diff options
| -rw-r--r-- | indra/newview/llinventorybridge.cpp | 4 | ||||
| -rw-r--r-- | indra/newview/llmaterialeditor.h | 2 | ||||
| -rw-r--r-- | indra/newview/skins/default/xui/en/strings.xml | 1 | 
3 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index d325831c8f..03c6996de6 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -785,7 +785,7 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id,  	if (obj)  	{ -		if (obj->getType() != LLInventoryType::IT_CATEGORY) +		if (obj->getType() != LLAssetType::AT_CATEGORY)  		{  			items.push_back(std::string("Copy Separator"));  		} @@ -881,7 +881,7 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id,  		}  	} -	if (obj->getType() != LLInventoryType::IT_CATEGORY) +	if (obj->getType() != LLAssetType::AT_CATEGORY)  	{  		items.push_back(std::string("Paste Separator"));  	} diff --git a/indra/newview/llmaterialeditor.h b/indra/newview/llmaterialeditor.h index dd0a17976c..6196e3d310 100644 --- a/indra/newview/llmaterialeditor.h +++ b/indra/newview/llmaterialeditor.h @@ -57,7 +57,7 @@ public:      void setFromGLTFMaterial(LLGLTFMaterial* mat); -    void loadAsset(); +    void loadAsset() override;      static void onLoadComplete(const LLUUID& asset_uuid, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status); diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index e89e03dafa..4169929be8 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -405,6 +405,7 @@ http://secondlife.com/support for help fixing this problem.  	<string name="symbolic link">link</string>  	<string name="symbolic folder link">folder link</string>  	<string name="settings blob">settings</string> +	<string name="render material">material</string>  	<string name="mesh">mesh</string>  	<!-- llvoavatar. Displayed in the avatar chat bubble -->  | 
