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-rw-r--r--indra/cmake/APR.cmake2
-rw-r--r--indra/cmake/Copy3rdPartyLibs.cmake1
-rw-r--r--indra/cmake/ViewerMiscLibs.cmake1
-rw-r--r--indra/llaudio/llaudiodecodemgr.cpp2
-rw-r--r--indra/llui/llfloater.cpp1
-rw-r--r--indra/newview/featuretable.txt4
-rw-r--r--indra/newview/featuretable_linux.txt4
-rw-r--r--indra/newview/featuretable_mac.txt4
-rw-r--r--indra/newview/featuretable_xp.txt554
-rw-r--r--indra/newview/llfeaturemanager.cpp62
-rw-r--r--indra/newview/llinventorybridge.cpp4
-rw-r--r--indra/newview/lloutfitslist.cpp6
-rw-r--r--indra/newview/llwearableitemslist.h2
-rw-r--r--indra/newview/noise.cpp1
-rw-r--r--indra/newview/viewer_manifest.py1
-rw-r--r--install.xml19
16 files changed, 646 insertions, 22 deletions
diff --git a/indra/cmake/APR.cmake b/indra/cmake/APR.cmake
index b6f1e06edd..180504d286 100644
--- a/indra/cmake/APR.cmake
+++ b/indra/cmake/APR.cmake
@@ -56,7 +56,7 @@ else (STANDALONE)
if (LINUX)
if (VIEWER)
- list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES})
+ list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES} uuid)
endif (VIEWER)
list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES} rt)
endif (LINUX)
diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake
index a756770881..2dd296bf12 100644
--- a/indra/cmake/Copy3rdPartyLibs.cmake
+++ b/indra/cmake/Copy3rdPartyLibs.cmake
@@ -232,6 +232,7 @@ elseif(LINUX)
libssl.so
libstacktrace.so
libtcmalloc.so
+ libuuid.so.1
libssl.so.0.9.7
)
diff --git a/indra/cmake/ViewerMiscLibs.cmake b/indra/cmake/ViewerMiscLibs.cmake
index 5710360de2..32c4bc81df 100644
--- a/indra/cmake/ViewerMiscLibs.cmake
+++ b/indra/cmake/ViewerMiscLibs.cmake
@@ -2,6 +2,7 @@
include(Prebuilt)
if (NOT STANDALONE)
+ use_prebuilt_binary(libuuid)
use_prebuilt_binary(vivox)
use_prebuilt_binary(fontconfig)
endif(NOT STANDALONE)
diff --git a/indra/llaudio/llaudiodecodemgr.cpp b/indra/llaudio/llaudiodecodemgr.cpp
index c82f194ff4..01dfd03c18 100644
--- a/indra/llaudio/llaudiodecodemgr.cpp
+++ b/indra/llaudio/llaudiodecodemgr.cpp
@@ -218,7 +218,7 @@ BOOL LLVorbisDecodeState::initDecode()
S32 sample_count = ov_pcm_total(&mVF, -1);
size_t size_guess = (size_t)sample_count;
vorbis_info* vi = ov_info(&mVF, -1);
- size_guess *= vi->channels;
+ size_guess *= (vi? vi->channels : 1);
size_guess *= 2;
size_guess += 2048;
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index ff90806271..8d24150e1e 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -1984,6 +1984,7 @@ LLFloaterView::LLFloaterView (const Params& p)
: LLUICtrl (p),
mFocusCycleMode(FALSE),
+ mMinimizePositionVOffset(0),
mSnapOffsetBottom(0),
mSnapOffsetRight(0)
{
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index 9440e877df..e3fc9d4949 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -1,4 +1,4 @@
-version 22
+version 23
// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
// Should be combined into one table
@@ -81,7 +81,7 @@ RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0
RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 0
+RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index 85b8564138..1bad7e5260 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -1,4 +1,4 @@
-version 21
+version 22
// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
// Should be combined into one table
@@ -80,7 +80,7 @@ RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0
RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 0
+RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 2095f3a81d..4fba47e3df 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -1,4 +1,4 @@
-version 21
+version 22
// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
// Should be combined into one table
@@ -81,7 +81,7 @@ RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0
RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 0
+RenderVolumeLODFactor 1 0.5
RenderWaterReflections 1 0
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt
new file mode 100644
index 0000000000..9b901022c4
--- /dev/null
+++ b/indra/newview/featuretable_xp.txt
@@ -0,0 +1,554 @@
+version 23
+
+// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
+// Should be combined into one table
+
+//
+// Generates lists of feature mask that can be applied on top of each other.
+//
+// // Begin comments
+// list <name>
+// Starts a feature list named <name>
+// <name> <available> <recommended>
+// <name> is the name of a feature
+// <available> is 0 or 1, whether the feature is available
+// <recommended> is an F32 which is the recommended value
+//
+// For now, the first list read sets up all of the default values
+//
+
+
+//
+// All contains everything at their default settings for high end machines
+// NOTE: All settings are set to the MIN of applied values, including 'all'!
+//
+list all
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 1
+RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxVisible 1 12
+RenderAvatarVP 1 1
+RenderCubeMap 1 1
+RenderDelayVBUpdate 1 0
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderFogRatio 1 4.0
+RenderGamma 1 0
+RenderGlowResolutionPow 1 9
+RenderGround 1 1
+RenderMaxPartCount 1 8192
+RenderNightBrightness 1 1.0
+RenderObjectBump 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTreeLODFactor 1 1.0
+RenderUseImpostors 1 1
+RenderVBOEnable 1 1
+RenderVolumeLODFactor 1 2.0
+UseStartScreen 1 1
+UseOcclusion 1 1
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
+Disregard128DefaultDrawDistance 1 1
+Disregard96DefaultDrawDistance 1 1
+RenderTextureMemoryMultiple 1 1.0
+RenderShaderLightingMaxLevel 1 3
+SkyUseClassicClouds 1 1
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WatchdogDisabled 1 1
+RenderUseStreamVBO 1 1
+
+//
+// Low Graphics Settings
+//
+list Low
+RenderAnisotropic 1 0
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 0
+RenderAvatarMaxVisible 1 3
+RenderAvatarVP 1 0
+RenderFarClip 1 64
+RenderFlexTimeFactor 1 0
+RenderGlowResolutionPow 1 8
+RenderMaxPartCount 1 0
+RenderObjectBump 1 0
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 0
+RenderTerrainLODFactor 1 1
+RenderTreeLODFactor 1 0
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 0.5
+VertexShaderEnable 1 0
+WindLightUseAtmosShaders 1 0
+WLSkyDetail 1 48
+SkyUseClassicClouds 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+
+//
+// Mid Graphics Settings
+//
+list Mid
+RenderAnisotropic 1 0
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 0.5
+RenderAvatarVP 1 1
+RenderFarClip 1 96
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 8
+RenderMaxPartCount 1 2048
+RenderObjectBump 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 1.0
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 0
+WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+
+//
+// High Graphics Settings (purty)
+//
+list High
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderReflectionDetail 1 2
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+
+//
+// Ultra graphics (REALLY PURTY!)
+//
+list Ultra
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 1
+RenderAvatarLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 8192
+RenderObjectBump 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTreeLODFactor 1 1.0
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 2.0
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// Class Unknown Hardware (unknown)
+//
+list Unknown
+RenderVBOEnable 1 0
+
+//
+// Class 0 Hardware (just old)
+//
+list Class0
+RenderVBOEnable 1 1
+
+//
+// Class 1 Hardware
+//
+list Class1
+RenderVBOEnable 1 1
+
+//
+// Class 2 Hardware (make it purty)
+//
+list Class2
+RenderVBOEnable 1 1
+
+//
+// Class 3 Hardware (make it purty)
+//
+list Class3
+RenderVBOEnable 1 1
+
+//
+// No Pixel Shaders available
+//
+list NoPixelShaders
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+RenderReflectionDetail 0 0
+VertexShaderEnable 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+//
+// No Vertex Shaders available
+//
+list NoVertexShaders
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+RenderReflectionDetail 0 0
+VertexShaderEnable 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+//
+// "Default" setups for safe, low, medium, high
+//
+list safe
+RenderAnisotropic 1 0
+RenderAvatarCloth 0 0
+RenderAvatarVP 0 0
+RenderObjectBump 0 0
+RenderMaxPartCount 1 1024
+RenderTerrainDetail 1 0
+RenderUseImpostors 0 0
+RenderVBOEnable 1 0
+RenderReflectionDetail 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+//
+// CPU based feature masks
+//
+
+// 1Ghz or less (equiv)
+list CPUSlow
+RenderMaxPartCount 1 1024
+
+//
+// RAM based feature masks
+//
+list RAM256MB
+RenderObjectBump 0 0
+
+//
+// Graphics card based feature masks
+//
+list OpenGLPre15
+RenderVBOEnable 1 0
+
+list Intel
+RenderAnisotropic 1 0
+
+list GeForce2
+RenderAnisotropic 1 0
+RenderMaxPartCount 1 2048
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 1
+
+list SiS
+UseOcclusion 0 0
+
+
+list Intel_830M
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_845G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_855GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_865G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_900
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_915GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_915G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_945GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_945G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_950
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_965
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 1 0
+UseOcclusion 0 0
+
+list Intel_G33
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_G45
+WindLightUseAtmosShaders 0 0
+
+list Intel_Bear_Lake
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Broadwater
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Brookdale
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Eaglelake
+WindLightUseAtmosShaders 0 0
+
+list Intel_Montara
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Springdale
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+
+list ATI_FireGL_5200
+RenderVBOEnable 1 0
+WindLightUseAtmosShaders 0 0
+
+
+list ATI_Mobility_Radeon_7xxx
+RenderVBOEnable 0 0
+
+list ATI_Radeon_7xxx
+RenderVBOEnable 0 0
+
+list ATI_All-in-Wonder_Radeon
+RenderVBOEnable 0 0
+
+list ATI_All-in-Wonder_7500
+RenderVBOEnable 0 0
+
+list ATI_Mobility_Radeon_9600
+Disregard96DefaultDrawDistance 1 0
+
+
+/// tweaked ATI to 96 Draw distance
+
+list ATI_Radeon_9000
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9200
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9500
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9600
+Disregard96DefaultDrawDistance 1 0
+
+/// tweaked ATI to 128 draw distance
+
+list ATI_Radeon_X300
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X400
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X500
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X600
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X700
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1300
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+UseStartScreen 0 0
+list ATI_Radeon_X1400
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1500
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+UseStartScreen 0 0
+list ATI_Radeon_X1600
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1700
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Mobility_Radeon_X1xxx
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+
+list ATI_Radeon_HD_2300
+Disregard128DefaultDrawDistance 1 0
+list ATI_Radeon_HD_2400
+Disregard128DefaultDrawDistance 1 0
+list ATI_ASUS_AH24xx
+Disregard128DefaultDrawDistance 1 0
+
+
+// Avatar hardware skinning causes invisible avatars
+// on various ATI chipsets on drivers before 8.2
+
+list ATIOldDriver
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+
+// ATI cards generally perform better when not using VBOs for streaming data
+
+list ATI
+RenderUseStreamVBO 1 0
+
+/// Tweaked NVIDIA
+
+list NVIDIA_GeForce_FX_5100
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5200
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5500
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5600
+Disregard96DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_FX_Go5100
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5200
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5300
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5500
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5600
+Disregard96DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_6100
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6200
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6500
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6600
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_G73
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_Go_6100
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6200
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6500
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6600
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6700
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6800
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_7000
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7100
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7200
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7300
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7400
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7500
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7900
+RenderShaderLightingMaxLevel 1 2
+
+list NVIDIA_GeForce_Go_7200
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300_LE
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7400
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7900
+RenderShaderLightingMaxLevel 1 2
+
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index 03cfc6764a..ca2ef5f5b8 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -67,8 +67,8 @@ const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_linux.%s.txt";
const char FEATURE_TABLE_FILENAME[] = "featuretable_solaris.txt";
const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_solaris.%s.txt";
#else
-const char FEATURE_TABLE_FILENAME[] = "featuretable.txt";
-const char FEATURE_TABLE_VER_FILENAME[] = "featuretable.%s.txt";
+const char FEATURE_TABLE_FILENAME[] = "featuretable%s.txt";
+const char FEATURE_TABLE_VER_FILENAME[] = "featuretable%s.%s.txt";
#endif
const char GPU_TABLE_FILENAME[] = "gpu_table.txt";
@@ -220,10 +220,30 @@ BOOL LLFeatureManager::loadFeatureTables()
// first table is install with app
std::string app_path = gDirUtilp->getAppRODataDir();
app_path += gDirUtilp->getDirDelimiter();
- app_path += FEATURE_TABLE_FILENAME;
+ std::string filename;
+ std::string http_filename;
+#if LL_WINDOWS
+ std::string os_string = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
+ if (os_string.find("Microsoft Windows XP") == 0)
+ {
+ filename = llformat(FEATURE_TABLE_FILENAME, "_xp");
+ http_filename = llformat(FEATURE_TABLE_VER_FILENAME, "_xp", LLVersionInfo::getVersion().c_str());
+ }
+ else
+ {
+ filename = llformat(FEATURE_TABLE_FILENAME, "");
+ http_filename = llformat(FEATURE_TABLE_VER_FILENAME, "", LLVersionInfo::getVersion().c_str());
+ }
+#else
+ filename = FEATURE_TABLE_FILENAME;
+ http_filename = llformat(FEATURE_TABLE_VER_FILENAME, LLVersionInfo::getVersion().c_str());
+#endif
+
+ app_path += filename;
+
+
// second table is downloaded with HTTP
- std::string http_filename = llformat(FEATURE_TABLE_VER_FILENAME, LLVersionInfo::getVersion().c_str());
std::string http_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, http_filename);
// use HTTP table if it exists
@@ -488,7 +508,35 @@ private:
std::string mFilename;
};
-void fetch_table(std::string table)
+void fetch_feature_table(std::string table)
+{
+ const std::string base = gSavedSettings.getString("FeatureManagerHTTPTable");
+
+#if LL_WINDOWS
+ std::string os_string = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
+ std::string filename;
+ if (os_string.find("Microsoft Windows XP") == 0)
+ {
+ filename = llformat(table.c_str(), "_xp", LLVersionInfo::getVersion().c_str());
+ }
+ else
+ {
+ filename = llformat(table.c_str(), "", LLVersionInfo::getVersion().c_str());
+ }
+#else
+ const std::string filename = llformat(table.c_str(), LLVersionInfo::getVersion().c_str());
+#endif
+
+ const std::string url = base + "/" + filename;
+
+ const std::string path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename);
+
+ llinfos << "LLFeatureManager fetching " << url << " into " << path << llendl;
+
+ LLHTTPClient::get(url, new LLHTTPFeatureTableResponder(path));
+}
+
+void fetch_gpu_table(std::string table)
{
const std::string base = gSavedSettings.getString("FeatureManagerHTTPTable");
@@ -506,8 +554,8 @@ void fetch_table(std::string table)
// fetch table(s) from a website (S3)
void LLFeatureManager::fetchHTTPTables()
{
- fetch_table(FEATURE_TABLE_VER_FILENAME);
- fetch_table(GPU_TABLE_VER_FILENAME);
+ fetch_feature_table(FEATURE_TABLE_VER_FILENAME);
+ fetch_gpu_table(GPU_TABLE_VER_FILENAME);
}
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index ab75b9ef8d..3640dc708b 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -35,13 +35,13 @@
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llattachmentsmgr.h"
-#include "llavataractions.h"
+#include "llavataractions.h"
#include "llfloateropenobject.h"
#include "llfloaterreg.h"
#include "llfloaterworldmap.h"
#include "llfriendcard.h"
#include "llgesturemgr.h"
-#include "llgiveinventory.h"
+#include "llgiveinventory.h"
#include "llimfloater.h"
#include "llimview.h"
#include "llinventoryclipboard.h"
diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp
index 51f9a03a9c..a0ef43ea80 100644
--- a/indra/newview/lloutfitslist.cpp
+++ b/indra/newview/lloutfitslist.cpp
@@ -439,6 +439,7 @@ void LLOutfitsList::refreshList(const LLUUID& category_id)
static LLXMLNodePtr accordionXmlNode = getAccordionTabXMLNode();
LLAccordionCtrlTab* tab = LLUICtrlFactory::defaultBuilder<LLAccordionCtrlTab>(accordionXmlNode, NULL, NULL);
+ if (!tab) continue;
tab->setName(name);
tab->setTitle(name);
@@ -455,10 +456,7 @@ void LLOutfitsList::refreshList(const LLUUID& category_id)
mAccordion->removeCollapsibleCtrl(tab);
// kill removed tab
- if (tab != NULL)
- {
- tab->die();
- }
+ tab->die();
continue;
}
diff --git a/indra/newview/llwearableitemslist.h b/indra/newview/llwearableitemslist.h
index 2b05273dc7..b060c9f076 100644
--- a/indra/newview/llwearableitemslist.h
+++ b/indra/newview/llwearableitemslist.h
@@ -361,7 +361,7 @@ private:
bool mSortWearableTypeByName;
LLWearableTypeOrder(ETypeListOrder order_priority, bool sort_asset_by_name, bool sort_wearable_by_name);
- LLWearableTypeOrder(){};
+ LLWearableTypeOrder() : mOrderPriority(ORDER_RANK_UNKNOWN), mSortAssetTypeByName(false), mSortWearableTypeByName(false) {};
};
ETypeListOrder getTypeListOrder(LLAssetType::EType item_type) const;
diff --git a/indra/newview/noise.cpp b/indra/newview/noise.cpp
index 00d04f7be4..5f2c718b49 100644
--- a/indra/newview/noise.cpp
+++ b/indra/newview/noise.cpp
@@ -30,6 +30,7 @@
#include "llrand.h"
+
// static
#define B 0x100
S32 p[B + B + 2];
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index c447a977f0..08ba8c13b1 100644
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -922,6 +922,7 @@ class Linux_i686Manifest(LinuxManifest):
self.path("libcrypto.so.0.9.7")
self.path("libexpat.so.1")
self.path("libssl.so.0.9.7")
+ self.path("libuuid.so.1")
self.path("libSDL-1.2.so.0")
self.path("libELFIO.so")
self.path("libopenjpeg.so.1.3.0", "libopenjpeg.so.1.3")
diff --git a/install.xml b/install.xml
index 3d90c4eed2..a47a732d56 100644
--- a/install.xml
+++ b/install.xml
@@ -891,6 +891,25 @@ anguage Infrstructure (CLI) international standard</string>
</map>
</map>
</map>
+ <key>libuuid</key>
+ <map>
+ <key>copyright</key>
+ <string>Copyright (C) 2007 Free Software Foundation, Inc. &lt;http://fsf.org/&gt;</string>
+ <key>description</key>
+ <string>Generates UUIDs under Linux. Originally a part of the ext2fs filesystem. Also see lluuid.cpp for all platforms. Part of the e2fsprogs package.</string>
+ <key>license</key>
+ <string>lgpl</string>
+ <key>packages</key>
+ <map>
+ <key>linux</key>
+ <map>
+ <key>md5sum</key>
+ <string>91b194aed4b38bc23493b198009a8c6a</string>
+ <key>url</key>
+ <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/libuuid-linux-20090417.tar.bz2</uri>
+ </map>
+ </map>
+ </map>
<key>libxml</key>
<map>
<key>license</key>