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-rwxr-xr-x.hgtags6
-rw-r--r--doc/contributions.txt7
-rw-r--r--indra/llui/llscrolllistctrl.cpp9
-rw-r--r--indra/newview/featuretable.txt136
-rw-r--r--indra/newview/featuretable_linux.txt137
-rw-r--r--indra/newview/featuretable_mac.txt143
-rw-r--r--indra/newview/featuretable_xp.txt137
-rw-r--r--indra/newview/llautoreplace.cpp40
-rw-r--r--indra/newview/llautoreplace.h3
-rw-r--r--indra/newview/lldrawpoolavatar.cpp2
-rw-r--r--indra/newview/llfeaturemanager.cpp19
-rw-r--r--indra/newview/llfloaterautoreplacesettings.cpp46
-rwxr-xr-xindra/newview/llmeshrepository.cpp33
-rw-r--r--indra/newview/llmeshrepository.h3
-rw-r--r--indra/newview/llvovolume.cpp3
15 files changed, 578 insertions, 146 deletions
diff --git a/.hgtags b/.hgtags
index a016310d16..1811b9be71 100755
--- a/.hgtags
+++ b/.hgtags
@@ -325,7 +325,6 @@ b61afe175b829c149d369524a4e974dfda99facf DRTVWR-219
e6e553761829dc0270eaaa712b7cb0622535b076 3.4.1-beta3
f00068a66a2e2f72acbe3f690b98b323e740b289 DRTVWR-222
305950187c628a5d6743ee9ea711cc5b9177a18e 3.4.1-beta4
-dd23d4da3bcb2ffda58569e759feb7c119982973 DRTVWR-224
0bd3744ff060452aa13ff4992eafb381df7b1012 3.4.1-beta5
29075f8c1abed53dcf195a59f61744e27a91108f DRTVWR-226
fba99f381b8d4ad1b7b42fa4993b29998d95be18 DRTVWR-179
@@ -379,6 +378,9 @@ c23d734065ed593b2413385aecd8366d8e0ee96b DRTVWR-257
452ce96d4046dc05a3ecaecc203e2cc8ddd72e76 DRTVWR-259
5cba5f39d0a81d659f24ebc4b5efd025a39e3db1 3.4.3-release
9aa1aa9f1fe13c194695a0b8f0af298296241dc2 DRTVWR-260
+daca610d840625b5bebb966a57cb49581852c417 DRTVWR-265
+9afbdc4e24cc04feacfb2b7a10b78a64f780901a DRTVWR-266
+73280db02501f5ad041fc18b1eba68e73a81996c DRTVWR-267
+870e2d79e0063fda87187f17bbc2747766733194 3.4.3-beta3
18c5f76ac07937e0b64bb874edba0d60a28cec56 DRTVWR-244
-dd23d4da3bcb2ffda58569e759feb7c119982973 DRTVWR-224
12655fb818f3b0b08a4638d0cda1ad1f01e5f52f DRTVWR-224
diff --git a/doc/contributions.txt b/doc/contributions.txt
index f18985adcd..f53d9f5cfd 100644
--- a/doc/contributions.txt
+++ b/doc/contributions.txt
@@ -321,6 +321,7 @@ Dale Glass
VWR-1358
VWR-2041
Darien Caldwell
+ SH-3055
Dartagan Shepherd
Debs Regent
Decro Schmooz
@@ -890,6 +891,8 @@ Nicholaz Beresford
VWR-2682
VWR-2684
Nick Rhodes
+NickyD
+ MAINT-873
Nicky Dasmijn
VWR-29228
Nicky Perian
@@ -1059,9 +1062,12 @@ Shawn Kaufmat
SNOW-240
Sheet Spotter
Shnurui Troughton
+Shyotl Kuhr
+ MAINT-1138
Siana Gearz
STORM-960
STORM-1088
+ MAINT-1138
sicarius Thorne
Sicarius Toxx
SignpostMarv Martin
@@ -1243,6 +1249,7 @@ Westley Streeter
Whimsy Winx
Whirly Fizzle
STORM-1895
+ MAINT-873
Whoops Babii
VWR-631
VWR-1640
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 3e0653e9a4..d332aa933e 100644
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -580,6 +580,15 @@ BOOL LLScrollListCtrl::addItem( LLScrollListItem* item, EAddPosition pos, BOOL r
addColumn(col_params);
}
+ S32 num_cols = item->getNumColumns();
+ S32 i = 0;
+ for (LLScrollListCell* cell = item->getColumn(i); i < num_cols; cell = item->getColumn(++i))
+ {
+ if (i >= (S32)mColumnsIndexed.size()) break;
+
+ cell->setWidth(mColumnsIndexed[i]->getWidth());
+ }
+
updateLineHeightInsert(item);
updateLayout();
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index e877e15053..4030324ecb 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -97,6 +97,9 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
@@ -126,13 +129,16 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
//
-// Mid Graphics Settings
+// Medium Low Graphics Settings
//
-list Mid
+list LowMid
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
@@ -153,11 +159,74 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
//
-// High Graphics Settings (purty)
+// Medium Graphics Settings (standard)
+//
+list Mid
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// Medium High Graphics Settings (deferred enabled)
+//
+list MidHigh
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// High Graphics Settings (deferred + SSAO)
//
list High
RenderAnisotropic 1 1
@@ -180,9 +249,43 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// High Ultra Graphics Settings (deferred + SSAO + shadows)
+//
+list HighUltra
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
WLSkyDetail 1 48
RenderFSAASamples 1 2
+
//
// Ultra graphics (REALLY PURTY!)
//
@@ -227,57 +330,36 @@ RenderDeferredSSAO 1 0
//
list Class0
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
//
// Class 1 Hardware
//
list Class1
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-
//
// Class 2 Hardware
//
list Class2
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-
//
-// Class 3 Hardware (deferred enabled)
+// Class 3 Hardware
//
list Class3
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 1
-RenderDeferredSSAO 1 0
//
-// Class 4 Hardware (deferred + SSAO)
+// Class 4 Hardware
//
list Class4
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 1
-RenderDeferredSSAO 1 1
//
-// Class 5 Hardware (deferred + SSAO + shadows)
+// Class 5 Hardware
//
list Class5
RenderVBOEnable 1 1
-RenderShadowDetail 1 2
-RenderDeferred 1 1
-RenderDeferredSSAO 1 1
-
//
// VRAM > 512MB
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index 5699bd9c8a..6d5284c602 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -94,6 +94,9 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
@@ -122,13 +125,16 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
//
-// Mid Graphics Settings
+// Medium Low Graphics Settings
//
-list Mid
+list LowMid
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
@@ -137,9 +143,9 @@ RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
-RenderLocalLights 1 1
RenderMaxPartCount 1 2048
RenderObjectBump 1 1
+RenderLocalLights 1 1
RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 1.0
@@ -149,11 +155,74 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
//
-// High Graphics Settings (purty)
+// Medium Graphics Settings (standard)
+//
+list Mid
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// Medium High Graphics Settings (deferred enabled)
+//
+list MidHigh
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// High Graphics Settings (deferred + SSAO)
//
list High
RenderAnisotropic 1 1
@@ -164,9 +233,39 @@ RenderAvatarVP 1 1
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// High Ultra Graphics Settings (deferred + SSAO + shadows)
+//
+list HighUltra
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
+RenderLocalLights 1 1
RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
@@ -176,6 +275,9 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
WLSkyDetail 1 48
RenderFSAASamples 1 2
@@ -223,56 +325,37 @@ RenderDeferredSSAO 1 0
//
list Class0
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
//
// Class 1 Hardware
//
list Class1
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-
//
// Class 2 Hardware
//
list Class2
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-
//
-// Class 3 Hardware (deferred enabled)
+// Class 3 Hardware
//
list Class3
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 1
-RenderDeferredSSAO 1 0
//
-// Class 4 Hardware (deferred + SSAO)
+// Class 4 Hardware
//
list Class4
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 1
-RenderDeferredSSAO 1 1
//
-// Class 5 Hardware (deferred + SSAO + shadows)
+// Class 5 Hardware
//
list Class5
RenderVBOEnable 1 1
-RenderShadowDetail 1 2
-RenderDeferred 1 1
-RenderDeferredSSAO 1 1
+
//
// VRAM > 512MB
//
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 3a91f19c58..1c0d45c11b 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -1,4 +1,4 @@
-version 34
+version 35
// The version number above should be implemented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@@ -96,6 +96,9 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
@@ -124,13 +127,16 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
//
-// Mid Graphics Settings
+// Medium Low Graphics Settings
//
-list Mid
+list LowMid
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
@@ -139,9 +145,9 @@ RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
-RenderLocalLights 1 1
RenderMaxPartCount 1 2048
RenderObjectBump 1 1
+RenderLocalLights 1 1
RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 1.0
@@ -151,11 +157,74 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
//
-// High Graphics Settings (purty)
+// Medium Graphics Settings (standard)
+//
+list Mid
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// Medium High Graphics Settings (deferred enabled)
+//
+list MidHigh
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// High Graphics Settings (deferred + SSAO)
//
list High
RenderAnisotropic 1 1
@@ -166,9 +235,39 @@ RenderAvatarVP 1 1
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// High Ultra Graphics Settings (deferred + SSAO + shadows)
+//
+list HighUltra
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
+RenderLocalLights 1 1
RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
@@ -178,9 +277,13 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
WLSkyDetail 1 48
RenderFSAASamples 1 2
+
//
// Ultra graphics (REALLY PURTY!)
//
@@ -216,65 +319,41 @@ RenderFSAASamples 1 2
//
list Unknown
RenderVBOEnable 1 0
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
//
// Class 0 Hardware (just old)
//
list Class0
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
//
// Class 1 Hardware
//
list Class1
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-
//
// Class 2 Hardware
//
list Class2
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-
//
-// Class 3 Hardware (deferred enabled)
+// Class 3 Hardware
//
list Class3
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 1
-RenderDeferredSSAO 1 0
-
//
-// Class 4 Hardware (deferred + SSAO)
+// Class 4 Hardware
//
list Class4
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 1
-RenderDeferredSSAO 1 1
//
-// Class 5 Hardware (deferred + SSAO + shadows)
+// Class 5 Hardware
//
list Class5
RenderVBOEnable 1 1
-RenderShadowDetail 1 2
-RenderDeferred 1 1
-RenderDeferredSSAO 1 1
//
// No Pixel Shaders available
diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt
index ad16e2533b..68e09d010e 100644
--- a/indra/newview/featuretable_xp.txt
+++ b/indra/newview/featuretable_xp.txt
@@ -96,6 +96,9 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
@@ -124,13 +127,16 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
//
-// Mid Graphics Settings
+// Medium Low Graphics Settings
//
-list Mid
+list LowMid
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
@@ -139,9 +145,9 @@ RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
-RenderLocalLights 1 1
RenderMaxPartCount 1 2048
RenderObjectBump 1 1
+RenderLocalLights 1 1
RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 1.0
@@ -151,11 +157,74 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
WLSkyDetail 1 48
RenderFSAASamples 1 0
//
-// High Graphics Settings (purty)
+// Medium Graphics Settings (standard)
+//
+list Mid
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// Medium High Graphics Settings (deferred enabled)
+//
+list MidHigh
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// High Graphics Settings (deferred + SSAO)
//
list High
RenderAnisotropic 1 1
@@ -166,9 +235,39 @@ RenderAvatarVP 1 1
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// High Ultra Graphics Settings (deferred + SSAO + shadows)
+//
+list HighUltra
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
+RenderLocalLights 1 1
RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
@@ -178,6 +277,9 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
WLSkyDetail 1 48
RenderFSAASamples 1 2
@@ -216,65 +318,42 @@ RenderFSAASamples 1 2
//
list Unknown
RenderVBOEnable 1 0
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
//
// Class 0 Hardware (just old)
//
list Class0
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
//
// Class 1 Hardware
//
list Class1
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-
//
// Class 2 Hardware
//
list Class2
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-
//
-// Class 3 Hardware (deferred enabled)
+// Class 3 Hardware
//
list Class3
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 1
-RenderDeferredSSAO 1 0
//
// Class 4 Hardware (deferred + SSAO)
//
list Class4
RenderVBOEnable 1 1
-RenderShadowDetail 1 0
-RenderDeferred 1 1
-RenderDeferredSSAO 1 1
//
-// Class 5 Hardware (deferred + SSAO + shadows)
+// Class 5 Hardware
//
list Class5
RenderVBOEnable 1 1
-RenderShadowDetail 1 2
-RenderDeferred 1 1
-RenderDeferredSSAO 1 1
//
// VRAM > 512MB
diff --git a/indra/newview/llautoreplace.cpp b/indra/newview/llautoreplace.cpp
index 0f1ce2bcd0..d71cf290d6 100644
--- a/indra/newview/llautoreplace.cpp
+++ b/indra/newview/llautoreplace.cpp
@@ -536,6 +536,46 @@ LLAutoReplaceSettings::AddListResult LLAutoReplaceSettings::addList(const LLSD&
return result;
}
+LLAutoReplaceSettings::AddListResult LLAutoReplaceSettings::replaceList(const LLSD& newList)
+{
+ AddListResult result = AddListInvalidList;
+ if ( listIsValid( newList ) )
+ {
+ std::string listName = newList[AUTOREPLACE_LIST_NAME].asString();
+ bool listFound = false;
+ S32 search_index;
+ LLSD targetList;
+ // The following is working around the fact that LLSD arrays containing maps also seem to have undefined entries... see LLSD-30
+ for ( search_index = 0, targetList = mLists[0];
+ !listFound && search_index < mLists.size();
+ search_index += 1, targetList = mLists[search_index]
+ )
+ {
+ if ( targetList.isMap() )
+ {
+ if ( listNameMatches( targetList, listName) )
+ {
+ LL_DEBUGS("AutoReplace")<<"list to replace found at "<<search_index<<LL_ENDL;
+ mLists.erase(search_index);
+ mLists.insert(search_index, newList);
+ listFound = true;
+ result = AddListOk;
+ }
+ }
+ }
+
+ if ( ! listFound )
+ {
+ LL_WARNS("AutoReplace") << "attempt to replace unconfigured list" << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_WARNS("AutoReplace") << "attempt to add invalid list" << LL_ENDL;
+ }
+ return result;
+}
+
bool LLAutoReplaceSettings::removeReplacementList(std::string listName)
{
bool found = false;
diff --git a/indra/newview/llautoreplace.h b/indra/newview/llautoreplace.h
index 30b1fd2c65..f720cc4eda 100644
--- a/indra/newview/llautoreplace.h
+++ b/indra/newview/llautoreplace.h
@@ -67,6 +67,9 @@ class LLAutoReplaceSettings
/// Inserts a new list at the end of the priority order
AddListResult addList(const LLSD& newList);
+ /// Inserts a list in place of an existing list of the same name
+ AddListResult replaceList(const LLSD& newList);
+
/// Removes the named list, @returns false if not found
bool removeReplacementList(std::string listName);
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 730ad1a364..0e15f474c9 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1630,6 +1630,7 @@ void LLDrawPoolAvatar::renderRiggedAlpha(LLVOAvatar* avatar)
LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
renderRigged(avatar, RIGGED_ALPHA);
+ gGL.setColorMask(true, false);
}
}
@@ -1646,6 +1647,7 @@ void LLDrawPoolAvatar::renderRiggedFullbrightAlpha(LLVOAvatar* avatar)
LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
renderRigged(avatar, RIGGED_FULLBRIGHT_ALPHA);
+ gGL.setColorMask(true, false);
}
}
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index 24a27c5146..2b39b771e7 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -499,6 +499,10 @@ void LLFeatureManager::parseGPUTable(std::string filename)
{
LL_WARNS("RenderInit") << "GPU '" << rawRenderer << "' not recognized" << LL_ENDL;
}
+
+#if LL_DARWIN // never go over "Mid" settings by default on OS X
+ mGPUClass = llmin(mGPUClass, GPU_CLASS_2);
+#endif
}
// responder saves table into file
@@ -708,34 +712,27 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures)
{ //same as low, but with "Basic Shaders" enabled
maskFeatures("Low");
}
- maskFeatures("Class0");
break;
case 1:
- maskFeatures("Mid");
- maskFeatures("Class1");
+ maskFeatures("LowMid");
break;
case 2:
- maskFeatures("High");
- maskFeatures("Class2");
+ maskFeatures("Mid");
break;
case 3:
- maskFeatures("High");
- maskFeatures("Class3");
+ maskFeatures("MidHigh");
break;
case 4:
maskFeatures("High");
- maskFeatures("Class4");
break;
case 5:
- maskFeatures("High");
- maskFeatures("Class5");
+ maskFeatures("HighUltra");
break;
case 6:
maskFeatures("Ultra");
break;
default:
maskFeatures("Low");
- maskFeatures("Class0");
break;
}
diff --git a/indra/newview/llfloaterautoreplacesettings.cpp b/indra/newview/llfloaterautoreplacesettings.cpp
index 7d1bcba978..6e56e929df 100644
--- a/indra/newview/llfloaterautoreplacesettings.cpp
+++ b/indra/newview/llfloaterautoreplacesettings.cpp
@@ -478,14 +478,25 @@ bool LLFloaterAutoReplaceSettings::callbackNewListName(const LLSD& notification,
bool LLFloaterAutoReplaceSettings::callbackListNameConflict(const LLSD& notification, const LLSD& response)
{
LLSD newList = notification["payload"]["list"];
-
+ std::string listName = LLAutoReplaceSettings::getListName(newList);
+
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
switch ( option )
{
case 0:
// Replace current list
- LL_INFOS("AutoReplace")<<"option 'replace current list' selected"<<LL_ENDL;
-
+ if ( LLAutoReplaceSettings::AddListOk == mSettings.replaceList(newList) )
+ {
+ LL_INFOS("AutoReplace") << "replaced list '"<<listName<<"'"<<LL_ENDL;
+ mSelectedListName = listName;
+ updateListNames();
+ updateListNamesControls();
+ updateReplacementsList();
+ }
+ else
+ {
+ LL_WARNS("AutoReplace")<<"failed to replace list '"<<listName<<"'"<<LL_ENDL;
+ }
break;
case 1:
@@ -503,14 +514,27 @@ bool LLFloaterAutoReplaceSettings::callbackListNameConflict(const LLSD& notifica
void LLFloaterAutoReplaceSettings::onDeleteList()
{
- std::string listName= mListNames->getFirstSelected()->getColumn(0)->getValue().asString();
- mSettings.removeReplacementList(listName); // remove from the copy of settings
- mReplacementsList->deleteSelectedItems(); // remove from the scrolling list
-
- mSelectedListName.clear();
- updateListNames();
- updateListNamesControls();
- updateReplacementsList();
+ std::string listName = mListNames->getSelectedValue().asString();
+ if ( ! listName.empty() )
+ {
+ if ( mSettings.removeReplacementList(listName) )
+ {
+ LL_INFOS("AutoReplace")<<"deleted list '"<<listName<<"'"<<LL_ENDL;
+ mReplacementsList->deleteSelectedItems(); // remove from the scrolling list
+ mSelectedListName.clear();
+ updateListNames();
+ updateListNamesControls();
+ updateReplacementsList();
+ }
+ else
+ {
+ LL_WARNS("AutoReplace")<<"failed to delete list '"<<listName<<"'"<<LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_DEBUGS("AutoReplace")<<"no list selected for delete"<<LL_ENDL;
+ }
}
void LLFloaterAutoReplaceSettings::onExportList()
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index ba0a590910..92ac435f08 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -361,7 +361,20 @@ public:
mModelData(model_data),
mObserverHandle(observer_handle)
{
+ if (mThread)
+ {
+ mThread->startRequest();
+ }
+ }
+
+ ~LLWholeModelFeeResponder()
+ {
+ if (mThread)
+ {
+ mThread->stopRequest();
+ }
}
+
virtual void completed(U32 status,
const std::string& reason,
const LLSD& content)
@@ -372,7 +385,6 @@ public:
cc = llsd_from_file("fake_upload_error.xml");
}
- mThread->mPendingUploads--;
dump_llsd_to_file(cc,make_dump_name("whole_model_fee_response_",dump_num));
LLWholeModelFeeObserver* observer = mObserverHandle.get();
@@ -415,7 +427,20 @@ public:
mModelData(model_data),
mObserverHandle(observer_handle)
{
+ if (mThread)
+ {
+ mThread->startRequest();
+ }
+ }
+
+ ~LLWholeModelUploadResponder()
+ {
+ if (mThread)
+ {
+ mThread->stopRequest();
+ }
}
+
virtual void completed(U32 status,
const std::string& reason,
const LLSD& content)
@@ -426,7 +451,6 @@ public:
cc = llsd_from_file("fake_upload_error.xml");
}
- mThread->mPendingUploads--;
dump_llsd_to_file(cc,make_dump_name("whole_model_upload_response_",dump_num));
LLWholeModelUploadObserver* observer = mObserverHandle.get();
@@ -1622,7 +1646,7 @@ void LLMeshUploadThread::doWholeModelUpload()
mCurlRequest->process();
//sleep for 10ms to prevent eating a whole core
apr_sleep(10000);
- } while (!LLAppViewer::isQuitting() && mCurlRequest->getQueued() > 0);
+ } while (!LLAppViewer::isQuitting() && mPendingUploads > 0);
}
delete mCurlRequest;
@@ -1644,7 +1668,6 @@ void LLMeshUploadThread::requestWholeModelFee()
wholeModelToLLSD(model_data,false);
dump_llsd_to_file(model_data,make_dump_name("whole_model_fee_request_",dump_num));
- mPendingUploads++;
LLCurlRequest::headers_t headers;
{
@@ -1661,7 +1684,7 @@ void LLMeshUploadThread::requestWholeModelFee()
mCurlRequest->process();
//sleep for 10ms to prevent eating a whole core
apr_sleep(10000);
- } while (!LLApp::isQuitting() && mCurlRequest->getQueued() > 0);
+ } while (!LLApp::isQuitting() && mPendingUploads > 0);
delete mCurlRequest;
mCurlRequest = NULL;
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index da81bb057b..6e301c26a2 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -405,6 +405,9 @@ public:
LLHandle<LLWholeModelFeeObserver> fee_observer= (LLHandle<LLWholeModelFeeObserver>()), LLHandle<LLWholeModelUploadObserver> upload_observer = (LLHandle<LLWholeModelUploadObserver>()));
~LLMeshUploadThread();
+ void startRequest() { ++mPendingUploads; }
+ void stopRequest() { --mPendingUploads; }
+
bool finished() { return mFinished; }
virtual void run();
void preStart();
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 5d1c335078..538911e9b8 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1483,7 +1483,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
updateRadius();
mDrawable->movePartition();
-
+
return res;
}
@@ -3583,7 +3583,6 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
if (LLFloater::isVisible(gFloaterTools) && getAvatar()->isSelf())
{
updateRiggedVolume();
- genBBoxes(FALSE);
volume = mRiggedVolume;
transform = false;
}