diff options
-rw-r--r-- | .github/workflows/build.yaml | 50 | ||||
-rw-r--r-- | .github/workflows/stale.yaml | 3 | ||||
-rwxr-xr-x | build.sh | 22 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/skyF.glsl | 7 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 5 | ||||
-rw-r--r-- | indra/newview/lldrawpoolwlsky.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llfloaterregioninfo.cpp | 106 | ||||
-rw-r--r-- | indra/newview/llfloaterregioninfo.h | 7 |
8 files changed, 85 insertions, 118 deletions
diff --git a/.github/workflows/build.yaml b/.github/workflows/build.yaml index df49f5fa42..7e82e42862 100644 --- a/.github/workflows/build.yaml +++ b/.github/workflows/build.yaml @@ -42,8 +42,6 @@ jobs: DEVELOPER_DIR: ${{ matrix.developer_dir }} # Ensure that Linden viewer builds engage Bugsplat. BUGSPLAT_DB: ${{ matrix.configuration != 'ReleaseOS' && 'SecondLife_Viewer_2018' || '' }} - BUGSPLAT_PASS: ${{ secrets.BUGSPLAT_PASS }} - BUGSPLAT_USER: ${{ secrets.BUGSPLAT_USER }} build_coverity: false build_log_dir: ${{ github.workspace }}/.logs build_viewer: true @@ -262,23 +260,36 @@ jobs: ${{ steps.build.outputs.physicstpv }} sign-and-package-windows: + env: + AZURE_KEY_VAULT_URI: ${{ secrets.AZURE_KEY_VAULT_URI }} + AZURE_CERT_NAME: ${{ secrets.AZURE_CERT_NAME }} + AZURE_CLIENT_ID: ${{ secrets.AZURE_CLIENT_ID }} + AZURE_CLIENT_SECRET: ${{ secrets.AZURE_CLIENT_SECRET }} + AZURE_TENANT_ID: ${{ secrets.AZURE_TENANT_ID }} needs: build runs-on: windows steps: - name: Sign and package Windows viewer + if: env.AZURE_KEY_VAULT_URI && env.AZURE_CERT_NAME && env.AZURE_CLIENT_ID && env.AZURE_CLIENT_SECRET && env.AZURE_TENANT_ID uses: secondlife/viewer-build-util/sign-pkg-windows@v1 with: - vault_uri: "${{ secrets.AZURE_KEY_VAULT_URI }}" - cert_name: "${{ secrets.AZURE_CERT_NAME }}" - client_id: "${{ secrets.AZURE_CLIENT_ID }}" - client_secret: "${{ secrets.AZURE_CLIENT_SECRET }}" - tenant_id: "${{ secrets.AZURE_TENANT_ID }}" + vault_uri: "${{ env.AZURE_KEY_VAULT_URI }}" + cert_name: "${{ env.AZURE_CERT_NAME }}" + client_id: "${{ env.AZURE_CLIENT_ID }}" + client_secret: "${{ env.AZURE_CLIENT_SECRET }}" + tenant_id: "${{ env.AZURE_TENANT_ID }}" sign-and-package-mac: + env: + NOTARIZE_CREDS_MACOS: ${{ secrets.NOTARIZE_CREDS_MACOS }} + SIGNING_CERT_MACOS: ${{ secrets.SIGNING_CERT_MACOS }} + SIGNING_CERT_MACOS_IDENTITY: ${{ secrets.SIGNING_CERT_MACOS_IDENTITY }} + SIGNING_CERT_MACOS_PASSWORD: ${{ secrets.SIGNING_CERT_MACOS_PASSWORD }} needs: build runs-on: macos-latest steps: - name: Unpack Mac notarization credentials + if: env.NOTARIZE_CREDS_MACOS id: note-creds shell: bash run: | @@ -286,7 +297,7 @@ jobs: # USERNAME="..." # PASSWORD="..." # TEAM_ID="..." - eval "${{ secrets.NOTARIZE_CREDS_MACOS }}" + eval "${{ env.NOTARIZE_CREDS_MACOS }}" echo "::add-mask::$USERNAME" echo "::add-mask::$PASSWORD" echo "::add-mask::$TEAM_ID" @@ -298,39 +309,48 @@ jobs: [[ -n "$USERNAME" && -n "$PASSWORD" && -n "$TEAM_ID" ]] - name: Sign and package Mac viewer + if: env.SIGNING_CERT_MACOS && env.SIGNING_CERT_MACOS_IDENTITY && env.SIGNING_CERT_MACOS_PASSWORD && steps.note-creds.outputs.note_user && steps.note-creds.outputs.note_pass && steps.note-creds.outputs.note_team uses: secondlife/viewer-build-util/sign-pkg-mac@v1 with: channel: ${{ needs.build.outputs.viewer_channel }} imagename: ${{ needs.build.outputs.imagename }} - cert_base64: ${{ secrets.SIGNING_CERT_MACOS }} - cert_name: ${{ secrets.SIGNING_CERT_MACOS_IDENTITY }} - cert_pass: ${{ secrets.SIGNING_CERT_MACOS_PASSWORD }} + cert_base64: ${{ env.SIGNING_CERT_MACOS }} + cert_name: ${{ env.SIGNING_CERT_MACOS_IDENTITY }} + cert_pass: ${{ env.SIGNING_CERT_MACOS_PASSWORD }} note_user: ${{ steps.note-creds.outputs.note_user }} note_pass: ${{ steps.note-creds.outputs.note_pass }} note_team: ${{ steps.note-creds.outputs.note_team }} post-windows-symbols: + env: + BUGSPLAT_USER: ${{ secrets.BUGSPLAT_USER }} + BUGSPLAT_PASS: ${{ secrets.BUGSPLAT_PASS }} needs: build runs-on: ubuntu-latest steps: - name: Post Windows symbols + if: env.BUGSPLAT_USER && env.BUGSPLAT_PASS uses: secondlife/viewer-build-util/post-bugsplat-windows@v1 with: - username: ${{ secrets.BUGSPLAT_USER }} - password: ${{ secrets.BUGSPLAT_PASS }} + username: ${{ env.BUGSPLAT_USER }} + password: ${{ env.BUGSPLAT_PASS }} database: "SecondLife_Viewer_2018" channel: ${{ needs.build.outputs.viewer_channel }} version: ${{ needs.build.outputs.viewer_version }} post-mac-symbols: + env: + BUGSPLAT_USER: ${{ secrets.BUGSPLAT_USER }} + BUGSPLAT_PASS: ${{ secrets.BUGSPLAT_PASS }} needs: build runs-on: ubuntu-latest steps: - name: Post Mac symbols + if: env.BUGSPLAT_USER && env.BUGSPLAT_PASS uses: secondlife/viewer-build-util/post-bugsplat-mac@v1 with: - username: ${{ secrets.BUGSPLAT_USER }} - password: ${{ secrets.BUGSPLAT_PASS }} + username: ${{ env.BUGSPLAT_USER }} + password: ${{ env.BUGSPLAT_PASS }} database: "SecondLife_Viewer_2018" channel: ${{ needs.build.outputs.viewer_channel }} version: ${{ needs.build.outputs.viewer_version }} diff --git a/.github/workflows/stale.yaml b/.github/workflows/stale.yaml index 35ac41420c..e44e223589 100644 --- a/.github/workflows/stale.yaml +++ b/.github/workflows/stale.yaml @@ -17,7 +17,8 @@ jobs: with: stale-pr-message: This pull request is stale because it has been open 30 days with no activity. Remove stale label or comment or it will be closed in 7 days days-before-stale: 30 - days-before-close: 7 + days-before-close: 7 + days-before-issue-close: -1 exempt-pr-labels: blocked,must,should,keep stale-pr-label: stale - name: Print outputs @@ -175,28 +175,6 @@ pre_build() VIEWER_SYMBOL_FILE="$(native_path "$abs_build_dir/newview/$variant/secondlife-symbols-$symplat-${AUTOBUILD_ADDRSIZE}.tar.bz2")" fi - # expect these variables to be set in the environment from GitHub secrets - if [[ -n "$BUGSPLAT_DB" ]] - then - # don't spew credentials into build log - set +x - if [[ -z "$BUGSPLAT_USER" || -z "$BUGSPLAT_PASS" ]] - then - # older mechanism involving build-secrets repo - - # if build_secrets_checkout isn't set, report its name - bugsplat_sh="${build_secrets_checkout:-\$build_secrets_checkout}/bugsplat/bugsplat.sh" - if [ -r "$bugsplat_sh" ] - then # show that we're doing this, just not the contents - echo source "$bugsplat_sh" - source "$bugsplat_sh" - else - fatal "BUGSPLAT_USER or BUGSPLAT_PASS missing, and no $bugsplat_sh" - fi - fi - set -x - export BUGSPLAT_USER BUGSPLAT_PASS - fi - # honor autobuild_configure_parameters same as sling-buildscripts eval_autobuild_configure_parameters=$(eval $(echo echo $autobuild_configure_parameters)) diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl index cc5280d929..596e9321e8 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl @@ -86,7 +86,9 @@ void main() pos = env_mat * pos; vec2 texCoord = vec2(atan(pos.z, pos.x) + PI, acos(pos.y)) / vec2(2.0 * PI, PI); vec3 color = textureLod(environmentMap, texCoord.xy, 0).rgb * sky_hdr_scale; - color = min(color, vec3(8192*8192*16)); + color = min(color, vec3(8192*8192*16)); // stupidly large value arrived at by binary search -- avoids framebuffer corruption from some HDRIs + + frag_data[2] = vec4(0.0,0.0,0.0,GBUFFER_FLAG_HAS_HDRI); #else // Potential Fill-rate optimization. Add cloud calculation @@ -104,12 +106,11 @@ void main() color.rgb *= 2.; color.rgb = clamp(color.rgb, vec3(0), vec3(5)); + frag_data[2] = vec4(0.0,0.0,0.0,GBUFFER_FLAG_SKIP_ATMOS); #endif frag_data[0] = vec4(0); frag_data[1] = vec4(0); - frag_data[2] = vec4(0.0,0.0,0.0,GBUFFER_FLAG_SKIP_ATMOS); frag_data[3] = vec4(color.rgb, 1.0); - } diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 5cc7ea698a..9b9739ba22 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -191,11 +191,12 @@ void main() } else if (GET_GBUFFER_FLAG(GBUFFER_FLAG_HAS_HDRI)) { + // actual HDRI sky, just copy color value color = texture(emissiveRect, tc).rgb; } - else if (!GET_GBUFFER_FLAG(GBUFFER_FLAG_HAS_ATMOS)) + else if (GET_GBUFFER_FLAG(GBUFFER_FLAG_SKIP_ATMOS)) { - //should only be true of WL sky, just port over base color value + //should only be true of WL sky, port over base color value and scale for fake HDR color = texture(emissiveRect, tc).rgb; color = srgb_to_linear(color); color *= sky_hdr_scale; diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index a9cc138549..303916110c 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -470,8 +470,6 @@ void LLDrawPoolWLSky::renderDeferred(S32 pass) const F32 camHeightLocal = LLEnvironment::instance().getCamHeight(); - gGL.setColorMask(true, false); - LLVector3 const & origin = LLViewerCamera::getInstance()->getOrigin(); if (gPipeline.canUseWindLightShaders()) @@ -488,7 +486,6 @@ void LLDrawPoolWLSky::renderDeferred(S32 pass) renderSkyCloudsDeferred(origin, camHeightLocal, cloud_shader); } } - gGL.setColorMask(true, true); } diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 6e8e37621e..454842999d 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -1314,10 +1314,9 @@ void LLPanelRegionDebugInfo::onClickDebugConsole(void* data) BOOL LLPanelRegionTerrainInfo::validateTextureSizes() { - LLCheckBoxCtrl* material_type_ctrl = getChild<LLCheckBoxCtrl>("terrain_material_type"); - if (material_type_ctrl) + if (mMaterialTypeCtrl) { - const LLTerrainMaterials::Type material_type = material_type_from_ctrl(material_type_ctrl); + const LLTerrainMaterials::Type material_type = material_type_from_ctrl(mMaterialTypeCtrl); const bool is_material_selected = material_type == LLTerrainMaterials::Type::PBR; if (is_material_selected) { return TRUE; } } @@ -1325,9 +1324,7 @@ BOOL LLPanelRegionTerrainInfo::validateTextureSizes() static const S32 MAX_TERRAIN_TEXTURE_SIZE = 1024; for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) { - std::string buffer; - buffer = llformat("texture_detail_%d", i); - LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>(buffer); + LLTextureCtrl* texture_ctrl = mTextureDetailCtrl[i]; if (!texture_ctrl) continue; LLUUID image_asset_id = texture_ctrl->getImageAssetID(); @@ -1410,7 +1407,8 @@ BOOL LLPanelRegionTerrainInfo::postBuild() initCtrl("terrain_raise_spin"); initCtrl("terrain_lower_spin"); - getChild<LLUICtrl>("terrain_material_type")->setCommitCallback(boost::bind(&LLPanelRegionTerrainInfo::onSelectMaterialType, this)); + mMaterialTypeCtrl = findChild<LLCheckBoxCtrl>("terrain_material_type"); + if (mMaterialTypeCtrl) { mMaterialTypeCtrl->setCommitCallback(boost::bind(&LLPanelRegionTerrainInfo::onSelectMaterialType, this)); } std::string buffer; @@ -1418,11 +1416,13 @@ BOOL LLPanelRegionTerrainInfo::postBuild() { buffer = llformat("texture_detail_%d", i); initCtrl(buffer); + mTextureDetailCtrl[i] = findChild<LLTextureCtrl>(buffer); } for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) { buffer = llformat("material_detail_%d", i); initCtrl(buffer); + mMaterialDetailCtrl[i] = findChild<LLTextureCtrl>(buffer); } for(S32 i = 0; i < CORNER_COUNT; ++i) @@ -1440,11 +1440,6 @@ BOOL LLPanelRegionTerrainInfo::postBuild() mAskedTextureHeights = false; mConfirmedTextureHeights = false; - if (!mRegionChangedSlot.connected()) - { - mRegionChangedSlot = gAgent.addRegionChangedCallback(boost::bind(&LLPanelRegionTerrainInfo::onRegionChanged,this)); - } - return LLPanelRegionInfo::postBuild(); } @@ -1456,19 +1451,15 @@ void LLPanelRegionTerrainInfo::onSelectMaterialType() void LLPanelRegionTerrainInfo::updateForMaterialType() { - LLCheckBoxCtrl* material_type_ctrl = getChild<LLCheckBoxCtrl>("terrain_material_type"); - if (!material_type_ctrl) { return; } - const LLTerrainMaterials::Type material_type = material_type_from_ctrl(material_type_ctrl); + if (!mMaterialTypeCtrl) { return; } + const LLTerrainMaterials::Type material_type = material_type_from_ctrl(mMaterialTypeCtrl); const bool show_texture_controls = material_type == LLTerrainMaterials::Type::TEXTURE; const bool show_material_controls = material_type == LLTerrainMaterials::Type::PBR; // Toggle visibility of correct swatches - std::string buffer; - LLTextureCtrl* texture_ctrl; for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) { - buffer = llformat("texture_detail_%d", i); - texture_ctrl = getChild<LLTextureCtrl>(buffer); + LLTextureCtrl* texture_ctrl = mTextureDetailCtrl[i]; if (texture_ctrl) { texture_ctrl->setVisible(show_texture_controls); @@ -1476,42 +1467,20 @@ void LLPanelRegionTerrainInfo::updateForMaterialType() } for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) { - buffer = llformat("material_detail_%d", i); - texture_ctrl = getChild<LLTextureCtrl>(buffer); - if (texture_ctrl) + LLTextureCtrl* material_ctrl = mMaterialDetailCtrl[i]; + if (material_ctrl) { - texture_ctrl->setVisible(show_material_controls); + material_ctrl->setVisible(show_material_controls); } } // Toggle visibility of labels - LLUICtrl* texture_label = getChild<LLUICtrl>("detail_texture_text"); + LLUICtrl* texture_label = findChild<LLUICtrl>("detail_texture_text"); if (texture_label) { texture_label->setVisible(show_texture_controls); } - LLUICtrl* material_label = getChild<LLUICtrl>("detail_material_text"); + LLUICtrl* material_label = findChild<LLUICtrl>("detail_material_text"); if (material_label) { material_label->setVisible(show_material_controls); } } -void LLPanelRegionTerrainInfo::onRegionChanged() -{ - LLViewerRegion *region = gAgent.getRegion(); - if (!region) { return; } - - if (region->simulatorFeaturesReceived()) - { - onSimulatorFeaturesReceived(region->getRegionID(), region); - } - else - { - // See "RenderTerrainPBREnabled" in LLViewerRegion::setSimulatorFeatures - region->setSimulatorFeaturesReceivedCallback(boost::bind(&LLPanelRegionTerrainInfo::onSimulatorFeaturesReceived,this,_1, _2)); - } -} - -void LLPanelRegionTerrainInfo::onSimulatorFeaturesReceived(const LLUUID& region_id, LLViewerRegion* regionp) -{ - refresh(); -} - // virtual bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region) { @@ -1558,22 +1527,21 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region) reset_material_swatches = !set_material_swatches; } - LLCheckBoxCtrl* material_type_ctrl = getChild<LLCheckBoxCtrl>("terrain_material_type"); - if (material_type_ctrl) { material_type_to_ctrl(material_type_ctrl, material_type); } - updateForMaterialType(); - material_type_ctrl->setVisible(feature_pbr_terrain_enabled); + if (mMaterialTypeCtrl) + { + material_type_to_ctrl(mMaterialTypeCtrl, material_type); + updateForMaterialType(); + mMaterialTypeCtrl->setVisible(feature_pbr_terrain_enabled); + } - LLTextureCtrl* asset_ctrl; - std::string buffer; if (set_texture_swatches) { for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) { - buffer = llformat("texture_detail_%d", i); - asset_ctrl = getChild<LLTextureCtrl>(buffer); + LLTextureCtrl* asset_ctrl = mTextureDetailCtrl[i]; if(asset_ctrl) { - LL_DEBUGS() << "Detail Texture " << i << ": " + LL_DEBUGS("Terrain", "Texture") << "Detail Texture " << i << ": " << compp->getDetailAssetID(i) << LL_ENDL; LLUUID tmp_id(compp->getDetailAssetID(i)); asset_ctrl->setImageAssetID(tmp_id); @@ -1584,11 +1552,10 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region) { for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) { - buffer = llformat("material_detail_%d", i); - asset_ctrl = getChild<LLTextureCtrl>(buffer); + LLTextureCtrl* asset_ctrl = mMaterialDetailCtrl[i]; if(asset_ctrl) { - LL_DEBUGS() << "Detail Material " << i << ": " + LL_DEBUGS("Terrain", "Material") << "Detail Material " << i << ": " << compp->getDetailAssetID(i) << LL_ENDL; LLUUID tmp_id(compp->getDetailAssetID(i)); asset_ctrl->setImageAssetID(tmp_id); @@ -1599,8 +1566,9 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region) { for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) { - buffer = llformat("texture_detail_%d", i); - asset_ctrl = getChild<LLTextureCtrl>(buffer); + LL_DEBUGS("Terrain", "Texture") << "Reset Texture swatch " << i + << LL_ENDL; + LLTextureCtrl* asset_ctrl = mTextureDetailCtrl[i]; if(asset_ctrl) { asset_ctrl->setImageAssetID(mLastSetTextures[i]); @@ -1611,8 +1579,9 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region) { for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) { - buffer = llformat("material_detail_%d", i); - asset_ctrl = getChild<LLTextureCtrl>(buffer); + LL_DEBUGS("Terrain", "Material") << "Reset Material swatch " << i + << LL_ENDL; + LLTextureCtrl* asset_ctrl = mMaterialDetailCtrl[i]; if(asset_ctrl) { asset_ctrl->setImageAssetID(mLastSetMaterials[i]); @@ -1620,6 +1589,7 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region) } } + std::string buffer; for(S32 i = 0; i < CORNER_COUNT; ++i) { buffer = llformat("height_start_spin_%d", i); @@ -1686,25 +1656,23 @@ BOOL LLPanelRegionTerrainInfo::sendUpdate() } } - LLTextureCtrl* asset_ctrl; std::string id_str; LLMessageSystem* msg = gMessageSystem; // Send either material IDs instead of texture IDs depending on - // terrain_material_type - they both occupy the same slot. - LLCheckBoxCtrl* material_type_ctrl = getChild<LLCheckBoxCtrl>("terrain_material_type"); - const LLTerrainMaterials::Type material_type = material_type_ctrl ? material_type_from_ctrl(material_type_ctrl) : LLTerrainMaterials::Type::TEXTURE; + // material_type - they both occupy the same slot. + const LLTerrainMaterials::Type material_type = mMaterialTypeCtrl ? material_type_from_ctrl(mMaterialTypeCtrl) : LLTerrainMaterials::Type::TEXTURE; for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) { + LLTextureCtrl* asset_ctrl; if (material_type == LLTerrainMaterials::Type::PBR) { - buffer = llformat("material_detail_%d", i); + asset_ctrl = mMaterialDetailCtrl[i]; } else { - buffer = llformat("texture_detail_%d", i); + asset_ctrl = mTextureDetailCtrl[i]; } - asset_ctrl = getChild<LLTextureCtrl>(buffer); if (!asset_ctrl) { continue; } diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h index 315c6aca0f..99774e5db3 100644 --- a/indra/newview/llfloaterregioninfo.h +++ b/indra/newview/llfloaterregioninfo.h @@ -56,6 +56,7 @@ class LLRadioGroup; class LLSliderCtrl; class LLSpinCtrl; class LLTextBox; +class LLTextureCtrl; class LLPanelRegionGeneralInfo; class LLPanelRegionDebugInfo; @@ -249,8 +250,6 @@ public: BOOL postBuild() override; - void onRegionChanged(); - void onSimulatorFeaturesReceived(const LLUUID& region_id, LLViewerRegion* regionp); bool refreshFromRegion(LLViewerRegion* region) override; // refresh local settings from region update from simulator void setEnvControls(bool available); // Whether environment settings are available for this region @@ -274,7 +273,9 @@ protected: private: bool mConfirmedTextureHeights; bool mAskedTextureHeights; - boost::signals2::connection mRegionChangedSlot; + LLCheckBoxCtrl* mMaterialTypeCtrl = nullptr; + LLTextureCtrl* mTextureDetailCtrl[LLTerrainMaterials::ASSET_COUNT]; + LLTextureCtrl* mMaterialDetailCtrl[LLTerrainMaterials::ASSET_COUNT]; LLUUID mLastSetTextures[LLTerrainMaterials::ASSET_COUNT]; LLUUID mLastSetMaterials[LLTerrainMaterials::ASSET_COUNT]; }; |