_front("mChest"); - mMasterJointList.push_front("mNeck"); - mMasterJointList.push_front("mHead"); - mMasterJointList.push_front("mCollarLeft"); - mMasterJointList.push_front("mShoulderLeft"); - mMasterJointList.push_front("mElbowLeft"); - mMasterJointList.push_front("mWristLeft"); - mMasterJointList.push_front("mCollarRight"); - mMasterJointList.push_front("mShoulderRight"); - mMasterJointList.push_front("mElbowRight"); - mMasterJointList.push_front("mWristRight"); - mMasterJointList.push_front("mHipRight"); - mMasterJointList.push_front("mKneeRight"); - mMasterJointList.push_front("mFootRight"); - mMasterJointList.push_front("mHipLeft"); - mMasterJointList.push_front("mKneeLeft"); - mMasterJointList.push_front("mFootLeft"); - - //2. legacy joint list - used to verify rigs that will not be using joint offsets - mMasterLegacyJointList.push_front("mPelvis"); - mMasterLegacyJointList.push_front("mTorso"); - mMasterLegacyJointList.push_front("mChest"); - mMasterLegacyJointList.push_front("mNeck"); - mMasterLegacyJointList.push_front("mHead"); - mMasterLegacyJointList.push_front("mHipRight"); - mMasterLegacyJointList.push_front("mKneeRight"); - mMasterLegacyJointList.push_front("mFootRight"); - mMasterLegacyJointList.push_front("mHipLeft"); - mMasterLegacyJointList.push_front("mKneeLeft"); - mMasterLegacyJointList.push_front("mFootLeft"); - +, mMaxJointsPerMesh(maxJointsPerMesh) +, mJointMap(legalJointNamesMap) +{ assert_main_thread(); sActiveLoaderList.push_back(this) ; } @@ -258,6 +150,23 @@ void LLModelLoader::run() doOnIdleOneTime(boost::bind(&LLModelLoader::loadModelCallback,this)); } +// static +bool LLModelLoader::getSLMFilename(const std::string& model_filename, std::string& slm_filename) +{ + slm_filename = model_filename; + + std::string::size_type i = model_filename.rfind("."); + if (i != std::string::npos) + { + slm_filename.replace(i, model_filename.size()-1, ".slm"); + return true; + } + else + { + return false; + } +} + bool LLModelLoader::doLoadModel() { //first, look for a .slm file of the same name that was modified later @@ -265,20 +174,17 @@ bool LLModelLoader::doLoadModel() if (mTrySLM) { - std::string filename = mFilename; - - std::string::size_type i = filename.rfind("."); - if (i != std::string::npos) - { - filename.replace(i, filename.size()-1, ".slm"); + std::string slm_filename; + if (getSLMFilename(mFilename, slm_filename)) + { llstat slm_status; - if (LLFile::stat(filename, &slm_status) == 0) + if (LLFile::stat(slm_filename, &slm_status) == 0) { //slm file exists llstat dae_status; if (LLFile::stat(mFilename, &dae_status) != 0 || dae_status.st_mtime < slm_status.st_mtime) { - if (loadFromSLM(filename)) + if (loadFromSLM(slm_filename)) { //slm successfully loaded, if this fails, fall through and //try loading from dae @@ -476,8 +382,6 @@ void LLModelLoader::loadModelCallback() //----------------------------------------------------------------------------- void LLModelLoader::critiqueRigForUploadApplicability( const std::vector<std::string> &jointListFromAsset ) { - critiqueJointToNodeMappingFromScene(); - //Determines the following use cases for a rig: //1. It is suitable for upload with skin weights & joint positions, or //2. It is suitable for upload as standard av with just skin weights @@ -485,59 +389,27 @@ void LLModelLoader::critiqueRigForUploadApplicability( const std::vector<std::st bool isJointPositionUploadOK = isRigSuitableForJointPositionUpload( jointListFromAsset ); bool isRigLegacyOK = isRigLegacy( jointListFromAsset ); - //It's OK that both could end up being true, both default to false - if ( isJointPositionUploadOK ) + // It's OK that both could end up being true. + + // Both start out as true and are forced to false if any mesh in + // the model file is not vald by that criterion. Note that a file + // can contain multiple meshes. + if ( !isJointPositionUploadOK ) { - setRigValidForJointPositionUpload( true ); + // This starts out true, becomes false if false for any loaded + // mesh. + setRigValidForJointPositionUpload( false ); } - if ( isRigLegacyOK) + if ( !isRigLegacyOK) { - setLegacyRigValid( true ); + // This starts out true, becomes false if false for any loaded + // mesh. + setLegacyRigValid( false ); } } -//----------------------------------------------------------------------------- -// critiqueJointToNodeMappingFromScene() -//----------------------------------------------------------------------------- -void LLModelLoader::critiqueJointToNodeMappingFromScene( void ) -{ - //Do the actual nodes back the joint listing from the dae? - //if yes then this is a fully rigged asset, otherwise it's just a partial rig - - JointSet::iterator jointsFromNodeIt = mJointsFromNode.begin(); - JointSet::iterator jointsFromNodeEndIt = mJointsFromNode.end(); - bool result = true; - - if ( !mJointsFromNode.empty() ) - { - for ( ;jointsFromNodeIt!=jointsFromNodeEndIt;++jointsFromNodeIt ) - { - std::string name = *jointsFromNodeIt; - if ( mJointTransformMap.find( name ) != mJointTransformMap.end() ) - { - continue; - } - else - { - LL_INFOS() <<"critiqueJointToNodeMappingFromScene is missing a: " << name << LL_ENDL; - result = false; - } - } - } - else - { - result = false; - } - //Determines the following use cases for a rig: - //1. Full av rig w/1-1 mapping from the scene and joint array - //2. Partial rig but w/o parity between the scene and joint array - if ( result ) - { - setRigWithSceneParity( true ); - } -} //----------------------------------------------------------------------------- // isRigLegacy() //----------------------------------------------------------------------------- @@ -549,68 +421,39 @@ bool LLModelLoader::isRigLegacy( const std::vector<std::string> &jointListFromAs return false; } - bool result = false; - - JointSet :: const_iterator masterJointIt = mMasterLegacyJointList.begin(); - JointSet :: const_iterator masterJointEndIt = mMasterLegacyJointList.end(); - - std::vector<std::string> :: const_iterator modelJointIt = jointListFromAsset.begin(); - std::vector<std::string> :: const_iterator modelJointItEnd = jointListFromAsset.end(); - - for ( ;masterJointIt!=masterJointEndIt;++masterJointIt ) - { - result = false; - modelJointIt = jointListFromAsset.begin(); + // Too many joints in asset + if (jointListFromAsset.size()>mMaxJointsPerMesh) + { + LL_WARNS() << "Rigged to " << jointListFromAsset.size() << " joints, max is " << mMaxJointsPerMesh << LL_ENDL; + LL_WARNS() << "Skinning disabled due to too many joints" << LL_ENDL; + return false; + } + + // Unknown joints in asset + S32 unknown_joint_count = 0; + for (std::vector<std::string>::const_iterator it = jointListFromAsset.begin(); + it != jointListFromAsset.end(); ++it) + { + if (mJointMap.find(*it)==mJointMap.end()) + { + LL_WARNS() << "Rigged to unrecognized joint name " << *it << LL_ENDL; + unknown_joint_count++; + } + } + if (unknown_joint_count>0) + { + LL_WARNS() << "Skinning disabled due to unknown joints" << LL_ENDL; + return false; + } - for ( ;modelJointIt!=modelJointItEnd; ++modelJointIt ) - { - if ( *masterJointIt == *modelJointIt ) - { - result = true; - break; - } - } - if ( !result ) - { - LL_INFOS() <<" Asset did not contain the joint (if you're u/l a fully rigged asset w/joint positions - it is required)." << *masterJointIt<< LL_ENDL; - break; - } - } - return result; + return true; } //----------------------------------------------------------------------------- // isRigSuitableForJointPositionUpload() //----------------------------------------------------------------------------- bool LLModelLoader::isRigSuitableForJointPositionUpload( const std::vector<std::string> &jointListFromAsset ) { - bool result = false; - - JointSet :: const_iterator masterJointIt = mMasterJointList.begin(); - JointSet :: const_iterator masterJointEndIt = mMasterJointList.end(); - - std::vector<std::string> :: const_iterator modelJointIt = jointListFromAsset.begin(); - std::vector<std::string> :: const_iterator modelJointItEnd = jointListFromAsset.end(); - - for ( ;masterJointIt!=masterJointEndIt;++masterJointIt ) - { - result = false; - modelJointIt = jointListFromAsset.begin(); - - for ( ;modelJointIt!=modelJointItEnd; ++modelJointIt ) - { - if ( *masterJointIt == *modelJointIt ) - { - result = true; - break; - } - } - if ( !result ) - { - LL_INFOS() <<" Asset did not contain the joint (if you're u/l a fully rigged asset w/joint positions - it is required)." << *masterJointIt<< LL_ENDL; - break; - } - } - return result; + return true; } diff --git a/indra/llprimitive/llmodelloader.h b/indra/llprimitive/llmodelloader.h index bb4d06dca3..d64e0a0773 100644 --- a/indra/llprimitive/llmodelloader.h +++ b/indra/llprimitive/llmodelloader.h @@ -34,10 +34,10 @@ class LLJoint; -typedef std::map<std::string, LLMatrix4> JointTransformMap; -typedef std::map<std::string, LLMatrix4>:: iterator JointTransformMapIt; -typedef std::map<std::string, std::string> JointMap; -typedef std::deque<std::string> JointSet; +typedef std::map<std::string, LLMatrix4> JointTransformMap; +typedef std::map<std::string, LLMatrix4>::iterator JointTransformMapIt; +typedef std::map<std::string, std::string> JointMap; +typedef std::deque<std::string> JointNameSet; const S32 SLM_SUPPORTED_VERSION = 3; const S32 NUM_LOD = 4; @@ -116,25 +116,30 @@ public: //map of avatar joints as named in COLLADA assets to internal joint names JointMap mJointMap; JointTransformMap& mJointList; - JointSet& mJointsFromNode; + JointNameSet& mJointsFromNode; + U32 mMaxJointsPerMesh; LLModelLoader( - std::string filename, - S32 lod, + std::string filename, + S32 lod, LLModelLoader::load_callback_t load_cb, LLModelLoader::joint_lookup_func_t joint_lookup_func, LLModelLoader::texture_load_func_t texture_load_func, LLModelLoader::state_callback_t state_cb, - void* opaque_userdata, - JointTransformMap& jointMap, - JointSet& jointsFromNodes); + void* opaque_userdata, + JointTransformMap& jointTransformMap, + JointNameSet& jointsFromNodes, + JointMap& legalJointNamesMap, + U32 maxJointsPerMesh); virtual ~LLModelLoader() ; virtual void setNoNormalize() { mNoNormalize = true; } virtual void setNoOptimize() { mNoOptimize = true; } virtual void run(); - + + static bool getSLMFilename(const std::string& model_filename, std::string& slm_filename); + // Will try SLM or derived class OpenFile as appropriate // virtual bool doLoadModel(); @@ -158,7 +163,6 @@ public: //Determines the viability of an asset to be used as an avatar rig (w or w/o joint upload caps) void critiqueRigForUploadApplicability( const std::vector<std::string> &jointListFromAsset ); - void critiqueJointToNodeMappingFromScene( void ); //Determines if a rig is a legacy from the joint list bool isRigLegacy( const std::vector<std::string> &jointListFromAsset ); @@ -166,9 +170,6 @@ public: //Determines if a rig is suitable for upload bool isRigSuitableForJointPositionUpload( const std::vector<std::string> &jointListFromAsset ); - void setRigWithSceneParity( bool state ) { mRigParityWithScene = state; } - const bool getRigWithSceneParity( void ) const { return mRigParityWithScene; } - const bool isRigValidForJointPositionUpload( void ) const { return mRigValidJointUpload; } void setRigValidForJointPositionUpload( bool rigValid ) { mRigValidJointUpload = rigValid; } @@ -180,7 +181,7 @@ public: //----------------------------------------------------------------------------- bool isNodeAJoint(const char* name) { - return mJointMap.find(name) != mJointMap.end(); + return name != NULL && mJointMap.find(name) != mJointMap.end(); } protected: @@ -189,17 +190,14 @@ protected: LLModelLoader::joint_lookup_func_t mJointLookupFunc; LLModelLoader::texture_load_func_t mTextureLoadFunc; LLModelLoader::state_callback_t mStateCallback; - void* mOpaqueData; + void* mOpaqueData; - bool mRigParityWithScene; bool mRigValidJointUpload; bool mLegacyRigValid; bool mNoNormalize; bool mNoOptimize; - JointSet mMasterJointList; - JointSet mMasterLegacyJointList; JointTransformMap mJointTransformMap; static std::list<LLModelLoader*> sActiveLoaderList; diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index e24d3bb5ba..7757198af5 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -306,6 +306,7 @@ PFNGLUNIFORM3IVARBPROC glUniform3ivARB = NULL; PFNGLUNIFORM4IVARBPROC glUniform4ivARB = NULL; PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB = NULL; PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB = NULL; +PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv = NULL; PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB = NULL; PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB = NULL; PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB = NULL; @@ -1333,6 +1334,7 @@ void LLGLManager::initExtensions() glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform4ivARB"); glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2fvARB"); glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3fvARB"); + glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x4fv"); glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4fvARB"); glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetObjectParameterfvARB"); glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetObjectParameterivARB"); diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index a95872e883..722dd9050b 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -155,6 +155,7 @@ extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; +extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; @@ -422,6 +423,7 @@ extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; +extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; @@ -668,6 +670,7 @@ extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; +extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 58c1186a3e..5d669fb955 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1257,6 +1257,23 @@ void LLGLSLShader::uniformMatrix3fv(U32 index, U32 count, GLboolean transpose, c } } +void LLGLSLShader::uniformMatrix3x4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v) +{ + if (mProgramObject > 0) + { + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } + + if (mUniform[index] >= 0) + { + glUniformMatrix3x4fv(mUniform[index], count, transpose, v); + } + } +} + void LLGLSLShader::uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v) { if (mProgramObject > 0) diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 0746e8760a..6f10d122cb 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -115,6 +115,7 @@ public: void uniform2i(const LLStaticHashedString& uniform, GLint i, GLint j); void uniformMatrix2fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniformMatrix3fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); + void uniformMatrix3x4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniform1i(const LLStaticHashedString& uniform, GLint i); void uniform1f(const LLStaticHashedString& uniform, GLfloat v); diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 919cd6a865..9ac1c3520d 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -535,6 +535,7 @@ set(viewer_SOURCE_FILES llsidepaneliteminfo.cpp llsidepaneltaskinfo.cpp llsidetraypanelcontainer.cpp + llskinningutil.cpp llsky.cpp llslurl.cpp llsnapshotlivepreview.cpp @@ -1141,6 +1142,7 @@ set(viewer_HEADER_FILES llsidepaneliteminfo.h llsidepaneltaskinfo.h llsidetraypanelcontainer.h + llskinningutil.h llsky.h llslurl.h llsnapshotlivepreview.h diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index de197cc337..6b244dcd69 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -4.1.3 +5.0.1 diff --git a/indra/newview/app_settings/anim.ini b/indra/newview/app_settings/anim.ini index 63c84e544d..c24d2749ef 100644 --- a/indra/newview/app_settings/anim.ini +++ b/indra/newview/app_settings/anim.ini @@ -1,87 +1,2 @@ Translations 1.0 -[hip] - relativepos = firstkey - relativerot = firstkey - outname = mPelvis - frame = 0 1 0, 0 0 1, 1 0 0 - -[abdomen] - outname = mTorso - frame = 0 1 0, 0 0 1, 1 0 0 - -[chest] - outname = mChest - frame = 0 1 0, 0 0 1, 1 0 0 - -[neckDummy] - ignore = true - frame = 0 1 0, 0 0 1, 1 0 0 - -[neck] - outname = mNeck - frame = 0 1 0, 0 0 1, 1 0 0 - -[head] - outname = mHead - frame = 0 1 0, 0 0 1, 1 0 0 - -[figureHair] - ignore = true - frame = 0 1 0, 0 0 1, 1 0 0 - -[lCollar] - outname = mCollarLeft - frame = 0 1 0, 0 0 1, 1 0 0 - -[lShldr] - outname = mShoulderLeft - frame = 0 1 0, 0 0 1, 1 0 0 - -[lForeArm] - outname = mElbowLeft - frame = 0 1 0, 0 0 1, 1 0 0 - -[lHand] - outname = mWristLeft - frame = 0 1 0, 0 0 1, 1 0 0 - -[rCollar] - outname = mCollarRight - frame = 0 1 0, 0 0 1, 1 0 0 - -[rShldr] - outname = mShoulderRight - frame = 0 1 0, 0 0 1, 1 0 0 - -[rForeArm] - outname = mElbowRight - frame = 0 1 0, 0 0 1, 1 0 0 - -[rHand] - outname = mWristRight - frame = 0 1 0, 0 0 1, 1 0 0 - -[lThigh] - outname = mHipLeft - frame = 0 1 0, 0 0 1, 1 0 0 - -[lShin] - outname = mKneeLeft - frame = 0 1 0, 0 0 1, 1 0 0 - -[lFoot] - outname = mAnkleLeft - frame = 0 1 0, 0 0 1, 1 0 0 - -[rThigh] - outname = mHipRight - frame = 0 1 0, 0 0 1, 1 0 0 - -[rShin] - outname = mKneeRight - frame = 0 1 0, 0 0 1, 1 0 0 - -[rFoot] - outname = mAnkleRight - frame = 0 1 0, 0 0 1, 1 0 0
\ No newline at end of file diff --git a/indra/newview/app_settings/keywords_lsl_default.xml b/indra/newview/app_settings/keywords_lsl_default.xml index ddd287faf4..d641883d5a 100644 --- a/indra/newview/app_settings/keywords_lsl_default.xml +++ b/indra/newview/app_settings/keywords_lsl_default.xml @@ -528,7 +528,7 @@ <key>type</key> <string>integer</string> <key>value</key> - <integer>27</integer> + <integer>26</integer> <key>tooltip</key> <string>Attach to the avatar's lower upper leg.</string> </map> @@ -678,6 +678,141 @@ <key>tooltip</key> <string>Attach to the avatar's right upper leg.</string> </map> + <key>ATTACH_LHAND_RING1</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>41</integer> + <key>tooltip</key> + <string>Attach to the avatar's left ring finger.</string> + </map> + <key>ATTACH_RHAND_RING1</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>42</integer> + <key>tooltip</key> + <string>Attach to the avatar's right ring finger.</string> + </map> + <key>ATTACH_TAIL_BASE</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>43</integer> + <key>tooltip</key> + <string>Attach to the avatar's tail base.</string> + </map> + <key>ATTACH_TAIL_TIP</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>44</integer> + <key>tooltip</key> + <string>Attach to the avatar's tail tip.</string> + </map> + <key>ATTACH_LWING</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>45</integer> + <key>tooltip</key> + <string>Attach to the avatar's left wing.</string> + </map> + <key>ATTACH_RWING</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>46</integer> + <key>tooltip</key> + <string>Attach to the avatar's right wing.</string> + </map> + <key>ATTACH_FACE_JAW</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>47</integer> + <key>tooltip</key> + <string>Attach to the avatar's jaw.</string> + </map> + <key>ATTACH_FACE_LEAR</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>48</integer> + <key>tooltip</key> + <string>Attach to the avatar's left ear (extended).</string> + </map> + <key>ATTACH_FACE_REAR</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>49</integer> + <key>tooltip</key> + <string>Attach to the avatar's right ear (extended).</string> + </map> + <key>ATTACH_FACE_LEYE</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>50</integer> + <key>tooltip</key> + <string>Attach to the avatar's left eye (extended).</string> + </map> + <key>ATTACH_FACE_REYE</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>51</integer> + <key>tooltip</key> + <string>Attach to the avatar's right eye (extended).</string> + </map> + <key>ATTACH_FACE_TONGUE</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>52</integer> + <key>tooltip</key> + <string>Attach to the avatar's tongue.</string> + </map> + <key>ATTACH_GROIN</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>53</integer> + <key>tooltip</key> + <string>Attach to the avatar's groin.</string> + </map> + <key>ATTACH_HIND_LFOOT</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>54</integer> + <key>tooltip</key> + <string>Attach to the avatar's left hind foot.</string> + </map> + <key>ATTACH_HIND_RFOOT</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>55</integer> + <key>tooltip</key> + <string>Attach to the avatar's right hind foot.</string> + </map> <key>AVOID_CHARACTERS</key> <map> <key>type</key> @@ -809,7 +944,7 @@ <key>type</key> <string>integer</string> <key>value</key> - <integer>6</integer> + <integer>5</integer> <key>tooltip</key> <string/> </map> @@ -818,7 +953,7 @@ <key>type</key> <string>integer</string> <key>value</key> - <integer>22</integer> + <integer>21</integer> <key>tooltip</key> <string/> </map> @@ -872,7 +1007,7 @@ <key>type</key> <string>integer</string> <key>value</key> - <integer>2048</integer> + <string>0x800</string> <key>tooltip</key> <string/> </map> @@ -1463,9 +1598,9 @@ <key>type</key> <string>float</string> <key>value</key> - <real>0.01745329</real> + <real>0.017453293</real> <key>tooltip</key> - <string>0.01745329 - Number of radians per degree. + <string>0.017453293 - Number of radians per degree. You can use this to convert degrees to radians by multiplying the degrees by this number.</string> </map> <key>DENSITY</key> @@ -1482,7 +1617,7 @@ <key>type</key> <string>string</string> <key>value</key> - <string>0x0A0x0A0x0A</string> + <string>\\n\\n\\n</string> <key>tooltip</key> <string>Indicates the last line of a notecard was read.</string> </map> @@ -2299,7 +2434,7 @@ <key>NULL_KEY</key> <map> <key>type</key> - <string>key</string> + <string>string</string> <key>value</key> <uuid>00000000-0000-0000-0000-000000000000</uuid> <key>tooltip</key> @@ -2395,6 +2530,15 @@ <key>tooltip</key> <string>Gets the object's name.</string> </map> + <key>OBJECT_OMEGA</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>29</integer> + <key>tooltip</key> + <string>Gets an object's angular velocity.</string> + </map> <key>OBJECT_OWNER</key> <map> <key>type</key> @@ -2404,6 +2548,15 @@ <key>tooltip</key> <string>Gets an object's owner's key. If id is group owned, a NULL_KEY is returned.</string> </map> + <key>OBJECT_PRIM_COUNT</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>30</integer> + <key>tooltip</key> + <string>Gets the prim count of the object. The script and target object must be owned by the same owner</string> + </map> <key>OBJECT_PATHFINDING_TYPE</key> <map> <key>type</key> @@ -2494,6 +2647,15 @@ <key>tooltip</key> <string/> </map> + <key>OBJECT_REZZER_KEY</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>32</integer> + <key>tooltip</key> + <string/> + </map> <key>OBJECT_ROOT</key> <map> <key>type</key> @@ -2566,6 +2728,15 @@ <key>tooltip</key> <string>Returns boolean, detailing if temporary is enabled or disabled on the object.</string> </map> + <key>OBJECT_TOTAL_INVENTORY_COUNT</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>31</integer> + <key>tooltip</key> + <string>Gets the total inventory count of the object. The script and target object must be owned by the same owner</string> + </map> <key>OBJECT_TOTAL_SCRIPT_COUNT</key> <map> <key>type</key> @@ -3052,6 +3223,33 @@ <key>tooltip</key> <string/> </map> + <key>PASS_ALWAYS</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <string>1</string> + <key>tooltip</key> + <string>Always pass the event.</string> + </map> + <key>PASS_NEVER</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <string>2</string> + <key>tooltip</key> + <string>Always pass the event.</string> + </map> + <key>PASS_IF_NOT_HANDLED</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <string>0</string> + <key>tooltip</key> + <string>Pass the event if there is no script handling the event in the prim.</string> + </map> <key>PASSIVE</key> <map> <key>type</key> @@ -4387,6 +4585,24 @@ <key>tooltip</key> <string/> </map> + <key>PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>5</integer> + <key>tooltip</key> + <string/> + </map> + <key>PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA</key> + <map> + <key>type</key> + <string>integer</string> + <key>value</key> + <integer>9</integer> + <key>tooltip</key> + <string/> + </map> <key>PSYS_PART_BF_SOURCE_ALPHA</key> <map> <key>type</key> @@ -4536,7 +4752,7 @@ <key>type</key> <string>integer</string> <key>value</key> - <integer>19</integer> + <integer>7</integer> <key>tooltip</key> <string>Age in seconds of a particle at which it dies.</string> </map> @@ -5061,7 +5277,7 @@ <key>type</key> <string>integer</string> <key>value</key> - <integer>2</integer> + <integer>0</integer> <key>tooltip</key> <string/> </map> @@ -5295,7 +5511,7 @@ <key>type</key> <string>integer</string> <key>value</key> - <integer>64</integer> + <string>0x40</string> <key>tooltip</key> <string>Controls whether the object can be grabbed.\nA grab is the default action when in third person, and is available as the hand tool in build mode. This is useful for physical objects that you don't want other people to be able to trivially disturb. The default is FALSE</string> </map> @@ -5304,7 +5520,7 @@ <key>type</key> <string>integer</string> <key>value</key> - <integer>1024</integer> + <string>0x400</string> <key>tooltip</key> <string>Prevent click-and-drag movement on all prims in the object.</string> </map> @@ -5500,7 +5716,7 @@ <key>TEXTURE_BLANK</key> <map> <key>type</key> - <string>key</string> + <string>string</string> <key>value</key> <uuid>5748decc-f629-461c-9a36-a35a221fe21f</uuid> <key>tooltip</key> @@ -5509,7 +5725,7 @@ <key>TEXTURE_DEFAULT</key> <map> <key>type</key> - <string>key</string> + <string>string</string> <key>value</key> <uuid>89556747-24cb-43ed-920b-47caed15465f</uuid> <key>tooltip</key> @@ -5518,7 +5734,7 @@ <key>TEXTURE_MEDIA</key> <map> <key>type</key> - <string>key</string> + <string>string</string> <key>value</key> <uuid>8b5fec65-8d8d-9dc5-cda8-8fdf2716e361</uuid> <key>tooltip</key> @@ -5527,7 +5743,7 @@ <key>TEXTURE_PLYWOOD</key> <map> <key>type</key> - <string>key</string> + <string>string</string> <key>value</key> <uuid>89556747-24cb-43ed-920b-47caed15465f</uuid> <key>tooltip</key> @@ -5536,7 +5752,7 @@ <key>TEXTURE_TRANSPARENT</key> <map> <key>type</key> - <string>key</string> + <string>string</string> <key>value</key> <uuid>8dcd4a48-2d37-4909-9f78-f7a9eb4ef903</uuid> <key>tooltip</key> @@ -5956,7 +6172,7 @@ <key>type</key> <string>integer</string> <key>value</key> - <integer>35</integer> + <integer>31</integer> <key>tooltip</key> <string>The timescale for exponential decay of the linear motors magnitude.</string> </map> @@ -6204,15 +6420,6 @@ <key>tooltip</key> <string>An attempted write data to the key-value store failed due to the data quota being met.</string> </map> - <key>LSL_XP_ERROR_REQUEST_PERM_TIMEOUT</key> - <map> - <key>type</key> - <string>integer</string> - <key>value</key> - <integer>18</integer> - <key>tooltip</key> - <string>The request for experience permissions was ignored and timed out.</string> - </map> <key>XP_ERROR_RETRY_UPDATE</key> <map> <key>type</key> @@ -6562,30 +6769,43 @@ <key>experience_permissions</key> <map> <key>arguments</key> - <map> - <key>agent_id</key> - <map> + <array> + <map> + <key>agent_id</key> + <map> <key>type</key> <string>key</string> <key>tooltip</key> <string>ID of the agent approving permission for the Experience.</string> - </map> - </map> + </map> + </map> + </array> </map> <key>experience_permissions_denied</key> <map> <key>arguments</key> - <map> - <key>agent_id</key> - <map> + <array> + <map> + <key>agent_id</key> + <map> <key>type</key> <string>key</string> <key>tooltip</key> <string>ID of the agent denying permission for the Experience.</string> - </map> - </map> + </map> + </map> + <map> + <key>Reason</key> + <map> + <key>type</key> + <string>integer</string> + <key>tooltip</key> + <string>One of the XP_ERROR_... constants describing the reason why the Experience permissions were denied for the agent.</string> + </map> + </map> + </array> <key>tooltip</key> - <string>One of the XP_ERROR_... constants describing the reason why the Experience permissions were denied for the agent.</string> + <string>Describes why the Experience permissions were denied for the agent.</string> </map> <key>http_request</key> <map> @@ -7281,15 +7501,17 @@ <key>return</key> <string>integer</string> <key>arguments</key> - <map> - <key>AgentID</key> - <map> + <array> + <map> + <key>AgentID</key> + <map> <key>type</key> <string>key</string> <key>tooltip</key> <string></string> - </map> - </map> + </map> + </map> + </array> <key>tooltip</key> <string> Returns TRUE if the agent is in the Experience and the Experience can run in the current location. @@ -8035,7 +8257,8 @@ <key>return</key> <string>key</string> <key>arguments</key> - <map> + <array> + <map> <key>Key</key> <map> <key>type</key> @@ -8043,6 +8266,8 @@ <key>tooltip</key> <string></string> </map> + </map> + <map> <key>Value</key> <map> <key>type</key> @@ -8050,7 +8275,8 @@ <key>tooltip</key> <string></string> </map> - </map> + </map> + </array> <key>tooltip</key> <string> Starts an asychronous transaction to create a key-value pair. Will fail with XP_ERROR_STORAGE_EXCEPTION if the key already exists. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value passed to the function. @@ -8148,15 +8374,17 @@ <key>return</key> <string>key</string> <key>arguments</key> - <map> - <key>Key</key> - <map> + <array> + <map> + <key>Key</key> + <map> <key>type</key> <string>string</string> <key>tooltip</key> <string></string> - </map> - </map> + </map> + </map> + </array> <key>tooltip</key> <string> Starts an asychronous transaction to delete a key-value pair. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value associated with the key. @@ -9549,15 +9777,17 @@ <key>return</key> <string>list</string> <key>arguments</key> - <map> - <key>ExperienceID</key> - <map> + <array> + <map> + <key>ExperienceID</key> + <map> <key>type</key> <string>key</string> <key>tooltip</key> <string>May be NULL_KEY to retrieve the details for the script's Experience</string> - </map> - </map> + </map> + </map> + </array> <key>tooltip</key> <string> Returns a list with the following Experience properties: [Experience Name, Owner ID, Group ID, Experience ID, State, State Message]. State is an integer corresponding to one of the constants XP_ERROR_... and State Message is the string returned by llGetExperienceErrorMessage for that integer. @@ -9572,15 +9802,17 @@ <key>return</key> <string>string</string> <key>arguments</key> - <map> - <key>Error</key> - <map> + <array> + <map> + <key>Error</key> + <map> <key>type</key> <string>integer</string> <key>tooltip</key> <string>An Experience error code to translate.</string> - </map> - </map> + </map> + </map> + </array> <key>tooltip</key> <string> Returns a string describing the error code passed or the string corresponding with XP_ERROR_UNKNOWN_ERROR if the value is not a valid Experience error code. @@ -9930,7 +10162,7 @@ <key>Parameters</key> <map> <key>type</key> - <string>integer</string> + <string>list</string> <key>tooltip</key> <string>A list of PRIM_* property constants to return values of.</string> </map> @@ -10021,7 +10253,7 @@ <key>Parameters</key> <map> <key>type</key> - <string>integer</string> + <string>list</string> <key>tooltip</key> <string>PRIM_* flags.</string> </map> @@ -10782,7 +11014,7 @@ <key>sleep</key> <real>0.0</real> <key>return</key> - <string>void</string> + <string>float</string> <key>arguments</key> <undef/> <key>tooltip</key> @@ -11390,7 +11622,7 @@ <key>sleep</key> <real>0.0</real> <key>return</key> - <string>void</string> + <string>integer</string> <key>arguments</key> <array> <map> @@ -11937,22 +12169,26 @@ <key>return</key> <string>key</string> <key>arguments</key> - <map> - <key>First</key> - <map> + <array> + <map> + <key>First</key> + <map> <key>type</key> - <string>string</string> + <string>integer</string> <key>tooltip</key> <string>Index of the first key to return.</string> - </map> - <key>Count</key> - <map> + </map> + </map> + <map> + <key>Count</key> + <map> <key>type</key> - <string>string</string> + <string>integer</string> <key>tooltip</key> <string>The number of keys to return.</string> - </map> - </map> + </map> + </map> + </array> <key>tooltip</key> <string> Starts an asychronous transaction the request a number of keys from the data store. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. The error XP_ERROR_KEY_NOT_FOUND is returned if First is greater than or equal to the number of keys in the data store. In the success case the subsequent items will be the keys requested. The number of keys returned may be less than requested if the return value is too large or if there is not enough keys remaining. The order keys are returned is not guaranteed but is stable between subsequent calls as long as no keys are added or removed. Because the keys are returned in a comma-delimited list it is not recommended to use commas in key names if this function is used. @@ -11981,7 +12217,7 @@ <key>Rules</key> <map> <key>type</key> - <string>integer</string> + <string>list</string> <key>tooltip</key> <string>Particle system rules list in the format [ rule1, data1, rule2, data2 . . . ruleN, dataN ]</string> </map> @@ -13142,6 +13378,15 @@ </map> </map> <map> + <key>Bounce</key> + <map> + <key>type</key> + <string>integer</string> + <key>tooltip</key> + <string/> + </map> + </map> + <map> <key>Texture</key> <map> <key>type</key> @@ -13159,6 +13404,15 @@ <string/> </map> </map> + <map> + <key>Bounce_Offset</key> + <map> + <key>type</key> + <string>float</string> + <key>tooltip</key> + <string/> + </map> + </map> </array> <key>tooltip</key> <string>Make a fountain of particles. Deprecated: Use llParticleSystem instead.\nMake a fountain of particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.</string> @@ -13959,7 +14213,7 @@ <key>sleep</key> <real>0.0</real> <key>return</key> - <string>void</string> + <string>float</string> <key>arguments</key> <array> <map> @@ -14098,7 +14352,8 @@ <key>return</key> <string>key</string> <key>arguments</key> - <map> + <array> + <map> <key>Key</key> <map> <key>type</key> @@ -14106,7 +14361,8 @@ <key>tooltip</key> <string></string> </map> - </map> + </map> + </array> <key>tooltip</key> <string> Starts an asychronous transaction to retrieve the value associated with the key given. Will fail with XP_ERROR_KEY_NOT_FOUND if the key does not exist. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value associated with the key. @@ -14148,7 +14404,7 @@ <key>Text</key> <map> <key>type</key> - <string>integer</string> + <string>string</string> <key>tooltip</key> <string>Message to be transmitted.</string> </map> @@ -14541,22 +14797,26 @@ <key>return</key> <string>void</string> <key>arguments</key> - <map> - <key>AvatarID</key> - <map> + <array> + <map> + <key>AgentID</key> + <map> <key>type</key> <string>key</string> <key>tooltip</key> <string/> - </map> - <key>unused</key> - <map> + </map> + </map> + <map> + <key>unused</key> + <map> <key>type</key> <string>string</string> <key>tooltip</key> <string>Not used, should be ""</string> - </map> - </map> + </map> + </map> + </array> <key>tooltip</key> <string> Ask the agent for permission to participate in an experience. This request is similar to llRequestPermissions with the following permissions: PERMISSION_TAKE_CONTROLS, PERMISSION_TRIGGER_ANIMATION, PERMISSION_ATTACH, PERMISSION_TRACK_CAMERA, PERMISSION_CONTROL_CAMERA and PERMISSION_TELEPORT. However, unlike llRequestPermissions the decision to allow or block the request is persistent and applies to all scripts using the experience grid wide. Subsequent calls to llRequestExperiencePermissions from scripts in the experience will receive the same response automatically with no user interaction. One of experience_permissions or experience_permissions_denied will be generated in response to this call. Outstanding permission requests will be lost if the script is derezzed, moved to another region or reset. @@ -17363,7 +17623,7 @@ <key>ParameterValue</key> <map> <key>type</key> - <string>float</string> + <string>rotation</string> <key>tooltip</key> <string/> </map> @@ -17418,7 +17678,7 @@ <key>ParameterValue</key> <map> <key>type</key> - <string>float</string> + <string>vector</string> <key>tooltip</key> <string/> </map> @@ -18487,36 +18747,44 @@ <key>return</key> <string>key</string> <key>arguments</key> - <map> - <key>Key</key> - <map> + <array> + <map> + <key>Key</key> + <map> <key>type</key> <string>string</string> <key>tooltip</key> <string></string> - </map> - <key>Value</key> - <map> + </map> + </map> + <map> + <key>Value</key> + <map> <key>type</key> <string>string</string> <key>tooltip</key> <string></string> - </map> - <key>Checked</key> - <map> + </map> + </map> + <map> + <key>Checked</key> + <map> <key>type</key> <string>integer</string> <key>tooltip</key> <string></string> - </map> - <key>OriginalValue</key> - <map> + </map> + </map> + <map> + <key>OriginalValue</key> + <map> <key>type</key> <string>string</string> <key>tooltip</key> <string></string> - </map> - </map> + </map> + </map> + </array> <key>tooltip</key> <string> Starts an asychronous transaction to update the value associated with the key given. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value associated with the key. If Checked is 1 the existing value in the data store must match the OriginalValue passed or XP_ERROR_RETRY_UPDATE will be returned. If Checked is 0 the key will be created if necessary. @@ -18868,31 +19136,8 @@ <key>tooltip</key> <string>Returns the largest multiplicative uniform scale factor that can be successfully applied (via llScaleByFactor()) to the object without violating prim size or linkability rules.</string> </map> - <key>llScaleByFactor</key> - <map> - <key>energy</key> - <real>10.0</real> - <key>sleep</key> - <real>0.0</real> - <key>return</key> - <string>float</string> - <key>arguments</key> - <array> - <map> - <key>Factor</key> - <map> - <key>type</key> - <string>float</string> - <key>tooltip</key> - <string/> - </map> - </map> - </array> - <key>tooltip</key> - <string>Tries to uniformly scale the object by a multiplicative factor. Returns TRUE on success or FALSE on failure.</string> - </map> </map> <key>llsd-lsl-syntax-version</key> - <integer>2</integer> + <integer>2</integer><!-- increment only when the file format changes, not just the content --> </map> </llsd> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 399a4bf5ac..04fb1fb238 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2205,6 +2205,17 @@ <key>Value</key> <string /> </map> + <key>DebugAvatarJoints</key> + <map> + <key>Comment</key> + <string>List of joints to emit additional debugging info about.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string /> + </map> <key>DebugAvatarRezTime</key> <map> <key>Comment</key> @@ -3525,6 +3536,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>IncludeEnhancedSkeleton</key> + <map> + <key>Comment</key> + <string>Include extended skeleton joints when rendering skinned meshes.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>MinObjectsForUnlinkConfirm</key> <map> <key>Comment</key> @@ -6429,7 +6451,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>1</integer> + <integer>0</integer> </map> <key>MeshUploadLogXML</key> <map> @@ -14585,6 +14607,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>LogWearableAssetSave</key> + <map> + <key>Comment</key> + <string>Save copy of saved wearables to log dir</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>LogTextureDownloadsToViewerLog</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 3060307b21..90bf2851c9 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -24,8 +24,7 @@ ATTRIBUTE vec4 weight4; -uniform mat3 matrixPalette[52]; -uniform vec3 translationPalette[52]; +uniform mat3x4 matrixPalette[MAX_JOINTS_PER_MESH_OBJECT]; mat4 getObjectSkinnedTransform() { @@ -34,8 +33,8 @@ mat4 getObjectSkinnedTransform() vec4 w = fract(weight4); vec4 index = floor(weight4); - index = min(index, vec4(51.0)); - index = max(index, vec4( 0.0)); + index = min(index, vec4(MAX_JOINTS_PER_MESH_OBJECT-1)); + index = max(index, vec4( 0.0)); w *= 1.0/(w.x+w.y+w.z+w.w); @@ -43,16 +42,16 @@ mat4 getObjectSkinnedTransform() int i2 = int(index.y); int i3 = int(index.z); int i4 = int(index.w); - - mat3 mat = matrixPalette[i1]*w.x; - mat += matrixPalette[i2]*w.y; - mat += matrixPalette[i3]*w.z; - mat += matrixPalette[i4]*w.w; - vec3 trans = translationPalette[i1]*w.x; - trans += translationPalette[i2]*w.y; - trans += translationPalette[i3]*w.z; - trans += translationPalette[i4]*w.w; + mat3 mat = mat3(matrixPalette[i1])*w.x; + mat += mat3(matrixPalette[i2])*w.y; + mat += mat3(matrixPalette[i3])*w.z; + mat += mat3(matrixPalette[i4])*w.w; + + vec3 trans = vec3(matrixPalette[i1][0].w,matrixPalette[i1][1].w,matrixPalette[i1][2].w)*w.x; + trans += vec3(matrixPalette[i2][0].w,matrixPalette[i2][1].w,matrixPalette[i2][2].w)*w.y; + trans += vec3(matrixPalette[i3][0].w,matrixPalette[i3][1].w,matrixPalette[i3][2].w)*w.z; + trans += vec3(matrixPalette[i4][0].w,matrixPalette[i4][1].w,matrixPalette[i4][2].w)*w.w; mat4 ret; @@ -65,10 +64,8 @@ mat4 getObjectSkinnedTransform() #ifdef IS_AMD_CARD // If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts. - mat3 dummy1 = matrixPalette[0]; - vec3 dummy2 = translationPalette[0]; - mat3 dummy3 = matrixPalette[51]; - vec3 dummy4 = translationPalette[51]; + mat3x4 dummy1 = matrixPalette[0]; + mat3x4 dummy2 = matrixPalette[MAX_JOINTS_PER_MESH_OBJECT-1]; #endif } diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 7f7eaed38a..90f06746c9 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="US-ASCII" standalone="yes"?> <linden_avatar - version="1.0" wearable_definition_version="22"> + version="2.0" wearable_definition_version="22"> <!-- The wearable_definition_version is checked during asset upload. --> <!-- If you increment it, check indra/lib/python/indra/assetutil.py. --> <skeleton @@ -11,6 +11,7 @@ pie_slice="2" name="Chest" joint="mChest" + location="ATTACH_CHEST" position="0.15 0 -0.1" rotation="0 90 90" visible_in_first_person="true" /> @@ -21,6 +22,7 @@ pie_slice="2" name="Skull" joint="mHead" + location="ATTACH_HEAD" position="0 0 0.15" rotation="0 0 90" visible_in_first_person="false" /> @@ -31,6 +33,7 @@ pie_slice="3" name="Left Shoulder" joint="mCollarLeft" + location="ATTACH_LSHOULDER" position="0 0 0.08" rotation="0 0 0" visible_in_first_person="true" /> @@ -41,6 +44,7 @@ pie_slice="1" name="Right Shoulder" joint="mCollarRight" + location="ATTACH_RSHOULDER" position="0 0 0.08" rotation="0 0 0" visible_in_first_person="true"/> @@ -50,6 +54,7 @@ group="4" name="Left Hand" joint="mWristLeft" + location="ATTACH_LHAND" position="0 0.08 -0.02" rotation="0 0 0" visible_in_first_person="true" @@ -60,6 +65,7 @@ group="0" name="Right Hand" joint="mWristRight" + location="ATTACH_RHAND" position="0 -0.08 -0.02" rotation="0 0 0" visible_in_first_person="true" @@ -71,6 +77,7 @@ pie_slice="6" name="Left Foot" joint="mFootLeft" + location="ATTACH_LFOOT" position="0 0.0 0.0" rotation="0 0 0" visible_in_first_person="true"/> @@ -81,6 +88,7 @@ pie_slice="6" name="Right Foot" joint="mFootRight" + location="ATTACH_RFOOT" position="0 0.0 0.0" rotation="0 0 0" visible_in_first_person="true"/> @@ -91,6 +99,7 @@ pie_slice="7" name="Spine" joint="mChest" + location="ATTACH_BACK" position="-0.15 0 -0.1" rotation="0 -90 90" visible_in_first_person="true" /> @@ -101,6 +110,7 @@ pie_slice="6" name="Pelvis" joint="mPelvis" + location="ATTACH_PELVIS" position="0 0 -0.15" rotation="0 0 0" visible_in_first_person="true" /> @@ -111,6 +121,7 @@ pie_slice="6" name="Mouth" joint="mHead" + location="ATTACH_MOUTH" position="0.12 0 0.001" rotation="0 0 0" visible_in_first_person="false"/> @@ -121,6 +132,7 @@ pie_slice="7" name="Chin" joint="mHead" + location="ATTACH_CHIN" position="0.12 0 -0.04" rotation="0 0 0" visible_in_first_person="false" /> @@ -131,6 +143,7 @@ pie_slice="4" name="Left Ear" joint="mHead" + location="ATTACH_LEAR" position="0.015 0.08 0.017" rotation="0 0 0" visible_in_first_person="false" /> @@ -141,6 +154,7 @@ pie_slice="0" name="Right Ear" joint="mHead" + location="ATTACH_REAR" position="0.015 -0.08 0.017" rotation="0 0 0" visible_in_first_person="false" /> @@ -151,6 +165,7 @@ pie_slice="3" name="Left Eyeball" joint="mEyeLeft" + location="ATTACH_LEYE" position="0 0 0" rotation="0 0 0" visible_in_first_person="false"/> @@ -161,6 +176,7 @@ pie_slice="1" name="Right Eyeball" joint="mEyeRight" + location="ATTACH_REYE" position="0 0 0" rotation="0 0 0" visible_in_first_person="false" /> @@ -171,6 +187,7 @@ pie_slice="5" name="Nose" joint="mHead" + location="ATTACH_NOSE" position="0.1 0 0.05" rotation="0 0 0" visible_in_first_person="false"/> @@ -181,6 +198,7 @@ pie_slice="0" name="R Upper Arm" joint="mShoulderRight" + location="ATTACH_RUARM" position="0.01 -0.13 0.01" rotation="0 0 0" visible_in_first_person="true" /> @@ -191,6 +209,7 @@ pie_slice="7" name="R Forearm" joint="mElbowRight" + location="ATTACH_RLARM" position="0 -0.12 0" rotation="0 0 0" visible_in_first_person="true"/> @@ -201,6 +220,7 @@ pie_slice="4" name="L Upper Arm" joint="mShoulderLeft" + location="ATTACH_LUARM" position="0.01 0.15 -0.01" rotation="0 0 0" visible_in_first_person="true" /> @@ -211,6 +231,7 @@ pie_slice="5" name="L Forearm" joint="mElbowLeft" + location="ATTACH_LLARM" position="0 0.113 0" rotation="0 0 0" visible_in_first_person="true" /> @@ -221,6 +242,7 @@ pie_slice="1" name="Right Hip" joint="mHipRight" + location="ATTACH_RHIP" position="0 0 0" rotation="0 0 0" visible_in_first_person="true" /> @@ -231,6 +253,7 @@ pie_slice="0" name="R Upper Leg" joint="mHipRight" + location="ATTACH_RULEG" position="-0.017 0.041 -0.310" rotation="0 0 0" visible_in_first_person="true" /> @@ -241,6 +264,7 @@ pie_slice="7" name="R Lower Leg" joint="mKneeRight" + location="ATTACH_RLLEG" position="-0.044 -0.007 -0.262" rotation="0 0 0" visible_in_first_person="true" /> @@ -251,6 +275,7 @@ pie_slice="3" name="Left Hip" joint="mHipLeft" + location="ATTACH_LHIP" position="0 0 0" rotation="0 0 0" visible_in_first_person="true" /> @@ -261,6 +286,7 @@ pie_slice="4" name="L Upper Leg" joint="mHipLeft" + location="ATTACH_LULEG" position="-0.019 -0.034 -0.310" rotation="0 0 0" visible_in_first_person="true"/> @@ -271,6 +297,7 @@ pie_slice="5" name="L Lower Leg" joint="mKneeLeft" + location="ATTACH_LLLEG" position="-0.044 -0.007 -0.261" rotation="0 0 0" visible_in_first_person="true" /> @@ -281,6 +308,7 @@ pie_slice="5" name="Stomach" joint="mPelvis" + location="ATTACH_BELLY" position="0.092 0.0 0.088" rotation="0 0 0" visible_in_first_person="true" /> @@ -291,6 +319,7 @@ pie_slice="3" name="Left Pec" joint="mTorso" + location="ATTACH_LEFT_PEC" position="0.104 0.082 0.247" rotation="0 0 0" visible_in_first_person="true" /> @@ -301,15 +330,17 @@ pie_slice="1" name="Right Pec" joint="mTorso" + location="ATTACH_RIGHT_PEC" position="0.104 -0.082 0.247" rotation="0 0 0" visible_in_first_person="true" /> <attachment_point id="31" - group="8" + group="9" name="Center 2" joint="mScreen" + location="ATTACH_HUD_CENTER_2" position="0 0 0" rotation="0 0 0" hud="true" @@ -318,9 +349,10 @@ <attachment_point id="32" - group="8" + group="9" name="Top Right" joint="mScreen" + location="ATTACH_HUD_TOP_RIGHT" position="0 -0.5 0.5" rotation="0 0 0" hud="true" @@ -329,9 +361,10 @@ <attachment_point id="33" - group="8" + group="9" name="Top" joint="mScreen" + location="ATTACH_HUD_TOP_CENTER" position="0 0 0.5" rotation="0 0 0" hud="true" @@ -340,9 +373,10 @@ <attachment_point id="34" - group="8" + group="9" name="Top Left" joint="mScreen" + location="ATTACH_HUD_TOP_LEFT" position="0 0.5 0.5" rotation="0 0 0" hud="true" @@ -351,9 +385,10 @@ <attachment_point id="35" - group="8" + group="9" name="Center" joint="mScreen" + location="ATTACH_HUD_CENTER_1" position="0 0 0" rotation="0 0 0" hud="true" @@ -362,9 +397,10 @@ <attachment_point id="36" - group="8" + group="9" name="Bottom Left" joint="mScreen" + location="ATTACH_HUD_BOTTOM_LEFT" position="0 0.5 -0.5" rotation="0 0 0" hud="true" @@ -373,9 +409,10 @@ <attachment_point id="37" - group="8" + group="9" name="Bottom" joint="mScreen" + location="ATTACH_HUD_BOTTOM" position="0 0 -0.5" rotation="0 0 0" hud="true" @@ -384,9 +421,10 @@ <attachment_point id="38" - group="8" + group="9" name="Bottom Right" joint="mScreen" + location="ATTACH_HUD_BOTTOM_RIGHT" position="0 -0.5 -0.5" rotation="0 0 0" hud="true" @@ -399,6 +437,7 @@ pie_slice="1" name="Neck" joint="mNeck" + location="ATTACH_NECK" position="0 0 0" rotation="0 0 0" visible_in_first_person="true" /> @@ -409,10 +448,180 @@ pie_slice="2" name="Avatar Center" joint="mRoot" + location="ATTACH_AVATAR_CENTER" position="0 0 0" rotation="0 0 0" visible_in_first_person="true" /> - + + <!-- BENTO ADDITIONS --> + + <attachment_point + id="41" + group="8" + pie_slice="0" + name="Left Ring Finger" + joint="mHandRing1Left" + location="ATTACH_LHAND_RING1" + position="-0.006 0.019 -0.002" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="42" + group="8" + pie_slice="1" + name="Right Ring Finger" + joint="mHandRing1Right" + location="ATTACH_RHAND_RING1" + position="-0.006 -0.019 -0.002" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="43" + group="8" + pie_slice="2" + name="Tail Base" + joint="mTail1" + location="ATTACH_TAIL_BASE" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="44" + group="8" + pie_slice="3" + name="Tail Tip" + joint="mTail6" + location="ATTACH_TAIL_TIP" + position="-0.025 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="45" + group="8" + pie_slice="4" + name="Left Wing" + joint="mWing4Left" + location="ATTACH_LWING" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="46" + group="8" + pie_slice="5" + name="Right Wing" + joint="mWing4Right" + location="ATTACH_RWING" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="47" + group="8" + pie_slice="6" + name="Jaw" + joint="mFaceJaw" + location="ATTACH_FACE_JAW" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="48" + group="8" + pie_slice="7" + name="Alt Left Ear" + joint="mFaceEar1Left" + location="ATTACH_FACE_LEAR" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="49" + group="8" + pie_slice="8" + name="Alt Right Ear" + joint="mFaceEar1Right" + location="ATTACH_FACE_REAR" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="50" + group="8" + pie_slice="9" + name="Alt Left Eye" + joint="mFaceEyeAltLeft" + location="ATTACH_FACE_LEYE" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="51" + group="8" + pie_slice="10" + name="Alt Right Eye" + joint="mFaceEyeAltRight" + location="ATTACH_FACE_REYE" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="52" + group="8" + pie_slice="11" + name="Tongue" + joint="mFaceTongueTip" + location="ATTACH_FACE_TONGUE" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="53" + group="8" + pie_slice="12" + name="Groin" + joint="mGroin" + location="ATTACH_GROIN" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="54" + group="8" + pie_slice="13" + name="Left Hind Foot" + joint="mHindLimb4Left" + location="ATTACH_HIND_LFOOT" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <attachment_point + id="55" + group="8" + pie_slice="14" + name="Right Hind Foot" + joint="mHindLimb4Right" + location="ATTACH_HIND_RFOOT" + position="0.000 0.000 0.000" + rotation="0 0 0" + visible_in_first_person="true"/> + + <!-- END BENTO --> + <param id="32" group="1" @@ -460,8 +669,12 @@ scale="0 0 .05" /> <bone - name="mPelvis" - scale="0 0 0" /> + name="mSpine3" + scale="0 0 .05" /> + + <bone + name="mSpine4" + scale="0 0 .05" /> <bone name="mHipLeft" @@ -478,6 +691,29 @@ <bone name="mKneeRight" scale=".05 .05 .1" /> + + <bone + name="mHindLimb1Left" + scale=".05 .05 0" /> + + <bone + name="mHindLimb1Right" + scale=".05 .05 0" /> + + <bone + name="mHindLimb2Left" + scale=".05 .05 .1" /> + + <bone + name="mHindLimb2Right" + scale=".05 .05 .1" /> + + <bone name="mWingsRoot" scale="0 0 0" offset="0 0 0" /> + + <bone name="mWing1Right" scale="0 0 0" offset="-0.05 0 0" /> + + <bone name="mWing1Left" scale="0 0 0" offset="-0.05 0 0" /> + </param_skeleton> </param> @@ -533,8 +769,12 @@ scale="0 0 0.05" /> <bone - name="mPelvis" - scale="0 0 0" /> + name="mSpine3" + scale="0 0 0.05" /> + + <bone + name="mSpine4" + scale="0 0 0.05" /> <bone name="mHipLeft" @@ -551,6 +791,96 @@ <bone name="mKneeRight" scale="0 0 0.1" /> + + <bone + name="mHindLimb1Left" + scale="0 0 0.1" /> + + <bone + name="mHindLimb1Right" + scale="0 0 0.1" /> + + <bone + name="mHindLimb2Left" + scale="0 0 0.1" /> + + <bone + name="mHindLimb2Right" + scale="0 0 0.1" /> + + <bone + name="mWing1Left" + scale="0 0 0" + offset="0 0 0" /> + <bone + name="mWing2Left" + scale="0 0 0" + offset="-0.015 0.015 0" /> + <bone + name="mWing3Left" + scale="0 0 0" + offset="-0.025 0.025 0" /> + <bone + name="mWing4Left" + scale="0 0 0" + offset="-0.03 0.03 0" /> + <bone + name="mWing4FanLeft" + scale="0 0 0" + offset="-0.03 0.03 0" /> + + <bone + name="mWing1Right" + scale="0 0 0" + offset="0 0 0" /> + <bone + name="mWing2Right" + scale="0 0 0" + offset="-0.015 -0.015 0" /> + <bone + name="mWing3Right" + scale="0 0 0" + offset="-0.025 -0.025 0" /> + <bone + name="mWing4Right" + scale="0 0 0" + offset="-0.03 -0.03 0" /> + <bone + name="mWing4FanRight" + scale="0 0 0" + offset="-0.03 -0.03 0" /> + + <bone + name="mTail1" + scale ="0 0 0" + offset="-0.02 0 0" /> + + <bone + name="mTail2" + scale ="0 0 0" + offset="-0.02 0 0" /> + + <bone + name="mTail3" + scale ="0 0 0" + offset="-0.02 0 0" /> + + <bone + name="mTail4" + scale ="0 0 0" + offset="-0.02 0 0" /> + + <bone + name="mTail5" + scale ="0 0 0" + offset="-0.02 0 0" /> + + <bone + name="mTail6" + scale ="0 0 0" + offset="-0.02 0 0" /> + + </param_skeleton> </param> @@ -606,10 +936,26 @@ scale="0.1 0.1 0" /> <bone + name="mSpine3" + scale="0.1 0.1 0" /> + + <bone + name="mSpine4" + scale="0.1 0.1 0" /> + + <bone name="mPelvis" scale="0.1 0.1 0" /> <bone + name="mSpine1" + scale="0.1 0.1 0" /> + + <bone + name="mSpine2" + scale="0.1 0.1 0" /> + + <bone name="mHipLeft" scale="0.13 0.13 0" /> @@ -624,6 +970,37 @@ <bone name="mKneeRight" scale="0.12 0.12 0" /> + + <bone + name="mHindLimbsRoot" + scale="0.1 0.1 0" /> + + <bone + name="mHindLimb1Left" + scale="0.13 0.13 0" /> + + <bone + name="mHindLimb1Right" + scale="0.13 0.13 0" /> + + <bone + name="mHindLimb2Left" + scale="0.12 0.12 0" /> + + <bone + name="mHindLimb2Right" + scale="0.12 0.12 0" /> + + <bone name="mTail1" scale="0.05 0.1 0.1" /> + <bone name="mTail2" scale="0.05 0.1 0.1" /> + <bone name="mTail3" scale="0.05 0.1 0.1" /> + <bone name="mTail4" scale="0.05 0.1 0.1" /> + <bone name="mTail5" scale="0.05 0.1 0.1" /> + <bone name="mTail6" scale="0.05 0.1 0.1" /> + + <bone name="mWing1Right" scale="0.0 0.0 0.0" offset="-0.01 -0.01 0" /> + <bone name="mWing1Left" scale="0.0 0.0 0.0" offset="-0.01 0.01 0" /> + </param_skeleton> </param> @@ -662,6 +1039,17 @@ <bone name="mChest" scale="0.02 0.08 0" /> + + <bone + name="mWing1Right" + scale="0.0 0.0 0.0" + offset="0 -0.02 0" /> + + <bone + name="mWing1Left" + scale="0.0 0.0 0.0" + offset="0 0.02 0" /> + </param_skeleton> </param> @@ -669,7 +1057,7 @@ id="37" group="0" name="Hip Width" - label="Hip Width" + label="Hip Width" wearable="shape" edit_group="shape_legs" edit_group_order="3" @@ -685,6 +1073,14 @@ scale="0 0.1 0" /> <bone + name="mSpine1" + scale="0 0.1 0" /> + + <bone + name="mSpine2" + scale="0 0.1 0" /> + + <bone name="mHipLeft" scale="0 0 0" offset="0 .004 0" /> @@ -693,6 +1089,25 @@ name="mHipRight" scale="0 0 0" offset="0 -.004 0" /> + + <bone + name="mHindLimbsRoot" + scale="0 0.1 0" /> + + <bone + name="mHindLimb1Left" + scale="0 0 0" + offset="0 .004 0" /> + + <bone + name="mHindLimb1Right" + scale="0 0 0" + offset="0 -.004 0" /> + + <bone name="mTail1" scale="0.0 0.05 0" /> + <bone name="mTail2" scale="0.0 0.02 0" /> + <bone name="mTail3" scale="0.0 0.01 0" /> + </param_skeleton> </param> @@ -712,7 +1127,19 @@ <bone name="mPelvis" scale="0 0 0.3" /> - </param_skeleton> + + <bone + name="mHindLimbsRoot" + scale="0 0 0.3" /> + + <bone + name="mSpine1" + scale="0 0 0.3" /> + + <bone + name="mSpine2" + scale="0 0 0.3" /> + </param_skeleton> </param> <param @@ -733,10 +1160,26 @@ scale="0 0 .3" /> <bone + name="mSpine3" + scale="0 0 .3" /> + + <bone + name="mSpine4" + scale="0 0 .3" /> + + <bone name="mPelvis" scale="0 0 .1" /> <bone + name="mSpine1" + scale="0 0 .1" /> + + <bone + name="mSpine2" + scale="0 0 .1" /> + + <bone name="mHipLeft" scale="0 0 -.1" /> @@ -751,6 +1194,26 @@ <bone name="mKneeLeft" scale="0 0 -.05" /> + + <bone + name="mHindLimbsRoot" + scale="0 0 .1" /> + + <bone + name="mHindLimb1Left" + scale="0 0 -.1" /> + + <bone + name="mHindLimb1Right" + scale="0 0 -.1" /> + + <bone + name="mHindLimb2Right" + scale="0 0 -.05" /> + + <bone + name="mHindLimb2Left" + scale="0 0 -.05" /> </param_skeleton> </param> @@ -774,6 +1237,78 @@ name="mEyeRight" scale="0 0 0" offset="0 -.009 0" /> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0 " + offset="0 .0090 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0 " + offset="0 -.0090 0" /> + + <bone + name="mFaceEyeLidLowerLeft" + scale="0 0 0 " + offset="0 .0090 0" /> + + <bone + name="mFaceEyeLidLowerRight" + scale="0 0 0 " + offset="0 -.0090 0" /> + + + <bone + name="mFaceEyeLidUpperLeft" + scale="0 0 0 " + offset="0 .0090 0" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="0 0 0 " + offset="0 -.0090 0" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0 " + offset="0 .0090 0" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0 " + offset="0 -.0090 0" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0 " + offset="0 .0090 0" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0 " + offset="0 -.0090 0" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0 " + offset="0 .005 0" /> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0 " + offset="0 -.005 0" /> + + <bone + name="mFaceEyecornerInnerLeft" + scale="0 0 0 " + offset="0 .008 0" /> + + <bone + name="mFaceEyecornerInnerRight" + scale="0 0 0 " + offset="0 -.008 0" /> + </param_skeleton> </param> @@ -797,6 +1332,156 @@ name="mEyeRight" scale="0 0 0" offset="0 0 -.004" /> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceNoseRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceNoseLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceEar1Left" + scale="0 0 0" + offset="0 0 .004" /> + <bone + name="mFaceEar1Right" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceLipUpperLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceLipUpperRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceLipLowerLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceLipLowerRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceLipCornerRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceLipCornerLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceCheekLowerLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceCheekLowerRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceCheekUpperLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceCheekUpperRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceEyeLidUpperLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceEyeLidLowerLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceEyeLidLowerRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceEyecornerInnerRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceEyecornerInnerLeft" + scale="0 0 0" + offset="0 0 0.004" /> + + <bone + name="mFaceForeheadLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceForeheadRight" + scale="0 0 0" + offset="0 0 -.004" /> + </param_skeleton> </param> @@ -820,9 +1505,10 @@ name="mEyeRight" scale="0 0 0" offset=".016 0 0" /> + </param_skeleton> </param> - + <param id="768" group="1" @@ -843,6 +1529,80 @@ name="mEyeRight" scale="0 0 0" offset=".005 0 0" /> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset=".005 0 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset=".005 0 0" /> + + <bone + name="mFaceEyeLidLowerLeft" + scale="0 0 0 " + offset=".005 0 0" /> + + <bone + name="mFaceEyeLidLowerRight" + scale="0 0 0 " + offset=".005 0 0" /> + + <bone + name="mFaceEyecornerInnerLeft" + scale="0 0 0 " + offset=".005 0 0" /> + + <bone + name="mFaceEyecornerInnerRight" + scale="0 0 0 " + offset=".005 0 0" /> + + <bone + name="mFaceEyeLidUpperLeft" + scale="0 0 0 " + offset=".005 0 0" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="0 0 0 " + offset=".005 0 0" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0 " + offset=".002 0 0" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0 " + offset=".002 0 0" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0 " + offset=".001 0 0" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0 " + offset=".001 0 0" /> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0 " + offset=".0013 0 0" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0 " + offset=".0013 0 0" /> + + + + </param_skeleton> </param> @@ -850,7 +1610,7 @@ id="655" group="1" name="Head Size" - label="Head Size" + label="Head Size" wearable="shape" edit_group="shape_head" label_min="Small Head" @@ -859,6 +1619,36 @@ value_min="-.25" value_max=".10"> <param_skeleton> + + <bone + name = "mFaceTeethLower" + scale = "1 1 1" + offset = "0 0 0" /> + + <bone + name = "mFaceTeethUpper" + scale = "1 1 1" + offset = "0 0 0" /> + + <bone + name = "mFaceEyecornerInnerLeft" + scale = "1 1 1" + offset = "0 0 0" /> + + <bone + name = "mFaceEyecornerInnerRight" + scale = "1 1 1" + offset = "0 0 0" /> + + <bone + name = "mFaceNoseBridge" + scale = "1 1 1" + offset = "0 0 0" /> + + <bone + name = "mFaceNoseBase" + scale = "1 1 1" + offset = "0 0 0" /> <bone name="mSkull" scale="1 1 1" @@ -870,6 +1660,11 @@ offset="0 0 0" /> <bone + name="mFaceRoot" + scale="1 1 1" + offset="0 0 0" /> + + <bone name="mEyeLeft" scale="1 1 1" offset="0 0 0" /> @@ -878,6 +1673,181 @@ name="mEyeRight" scale="1 1 1" offset="0 0 0" /> + + <bone + name="mFaceEyeAltLeft" + scale="1 1 1" + offset="0 0 -0.001" /> + + <bone + name="mFaceEyeAltRight" + scale="1 1 1" + offset="0 0 -0.001" /> + + <bone + name="mFaceForeheadLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceForeheadCenter" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceForeheadRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowOuterRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidUpperLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidLowerLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidLowerRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceNoseLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceNoseCenter" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceNoseRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceCheekLowerLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceCheekUpperLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceCheekLowerRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceCheekUpperRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceTongueBase" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceTongueTip" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceJaw" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceJawShaper" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceChin" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipUpperLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipUpperCenter" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipUpperRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipCornerLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipCornerRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipLowerLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipLowerCenter" + scale="1 1 1" + offset="0 0 0" /> + <bone + name="mFaceLipLowerRight" + scale="1 1 1" + offset="0 0 0" /> + </param_skeleton> </param> @@ -901,6 +1871,17 @@ name="mFootLeft" scale="0 0 0" offset="0 0 -.08" /> + + <bone + name="mHindLimb4Left" + scale="0 0 0" + offset="0 0 -.08" /> + + <bone + name="mHindLimb4Right" + scale="0 0 0" + offset="0 0 -.08" /> + </param_skeleton> </param> @@ -924,6 +1905,17 @@ name="mFootLeft" scale="0 0 0" offset="0 0 -.07" /> + + <bone + name="mHindLimb4Left" + scale="0 0 0" + offset="0 0 -.07" /> + + <bone + name="mHindLimb4Right" + scale="0 0 0" + offset="0 0 -.07" /> + </param_skeleton> </param> @@ -951,6 +1943,47 @@ name="mWristLeft" scale="1 1 1" offset="0 0 0" /> + + <bone name = "mHandThumb1Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandThumb2Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandThumb3Right" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandIndex1Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandIndex2Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandIndex3Right" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandMiddle1Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandMiddle2Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandMiddle3Right" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandRing1Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandRing2Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandRing3Right" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandPinky1Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandPinky2Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandPinky3Right" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandThumb1Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandThumb2Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandThumb3Left" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandIndex1Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandIndex2Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandIndex3Left" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandMiddle1Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandMiddle2Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandMiddle3Left" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandRing1Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandRing2Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandRing3Left" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandPinky1Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandPinky2Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandPinky3Left" scale = "1 1 1" offset = "0 0 0" /> + </param_skeleton> </param> @@ -988,6 +2021,7 @@ value_min="-1" value_max="1"> <param_skeleton> + <bone name="mEyeLeft" scale="0 0 0" @@ -997,6 +2031,48 @@ name="mEyeRight" scale="0 0 0" offset="-.005 0 0" /> + + +<bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset="-.005 0 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset="-.005 0 0" /> + + <bone + name="mFaceEyeLidLowerRight" + scale="0 0.3 0.7" + offset=" 0 0 0" /> + + <bone + name="mFaceEyeLidLowerLeft" + scale="0 0.3 0.7" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="0 0.3 0.7" + offset=" 0 0 0" /> + + <bone + name="mFaceEyeLidUpperLeft" + scale="0 0.3 0.7" + offset=" 0 0 0" /> + + <bone + name="mFaceEyecornerInnerLeft" + scale="0 0 0" + offset="-0.005 -0.008 0.0" /> + + <bone + name="mFaceEyecornerInnerRight" + scale="0 0 0" + offset="-0.005 0.008 0.0" /> + </param_skeleton> </param> @@ -1028,6 +2104,22 @@ <bone name="mKneeLeft" scale="0 0 .2" /> + + <bone + name="mHindLimb1Left" + scale="0 0 .2" /> + + <bone + name="mHindLimb1Right" + scale="0 0 .2" /> + + <bone + name="mHindLimb2Right" + scale="0 0 .2" /> + + <bone + name="mHindLimb2Left" + scale="0 0 .2" /> </param_skeleton> </param> @@ -1084,7 +2176,8 @@ scale="0 0 .5" /> </param_skeleton> </param> - <param + + <param id="11001" group="0" name="Hover" @@ -1099,12 +2192,2265 @@ camera_distance="2.5"> <param_skeleton /> </param> + + <param + id="30002" + group="1" + name="Nose_Big_Out" + value_min="-0.8" + value_max="2.5"> + <param_skeleton> + <bone + name = "mFaceNoseCenter" + offset = "0.0 0.0 0.0" + scale = "0.50 0.3 0.1" /> + <bone + name = "mFaceNoseLeft" + offset = "0 0 0" + scale = "0.0 0.3 0.0" /> + <bone + name = "mFaceNoseRight" + offset = "0 0 0" + scale = "0.0 0.3 0.0" /> + <bone + name = "mFaceNoseBridge" + offset = "0.006 0.0 0.0" + scale = "0.10 0.1 0.0" /> + + </param_skeleton> + </param> + + <param + id="30004" + group="1" + name="Broad_Nostrils" + value_min="-.5" + value_max="1"> + <param_skeleton> + <bone + name = "mFaceNoseLeft" + offset = "0 0.005 0" + scale = "0.0 0.0 0.0" /> + <bone + name = "mFaceNoseRight" + offset = "0 -0.005 0" + scale = "0.0 0.0 0.0" /> + </param_skeleton> + </param> + + <param + id="30020" + group="1" + name="Bulbous_Nose" + value_min="-.5" + value_max="1.5" + > + <param_skeleton> + <bone + name = "mFaceNoseCenter" + offset = "0.0 0.0 0.0" + scale = "0.2 0.4 0.2" /> + <bone + name = "mFaceNoseLeft" + scale = "0 0.3 0" + offset = "0 0.0015 0" + /> + <bone + name = "mFaceNoseRight" + scale = "0 0.3 0" + offset = "0 -0.0015 0" + /> + + </param_skeleton> + </param> + + <param + id="30517" + group="1" + name="Wide_Nose" + value_min="-.5" + value_max="1"> + <param_skeleton> + <bone + name = "mFaceNoseCenter" + offset = "0 0 0" + scale = "0.10 0.85 0.0" /> + <bone + name = "mFaceNoseLeft" + scale = "0 0 0" + offset = "0.001 0.013 0"/> + <bone + name = "mFaceNoseRight" + scale = "0 0 0" + offset = "0.001 -0.013 0" /> + </param_skeleton> + </param> + + <param + id="30656" + group="1" + name="Crooked_Nose" + value_min="-2" + value_max="2"> + <param_skeleton> + <bone + name = "mFaceNoseCenter" + scale = "0.0 0.00 0.0" + offset = "0.0 0.009 0.0" /> + + <bone + name = "mFaceNoseBase" + scale = "0.0 0.00 0.0" + offset = "0.0 0.007 0.0" /> + + <bone + name = "mFaceNoseLeft" + scale = "0.0 0.00 0.0" + offset = "0.0 0.005 0.0"/> + + <bone + name = "mFaceNoseRight" + scale = "0.0 0.00 0.0" + offset = "0.0 0.005 0.0" /> + + <bone + name = "mFaceLipCornerLeft" + scale = "0.0 0.00 0.0" + offset = "0.0 0.001 0.0" /> + + <bone + name = "mFaceLipUpperLeft" + scale = "0.0 0.00 0.0" + offset = "0.0 0.002 0.0" /> + + <bone + name = "mFaceLipUpperCenter" + scale = "0.0 0.00 0.0" + offset = "0.0 0.003 0.0" /> + + <bone + name = "mFaceLipUpperRight" + scale = "0.0 0.00 0.0" + offset = "0.0 0.002 0.0" /> + + <bone + name = "mFaceLipCornerRight" + scale = "0.0 0.00 0.0" + offset = "0.0 0.001 0.0" /> + + <bone + name = "mFaceEyebrowInnerRight" + scale = "0.0 0.00 0.0" + offset = "0.0 0.0008 0.0" /> + + <bone + name = "mFaceEyebrowInnerLeft" + scale = "0.0 0.00 0.0" + offset = "0.0 0.0008 0.0" /> + + <bone + name = "mFaceNoseBridge" + scale = "0.0 0.00 0.0" + offset = "0.0 0.004 0.0" /> + + <bone + name = "mFaceTeethUpper" + scale = "0.0 0.00 0.0" + offset = "0.0 0.003 0.0" /> + + <bone + name = "mFaceEyecornerInnerRight" + scale = "0.0 0.00 0.0" + offset = "0.0 0.001 0.0" /> + + <bone + name = "mFaceEyecornerInnerLeft" + scale = "0.0 0.00 0.0" + offset = "0.0 0.001 0.0" /> + + </param_skeleton> + </param> + + <param + id="30155" + group="1" + name="Lip Width" + value_min="-0.9" + value_max="1.3" + value_default="0"> + <param_skeleton> + <bone + name = "mFaceLipCornerLeft" + scale = "0.0 0.00 0.0" + offset = "0.0 0.005 0.0" /> + + <bone + name = "mFaceLipUpperLeft" + scale = "0.0 0.00 0.0" + offset = "0.0 0.003 0.0" /> + + <bone + name = "mFaceLipUpperRight" + scale = "0.0 0.00 0.0" + offset = "0.0 -0.003 0.0" /> + + <bone + name = "mFaceLipLowerLeft" + scale = "0.0 0.00 0.0" + offset = "0.0 0.003 0.0" /> + + <bone + name = "mFaceLipLowerRight" + scale = "0.0 0.00 0.0" + offset = "0.0 -0.003 0.0" /> + + <bone + name = "mFaceLipCornerRight" + scale = "0.0 0.00 0.0" + offset = "0.0 -0.005 0.0" /> + + </param_skeleton> + </param> + + <param + id="30653" + group="1" + name="Tall_Lips" + value_min="-1" + value_max="2"> + <param_skeleton> + <bone + name = "mFaceLipCornerLeft" + scale = "0.2 0.00 0.2" + offset = "-0.008 0.00 0.0" /> + + <bone + name = "mFaceLipUpperLeft" + scale = "0.2 0.00 0.2" + offset = "-0.009 0.00 0.0025" /> + + <bone + name = "mFaceLipUpperCenter" + scale = "0.2 0.00 0.2" + offset = "-0.009 0.00 0.0025" /> + + <bone + name = "mFaceLipUpperRight" + scale = "0.2 0.00 0.2" + offset = "-0.009 0.00 0.0025" /> + + <bone + name = "mFaceLipCornerRight" + scale = "0.2 0.00 0.2" + offset = "-0.008 0.00 0.0" /> + + <bone + name = "mFaceLipLowerLeft" + scale = "0.2 0.00 0.2" + offset = "-0.008 0.00 -0.0015" /> + + <bone + name = "mFaceLipLowerCenter" + scale = "0.2 0.00 0.2" + offset = "-0.008 0.00 -0.0025" /> + + <bone + name = "mFaceLipLowerRight" + scale = "0.2 0.00 0.2" + offset = "-0.008 0.00 -0.0015" /> + + </param_skeleton> + </param> + + <param + id="30505" + group="1" + name="Lip_Thickness" + value_min="0" + value_max="0.7"> + <param_skeleton> + + <bone + name = "mFaceLipCornerLeft" + scale = "0.2 0.00 -0.6" + offset = "-0.01 0.00 0.0" /> + + <bone + name = "mFaceLipUpperLeft" + scale = "0.2 0.00 -0.6" + offset = "-0.012 0.00 -0.005" /> + + <bone + name = "mFaceLipUpperCenter" + scale = "0.2 0.00 -0.6" + offset = "-0.015 0.00 -0.005" /> + + <bone + name = "mFaceLipUpperRight" + scale = "0.2 0.00 -0.6" + offset = "-0.012 0.00 -0.005" /> + + <bone + name = "mFaceLipCornerRight" + scale = "0.2 0.00 -0.6" + offset = "-0.01 0.00 0.0" /> + + <bone + name = "mFaceLipLowerLeft" + scale = "0.2 0.00 -0.6" + offset = "-0.01 0.00 0.008" /> + + <bone + name = "mFaceLipLowerCenter" + scale = "0.2 0.00 -0.6" + offset = "-0.01 0.00 0.008" /> + + <bone + name = "mFaceLipLowerRight" + scale = "0.2 0.00 -0.6" + offset = "-0.01 0.00 0.008" /> + + </param_skeleton> + </param> + + <param + id="31505" + group="1" + name="Lip_Thickness" + value_min="0" + value_max="1"> + <param_skeleton> + + <bone + name = "mFaceLipCornerLeft" + scale = "0.2 0.00 0.1" + offset = "0.005 0.00 0.0" /> + + <bone + name = "mFaceLipUpperLeft" + scale = "0.2 0.00 0.4" + offset = "0.004 0.00 0.004" /> + + <bone + name = "mFaceLipUpperCenter" + scale = "0.2 0.00 0.4" + offset = "0.004 0.00 0.004" /> + + <bone + name = "mFaceLipUpperRight" + scale = "0.2 0.00 0.4" + offset = "0.004 0.00 0.004" /> + + <bone + name = "mFaceLipCornerRight" + scale = "0.2 0.00 0.1" + offset = "0.005 0.00 0.0" /> + + <bone + name = "mFaceLipLowerLeft" + scale = "0.2 0.00 0.3" + offset = "0.006 0.00 -0.003" /> + + <bone + name = "mFaceLipLowerCenter" + scale = "0.2 0.00 0.3" + offset = "0.006 0.00 -0.003" /> + + <bone + name = "mFaceLipLowerRight" + scale = "0.2 0.00 0.3" + offset = "0.006 0.00 -0.003" /> + + </param_skeleton> + </param> + + <param + id="30797" + group="1" + name="Fat_Upper_Lip" + value_min="0" + value_max="1.5"> + <param_skeleton> + + <bone + name = "mFaceLipCornerLeft" + scale = "0 0 0" + offset = "-0.002 0.00 0.001" /> + + <bone + name = "mFaceLipCornerRight" + scale = "0 0 0" + offset = "-0.002 0.00 0.001" /> + + <bone + name = "mFaceLipUpperLeft" + scale = " 0.1 0 0.6" + offset = "-0.004 0.00 0.006" /> + + <bone + name = "mFaceLipUpperCenter" + scale = " 0.1 0 0.4" + offset = "-0.004 0.00 0.003" /> + + <bone + name = "mFaceLipUpperRight" + scale = " 0.1 0 0.6" + offset = "-0.004 0.00 0.006" /> + + <bone + name = "mFaceLipLowerLeft" + scale = " 0 0 0" + offset = "-0.002 0.00 0.001" /> + + <bone + name = "mFaceLipLowerCenter" + scale = " 0 0 0" + offset = "-0.002 0.00 0.001" /> + + <bone + name = "mFaceLipLowerRight" + scale = " 0 0 0" + offset = "-0.002 0.00 0.001" /> + + </param_skeleton> + </param> + + <param + id="30798" + group="1" + name="Fat_Lower_Lip" + value_min="0" + value_max="1.5"> + <param_skeleton> + + <bone + name = "mFaceLipCornerLeft" + scale = "0 0 0" + offset = "-0.002 0.00 -0.002" /> + + <bone + name = "mFaceLipCornerRight" + scale = "0 0 0" + offset = "-0.002 0.00 -0.002" /> + + <bone + name = "mFaceLipUpperLeft" + scale = " 0 0 0" + offset = "-0.002 0.00 -0.003" /> + + <bone + name = "mFaceLipUpperCenter" + scale = " 0 0 0" + offset = "-0.002 0.00 -0.003" /> + + <bone + name = "mFaceLipUpperRight" + scale = " 0 0 0" + offset = "-0.002 0.00 -0.003" /> + + <bone + name = "mFaceLipLowerLeft" + scale = " 0.1 0 0.25" + offset = "-0.005 0.00 -0.004" /> + + <bone + name = "mFaceLipLowerCenter" + scale = " 0.1 0 0.25" + offset = "-0.005 0.00 -0.004" /> + + <bone + name = "mFaceLipLowerRight" + scale = " 0.1 0 0.25" + offset = "-0.005 0.00 -0.004" /> + + </param_skeleton> + </param> + + <param + id="30506" + group="1" + name="Mouth_Height" + value_min="-2" + value_max="2"> + <param_skeleton> + + <bone + name = "mFaceTeethUpper" + scale = "0.0 0.00 0.0" + offset = "0 0 -0.006" /> + + <bone + name = "mFaceTeethLower" + scale = "0.0 0.00 0.0" + offset = "0 0 -0.006" /> + + <bone + name = "mFaceNoseBase" + scale = "0.0 0.00 0.0" + offset = "0 0 -0.001" /> + + </param_skeleton> + </param> + + <param + id="30658" + group="1" + name="Frown_Mouth" + value_min="0" + value_max="1.4"> + <param_skeleton> + <bone + name = "mFaceLipCornerLeft" + scale = "0 0 0" + offset = "0 0 -0.005" /> + + <bone + name = "mFaceLipCornerRight" + scale = "0 0 0" + offset = "0 0 -0.005" /> + + <bone + name = "mFaceLipUpperLeft" + scale = "0 0 0" + offset = "0 0 0" /> + + <bone + name = "mFaceLipUpperCenter" + scale = "0 0 0" + offset = "0 0 0" /> + + <bone + name = "mFaceLipUpperRight" + scale = "0 0 0" + offset = "0 0 0" /> + + <bone + name = "mFaceLipLowerLeft" + scale = "0 0 0" + offset = "0 0 0.001" /> + + <bone + name = "mFaceLipLowerCenter" + scale = "0 0 0" + offset = "0 0 0.002" /> + + <bone + name = "mFaceLipLowerRight" + scale = "0 0 0" + offset = "0 0 0.001" /> + </param_skeleton> + </param> + + <param + id="30657" + group="1" + name="Smile_Mouth" + value_min="0" + value_max="1.4"> + <param_skeleton> + + <bone + name = "mFaceLipCornerLeft" + scale = "0 0 0" + offset = "0 0.005 0.002" /> + + <bone + name = "mFaceLipCornerRight" + scale = "0 0 0" + offset = "0 -0.005 0.002" /> + + <bone + name = "mFaceLipUpperLeft" + scale = "0 0 0" + offset = "0 0.002 0" /> + + <bone + name = "mFaceLipUpperCenter" + scale = "0 0 0" + offset = "0 0 -0.0005" /> + + <bone + name = "mFaceLipUpperRight" + scale = "0 0 0" + offset = "0 -0.002 0" /> + + <bone + name = "mFaceLipLowerLeft" + scale = "0 0 0" + offset = "0 0.001 0" /> + + <bone + name = "mFaceLipLowerCenter" + scale = "0 0 0" + offset = "0 0 -0.001" /> + + <bone + name = "mFaceLipLowerRight" + scale = "0 0 0" + offset = "0 -0.001 0" /> + + </param_skeleton> + </param> + +<param + id="30764" + group="1" + name="Lip_Cleft_Deep" + value_min="-1" + value_max="1.2"> + <param_skeleton> + + <bone + name = "mFaceLipUpperLeft" + scale = "0 0 0.3" + offset = "0 0 0.003" /> + + <bone + name = "mFaceLipUpperCenter" + scale = "0 0 -0.1" + offset = "0 0 -0.001" /> + + <bone + name = "mFaceLipUpperRight" + scale = "0 0 0.3" + offset = "0 0 0.003" /> + + </param_skeleton> + </param> + +<param + id="30025" + group="1" + name="Wide_Lip_Cleft" + value_min="-.8" + value_max="1.5"> + <param_skeleton> + + <bone + name = "mFaceLipUpperLeft" + scale = "0 0.1 0" + offset = "0 0.0 0" /> + + <bone + name = "mFaceLipUpperRight" + scale = "0 0.1 0" + offset = "0 0.0 0" /> + + <bone + name = "mFaceLipCornerRight" + scale = "0.0 0 0" + offset = "0 0.001 0" /> + + <bone + name = "mFaceLipCornerLeft" + scale = "0.0 0 0" + offset = "0 -0.001 0" /> + + </param_skeleton> + </param> + + <param + id="31663" + group="1" + name="Shift_Mouth" + value_min="0" + value_max="2"> + <param_skeleton> + <bone + name = "mFaceNoseCenter" + scale = "0.0 0.00 0.0" + offset = "0.0 -0.003 0.0" /> + + <bone + name = "mFaceNoseBase" + scale = "0.0 0.00 0.0" + offset = "0.0 -0.004 0.0" /> + + <bone + name = "mFaceNoseLeft" + scale = "0.0 0.00 0.0" + offset = "0.0 -0.003 0.0"/> + + <bone + name = "mFaceNoseRight" + scale = "0.0 0.00 0.0" + offset = "0.0 -0.003 0.0" /> + + <bone + name = "mFaceTeethUpper" + scale = "0.0 0.00 0.0" + offset = "0.0 -0.006 0.0" /> + + <bone + name = "mFaceTeethLower" + scale = "0.0 0.00 0.0" + offset = "0.0 -0.006 0.0" /> + + + + </param_skeleton> + </param> + + <param + id="32663" + group="1" + name="Shift_Mouth" + value_min="0" + value_max="2"> + <param_skeleton> + <bone + name = "mFaceNoseCenter" + scale = "0.0 0.00 0.0" + offset = "0.0 0.003 0.0" /> + + <bone + name = "mFaceNoseBase" + scale = "0.0 0.00 0.0" + offset = "0.0 0.004 0.0" /> + + <bone + name = "mFaceNoseLeft" + scale = "0.0 0.00 0.0" + offset = "0.0 0.003 0.0"/> + + <bone + name = "mFaceNoseRight" + scale = "0.0 0.00 0.0" + offset = "0.0 0.003 0.0" /> + + <bone + name = "mFaceTeethUpper" + scale = "0.0 0.00 0.0" + offset = "0.0 0.006 0.0" /> + + <bone + name = "mFaceTeethLower" + scale = "0.0 0.00 0.0" + offset = "0.0 0.006 0.0" /> + + + </param_skeleton> + </param> + + <param + id="30035" + group="1" + name="Big_Ears" + value_min="-1" + value_max="2"> + <param_skeleton> + <bone + name = "mFaceEar1Left" + scale = "0.55 0.55 0.55" + offset = "0.0 -0.002 0.001" /> + <bone + name = "mFaceEar1Right" + scale = "0.55 0.55 0.55" + offset = "0.0 0.002 0.001" /> + </param_skeleton> + </param> + + <param + id="30015" + group="1" + name="Ears_Out" + value_min="-.5" + value_max="1.5"> + <param_skeleton> + <!-- Place Holder. Can't do this unless we get rotation offset --> + <bone + name = "mFaceEar1Left" + offset = "0.0 -0.0 0.0" + scale = "0.0 0.0 0.0" /> + <bone + name = "mFaceEar1Right" + offset = "0.0 0.0 0.0" + scale = "0.0 0.0 0.0" /> + </param_skeleton> + </param> + + <param + id="30796" + group="1" + name="Pointy_Ears" + value_min="-.4" + value_max="3"> + <param_skeleton> + <bone + name = "mFaceEar2Left" + offset = "-0.0149 0.001 0.016" + scale = "0.0 0.0 0.0" /> + <bone + name = "mFaceEar2Right" + offset = "-0.0149 -0.001 0.016" + scale = "0.0 0.0 0.0" /> + </param_skeleton> + </param> + + <param + id="30185" + group="1" + name="Deep_Chin" + value_min="-1" + value_max="1"> + <!-- used for the chin depth slider --> + <param_skeleton> + <bone + name = "mFaceChin" + offset = "0.0 0.00 -0.025" + scale = "0.0 0.0 0.0" /> + </param_skeleton> + </param> + <param + id="40185" + group="1" + name="Deep_Chin" + value_min="-1" + value_max="1"> + <!-- used for the head shape slider --> + <param_skeleton> + <bone + name = "mFaceChin" + offset = "0.0 0.00 -0.02" + scale = "0.0 0.0 0.0" /> + </param_skeleton> + </param> + + <param + id="30760" + group="1" + name="Jaw_Angle" + value_min="-1.2" + value_max="2" + value_default="0"> + <param_skeleton> + <bone + name = "mFaceJawShaper" + offset = "0.0 0.00 0.03" + scale = "0.0 0.0 0.0" /> + </param_skeleton> + </param> + + + <param + id="30665" + group="1" + name="Jaw_Jut" + value_min="-2" + value_max="2"> + <param_skeleton> + + <bone + name = "mFaceTeethLower" + offset = "0.008 0 0" + scale = "0.0 0.0 0.0" /> + + <bone + name = "mFaceChin" + offset = "0.008 0.00 0" + scale = "0.0 0.0 0.0" /> + + </param_skeleton> + </param> + + <param + id="30006" + group="1" + name="Bulbous_Nose_Tip" + value_min="-1" + value_max="1.5"> + <param_skeleton> + <bone + name = "mFaceNoseCenter" + offset = "0.0 0.00 0.0" + scale = "0.1 0.1 0.1" /> + + </param_skeleton> + </param> + + <param + id="30007" + group="1" + name="Weak_Chin" + value_min="-.5" + value_max=".5"> + <param_skeleton> + <bone + name = "mFaceChin" + offset = "-0.06 0.00 0.01" + scale = "0.0 0.0 0.0" /> + + </param_skeleton> + </param> + + <param + id="40007" + group="1" + name="Weak_Chin" + value_min="-.5" + value_max=".5"> + <param_skeleton> + <bone + name = "mFaceChin" + offset = "-0.025 0.00 0.005" + scale = "0.0 0.0 0.0" /> + + </param_skeleton> + </param> + + <param + id="30008" + group="1" + name="Double_Chin" + value_min="-.5" + value_max="1.5"> + <param_skeleton> + <bone + name = "mFaceJawShaper" + offset = "0 0 0" + scale = "0.0 0.125 0.5" /> + </param_skeleton> + </param> + + + <param + id="30024" + group="1" + name="Wide_Eyes" + value_min="-1.5" + value_max="2"> + <param_skeleton> + + <bone + name="mFaceEyeLidLowerRight" + scale="0 0.1 0.2" + offset=" 0 0 0" /> + + <bone + name="mFaceEyeLidLowerLeft" + scale="0 0.1 0.2" + offset=" 0 0 0" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="0 0.1 0.2" + offset=" 0 0 0" /> + + <bone + name="mFaceEyeLidUpperLeft" + scale="0 0.1 0.2" + offset=" 0 0 0" /> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset="0 0 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset="0 0 0" /> + + </param_skeleton> + </param> + + <param + id="30650" + group="1" + name="Eyelid_Corner_Up" + value_min="-1.3" + value_max="1.2"> + <param_skeleton> + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0" + offset="0 0 .004" /> + </param_skeleton> + </param> + + <param + id="30880" + group="1" + name="Eyelid_Inner_Corner_Up" + value_min="-1.3" + value_max="1.2"> + <param_skeleton> + <bone + name="mFaceEyecornerInnerLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceEyecornerInnerRight" + scale="0 0 0" + offset="0 0 .004" /> + </param_skeleton> + </param> + + <param + id="30765" + group="1" + name="Puffy_Lower_Lids" + value_min="-.3" + value_max="2.5"> + <param_skeleton> + + <bone + name="mFaceEyeLidLowerLeft" + scale="0.05 0.05 0.05" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidLowerRight" + scale="0.05 0.05 0.05" + offset="0 0 0" /> + + <bone + name="mFaceEyecornerInnerLeft" + scale="0.05 0.05 0.05" + offset="0 0 0" /> + + <bone + name="mFaceEyecornerInnerRight" + scale="0.05 0.05 0.05" + offset="0 0 0" /> + + </param_skeleton> + </param> + + <param + id="31629" + group="1" + name="Forehead Angle" + value_min="0" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceForeheadLeft" + scale="0 0 0.08" + offset="0.02 0 0" /> + + <bone + name="mFaceForeheadCenter" + scale="0.01 0 0.08" + offset="0.002 0 0" /> + + <bone + name="mFaceForeheadRight" + scale="0 0 0.08" + offset="0.02 0 0" /> + + </param_skeleton> + </param> + + <param + id="41629" + group="1" + name="Forehead Angle" + value_min="0" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceForeheadLeft" + scale="0 0 0.08" + offset="0.02 0 0" /> + + <bone + name="mFaceForeheadCenter" + scale="0.01 0 0.08" + offset="0.002 0 0" /> + + <bone + name="mFaceForeheadRight" + scale="0 0 0.08" + offset="0.02 0 0" /> + + </param_skeleton> + </param> + + <param + id="30647" + group="1" + name="Squash_Stretch_Head" + value_min="-0.5" + value_max="1" + value_default="0"> + <param_skeleton> + + <bone + name="mFaceRoot" + scale="0 -0.1 0.1" + offset="0 0 0" /> + + <bone + name="mFaceChin" + scale="0 -0.1 0.5" + offset="0 0 -0.005" /> + + <bone + name="mFaceForeheadCenter" + scale="0 0 0" + offset="0 0 -0.006" /> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0" + offset="0 -0.0053 -0.0047" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0" + offset="0 -0.0045 -0.0053" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0" + offset="0 -0.00225 -0.0048" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0" + offset="0 0.0053 -0.0047" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0" + offset="0 0.0045 -0.0053" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0" + offset="0 0.00225 -0.0048" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset="0 -0.0042 -0.0035" /> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset="0 0.0042 -0.0035" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="0 0 0" + offset="0 -0.0039 -0.0032" /> + + <bone + name="mFaceEyeLidUpperLeft" + scale="0 0 0" + offset="0 0.0039 -0.0032" /> + <bone + name="mFaceEyeLidLowerRight" + scale="0 0 0" + offset="0 -0.0039 -0.0032" /> + + <bone + name="mFaceEyeLidLowerLeft" + scale="0 0 0" + offset="0 0.0039 -0.0032" /> + + <bone + name="mFaceEyecornerInnerRight" + scale="0 0 0" + offset="0 -0.00225 -0.0032" /> + + <bone + name="mFaceEyecornerInnerLeft" + scale="0 0 0" + offset="0 0.00225 -0.0032" /> + + <bone + name="mFaceNoseBridge" + scale="0 0 0" + offset="0 0 -0.002" /> + + <bone + name="mFaceNoseRight" + scale="0 0 0" + offset="0 -0.002 0" /> + + <bone + name="mFaceNoseLeft" + scale="0 0 0" + offset="0 0.002 0" /> + + <bone + name="mFaceNoseBase" + scale="0 0 0" + offset="0 0 0.002" /> + + <bone + name="mFaceCheekUpperRight" + scale="0 0 0" + offset="0 -0.003 0" /> + + <bone + name="mFaceCheekUpperLeft" + scale="0 0 0" + offset="0 0.003 0" /> + + <bone + name="mFaceCheekLowerRight" + scale="0 0 0" + offset="0 -0.003 0.0032" /> + + <bone + name="mFaceCheekLowerLeft" + scale="0 0 0" + offset="0 0.003 0.0032" /> + + <bone + name="mFaceTeethUpper" + scale="0 0 0" + offset="0 0 0.0032" /> + <bone + name="mFaceTeethLower" + scale="0 0 0" + offset="0 0 0.0016" /> + + </param_skeleton> + </param> + + <param + id="32629" + group="1" + name="Forehead Angle" + value_min="0" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceForeheadLeft" + scale="0 0 0.2" + offset="-0.01 0 -0.01" /> + + <bone + name="mFaceForeheadCenter" + scale="0 0 0" + offset="-0.001 0 0.001" /> + + <bone + name="mFaceForeheadRight" + scale="0 0 0.2" + offset="-0.01 0 -0.01" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0" + offset="0 0 0.002" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0" + offset="0 0 0.002" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0" + offset="0 0 0.003" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0" + offset="0 0 0.003" /> + + </param_skeleton> + </param> + + <param + id="42629" + group="1" + name="Forehead Angle" + value_min="0" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceForeheadLeft" + scale="0 0 0.2" + offset="-0.01 0 -0.01" /> + + <bone + name="mFaceForeheadCenter" + scale="0 0 0" + offset="-0.001 0 0.001" /> + + <bone + name="mFaceForeheadRight" + scale="0 0 0.2" + offset="-0.01 0 -0.01" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0" + offset="0 0 0.002" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0" + offset="0 0 0.002" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0" + offset="0 0 0.003" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0" + offset="0 0 0.003" /> + + </param_skeleton> + </param> + + <param + id="30001" + group="1" + name="Big_Brow" + value_min="-.3" + value_max="2"> + <param_skeleton> + + <bone + name="mFaceForeheadCenter" + scale="0 0 0" + offset="0.007 0 0.001" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0.1 0 0" + offset="0.004 0 0" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0.1 0 0" + offset="0.004 0 0" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0.1 0 0" + offset="0.004 0 0" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0.1 0 0" + offset="0.004 0 0" /> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0" + offset="0.004 0 0" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0" + offset="0.004 0 0" /> + + </param_skeleton> + </param> + + <param + id="30011" + group="1" + name="Noble_Nose_Bridge" + value_min="-.5" + value_max="1.5"> + <param_skeleton> + + <bone + name="mFaceNoseBridge" + scale="0.15 0.01 0.7" + offset="0.009 0 -0.006" /> + + <bone + name="mFaceForeheadCenter" + scale="0 0 0" + offset="0.001 0 0" /> + + </param_skeleton> + </param> + + <param + id="30758" + group="1" + name="Lower_Bridge_Nose" + value_min="-1.5" + value_max="1.5"> + <param_skeleton> + + <bone + name="mFaceNoseBridge" + scale="0 0 0.2" + offset="0.0025 0 -0.001" /> + + <bone + name="mFaceNoseCenter" + scale="0 0 0" + offset="0.004 0 0.001" /> + + </param_skeleton> + </param> + + <param + id="30027" + group="1" + name="Wide_Nose_Bridge" + value_min="-1.3" + value_max="1.2"> + <param_skeleton> + + <bone + name="mFaceNoseBridge" + scale="0 0.4 0" + offset="0 0 0" /> + + </param_skeleton> + </param> + + <param + id="30759" + group="1" + name="Low_Septum_Nose" + value_min="-1" + value_max="1.5" + value_default="0.5"> + <param_skeleton> + + <bone + name="mFaceNoseBase" + scale="0 0 0" + offset="0 0 -0.004" /> + + </param_skeleton> + + </param> + + + <param + id="30010" + group="1" + name="Sunken_Cheeks" + value_min="-1.5" + value_max="3"> + <param_skeleton> + + <bone + name="mFaceCheekLowerLeft" + scale="0 -0.12 0" + offset="0.0 0.0 0" /> + <bone + name="mFaceCheekLowerRight" + scale="0 -0.12 0" + offset="0 0 0" /> + + </param_skeleton> + </param> + + <param + id="30017" + group="1" + name="Square_Jaw" + value_min="-0.5" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceChin" + scale="0.0 0.5 0.0" + offset="0.0 0.0 0.0" /> + + </param_skeleton> + </param> + + <param + id="40017" + group="1" + name="Square_Jaw" + value_min="-0.5" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceJaw" + scale="0.0 0.5 0.0" + offset="0.0 0.0 0.0" /> + + <bone + name="mFaceJawShaper" + scale="0.0 0.5 0.0" + offset="0.0 0.0 0.0" /> + + <bone + name="mFaceLipLowerRight" + scale="0.0 0.0 0.0" + offset="0.0 0.0038 0.0" /> + + <bone + name="mFaceLipLowerLeft" + scale="0.0 0.0 0.0" + offset="0.0 -0.0038 0.0" /> + + </param_skeleton> + </param> + + + <param + id="30018" + group="1" + name="Puffy_Upper_Cheeks" + value_min="-1.5" + value_max="2.5"> + <param_skeleton> + + <bone + name="mFaceCheekUpperLeft" + scale="0.15 0.1 0.1" + offset="0.002 0 0.0015" /> + + <bone + name="mFaceCheekUpperRight" + scale="0.15 0.1 0.1" + offset="0.002 0 0.0015" /> + + </param_skeleton> + </param> + + <param + id="30021" + group="1" + name="Upper_Eyelid_Fold" + value_min="-0.2" + value_max="1.3"> + <param_skeleton> + + <bone + name="mFaceEyeLidUpperLeft" + scale="0 0 0" + offset="0 0 -.006" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="0 0 0" + offset="0 0 -.006" /> + + </param_skeleton> + </param> + + <param + id="30023" + group="1" + name="Baggy_Eyes" + value_min="-.5" + value_max="1.5"> + <param_skeleton> + + <bone + name="mFaceEyeLidLowerLeft" + scale="0 0 .5" + offset="0 0 -.001" /> + + <bone + name="mFaceEyeLidLowerRight" + scale="0 0 .5" + offset="0 0 -.001" /> + + </param_skeleton> + </param> + + <param + id="30014" + group="1" + name="High_Cheek_Bones" + value_min="-.5" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceCheekUpperLeft" + scale="0 0 0" + offset="0 0 0.02" /> + + <bone + name="mFaceCheekUpperRight" + scale="0 0 0" + offset="0 0 0.02" /> + + </param_skeleton> + </param> + + <param + id="30019" + group="1" + name="Upturned_Nose_Tip" + value_min="-1.5" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceNoseBase" + scale="0 0 0" + offset="0.001 0 -0.0015" /> + + <bone + name="mFaceNoseCenter" + scale="0 0 0" + offset="-0.002 0 0.004" /> + + <bone + name="mFaceNoseRight" + scale="0 0 0" + offset="0.001 0 -0.002" /> + + <bone + name="mFaceNoseLeft" + scale="0 0 0" + offset="0.001 0 -0.002" /> + + </param_skeleton> + </param> + + <param + id="30879" + group="1" + sex="male" + name="Male_Package" + value_min="-.5" + value_max="2"> + <param_skeleton> + + <bone + name = "mGroin" + offset = "0.0 0.0 0.0" + scale = ".5 .25 .1" /> + + </param_skeleton> + </param> + + <param + id="30193" + group="1" + name="Square_Head" + value_min="-1" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceChin" + scale="0.0 -0.2 0.0" + offset="0.0 0.0 0.0" /> + + <bone + name="mFaceRoot" + scale="0.0 0 0.0" + offset="0.0 0.0 0.0" /> + + <bone + name="mFaceCheekLowerRight" + scale="0.0 -0.2 0.0" + offset="0.0 0 0.0" /> + + <bone + name="mFaceCheekLowerLeft" + scale="0.0 -0.2 0.0" + offset="0.0 0 0.0" /> + + <bone + name="mFaceForeheadRight" + scale="0.0 -1.0 0.0" + offset="0.0 0.01 -0.01" /> + + <bone + name="mFaceForeheadLeft" + scale="0.0 -1.0 0.0" + offset="0.0 -0.01 -0.01" /> + + <bone + name="mFaceJawShaper" + scale="0.0 -0.3 0.0" + offset="0.0 0 0" /> + + </param_skeleton> + </param> + + <param + id="30646" + group="1" + name="Egg_Head" + value_min="-1.3" + value_max="1" + value_default="0"> + <param_skeleton> + + <bone + name="mFaceRoot" + scale="0 -0.07 0.07" + offset="0 0 -0.005" /> + + <bone + name="mFaceForeheadLeft" + scale="0 0 0.2" + offset="-0.01 0 -0.01" /> + + <bone + name="mFaceForeheadCenter" + scale="0 0 0" + offset="-0.001 0 0.001" /> + + <bone + name="mFaceForeheadRight" + scale="0 0 0.2" + offset="-0.01 0 -0.01" /> + + <bone + name = "mFaceChin" + offset = "0.015 0.00 0.005" + scale = "0.0 0.0 0.0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset="0 -0.0033 0.0025" /> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset="0 0.0033 0.0025" /> + + <bone + name="mFaceEyeLidLowerRight" + scale="0 0 0" + offset="0 -0.0033 0.0025" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="0 0 0" + offset="0 -0.0033 0.002" /> + + <bone + name="mFaceEyecornerInnerRight" + scale="0 0 0" + offset="0 -0.0017 0.0025" /> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0" + offset="0 -0.004 0.0014" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0" + offset="0 -0.00377 0.00061" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0" + offset="0 -0.00225 0.001" /> + + + + <bone + name="mFaceEyeLidLowerLeft" + scale="0 0 0" + offset="0 0.0033 0.0025" /> + + <bone + name="mFaceEyeLidUpperLeft" + scale="0 0 0" + offset="0 0.0033 0.002" /> + + <bone + name="mFaceEyecornerInnerLeft" + scale="0 0 0" + offset="0 0.0017 0.0025" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0" + offset="0 0.004 0.0014" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0" + offset="0 0.00377 0.00061" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0" + offset="0 0.00225 0.001" /> + + <bone + name="mFaceLipLowerRight" + scale="0 0 0" + offset="0 0 0" /> + <bone + name="mFaceLipLowerCenter" + scale="0 0 0" + offset="0 0 0" /> + <bone + name="mFaceLipLowerLeft" + scale="0 0 0" + offset="0 0 0" /> + + <bone + name="mFaceTeethUpper" + scale="0 0 0" + offset="0 0 0.0075" /> + + <bone + name="mFaceTeethLower" + scale="0 0 0" + offset="0 0 0.0061" /> + + <bone + name="mFaceTongueBase" + scale="0 0 0" + offset="0 0 -0.00" /> + + <bone + name="mFaceCheekLowerRight" + scale="0 0 0" + offset="0 0 0.0085" /> + + <bone + name="mFaceCheekLowerLeft" + scale="0 0 0" + offset="0 0 0.0085" /> + + <bone + name="mFaceCheekUpperRight" + scale="0 0 0" + offset="0 0 0.005" /> + + <bone + name="mFaceCheekUpperLeft" + scale="0 0 0" + offset="0 0 0.005" /> + + <bone + name="mFaceNoseCenter" + scale="0 0 0" + offset="0 0 0.005" /> + + <bone + name="mFaceNoseRight" + scale="0 0 0" + offset="0 0 0.005" /> + + <bone + name="mFaceNoseLeft" + scale="0 0 0" + offset="0 0 0.005" /> + + <bone + name="mFaceNoseBase" + scale="0 0 0" + offset="0 0 0.006" /> + + <bone + name="mFaceJawShaper" + scale="0 0.2 0" + offset="0 0 0" /> + + </param_skeleton> + </param> + + <param + id="30689" + group="1" + name="EyeBone_Big_Eyes" + value_min="-1.1" + value_max="1.1"> + <param_skeleton> + + <!-- Experimental: Added Scale to the System eyes. From first look this affects only custom meshes. + | The result is: Custom eyes now scale in the same way as system eyes do + | Revert by setting scale to scale="0 0 0" for mEyeLeft and mEyeRight + --> + <bone + name="mEyeLeft" + scale="0.248 0.25 0.25" + offset="0 0 0" /> + + <bone + name="mEyeRight" + scale="0.248 0.25 0.25" + offset="0 0 0" /> + + <bone + name="mFaceEyeAltLeft" + scale="0.248 0.25 0.25" + offset="0 0 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0.248 0.25 0.25" + offset="0 0 0" /> + + </param_skeleton> + </param> + + <param + id="30772" + group="1" + name="EyeBone_Head_Elongate" + value_min="-1" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceRoot" + scale="0.25 0 0" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidUpperLeft" + scale="0 0 0" + offset="-0.0038 0 0" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="0 0 0" + offset="-0.0038 0 0" /> + + <bone + name="mFaceEyeLidLowerLeft" + scale="0 0 0" + offset="-0.0038 0 0" /> + + <bone + name="mFaceEyeLidLowerRight" + scale="0 0 0" + offset="-0.0038 0 0" /> + + <bone + name="mFaceNoseCenter" + scale="0 0 0" + offset=".01 0 0" /> + + <bone + name="mFaceNoseRight" + scale="0 0 0" + offset=".005 0 0" /> + + <bone + name="mFaceNoseLeft" + scale="0 0 0" + offset=".005 0 0" /> + + <bone + name="mFaceNoseBase" + scale="0 0 0" + offset=".005 0 0" /> + + <bone + name="mFaceLipUpperLeft" + scale="0 0 0" + offset="0.005 0 0" /> + + <bone + name="mFaceLipUpperCenter" + scale="0 0 0" + offset="0.005 0 0" /> + + <bone + name="mFaceLipUpperRight" + scale="0 0 0" + offset="0.005 0 0" /> + + <bone + name="mFaceLipCornerRight" + scale="0 0 0" + offset="0.005 0 0" /> + + <bone + name="mFaceLipCornerLeft" + scale="0 0 0" + offset="0.005 0 0" /> + + <bone + name="mFaceLipLowerLeft" + scale="0 0 0" + offset="0.01 0 0" /> + + <bone + name="mFaceLipLowerCenter" + scale="0 0 0" + offset="0.01 0 0" /> + + <bone + name="mFaceLipLowerRight" + scale="0 0 0" + offset="0.01 0 0" /> + + + <bone + name="mFaceCheekLowerLeft" + scale="0 0 0" + offset="0.007 0 0" /> + + <bone + name="mFaceCheekLowerRight" + scale="0 0 0" + offset="0.007 0 0" /> + + <bone + name="mFaceChin" + scale="0 0 0" + offset="0.014 0 0" /> + + <bone + name="mFaceTeethUpper" + scale="0.28 0 0" + offset="0 0 0" /> + <bone + name="mFaceTeethLower" + scale="0.28 0 0" + offset="0 0 0" /> + + <bone + name="mFaceTongueBase" + scale="0.3 0 0" + offset="0 0 0" /> + + <bone + name="mFaceTongueTip" + scale="0 0 0" + offset="0.004 0 0" /> + + </param_skeleton> + </param> + + <param + id="31772" + group="1" + name="EyeBone_Head_Elongate" + value_min="0" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset="0.0058 0 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset="0.0058 0 0" /> + + </param_skeleton> + </param> + + <param + id="32772" + group="1" + name="EyeBone_Head_Elongate" + value_min="0" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset="-0.0032 0 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset="-0.0032 0 0" /> + + </param_skeleton> + </param> + + + <!-- Eye Brow sliders --> + + <param + id="30119" + group="1" + name="Eyebrow Size" + value_min="0" + value_max="1" + value_default="0.5"> + + <param_skeleton> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0.5" + offset="0.0 0.0 0.0" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0.5" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0.5" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0.5" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0.5" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0.5" + offset="0 0 0" /> + + </param_skeleton> + </param> + + <param + id="30031" + group="1" + name="Arced_Eyebrows" + value_min="0" + value_max="2" + value_default=".5"> + + <param_skeleton> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0 " + offset="0.0 0.0 0.0" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0 " + offset="0.0 0.0 0.005" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0 " + offset="0.0 0.0 0.001" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0 " + offset="0.0 0.0 0.0" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0 " + offset="0.0 0.0 0.005" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0 " + offset="0.0 0.0 0.001" /> + + </param_skeleton> + </param> + + <param + id="30757" + group="1" + name="Lower_Eyebrows" + value_min="-4" + value_max="2" + value_default="-1"> + + <param_skeleton> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0 " + offset="0.0 0.0 -0.001" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0 " + offset="0.0 0.0 -0.002" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0 " + offset="0.0 0.0 -0.001" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0 " + offset="0.0 0.0 -0.001" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0 " + offset="0.0 0.0 -0.002" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0 " + offset="0.0 0.0 -0.001" /> + + </param_skeleton> + </param> + + <param + id="30016" + group="1" + name="Pointy_Eyebrows" + value_min="-.5" + value_max="3"> + + <param_skeleton> + + <bone + name="mFaceEyebrowOuterRight" + scale="0 0 0 " + offset="0.0 0.0 0.0" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="0 0 0 " + offset="0.0 -0.001 0.0035" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="0 0 0 " + offset="0.0 0.0 -0.002" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="0 0 0 " + offset="0.0 0.0 0.0" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="0 0 0 " + offset="0.0 0.001 0.0035" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="0 0 0 " + offset="0.0 0.0 -0.002" /> + + </param_skeleton> + </param> + </skeleton> <mesh type="hairMesh" - lod="0" + lod="0" file_name="avatar_hair.llm" min_pixel_width="320"> <!-- begin morph targets --> @@ -1113,7 +4459,7 @@ group="1" name="Hair_Volume" label="Hair Volume" - show_simple="true" + show_simple="true" wearable="hair" clothing_morph="true" edit_group="hair_style" @@ -1920,95 +5266,184 @@ ############# --> <param - id="1" - group="0" + id="20001" + group="1" name="Big_Brow" - label="Brow Size" - wearable="shape" - edit_group="shape_head" - edit_group_order="7" - label_min="Small" - label_max="Large" value_min="-.3" - value_max="2" - camera_elevation=".1" - camera_distance=".4" - camera_angle="45"> + value_max="2"> <param_morph /> </param> <param - id="2" - group="0" + id="20002" + group="1" name="Nose_Big_Out" - label="Nose Size" - wearable="shape" - edit_group="shape_nose" - edit_group_order="1" - label_min="Small" - label_max="Large" - show_simple="true" value_min="-0.8" - value_max="2.5" - camera_elevation=".1" - camera_distance=".35" - camera_angle="50"> + value_max="2.5"> <param_morph /> </param> <param - id="4" - group="0" + id="20517" + group="1" + name="Wide_Nose" + value_min="-.5" + value_max="1"> + <param_morph /> + </param> + + <param + id="20020" + group="1" + name="Bulbous_Nose" + value_min="-.5" + value_max="1.5"> + <param_morph /> + </param> + + <param + id="20656" + group="1" + name="Crooked_Nose" + value_min="-2" + value_max="2"> + <param_morph /> + </param> + + <param + id="20004" + group="1" name="Broad_Nostrils" - label="Nostril Width" - wearable="shape" - edit_group="shape_nose" - edit_group_order="3" - label_min="Narrow" - label_max="Broad" value_min="-.5" - value_max="1" - camera_elevation=".1" - camera_distance=".3" - camera_angle="-20"> + value_max="1"> <param_morph /> </param> <param - id="759" - group="0" - name="Low_Septum_Nose" - label="Nostril Division" - wearable="shape" - edit_group="shape_nose" - edit_group_order="3.5" - label_min="High" - label_max="Low" + id="20653" + group="1" + name="Tall_Lips" value_min="-1" - value_max="1.5" - value_default="0.5" - camera_elevation=".1" - camera_distance=".3" - camera_angle="-20"> + value_max="2"> + <param_morph /> + </param> + + <param + id="20506" + group="1" + name="Mouth_Height" + value_min="-2" + value_max="2"> <param_morph /> </param> + + <param + id="20764" + group="1" + name="Lip_Cleft_Deep" + value_min="-.5" + value_max="1.2"> + <param_morph/> + </param> <param - id="517" - group="0" - name="Wide_Nose" - label="Nose Width" - wearable="shape" - edit_group="shape_nose" - edit_group_order="2" - label_min="Narrow" - label_max="Wide" - show_simple="true" + id="20025" + group="1" + name="Wide_Lip_Cleft" + value_min="-.8" + value_max="1.5"> + <param_morph/> + </param> + + <param + id="20663" + group="1" + name="Shift_Mouth" + value_min="-2" + value_max="2" + value_default="0"> + <param_morph /> + </param> + + <param + id="20035" + group="1" + name="Big_Ears" + value_min="-1" + value_max="2"> + <param_morph/> + </param> + + <param + id="20015" + group="1" + name="Ears_Out" value_min="-.5" - value_max="1" - camera_elevation=".1" - camera_distance=".3" - camera_angle="-20"> + value_max="1.5"> + <param_morph/> + </param> + + <param + id="20796" + group="1" + name="Pointy_Ears" + value_min="-.4" + value_max="3"> + <param_morph /> + </param> + + <param + id="20185" + group="1" + name="Deep_Chin" + value_min="-1" + value_max="1"> + <param_morph /> + </param> + + <param + id="20665" + group="1" + name="Jaw_Jut" + value_min="-2" + value_max="2"> + <param_morph /> + </param> + + <param + id="20024" + group="1" + name="Wide_Eyes" + value_min="-1.5" + value_max="2"> + <param_morph /> + </param> + + <param + id="20650" + group="1" + name="Eyelid_Corner_Up" + value_min="-1.3" + value_max="1.2"> + <param_morph /> + </param> + + <param + id="20765" + group="1" + name="Puffy_Lower_Lids" + value_min="-.3" + value_max="2.5"> + <param_morph /> + </param> + + <param + id="20759" + group="1" + name="Low_Septum_Nose" + value_min="-1" + value_max="1.5" + value_default="0.5"> <param_morph /> </param> @@ -2031,111 +5466,56 @@ </param> <param - id="6" - group="0" + id="20006" + group="1" name="Bulbous_Nose_Tip" - label="Nose Tip Shape" - wearable="shape" - edit_group="shape_nose" - edit_group_order="8" - label_min="Pointy" - label_max="Bulbous" value_min="-.3" - value_max="1" - camera_elevation=".1" - camera_distance=".35" - camera_angle="15"> + value_max="1"> <param_morph /> </param> <param - id="7" - group="0" + id="20007" + group="1" name="Weak_Chin" - label="Chin Angle" - wearable="shape" - edit_group="shape_chin" - edit_group_order="1" - label_min="Chin Out" - label_max="Chin In" value_min="-.5" - value_max=".5" - camera_elevation=".1" - camera_distance=".4" - camera_angle="45"> + value_max=".5"> <param_morph /> </param> <param - id="8" - group="0" + id="20008" + group="1" name="Double_Chin" - label="Chin-Neck" - wearable="shape" - edit_group="shape_chin" - edit_group_order="8" - label_min="Tight Chin" - label_max="Double Chin" value_min="-.5" - value_max="1.5" - camera_elevation="-.1" - camera_distance=".3" - camera_angle="60"> + value_max="1.5"> <param_morph /> </param> <param - id="10" - group="0" + id="20010" + group="1" name="Sunken_Cheeks" - label="Lower Cheeks" - wearable="shape" - edit_group="shape_head" - edit_group_order="9" - label_min="Well-Fed" - label_max="Sunken" - show_simple="true" value_min="-1.5" - value_max="3" - camera_elevation=".1" - camera_distance=".4" - camera_angle="5"> + value_max="3"> <param_morph /> </param> <param - id="11" - group="0" + id="20011" + group="1" name="Noble_Nose_Bridge" - label="Upper Bridge" - wearable="shape" - edit_group="shape_nose" - edit_group_order="5" - label_min="Low" - label_max="High" value_min="-.5" - value_max="1.5" - camera_elevation=".1" - camera_distance=".35" - camera_angle="70"> + value_max="1.5"> <param_morph /> </param> <param - id="758" - group="0" + id="20758" + group="1" name="Lower_Bridge_Nose" - label="Lower Bridge" - wearable="shape" - edit_group="shape_nose" - edit_group_order="5.5" - label_min="Low" - label_max="High" value_min="-1.5" - value_max="1.5" - camera_elevation=".1" - camera_distance=".35" - camera_angle="70"> + value_max="1.5"> <param_morph /> </param> @@ -2175,38 +5555,11 @@ </param> <param - id="14" - group="0" + id="20014" + group="1" name="High_Cheek_Bones" - label="Cheek Bones" - wearable="shape" - edit_group="shape_head" - edit_group_order="10" - label_min="Low" - label_max="High" - value_min="-.5" - value_max="1" - camera_elevation=".1" - camera_distance=".3" - camera_angle="-20"> - <param_morph /> - </param> - - <param - id="15" - group="0" - name="Ears_Out" - label="Ear Angle" - wearable="shape" - edit_group="shape_ears" - edit_group_order="2" - label_min="In" - label_max="Out" value_min="-.5" - value_max="1.5" - camera_elevation=".1" - camera_distance=".3" - camera_angle="-20"> + value_max="1"> <param_morph /> </param> @@ -2229,91 +5582,38 @@ </param> <param - id="17" - group="0" + id="20017" + group="1" name="Square_Jaw" - label="Jaw Shape" - wearable="shape" - edit_group="shape_chin" - edit_group_order="2" - label_min="Pointy" - label_max="Square" value_min="-.5" - value_max="1" - camera_distance=".3" - camera_elevation=".04" - camera_angle="-20"> + value_max="1"> <param_morph /> </param> <param - id="18" - group="0" + id="20018" + group="1" name="Puffy_Upper_Cheeks" - label="Upper Cheeks" - wearable="shape" - edit_group="shape_head" - edit_group_order="8" - label_min="Thin" - label_max="Puffy" value_min="-1.5" - value_max="2.5" - camera_elevation=".1" - camera_distance=".3" - camera_angle="-20"> + value_max="2.5"> <param_morph /> </param> <param - id="19" - group="0" + id="20019" + group="1" name="Upturned_Nose_Tip" - label="Nose Tip Angle" - wearable="shape" - edit_group="shape_nose" - edit_group_order="7" - label_min="Downturned" - label_max="Upturned" value_min="-1.5" - value_max="1" - camera_elevation=".1" - camera_distance=".35" - camera_angle="15"> - <param_morph /> - </param> - - <param - id="20" - group="0" - name="Bulbous_Nose" - label="Nose Thickness" - wearable="shape" - edit_group="shape_nose" - edit_group_order="4" - label_min="Thin Nose" - label_max="Bulbous Nose" - show_simple="true" - value_min="-.5" - value_max="1.5" - camera_elevation=".1" - camera_distance=".3"> + value_max="1"> <param_morph /> </param> - + <param - id="21" - group="0" + id="20021" + group="1" name="Upper_Eyelid_Fold" - label="Upper Eyelid Fold" - wearable="shape" - edit_group="shape_eyes" - edit_group_order="5" - label_min="Uncreased" - label_max="Creased" value_min="-0.2" - value_max="1.3" - camera_elevation=".1" - camera_distance=".35"> + value_max="1.3"> <param_morph /> </param> @@ -2336,88 +5636,11 @@ </param> <param - id="23" - group="0" + id="20023" + group="1" name="Baggy_Eyes" - label="Eye Bags" - wearable="shape" - edit_group="shape_eyes" - edit_group_order="6" - label_min="Smooth" - label_max="Baggy" value_min="-.5" - value_max="1.5" - camera_elevation=".1" - camera_distance=".35"> - <param_morph /> - </param> - - <param - id="765" - group="0" - name="Puffy_Lower_Lids" - label="Puffy Eyelids" - wearable="shape" - edit_group="shape_eyes" - edit_group_order="6.1" - label_min="Flat" - label_max="Puffy" - value_min="-.3" - value_max="2.5" - camera_elevation=".1" - camera_distance=".35"> - <param_morph /> - </param> - - <param - id="24" - group="0" - name="Wide_Eyes" - label="Eye Opening" - wearable="shape" - edit_group="shape_eyes" - edit_group_order="1.1" - label_min="Narrow" - label_max="Wide" - value_min="-1.5" - value_max="2" - show_simple="true" - camera_elevation=".1" - camera_distance=".35"> - <param_morph /> - </param> - - <param - id="25" - group="0" - name="Wide_Lip_Cleft" - label="Lip Cleft" - wearable="shape" - edit_group="shape_mouth" - edit_group_order="6" - label_min="Narrow" - label_max="Wide" - value_min="-.8" - value_max="1.5" - camera_elevation="0" - camera_distance=".28"> - <param_morph /> - </param> - - <param - id="764" - group="0" - name="Lip_Cleft_Deep" - label="Lip Cleft Depth" - wearable="shape" - edit_group="shape_mouth" - edit_group_order="5.8" - label_min="Shallow" - label_max="Deep" - value_min="-.5" - value_max="1.2" - camera_elevation="0" - camera_distance=".28"> + value_max="1.5"> <param_morph /> </param> @@ -2433,20 +5656,11 @@ </param> <param - id="27" - group="0" + id="20027" + group="1" name="Wide_Nose_Bridge" - label="Bridge Width" - wearable="shape" - edit_group="shape_nose" - edit_group_order="6" - label_min="Narrow" - label_max="Wide" value_min="-1.3" - value_max="1.2" - camera_elevation=".1" - camera_distance=".3" - camera_angle="-20"> + value_max="1.2"> <param_morph /> </param> @@ -2517,60 +5731,6 @@ </param> <param - id="35" - group="0" - name="Big_Ears" - label="Ear Size" - wearable="shape" - edit_group="shape_ears" - edit_group_order="1" - label_min="Small" - label_max="Large" - value_min="-1" - value_max="2" - camera_elevation=".1" - camera_distance=".3" - camera_angle="45"> - <param_morph /> - </param> - - <param - id="796" - group="0" - name="Pointy_Ears" - label="Ear Tips" - wearable="shape" - edit_group="shape_ears" - edit_group_order="4" - label_min="Flat" - label_max="Pointy" - value_min="-.4" - value_max="3" - camera_elevation=".1" - camera_distance=".3" - camera_angle="45"> - <param_morph /> - </param> - - <param - id="185" - group="0" - name="Deep_Chin" - label="Chin Depth" - wearable="shape" - edit_group="shape_chin" - edit_group_order="3" - label_min="Shallow" - label_max="Deep" - value_min="-1" - value_max="1" - camera_elevation=".1" - camera_distance=".4" - camera_angle="30"> - <param_morph /> - </param> - - <param id="186" group="1" name="Egg_Head" @@ -2667,24 +5827,6 @@ </param> <param - id="506" - group="0" - name="Mouth_Height" - wearable="shape" - label="Mouth Position" - show_simple="true" - edit_group="shape_mouth" - edit_group_order="4" - label_min="High" - label_max="Low" - value_min="-2" - value_max="2" - camera_distance=".3" - camera_elevation=".04"> - <param_morph /> - </param> - - <param id="633" group="1" name="Fat_Head" @@ -2726,76 +5868,14 @@ </param> <param - id="650" - group="0" - name="Eyelid_Corner_Up" - label="Outer Eye Corner" - wearable="shape" - edit_group="shape_eyes" - edit_group_order="4" - label_min="Corner Down" - label_max="Corner Up" - value_min="-1.3" - value_max="1.2" - camera_elevation=".1" - camera_distance=".30"> - <param_morph /> - </param> - - <param - id="880" - group="0" + id="20880" + group="1" name="Eyelid_Inner_Corner_Up" - label="Inner Eye Corner" - wearable="shape" - edit_group="shape_eyes" - edit_group_order="4.2" - label_min="Corner Down" - label_max="Corner Up" value_min="-1.3" - value_max="1.2" - camera_elevation=".1" - camera_distance=".30"> + value_max="1.2"> <param_morph /> </param> - - <param - id="653" - group="0" - name="Tall_Lips" - wearable="shape" - label="Lip Fullness" - show_simple="true" - edit_group="shape_mouth" - edit_group_order="2" - label_min="Less Full" - label_max="More Full" - value_min="-1" - value_max="2" - camera_distance=".3" - camera_elevation=".04"> - <param_morph /> - </param> - - <param - id="656" - group="0" - name="Crooked_Nose" - wearable="shape" - label="Crooked Nose" - edit_group="shape_nose" - edit_group_order="9" - label_min="Nose Left" - label_max="Nose Right" - value_min="-2" - value_max="2" - camera_distance=".3" - camera_elevation=".04" - camera_angle="-20"> - <param_morph /> - </param> - <param id="657" group="1" @@ -2899,25 +5979,6 @@ </param> <param - id="663" - group="0" - name="Shift_Mouth" - wearable="shape" - label="Shift Mouth" - edit_group="shape_mouth" - edit_group_order="7" - label_min="Shift Left" - label_max="Shift Right" - value_min="-2" - value_max="2" - value_default="0" - camera_distance=".35" - camera_elevation=".04" - camera_angle="-20"> - <param_morph /> - </param> - - <param id="664" group="0" name="Pop_Eye" @@ -2936,40 +5997,12 @@ </param> <param - id="760" - group="0" + id="20760" + group="1" name="Jaw_Angle" - wearable="shape" - label="Jaw Angle" - edit_group="shape_chin" - edit_group_order="3.5" - label_min="Low Jaw" - label_max="High Jaw" value_min="-1.2" value_max="2" - value_default="0" - camera_distance=".5" - camera_elevation=".04" - camera_angle="70"> - <param_morph /> - </param> - - <param - id="665" - group="0" - name="Jaw_Jut" - wearable="shape" - label="Jaw Jut" - edit_group="shape_chin" - edit_group_order="4" - label_min="Overbite" - label_max="Underbite" - value_min="-2" - value_max="2" - value_default="0" - camera_distance=".5" - camera_elevation=".04" - camera_angle="70"> + value_default="0"> <param_morph /> </param> @@ -3413,41 +6446,6 @@ <param shared="1" - id="21" - group="0" - name="Upper_Eyelid_Fold" - label="Upper Eyelid Fold" - wearable="shape" - edit_group="shape_eyes" - label_min="Uncreased" - label_max="Creased" - value_min="-0.2" - value_max="1.3" - camera_elevation=".1" - camera_distance=".35"> - <param_morph /> - </param> - - <param - shared="1" - id="24" - group="0" - name="Wide_Eyes" - label="Eye Opening" - wearable="shape" - edit_group="shape_eyes" - label_min="Narrow" - label_max="Wide" - show_simple="true" - value_min="-1.5" - value_max="2" - camera_elevation=".1" - camera_distance=".3"> - <param_morph /> - </param> - - <param - shared="1" id="186" group="1" name="Egg_Head" @@ -3515,41 +6513,6 @@ <param shared="1" - id="650" - group="0" - name="Eyelid_Corner_Up" - label="Outer Eye Corner" - wearable="shape" - edit_group="shape_eyes" - label_min="Corner Down" - label_max="Corner Up" - value_min="-1.3" - value_max="1.2" - camera_elevation=".1" - camera_distance=".3"> - <param_morph /> - </param> - - - <param - shared="1" - id="880" - group="0" - name="Eyelid_Inner_Corner_Up" - label="Inner Eye Corner" - wearable="shape" - edit_group="shape_eyes" - label_min="Corner Down" - label_max="Corner Up" - value_min="-1.3" - value_max="1.2" - camera_elevation=".1" - camera_distance=".3"> - <param_morph /> - </param> - - <param - shared="1" id="686" group="1" name="Head_Eyes_Big" @@ -3560,7 +6523,7 @@ label_max="Anime Eyes" value_min="-2" value_max="2" - show_simple="true" + show_simple="true" value_default="0"> <param_morph /> </param> @@ -3582,6 +6545,46 @@ <param_morph /> </param> + <param + shared="1" + id="20021" + group="1" + name="Upper_Eyelid_Fold" + value_min="-0.2" + value_max="1.3"> + <param_morph /> + </param> + + <param + shared="1" + id="20024" + group="1" + name="Wide_Eyes" + value_min="-1.5" + value_max="2"> + <param_morph /> + </param> + + <param + shared="1" + id="20650" + group="1" + name="Eyelid_Corner_Up" + value_min="-1.3" + value_max="1.2"> + <param_morph /> + </param> + + <param + shared="1" + id="20880" + group="1" + name="Eyelid_Inner_Corner_Up" + value_min="-1.3" + value_max="1.2"> + <param_morph /> + </param> + <!-- ############## # Facial Expression morphs @@ -3882,7 +6885,7 @@ <volume_morph name="RIGHT_PEC" scale="-0.05 0.0 0.0" - pos="-0.01 -0.01 -0.02"/> + pos="-0.01 0.01 -0.02"/> </param_morph> </param> @@ -3908,7 +6911,7 @@ <volume_morph name="RIGHT_PEC" scale="-0.051 0.0 0.0" - pos="-0.02 -0.01 -0.03"/> + pos="-0.02 0.01 -0.03"/> </param_morph> </param> @@ -3917,7 +6920,51 @@ group="1" name="Muscular_Torso" label="Torso Muscles" - show_simple="true" + sex="male" + show_simple="true" + wearable="shape" + edit_group="shape_torso" + label_min="Regular" + label_max="Muscular" + value_min="0" + value_max="1.4" + camera_elevation=".3" + camera_distance="1.2"> + <param_morph> + <volume_morph + name="L_CLAVICLE" + scale="0.02 0.0 0.005" + pos="0.0 0 0.005"/> + <volume_morph + name="L_UPPER_ARM" + scale="0.015 0.0 0.005" + pos="0.015 0 0"/> + <volume_morph + name="L_LOWER_ARM" + scale="0.005 0.0 0.005" + pos="0.005 0 0"/> + <volume_morph + name="R_CLAVICLE" + scale="0.02 0.0 0.005" + pos="0.0 0 0.005"/> + <volume_morph + name="R_UPPER_ARM" + scale="0.015 0.0 0.005" + pos="0.015 0 0"/> + <volume_morph + name="R_LOWER_ARM" + scale="0.005 0.0 0.005" + pos="0.005 0 0"/> + </param_morph> + </param> + + <param + id="107" + group="1" + name="Muscular_Torso" + label="Torso Muscles" + sex="female" + show_simple="true" wearable="shape" edit_group="shape_torso" label_min="Regular" @@ -5030,21 +8077,12 @@ </param> <param - id="879" - group="0" + id="20879" + group="1" sex="male" name="Male_Package" - label="Package" - wearable="shape" - edit_group="shape_legs" - edit_group_order="4.6" - label_min="Coin Purse" - label_max="Duffle Bag" - value_default="0" value_min="-.5" - value_max="2" - camera_angle="60" - camera_distance=".6"> + value_max="2"> <param_morph /> </param> @@ -9384,6 +12422,825 @@ render_pass="bump"> <driver_parameters> <param + id="2" + group="0" + name="Nose_Big_Out" + label="Nose Size" + wearable="shape" + edit_group="shape_nose" + edit_group_order="1" + label_min="Small" + label_max="Large" + show_simple="true" + value_min="-0.8" + value_max="2.5" + camera_elevation=".1" + camera_distance=".35" + camera_angle="50"> + <param_driver> + <driven + id="20002" /> + <driven + id="30002" /> + </param_driver> + </param> + + <param + id="4" + group="0" + name="Broad_Nostrils" + label="Nostril Width" + wearable="shape" + edit_group="shape_nose" + edit_group_order="3" + label_min="Narrow" + label_max="Broad" + value_min="-.5" + value_max="1" + camera_elevation=".1" + camera_distance=".3" + camera_angle="-20"> + <param_driver> + <driven + id="20004" /> + <driven + id="30004" /> + </param_driver> + </param> + + <param + id="517" + group="0" + name="Wide_Nose" + label="Nose Width" + wearable="shape" + edit_group="shape_nose" + edit_group_order="2" + label_min="Narrow" + label_max="Wide" + show_simple="true" + value_min="-.5" + value_max="1" + camera_elevation=".1" + camera_distance=".3" + camera_angle="-20"> + <param_driver> + <driven + id="20517" /> + <driven + id="30517" /> + </param_driver> + </param> + + <param + id="20" + group="0" + name="Bulbous_Nose" + label="Nose Thickness" + wearable="shape" + edit_group="shape_nose" + edit_group_order="4" + label_min="Thin Nose" + label_max="Bulbous Nose" + show_simple="true" + value_min="-.5" + value_max="1.5" + camera_elevation=".1" + camera_distance=".3"> + <param_driver> + <driven + id="20020" /> + <driven + id="30020" /> + </param_driver> + </param> + + <param + id="656" + group="0" + name="Crooked_Nose" + wearable="shape" + label="Crooked Nose" + edit_group="shape_nose" + edit_group_order="9" + label_min="Nose Left" + label_max="Nose Right" + value_min="-2" + value_max="2" + camera_distance=".3" + camera_elevation=".04" + camera_angle="-20"> + <param_driver> + <driven + id="20656" /> + <driven + id="30656" /> + </param_driver> + </param> + + <param + id="653" + group="0" + name="Tall_Lips" + wearable="shape" + label="Lip Fullness" + show_simple="true" + edit_group="shape_mouth" + edit_group_order="2" + label_min="Less Full" + label_max="More Full" + value_min="-1" + value_max="2" + camera_distance=".3" + camera_elevation=".04"> + <param_driver> + <driven + id="20653" /> + <driven + id="30653" /> + </param_driver> + </param> + + <param + id="506" + group="0" + name="Mouth_Height" + wearable="shape" + label="Mouth Position" + show_simple="true" + edit_group="shape_mouth" + edit_group_order="4" + label_min="High" + label_max="Low" + value_min="-2" + value_max="2" + camera_distance=".3" + camera_elevation=".04"> + <param_driver> + <driven + id="20506" /> + <driven + id="30506" /> + </param_driver> + </param> + + <param + id="764" + group="0" + name="Lip_Cleft_Deep" + label="Lip Cleft Depth" + wearable="shape" + edit_group="shape_mouth" + edit_group_order="5.8" + label_min="Shallow" + label_max="Deep" + value_min="-.5" + value_max="1.2" + camera_elevation="0" + camera_distance=".28"> + <param_driver> + <driven + id="20764" /> + <driven + id="30764" /> + </param_driver> + </param> + + <param + id="25" + group="0" + name="Wide_Lip_Cleft" + label="Lip Cleft" + wearable="shape" + edit_group="shape_mouth" + edit_group_order="6" + label_min="Narrow" + label_max="Wide" + value_min="-.8" + value_max="1.5" + camera_elevation="0" + camera_distance=".28"> + <param_driver> + <driven + id="20025" /> + <driven + id="30025" /> + </param_driver> + </param> + + <param + id="663" + group="0" + name="Shift_Mouth" + wearable="shape" + label="Shift Mouth" + edit_group="shape_mouth" + edit_group_order="7" + label_min="Shift Left" + label_max="Shift Right" + value_min="-2" + value_max="2" + value_default="0" + camera_distance=".35" + camera_elevation=".04" + camera_angle="-20"> + <param_driver> + <driven + id="20663" /> + + <driven + id="31663" + min1="-2" + max1="-2" + max2="-2" + min2="0" /> + <driven + id="32663" + min1="0" + max1="2" + max2="2" + min2="2" /> + </param_driver> + </param> + + <param + id="35" + group="0" + name="Big_Ears" + label="Ear Size" + wearable="shape" + edit_group="shape_ears" + edit_group_order="1" + label_min="Small" + label_max="Large" + value_min="-1" + value_max="2" + camera_elevation=".1" + camera_distance=".3" + camera_angle="45"> + <param_driver> + <driven + id="20035" /> + <driven + id="30035" /> + </param_driver> + </param> + + <param + id="15" + group="0" + name="Ears_Out" + label="Ear Angle" + wearable="shape" + edit_group="shape_ears" + edit_group_order="2" + label_min="In" + label_max="Out" + value_min="-.5" + value_max="1.5" + camera_elevation=".1" + camera_distance=".3" + camera_angle="-20"> + <param_driver> + <driven + id="20015" /> + <driven + id="30015" /> + </param_driver> + </param> + + <param + id="796" + group="0" + name="Pointy_Ears" + label="Ear Tips" + wearable="shape" + edit_group="shape_ears" + edit_group_order="4" + label_min="Flat" + label_max="Pointy" + value_min="-.4" + value_max="3" + camera_elevation=".1" + camera_distance=".3" + camera_angle="45"> + <param_driver> + <driven + id="20796" /> + <driven + id="30796" /> + </param_driver> + </param> + + <param + id="185" + group="0" + name="Deep_Chin" + label="Chin Depth" + wearable="shape" + edit_group="shape_chin" + edit_group_order="3" + label_min="Shallow" + label_max="Deep" + value_min="-1" + value_max="1" + camera_elevation=".1" + camera_distance=".4" + camera_angle="30"> + <param_driver> + <driven + id="20185" /> + <driven + id="30185" /> + </param_driver> + </param> + + <param + id="760" + group="0" + name="Jaw_Angle" + wearable="shape" + label="Jaw Angle" + edit_group="shape_chin" + edit_group_order="3.5" + label_min="Low Jaw" + label_max="High Jaw" + value_min="-1.2" + value_max="2" + value_default="0" + camera_distance=".5" + camera_elevation=".04" + camera_angle="70"> + <param_driver> + <driven + id="20760" /> + <driven + id="30760" /> + </param_driver> + </param> + + + <param + id="665" + group="0" + name="Jaw_Jut" + wearable="shape" + label="Jaw Jut" + edit_group="shape_chin" + edit_group_order="4" + label_min="Overbite" + label_max="Underbite" + value_min="-2" + value_max="2" + value_default="0" + camera_distance=".5" + camera_elevation=".04" + camera_angle="70"> + <param_driver> + <driven + id="20665" /> + <driven + id="30665" /> + </param_driver> + </param> + + <param + id="6" + group="0" + name="Bulbous_Nose_Tip" + label="Nose Tip Shape" + wearable="shape" + edit_group="shape_nose" + edit_group_order="8" + label_min="Pointy" + label_max="Bulbous" + value_min="-.3" + value_max="1" + camera_elevation=".1" + camera_distance=".35" + camera_angle="15"> + <param_driver> + <driven + id="20006" /> + <driven + id="30006" /> + </param_driver> + </param> + + <param + id="7" + group="0" + name="Weak_Chin" + label="Chin Angle" + wearable="shape" + edit_group="shape_chin" + edit_group_order="1" + label_min="Chin Out" + label_max="Chin In" + value_min="-.5" + value_max=".5" + camera_elevation=".1" + camera_distance=".4" + camera_angle="45"> + <param_driver> + <driven + id="20007" /> + <driven + id="30007" /> + </param_driver> + </param> + + <param + id="8" + group="0" + name="Double_Chin" + label="Chin-Neck" + wearable="shape" + edit_group="shape_chin" + edit_group_order="8" + label_min="Tight Chin" + label_max="Double Chin" + value_min="-.5" + value_max="1.5" + camera_elevation="-.1" + camera_distance=".3" + camera_angle="60"> + <param_driver> + <driven + id="20008" /> + <driven + id="30008" /> + </param_driver> + </param> + + + <param + id="24" + group="0" + name="Wide_Eyes" + label="Eye Opening" + wearable="shape" + edit_group="shape_eyes" + edit_group_order="1.1" + label_min="Narrow" + label_max="Wide" + value_min="-1.5" + value_max="2" + show_simple="true" + camera_elevation=".1" + camera_distance=".35"> + <param_driver> + <driven + id="20024" /> + <driven + id="30024" /> + </param_driver> + </param> + + <param + id="650" + group="0" + name="Eyelid_Corner_Up" + label="Outer Eye Corner" + wearable="shape" + edit_group="shape_eyes" + edit_group_order="4" + label_min="Corner Down" + label_max="Corner Up" + value_min="-1.3" + value_max="1.2" + camera_elevation=".1" + camera_distance=".30"> + <param_driver> + <driven + id="20650" /> + <driven + id="30650" /> + </param_driver> + </param> + + <param + id="880" + group="0" + name="Eyelid_Inner_Corner_Up" + label="Inner Eye Corner" + wearable="shape" + edit_group="shape_eyes" + edit_group_order="4.2" + label_min="Corner Down" + label_max="Corner Up" + value_min="-1.3" + value_max="1.2" + camera_elevation=".1" + camera_distance=".30"> + <param_driver> + <driven + id="20880" /> + <driven + id="30880" /> + </param_driver> + </param> + + <param + id="21" + group="0" + name="Upper_Eyelid_Fold" + label="Upper Eyelid Fold" + wearable="shape" + edit_group="shape_eyes" + edit_group_order="5" + label_min="Uncreased" + label_max="Creased" + value_min="-0.2" + value_max="1.3" + camera_elevation=".1" + camera_distance=".35"> + <param_driver> + <driven + id="20021" /> + <driven + id="30021" /> + </param_driver> + </param> + + <param + id="23" + group="0" + name="Baggy_Eyes" + label="Eye Bags" + wearable="shape" + edit_group="shape_eyes" + edit_group_order="6" + label_min="Smooth" + label_max="Baggy" + value_min="-.5" + value_max="1.5" + camera_elevation=".1" + camera_distance=".35"> + <param_driver> + <driven + id="20023" /> + <driven + id="30023" /> + </param_driver> + </param> + + <param + id="765" + group="0" + name="Puffy_Lower_Lids" + label="Puffy Eyelids" + wearable="shape" + edit_group="shape_eyes" + edit_group_order="6.1" + label_min="Flat" + label_max="Puffy" + value_min="-.3" + value_max="2.5" + camera_elevation=".1" + camera_distance=".35"> + <param_driver> + <driven + id="20765" /> + <driven + id="30765" /> + </param_driver> + </param> + + <param + id="1" + group="0" + name="Big_Brow" + label="Brow Size" + wearable="shape" + edit_group="shape_head" + edit_group_order="7" + label_min="Small" + label_max="Large" + value_min="-.3" + value_max="2" + camera_elevation=".1" + camera_distance=".4" + camera_angle="45"> + <param_driver> + <driven + id="20001" /> + <driven + id="30001" /> + </param_driver> + </param> + + <param + id="11" + group="0" + name="Noble_Nose_Bridge" + label="Upper Bridge" + wearable="shape" + edit_group="shape_nose" + edit_group_order="5" + label_min="Low" + label_max="High" + value_min="-.5" + value_max="1.5" + camera_elevation=".1" + camera_distance=".35" + camera_angle="70"> + <param_driver> + <driven + id="20011" /> + <driven + id="30011" /> + </param_driver> + </param> + + <param + id="758" + group="0" + name="Lower_Bridge_Nose" + label="Lower Bridge" + wearable="shape" + edit_group="shape_nose" + edit_group_order="5.5" + label_min="Low" + label_max="High" + value_min="-1.5" + value_max="1.5" + camera_elevation=".1" + camera_distance=".35" + camera_angle="70"> + <param_driver> + <driven + id="20758" /> + <driven + id="30758" /> + </param_driver> + </param> + + <param + id="27" + group="0" + name="Wide_Nose_Bridge" + label="Bridge Width" + wearable="shape" + edit_group="shape_nose" + edit_group_order="6" + label_min="Narrow" + label_max="Wide" + value_min="-1.3" + value_max="1.2" + camera_elevation=".1" + camera_distance=".3" + camera_angle="-20"> + <param_driver> + <driven + id="20027" /> + <driven + id="30027" /> + </param_driver> + </param> + + <param + id="759" + group="0" + name="Low_Septum_Nose" + label="Nostril Division" + wearable="shape" + edit_group="shape_nose" + edit_group_order="3.5" + label_min="High" + label_max="Low" + value_min="-1" + value_max="1.5" + value_default="0.5" + camera_elevation=".1" + camera_distance=".3" + camera_angle="-20"> + <param_driver> + <driven + id="20759" /> + <driven + id="30759" /> + </param_driver> + </param> + + + <param + id="10" + group="0" + name="Sunken_Cheeks" + label="Lower Cheeks" + wearable="shape" + edit_group="shape_head" + edit_group_order="9" + label_min="Well-Fed" + label_max="Sunken" + show_simple="true" + value_min="-1.5" + value_max="3" + camera_elevation=".1" + camera_distance=".4" + camera_angle="5"> + <param_driver> + <driven + id="20010" /> + <driven + id="30010" /> + </param_driver> + </param> + + <param + id="17" + group="0" + name="Square_Jaw" + label="Jaw Shape" + wearable="shape" + edit_group="shape_chin" + edit_group_order="2" + label_min="Pointy" + label_max="Square" + value_min="-.5" + value_max="1" + camera_distance=".3" + camera_elevation=".04" + camera_angle="-20"> + <param_driver> + <driven + id="20017" /> + <driven + id="30017" /> + </param_driver> + </param> + + <param + id="18" + group="0" + name="Puffy_Upper_Cheeks" + label="Upper Cheeks" + wearable="shape" + edit_group="shape_head" + edit_group_order="8" + label_min="Thin" + label_max="Puffy" + value_min="-1.5" + value_max="2.5" + camera_elevation=".1" + camera_distance=".3" + camera_angle="-20"> + <param_driver> + <driven + id="20018" /> + <driven + id="30018" /> + </param_driver> + </param> + + <param + id="14" + group="0" + name="High_Cheek_Bones" + label="Cheek Bones" + wearable="shape" + edit_group="shape_head" + edit_group_order="10" + label_min="Low" + label_max="High" + value_min="-.5" + value_max="1" + camera_elevation=".1" + camera_distance=".3" + camera_angle="-20"> + <param_driver> + <driven + id="20014" /> + <driven + id="30014" /> + </param_driver> + </param> + + <param + id="19" + group="0" + name="Upturned_Nose_Tip" + label="Nose Tip Angle" + wearable="shape" + edit_group="shape_nose" + edit_group_order="7" + label_min="Downturned" + label_max="Upturned" + value_min="-1.5" + value_max="1" + camera_elevation=".1" + camera_distance=".35" + camera_angle="15"> + <param_driver> + <driven + id="20019" /> + <driven + id="30019" /> + </param_driver> + </param> + + <param id="828" group="0" name="Loose Upper Clothing" @@ -9807,6 +13664,20 @@ render_pass="bump"> max1="1" max2="1" min2="1" /> + + <driven + id="30505" + min1="0" + max1="0" + max2="0" + min2=".5" /> + <driven + id="31505" + min1=".5" + max1="1" + max2="1" + min2="1" /> + </param_driver> </param> @@ -9817,8 +13688,8 @@ render_pass="bump"> edit_group="shape_mouth" edit_group_order="3.2" name="Lip Ratio" - label="Lip Ratio" - show_simple="true" + label="Lip Ratio" + show_simple="true" label_min="More Upper Lip" label_max="More Lower Lip" value_min="0" @@ -9841,6 +13712,21 @@ render_pass="bump"> max1="1" max2="1" min2="1" /> + + <driven + id="30797" + min1="0" + max1="0" + max2="0" + min2=".5" /> + + <driven + id="30798" + min1=".5" + max1="1" + max2="1" + min2="1" /> + </param_driver> </param> @@ -9866,6 +13752,10 @@ render_pass="bump"> <driven id="30" /> + + <driven + id="30155" /> + </param_driver> </param> @@ -10076,6 +13966,10 @@ render_pass="bump"> max1="1" max2="1" min2="1" /> + + <driven + id="30193"/> + </param_driver> </param> @@ -10366,8 +14260,8 @@ render_pass="bump"> edit_group="hair_style" edit_group_order="16" name="Hair Tilt" - label_min="Hair Tilted Left" - label_max="Hair Tilted Right" + label_min="Left" + label_max="Right" value_min="0" value_max="1" value_default=".5" @@ -10548,6 +14442,21 @@ render_pass="bump"> max1="1" max2="1" min2="1" /> + + <driven + id="31629" + min1="0" + max1="0" + max2="0" + min2=".5" /> + + <driven + id="32629" + min1=".5" + max1="1" + max2="1" + min2="1" /> + </param_driver> </param> @@ -10574,6 +14483,14 @@ render_pass="bump"> <driven id="186" /> + + <driven + min1="-1.3" + max1="-1.3" + max2="-1.3" + min2="1" + id="30646" /> + </param_driver> </param> @@ -10600,6 +14517,10 @@ render_pass="bump"> <driven id="187" /> + + <driven + id="30647" /> + </param_driver> </param> @@ -10630,7 +14551,7 @@ render_pass="bump"> min2=".5" /> <driven - id="106" + id="107" min1=".5" max1="1" max2="1" @@ -10759,7 +14680,22 @@ render_pass="bump"> max1="1" max2="1" min2="1" /> + + <driven + id="30658" + min1="0" + max1="0" + max2="0" + min2=".5" /> + + <driven + id="30657" + min1=".5" + max1="1" + max2="1" + min2="1" /> </param_driver> + </param> <param @@ -10812,6 +14748,24 @@ render_pass="bump"> <driven id="772" /> + + <driven + id="30772" /> + + <driven + min1="0" + max1="0" + max2="0" + min2="0.45" + id="31772" /> + + <driven + min1="0.5" + max1="1" + max2="1" + min2="1" + id="32772" /> + </param_driver> </param> @@ -10822,7 +14776,7 @@ render_pass="bump"> edit_group="shape_head" edit_group_order="1" name="Head Size" - label="Head Size" + label="Head Size" label_min="Small Head" label_max="Big Head" show_simple="true" @@ -10856,16 +14810,17 @@ render_pass="bump"> edit_group="shape_eyes" edit_group_order="1" name="Eye Size" - label="Eye Size" + label="Eye Size" label_min="Beady Eyes" label_max="Anime Eyes" value_min="0" value_max="1" value_default=".5" - show_simple="true" + show_simple="true" camera_elevation=".1" camera_distance=".35"> <param_driver> + <driven id="686" /> @@ -10883,6 +14838,10 @@ render_pass="bump"> <driven id="689" /> + + <driven + id="30689" /> + </param_driver> </param> @@ -11169,6 +15128,31 @@ render_pass="bump"> </param> <param + id="879" + group="0" + sex="male" + name="Male_Package" + label="Package" + wearable="shape" + edit_group="shape_legs" + edit_group_order="4.6" + label_min="Coin Purse" + label_max="Duffle Bag" + value_default="0" + value_min="-.5" + value_max="2" + camera_angle="60" + camera_distance=".6"> + <param_driver> + <driven + id="20879" /> + + <driven + id="30879" /> + </param_driver> + </param> + + <param id="841" group="0" name="Bowed_Legs" @@ -11302,6 +15286,10 @@ render_pass="bump"> <driven id="1001" /> + + <driven + id="30119" /> + </param_driver> </param> @@ -11766,6 +15754,8 @@ render_pass="bump"> <param_driver> <driven id="870" /> + <driven + id="30016"/> </param_driver> </param> @@ -11789,6 +15779,8 @@ render_pass="bump"> <param_driver> <driven id="871" /> + <driven + id="30757"/> </param_driver> </param> @@ -11811,6 +15803,8 @@ render_pass="bump"> <param_driver> <driven id="872" /> + <driven + id="30031"/> </param_driver> </param> diff --git a/indra/newview/character/avatar_skeleton.xml b/indra/newview/character/avatar_skeleton.xml index 6b07bbc1d3..2241a12545 100644 --- a/indra/newview/character/avatar_skeleton.xml +++ b/indra/newview/character/avatar_skeleton.xml @@ -1,81 +1,232 @@ -<?xml version="1.0" encoding="US-ASCII" standalone="yes"?> -<linden_skeleton version="1.0" num_bones="53" num_collision_volumes="26"> -<bone name="mPelvis" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 1.067015"> - <collision_volume name="PELVIS" pos = "-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17"/> - <collision_volume name="BUTT" pos = "-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1"/> - <bone name="mTorso" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 0.084073"> - <collision_volume name="BELLY" pos = "0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15"/> - <collision_volume name="LOWER_BACK" pos = "0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15"/> - <collision_volume name="LEFT_HANDLE" pos = "0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05"/> - <collision_volume name="RIGHT_HANDLE" pos = "0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05"/> - <bone name="mChest" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.015368 0.000000 0.204877"> - <collision_volume name="CHEST" pos = "0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2"/> - <collision_volume name="UPPER_BACK" pos = "0.0 0.0 0.017" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15"/> - <collision_volume name="LEFT_PEC" pos = "0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05"/> - <collision_volume name="RIGHT_PEC" pos = "0.119 -0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05"/> - <bone name="mNeck" pos="-0.010 0.000 0.251" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.009507 0.000000 0.251108"> - <collision_volume name="NECK" pos = "0.0 0 0.02" rot="0.000000 0.000000 0.000000" scale="0.05 0.06 0.08"/> - <bone name="mHead" pos="0.000 -0.000 0.076" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 -0.000000 0.075630"> - <collision_volume name="HEAD" pos = "0.02 0 0.07" rot="0.000000 0.000000 0.000000" scale="0.11 0.09 0.12"/> - <bone name="mSkull" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 0.079000"> - </bone> - <bone name="mEyeRight" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" pivot="0.098466 -0.036000 0.079000"> - </bone> - <bone name="mEyeLeft" pos="0.098 0.036 0.079" rot="0.000000 -0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.098461 0.036000 0.079000"> - </bone> - </bone> - </bone> - <bone name="mCollarLeft" pos="-0.021 0.085 0.165" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.020927 0.084665 0.165396"> - <collision_volume name="L_CLAVICLE" pos = "0.02 0 0.02" rot="0.000000 0.00000 0.000000" scale="0.07 0.14 0.05"/> - <bone name="mShoulderLeft" pos="0.000 0.079 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.079000 -0.000000"> - <collision_volume name="L_UPPER_ARM" pos = "0.0 0.12 0.01" rot="-5.000000 0.00000 0.000000" scale="0.05 0.17 0.05"/> - <bone name="mElbowLeft" pos="0.000 0.248 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.248000 0.000000"> - <collision_volume name="L_LOWER_ARM" pos = "0.0 0.1 0.0" rot="-3.000000 0.00000 0.000000" scale="0.04 0.14 0.04"/> - <bone name="mWristLeft" pos="-0.000 0.205 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.000000 0.204846 0.000000"> - <collision_volume name="L_HAND" pos = "0.01 0.05 0.0" rot="-3.000000 0.00000 -10.000000" scale="0.05 0.08 0.03"/> - </bone> - </bone> - </bone> - </bone> - <bone name="mCollarRight" pos="-0.021 -0.085 0.165" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" 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</bone> - </bone> - <bone name="mHipRight" pos="0.034 -0.129 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.033620 -0.128806 -0.041086"> - <collision_volume name="R_UPPER_LEG" pos = "-0.02 0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32"/> - <bone name="mKneeRight" pos="-0.001 0.049 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.000780 0.048635 -0.490922"> - <collision_volume name="R_LOWER_LEG" pos = "-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25"/> - <bone name="mAnkleRight" pos="-0.029 0.000 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.028869 0.000000 -0.468494"> - <collision_volume name="R_FOOT" pos = "0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05"/> - <bone name="mFootRight" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.111956 -0.000000 -0.060637"> - <bone name="mToeRight" 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end="-0.168 0.000 0.000" group="Tail" name="mTail2" pivot="-0.197 0.000 0.000" pos="-0.197 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="-0.142 0.000 0.000" group="Tail" name="mTail3" pivot="-0.168 0.000 0.000" pos="-0.168 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="-0.112 0.000 0.000" group="Tail" name="mTail4" pivot="-0.142 0.000 0.000" pos="-0.142 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="-0.094 0.000 0.000" group="Tail" name="mTail5" pivot="-0.112 0.000 0.000" pos="-0.112 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="-0.089 0.000 0.000" group="Tail" name="mTail6" pivot="-0.094 0.000 0.000" pos="-0.094 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + </bone> + </bone> + </bone> + </bone> + </bone> + <bone connected="false" end="0.004 0.000 -0.066" group="Groin" name="mGroin" pivot="0.064 0.000 -0.097" pos="0.064 0.000 -0.097" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone connected="false" end="-0.204 0.000 0.000" group="Limb" name="mHindLimbsRoot" pivot="-0.200 0.000 0.084" pos="-0.200 0.000 0.084" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="false" end="0.002 -0.046 -0.491" group="Limb" name="mHindLimb1Left" pivot="-0.204 0.129 -0.125" pos="-0.204 0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="-0.030 -0.003 -0.468" group="Limb" name="mHindLimb2Left" pivot="0.002 -0.046 -0.491" pos="0.002 -0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Left" pivot="-0.030 -0.003 -0.468" pos="-0.030 -0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="0.105 0.008 0.000" group="Limb" name="mHindLimb4Left" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + </bone> + </bone> + </bone> + <bone connected="false" end="0.002 0.046 -0.491" group="Limb" name="mHindLimb1Right" pivot="-0.204 -0.129 -0.125" pos="-0.204 -0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="-0.030 0.003 -0.468" group="Limb" name="mHindLimb2Right" pivot="0.002 0.046 -0.491" pos="0.002 0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Right" pivot="-0.030 0.003 -0.468" pos="-0.030 0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone connected="true" end="0.105 -0.008 0.000" group="Limb" name="mHindLimb4Right" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + </bone> + </bone> + </bone> + </bone> + </bone> +</linden_skeleton> diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 6a1215c3af..cfb09d329b 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -4176,6 +4176,8 @@ void LLAgent::setTeleportState(ETeleportState state) void LLAgent::stopCurrentAnimations() { + LL_DEBUGS("Avatar") << "Stopping current animations" << LL_ENDL; + // This function stops all current overriding animations on this // avatar, propagating this change back to the server. if (isAgentAvatarValid()) @@ -4193,6 +4195,7 @@ void LLAgent::stopCurrentAnimations() // don't cancel a ground-sit anim, as viewers // use this animation's status in // determining whether we're sitting. ick. + LL_DEBUGS("Avatar") << "sit or do-not-disturb animation will not be stopped" << LL_ENDL; } else { @@ -4222,8 +4225,7 @@ void LLAgent::stopCurrentAnimations() // re-assert at least the default standing animation, because // viewers get confused by avs with no associated anims. - sendAnimationRequest(ANIM_AGENT_STAND, - ANIM_REQUEST_START); + sendAnimationRequest(ANIM_AGENT_STAND, ANIM_REQUEST_START); } } diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index fa16f02c16..e335eabd1a 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -1448,6 +1448,7 @@ void LLAgentCamera::updateCamera() diff.mV[VZ] = 0.f; } + // SL-315 gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff); gAgentAvatarp->mRoot->updateWorldMatrixChildren(); @@ -2144,6 +2145,7 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate) if (isAgentAvatarValid()) { + // SL-315 gAgentAvatarp->mPelvisp->setPosition(LLVector3::zero); gAgentAvatarp->startMotion( ANIM_AGENT_BODY_NOISE ); gAgentAvatarp->startMotion( ANIM_AGENT_BREATHE_ROT ); @@ -2184,6 +2186,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate) { if (!gAgentAvatarp->isSitting()) { + // SL-315 gAgentAvatarp->mPelvisp->setPosition(LLVector3::zero); } gAgentAvatarp->startMotion(ANIM_AGENT_BODY_NOISE); diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 27d15b1bab..fc4be98fbd 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -857,7 +857,7 @@ void LLWearableHoldingPattern::onAllComplete() // attachments, even those that are not being removed. This is // needed to get joint positions all slammed down to their // pre-attachment states. - gAgentAvatarp->clearAttachmentPosOverrides(); + gAgentAvatarp->clearAttachmentOverrides(); if (objects_to_remove.size() || items_to_add.size()) { @@ -880,7 +880,7 @@ void LLWearableHoldingPattern::onAllComplete() ++it) { LLViewerObject *objectp = *it; - gAgentAvatarp->addAttachmentPosOverridesForObject(objectp); + gAgentAvatarp->addAttachmentOverridesForObject(objectp); } // Add new attachments to match those requested. diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index afe23aa6d8..d0c7d0b72e 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -99,6 +99,7 @@ #include "llscenemonitor.h" #include "llavatarrenderinfoaccountant.h" #include "lllocalbitmaps.h" +#include "llskinningutil.h" // Linden library includes #include "llavatarnamecache.h" @@ -804,6 +805,9 @@ bool LLAppViewer::init() LL_INFOS("InitInfo") << "Configuration initialized." << LL_ENDL ; + // initialize skinning util + LLSkinningUtil::initClass(); + //set the max heap size. initMaxHeapSize() ; LLCoros::instance().setStackSize(gSavedSettings.getS32("CoroutineStackSize")); @@ -5911,7 +5915,6 @@ void LLAppViewer::metricsUpdateRegion(U64 region_handle) } } - /** * Attempts to start a multi-threaded metrics report to be sent back to * the grid for consumption. @@ -5929,6 +5932,11 @@ void LLAppViewer::metricsSend(bool enable_reporting) { std::string caps_url = regionp->getCapability("ViewerMetrics"); + if (gSavedSettings.getBOOL("QAModeMetrics")) + { + dump_sequential_xml("metric_asset_stats",gViewerAssetStats->asLLSD(true)); + } + // Make a copy of the main stats to send into another thread. // Receiving thread takes ownership. LLViewerAssetStats * main_stats(new LLViewerAssetStats(*gViewerAssetStats)); diff --git a/indra/newview/llavatarrenderinfoaccountant.cpp b/indra/newview/llavatarrenderinfoaccountant.cpp index 5431daca32..7413dbed20 100644 --- a/indra/newview/llavatarrenderinfoaccountant.cpp +++ b/indra/newview/llavatarrenderinfoaccountant.cpp @@ -354,7 +354,7 @@ void LLAvatarRenderInfoAccountant::resetRenderInfoScanTimer() // are returned for a new LLViewerRegion, and is the earliest time to get render info void LLAvatarRenderInfoAccountant::scanNewRegion(const LLUUID& region_id) { - LL_INFOS("AvatarRenderInfo") << region_id << LL_ENDL; + LL_DEBUGS("AvatarRenderInfo") << region_id << LL_ENDL; // Reset the global timer so it will scan regions on the next call to ::idle LLAvatarRenderInfoAccountant::getInstance()->resetRenderInfoScanTimer(); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 4c16c542d6..499cf76bff 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -27,6 +27,7 @@ #include "llviewerprecompiledheaders.h" #include "lldrawpoolavatar.h" +#include "llskinningutil.h" #include "llrender.h" #include "llvoavatar.h" @@ -56,8 +57,6 @@ static U32 sDataMask = LLDrawPoolAvatar::VERTEX_DATA_MASK; static U32 sBufferUsage = GL_STREAM_DRAW_ARB; static U32 sShaderLevel = 0; -#define JOINT_COUNT 52 - LLGLSLShader* LLDrawPoolAvatar::sVertexProgram = NULL; BOOL LLDrawPoolAvatar::sSkipOpaque = FALSE; BOOL LLDrawPoolAvatar::sSkipTransparent = FALSE; @@ -1461,7 +1460,13 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) } } -void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) +void LLDrawPoolAvatar::getRiggedGeometry( + LLFace* face, + LLPointer<LLVertexBuffer>& buffer, + U32 data_mask, + const LLMeshSkinInfo* skin, + LLVolume* volume, + const LLVolumeFace& vol_face) { face->setGeomIndex(0); face->setIndicesIndex(0); @@ -1470,7 +1475,8 @@ void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer> face->setTextureIndex(255); if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable()) - { //make a new buffer + { + // make a new buffer if (sShaderLevel > 0) { buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB); @@ -1482,7 +1488,8 @@ void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer> buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true); } else - { //resize existing buffer + { + //resize existing buffer buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices); } @@ -1496,9 +1503,9 @@ void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer> m = m.inverse().transpose(); F32 mat3[] = - { m.m[0], m.m[1], m.m[2], - m.m[4], m.m[5], m.m[6], - m.m[8], m.m[9], m.m[10] }; + { m.m[0], m.m[1], m.m[2], + m.m[4], m.m[5], m.m[6], + m.m[8], m.m[9], m.m[10] }; LLMatrix3 mat_normal(mat3); @@ -1525,25 +1532,36 @@ void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer> { face->clearState(LLFace::TEXTURE_ANIM); } - - face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true); buffer->flush(); } -void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) +void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer( + LLVOAvatar* avatar, + LLFace* face, + const LLMeshSkinInfo* skin, + LLVolume* volume, + const LLVolumeFace& vol_face) { - LLVector4a* weight = vol_face.mWeights; - if (!weight) + LLVector4a* weights = vol_face.mWeights; + if (!weights) { return; } + // FIXME ugly const cast + LLSkinningUtil::scrubInvalidJoints(avatar, const_cast<LLMeshSkinInfo*>(skin)); LLPointer<LLVertexBuffer> buffer = face->getVertexBuffer(); LLDrawable* drawable = face->getDrawable(); U32 data_mask = face->getRiggedVertexBufferDataMask(); + + if (!vol_face.mWeightsScrubbed) + { + LLSkinningUtil::scrubSkinWeights(weights, vol_face.mNumVertices, skin); + vol_face.mWeightsScrubbed = TRUE; + } if (buffer.isNull() || buffer->getTypeMask() != data_mask || @@ -1595,62 +1613,22 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* LLVector4a* norm = has_normal ? (LLVector4a*) normal.get() : NULL; //build matrix palette - LLMatrix4a mp[JOINT_COUNT]; - LLMatrix4* mat = (LLMatrix4*) mp; - - U32 count = llmin((U32) skin->mJointNames.size(), (U32) JOINT_COUNT); - for (U32 j = 0; j < count; ++j) - { - LLJoint* joint = avatar->getJoint(skin->mJointNames[j]); - if (!joint) - { - joint = avatar->getJoint("mPelvis"); - } - if (joint) - { - mat[j] = skin->mInvBindMatrix[j]; - mat[j] *= joint->getWorldMatrix(); - } - } + LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT]; + U32 count = LLSkinningUtil::getMeshJointCount(skin); + LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, count, skin, avatar); + LLSkinningUtil::checkSkinWeights(weights, buffer->getNumVerts(), skin); LLMatrix4a bind_shape_matrix; bind_shape_matrix.loadu(skin->mBindShapeMatrix); + const U32 max_joints = LLSkinningUtil::getMaxJointCount(); for (U32 j = 0; j < buffer->getNumVerts(); ++j) { LLMatrix4a final_mat; - final_mat.clear(); - - S32 idx[4]; - - LLVector4 wght; - - F32 scale = 0.f; - for (U32 k = 0; k < 4; k++) - { - F32 w = weight[j][k]; - - idx[k] = llclamp((S32) floorf(w), (S32)0, (S32)JOINT_COUNT-1); - - wght[k] = w - floorf(w); - scale += wght[k]; - } - // This is enforced in unpackVolumeFaces() - llassert(scale>0.f); - wght *= 1.f/scale; - - for (U32 k = 0; k < 4; k++) - { - F32 w = wght[k]; - - LLMatrix4a src; - src.setMul(mp[idx[k]], w); - - final_mat.add(src); - } - + LLSkinningUtil::getPerVertexSkinMatrix(weights[j].getF32ptr(), mat, false, final_mat, max_joints); LLVector4a& v = vol_face.mPositions[j]; + LLVector4a t; LLVector4a dst; bind_shape_matrix.affineTransform(v, t); @@ -1728,64 +1706,43 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) if (buff) { if (sShaderLevel > 0) - { //upload matrix palette to shader - LLMatrix4 mat[JOINT_COUNT]; - - U32 count = llmin((U32) skin->mJointNames.size(), (U32) JOINT_COUNT); + { + // upload matrix palette to shader + LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT]; + U32 count = LLSkinningUtil::getMeshJointCount(skin); + LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, count, skin, avatar); - for (U32 i = 0; i < count; ++i) - { - LLJoint* joint = avatar->getJoint(skin->mJointNames[i]); - if (!joint) - { - joint = avatar->getJoint("mPelvis"); - } - if (joint) - { - mat[i] = skin->mInvBindMatrix[i]; - mat[i] *= joint->getWorldMatrix(); - } - } - stop_glerror(); - F32 mp[JOINT_COUNT*9]; - - F32 transp[JOINT_COUNT*3]; + F32 mp[LL_MAX_JOINTS_PER_MESH_OBJECT*12]; for (U32 i = 0; i < count; ++i) { - F32* m = (F32*) mat[i].mMatrix; + F32* m = (F32*) mat[i].mMatrix[0].getF32ptr(); - U32 idx = i*9; + U32 idx = i*12; mp[idx+0] = m[0]; mp[idx+1] = m[1]; mp[idx+2] = m[2]; + mp[idx+3] = m[12]; - mp[idx+3] = m[4]; - mp[idx+4] = m[5]; - mp[idx+5] = m[6]; - - mp[idx+6] = m[8]; - mp[idx+7] = m[9]; - mp[idx+8] = m[10]; - - idx = i*3; + mp[idx+4] = m[4]; + mp[idx+5] = m[5]; + mp[idx+6] = m[6]; + mp[idx+7] = m[13]; - transp[idx+0] = m[12]; - transp[idx+1] = m[13]; - transp[idx+2] = m[14]; + mp[idx+8] = m[8]; + mp[idx+9] = m[9]; + mp[idx+10] = m[10]; + mp[idx+11] = m[14]; } - LLDrawPoolAvatar::sVertexProgram->uniformMatrix3fv(LLViewerShaderMgr::AVATAR_MATRIX, + LLDrawPoolAvatar::sVertexProgram->uniformMatrix3x4fv(LLViewerShaderMgr::AVATAR_MATRIX, count, FALSE, (GLfloat*) mp); - LLDrawPoolAvatar::sVertexProgram->uniform3fv(LLShaderMgr::AVATAR_TRANSLATION, count, transp); - - stop_glerror(); } else diff --git a/indra/newview/lleventpoll.cpp b/indra/newview/lleventpoll.cpp index cc77b407ae..5e0f3ab7f9 100644 --- a/indra/newview/lleventpoll.cpp +++ b/indra/newview/lleventpoll.cpp @@ -144,7 +144,7 @@ namespace Details int errorCount = 0; int counter = mCounter; // saved on the stack for logging. - LL_INFOS("LLEventPollImpl") << " <" << counter << "> entering coroutine." << LL_ENDL; + LL_DEBUGS("LLEventPollImpl") << " <" << counter << "> entering coroutine." << LL_ENDL; mAdapter = httpAdapter; @@ -172,7 +172,7 @@ namespace Details { if (status == LLCore::HttpStatus(LLCore::HttpStatus::EXT_CURL_EASY, CURLE_OPERATION_TIMEDOUT)) { // A standard timeout response we get this when there are no events. - LL_INFOS("LLEventPollImpl") << "All is very quiet on target server. It may have gone idle?" << LL_ENDL; + LL_DEBUGS("LLEventPollImpl") << "All is very quiet on target server. It may have gone idle?" << LL_ENDL; errorCount = 0; continue; } @@ -266,7 +266,7 @@ namespace Details } } } - LL_INFOS("LLEventPollImpl") << " <" << counter << "> Leaving coroutine." << LL_ENDL; + LL_DEBUGS("LLEventPollImpl") << " <" << counter << "> Leaving coroutine." << LL_ENDL; } } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index de349a03d4..3d5e2d356e 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -573,6 +573,7 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) LLRiggedVolume* rigged = volume->getRiggedVolume(); if (rigged) { + // called when selecting a face during edit of a mesh object LLGLEnable offset(GL_POLYGON_OFFSET_FILL); glPolygonOffset(-1.f, -1.f); gGL.multMatrix((F32*) volume->getRelativeXform().mMatrix); diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index fabf5f09f7..a69b3b7dc7 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -904,7 +904,8 @@ void LLFastTimerView::doAnalysisDefault(std::string baseline, std::string target base[label]["Samples"].asInteger()); } - exportCharts(baseline, target); + // This currently crashes, possibly due to a race condition in shutdown: + // exportCharts(baseline, target); os.flush(); os.close(); diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index 602d2dce73..5f606ec326 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -178,6 +178,12 @@ void LLFloaterBvhPreview::setAnimCallbacks() getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateEaseOut, this, _1)); } +std::map <std::string, std::string> LLFloaterBvhPreview::getJointAliases() +{ + LLPointer<LLVOAvatar> av = (LLVOAvatar*)mAnimPreview->getDummyAvatar(); + return av->getJointAliases(); +} + //----------------------------------------------------------------------------- // postBuild() //----------------------------------------------------------------------------- @@ -215,6 +221,8 @@ BOOL LLFloaterBvhPreview::postBuild() getChildView("bad_animation_text")->setVisible(FALSE); + mAnimPreview = new LLPreviewAnimation(256, 256); + std::string exten = gDirUtilp->getExtension(mFilename); if (exten == "bvh") { @@ -241,8 +249,11 @@ BOOL LLFloaterBvhPreview::postBuild() file_buffer[file_size] = '\0'; LL_INFOS() << "Loading BVH file " << mFilename << LL_ENDL; ELoadStatus load_status = E_ST_OK; - S32 line_number = 0; - loaderp = new LLBVHLoader(file_buffer, load_status, line_number); + S32 line_number = 0; + + std::map<std::string, std::string> joint_alias_map = getJointAliases(); + + loaderp = new LLBVHLoader(file_buffer, load_status, line_number, joint_alias_map); std::string status = getString(STATUS[load_status]); if(load_status == E_ST_NO_XLT_FILE) @@ -266,8 +277,6 @@ BOOL LLFloaterBvhPreview::postBuild() mTransactionID.generate(); mMotionID = mTransactionID.makeAssetID(gAgent.getSecureSessionID()); - mAnimPreview = new LLPreviewAnimation(256, 256); - // motion will be returned, but it will be in a load-pending state, as this is a new motion // this motion will not request an asset transfer until next update, so we have a chance to // load the keyframe data locally @@ -280,9 +289,12 @@ BOOL LLFloaterBvhPreview::postBuild() LLDataPackerBinaryBuffer dp(buffer, buffer_size); // pass animation data through memory buffer + LL_INFOS("BVH") << "Serializing loaderp" << LL_ENDL; loaderp->serialize(dp); dp.reset(); + LL_INFOS("BVH") << "Deserializing motionp" << LL_ENDL; BOOL success = motionp && motionp->deserialize(dp); + LL_INFOS("BVH") << "Done" << LL_ENDL; delete []buffer; diff --git a/indra/newview/llfloaterbvhpreview.h b/indra/newview/llfloaterbvhpreview.h index b81cc6e3a5..20d15d9603 100644 --- a/indra/newview/llfloaterbvhpreview.h +++ b/indra/newview/llfloaterbvhpreview.h @@ -109,7 +109,9 @@ public: S32 status, LLExtStat ext_status); private: void setAnimCallbacks() ; - + std::map <std::string, std::string> getJointAliases(); + + protected: void draw(); void resetMotion(); diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index d29b96d245..c654817849 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -42,7 +42,6 @@ #include "llcombobox.h" #include "lldatapacker.h" #include "lldrawable.h" -#include "lldrawpoolavatar.h" #include "llrender.h" #include "llface.h" #include "lleconomy.h" @@ -54,6 +53,7 @@ #include "llmeshrepository.h" #include "llnotificationsutil.h" #include "llsdutil_math.h" +#include "llskinningutil.h" #include "lltextbox.h" #include "lltoolmgr.h" #include "llui.h" @@ -298,6 +298,7 @@ BOOL LLFloaterModelPreview::postBuild() childSetCommitCallback("upload_skin", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); childSetCommitCallback("upload_joints", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); + childSetCommitCallback("lock_scale_if_joint_position", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); childSetCommitCallback("upload_textures", boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this), NULL); childSetTextArg("status", "[STATUS]", getString("status_idle")); @@ -311,6 +312,7 @@ BOOL LLFloaterModelPreview::postBuild() childSetCommitCallback("upload_skin", onUploadSkinCommit, this); childSetCommitCallback("upload_joints", onUploadJointsCommit, this); + childSetCommitCallback("lock_scale_if_joint_position", onUploadJointsCommit, this); childSetCommitCallback("import_scale", onImportScaleCommit, this); childSetCommitCallback("pelvis_offset", onPelvisOffsetCommit, this); @@ -323,6 +325,7 @@ BOOL LLFloaterModelPreview::postBuild() childDisable("upload_skin"); childDisable("upload_joints"); + childDisable("lock_scale_if_joint_position"); initDecompControls(); @@ -488,11 +491,21 @@ void LLFloaterModelPreview::onClickCalculateBtn() bool upload_skinweights = childGetValue("upload_skin").asBoolean(); bool upload_joint_positions = childGetValue("upload_joints").asBoolean(); + bool lock_scale_if_joint_position = childGetValue("lock_scale_if_joint_position").asBoolean(); + + if (upload_joint_positions) + { + // Diagnostic message showing list of joints for which joint offsets are defined. + // FIXME - given time, would be much better to put this in the UI, in updateStatusMessages(). + mModelPreview->getPreviewAvatar()->showAttachmentOverrides(); + } mUploadModelUrl.clear(); gMeshRepo.uploadModel(mModelPreview->mUploadData, mModelPreview->mPreviewScale, - childGetValue("upload_textures").asBoolean(), upload_skinweights, upload_joint_positions, mUploadModelUrl, false, + childGetValue("upload_textures").asBoolean(), + upload_skinweights, upload_joint_positions, lock_scale_if_joint_position, + mUploadModelUrl, false, getWholeModelFeeObserverHandle()); toggleCalculateButton(false); @@ -1191,7 +1204,6 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) , mPhysicsSearchLOD( LLModel::LOD_PHYSICS ) , mResetJoints( false ) , mModelNoErrors( true ) -, mRigParityWithScene( false ) , mLastJointUpdate( false ) { mNeedsUpdate = TRUE; @@ -1318,9 +1330,10 @@ U32 LLModelPreview::calcResourceCost() decomp, mFMP->childGetValue("upload_skin").asBoolean(), mFMP->childGetValue("upload_joints").asBoolean(), + mFMP->childGetValue("lock_scale_if_joint_position").asBoolean(), TRUE, - FALSE, - instance.mModel->mSubmodelID); + FALSE, + instance.mModel->mSubmodelID); num_hulls += decomp.mHull.size(); for (U32 i = 0; i < decomp.mHull.size(); ++i) @@ -1645,27 +1658,23 @@ void LLModelPreview::rebuildUploadData() } -void LLModelPreview::saveUploadData(bool save_skinweights, bool save_joint_positions) +void LLModelPreview::saveUploadData(bool save_skinweights, bool save_joint_positions, bool lock_scale_if_joint_position) { if (!mLODFile[LLModel::LOD_HIGH].empty()) { std::string filename = mLODFile[LLModel::LOD_HIGH]; - - std::string::size_type i = filename.rfind("."); - if (i != std::string::npos) - { - filename.replace(i, filename.size()-1, ".slm"); - saveUploadData(filename, save_skinweights, save_joint_positions); + std::string slm_filename; + + if (LLModelLoader::getSLMFilename(filename, slm_filename)) + { + saveUploadData(slm_filename, save_skinweights, save_joint_positions, lock_scale_if_joint_position); } } } -void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinweights, bool save_joint_positions) +void LLModelPreview::saveUploadData(const std::string& filename, + bool save_skinweights, bool save_joint_positions, bool lock_scale_if_joint_position) { - if (!gSavedSettings.getBOOL("MeshImportUseSLM")) - { - return; - } std::set<LLPointer<LLModel> > meshes; std::map<LLModel*, std::string> mesh_binary; @@ -1705,7 +1714,9 @@ void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinw instance.mLOD[LLModel::LOD_LOW], instance.mLOD[LLModel::LOD_IMPOSTOR], decomp, - save_skinweights, save_joint_positions, + save_skinweights, + save_joint_positions, + lock_scale_if_joint_position, FALSE, TRUE, instance.mModel->mSubmodelID); data["mesh"][instance.mModel->mLocalID] = str.str(); @@ -1732,6 +1743,20 @@ void LLModelPreview::clearModel(S32 lod) mScene[lod].clear(); } +void LLModelPreview::getJointAliases( JointMap& joint_map) +{ + // Get all standard skeleton joints from the preview avatar. + LLVOAvatar *av = getPreviewAvatar(); + + //Joint names and aliases come from avatar_skeleton.xml + + joint_map = av->getJointAliases(); + for (S32 i = 0; i < av->mNumCollisionVolumes; i++) + { + joint_map[av->mCollisionVolumes[i].getName()] = av->mCollisionVolumes[i].getName(); + } +} + void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable_slm) { assert_main_thread(); @@ -1774,6 +1799,9 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable clearGLODGroup(); } + std::map<std::string, std::string> joint_alias_map; + getJointAliases(joint_alias_map); + mModelLoader = new LLDAELoader( filename, lod, @@ -1784,6 +1812,8 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable this, mJointTransformMap, mJointsFromNode, + joint_alias_map, + LLSkinningUtil::getMaxJointCount(), gSavedSettings.getU32("ImporterModelLimit"), gSavedSettings.getBOOL("ImporterPreprocessDAE")); @@ -1793,6 +1823,12 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable } else { + // For MAINT-6647, we have set force_disable_slm to true, + // which means this code path will never be taken. Trying to + // re-use SLM files has never worked properly; in particular, + // it tends to force the UI into strange checkbox options + // which cannot be altered. + //only try to load from slm if viewer is configured to do so and this is the //initial model load (not an LoD or physics shape) mModelLoader->mTrySLM = gSavedSettings.getBOOL("MeshImportUseSLM") && mUploadData.empty(); @@ -1927,6 +1963,7 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) bool skin_weights = false; bool joint_positions = false; + bool lock_scale_if_joint_position = false; for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod) { //for each LoD @@ -1974,6 +2011,10 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) { joint_positions = true; } + if (list_iter->mModel->mSkinInfo.mLockScaleIfJointPosition) + { + lock_scale_if_joint_position = true; + } } } } @@ -1997,6 +2038,13 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) mViewOption["show_joint_positions"] = true; fmp->childSetValue("upload_joints", true); } + + if (lock_scale_if_joint_position) + { + fmp->enableViewOption("lock_scale_if_joint_position"); + mViewOption["lock_scale_if_joint_position"] = true; + fmp->childSetValue("lock_scale_if_joint_position", true); + } } //copy high lod to base scene for LoD generation @@ -3309,14 +3357,17 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) LLVector3 pos(vf.mPositions[i].getF32ptr()); const LLModel::weight_list& weight_list = base_mdl->getJointInfluences(pos); + llassert(weight_list.size()>0 && weight_list.size() <= 4); // LLModel::loadModel() should guarantee this LLVector4 w(0,0,0,0); for (U32 i = 0; i < weight_list.size(); ++i) { - F32 wght = llmin(weight_list[i].mWeight, 0.999999f); + F32 wght = llclamp(weight_list[i].mWeight, 0.001f, 0.999f); F32 joint = (F32) weight_list[i].mJointIdx; w.mV[i] = joint + wght; + llassert(w.mV[i]-(S32)w.mV[i]>0.0f); // because weights are non-zero, and range of wt values + //should not cause floating point precision issues. } *(weights_strider++) = w; @@ -3370,19 +3421,6 @@ void LLModelPreview::update() } //----------------------------------------------------------------------------- -// getTranslationForJointOffset() -//----------------------------------------------------------------------------- -LLVector3 LLModelPreview::getTranslationForJointOffset( std::string joint ) -{ - LLMatrix4 jointTransform; - if ( mJointTransformMap.find( joint ) != mJointTransformMap.end() ) - { - jointTransform = mJointTransformMap[joint]; - return jointTransform.getTranslation(); - } - return LLVector3(0.0f,0.0f,0.0f); -} -//----------------------------------------------------------------------------- // createPreviewAvatar //----------------------------------------------------------------------------- void LLModelPreview::createPreviewAvatar( void ) @@ -3511,6 +3549,7 @@ void LLModelPreview::addEmptyFace( LLModel* pTarget ) pTarget->setVolumeFaceData( faceCnt+1, pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices() ); } + //----------------------------------------------------------------------------- // render() //----------------------------------------------------------------------------- @@ -3629,7 +3668,17 @@ BOOL LLModelPreview::render() mFMP->childSetValue("upload_joints", false); upload_joints = false; } - + + if (upload_skin && upload_joints) + { + mFMP->childEnable("lock_scale_if_joint_position"); + } + else + { + mFMP->childDisable("lock_scale_if_joint_position"); + mFMP->childSetValue("lock_scale_if_joint_position", false); + } + //Only enable joint offsets if it passed the earlier critiquing if ( isRigValidForJointPositionUpload() ) { @@ -4004,20 +4053,6 @@ BOOL LLModelPreview::render() LLVector3::z_axis, // up target_pos); // point of interest - if (joint_positions) - { - LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; - if (shader) - { - gDebugProgram.bind(); - } - getPreviewAvatar()->renderCollisionVolumes(); - if (shader) - { - shader->bind(); - } - } - for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) { for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) @@ -4042,58 +4077,32 @@ BOOL LLModelPreview::render() //quick 'n dirty software vertex skinning //build matrix palette - - LLMatrix4 mat[64]; - for (U32 j = 0; j < model->mSkinInfo.mJointNames.size(); ++j) - { - LLJoint* joint = getPreviewAvatar()->getJoint(model->mSkinInfo.mJointNames[j]); - if (joint) - { - mat[j] = model->mSkinInfo.mInvBindMatrix[j]; - mat[j] *= joint->getWorldMatrix(); - } - } + LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT]; + const LLMeshSkinInfo *skin = &model->mSkinInfo; + U32 count = LLSkinningUtil::getMeshJointCount(skin); + LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, count, + skin, getPreviewAvatar()); + LLMatrix4a bind_shape_matrix; + bind_shape_matrix.loadu(skin->mBindShapeMatrix); + U32 max_joints = LLSkinningUtil::getMaxJointCount(); for (U32 j = 0; j < buffer->getNumVerts(); ++j) { - LLMatrix4 final_mat; - final_mat.mMatrix[0][0] = final_mat.mMatrix[1][1] = final_mat.mMatrix[2][2] = final_mat.mMatrix[3][3] = 0.f; - - LLVector4 wght; - S32 idx[4]; - - F32 scale = 0.f; - for (U32 k = 0; k < 4; k++) - { - F32 w = weight[j].mV[k]; - - idx[k] = (S32) floorf(w); - wght.mV[k] = w - floorf(w); - scale += wght.mV[k]; - } - - wght *= 1.f/scale; - - for (U32 k = 0; k < 4; k++) - { - F32* src = (F32*) mat[idx[k]].mMatrix; - F32* dst = (F32*) final_mat.mMatrix; - - F32 w = wght.mV[k]; - - for (U32 l = 0; l < 16; l++) - { - dst[l] += src[l]*w; - } - } + LLMatrix4a final_mat; + F32 *wptr = weight[j].mV; + LLSkinningUtil::getPerVertexSkinMatrix(wptr, mat, true, final_mat, max_joints); //VECTORIZE THIS - LLVector3 v(face.mPositions[j].getF32ptr()); + LLVector4a& v = face.mPositions[j]; - v = v * model->mSkinInfo.mBindShapeMatrix; - v = v * final_mat; + LLVector4a t; + LLVector4a dst; + bind_shape_matrix.affineTransform(v, t); + final_mat.affineTransform(t, dst); - position[j] = v; + position[j][0] = dst[0]; + position[j][1] = dst[1]; + position[j][2] = dst[2]; } llassert(model->mMaterialList.size() > i); @@ -4127,6 +4136,22 @@ BOOL LLModelPreview::render() } } } + + if (joint_positions) + { + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + if (shader) + { + gDebugProgram.bind(); + } + getPreviewAvatar()->renderCollisionVolumes(); + getPreviewAvatar()->renderBones(); + if (shader) + { + shader->bind(); + } + } + } } @@ -4247,11 +4272,17 @@ void LLFloaterModelPreview::onUpload(void* user_data) bool upload_skinweights = mp->childGetValue("upload_skin").asBoolean(); bool upload_joint_positions = mp->childGetValue("upload_joints").asBoolean(); + bool lock_scale_if_joint_position = mp->childGetValue("lock_scale_if_joint_position").asBoolean(); - mp->mModelPreview->saveUploadData(upload_skinweights, upload_joint_positions); + if (gSavedSettings.getBOOL("MeshImportUseSLM")) + { + mp->mModelPreview->saveUploadData(upload_skinweights, upload_joint_positions, lock_scale_if_joint_position); + } gMeshRepo.uploadModel(mp->mModelPreview->mUploadData, mp->mModelPreview->mPreviewScale, - mp->childGetValue("upload_textures").asBoolean(), upload_skinweights, upload_joint_positions, mp->mUploadModelUrl, + mp->childGetValue("upload_textures").asBoolean(), + upload_skinweights, upload_joint_positions, lock_scale_if_joint_position, + mp->mUploadModelUrl, true, LLHandle<LLWholeModelFeeObserver>(), mp->getWholeModelUploadObserverHandle()); } @@ -4263,7 +4294,14 @@ void LLFloaterModelPreview::refresh() } //static -void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata ) +void LLModelPreview::textureLoadedCallback( + BOOL success, + LLViewerFetchedTexture *src_vi, + LLImageRaw* src, + LLImageRaw* src_aux, + S32 discard_level, + BOOL final, + void* userdata ) { LLModelPreview* preview = (LLModelPreview*) userdata; preview->refresh(); diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index df58b843cb..0b2b7db2b6 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -262,6 +262,7 @@ public: virtual BOOL needsRender() { return mNeedsUpdate; } void setPreviewLOD(S32 lod); void clearModel(S32 lod); + void getJointAliases(JointMap& joint_map); void loadModel(std::string filename, S32 lod, bool force_disable_slm = false); void loadModelCallback(S32 lod); bool lodsReady() { return !mGenLOD && mLodsQuery.empty(); } @@ -271,8 +272,8 @@ public: void restoreNormals(); U32 calcResourceCost(); void rebuildUploadData(); - void saveUploadData(bool save_skinweights, bool save_joint_poisitions); - void saveUploadData(const std::string& filename, bool save_skinweights, bool save_joint_poisitions); + void saveUploadData(bool save_skinweights, bool save_joint_positions, bool lock_scale_if_joint_position); + void saveUploadData(const std::string& filename, bool save_skinweights, bool save_joint_positions, bool lock_scale_if_joint_position); void clearIncompatible(S32 lod); void updateStatusMessages(); void updateLodControls(S32 lod); @@ -302,11 +303,7 @@ public: void setLoadState( U32 state ) { mLoadState = state; } U32 getLoadState() { return mLoadState; } - void setRigWithSceneParity( bool state ) { mRigParityWithScene = state; } - const bool getRigWithSceneParity( void ) const { return mRigParityWithScene; } - LLVector3 getTranslationForJointOffset( std::string joint ); - static bool sIgnoreLoadedCallback; std::vector<S32> mLodsQuery; std::vector<S32> mLodsWithParsingError; @@ -355,7 +352,6 @@ private: bool mLoading; U32 mLoadState; bool mResetJoints; - bool mRigParityWithScene; bool mModelNoErrors; std::map<std::string, bool> mViewOption; @@ -413,7 +409,7 @@ private: bool mLastJointUpdate; - JointSet mJointsFromNode; + JointNameSet mJointsFromNode; JointTransformMap mJointTransformMap; LLPointer<LLVOAvatar> mPreviewAvatar; diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 75f5e87a2b..100ee5ab72 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -1253,7 +1253,7 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState() LLCheckBoxCtrl* bumpshiny_ctrl = getChild<LLCheckBoxCtrl>("BumpShiny"); bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump"); bumpshiny_ctrl->setEnabled(bumpshiny ? TRUE : FALSE); - + // Avatar Mode // Enable Avatar Shaders LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); @@ -2004,7 +2004,7 @@ void LLFloaterPreference::onClickAutoReplace() void LLFloaterPreference::onClickSpellChecker() { - LLFloaterReg::showInstance("prefs_spellchecker"); + LLFloaterReg::showInstance("prefs_spellchecker"); } void LLFloaterPreference::onClickAdvanced() diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index e42647739f..9dacae2c4e 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1901,7 +1901,8 @@ bool LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32 } LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, LLVector3& scale, bool upload_textures, - bool upload_skin, bool upload_joints, const std::string & upload_url, bool do_upload, + bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position, + const std::string & upload_url, bool do_upload, LLHandle<LLWholeModelFeeObserver> fee_observer, LLHandle<LLWholeModelUploadObserver> upload_observer) : LLThread("mesh upload"), @@ -1916,6 +1917,7 @@ LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, mUploadTextures = upload_textures; mUploadSkin = upload_skin; mUploadJoints = upload_joints; + mLockScaleIfJointPosition = lock_scale_if_joint_position; mMutex = new LLMutex(NULL); mPendingUploads = 0; mFinished = false; @@ -2102,6 +2104,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) decomp, mUploadSkin, mUploadJoints, + mLockScaleIfJointPosition, FALSE, FALSE, data.mBaseModel->mSubmodelID); @@ -2260,6 +2263,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) decomp, mUploadSkin, mUploadJoints, + mLockScaleIfJointPosition, FALSE, FALSE, data.mBaseModel->mSubmodelID); @@ -3973,11 +3977,13 @@ LLSD& LLMeshRepoThread::getMeshHeader(const LLUUID& mesh_id) void LLMeshRepository::uploadModel(std::vector<LLModelInstance>& data, LLVector3& scale, bool upload_textures, - bool upload_skin, bool upload_joints, std::string upload_url, bool do_upload, + bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position, + std::string upload_url, bool do_upload, LLHandle<LLWholeModelFeeObserver> fee_observer, LLHandle<LLWholeModelUploadObserver> upload_observer) { - LLMeshUploadThread* thread = new LLMeshUploadThread(data, scale, upload_textures, upload_skin, upload_joints, upload_url, - do_upload, fee_observer, upload_observer); + LLMeshUploadThread* thread = new LLMeshUploadThread(data, scale, upload_textures, + upload_skin, upload_joints, lock_scale_if_joint_position, + upload_url, do_upload, fee_observer, upload_observer); mUploadWaitList.push_back(thread); } diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index a762042597..30f042845a 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -400,6 +400,7 @@ public: bool mUploadTextures; bool mUploadSkin; bool mUploadJoints; + bool mLockScaleIfJointPosition; volatile bool mDiscarded; LLHost mHost; @@ -407,7 +408,8 @@ public: std::string mWholeModelUploadURL; LLMeshUploadThread(instance_list& data, LLVector3& scale, bool upload_textures, - bool upload_skin, bool upload_joints, const std::string & upload_url, bool do_upload = true, + bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position, + const std::string & upload_url, bool do_upload = true, LLHandle<LLWholeModelFeeObserver> fee_observer = (LLHandle<LLWholeModelFeeObserver>()), LLHandle<LLWholeModelUploadObserver> upload_observer = (LLHandle<LLWholeModelUploadObserver>())); ~LLMeshUploadThread(); @@ -510,8 +512,10 @@ public: LLSD& getMeshHeader(const LLUUID& mesh_id); void uploadModel(std::vector<LLModelInstance>& data, LLVector3& scale, bool upload_textures, - bool upload_skin, bool upload_joints, std::string upload_url, bool do_upload = true, - LLHandle<LLWholeModelFeeObserver> fee_observer= (LLHandle<LLWholeModelFeeObserver>()), LLHandle<LLWholeModelUploadObserver> upload_observer = (LLHandle<LLWholeModelUploadObserver>())); + bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position, + std::string upload_url, bool do_upload = true, + LLHandle<LLWholeModelFeeObserver> fee_observer= (LLHandle<LLWholeModelFeeObserver>()), + LLHandle<LLWholeModelUploadObserver> upload_observer = (LLHandle<LLWholeModelUploadObserver>())); S32 getMeshSize(const LLUUID& mesh_id, S32 lod); diff --git a/indra/newview/llpreviewanim.cpp b/indra/newview/llpreviewanim.cpp index 35ac0537a3..fb40af1302 100644 --- a/indra/newview/llpreviewanim.cpp +++ b/indra/newview/llpreviewanim.cpp @@ -37,6 +37,7 @@ #include "lllineeditor.h" #include "lluictrlfactory.h" #include "lluictrlfactory.h" +#include "lldatapacker.h" extern LLAgent gAgent; diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp new file mode 100644 index 0000000000..cf09f6f978 --- /dev/null +++ b/indra/newview/llskinningutil.cpp @@ -0,0 +1,218 @@ +/** +* @file llskinningutil.cpp +* @brief Functions for mesh object skinning +* @author vir@lindenlab.com +* +* $LicenseInfo:firstyear=2015&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2015, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llviewerprecompiledheaders.h" + +#include "llskinningutil.h" +#include "llvoavatar.h" +#include "llviewercontrol.h" +#include "llmeshrepository.h" + +// static +void LLSkinningUtil::initClass() +{ +} + +// static +U32 LLSkinningUtil::getMaxJointCount() +{ + U32 result = LL_MAX_JOINTS_PER_MESH_OBJECT; + return result; +} + +// static +U32 LLSkinningUtil::getMeshJointCount(const LLMeshSkinInfo *skin) +{ + return llmin((U32)getMaxJointCount(), (U32)skin->mJointNames.size()); +} + +// static +void LLSkinningUtil::scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin) +{ + if (skin->mInvalidJointsScrubbed) + { + return; + } + for (U32 j = 0; j < skin->mJointNames.size(); ++j) + { + // Fix invalid names to "mPelvis". Currently meshes with + // invalid names will be blocked on upload, so this is just + // needed for handling of any legacy bad data. + if (!avatar->getJoint(skin->mJointNames[j])) + { + LL_DEBUGS("Avatar") << "Mesh rigged to invalid joint" << skin->mJointNames[j] << LL_ENDL; + skin->mJointNames[j] = "mPelvis"; + } + } + skin->mInvalidJointsScrubbed = true; +} + +// static +void LLSkinningUtil::initSkinningMatrixPalette( + LLMatrix4* mat, + S32 count, + const LLMeshSkinInfo* skin, + LLVOAvatar *avatar) +{ + for (U32 j = 0; j < count; ++j) + { + LLJoint *joint = NULL; + if (skin->mJointNums[j] == -1) + { + joint = avatar->getJoint(skin->mJointNames[j]); + if (joint) + { + skin->mJointNums[j] = joint->getJointNum(); + } + } + else + { + joint = avatar->getJoint(skin->mJointNums[j]); + } + if (joint) + { +#define MAT_USE_SSE +#ifdef MAT_USE_SSE + LLMatrix4a bind, world, res; + bind.loadu(skin->mInvBindMatrix[j]); + world.loadu(joint->getWorldMatrix()); + matMul(bind,world,res); + memcpy(mat[j].mMatrix,res.mMatrix,16*sizeof(float)); +#else + mat[j] = skin->mInvBindMatrix[j]; + mat[j] *= joint->getWorldMatrix(); +#endif + } + else + { + mat[j] = skin->mInvBindMatrix[j]; + // This shouldn't happen - in mesh upload, skinned + // rendering should be disabled unless all joints are + // valid. In other cases of skinned rendering, invalid + // joints should already have been removed during scrubInvalidJoints(). + LL_WARNS_ONCE("Avatar") << "Rigged to invalid joint name " << skin->mJointNames[j] << LL_ENDL; + } + } +} + +// static +void LLSkinningUtil::checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin) +{ +#ifndef LL_RELEASE_FOR_DOWNLOAD + const S32 max_joints = skin->mJointNames.size(); + for (U32 j=0; j<num_vertices; j++) + { + F32 *w = weights[j].getF32ptr(); + + F32 wsum = 0.0; + for (U32 k=0; k<4; ++k) + { + S32 i = llfloor(w[k]); + llassert(i>=0); + llassert(i<max_joints); + wsum += w[k]-i; + } + llassert(wsum > 0.0f); + } +#endif +} + +void LLSkinningUtil::scrubSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin) +{ + const S32 max_joints = skin->mJointNames.size(); + for (U32 j=0; j<num_vertices; j++) + { + F32 *w = weights[j].getF32ptr(); + + for (U32 k=0; k<4; ++k) + { + S32 i = llfloor(w[k]); + F32 f = w[k]-i; + i = llclamp(i,0,max_joints-1); + w[k] = i + f; + } + } + checkSkinWeights(weights, num_vertices, skin); +} + +// static +void LLSkinningUtil::getPerVertexSkinMatrix( + F32* weights, + LLMatrix4a* mat, + bool handle_bad_scale, + LLMatrix4a& final_mat, + U32 max_joints) +{ + bool valid_weights = true; + final_mat.clear(); + + S32 idx[4]; + + LLVector4 wght; + + F32 scale = 0.f; + for (U32 k = 0; k < 4; k++) + { + F32 w = weights[k]; + + // BENTO potential optimizations + // - Do clamping in unpackVolumeFaces() (once instead of every time) + // - int vs floor: if we know w is + // >= 0.0, we can use int instead of floorf; the latter + // allegedly has a lot of overhead due to ieeefp error + // checking which we should not need. + idx[k] = llclamp((S32) floorf(w), (S32)0, (S32)max_joints-1); + + wght[k] = w - floorf(w); + scale += wght[k]; + } + if (handle_bad_scale && scale <= 0.f) + { + wght = LLVector4(1.0f, 0.0f, 0.0f, 0.0f); + valid_weights = false; + } + else + { + // This is enforced in unpackVolumeFaces() + llassert(scale>0.f); + wght *= 1.f/scale; + } + + for (U32 k = 0; k < 4; k++) + { + F32 w = wght[k]; + + LLMatrix4a src; + src.setMul(mat[idx[k]], w); + + final_mat.add(src); + } + // SL-366 - with weight validation/cleanup code, it should no longer be + // possible to hit the bad scale case. + llassert(valid_weights); +} + diff --git a/indra/newview/llskinningutil.h b/indra/newview/llskinningutil.h new file mode 100644 index 0000000000..135b25d4d2 --- /dev/null +++ b/indra/newview/llskinningutil.h @@ -0,0 +1,47 @@ +/** +* @file llskinningutil.h +* @brief Functions for mesh object skinning +* @author vir@lindenlab.com +* +* $LicenseInfo:firstyear=2015&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2015, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ +#ifndef LLSKINNINGUTIL_H +#define LLSKINNINGUTIL_H + +class LLVOAvatar; +class LLMeshSkinInfo; +class LLMatrix4a; + +class LLSkinningUtil +{ +public: + static void initClass(); + static U32 getMaxJointCount(); + static U32 getMeshJointCount(const LLMeshSkinInfo *skin); + static void scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin); + static void initSkinningMatrixPalette(LLMatrix4* mat, S32 count, const LLMeshSkinInfo* skin, LLVOAvatar *avatar); + static void checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin); + static void scrubSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin); + static void getPerVertexSkinMatrix(F32* weights, LLMatrix4a* mat, bool handle_bad_scale, LLMatrix4a& final_mat, U32 max_joints); +}; + +#endif diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index b0eb4137a7..0fd36766b3 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -3213,6 +3213,11 @@ void renderAvatarCollisionVolumes(LLVOAvatar* avatar) avatar->renderCollisionVolumes(); } +void renderAvatarBones(LLVOAvatar* avatar) +{ + avatar->renderBones(); +} + void renderAgentTarget(LLVOAvatar* avatar) { // render these for self only (why, i don't know) @@ -3371,6 +3376,11 @@ public: renderAvatarCollisionVolumes(avatar); } + if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_JOINTS)) + { + renderAvatarBones(avatar); + } + if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AGENT_TARGET)) { renderAgentTarget(avatar); @@ -3661,6 +3671,7 @@ void LLSpatialPartition::renderDebug() LLPipeline::RENDER_DEBUG_TEXTURE_ANIM | LLPipeline::RENDER_DEBUG_RAYCAST | LLPipeline::RENDER_DEBUG_AVATAR_VOLUME | + LLPipeline::RENDER_DEBUG_AVATAR_JOINTS | LLPipeline::RENDER_DEBUG_AGENT_TARGET | //LLPipeline::RENDER_DEBUG_BUILD_QUEUE | LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA | diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 1bc20ccf12..35ecc4421c 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -28,6 +28,7 @@ #include "llappviewer.h" #include "llstartup.h" +#include "llcallstack.h" #if LL_WINDOWS # include <process.h> // _spawnl() @@ -195,6 +196,8 @@ #include "llexperiencelog.h" #include "llcleanup.h" +#include "llstacktrace.h" + #if LL_WINDOWS #include "lldxhardware.h" #endif @@ -1223,7 +1226,7 @@ bool idle_startup() LLPostProcess::initClass(); display_startup(); - LLAvatarAppearance::initClass(); + LLAvatarAppearance::initClass("avatar_lad.xml","avatar_skeleton.xml"); display_startup(); LLViewerObject::initVOClasses(); diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp index fd950864aa..01d799dcd5 100644 --- a/indra/newview/lltoolbarview.cpp +++ b/indra/newview/lltoolbarview.cpp @@ -283,7 +283,7 @@ bool LLToolBarView::loadToolbars(bool force_default) } BOOST_FOREACH(const LLCommandId::Params& command_params, toolbar_set.left_toolbar.commands) { - if (addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_LEFT])) + if (!addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_LEFT])) { LL_WARNS() << "Error adding command '" << command_params.name() << "' to left toolbar." << LL_ENDL; } @@ -298,7 +298,7 @@ bool LLToolBarView::loadToolbars(bool force_default) } BOOST_FOREACH(const LLCommandId::Params& command_params, toolbar_set.right_toolbar.commands) { - if (addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_RIGHT])) + if (!addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_RIGHT])) { LL_WARNS() << "Error adding command '" << command_params.name() << "' to right toolbar." << LL_ENDL; } @@ -313,7 +313,7 @@ bool LLToolBarView::loadToolbars(bool force_default) } BOOST_FOREACH(const LLCommandId::Params& command_params, toolbar_set.bottom_toolbar.commands) { - if (addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_BOTTOM])) + if (!addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_BOTTOM])) { LL_WARNS() << "Error adding command '" << command_params.name() << "' to bottom toolbar." << LL_ENDL; } diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 16f40fb747..db71849659 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -67,6 +67,7 @@ #include "llvowlsky.h" #include "llrender.h" #include "llnavigationbar.h" +#include "llnotificationsutil.h" #include "llfloatertools.h" #include "llpaneloutfitsinventory.h" #include "llpanellogin.h" @@ -119,6 +120,13 @@ static bool handleTerrainDetailChanged(const LLSD& newvalue) } +static bool handleDebugAvatarJointsChanged(const LLSD& newvalue) +{ + std::string new_string = newvalue.asString(); + LLJoint::setDebugJointNames(new_string); + return true; +} + static bool handleSetShaderChanged(const LLSD& newvalue) { // changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache @@ -741,6 +749,7 @@ void settings_setup_listeners() gSavedSettings.getControl("SpellCheck")->getSignal()->connect(boost::bind(&handleSpellCheckChanged)); gSavedSettings.getControl("SpellCheckDictionary")->getSignal()->connect(boost::bind(&handleSpellCheckChanged)); gSavedSettings.getControl("LoginLocation")->getSignal()->connect(boost::bind(&handleLoginLocationChanged)); + gSavedSettings.getControl("DebugAvatarJoints")->getCommitSignal()->connect(boost::bind(&handleDebugAvatarJointsChanged, _2)); } #if TEST_CACHED_CONTROL diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp index e46299f9d2..b7bd131246 100644 --- a/indra/newview/llviewerjoint.cpp +++ b/indra/newview/llviewerjoint.cpp @@ -48,14 +48,13 @@ LLViewerJoint::LLViewerJoint() : LLAvatarJoint() { } -LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) : - LLAvatarJoint(name, parent) -{ } - LLViewerJoint::LLViewerJoint(S32 joint_num) : LLAvatarJoint(joint_num) { } +LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) : + LLAvatarJoint(name, parent) +{ } //----------------------------------------------------------------------------- // ~LLViewerJoint() diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h index fd262b6e80..abe11bbf5c 100644 --- a/indra/newview/llviewerjoint.h +++ b/indra/newview/llviewerjoint.h @@ -44,7 +44,8 @@ class LLViewerJoint : { public: LLViewerJoint(); - LLViewerJoint(S32 joint_num); + LLViewerJoint(S32 joint_num); + // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform* LLViewerJoint(const std::string &name, LLJoint *parent = NULL); virtual ~LLViewerJoint(); diff --git a/indra/newview/llviewerjointattachment.cpp b/indra/newview/llviewerjointattachment.cpp index 888decd3be..66e392ac42 100644 --- a/indra/newview/llviewerjointattachment.cpp +++ b/indra/newview/llviewerjointattachment.cpp @@ -352,6 +352,7 @@ void LLViewerJointAttachment::setAttachmentVisibility(BOOL visible) void LLViewerJointAttachment::setOriginalPosition(LLVector3& position) { mOriginalPos = position; + // SL-315 setPosition(position); } diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index bf7cf08c63..43a81ada49 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -203,7 +203,7 @@ void LLViewerJointMesh::uploadJointMatrices() // DrawElementsBLEND and utility code //-------------------------------------------------------------------- -// compate_int is used by the qsort function to sort the index array +// compare_int is used by the qsort function to sort the index array int compare_int(const void *a, const void *b) { if (*(U32*)a < *(U32*)b) diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index f904cc6eb8..99b7a98abc 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -189,10 +189,10 @@ LLMenuGL* gDetachSubMenu = NULL; LLMenuGL* gTakeOffClothes = NULL; LLContextMenu* gAttachScreenPieMenu = NULL; LLContextMenu* gAttachPieMenu = NULL; -LLContextMenu* gAttachBodyPartPieMenus[8]; +LLContextMenu* gAttachBodyPartPieMenus[9]; LLContextMenu* gDetachPieMenu = NULL; LLContextMenu* gDetachScreenPieMenu = NULL; -LLContextMenu* gDetachBodyPartPieMenus[8]; +LLContextMenu* gDetachBodyPartPieMenus[9]; // // Local prototypes @@ -6082,6 +6082,31 @@ class LLAvatarToggleMyProfile : public view_listener_t } }; +class LLAvatarResetSkeleton: public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); + if(avatar) + { + avatar->resetSkeleton(false); + } + return true; + } +}; + +class LLAvatarResetSkeletonAndAnimations : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); + if (avatar) + { + avatar->resetSkeleton(true); + } + return true; + } +}; class LLAvatarAddContact : public view_listener_t { @@ -9073,6 +9098,8 @@ void initialize_menus() enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall)); view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse"); view_listener_t::addMenu(new LLAvatarToggleMyProfile(), "Avatar.ToggleMyProfile"); + view_listener_t::addMenu(new LLAvatarResetSkeleton(), "Avatar.ResetSkeleton"); + view_listener_t::addMenu(new LLAvatarResetSkeletonAndAnimations(), "Avatar.ResetSkeletonAndAnimations"); enable.add("Avatar.IsMyProfileOpen", boost::bind(&my_profile_visible)); commit.add("Avatar.OpenMarketplace", boost::bind(&LLWeb::loadURLExternal, gSavedSettings.getString("MarketplaceURL"))); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index a553bb79a2..7abb0c8e74 100644 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -189,8 +189,8 @@ extern LLContextMenu* gAttachScreenPieMenu; extern LLContextMenu* gDetachScreenPieMenu; extern LLContextMenu* gAttachPieMenu; extern LLContextMenu* gDetachPieMenu; -extern LLContextMenu* gAttachBodyPartPieMenus[8]; -extern LLContextMenu* gDetachBodyPartPieMenus[8]; +extern LLContextMenu* gAttachBodyPartPieMenus[9]; +extern LLContextMenu* gDetachBodyPartPieMenus[9]; extern LLMenuItemCallGL* gMutePieMenu; extern LLMenuItemCallGL* gMuteObjectPieMenu; diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 61dd71ab75..45dbd95bea 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -372,7 +372,7 @@ void LLViewerObject::markDead() if (av && LLVOAvatar::getRiggedMeshID(this,mesh_id)) { // This case is needed for indirectly attached mesh objects. - av->resetJointPositionsOnDetach(mesh_id); + av->resetJointsOnDetach(mesh_id); } // Mark itself as dead diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index dafe2cafec..3e0cec0f09 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -27,6 +27,8 @@ #include "llviewerprecompiledheaders.h" +#include <boost/lexical_cast.hpp> + #include "llfeaturemanager.h" #include "llviewershadermgr.h" @@ -41,6 +43,8 @@ #include "llsky.h" #include "llvosky.h" #include "llrender.h" +#include "lljoint.h" +#include "llskinningutil.h" #ifdef LL_RELEASE_FOR_DOWNLOAD #define UNIFORM_ERRS LL_WARNS_ONCE("Shader") @@ -871,7 +875,9 @@ BOOL LLViewerShaderMgr::loadBasicShaders() shaders.push_back( make_pair( "objects/nonindexedTextureV.glsl", 1 ) ); boost::unordered_map<std::string, std::string> attribs; - + attribs["MAX_JOINTS_PER_MESH_OBJECT"] = + boost::lexical_cast<std::string>(LLSkinningUtil::getMaxJointCount()); + // We no longer have to bind the shaders to global glhandles, they are automatically added to a map now. for (U32 i = 0; i < shaders.size(); i++) { diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp index 88eb13e7cd..ae9ce37a28 100644 --- a/indra/newview/llviewerwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -70,7 +70,7 @@ private: }; // Private local functions -static std::string asset_id_to_filename(const LLUUID &asset_id); +static std::string asset_id_to_filename(const LLUUID &asset_id, const ELLPath dir_spec); LLViewerWearable::LLViewerWearable(const LLTransactionID& transaction_id) : LLWearable(), @@ -513,7 +513,7 @@ void LLViewerWearable::saveNewAsset() const // LL_INFOS() << "LLViewerWearable::saveNewAsset() type: " << getTypeName() << LL_ENDL; //LL_INFOS() << *this << LL_ENDL; - const std::string filename = asset_id_to_filename(mAssetID); + const std::string filename = asset_id_to_filename(mAssetID, LL_PATH_CACHE); if(! exportFile(filename)) { std::string buffer = llformat("Unable to save '%s' to wearable file.", mName.c_str()); @@ -525,6 +525,12 @@ void LLViewerWearable::saveNewAsset() const return; } + if (gSavedSettings.getBOOL("LogWearableAssetSave")) + { + const std::string log_filename = asset_id_to_filename(mAssetID, LL_PATH_LOGS); + exportFile(log_filename); + } + // save it out to database if( gAssetStorage ) { @@ -573,7 +579,7 @@ void LLViewerWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* } // Delete temp file - const std::string src_filename = asset_id_to_filename(new_asset_id); + const std::string src_filename = asset_id_to_filename(new_asset_id, LL_PATH_CACHE); LLFile::remove(src_filename); // delete the context data @@ -610,10 +616,10 @@ std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w) return s; } -std::string asset_id_to_filename(const LLUUID &asset_id) +std::string asset_id_to_filename(const LLUUID &asset_id, const ELLPath dir_spec) { std::string asset_id_string; asset_id.toString(asset_id_string); - std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id_string) + ".wbl"; + std::string filename = gDirUtilp->getExpandedFilename(dir_spec,asset_id_string) + ".wbl"; return filename; } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 1425b3d42e..96a1beffbc 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -106,6 +106,8 @@ #include "llsdutil.h" #include "llscenemonitor.h" #include "llsdserialize.h" +#include "llcallstack.h" +#include "llrendersphere.h" extern F32 SPEED_ADJUST_MAX; extern F32 SPEED_ADJUST_MAX_SEC; @@ -215,26 +217,8 @@ struct LLTextureMaskData ** **/ -//------------------------------------------------------------------------ -// LLVOAvatarBoneInfo -// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. -//------------------------------------------------------------------------ -struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block<LLVOAvatarCollisionVolumeInfo> -{ - LLVOAvatarCollisionVolumeInfo() - : name("name"), - pos("pos"), - rot("rot"), - scale("scale") - {} - Mandatory<std::string> name; - Mandatory<LLVector3> pos, - rot, - scale; -}; - -struct LLAppearanceMessageContents +struct LLAppearanceMessageContents: public LLRefCount { LLAppearanceMessageContents(): mAppearanceVersion(-1), @@ -254,49 +238,6 @@ struct LLAppearanceMessageContents bool mHoverOffsetWasSet; }; -struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock<LLVOAvatarChildJoint> - { - Alternative<Lazy<struct LLVOAvatarBoneInfo, IS_A_BLOCK> > bone; - Alternative<LLVOAvatarCollisionVolumeInfo> collision_volume; - - LLVOAvatarChildJoint() - : bone("bone"), - collision_volume("collision_volume") - {} -}; - - - -struct LLVOAvatarBoneInfo : public LLInitParam::Block<LLVOAvatarBoneInfo, LLVOAvatarCollisionVolumeInfo> -{ - LLVOAvatarBoneInfo() - : pivot("pivot") - {} - - Mandatory<LLVector3> pivot; - Multiple<LLVOAvatarChildJoint> children; -}; - -//------------------------------------------------------------------------ -// LLVOAvatarSkeletonInfo -// Overall avatar skeleton -//------------------------------------------------------------------------ -struct LLVOAvatarSkeletonInfo : public LLInitParam::Block<LLVOAvatarSkeletonInfo> -{ - LLVOAvatarSkeletonInfo() - : skeleton_root(""), - num_bones("num_bones"), - num_collision_volumes("num_collision_volumes"), - version("version") - {} - - Mandatory<std::string> version; - Mandatory<S32> num_bones, - num_collision_volumes; - Mandatory<LLVOAvatarChildJoint> skeleton_root; -}; - - //----------------------------------------------------------------------------- // class LLBodyNoiseMotion @@ -1112,7 +1053,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) { if (LLViewerTexLayerSet::sHasCaches) { - LL_DEBUGS() << "Deleting layer set caches" << LL_ENDL; for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { @@ -1143,6 +1083,9 @@ void LLVOAvatar::initClass() gAnimLibrary.animStateSetString(ANIM_AGENT_PELVIS_FIX,"pelvis_fix"); gAnimLibrary.animStateSetString(ANIM_AGENT_TARGET,"target"); gAnimLibrary.animStateSetString(ANIM_AGENT_WALK_ADJUST,"walk_adjust"); + + // Where should this be set initially? + LLJoint::setDebugJointNames(gSavedSettings.getString("DebugAvatarJoints")); } @@ -1396,18 +1339,78 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) newMax.add(buffer); } +void render_sphere_and_line(const LLVector3& begin_pos, const LLVector3& end_pos, F32 sphere_scale, const LLVector3& occ_color, const LLVector3& visible_color) +{ + // Unoccluded bone portions + LLGLDepthTest normal_depth(GL_TRUE); + + // Draw line segment for unoccluded joint + gGL.diffuseColor3f(visible_color[0], visible_color[1], visible_color[2]); + + gGL.begin(LLRender::LINES); + gGL.vertex3fv(begin_pos.mV); + gGL.vertex3fv(end_pos.mV); + gGL.end(); + + + // Draw sphere representing joint pos + gGL.pushMatrix(); + gGL.scalef(sphere_scale, sphere_scale, sphere_scale); + gSphere.renderGGL(); + gGL.popMatrix(); + + LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER); + + // Occluded bone portions + gGL.diffuseColor3f(occ_color[0], occ_color[1], occ_color[2]); + + gGL.begin(LLRender::LINES); + gGL.vertex3fv(begin_pos.mV); + gGL.vertex3fv(end_pos.mV); + gGL.end(); + + // Draw sphere representing joint pos + gGL.pushMatrix(); + gGL.scalef(sphere_scale, sphere_scale, sphere_scale); + gSphere.renderGGL(); + gGL.popMatrix(); +} + //----------------------------------------------------------------------------- // renderCollisionVolumes() //----------------------------------------------------------------------------- void LLVOAvatar::renderCollisionVolumes() { std::ostringstream ostr; + for (S32 i = 0; i < mNumCollisionVolumes; i++) { - mCollisionVolumes[i].renderCollision(); ostr << mCollisionVolumes[i].getName() << ", "; - } + LLAvatarJointCollisionVolume& collision_volume = mCollisionVolumes[i]; + + collision_volume.updateWorldMatrix(); + + gGL.pushMatrix(); + gGL.multMatrix( &collision_volume.getXform()->getWorldMatrix().mMatrix[0][0] ); + + LLVector3 begin_pos(0,0,0); + LLVector3 end_pos(collision_volume.getEnd()); + static F32 sphere_scale = 1.0f; + static F32 center_dot_scale = 0.05f; + + static LLVector3 CV_COLOR_OCCLUDED(0.0f, 0.0f, 1.0f); + static LLVector3 CV_COLOR_VISIBLE(0.5f, 0.5f, 1.0f); + static LLVector3 DOT_COLOR_OCCLUDED(1.0f, 1.0f, 1.0f); + static LLVector3 DOT_COLOR_VISIBLE(1.0f, 1.0f, 1.0f); + + render_sphere_and_line(begin_pos, end_pos, sphere_scale, CV_COLOR_OCCLUDED, CV_COLOR_VISIBLE); + render_sphere_and_line(begin_pos, end_pos, center_dot_scale, DOT_COLOR_OCCLUDED, DOT_COLOR_VISIBLE); + + gGL.popMatrix(); + } + + if (mNameText.notNull()) { LLVector4a unused; @@ -1419,6 +1422,72 @@ void LLVOAvatar::renderCollisionVolumes() addDebugText(ostr.str()); } +void LLVOAvatar::renderBones() +{ + LLGLEnable blend(GL_BLEND); + + avatar_joint_list_t::iterator iter = mSkeleton.begin(); + avatar_joint_list_t::iterator end = mSkeleton.end(); + + // For bones with position overrides defined + static LLVector3 OVERRIDE_COLOR_OCCLUDED(1.0f, 0.0f, 0.0f); + static LLVector3 OVERRIDE_COLOR_VISIBLE(0.5f, 0.5f, 0.5f); + // For bones which are rigged to by at least one attachment + static LLVector3 RIGGED_COLOR_OCCLUDED(0.0f, 1.0f, 1.0f); + static LLVector3 RIGGED_COLOR_VISIBLE(0.5f, 0.5f, 0.5f); + // For bones not otherwise colored + static LLVector3 OTHER_COLOR_OCCLUDED(0.0f, 1.0f, 0.0f); + static LLVector3 OTHER_COLOR_VISIBLE(0.5f, 0.5f, 0.5f); + + static F32 SPHERE_SCALEF = 0.001f; + + for (; iter != end; ++iter) + { + LLJoint* jointp = *iter; + if (!jointp) + { + continue; + } + + jointp->updateWorldMatrix(); + + LLVector3 occ_color, visible_color; + + LLVector3 pos; + LLUUID mesh_id; + if (jointp->hasAttachmentPosOverride(pos,mesh_id)) + { + occ_color = OVERRIDE_COLOR_OCCLUDED; + visible_color = OVERRIDE_COLOR_VISIBLE; + } + else + { + if (jointIsRiggedTo(jointp->getName())) + { + occ_color = RIGGED_COLOR_OCCLUDED; + visible_color = RIGGED_COLOR_VISIBLE; + } + else + { + occ_color = OTHER_COLOR_OCCLUDED; + visible_color = OTHER_COLOR_VISIBLE; + } + } + LLVector3 begin_pos(0,0,0); + LLVector3 end_pos(jointp->getEnd()); + + F32 sphere_scale = SPHERE_SCALEF; + + gGL.pushMatrix(); + gGL.multMatrix( &jointp->getXform()->getWorldMatrix().mMatrix[0][0] ); + + render_sphere_and_line(begin_pos, end_pos, sphere_scale, occ_color, visible_color); + + gGL.popMatrix(); + } +} + + void LLVOAvatar::renderJoints() { std::ostringstream ostr; @@ -1526,7 +1595,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& for (S32 i = 0; i < mNumCollisionVolumes; ++i) { mCollisionVolumes[i].updateWorldMatrix(); - + glh::matrix4f mat((F32*) mCollisionVolumes[i].getXform()->getWorldMatrix().mMatrix); glh::matrix4f inverse = mat.inverse(); glh::matrix4f norm_mat = inverse.transpose(); @@ -1735,6 +1804,133 @@ void LLVOAvatar::buildCharacter() mMeshValid = TRUE; } +//----------------------------------------------------------------------------- +// resetVisualParams() +//----------------------------------------------------------------------------- +void LLVOAvatar::resetVisualParams() +{ + // Skeletal params + { + LLAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; + for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); + iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); + ++iter) + { + LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)*iter; + LLPolySkeletalDistortion *param = dynamic_cast<LLPolySkeletalDistortion*>(getVisualParam(info->getID())); + *param = LLPolySkeletalDistortion(this); + llassert(param); + if (!param->setInfo(info)) + { + llassert(false); + } + } + } + + // Driver parameters + for (LLAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); + iter != sAvatarXmlInfo->mDriverInfoList.end(); + ++iter) + { + LLDriverParamInfo *info = *iter; + LLDriverParam *param = dynamic_cast<LLDriverParam*>(getVisualParam(info->getID())); + LLDriverParam::entry_list_t driven_list = param->getDrivenList(); + *param = LLDriverParam(this); + llassert(param); + if (!param->setInfo(info)) + { + llassert(false); + } + param->setDrivenList(driven_list); + } +} + +//----------------------------------------------------------------------------- +// resetSkeleton() +//----------------------------------------------------------------------------- +void LLVOAvatar::resetSkeleton(bool reset_animations) +{ + LL_DEBUGS("Avatar") << avString() << " reset starts" << LL_ENDL; + if (!mLastProcessedAppearance) + { + LL_WARNS() << "Can't reset avatar; no appearance message has been received yet." << LL_ENDL; + return; + } + + // Save mPelvis state + //LLVector3 pelvis_pos = getJoint("mPelvis")->getPosition(); + //LLQuaternion pelvis_rot = getJoint("mPelvis")->getRotation(); + + // Clear all attachment pos and scale overrides + clearAttachmentOverrides(); + + // Note that we call buildSkeleton twice in this function. The first time is + // just to get the right scale for the collision volumes, because + // this will be used in setting the mJointScales for the + // LLPolySkeletalDistortions of which the CVs are children. + if( !buildSkeleton(sAvatarSkeletonInfo) ) + { + LL_ERRS() << "Error resetting skeleton" << LL_ENDL; + } + + // Reset some params to default state, without propagating changes downstream. + resetVisualParams(); + + // Now we have to reset the skeleton again, because its state + // got clobbered by the resetVisualParams() calls + // above. + if( !buildSkeleton(sAvatarSkeletonInfo) ) + { + LL_ERRS() << "Error resetting skeleton" << LL_ENDL; + } + + // Reset attachment points (buildSkeleton only does bones and CVs) + bool ignore_hud_joints = true; + initAttachmentPoints(ignore_hud_joints); + + // Fix up collision volumes + for (LLVisualParam *param = getFirstVisualParam(); + param; + param = getNextVisualParam()) + { + LLPolyMorphTarget *poly_morph = dynamic_cast<LLPolyMorphTarget*>(param); + if (poly_morph) + { + // This is a kludgy way to correct for the fact that the + // collision volumes have been reset out from under the + // poly morph sliders. + F32 delta_weight = poly_morph->getLastWeight() - poly_morph->getDefaultWeight(); + poly_morph->applyVolumeChanges(delta_weight); + } + } + + // Reset tweakable params to preserved state + bool slam_params = true; + applyParsedAppearanceMessage(*mLastProcessedAppearance, slam_params); + updateVisualParams(); + + // Restore attachment pos overrides + rebuildAttachmentOverrides(); + + // Animations + if (reset_animations) + { + if (isSelf()) + { + // This is equivalent to "Stop Animating Me". Will reset + // all animations and propagate the changes to other + // viewers. + gAgent.stopCurrentAnimations(); + } + else + { + // Local viewer-side reset for non-self avatars. + resetAnimations(); + } + } + + LL_DEBUGS("Avatar") << avString() << " reset ends" << LL_ENDL; +} //----------------------------------------------------------------------------- // releaseMeshData() @@ -1746,8 +1942,6 @@ void LLVOAvatar::releaseMeshData() return; } - LL_DEBUGS() << "Releasing mesh data" << LL_ENDL; - // cleanup mesh data for (avatar_joint_list_t::iterator iter = mMeshLOD.begin(); iter != mMeshLOD.end(); @@ -1957,17 +2151,12 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, // Do base class updates... U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); - //LLTEContents tec; - //S32 te_retval = parseTEMessage(mesgsys, _PREHASH_ObjectData, block_num, tec); - - LL_DEBUGS("Avatar") << avString() << update_type << LL_ENDL; - // Print out arrival information once we have name of avatar. - if (has_name && getNVPair("FirstName")) - { - mDebugExistenceTimer.reset(); - debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived"); - } + if (has_name && getNVPair("FirstName")) + { + mDebugExistenceTimer.reset(); + debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived"); + } if(retval & LLViewerObject::INVALID_UPDATE) { @@ -2075,6 +2264,8 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) return; } + LLScopedContextString str("avatar_idle_update " + getFullname()); + checkTextureLoading() ; // force immediate pixel area update on avatars using last frames data (before drawable or camera updates) @@ -3079,6 +3270,7 @@ void LLVOAvatar::idleUpdateBelowWater() void LLVOAvatar::slamPosition() { gAgent.setPositionAgent(getPositionAgent()); + // SL-315 mRoot->setWorldPosition(getPositionAgent()); // teleport setChanged(TRANSLATED); if (mDrawable.notNull()) @@ -3176,23 +3368,31 @@ void LLVOAvatar::updateDebugText() { debug_line += llformat(" - cof rcv:%d", last_received_cof_version); } - debug_line += llformat(" bsz-z: %f avofs-z: %f", mBodySize[2], mAvatarOffset[2]); + debug_line += llformat(" bsz-z: %.3f", mBodySize[2]); + if (mAvatarOffset[2] != 0.0f) + { + debug_line += llformat("avofs-z: %.3f", mAvatarOffset[2]); + } bool hover_enabled = getRegion() && getRegion()->avatarHoverHeightEnabled(); debug_line += hover_enabled ? " H" : " h"; const LLVector3& hover_offset = getHoverOffset(); if (hover_offset[2] != 0.0) { - debug_line += llformat(" hov_z: %f", hover_offset[2]); + debug_line += llformat(" hov_z: %.3f", hover_offset[2]); debug_line += llformat(" %s", (mIsSitting ? "S" : "T")); debug_line += llformat("%s", (isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED) ? "G" : "-")); } - F32 elapsed = mLastAppearanceMessageTimer.getElapsedTimeF32(); - static const char *elapsed_chars = "Xx*..."; - U32 bucket = U32(elapsed*2); - if (bucket < strlen(elapsed_chars)) - { - debug_line += llformat(" %c", elapsed_chars[bucket]); - } + LLVector3 ankle_right_pos_agent = mFootRightp->getWorldPosition(); + LLVector3 normal; + LLVector3 ankle_right_ground_agent = ankle_right_pos_agent; + resolveHeightAgent(ankle_right_pos_agent, ankle_right_ground_agent, normal); + F32 rightElev = llmax(-0.2f, ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]); + debug_line += llformat(" relev %.3f", rightElev); + + LLVector3 root_pos = mRoot->getPosition(); + LLVector3 pelvis_pos = mPelvisp->getPosition(); + debug_line += llformat(" rp %.3f pp %.3f", root_pos[2], pelvis_pos[2]); + addDebugText(debug_line); } if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked")) @@ -3377,6 +3577,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) mTimeLast = animation_time; // put the pelvis at slaved position/mRotation + // SL-315 mRoot->setWorldPosition( getPositionAgent() ); // first frame mRoot->setWorldRotation( getRotation() ); } @@ -3417,6 +3618,13 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } mInAir = in_air; + // SL-402: with the ability to animate the position of joints + // that affect the body size calculation, computed body size + // can get stale much more easily. Simplest fix is to update + // it frequently. + // SL-427: this appears to be too frequent, moving to only do on animation state change. + //computeBodySize(); + // correct for the fact that the pelvis is not necessarily the center // of the agent's physical representation root_pos.mdV[VZ] -= (0.5f * mBodySize.mV[VZ]) - mPelvisToFoot; @@ -3431,6 +3639,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (newPosition != mRoot->getXform()->getWorldPosition()) { mRoot->touch(); + // SL-315 mRoot->setWorldPosition( newPosition ); // regular update } @@ -3594,6 +3803,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { LLVector3 pos = mDrawable->getPosition(); pos += getHoverOffset() * mDrawable->getRotation(); + // SL-315 mRoot->setPosition(pos); mRoot->setRotation(mDrawable->getRotation()); } @@ -3624,6 +3834,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) LLVector3 pos = mRoot->getWorldPosition(); pos.mV[VZ] += off_z; mRoot->touch(); + // SL-315 mRoot->setWorldPosition(pos); } } @@ -3739,10 +3950,78 @@ void LLVOAvatar::updateHeadOffset() mHeadOffset = lerp(midEyePt, mHeadOffset, u); } } + +void LLVOAvatar::debugBodySize() const +{ + LLVector3 pelvis_scale = mPelvisp->getScale(); + + // some of the joints have not been cached + LLVector3 skull = mSkullp->getPosition(); + LL_DEBUGS("Avatar") << "skull pos " << skull << LL_ENDL; + //LLVector3 skull_scale = mSkullp->getScale(); + + LLVector3 neck = mNeckp->getPosition(); + LLVector3 neck_scale = mNeckp->getScale(); + LL_DEBUGS("Avatar") << "neck pos " << neck << " neck_scale " << neck_scale << LL_ENDL; + + LLVector3 chest = mChestp->getPosition(); + LLVector3 chest_scale = mChestp->getScale(); + LL_DEBUGS("Avatar") << "chest pos " << chest << " chest_scale " << chest_scale << LL_ENDL; + + // the rest of the joints have been cached + LLVector3 head = mHeadp->getPosition(); + LLVector3 head_scale = mHeadp->getScale(); + LL_DEBUGS("Avatar") << "head pos " << head << " head_scale " << head_scale << LL_ENDL; + + LLVector3 torso = mTorsop->getPosition(); + LLVector3 torso_scale = mTorsop->getScale(); + LL_DEBUGS("Avatar") << "torso pos " << torso << " torso_scale " << torso_scale << LL_ENDL; + + LLVector3 hip = mHipLeftp->getPosition(); + LLVector3 hip_scale = mHipLeftp->getScale(); + LL_DEBUGS("Avatar") << "hip pos " << hip << " hip_scale " << hip_scale << LL_ENDL; + + LLVector3 knee = mKneeLeftp->getPosition(); + LLVector3 knee_scale = mKneeLeftp->getScale(); + LL_DEBUGS("Avatar") << "knee pos " << knee << " knee_scale " << knee_scale << LL_ENDL; + + LLVector3 ankle = mAnkleLeftp->getPosition(); + LLVector3 ankle_scale = mAnkleLeftp->getScale(); + LL_DEBUGS("Avatar") << "ankle pos " << ankle << " ankle_scale " << ankle_scale << LL_ENDL; + + LLVector3 foot = mFootLeftp->getPosition(); + LL_DEBUGS("Avatar") << "foot pos " << foot << LL_ENDL; + + F32 new_offset = (const_cast<LLVOAvatar*>(this))->getVisualParamWeight(AVATAR_HOVER); + LL_DEBUGS("Avatar") << "new_offset " << new_offset << LL_ENDL; + + F32 new_pelvis_to_foot = hip.mV[VZ] * pelvis_scale.mV[VZ] - + knee.mV[VZ] * hip_scale.mV[VZ] - + ankle.mV[VZ] * knee_scale.mV[VZ] - + foot.mV[VZ] * ankle_scale.mV[VZ]; + LL_DEBUGS("Avatar") << "new_pelvis_to_foot " << new_pelvis_to_foot << LL_ENDL; + + LLVector3 new_body_size; + new_body_size.mV[VZ] = new_pelvis_to_foot + + // the sqrt(2) correction below is an approximate + // correction to get to the top of the head + F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + + head.mV[VZ] * neck_scale.mV[VZ] + + neck.mV[VZ] * chest_scale.mV[VZ] + + chest.mV[VZ] * torso_scale.mV[VZ] + + torso.mV[VZ] * pelvis_scale.mV[VZ]; + + // TODO -- measure the real depth and width + new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; + new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; + + LL_DEBUGS("Avatar") << "new_body_size " << new_body_size << LL_ENDL; +} + //------------------------------------------------------------------------ // postPelvisSetRecalc //------------------------------------------------------------------------ -void LLVOAvatar::postPelvisSetRecalc( void ) +void LLVOAvatar::postPelvisSetRecalc() { mRoot->updateWorldMatrixChildren(); computeBodySize(); @@ -4832,6 +5111,12 @@ void LLVOAvatar::processAnimationStateChanges() //----------------------------------------------------------------------------- BOOL LLVOAvatar::processSingleAnimationStateChange( const LLUUID& anim_id, BOOL start ) { + // SL-402, SL-427 - we need to update body size often enough to + // keep appearances in sync, but not so often that animations + // cause constant jiggling of the body or camera. Possible + // compromise is to do it on animation changes: + computeBodySize(); + BOOL result = FALSE; if ( start ) // start animation @@ -5056,18 +5341,52 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) LLJoint* jointp = NULL; if (iter == mJointMap.end() || iter->second == NULL) - { //search for joint and cache found joint in lookup table + { //search for joint and cache found joint in lookup table jointp = mRoot->findJoint(name); mJointMap[name] = jointp; } else - { //return cached pointer + { //return cached pointer jointp = iter->second; } +#ifndef LL_RELEASE_FOR_DOWNLOAD + if (jointp && jointp->getName()!="mScreen" && jointp->getName()!="mRoot") + { + llassert(getJoint(jointp->getJointNum())==jointp); + } +#endif return jointp; } +LLJoint *LLVOAvatar::getJoint( S32 joint_num ) +{ + LLJoint *pJoint = NULL; + S32 collision_start = mNumBones; + S32 attachment_start = mNumBones + mNumCollisionVolumes; + if (joint_num>=attachment_start) + { + // Attachment IDs start at 1 + S32 attachment_id = joint_num - attachment_start + 1; + attachment_map_t::iterator iter = mAttachmentPoints.find(attachment_id); + if (iter != mAttachmentPoints.end()) + { + pJoint = iter->second; + } + } + else if (joint_num>=collision_start) + { + S32 collision_id = joint_num-collision_start; + pJoint = &mCollisionVolumes[collision_id]; + } + else if (joint_num>=0) + { + pJoint = mSkeleton[joint_num]; + } + llassert(!pJoint || pJoint->getJointNum() == joint_num); + return pJoint; +} + //----------------------------------------------------------------------------- // getRiggedMeshID // @@ -5098,37 +5417,121 @@ bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id) return false; } -void LLVOAvatar::clearAttachmentPosOverrides() +bool LLVOAvatar::jointIsRiggedTo(const std::string& joint_name) { - //Subsequent joints are relative to pelvis - avatar_joint_list_t::iterator iter = mSkeleton.begin(); - avatar_joint_list_t::iterator end = mSkeleton.end(); + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + const LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && jointIsRiggedTo(joint_name, attached_object)) + { + return true; + } + } + } + return false; +} - for (; iter != end; ++iter) +bool LLVOAvatar::jointIsRiggedTo(const std::string& joint_name, const LLViewerObject *vo) +{ + // Process all children + LLViewerObject::const_child_list_t& children = vo->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); + it != children.end(); ++it) { - LLJoint* pJoint = (*iter); - pJoint->clearAttachmentPosOverrides(); + LLViewerObject *childp = *it; + if (jointIsRiggedTo(joint_name,childp)) + { + return true; + } } + + const LLVOVolume *vobj = dynamic_cast<const LLVOVolume*>(vo); + if (!vobj) + { + return false; + } + + LLUUID currentId = vobj->getVolume()->getParams().getSculptID(); + const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj ); + + if ( vobj && vobj->isAttachment() && vobj->isMesh() && pSkinData ) + { + if (std::find(pSkinData->mJointNames.begin(), pSkinData->mJointNames.end(), joint_name) != + pSkinData->mJointNames.end()) + { + return true; + } + } + + return false; } +void LLVOAvatar::clearAttachmentOverrides() +{ + LLScopedContextString str("clearAttachmentOverrides " + getFullname()); + + for (S32 i=0; i<LL_CHARACTER_MAX_ANIMATED_JOINTS; i++) + { + LLJoint *pJoint = getJoint(i); + if (pJoint) + { + pJoint->clearAttachmentPosOverrides(); + pJoint->clearAttachmentScaleOverrides(); + } + } +} + +//----------------------------------------------------------------------------- +// rebuildAttachmentOverrides +//----------------------------------------------------------------------------- +void LLVOAvatar::rebuildAttachmentOverrides() +{ + LLScopedContextString str("rebuildAttachmentOverrides " + getFullname()); + + // Attachment points + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment *attachment_pt = (*iter).second; + if (attachment_pt) + { + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator at_it = attachment_pt->mAttachedObjects.begin(); + at_it != attachment_pt->mAttachedObjects.end(); ++at_it) + { + addAttachmentOverridesForObject(*at_it); + } + } + } +} //----------------------------------------------------------------------------- // addAttachmentPosOverridesForObject //----------------------------------------------------------------------------- -void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo) +void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo) { LLVOAvatar *av = vo->getAvatarAncestor(); if (!av || (av != this)) { LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL; + return; } - + + LLScopedContextString str("addAttachmentOverridesForObject " + av->getFullname()); + // Process all children LLViewerObject::const_child_list_t& children = vo->getChildren(); for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); it != children.end(); ++it) { LLViewerObject *childp = *it; - addAttachmentPosOverridesForObject(childp); + addAttachmentOverridesForObject(childp); } LLVOVolume *vobj = dynamic_cast<LLVOVolume*>(vo); @@ -5149,9 +5552,13 @@ void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo) if ( vobj && vobj->isAttachment() && vobj->isMesh() && pSkinData ) { const int bindCnt = pSkinData->mAlternateBindMatrix.size(); - if ( bindCnt > 0 ) + const int jointCnt = pSkinData->mJointNames.size(); + if ((bindCnt > 0) && (bindCnt != jointCnt)) + { + LL_WARNS_ONCE() << "invalid mesh, bindCnt " << bindCnt << "!= jointCnt " << jointCnt << ", joint overrides will be ignored." << LL_ENDL; + } + if ((bindCnt > 0) && (bindCnt == jointCnt)) { - const int jointCnt = pSkinData->mJointNames.size(); const F32 pelvisZOffset = pSkinData->mPelvisOffset; const LLUUID& mesh_id = pSkinData->mMeshID; bool fullRig = (jointCnt>=JOINT_COUNT_REQUIRED_FOR_FULLRIG) ? true : false; @@ -5161,24 +5568,43 @@ void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo) { std::string lookingForJoint = pSkinData->mJointNames[i].c_str(); LLJoint* pJoint = getJoint( lookingForJoint ); - if ( pJoint && pJoint->getId() != currentId ) + if (pJoint) { - pJoint->setId( currentId ); const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation(); - //Set the joint position - pJoint->addAttachmentPosOverride( jointPos, mesh_id, avString() ); - - //If joint is a pelvis then handle old/new pelvis to foot values - if ( lookingForJoint == "mPelvis" ) - { - pelvisGotSet = true; - } + if (pJoint->aboveJointPosThreshold(jointPos)) + { + bool override_changed; + pJoint->addAttachmentPosOverride( jointPos, mesh_id, avString(), override_changed ); + + if (override_changed) + { + //If joint is a pelvis then handle old/new pelvis to foot values + if ( lookingForJoint == "mPelvis" ) + { + pelvisGotSet = true; + } + } + if (pSkinData->mLockScaleIfJointPosition) + { + // Note that unlike positions, there's no threshold check here, + // just a lock at the default value. + pJoint->addAttachmentScaleOverride(pJoint->getDefaultScale(), mesh_id, avString()); + } + } } } if (pelvisZOffset != 0.0F) { + F32 pelvis_fixup_before; + bool has_fixup_before = hasPelvisFixup(pelvis_fixup_before); addPelvisFixup( pelvisZOffset, mesh_id ); - pelvisGotSet = true; + F32 pelvis_fixup_after; + hasPelvisFixup(pelvis_fixup_after); // Don't have to check bool here because we just added it... + if (!has_fixup_before || (pelvis_fixup_before != pelvis_fixup_after)) + { + pelvisGotSet = true; + } + } } } @@ -5192,9 +5618,122 @@ void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo) } //----------------------------------------------------------------------------- -// resetJointPositionsOnDetach +// getAttachmentOverrideNames +//----------------------------------------------------------------------------- +void LLVOAvatar::getAttachmentOverrideNames(std::set<std::string>& pos_names, std::set<std::string>& scale_names) const +{ + LLVector3 pos; + LLVector3 scale; + LLUUID mesh_id; + + // Bones + for (avatar_joint_list_t::const_iterator iter = mSkeleton.begin(); + iter != mSkeleton.end(); ++iter) + { + const LLJoint* pJoint = (*iter); + if (pJoint && pJoint->hasAttachmentPosOverride(pos,mesh_id)) + { + pos_names.insert(pJoint->getName()); + } + if (pJoint && pJoint->hasAttachmentScaleOverride(scale,mesh_id)) + { + scale_names.insert(pJoint->getName()); + } + } + + // Attachment points + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + const LLViewerJointAttachment *attachment_pt = (*iter).second; + if (attachment_pt && attachment_pt->hasAttachmentPosOverride(pos,mesh_id)) + { + pos_names.insert(attachment_pt->getName()); + } + // Attachment points don't have scales. + } + +} + +//----------------------------------------------------------------------------- +// showAttachmentOverrides //----------------------------------------------------------------------------- -void LLVOAvatar::resetJointPositionsOnDetach(LLViewerObject *vo) +void LLVOAvatar::showAttachmentOverrides(bool verbose) const +{ + std::set<std::string> pos_names, scale_names; + getAttachmentOverrideNames(pos_names, scale_names); + if (pos_names.size()) + { + std::stringstream ss; + std::copy(pos_names.begin(), pos_names.end(), std::ostream_iterator<std::string>(ss, ",")); + LL_INFOS() << getFullname() << " attachment positions defined for joints: " << ss.str() << "\n" << LL_ENDL; + } + else + { + LL_DEBUGS("Avatar") << getFullname() << " no attachment positions defined for any joints" << "\n" << LL_ENDL; + } + if (scale_names.size()) + { + std::stringstream ss; + std::copy(scale_names.begin(), scale_names.end(), std::ostream_iterator<std::string>(ss, ",")); + LL_INFOS() << getFullname() << " attachment scales defined for joints: " << ss.str() << "\n" << LL_ENDL; + } + else + { + LL_INFOS() << getFullname() << " no attachment scales defined for any joints" << "\n" << LL_ENDL; + } + + if (!verbose) + { + return; + } + + LLVector3 pos, scale; + LLUUID mesh_id; + S32 count = 0; + + // Bones + for (avatar_joint_list_t::const_iterator iter = mSkeleton.begin(); + iter != mSkeleton.end(); ++iter) + { + const LLJoint* pJoint = (*iter); + if (pJoint && pJoint->hasAttachmentPosOverride(pos,mesh_id)) + { + pJoint->showAttachmentPosOverrides(getFullname()); + count++; + } + if (pJoint && pJoint->hasAttachmentScaleOverride(scale,mesh_id)) + { + pJoint->showAttachmentScaleOverrides(getFullname()); + count++; + } + } + + // Attachment points + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + const LLViewerJointAttachment *attachment_pt = (*iter).second; + if (attachment_pt && attachment_pt->hasAttachmentPosOverride(pos,mesh_id)) + { + attachment_pt->showAttachmentPosOverrides(getFullname()); + count++; + } + } + + if (count) + { + LL_DEBUGS("Avatar") << avString() << " end of pos, scale overrides" << LL_ENDL; + LL_DEBUGS("Avatar") << "=================================" << LL_ENDL; + } +} + +//----------------------------------------------------------------------------- +// resetJointsOnDetach +//----------------------------------------------------------------------------- +void LLVOAvatar::resetJointsOnDetach(LLViewerObject *vo) { LLVOAvatar *av = vo->getAvatarAncestor(); if (!av || (av != this)) @@ -5208,21 +5747,21 @@ void LLVOAvatar::resetJointPositionsOnDetach(LLViewerObject *vo) it != children.end(); ++it) { LLViewerObject *childp = *it; - resetJointPositionsOnDetach(childp); + resetJointsOnDetach(childp); } // Process self. LLUUID mesh_id; if (getRiggedMeshID(vo,mesh_id)) { - resetJointPositionsOnDetach(mesh_id); + resetJointsOnDetach(mesh_id); } } //----------------------------------------------------------------------------- -// resetJointPositionsOnDetach +// resetJointsOnDetach //----------------------------------------------------------------------------- -void LLVOAvatar::resetJointPositionsOnDetach(const LLUUID& mesh_id) +void LLVOAvatar::resetJointsOnDetach(const LLUUID& mesh_id) { //Subsequent joints are relative to pelvis avatar_joint_list_t::iterator iter = mSkeleton.begin(); @@ -5236,12 +5775,14 @@ void LLVOAvatar::resetJointPositionsOnDetach(const LLUUID& mesh_id) //Reset joints except for pelvis if ( pJoint ) { - pJoint->setId( LLUUID::null ); - pJoint->removeAttachmentPosOverride(mesh_id, avString()); + bool dummy; // unused + pJoint->removeAttachmentPosOverride(mesh_id, avString(),dummy); + pJoint->removeAttachmentScaleOverride(mesh_id, avString()); } if ( pJoint && pJoint == pJointPelvis) { removePelvisFixup( mesh_id ); + // SL-315 pJoint->setPosition( LLVector3( 0.0f, 0.0f, 0.0f) ); } } @@ -5373,83 +5914,99 @@ BOOL LLVOAvatar::loadSkeletonNode () return FALSE; } - // ATTACHMENTS - { - LLAvatarXmlInfo::attachment_info_list_t::iterator iter; - for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin(); - iter != sAvatarXmlInfo->mAttachmentInfoList.end(); - ++iter) - { - LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter; - if (!isSelf() && info->mJointName == "mScreen") - { //don't process screen joint for other avatars - continue; - } + bool ignore_hud_joints = false; + initAttachmentPoints(ignore_hud_joints); - LLViewerJointAttachment* attachment = new LLViewerJointAttachment(); + return TRUE; +} - attachment->setName(info->mName); - LLJoint *parentJoint = getJoint(info->mJointName); - if (!parentJoint) - { - LL_WARNS() << "No parent joint by name " << info->mJointName << " found for attachment point " << info->mName << LL_ENDL; - delete attachment; - continue; - } +//----------------------------------------------------------------------------- +// initAttachmentPoints(): creates attachment points if needed, sets state based on avatar_lad.xml. +//----------------------------------------------------------------------------- +void LLVOAvatar::initAttachmentPoints(bool ignore_hud_joints) +{ + LLAvatarXmlInfo::attachment_info_list_t::iterator iter; + for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin(); + iter != sAvatarXmlInfo->mAttachmentInfoList.end(); + ++iter) + { + LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter; + if (info->mIsHUDAttachment && (!isSelf() || ignore_hud_joints)) + { + //don't process hud joint for other avatars, or when doing a skeleton reset. + continue; + } - if (info->mHasPosition) - { - attachment->setOriginalPosition(info->mPosition); - } - - if (info->mHasRotation) - { - LLQuaternion rotation; - rotation.setQuat(info->mRotationEuler.mV[VX] * DEG_TO_RAD, - info->mRotationEuler.mV[VY] * DEG_TO_RAD, - info->mRotationEuler.mV[VZ] * DEG_TO_RAD); - attachment->setRotation(rotation); - } + S32 attachmentID = info->mAttachmentID; + if (attachmentID < 1 || attachmentID > 255) + { + LL_WARNS() << "Attachment point out of range [1-255]: " << attachmentID << " on attachment point " << info->mName << LL_ENDL; + continue; + } - int group = info->mGroup; - if (group >= 0) - { - if (group < 0 || group >= 9) - { - LL_WARNS() << "Invalid group number (" << group << ") for attachment point " << info->mName << LL_ENDL; - } - else - { - attachment->setGroup(group); - } - } + LLViewerJointAttachment* attachment = NULL; + bool newly_created = false; + if (mAttachmentPoints.find(attachmentID) == mAttachmentPoints.end()) + { + attachment = new LLViewerJointAttachment(); + newly_created = true; + } + else + { + attachment = mAttachmentPoints[attachmentID]; + } - S32 attachmentID = info->mAttachmentID; - if (attachmentID < 1 || attachmentID > 255) - { - LL_WARNS() << "Attachment point out of range [1-255]: " << attachmentID << " on attachment point " << info->mName << LL_ENDL; - delete attachment; - continue; - } - if (mAttachmentPoints.find(attachmentID) != mAttachmentPoints.end()) - { - LL_WARNS() << "Attachment point redefined with id " << attachmentID << " on attachment point " << info->mName << LL_ENDL; - delete attachment; - continue; - } + attachment->setName(info->mName); + LLJoint *parent_joint = getJoint(info->mJointName); + if (!parent_joint) + { + // If the intended parent for attachment point is unavailable, avatar_lad.xml is corrupt. + LL_WARNS() << "No parent joint by name " << info->mJointName << " found for attachment point " << info->mName << LL_ENDL; + LL_ERRS() << "Invalid avatar_lad.xml file" << LL_ENDL; + } - attachment->setPieSlice(info->mPieMenuSlice); - attachment->setVisibleInFirstPerson(info->mVisibleFirstPerson); - attachment->setIsHUDAttachment(info->mIsHUDAttachment); + if (info->mHasPosition) + { + attachment->setOriginalPosition(info->mPosition); + attachment->setDefaultPosition(info->mPosition); + } + + if (info->mHasRotation) + { + LLQuaternion rotation; + rotation.setQuat(info->mRotationEuler.mV[VX] * DEG_TO_RAD, + info->mRotationEuler.mV[VY] * DEG_TO_RAD, + info->mRotationEuler.mV[VZ] * DEG_TO_RAD); + attachment->setRotation(rotation); + } - mAttachmentPoints[attachmentID] = attachment; + int group = info->mGroup; + if (group >= 0) + { + if (group < 0 || group > 9) + { + LL_WARNS() << "Invalid group number (" << group << ") for attachment point " << info->mName << LL_ENDL; + } + else + { + attachment->setGroup(group); + } + } - // now add attachment joint - parentJoint->addChild(attachment); - } - } + attachment->setPieSlice(info->mPieMenuSlice); + attachment->setVisibleInFirstPerson(info->mVisibleFirstPerson); + attachment->setIsHUDAttachment(info->mIsHUDAttachment); + // attachment can potentially be animated, needs a number. + attachment->setJointNum(mNumBones + mNumCollisionVolumes + attachmentID - 1); - return TRUE; + if (newly_created) + { + mAttachmentPoints[attachmentID] = attachment; + + // now add attachment joint + parent_joint->addChild(attachment); + } + } } //----------------------------------------------------------------------------- @@ -5921,7 +6478,7 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) LLUUID mesh_id; if (getRiggedMeshID(pVO, mesh_id)) { - resetJointPositionsOnDetach(mesh_id); + resetJointsOnDetach(mesh_id); if ( gAgentCamera.cameraCustomizeAvatar() ) { gAgent.unpauseAnimation(); @@ -6018,6 +6575,7 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object) // objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655. sitDown(TRUE); mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject + // SL-315 mRoot->setPosition(getPosition()); mRoot->updateWorldMatrixChildren(); @@ -6076,6 +6634,7 @@ void LLVOAvatar::getOffObject() sitDown(FALSE); mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject + // SL-315 mRoot->setPosition(cur_position_world); mRoot->setRotation(cur_rotation_world); mRoot->getXform()->update(); @@ -6119,7 +6678,6 @@ LLVOAvatar* LLVOAvatar::findAvatarFromAttachment( LLViewerObject* obj ) return NULL; } -// warning: order(N) not order(1) S32 LLVOAvatar::getAttachmentCount() { S32 count = mAttachmentPoints.size(); @@ -7122,11 +7680,10 @@ void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value) wtype = vparam->getWearableType(); } S32 u8_value = F32_to_U8(value,viewer_param->getMinWeight(),viewer_param->getMaxWeight()); - apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\" u8=\"%d\" type=\"%s\" wearable=\"%s\"/>\n", - viewer_param->getID(), viewer_param->getName().c_str(), value, u8_value, type_string.c_str(), - LLWearableType::getTypeName(LLWearableType::EType(wtype)).c_str() -// param_location_name(vparam->getParamLocation()).c_str() - ); + apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" display=\"%s\" value=\"%.3f\" u8=\"%d\" type=\"%s\" wearable=\"%s\" group=\"%d\"/>\n", + viewer_param->getID(), viewer_param->getName().c_str(), viewer_param->getDisplayName().c_str(), value, u8_value, type_string.c_str(), + LLWearableType::getTypeName(LLWearableType::EType(wtype)).c_str(), + viewer_param->getGroup()); } @@ -7191,7 +7748,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe U8 av_u8; mesgsys->getU8Fast(_PREHASH_AppearanceData, _PREHASH_AppearanceVersion, av_u8, 0); contents.mAppearanceVersion = av_u8; - LL_DEBUGS("Avatar") << "appversion set by AppearanceData field: " << contents.mAppearanceVersion << LL_ENDL; + //LL_DEBUGS("Avatar") << "appversion set by AppearanceData field: " << contents.mAppearanceVersion << LL_ENDL; mesgsys->getS32Fast(_PREHASH_AppearanceData, _PREHASH_CofVersion, contents.mCOFVersion, 0); // For future use: //mesgsys->getU32Fast(_PREHASH_AppearanceData, _PREHASH_Flags, appearance_flags, 0); @@ -7203,7 +7760,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe { LLVector3 hover; mesgsys->getVector3Fast(_PREHASH_AppearanceHover, _PREHASH_HoverHeight, hover); - LL_DEBUGS("Avatar") << avString() << " hover received " << hover.mV[ VX ] << "," << hover.mV[ VY ] << "," << hover.mV[ VZ ] << LL_ENDL; + //LL_DEBUGS("Avatar") << avString() << " hover received " << hover.mV[ VX ] << "," << hover.mV[ VY ] << "," << hover.mV[ VZ ] << LL_ENDL; contents.mHoverOffset = hover; contents.mHoverOffsetWasSet = true; } @@ -7213,7 +7770,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing if( num_blocks > 1 && !drop_visual_params_debug) { - LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL; + //LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL; LLVisualParam* param = getFirstVisualParam(); llassert(param); // if this ever fires, we should do the same as when num_blocks<=1 @@ -7274,7 +7831,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe { S32 index = it - contents.mParams.begin(); contents.mParamAppearanceVersion = ll_round(contents.mParamWeights[index]); - LL_DEBUGS("Avatar") << "appversion req by appearance_version param: " << contents.mParamAppearanceVersion << LL_ENDL; + //LL_DEBUGS("Avatar") << "appversion req by appearance_version param: " << contents.mParamAppearanceVersion << LL_ENDL; } } } @@ -7303,9 +7860,9 @@ bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32 { appearance_version = 1; } - LL_DEBUGS("Avatar") << "appearance version info - field " << contents.mAppearanceVersion - << " param: " << contents.mParamAppearanceVersion - << " final: " << appearance_version << LL_ENDL; + //LL_DEBUGS("Avatar") << "appearance version info - field " << contents.mAppearanceVersion + // << " param: " << contents.mParamAppearanceVersion + // << " final: " << appearance_version << LL_ENDL; return true; } @@ -7326,17 +7883,15 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) mLastAppearanceMessageTimer.reset(); - ESex old_sex = getSex(); - - LLAppearanceMessageContents contents; - parseAppearanceMessage(mesgsys, contents); + LLPointer<LLAppearanceMessageContents> contents(new LLAppearanceMessageContents); + parseAppearanceMessage(mesgsys, *contents); if (enable_verbose_dumps) { - dumpAppearanceMsgParams(dump_prefix + "appearance_msg", contents); + dumpAppearanceMsgParams(dump_prefix + "appearance_msg", *contents); } S32 appearance_version; - if (!resolve_appearance_version(contents, appearance_version)) + if (!resolve_appearance_version(*contents, appearance_version)) { LL_WARNS() << "bad appearance version info, discarding" << LL_ENDL; return; @@ -7348,7 +7903,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) return; } - S32 thisAppearanceVersion(contents.mCOFVersion); + S32 thisAppearanceVersion(contents->mCOFVersion); if (isSelf()) { // In the past this was considered to be the canonical COF version, // that is no longer the case. The canonical version is maintained @@ -7378,7 +7933,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) } // SUNSHINE CLEANUP - is this case OK now? - S32 num_params = contents.mParamWeights.size(); + S32 num_params = contents->mParamWeights.size(); if (num_params <= 1) { // In this case, we have no reliable basis for knowing @@ -7390,6 +7945,10 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) } // No backsies zone - if we get here, the message should be valid and usable, will be processed. + // Note: + // RequestAgentUpdateAppearanceResponder::onRequestRequested() + // assumes that cof version is only updated with server-bake + // appearance messages. LL_INFOS("Avatar") << "Processing appearance message version " << thisAppearanceVersion << LL_ENDL; // Note: @@ -7399,6 +7958,17 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) // of the COF that should be considered canonical. mLastUpdateReceivedCOFVersion = thisAppearanceVersion; + mLastProcessedAppearance = contents; + + bool slam_params = false; + applyParsedAppearanceMessage(*contents, slam_params); +} + +void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& contents, bool slam_params) +{ + S32 num_params = contents.mParamWeights.size(); + ESex old_sex = getSex(); + if (applyParsedTEMessage(contents.mTEContents) > 0 && isChanged(TEXTURE)) { updateVisualComplexity(); @@ -7428,8 +7998,8 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; mFirstAppearanceMessageReceived = TRUE; - LL_DEBUGS("Avatar") << avString() << "processAvatarAppearance start " << mID - << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL; + //LL_DEBUGS("Avatar") << avString() << "processAvatarAppearance start " << mID + // << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL; if (is_first_appearance_message ) { @@ -7442,7 +8012,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) // Apply visual params if( num_params > 1) { - LL_DEBUGS("Avatar") << avString() << " handle visual params, num_params " << num_params << LL_ENDL; + //LL_DEBUGS("Avatar") << avString() << " handle visual params, num_params " << num_params << LL_ENDL; BOOL params_changed = FALSE; BOOL interp_params = FALSE; S32 params_changed_count = 0; @@ -7452,12 +8022,12 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) LLVisualParam* param = contents.mParams[i]; F32 newWeight = contents.mParamWeights[i]; - if (is_first_appearance_message || (param->getWeight() != newWeight)) + if (slam_params || is_first_appearance_message || (param->getWeight() != newWeight)) { params_changed = TRUE; params_changed_count++; - if(is_first_appearance_message) + if(is_first_appearance_message || slam_params) { //LL_DEBUGS("Avatar") << "param slam " << i << " " << newWeight << LL_ENDL; param->setWeight(newWeight); @@ -7542,7 +8112,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) } updateMeshTextures(); - //if (enable_verbose_dumps) dumpArchetypeXML(dump_prefix + "process_end"); } // static @@ -7673,7 +8242,7 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu if (selfp) { - LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL; + //LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL; } if (!success && selfp) @@ -7691,14 +8260,14 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - LL_DEBUGS("Avatar") << "onBakedTextureLoaded: " << src_vi->getID() << LL_ENDL; + //LL_DEBUGS("Avatar") << "onBakedTextureLoaded: " << src_vi->getID() << LL_ENDL; LLUUID id = src_vi->getID(); LLUUID *avatar_idp = (LLUUID *)userdata; LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp); if (selfp) { - LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL; + //LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL; } if (selfp && !success) @@ -7807,6 +8376,40 @@ void dump_sequential_xml(const std::string outprefix, const LLSD& content) LL_DEBUGS("Avatar") << "results saved to: " << fullpath << LL_ENDL; } +void LLVOAvatar::getSortedJointNames(S32 joint_type, std::vector<std::string>& result) const +{ + result.clear(); + if (joint_type==0) + { + avatar_joint_list_t::const_iterator iter = mSkeleton.begin(); + avatar_joint_list_t::const_iterator end = mSkeleton.end(); + for (; iter != end; ++iter) + { + LLJoint* pJoint = (*iter); + result.push_back(pJoint->getName()); + } + } + else if (joint_type==1) + { + for (S32 i = 0; i < mNumCollisionVolumes; i++) + { + LLAvatarJointCollisionVolume* pJoint = &mCollisionVolumes[i]; + result.push_back(pJoint->getName()); + } + } + else if (joint_type==2) + { + for (LLVOAvatar::attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); ++iter) + { + LLViewerJointAttachment* pJoint = iter->second; + if (!pJoint) continue; + result.push_back(pJoint->getName()); + } + } + std::sort(result.begin(), result.end()); +} + void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_wearables ) { std::string outprefix(prefix); @@ -7886,28 +8489,90 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara } } - avatar_joint_list_t::iterator iter = mSkeleton.begin(); - avatar_joint_list_t::iterator end = mSkeleton.end(); - for (; iter != end; ++iter) - { - LLJoint* pJoint = (*iter); + // Root joint + const LLVector3& pos = mRoot->getPosition(); + const LLVector3& scale = mRoot->getScale(); + apr_file_printf( file, "\t\t<root name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", + mRoot->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]); + + // Bones + std::vector<std::string> bone_names, cv_names, attach_names, all_names; + getSortedJointNames(0, bone_names); + getSortedJointNames(1, cv_names); + getSortedJointNames(2, attach_names); + all_names.insert(all_names.end(), bone_names.begin(), bone_names.end()); + all_names.insert(all_names.end(), cv_names.begin(), cv_names.end()); + all_names.insert(all_names.end(), attach_names.begin(), attach_names.end()); + + for (std::vector<std::string>::iterator name_iter = bone_names.begin(); + name_iter != bone_names.end(); ++name_iter) + { + LLJoint *pJoint = getJoint(*name_iter); const LLVector3& pos = pJoint->getPosition(); const LLVector3& scale = pJoint->getScale(); - apr_file_printf( file, "\t\t<joint name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", + apr_file_printf( file, "\t\t<bone name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", pJoint->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]); - } + } - for (iter = mSkeleton.begin(); iter != end; ++iter) - { - LLJoint* pJoint = (*iter); + // Collision volumes + for (std::vector<std::string>::iterator name_iter = cv_names.begin(); + name_iter != cv_names.end(); ++name_iter) + { + LLJoint *pJoint = getJoint(*name_iter); + const LLVector3& pos = pJoint->getPosition(); + const LLVector3& scale = pJoint->getScale(); + apr_file_printf( file, "\t\t<collision_volume name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", + pJoint->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]); + } + + // Attachment joints + for (std::vector<std::string>::iterator name_iter = attach_names.begin(); + name_iter != attach_names.end(); ++name_iter) + { + LLJoint *pJoint = getJoint(*name_iter); + if (!pJoint) continue; + const LLVector3& pos = pJoint->getPosition(); + const LLVector3& scale = pJoint->getScale(); + apr_file_printf( file, "\t\t<attachment_point name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", + pJoint->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]); + } + + // Joint pos overrides + for (std::vector<std::string>::iterator name_iter = all_names.begin(); + name_iter != all_names.end(); ++name_iter) + { + LLJoint *pJoint = getJoint(*name_iter); LLVector3 pos; LLUUID mesh_id; - if (pJoint->hasAttachmentPosOverride(pos,mesh_id)) + if (pJoint && pJoint->hasAttachmentPosOverride(pos,mesh_id)) + { + S32 num_pos_overrides; + std::set<LLVector3> distinct_pos_overrides; + pJoint->getAllAttachmentPosOverrides(num_pos_overrides, distinct_pos_overrides); + apr_file_printf( file, "\t\t<joint_offset name=\"%s\" position=\"%f %f %f\" mesh_id=\"%s\" count=\"%d\" distinct=\"%d\"/>\n", + pJoint->getName().c_str(), pos[0], pos[1], pos[2], mesh_id.asString().c_str(), + num_pos_overrides, (S32) distinct_pos_overrides.size()); + } + } + // Joint scale overrides + for (std::vector<std::string>::iterator name_iter = all_names.begin(); + name_iter != all_names.end(); ++name_iter) + { + LLJoint *pJoint = getJoint(*name_iter); + + LLVector3 scale; + LLUUID mesh_id; + + if (pJoint && pJoint->hasAttachmentScaleOverride(scale,mesh_id)) { - apr_file_printf( file, "\t\t<joint_offset name=\"%s\" position=\"%f %f %f\" mesh_id=\"%s\"/>\n", - pJoint->getName().c_str(), pos[0], pos[1], pos[2], mesh_id.asString().c_str()); + S32 num_scale_overrides; + std::set<LLVector3> distinct_scale_overrides; + pJoint->getAllAttachmentPosOverrides(num_scale_overrides, distinct_scale_overrides); + apr_file_printf( file, "\t\t<joint_scale name=\"%s\" scale=\"%f %f %f\" mesh_id=\"%s\" count=\"%d\" distinct=\"%d\"/>\n", + pJoint->getName().c_str(), scale[0], scale[1], scale[2], mesh_id.asString().c_str(), + num_scale_overrides, (S32) distinct_scale_overrides.size()); } } F32 pelvis_fixup; @@ -8504,7 +9169,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity() && (all_textures.find(image_id) == all_textures.end())) { // attachment texture not previously seen. - LL_INFOS() << "attachment_texture: " << image_id.asString() << LL_ENDL; + LL_DEBUGS("ARCdetail") << "attachment_texture: " << image_id.asString() << LL_ENDL; all_textures.insert(image_id); } } @@ -8524,7 +9189,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity() continue; if (all_textures.find(image_id) == all_textures.end()) { - LL_INFOS() << "local_texture: " << texture_dict->mName << ": " << image_id << LL_ENDL; + LL_DEBUGS("ARCdetail") << "local_texture: " << texture_dict->mName << ": " << image_id << LL_ENDL; all_textures.insert(image_id); } } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 418cca519d..bd89d4ef23 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -68,13 +68,11 @@ class LLVoiceVisualizer; class LLHUDNameTag; class LLHUDEffectSpiral; class LLTexGlobalColor; -struct LLVOAvatarBoneInfo; -struct LLVOAvatarChildJoint; -//class LLViewerJoint; + struct LLAppearanceMessageContents; -struct LLVOAvatarSkeletonInfo; class LLViewerJointMesh; + //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLVOAvatar // @@ -201,11 +199,18 @@ public: void dumpAnimationState(); virtual LLJoint* getJoint(const std::string &name); + LLJoint* getJoint(S32 num); - void addAttachmentPosOverridesForObject(LLViewerObject *vo); - void resetJointPositionsOnDetach(const LLUUID& mesh_id); - void resetJointPositionsOnDetach(LLViewerObject *vo); - void clearAttachmentPosOverrides(); + void addAttachmentOverridesForObject(LLViewerObject *vo); + void resetJointsOnDetach(const LLUUID& mesh_id); + void resetJointsOnDetach(LLViewerObject *vo); + bool jointIsRiggedTo(const std::string& joint_name); + bool jointIsRiggedTo(const std::string& joint_name, const LLViewerObject *vo); + void clearAttachmentOverrides(); + void rebuildAttachmentOverrides(); + void showAttachmentOverrides(bool verbose = false) const; + void getAttachmentOverrideNames(std::set<std::string>& pos_names, + std::set<std::string>& scale_names) const; /*virtual*/ const LLUUID& getID() const; /*virtual*/ void addDebugText(const std::string& text); @@ -364,10 +369,14 @@ protected: /*virtual*/ LLAvatarJointMesh* createAvatarJointMesh(); // Returns LLViewerJointMesh public: void updateHeadOffset(); + void debugBodySize() const; void postPelvisSetRecalc( void ); /*virtual*/ BOOL loadSkeletonNode(); + void initAttachmentPoints(bool ignore_hud_joints = false); /*virtual*/ void buildCharacter(); + void resetVisualParams(); + void resetSkeleton(bool reset_animations); LLVector3 mCurRootToHeadOffset; LLVector3 mTargetRootToHeadOffset; @@ -404,6 +413,7 @@ public: F32 getLastSkinTime() { return mLastSkinTime; } U32 renderTransparent(BOOL first_pass); void renderCollisionVolumes(); + void renderBones(); void renderJoints(); static void deleteCachedImages(bool clearAll=true); static void destroyGL(); @@ -668,9 +678,12 @@ protected: ** APPEARANCE **/ + LLPointer<LLAppearanceMessageContents> mLastProcessedAppearance; + public: void parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMessageContents& msg); void processAvatarAppearance(LLMessageSystem* mesgsys); + void applyParsedAppearanceMessage(LLAppearanceMessageContents& contents, bool slam_params); void hideSkirt(); void startAppearanceAnimation(); @@ -964,6 +977,7 @@ private: // General //-------------------------------------------------------------------- public: + void getSortedJointNames(S32 joint_type, std::vector<std::string>& result) const; void dumpArchetypeXML(const std::string& prefix, bool group_by_wearables = false); void dumpAppearanceMsgParams( const std::string& dump_prefix, const LLAppearanceMessageContents& contents); diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 5f48898cb1..aa5d82a096 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -65,6 +65,7 @@ #include "llsdutil.h" #include "llstartup.h" #include "llsdserialize.h" +#include "llcallstack.h" #include "llcorehttputil.h" #if LL_MSVC @@ -192,6 +193,7 @@ bool update_avatar_rez_metrics() return true; gAgentAvatarp->updateAvatarRezMetrics(false); + return false; } @@ -219,7 +221,6 @@ void LLVOAvatarSelf::initInstance() { mDebugBakedTextureTimes[i][0] = -1.0f; mDebugBakedTextureTimes[i][1] = -1.0f; - mInitialBakeIDs[i] = LLUUID::null; } status &= buildMenus(); @@ -340,6 +341,7 @@ BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info) F32 aspect = LLViewerCamera::getInstance()->getAspect(); LLVector3 scale(1.f, aspect, 1.f); mScreenp->setScale(scale); + // SL-315 mScreenp->setWorldPosition(LLVector3::zero); // need to update screen agressively when sidebar opens/closes, for example mScreenp->mUpdateXform = TRUE; @@ -381,6 +383,10 @@ BOOL LLVOAvatarSelf::buildMenus() params.name(params.label); gAttachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); + params.label(LLTrans::getString("BodyPartsEnhancedSkeleton")); + params.name(params.label); + gAttachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params); + gDetachBodyPartPieMenus[0] = NULL; params.label(LLTrans::getString("BodyPartsRightArm")); @@ -409,7 +415,11 @@ BOOL LLVOAvatarSelf::buildMenus() params.name(params.label); gDetachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); - for (S32 i = 0; i < 8; i++) + params.label(LLTrans::getString("BodyPartsEnhancedSkeleton")); + params.name(params.label); + gDetachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params); + + for (S32 i = 0; i < 9; i++) { if (gAttachBodyPartPieMenus[i]) { @@ -494,7 +504,7 @@ BOOL LLVOAvatarSelf::buildMenus() ++iter) { LLViewerJointAttachment* attachment = iter->second; - if (attachment && attachment->getGroup() == 8) + if (attachment->getGroup() == 9) { LLMenuItemCallGL::Params item_params; std::string sub_piemenu_name = attachment->getName(); @@ -580,7 +590,7 @@ BOOL LLVOAvatarSelf::buildMenus() } } - for (S32 group = 0; group < 8; group++) + for (S32 group = 0; group < 9; group++) { // skip over groups that don't have sub menus if (!gAttachBodyPartPieMenus[group] || !gDetachBodyPartPieMenus[group]) @@ -690,13 +700,23 @@ void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time) // virtual LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) { - if (mScreenp) + LLJoint *jointp = NULL; + jointp = LLVOAvatar::getJoint(name); + if (!jointp && mScreenp) { - LLJoint* jointp = mScreenp->findJoint(name); - if (jointp) return jointp; + jointp = mScreenp->findJoint(name); + if (jointp) + { + mJointMap[name] = jointp; + } } - return LLVOAvatar::getJoint(name); + if (jointp && jointp != mScreenp && jointp != mRoot) + { + llassert(LLVOAvatar::getJoint((S32)jointp->getJointNum())==jointp); + } + return jointp; } + // virtual BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight) { diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index a9c4ab26a9..f9f90bb323 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -103,17 +103,6 @@ private: // helper function. Passed in param is assumed to be in avatar's parameter list. BOOL setParamWeight(const LLViewerVisualParam *param, F32 weight); - - -/** Initialization - ** ** - *******************************************************************************/ - -private: - LLUUID mInitialBakeIDs[6]; - //bool mInitialBakesLoaded; - - /******************************************************************************** ** ** ** STATE diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 6d57526c7d..217b8bfbc2 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -54,6 +54,7 @@ #include "llspatialpartition.h" #include "llhudmanager.h" #include "llflexibleobject.h" +#include "llskinningutil.h" #include "llsky.h" #include "lltexturefetch.h" #include "llvector4a.h" @@ -80,7 +81,7 @@ const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; const F32 FORCE_CULL_AREA = 8.f; -U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG = 20; +U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG = 1; BOOL gAnimateTextures = TRUE; //extern BOOL gHideSelectedObjects; @@ -4187,27 +4188,11 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons } //build matrix palette - static const size_t kMaxJoints = 52; + static const size_t kMaxJoints = LL_MAX_JOINTS_PER_MESH_OBJECT; - LLMatrix4a mp[kMaxJoints]; - LLMatrix4* mat = (LLMatrix4*) mp; - - U32 maxJoints = llmin(skin->mJointNames.size(), kMaxJoints); - for (U32 j = 0; j < maxJoints; ++j) - { - LLJoint* joint = avatar->getJoint(skin->mJointNames[j]); - if (!joint) - { - // Fall back to a point inside the avatar if mesh is - // rigged to an unknown joint. - joint = avatar->getJoint("mPelvis"); - } - if (joint) - { - mat[j] = skin->mInvBindMatrix[j]; - mat[j] *= joint->getWorldMatrix(); - } - } + LLMatrix4a mat[kMaxJoints]; + U32 maxJoints = LLSkinningUtil::getMeshJointCount(skin); + LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, maxJoints, skin, avatar); for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) { @@ -4219,6 +4204,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons if ( weight ) { + LLSkinningUtil::checkSkinWeights(weight, dst_face.mNumVertices, skin); LLMatrix4a bind_shape_matrix; bind_shape_matrix.loadu(skin->mBindShapeMatrix); @@ -4228,40 +4214,11 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons { LL_RECORD_BLOCK_TIME(FTM_SKIN_RIGGED); + U32 max_joints = LLSkinningUtil::getMaxJointCount(); for (U32 j = 0; j < dst_face.mNumVertices; ++j) { LLMatrix4a final_mat; - final_mat.clear(); - - S32 idx[4]; - - LLVector4 wght; - - F32 scale = 0.f; - for (U32 k = 0; k < 4; k++) - { - F32 w = weight[j][k]; - - idx[k] = (S32) floorf(w); - wght[k] = w - floorf(w); - scale += wght[k]; - } - // This is enforced in unpackVolumeFaces() - llassert(scale>0.f); - wght *= 1.f / scale; - - for (U32 k = 0; k < 4; k++) - { - F32 w = wght[k]; - - LLMatrix4a src; - // Insure ref'd bone is in our clamped array of mats - // clamp idx to maxJoints to avoid reading garbage off stack in release - S32 index = llclamp((S32)idx[k],(S32)0,(S32)kMaxJoints-1); - src.setMul(mp[index], w); - final_mat.add(src); - } - + LLSkinningUtil::getPerVertexSkinMatrix(weight[j].getF32ptr(), mat, false, final_mat, max_joints); LLVector4a& v = vol_face.mPositions[j]; LLVector4a t; @@ -4819,13 +4776,23 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) drawablep->clearState(LLDrawable::HAS_ALPHA); bool rigged = vobj->isAttachment() && - vobj->isMesh() && - gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID(), vobj); + vobj->isMesh() && + gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID(), vobj); bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic(); bool is_rigged = false; + if (rigged && pAvatarVO) + { + pAvatarVO->addAttachmentOverridesForObject(vobj); + if (!LLApp::isExiting() && pAvatarVO->isSelf() && debugLoggingEnabled("AvatarAttachments")) + { + bool verbose = true; + pAvatarVO->showAttachmentOverrides(verbose); + } + } + //for each face for (S32 i = 0; i < drawablep->getNumFaces(); i++) { @@ -4842,8 +4809,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) //sum up face verts and indices drawablep->updateFaceSize(i); - - if (rigged) { if (!facep->isState(LLFace::RIGGED)) @@ -4857,13 +4822,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) //get drawpool of avatar with rigged face LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj); - // FIXME should this be inside the face loop? - // doesn't seem to depend on any per-face state. - if ( pAvatarVO ) - { - pAvatarVO->addAttachmentPosOverridesForObject(vobj); - } - if (pool) { const LLTextureEntry* te = facep->getTextureEntry(); diff --git a/indra/newview/skins/default/xui/de/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/de/floater_preferences_graphics_advanced.xml index 2c141f616f..65a7e255f9 100644 --- a/indra/newview/skins/default/xui/de/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/de/floater_preferences_graphics_advanced.xml @@ -15,7 +15,7 @@ <text name="AvatarText"> Avatar </text> - <slider label="Maximale Komplexität:" name="IndirectMaxComplexity" tool_tip="Bestimmt, an welchem Punkt ein visuell komplexer Avatar als „Gummibärchen“ dargestellt wird"/> + <slider label="Maximale Komplexität:" name="IndirectMaxComplexity" tool_tip="Bestimmt, an welchem Punkt ein visuell komplexer Avatar als JellyDoll dargestellt wird"/> <text name="IndirectMaxComplexityText"> 0 </text> diff --git a/indra/newview/skins/default/xui/de/menu_attachment_other.xml b/indra/newview/skins/default/xui/de/menu_attachment_other.xml index ddb1e7b0b1..ba1b36db06 100644 --- a/indra/newview/skins/default/xui/de/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/de/menu_attachment_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="Anrufen" name="Call"/> <menu_item_call label="In Gruppe einladen" name="Invite..."/> + <menu_item_call label="Skelett zurücksetzen" name="Reset Skeleton"/> <menu_item_call label="Ignorieren" name="Avatar Mute"/> <menu_item_call label="Melden" name="abuse"/> <menu_item_call label="Einfrieren" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/de/menu_attachment_self.xml b/indra/newview/skins/default/xui/de/menu_attachment_self.xml index e0f37b28af..cd24e6ad3f 100644 --- a/indra/newview/skins/default/xui/de/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/de/menu_attachment_self.xml @@ -9,6 +9,7 @@ <menu_item_call label="Mein Outfit bearbeiten" name="Edit Outfit"/> <menu_item_call label="Meine Form bearbeiten" name="Edit My Shape"/> <menu_item_call label="Schwebehöhe" name="Hover Height"/> + <menu_item_call label="Skelett zurücksetzen" name="Reset Skeleton"/> <menu_item_call label="Meine Freunde" name="Friends..."/> <menu_item_call label="Meine Gruppen" name="Groups..."/> <menu_item_call label="Mein Profil" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/de/menu_avatar_other.xml b/indra/newview/skins/default/xui/de/menu_avatar_other.xml index 7242ba1495..447655cde7 100644 --- a/indra/newview/skins/default/xui/de/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/de/menu_avatar_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="Anrufen" name="Call"/> <menu_item_call label="In Gruppe einladen" name="Invite..."/> + <menu_item_call label="Skelett zurücksetzen" name="Reset Skeleton"/> <menu_item_call label="Ignorieren" name="Avatar Mute"/> <menu_item_call label="Melden" name="abuse"/> <menu_item_call label="Einfrieren" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/de/menu_avatar_self.xml b/indra/newview/skins/default/xui/de/menu_avatar_self.xml index b53f8cd6af..f4a3cc17b8 100644 --- a/indra/newview/skins/default/xui/de/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/de/menu_avatar_self.xml @@ -26,6 +26,7 @@ <menu_item_call label="Mein Outfit bearbeiten" name="Edit Outfit"/> <menu_item_call label="Meine Form bearbeiten" name="Edit My Shape"/> <menu_item_call label="Schwebehöhe" name="Hover Height"/> + <menu_item_call label="Skelett zurücksetzen" name="Reset Skeleton"/> <menu_item_call label="Meine Freunde" name="Friends..."/> <menu_item_call label="Meine Gruppen" name="Groups..."/> <menu_item_call label="Mein Profil" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/de/menu_viewer.xml b/indra/newview/skins/default/xui/de/menu_viewer.xml index d83a6071f6..319162db34 100644 --- a/indra/newview/skins/default/xui/de/menu_viewer.xml +++ b/indra/newview/skins/default/xui/de/menu_viewer.xml @@ -22,7 +22,6 @@ <menu_item_check label="Nicht stören" name="Do Not Disturb"/> </menu> <menu_item_call label="L$ kaufen..." name="Buy and Sell L$"/> - <menu_item_call label="Händler-Outbox..." name="MerchantOutbox"/> <menu_item_call label="Marktplatz-Auflistungen..." name="MarketplaceListings"/> <menu_item_call label="Kontoübersicht..." name="Manage My Account"> <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=de"/> @@ -415,6 +414,7 @@ <menu_item_check label="LOD deaktiveren" name="Disable LOD"/> <menu_item_check label="Fehler für sichtbare Agenten beseitigen" name="Debug Character Vis"/> <menu_item_check label="Gelenkpunkte anzeigen" name="Show Collision Skeleton"/> + <menu_item_check label="Knochen anzeigen" name="Show Bones"/> <menu_item_check label="Agent-Ziel anzeigen" name="Display Agent Target"/> <menu_item_call label="Anhänge ausgeben" name="Dump Attachments"/> <menu_item_call label="Fehler in Avatar-Texturen beseitigen" name="Debug Avatar Textures"/> diff --git a/indra/newview/skins/default/xui/de/notifications.xml b/indra/newview/skins/default/xui/de/notifications.xml index 6fcd025a94..0af00ab705 100644 --- a/indra/newview/skins/default/xui/de/notifications.xml +++ b/indra/newview/skins/default/xui/de/notifications.xml @@ -487,6 +487,9 @@ Der Outfit-Ordner enthält keine Kleidung, Körperteile oder Anhänge. <notification name="CannotWearInfoNotComplete"> Sie können das Objekt nicht anziehen, weil es noch nicht geladen wurde. Warten Sie kurz und versuchen Sie es dann noch einmal. </notification> + <notification name="MustEnterPasswordToLogIn"> + Bitte geben Sie zur Anmeldung Ihr Kennwort ein. + </notification> <notification name="MustHaveAccountToLogIn"> Sue haben ein Feld leer gelassen. Sie müssen den Benutzernamen Ihres Avatars eingeben. @@ -555,6 +558,9 @@ Hinweis: Der Cache wird dabei gelöscht/geleert. <notification name="ChangeConnectionPort"> Die Port-Einstellungen werden nach einem Neustart von [APP_NAME] wirksam. </notification> + <notification name="ChangeDeferredDebugSetting"> + Die Debug-Einstellung tritt nach Neustart von [APP_NAME] in Kraft. + </notification> <notification name="ChangeSkin"> Die neue Benutzeroberfläche wird nach einem Neustart von [APP_NAME] angezeigt. </notification> @@ -1380,12 +1386,13 @@ Sie können [SECOND_LIFE] normal verwenden. Andere Benutzer können Sie korrekt <ignore name="ignore" text="Das Herunterladen der Kleidung dauert lange"/> </form> </notification> - <notification name="RegionAndAgentComplexity"> - Ihre [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 visuelle Komplexität] ist [AGENT_COMPLEXITY]. + <notification name="AgentComplexityWithVisibility"> + Ihre [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 Avatarkomplexität] ist [AGENT_COMPLEXITY]. [OVERLIMIT_MSG] + <usetemplate ignoretext="Warnen, falls Avatarkomplexität zu hoch ist" name="notifyignore"/> </notification> <notification name="AgentComplexity"> - Ihre [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 visuelle Komplexität] ist [AGENT_COMPLEXITY]. + Ihre [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 Avatarkomplexität] ist [AGENT_COMPLEXITY]. </notification> <notification name="FirstRun"> Installation von [APP_NAME] vollständig abgeschlossen. @@ -1501,6 +1508,10 @@ Ersetzen Sie die Textur [TEXTURE_NUM] mit einer Bilddatei von maximal 512x512 un Möchten Sie das aktuelle Terrain formen, es zum Mittelpunkt der oberen und unteren Terraingrenzen und zum Standard des „Zurücksetzen“-Tools machen? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/> </notification> + <notification name="ConfirmTextureHeights"> + Sie sind dabei, für Höhenbereiche untere Werte anzugeben, die größer sind als die oberen Werte. Fortfahren? + <usetemplate canceltext="Nicht fragen" name="yesnocancelbuttons" notext="Abbrechen" yestext="OK"/> + </notification> <notification name="MaxAllowedAgentOnRegion"> Es sind maximal [MAX_AGENTS] zulässige Einwohner erlaubt. </notification> @@ -1735,14 +1746,6 @@ Diese Gruppe verlassen? Sie können die Gruppe nicht verlassen, da Sie der letzte Besitzer der Gruppe sind. Weisen Sie die Besitzerrolle zuerst einem anderen Mitglied zu. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="GroupDepartError"> - Kann Gruppe nicht verlassen: [reason]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> - <notification name="GroupDepart"> - Sie haben die Gruppe „[group_name]“ verlassen. - <usetemplate name="okbutton" yestext="OK"/> - </notification> <notification name="ConfirmKick"> Möchten Sie WIRKLICH alle Benutzer aus dem Grid werfen? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="Alle Benutzer hinauswerfen"/> @@ -2415,6 +2418,10 @@ Möchten Sie den Nicht-stören-Modus deaktivieren, bevor Sie diese Transaktion a Sind Sie sicher, dass Sie den Inhalt Ihres Papierkorbs löschen möchten? <usetemplate ignoretext="Bestätigen, bevor der Ordner Papierkorb im Inventar geleert wird" name="okcancelignore" notext="Abbrechen" yestext="OK"/> </notification> + <notification name="TrashIsFull"> + Ihr Papierkorb läuft über. Dies kann zu Anmeldeproblemen führen. + <usetemplate name="okcancelbuttons" notext="Papierkorb später leeren" yestext="Papierkorb jetzt leeren"/> + </notification> <notification name="ConfirmClearBrowserCache"> Sind Sie sicher, dass Sie Ihren Reise-, Internet- und Suchverlauf löschen möchten? <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/> @@ -3272,11 +3279,15 @@ Diese werden für ein paar Sekunden sicherheitshalber gesperrt. <notification name="AttachmentSaved"> Der Anhang wurde gespeichert. </notification> - <notification name="PresetNotSaved"> - Fehler beim Speichern der Voreinstellung [NAME]. + <notification name="AppearanceToXMLSaved"> + Erscheinungsbild als XML in [PATH] gespeichert </notification> - <notification name="PresetNotDeleted"> - Fehler beim Löschen der Voreinstellung [NAME]. + <notification name="AppearanceToXMLFailed"> + Fehler beim Speichern des Erscheinungsbilds als XML. + icon="notifytip.tga" + name="PresetNotDeleted" + type="notifytip"> +Fehler beim Löschen der Voreinstellung [NAME]. </notification> <notification name="UnableToFindHelpTopic"> Hilfethema für dieses Element wurde nicht gefunden. @@ -4089,6 +4100,9 @@ Warten Sie kurz und versuchen Sie es noch einmal. <notification name="CantAttachNotEnoughScriptResources"> Nicht genügend Skriptressourcen verfügbar, um Objekt anzuhängen. </notification> + <notification name="IllegalAttachment"> + Der Anhang hat einen nicht vorhandenen Punkt auf dem Avatar angefordert. Der Anhang wurde stattdessen auf der Brust angebracht. + </notification> <notification name="CantDropItemTrialUser"> Ablegen von Objekten hier nicht möglich; versuchen Sie es mit dem kostenlosen Testbereich. </notification> diff --git a/indra/newview/skins/default/xui/de/panel_preferences_alerts.xml b/indra/newview/skins/default/xui/de/panel_preferences_alerts.xml index fcb45e26be..508e87a8b7 100644 --- a/indra/newview/skins/default/xui/de/panel_preferences_alerts.xml +++ b/indra/newview/skins/default/xui/de/panel_preferences_alerts.xml @@ -3,8 +3,9 @@ <text name="tell_me_label"> Anzeigen: </text> - <check_box label="Wenn ich L$ ausgebe oder erhalte" name="notify_money_change_checkbox"/> + <check_box label="Wenn ich L$ ausgebe" name="notify_money_spend_checkbox"/> <check_box label="Wenn meine Freunde sich an- oder abmelden" name="friends_online_notify_checkbox"/> + <check_box label="Wenn ich L$ erhalte" name="notify_money_received_checkbox"/> <text name="show_label"> Immer anzeigen: </text> diff --git a/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml index 06fd22141f..74fb4d0f85 100644 --- a/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml @@ -24,10 +24,15 @@ <text name="BetterText"> Besser </text> + <slider label="Maximale Avatarkomplexität:" name="IndirectMaxComplexity" tool_tip="Bestimmt, an welchem Punkt ein visuell komplexer Avatar als JellyDoll dargestellt wird"/> + <text name="IndirectMaxComplexityText"> + 0 + </text> <check_box initial_value="true" label="Atmosphären-Shader" name="WindLightUseAtmosShaders"/> <check_box initial_value="true" label="Erweitertes Beleuchtungsmodell" name="UseLightShaders"/> <button label="Einstellungen als Voreinstellung speichern..." name="PrefSaveButton"/> <button label="Voreinstellung laden..." name="PrefLoadButton"/> + min_val="0.125" <button label="Voreinstellung löschen..." name="PrefDeleteButton"/> <button label="Auf empfohlene Einstellungen zurücksetzen" name="Defaults"/> <button label="Erweiterte Einstellungen..." name="AdvancedSettings"/> diff --git a/indra/newview/skins/default/xui/de/panel_sound_devices.xml b/indra/newview/skins/default/xui/de/panel_sound_devices.xml index b739b6197f..df4b30383e 100644 --- a/indra/newview/skins/default/xui/de/panel_sound_devices.xml +++ b/indra/newview/skins/default/xui/de/panel_sound_devices.xml @@ -16,9 +16,9 @@ Ausgabe </text> <text name="My volume label"> - Meine Lautstärke: + Mikrofonlautstärke: </text> - <slider_bar initial_value="1,0" name="mic_volume_slider" tool_tip="Lautstärke mit diesem Regler ändern"/> + <slider_bar initial_value="1,0" name="mic_volume_slider" tool_tip="Mit diesem Schieberegler können Sie den Mikrofonpegel ändern"/> <text name="wait_text"> Bitte warten </text> diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml index 375c7dc0ee..ea3dcf25d7 100644 --- a/indra/newview/skins/default/xui/de/strings.xml +++ b/indra/newview/skins/default/xui/de/strings.xml @@ -41,6 +41,9 @@ [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([CHANNEL]) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] </string> + <string name="BuildConfig"> + Build-Konfiguration [BUILD_CONFIG] + </string> <string name="AboutPosition"> Sie befinden sich an [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] auf <nolink>[HOSTNAME]</nolink> ([HOSTIP]) SLURL: <nolink>[SLURL]</nolink> @@ -73,6 +76,9 @@ Voice-Server-Version: [VOICE_VERSION] <string name="ErrorFetchingServerReleaseNotesURL"> Fehler beim Abrufen der URL für die Server-Versionshinweise. </string> + <string name="BuildConfiguration"> + Build-Konfiguration + </string> <string name="ProgressRestoring"> Wird wiederhergestellt... </string> @@ -1391,6 +1397,9 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="BodyPartsRightLeg"> Rechtes Bein </string> + <string name="BodyPartsEnhancedSkeleton"> + Erweitertes Skelett + </string> <string name="GraphicsQualityLow"> Niedrig </string> @@ -1839,6 +1848,51 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="Avatar Center"> Avatar-Mitte </string> + <string name="Left Ring Finger"> + Linker Ringfinger + </string> + <string name="Right Ring Finger"> + Rechter Ringfinger + </string> + <string name="Tail Base"> + Schwanzansatz + </string> + <string name="Tail Tip"> + Schwanzspitze + </string> + <string name="Left Wing"> + Linker Flügel + </string> + <string name="Right Wing"> + Rechter Flügel + </string> + <string name="Jaw"> + Kiefer + </string> + <string name="Alt Left Ear"> + Alt. linkes Ohr + </string> + <string name="Alt Right Ear"> + Alt. rechtes Ohr + </string> + <string name="Alt Left Eye"> + Alt. linkes Auge + </string> + <string name="Alt Right Eye"> + Alt. rechtes Auge + </string> + <string name="Tongue"> + Zunge + </string> + <string name="Groin"> + Leiste + </string> + <string name="Left Hind Foot"> + Linker hinterer Fuß + </string> + <string name="Right Hind Foot"> + Rechter hinterer Fuß + </string> <string name="Invalid Attachment"> Ungültige Stelle für Anhang </string> @@ -2228,12 +2282,12 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="ATTACH_BELLY"> Bauch </string> - <string name="ATTACH_RPEC"> - Rechts - </string> - <string name="ATTACH_LPEC"> + <string name="ATTACH_LEFT_PEC"> Linke Brust </string> + <string name="ATTACH_RIGHT_PEC"> + Rechte Brust + </string> <string name="ATTACH_HUD_CENTER_2"> HUD Mitte 2 </string> @@ -2264,6 +2318,51 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="ATTACH_AVATAR_CENTER"> Avatar-Mitte </string> + <string name="ATTACH_LHAND_RING1"> + Linker Ringfinger + </string> + <string name="ATTACH_RHAND_RING1"> + Rechter Ringfinger + </string> + <string name="ATTACH_TAIL_BASE"> + Schwanzansatz + </string> + <string name="ATTACH_TAIL_TIP"> + Schwanzspitze + </string> + <string name="ATTACH_LWING"> + Linker Flügel + </string> + <string name="ATTACH_RWING"> + Rechter Flügel + </string> + <string name="ATTACH_FACE_JAW"> + Kiefer + </string> + <string name="ATTACH_FACE_LEAR"> + Alt. linkes Ohr + </string> + <string name="ATTACH_FACE_REAR"> + Alt. rechtes Ohr + </string> + <string name="ATTACH_FACE_LEYE"> + Alt. linkes Auge + </string> + <string name="ATTACH_FACE_REYE"> + Alt. rechtes Auge + </string> + <string name="ATTACH_FACE_TONGUE"> + Zunge + </string> + <string name="ATTACH_GROIN"> + Leiste + </string> + <string name="ATTACH_HIND_LFOOT"> + Linker hinterer Fuß + </string> + <string name="ATTACH_HIND_RFOOT"> + Rechter hinterer Fuß + </string> <string name="CursorPos"> Zeile [LINE], Spalte [COLUMN] </string> @@ -4253,6 +4352,12 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_ <string name="OfflineStatus"> Offline </string> + <string name="not_online_msg"> + Benutzer nicht online – Nachricht wird gespeichert und später zugestellt. + </string> + <string name="not_online_inventory"> + Benutzer nicht online – Inventar gespeichert. + </string> <string name="answered_call"> Ihr Anruf wurde entgegengenommen </string> diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index d2c8dddfe1..2750316f2e 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -1217,6 +1217,13 @@ label_text.text_color="White" name="upload_joints" top_pad="15"/> + <check_box + follows="top|left" + height="15" + label="Lock scale if joint position defined" + label_text.text_color="White" + name="lock_scale_if_joint_position" + top_pad="15"/> <text follows="top|left" height="15" diff --git a/indra/newview/skins/default/xui/en/floater_preferences.xml b/indra/newview/skins/default/xui/en/floater_preferences.xml index 638a4e2da8..9a9101e0da 100644 --- a/indra/newview/skins/default/xui/en/floater_preferences.xml +++ b/indra/newview/skins/default/xui/en/floater_preferences.xml @@ -3,7 +3,7 @@ legacy_header_height="18" positioning="centered" default_tab_group="1" - height="460" + height="512" layout="topleft" name="Preferences" help_topic="preferences" @@ -19,7 +19,7 @@ layout="topleft" right="-105" name="OK" - top="433" + top="473" width="90"> <button.commit_callback function="Pref.OK" /> @@ -40,7 +40,7 @@ <tab_container follows="all" halign="left" - height="410" + height="440" layout="topleft" left="0" name="pref core" diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml index 9e520b2d31..2f60bab0b7 100644 --- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml @@ -40,6 +40,22 @@ function="Avatar.InviteToGroup" /> </menu_item_call> <menu_item_separator /> + + <menu_item_call label="Reset Skeleton" + layout="topleft" + name="Reset Skeleton"> + <menu_item_call.on_click + function="Avatar.ResetSkeleton" /> + </menu_item_call> + + <menu_item_call label="Reset Skeleton And Animations" + layout="topleft" + name="Reset Skeleton And Animations"> + <menu_item_call.on_click + function="Avatar.ResetSkeletonAndAnimations" /> + </menu_item_call> + + <menu_item_separator /> <menu_item_call enabled="false" label="Block" diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml index c6ae844d67..59faf6a9f5 100644 --- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml @@ -99,6 +99,19 @@ name="Edit Outfit"> <menu_item_call.on_enable function="Edit.EnableHoverHeight" /> </menu_item_call> + <menu_item_call label="Reset Skeleton" + layout="topleft" + name="Reset Skeleton"> + <menu_item_call.on_click + function="Avatar.ResetSkeleton" /> + </menu_item_call> + <menu_item_call label="Reset Skeleton And Animations" + layout="topleft" + name="Reset Skeleton And Animations"> + <menu_item_call.on_click + function="Avatar.ResetSkeletonAndAnimations" /> + </menu_item_call> + <menu_item_call label="My Friends" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml index fadacbf3cb..ddfff23410 100644 --- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml @@ -41,6 +41,22 @@ </menu_item_call> <menu_item_separator /> + + <menu_item_call label="Reset Skeleton" + layout="topleft" + name="Reset Skeleton"> + <menu_item_call.on_click + function="Avatar.ResetSkeleton" /> + </menu_item_call> + + <menu_item_call label="Reset Skeleton And Animations" + layout="topleft" + name="Reset Skeleton And Animations"> + <menu_item_call.on_click + function="Avatar.ResetSkeletonAndAnimations" /> + </menu_item_call> + + <menu_item_separator /> <menu_item_call enabled="false" diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml index d3b0b07f70..9e181d0b6d 100644 --- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml @@ -237,6 +237,18 @@ <menu_item_call.on_enable function="Edit.EnableHoverHeight" /> </menu_item_call> + <menu_item_call label="Reset Skeleton" + layout="topleft" + name="Reset Skeleton"> + <menu_item_call.on_click + function="Avatar.ResetSkeleton" /> + </menu_item_call> + <menu_item_call label="Reset Skeleton And Animations" + layout="topleft" + name="Reset Skeleton And Animations"> + <menu_item_call.on_click + function="Avatar.ResetSkeletonAndAnimations" /> + </menu_item_call> <menu_item_call label="My Friends" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index dce06630f8..98dcdcd1dc 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -3511,6 +3511,16 @@ parameter="collision skeleton" /> </menu_item_check> <menu_item_check + label="Show Bones" + name="Show Bones"> + <menu_item_check.on_check + function="Advanced.CheckInfoDisplay" + parameter="joints" /> + <menu_item_check.on_click + function="Advanced.ToggleInfoDisplay" + parameter="joints" /> + </menu_item_check> + <menu_item_check label="Display Agent Target" name="Display Agent Target"> <menu_item_check.on_check diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 6f959cc484..512deed054 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -1439,6 +1439,13 @@ Port settings take effect after you restart [APP_NAME]. <notification icon="alertmodal.tga" + name="ChangeDeferredDebugSetting" + type="alertmodal"> +This debug setting change will take effect after you restart [APP_NAME]. + </notification> + + <notification + icon="alertmodal.tga" name="ChangeSkin" type="alertmodal"> The new skin will appear after you restart [APP_NAME]. @@ -10524,6 +10531,14 @@ Not enough script resources available to attach object! </notification> <notification + icon="alertmodal.tga" + name="IllegalAttachment" + type="notify"> + <tag>fail</tag> + The attachment has requested a nonexistent point on the avatar. It has been attached to the chest instead. + </notification> + + <notification icon="alertmodal.tga" name="CantDropItemTrialUser" type="notify"> diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index e002d9dee1..32cbbff8b7 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -2,7 +2,7 @@ <panel border="true" follows="left|top|right|bottom" - height="418" + height="438" label="Graphics" layout="topleft" left="102" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml b/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml index 323da2be38..284688d4d1 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml @@ -16,7 +16,7 @@ </panel.string> <button - follows="left|bottom" + follows="left|top" height="23" label="Clear History" tool_tip="Clear login image, last location, teleport history, web, and texture cache" @@ -75,7 +75,7 @@ top_pad="10" width="350" /> <button - follows="left|bottom" + follows="left|top" height="23" label="Block list" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml index 798dc1c5a6..8f2e81b9f7 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml @@ -2,7 +2,7 @@ <panel border="true" follows="all" - height="408" + height="438" label="Sounds" layout="topleft" left="102" diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 0cfa247032..8d84dd47ab 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2269,6 +2269,7 @@ For AI Character: Get the closest navigable point to the point provided. <string name="BodyPartsLeftLeg">Left Leg</string> <string name="BodyPartsTorso">Torso</string> <string name="BodyPartsRightLeg">Right Leg</string> + <string name="BodyPartsEnhancedSkeleton">Enhanced Skeleton</string> <!-- slider --> <string name="GraphicsQualityLow">Low</string> @@ -2490,8 +2491,23 @@ This feature is currently in Beta. Please add your name to this [http://goo.gl/f <string name="Stomach">Stomach</string> <string name="Left Pec">Left Pec</string> <string name="Right Pec">Right Pec</string> - <string name="Neck">Neck</string> - <string name="Avatar Center">Avatar Center</string> + <string name="Neck">Neck</string> + <string name="Avatar Center">Avatar Center</string> + <string name="Left Ring Finger">Left Ring Finger</string> + <string name="Right Ring Finger">Right Ring Finger</string> + <string name="Tail Base">Tail Base</string> + <string name="Tail Tip">Tail Tip</string> + <string name="Left Wing">Left Wing</string> + <string name="Right Wing">Right Wing</string> + <string name="Jaw">Jaw</string> + <string name="Alt Left Ear">Alt Left Ear</string> + <string name="Alt Right Ear">Alt Right Ear</string> + <string name="Alt Left Eye">Alt Left Eye</string> + <string name="Alt Right Eye">Alt Right Eye</string> + <string name="Tongue">Tongue</string> + <string name="Groin">Groin</string> + <string name="Left Hind Foot">Left Hind Foot</string> + <string name="Right Hind Foot">Right Hind Foot</string> <string name="Invalid Attachment">Invalid Attachment Point</string> <string name="ATTACHMENT_MISSING_ITEM">Error: missing item</string> <string name="ATTACHMENT_MISSING_BASE_ITEM">Error: missing base item</string> @@ -2677,8 +2693,8 @@ This feature is currently in Beta. Please add your name to this [http://goo.gl/f <string name="ATTACH_LULEG">Left Upper Leg</string> <string name="ATTACH_LLLEG">Left Lower Leg</string> <string name="ATTACH_BELLY">Belly</string> - <string name="ATTACH_RPEC">Right Pec</string> - <string name="ATTACH_LPEC">Left Pec</string> + <string name="ATTACH_LEFT_PEC">Left Pec</string> + <string name="ATTACH_RIGHT_PEC">Right Pec</string> <string name="ATTACH_HUD_CENTER_2">HUD Center 2</string> <string name="ATTACH_HUD_TOP_RIGHT">HUD Top Right</string> <string name="ATTACH_HUD_TOP_CENTER">HUD Top Center</string> @@ -2689,6 +2705,21 @@ This feature is currently in Beta. Please add your name to this [http://goo.gl/f <string name="ATTACH_HUD_BOTTOM_RIGHT">HUD Bottom Right</string> <string name="ATTACH_NECK">Neck</string> <string name="ATTACH_AVATAR_CENTER">Avatar Center</string> + <string name="ATTACH_LHAND_RING1">Left Ring Finger</string> + <string name="ATTACH_RHAND_RING1">Right Ring Finger</string> + <string name="ATTACH_TAIL_BASE">Tail Base</string> + <string name="ATTACH_TAIL_TIP">Tail Tip</string> + <string name="ATTACH_LWING">Left Wing</string> + <string name="ATTACH_RWING">Right Wing</string> + <string name="ATTACH_FACE_JAW">Jaw</string> + <string name="ATTACH_FACE_LEAR">Alt Left Ear</string> + <string name="ATTACH_FACE_REAR">Alt Right Ear</string> + <string name="ATTACH_FACE_LEYE">Alt Left Eye</string> + <string name="ATTACH_FACE_REYE">Alt Right Eye</string> + <string name="ATTACH_FACE_TONGUE">Tongue</string> + <string name="ATTACH_GROIN">Groin</string> + <string name="ATTACH_HIND_LFOOT">Left Hind Foot</string> + <string name="ATTACH_HIND_RFOOT">Right Hind Foot</string> <!-- script editor --> <string name="CursorPos">Line [LINE], Column [COLUMN]</string> diff --git a/indra/newview/skins/default/xui/es/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/es/floater_preferences_graphics_advanced.xml index dda95ad070..84b256c8e3 100644 --- a/indra/newview/skins/default/xui/es/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/es/floater_preferences_graphics_advanced.xml @@ -15,7 +15,7 @@ <text name="AvatarText"> Avatar </text> - <slider label="Complejidad máxima:" name="IndirectMaxComplexity" tool_tip="Controla en qué momento un avatar visualmente complejo se dibuja como una sombra de color sólido"/> + <slider label="Complejidad máxima:" name="IndirectMaxComplexity" tool_tip="Controla en qué momento un avatar visualmente complejo se dibuja como un "JellyDoll""/> <text name="IndirectMaxComplexityText"> 0 </text> diff --git a/indra/newview/skins/default/xui/es/menu_attachment_other.xml b/indra/newview/skins/default/xui/es/menu_attachment_other.xml index 772b27c9ba..c92583cfc3 100644 --- a/indra/newview/skins/default/xui/es/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/es/menu_attachment_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="MI" name="Send IM..."/> <menu_item_call label="Llamada" name="Call"/> <menu_item_call label="Invitar al grupo" name="Invite..."/> + <menu_item_call label="Restablecer esqueleto" name="Reset Skeleton"/> <menu_item_call label="Ignorar" name="Avatar Mute"/> <menu_item_call label="Denunciar" name="abuse"/> <menu_item_call label="Congelar" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/es/menu_attachment_self.xml b/indra/newview/skins/default/xui/es/menu_attachment_self.xml index 02819e6816..a4d09a44ab 100644 --- a/indra/newview/skins/default/xui/es/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/es/menu_attachment_self.xml @@ -9,6 +9,7 @@ <menu_item_call label="Editar mi vestuario" name="Edit Outfit"/> <menu_item_call label="Editar mi anatomÃa" name="Edit My Shape"/> <menu_item_call label="Altura del avatar" name="Hover Height"/> + <menu_item_call label="Restablecer esqueleto" name="Reset Skeleton"/> <menu_item_call label="Mis amigos" name="Friends..."/> <menu_item_call label="Mis grupos" name="Groups..."/> <menu_item_call label="Mi perfil" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/es/menu_avatar_other.xml b/indra/newview/skins/default/xui/es/menu_avatar_other.xml index 75cbf5a022..e5aef03911 100644 --- a/indra/newview/skins/default/xui/es/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/es/menu_avatar_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="MI" name="Send IM..."/> <menu_item_call label="Llamada" name="Call"/> <menu_item_call label="Invitar al grupo" name="Invite..."/> + <menu_item_call label="Restablecer esqueleto" name="Reset Skeleton"/> <menu_item_call label="Ignorar" name="Avatar Mute"/> <menu_item_call label="Denunciar" name="abuse"/> <menu_item_call label="Congelar" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/es/menu_avatar_self.xml b/indra/newview/skins/default/xui/es/menu_avatar_self.xml index d60a3434cf..ab14966217 100644 --- a/indra/newview/skins/default/xui/es/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/es/menu_avatar_self.xml @@ -26,6 +26,7 @@ <menu_item_call label="Editar mi vestuario" name="Edit Outfit"/> <menu_item_call label="Editar mi anatomÃa" name="Edit My Shape"/> <menu_item_call label="Altura del avatar" name="Hover Height"/> + <menu_item_call label="Restablecer esqueleto" name="Reset Skeleton"/> <menu_item_call label="Mis amigos" name="Friends..."/> <menu_item_call label="Mis grupos" name="Groups..."/> <menu_item_call label="Mi perfil" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml index fd248116b8..07c358615c 100644 --- a/indra/newview/skins/default/xui/es/menu_viewer.xml +++ b/indra/newview/skins/default/xui/es/menu_viewer.xml @@ -367,6 +367,7 @@ <menu_item_check label="Animation Info" name="Animation Info"/> <menu_item_check label="Disable Level Of Detail" name="Disable LOD"/> <menu_item_check label="Show Collision Skeleton" name="Show Collision Skeleton"/> + <menu_item_check label="Mostrar los huesos" name="Show Bones"/> <menu_item_check label="Display Agent Target" name="Display Agent Target"/> <menu_item_call label="Debug Avatar Textures" name="Debug Avatar Textures"/> </menu> diff --git a/indra/newview/skins/default/xui/es/notifications.xml b/indra/newview/skins/default/xui/es/notifications.xml index b52497eb85..a67e410814 100644 --- a/indra/newview/skins/default/xui/es/notifications.xml +++ b/indra/newview/skins/default/xui/es/notifications.xml @@ -477,6 +477,9 @@ Se ha superado el lÃmite máximo de [MAX_ATTACHMENTS] objetos. Por favor, quÃt <notification name="CannotWearInfoNotComplete"> No puedes vestirte este Ãtem porque aún no se ha cargado. Por favor, inténtalo de nuevo en un minuto. </notification> + <notification name="MustEnterPasswordToLogIn"> + Escribe la contraseña para poder iniciar sesión. + </notification> <notification name="MustHaveAccountToLogIn"> Lo sentimos. Se ha quedado algún espacio en blanco. Tienes que volver a introducir el nombre de usuario de tu avatar. @@ -545,6 +548,9 @@ Nota: esto vaciará la caché. <notification name="ChangeConnectionPort"> La configuración del puerto tendrá efecto cuando reinicies [APP_NAME]. </notification> + <notification name="ChangeDeferredDebugSetting"> + El cambio de configuración del depurador se activará cuando reinicies [APP_NAME]. + </notification> <notification name="ChangeSkin"> Verás la nueva apariencia cuando reinicies [APP_NAME]. </notification> @@ -1370,12 +1376,13 @@ Puedes usar [SECOND_LIFE] de forma normal; los demás residentes te verán corre <ignore name="ignore" text="La ropa está tardando mucho en descargarse"/> </form> </notification> - <notification name="RegionAndAgentComplexity"> - Tu [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complejidad visual] es [AGENT_COMPLEXITY]. + <notification name="AgentComplexityWithVisibility"> + La [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complejidad de tu avatar] es [AGENT_COMPLEXITY]. [OVERLIMIT_MSG] + <usetemplate ignoretext="Avisarme si la complejidad de mi avatar puede ser excesiva" name="notifyignore"/> </notification> <notification name="AgentComplexity"> - Tu [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complejidad visual] es [AGENT_COMPLEXITY]. + La [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complejidad de tu avatar] es [AGENT_COMPLEXITY]. </notification> <notification name="FirstRun"> Se ha completado la instalación de [SECOND_LIFE]. @@ -1492,6 +1499,10 @@ Cambia la textura [TEXTURE_NUM] por una imagen de 24-bit y 512x512 o menor, y pu ¿Realmente quieres predeterminar el terreno actual, haciéndolo el centro de los limites para elevarlo y rebajarlo, y el terreno por defecto para la herramienta 'Revertir'? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> </notification> + <notification name="ConfirmTextureHeights"> + Vas a usar valores inferiores más grandes que los de Intervalos de elevación. ¿Quieres continuar? + <usetemplate canceltext="No preguntar" name="yesnocancelbuttons" notext="Cancelar" yestext="Aceptar"/> + </notification> <notification name="MaxAllowedAgentOnRegion"> Sólo puedes tener [MAX_AGENTS] residentes autorizados. </notification> @@ -1729,14 +1740,6 @@ Si estás impaciente por probar las nuevas funciones y correcciones, lee la pág No es posible abandonar el grupo. No puedes abandonarlo porque eres su último propietario. Antes tienes que asignar el papel de propietario a otro miembro. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="GroupDepartError"> - No se puede abandonar el grupo: [reason]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> - <notification name="GroupDepart"> - Has abandonado el grupo [group_name]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> <notification name="ConfirmKick"> ¿Quieres realmente expulsar a todos los residentes de la cuadrÃcula? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Expulsar a todos los Residentes"/> @@ -2409,6 +2412,10 @@ Linden Lab ¿Estás seguro de que quieres borrar de forma permanente el contenido de la Papelera? <usetemplate ignoretext="Confirmar antes de vaciar la Papelera del inventario" name="okcancelignore" notext="Cancelar" yestext="OK"/> </notification> + <notification name="TrashIsFull"> + La papelera está completamente llena. Esto puede causar problemas a la hora de iniciar sesión. + <usetemplate name="okcancelbuttons" notext="Vaciaré la papelera más adelante" yestext="Vaciar la papelera"/> + </notification> <notification name="ConfirmClearBrowserCache"> ¿Estás seguro de que quieres borrar tu historial web, de viajes y de búsquedas? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> @@ -2996,7 +3003,7 @@ Si permaneces en esta región serás desconectado. [MESSAGE] -Del objeto: <nolink>[OBJECTNAME]</nolink>, propietario: [NAME_SLURL] +De objeto: <nolink>[OBJECTNAME]</nolink>, propietario: [NAME_SLURL] <form name="form"> <button name="Gotopage" text="Cargar"/> <button name="Cancel" text="Cancelar"/> @@ -3258,11 +3265,15 @@ Por tu seguridad, serán bloqueadas durante unos segundos. <notification name="AttachmentSaved"> Se ha guardado el adjunto. </notification> - <notification name="PresetNotSaved"> - Error al guardar el valor predefinido [NAME]. + <notification name="AppearanceToXMLSaved"> + El aspecto se ha guardado como XML en [PATH] </notification> - <notification name="PresetNotDeleted"> - Error al eliminar el valor predefinido [NAME]. + <notification name="AppearanceToXMLFailed"> + Error al guardar el aspecto como XML. + icon="notifytip.tga" + name="PresetNotDeleted" + type="notifytip"> +Error al eliminar el valor predefinido [NAME]. </notification> <notification name="UnableToFindHelpTopic"> No se ha podido encontrar un tema de ayuda para este elemento. @@ -4074,6 +4085,9 @@ Prueba otra vez dentro de un minuto. <notification name="CantAttachNotEnoughScriptResources"> No hay suficientes recursos de script disponibles para anexar el objeto </notification> + <notification name="IllegalAttachment"> + El anexo ha solicitado un punto que no existe en el avatar. Por tanto, se ha anexado al pecho. + </notification> <notification name="CantDropItemTrialUser"> No se pueden soltar objetos aquÃ; inténtalo en la zona de prueba gratuita. </notification> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_alerts.xml b/indra/newview/skins/default/xui/es/panel_preferences_alerts.xml index f34edf149e..c5b27ae766 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_alerts.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_alerts.xml @@ -3,8 +3,9 @@ <text name="tell_me_label"> Avisarme: </text> - <check_box label="Cuando gaste o consiga L$" name="notify_money_change_checkbox"/> + <check_box label="Cuando gaste L$" name="notify_money_spend_checkbox"/> <check_box label="Cuando mis amigos se conecten o desconecten" name="friends_online_notify_checkbox"/> + <check_box label="Cuando gane L$" name="notify_money_received_checkbox"/> <text name="show_label" width="300"> Mostrar siempre: </text> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml index f7fb8ab70d..2db4274e44 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml @@ -24,10 +24,15 @@ <text name="BetterText"> Más calidad </text> + <slider label="Complejidad máxima de avatar:" name="IndirectMaxComplexity" tool_tip="Controla en qué momento un avatar visualmente complejo se dibuja como un "JellyDoll""/> + <text name="IndirectMaxComplexityText"> + 0 + </text> <check_box initial_value="true" label="Shaders de la atmósfera" name="WindLightUseAtmosShaders"/> <check_box initial_value="true" label="Modelo de iluminación avanzado" name="UseLightShaders"/> <button label="Guardar configuración como valor predefinido..." name="PrefSaveButton"/> <button label="Cargar predefinido..." name="PrefLoadButton"/> + min_val="0.125" <button label="Eliminar predefinido..." name="PrefDeleteButton"/> <button label="Restablecer la configuración recomendada" name="Defaults"/> <button label="Configuración avanzada..." name="AdvancedSettings"/> diff --git a/indra/newview/skins/default/xui/es/panel_sound_devices.xml b/indra/newview/skins/default/xui/es/panel_sound_devices.xml index 9531b99cc8..109dcb565a 100644 --- a/indra/newview/skins/default/xui/es/panel_sound_devices.xml +++ b/indra/newview/skins/default/xui/es/panel_sound_devices.xml @@ -16,9 +16,9 @@ Salida </text> <text name="My volume label"> - Mi volumen: + Volumen de mic.: </text> - <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Cambia el volumen usando este deslizable"/> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Cambia el volumen del micrófono con este controlador deslizante"/> <text name="wait_text"> Por favor, espera </text> diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml index 21ac8a5e53..d33a3fd07c 100644 --- a/indra/newview/skins/default/xui/es/strings.xml +++ b/indra/newview/skins/default/xui/es/strings.xml @@ -32,6 +32,9 @@ [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([CHANNEL]) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] </string> + <string name="BuildConfig"> + Configuración de constitución [BUILD_CONFIG] + </string> <string name="AboutPosition"> Estás en la posición [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1], de [REGION], alojada en <nolink>[HOSTNAME]</nolink> ([HOSTIP]) SLURL: <nolink>[SLURL]</nolink> @@ -64,6 +67,9 @@ Versión del servidor de voz: [VOICE_VERSION] <string name="ErrorFetchingServerReleaseNotesURL"> Error al obtener la URL de las notas de la versión del servidor. </string> + <string name="BuildConfiguration"> + Configuración de constitución + </string> <string name="ProgressRestoring"> Restaurando... </string> @@ -1373,6 +1379,9 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="BodyPartsRightLeg"> Pierna der. </string> + <string name="BodyPartsEnhancedSkeleton"> + Esqueleto mejorado + </string> <string name="GraphicsQualityLow"> Bajo </string> @@ -1815,6 +1824,51 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="Avatar Center"> Centro del avatar </string> + <string name="Left Ring Finger"> + Dedo anular izquierdo + </string> + <string name="Right Ring Finger"> + Dedo anular derecho + </string> + <string name="Tail Base"> + Base de la cola + </string> + <string name="Tail Tip"> + Extremo de la cola + </string> + <string name="Left Wing"> + Ala izquierda + </string> + <string name="Right Wing"> + Ala derecha + </string> + <string name="Jaw"> + MandÃbula + </string> + <string name="Alt Left Ear"> + Oreja izquierda alternativa + </string> + <string name="Alt Right Ear"> + Oreja derecha alternativa + </string> + <string name="Alt Left Eye"> + Ojo izquierdo alternativo + </string> + <string name="Alt Right Eye"> + Ojo derecho alternativo + </string> + <string name="Tongue"> + Lengua + </string> + <string name="Groin"> + Ingle + </string> + <string name="Left Hind Foot"> + Pata trasera izquierda + </string> + <string name="Right Hind Foot"> + Pata trasera derecha + </string> <string name="Invalid Attachment"> Punto de colocación no válido </string> @@ -2204,11 +2258,11 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="ATTACH_BELLY"> Vientre </string> - <string name="ATTACH_RPEC"> - Pecho derecho + <string name="ATTACH_LEFT_PEC"> + Pectoral izquierdo </string> - <string name="ATTACH_LPEC"> - Pecho izquierdo + <string name="ATTACH_RIGHT_PEC"> + Pectoral derecho </string> <string name="ATTACH_HUD_CENTER_2"> HUD: Centro 2 @@ -2240,6 +2294,51 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="ATTACH_AVATAR_CENTER"> Centro del avatar </string> + <string name="ATTACH_LHAND_RING1"> + Dedo anular izquierdo + </string> + <string name="ATTACH_RHAND_RING1"> + Dedo anular derecho + </string> + <string name="ATTACH_TAIL_BASE"> + Base de la cola + </string> + <string name="ATTACH_TAIL_TIP"> + Extremo de la cola + </string> + <string name="ATTACH_LWING"> + Ala izquierda + </string> + <string name="ATTACH_RWING"> + Ala derecha + </string> + <string name="ATTACH_FACE_JAW"> + MandÃbula + </string> + <string name="ATTACH_FACE_LEAR"> + Oreja izquierda alternativa + </string> + <string name="ATTACH_FACE_REAR"> + Oreja derecha alternativa + </string> + <string name="ATTACH_FACE_LEYE"> + Ojo izquierdo alternativo + </string> + <string name="ATTACH_FACE_REYE"> + Ojo derecho alternativo + </string> + <string name="ATTACH_FACE_TONGUE"> + Lengua + </string> + <string name="ATTACH_GROIN"> + Ingle + </string> + <string name="ATTACH_HIND_LFOOT"> + Pata trasera izquierda + </string> + <string name="ATTACH_HIND_RFOOT"> + Pata trasera derecha + </string> <string name="CursorPos"> LÃnea [LINE], Columna [COLUMN] </string> @@ -4166,6 +4265,12 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE]. <string name="OfflineStatus"> Desconectado/a </string> + <string name="not_online_msg"> + El usuario no está conectado: el mensaje se almacenará para entregárselo más tarde. + </string> + <string name="not_online_inventory"> + El usuario no está conectado: el inventario se ha guardado. + </string> <string name="answered_call"> Han respondido a tu llamada </string> diff --git a/indra/newview/skins/default/xui/fr/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/fr/floater_preferences_graphics_advanced.xml index 5c5af022ca..d3c4dcfa27 100644 --- a/indra/newview/skins/default/xui/fr/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/fr/floater_preferences_graphics_advanced.xml @@ -15,7 +15,7 @@ <text name="AvatarText"> Avatar </text> - <slider label="Complexité max. :" name="IndirectMaxComplexity" tool_tip="Contrôle à quel moment un avatar complexe est représenté comme un « jelly doll » (forme de couleur unie)"/> + <slider label="Complexité max. :" name="IndirectMaxComplexity" tool_tip="Contrôle à quel moment un avatar complexe est représenté comme un « jelly baby »"/> <text name="IndirectMaxComplexityText"> 0 </text> diff --git a/indra/newview/skins/default/xui/fr/menu_attachment_other.xml b/indra/newview/skins/default/xui/fr/menu_attachment_other.xml index 20de34250a..fd8112429e 100644 --- a/indra/newview/skins/default/xui/fr/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/fr/menu_attachment_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="Appeler" name="Call"/> <menu_item_call label="Inviter dans le groupe" name="Invite..."/> + <menu_item_call label="Réinitialiser le squelette" name="Reset Skeleton"/> <menu_item_call label="Ignorer" name="Avatar Mute"/> <menu_item_call label="Signaler" name="abuse"/> <menu_item_call label="Figer" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/fr/menu_attachment_self.xml b/indra/newview/skins/default/xui/fr/menu_attachment_self.xml index 1ccba08099..f3089ad3bb 100644 --- a/indra/newview/skins/default/xui/fr/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/fr/menu_attachment_self.xml @@ -9,6 +9,7 @@ <menu_item_call label="Modifier ma tenue" name="Edit Outfit"/> <menu_item_call label="Modifier ma silhouette" name="Edit My Shape"/> <menu_item_call label="Hauteur de sustentation" name="Hover Height"/> + <menu_item_call label="Réinitialiser le squelette" name="Reset Skeleton"/> <menu_item_call label="Mes amis" name="Friends..."/> <menu_item_call label="Mes groupes" name="Groups..."/> <menu_item_call label="Mon profil" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/fr/menu_avatar_other.xml b/indra/newview/skins/default/xui/fr/menu_avatar_other.xml index d31f205efb..b97c4b0f48 100644 --- a/indra/newview/skins/default/xui/fr/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/fr/menu_avatar_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="Appeler" name="Call"/> <menu_item_call label="Inviter dans le groupe" name="Invite..."/> + <menu_item_call label="Réinitialiser le squelette" name="Reset Skeleton"/> <menu_item_call label="Ignorer" name="Avatar Mute"/> <menu_item_call label="Signaler" name="abuse"/> <menu_item_call label="Figer" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/fr/menu_avatar_self.xml b/indra/newview/skins/default/xui/fr/menu_avatar_self.xml index 1c768a078c..a4c1df8cee 100644 --- a/indra/newview/skins/default/xui/fr/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/fr/menu_avatar_self.xml @@ -26,6 +26,7 @@ <menu_item_call label="Modifier ma tenue" name="Edit Outfit"/> <menu_item_call label="Modifier ma silhouette" name="Edit My Shape"/> <menu_item_call label="Hauteur de sustentation" name="Hover Height"/> + <menu_item_call label="Réinitialiser le squelette" name="Reset Skeleton"/> <menu_item_call label="Mes amis" name="Friends..."/> <menu_item_call label="Mes groupes" name="Groups..."/> <menu_item_call label="Mon profil" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml index 9b1f195391..3c9f5c2aa9 100644 --- a/indra/newview/skins/default/xui/fr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -22,7 +22,6 @@ <menu_item_check label="Ne pas déranger" name="Do Not Disturb"/> </menu> <menu_item_call label="Acheter des L$..." name="Buy and Sell L$"/> - <menu_item_call label="Boîte d'envoi vendeur..." name="MerchantOutbox"/> <menu_item_call label="Annonces de Place du marché..." name="MarketplaceListings"/> <menu_item_call label="Page d'accueil du compte..." name="Manage My Account"> <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=fr"/> @@ -421,6 +420,7 @@ <menu_item_check label="Désactiver LOD" name="Disable LOD"/> <menu_item_check label="Debogage Character Vis" name="Debug Character Vis"/> <menu_item_check label="Afficher le squelette de collision" name="Show Collision Skeleton"/> + <menu_item_check label="Voir les os" name="Show Bones"/> <menu_item_check label="Afficher la cible de l'avatar" name="Display Agent Target"/> <menu_item_call label="Dump Attachments" name="Dump Attachments"/> <menu_item_call label="Débogage des textures des avatars" name="Debug Avatar Textures"/> diff --git a/indra/newview/skins/default/xui/fr/notifications.xml b/indra/newview/skins/default/xui/fr/notifications.xml index 080ea741c5..2310fc5611 100644 --- a/indra/newview/skins/default/xui/fr/notifications.xml +++ b/indra/newview/skins/default/xui/fr/notifications.xml @@ -479,6 +479,9 @@ La limite de [MAX_ATTACHMENTS] objets joints a été dépassée. Veuillez commen <notification name="CannotWearInfoNotComplete"> Vous ne pouvez pas porter cet article car il n'a pas encore été chargé. Veuillez réessayer dans une minute. </notification> + <notification name="MustEnterPasswordToLogIn"> + Veuillez saisir votre mot de passe pour vous connecter. + </notification> <notification name="MustHaveAccountToLogIn"> Zut ! Vous avez oublié de fournir certaines informations. Vous devez saisir le nom d'utilisateur de votre avatar. @@ -547,6 +550,9 @@ Remarque : cela videra le cache. <notification name="ChangeConnectionPort"> Les paramètres du port prendront effet après le redémarrage de [APP_NAME]. </notification> + <notification name="ChangeDeferredDebugSetting"> + Le changement de paramètre de débogage sera effectué au redémarrage de [APP_NAME]. + </notification> <notification name="ChangeSkin"> Le nouveau thème apparaîtra après le redémarrage de [APP_NAME]. </notification> @@ -1361,12 +1367,13 @@ Vous pouvez utiliser [SECOND_LIFE] normalement, les autres résidents vous voien <ignore name="ignore" text="Vos habits prennent du temps à télécharger"/> </form> </notification> - <notification name="RegionAndAgentComplexity"> - Votre [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complexité visuelle] est [AGENT_COMPLEXITY]. + <notification name="AgentComplexityWithVisibility"> + Votre [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complexité de l'avatar] est [AGENT_COMPLEXITY]. [OVERLIMIT_MSG] + <usetemplate ignoretext="M'avertir si la complexité de l'avatar est trop élevée" name="notifyignore"/> </notification> <notification name="AgentComplexity"> - Votre [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complexité visuelle] est [AGENT_COMPLEXITY]. + Votre [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complexité de l'avatar] est [AGENT_COMPLEXITY]. </notification> <notification name="FirstRun"> L'installation de [APP_NAME] est terminée. @@ -1483,6 +1490,10 @@ suivant votre vitesse de connexion. Etes-vous sûr(e) de vouloir figer le relief actuel, en faire le point central des limites d'élévation/abaissement de relief et la valeur par défaut du bouton Annuler modification ? <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/> </notification> + <notification name="ConfirmTextureHeights"> + Vous vous apprêtez à utiliser des valeurs plus élevées que les limites d'élévation supérieures. Continuer ? + <usetemplate canceltext="Ne pas demander" name="yesnocancelbuttons" notext="Annuler" yestext="OK"/> + </notification> <notification name="MaxAllowedAgentOnRegion"> Vous ne pouvez pas autoriser plus de [MAX_AGENTS] résidents. </notification> @@ -1720,14 +1731,6 @@ Quitter le groupe ? Impossible de quitter le groupe. Vous ne pouvez pas quitter le groupe car vous en êtes le dernier propriétaire. Vous devez d'abord affecter le rôle de propriétaire à un autre membre. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="GroupDepartError"> - Impossible de quitter le groupe : [reason]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> - <notification name="GroupDepart"> - Vous avez quitté le groupe [group_name]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> <notification name="ConfirmKick"> Souhaitez-vous vraiment éjecter tous les résidents de la grille ? <usetemplate name="okcancelbuttons" notext="Annuler" yestext="Éjecter tous les résidents"/> @@ -2400,6 +2403,10 @@ Voulez-vous désactiver Ne pas déranger avant de terminer cette transaction ? Êtes-vous certain de vouloir supprimer le contenu de votre corbeille de manière permanente ? <usetemplate ignoretext="Confirmer avant de vider la corbeille" name="okcancelignore" notext="Annuler" yestext="OK"/> </notification> + <notification name="TrashIsFull"> + Votre corbeille déborde. Cela risque de provoquer des problèmes lors de la connexion. + <usetemplate name="okcancelbuttons" notext="Je viderai la corbeille plus tard" yestext="Vider la corbeille"/> + </notification> <notification name="ConfirmClearBrowserCache"> Êtes-vous certain de vouloir supprimer l'historique de vos visites et recherches ? <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/> @@ -2984,11 +2991,11 @@ Si vous restez dans cette région, vous serez déconnecté(e). Si vous restez dans cette région, vous serez déconnecté(e). </notification> <notification name="LoadWebPage"> - Charger la page Web [URL] ? + Charger la page Web [URL] ? [MESSAGE] -Venant de l'objet : <nolink>[OBJECTNAME]</nolink>, propriétaire : [NAME_SLURL] +Venant de l'objet : <nolink>[OBJECTNAME]</nolink>, propriétaire : [NAME_SLURL] <form name="form"> <button name="Gotopage" text="Charger"/> <button name="Cancel" text="Annuler"/> @@ -3257,11 +3264,15 @@ Elles vont être bloquées pendant quelques secondes pour votre sécurité. <notification name="AttachmentSaved"> L'élément joint a été sauvegardé. </notification> - <notification name="PresetNotSaved"> - Erreur d’enregistrement du préréglage [NAME]. + <notification name="AppearanceToXMLSaved"> + L'apparence a été enregistrée en XML vers [PATH] </notification> - <notification name="PresetNotDeleted"> - Erreur de suppression du préréglage [NAME]. + <notification name="AppearanceToXMLFailed"> + Échec d'enregistrement de l'apparence en XML. + icon="notifytip.tga" + name="PresetNotDeleted" + type="notifytip"> +Erreur de suppression du préréglage [NAME]. </notification> <notification name="UnableToFindHelpTopic"> Impossible de trouver l'aide. @@ -4075,6 +4086,9 @@ Veuillez réessayer dans une minute. <notification name="CantAttachNotEnoughScriptResources"> Ressources de script insuffisantes pour attacher cet objet. </notification> + <notification name="IllegalAttachment"> + La pièce jointe a demandé un point non existant sur l'avatar. Il a été fixé sur la poitrine. + </notification> <notification name="CantDropItemTrialUser"> Vous ne pouvez pas déposer d'objets ici. Essayez la zone de période d'essai gratuite. </notification> diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_alerts.xml b/indra/newview/skins/default/xui/fr/panel_preferences_alerts.xml index 901a92ed1b..85cd958f49 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_alerts.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_alerts.xml @@ -3,8 +3,9 @@ <text name="tell_me_label"> Me prévenir : </text> - <check_box label="Quand je dépense ou que je reçois des L$" name="notify_money_change_checkbox"/> + <check_box label="Quand je dépense des L$" name="notify_money_spend_checkbox"/> <check_box label="Quand mes amis se connectent ou se déconnectent" name="friends_online_notify_checkbox"/> + <check_box label="Quand je reçois des L$" name="notify_money_received_checkbox"/> <text name="show_label"> Toujours afficher : </text> diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml index 01d89f03f8..2b1e613fe4 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml @@ -24,10 +24,15 @@ <text name="BetterText"> Meilleure </text> + <slider label="Complexité max. de l'avatar :" name="IndirectMaxComplexity" tool_tip="Contrôle à quel moment un avatar complexe est représenté comme un « jelly baby »"/> + <text name="IndirectMaxComplexityText"> + 0 + </text> <check_box initial_value="true" label="Effets atmosphériques" name="WindLightUseAtmosShaders"/> <check_box initial_value="true" label="Modèle d’éclairage avancé" name="UseLightShaders"/> <button label="Enregistrer les paramètres comme préréglage..." name="PrefSaveButton"/> <button label="Charger un préréglage..." name="PrefLoadButton"/> + min_val="0,125" <button label="Supprimer un préréglage..." name="PrefDeleteButton"/> <button label="Réinitialiser les paramètres recommandés" name="Defaults"/> <button label="Paramètres avancés" name="AdvancedSettings"/> diff --git a/indra/newview/skins/default/xui/fr/panel_sound_devices.xml b/indra/newview/skins/default/xui/fr/panel_sound_devices.xml index 460b269f7c..720aaaf3e0 100644 --- a/indra/newview/skins/default/xui/fr/panel_sound_devices.xml +++ b/indra/newview/skins/default/xui/fr/panel_sound_devices.xml @@ -16,9 +16,9 @@ Sortie </text> <text name="My volume label"> - Mon volume : + Volume du micro : </text> - <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Régler le volume avec le curseur."/> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Régler le volume du micro avec le curseur."/> <text name="wait_text"> Veuillez patienter </text> diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml index 5b9f64d5d7..315fd82d41 100644 --- a/indra/newview/skins/default/xui/fr/strings.xml +++ b/indra/newview/skins/default/xui/fr/strings.xml @@ -41,6 +41,9 @@ [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([CHANNEL]) [[VIEWER_RELEASE_NOTES_URL] [Notes de version]] </string> + <string name="BuildConfig"> + Configuration de la construction [BUILD_CONFIG] + </string> <string name="AboutPosition"> Vous êtes à [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] dans [REGION], se trouvant à <nolink>[HOSTNAME]</nolink> ([HOSTIP]) SLURL : <nolink>[SLURL]</nolink> @@ -73,6 +76,9 @@ Version serveur vocal : [VOICE_VERSION] <string name="ErrorFetchingServerReleaseNotesURL"> Erreur lors de la récupération de l'URL des notes de version du serveur. </string> + <string name="BuildConfiguration"> + Configuration de la construction + </string> <string name="ProgressRestoring"> Restauration... </string> @@ -1391,6 +1397,9 @@ Veuillez réessayer de vous connecter dans une minute. <string name="BodyPartsRightLeg"> Jambe droite </string> + <string name="BodyPartsEnhancedSkeleton"> + Squelette amélioré + </string> <string name="GraphicsQualityLow"> Faible </string> @@ -1839,6 +1848,51 @@ Veuillez réessayer de vous connecter dans une minute. <string name="Avatar Center"> Centre de l'avatar </string> + <string name="Left Ring Finger"> + Annulaire gauche + </string> + <string name="Right Ring Finger"> + Annulaire droit + </string> + <string name="Tail Base"> + Base de la queue + </string> + <string name="Tail Tip"> + Bout de la queue + </string> + <string name="Left Wing"> + Aile gauche + </string> + <string name="Right Wing"> + Aile droite + </string> + <string name="Jaw"> + Mâchoire + </string> + <string name="Alt Left Ear"> + Oreille gauche différente + </string> + <string name="Alt Right Ear"> + Oreille droite différente + </string> + <string name="Alt Left Eye"> + Å’il gauche différent + </string> + <string name="Alt Right Eye"> + Å’il droit différent + </string> + <string name="Tongue"> + Langue + </string> + <string name="Groin"> + Aine + </string> + <string name="Left Hind Foot"> + Pied arrière gauche + </string> + <string name="Right Hind Foot"> + Pied arrière droit + </string> <string name="Invalid Attachment"> Point d'attache non valide </string> @@ -2228,12 +2282,12 @@ Veuillez réessayer de vous connecter dans une minute. <string name="ATTACH_BELLY"> Ventre </string> - <string name="ATTACH_RPEC"> - Pectoral droit - </string> - <string name="ATTACH_LPEC"> + <string name="ATTACH_LEFT_PEC"> Pectoral gauche </string> + <string name="ATTACH_RIGHT_PEC"> + Pectoral droit + </string> <string name="ATTACH_HUD_CENTER_2"> HUD centre 2 </string> @@ -2264,6 +2318,51 @@ Veuillez réessayer de vous connecter dans une minute. <string name="ATTACH_AVATAR_CENTER"> Centre de l'avatar </string> + <string name="ATTACH_LHAND_RING1"> + Annulaire gauche + </string> + <string name="ATTACH_RHAND_RING1"> + Annulaire droit + </string> + <string name="ATTACH_TAIL_BASE"> + Base de la queue + </string> + <string name="ATTACH_TAIL_TIP"> + Bout de la queue + </string> + <string name="ATTACH_LWING"> + Aile gauche + </string> + <string name="ATTACH_RWING"> + Aile droite + </string> + <string name="ATTACH_FACE_JAW"> + Mâchoire + </string> + <string name="ATTACH_FACE_LEAR"> + Oreille gauche différente + </string> + <string name="ATTACH_FACE_REAR"> + Oreille droite différente + </string> + <string name="ATTACH_FACE_LEYE"> + Å’il gauche différent + </string> + <string name="ATTACH_FACE_REYE"> + Å’il droit différent + </string> + <string name="ATTACH_FACE_TONGUE"> + Langue + </string> + <string name="ATTACH_GROIN"> + Aine + </string> + <string name="ATTACH_HIND_LFOOT"> + Pied arrière gauche + </string> + <string name="ATTACH_HIND_RFOOT"> + Pied arrière droit + </string> <string name="CursorPos"> Ligne [LINE], colonne [COLUMN] </string> @@ -4253,6 +4352,12 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE]. <string name="OfflineStatus"> Hors ligne </string> + <string name="not_online_msg"> + Utilisateur non connecté - le message sera enregistré et livré plus tard. + </string> + <string name="not_online_inventory"> + Utilisateur non connecté - l'inventaire a été enregistré + </string> <string name="answered_call"> Votre appel a fait l'objet d'une réponse </string> diff --git a/indra/newview/skins/default/xui/it/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/it/floater_preferences_graphics_advanced.xml index 5baba9fced..0568891264 100644 --- a/indra/newview/skins/default/xui/it/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/it/floater_preferences_graphics_advanced.xml @@ -15,7 +15,7 @@ <text name="AvatarText"> Avatar </text> - <slider label="Complessità massima:" name="IndirectMaxComplexity" tool_tip="Definisce il punto in cui un avatar dall'aspetto complesso viene visualizzato come una forma senza dettagli"/> + <slider label="Complessità massima:" name="IndirectMaxComplexity" tool_tip="Definisce il punto in cui un avatar dall'aspetto complesso viene visualizzato come JellyDoll"/> <text name="IndirectMaxComplexityText"> 0 </text> diff --git a/indra/newview/skins/default/xui/it/menu_attachment_other.xml b/indra/newview/skins/default/xui/it/menu_attachment_other.xml index 60cdd2a91d..5c017a92b5 100644 --- a/indra/newview/skins/default/xui/it/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/it/menu_attachment_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="Chiama" name="Call"/> <menu_item_call label="Invita al gruppo" name="Invite..."/> + <menu_item_call label="Ripristina scheletro" name="Reset Skeleton"/> <menu_item_call label="Blocca" name="Avatar Mute"/> <menu_item_call label="Segnala" name="abuse"/> <menu_item_call label="Congela" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/it/menu_attachment_self.xml b/indra/newview/skins/default/xui/it/menu_attachment_self.xml index 1539fbafa1..b1ca55b093 100644 --- a/indra/newview/skins/default/xui/it/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/it/menu_attachment_self.xml @@ -9,6 +9,7 @@ <menu_item_call label="Modifica il mio vestiario" name="Edit Outfit"/> <menu_item_call label="Modifica la figura corporea" name="Edit My Shape"/> <menu_item_call label="Altezza di volo" name="Hover Height"/> + <menu_item_call label="Ripristina scheletro" name="Reset Skeleton"/> <menu_item_call label="I miei amici..." name="Friends..."/> <menu_item_call label="I miei gruppi" name="Groups..."/> <menu_item_call label="Il mio profilo" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/it/menu_avatar_other.xml b/indra/newview/skins/default/xui/it/menu_avatar_other.xml index 7042e52943..12e808195e 100644 --- a/indra/newview/skins/default/xui/it/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/it/menu_avatar_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="Chiama" name="Call"/> <menu_item_call label="Invita al gruppo" name="Invite..."/> + <menu_item_call label="Ripristina scheletro" name="Reset Skeleton"/> <menu_item_call label="Blocca" name="Avatar Mute"/> <menu_item_call label="Segnala" name="abuse"/> <menu_item_call label="Congela" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/it/menu_avatar_self.xml b/indra/newview/skins/default/xui/it/menu_avatar_self.xml index 0c9663fd4c..e48449a04c 100644 --- a/indra/newview/skins/default/xui/it/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/it/menu_avatar_self.xml @@ -26,6 +26,7 @@ <menu_item_call label="Modifica il mio vestiario" name="Edit Outfit"/> <menu_item_call label="Modifica la figura corporea" name="Edit My Shape"/> <menu_item_call label="Altezza di volo" name="Hover Height"/> + <menu_item_call label="Ripristina scheletro" name="Reset Skeleton"/> <menu_item_call label="I miei amici..." name="Friends..."/> <menu_item_call label="I miei gruppi" name="Groups..."/> <menu_item_call label="Il mio profilo" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml index d52b022c49..90ea601259 100644 --- a/indra/newview/skins/default/xui/it/menu_viewer.xml +++ b/indra/newview/skins/default/xui/it/menu_viewer.xml @@ -22,7 +22,6 @@ <menu_item_check label="Non disturbare" name="Do Not Disturb"/> </menu> <menu_item_call label="Acquista L$..." name="Buy and Sell L$"/> - <menu_item_call label="Casella venditore in uscita..." name="MerchantOutbox"/> <menu_item_call label="Annunci Marketplace..." name="MarketplaceListings"/> <menu_item_call label="Dashboard dell'account..." name="Manage My Account"> <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=it"/> @@ -368,6 +367,7 @@ <menu_item_check label="Informazioni sull'animazione" name="Animation Info"/> <menu_item_check label="Disabilita livello di dettaglio" name="Disable LOD"/> <menu_item_check label="Mostra schemi collisione" name="Show Collision Skeleton"/> + <menu_item_check label="Mostra ossa" name="Show Bones"/> <menu_item_check label="Mostra bersaglio" name="Display Agent Target"/> <menu_item_call label="Debug texture dell'avatar" name="Debug Avatar Textures"/> </menu> diff --git a/indra/newview/skins/default/xui/it/notifications.xml b/indra/newview/skins/default/xui/it/notifications.xml index 358f38a137..3a29e4d32f 100644 --- a/indra/newview/skins/default/xui/it/notifications.xml +++ b/indra/newview/skins/default/xui/it/notifications.xml @@ -480,6 +480,9 @@ Superato il limite di oggetti collegati [MAX_ATTACHMENTS]. Per favore prima stac <notification name="CannotWearInfoNotComplete"> Non puoi indossare quell'elemento perchè non è ancora stato caricato. Riprova fra un minuto. </notification> + <notification name="MustEnterPasswordToLogIn"> + Inserisci la tua password per accedere. + </notification> <notification name="MustHaveAccountToLogIn"> Spiacenti. Un campo è vuoto. Inserisci il Nome utente del tuo avatar. @@ -548,6 +551,9 @@ Nota: questa operazione cancellerà la cache. <notification name="ChangeConnectionPort"> Le impostazioni della porta avranno effetto dopo il riavvio di [APP_NAME]. </notification> + <notification name="ChangeDeferredDebugSetting"> + La modifica della impostazione di debug avrà effetto dopo il riavvio di [APP_NAME]. + </notification> <notification name="ChangeSkin"> La nuova pelle comparirà dopo il riavvio di [APP_NAME]. </notification> @@ -1366,12 +1372,13 @@ Puoi comunque usare [SECOND_LIFE] normalmente e gli altri residenti ti vedranno <ignore name="ignore" text="Lo scaricamento sta richiedendo parecchio tempo"/> </form> </notification> - <notification name="RegionAndAgentComplexity"> - La tua [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complessità visiva] è [AGENT_COMPLEXITY]. + <notification name="AgentComplexityWithVisibility"> + La [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complessità del tuo avatar] è [AGENT_COMPLEXITY]. [OVERLIMIT_MSG] + <usetemplate ignoretext="Avvisami se la complessità del mio avatar è eccessiva" name="notifyignore"/> </notification> <notification name="AgentComplexity"> - La tua [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complessità visiva] è [AGENT_COMPLEXITY]. + La [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complessità del tuo avatar] è [AGENT_COMPLEXITY]. </notification> <notification name="FirstRun"> L'installazione di [APP_NAME] è terminata. @@ -1486,6 +1493,10 @@ Sostituisci la texture [TEXTURE_NUM] con una a 24-bit 512x512 oppure con una imm Vuoi veramente impostare come base il terreno corrente, impostarlo come riferimento per i limiti dei rialzi/abbassamenti di tutto il territorio ed il suo valore impostato come base per lo strumento 'Ripristina'? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/> </notification> + <notification name="ConfirmTextureHeights"> + Stai per usare valori bassi maggiori dei valori alti di Intervalli altitudine. Vuoi procedere? + <usetemplate canceltext="Non chiedere" name="yesnocancelbuttons" notext="Annulla" yestext="OK"/> + </notification> <notification name="MaxAllowedAgentOnRegion"> Puoi avere al massimo [MAX_AGENTS] residenti consentiti. </notification> @@ -1724,14 +1735,6 @@ Lasciare il gruppo? Impossibile abbandonare il gruppo. Non puoi abbandonare il gruppo perché sei l'ultimo proprietario del gruppo. Devi prima assegnare a un altro membro il ruolo di proprietario. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="GroupDepartError"> - Impossibile abbandonare il gruppo: [reason]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> - <notification name="GroupDepart"> - Hai abbandonato il gruppo [group_name]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> <notification name="ConfirmKick"> Vuoi veramente espellere tutti i residenti dalla griglia? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="Espelli tutti i residenti"/> @@ -2406,6 +2409,10 @@ Vuoi disattivare la modalità Non disturbare prima di completare questa transazi Vuoi veramente eliminare in modo permanente il contenuto del tuo Cestino? <usetemplate ignoretext="Conferma prima di svuotare la cartella del Cestino inventario" name="okcancelignore" notext="Annulla" yestext="OK"/> </notification> + <notification name="TrashIsFull"> + Il cestino è troppo pieno. Ciò potrebbe causare problemi durante l'accesso. + <usetemplate name="okcancelbuttons" notext="Svuota il cestino più tardi" yestext="Svuota il cestino adesso"/> + </notification> <notification name="ConfirmClearBrowserCache"> Vuoi veramente eliminare la cronologia viaggi, web e ricerche fatte? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/> @@ -3262,11 +3269,15 @@ Per sicurezza, verranno bloccati per alcuni secondi. <notification name="AttachmentSaved"> L'elemento da collegare è stato salvato. </notification> - <notification name="PresetNotSaved"> - Errore durante il salvataggio del valore predefinito [NAME]. + <notification name="AppearanceToXMLSaved"> + L'aspetto è stato salvato in XML su [PATH] </notification> - <notification name="PresetNotDeleted"> - Errore durante l'eliminazione del valore predefinito [NAME]. + <notification name="AppearanceToXMLFailed"> + L'aspetto non è stato salvato in XML. + icon="notifytip.tga" + name="PresetNotDeleted" + type="notifytip"> +Errore nella cancellazione del valore predefinito [NAME]. </notification> <notification name="UnableToFindHelpTopic"> Impossibile trovare l'argomento nell'aiuto per questo elemento. @@ -4081,6 +4092,9 @@ Riprova tra un minuto. <notification name="CantAttachNotEnoughScriptResources"> Risorse di script non sufficienti per collegare l'oggetto. </notification> + <notification name="IllegalAttachment"> + Il collegamento ha richiesto un punto sull'avatar che non esiste. È stato collegato al petto. + </notification> <notification name="CantDropItemTrialUser"> Non puoi lasciare oggetti qui, prova la zona Prova gratuita. </notification> diff --git a/indra/newview/skins/default/xui/it/panel_preferences_alerts.xml b/indra/newview/skins/default/xui/it/panel_preferences_alerts.xml index fd1fd57761..ca83490b02 100644 --- a/indra/newview/skins/default/xui/it/panel_preferences_alerts.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_alerts.xml @@ -3,8 +3,9 @@ <text name="tell_me_label"> Avvisami: </text> - <check_box label="Quando spendo o ottengo L$" name="notify_money_change_checkbox"/> + <check_box label="Quando spendo $" name="notify_money_spend_checkbox"/> <check_box label="Quando i miei amici entrano o escono da Second Life" name="friends_online_notify_checkbox"/> + <check_box label="Quando ottengo $" name="notify_money_received_checkbox"/> <text name="show_label"> Mostra sempre: </text> diff --git a/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml index a042c43431..4fa1835b0e 100644 --- a/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml @@ -24,10 +24,15 @@ <text name="BetterText"> Migliore </text> + <slider label="Massima conplessità dell'avatar:" name="IndirectMaxComplexity" tool_tip="Definisce il punto in cui un avatar dall'aspetto complesso viene visualizzato come JellyDoll"/> + <text name="IndirectMaxComplexityText"> + 0 + </text> <check_box initial_value="true" label="Shader atmosfera..." name="WindLightUseAtmosShaders"/> <check_box initial_value="true" label="Modello illuminazione avanzato" name="UseLightShaders"/> <button label="Salva impostazioni come valori predefiniti..." name="PrefSaveButton"/> <button label="Carica valore predefinito..." name="PrefLoadButton"/> + min_val="0.125" <button label="Elimina valore predefinito..." name="PrefDeleteButton"/> <button label="Ripristina impostazioni consigliate" name="Defaults"/> <button label="Impostazioni avanzate..." name="AdvancedSettings"/> diff --git a/indra/newview/skins/default/xui/it/panel_sound_devices.xml b/indra/newview/skins/default/xui/it/panel_sound_devices.xml index b1934fd515..83df46f381 100644 --- a/indra/newview/skins/default/xui/it/panel_sound_devices.xml +++ b/indra/newview/skins/default/xui/it/panel_sound_devices.xml @@ -16,9 +16,9 @@ Output </text> <text name="My volume label"> - Il mio volume: + Volume microfono: </text> - <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Cambia il volume utilizzando questa barra"/> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Cambia il livello del microfono utilizzando questa barra"/> <text name="wait_text"> Attendi </text> diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml index 24f57c4230..279ab99ae3 100644 --- a/indra/newview/skins/default/xui/it/strings.xml +++ b/indra/newview/skins/default/xui/it/strings.xml @@ -38,6 +38,9 @@ [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([CHANNEL]) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] </string> + <string name="BuildConfig"> + Configurazione struttura [BUILD_CONFIG] + </string> <string name="AboutPosition"> Tu sei a [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] che si trova a <nolink>[HOSTNAME]</nolink> ([HOSTIP]) SLURL: <nolink>[SLURL]</nolink> @@ -70,6 +73,9 @@ Versione server voce: [VOICE_VERSION] <string name="ErrorFetchingServerReleaseNotesURL"> Errore nel recupero URL note rilascio versione </string> + <string name="BuildConfiguration"> + Costruisci configurazione + </string> <string name="ProgressRestoring"> Ripristino in corso... </string> @@ -1382,6 +1388,9 @@ Prova ad accedere nuovamente tra un minuto. <string name="BodyPartsRightLeg"> Gamba destra </string> + <string name="BodyPartsEnhancedSkeleton"> + Scheletro avanzato + </string> <string name="GraphicsQualityLow"> Basso </string> @@ -1824,6 +1833,51 @@ Prova ad accedere nuovamente tra un minuto. <string name="Avatar Center"> Centro avatar </string> + <string name="Left Ring Finger"> + Anulare sinistro + </string> + <string name="Right Ring Finger"> + Anulare destro + </string> + <string name="Tail Base"> + Base della coda + </string> + <string name="Tail Tip"> + Punta della coda + </string> + <string name="Left Wing"> + Ala sinistra + </string> + <string name="Right Wing"> + Ala destra + </string> + <string name="Jaw"> + Mandibola + </string> + <string name="Alt Left Ear"> + Altro orecchio sinistro + </string> + <string name="Alt Right Ear"> + Altro orecchio destro + </string> + <string name="Alt Left Eye"> + Altro occhio sinistro + </string> + <string name="Alt Right Eye"> + Altro occhio destro + </string> + <string name="Tongue"> + Lingua + </string> + <string name="Groin"> + Inguine + </string> + <string name="Left Hind Foot"> + Piede posteriore sinistro + </string> + <string name="Right Hind Foot"> + Piede posteriore destro + </string> <string name="Invalid Attachment"> Punto di collegamento non valido </string> @@ -2213,12 +2267,12 @@ Prova ad accedere nuovamente tra un minuto. <string name="ATTACH_BELLY"> Addome </string> - <string name="ATTACH_RPEC"> - Petto destro - </string> - <string name="ATTACH_LPEC"> + <string name="ATTACH_LEFT_PEC"> Petto sinistro </string> + <string name="ATTACH_RIGHT_PEC"> + Petto destro + </string> <string name="ATTACH_HUD_CENTER_2"> HUD in centro 2 </string> @@ -2249,6 +2303,51 @@ Prova ad accedere nuovamente tra un minuto. <string name="ATTACH_AVATAR_CENTER"> Centro avatar </string> + <string name="ATTACH_LHAND_RING1"> + Anulare sinistro + </string> + <string name="ATTACH_RHAND_RING1"> + Anulare destro + </string> + <string name="ATTACH_TAIL_BASE"> + Base della coda + </string> + <string name="ATTACH_TAIL_TIP"> + Punta della coda + </string> + <string name="ATTACH_LWING"> + Ala sinistra + </string> + <string name="ATTACH_RWING"> + Ala destra + </string> + <string name="ATTACH_FACE_JAW"> + Mandibola + </string> + <string name="ATTACH_FACE_LEAR"> + Altro orecchio sinistro + </string> + <string name="ATTACH_FACE_REAR"> + Altro orecchio destro + </string> + <string name="ATTACH_FACE_LEYE"> + Altro occhio sinistro + </string> + <string name="ATTACH_FACE_REYE"> + Altro occhio destro + </string> + <string name="ATTACH_FACE_TONGUE"> + Lingua + </string> + <string name="ATTACH_GROIN"> + Inguine + </string> + <string name="ATTACH_HIND_LFOOT"> + Piede posteriore sinistro + </string> + <string name="ATTACH_HIND_RFOOT"> + Piede posteriore destro + </string> <string name="CursorPos"> Riga [LINE], Colonna [COLUMN] </string> @@ -4175,6 +4274,12 @@ Se il messaggio persiste, contatta [SUPPORT_SITE]. <string name="OfflineStatus"> Offline </string> + <string name="not_online_msg"> + Utente non online - il messaggio verrà memorizzato e inviato più tardi. + </string> + <string name="not_online_inventory"> + Utente non online - l'inventario è stato salvato + </string> <string name="answered_call"> Risposto alla chiamata </string> diff --git a/indra/newview/skins/default/xui/ja/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/ja/floater_preferences_graphics_advanced.xml index a95c45c275..db4e086c13 100644 --- a/indra/newview/skins/default/xui/ja/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/ja/floater_preferences_graphics_advanced.xml @@ -15,7 +15,7 @@ <text name="AvatarText"> ã‚¢ãƒã‚¿ãƒ¼ </text> - <slider label="最大ã®è¤‡é›‘ã•ï¼š" name="IndirectMaxComplexity" tool_tip="ã©ã®æ™‚点ã§è¤‡é›‘ãªè¡¨ç¤ºã®ã‚¢ãƒã‚¿ãƒ¼ã‚’ベタ色ã®äººå½¢ã¨ã—ã¦è¡¨ç¤ºã™ã‚‹ã‹ã‚’管ç†ã—ã¾ã™"/> + <slider label="最大ã®è¤‡é›‘ã•ï¼š" name="IndirectMaxComplexity" tool_tip="ã©ã®ç‚¹ã§è¦–覚的ã«è¤‡é›‘ãªã‚¢ãƒã‚¿ãƒ¼ã‚’ JellyDoll ã¨ã—ã¦æãã‹ã‚’制御ã—ã¾ã™"/> <text name="IndirectMaxComplexityText"> 0 </text> diff --git a/indra/newview/skins/default/xui/ja/menu_attachment_other.xml b/indra/newview/skins/default/xui/ja/menu_attachment_other.xml index 7705dd9090..78c36a4392 100644 --- a/indra/newview/skins/default/xui/ja/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/ja/menu_attachment_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="コール" name="Call"/> <menu_item_call label="グループã«æ‹›å¾…" name="Invite..."/> + <menu_item_call label="スケルトンをリセット" name="Reset Skeleton"/> <menu_item_call label="ブãƒãƒƒã‚¯" name="Avatar Mute"/> <menu_item_call label="å ±å‘Š" name="abuse"/> <menu_item_call label="フリーズ" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/ja/menu_attachment_self.xml b/indra/newview/skins/default/xui/ja/menu_attachment_self.xml index e7aa3cfc30..ba46f91504 100644 --- a/indra/newview/skins/default/xui/ja/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/ja/menu_attachment_self.xml @@ -9,6 +9,7 @@ <menu_item_call label="アウトフィットã®ç·¨é›†" name="Edit Outfit"/> <menu_item_call label="シェイプã®ç·¨é›†" name="Edit My Shape"/> <menu_item_call label="ホãƒãƒ¼é«˜ã•" name="Hover Height"/> + <menu_item_call label="スケルトンをリセット" name="Reset Skeleton"/> <menu_item_call label="フレンド" name="Friends..."/> <menu_item_call label="グループ" name="Groups..."/> <menu_item_call label="プãƒãƒ•ã‚£ãƒ¼ãƒ«" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/ja/menu_avatar_other.xml b/indra/newview/skins/default/xui/ja/menu_avatar_other.xml index 482f2bdaa5..b7e0537866 100644 --- a/indra/newview/skins/default/xui/ja/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/ja/menu_avatar_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="コール" name="Call"/> <menu_item_call label="グループã«æ‹›å¾…" name="Invite..."/> + <menu_item_call label="スケルトンをリセット" name="Reset Skeleton"/> <menu_item_call label="ブãƒãƒƒã‚¯" name="Avatar Mute"/> <menu_item_call label="å ±å‘Š" name="abuse"/> <menu_item_call label="フリーズ" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/ja/menu_avatar_self.xml b/indra/newview/skins/default/xui/ja/menu_avatar_self.xml index a14cfd5876..a3847ed555 100644 --- a/indra/newview/skins/default/xui/ja/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/ja/menu_avatar_self.xml @@ -26,6 +26,7 @@ <menu_item_call label="アウトフィットを編集" name="Edit Outfit"/> <menu_item_call label="シェイプを編集" name="Edit My Shape"/> <menu_item_call label="ホãƒãƒ¼é«˜ã•" name="Hover Height"/> + <menu_item_call label="スケルトンをリセット" name="Reset Skeleton"/> <menu_item_call label="フレンド" name="Friends..."/> <menu_item_call label="グループ" name="Groups..."/> <menu_item_call label="プãƒãƒ•ã‚£ãƒ¼ãƒ«" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml index 3c2e294868..c2ae77bef2 100644 --- a/indra/newview/skins/default/xui/ja/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml @@ -22,7 +22,6 @@ <menu_item_check label="ç€ä¿¡æ‹’å¦" name="Do Not Disturb"/> </menu> <menu_item_call label="L$ ã®è³¼å…¥..." name="Buy and Sell L$"/> - <menu_item_call label="マーãƒãƒ£ãƒ³ãƒˆã‚¢ã‚¦ãƒˆãƒœãƒƒã‚¯ã‚¹..." name="MerchantOutbox"/> <menu_item_call label="マーケティングプレイスã®ãƒªã‚¹ãƒˆ..." name="MarketplaceListings"/> <menu_item_call label="マイアカウント..." name="Manage My Account"> <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=ja"/> @@ -421,6 +420,7 @@ <menu_item_check label="LOD を無効ã«ã™ã‚‹" name="Disable LOD"/> <menu_item_check label="ã‚ャラクター Vis ã®ãƒ‡ãƒãƒƒã‚°" name="Debug Character Vis"/> <menu_item_check label="骨組ã¿ã®è¡çªåˆ¤å®šã‚’表示ã™ã‚‹" name="Show Collision Skeleton"/> + <menu_item_check label="骨を表示" name="Show Bones"/> <menu_item_check label="エージェントã®ã‚¿ãƒ¼ã‚²ãƒƒãƒˆã‚’表示ã™ã‚‹" name="Display Agent Target"/> <menu_item_call label="アタッãƒãƒ¡ãƒ³ãƒˆã‚’ダンプ" name="Dump Attachments"/> <menu_item_call label="ã‚¢ãƒã‚¿ãƒ¼ãƒ†ã‚¯ã‚¹ãƒãƒ£ã‚’デãƒãƒƒã‚°" name="Debug Avatar Textures"/> diff --git a/indra/newview/skins/default/xui/ja/notifications.xml b/indra/newview/skins/default/xui/ja/notifications.xml index a573e86e5f..54e5f29621 100644 --- a/indra/newview/skins/default/xui/ja/notifications.xml +++ b/indra/newview/skins/default/xui/ja/notifications.xml @@ -498,6 +498,9 @@ L$ ãŒä¸è¶³ã—ã¦ã„ã‚‹ã®ã§ã“ã®ã‚°ãƒ«ãƒ¼ãƒ—ã«å‚åŠ ã™ã‚‹ã“ã¨ãŒã§ãã <notification name="CannotWearInfoNotComplete"> ã¾ã èªã¿è¾¼ã¾ã‚Œã¦ã„ãªã„ãŸã‚ã€ãã®ã‚¢ã‚¤ãƒ†ãƒ を装ç€ã§ãã¾ã›ã‚“。後ã§ã‚„ã‚Šç›´ã—ã¦ãã ã•ã„。 </notification> + <notification name="MustEnterPasswordToLogIn"> + ãƒã‚°ã‚¤ãƒ³ã™ã‚‹ãŸã‚ã«ãƒ‘スワードを入力ã—ã¦ãã ã•ã„ + </notification> <notification name="MustHaveAccountToLogIn"> 注æ„:記入æ¼ã‚Œã®ç®‡æ‰€ãŒã‚ã‚Šã¾ã™ã€‚ ã‚¢ãƒã‚¿ãƒ¼ã®ãƒ¦ãƒ¼ã‚¶ãƒ¼åを入力ã—ã¦ãã ã•ã„。 @@ -566,6 +569,9 @@ L$ ãŒä¸è¶³ã—ã¦ã„ã‚‹ã®ã§ã“ã®ã‚°ãƒ«ãƒ¼ãƒ—ã«å‚åŠ ã™ã‚‹ã“ã¨ãŒã§ãã <notification name="ChangeConnectionPort"> ãƒãƒ¼ãƒˆã®è¨å®šã¯ [APP_NAME] ã‚’å†èµ·å‹•å¾Œã«åæ˜ ã•ã‚Œã¾ã™ã€‚ </notification> + <notification name="ChangeDeferredDebugSetting"> + デãƒãƒƒã‚°è¨å®šã®å¤‰æ›´ã¯ [APP_NAME] ã‚’å†èµ·å‹•å¾Œã«åæ˜ ã•ã‚Œã¾ã™ã€‚ + </notification> <notification name="ChangeSkin"> æ–°ã—ã„スã‚ン㯠[APP_NAME] ã‚’å†èµ·å‹•å¾Œã«è¡¨ç¤ºã•ã‚Œã¾ã™ã€‚ </notification> @@ -1395,12 +1401,13 @@ https://wiki.secondlife.com/wiki/Adding_Spelling_Dictionaries ã‚’å‚ç…§ã—ã¦ã <ignore name="ignore" text="衣類ãŒãƒ€ã‚¦ãƒ³ãƒãƒ¼ãƒ‰ã•ã‚Œã‚‹ã¾ã§æ™‚é–“ãŒã‹ã‹ã£ã¦ã„ã‚‹ã¨ã"/> </form> </notification> - <notification name="RegionAndAgentComplexity"> - ã”使用㮠[https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 表示ã®è¤‡é›‘ã•] 㯠[AGENT_COMPLEXITY] ã§ã™ã€‚ + <notification name="AgentComplexityWithVisibility"> + ã‚ãªãŸã® [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 avatar complexity] 㯠[AGENT_COMPLEXITY] ã§ã™ã€‚ [OVERLIMIT_MSG] + <usetemplate ignoretext="ã‚¢ãƒã‚¿ãƒ¼ã®è¤‡é›‘度ãŒé«˜ã™ãŽã‚‹å ´åˆã¯è¦å‘Šã™ã‚‹" name="notifyignore"/> </notification> <notification name="AgentComplexity"> - ã”使用㮠[https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 表示ã®è¤‡é›‘ã•] 㯠[AGENT_COMPLEXITY] ã§ã™ã€‚ + ã‚ãªãŸã® [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 avatar complexity] 㯠[AGENT_COMPLEXITY] ã§ã™ã€‚ </notification> <notification name="FirstRun"> [APP_NAME] ã®ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ãŒå®Œäº†ã—ã¾ã—ãŸã€‚ @@ -1519,6 +1526,10 @@ SHA1 フィンガープリント: [MD5_DIGEST] æ“作を続行ã—ã¾ã™ã‹ï¼Ÿ <usetemplate name="okcancelbuttons" notext="å–り消ã—" yestext="OK"/> </notification> + <notification name="ConfirmTextureHeights"> + 使用ã—よã†ã¨ã—ã¦ã„る隆起範囲ã®ä½Žã„値ã¯é«˜ã„値よりも大ãããªã£ã¦ã„ã¾ã™ã€‚ãã‚Œã§ã‚‚続ã‘ã¾ã™ã‹ï¼Ÿ + <usetemplate canceltext="èžã‹ãªã„ã§ãã ã•ã„" name="yesnocancelbuttons" notext="å–り消ã—" yestext="Ok"/> + </notification> <notification name="MaxAllowedAgentOnRegion"> 許å¯ä½äººã¯ [MAX_AGENTS] 人ã¾ã§ã§ã™ã€‚ </notification> @@ -1754,14 +1765,6 @@ http://secondlife.com/download ã‹ã‚‰æœ€æ–°ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚’ダウンãƒãƒ¼ãƒ‰ã グループを抜ã‘ã‚‹ã“ã¨ãŒã§ãã¾ã›ã‚“。グループã®æœ€å¾Œã®ã‚ªãƒ¼ãƒŠãƒ¼ã§ã‚ã‚‹ãŸã‚ã€ã‚°ãƒ«ãƒ¼ãƒ—を抜ã‘ã‚‹ã“ã¨ãŒã§ãã¾ã›ã‚“。最åˆã«ã€åˆ¥ã®ãƒ¡ãƒ³ãƒãƒ¼ã‚’オーナーã®å½¹å‰²ã«å‰²ã‚Šå½“ã¦ã¦ãã ã•ã„。 <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="GroupDepartError"> - グループを抜ã‘ã‚‹ã“ã¨ãŒã§ãã¾ã›ã‚“: [reason]。 - <usetemplate name="okbutton" yestext="OK"/> - </notification> - <notification name="GroupDepart"> - グループ [group_name] を抜ã‘ã¾ã—ãŸã€‚ - <usetemplate name="okbutton" yestext="OK"/> - </notification> <notification name="ConfirmKick"> 本当ã«ä½äººå…¨å“¡ã‚’グリッドã‹ã‚‰è¿½ã„出ã—ã¾ã™ã‹ï¼Ÿ <usetemplate name="okcancelbuttons" notext="ã‚ャンセル" yestext="ä½äººå…¨å“¡ã‚’追ã„出ã™"/> @@ -2442,6 +2445,10 @@ Linden Lab ã”ã¿ç®±ã®ä¸èº«ã‚’ã™ã¹ã¦å‰Šé™¤ã—ã¾ã™ã‹ï¼Ÿ <usetemplate ignoretext="インベントリã®ã”ã¿ç®±ãƒ•ã‚©ãƒ«ãƒ€ã‚’空ã«ã™ã‚‹å‰ã®ç¢ºèª" name="okcancelignore" notext="ã‚ャンセル" yestext="OK"/> </notification> + <notification name="TrashIsFull"> + ゴミ箱ãŒã‚ãµã‚Œã¦ã„ã¾ã™ã€‚ã“ã‚Œã¯ãƒã‚°ã‚¤ãƒ³æ™‚ã«å•é¡Œã‚’引ãèµ·ã“ã—ã¾ã™ã€‚ + <usetemplate name="okcancelbuttons" notext="後ã§ã‚´ãƒŸç®±ã‚’空ã«ã™ã‚‹" yestext="今ã™ãゴミ箱を空ã«ã™ã‚‹"/> + </notification> <notification name="ConfirmClearBrowserCache"> トラベルã€Webã€æ¤œç´¢ã®å±¥æ´ã‚’ã™ã¹ã¦å‰Šé™¤ã—ã¾ã™ã‹ï¼Ÿ <usetemplate name="okcancelbuttons" notext="ã‚ャンセル" yestext="OK"/> @@ -3032,7 +3039,7 @@ Web ページã«ãƒªãƒ³ã‚¯ã™ã‚‹ã¨ã€ä»–人ãŒã“ã®å ´æ‰€ã«ç°¡å˜ã«ã‚¢ã‚¯ã‚»ã [MESSAGE] -é€ä¿¡å…ƒã®ã‚ªãƒ–ジェクト:<nolink>[OBJECTNAME]</nolink>ã€æ‰€æœ‰è€…:[NAME_SLURL] +é€ä¿¡å…ƒã®ã‚ªãƒ–ジェクト:<nolink>[OBJECTNAME]</nolink>ã€æ‰€æœ‰è€…:[NAME_SLURL] <form name="form"> <button name="Gotopage" text="ページã«ç§»å‹•"/> <button name="Cancel" text="å–り消ã—"/> @@ -3298,11 +3305,15 @@ M ã‚ーを押ã—ã¦å¤‰æ›´ã—ã¾ã™ã€‚ <notification name="AttachmentSaved"> アタッãƒãƒ¡ãƒ³ãƒˆãŒä¿å˜ã•ã‚Œã¾ã—ãŸã€‚ </notification> - <notification name="PresetNotSaved"> - プリセット [NAME] ã®ä¿å˜ä¸ã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸã€‚ + <notification name="AppearanceToXMLSaved"> + 外観㌠XML 㧠[PATH] ã«ä¿å˜ã•ã‚Œã¾ã—㟠</notification> - <notification name="PresetNotDeleted"> - プリセット [NAME] ã®å‰Šé™¤ä¸ã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸã€‚ + <notification name="AppearanceToXMLFailed"> + 外観を XML ã«ä¿å˜ã§ãã¾ã›ã‚“ã§ã—ãŸã€‚ + icon="notifytip.tga" + name="PresetNotDeleted" + type="notifytip"> +プリセット [NAME] ã®å‰Šé™¤ã‚¨ãƒ©ãƒ¼ã€‚ </notification> <notification name="UnableToFindHelpTopic"> ヘルプトピックãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚ @@ -4111,6 +4122,9 @@ M ã‚ーを押ã—ã¦å¤‰æ›´ã—ã¾ã™ã€‚ <notification name="CantAttachNotEnoughScriptResources"> オブジェクトã®ç€ç”¨ã«ä½¿ç”¨ã§ãるスクリプトリソースãŒè¶³ã‚Šã¾ã›ã‚“。 </notification> + <notification name="IllegalAttachment"> + 添付ファイルã¯ã‚¢ãƒã‚¿ãƒ¼ã®å˜åœ¨ã—ãªã„点をè¦æ±‚ã—ã¾ã—ãŸã€‚代ã‚ã‚Šã«èƒ¸ã«æ·»ä»˜ã•ã‚Œã¦ã„ã¾ã—ãŸã€‚ + </notification> <notification name="CantDropItemTrialUser"> オブジェクトをã“ã“ã«ãƒ‰ãƒãƒƒãƒ—ã§ãã¾ã›ã‚“ã€‚ãƒ•ãƒªãƒ¼ãƒˆãƒ©ã‚¤ã‚¢ãƒ«é ˜åŸŸã‚’ãŠè©¦ã—ãã ã•ã„。 </notification> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_alerts.xml b/indra/newview/skins/default/xui/ja/panel_preferences_alerts.xml index 7fd2e31698..4c2906cc18 100644 --- a/indra/newview/skins/default/xui/ja/panel_preferences_alerts.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_alerts.xml @@ -3,8 +3,9 @@ <text name="tell_me_label"> 知らã›ã‚‹ï¼š </text> - <check_box label="リンデンドルを使用・å—ã‘å–ã‚‹ã¨ã" name="notify_money_change_checkbox"/> + <check_box label="L$ を使用ã™ã‚‹å ´åˆ" name="notify_money_spend_checkbox"/> <check_box label="フレンドãŒãƒã‚°ã‚¤ãƒ³ãƒ»ãƒã‚°ã‚¢ã‚¦ãƒˆã™ã‚‹ã¨ã" name="friends_online_notify_checkbox"/> + <check_box label="L$ を手ã«å…¥ã‚Œã‚‹å ´åˆ" name="notify_money_received_checkbox"/> <text name="show_label" width="300"> 常ã«è¡¨ç¤ºã™ã‚‹ãƒ¡ãƒƒã‚»ãƒ¼ã‚¸ï¼š </text> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml index 8fbe9b56b9..61d914135d 100644 --- a/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml @@ -24,10 +24,15 @@ <text name="BetterText"> é…ã„ </text> + <slider label="ã‚¢ãƒã‚¿ãƒ¼ã®æœ€å¤§è¤‡é›‘度:" name="IndirectMaxComplexity" tool_tip="ã©ã®ç‚¹ã§è¦–覚的ã«è¤‡é›‘ãªã‚¢ãƒã‚¿ãƒ¼ã‚’ JellyDoll ã¨ã—ã¦æãã‹ã‚’制御ã—ã¾ã™"/> + <text name="IndirectMaxComplexityText"> + 0 + </text> <check_box initial_value="true" label="周囲 (大気) シェーダー" name="WindLightUseAtmosShaders"/> <check_box initial_value="true" label="高度ãªãƒ©ã‚¤ãƒ†ã‚£ãƒ³ã‚°ãƒ¢ãƒ‡ãƒ«" name="UseLightShaders"/> <button label="è¨å®šã‚’プリセットã¨ã—ã¦ä¿å˜..." name="PrefSaveButton"/> <button label="プリセットをãƒãƒ¼ãƒ‰..." name="PrefLoadButton"/> + min_val="0.125" <button label="事å‰è¨å®šã‚’削除..." name="PrefDeleteButton"/> <button label="推奨è¨å®šã«ãƒªã‚»ãƒƒãƒˆ" name="Defaults"/> <button label="詳細è¨å®š..." name="AdvancedSettings"/> diff --git a/indra/newview/skins/default/xui/ja/panel_sound_devices.xml b/indra/newview/skins/default/xui/ja/panel_sound_devices.xml index 0824504235..d57e6c796c 100644 --- a/indra/newview/skins/default/xui/ja/panel_sound_devices.xml +++ b/indra/newview/skins/default/xui/ja/panel_sound_devices.xml @@ -16,9 +16,9 @@ 出力 </text> <text name="My volume label"> - ç§ã®éŸ³é‡ï¼š + マイク音é‡: </text> - <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="スライダーを使ã£ã¦éŸ³é‡ã‚’調節ã—ã¾ã™"/> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="スライダーを使ã£ã¦ãƒžã‚¤ã‚¯ãƒ¬ãƒ™ãƒ«ã‚’調節ã—ã¾ã™"/> <text name="wait_text"> ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„。 </text> diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml index 78c7b4810a..2fbe19cd66 100644 --- a/indra/newview/skins/default/xui/ja/strings.xml +++ b/indra/newview/skins/default/xui/ja/strings.xml @@ -38,7 +38,11 @@ グラフィックをåˆæœŸåŒ–ã§ãã¾ã›ã‚“ã§ã—ãŸã€‚グラフィックドライãƒã‚’æ›´æ–°ã—ã¦ãã ã•ã„。 </string> <string name="AboutHeader"> - [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([CHANNEL])[[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] + [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([CHANNEL]) +[[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] + </string> + <string name="BuildConfig"> + ãƒ“ãƒ«ãƒ‰æ§‹æˆ [BUILD_CONFIG] </string> <string name="AboutPosition"> ã‚ãªãŸã®ç¾åœ¨åœ°ã¯ã€[POSITION_LOCAL_0,number,1]ã€[POSITION_LOCAL_1,number,1]ã€[POSITION_LOCAL_2,number,1] ã® [REGION] ã§ã™ã€‚ä½ç½®ã¯ <nolink>[HOSTNAME]</nolink> ã§ã™ã€‚([HOSTIP]) @@ -62,7 +66,7 @@ OS ãƒãƒ¼ã‚¸ãƒ§ãƒ³ï¼š[OS_VERSION] J2C デコーダãƒãƒ¼ã‚¸ãƒ§ãƒ³ï¼š[J2C_VERSION] オーディオドライãƒãƒãƒ¼ã‚¸ãƒ§ãƒ³ï¼š[AUDIO_DRIVER_VERSION] -LLCEFLib/CEF ãƒãƒ¼ã‚¸ãƒ§ãƒ³ï¼š [LLCEFLIB_VERSION] +LLCEFLib/CEF ãƒãƒ¼ã‚¸ãƒ§ãƒ³: [LLCEFLIB_VERSION] LibVLC ãƒãƒ¼ã‚¸ãƒ§ãƒ³: [LIBVLC_VERSION] ボイスサーãƒãƒ¼ãƒãƒ¼ã‚¸ãƒ§ãƒ³ï¼š [VOICE_VERSION] </string> @@ -72,6 +76,9 @@ LibVLC ãƒãƒ¼ã‚¸ãƒ§ãƒ³: [LIBVLC_VERSION] <string name="ErrorFetchingServerReleaseNotesURL"> サーãƒãƒ¼ã®ãƒªãƒªãƒ¼ã‚¹ãƒŽãƒ¼ãƒˆã® URL ã‚’å–å¾—ä¸ã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸã€‚ </string> + <string name="BuildConfiguration"> + ãƒ“ãƒ«ãƒ‰æ§‹æˆ + </string> <string name="ProgressRestoring"> 復元ä¸ã§ã™... </string> @@ -1390,6 +1397,9 @@ support@secondlife.com ã«ãŠå•ã„åˆã‚ã›ãã ã•ã„。 <string name="BodyPartsRightLeg"> å³è„š </string> + <string name="BodyPartsEnhancedSkeleton"> + 拡張スケルトン + </string> <string name="GraphicsQualityLow"> 低 </string> @@ -1838,6 +1848,51 @@ support@secondlife.com ã«ãŠå•ã„åˆã‚ã›ãã ã•ã„。 <string name="Avatar Center"> ã‚¢ãƒã‚¿ãƒ¼ã®ä¸å¤® </string> + <string name="Left Ring Finger"> + 左薬指 + </string> + <string name="Right Ring Finger"> + å³è–¬æŒ‡ + </string> + <string name="Tail Base"> + ã—ã£ã½ã®ãƒ™ãƒ¼ã‚¹ + </string> + <string name="Tail Tip"> + ã—ã£ã½ã®å…ˆ + </string> + <string name="Left Wing"> + å·¦ã®ç¿¼ + </string> + <string name="Right Wing"> + å³ã®ç¿¼ + </string> + <string name="Jaw"> + é¡Ž + </string> + <string name="Alt Left Ear"> + 代ã‚ã‚Šã®å·¦è€³ + </string> + <string name="Alt Right Ear"> + 代ã‚ã‚Šã®å³è€³ + </string> + <string name="Alt Left Eye"> + 代ã‚ã‚Šã®å·¦ç›® + </string> + <string name="Alt Right Eye"> + 代ã‚ã‚Šã®å³ç›® + </string> + <string name="Tongue"> + 舌 + </string> + <string name="Groin"> + è„šã®ä»˜ã‘æ ¹ + </string> + <string name="Left Hind Foot"> + 左後足 + </string> + <string name="Right Hind Foot"> + å³å¾Œè¶³ + </string> <string name="Invalid Attachment"> 装ç€å…ˆãŒæ£ã—ãã‚ã‚Šã¾ã›ã‚“ </string> @@ -2227,12 +2282,12 @@ support@secondlife.com ã«ãŠå•ã„åˆã‚ã›ãã ã•ã„。 <string name="ATTACH_BELLY"> ãŠè…¹ </string> - <string name="ATTACH_RPEC"> - å³èƒ¸ç‹ - </string> - <string name="ATTACH_LPEC"> + <string name="ATTACH_LEFT_PEC"> å·¦èƒ¸ç‹ </string> + <string name="ATTACH_RIGHT_PEC"> + å³èƒ¸ç‹ + </string> <string name="ATTACH_HUD_CENTER_2"> HUD(ä¸å¤® 2) </string> @@ -2263,6 +2318,51 @@ support@secondlife.com ã«ãŠå•ã„åˆã‚ã›ãã ã•ã„。 <string name="ATTACH_AVATAR_CENTER"> ã‚¢ãƒã‚¿ãƒ¼ã®ä¸å¤® </string> + <string name="ATTACH_LHAND_RING1"> + 左薬指 + </string> + <string name="ATTACH_RHAND_RING1"> + å³è–¬æŒ‡ + </string> + <string name="ATTACH_TAIL_BASE"> + ã—ã£ã½ã®ãƒ™ãƒ¼ã‚¹ + </string> + <string name="ATTACH_TAIL_TIP"> + ã—ã£ã½ã®å…ˆ + </string> + <string name="ATTACH_LWING"> + å·¦ã®ç¿¼ + </string> + <string name="ATTACH_RWING"> + å³ã®ç¿¼ + </string> + <string name="ATTACH_FACE_JAW"> + é¡Ž + </string> + <string name="ATTACH_FACE_LEAR"> + 代ã‚ã‚Šã®å·¦è€³ + </string> + <string name="ATTACH_FACE_REAR"> + 代ã‚ã‚Šã®å³è€³ + </string> + <string name="ATTACH_FACE_LEYE"> + 代ã‚ã‚Šã®å·¦ç›® + </string> + <string name="ATTACH_FACE_REYE"> + 代ã‚ã‚Šã®å³ç›® + </string> + <string name="ATTACH_FACE_TONGUE"> + 舌 + </string> + <string name="ATTACH_GROIN"> + è„šã®ä»˜ã‘æ ¹ + </string> + <string name="ATTACH_HIND_LFOOT"> + 左後足 + </string> + <string name="ATTACH_HIND_RFOOT"> + å³å¾Œè¶³ + </string> <string name="CursorPos"> [LINE] 行目ã€[COLUMN] 列目 </string> @@ -4252,6 +4352,12 @@ www.secondlife.com ã‹ã‚‰æœ€æ–°ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚’ダウンãƒãƒ¼ãƒ‰ã—ã¦ãã ã <string name="OfflineStatus"> オフライン </string> + <string name="not_online_msg"> + ユーザーãŒã‚ªãƒ³ãƒ©ã‚¤ãƒ³ã§ã‚ã‚Šã¾ã›ã‚“ - メッセージã¯ä¿å˜ã•ã‚Œã€å¾Œã§é…ä¿¡ã•ã‚Œã¾ã™ã€‚ + </string> + <string name="not_online_inventory"> + ユーザーãŒã‚ªãƒ³ãƒ©ã‚¤ãƒ³ã§ã‚ã‚Šã¾ã›ã‚“ - インベントリãŒä¿å˜ã•ã‚Œã¾ã—ãŸã€‚ + </string> <string name="answered_call"> 相手ãŒã‚³ãƒ¼ãƒ«ã‚’å—ã‘ã¾ã—㟠</string> diff --git a/indra/newview/skins/default/xui/pt/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/pt/floater_preferences_graphics_advanced.xml index c5e19b2281..6fa25262ea 100644 --- a/indra/newview/skins/default/xui/pt/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/pt/floater_preferences_graphics_advanced.xml @@ -15,7 +15,7 @@ <text name="AvatarText"> Avatar </text> - <slider label="Complexidade máxima:" name="IndirectMaxComplexity" tool_tip="Controla o ponto no qual um avatar visualmente complexo é desenhado como avatar de cor sólida"/> + <slider label="Complexidade máxima:" name="IndirectMaxComplexity" tool_tip="Controla o ponto no qual um avatar visualmente complexo é desenhado como uma JellyDoll"/> <text name="IndirectMaxComplexityText"> 0 </text> diff --git a/indra/newview/skins/default/xui/pt/menu_attachment_other.xml b/indra/newview/skins/default/xui/pt/menu_attachment_other.xml index 031f6b605a..760197cfb9 100644 --- a/indra/newview/skins/default/xui/pt/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/pt/menu_attachment_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="MI" name="Send IM..."/> <menu_item_call label="Ligar" name="Call"/> <menu_item_call label="Convidar para entrar no grupo" name="Invite..."/> + <menu_item_call label="Redefinir esqueleto" name="Reset Skeleton"/> <menu_item_call label="Bloquear" name="Avatar Mute"/> <menu_item_call label="Denunciar" name="abuse"/> <menu_item_call label="Congelar" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/pt/menu_attachment_self.xml b/indra/newview/skins/default/xui/pt/menu_attachment_self.xml index ac79422110..766c8b9754 100644 --- a/indra/newview/skins/default/xui/pt/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/pt/menu_attachment_self.xml @@ -9,6 +9,7 @@ <menu_item_call label="Editar meu look" name="Edit Outfit"/> <menu_item_call label="Editar meu corpo" name="Edit My Shape"/> <menu_item_call label="Altura de foco" name="Hover Height"/> + <menu_item_call label="Redefinir esqueleto" name="Reset Skeleton"/> <menu_item_call label="Meus amigos" name="Friends..."/> <menu_item_call label="Meus grupos" name="Groups..."/> <menu_item_call label="Meu perfil" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/pt/menu_avatar_other.xml b/indra/newview/skins/default/xui/pt/menu_avatar_other.xml index e32f9059f5..170525cbe6 100644 --- a/indra/newview/skins/default/xui/pt/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/pt/menu_avatar_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="MI" name="Send IM..."/> <menu_item_call label="Ligar" name="Call"/> <menu_item_call label="Convidar para entrar no grupo" name="Invite..."/> + <menu_item_call label="Redefinir esqueleto" name="Reset Skeleton"/> <menu_item_call label="Bloquear" name="Avatar Mute"/> <menu_item_call label="Denunciar" name="abuse"/> <menu_item_call label="Congelar" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/pt/menu_avatar_self.xml b/indra/newview/skins/default/xui/pt/menu_avatar_self.xml index a0ac71e018..e826a57b46 100644 --- a/indra/newview/skins/default/xui/pt/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/pt/menu_avatar_self.xml @@ -26,6 +26,7 @@ <menu_item_call label="Editar meu look" name="Edit Outfit"/> <menu_item_call label="Editar meu corpo" name="Edit My Shape"/> <menu_item_call label="Altura de foco" name="Hover Height"/> + <menu_item_call label="Redefinir esqueleto" name="Reset Skeleton"/> <menu_item_call label="Meus amigos" name="Friends..."/> <menu_item_call label="Meus grupos" name="Groups..."/> <menu_item_call label="Meu perfil" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml index 2df78c6287..7bdcb74a54 100644 --- a/indra/newview/skins/default/xui/pt/menu_viewer.xml +++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml @@ -22,7 +22,6 @@ <menu_item_check label="Não perturbe" name="Do Not Disturb"/> </menu> <menu_item_call label="Comprar L$..." name="Buy and Sell L$"/> - <menu_item_call label="Caixa de saÃda do lojista..." name="MerchantOutbox"/> <menu_item_call label="Listagens do Marketplace..." name="MarketplaceListings"/> <menu_item_call label="Painel da conta..." name="Manage My Account"> <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=pt"/> @@ -368,6 +367,7 @@ <menu_item_check label="Dados da animação" name="Animation Info"/> <menu_item_check label="Disable Level Of Detail" name="Disable LOD"/> <menu_item_check label="Show Collision Skeleton" name="Show Collision Skeleton"/> + <menu_item_check label="Exibir ossos" name="Show Bones"/> <menu_item_check label="Display Agent Target" name="Display Agent Target"/> <menu_item_call label="Depurar texturas do avatar" name="Debug Avatar Textures"/> </menu> diff --git a/indra/newview/skins/default/xui/pt/notifications.xml b/indra/newview/skins/default/xui/pt/notifications.xml index cf7400117d..bb428ad5a5 100644 --- a/indra/newview/skins/default/xui/pt/notifications.xml +++ b/indra/newview/skins/default/xui/pt/notifications.xml @@ -477,6 +477,9 @@ Ele ultrapassa o limite de anexos, de [MAX_ATTACHMENTS] objetos. Remova um objet <notification name="CannotWearInfoNotComplete"> Você não pode vestir este item porque ele ainda não carregou. Tente novamente em um minuto. </notification> + <notification name="MustEnterPasswordToLogIn"> + Informe sua senha para fazer o login. + </notification> <notification name="MustHaveAccountToLogIn"> Opa! Alguma coisa ficou em branco. Digite o nome de usuário de seu avatar. @@ -545,6 +548,9 @@ Nota: Este procedimento limpa o cache. <notification name="ChangeConnectionPort"> Reinicie o [APP_NAME] para ativar a reconfiguração da porta. </notification> + <notification name="ChangeDeferredDebugSetting"> + Essa alteração nas configurações de depuração será aplicada depois que você reiniciar o [APP_NAME]. + </notification> <notification name="ChangeSkin"> Reinicie o [APP_NAME] para ativar a pele nova. </notification> @@ -1359,12 +1365,13 @@ Enquando isso, use o [SECOND_LIFE] normalmente. Seu visual será exibido correta <ignore name="ignore" text="A roupa está demorando para chegar"/> </form> </notification> - <notification name="RegionAndAgentComplexity"> - Sua [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complexidade visual] é [AGENT_COMPLEXITY]. + <notification name="AgentComplexityWithVisibility"> + Sua [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 avatar complexity] é [AGENT_COMPLEXITY]. [OVERLIMIT_MSG] + <usetemplate ignoretext="Avise-me se a complexidade do meu avatar for muito alta" name="notifyignore"/> </notification> <notification name="AgentComplexity"> - Sua [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 complexidade visual] é [AGENT_COMPLEXITY]. + Sua [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 avatar complexity] é [AGENT_COMPLEXITY]. </notification> <notification name="FirstRun"> A instalação do [APP_NAME] está pronta. @@ -1478,6 +1485,10 @@ Substituir textura [TEXTURE_NUM], com uma imagem de 24-bit 512x512 ou menor e em Você realmente deseja nivelar o terreno selecionado a partir do centro elevando/reduzindo os limites e o padrão para a ferramenta ´Reverter´? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Executar"/> </notification> + <notification name="ConfirmTextureHeights"> + Você está prestes a usar valores baixos maiores que os valores altos para os intervalos de elevação. Deseja prosseguir? + <usetemplate canceltext="Não perguntar" name="yesnocancelbuttons" notext="Cancelar" yestext="Ok"/> + </notification> <notification name="MaxAllowedAgentOnRegion"> Você pode ter somente [MAX_AGENTS] residentes permitidos. </notification> @@ -1714,14 +1725,6 @@ Se você estiver muito ansioso para experimentar os novos recursos e correções Não foi possÃvel deixar o grupo. Você não pode deixar o grupo pois é o último proprietário dele. Primeiramente, atribua outro membro à função de proprietário. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="GroupDepartError"> - Não foi possÃvel deixar o grupo: [reason]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> - <notification name="GroupDepart"> - Você deixou o grupo [group_name]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> <notification name="ConfirmKick"> Tem CERTEZA de que deseja expulsar todos os residentes do grid? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Chutar todos"/> @@ -2393,6 +2396,10 @@ Deseja desativar o Não perturbe antes de concluir esta transação? Tem certeza de que deseja excluir o conteúdo da Lixeira? Para sempre? <usetemplate ignoretext="Confirmar antes de esvaziar a pasta Lixeira" name="okcancelignore" notext="Não" yestext="Sim"/> </notification> + <notification name="TrashIsFull"> + Sua lixeira está transbordando. Isso pode causar problemas no logon. + <usetemplate name="okcancelbuttons" notext="Esvaziarei a lixeira mais tarde" yestext="Esvaziar lixeira agora"/> + </notification> <notification name="ConfirmClearBrowserCache"> Tem certeza de que quer apagar todo o histórico de viagens, web e buscas? <usetemplate name="okcancelbuttons" notext="Não" yestext="OK"/> @@ -2977,7 +2984,7 @@ Se permanecer aqui, você será desconectado. [MESSAGE] -Do objeto: <nolink>[OBJECTNAME]</nolink>, de: [NAME_SLURL] +Do objeto: <nolink>[OBJECTNAME]</nolink>, proprietário: [NAME_SLURL] <form name="form"> <button name="Gotopage" text="Carregar"/> <button name="Cancel" text="Cancelar"/> @@ -3246,11 +3253,15 @@ Para sua segurança, os SLurls serão bloqueados por alguns instantes. <notification name="AttachmentSaved"> Anexo salvo. </notification> - <notification name="PresetNotSaved"> - Erro ao salvar predefinição [NAME]. + <notification name="AppearanceToXMLSaved"> + A aparência foi salva como XML em [PATH] </notification> - <notification name="PresetNotDeleted"> - Erro ao excluir a predefinição [NAME]. + <notification name="AppearanceToXMLFailed"> + Falha ao salvar a aparência como XML. + icon="notifytip.tga" + name="PresetNotDeleted" + type="notifytip"> +Erro ao excluir a predefinição [NAME]. </notification> <notification name="UnableToFindHelpTopic"> Nenhum tópico de ajuda foi encontrado com relação a este elemento. @@ -4063,6 +4074,9 @@ Tente novamente em instantes. <notification name="CantAttachNotEnoughScriptResources"> Não há recursos de script disponÃveis suficientes para anexar objeto! </notification> + <notification name="IllegalAttachment"> + O anexo solicitou um ponto não existente no avatar. Ele foi anexado ao peito. + </notification> <notification name="CantDropItemTrialUser"> Não é possÃvel largar objetos aqui. Tente a área de Avaliação grátis. </notification> diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_alerts.xml b/indra/newview/skins/default/xui/pt/panel_preferences_alerts.xml index 2ffe720ccf..c865de0d08 100644 --- a/indra/newview/skins/default/xui/pt/panel_preferences_alerts.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_alerts.xml @@ -3,8 +3,9 @@ <text name="tell_me_label"> Avisar: </text> - <check_box label="Quando eu gasto ou recebo L$" name="notify_money_change_checkbox"/> + <check_box label="Quando eu gastar L$" name="notify_money_spend_checkbox"/> <check_box label="Quando meus amigos entram e saem" name="friends_online_notify_checkbox"/> + <check_box label="Quando eu receber L$" name="notify_money_received_checkbox"/> <text name="show_label"> Mostrar sempre: </text> diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml index 4d3fb89b37..fa17a4ff11 100644 --- a/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml @@ -25,10 +25,15 @@ rápido <text name="BetterText"> Melhor </text> + <slider label="Complexidade máxima do avatar:" name="IndirectMaxComplexity" tool_tip="Controla o ponto no qual um avatar visualmente complexo é desenhado como uma JellyDoll"/> + <text name="IndirectMaxComplexityText"> + 0 + </text> <check_box initial_value="true" label="Tonalidades atmosféricas" name="WindLightUseAtmosShaders"/> <check_box initial_value="true" label="Modelo avançado de luzes" name="UseLightShaders"/> <button label="Salvar configurações como predefinição..." name="PrefSaveButton"/> <button label="Carregar predefinição..." name="PrefLoadButton"/> + min_val="0.125" <button label="Excluir predefinição..." name="PrefDeleteButton"/> <button label="Redefinir para configurações recomendadas" left="110" name="Defaults"/> <button label="Configurações avançadas..." name="AdvancedSettings"/> diff --git a/indra/newview/skins/default/xui/pt/panel_sound_devices.xml b/indra/newview/skins/default/xui/pt/panel_sound_devices.xml index 66db89f48f..97d6c0ef36 100644 --- a/indra/newview/skins/default/xui/pt/panel_sound_devices.xml +++ b/indra/newview/skins/default/xui/pt/panel_sound_devices.xml @@ -16,9 +16,9 @@ SaÃda </text> <text name="My volume label"> - Meu volume: + Volume do microfone: </text> - <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Mude o volume usando o controle deslizante"/> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Mude o volume do microfone usando o controle deslizante"/> <text name="wait_text"> Aguarde </text> diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml index c06ee612ac..72a48485a3 100644 --- a/indra/newview/skins/default/xui/pt/strings.xml +++ b/indra/newview/skins/default/xui/pt/strings.xml @@ -30,7 +30,10 @@ </string> <string name="AboutHeader"> [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([CHANNEL]) -[[VIEWER_RELEASE_NOTES_URL] [Notas da versão]] +[[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] + </string> + <string name="BuildConfig"> + Configuração do corpo [BUILD_CONFIG] </string> <string name="AboutPosition"> Você está em [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] em [REGION] localizado em <nolink>[HOSTNAME]</nolink> ([HOSTIP]) @@ -64,6 +67,9 @@ Versão do servidor de voz: [VOICE_VERSION] <string name="ErrorFetchingServerReleaseNotesURL"> Erro ao obter URL de notas de versão do servidor. </string> + <string name="BuildConfiguration"> + Configuração do corpo + </string> <string name="ProgressRestoring"> Restaurando... </string> @@ -1337,6 +1343,9 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="BodyPartsRightLeg"> Perna direita </string> + <string name="BodyPartsEnhancedSkeleton"> + Esqueleto aprimorado + </string> <string name="GraphicsQualityLow"> Baixo </string> @@ -1779,6 +1788,51 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="Avatar Center"> Centro do avatar </string> + <string name="Left Ring Finger"> + Anelar esquerdo + </string> + <string name="Right Ring Finger"> + Anelar direito + </string> + <string name="Tail Base"> + Base do rabo + </string> + <string name="Tail Tip"> + Ponta do rabo + </string> + <string name="Left Wing"> + Asa esquerda + </string> + <string name="Right Wing"> + Asa direita + </string> + <string name="Jaw"> + Maxilar + </string> + <string name="Alt Left Ear"> + Orelha esquerda alt. + </string> + <string name="Alt Right Ear"> + Orelha direita alt. + </string> + <string name="Alt Left Eye"> + Olho esquerdo alt. + </string> + <string name="Alt Right Eye"> + Olho direito alt. + </string> + <string name="Tongue"> + LÃngua + </string> + <string name="Groin"> + Virilha + </string> + <string name="Left Hind Foot"> + Pata esq. traseira + </string> + <string name="Right Hind Foot"> + Pata dir. traseira + </string> <string name="Invalid Attachment"> Ponto de encaixe inválido </string> @@ -2168,12 +2222,12 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="ATTACH_BELLY"> Barriga </string> - <string name="ATTACH_RPEC"> - Peitorais D - </string> - <string name="ATTACH_LPEC"> + <string name="ATTACH_LEFT_PEC"> Peitorais E </string> + <string name="ATTACH_RIGHT_PEC"> + Peitorais D + </string> <string name="ATTACH_HUD_CENTER_2"> HUD Central 2 </string> @@ -2204,6 +2258,51 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="ATTACH_AVATAR_CENTER"> Centro do avatar </string> + <string name="ATTACH_LHAND_RING1"> + Anelar esquerdo + </string> + <string name="ATTACH_RHAND_RING1"> + Anelar direito + </string> + <string name="ATTACH_TAIL_BASE"> + Base do rabo + </string> + <string name="ATTACH_TAIL_TIP"> + Ponta do rabo + </string> + <string name="ATTACH_LWING"> + Asa esquerda + </string> + <string name="ATTACH_RWING"> + Asa direita + </string> + <string name="ATTACH_FACE_JAW"> + Maxilar + </string> + <string name="ATTACH_FACE_LEAR"> + Orelha esquerda alt. + </string> + <string name="ATTACH_FACE_REAR"> + Orelha direita alt. + </string> + <string name="ATTACH_FACE_LEYE"> + Olho esquerdo alt. + </string> + <string name="ATTACH_FACE_REYE"> + Olho direito alt. + </string> + <string name="ATTACH_FACE_TONGUE"> + LÃngua + </string> + <string name="ATTACH_GROIN"> + Virilha + </string> + <string name="ATTACH_HIND_LFOOT"> + Pata esq. traseira + </string> + <string name="ATTACH_HIND_RFOOT"> + Pata dir. traseira + </string> <string name="CursorPos"> Linha [LINE], Coluna [COLUMN] </string> @@ -4129,6 +4228,12 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. <string name="OfflineStatus"> Desconectado </string> + <string name="not_online_msg"> + O usuário não está online. As mensagens serão armazenadas e enviadas mais tarde. + </string> + <string name="not_online_inventory"> + O usuário não está online. O inventário foi salvo. + </string> <string name="answered_call"> Ligação atendida </string> diff --git a/indra/newview/skins/default/xui/ru/menu_attachment_other.xml b/indra/newview/skins/default/xui/ru/menu_attachment_other.xml index bd1ed8d1fa..b7ffb0e9fc 100644 --- a/indra/newview/skins/default/xui/ru/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/ru/menu_attachment_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="Звонок" name="Call"/> <menu_item_call label="ПриглаÑить в группу" name="Invite..."/> + <menu_item_call label="Ð¡Ð±Ñ€Ð¾Ñ Ñкелета" name="Reset Skeleton"/> <menu_item_call label="Заблокировать" name="Avatar Mute"/> <menu_item_call label="ПожаловатьÑÑ" name="abuse"/> <menu_item_call label="Заморозить" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/ru/menu_attachment_self.xml b/indra/newview/skins/default/xui/ru/menu_attachment_self.xml index 033d36484b..eb38371e28 100644 --- a/indra/newview/skins/default/xui/ru/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/ru/menu_attachment_self.xml @@ -9,6 +9,7 @@ <menu_item_call label="Изменить коÑтюм" name="Edit Outfit"/> <menu_item_call label="Изменить фигуру" name="Edit My Shape"/> <menu_item_call label="Ð’Ñ‹Ñота парениÑ" name="Hover Height"/> + <menu_item_call label="Ð¡Ð±Ñ€Ð¾Ñ Ñкелета" name="Reset Skeleton"/> <menu_item_call label="Мои друзьÑ" name="Friends..."/> <menu_item_call label="Мои группы" name="Groups..."/> <menu_item_call label="Мой профиль" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/ru/menu_avatar_other.xml b/indra/newview/skins/default/xui/ru/menu_avatar_other.xml index 74f1a39658..cffb4bbe7b 100644 --- a/indra/newview/skins/default/xui/ru/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/ru/menu_avatar_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="Звонок" name="Call"/> <menu_item_call label="ПриглаÑить в группу" name="Invite..."/> + <menu_item_call label="Ð¡Ð±Ñ€Ð¾Ñ Ñкелета" name="Reset Skeleton"/> <menu_item_call label="Заблокировать" name="Avatar Mute"/> <menu_item_call label="ПожаловатьÑÑ" name="abuse"/> <menu_item_call label="Заморозить" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/ru/menu_avatar_self.xml b/indra/newview/skins/default/xui/ru/menu_avatar_self.xml index 8feaa3b99a..97e2a8b295 100644 --- a/indra/newview/skins/default/xui/ru/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/ru/menu_avatar_self.xml @@ -26,6 +26,7 @@ <menu_item_call label="Изменить коÑтюм" name="Edit Outfit"/> <menu_item_call label="Изменить фигуру" name="Edit My Shape"/> <menu_item_call label="Ð’Ñ‹Ñота парениÑ" name="Hover Height"/> + <menu_item_call label="Ð¡Ð±Ñ€Ð¾Ñ Ñкелета" name="Reset Skeleton"/> <menu_item_call label="Мои друзьÑ" name="Friends..."/> <menu_item_call label="Мои группы" name="Groups..."/> <menu_item_call label="Мой профиль" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/ru/menu_viewer.xml b/indra/newview/skins/default/xui/ru/menu_viewer.xml index 2044844c58..6158363e5d 100644 --- a/indra/newview/skins/default/xui/ru/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ru/menu_viewer.xml @@ -22,7 +22,6 @@ <menu_item_check label="Ðе беÑпокоить" name="Do Not Disturb"/> </menu> <menu_item_call label="Купить L$..." name="Buy and Sell L$"/> - <menu_item_call label="Торговые иÑходÑщие..." name="MerchantOutbox"/> <menu_item_call label="СпиÑки товаров торгового центра..." name="MarketplaceListings"/> <menu_item_call label="Ð˜Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ð¸Ð¾Ð½Ð½Ð°Ñ Ð¿Ð°Ð½ÐµÐ»ÑŒ аккаунта..." name="Manage My Account"/> <menu_item_call label="ÐаÑтройки..." name="Preferences"/> @@ -418,6 +417,7 @@ <menu_item_check label="Отключить детализацию" name="Disable LOD"/> <menu_item_check label="Отладка видимоÑти перÑонажа" name="Debug Character Vis"/> <menu_item_check label="Показать Ñкелет" name="Show Collision Skeleton"/> + <menu_item_check label="Показать коÑти" name="Show Bones"/> <menu_item_check label="Отобразить дейÑтвие агента" name="Display Agent Target"/> <menu_item_call label="Вывод приÑоединений" name="Dump Attachments"/> <menu_item_call label="Отладка текÑтур аватара" name="Debug Avatar Textures"/> diff --git a/indra/newview/skins/default/xui/ru/notifications.xml b/indra/newview/skins/default/xui/ru/notifications.xml index fabc064525..5e7c2ed7d0 100644 --- a/indra/newview/skins/default/xui/ru/notifications.xml +++ b/indra/newview/skins/default/xui/ru/notifications.xml @@ -480,6 +480,9 @@ <notification name="CannotWearInfoNotComplete"> ÐÐµÐ»ÑŒÐ·Ñ Ð½Ð°Ð´ÐµÑ‚ÑŒ Ñту вещь, так как она еще не загружена. Повторите попытку через минуту. </notification> + <notification name="MustEnterPasswordToLogIn"> + Введите пароль Ð´Ð»Ñ Ð²Ñ…Ð¾Ð´Ð° в мир. + </notification> <notification name="MustHaveAccountToLogIn"> Ðй-Ñй-Ñй! Что-то оÑталоÑÑŒ незаполненным. Ðеобходимо ввеÑти Ð¸Ð¼Ñ Ð¿Ð¾Ð»ÑŒÐ·Ð¾Ð²Ð°Ñ‚ÐµÐ»Ñ Ð´Ð»Ñ Ð²Ð°ÑˆÐµÐ³Ð¾ аватара. @@ -548,6 +551,9 @@ <notification name="ChangeConnectionPort"> ÐаÑтройки порта начнут дейÑтвовать поÑле перезапуÑка [APP_NAME]. </notification> + <notification name="ChangeDeferredDebugSetting"> + Ðта наÑтройка отладки вÑтупит в Ñилу поÑле перезапуÑка [APP_NAME]. + </notification> <notification name="ChangeSkin"> ÐÐ¾Ð²Ð°Ñ ÐºÐ¾Ð¶Ð° будет видна поÑле перезапуÑка [APP_NAME]. </notification> @@ -1366,12 +1372,13 @@ <ignore name="ignore" text="Загрузка одежды занимает значительное времÑ"/> </form> </notification> - <notification name="RegionAndAgentComplexity"> - Ваша [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 Ð²Ð¸Ð·ÑƒÐ°Ð»ÑŒÐ½Ð°Ñ ÑложноÑÑ‚ÑŒ]: [AGENT_COMPLEXITY]. + <notification name="AgentComplexityWithVisibility"> + Ваша [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 ÑложноÑÑ‚ÑŒ аватара]: [AGENT_COMPLEXITY]. [OVERLIMIT_MSG] + <usetemplate ignoretext="Предупреждать о превышении ÑложноÑти аватара" name="notifyignore"/> </notification> <notification name="AgentComplexity"> - Ваша [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 Ð²Ð¸Ð·ÑƒÐ°Ð»ÑŒÐ½Ð°Ñ ÑложноÑÑ‚ÑŒ]: [AGENT_COMPLEXITY]. + Ваша [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 ÑложноÑÑ‚ÑŒ аватара]: [AGENT_COMPLEXITY]. </notification> <notification name="FirstRun"> УÑтановка [APP_NAME] завершена. @@ -1486,6 +1493,10 @@ Ð’Ñ‹ дейÑтвительно хотите зафикÑировать текущий ландшафт, Ñделать его выÑоту Ñредней точкой Ð´Ð»Ñ Ð²ÐµÑ€Ñ…Ð½ÐµÐ¹ и нижней точек ландшафта и принÑÑ‚ÑŒ по умолчанию Ð´Ð»Ñ Ñ„ÑƒÐ½ÐºÑ†Ð¸Ð¸ «Вернуть»? <usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/> </notification> + <notification name="ConfirmTextureHeights"> + Ð’Ñ‹ ÑобираетеÑÑŒ иÑпользовать минимальные значениÑ, которые больше, чем макÑимальные Ð´Ð»Ñ Ð´Ð¸Ð°Ð¿Ð°Ð·Ð¾Ð½Ð° выÑот. Ðачать? + <usetemplate canceltext="Ðе Ñпрашивать" name="yesnocancelbuttons" notext="Отмена" yestext="OK"/> + </notification> <notification name="MaxAllowedAgentOnRegion"> У Ð²Ð°Ñ Ð¼Ð¾Ð¶ÐµÑ‚ быть не более [MAX_AGENTS] допущенных жителей. </notification> @@ -1723,14 +1734,6 @@ http://secondlife.com/download. Ðевозможно покинуть группу. Ð’Ñ‹ не можете покинуть группу, так как вы ее поÑледний владелец. Сначала назначьте владельцем другого учаÑтника. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="GroupDepartError"> - Ðевозможно покинуть группу: [reason]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> - <notification name="GroupDepart"> - Ð’Ñ‹ покинули группу [group_name]. - <usetemplate name="okbutton" yestext="OK"/> - </notification> <notification name="ConfirmKick"> Ð’Ñ‹ ДЕЙСТВИТЕЛЬÐО хотите выброÑить вÑех жителей Ñ Ñетки? <usetemplate name="okcancelbuttons" notext="Отмена" yestext="ВыброÑить вÑех жителей"/> @@ -2400,6 +2403,10 @@ http://secondlife.com/download. Ð’Ñ‹ дейÑтвительно хотите необратимо удалить Ñодержимое корзины? <usetemplate ignoretext="Подтверждать перед опорожнением корзины инвентарÑ" name="okcancelignore" notext="Отмена" yestext="OK"/> </notification> + <notification name="TrashIsFull"> + Ваша корзина переполнена. Ðто может вызвать проблемы при входе. + <usetemplate name="okcancelbuttons" notext="Я очищу корзину позже" yestext="ОчиÑтить корзину ÑейчаÑ"/> + </notification> <notification name="ConfirmClearBrowserCache"> Ð’Ñ‹ дейÑтвительно хотите удалить журнал Ñвоих перемещений, веб-Ñтраниц и поиÑка? <usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/> @@ -3257,11 +3264,15 @@ http://secondlife.com/download. <notification name="AttachmentSaved"> ПриÑоединение Ñохранено. </notification> - <notification name="PresetNotSaved"> - Ошибка при Ñохранении преÑета [NAME]. + <notification name="AppearanceToXMLSaved"> + ВнешноÑÑ‚ÑŒ Ñохранена в формате XML в [PATH] </notification> - <notification name="PresetNotDeleted"> - Ошибка при удалении преÑета [NAME]. + <notification name="AppearanceToXMLFailed"> + Ðе удалоÑÑŒ Ñохранить внешноÑÑ‚ÑŒ в XML. + icon="notifytip.tga" + name="PresetNotDeleted" + type="notifytip"> +Ошибка при удалении преÑета [NAME]. </notification> <notification name="UnableToFindHelpTopic"> Ðевозможно найти раздел Ñправки Ð´Ð»Ñ Ñтого Ñлемента. @@ -4075,6 +4086,9 @@ http://secondlife.com/download. <notification name="CantAttachNotEnoughScriptResources"> ÐедоÑтаточно Ñвободных реÑурÑов Ñкриптинга Ð´Ð»Ñ Ð¿Ñ€Ð¸ÑÐ¾ÐµÐ´Ð¸Ð½ÐµÐ½Ð¸Ñ Ð¾Ð±ÑŠÐµÐºÑ‚Ð°! </notification> + <notification name="IllegalAttachment"> + ПрикреплÑемый объект потребовал неÑущеÑтвующей точки на аватаре. Он был прикреплен к груди. + </notification> <notification name="CantDropItemTrialUser"> ЗдеÑÑŒ Ð½ÐµÐ»ÑŒÐ·Ñ ÑбраÑывать объекты; перейдите в беÑплатную облаÑÑ‚ÑŒ Ð´Ð»Ñ Ð³Ð¾Ñтей. </notification> diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_alerts.xml b/indra/newview/skins/default/xui/ru/panel_preferences_alerts.xml index 9d7ae546fd..48e03b98e8 100644 --- a/indra/newview/skins/default/xui/ru/panel_preferences_alerts.xml +++ b/indra/newview/skins/default/xui/ru/panel_preferences_alerts.xml @@ -3,8 +3,9 @@ <text name="tell_me_label"> Сообщать мне: </text> - <check_box label="о раÑходах и доходах" name="notify_money_change_checkbox"/> + <check_box label="О раÑходах" name="notify_money_spend_checkbox"/> <check_box label="о входе и выходе моих друзей" name="friends_online_notify_checkbox"/> + <check_box label="О доходах" name="notify_money_received_checkbox"/> <text name="show_label"> Ð’Ñегда показывать: </text> diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/ru/panel_preferences_graphics1.xml index 31c9b2135d..200241bd4d 100644 --- a/indra/newview/skins/default/xui/ru/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/ru/panel_preferences_graphics1.xml @@ -24,10 +24,15 @@ <text name="BetterText"> КачеÑтвенней </text> + <slider label="МакÑÐ¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ ÑложноÑÑ‚ÑŒ аватара:" name="IndirectMaxComplexity" tool_tip="Указывает раÑÑтоÑние, Ð½Ð°Ñ‡Ð¸Ð½Ð°Ñ Ñ ÐºÐ¾Ñ‚Ð¾Ñ€Ð¾Ð³Ð¾ визуально Ñложный аватар риÑуетÑÑ ÐºÐ°Ðº мармеладный мишка"/> + <text name="IndirectMaxComplexityText"> + 0 + </text> <check_box initial_value="true" label="ÐтмоÑферные шейдеры" name="WindLightUseAtmosShaders"/> <check_box initial_value="true" label="РаÑÑˆÐ¸Ñ€ÐµÐ½Ð½Ð°Ñ Ð¼Ð¾Ð´ÐµÐ»ÑŒ оÑвещениÑ" name="UseLightShaders"/> <button label="Сохранить наÑтройки как преÑет..." name="PrefSaveButton"/> <button label="Загрузить преÑет..." name="PrefLoadButton"/> + min_val="0,125" <button label="Удалить преÑет..." name="PrefDeleteButton"/> <button label="Вернуть рекомендуемые наÑтройки" name="Defaults"/> <button label="РаÑширенные наÑтройки..." name="AdvancedSettings"/> diff --git a/indra/newview/skins/default/xui/ru/panel_sound_devices.xml b/indra/newview/skins/default/xui/ru/panel_sound_devices.xml index 98dab288a3..3de84fb937 100644 --- a/indra/newview/skins/default/xui/ru/panel_sound_devices.xml +++ b/indra/newview/skins/default/xui/ru/panel_sound_devices.xml @@ -16,9 +16,9 @@ Выход </text> <text name="My volume label"> - ÐœÐ¾Ñ Ð³Ñ€Ð¾Ð¼ÐºÐ¾ÑÑ‚ÑŒ: + ГромкоÑÑ‚ÑŒ микрофона: </text> - <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Измените значение, иÑÐ¿Ð¾Ð»ÑŒÐ·ÑƒÑ Ð¿Ð¾Ð»Ð·ÑƒÐ½Ð¾Ðº"/> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Измените уровень в микрофоне, иÑÐ¿Ð¾Ð»ÑŒÐ·ÑƒÑ Ð¿Ð¾Ð»Ð·ÑƒÐ½Ð¾Ðº"/> <text name="wait_text"> Подождите </text> diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml index b7f054c8fc..138afe9ac9 100644 --- a/indra/newview/skins/default/xui/ru/strings.xml +++ b/indra/newview/skins/default/xui/ru/strings.xml @@ -41,6 +41,9 @@ [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([CHANNEL]) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] </string> + <string name="BuildConfig"> + ÐšÐ¾Ð½Ñ„Ð¸Ð³ÑƒÑ€Ð°Ñ†Ð¸Ñ Ð¿Ð¾ÑÑ‚Ñ€Ð¾ÐµÐ½Ð¸Ñ [BUILD_CONFIG] + </string> <string name="AboutPosition"> Ð’Ñ‹ в точке [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] в регионе «[REGION]», раÑположенном на <nolink>[HOSTNAME]</nolink> ([HOSTIP]) SLURL: <nolink>[SLURL]</nolink> @@ -73,6 +76,9 @@ SLURL: <nolink>[SLURL]</nolink> <string name="ErrorFetchingServerReleaseNotesURL"> Ошибка при получении URL-адреÑа заметок о выпуÑке Ñервера. </string> + <string name="BuildConfiguration"> + ÐšÐ¾Ð½Ñ„Ð¸Ð³ÑƒÑ€Ð°Ñ†Ð¸Ñ Ð¿Ð¾ÑÑ‚Ñ€Ð¾ÐµÐ½Ð¸Ñ + </string> <string name="ProgressRestoring"> ВоÑÑтановление... </string> @@ -1388,6 +1394,9 @@ support@secondlife.com. <string name="BodyPartsRightLeg"> ÐŸÑ€Ð°Ð²Ð°Ñ Ð½Ð¾Ð³Ð° </string> + <string name="BodyPartsEnhancedSkeleton"> + Улучшенный Ñкелет + </string> <string name="GraphicsQualityLow"> Ð½Ð¸Ð·ÐºÐ°Ñ </string> @@ -1836,6 +1845,51 @@ support@secondlife.com. <string name="Avatar Center"> Центр аватара </string> + <string name="Left Ring Finger"> + Левый безымÑнный палец + </string> + <string name="Right Ring Finger"> + Правый безымÑнный палец + </string> + <string name="Tail Base"> + ОÑнование хвоÑта + </string> + <string name="Tail Tip"> + Кончик хвоÑта + </string> + <string name="Left Wing"> + Левое крыло + </string> + <string name="Right Wing"> + Правое крыло + </string> + <string name="Jaw"> + ПаÑÑ‚ÑŒ + </string> + <string name="Alt Left Ear"> + Ðльт. левое ухо + </string> + <string name="Alt Right Ear"> + Ðльт. правое ухо + </string> + <string name="Alt Left Eye"> + Ðльт. левый глаз + </string> + <string name="Alt Right Eye"> + Ðльт. правый глаз + </string> + <string name="Tongue"> + Язык + </string> + <string name="Groin"> + Пах + </string> + <string name="Left Hind Foot"> + Ð›ÐµÐ²Ð°Ñ Ð·Ð°Ð´Ð½ÑÑ Ð½Ð¾Ð³Ð° + </string> + <string name="Right Hind Foot"> + ÐŸÑ€Ð°Ð²Ð°Ñ Ð·Ð°Ð´Ð½ÑÑ Ð½Ð¾Ð³Ð° + </string> <string name="Invalid Attachment"> ÐÐµÐ²ÐµÑ€Ð½Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° приÑÐ¾ÐµÐ´Ð¸Ð½ÐµÐ½Ð¸Ñ </string> @@ -2225,12 +2279,12 @@ support@secondlife.com. <string name="ATTACH_BELLY"> Живот </string> - <string name="ATTACH_RPEC"> - ÐŸÑ€Ð°Ð²Ð°Ñ Ð³Ñ€ÑƒÐ´ÑŒ - </string> - <string name="ATTACH_LPEC"> + <string name="ATTACH_LEFT_PEC"> Ð›ÐµÐ²Ð°Ñ Ð³Ñ€ÑƒÐ´ÑŒ </string> + <string name="ATTACH_RIGHT_PEC"> + ÐŸÑ€Ð°Ð²Ð°Ñ Ð³Ñ€ÑƒÐ´ÑŒ + </string> <string name="ATTACH_HUD_CENTER_2"> Данные в игре в центре 2 </string> @@ -2261,6 +2315,51 @@ support@secondlife.com. <string name="ATTACH_AVATAR_CENTER"> Центр аватара </string> + <string name="ATTACH_LHAND_RING1"> + Левый безымÑнный палец + </string> + <string name="ATTACH_RHAND_RING1"> + Правый безымÑнный палец + </string> + <string name="ATTACH_TAIL_BASE"> + ОÑнование хвоÑта + </string> + <string name="ATTACH_TAIL_TIP"> + Кончик хвоÑта + </string> + <string name="ATTACH_LWING"> + Левое крыло + </string> + <string name="ATTACH_RWING"> + Правое крыло + </string> + <string name="ATTACH_FACE_JAW"> + ПаÑÑ‚ÑŒ + </string> + <string name="ATTACH_FACE_LEAR"> + Ðльт. левое ухо + </string> + <string name="ATTACH_FACE_REAR"> + Ðльт. правое ухо + </string> + <string name="ATTACH_FACE_LEYE"> + Ðльт. левый глаз + </string> + <string name="ATTACH_FACE_REYE"> + Ðльт. правый глаз + </string> + <string name="ATTACH_FACE_TONGUE"> + Язык + </string> + <string name="ATTACH_GROIN"> + Пах + </string> + <string name="ATTACH_HIND_LFOOT"> + Ð›ÐµÐ²Ð°Ñ Ð·Ð°Ð´Ð½ÑÑ Ð½Ð¾Ð³Ð° + </string> + <string name="ATTACH_HIND_RFOOT"> + ÐŸÑ€Ð°Ð²Ð°Ñ Ð·Ð°Ð´Ð½ÑÑ Ð½Ð¾Ð³Ð° + </string> <string name="CursorPos"> Строка [LINE], Ñтолбец [COLUMN] </string> @@ -4248,10 +4347,10 @@ support@secondlife.com. Оффлайн </string> <string name="not_online_msg"> - Пользователь оффлайн - Ñообщение будет Ñохранено и доÑтавлено позже. + Пользователь не в онлайне - Ñообщение будет Ñохранено и доÑтавлено позже. </string> <string name="not_online_inventory"> - Пользователь оффлайн - инвентарь Ñохранен. + Пользователь не в онлайне - инвентарь Ñохранен. </string> <string name="answered_call"> Ðа ваш звонок ответили diff --git a/indra/newview/skins/default/xui/tr/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/tr/floater_preferences_graphics_advanced.xml index 53938117fd..867e15a3ca 100644 --- a/indra/newview/skins/default/xui/tr/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/tr/floater_preferences_graphics_advanced.xml @@ -15,7 +15,7 @@ <text name="AvatarText"> Avatar </text> - <slider label="Maksimum karmaşıklık:" name="IndirectMaxComplexity" tool_tip="Görsel olarak karmaşık yapıdaki bir avatarın hangi noktada jelibon gibi tek renkli olarak çizileceÄŸini kontrol eder"/> + <slider label="Maksimum karmaşıklık:" name="IndirectMaxComplexity" tool_tip="Görsel olarak karmaşık bir avatarın hangi noktadan itibaren JellyDolll olarak çizileceÄŸini kontrol eder"/> <text name="IndirectMaxComplexityText"> 0 </text> diff --git a/indra/newview/skins/default/xui/tr/menu_attachment_other.xml b/indra/newview/skins/default/xui/tr/menu_attachment_other.xml index 8a669a28f7..d09174dcc0 100644 --- a/indra/newview/skins/default/xui/tr/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/tr/menu_attachment_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="AÄ°" name="Send IM..."/> <menu_item_call label="Ara" name="Call"/> <menu_item_call label="Gruba Davet Et" name="Invite..."/> + <menu_item_call label="Ä°skeleti Sıfırla" name="Reset Skeleton"/> <menu_item_call label="Engelle" name="Avatar Mute"/> <menu_item_call label="Raporla" name="abuse"/> <menu_item_call label="Dondur" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/tr/menu_attachment_self.xml b/indra/newview/skins/default/xui/tr/menu_attachment_self.xml index c49f817a45..9027f09d8e 100644 --- a/indra/newview/skins/default/xui/tr/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/tr/menu_attachment_self.xml @@ -9,6 +9,7 @@ <menu_item_call label="Dış Görünümümü Düzenle" name="Edit Outfit"/> <menu_item_call label="Åžeklimi Düzenle" name="Edit My Shape"/> <menu_item_call label="Konum YüksekliÄŸi" name="Hover Height"/> + <menu_item_call label="Ä°skeleti Sıfırla" name="Reset Skeleton"/> <menu_item_call label="ArkadaÅŸlarım" name="Friends..."/> <menu_item_call label="Gruplarım" name="Groups..."/> <menu_item_call label="Profilim" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/tr/menu_avatar_other.xml b/indra/newview/skins/default/xui/tr/menu_avatar_other.xml index e4ba3a5616..9e95b3033a 100644 --- a/indra/newview/skins/default/xui/tr/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/tr/menu_avatar_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="AÄ°" name="Send IM..."/> <menu_item_call label="Ara" name="Call"/> <menu_item_call label="Gruba Davet Et" name="Invite..."/> + <menu_item_call label="Ä°skeleti Sıfırla" name="Reset Skeleton"/> <menu_item_call label="Engelle" name="Avatar Mute"/> <menu_item_call label="Raporla" name="abuse"/> <menu_item_call label="Dondur" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/tr/menu_avatar_self.xml b/indra/newview/skins/default/xui/tr/menu_avatar_self.xml index 4dfa42c347..3078733478 100644 --- a/indra/newview/skins/default/xui/tr/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/tr/menu_avatar_self.xml @@ -26,6 +26,7 @@ <menu_item_call label="Dış Görünümümü Düzenle" name="Edit Outfit"/> <menu_item_call label="Åžeklimi Düzenle" name="Edit My Shape"/> <menu_item_call label="Konum YüksekliÄŸi" name="Hover Height"/> + <menu_item_call label="Ä°skeleti Sıfırla" name="Reset Skeleton"/> <menu_item_call label="ArkadaÅŸlarım" name="Friends..."/> <menu_item_call label="Gruplarım" name="Groups..."/> <menu_item_call label="Profilim" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/tr/menu_viewer.xml b/indra/newview/skins/default/xui/tr/menu_viewer.xml index 324e549a75..39636f2ebf 100644 --- a/indra/newview/skins/default/xui/tr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/tr/menu_viewer.xml @@ -22,7 +22,6 @@ <menu_item_check label="Rahatsız Etme" name="Do Not Disturb"/> </menu> <menu_item_call label="L$ Satın Al..." name="Buy and Sell L$"/> - <menu_item_call label="Satıcı Giden Kutusu..." name="MerchantOutbox"/> <menu_item_call label="Pazaryeri ilanları..." name="MarketplaceListings"/> <menu_item_call label="Hesap kontrol paneli..." name="Manage My Account"/> <menu_item_call label="Tercihler..." name="Preferences"/> @@ -419,6 +418,7 @@ <menu_item_check label="Ayrıntı Seviyesi Bilgisini Devre Dışı Bırak" name="Disable LOD"/> <menu_item_check label="Debug Character Vis" name="Debug Character Vis"/> <menu_item_check label="Çarpışma Ä°skeletini Göster" name="Show Collision Skeleton"/> + <menu_item_check label="Kemikleri Göster" name="Show Bones"/> <menu_item_check label="Aracı Hedefini Göster" name="Display Agent Target"/> <menu_item_call label="Aksesuarların Dökümünü Al" name="Dump Attachments"/> <menu_item_call label="Avatar Dokuları İçin Hata Ayıklama" name="Debug Avatar Textures"/> diff --git a/indra/newview/skins/default/xui/tr/notifications.xml b/indra/newview/skins/default/xui/tr/notifications.xml index a982dc03ed..fb38486a9e 100644 --- a/indra/newview/skins/default/xui/tr/notifications.xml +++ b/indra/newview/skins/default/xui/tr/notifications.xml @@ -480,6 +480,9 @@ Dış görünüm klasöründe hiç giysi, vücut bölümü ya da aksesuar yok. <notification name="CannotWearInfoNotComplete"> Bu öğe henüz yüklenmediÄŸi için kullanamazsınız. Lütfen bir dakika sonra tekrar deneyin. </notification> + <notification name="MustEnterPasswordToLogIn"> + Oturum açmak için lütfen parolanızı girin. + </notification> <notification name="MustHaveAccountToLogIn"> Hata! BoÅŸ bırakılan alan(lar) var. Avatarınızın Kullanıcı adını girmeniz gerekmektedir. @@ -548,6 +551,9 @@ Not: Bu iÅŸlem önbelleÄŸi temizleyecek. <notification name="ChangeConnectionPort"> Port ayarları, [APP_NAME] uygulamasını yeniden baÅŸlattıktan sonra geçerli olur. </notification> + <notification name="ChangeDeferredDebugSetting"> + Bu hata ayıklama ayarı deÄŸiÅŸikliÄŸi [APP_NAME] uygulamasını yeniden baÅŸlattıktan sonra geçerli olacak. + </notification> <notification name="ChangeSkin"> Yeni dış katman [APP_NAME] uygulamasını yeniden baÅŸlattıktan sonra görüntülenecek. </notification> @@ -1366,12 +1372,13 @@ Yeni bir ana konum ayarlamak isteyebilirsiniz. <ignore name="ignore" text="Giysilerin karşıdan yüklenmesi uzun zaman alıyor"/> </form> </notification> - <notification name="RegionAndAgentComplexity"> - [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 Görsel karmaşıklık] seviyeniz: [AGENT_COMPLEXITY]. + <notification name="AgentComplexityWithVisibility"> + [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 avatar complexity] düzeyiniz [AGENT_COMPLEXITY]. [OVERLIMIT_MSG] + <usetemplate ignoretext="Avatarımın karmaşıklık düzeyi çok yüksekse beni uyar" name="notifyignore"/> </notification> <notification name="AgentComplexity"> - [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 Görsel karmaşıklık] seviyeniz: [AGENT_COMPLEXITY]. + [https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 avatar complexity] düzeyiniz [AGENT_COMPLEXITY]. </notification> <notification name="FirstRun"> [APP_NAME] yüklemesi tamamlandı. @@ -1486,6 +1493,10 @@ Lütfen sadece bir nesne seçin ve tekrar deneyin. Geçerli yüzeyi bu ÅŸekilde kaydetmeyi, yüzey yükseltme/alçaltma sınırları için merkez olarak kullanmayı ve 'Geri Çevir' aracı için varsayılan olarak ayarlamayı gerçekten istiyor musunuz? <usetemplate name="okcancelbuttons" notext="Ä°ptal" yestext="Tamam"/> </notification> + <notification name="ConfirmTextureHeights"> + Yükselti Ayarları için girdiÄŸiniz düşük deÄŸer, yüksek deÄŸerden daha fazla. Devam edilsin mi? + <usetemplate canceltext="Tekrar Sorma" name="yesnocancelbuttons" notext="Ä°ptal Et" yestext="Tamam"/> + </notification> <notification name="MaxAllowedAgentOnRegion"> Sadece [MAX_AGENTS] tane Ä°zin Verilen Sakin belirleyebilirsiniz. </notification> @@ -1723,14 +1734,6 @@ Gruptan ayrılmak istiyor musunuz? Gruptan ayrılınamıyor. Gruptan ayrılamazsınız çünkü grubun son sahibisiniz. Lütfen önce sahip rolüne baÅŸka bir üye atayın. <usetemplate name="okbutton" yestext="Tamam"/> </notification> - <notification name="GroupDepartError"> - Gruptan ayrılma iÅŸlemi yapılamıyor: [reason]. - <usetemplate name="okbutton" yestext="Tamam"/> - </notification> - <notification name="GroupDepart"> - [group_name] grubundan ayrıldınız. - <usetemplate name="okbutton" yestext="Tamam"/> - </notification> <notification name="ConfirmKick"> Tüm Sakinleri GERÇEKTEN aÄŸ dışına çıkarmak istiyor musunuz? <usetemplate name="okcancelbuttons" notext="Ä°ptal Et" yestext="Tüm Sakinleri Çıkar"/> @@ -2400,6 +2403,10 @@ Bu iÅŸlemi tamamlamadan önce Rahatsız Etme'yi kapatmak ister misiniz? Çöp kutunuzun içeriÄŸini kalıcı olarak silmek istediÄŸinize emin misiniz? <usetemplate ignoretext="Envanter Çöp Kutusu klasörünü boÅŸaltmadan önce doÄŸrulama iste" name="okcancelignore" notext="Ä°ptal" yestext="Tamam"/> </notification> + <notification name="TrashIsFull"> + Çöpte yer kalmamış. Bu durum oturum açma sırasında sorun yaÅŸamanıza neden olabilir. + <usetemplate name="okcancelbuttons" notext="Çöpü daha sonra boÅŸaltacağım" yestext="Çöp kutusunu ÅŸimdi boÅŸalt"/> + </notification> <notification name="ConfirmClearBrowserCache"> Seyahat, web ve arama geçmiÅŸinizi silmek istediÄŸinize emin misiniz? <usetemplate name="okcancelbuttons" notext="Ä°ptal" yestext="Tamam"/> @@ -2984,7 +2991,7 @@ Bu bölgede kalmaya devam ederseniz oturumunuz sonlandırılacak. Bu bölgede kalmaya devam ederseniz oturumunuz sonlandırılacak. </notification> <notification name="LoadWebPage"> - [URL] web sayfası yüklensin mi? + Bu web sayfası yüklensin mi: [URL] ? [MESSAGE] @@ -3257,11 +3264,15 @@ GüvenliÄŸiniz için birkaç saniye engellenecek. <notification name="AttachmentSaved"> Aksesuar kaydedildi. </notification> - <notification name="PresetNotSaved"> - [NAME] ön ayarı kaydedilirken hata oluÅŸtu. + <notification name="AppearanceToXMLSaved"> + Görünüm XML olarak [PATH] konumuna kaydedildi </notification> - <notification name="PresetNotDeleted"> - [NAME] ön ayarı silinirken hata oluÅŸtu. + <notification name="AppearanceToXMLFailed"> + Görünüm XML olarak kaydedilemedi. + icon="notifytip.tga" + name="PresetNotDeleted" + type="notifytip"> +[NAME] ön ayarı silinirken hata oluÅŸtu. </notification> <notification name="UnableToFindHelpTopic"> Bu öğe için yardım baÅŸlığı bulunamıyor. @@ -4069,6 +4080,9 @@ Lütfen bir dakika sonra tekrar deneyin. <notification name="CantAttachNotEnoughScriptResources"> Nesneyi iliÅŸtirmek için yeterli komut dosyası kaynağı mevcut deÄŸil! </notification> + <notification name="IllegalAttachment"> + Aksesuar avatarda var olmayan bir noktaya karşılık geliyor. Bunun yerine göğüs kısmına eklendi. + </notification> <notification name="CantDropItemTrialUser"> Buraya nesne düşüremezsiniz; Ãœcretsiz Deneme alanını deneyin. </notification> diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_alerts.xml b/indra/newview/skins/default/xui/tr/panel_preferences_alerts.xml index 46a4793c53..b0f026b285 100644 --- a/indra/newview/skins/default/xui/tr/panel_preferences_alerts.xml +++ b/indra/newview/skins/default/xui/tr/panel_preferences_alerts.xml @@ -3,8 +3,9 @@ <text name="tell_me_label"> Bana söyle: </text> - <check_box label="L$ harcadığımda veya aldığımda" name="notify_money_change_checkbox"/> + <check_box label="L$ harcadığımda" name="notify_money_spend_checkbox"/> <check_box label="ArkadaÅŸlarım oturum açtığında veya kapattığında" name="friends_online_notify_checkbox"/> + <check_box label="L$ aldığımda" name="notify_money_received_checkbox"/> <text name="show_label"> Daima göster: </text> diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml index 13984c2792..9cfa7d61f4 100644 --- a/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/tr/panel_preferences_graphics1.xml @@ -24,10 +24,15 @@ <text name="BetterText"> Daha iyi </text> + <slider label="Avatarın Maksimum Karmaşıklığı:" name="IndirectMaxComplexity" tool_tip="Görsel olarak karmaşık bir avatarın hangi noktadan itibaren JellyDolll olarak çizileceÄŸini kontrol eder"/> + <text name="IndirectMaxComplexityText"> + 0 + </text> <check_box initial_value="true" label="Atmosferik gölgeleyiciler" name="WindLightUseAtmosShaders"/> <check_box initial_value="true" label="GeliÅŸmiÅŸ Aydınlatma Modeli" name="UseLightShaders"/> <button label="Ayarları ön ayar olarak kaydet..." name="PrefSaveButton"/> <button label="Ön ayarı yükle..." name="PrefLoadButton"/> + min_val="0,125" <button label="Ön ayarı sil..." name="PrefDeleteButton"/> <button label="Önerilen ayarlara dön" name="Defaults"/> <button label="GeliÅŸmiÅŸ Ayarlar..." name="AdvancedSettings"/> diff --git a/indra/newview/skins/default/xui/tr/panel_sound_devices.xml b/indra/newview/skins/default/xui/tr/panel_sound_devices.xml index 982ef2ea3b..be3299b89c 100644 --- a/indra/newview/skins/default/xui/tr/panel_sound_devices.xml +++ b/indra/newview/skins/default/xui/tr/panel_sound_devices.xml @@ -16,9 +16,9 @@ Çıktı </text> <text name="My volume label"> - Ses düzeyim: + Mik. ses düzeyi: </text> - <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Bu kaydırıcıyı kullanarak ses düzeyini deÄŸiÅŸtirin"/> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Bu kaydırma butonunu kullanarak mikrofonun ses düzeyini deÄŸiÅŸtirin"/> <text name="wait_text"> Lütfen bekleyin </text> diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml index 3f400e4664..cc1856bb7d 100644 --- a/indra/newview/skins/default/xui/tr/strings.xml +++ b/indra/newview/skins/default/xui/tr/strings.xml @@ -39,7 +39,10 @@ </string> <string name="AboutHeader"> [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([CHANNEL]) -[[VIEWER_RELEASE_NOTES_URL] [Sürüm Notları]] +[[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] + </string> + <string name="BuildConfig"> + Yapı Konfigürasyonu [BUILD_CONFIG] </string> <string name="AboutPosition"> <nolink>[HOSTNAME]</nolink> ([HOSTIP]) üzerinde bulunan [REGION] içerisinde [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] konumundasınız @@ -59,7 +62,7 @@ Grafik Kartı: [GRAPHICS_CARD] Windows Grafik Sürücüsü Sürümü: [GRAPHICS_DRIVER_VERSION] </string> <string name="AboutLibs"> - OpenGL Sürümü: [OPENGL_VERSION] + OpenGL Sürümü [OPENGL_VERSION] J2C Kod Çözücü Sürümü: [J2C_VERSION] Ses Sürücüsü Sürümü: [AUDIO_DRIVER_VERSION] @@ -73,6 +76,9 @@ Ses Sunucusu Sürümü: [VOICE_VERSION] <string name="ErrorFetchingServerReleaseNotesURL"> Sunucu sürümü notları URL'si alınırken hata oluÅŸtu. </string> + <string name="BuildConfiguration"> + Yapı Konfigürasyonu + </string> <string name="ProgressRestoring"> Geri yükleniyor... </string> @@ -1388,6 +1394,9 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="BodyPartsRightLeg"> SaÄŸ Bacak </string> + <string name="BodyPartsEnhancedSkeleton"> + GeliÅŸmiÅŸ Ä°skelet + </string> <string name="GraphicsQualityLow"> Düşük </string> @@ -1836,6 +1845,51 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="Avatar Center"> Avatar Merkezi </string> + <string name="Left Ring Finger"> + Sol Yüzük Parmağı + </string> + <string name="Right Ring Finger"> + SaÄŸ Yüzük Parmağı + </string> + <string name="Tail Base"> + Kuyruk Tabanı + </string> + <string name="Tail Tip"> + Kuyruk Ucu + </string> + <string name="Left Wing"> + Sol Kanat + </string> + <string name="Right Wing"> + SaÄŸ Kanat + </string> + <string name="Jaw"> + Pençe + </string> + <string name="Alt Left Ear"> + Altrntf Sol Kulak + </string> + <string name="Alt Right Ear"> + Altrntf SaÄŸ Kulak + </string> + <string name="Alt Left Eye"> + Altrntf Sol Göz + </string> + <string name="Alt Right Eye"> + Altrntf SaÄŸ Göz + </string> + <string name="Tongue"> + Dil + </string> + <string name="Groin"> + Kasık + </string> + <string name="Left Hind Foot"> + Sol Arka Ayak + </string> + <string name="Right Hind Foot"> + SaÄŸ Arka Ayak + </string> <string name="Invalid Attachment"> Geçersiz Aksesuar Noktası </string> @@ -2225,12 +2279,12 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="ATTACH_BELLY"> Göbek </string> - <string name="ATTACH_RPEC"> - SaÄŸ Göğüs - </string> - <string name="ATTACH_LPEC"> + <string name="ATTACH_LEFT_PEC"> Sol Göğüs </string> + <string name="ATTACH_RIGHT_PEC"> + SaÄŸ Göğüs + </string> <string name="ATTACH_HUD_CENTER_2"> BÃœG 2. Merkez </string> @@ -2261,6 +2315,51 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="ATTACH_AVATAR_CENTER"> Avatar Merkezi </string> + <string name="ATTACH_LHAND_RING1"> + Sol Yüzük Parmağı + </string> + <string name="ATTACH_RHAND_RING1"> + SaÄŸ Yüzük Parmağı + </string> + <string name="ATTACH_TAIL_BASE"> + Kuyruk Tabanı + </string> + <string name="ATTACH_TAIL_TIP"> + Kuyruk Ucu + </string> + <string name="ATTACH_LWING"> + Sol Kanat + </string> + <string name="ATTACH_RWING"> + SaÄŸ Kanat + </string> + <string name="ATTACH_FACE_JAW"> + Pençe + </string> + <string name="ATTACH_FACE_LEAR"> + Altrntf Sol Kulak + </string> + <string name="ATTACH_FACE_REAR"> + Altrntf SaÄŸ Kulak + </string> + <string name="ATTACH_FACE_LEYE"> + Altrntf Sol Göz + </string> + <string name="ATTACH_FACE_REYE"> + Altrntf SaÄŸ Göz + </string> + <string name="ATTACH_FACE_TONGUE"> + Dil + </string> + <string name="ATTACH_GROIN"> + Kasık + </string> + <string name="ATTACH_HIND_LFOOT"> + Sol Arka Ayak + </string> + <string name="ATTACH_HIND_RFOOT"> + SaÄŸ Arka Ayak + </string> <string name="CursorPos"> Satır [LINE], Sütun [COLUMN] </string> @@ -4250,6 +4349,12 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne baÅŸvurun. <string name="OfflineStatus"> Çevrimdışı </string> + <string name="not_online_msg"> + Kullanıcı çevrimiçi deÄŸil - mesaj saklanıp daha sonra iletilecek. + </string> + <string name="not_online_inventory"> + Kullanıcı çevrimiçi deÄŸil - envanter kaydedildi. + </string> <string name="answered_call"> Aramanız yanıtlandı </string> diff --git a/indra/newview/skins/default/xui/zh/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/zh/floater_preferences_graphics_advanced.xml index f9c2fe47e7..2a00bb6172 100644 --- a/indra/newview/skins/default/xui/zh/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/zh/floater_preferences_graphics_advanced.xml @@ -15,7 +15,7 @@ <text name="AvatarText"> 化身 </text> - <slider label="最大複雜度:" name="IndirectMaxComplexity" tool_tip="控制在何時機下讓複雜化身呈åƒç‚ºã€Œå–®è‰²è»Ÿç³–娃娃ã€"/> + <slider label="最大複雜度:" name="IndirectMaxComplexity" tool_tip="控制在何時機下讓複雜化身呈åƒç‚º JellyDoll"/> <text name="IndirectMaxComplexityText"> 0 </text> diff --git a/indra/newview/skins/default/xui/zh/menu_attachment_other.xml b/indra/newview/skins/default/xui/zh/menu_attachment_other.xml index ace1302250..69bc4e7632 100644 --- a/indra/newview/skins/default/xui/zh/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/zh/menu_attachment_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="通話" name="Call"/> <menu_item_call label="é‚€è«‹åŠ å…¥ç¾¤çµ„" name="Invite..."/> + <menu_item_call label="é‡è¨éª¨æž¶" name="Reset Skeleton"/> <menu_item_call label="å°éŽ–" name="Avatar Mute"/> <menu_item_call label="å›žå ±" name="abuse"/> <menu_item_call label="å‡çµ" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/zh/menu_attachment_self.xml b/indra/newview/skins/default/xui/zh/menu_attachment_self.xml index d9e6eff897..cf56d7c86b 100644 --- a/indra/newview/skins/default/xui/zh/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/zh/menu_attachment_self.xml @@ -9,6 +9,7 @@ <menu_item_call label="編輯我的è£æ‰®" name="Edit Outfit"/> <menu_item_call label="編輯我的體形" name="Edit My Shape"/> <menu_item_call label="懸浮高度" name="Hover Height"/> + <menu_item_call label="é‡è¨éª¨æž¶" name="Reset Skeleton"/> <menu_item_call label="我的朋å‹" name="Friends..."/> <menu_item_call label="我的群組" name="Groups..."/> <menu_item_call label="我的個人檔案" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/zh/menu_avatar_other.xml b/indra/newview/skins/default/xui/zh/menu_avatar_other.xml index 0e0d1cc3d2..b58ec1d8cb 100644 --- a/indra/newview/skins/default/xui/zh/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/zh/menu_avatar_other.xml @@ -6,6 +6,7 @@ <menu_item_call label="IM" name="Send IM..."/> <menu_item_call label="通話" name="Call"/> <menu_item_call label="é‚€è«‹åŠ å…¥ç¾¤çµ„" name="Invite..."/> + <menu_item_call label="é‡è¨éª¨æž¶" name="Reset Skeleton"/> <menu_item_call label="å°éŽ–" name="Avatar Mute"/> <menu_item_call label="å›žå ±" name="abuse"/> <menu_item_call label="å‡çµ" name="Freeze..."/> diff --git a/indra/newview/skins/default/xui/zh/menu_avatar_self.xml b/indra/newview/skins/default/xui/zh/menu_avatar_self.xml index a644a45df6..e2ddb57307 100644 --- a/indra/newview/skins/default/xui/zh/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/zh/menu_avatar_self.xml @@ -26,6 +26,7 @@ <menu_item_call label="編輯我的è£æ‰®" name="Edit Outfit"/> <menu_item_call label="編輯我的體形" name="Edit My Shape"/> <menu_item_call label="懸浮高度" name="Hover Height"/> + <menu_item_call label="é‡è¨éª¨æž¶" name="Reset Skeleton"/> <menu_item_call label="我的朋å‹" name="Friends..."/> <menu_item_call label="我的群組" name="Groups..."/> <menu_item_call label="我的個人檔案" name="Profile..."/> diff --git a/indra/newview/skins/default/xui/zh/menu_viewer.xml b/indra/newview/skins/default/xui/zh/menu_viewer.xml index 41590d60c7..f2971491ac 100644 --- a/indra/newview/skins/default/xui/zh/menu_viewer.xml +++ b/indra/newview/skins/default/xui/zh/menu_viewer.xml @@ -22,7 +22,6 @@ <menu_item_check label="請勿打擾" name="Do Not Disturb"/> </menu> <menu_item_call label="購買 L$…" name="Buy and Sell L$"/> - <menu_item_call label="商家發件匣…" name="MerchantOutbox"/> <menu_item_call label="Marketplace 刊登…" name="MarketplaceListings"/> <menu_item_call label="帳戶主控臺…" name="Manage My Account"/> <menu_item_call label="å好è¨å®šâ€¦" name="Preferences"/> @@ -419,6 +418,7 @@ <menu_item_check label="åœç”¨ç´°ç¯€å±¤æ¬¡" name="Disable LOD"/> <menu_item_check label="除錯å—å…ƒå¯è¦‹æ€§" name="Debug Character Vis"/> <menu_item_check label="顯示碰撞骨架" name="Show Collision Skeleton"/> + <menu_item_check label="顯示骨é " name="Show Bones"/> <menu_item_check label="顯示用戶目標" name="Display Agent Target"/> <menu_item_call label="傾å°é™„件" name="Dump Attachments"/> <menu_item_call label="除錯化身æ質" name="Debug Avatar Textures"/> diff --git a/indra/newview/skins/default/xui/zh/notifications.xml b/indra/newview/skins/default/xui/zh/notifications.xml index 3f08496a68..463afab1c0 100644 --- a/indra/newview/skins/default/xui/zh/notifications.xml +++ b/indra/newview/skins/default/xui/zh/notifications.xml @@ -480,6 +480,9 @@ <notification name="CannotWearInfoNotComplete"> 無法穿戴該物件,它尚未完æˆè¼‰å…¥ã€‚ è«‹ç¨å€™å†è©¦ã€‚ </notification> + <notification name="MustEnterPasswordToLogIn"> + 請輸入密碼以便登入。 + </notification> <notification name="MustHaveAccountToLogIn"> ç³Ÿç³•ï¼ ç™¼ç¾æœ‰å…§å®¹ç•™ç™½ã€‚ ä½ å¿…é ˆç‚ºåŒ–èº«è¼¸å…¥ä¸€å€‹ä½¿ç”¨è€…å稱。 @@ -548,6 +551,9 @@ <notification name="ChangeConnectionPort"> é‡æ–°å•Ÿå‹• [APP_NAME] å¾Œå°‡å•Ÿç”¨æ–°çš„åŸ è¨å®šã€‚ </notification> + <notification name="ChangeDeferredDebugSetting"> + 這個除錯è¨å®šå°‡åœ¨é‡æ–°å•Ÿå‹• [APP_NAME] 後啟用。 + </notification> <notification name="ChangeSkin"> é‡æ–°å•Ÿå‹• [APP_NAME] 後將顯ç¾æ–°çš„皮膚。 </notification> @@ -1359,12 +1365,13 @@ <ignore name="ignore" text="æœè£èŠ±å¤ªå¤šæ™‚間下載"/> </form> </notification> - <notification name="RegionAndAgentComplexity"> - ä½ çš„[https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 視覺複雜度]是[AGENT_COMPLEXITY]。 + <notification name="AgentComplexityWithVisibility"> + ä½ çš„[https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 化身複雜度]是[AGENT_COMPLEXITY]。 [OVERLIMIT_MSG] + <usetemplate ignoretext="è¦å‘Šæˆ‘化身的複雜度是å¦å¯èƒ½éŽé«˜" name="notifyignore"/> </notification> <notification name="AgentComplexity"> - ä½ çš„[https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 視覺複雜度]是[AGENT_COMPLEXITY]。 + ä½ çš„[https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838 化身複雜度]是[AGENT_COMPLEXITY]。 </notification> <notification name="FirstRun"> [APP_NAME] 安è£å®Œæˆã€‚ @@ -1479,6 +1486,10 @@ SHA1 指紋:[MD5_DIGEST] ä½ çœŸçš„è¦ç¢ºå®šç”¢å‡ºç›®å‰åœ°å½¢ï¼Œä½¿å…¶æˆç‚ºåœ°å½¢å‡/é™æ¥µé™çš„ä¸é–“值,並è¨ç‚ºã€Œå¾©åŽŸã€å·¥å…·çš„é è¨å€¼ï¼Ÿ <usetemplate name="okcancelbuttons" notext="å–消" yestext="確定"/> </notification> + <notification name="ConfirmTextureHeights"> + ä½ è¨çš„海拔範åœå€¼ï¼Œä½Žå€¼å¤§æ–¼é«˜å€¼ã€‚  繼續? + <usetemplate canceltext="ä¸è¦å•" name="yesnocancelbuttons" notext="å–消" yestext="確定"/> + </notification> <notification name="MaxAllowedAgentOnRegion"> ä½ æœ€å¤šåªèƒ½æœ‰ [MAX_AGENTS] ä½å…許居民。 </notification> @@ -1713,14 +1724,6 @@ SHA1 指紋:[MD5_DIGEST] 無法離開群組。 ä½ æ˜¯æ¤ç¾¤çµ„僅å˜çš„所有人,ä¸å¾—離開群組。 請先把所有人è·éŠœæŒ‡æ´¾çµ¦å¦ä¸€äººã€‚ <usetemplate name="okbutton" yestext="確定"/> </notification> - <notification name="GroupDepartError"> - 無法離開群組:[reason]。 - <usetemplate name="okbutton" yestext="確定"/> - </notification> - <notification name="GroupDepart"> - ä½ å·²ç¶“é›¢é–‹[group_name]群組。 - <usetemplate name="okbutton" yestext="確定"/> - </notification> <notification name="ConfirmKick"> ä½ ç¢ºå®šè¦è¸¢å‡ºé€™ç¶²æ ¼å…§çš„全部居民? <usetemplate name="okcancelbuttons" notext="å–消" yestext="踢出全部居民"/> @@ -2390,6 +2393,10 @@ SHA1 指紋:[MD5_DIGEST] ä½ ç¢ºå®šä½ è¦å°ä½ 垃圾ç’ä¸çš„內容進行刪除? <usetemplate ignoretext="在我清空收ç´å€åžƒåœ¾ç’資料夾å‰ç¢ºèª" name="okcancelignore" notext="å–消" yestext="確定"/> </notification> + <notification name="TrashIsFull"> + ä½ çš„åžƒåœ¾æ¡¶å¿«æ»¿äº†ã€‚ 這å¯èƒ½æœƒé€ æˆç™»å…¥çš„å•é¡Œã€‚ + <usetemplate name="okcancelbuttons" notext="我ç¨å¾Œå†æ¸…空垃圾桶" yestext="ç¾åœ¨æ¸…空垃圾桶"/> + </notification> <notification name="ConfirmClearBrowserCache"> ä½ ç¢ºå®šè¦åˆªé™¤ä½ çš„æ—…è¡Œã€ç¶²é åŠæœå°‹æ·å²ç´€éŒ„嗎? <usetemplate name="okcancelbuttons" notext="å–消" yestext="確定"/> @@ -2973,11 +2980,11 @@ SHA1 指紋:[MD5_DIGEST] å¦‚æžœä½ ç¹¼çºŒç•™åœ¨é€™åœ°å€ï¼Œä½ 將會被登出。 </notification> <notification name="LoadWebPage"> - 載入網é [URL]? + 載入網é [URL]? [MESSAGE] -來æºç‰©ä»¶ï¼š<nolink>[OBJECTNAME]</nolink>(所有人:[NAME_SLURL]) +來æºç‰©ä»¶ï¼š<nolink>[OBJECTNAME]</nolink>(所有人是[NAME_SLURL]) <form name="form"> <button name="Gotopage" text="å‰å¾€é é¢"/> <button name="Cancel" text="å–消"/> @@ -3246,11 +3253,15 @@ SHA1 指紋:[MD5_DIGEST] <notification name="AttachmentSaved"> 附件已儲å˜ã€‚ </notification> - <notification name="PresetNotSaved"> - 儲å˜é è¨å稱[NAME]時出錯。 + <notification name="AppearanceToXMLSaved"> + 外觀已經å˜æˆä½æ–¼[PATH]çš„XML </notification> - <notification name="PresetNotDeleted"> - 刪除é è¨å稱[NAME]時出錯。 + <notification name="AppearanceToXMLFailed"> + 將外觀å˜ç‚ºXML失敗。 + icon="notifytip.tga" + name="PresetNotDeleted" + type="notifytip"> +刪除é è¨å稱[NAME]時出錯。 </notification> <notification name="UnableToFindHelpTopic"> 找ä¸åˆ°é€™å€‹å…ƒä»¶çš„幫助主題。 @@ -4065,6 +4076,9 @@ SHA1 指紋:[MD5_DIGEST] <notification name="CantAttachNotEnoughScriptResources"> 腳本資æºä¸è¶³ï¼Œç„¡æ³•é™„è‘—ç‰©ä»¶ï¼ </notification> + <notification name="IllegalAttachment"> + 這個附件è¦æ±‚了化身上ä¸å˜åœ¨çš„點。 å› æ¤å·²å°‡è©²é™„件附著到胸部。 + </notification> <notification name="CantDropItemTrialUser"> ä½ ç„¡æ³•åœ¨æ¤å¸é™¤ç‰©ä»¶ï¼Œè«‹åˆ°ã€Œè‡ªç”±å˜—試ã€å€åŸŸå†è©¦ã€‚ </notification> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_alerts.xml b/indra/newview/skins/default/xui/zh/panel_preferences_alerts.xml index 94eb3c1389..212880df55 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_alerts.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_alerts.xml @@ -3,8 +3,9 @@ <text name="tell_me_label"> 告訴我: </text> - <check_box label="當我花費或å–å¾— L$" name="notify_money_change_checkbox"/> + <check_box label="當我花用 L$ 時" name="notify_money_spend_checkbox"/> <check_box label="當我的朋å‹ä¸Šç·šæˆ–離線" name="friends_online_notify_checkbox"/> + <check_box label="當我得到 L$ 時" name="notify_money_received_checkbox"/> <text name="show_label"> 總是顯示: </text> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml index 8c4d2f9c18..b5c36668f6 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml @@ -24,10 +24,15 @@ <text name="BetterText"> 最佳 </text> + <slider label="化身最大複雜度:" name="IndirectMaxComplexity" tool_tip="控制在何時機下讓複雜化身呈åƒç‚º JellyDoll"/> + <text name="IndirectMaxComplexityText"> + 0 + </text> <check_box initial_value="true" label="大氣著色" name="WindLightUseAtmosShaders"/> <check_box initial_value="true" label="進階照明模型" name="UseLightShaders"/> <button label="å°‡è¨å®šå˜ç‚ºé è¨å€¼ …" name="PrefSaveButton"/> <button label="載入é è¨..." name="PrefLoadButton"/> + min_val="0.125" <button label="刪除自訂é…置…" name="PrefDeleteButton"/> <button label="é‡è¨ç‚ºæˆ‘們建è°çš„è¨å®š" name="Defaults"/> <button label="進階è¨å®šâ€¦" name="AdvancedSettings"/> diff --git a/indra/newview/skins/default/xui/zh/panel_sound_devices.xml b/indra/newview/skins/default/xui/zh/panel_sound_devices.xml index fa4e24a605..e29ffe31af 100644 --- a/indra/newview/skins/default/xui/zh/panel_sound_devices.xml +++ b/indra/newview/skins/default/xui/zh/panel_sound_devices.xml @@ -16,9 +16,9 @@ 輸出 </text> <text name="My volume label"> - 我的音é‡ï¼š + 麥克風音é‡ï¼š </text> - <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="用這控制æ¢æ”¹è®ŠéŸ³é‡"/> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="用這個控制æ¢èª¿æ•´éº¥å…‹é¢¨éŸ³é‡"/> <text name="wait_text"> è«‹ç¨å€™ </text> diff --git a/indra/newview/skins/default/xui/zh/strings.xml b/indra/newview/skins/default/xui/zh/strings.xml index 3de2dd8881..bac15c12d0 100644 --- a/indra/newview/skins/default/xui/zh/strings.xml +++ b/indra/newview/skins/default/xui/zh/strings.xml @@ -41,6 +41,9 @@ [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([CHANNEL]) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] </string> + <string name="BuildConfig"> + 建製è¨ç½® [BUILD_CONFIG] + </string> <string name="AboutPosition"> ä½ çš„æ–¹ä½æ˜¯ [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1],地å€å:[REGION],主機:<nolink>[HOSTNAME]</nolink> ([HOSTIP]) 第二人生URL:<nolink>[SLURL]</nolink> @@ -73,6 +76,9 @@ LibVLC版本: [LIBVLC_VERSION] <string name="ErrorFetchingServerReleaseNotesURL"> æ“·å–伺æœå™¨ç‰ˆæœ¬èªªæ˜Ž URL 時出錯。 </string> + <string name="BuildConfiguration"> + 建製è¨ç½® + </string> <string name="ProgressRestoring"> 回å˜ä¸... </string> @@ -1383,6 +1389,9 @@ http://secondlife.com/viewer-access-faq <string name="BodyPartsRightLeg"> å³è…¿ </string> + <string name="BodyPartsEnhancedSkeleton"> + 增強版骨架 + </string> <string name="GraphicsQualityLow"> 低 </string> @@ -1831,6 +1840,51 @@ http://secondlife.com/viewer-access-faq <string name="Avatar Center"> 化身ä¸å¿ƒ </string> + <string name="Left Ring Finger"> + 左無å指 + </string> + <string name="Right Ring Finger"> + å³ç„¡å指 + </string> + <string name="Tail Base"> + 尾巴基部 + </string> + <string name="Tail Tip"> + 尾巴末梢 + </string> + <string name="Left Wing"> + 左翼 + </string> + <string name="Right Wing"> + å³ç¿¼ + </string> + <string name="Jaw"> + é¡Ž + </string> + <string name="Alt Left Ear"> + 替代左耳 + </string> + <string name="Alt Right Ear"> + 替代å³è€³ + </string> + <string name="Alt Left Eye"> + 替代左眼 + </string> + <string name="Alt Right Eye"> + 替代å³çœ¼ + </string> + <string name="Tongue"> + 舌é + </string> + <string name="Groin"> + é¼ è¹Š + </string> + <string name="Left Hind Foot"> + 左後腳 + </string> + <string name="Right Hind Foot"> + å³å¾Œè…³ + </string> <string name="Invalid Attachment"> 無效的附接點 </string> @@ -2220,12 +2274,12 @@ http://secondlife.com/viewer-access-faq <string name="ATTACH_BELLY"> 腹部 </string> - <string name="ATTACH_RPEC"> - å³èƒ¸è‚Œ - </string> - <string name="ATTACH_LPEC"> + <string name="ATTACH_LEFT_PEC"> 左胸肌 </string> + <string name="ATTACH_RIGHT_PEC"> + å³èƒ¸è‚Œ + </string> <string name="ATTACH_HUD_CENTER_2"> æ“¡é 顯示ä¸å¤® 2 </string> @@ -2256,6 +2310,51 @@ http://secondlife.com/viewer-access-faq <string name="ATTACH_AVATAR_CENTER"> 化身ä¸å¿ƒ </string> + <string name="ATTACH_LHAND_RING1"> + 左無å指 + </string> + <string name="ATTACH_RHAND_RING1"> + å³ç„¡å指 + </string> + <string name="ATTACH_TAIL_BASE"> + 尾巴基部 + </string> + <string name="ATTACH_TAIL_TIP"> + 尾巴末梢 + </string> + <string name="ATTACH_LWING"> + 左翼 + </string> + <string name="ATTACH_RWING"> + å³ç¿¼ + </string> + <string name="ATTACH_FACE_JAW"> + é¡Ž + </string> + <string name="ATTACH_FACE_LEAR"> + 替代左耳 + </string> + <string name="ATTACH_FACE_REAR"> + 替代å³è€³ + </string> + <string name="ATTACH_FACE_LEYE"> + 替代左眼 + </string> + <string name="ATTACH_FACE_REYE"> + 替代å³çœ¼ + </string> + <string name="ATTACH_FACE_TONGUE"> + 舌é + </string> + <string name="ATTACH_GROIN"> + é¼ è¹Š + </string> + <string name="ATTACH_HIND_LFOOT"> + 左後腳 + </string> + <string name="ATTACH_HIND_RFOOT"> + å³å¾Œè…³ + </string> <string name="CursorPos"> æ©«è¡Œ [LINE],縱列 [COLUMN] </string> @@ -4245,6 +4344,12 @@ http://secondlife.com/viewer-access-faq <string name="OfflineStatus"> 離線 </string> + <string name="not_online_msg"> + 使用者ä¸åœ¨ç·šä¸Š - 訊æ¯å°‡ç•™å˜ï¼Œç¨å¾Œå‚³éžã€‚ + </string> + <string name="not_online_inventory"> + 使用者ä¸åœ¨ç·šä¸Š - 收ç´å€å·²å„²å˜ã€‚ + </string> <string name="answered_call"> ä½ çš„é€šè©±å·²ç¶“æŽ¥é€š </string> diff --git a/scripts/content_tools/anim_tool.py b/scripts/content_tools/anim_tool.py new file mode 100644 index 0000000000..9b795f45fd --- /dev/null +++ b/scripts/content_tools/anim_tool.py @@ -0,0 +1,602 @@ +#!runpy.sh + +"""\ + +This module contains tools for manipulating the .anim files supported +for Second Life animation upload. Note that this format is unrelated +to any non-Second Life formats of the same name. + +$LicenseInfo:firstyear=2016&license=viewerlgpl$ +Second Life Viewer Source Code +Copyright (C) 2016, Linden Research, Inc. + +This library is free software; you can redistribute it and/or +modify it under the terms of the GNU Lesser General Public +License as published by the Free Software Foundation; +version 2.1 of the License only. + +This library is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public +License along with this library; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +$/LicenseInfo$ +""" + +import sys +import os +import struct +import StringIO +import math +import argparse +import random +from lxml import etree + +U16MAX = 65535 +OOU16MAX = 1.0/(float)(U16MAX) + +LL_MAX_PELVIS_OFFSET = 5.0 + +class FilePacker(object): + def __init__(self): + self.data = StringIO.StringIO() + self.offset = 0 + + def write(self,filename): + f = open(filename,"wb") + f.write(self.data.getvalue()) + f.close() + + def pack(self,fmt,*args): + buf = struct.pack(fmt, *args) + self.offset += struct.calcsize(fmt) + self.data.write(buf) + + def pack_string(self,str,size=0): + buf = str + "\000" + if size and (len(buf) < size): + buf += "\000" * (size-len(buf)) + self.data.write(buf) + +class FileUnpacker(object): + def __init__(self, filename): + f = open(filename,"rb") + self.data = f.read() + self.offset = 0 + + def unpack(self,fmt): + result = struct.unpack_from(fmt, self.data, self.offset) + self.offset += struct.calcsize(fmt) + return result + + def unpack_string(self, size=0): + result = "" + i = 0 + while (self.data[self.offset+i] != "\000"): + result += self.data[self.offset+i] + i += 1 + i += 1 + if size: + # fixed-size field for the string + i = size + self.offset += i + return result + +# translated from the C++ version in lldefs.h +def llclamp(a, minval, maxval): + if a<minval: + return minval + if a>maxval: + return maxval + return a + +# translated from the C++ version in llquantize.h +def F32_to_U16(val, lower, upper): + val = llclamp(val, lower, upper); + # make sure that the value is positive and normalized to <0, 1> + val -= lower; + val /= (upper - lower); + + # return the U16 + return int(math.floor(val*U16MAX)) + +# translated from the C++ version in llquantize.h +def U16_to_F32(ival, lower, upper): + if ival < 0 or ival > U16MAX: + raise Exception("U16 out of range: "+ival) + val = ival*OOU16MAX + delta = (upper - lower) + val *= delta + val += lower + + max_error = delta*OOU16MAX; + + # make sure that zeroes come through as zero + if abs(val) < max_error: + val = 0.0 + return val; + +class BadFormat(Exception): + pass + +class RotKey(object): + def __init__(self): + pass + + def unpack(self, anim, fup): + (self.time_short, ) = fup.unpack("<H") + self.time = U16_to_F32(self.time_short, 0.0, anim.duration) + (x,y,z) = fup.unpack("<HHH") + self.rotation = [U16_to_F32(i, -1.0, 1.0) for i in (x,y,z)] + + def dump(self, f): + print >>f, " rot_key: t",self.time,"st",self.time_short,"rot",",".join([str(f) for f in self.rotation]) + + def pack(self, anim, fp): + if not hasattr(self,"time_short"): + self.time_short = F32_to_U16(self.time, 0.0, anim.duration) + fp.pack("<H",self.time_short) + (x,y,z) = [F32_to_U16(v, -1.0, 1.0) for v in self.rotation] + fp.pack("<HHH",x,y,z) + +class PosKey(object): + def __init__(self): + pass + + def unpack(self, anim, fup): + (self.time_short, ) = fup.unpack("<H") + self.time = U16_to_F32(self.time_short, 0.0, anim.duration) + (x,y,z) = fup.unpack("<HHH") + self.position = [U16_to_F32(i, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET) for i in (x,y,z)] + + def dump(self, f): + print >>f, " pos_key: t",self.time,"pos ",",".join([str(f) for f in self.position]) + + def pack(self, anim, fp): + if not hasattr(self,"time_short"): + self.time_short = F32_to_U16(self.time, 0.0, anim.duration) + fp.pack("<H",self.time_short) + (x,y,z) = [F32_to_U16(v, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET) for v in self.position] + fp.pack("<HHH",x,y,z) + +class Constraint(object): + def __init__(self): + pass + + def unpack(self, anim, fup): + (self.chain_length, self.constraint_type) = fup.unpack("<BB") + self.source_volume = fup.unpack_string(16) + self.source_offset = fup.unpack("<fff") + self.target_volume = fup.unpack_string(16) + self.target_offset = fup.unpack("<fff") + self.target_dir = fup.unpack("<fff") + fmt = "<ffff" + (self.ease_in_start, self.ease_in_stop, self.ease_out_start, self.ease_out_stop) = fup.unpack("<ffff") + + def pack(self, anim, fp): + fp.pack("<BB", self.chain_length, self.constraint_type) + fp.pack_string(self.source_volume, 16) + fp.pack("<fff", *self.source_offset) + fp.pack_string(self.target_volume, 16) + fp.pack("<fff", *self.target_offset) + fp.pack("<fff", *self.target_dir) + fp.pack("<ffff", self.ease_in_start, self.ease_in_stop, self.ease_out_start, self.ease_out_stop) + + def dump(self, f): + print >>f, " constraint:" + print >>f, " chain_length",self.chain_length + print >>f, " constraint_type",self.constraint_type + print >>f, " source_volume",self.source_volume + print >>f, " source_offset",self.source_offset + print >>f, " target_volume",self.target_volume + print >>f, " target_offset",self.target_offset + print >>f, " target_dir",self.target_dir + print >>f, " ease_in_start",self.ease_in_start + print >>f, " ease_in_stop",self.ease_in_stop + print >>f, " ease_out_start",self.ease_out_start + print >>f, " ease_out_stop",self.ease_out_stop + +class Constraints(object): + def __init__(self): + pass + + def unpack(self, anim, fup): + (self.num_constraints, ) = fup.unpack("<i") + self.constraints = [] + for i in xrange(self.num_constraints): + constraint = Constraint() + constraint.unpack(anim, fup) + self.constraints.append(constraint) + + def pack(self, anim, fp): + fp.pack("<i",self.num_constraints) + for c in self.constraints: + c.pack(anim,fp) + + def dump(self, f): + print >>f, "constraints:",self.num_constraints + for c in self.constraints: + c.dump(f) + +class PositionCurve(object): + def __init__(self): + self.num_pos_keys = 0 + self.keys = [] + + def is_static(self): + if self.keys: + k0 = self.keys[0] + for k in self.keys: + if k.position != k0.position: + return False + return True + + def unpack(self, anim, fup): + (self.num_pos_keys, ) = fup.unpack("<i") + self.keys = [] + for k in xrange(0,self.num_pos_keys): + pos_key = PosKey() + pos_key.unpack(anim, fup) + self.keys.append(pos_key) + + def pack(self, anim, fp): + fp.pack("<i",self.num_pos_keys) + for k in self.keys: + k.pack(anim, fp) + + def dump(self, f): + print >>f, " position_curve:" + print >>f, " num_pos_keys", self.num_pos_keys + for k in xrange(0,self.num_pos_keys): + self.keys[k].dump(f) + +class RotationCurve(object): + def __init__(self): + self.num_rot_keys = 0 + self.keys = [] + + def is_static(self): + if self.keys: + k0 = self.keys[0] + for k in self.keys: + if k.rotation != k0.rotation: + return False + return True + + def unpack(self, anim, fup): + (self.num_rot_keys, ) = fup.unpack("<i") + self.keys = [] + for k in xrange(0,self.num_rot_keys): + rot_key = RotKey() + rot_key.unpack(anim, fup) + self.keys.append(rot_key) + + def pack(self, anim, fp): + fp.pack("<i",self.num_rot_keys) + for k in self.keys: + k.pack(anim, fp) + + def dump(self, f): + print >>f, " rotation_curve:" + print >>f, " num_rot_keys", self.num_rot_keys + for k in xrange(0,self.num_rot_keys): + self.keys[k].dump(f) + +class JointInfo(object): + def __init__(self): + pass + + def unpack(self, anim, fup): + self.joint_name = fup.unpack_string() + (self.joint_priority, ) = fup.unpack("<i") + self.rotation_curve = RotationCurve() + self.rotation_curve.unpack(anim, fup) + self.position_curve = PositionCurve() + self.position_curve.unpack(anim, fup) + + def pack(self, anim, fp): + fp.pack_string(self.joint_name) + fp.pack("<i", self.joint_priority) + self.rotation_curve.pack(anim, fp) + self.position_curve.pack(anim, fp) + + def dump(self, f): + print >>f, "joint:" + print >>f, " joint_name:",self.joint_name + print >>f, " joint_priority:",self.joint_priority + self.rotation_curve.dump(f) + self.position_curve.dump(f) + +class Anim(object): + def __init__(self, filename=None): + if filename: + self.read(filename) + + def read(self, filename): + fup = FileUnpacker(filename) + self.unpack(fup) + + # various validity checks could be added - see LLKeyframeMotion::deserialize() + def unpack(self,fup): + (self.version, self.sub_version, self.base_priority, self.duration) = fup.unpack("@HHhf") + + if self.version == 0 and self.sub_version == 1: + self.old_version = True + raise BadFormat("old version not supported") + elif self.version == 1 and self.sub_version == 0: + self.old_version = False + else: + raise BadFormat("Bad combination of version, sub_version: %d %d" % (self.version, self.sub_version)) + + self.emote_name = fup.unpack_string() + + (self.loop_in_point, self.loop_out_point, self.loop, self.ease_in_duration, self.ease_out_duration, self.hand_pose, self.num_joints) = fup.unpack("@ffiffII") + + self.joints = [] + for j in xrange(0,self.num_joints): + joint_info = JointInfo() + joint_info.unpack(self, fup) + self.joints.append(joint_info) + print "unpacked joint",joint_info.joint_name + self.constraints = Constraints() + self.constraints.unpack(self, fup) + self.data = fup.data + + def pack(self, fp): + fp.pack("@HHhf", self.version, self.sub_version, self.base_priority, self.duration) + fp.pack_string(self.emote_name, 0) + fp.pack("@ffiffII", self.loop_in_point, self.loop_out_point, self.loop, self.ease_in_duration, self.ease_out_duration, self.hand_pose, self.num_joints) + for j in self.joints: + j.pack(anim, fp) + self.constraints.pack(anim, fp) + + def dump(self, filename="-"): + if filename=="-": + f = sys.stdout + else: + f = open(filename,"w") + print >>f, "versions: ", self.version, self.sub_version + print >>f, "base_priority: ", self.base_priority + print >>f, "duration: ", self.duration + print >>f, "emote_name: ", self.emote_name + print >>f, "loop_in_point: ", self.loop_in_point + print >>f, "loop_out_point: ", self.loop_out_point + print >>f, "loop: ", self.loop + print >>f, "ease_in_duration: ", self.ease_in_duration + print >>f, "ease_out_duration: ", self.ease_out_duration + print >>f, "hand_pose", self.hand_pose + print >>f, "num_joints", self.num_joints + for j in self.joints: + j.dump(f) + self.constraints.dump(f) + + def write(self, filename): + fp = FilePacker() + self.pack(fp) + fp.write(filename) + + def write_src_data(self, filename): + print "write file",filename + f = open(filename,"wb") + f.write(self.data) + f.close() + + def find_joint(self, name): + joints = [j for j in self.joints if j.joint_name == name] + if joints: + return joints[0] + else: + return None + + def add_joint(self, name, priority): + if not self.find_joint(name): + j = JointInfo() + j.joint_name = name + j.joint_priority = priority + j.rotation_curve = RotationCurve() + j.position_curve = PositionCurve() + self.joints.append(j) + self.num_joints = len(self.joints) + + def delete_joint(self, name): + j = self.find_joint(name) + if j: + anim.joints.remove(j) + anim.num_joints = len(self.joints) + + def summary(self): + nj = len(self.joints) + nz = len([j for j in self.joints if j.joint_priority > 0]) + nstatic = len([j for j in self.joints if j.rotation_curve.is_static() and j.position_curve.is_static()]) + print "summary: %d joints, non-zero priority %d, static %d" % (nj, nz, nstatic) + + def add_pos(self, joint_names, positions): + js = [joint for joint in self.joints if joint.joint_name in joint_names] + for j in js: + if args.verbose: + print "adding positions",j.joint_name,positions + j.joint_priority = 4 + j.position_curve.num_pos_keys = len(positions) + j.position_curve.keys = [] + for i,pos in enumerate(positions): + key = PosKey() + key.time = self.duration * i / (len(positions) - 1) + key.time_short = F32_to_U16(key.time, 0.0, self.duration) + key.position = pos + j.position_curve.keys.append(key) + + def add_rot(self, joint_names, rotations): + js = [joint for joint in self.joints if joint.joint_name in joint_names] + for j in js: + print "adding rotations",j.joint_name + j.joint_priority = 4 + j.rotation_curve.num_rot_keys = len(rotations) + j.rotation_curve.keys = [] + for i,pos in enumerate(rotations): + key = RotKey() + key.time = self.duration * i / (len(rotations) - 1) + key.time_short = F32_to_U16(key.time, 0.0, self.duration) + key.rotation = pos + j.rotation_curve.keys.append(key) + +def twistify(anim, joint_names, rot1, rot2): + js = [joint for joint in anim.joints if joint.joint_name in joint_names] + for j in js: + print "twisting",j.joint_name + print j.rotation_curve.num_rot_keys + j.joint_priority = 4 + j.rotation_curve.num_rot_keys = 2 + j.rotation_curve.keys = [] + key1 = RotKey() + key1.time_short = 0 + key1.time = U16_to_F32(key1.time_short, 0.0, anim.duration) + key1.rotation = rot1 + key2 = RotKey() + key2.time_short = U16MAX + key2.time = U16_to_F32(key2.time_short, 0.0, anim.duration) + key2.rotation = rot2 + j.rotation_curve.keys.append(key1) + j.rotation_curve.keys.append(key2) + +def float_triple(arg): + vals = arg.split() + if len(vals)==3: + return [float(x) for x in vals] + else: + raise Exception("arg %s does not resolve to a float triple" % arg) + +def get_joint_by_name(tree,name): + if tree is None: + return None + matches = [elt for elt in tree.getroot().iter() if \ + elt.get("name")==name and elt.tag in ["bone", "collision_volume", "attachment_point"]] + if len(matches)==1: + return matches[0] + elif len(matches)>1: + print "multiple matches for name",name + return None + else: + return None + +def get_elt_pos(elt): + if elt.get("pos"): + return float_triple(elt.get("pos")) + elif elt.get("position"): + return float_triple(elt.get("position")) + else: + return (0.0, 0.0, 0.0) + +def resolve_joints(names, skel_tree, lad_tree): + print "resolve joints, no_hud is",args.no_hud + if skel_tree and lad_tree: + all_elts = [elt for elt in skel_tree.getroot().iter()] + all_elts.extend([elt for elt in lad_tree.getroot().iter()]) + matches = [] + for elt in all_elts: + if elt.get("name") is None: + continue + print elt.get("name"),"hud",elt.get("hud") + if args.no_hud and elt.get("hud"): + print "skipping hud joint", elt.get("name") + continue + if elt.get("name") in names or elt.tag in names: + matches.append(elt.get("name")) + return list(set(matches)) + else: + return names + +if __name__ == "__main__": + + # default search location for config files is defined relative to + # the script location; assuming they live in the same viewer repo + pathname = os.path.dirname(sys.argv[0]) + path_to_skel = os.path.join(os.path.abspath(pathname),"..","..","indra","newview","character") + + parser = argparse.ArgumentParser(description="process SL animations") + parser.add_argument("--verbose", help="verbose flag", action="store_true") + parser.add_argument("--dump", help="dump to specified file") + parser.add_argument("--rot", help="specify sequence of rotations", type=float_triple, nargs="+") + parser.add_argument("--rand_pos", help="request random positions", action="store_true") + parser.add_argument("--reset_pos", help="request original positions", action="store_true") + parser.add_argument("--pos", help="specify sequence of positions", type=float_triple, nargs="+") + parser.add_argument("--num_pos", help="number of positions to create", type=int, default=2) + parser.add_argument("--delete_joints", help="specify joints to be deleted", nargs="+") + parser.add_argument("--joints", help="specify joints to be added or modified", nargs="+") + parser.add_argument("--summary", help="print summary of the output animation", action="store_true") + parser.add_argument("--skel", help="name of the avatar_skeleton file", default= os.path.join(path_to_skel,"avatar_skeleton.xml")) + parser.add_argument("--lad", help="name of the avatar_lad file", default= os.path.join(path_to_skel,"avatar_lad.xml")) + parser.add_argument("--set_version", nargs=2, type=int, help="set version and sub-version to specified values") + parser.add_argument("--no_hud", help="omit hud joints from list of attachments", action="store_true") + parser.add_argument("infilename", help="name of a .anim file to input") + parser.add_argument("outfilename", nargs="?", help="name of a .anim file to output") + args = parser.parse_args() + + print "anim_tool.py: " + " ".join(sys.argv) + print "dump is", args.dump + print "infilename",args.infilename,"outfilename",args.outfilename + print "rot",args.rot + print "pos",args.pos + print "joints",args.joints + + try: + anim = Anim(args.infilename) + skel_tree = None + lad_tree = None + joints = [] + if args.skel: + skel_tree = etree.parse(args.skel) + if skel_tree is None: + print "failed to parse",args.skel + exit(1) + if args.lad: + lad_tree = etree.parse(args.lad) + if lad_tree is None: + print "failed to parse",args.lad + exit(1) + if args.joints: + joints = resolve_joints(args.joints, skel_tree, lad_tree) + if args.verbose: + print "joints resolved to",joints + for name in joints: + anim.add_joint(name,0) + if args.delete_joints: + for name in args.delete_joints: + anim.delete_joint(name) + if joints and args.rot: + anim.add_rot(joints, args.rot) + if joints and args.pos: + anim.add_pos(joints, args.pos) + if joints and args.rand_pos: + for joint in joints: + pos_array = list(tuple(random.uniform(-1,1) for i in xrange(3)) for j in xrange(args.num_pos)) + pos_array.append(pos_array[0]) + anim.add_pos([joint], pos_array) + if joints and args.reset_pos: + for joint in joints: + elt = get_joint_by_name(skel_tree,joint) + if elt is None: + elt = get_joint_by_name(lad_tree,joint) + if elt is not None: + pos_array = [] + pos_array.append(get_elt_pos(elt)) + pos_array.append(pos_array[0]) + anim.add_pos([joint], pos_array) + else: + print "no elt or no pos data for",joint + if args.set_version: + anim.version = args.set_version[0] + anim.sub_version = args.set_version[1] + if args.dump: + anim.dump(args.dump) + if args.summary: + anim.summary() + if args.outfilename: + anim.write(args.outfilename) + except: + raise + diff --git a/scripts/content_tools/arche_tool.py b/scripts/content_tools/arche_tool.py new file mode 100644 index 0000000000..23c96fc64e --- /dev/null +++ b/scripts/content_tools/arche_tool.py @@ -0,0 +1,93 @@ +#!runpy.sh + +"""\ + +This module contains tools for comparing files output by LLVOAvatar::dumpArchetypeXML + +$LicenseInfo:firstyear=2016&license=viewerlgpl$ +Second Life Viewer Source Code +Copyright (C) 2016, Linden Research, Inc. + +This library is free software; you can redistribute it and/or +modify it under the terms of the GNU Lesser General Public +License as published by the Free Software Foundation; +version 2.1 of the License only. + +This library is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public +License along with this library; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +$/LicenseInfo$ +""" + +import argparse +from lxml import etree +from itertools import chain + +def node_key(e): + if e.tag == "param": + return e.tag + " " + e.get("id") + if e.tag == "texture": + return e.tag + " " + e.get("te") + if e.get("name"): + return e.tag + " " + e.get("name") + return None + +def compare_matched_nodes(key,items,summary): + tags = list(set([e.tag for e in items])) + if len(tags) != 1: + print "different tag types for key",key + summary.setdefault("tag_mismatch",0) + summary["tag_mismatch"] += 1 + return + all_attrib = list(set(chain.from_iterable([e.attrib.keys() for e in items]))) + #print key,"all_attrib",all_attrib + for attr in all_attrib: + vals = [e.get(attr) for e in items] + #print "key",key,"attr",attr,"vals",vals + if len(set(vals)) != 1: + print key,"- attr",attr,"multiple values",vals + summary.setdefault("attr",{}) + summary["attr"].setdefault(attr,0) + summary["attr"][attr] += 1 + +def compare_trees(file_trees): + print "compare_trees" + summary = {} + all_keys = list(set([node_key(e) for tree in file_trees for e in tree.getroot().iter() if node_key(e)])) + #print "keys",all_keys + tree_nodes = [] + for i,tree in enumerate(file_trees): + nodes = dict((node_key(e),e) for e in tree.getroot().iter() if node_key(e)) + tree_nodes.append(nodes) + for key in sorted(all_keys): + items = [] + for nodes in tree_nodes: + if not key in nodes: + print "file",i,"missing item for key",key + summary.setdefault("missing",0) + summary["missing"] += 1 + else: + items.append(nodes[key]) + compare_matched_nodes(key,items,summary) + print "Summary:" + print summary + + +if __name__ == "__main__": + + parser = argparse.ArgumentParser(description="compare avatar XML archetype files") + parser.add_argument("--verbose", help="verbose flag", action="store_true") + parser.add_argument("files", nargs="+", help="name of one or more archtype files") + args = parser.parse_args() + + + print "files",args.files + file_trees = [etree.parse(filename) for filename in args.files] + compare_trees(file_trees) diff --git a/scripts/content_tools/dae_tool.py b/scripts/content_tools/dae_tool.py new file mode 100644 index 0000000000..823f69cb85 --- /dev/null +++ b/scripts/content_tools/dae_tool.py @@ -0,0 +1,119 @@ +#!runpy.sh + +"""\ + +This module contains tools for manipulating collada files + +$LicenseInfo:firstyear=2016&license=viewerlgpl$ +Second Life Viewer Source Code +Copyright (C) 2016, Linden Research, Inc. + +This library is free software; you can redistribute it and/or +modify it under the terms of the GNU Lesser General Public +License as published by the Free Software Foundation; +version 2.1 of the License only. + +This library is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public +License along with this library; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +$/LicenseInfo$ +""" + +import argparse +import random + +# Need to pip install numpy and pycollada +import numpy as np +from collada import * +from lxml import etree + +def mesh_summary(mesh): + print "scenes",mesh.scenes + for scene in mesh.scenes: + print "scene",scene + for node in scene.nodes: + print "node",node + +def mesh_lock_offsets(tree, joints): + print "mesh_lock_offsets",tree,joints + for joint_node in tree.iter(): + if "node" not in joint_node.tag: + continue + if joint_node.get("type") != "JOINT": + continue + if joint_node.get("name") in joints or "bone" in joints: + for matrix_node in list(joint_node): + if "matrix" in matrix_node.tag: + floats = [float(x) for x in matrix_node.text.split()] + if len(floats) == 16: + floats[3] += 0.0001 + floats[7] += 0.0001 + floats[11] += 0.0001 + matrix_node.text = " ".join([str(f) for f in floats]) + print joint_node.get("name"),matrix_node.tag,"text",matrix_node.text,len(floats),floats + + +def mesh_random_offsets(tree, joints): + print "mesh_random_offsets",tree,joints + for joint_node in tree.iter(): + if "node" not in joint_node.tag: + continue + if joint_node.get("type") != "JOINT": + continue + if not joint_node.get("name"): + continue + if joint_node.get("name") in joints or "bone" in joints: + for matrix_node in list(joint_node): + if "matrix" in matrix_node.tag: + floats = [float(x) for x in matrix_node.text.split()] + print "randomizing",floats + if len(floats) == 16: + floats[3] += random.uniform(-1.0,1.0) + floats[7] += random.uniform(-1.0,1.0) + floats[11] += random.uniform(-1.0,1.0) + matrix_node.text = " ".join([str(f) for f in floats]) + print joint_node.get("name"),matrix_node.tag,"text",matrix_node.text,len(floats),floats + + +if __name__ == "__main__": + parser = argparse.ArgumentParser(description="process SL animations") + parser.add_argument("--verbose", action="store_true",help="verbose flag") + parser.add_argument("infilename", help="name of a collada (dae) file to input") + parser.add_argument("outfilename", nargs="?", help="name of a collada (dae) file to output", default = None) + parser.add_argument("--lock_offsets", nargs="+", help="tweak position of listed joints to lock their offsets") + parser.add_argument("--random_offsets", nargs="+", help="random offset position for listed joints") + parser.add_argument("--summary", action="store_true", help="print summary info about input file") + args = parser.parse_args() + + mesh = None + tree = None + + if args.infilename: + print "reading",args.infilename + mesh = Collada(args.infilename) + tree = etree.parse(args.infilename) + + if args.summary: + print "summarizing",args.infilename + mesh_summary(mesh) + + if args.lock_offsets: + print "locking offsets for",args.lock_offsets + mesh_lock_offsets(tree, args.lock_offsets) + + if args.random_offsets: + print "adding random offsets for",args.random_offsets + mesh_random_offsets(tree, args.random_offsets) + + if args.outfilename: + print "writing",args.outfilename + f = open(args.outfilename,"w") + print >>f, etree.tostring(tree, pretty_print=True) #need update to get: , short_empty_elements=True) + diff --git a/scripts/content_tools/skel_tool.py b/scripts/content_tools/skel_tool.py new file mode 100644 index 0000000000..26f63326f1 --- /dev/null +++ b/scripts/content_tools/skel_tool.py @@ -0,0 +1,503 @@ +#!runpy.sh + +"""\ + +This module contains tools for manipulating and validating the avatar skeleton file. + +$LicenseInfo:firstyear=2016&license=viewerlgpl$ +Second Life Viewer Source Code +Copyright (C) 2016, Linden Research, Inc. + +This library is free software; you can redistribute it and/or +modify it under the terms of the GNU Lesser General Public +License as published by the Free Software Foundation; +version 2.1 of the License only. + +This library is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public +License along with this library; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +$/LicenseInfo$ +""" + +import argparse + +from lxml import etree + +def get_joint_names(tree): + joints = [element.get('name') for element in tree.getroot().iter() if element.tag in ['bone','collision_volume']] + print "joints:",joints + return joints + +def get_aliases(tree): + aliases = {} + alroot = tree.getroot() + for element in alroot.iter(): + for key in element.keys(): + if key == 'aliases': + name = element.get('name') + val = element.get('aliases') + aliases[name] = val + return aliases + +def fix_name(element): + pass + +def enforce_precision_rules(element): + pass + +def float_tuple(str, n=3): + try: + result = tuple(float(e) for e in str.split()) + if len(result)==n: + return result + else: + print "tuple length wrong:", str,"gave",result,"wanted len",n,"got len",len(result) + raise Exception() + except: + print "convert failed for:",str + raise + +def check_symmetry(name, field, vec1, vec2): + if vec1[0] != vec2[0]: + print name,field,"x match fail" + if vec1[1] != -vec2[1]: + print name,field,"y mirror image fail" + if vec1[2] != vec2[2]: + print name,field,"z match fail" + +def enforce_symmetry(tree, element, field, fix=False): + name = element.get("name") + if not name: + return + if "Right" in name: + left_name = name.replace("Right","Left") + left_element = get_element_by_name(tree, left_name) + pos = element.get(field) + left_pos = left_element.get(field) + pos_tuple = float_tuple(pos) + left_pos_tuple = float_tuple(left_pos) + check_symmetry(name,field,pos_tuple,left_pos_tuple) + +def get_element_by_name(tree,name): + if tree is None: + return None + matches = [elt for elt in tree.getroot().iter() if elt.get("name")==name] + if len(matches)==1: + return matches[0] + elif len(matches)>1: + print "multiple matches for name",name + return None + else: + return None + +def list_skel_tree(tree): + for element in tree.getroot().iter(): + if element.tag == "bone": + print element.get("name"),"-",element.get("support") + +def validate_child_order(tree, ogtree, fix=False): + unfixable = 0 + + #print "validate_child_order am failing for NO RAISIN!" + #unfixable += 1 + + tofix = set() + for element in tree.getroot().iter(): + if element.tag != "bone": + continue + og_element = get_element_by_name(ogtree,element.get("name")) + if og_element is not None: + for echild,ochild in zip(list(element),list(og_element)): + if echild.get("name") != ochild.get("name"): + print "Child ordering error, parent",element.get("name"),echild.get("name"),"vs",ochild.get("name") + if fix: + tofix.add(element.get("name")) + children = {} + for name in tofix: + print "FIX",name + element = get_element_by_name(tree,name) + og_element = get_element_by_name(ogtree,name) + children = [] + # add children matching the original joints first, in the same order + for og_elt in list(og_element): + elt = get_element_by_name(tree,og_elt.get("name")) + if elt is not None: + children.append(elt) + print "b:",elt.get("name") + else: + print "b missing:",og_elt.get("name") + # then add children that are not present in the original joints + for elt in list(element): + og_elt = get_element_by_name(ogtree,elt.get("name")) + if og_elt is None: + children.append(elt) + print "e:",elt.get("name") + # if we've done this right, we have a rearranged list of the same length + if len(children)!=len(element): + print "children",[e.get("name") for e in children] + print "element",[e.get("name") for e in element] + print "children changes for",name,", cannot reconcile" + else: + element[:] = children + + return unfixable + +# Checklist for the final file, started from SL-276: +# - new "end" attribute on all bones +# - new "connected" attribute on all bones +# - new "support" tag on all bones and CVs +# - aliases where appropriate for backward compatibility. rFoot and lFoot associated with mAnkle bones (not mFoot bones) +# - correct counts of bones and collision volumes in header +# - check all comments +# - old fields of old bones and CVs should be identical to their previous values. +# - old bones and CVs should retain their previous ordering under their parent, with new joints going later in any given child list +# - corresponding right and left joints should be mirror symmetric. +# - childless elements should be in short form (<bone /> instead of <bone></bone>) +# - digits of precision should be consistent (again, except for old joints) +# - new bones should have pos, pivot the same +def validate_skel_tree(tree, ogtree, reftree, fix=False): + print "validate_skel_tree" + (num_bones,num_cvs) = (0,0) + unfixable = 0 + defaults = {"connected": "false", + "group": "Face" + } + for element in tree.getroot().iter(): + og_element = get_element_by_name(ogtree,element.get("name")) + ref_element = get_element_by_name(reftree,element.get("name")) + # Preserve values from og_file: + for f in ["pos","rot","scale","pivot"]: + if og_element is not None and og_element.get(f) and (str(element.get(f)) != str(og_element.get(f))): + print element.get("name"),"field",f,"has changed:",og_element.get(f),"!=",element.get(f) + if fix: + element.set(f, og_element.get(f)) + + # Pick up any other fields that we can from ogtree and reftree + fields = [] + if element.tag in ["bone","collision_volume"]: + fields = ["support","group"] + if element.tag == 'bone': + fields.extend(["end","connected"]) + for f in fields: + if not element.get(f): + print element.get("name"),"missing required field",f + if fix: + if og_element is not None and og_element.get(f): + print "fix from ogtree" + element.set(f,og_element.get(f)) + elif ref_element is not None and ref_element.get(f): + print "fix from reftree" + element.set(f,ref_element.get(f)) + else: + if f in defaults: + print "fix by using default value",f,"=",defaults[f] + element.set(f,defaults[f]) + elif f == "support": + if og_element is not None: + element.set(f,"base") + else: + element.set(f,"extended") + else: + print "unfixable:",element.get("name"),"no value for field",f + unfixable += 1 + + fix_name(element) + enforce_precision_rules(element) + for field in ["pos","pivot"]: + enforce_symmetry(tree, element, field, fix) + if element.get("support")=="extended": + if element.get("pos") != element.get("pivot"): + print "extended joint",element.get("name"),"has mismatched pos, pivot" + + + if element.tag == "linden_skeleton": + num_bones = int(element.get("num_bones")) + num_cvs = int(element.get("num_collision_volumes")) + all_bones = [e for e in tree.getroot().iter() if e.tag=="bone"] + all_cvs = [e for e in tree.getroot().iter() if e.tag=="collision_volume"] + if num_bones != len(all_bones): + print "wrong bone count, expected",len(all_bones),"got",num_bones + if fix: + element.set("num_bones", str(len(all_bones))) + if num_cvs != len(all_cvs): + print "wrong cv count, expected",len(all_cvs),"got",num_cvs + if fix: + element.set("num_collision_volumes", str(len(all_cvs))) + + print "skipping child order code" + #unfixable += validate_child_order(tree, ogtree, fix) + + if fix and (unfixable > 0): + print "BAD FILE:", unfixable,"errs could not be fixed" + + +def slider_info(ladtree,skeltree): + for param in ladtree.iter("param"): + for skel_param in param.iter("param_skeleton"): + bones = [b for b in skel_param.iter("bone")] + if bones: + print "param",param.get("name"),"id",param.get("id") + value_min = float(param.get("value_min")) + value_max = float(param.get("value_max")) + neutral = 100.0 * (0.0-value_min)/(value_max-value_min) + print " neutral",neutral + for b in bones: + scale = float_tuple(b.get("scale","0 0 0")) + offset = float_tuple(b.get("offset","0 0 0")) + print " bone", b.get("name"), "scale", scale, "offset", offset + scale_min = [value_min * s for s in scale] + scale_max = [value_max * s for s in scale] + offset_min = [value_min * t for t in offset] + offset_max = [value_max * t for t in offset] + if (scale_min != scale_max): + print " Scale MinX", scale_min[0] + print " Scale MinY", scale_min[1] + print " Scale MinZ", scale_min[2] + print " Scale MaxX", scale_max[0] + print " Scale MaxY", scale_max[1] + print " Scale MaxZ", scale_max[2] + if (offset_min != offset_max): + print " Offset MinX", offset_min[0] + print " Offset MinY", offset_min[1] + print " Offset MinZ", offset_min[2] + print " Offset MaxX", offset_max[0] + print " Offset MaxY", offset_max[1] + print " Offset MaxZ", offset_max[2] + +# Check contents of avatar_lad file relative to a specified skeleton +def validate_lad_tree(ladtree,skeltree,orig_ladtree): + print "validate_lad_tree" + bone_names = [elt.get("name") for elt in skeltree.iter("bone")] + bone_names.append("mScreen") + bone_names.append("mRoot") + cv_names = [elt.get("name") for elt in skeltree.iter("collision_volume")] + #print "bones\n ","\n ".join(sorted(bone_names)) + #print "cvs\n ","\n ".join(sorted(cv_names)) + for att in ladtree.iter("attachment_point"): + att_name = att.get("name") + #print "attachment",att_name + joint_name = att.get("joint") + if not joint_name in bone_names: + print "att",att_name,"linked to invalid joint",joint_name + for skel_param in ladtree.iter("param_skeleton"): + skel_param_id = skel_param.get("id") + skel_param_name = skel_param.get("name") + #if not skel_param_name and not skel_param_id: + # print "strange skel_param" + # print etree.tostring(skel_param) + # for k,v in skel_param.attrib.iteritems(): + # print k,"->",v + for bone in skel_param.iter("bone"): + bone_name = bone.get("name") + if not bone_name in bone_names: + print "skel param references invalid bone",bone_name + print etree.tostring(bone) + bone_scale = float_tuple(bone.get("scale","0 0 0")) + bone_offset = float_tuple(bone.get("offset","0 0 0")) + param = bone.getparent().getparent() + if bone_scale==(0, 0, 0) and bone_offset==(0, 0, 0): + print "no-op bone",bone_name,"in param",param.get("id","-1") + # check symmetry of sliders + if "Right" in bone.get("name"): + left_name = bone_name.replace("Right","Left") + left_bone = None + for b in skel_param.iter("bone"): + if b.get("name")==left_name: + left_bone = b + if left_bone is None: + print "left_bone not found",left_name,"in",param.get("id","-1") + else: + left_scale = float_tuple(left_bone.get("scale","0 0 0")) + left_offset = float_tuple(left_bone.get("offset","0 0 0")) + if left_scale != bone_scale: + print "scale mismatch between",bone_name,"and",left_name,"in param",param.get("id","-1") + param_id = int(param.get("id","-1")) + if param_id in [661]: # shear + expected_offset = tuple([bone_offset[0],bone_offset[1],-bone_offset[2]]) + elif param_id in [30656, 31663, 32663]: # shift + expected_offset = bone_offset + else: + expected_offset = tuple([bone_offset[0],-bone_offset[1],bone_offset[2]]) + if left_offset != expected_offset: + print "offset mismatch between",bone_name,"and",left_name,"in param",param.get("id","-1") + + drivers = {} + for driven_param in ladtree.iter("driven"): + driver = driven_param.getparent().getparent() + driven_id = driven_param.get("id") + driver_id = driver.get("id") + actual_param = next(param for param in ladtree.iter("param") if param.get("id")==driven_id) + if not driven_id in drivers: + drivers[driven_id] = set() + drivers[driven_id].add(driver_id) + if (actual_param.get("value_min") != driver.get("value_min") or \ + actual_param.get("value_max") != driver.get("value_max")): + if args.verbose: + print "MISMATCH min max:",driver.get("id"),"drives",driven_param.get("id"),"min",driver.get("value_min"),actual_param.get("value_min"),"max",driver.get("value_max"),actual_param.get("value_max") + + for driven_id in drivers: + dset = drivers[driven_id] + if len(dset) != 1: + print "driven_id",driven_id,"has multiple drivers",dset + else: + if args.verbose: + print "driven_id",driven_id,"has one driver",dset + if orig_ladtree: + # make sure expected message format is unchanged + orig_message_params_by_id = dict((int(param.get("id")),param) for param in orig_ladtree.iter("param") if param.get("group") in ["0","3"]) + orig_message_ids = sorted(orig_message_params_by_id.keys()) + #print "orig_message_ids",orig_message_ids + message_params_by_id = dict((int(param.get("id")),param) for param in ladtree.iter("param") if param.get("group") in ["0","3"]) + message_ids = sorted(message_params_by_id.keys()) + #print "message_ids",message_ids + if (set(message_ids) != set(orig_message_ids)): + print "mismatch in message ids!" + print "added",set(message_ids) - set(orig_message_ids) + print "removed",set(orig_message_ids) - set(message_ids) + else: + print "message ids OK" + +def remove_joint_by_name(tree, name): + print "remove joint:",name + elt = get_element_by_name(tree,name) + while elt is not None: + children = list(elt) + parent = elt.getparent() + print "graft",[e.get("name") for e in children],"into",parent.get("name") + print "remove",elt.get("name") + #parent_children = list(parent) + loc = parent.index(elt) + parent[loc:loc+1] = children + elt[:] = [] + print "parent now:",[e.get("name") for e in list(parent)] + elt = get_element_by_name(tree,name) + +def compare_skel_trees(atree,btree): + diffs = {} + realdiffs = {} + a_missing = set() + b_missing = set() + a_names = set(e.get("name") for e in atree.getroot().iter() if e.get("name")) + b_names = set(e.get("name") for e in btree.getroot().iter() if e.get("name")) + print "a_names\n ",str("\n ").join(sorted(list(a_names))) + print + print "b_names\n ","\n ".join(sorted(list(b_names))) + all_names = set.union(a_names,b_names) + for name in all_names: + if not name: + continue + a_element = get_element_by_name(atree,name) + b_element = get_element_by_name(btree,name) + if a_element is None or b_element is None: + print "something not found for",name,a_element,b_element + if a_element is not None and b_element is not None: + all_attrib = set.union(set(a_element.attrib.keys()),set(b_element.attrib.keys())) + print name,all_attrib + for att in all_attrib: + if a_element.get(att) != b_element.get(att): + if not att in diffs: + diffs[att] = set() + diffs[att].add(name) + print "tuples",name,att,float_tuple(a_element.get(att)),float_tuple(b_element.get(att)) + if float_tuple(a_element.get(att)) != float_tuple(b_element.get(att)): + print "diff in",name,att + if not att in realdiffs: + realdiffs[att] = set() + realdiffs[att].add(name) + for att in diffs: + print "Differences in",att + for name in sorted(diffs[att]): + print " ",name + for att in realdiffs: + print "Real differences in",att + for name in sorted(diffs[att]): + print " ",name + a_missing = b_names.difference(a_names) + b_missing = a_names.difference(b_names) + if len(a_missing) or len(b_missing): + print "Missing from comparison" + for name in a_missing: + print " ",name + print "Missing from infile" + for name in b_missing: + print " ",name + +if __name__ == "__main__": + + parser = argparse.ArgumentParser(description="process SL avatar_skeleton/avatar_lad files") + parser.add_argument("--verbose", action="store_true",help="verbose flag") + parser.add_argument("--ogfile", help="specify file containing base bones", default="avatar_skeleton_orig.xml") + parser.add_argument("--ref_file", help="specify another file containing replacements for missing fields") + parser.add_argument("--lad_file", help="specify avatar_lad file to check", default="avatar_lad.xml") + parser.add_argument("--orig_lad_file", help="specify avatar_lad file to compare to", default="avatar_lad_orig.xml") + parser.add_argument("--aliases", help="specify file containing bone aliases") + parser.add_argument("--validate", action="store_true", help="check specified input file for validity") + parser.add_argument("--fix", action="store_true", help="try to correct errors") + parser.add_argument("--remove", nargs="+", help="remove specified joints") + parser.add_argument("--list", action="store_true", help="list joint names") + parser.add_argument("--compare", help="alternate skeleton file to compare") + parser.add_argument("--slider_info", help="information about the lad file sliders and affected bones", action="store_true") + parser.add_argument("infilename", nargs="?", help="name of a skel .xml file to input", default="avatar_skeleton.xml") + parser.add_argument("outfilename", nargs="?", help="name of a skel .xml file to output") + args = parser.parse_args() + + tree = etree.parse(args.infilename) + + aliases = {} + if args.aliases: + altree = etree.parse(args.aliases) + aliases = get_aliases(altree) + + # Parse input files + ogtree = None + reftree = None + ladtree = None + orig_ladtree = None + + if args.ogfile: + ogtree = etree.parse(args.ogfile) + + if args.ref_file: + reftree = etree.parse(args.ref_file) + + if args.lad_file: + ladtree = etree.parse(args.lad_file) + + if args.orig_lad_file: + orig_ladtree = etree.parse(args.orig_lad_file) + + if args.remove: + for name in args.remove: + remove_joint_by_name(tree,name) + + # Do processing + if args.validate and ogtree: + validate_skel_tree(tree, ogtree, reftree) + + if args.validate and ladtree: + validate_lad_tree(ladtree, tree, orig_ladtree) + + if args.fix and ogtree: + validate_skel_tree(tree, ogtree, reftree, True) + + if args.list and tree: + list_skel_tree(tree) + + if args.compare and tree: + compare_tree = etree.parse(args.compare) + compare_skel_trees(compare_tree,tree) + + if ladtree and tree and args.slider_info: + slider_info(ladtree,tree) + + if args.outfilename: + f = open(args.outfilename,"w") + print >>f, etree.tostring(tree, pretty_print=True) #need update to get: , short_empty_elements=True) + |