diff options
-rw-r--r-- | indra/newview/llvovolume.cpp | 177 |
1 files changed, 84 insertions, 93 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index dcefa22e75..8aaf678aba 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4975,12 +4975,6 @@ static LLTrace::BlockTimerStatHandle FTM_REGISTER_FACE("Register Face"); void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, U32 type) { - - //const LLTextureEntry* te = facep->getTextureEntry(); - //F32 te_alpha = te->getColor().mV[VW]; - // we should not attempt to render anything that's 100% transparent except invisiprims... - //llassert(te_alpha > 0.0f || type == LLRenderPass::PASS_ALPHA_INVISIBLE); - LL_RECORD_BLOCK_TIME(FTM_REGISTER_FACE); if ( type == LLRenderPass::PASS_ALPHA && facep->getTextureEntry()->getMaterialParams().notNull() @@ -5532,13 +5526,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (mat && LLPipeline::sRenderDeferred) { U8 alpha_mode = mat->getDiffuseAlphaMode(); - - - // don't bother with 100% transparent faces... - if (te_alpha <= 0.0f) - { - continue; - } bool is_alpha = type == LLDrawPool::POOL_ALPHA && (alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND || @@ -5563,33 +5550,35 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) bool can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE || mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE; - if (te_alpha > 0.f) - { - if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && te_alpha >= 0.999f) - { - pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE); - } - else if (is_alpha || (te_alpha < 0.999f)) - { - pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA : LLDrawPoolAvatar::RIGGED_ALPHA); - } - else if (gPipeline.canUseVertexShaders() - && LLPipeline::sRenderBump - && te->getShiny() - && can_be_shiny) - { - pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY : LLDrawPoolAvatar::RIGGED_SHINY); - } - else - { - pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE); - } - } + if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && te->getColor().mV[3] >= 0.999f) + { + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE); + } + else if (is_alpha || (te->getColor().mV[3] < 0.999f)) + { + if (te->getColor().mV[3] > 0.f) + { + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA : LLDrawPoolAvatar::RIGGED_ALPHA); + } + } + else if (gPipeline.canUseVertexShaders() + && LLPipeline::sRenderBump + && te->getShiny() + && can_be_shiny) + { + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY : LLDrawPoolAvatar::RIGGED_SHINY); + } + else + { + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE); + } } - else if (te_alpha > 0.0f) - { - if (type == LLDrawPool::POOL_ALPHA) - { + else + { + if (type == LLDrawPool::POOL_ALPHA) + { + if (te->getColor().mV[3] > 0.f) + { if (te->getFullbright()) { pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA); @@ -5598,52 +5587,54 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA); } - } - else if (te->getShiny()) - { - if (te->getFullbright()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY); - } - else - { - if (LLPipeline::sRenderDeferred) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY); - } - } - } - else - { - if (te->getFullbright()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); - } - } - - if (LLPipeline::sRenderDeferred) - { - if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright()) - { - if (te->getBumpmap()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE); - } - } - } - } + } + } + else if (te->getShiny()) + { + if (te->getFullbright()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY); + } + else + { + if (LLPipeline::sRenderDeferred) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY); + } + } + } + else + { + if (te->getFullbright()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); + } + } + + + if (LLPipeline::sRenderDeferred) + { + if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright()) + { + if (te->getBumpmap()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE); + } + } + } + } } continue; @@ -6464,7 +6455,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace bool transparent = te_alpha < 0.999f; bool invisible = te_alpha <= 0.0f; - if (mat && LLPipeline::sRenderDeferred && !hud_group && !invisible) + if (mat && LLPipeline::sRenderDeferred && !hud_group) { bool material_pass = false; @@ -6557,7 +6548,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace registerFace(group, facep, pass[mask]); } } - else if (mat && !invisible) + else if (mat) { U8 mode = mat->getDiffuseAlphaMode(); if (transparent) @@ -6611,8 +6602,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace else if (gPipeline.canUseVertexShaders() && LLPipeline::sRenderBump && te->getShiny() - && can_be_shiny - && !invisible) + && can_be_shiny) { //shiny if (tex->getPrimaryFormat() == GL_ALPHA) { //invisiprim+shiny @@ -6648,7 +6638,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace registerFace(group, facep, LLRenderPass::PASS_SHINY); } } - else if (!invisible) + else { //not alpha and not shiny if (!is_alpha && tex->getPrimaryFormat() == GL_ALPHA) { //invisiprim @@ -6686,8 +6676,9 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace { registerFace(group, facep, LLRenderPass::PASS_SIMPLE); } - } } + } + if (!gPipeline.canUseVertexShaders() && !is_alpha && @@ -6699,7 +6690,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace } //not sure why this is here, and looks like it might cause bump mapped objects to get rendered redundantly -- davep 5/11/2010 - if (!invisible && !is_alpha && (hud_group || !LLPipeline::sRenderDeferred)) + if (!is_alpha && (hud_group || !LLPipeline::sRenderDeferred)) { llassert((mask & LLVertexBuffer::MAP_NORMAL) || fullbright); facep->setPoolType((fullbright) ? LLDrawPool::POOL_FULLBRIGHT : LLDrawPool::POOL_SIMPLE); @@ -6710,7 +6701,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace } } - if (!invisible && !is_alpha && LLPipeline::sRenderGlow && te->getGlow() > 0.f) + if (!is_alpha && LLPipeline::sRenderGlow && te->getGlow() > 0.f) { registerFace(group, facep, LLRenderPass::PASS_GLOW); } |