diff options
| -rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 11 | 
1 files changed, 5 insertions, 6 deletions
| diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 4dd0d3ec98..56f3b75792 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -718,12 +718,11 @@ void LLDrawPoolWater::shade()  				sNeedsDistortionUpdate = TRUE;  				face->renderIndexed();  			} -            // MAINT-9006 using squash clip even for deferred keeps -            // horizon consistent between ALM and non-ALM rendering -            // I can't think of a reason we'd want to avoid it. - g -			//else if (gGLManager.mHasDepthClamp || deferred_render) -            else if (gGLManager.mHasDepthClamp) -			{ +            // using squash clip for deferred rendering makes the horizon lines match +            // between ALM and non-ALM rendering (SL-1655), but introduces an ugly seem between +            // near and far water(SL-9696)...we're going to live with the former and not cause the latter  +            else if (gGLManager.mHasDepthClamp || deferred_render)
 +            {  				face->renderIndexed();  			}  			else | 
