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-rw-r--r--build.sh21
-rw-r--r--doc/contributions.txt9
-rw-r--r--indra/llcommon/llfasttimer_class.cpp26
-rw-r--r--indra/llcommon/llfasttimer_class.h3
-rw-r--r--indra/llcommon/llrefcount.h4
-rw-r--r--indra/llimage/CMakeLists.txt13
-rw-r--r--indra/llimage/tests/llimageworker_test.cpp18
-rw-r--r--indra/llimagej2coj/llimagej2coj.cpp6
-rw-r--r--indra/llimagej2coj/llimagej2coj.h6
-rw-r--r--indra/llkdu/CMakeLists.txt10
-rw-r--r--indra/llkdu/llimagej2ckdu.cpp13
-rw-r--r--indra/llkdu/llimagej2ckdu.h5
-rw-r--r--indra/llkdu/tests/llimagej2ckdu_test.cpp248
-rw-r--r--indra/llmath/tests/m3math_test.cpp1
-rw-r--r--indra/llui/llfloater.cpp4
-rw-r--r--indra/newview/CMakeLists.txt40
-rwxr-xr-xindra/newview/app_settings/settings.xml11
-rw-r--r--indra/newview/app_settings/shaders/shader_hierarchy.txt (renamed from indra/newview/app_settings/shaders/shader_heirarchy.txt)0
-rw-r--r--indra/newview/featuretable.txt1126
-rw-r--r--indra/newview/featuretable_linux.txt2
-rw-r--r--indra/newview/featuretable_mac.txt2
-rw-r--r--indra/newview/featuretable_xp.txt2
-rw-r--r--indra/newview/llagent.cpp31
-rw-r--r--indra/newview/llagent.h8
-rw-r--r--indra/newview/llappviewer.cpp2
-rw-r--r--indra/newview/llavataractions.cpp17
-rw-r--r--indra/newview/llfloatermap.cpp13
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp8709
-rw-r--r--indra/newview/llfloatermodelpreview.h5
-rw-r--r--indra/newview/llfloaterpreference.cpp57
-rw-r--r--indra/newview/llfloaterpreference.h10
-rw-r--r--indra/newview/llfloaterworldmap.cpp368
-rw-r--r--indra/newview/llfloaterworldmap.h5
-rw-r--r--indra/newview/llinventorybridge.cpp12
-rw-r--r--indra/newview/llinventorypanel.cpp14
-rw-r--r--indra/newview/llnearbychathandler.cpp3
-rw-r--r--indra/newview/llnetmap.cpp2
-rw-r--r--indra/newview/llpanelavatar.cpp53
-rw-r--r--indra/newview/llpanelavatar.h593
-rw-r--r--indra/newview/llpanelmaininventory.cpp8
-rw-r--r--indra/newview/llpanelpicks.cpp208
-rw-r--r--indra/newview/llpanelpicks.h4
-rw-r--r--indra/newview/llpanelprimmediacontrols.cpp53
-rw-r--r--indra/newview/llpanelprimmediacontrols.h8
-rw-r--r--indra/newview/llpanelprofile.cpp61
-rw-r--r--indra/newview/llpanelprofile.h2
-rw-r--r--indra/newview/llpreviewscript.cpp349
-rw-r--r--indra/newview/llpreviewscript.h49
-rw-r--r--indra/newview/llshareavatarhandler.cpp59
-rw-r--r--indra/newview/llsidepaneltaskinfo.cpp12
-rw-r--r--indra/newview/llspatialpartition.cpp4
-rw-r--r--indra/newview/lltooldraganddrop.cpp28
-rw-r--r--indra/newview/llviewerinventory.cpp2
-rw-r--r--indra/newview/llviewertexteditor.cpp23
-rw-r--r--indra/newview/llvoavatar.cpp24
-rw-r--r--indra/newview/llvoavatar.h1
-rw-r--r--indra/newview/llvoavatarself.cpp11
-rw-r--r--indra/newview/llvocache.cpp162
-rw-r--r--indra/newview/llvocache.h9
-rw-r--r--indra/newview/llvoicecallhandler.cpp61
-rw-r--r--indra/newview/llvovolume.cpp53
-rw-r--r--indra/newview/skins/default/textures/icons/Web_Profile_Off.pngbin0 -> 2961 bytes
-rw-r--r--indra/newview/skins/default/textures/textures.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_preview.xml10
-rw-r--r--indra/newview/skins/default/xui/en/inspect_object.xml27
-rw-r--r--indra/newview/skins/default/xui/en/menu_mini_map.xml11
-rw-r--r--indra/newview/skins/default/xui/en/panel_avatar_list_item.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_edit_profile.xml11
-rw-r--r--indra/newview/skins/default/xui/en/panel_group_invite.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_group_land_money.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_group_list_item.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_my_profile.xml302
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_privacy.xml9
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_sound.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_script_ed.xml1
-rw-r--r--indra/newview/skins/default/xui/en/sidepanel_task_info.xml11
-rw-r--r--indra/newview/tests/llworldmap_test.cpp42
-rw-r--r--indra/newview/tests/llworldmipmap_test.cpp27
78 files changed, 6996 insertions, 6131 deletions
diff --git a/build.sh b/build.sh
index 82a8d2421b..852875f755 100644
--- a/build.sh
+++ b/build.sh
@@ -170,13 +170,7 @@ do
mkdir -p "$build_dir"
if pre_build "$variant" "$build_dir" >> "$build_log" 2>&1
then
- if $build_link_parallel
- then
- begin_section BuildParallel
- ( build "$variant" "$build_dir" > "$build_dir/build.log" 2>&1 ) &
- build_processes="$build_processes $!"
- end_section BuildParallel
- elif $build_coverity
+ if $build_coverity
then
mkdir -p "$build_dir/cvbuild"
coverity_config=`cygpath --windows "$coverity_dir/config/coverity_config.xml"`
@@ -198,7 +192,6 @@ do
begin_section CovAnalyze\
&&\
"$coverity_dir"/bin/cov-analyze\
- --cxx\
--security\
--concurrency\
--dir "$coverity_tmpdir"\
@@ -209,14 +202,14 @@ do
begin_section CovCommit\
&&\
"$coverity_dir"/bin/cov-commit-defects\
- --product "$coverity_product"\
+ --stream "$coverity_product"\
--dir "$coverity_tmpdir"\
- --remote "$coverity_server"\
+ --host "$coverity_server"\
--strip-path "$coverity_root"\
--target "$branch/$arch"\
--version "$revision"\
--description "$repo: $variant $revision"\
- --user admin --password admin\
+ --user admin --password coverity\
>> "$build_log" 2>&1\
|| record_failure "Coverity Build Failed"
# since any step could have failed, rely on the enclosing block to close any pending sub-blocks
@@ -227,6 +220,12 @@ do
then
upload_item log "$build_dir"/cvbuild/build-log.txt text/plain
fi
+ elif $build_link_parallel
+ then
+ begin_section BuildParallel
+ ( build "$variant" "$build_dir" > "$build_dir/build.log" 2>&1 ) &
+ build_processes="$build_processes $!"
+ end_section BuildParallel
else
begin_section "Build$variant"
build "$variant" "$build_dir" >> "$build_log" 2>&1
diff --git a/doc/contributions.txt b/doc/contributions.txt
index 32ae801d19..1f52d3e1ef 100644
--- a/doc/contributions.txt
+++ b/doc/contributions.txt
@@ -366,12 +366,14 @@ JB Kraft
Joghert LeSabre
VWR-64
Jonathan Yap
- VWR-17801
+ STORM-596
STORM-523
STORM-616
STORM-679
- STORM-596
+ STORM-737
STORM-726
+ STORM-812
+ VWR-17801
STORM-785
Kage Pixel
VWR-11
@@ -750,6 +752,8 @@ Tue Torok
CT-74
Twisted Laws
SNOW-352
+ STORM-466
+ STORM-467
Vadim Bigbear
VWR-2681
Vector Hastings
@@ -798,6 +802,7 @@ WolfPup Lowenhar
STORM-654
STORM-674
STORM-776
+ STORM-825
VWR-20741
VWR-20933
Zai Lynch
diff --git a/indra/llcommon/llfasttimer_class.cpp b/indra/llcommon/llfasttimer_class.cpp
index 0828635881..bd594b06cf 100644
--- a/indra/llcommon/llfasttimer_class.cpp
+++ b/indra/llcommon/llfasttimer_class.cpp
@@ -860,6 +860,9 @@ U64 LLFastTimer::getCPUClockCount64()
}
return ret_val;
}
+
+std::string LLFastTimer::sClockType = "rdtsc";
+
#else
//LL_COMMON_API U64 get_clock_count(); // in lltimer.cpp
// These use QueryPerformanceCounter, which is arguably fine and also works on amd architectures.
@@ -872,6 +875,8 @@ U64 LLFastTimer::getCPUClockCount64()
{
return get_clock_count();
}
+
+std::string LLFastTimer::sClockType = "QueryPerformanceCounter";
#endif
#endif
@@ -904,6 +909,9 @@ U32 LLFastTimer::getCPUClockCount32()
{
return (U32)(LLFastTimer::getCPUClockCount64() >> 8);
}
+
+std::string LLFastTimer::sClockType = "clock_gettime";
+
#endif // (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__))
@@ -923,23 +931,7 @@ U64 LLFastTimer::getCPUClockCount64()
__asm__ volatile (".byte 0x0f, 0x31": "=A"(x));
return x;
}
-#endif
-
-
-#if ( LL_DARWIN && !(defined(__i386__) || defined(__amd64__)))
-//
-// Mac PPC (deprecated) implementation of CPU clock
-//
-// Just use gettimeofday implementation for now
-U32 LLFastTimer::getCPUClockCount32()
-{
- return (U32)(get_clock_count()>>8);
-}
-
-U64 LLFastTimer::getCPUClockCount64()
-{
- return get_clock_count();
-}
+std::string LLFastTimer::sClockType = "rdtsc";
#endif
diff --git a/indra/llcommon/llfasttimer_class.h b/indra/llcommon/llfasttimer_class.h
index 038a2d246a..827747f0c6 100644
--- a/indra/llcommon/llfasttimer_class.h
+++ b/indra/llcommon/llfasttimer_class.h
@@ -180,8 +180,10 @@ public:
sTimerCycles += timer_end - timer_start;
#endif
#if DEBUG_FAST_TIMER_THREADS
+#if !LL_RELEASE
assert_main_thread();
#endif
+#endif
}
LL_FORCE_INLINE ~LLFastTimer()
@@ -251,6 +253,7 @@ public:
U32 mChildTime;
};
static CurTimerData sCurTimerData;
+ static std::string sClockType;
private:
static U32 getCPUClockCount32();
diff --git a/indra/llcommon/llrefcount.h b/indra/llcommon/llrefcount.h
index 868789de4d..8eb5d53f3f 100644
--- a/indra/llcommon/llrefcount.h
+++ b/indra/llcommon/llrefcount.h
@@ -52,12 +52,12 @@ public:
void ref() const ;
S32 unref() const ;
#else
- void LLRefCount::ref() const
+ inline void ref() const
{
mRef++;
}
- S32 LLRefCount::unref() const
+ inline S32 unref() const
{
llassert(mRef >= 1);
if (0 == --mRef)
diff --git a/indra/llimage/CMakeLists.txt b/indra/llimage/CMakeLists.txt
index 6834267d4b..ea8c1a1107 100644
--- a/indra/llimage/CMakeLists.txt
+++ b/indra/llimage/CMakeLists.txt
@@ -3,12 +3,13 @@
project(llimage)
include(00-Common)
-include(LLAddBuildTest)
include(LLCommon)
include(LLImage)
include(LLMath)
include(LLVFS)
include(ZLIB)
+include(LLAddBuildTest)
+include(Tut)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
@@ -63,4 +64,12 @@ target_link_libraries(llimage
)
# Add tests
-#ADD_BUILD_TEST(llimageworker llimage)
+if (LL_TESTS)
+ SET(llimage_TEST_SOURCE_FILES
+ llimageworker.cpp
+ )
+ LL_ADD_PROJECT_UNIT_TESTS(llimage "${llimage_TEST_SOURCE_FILES}")
+endif (LL_TESTS)
+
+
+
diff --git a/indra/llimage/tests/llimageworker_test.cpp b/indra/llimage/tests/llimageworker_test.cpp
index a109276709..08476fb72c 100644
--- a/indra/llimage/tests/llimageworker_test.cpp
+++ b/indra/llimage/tests/llimageworker_test.cpp
@@ -26,10 +26,8 @@
*/
// Precompiled header: almost always required for newview cpp files
-#include <list>
-#include <map>
-#include <algorithm>
-// Class to test
+#include "linden_common.h"
+// Class to test
#include "../llimageworker.h"
// For timer class
#include "../llcommon/lltimer.h"
@@ -44,7 +42,17 @@
// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code)
// * A simulator for a class can be implemented here. Please comment and document thoroughly.
-LLImageBase::LLImageBase() {}
+LLImageBase::LLImageBase()
+: mData(NULL),
+mDataSize(0),
+mWidth(0),
+mHeight(0),
+mComponents(0),
+mBadBufferAllocation(false),
+mAllowOverSize(false),
+mMemType(LLMemType::MTYPE_IMAGEBASE)
+{
+}
LLImageBase::~LLImageBase() {}
void LLImageBase::dump() { }
void LLImageBase::sanityCheck() { }
diff --git a/indra/llimagej2coj/llimagej2coj.cpp b/indra/llimagej2coj/llimagej2coj.cpp
index 95e0997d5b..13b12c0928 100644
--- a/indra/llimagej2coj/llimagej2coj.cpp
+++ b/indra/llimagej2coj/llimagej2coj.cpp
@@ -90,6 +90,12 @@ void info_callback(const char* msg, void*)
lldebugs << "LLImageJ2COJ: " << chomp(msg) << llendl;
}
+// Divide a by 2 to the power of b and round upwards
+int ceildivpow2(int a, int b)
+{
+ return (a + (1 << b) - 1) >> b;
+}
+
LLImageJ2COJ::LLImageJ2COJ()
: LLImageJ2CImpl()
diff --git a/indra/llimagej2coj/llimagej2coj.h b/indra/llimagej2coj/llimagej2coj.h
index 7edacbe97c..9476665ccb 100644
--- a/indra/llimagej2coj/llimagej2coj.h
+++ b/indra/llimagej2coj/llimagej2coj.h
@@ -34,17 +34,11 @@ class LLImageJ2COJ : public LLImageJ2CImpl
public:
LLImageJ2COJ();
virtual ~LLImageJ2COJ();
-
protected:
/*virtual*/ BOOL getMetadata(LLImageJ2C &base);
/*virtual*/ BOOL decodeImpl(LLImageJ2C &base, LLImageRaw &raw_image, F32 decode_time, S32 first_channel, S32 max_channel_count);
/*virtual*/ BOOL encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, const char* comment_text, F32 encode_time=0.0,
BOOL reversible = FALSE);
- int ceildivpow2(int a, int b)
- {
- // Divide a by b to the power of 2 and round upwards.
- return (a + (1 << b) - 1) >> b;
- }
};
#endif
diff --git a/indra/llkdu/CMakeLists.txt b/indra/llkdu/CMakeLists.txt
index b8b44b44fc..7ed1c6c694 100644
--- a/indra/llkdu/CMakeLists.txt
+++ b/indra/llkdu/CMakeLists.txt
@@ -42,4 +42,14 @@ list(APPEND llkdu_SOURCE_FILES ${llkdu_HEADER_FILES})
if (USE_KDU)
add_library (${LLKDU_LIBRARIES} ${llkdu_SOURCE_FILES})
+ # Add tests
+ if (LL_TESTS)
+ include(LLAddBuildTest)
+ include(Tut)
+ SET(llkdu_TEST_SOURCE_FILES
+ llimagej2ckdu.cpp
+ )
+ LL_ADD_PROJECT_UNIT_TESTS(llkdu "${llkdu_TEST_SOURCE_FILES}")
+ endif (LL_TESTS)
+
endif (USE_KDU)
diff --git a/indra/llkdu/llimagej2ckdu.cpp b/indra/llkdu/llimagej2ckdu.cpp
index 1a286d1406..10ea5685e8 100644
--- a/indra/llkdu/llimagej2ckdu.cpp
+++ b/indra/llkdu/llimagej2ckdu.cpp
@@ -229,16 +229,17 @@ void LLImageJ2CKDU::setupCodeStream(LLImageJ2C &base, BOOL keep_codestream, ECod
mCodeStreamp = NULL;
}
- if (!mInputp)
+ if (!mInputp && base.getData())
{
- llassert(base.getData());
// The compressed data has been loaded
- // Setup the source for the codestrea
+ // Setup the source for the codestream
mInputp = new LLKDUMemSource(base.getData(), data_size);
}
- llassert(mInputp);
- mInputp->reset();
+ if (mInputp)
+ {
+ mInputp->reset();
+ }
mCodeStreamp = new kdu_codestream;
mCodeStreamp->create(mInputp);
@@ -1017,7 +1018,7 @@ kdc_flow_control::kdc_flow_control (kdu_image_in_base *img_in, kdu_codestream co
comp->ratio_counter = 0;
comp->remaining_lines = comp->initial_lines = dims.size.y;
}
- assert(num_components > 0);
+ assert(num_components >= 0);
tile.set_components_of_interest(num_components);
max_buffer_memory = engine.create(codestream,tile,false,NULL,false,1,NULL,NULL,false);
diff --git a/indra/llkdu/llimagej2ckdu.h b/indra/llkdu/llimagej2ckdu.h
index 03f289f8b1..5628f69eeb 100644
--- a/indra/llkdu/llimagej2ckdu.h
+++ b/indra/llkdu/llimagej2ckdu.h
@@ -50,17 +50,16 @@ public:
MODE_RESILIENT = 1,
MODE_FUSSY = 2
};
-
-public:
LLImageJ2CKDU();
virtual ~LLImageJ2CKDU();
-
+
protected:
/*virtual*/ BOOL getMetadata(LLImageJ2C &base);
/*virtual*/ BOOL decodeImpl(LLImageJ2C &base, LLImageRaw &raw_image, F32 decode_time, S32 first_channel, S32 max_channel_count);
/*virtual*/ BOOL encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, const char* comment_text, F32 encode_time=0.0,
BOOL reversible=FALSE);
+private:
void setupCodeStream(LLImageJ2C &base, BOOL keep_codestream, ECodeStreamMode mode);
void cleanupCodeStream();
BOOL initDecode(LLImageJ2C &base, LLImageRaw &raw_image, F32 decode_time, ECodeStreamMode mode, S32 first_channel, S32 max_channel_count );
diff --git a/indra/llkdu/tests/llimagej2ckdu_test.cpp b/indra/llkdu/tests/llimagej2ckdu_test.cpp
new file mode 100644
index 0000000000..1ccee4bb64
--- /dev/null
+++ b/indra/llkdu/tests/llimagej2ckdu_test.cpp
@@ -0,0 +1,248 @@
+/**
+ * @file llimagej2ckdu_test.cpp
+ * @author Merov Linden
+ * @date 2010-12-17
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+// Class to test
+#include "../llimagej2ckdu.h"
+#include "../llkdumem.h"
+// Tut header
+#include "../test/lltut.h"
+
+// -------------------------------------------------------------------------------------------
+// Stubbing: Declarations required to link and run the class being tested
+// Notes:
+// * Add here stubbed implementation of the few classes and methods used in the class to be tested
+// * Add as little as possible (let the link errors guide you)
+// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code)
+// * A simulator for a class can be implemented here. Please comment and document thoroughly.
+
+// End Stubbing
+// -------------------------------------------------------------------------------------------
+// Stubb the LL Image Classes
+LLImageRaw::LLImageRaw() { }
+LLImageRaw::~LLImageRaw() { }
+U8* LLImageRaw::allocateData(S32 ) { return NULL; }
+void LLImageRaw::deleteData() { }
+U8* LLImageRaw::reallocateData(S32 ) { return NULL; }
+BOOL LLImageRaw::resize(U16, U16, S8) { return TRUE; } // this method always returns TRUE...
+
+LLImageBase::LLImageBase()
+: mData(NULL),
+mDataSize(0),
+mWidth(0),
+mHeight(0),
+mComponents(0),
+mBadBufferAllocation(false),
+mAllowOverSize(false),
+mMemType(LLMemType::MTYPE_IMAGEBASE)
+{ }
+LLImageBase::~LLImageBase() { }
+U8* LLImageBase::allocateData(S32 ) { return NULL; }
+void LLImageBase::deleteData() { }
+void LLImageBase::dump() { }
+const U8* LLImageBase::getData() const { return NULL; }
+U8* LLImageBase::getData() { return NULL; }
+U8* LLImageBase::reallocateData(S32 ) { return NULL; }
+void LLImageBase::sanityCheck() { }
+void LLImageBase::setSize(S32 , S32 , S32 ) { }
+
+LLImageJ2CImpl::~LLImageJ2CImpl() { }
+
+LLImageFormatted::LLImageFormatted(S8 ) { }
+LLImageFormatted::~LLImageFormatted() { }
+U8* LLImageFormatted::allocateData(S32 ) { return NULL; }
+S32 LLImageFormatted::calcDataSize(S32 ) { return 0; }
+S32 LLImageFormatted::calcDiscardLevelBytes(S32 ) { return 0; }
+BOOL LLImageFormatted::decodeChannels(LLImageRaw*, F32, S32, S32) { return FALSE; }
+BOOL LLImageFormatted::copyData(U8 *, S32) { return TRUE; } // this method always returns TRUE...
+void LLImageFormatted::deleteData() { }
+void LLImageFormatted::dump() { }
+U8* LLImageFormatted::reallocateData(S32 ) { return NULL; }
+void LLImageFormatted::resetLastError() { }
+void LLImageFormatted::sanityCheck() { }
+void LLImageFormatted::setLastError(const std::string& , const std::string& ) { }
+
+LLImageJ2C::LLImageJ2C() : LLImageFormatted(IMG_CODEC_J2C) { }
+LLImageJ2C::~LLImageJ2C() { }
+S32 LLImageJ2C::calcDataSize(S32 ) { return 0; }
+S32 LLImageJ2C::calcDiscardLevelBytes(S32 ) { return 0; }
+S32 LLImageJ2C::calcHeaderSize() { return 0; }
+BOOL LLImageJ2C::decode(LLImageRaw*, F32) { return FALSE; }
+BOOL LLImageJ2C::decodeChannels(LLImageRaw*, F32, S32, S32 ) { return FALSE; }
+void LLImageJ2C::decodeFailed() { }
+BOOL LLImageJ2C::encode(const LLImageRaw*, F32) { return FALSE; }
+S8 LLImageJ2C::getRawDiscardLevel() { return 0; }
+void LLImageJ2C::resetLastError() { }
+void LLImageJ2C::setLastError(const std::string&, const std::string&) { }
+BOOL LLImageJ2C::updateData() { return FALSE; }
+void LLImageJ2C::updateRawDiscardLevel() { }
+
+LLKDUMemIn::LLKDUMemIn(const U8*, const U32, const U16, const U16, const U8, siz_params*) { }
+LLKDUMemIn::~LLKDUMemIn() { }
+bool LLKDUMemIn::get(int, kdu_line_buf&, int) { return false; }
+
+// Stub Kakadu Library calls
+kdu_tile_comp kdu_tile::access_component(int ) { kdu_tile_comp a; return a; }
+void kdu_tile::close(kdu_thread_env* ) { }
+int kdu_tile::get_num_components() { return 0; }
+bool kdu_tile::get_ycc() { return false; }
+void kdu_tile::set_components_of_interest(int , const int* ) { }
+kdu_resolution kdu_tile_comp::access_resolution() { kdu_resolution a; return a; }
+int kdu_tile_comp::get_bit_depth(bool ) { return 8; }
+bool kdu_tile_comp::get_reversible() { return false; }
+kdu_subband kdu_resolution::access_subband(int ) { kdu_subband a; return a; }
+void kdu_resolution::get_dims(kdu_dims& ) { }
+int kdu_resolution::which() { return 0; }
+kdu_decoder::kdu_decoder(kdu_subband , kdu_sample_allocator*, bool , float, int, kdu_thread_env*, kdu_thread_queue*) { }
+kdu_synthesis::kdu_synthesis(kdu_resolution, kdu_sample_allocator*, bool, float, kdu_thread_env*, kdu_thread_queue*) { }
+kdu_params::kdu_params(const char*, bool, bool, bool, bool, bool) { }
+kdu_params::~kdu_params() { }
+void kdu_params::set(const char* , int , int , bool ) { }
+void kdu_params::set(const char* , int , int , int ) { }
+void kdu_params::finalize_all(bool ) { }
+void kdu_params::copy_from(kdu_params*, int, int, int, int, int, bool, bool, bool) { }
+bool kdu_params::parse_string(const char*) { return false; }
+bool kdu_params::get(const char*, int, int, bool&, bool, bool, bool) { return false; }
+bool kdu_params::get(const char*, int, int, float&, bool, bool, bool) { return false; }
+bool kdu_params::get(const char*, int, int, int&, bool, bool, bool) { return false; }
+kdu_params* kdu_params::access_relation(int, int, int, bool) { return NULL; }
+kdu_params* kdu_params::access_cluster(const char*) { return NULL; }
+void kdu_codestream::set_fast() { }
+void kdu_codestream::set_fussy() { }
+void kdu_codestream::get_dims(int, kdu_dims&, bool ) { }
+void kdu_codestream::change_appearance(bool, bool, bool) { }
+void kdu_codestream::get_tile_dims(kdu_coords, int, kdu_dims&, bool ) { }
+void kdu_codestream::destroy() { }
+void kdu_codestream::collect_timing_stats(int ) { }
+void kdu_codestream::set_max_bytes(kdu_long, bool, bool ) { }
+void kdu_codestream::get_valid_tiles(kdu_dims& ) { }
+void kdu_codestream::create(siz_params*, kdu_compressed_target*, kdu_dims*, int, kdu_long ) { }
+void kdu_codestream::create(kdu_compressed_source*, kdu_thread_env*) { }
+void kdu_codestream::apply_input_restrictions( int, int, int, int, kdu_dims*, kdu_component_access_mode ) { }
+void kdu_codestream::get_subsampling(int , kdu_coords&, bool ) { }
+void kdu_codestream::flush(kdu_long *, int , kdu_uint16 *, bool, bool, double, kdu_thread_env*) { }
+void kdu_codestream::set_resilient(bool ) { }
+int kdu_codestream::get_num_components(bool ) { return 0; }
+siz_params* kdu_codestream::access_siz() { return NULL; }
+kdu_tile kdu_codestream::open_tile(kdu_coords , kdu_thread_env* ) { kdu_tile a; return a; }
+kdu_codestream_comment kdu_codestream::add_comment() { kdu_codestream_comment a; return a; }
+bool kdu_codestream_comment::put_text(const char*) { return false; }
+void kdu_customize_warnings(kdu_message*) { }
+void kdu_customize_errors(kdu_message*) { }
+void kdu_convert_ycc_to_rgb(kdu_line_buf&, kdu_line_buf&, kdu_line_buf&, int) { }
+kdu_long kdu_multi_analysis::create(kdu_codestream, kdu_tile, bool, kdu_roi_image*, bool, int, kdu_thread_env*, kdu_thread_queue*, bool ) { kdu_long a = 0; return a; }
+siz_params::siz_params() : kdu_params(NULL, false, false, false, false, false) { }
+void siz_params::finalize(bool ) { }
+void siz_params::copy_with_xforms(kdu_params*, int, int, bool, bool, bool) { }
+int siz_params::write_marker_segment(kdu_output*, kdu_params*, int) { return 0; }
+bool siz_params::check_marker_segment(kdu_uint16, int, kdu_byte a[], int&) { return false; }
+bool siz_params::read_marker_segment(kdu_uint16, int, kdu_byte a[], int) { return false; }
+
+// -------------------------------------------------------------------------------------------
+// TUT
+// -------------------------------------------------------------------------------------------
+
+namespace tut
+{
+ // Test wrapper declarations
+ struct llimagej2ckdu_test
+ {
+ // Derived test class
+ class LLTestImageJ2CKDU : public LLImageJ2CKDU
+ {
+ public:
+ // Provides public access to some protected methods for testing
+ BOOL callGetMetadata(LLImageJ2C &base) { return getMetadata(base); }
+ BOOL callDecodeImpl(LLImageJ2C &base, LLImageRaw &raw_image, F32 decode_time, S32 first_channel, S32 max_channel_count)
+ {
+ return decodeImpl(base, raw_image, decode_time, first_channel, max_channel_count);
+ }
+ BOOL callEncodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, const char* comment_text)
+ {
+ return encodeImpl(base, raw_image, comment_text);
+ }
+ };
+ // Instance to be tested
+ LLTestImageJ2CKDU* mImage;
+
+ // Constructor and destructor of the test wrapper
+ llimagej2ckdu_test()
+ {
+ mImage = new LLTestImageJ2CKDU;
+ }
+ ~llimagej2ckdu_test()
+ {
+ delete mImage;
+ }
+ };
+
+ // Tut templating thingamagic: test group, object and test instance
+ typedef test_group<llimagej2ckdu_test> llimagej2ckdu_t;
+ typedef llimagej2ckdu_t::object llimagej2ckdu_object_t;
+ tut::llimagej2ckdu_t tut_llimagej2ckdu("LLImageJ2CKDU");
+
+ // ---------------------------------------------------------------------------------------
+ // Test functions
+ // Notes:
+ // * Test as many as you possibly can without requiring a full blown simulation of everything
+ // * The tests are executed in sequence so the test instance state may change between calls
+ // * Remember that you cannot test private methods with tut
+ // ---------------------------------------------------------------------------------------
+
+ // Test 1 : test getMetadata()
+ template<> template<>
+ void llimagej2ckdu_object_t::test<1>()
+ {
+ LLImageJ2C* image = new LLImageJ2C();
+ BOOL res = mImage->callGetMetadata(*image);
+ // Trying to set up a data stream with all NIL values and stubbed KDU will "work" and return TRUE
+ // Note that is linking with KDU, that call will throw an exception and fail, returning FALSE
+ ensure("getMetadata() test failed", res == TRUE);
+ }
+
+ // Test 2 : test decodeImpl()
+ template<> template<>
+ void llimagej2ckdu_object_t::test<2>()
+ {
+ LLImageJ2C* image = new LLImageJ2C();
+ LLImageRaw* raw = new LLImageRaw();
+ BOOL res = mImage->callDecodeImpl(*image, *raw, 0.0, 0, 0);
+ // Decoding returns TRUE whenever there's nothing else to do, including if decoding failed, so we'll get TRUE here
+ ensure("decodeImpl() test failed", res == TRUE);
+ }
+
+ // Test 3 : test encodeImpl()
+ template<> template<>
+ void llimagej2ckdu_object_t::test<3>()
+ {
+ LLImageJ2C* image = new LLImageJ2C();
+ LLImageRaw* raw = new LLImageRaw();
+ BOOL res = mImage->callEncodeImpl(*image, *raw, NULL);
+ // Encoding returns TRUE unless an exception was raised, so we'll get TRUE here though nothing really was done
+ ensure("encodeImpl() test failed", res == TRUE);
+ }
+}
diff --git a/indra/llmath/tests/m3math_test.cpp b/indra/llmath/tests/m3math_test.cpp
index 8abf61b740..e4d31996a3 100644
--- a/indra/llmath/tests/m3math_test.cpp
+++ b/indra/llmath/tests/m3math_test.cpp
@@ -280,7 +280,6 @@ namespace tut
llmat_obj.setRows(llvec1, llvec2, llvec3);
llmat_obj.orthogonalize();
- skip("Grr, LLMatrix3::orthogonalize test is failing. Has it ever worked?");
ensure("LLMatrix3::orthogonalize failed ",
is_approx_equal(0.19611613f, llmat_obj.mMatrix[0][0]) &&
is_approx_equal(0.78446454f, llmat_obj.mMatrix[0][1]) &&
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 1265733bf5..d30697e178 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -2910,7 +2910,9 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str
params.from_xui = true;
applyXUILayout(params, parent);
initFromParams(params);
-
+ // chrome floaters don't take focus at all
+ setFocusRoot(!getIsChrome());
+
initFloater(params);
LLMultiFloater* last_host = LLFloater::getFloaterHost();
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 18e1dd6e59..8ea0dd1089 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -417,6 +417,7 @@ set(viewer_SOURCE_FILES
llsecapi.cpp
llsechandler_basic.cpp
llselectmgr.cpp
+ llshareavatarhandler.cpp
llsidepanelappearance.cpp
llsidepanelinventory.cpp
llsidepanelinventorysubpanel.cpp
@@ -558,6 +559,7 @@ set(viewer_SOURCE_FILES
llvoclouds.cpp
llvograss.cpp
llvoground.cpp
+ llvoicecallhandler.cpp
llvoicechannel.cpp
llvoiceclient.cpp
llvoicevisualizer.cpp
@@ -1888,29 +1890,29 @@ if (PACKAGE)
endif (LINUX)
if(RELEASE_CRASH_REPORTING OR NON_RELEASE_CRASH_REPORTING)
- if(CMAKE_CFG_INTDIR STREQUAL ".")
+ if(CMAKE_CFG_INTDIR STREQUAL ".")
set(LLBUILD_CONFIG ${CMAKE_BUILD_TYPE})
- else(CMAKE_CFG_INTDIR STREQUAL ".")
+ else(CMAKE_CFG_INTDIR STREQUAL ".")
# set LLBUILD_CONFIG to be a shell variable evaluated at build time
# reflecting the configuration we are currently building.
set(LLBUILD_CONFIG ${CMAKE_CFG_INTDIR})
- endif(CMAKE_CFG_INTDIR STREQUAL ".")
- add_custom_command(OUTPUT "${VIEWER_SYMBOL_FILE}"
- COMMAND "${PYTHON_EXECUTABLE}"
- ARGS
- "${CMAKE_CURRENT_SOURCE_DIR}/generate_breakpad_symbols.py"
- "${LLBUILD_CONFIG}"
- "${VIEWER_DIST_DIR}"
- "${VIEWER_EXE_GLOBS}"
- "${VIEWER_LIB_GLOB}"
- "${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/bin/dump_syms"
- "${VIEWER_SYMBOL_FILE}"
- DEPENDS generate_breakpad_symbols.py
+ endif(CMAKE_CFG_INTDIR STREQUAL ".")
+ add_custom_command(OUTPUT "${VIEWER_SYMBOL_FILE}"
+ COMMAND "${PYTHON_EXECUTABLE}"
+ ARGS
+ "${CMAKE_CURRENT_SOURCE_DIR}/generate_breakpad_symbols.py"
+ "${LLBUILD_CONFIG}"
+ "${VIEWER_DIST_DIR}"
+ "${VIEWER_EXE_GLOBS}"
+ "${VIEWER_LIB_GLOB}"
+ "${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/bin/dump_syms"
+ "${VIEWER_SYMBOL_FILE}"
+ DEPENDS generate_breakpad_symbols.py
VERBATIM)
- add_custom_target(generate_breakpad_symbols DEPENDS "${VIEWER_SYMBOL_FILE}")
- add_dependencies(generate_breakpad_symbols "${VIEWER_BINARY_NAME}" "${VIEWER_COPY_MANIFEST}")
- add_dependencies(package generate_breakpad_symbols)
+ add_custom_target(generate_breakpad_symbols DEPENDS "${VIEWER_SYMBOL_FILE}")
+ add_dependencies(generate_breakpad_symbols "${VIEWER_BINARY_NAME}" "${VIEWER_COPY_MANIFEST}")
+ add_dependencies(package generate_breakpad_symbols)
endif(RELEASE_CRASH_REPORTING OR NON_RELEASE_CRASH_REPORTING)
endif (PACKAGE)
@@ -1926,6 +1928,8 @@ if (LL_TESTS)
llremoteparcelrequest.cpp
llviewerhelputil.cpp
llversioninfo.cpp
+ llworldmap.cpp
+ llworldmipmap.cpp
)
##################################################
@@ -2013,8 +2017,6 @@ if (LL_TESTS)
#ADD_VIEWER_BUILD_TEST(llmemoryview viewer)
#ADD_VIEWER_BUILD_TEST(llagentaccess viewer)
- #ADD_VIEWER_BUILD_TEST(llworldmap viewer)
- #ADD_VIEWER_BUILD_TEST(llworldmipmap viewer)
#ADD_VIEWER_BUILD_TEST(lltextureinfo viewer)
#ADD_VIEWER_BUILD_TEST(lltextureinfodetails viewer)
#ADD_VIEWER_BUILD_TEST(lltexturestatsuploader viewer)
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 4dcef07cbe..bc181b5f8b 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -3992,6 +3992,17 @@
<key>Value</key>
<string>http://search.secondlife.com/viewer/[CATEGORY]/?q=[QUERY]&amp;p=[AUTH_TOKEN]&amp;r=[MATURITY]&amp;lang=[LANGUAGE]&amp;g=[GODLIKE]&amp;sid=[SESSION_ID]&amp;rid=[REGION_ID]&amp;pid=[PARCEL_ID]&amp;channel=[CHANNEL]&amp;version=[VERSION]&amp;major=[VERSION_MAJOR]&amp;minor=[VERSION_MINOR]&amp;patch=[VERSION_PATCH]&amp;build=[VERSION_BUILD]</string>
</map>
+ <key>WebProfileURL</key>
+ <map>
+ <key>Comment</key>
+ <string>URL for Web Profiles</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>https://my.secondlife.com/[AGENT_NAME]</string>
+ </map>
<key>HighResSnapshot</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/shader_heirarchy.txt b/indra/newview/app_settings/shaders/shader_hierarchy.txt
index d8bbf69b38..d8bbf69b38 100644
--- a/indra/newview/app_settings/shaders/shader_heirarchy.txt
+++ b/indra/newview/app_settings/shaders/shader_hierarchy.txt
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index e658f86627..729132b638 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -1,563 +1,563 @@
-version 25
-
-// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
-// Should be combined into one table
-
-//
-// Generates lists of feature mask that can be applied on top of each other.
-//
-// // Begin comments
-// list <name>
-// Starts a feature list named <name>
-// <name> <available> <recommended>
-// <name> is the name of a feature
-// <available> is 0 or 1, whether the feature is available
-// <recommended> is an F32 which is the recommended value
-//
-// For now, the first list read sets up all of the default values
-//
-
-
-//
-// All contains everything at their default settings for high end machines
-// NOTE: All settings are set to the MIN of applied values, including 'all'!
-//
-list all
-RenderAnisotropic 1 1
-RenderAvatarCloth 1 1
-RenderAvatarLODFactor 1 1.0
-RenderAvatarMaxVisible 1 12
-RenderAvatarVP 1 1
-RenderCubeMap 1 1
-RenderDelayVBUpdate 1 0
-RenderFarClip 1 256
-RenderFlexTimeFactor 1 1.0
-RenderFogRatio 1 4.0
-RenderGamma 1 0
-RenderGlowResolutionPow 1 9
-RenderGround 1 1
-RenderMaxPartCount 1 8192
-RenderNightBrightness 1 1.0
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 4
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 1.0
-RenderUseImpostors 1 1
-RenderVBOEnable 1 1
-RenderVolumeLODFactor 1 2.0
-UseStartScreen 1 1
-UseOcclusion 1 1
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 128
-Disregard128DefaultDrawDistance 1 1
-Disregard96DefaultDrawDistance 1 1
-RenderTextureMemoryMultiple 1 1.0
-RenderShaderLightingMaxLevel 1 3
-RenderDeferred 1 1
-SkyUseClassicClouds 1 1
-RenderDeferredSSAO 1 1
-RenderShadowDetail 1 2
-WatchdogDisabled 1 1
-RenderUseStreamVBO 1 1
-
-//
-// Low Graphics Settings
-//
-list Low
-RenderAnisotropic 1 0
-RenderAvatarCloth 1 0
-RenderAvatarLODFactor 1 0
-RenderAvatarMaxVisible 1 3
-RenderAvatarVP 1 0
-RenderFarClip 1 64
-RenderFlexTimeFactor 1 0
-RenderGlowResolutionPow 1 8
-RenderMaxPartCount 1 0
-RenderObjectBump 1 0
-RenderLocalLights 1 0
-RenderReflectionDetail 1 0
-RenderTerrainDetail 1 0
-RenderTerrainLODFactor 1 1
-RenderTransparentWater 1 0
-RenderTreeLODFactor 1 0
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 0.5
-VertexShaderEnable 1 0
-WindLightUseAtmosShaders 1 0
-WLSkyDetail 1 48
-SkyUseClassicClouds 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
-//
-// Mid Graphics Settings
-//
-list Mid
-RenderAnisotropic 1 0
-RenderAvatarCloth 1 0
-RenderAvatarLODFactor 1 0.5
-RenderAvatarVP 1 1
-RenderFarClip 1 96
-RenderFlexTimeFactor 1 1.0
-RenderGlowResolutionPow 1 8
-RenderMaxPartCount 1 2048
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 0
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 1.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 1.125
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 0
-WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
-//
-// High Graphics Settings (purty)
-//
-list High
-RenderAnisotropic 1 1
-RenderAvatarCloth 1 0
-RenderAvatarLODFactor 1 1.0
-RenderAvatarVP 1 1
-RenderFarClip 1 128
-RenderFlexTimeFactor 1 1.0
-RenderGlowResolutionPow 1 9
-RenderMaxPartCount 1 4096
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 2
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 1.125
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
-//
-// Ultra graphics (REALLY PURTY!)
-//
-list Ultra
-RenderAnisotropic 1 1
-RenderAvatarCloth 1 1
-RenderAvatarLODFactor 1 1.0
-RenderAvatarVP 1 1
-RenderFarClip 1 256
-RenderFlexTimeFactor 1 1.0
-RenderGlowResolutionPow 1 9
-RenderMaxPartCount 1 8192
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 4
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 1.0
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 2.0
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 128
-RenderDeferred 1 1
-RenderDeferredSSAO 1 1
-RenderShadowDetail 1 2
-
-//
-// Class Unknown Hardware (unknown)
-//
-list Unknown
-RenderVBOEnable 1 0
-
-//
-// Class 0 Hardware (just old)
-//
-list Class0
-RenderVBOEnable 1 1
-
-//
-// Class 1 Hardware
-//
-list Class1
-RenderVBOEnable 1 1
-
-//
-// Class 2 Hardware (make it purty)
-//
-list Class2
-RenderVBOEnable 1 1
-
-//
-// Class 3 Hardware (make it purty)
-//
-list Class3
-RenderVBOEnable 1 1
-
-//
-// No Pixel Shaders available
-//
-list NoPixelShaders
-RenderAvatarVP 0 0
-RenderAvatarCloth 0 0
-RenderReflectionDetail 0 0
-VertexShaderEnable 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
-//
-// No Vertex Shaders available
-//
-list NoVertexShaders
-RenderAvatarVP 0 0
-RenderAvatarCloth 0 0
-RenderReflectionDetail 0 0
-VertexShaderEnable 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
-
-//
-// "Default" setups for safe, low, medium, high
-//
-list safe
-RenderAnisotropic 1 0
-RenderAvatarCloth 0 0
-RenderAvatarVP 0 0
-RenderObjectBump 0 0
-RenderLocalLights 1 0
-RenderMaxPartCount 1 1024
-RenderTerrainDetail 1 0
-RenderUseImpostors 0 0
-RenderVBOEnable 1 0
-RenderReflectionDetail 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
-
-//
-// CPU based feature masks
-//
-
-// 1Ghz or less (equiv)
-list CPUSlow
-RenderMaxPartCount 1 1024
-
-//
-// RAM based feature masks
-//
-list RAM256MB
-RenderObjectBump 0 0
-
-//
-// Graphics card based feature masks
-//
-list OpenGLPre15
-RenderVBOEnable 1 0
-
-list Intel
-RenderAnisotropic 1 0
-
-list GeForce2
-RenderAnisotropic 1 0
-RenderMaxPartCount 1 2048
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 1
-
-list SiS
-UseOcclusion 0 0
-
-
-list Intel_830M
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_845G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_855GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_865G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_900
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_915GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_915G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_945GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_945G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_950
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_965
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-UseOcclusion 0 0
-
-list Intel_G33
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_G45
-WindLightUseAtmosShaders 0 0
-
-list Intel_Bear_Lake
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Broadwater
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Brookdale
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Eaglelake
-WindLightUseAtmosShaders 0 0
-
-list Intel_Montara
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Springdale
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-
-list ATI_FireGL_5200
-RenderVBOEnable 1 0
-WindLightUseAtmosShaders 0 0
-
-
-list ATI_Mobility_Radeon_7xxx
-RenderVBOEnable 0 0
-
-list ATI_Radeon_7xxx
-RenderVBOEnable 0 0
-
-list ATI_All-in-Wonder_Radeon
-RenderVBOEnable 0 0
-
-list ATI_All-in-Wonder_7500
-RenderVBOEnable 0 0
-
-list ATI_Mobility_Radeon_9600
-Disregard96DefaultDrawDistance 1 0
-
-
-/// tweaked ATI to 96 Draw distance
-
-list ATI_Radeon_9000
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9200
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9500
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9600
-Disregard96DefaultDrawDistance 1 0
-
-/// tweaked ATI to 128 draw distance
-
-list ATI_Radeon_X300
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X400
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X500
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X600
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X700
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X1300
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-UseStartScreen 0 0
-list ATI_Radeon_X1400
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X1500
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-UseStartScreen 0 0
-list ATI_Radeon_X1600
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X1700
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Mobility_Radeon_X1xxx
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-
-list ATI_Radeon_HD_2300
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_HD_2400
-Disregard128DefaultDrawDistance 1 0
-list ATI_ASUS_AH24xx
-Disregard128DefaultDrawDistance 1 0
-
-
-// Avatar hardware skinning causes invisible avatars
-// on various ATI chipsets on drivers before 8.2
-
-list ATIOldDriver
-RenderAvatarVP 0 0
-RenderAvatarCloth 0 0
-
-// ATI cards generally perform better when not using VBOs for streaming data
-
-list ATI
-RenderUseStreamVBO 1 0
-RenderAvatarVP 1 0
-
-/// Tweaked NVIDIA
-
-list NVIDIA_GeForce_FX_5100
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5200
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5500
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5600
-Disregard96DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_FX_Go5100
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5200
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5300
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5500
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5600
-Disregard96DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_6100
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6200
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6500
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6600
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_G73
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_Go_6100
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6200
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6500
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6600
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6700
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6800
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_7000
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7100
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7200
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7300
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7400
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7500
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7600
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7700
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7800
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7900
-RenderShaderLightingMaxLevel 1 2
-
-list NVIDIA_GeForce_Go_7200
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7300
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7300_LE
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7400
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7600
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7700
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7800
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7900
-RenderShaderLightingMaxLevel 1 2
+version 25
+
+// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
+// Should be combined into one table
+
+//
+// Generates lists of feature mask that can be applied on top of each other.
+//
+// // Begin comments
+// list <name>
+// Starts a feature list named <name>
+// <name> <available> <recommended>
+// <name> is the name of a feature
+// <available> is 0 or 1, whether the feature is available
+// <recommended> is an F32 which is the recommended value
+//
+// For now, the first list read sets up all of the default values
+//
+
+
+//
+// All contains everything at their default settings for high end machines
+// NOTE: All settings are set to the MIN of applied values, including 'all'!
+//
+list all
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 1
+RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxVisible 1 12
+RenderAvatarVP 1 1
+RenderCubeMap 1 1
+RenderDelayVBUpdate 1 0
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderFogRatio 1 4.0
+RenderGamma 1 0
+RenderGlowResolutionPow 1 9
+RenderGround 1 1
+RenderMaxPartCount 1 8192
+RenderNightBrightness 1 1.0
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 1.0
+RenderUseImpostors 1 1
+RenderVBOEnable 1 1
+RenderVolumeLODFactor 1 2.0
+UseStartScreen 1 1
+UseOcclusion 1 1
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
+Disregard128DefaultDrawDistance 1 1
+Disregard96DefaultDrawDistance 1 1
+RenderTextureMemoryMultiple 1 1.0
+RenderShaderLightingMaxLevel 1 3
+RenderDeferred 1 1
+SkyUseClassicClouds 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
+WatchdogDisabled 1 1
+RenderUseStreamVBO 1 1
+
+//
+// Low Graphics Settings
+//
+list Low
+RenderAnisotropic 1 0
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 0
+RenderAvatarMaxVisible 1 3
+RenderAvatarVP 1 0
+RenderFarClip 1 64
+RenderFlexTimeFactor 1 0
+RenderGlowResolutionPow 1 8
+RenderMaxPartCount 1 0
+RenderObjectBump 1 0
+RenderLocalLights 1 0
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 0
+RenderTerrainLODFactor 1 1
+RenderTransparentWater 1 0
+RenderTreeLODFactor 1 0
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 0.5
+VertexShaderEnable 1 0
+WindLightUseAtmosShaders 1 0
+WLSkyDetail 1 48
+SkyUseClassicClouds 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// Mid Graphics Settings
+//
+list Mid
+RenderAnisotropic 1 0
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 0.5
+RenderAvatarVP 1 1
+RenderFarClip 1 96
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 8
+RenderMaxPartCount 1 2048
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 1.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 0
+WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// High Graphics Settings (purty)
+//
+list High
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// Ultra graphics (REALLY PURTY!)
+//
+list Ultra
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 1
+RenderAvatarLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 8192
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 1.0
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 2.0
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
+
+//
+// Class Unknown Hardware (unknown)
+//
+list Unknown
+RenderVBOEnable 1 0
+
+//
+// Class 0 Hardware (just old)
+//
+list Class0
+RenderVBOEnable 1 1
+
+//
+// Class 1 Hardware
+//
+list Class1
+RenderVBOEnable 1 1
+
+//
+// Class 2 Hardware (make it purty)
+//
+list Class2
+RenderVBOEnable 1 1
+
+//
+// Class 3 Hardware (make it purty)
+//
+list Class3
+RenderVBOEnable 1 1
+
+//
+// No Pixel Shaders available
+//
+list NoPixelShaders
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+RenderReflectionDetail 0 0
+VertexShaderEnable 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+//
+// No Vertex Shaders available
+//
+list NoVertexShaders
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+RenderReflectionDetail 0 0
+VertexShaderEnable 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+
+//
+// "Default" setups for safe, low, medium, high
+//
+list safe
+RenderAnisotropic 1 0
+RenderAvatarCloth 0 0
+RenderAvatarVP 0 0
+RenderObjectBump 0 0
+RenderLocalLights 1 0
+RenderMaxPartCount 1 1024
+RenderTerrainDetail 1 0
+RenderUseImpostors 0 0
+RenderVBOEnable 1 0
+RenderReflectionDetail 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+
+//
+// CPU based feature masks
+//
+
+// 1Ghz or less (equiv)
+list CPUSlow
+RenderMaxPartCount 1 1024
+
+//
+// RAM based feature masks
+//
+list RAM256MB
+RenderObjectBump 0 0
+
+//
+// Graphics card based feature masks
+//
+list OpenGLPre15
+RenderVBOEnable 1 0
+
+list Intel
+RenderAnisotropic 1 0
+
+list GeForce2
+RenderAnisotropic 1 0
+RenderMaxPartCount 1 2048
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 1
+
+list SiS
+UseOcclusion 0 0
+
+
+list Intel_830M
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_845G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_855GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_865G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_900
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_915GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_915G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_945GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_945G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_950
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_965
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+UseOcclusion 0 0
+
+list Intel_G33
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_G45
+WindLightUseAtmosShaders 0 0
+
+list Intel_Bear_Lake
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Broadwater
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Brookdale
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Eaglelake
+WindLightUseAtmosShaders 0 0
+
+list Intel_Montara
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Springdale
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+
+list ATI_FireGL_5200
+RenderVBOEnable 1 0
+WindLightUseAtmosShaders 0 0
+
+
+list ATI_Mobility_Radeon_7xxx
+RenderVBOEnable 0 0
+
+list ATI_Radeon_7xxx
+RenderVBOEnable 0 0
+
+list ATI_All-in-Wonder_Radeon
+RenderVBOEnable 0 0
+
+list ATI_All-in-Wonder_7500
+RenderVBOEnable 0 0
+
+list ATI_Mobility_Radeon_9600
+Disregard96DefaultDrawDistance 1 0
+
+
+/// tweaked ATI to 96 Draw distance
+
+list ATI_Radeon_9000
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9200
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9500
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9600
+Disregard96DefaultDrawDistance 1 0
+
+/// tweaked ATI to 128 draw distance
+
+list ATI_Radeon_X300
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X400
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X500
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X600
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X700
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1300
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+UseStartScreen 0 0
+list ATI_Radeon_X1400
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1500
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+UseStartScreen 0 0
+list ATI_Radeon_X1600
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1700
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Mobility_Radeon_X1xxx
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+
+list ATI_Radeon_HD_2300
+Disregard128DefaultDrawDistance 1 0
+list ATI_Radeon_HD_2400
+Disregard128DefaultDrawDistance 1 0
+list ATI_ASUS_AH24xx
+Disregard128DefaultDrawDistance 1 0
+
+
+// Avatar hardware skinning causes invisible avatars
+// on various ATI chipsets on drivers before 8.2
+
+list ATIOldDriver
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+
+// ATI cards generally perform better when not using VBOs for streaming data
+
+list ATI
+RenderUseStreamVBO 1 0
+RenderAvatarVP 1 0
+
+/// Tweaked NVIDIA
+
+list NVIDIA_GeForce_FX_5100
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5200
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5500
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5600
+Disregard96DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_FX_Go5100
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5200
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5300
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5500
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5600
+Disregard96DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_6100
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6200
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6500
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6600
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_G73
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_Go_6100
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6200
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6500
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6600
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6700
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6800
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_7000
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7100
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7200
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7300
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7400
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7500
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7900
+RenderShaderLightingMaxLevel 1 2
+
+list NVIDIA_GeForce_Go_7200
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300_LE
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7400
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7900
+RenderShaderLightingMaxLevel 1 2
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index 087fb828f6..a1ebbda623 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -131,7 +131,7 @@ RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
-RenderReflectionDetail 1 2
+RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 8a76b1cf34..5cc9f44a5f 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -130,7 +130,7 @@ RenderGlowResolutionPow 1 9
RenderLocalLights 1 1
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
-RenderReflectionDetail 1 2
+RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt
index 527a194fdf..755910f54a 100644
--- a/indra/newview/featuretable_xp.txt
+++ b/indra/newview/featuretable_xp.txt
@@ -132,7 +132,7 @@ RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
-RenderReflectionDetail 1 2
+RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index cc8491911d..3e0b4f9998 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -218,7 +218,10 @@ LLAgent::LLAgent() :
mFirstLogin(FALSE),
mGenderChosen(FALSE),
- mAppearanceSerialNum(0)
+ mAppearanceSerialNum(0),
+
+ mMouselookModeInSignal(NULL),
+ mMouselookModeOutSignal(NULL)
{
for (U32 i = 0; i < TOTAL_CONTROLS; i++)
{
@@ -269,6 +272,9 @@ LLAgent::~LLAgent()
{
cleanup();
+ delete mMouselookModeInSignal;
+ delete mMouselookModeOutSignal;
+
// *Note: this is where LLViewerCamera::getInstance() used to be deleted.
}
@@ -1735,6 +1741,11 @@ void LLAgent::endAnimationUpdateUI()
LLFloaterCamera::onLeavingMouseLook();
+ if (mMouselookModeOutSignal)
+ {
+ (*mMouselookModeOutSignal)();
+ }
+
// Only pop if we have pushed...
if (TRUE == mViewsPushed)
{
@@ -1840,6 +1851,11 @@ void LLAgent::endAnimationUpdateUI()
mViewsPushed = TRUE;
+ if (mMouselookModeInSignal)
+ {
+ (*mMouselookModeInSignal)();
+ }
+
// hide all floaters except the mini map
#if 0 // Use this once all floaters are registered
@@ -1899,7 +1915,6 @@ void LLAgent::endAnimationUpdateUI()
}
}
}
-
}
else if (gAgentCamera.getCameraMode() == CAMERA_MODE_CUSTOMIZE_AVATAR)
{
@@ -1931,6 +1946,18 @@ void LLAgent::endAnimationUpdateUI()
gAgentCamera.updateLastCamera();
}
+boost::signals2::connection LLAgent::setMouselookModeInCallback( const camera_signal_t::slot_type& cb )
+{
+ if (!mMouselookModeInSignal) mMouselookModeInSignal = new camera_signal_t();
+ return mMouselookModeInSignal->connect(cb);
+}
+
+boost::signals2::connection LLAgent::setMouselookModeOutCallback( const camera_signal_t::slot_type& cb )
+{
+ if (!mMouselookModeOutSignal) mMouselookModeOutSignal = new camera_signal_t();
+ return mMouselookModeOutSignal->connect(cb);
+}
+
//-----------------------------------------------------------------------------
// heardChat()
//-----------------------------------------------------------------------------
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index aebebad96a..896408c0dd 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -39,6 +39,8 @@
#include "llvoavatardefines.h"
#include "llslurl.h"
+#include <boost/signals2.hpp>
+
extern const BOOL ANIMATE;
extern const U8 AGENT_STATE_TYPING; // Typing indication
extern const U8 AGENT_STATE_EDITING; // Set when agent has objects selected
@@ -410,7 +412,13 @@ public:
BOOL getCustomAnim() const { return mCustomAnim; }
void setCustomAnim(BOOL anim) { mCustomAnim = anim; }
+ typedef boost::signals2::signal<void ()> camera_signal_t;
+ boost::signals2::connection setMouselookModeInCallback( const camera_signal_t::slot_type& cb );
+ boost::signals2::connection setMouselookModeOutCallback( const camera_signal_t::slot_type& cb );
+
private:
+ camera_signal_t* mMouselookModeInSignal;
+ camera_signal_t* mMouselookModeOutSignal;
BOOL mCustomAnim; // Current animation is ANIM_AGENT_CUSTOMIZE ?
LLAnimPauseRequest mPauseRequest;
BOOL mViewsPushed; // Keep track of whether or not we have pushed views
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 3c6b881eeb..0093279859 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -2874,6 +2874,8 @@ void LLAppViewer::writeSystemInfo()
LL_INFOS("SystemInfo") << "OS: " << getOSInfo().getOSStringSimple() << LL_ENDL;
LL_INFOS("SystemInfo") << "OS info: " << getOSInfo() << LL_ENDL;
+ LL_INFOS("SystemInfo") << "Timers: " << LLFastTimer::sClockType << LL_ENDL;
+
writeDebugInfo(); // Save out debug_info.log early, in case of crash.
}
diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp
index 066b4d8bc3..f3f0cde221 100644
--- a/indra/newview/llavataractions.cpp
+++ b/indra/newview/llavataractions.cpp
@@ -56,9 +56,11 @@
#include "llmutelist.h"
#include "llnotificationsutil.h" // for LLNotificationsUtil
#include "llpaneloutfitedit.h"
+#include "llpanelprofile.h"
#include "llrecentpeople.h"
#include "llsidetray.h"
#include "lltrans.h"
+#include "llviewercontrol.h"
#include "llviewerobjectlist.h"
#include "llviewermessage.h" // for handle_lure
#include "llviewerregion.h"
@@ -306,6 +308,20 @@ void LLAvatarActions::showProfile(const LLUUID& id)
params["id"] = id;
params["open_tab_name"] = "panel_profile";
+ // PROFILES: open in webkit window
+ std::string full_name;
+ if (gCacheName->getFullName(id,full_name))
+ {
+ std::string agent_name = LLCacheName::buildUsername(full_name);
+ llinfos << "opening web profile for " << agent_name << llendl;
+ std::string url = getProfileURL(agent_name);
+ LLWeb::loadWebURLInternal(url);
+ }
+ else
+ {
+ llwarns << "no name info for agent id " << id << llendl;
+ }
+#if 0
//Show own profile
if(gAgent.getID() == id)
{
@@ -316,6 +332,7 @@ void LLAvatarActions::showProfile(const LLUUID& id)
{
LLSideTray::getInstance()->showPanel("panel_profile_view", params);
}
+#endif
}
}
diff --git a/indra/newview/llfloatermap.cpp b/indra/newview/llfloatermap.cpp
index 351b9ac5da..1b94d8cbcd 100644
--- a/indra/newview/llfloatermap.cpp
+++ b/indra/newview/llfloatermap.cpp
@@ -83,7 +83,6 @@ LLFloaterMap::~LLFloaterMap()
BOOL LLFloaterMap::postBuild()
{
mMap = getChild<LLNetMap>("Net Map");
- mMap->setScale(gSavedSettings.getF32("MiniMapScale"));
mMap->setToolTipMsg(getString("ToolTipMsg"));
sendChildToBack(mMap);
@@ -288,7 +287,16 @@ void LLFloaterMap::handleZoom(const LLSD& userdata)
std::string level = userdata.asString();
F32 scale = 0.0f;
- if (level == std::string("close"))
+ if (level == std::string("default"))
+ {
+ LLControlVariable *pvar = gSavedSettings.getControl("MiniMapScale");
+ if(pvar)
+ {
+ pvar->resetToDefault();
+ scale = gSavedSettings.getF32("MiniMapScale");
+ }
+ }
+ else if (level == std::string("close"))
scale = LLNetMap::MAP_SCALE_MAX;
else if (level == std::string("medium"))
scale = LLNetMap::MAP_SCALE_MID;
@@ -296,7 +304,6 @@ void LLFloaterMap::handleZoom(const LLSD& userdata)
scale = LLNetMap::MAP_SCALE_MIN;
if (scale != 0.0f)
{
- gSavedSettings.setF32("MiniMapScale", scale );
mMap->setScale(scale);
}
}
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 0f2924d8aa..c0b5b7cfa6 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -1,4324 +1,4385 @@
-/**
- * @file llfloatermodelpreview.cpp
- * @brief LLFloaterModelPreview class implementation
- *
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "dae.h"
-//#include "dom.h"
-#include "dom/domAsset.h"
-#include "dom/domBind_material.h"
-#include "dom/domCOLLADA.h"
-#include "dom/domConstants.h"
-#include "dom/domController.h"
-#include "dom/domEffect.h"
-#include "dom/domGeometry.h"
-#include "dom/domInstance_geometry.h"
-#include "dom/domInstance_material.h"
-#include "dom/domInstance_node.h"
-#include "dom/domInstance_effect.h"
-#include "dom/domMaterial.h"
-#include "dom/domMatrix.h"
-#include "dom/domNode.h"
-#include "dom/domProfile_COMMON.h"
-#include "dom/domRotate.h"
-#include "dom/domScale.h"
-#include "dom/domTranslate.h"
-#include "dom/domVisual_scene.h"
-
-#include "llfloatermodelpreview.h"
-
-#include "llfilepicker.h"
-#include "llimagebmp.h"
-#include "llimagetga.h"
-#include "llimagejpeg.h"
-#include "llimagepng.h"
-
-#include "llagent.h"
-#include "llbutton.h"
-#include "llcombobox.h"
-#include "lldatapacker.h"
-#include "lldrawable.h"
-#include "lldrawpoolavatar.h"
-#include "llrender.h"
-#include "llface.h"
-#include "lleconomy.h"
-#include "llfocusmgr.h"
-#include "llfloaterperms.h"
-#include "lliconctrl.h"
-#include "llmatrix4a.h"
-#include "llmenubutton.h"
-#include "llmeshrepository.h"
-#include "llsdutil_math.h"
-#include "lltextbox.h"
-#include "lltoolmgr.h"
-#include "llui.h"
-#include "llvector4a.h"
-#include "llviewercamera.h"
-#include "llviewerwindow.h"
-#include "llvoavatar.h"
-#include "llvoavatarself.h"
-#include "pipeline.h"
-#include "lluictrlfactory.h"
-#include "llviewermenu.h"
-#include "llviewermenufile.h"
-#include "llviewerregion.h"
-#include "llviewertexturelist.h"
-#include "llstring.h"
-#include "llbutton.h"
-#include "llcheckboxctrl.h"
-#include "llradiogroup.h"
-#include "llsliderctrl.h"
-#include "llspinctrl.h"
-#include "lltoggleablemenu.h"
-#include "llvfile.h"
-#include "llvfs.h"
-#include "llcallbacklist.h"
-
-#include "glod/glod.h"
-
-//static
-S32 LLFloaterModelPreview::sUploadAmount = 10;
-LLFloaterModelPreview* LLFloaterModelPreview::sInstance = NULL;
-
-const S32 PREVIEW_BORDER_WIDTH = 2;
-const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
-const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
-const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16;
-const S32 PREVIEW_TEXTURE_HEIGHT = 300;
-
-void drawBoxOutline(const LLVector3& pos, const LLVector3& size);
-
-
-std::string lod_name[NUM_LOD+1] =
-{
- "lowest",
- "low",
- "medium",
- "high",
- "I went off the end of the lod_name array. Me so smart."
-};
-
-std::string lod_triangles_name[NUM_LOD+1] =
-{
- "lowest_triangles",
- "low_triangles",
- "medium_triangles",
- "high_triangles",
- "I went off the end of the lod_triangles_name array. Me so smart."
-};
-
-std::string lod_vertices_name[NUM_LOD+1] =
-{
- "lowest_vertices",
- "low_vertices",
- "medium_vertices",
- "high_vertices",
- "I went off the end of the lod_vertices_name array. Me so smart."
-};
-
-std::string lod_status_name[NUM_LOD+1] =
-{
- "lowest_status",
- "low_status",
- "medium_status",
- "high_status",
- "I went off the end of the lod_status_name array. Me so smart."
-};
-
-std::string lod_icon_name[NUM_LOD+1] =
-{
- "status_icon_lowest",
- "status_icon_low",
- "status_icon_medium",
- "status_icon_high",
- "I went off the end of the lod_status_name array. Me so smart."
-};
-
-std::string lod_status_image[NUM_LOD+1] =
-{
- "ModelImport_Status_Good",
- "ModelImport_Status_Warning",
- "ModelImport_Status_Error",
- "I went off the end of the lod_status_image array. Me so smart."
-};
-
-std::string lod_label_name[NUM_LOD+1] =
-{
- "lowest_label",
- "low_label",
- "medium_label",
- "high_label",
- "I went off the end of the lod_label_name array. Me so smart."
-};
-
-
-bool validate_face(const LLVolumeFace& face)
-{
- for (U32 i = 0; i < face.mNumIndices; ++i)
- {
- if (face.mIndices[i] >= face.mNumVertices)
- {
- llwarns << "Face has invalid index." << llendl;
- return false;
- }
- }
-
- return true;
-}
-
-bool validate_model(const LLModel* mdl)
-{
- if (mdl->getNumVolumeFaces() == 0)
- {
- llwarns << "Model has no faces!" << llendl;
- return false;
- }
-
- for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
- {
- if (mdl->getVolumeFace(i).mNumVertices == 0)
- {
- llwarns << "Face has no vertices." << llendl;
- return false;
- }
-
- if (mdl->getVolumeFace(i).mNumIndices == 0)
- {
- llwarns << "Face has no indices." << llendl;
- return false;
- }
-
- if (!validate_face(mdl->getVolumeFace(i)))
- {
- return false;
- }
- }
-
- return true;
-}
-
-BOOL stop_gloderror()
-{
- GLuint error = glodGetError();
-
- if (error != GLOD_NO_ERROR)
- {
- llwarns << "GLOD error detected, cannot generate LOD: " << std::hex << error << llendl;
- return TRUE;
- }
-
- return FALSE;
-}
-
-
-LLMeshFilePicker::LLMeshFilePicker(LLModelPreview* mp, S32 lod)
- : LLFilePickerThread(LLFilePicker::FFLOAD_COLLADA)
- {
- mMP = mp;
- mLOD = lod;
- }
-
-void LLMeshFilePicker::notify(const std::string& filename)
-{
- mMP->loadModel(mFile, mLOD);
-}
-
-
-//-----------------------------------------------------------------------------
-// LLFloaterModelPreview()
-//-----------------------------------------------------------------------------
-LLFloaterModelPreview::LLFloaterModelPreview(const LLSD& key) :
-LLFloater(key)
-{
- sInstance = this;
- mLastMouseX = 0;
- mLastMouseY = 0;
- mGLName = 0;
- mStatusLock = new LLMutex(NULL);
-
- mLODMode[LLModel::LOD_HIGH] = 0;
- for (U32 i = 0; i < LLModel::LOD_HIGH; i++)
- {
- mLODMode[i] = 1;
- }
-}
-
-//-----------------------------------------------------------------------------
-// postBuild()
-//-----------------------------------------------------------------------------
-BOOL LLFloaterModelPreview::postBuild()
-{
- if (!LLFloater::postBuild())
- {
- return FALSE;
- }
-
-
-
-
-
-
- childSetAction("lod_browse", onBrowseLOD, this);
-
- childSetCommitCallback("cancel_btn", onCancel, this);
- childSetCommitCallback("crease_angle", onGenerateNormalsCommit, this);
- childSetCommitCallback("generate_normals", onGenerateNormalsCommit, this);
-
- childSetCommitCallback("lod_generate", onAutoFillCommit, this);
-
- childSetCommitCallback("lod_mode", onLODParamCommit, this);
- childSetCommitCallback("lod_error_threshold", onLODParamCommit, this);
- childSetCommitCallback("lod_triangle_limit", onLODParamCommit, this);
- childSetCommitCallback("build_operator", onLODParamCommit, this);
- childSetCommitCallback("queue_mode", onLODParamCommit, this);
- childSetCommitCallback("border_mode", onLODParamCommit, this);
- childSetCommitCallback("share_tolerance", onLODParamCommit, this);
-
- childSetTextArg("status", "[STATUS]", getString("status_idle"));
-
- //childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",sUploadAmount));
- childSetAction("ok_btn", onUpload, this);
- childDisable("ok_btn");
-
- childSetAction("clear_materials", onClearMaterials, this);
-
- childSetCommitCallback("preview_lod_combo", onPreviewLODCommit, this);
-
- childSetCommitCallback("upload_skin", onUploadSkinCommit, this);
- childSetCommitCallback("upload_joints", onUploadJointsCommit, this);
-
- childSetCommitCallback("import_scale", onImportScaleCommit, this);
-
- childSetCommitCallback("lod_file_or_limit", refresh, this);
- childSetCommitCallback("physics_load_radio", refresh, this);
- //childSetCommitCallback("physics_optimize", refresh, this);
- //childSetCommitCallback("physics_use_hull", refresh, this);
-
- childDisable("upload_skin");
- childDisable("upload_joints");
- childDisable("ok_btn");
-
- mViewOptionMenuButton = getChild<LLMenuButton>("options_gear_btn");
-
- mCommitCallbackRegistrar.add("ModelImport.ViewOption.Action", boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _2));
- mEnableCallbackRegistrar.add("ModelImport.ViewOption.Check", boost::bind(&LLFloaterModelPreview::isViewOptionChecked, this, _2));
- mEnableCallbackRegistrar.add("ModelImport.ViewOption.Enabled", boost::bind(&LLFloaterModelPreview::isViewOptionEnabled, this, _2));
-
-
-
- mViewOptionMenu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>("menu_model_import_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- mViewOptionMenuButton->setMenu(mViewOptionMenu, LLMenuButton::MP_BOTTOM_LEFT);
-
- initDecompControls();
-
- LLView* preview_panel = getChild<LLView>("preview_panel");
-
- mPreviewRect = preview_panel->getRect();
-
- mModelPreview = new LLModelPreview(512, 512, this);
- mModelPreview->setPreviewTarget(16.f);
-
- //set callbacks for left click on line editor rows
- for (U32 i = 0; i <= LLModel::LOD_HIGH; i++)
- {
- LLTextBox* text = getChild<LLTextBox>(lod_label_name[i]);
- if (text)
- {
- text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i));
- }
-
- text = getChild<LLTextBox>(lod_triangles_name[i]);
- if (text)
- {
- text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i));
- }
-
- text = getChild<LLTextBox>(lod_vertices_name[i]);
- if (text)
- {
- text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i));
- }
-
- text = getChild<LLTextBox>(lod_status_name[i]);
- if (text)
- {
- text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i));
- }
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLFloaterModelPreview()
-//-----------------------------------------------------------------------------
-LLFloaterModelPreview::~LLFloaterModelPreview()
-{
- sInstance = NULL;
-
- if ( mModelPreview->containsRiggedAsset() )
- {
- gAgentAvatarp->resetJointPositions();
- }
-
- delete mModelPreview;
-
- if (mGLName)
- {
- LLImageGL::deleteTextures(1, &mGLName );
- }
-
- delete mStatusLock;
- mStatusLock = NULL;
-}
-
-void LLFloaterModelPreview::onViewOptionChecked(const LLSD& userdata)
-{
- if (mModelPreview)
- {
- mModelPreview->mViewOption[userdata.asString()] = !mModelPreview->mViewOption[userdata.asString()];
-
- mModelPreview->refresh();
- }
-}
-
-bool LLFloaterModelPreview::isViewOptionChecked(const LLSD& userdata)
-{
- if (mModelPreview)
- {
- return mModelPreview->mViewOption[userdata.asString()];
- }
-
- return false;
-}
-
-bool LLFloaterModelPreview::isViewOptionEnabled(const LLSD& userdata)
-{
- return !mViewOptionDisabled[userdata.asString()];
-}
-
-void LLFloaterModelPreview::setViewOptionEnabled(const std::string& option, bool enabled)
-{
- mViewOptionDisabled[option] = !enabled;
-}
-
-void LLFloaterModelPreview::enableViewOption(const std::string& option)
-{
- setViewOptionEnabled(option, true);
-}
-
-void LLFloaterModelPreview::disableViewOption(const std::string& option)
-{
- setViewOptionEnabled(option, false);
-}
-
-void LLFloaterModelPreview::loadModel(S32 lod)
-{
- mModelPreview->mLoading = true;
-
- (new LLMeshFilePicker(mModelPreview, lod))->getFile();
-}
-
-//static
-void LLFloaterModelPreview::onImportScaleCommit(LLUICtrl*,void* userdata)
-{
- LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata;
-
- if (!fp->mModelPreview)
- {
- return;
- }
-
- fp->mModelPreview->calcResourceCost();
- fp->mModelPreview->refresh();
-}
-
-//static
-void LLFloaterModelPreview::onUploadJointsCommit(LLUICtrl*,void* userdata)
-{
- LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata;
-
- if (!fp->mModelPreview)
- {
- return;
- }
-
- fp->mModelPreview->refresh();
-}
-
-//static
-void LLFloaterModelPreview::onUploadSkinCommit(LLUICtrl*,void* userdata)
-{
- LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata;
-
- if (!fp->mModelPreview)
- {
- return;
- }
-
- fp->mModelPreview->refresh();
- fp->mModelPreview->resetPreviewTarget();
- fp->mModelPreview->clearBuffers();
-}
-
-//static
-void LLFloaterModelPreview::onPreviewLODCommit(LLUICtrl* ctrl, void* userdata)
-{
- LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata;
-
- if (!fp->mModelPreview)
- {
- return;
- }
-
- S32 which_mode = 0;
-
- LLComboBox* combo = (LLComboBox*) ctrl;
-
- which_mode = (NUM_LOD-1)-combo->getFirstSelectedIndex(); // combo box list of lods is in reverse order
-
- fp->mModelPreview->setPreviewLOD(which_mode);
-}
-
-//static
-void LLFloaterModelPreview::onGenerateNormalsCommit(LLUICtrl* ctrl, void* userdata)
-{
- LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata;
-
- fp->mModelPreview->generateNormals();
-}
-
-//static
-void LLFloaterModelPreview::onExplodeCommit(LLUICtrl* ctrl, void* userdata)
-{
- LLFloaterModelPreview* fp = LLFloaterModelPreview::sInstance;
-
- fp->mModelPreview->refresh();
-}
-
-//static
-void LLFloaterModelPreview::onAutoFillCommit(LLUICtrl* ctrl, void* userdata)
-{
- LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata;
-
- fp->mModelPreview->genLODs();
-}
-
-//static
-void LLFloaterModelPreview::onLODParamCommit(LLUICtrl* ctrl, void* userdata)
-{
- LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata;
- fp->mModelPreview->genLODs(fp->mModelPreview->mPreviewLOD);
- fp->mModelPreview->updateStatusMessages();
- fp->mModelPreview->refresh();
-}
-
-
-//-----------------------------------------------------------------------------
-// draw()
-//-----------------------------------------------------------------------------
-void LLFloaterModelPreview::draw()
-{
- LLFloater::draw();
- LLRect r = getRect();
-
- mModelPreview->update();
-
- if (!mModelPreview->mLoading)
- {
- childSetTextArg("status", "[STATUS]", getString("status_idle"));
- }
-
- childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost));
- childSetTextArg("description_label", "[TEXTURES]", llformat("%d", mModelPreview->mTextureSet.size()));
-
- if (!mCurRequest.empty())
- {
- LLMutexLock lock(mStatusLock);
- childSetTextArg("status", "[STATUS]", mStatusMessage);
- }
- else
- {
- childSetVisible("Simplify", true);
- childSetVisible("simplify_cancel", false);
- childSetVisible("Decompose", true);
- childSetVisible("decompose_cancel", false);
- }
-
- U32 resource_cost = mModelPreview->mResourceCost*10;
-
- if (childGetValue("upload_textures").asBoolean())
- {
- resource_cost += mModelPreview->mTextureSet.size()*10;
- }
-
- childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d", resource_cost));
-
- if (mModelPreview)
- {
- gGL.color3f(1.f, 1.f, 1.f);
-
- gGL.getTexUnit(0)->bind(mModelPreview);
-
-
- LLView* preview_panel = getChild<LLView>("preview_panel");
-
- LLRect rect = preview_panel->getRect();
- if (rect != mPreviewRect)
- {
- mModelPreview->refresh();
- mPreviewRect = preview_panel->getRect();
- }
-
- gGL.begin( LLRender::QUADS );
- {
- gGL.texCoord2f(0.f, 1.f);
- gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop);
- gGL.texCoord2f(0.f, 0.f);
- gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mBottom);
- gGL.texCoord2f(1.f, 0.f);
- gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom);
- gGL.texCoord2f(1.f, 1.f);
- gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mTop);
- }
- gGL.end();
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- }
-}
-
-//-----------------------------------------------------------------------------
-// handleMouseDown()
-//-----------------------------------------------------------------------------
-BOOL LLFloaterModelPreview::handleMouseDown(S32 x, S32 y, MASK mask)
-{
- if (mPreviewRect.pointInRect(x, y))
- {
- bringToFront( x, y );
- gFocusMgr.setMouseCapture(this);
- gViewerWindow->hideCursor();
- mLastMouseX = x;
- mLastMouseY = y;
- return TRUE;
- }
-
- return LLFloater::handleMouseDown(x, y, mask);
-}
-
-//-----------------------------------------------------------------------------
-// handleMouseUp()
-//-----------------------------------------------------------------------------
-BOOL LLFloaterModelPreview::handleMouseUp(S32 x, S32 y, MASK mask)
-{
- gFocusMgr.setMouseCapture(FALSE);
- gViewerWindow->showCursor();
- return LLFloater::handleMouseUp(x, y, mask);
-}
-
-//-----------------------------------------------------------------------------
-// handleHover()
-//-----------------------------------------------------------------------------
-BOOL LLFloaterModelPreview::handleHover (S32 x, S32 y, MASK mask)
-{
- MASK local_mask = mask & ~MASK_ALT;
-
- if (mModelPreview && hasMouseCapture())
- {
- if (local_mask == MASK_PAN)
- {
- // pan here
- mModelPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f);
- }
- else if (local_mask == MASK_ORBIT)
- {
- F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f;
- F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f;
-
- mModelPreview->rotate(yaw_radians, pitch_radians);
- }
- else
- {
-
- F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f;
- F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f;
-
- mModelPreview->rotate(yaw_radians, 0.f);
- mModelPreview->zoom(zoom_amt);
- }
-
-
- mModelPreview->refresh();
-
- LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY);
- }
-
- if (!mPreviewRect.pointInRect(x, y) || !mModelPreview)
- {
- return LLFloater::handleHover(x, y, mask);
- }
- else if (local_mask == MASK_ORBIT)
- {
- gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA);
- }
- else if (local_mask == MASK_PAN)
- {
- gViewerWindow->setCursor(UI_CURSOR_TOOLPAN);
- }
- else
- {
- gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN);
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// handleScrollWheel()
-//-----------------------------------------------------------------------------
-BOOL LLFloaterModelPreview::handleScrollWheel(S32 x, S32 y, S32 clicks)
-{
- if (mPreviewRect.pointInRect(x, y) && mModelPreview)
- {
- mModelPreview->zoom((F32)clicks * -0.2f);
- mModelPreview->refresh();
- }
-
- return TRUE;
-}
-
-//static
-void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data)
-{
- if (LLConvexDecomposition::getInstance() == NULL)
- {
- llinfos << "convex decomposition tool is a stub on this platform. cannot get decomp." << llendl;
- return;
- }
-
- if (sInstance)
- {
- LLCDParam* param = (LLCDParam*) data;
- std::string name(param->mName);
- sInstance->mDecompParams[name] = ctrl->getValue();
-
- if (name == "Simplify Method")
- {
- if (ctrl->getValue().asInteger() == 0)
- {
- sInstance->childSetVisible("Retain%", true);
- sInstance->childSetVisible("Detail Scale", false);
- }
- else
- {
- sInstance->childSetVisible("Retain%", false);
- sInstance->childSetVisible("Detail Scale", true);
- }
- }
- }
-}
-
-//static
-void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data)
-{
- LLCDStageData* stage_data = (LLCDStageData*) data;
- std::string stage = stage_data->mName;
-
- if (sInstance)
- {
- if (!sInstance->mCurRequest.empty())
- {
- llinfos << "Decomposition request still pending." << llendl;
- return;
- }
-
- if (sInstance->mModelPreview)
- {
- for (S32 i = 0; i < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size(); ++i)
- {
- LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i];
- DecompRequest* request = new DecompRequest(stage, mdl);
- sInstance->mCurRequest.insert(request);
- gMeshRepo.mDecompThread->submitRequest(request);
- }
- }
-
- if (stage == "Decompose")
- {
- sInstance->childSetVisible("Decompose", false);
- sInstance->childSetVisible("decompose_cancel", true);
- }
- else if (stage == "Simplify")
- {
- sInstance->childSetVisible("Simplify", false);
- sInstance->childSetVisible("simplify_cancel", true);
- }
- }
-}
-
-//static
-void LLFloaterModelPreview::onPhysicsBrowse(LLUICtrl* ctrl, void* userdata)
-{
- sInstance->loadModel(LLModel::LOD_PHYSICS);
-}
-
-//static
-void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata)
-{
- S32 which_mode = 3;
- LLCtrlSelectionInterface* iface = sInstance->childGetSelectionInterface("physics_lod_combo");
- if (iface)
- {
- which_mode = iface->getFirstSelectedIndex();
- }
-
- sInstance->mModelPreview->setPhysicsFromLOD(which_mode);
-}
-
-//static
-void LLFloaterModelPreview::onCancel(LLUICtrl* ctrl, void* data)
-{
- if (sInstance)
- {
- sInstance->closeFloater(false);
- }
-}
-
-//static
-void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data)
-{
- if (sInstance)
- {
- for (std::set<LLPointer<DecompRequest> >::iterator iter = sInstance->mCurRequest.begin();
- iter != sInstance->mCurRequest.end(); ++iter)
- {
- DecompRequest* req = *iter;
- req->mContinue = 0;
- }
- }
-}
-
-void LLFloaterModelPreview::initDecompControls()
-{
- LLSD key;
-
- childSetCommitCallback("simplify_cancel", onPhysicsStageCancel, NULL);
- childSetCommitCallback("decompose_cancel", onPhysicsStageCancel, NULL);
-
- childSetCommitCallback("physics_lod_combo", onPhysicsUseLOD, NULL);
- childSetCommitCallback("physics_browse", onPhysicsBrowse, NULL);
-
- static const LLCDStageData* stage = NULL;
- static S32 stage_count = 0;
-
- if (!stage && LLConvexDecomposition::getInstance() != NULL)
- {
- stage_count = LLConvexDecomposition::getInstance()->getStages(&stage);
- }
-
- static const LLCDParam* param = NULL;
- static S32 param_count = 0;
- if (!param && LLConvexDecomposition::getInstance() != NULL)
- {
- param_count = LLConvexDecomposition::getInstance()->getParameters(&param);
- }
-
- for (S32 j = stage_count-1; j >= 0; --j)
- {
- LLButton* button = getChild<LLButton>(stage[j].mName);
- if (button)
- {
- button->setCommitCallback(onPhysicsStageExecute, (void*) &stage[j]);
- }
-
- gMeshRepo.mDecompThread->mStageID[stage[j].mName] = j;
- // protected against stub by stage_count being 0 for stub above
- LLConvexDecomposition::getInstance()->registerCallback(j, LLPhysicsDecomp::llcdCallback);
-
- //llinfos << "Physics decomp stage " << stage[j].mName << " (" << j << ") parameters:" << llendl;
- //llinfos << "------------------------------------" << llendl;
-
- for (S32 i = 0; i < param_count; ++i)
- {
- if (param[i].mStage != j)
- {
- continue;
- }
-
- std::string name(param[i].mName ? param[i].mName : "");
- std::string description(param[i].mDescription ? param[i].mDescription : "");
-
- std::string type = "unknown";
-
- llinfos << name << " - " << description << llendl;
-
- if (param[i].mType == LLCDParam::LLCD_FLOAT)
- {
- mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mFloat);
- //llinfos << "Type: float, Default: " << param[i].mDefault.mFloat << llendl;
-
- LLSliderCtrl* slider = getChild<LLSliderCtrl>(name);
- if (slider)
- {
- slider->setMinValue(param[i].mDetails.mRange.mLow.mFloat);
- slider->setMaxValue(param[i].mDetails.mRange.mHigh.mFloat);
- slider->setIncrement(param[i].mDetails.mRange.mDelta.mFloat);
- slider->setValue(param[i].mDefault.mFloat);
- slider->setCommitCallback(onPhysicsParamCommit, (void*) &param[i]);
- }
- }
- else if (param[i].mType == LLCDParam::LLCD_INTEGER)
- {
- mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue);
- //llinfos << "Type: integer, Default: " << param[i].mDefault.mIntOrEnumValue << llendl;
-
- LLSliderCtrl* slider = getChild<LLSliderCtrl>(name);
- if (slider)
- {
- slider->setMinValue(param[i].mDetails.mRange.mLow.mIntOrEnumValue);
- slider->setMaxValue(param[i].mDetails.mRange.mHigh.mIntOrEnumValue);
- slider->setIncrement(param[i].mDetails.mRange.mDelta.mIntOrEnumValue);
- slider->setValue(param[i].mDefault.mIntOrEnumValue);
- slider->setCommitCallback(onPhysicsParamCommit, (void*) &param[i]);
- }
- }
- else if (param[i].mType == LLCDParam::LLCD_BOOLEAN)
- {
- mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mBool);
- //llinfos << "Type: boolean, Default: " << (param[i].mDefault.mBool ? "True" : "False") << llendl;
-
- LLCheckBoxCtrl* check_box = getChild<LLCheckBoxCtrl>(name);
- if (check_box)
- {
- check_box->setValue(param[i].mDefault.mBool);
- check_box->setCommitCallback(onPhysicsParamCommit, (void*) &param[i]);
- }
- }
- else if (param[i].mType == LLCDParam::LLCD_ENUM)
- {
- mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue);
- //llinfos << "Type: enum, Default: " << param[i].mDefault.mIntOrEnumValue << llendl;
-
- { //plug into combo box
-
- //llinfos << "Accepted values: " << llendl;
- LLComboBox* combo_box = getChild<LLComboBox>(name);
- for (S32 k = 0; k < param[i].mDetails.mEnumValues.mNumEnums; ++k)
- {
- //llinfos << param[i].mDetails.mEnumValues.mEnumsArray[k].mValue
- // << " - " << param[i].mDetails.mEnumValues.mEnumsArray[k].mName << llendl;
-
- combo_box->add(param[i].mDetails.mEnumValues.mEnumsArray[k].mName,
- LLSD::Integer(param[i].mDetails.mEnumValues.mEnumsArray[k].mValue));
- }
- combo_box->setValue(param[i].mDefault.mIntOrEnumValue);
- combo_box->setCommitCallback(onPhysicsParamCommit, (void*) &param[i]);
- }
-
- //llinfos << "----" << llendl;
- }
- //llinfos << "-----------------------------" << llendl;
- }
- }
-
- childSetCommitCallback("physics_explode", LLFloaterModelPreview::onExplodeCommit, this);
-}
-
-//-----------------------------------------------------------------------------
-// onMouseCaptureLost()
-//-----------------------------------------------------------------------------
-// static
-void LLFloaterModelPreview::onMouseCaptureLostModelPreview(LLMouseHandler* handler)
-{
- gViewerWindow->showCursor();
-}
-
-//-----------------------------------------------------------------------------
-// LLModelLoader
-//-----------------------------------------------------------------------------
-LLModelLoader::LLModelLoader(std::string filename, S32 lod, LLModelPreview* preview)
-: LLThread("Model Loader"), mFilename(filename), mLod(lod), mPreview(preview), mState(STARTING), mFirstTransform(TRUE)
-{
- mJointMap["mPelvis"] = "mPelvis";
- mJointMap["mTorso"] = "mTorso";
- mJointMap["mChest"] = "mChest";
- mJointMap["mNeck"] = "mNeck";
- mJointMap["mHead"] = "mHead";
- mJointMap["mSkull"] = "mSkull";
- mJointMap["mEyeRight"] = "mEyeRight";
- mJointMap["mEyeLeft"] = "mEyeLeft";
- mJointMap["mCollarLeft"] = "mCollarLeft";
- mJointMap["mShoulderLeft"] = "mShoulderLeft";
- mJointMap["mElbowLeft"] = "mElbowLeft";
- mJointMap["mWristLeft"] = "mWristLeft";
- mJointMap["mCollarRight"] = "mCollarRight";
- mJointMap["mShoulderRight"] = "mShoulderRight";
- mJointMap["mElbowRight"] = "mElbowRight";
- mJointMap["mWristRight"] = "mWristRight";
- mJointMap["mHipRight"] = "mHipRight";
- mJointMap["mKneeRight"] = "mKneeRight";
- mJointMap["mAnkleRight"] = "mAnkleRight";
- mJointMap["mFootRight"] = "mFootRight";
- mJointMap["mToeRight"] = "mToeRight";
- mJointMap["mHipLeft"] = "mHipLeft";
- mJointMap["mKneeLeft"] = "mKneeLeft";
- mJointMap["mAnkleLeft"] = "mAnkleLeft";
- mJointMap["mFootLeft"] = "mFootLeft";
- mJointMap["mToeLeft"] = "mToeLeft";
-
- mJointMap["avatar_mPelvis"] = "mPelvis";
- mJointMap["avatar_mTorso"] = "mTorso";
- mJointMap["avatar_mChest"] = "mChest";
- mJointMap["avatar_mNeck"] = "mNeck";
- mJointMap["avatar_mHead"] = "mHead";
- mJointMap["avatar_mSkull"] = "mSkull";
- mJointMap["avatar_mEyeRight"] = "mEyeRight";
- mJointMap["avatar_mEyeLeft"] = "mEyeLeft";
- mJointMap["avatar_mCollarLeft"] = "mCollarLeft";
- mJointMap["avatar_mShoulderLeft"] = "mShoulderLeft";
- mJointMap["avatar_mElbowLeft"] = "mElbowLeft";
- mJointMap["avatar_mWristLeft"] = "mWristLeft";
- mJointMap["avatar_mCollarRight"] = "mCollarRight";
- mJointMap["avatar_mShoulderRight"] = "mShoulderRight";
- mJointMap["avatar_mElbowRight"] = "mElbowRight";
- mJointMap["avatar_mWristRight"] = "mWristRight";
- mJointMap["avatar_mHipRight"] = "mHipRight";
- mJointMap["avatar_mKneeRight"] = "mKneeRight";
- mJointMap["avatar_mAnkleRight"] = "mAnkleRight";
- mJointMap["avatar_mFootRight"] = "mFootRight";
- mJointMap["avatar_mToeRight"] = "mToeRight";
- mJointMap["avatar_mHipLeft"] = "mHipLeft";
- mJointMap["avatar_mKneeLeft"] = "mKneeLeft";
- mJointMap["avatar_mAnkleLeft"] = "mAnkleLeft";
- mJointMap["avatar_mFootLeft"] = "mFootLeft";
- mJointMap["avatar_mToeLeft"] = "mToeLeft";
-
-
- mJointMap["hip"] = "mPelvis";
- mJointMap["abdomen"] = "mTorso";
- mJointMap["chest"] = "mChest";
- mJointMap["neck"] = "mNeck";
- mJointMap["head"] = "mHead";
- mJointMap["figureHair"] = "mSkull";
- mJointMap["lCollar"] = "mCollarLeft";
- mJointMap["lShldr"] = "mShoulderLeft";
- mJointMap["lForeArm"] = "mElbowLeft";
- mJointMap["lHand"] = "mWristLeft";
- mJointMap["rCollar"] = "mCollarRight";
- mJointMap["rShldr"] = "mShoulderRight";
- mJointMap["rForeArm"] = "mElbowRight";
- mJointMap["rHand"] = "mWristRight";
- mJointMap["rThigh"] = "mHipRight";
- mJointMap["rShin"] = "mKneeRight";
- mJointMap["rFoot"] = "mFootRight";
- mJointMap["lThigh"] = "mHipLeft";
- mJointMap["lShin"] = "mKneeLeft";
- mJointMap["lFoot"] = "mFootLeft";
-}
-
-void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, BOOL& first_transform)
-{
- LLVector4a box[] =
- {
- LLVector4a(-1, 1,-1),
- LLVector4a(-1, 1, 1),
- LLVector4a(-1,-1,-1),
- LLVector4a(-1,-1, 1),
- LLVector4a( 1, 1,-1),
- LLVector4a( 1, 1, 1),
- LLVector4a( 1,-1,-1),
- LLVector4a( 1,-1, 1),
- };
-
- for (S32 j = 0; j < model->getNumVolumeFaces(); ++j)
- {
- const LLVolumeFace& face = model->getVolumeFace(j);
-
- LLVector4a center;
- center.setAdd(face.mExtents[0], face.mExtents[1]);
- center.mul(0.5f);
- LLVector4a size;
- size.setSub(face.mExtents[1],face.mExtents[0]);
- size.mul(0.5f);
-
- for (U32 i = 0; i < 8; i++)
- {
- LLVector4a t;
- t.setMul(size, box[i]);
- t.add(center);
-
- LLVector4a v;
-
- mat.affineTransform(t, v);
-
- if (first_transform)
- {
- first_transform = FALSE;
- min = max = v;
- }
- else
- {
- update_min_max(min, max, v);
- }
- }
- }
-}
-
-void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, BOOL& first_transform)
-{
- LLVector4a mina, maxa;
- LLMatrix4a mata;
-
- mata.loadu(mat);
- mina.load3(min.mV);
- maxa.load3(max.mV);
-
- stretch_extents(model, mata, mina, maxa, first_transform);
-
- min.set(mina.getF32ptr());
- max.set(maxa.getF32ptr());
-}
-
-void LLModelLoader::run()
-{
- DAE dae;
- domCOLLADA* dom = dae.open(mFilename);
-
- if (dom)
- {
- daeDatabase* db = dae.getDatabase();
-
- daeInt count = db->getElementCount(NULL, COLLADA_TYPE_MESH);
-
- daeDocument* doc = dae.getDoc(mFilename);
- if (!doc)
- {
- llwarns << "can't find internal doc" << llendl;
- return;
- }
-
- daeElement* root = doc->getDomRoot();
- if (!root)
- {
- llwarns << "document has no root" << llendl;
- return;
- }
-
- //get unit scale
- mTransform.setIdentity();
-
- domAsset::domUnit* unit = daeSafeCast<domAsset::domUnit>(root->getDescendant(daeElement::matchType(domAsset::domUnit::ID())));
-
- if (unit)
- {
- F32 meter = unit->getMeter();
- mTransform.mMatrix[0][0] = meter;
- mTransform.mMatrix[1][1] = meter;
- mTransform.mMatrix[2][2] = meter;
- }
-
- //get up axis rotation
- LLMatrix4 rotation;
-
- domUpAxisType up = UPAXISTYPE_Y_UP; // default is Y_UP
- domAsset::domUp_axis* up_axis =
- daeSafeCast<domAsset::domUp_axis>(root->getDescendant(daeElement::matchType(domAsset::domUp_axis::ID())));
-
- if (up_axis)
- {
- up = up_axis->getValue();
- }
-
- if (up == UPAXISTYPE_X_UP)
- {
- rotation.initRotation(0.0f, 90.0f * DEG_TO_RAD, 0.0f);
- }
- else if (up == UPAXISTYPE_Y_UP)
- {
- rotation.initRotation(90.0f * DEG_TO_RAD, 0.0f, 0.0f);
- }
-
- rotation *= mTransform;
- mTransform = rotation;
-
-
- for (daeInt idx = 0; idx < count; ++idx)
- { //build map of domEntities to LLModel
- domMesh* mesh = NULL;
- db->getElement((daeElement**) &mesh, idx, NULL, COLLADA_TYPE_MESH);
-
- if (mesh)
- {
- LLPointer<LLModel> model = LLModel::loadModelFromDomMesh(mesh);
-
- if (model.notNull() && validate_model(model))
- {
- mModelList.push_back(model);
- mModel[mesh] = model;
- }
- }
- }
-
- count = db->getElementCount(NULL, COLLADA_TYPE_SKIN);
- for (daeInt idx = 0; idx < count; ++idx)
- { //add skinned meshes as instances
- domSkin* skin = NULL;
- db->getElement((daeElement**) &skin, idx, NULL, COLLADA_TYPE_SKIN);
-
- if (skin)
- {
- domGeometry* geom = daeSafeCast<domGeometry>(skin->getSource().getElement());
-
- if (geom)
- {
- domMesh* mesh = geom->getMesh();
- if (mesh)
- {
- LLModel* model = mModel[mesh];
- if (model)
- {
- LLVector3 mesh_scale_vector;
- LLVector3 mesh_translation_vector;
- model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector);
-
- LLMatrix4 normalized_transformation;
- normalized_transformation.setTranslation(mesh_translation_vector);
-
- LLMatrix4 mesh_scale;
- mesh_scale.initScale(mesh_scale_vector);
- mesh_scale *= normalized_transformation;
- normalized_transformation = mesh_scale;
-
- glh::matrix4f inv_mat((F32*) normalized_transformation.mMatrix);
- inv_mat = inv_mat.inverse();
- LLMatrix4 inverse_normalized_transformation(inv_mat.m);
-
- domSkin::domBind_shape_matrix* bind_mat = skin->getBind_shape_matrix();
-
- if (bind_mat)
- { //get bind shape matrix
- domFloat4x4& dom_value = bind_mat->getValue();
-
- for (int i = 0; i < 4; i++)
- {
- for(int j = 0; j < 4; j++)
- {
- model->mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4];
- }
- }
-
- LLMatrix4 trans = normalized_transformation;
- trans *= model->mBindShapeMatrix;
- model->mBindShapeMatrix = trans;
-
- }
-
-
- //The joint transfom map that we'll populate below
- std::map<std::string,LLMatrix4> jointTransforms;
- jointTransforms.clear();
-
- //Some collada setup for accessing the skeleton
- daeElement* pElement = 0;
- dae.getDatabase()->getElement( &pElement, 0, 0, "skeleton" );
-
- //Try to get at the skeletal instance controller
- domInstance_controller::domSkeleton* pSkeleton = daeSafeCast<domInstance_controller::domSkeleton>( pElement );
- bool missingSkeletonOrScene = false;
-
- //If no skeleton, do a breadth-first search to get at specific joints
- if ( !pSkeleton )
- {
- daeElement* pScene = root->getDescendant("visual_scene");
- if ( !pScene )
- {
- llwarns<<"No visual scene - unable to parse bone offsets "<<llendl;
- missingSkeletonOrScene = true;
- }
- else
- {
- //Get the children at this level
- daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren();
- S32 childCount = children.getCount();
-
- //Process any children that are joints
- //Not all children are joints, some code be ambient lights, cameras, geometry etc..
- for (S32 i = 0; i < childCount; ++i)
- {
- domNode* pNode = daeSafeCast<domNode>(children[i]);
- if ( isNodeAJoint( pNode ) )
- {
- processJointNode( pNode, jointTransforms );
- }
- }
- }
- }
- else
- //Has Skeleton
- {
- //Get the root node of the skeleton
- daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement();
- if ( pSkeletonRootNode )
- {
- //Once we have the root node - start acccessing it's joint components
- const int jointCnt = mJointMap.size();
- std::map<std::string, std::string> :: const_iterator jointIt = mJointMap.begin();
-
- //Loop over all the possible joints within the .dae - using the allowed joint list in the ctor.
- for ( int i=0; i<jointCnt; ++i, ++jointIt )
- {
- //Build a joint for the resolver to work with
- char str[64]={0};
- sprintf(str,"./%s",(*jointIt).second.c_str() );
- //llwarns<<"Joint "<< str <<llendl;
-
- //Setup the resolver
- daeSIDResolver resolver( pSkeletonRootNode, str );
-
- //Look for the joint
- domNode* pJoint = daeSafeCast<domNode>( resolver.getElement() );
- if ( pJoint )
- {
- //Pull out the translate id and store it in the jointTranslations map
- daeSIDResolver jointResolver( pJoint, "./translate" );
- domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() );
-
- LLMatrix4 workingTransform;
-
- //Translation via SID
- if ( pTranslate )
- {
- extractTranslation( pTranslate, workingTransform );
- }
- else
- {
- //Translation via child from element
- daeElement* pTranslateElement = getChildFromElement( pJoint, "translate" );
- if ( pTranslateElement && pTranslateElement->typeID() != domTranslate::ID() )
- {
- llwarns<< "The found element is not a translate node" <<llendl;
- missingSkeletonOrScene = true;
- }
- else
- {
- extractTranslationViaElement( pTranslateElement, workingTransform );
- }
- }
-
- //Store the joint transform w/respect to it's name.
- jointTransforms[(*jointIt).second.c_str()] = workingTransform;
- }
- }
-
- //If anything failed in regards to extracting the skeleton, joints or translation id,
- //mention it
- if ( missingSkeletonOrScene )
- {
- llwarns<< "Partial jointmap found in asset - did you mean to just have a partial map?" << llendl;
- }
- }//got skeleton?
- }
-
- if ( !missingSkeletonOrScene )
- {
- //Set the joint translations on the avatar
- //The joints are reset in the dtor
- const int jointCnt = mJointMap.size();
- std::map<std::string, std::string> :: const_iterator jointIt = mJointMap.begin();
- for ( int i=0; i<jointCnt; ++i, ++jointIt )
- {
- std::string lookingForJoint = (*jointIt).first.c_str();
- if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() )
- {
- LLMatrix4 jointTransform = jointTransforms[lookingForJoint];
- LLJoint* pJoint = gAgentAvatarp->getJoint( lookingForJoint );
- if ( pJoint )
- {
- pJoint->storeCurrentXform( jointTransform.getTranslation() );
- }
- else
- {
- //Most likely an error in the asset.
- llwarns<<"Tried to apply joint position from .dae, but it did not exist in the avatar rig." << llendl;
- }
- //Reposition the avatars pelvis (avPos+offset)
- //if ( lookingForJoint == "mPelvis" )
- //{
- // const LLVector3& pos = gAgentAvatarp->getCharacterPosition();
- // gAgentAvatarp->setPelvisOffset( true, jointTransform.getTranslation() );
- // gAgentAvatarp->setPosition( pos + jointTransform.getTranslation() );
- //}
- }
- }
- } //missingSkeletonOrScene
-
- domSkin::domJoints* joints = skin->getJoints();
-
- domInputLocal_Array& joint_input = joints->getInput_array();
-
- for (size_t i = 0; i < joint_input.getCount(); ++i)
- {
- domInputLocal* input = joint_input.get(i);
- xsNMTOKEN semantic = input->getSemantic();
-
- if (strcmp(semantic, COMMON_PROFILE_INPUT_JOINT) == 0)
- { //found joint source, fill model->mJointMap and model->mJointList
- daeElement* elem = input->getSource().getElement();
-
- domSource* source = daeSafeCast<domSource>(elem);
- if (source)
- {
-
-
- domName_array* names_source = source->getName_array();
-
- if (names_source)
- {
- domListOfNames &names = names_source->getValue();
-
- for (size_t j = 0; j < names.getCount(); ++j)
- {
- std::string name(names.get(j));
- if (mJointMap.find(name) != mJointMap.end())
- {
- name = mJointMap[name];
- }
- model->mJointList.push_back(name);
- model->mJointMap[name] = j;
- }
- }
- else
- {
- domIDREF_array* names_source = source->getIDREF_array();
- if (names_source)
- {
- xsIDREFS& names = names_source->getValue();
-
- for (size_t j = 0; j < names.getCount(); ++j)
- {
- std::string name(names.get(j).getID());
- if (mJointMap.find(name) != mJointMap.end())
- {
- name = mJointMap[name];
- }
- model->mJointList.push_back(name);
- model->mJointMap[name] = j;
- }
- }
- }
- }
- }
- else if (strcmp(semantic, COMMON_PROFILE_INPUT_INV_BIND_MATRIX) == 0)
- { //found inv_bind_matrix array, fill model->mInvBindMatrix
- domSource* source = daeSafeCast<domSource>(input->getSource().getElement());
- if (source)
- {
- domFloat_array* t = source->getFloat_array();
- if (t)
- {
- domListOfFloats& transform = t->getValue();
- S32 count = transform.getCount()/16;
-
- for (S32 k = 0; k < count; ++k)
- {
- LLMatrix4 mat;
-
- for (int i = 0; i < 4; i++)
- {
- for(int j = 0; j < 4; j++)
- {
- mat.mMatrix[i][j] = transform[k*16 + i + j*4];
- }
- }
-
- model->mInvBindMatrix.push_back(mat);
- }
- }
- }
- }
- }
-
- //We need to construct the alternate bind matrix (which contains the new joint positions)
- //in the same order as they were stored in the joint buffer. The joints associated
- //with the skeleton are not stored in the same order as they are in the exported joint buffer.
- //This remaps the skeletal joints to be in the same order as the joints stored in the model.
- std::vector<std::string> :: const_iterator jointIt = model->mJointList.begin();
- const int jointCnt = model->mJointList.size();
- for ( int i=0; i<jointCnt; ++i, ++jointIt )
- {
- std::string lookingForJoint = (*jointIt).c_str();
- //Look for the joint xform that we extracted from the skeleton, using the jointIt as the key
- //and store it in the alternate bind matrix
- if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() )
- {
- LLMatrix4 jointTransform = jointTransforms[lookingForJoint];
- LLMatrix4 newInverse = model->mInvBindMatrix[i];
- newInverse.setTranslation( jointTransforms[lookingForJoint].getTranslation() );
- model->mAlternateBindMatrix.push_back( newInverse );
- }
- else
- {
- llwarns<<"Possibly misnamed/missing joint [" <<lookingForJoint.c_str()<<" ] "<<llendl;
- }
- }
-
- //grab raw position array
-
- domVertices* verts = mesh->getVertices();
- if (verts)
- {
- domInputLocal_Array& inputs = verts->getInput_array();
- for (size_t i = 0; i < inputs.getCount() && model->mPosition.empty(); ++i)
- {
- if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_POSITION) == 0)
- {
- domSource* pos_source = daeSafeCast<domSource>(inputs[i]->getSource().getElement());
- if (pos_source)
- {
- domFloat_array* pos_array = pos_source->getFloat_array();
- if (pos_array)
- {
- domListOfFloats& pos = pos_array->getValue();
-
- for (size_t j = 0; j < pos.getCount(); j += 3)
- {
- if (pos.getCount() <= j+2)
- {
- llerrs << "WTF?" << llendl;
- }
-
- LLVector3 v(pos[j], pos[j+1], pos[j+2]);
-
- //transform from COLLADA space to volume space
- v = v * inverse_normalized_transformation;
-
- model->mPosition.push_back(v);
- }
- }
- }
- }
- }
- }
-
- //grab skin weights array
- domSkin::domVertex_weights* weights = skin->getVertex_weights();
- if (weights)
- {
- domInputLocalOffset_Array& inputs = weights->getInput_array();
- domFloat_array* vertex_weights = NULL;
- for (size_t i = 0; i < inputs.getCount(); ++i)
- {
- if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_WEIGHT) == 0)
- {
- domSource* weight_source = daeSafeCast<domSource>(inputs[i]->getSource().getElement());
- if (weight_source)
- {
- vertex_weights = weight_source->getFloat_array();
- }
- }
- }
-
- if (vertex_weights)
- {
- domListOfFloats& w = vertex_weights->getValue();
- domListOfUInts& vcount = weights->getVcount()->getValue();
- domListOfInts& v = weights->getV()->getValue();
-
- U32 c_idx = 0;
- for (size_t vc_idx = 0; vc_idx < vcount.getCount(); ++vc_idx)
- { //for each vertex
- daeUInt count = vcount[vc_idx];
-
- //create list of weights that influence this vertex
- LLModel::weight_list weight_list;
-
- for (daeUInt i = 0; i < count; ++i)
- { //for each weight
- daeInt joint_idx = v[c_idx++];
- daeInt weight_idx = v[c_idx++];
-
- if (joint_idx == -1)
- {
- //ignore bindings to bind_shape_matrix
- continue;
- }
-
- F32 weight_value = w[weight_idx];
-
- weight_list.push_back(LLModel::JointWeight(joint_idx, weight_value));
- }
-
- //sort by joint weight
- std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater());
-
- std::vector<LLModel::JointWeight> wght;
-
- F32 total = 0.f;
-
- for (U32 i = 0; i < llmin((U32) 4, (U32) weight_list.size()); ++i)
- { //take up to 4 most significant weights
- if (weight_list[i].mWeight > 0.f)
- {
- wght.push_back( weight_list[i] );
- total += weight_list[i].mWeight;
- }
- }
-
- F32 scale = 1.f/total;
- if (scale != 1.f)
- { //normalize weights
- for (U32 i = 0; i < wght.size(); ++i)
- {
- wght[i].mWeight *= scale;
- }
- }
-
- model->mSkinWeights[model->mPosition[vc_idx]] = wght;
- }
-
- //add instance to scene for this model
-
- LLMatrix4 transformation = mTransform;
- // adjust the transformation to compensate for mesh normalization
-
- LLMatrix4 mesh_translation;
- mesh_translation.setTranslation(mesh_translation_vector);
- mesh_translation *= transformation;
- transformation = mesh_translation;
-
- LLMatrix4 mesh_scale;
- mesh_scale.initScale(mesh_scale_vector);
- mesh_scale *= transformation;
- transformation = mesh_scale;
-
- std::vector<LLImportMaterial> materials;
- materials.resize(model->getNumVolumeFaces());
- mScene[transformation].push_back(LLModelInstance(model, transformation, materials));
- stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform);
- }
- }
- }
- }
- }
- }
- }
-
- daeElement* scene = root->getDescendant("visual_scene");
-
- if (!scene)
- {
- llwarns << "document has no visual_scene" << llendl;
- setLoadState( ERROR_PARSING );
- return;
- }
-
- processElement(scene);
-
- doOnIdleOneTime(boost::bind(&LLModelPreview::loadModelCallback,mPreview,mLod));
- }
-}
-
-//called in the main thread
-void LLModelLoader::loadTextures()
-{
- BOOL is_paused = isPaused() ;
- pause() ; //pause the loader
-
- for(scene::iterator iter = mScene.begin(); iter != mScene.end(); ++iter)
- {
- for(U32 i = 0 ; i < iter->second.size(); i++)
- {
- for(U32 j = 0 ; j < iter->second[i].mMaterial.size() ; j++)
- {
- if(!iter->second[i].mMaterial[j].mDiffuseMapFilename.empty())
- {
- iter->second[i].mMaterial[j].mDiffuseMap =
- LLViewerTextureManager::getFetchedTextureFromUrl("file://" + iter->second[i].mMaterial[j].mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW);
- iter->second[i].mMaterial[j].mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE);
- iter->second[i].mMaterial[j].mDiffuseMap->forceToSaveRawImage();
- }
- }
- }
- }
-
- if(!is_paused)
- {
- unpause() ;
- }
-}
-
-bool LLModelLoader::isNodeAJoint( domNode* pNode )
-{
- if ( pNode->getName() == NULL)
- {
- return false;
- }
-
- if ( mJointMap.find( pNode->getName() ) != mJointMap.end() )
- {
- return true;
- }
-
- return false;
-}
-
-void LLModelLoader::extractTranslation( domTranslate* pTranslate, LLMatrix4& transform )
-{
- domFloat3 jointTrans = pTranslate->getValue();
- LLVector3 singleJointTranslation( jointTrans[0], jointTrans[1], jointTrans[2] );
- transform.setTranslation( singleJointTranslation );
-}
-
-void LLModelLoader::extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform )
-{
- domTranslate* pTranslateChild = dynamic_cast<domTranslate*>( pTranslateElement );
- domFloat3 translateChild = pTranslateChild->getValue();
- LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] );
- transform.setTranslation( singleJointTranslation );
-}
-
-void LLModelLoader::processJointNode( domNode* pNode, std::map<std::string,LLMatrix4>& jointTransforms )
-{
- if (pNode->getName() == NULL)
- {
- llwarns << "nameless node, can't process" << llendl;
- return;
- }
-
- //llwarns<<"ProcessJointNode# Node:" <<pNode->getName()<<llendl;
-
- //1. handle the incoming node - extract out translation via SID or element
-
- LLMatrix4 workingTransform;
-
- //Pull out the translate id and store it in the jointTranslations map
- daeSIDResolver jointResolver( pNode, "./translate" );
- domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() );
-
- //Translation via SID was successful
- if ( pTranslate )
- {
- extractTranslation( pTranslate, workingTransform );
- }
- else
- {
- //Translation via child from element
- daeElement* pTranslateElement = getChildFromElement( pNode, "translate" );
- if ( !pTranslateElement || pTranslateElement->typeID() != domTranslate::ID() )
- {
- llwarns<< "The found element is not a translate node" <<llendl;
- }
- else
- {
- extractTranslationViaElement( pTranslateElement, workingTransform );
- }
- }
-
- //Store the working transform relative to the nodes name.
- jointTransforms[ pNode->getName() ] = workingTransform;
-
- //2. handle the nodes children
-
- //Gather and handle the incoming nodes children
- daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren();
- S32 childOfChildCount = childOfChild.getCount();
-
- for (S32 i = 0; i < childOfChildCount; ++i)
- {
- domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] );
- if ( pChildNode )
- {
- processJointNode( pChildNode, jointTransforms );
- }
- }
-}
-
-daeElement* LLModelLoader::getChildFromElement( daeElement* pElement, std::string const & name )
-{
- daeElement* pChildOfElement = pElement->getChild( name.c_str() );
- if ( pChildOfElement )
- {
- return pChildOfElement;
- }
- llwarns<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << llendl;
- return NULL;
-}
-
-void LLModelLoader::processElement(daeElement* element)
-{
- LLMatrix4 saved_transform = mTransform;
-
- domTranslate* translate = daeSafeCast<domTranslate>(element);
- if (translate)
- {
- domFloat3 dom_value = translate->getValue();
-
- LLMatrix4 translation;
- translation.setTranslation(LLVector3(dom_value[0], dom_value[1], dom_value[2]));
-
- translation *= mTransform;
- mTransform = translation;
- }
-
- domRotate* rotate = daeSafeCast<domRotate>(element);
- if (rotate)
- {
- domFloat4 dom_value = rotate->getValue();
-
- LLMatrix4 rotation;
- rotation.initRotTrans(dom_value[3] * DEG_TO_RAD, LLVector3(dom_value[0], dom_value[1], dom_value[2]), LLVector3(0, 0, 0));
-
- rotation *= mTransform;
- mTransform = rotation;
- }
-
- domScale* scale = daeSafeCast<domScale>(element);
- if (scale)
- {
- domFloat3 dom_value = scale->getValue();
-
- LLMatrix4 scaling;
- scaling.initScale(LLVector3(dom_value[0], dom_value[1], dom_value[2]));
-
- scaling *= mTransform;
- mTransform = scaling;
- }
-
- domMatrix* matrix = daeSafeCast<domMatrix>(element);
- if (matrix)
- {
- domFloat4x4 dom_value = matrix->getValue();
-
- LLMatrix4 matrix_transform;
-
- for (int i = 0; i < 4; i++)
- {
- for(int j = 0; j < 4; j++)
- {
- matrix_transform.mMatrix[i][j] = dom_value[i + j*4];
- }
- }
-
- matrix_transform *= mTransform;
- mTransform = matrix_transform;
- }
-
- domInstance_geometry* instance_geo = daeSafeCast<domInstance_geometry>(element);
- if (instance_geo)
- {
- domGeometry* geo = daeSafeCast<domGeometry>(instance_geo->getUrl().getElement());
- if (geo)
- {
- domMesh* mesh = daeSafeCast<domMesh>(geo->getDescendant(daeElement::matchType(domMesh::ID())));
- if (mesh)
- {
- LLModel* model = mModel[mesh];
- if (model)
- {
- LLMatrix4 transformation = mTransform;
-
- std::vector<LLImportMaterial> materials = getMaterials(model, instance_geo);
-
- // adjust the transformation to compensate for mesh normalization
- LLVector3 mesh_scale_vector;
- LLVector3 mesh_translation_vector;
- model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector);
-
- LLMatrix4 mesh_translation;
- mesh_translation.setTranslation(mesh_translation_vector);
- mesh_translation *= transformation;
- transformation = mesh_translation;
-
- LLMatrix4 mesh_scale;
- mesh_scale.initScale(mesh_scale_vector);
- mesh_scale *= transformation;
- transformation = mesh_scale;
-
- mScene[transformation].push_back(LLModelInstance(model, transformation, materials));
-
- stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform);
- }
- }
- }
- }
-
- domInstance_node* instance_node = daeSafeCast<domInstance_node>(element);
- if (instance_node)
- {
- daeElement* instance = instance_node->getUrl().getElement();
- if (instance)
- {
- processElement(instance);
- }
- }
-
- //process children
- daeTArray< daeSmartRef<daeElement> > children = element->getChildren();
- for (S32 i = 0; i < children.getCount(); i++)
- {
- processElement(children[i]);
- }
-
- domNode* node = daeSafeCast<domNode>(element);
- if (node)
- { //this element was a node, restore transform before processiing siblings
- mTransform = saved_transform;
- }
-}
-
-std::vector<LLImportMaterial> LLModelLoader::getMaterials(LLModel* model, domInstance_geometry* instance_geo)
-{
- std::vector<LLImportMaterial> materials;
- for (int i = 0; i < model->mMaterialList.size(); i++)
- {
- LLImportMaterial import_material;
-
- domInstance_material* instance_mat = NULL;
-
- domBind_material::domTechnique_common* technique =
- daeSafeCast<domBind_material::domTechnique_common>(instance_geo->getDescendant(daeElement::matchType(domBind_material::domTechnique_common::ID())));
-
- if (technique)
- {
- daeTArray< daeSmartRef<domInstance_material> > inst_materials = technique->getChildrenByType<domInstance_material>();
- for (int j = 0; j < inst_materials.getCount(); j++)
- {
- std::string symbol(inst_materials[j]->getSymbol());
-
- if (symbol == model->mMaterialList[i]) // found the binding
- {
- instance_mat = inst_materials[j];
- }
- }
- }
-
- if (instance_mat)
- {
- domMaterial* material = daeSafeCast<domMaterial>(instance_mat->getTarget().getElement());
- if (material)
- {
- domInstance_effect* instance_effect =
- daeSafeCast<domInstance_effect>(material->getDescendant(daeElement::matchType(domInstance_effect::ID())));
- if (instance_effect)
- {
- domEffect* effect = daeSafeCast<domEffect>(instance_effect->getUrl().getElement());
- if (effect)
- {
- domProfile_COMMON* profile =
- daeSafeCast<domProfile_COMMON>(effect->getDescendant(daeElement::matchType(domProfile_COMMON::ID())));
- if (profile)
- {
- import_material = profileToMaterial(profile);
- }
- }
- }
- }
- }
-
- materials.push_back(import_material);
- }
-
- return materials;
-}
-
-LLImportMaterial LLModelLoader::profileToMaterial(domProfile_COMMON* material)
-{
- LLImportMaterial mat;
- mat.mFullbright = FALSE;
-
- daeElement* diffuse = material->getDescendant("diffuse");
- if (diffuse)
- {
- domCommon_color_or_texture_type_complexType::domTexture* texture =
- daeSafeCast<domCommon_color_or_texture_type_complexType::domTexture>(diffuse->getDescendant("texture"));
- if (texture)
- {
- domCommon_newparam_type_Array newparams = material->getNewparam_array();
- for (S32 i = 0; i < newparams.getCount(); i++)
- {
- domFx_surface_common* surface = newparams[i]->getSurface();
- if (surface)
- {
- domFx_surface_init_common* init = surface->getFx_surface_init_common();
- if (init)
- {
- domFx_surface_init_from_common_Array init_from = init->getInit_from_array();
-
- if (init_from.getCount() > i)
- {
- domImage* image = daeSafeCast<domImage>(init_from[i]->getValue().getElement());
- if (image)
- {
- // we only support init_from now - embedded data will come later
- domImage::domInit_from* init = image->getInit_from();
- if (init)
- {
- mat.mDiffuseMapFilename = cdom::uriToNativePath(init->getValue().str());
- mat.mDiffuseMapLabel = getElementLabel(material);
- }
- }
- }
- }
- }
- }
- }
-
- domCommon_color_or_texture_type_complexType::domColor* color =
- daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(diffuse->getDescendant("color"));
- if (color)
- {
- domFx_color_common domfx_color = color->getValue();
- LLColor4 value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]);
- mat.mDiffuseColor = value;
- }
- }
-
- daeElement* emission = material->getDescendant("emission");
- if (emission)
- {
- LLColor4 emission_color = getDaeColor(emission);
- if (((emission_color[0] + emission_color[1] + emission_color[2]) / 3.0) > 0.25)
- {
- mat.mFullbright = TRUE;
- }
- }
-
- return mat;
-}
-
-// try to get a decent label for this element
-std::string LLModelLoader::getElementLabel(daeElement *element)
-{
- // if we have a name attribute, use it
- std::string name = element->getAttribute("name");
- if (name.length())
- {
- return name;
- }
-
- // if we have an ID attribute, use it
- if (element->getID())
- {
- return std::string(element->getID());
- }
-
- // if we have a parent, use it
- daeElement* parent = element->getParent();
- if (parent)
- {
- // if parent has a name, use it
- std::string name = parent->getAttribute("name");
- if (name.length())
- {
- return name;
- }
-
- // if parent has an ID, use it
- if (parent->getID())
- {
- return std::string(parent->getID());
- }
- }
-
- // try to use our type
- daeString element_name = element->getElementName();
- if (element_name)
- {
- return std::string(element_name);
- }
-
- // if all else fails, use "object"
- return std::string("object");
-}
-
-LLColor4 LLModelLoader::getDaeColor(daeElement* element)
-{
- LLColor4 value;
- domCommon_color_or_texture_type_complexType::domColor* color =
- daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(element->getDescendant("color"));
- if (color)
- {
- domFx_color_common domfx_color = color->getValue();
- value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]);
- }
-
- return value;
-}
-
-//-----------------------------------------------------------------------------
-// LLModelPreview
-//-----------------------------------------------------------------------------
-
-LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp)
-: LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE), LLMutex(NULL)
-{
- mNeedsUpdate = TRUE;
- mCameraDistance = 0.f;
- mCameraYaw = 0.f;
- mCameraPitch = 0.f;
- mCameraZoom = 1.f;
- mTextureName = 0;
- mPreviewLOD = 0;
- mModelLoader = NULL;
- mMaxTriangleLimit = 0;
- mDirty = false;
- mGenLOD = false;
- mLoading = false;
- mGroup = 0;
- mBuildShareTolerance = 0.f;
- mBuildQueueMode = GLOD_QUEUE_GREEDY;
- mBuildBorderMode = GLOD_BORDER_UNLOCK;
- mBuildOperator = GLOD_OPERATOR_EDGE_COLLAPSE;
-
- mViewOption["show_textures"] = false;
-
- mFMP = fmp;
-
- glodInit();
-}
-
-LLModelPreview::~LLModelPreview()
-{
- if (mModelLoader)
- {
- delete mModelLoader;
- mModelLoader = NULL;
- }
-
- //*HACK : *TODO : turn this back on when we understand why this crashes
- //glodShutdown();
-}
-
-U32 LLModelPreview::calcResourceCost()
-{
- assert_main_thread();
-
- rebuildUploadData();
-
- if ( mModelLoader->getLoadState() != LLModelLoader::ERROR_PARSING )
- {
- mFMP->childEnable("ok_btn");
- }
-
- U32 cost = 0;
- std::set<LLModel*> accounted;
- U32 num_points = 0;
- U32 num_hulls = 0;
-
- F32 debug_scale = mFMP->childGetValue("import_scale").asReal();
-
- F32 streaming_cost = 0.f;
- F32 physics_cost = 0.f;
- for (U32 i = 0; i < mUploadData.size(); ++i)
- {
- LLModelInstance& instance = mUploadData[i];
-
- if (accounted.find(instance.mModel) == accounted.end())
- {
- accounted.insert(instance.mModel);
-
- LLModel::convex_hull_decomposition& decomp =
- instance.mLOD[LLModel::LOD_PHYSICS] ?
- instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp :
- instance.mModel->mConvexHullDecomp;
-
- LLSD ret = LLModel::writeModel(
- "",
- instance.mLOD[4],
- instance.mLOD[3],
- instance.mLOD[2],
- instance.mLOD[1],
- instance.mLOD[0],
- decomp,
- mFMP->childGetValue("upload_skin").asBoolean(),
- mFMP->childGetValue("upload_joints").asBoolean(),
- TRUE);
- cost += gMeshRepo.calcResourceCost(ret);
-
- num_hulls += decomp.size();
- for (U32 i = 0; i < decomp.size(); ++i)
- {
- num_points += decomp[i].size();
- }
-
- //calculate streaming cost
- LLMatrix4 transformation = instance.mTransform;
-
- LLVector3 position = LLVector3(0, 0, 0) * transformation;
-
- LLVector3 x_transformed = LLVector3(1, 0, 0) * transformation - position;
- LLVector3 y_transformed = LLVector3(0, 1, 0) * transformation - position;
- LLVector3 z_transformed = LLVector3(0, 0, 1) * transformation - position;
- F32 x_length = x_transformed.normalize();
- F32 y_length = y_transformed.normalize();
- F32 z_length = z_transformed.normalize();
- LLVector3 scale = LLVector3(x_length, y_length, z_length);
-
- F32 radius = scale.length()*debug_scale;
-
- streaming_cost += LLMeshRepository::getStreamingCost(ret, radius);
- }
- }
-
- //mFMP->childSetTextArg(info_name[LLModel::LOD_PHYSICS], "[HULLS]", llformat("%d",num_hulls));
- //mFMP->childSetTextArg(info_name[LLModel::LOD_PHYSICS], "[POINTS]", llformat("%d",num_points));
- mFMP->childSetTextArg("streaming cost", "[COST]", llformat("%.3f", streaming_cost));
- mFMP->childSetTextArg("physics cost", "[COST]", llformat("%.3f", physics_cost));
- F32 scale = mFMP->childGetValue("import_scale").asReal()*2.f;
- mFMP->childSetTextArg("import_dimensions", "[X]", llformat("%.3f", mPreviewScale[0]*scale));
- mFMP->childSetTextArg("import_dimensions", "[Y]", llformat("%.3f", mPreviewScale[1]*scale));
- mFMP->childSetTextArg("import_dimensions", "[Z]", llformat("%.3f", mPreviewScale[2]*scale));
-
- updateStatusMessages();
-
- return cost;
-}
-
-void LLModelPreview::rebuildUploadData()
-{
- assert_main_thread();
-
- mUploadData.clear();
- mTextureSet.clear();
-
- //fill uploaddata instance vectors from scene data
-
- std::string requested_name = mFMP->getChild<LLUICtrl>("description_form")->getValue().asString();
-
-
- LLSpinCtrl* scale_spinner = mFMP->getChild<LLSpinCtrl>("import_scale");
-
- if (!scale_spinner)
- {
- llerrs << "floater_model_preview.xml MUST contain import_scale spinner." << llendl;
- }
-
- F32 scale = scale_spinner->getValue().asReal();
-
- LLMatrix4 scale_mat;
- scale_mat.initScale(LLVector3(scale, scale, scale));
-
- F32 max_scale = 0.f;
-
- if ( mBaseScene.size() > 0 )
- {
- mFMP->childEnable("ok_btn");
- }
-
- for (LLModelLoader::scene::iterator iter = mBaseScene.begin(); iter != mBaseScene.end(); ++iter)
- { //for each transform in scene
- LLMatrix4 mat = iter->first;
-
- // compute position
- LLVector3 position = LLVector3(0, 0, 0) * mat;
-
- // compute scale
- LLVector3 x_transformed = LLVector3(1, 0, 0) * mat - position;
- LLVector3 y_transformed = LLVector3(0, 1, 0) * mat - position;
- LLVector3 z_transformed = LLVector3(0, 0, 1) * mat - position;
- F32 x_length = x_transformed.normalize();
- F32 y_length = y_transformed.normalize();
- F32 z_length = z_transformed.normalize();
-
- max_scale = llmax(llmax(llmax(max_scale, x_length), y_length), z_length);
-
- mat *= scale_mat;
-
- for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
- { //for each instance with said transform applied
- LLModelInstance instance = *model_iter;
-
- LLModel* base_model = instance.mModel;
- if (base_model)
- {
- base_model->mRequestedLabel = requested_name;
- }
-
- S32 idx = 0;
- for (idx = 0; idx < mBaseModel.size(); ++idx)
- { //find reference instance for this model
- if (mBaseModel[idx] == base_model)
- {
- break;
- }
- }
-
- for (U32 i = 0; i < LLModel::NUM_LODS; i++)
- { //fill LOD slots based on reference model index
- if (!mModel[i].empty())
- {
- instance.mLOD[i] = mModel[i][idx];
- }
- else
- {
- instance.mLOD[i] = NULL;
- }
- }
-
- instance.mTransform = mat;
- mUploadData.push_back(instance);
- }
- }
-
- F32 max_import_scale = DEFAULT_MAX_PRIM_SCALE/max_scale;
-
- scale_spinner->setMaxValue(max_import_scale);
-
- if (max_import_scale < scale)
- {
- scale_spinner->setValue(max_import_scale);
- }
-
-}
-
-
-void LLModelPreview::clearModel(S32 lod)
-{
- if (lod < 0 || lod > LLModel::LOD_PHYSICS)
- {
- return;
- }
-
- mVertexBuffer[lod].clear();
- mModel[lod].clear();
- mScene[lod].clear();
-}
-
-void LLModelPreview::loadModel(std::string filename, S32 lod)
-{
- assert_main_thread();
-
- LLMutexLock lock(this);
-
- if (mModelLoader)
- {
- delete mModelLoader;
- mModelLoader = NULL;
- }
-
- if (filename.empty())
- {
- if (mBaseModel.empty())
- {
- // this is the initial file picking. Close the whole floater
- // if we don't have a base model to show for high LOD.
- mFMP->closeFloater(false);
- }
-
- mLoading = false;
- return;
- }
-
- mLODFile[lod] = filename;
-
- if (lod == LLModel::LOD_HIGH)
- {
- clearGLODGroup();
- }
-
- mModelLoader = new LLModelLoader(filename, lod, this);
-
- mModelLoader->start();
-
- mFMP->childSetTextArg("status", "[STATUS]", mFMP->getString("status_reading_file"));
-
- setPreviewLOD(lod);
-
- if ( mModelLoader->getLoadState() == LLModelLoader::ERROR_PARSING )
- {
- mFMP->childDisable("ok_btn");
- }
-
- if (lod == mPreviewLOD)
- {
- mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]);
- }
- else if (lod == LLModel::LOD_PHYSICS)
- {
- mFMP->childSetText("physics_file", mLODFile[lod]);
- }
-
- mFMP->openFloater();
-}
-
-void LLModelPreview::setPhysicsFromLOD(S32 lod)
-{
- assert_main_thread();
-
- if (lod >= 0 && lod <= 3)
- {
- mModel[LLModel::LOD_PHYSICS] = mModel[lod];
- mScene[LLModel::LOD_PHYSICS] = mScene[lod];
- mLODFile[LLModel::LOD_PHYSICS].clear();
- mFMP->childSetText("physics_file", mLODFile[LLModel::LOD_PHYSICS]);
- mVertexBuffer[LLModel::LOD_PHYSICS].clear();
- rebuildUploadData();
- refresh();
- updateStatusMessages();
- }
-}
-
-void LLModelPreview::clearIncompatible(S32 lod)
-{
- for (U32 i = 0; i <= LLModel::LOD_HIGH; i++)
- { //clear out any entries that aren't compatible with this model
- if (i != lod)
- {
- if (mModel[i].size() != mModel[lod].size())
- {
- mModel[i].clear();
- mScene[i].clear();
- mVertexBuffer[i].clear();
-
- if (i == LLModel::LOD_HIGH)
- {
- mBaseModel = mModel[lod];
- clearGLODGroup();
- mBaseScene = mScene[lod];
- mVertexBuffer[5].clear();
- }
- }
- }
- }
-}
-
-void LLModelPreview::clearGLODGroup()
-{
- if (mGroup)
- {
- for (std::map<LLPointer<LLModel>, U32>::iterator iter = mObject.begin(); iter != mObject.end(); ++iter)
- {
- glodDeleteObject(iter->second);
- stop_gloderror();
- }
- mObject.clear();
-
- glodDeleteGroup(mGroup);
- stop_gloderror();
- mGroup = 0;
- }
-}
-
-void LLModelPreview::loadModelCallback(S32 lod)
-{
- assert_main_thread();
-
- LLMutexLock lock(this);
- if (!mModelLoader)
- {
- return;
- }
-
- mModelLoader->loadTextures() ;
- mModel[lod] = mModelLoader->mModelList;
- mScene[lod] = mModelLoader->mScene;
- mVertexBuffer[lod].clear();
-
- if (lod == LLModel::LOD_PHYSICS)
- {
- mPhysicsMesh.clear();
- }
-
- setPreviewLOD(lod);
-
-
- if (lod == LLModel::LOD_HIGH)
- { //save a copy of the highest LOD for automatic LOD manipulation
- if (mBaseModel.empty())
- { //first time we've loaded a model, auto-gen LoD
- mGenLOD = true;
- }
-
- mBaseModel = mModel[lod];
- clearGLODGroup();
-
- mBaseScene = mScene[lod];
- mVertexBuffer[5].clear();
- }
-
- clearIncompatible(lod);
-
- mDirty = true;
-
- if (lod == LLModel::LOD_HIGH)
- {
- resetPreviewTarget();
- }
-
- mLoading = false;
- refresh();
-}
-
-void LLModelPreview::resetPreviewTarget()
-{
- mPreviewTarget = (mModelLoader->mExtents[0] + mModelLoader->mExtents[1]) * 0.5f;
- mPreviewScale = (mModelLoader->mExtents[1] - mModelLoader->mExtents[0]) * 0.5f;
- setPreviewTarget(mPreviewScale.magVec()*2.f);
-}
-
-void LLModelPreview::generateNormals()
-{
- assert_main_thread();
-
- S32 which_lod = mPreviewLOD;
-
-
- if (which_lod > 4 || which_lod < 0 ||
- mModel[which_lod].empty())
- {
- return;
- }
-
- F32 angle_cutoff = mFMP->childGetValue("crease_angle").asReal();
-
- angle_cutoff *= DEG_TO_RAD;
-
- if (which_lod == 3 && !mBaseModel.empty())
- {
- for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter)
- {
- (*iter)->generateNormals(angle_cutoff);
- }
-
- mVertexBuffer[5].clear();
- }
-
- for (LLModelLoader::model_list::iterator iter = mModel[which_lod].begin(); iter != mModel[which_lod].end(); ++iter)
- {
- (*iter)->generateNormals(angle_cutoff);
- }
-
- mVertexBuffer[which_lod].clear();
- refresh();
-
-}
-
-void LLModelPreview::consolidate()
-{
- std::map<LLImportMaterial, std::vector<LLModelInstance> > composite;
-
- LLMatrix4 identity;
-
- //bake out each node in current scene to composite
- for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
- { //for each transform in current scene
- LLMatrix4 mat = iter->first;
- glh::matrix4f inv_trans = glh::matrix4f((F32*) mat.mMatrix).inverse().transpose();
- LLMatrix4 norm_mat(inv_trans.m);
-
- for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
- { //for each instance with that transform
- LLModelInstance& source_instance = *model_iter;
- LLModel* source = source_instance.mModel;
-
- if (!validate_model(source))
- {
- llerrs << "Invalid model found!" << llendl;
- }
-
- for (S32 i = 0; i < source->getNumVolumeFaces(); ++i)
- { //for each face in instance
- const LLVolumeFace& src_face = source->getVolumeFace(i);
- LLImportMaterial& source_material = source_instance.mMaterial[i];
-
- //get model in composite that is composite for this material
- LLModel* model = NULL;
-
- if (composite.find(source_material) != composite.end())
- {
- model = composite[source_material].rbegin()->mModel;
- if (model->getVolumeFace(0).mNumVertices + src_face.mNumVertices > 65535)
- {
- model = NULL;
- }
- }
-
- if (model == NULL)
- { //no model found, make new model
- std::vector<LLImportMaterial> materials;
- materials.push_back(source_material);
- LLVolumeParams volume_params;
- volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
- model = new LLModel(volume_params, 0.f);
- model->mLabel = source->mLabel;
- model->setNumVolumeFaces(0);
- composite[source_material].push_back(LLModelInstance(model, identity, materials));
- }
-
- model->appendFace(src_face, source->mMaterialList[i], mat, norm_mat);
- }
- }
- }
-
-
- //condense composite into as few LLModel instances as possible
- LLModelLoader::model_list new_model;
- std::vector<LLModelInstance> instance_list;
-
- LLVolumeParams volume_params;
- volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
-
- std::vector<LLImportMaterial> empty_material;
- LLModelInstance cur_instance(new LLModel(volume_params, 0.f), identity, empty_material);
- cur_instance.mModel->setNumVolumeFaces(0);
-
- BOOL first_transform = TRUE;
-
- LLModelLoader::scene new_scene;
- LLVector3 min,max;
-
- for (std::map<LLImportMaterial, std::vector<LLModelInstance> >::iterator iter = composite.begin();
- iter != composite.end();
- ++iter)
- {
- std::map<LLImportMaterial, std::vector<LLModelInstance> >::iterator next_iter = iter; ++next_iter;
-
- for (std::vector<LLModelInstance>::iterator instance_iter = iter->second.begin();
- instance_iter != iter->second.end();
- ++instance_iter)
- {
- LLModel* source = instance_iter->mModel;
-
- if (instance_iter->mMaterial.size() != 1)
- {
- llerrs << "WTF?" << llendl;
- }
-
- if (source->getNumVolumeFaces() != 1)
- {
- llerrs << "WTF?" << llendl;
- }
-
- if (source->mMaterialList.size() != 1)
- {
- llerrs << "WTF?" << llendl;
- }
-
- cur_instance.mModel->addFace(source->getVolumeFace(0));
- cur_instance.mMaterial.push_back(instance_iter->mMaterial[0]);
- cur_instance.mModel->mMaterialList.push_back(source->mMaterialList[0]);
-
- BOOL last_model = FALSE;
-
- std::vector<LLModelInstance>::iterator next_instance = instance_iter; ++next_instance;
-
- if (next_iter == composite.end() &&
- next_instance == iter->second.end())
- {
- last_model = TRUE;
- }
-
- if (last_model || cur_instance.mModel->getNumVolumeFaces() >= MAX_MODEL_FACES)
- {
- cur_instance.mModel->mLabel = source->mLabel;
-
- cur_instance.mModel->optimizeVolumeFaces();
- cur_instance.mModel->normalizeVolumeFaces();
-
- if (!validate_model(cur_instance.mModel))
- {
- llerrs << "Invalid model detected." << llendl;
- }
-
- new_model.push_back(cur_instance.mModel);
-
- LLMatrix4 transformation = LLMatrix4();
-
- // adjust the transformation to compensate for mesh normalization
- LLVector3 mesh_scale_vector;
- LLVector3 mesh_translation_vector;
- cur_instance.mModel->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector);
-
- LLMatrix4 mesh_translation;
- mesh_translation.setTranslation(mesh_translation_vector);
- mesh_translation *= transformation;
- transformation = mesh_translation;
-
- LLMatrix4 mesh_scale;
- mesh_scale.initScale(mesh_scale_vector);
- mesh_scale *= transformation;
- transformation = mesh_scale;
-
- cur_instance.mTransform = transformation;
-
- new_scene[transformation].push_back(cur_instance);
- stretch_extents(cur_instance.mModel, transformation, min, max, first_transform);
-
- if (!last_model)
- {
- cur_instance = LLModelInstance(new LLModel(volume_params, 0.f), identity, empty_material);
- cur_instance.mModel->setNumVolumeFaces(0);
- }
- }
- }
- }
-
- mScene[mPreviewLOD] = new_scene;
- mModel[mPreviewLOD] = new_model;
- mVertexBuffer[mPreviewLOD].clear();
-
- if (mPreviewLOD == LLModel::LOD_HIGH)
- {
- mBaseScene = new_scene;
- mBaseModel = new_model;
- clearGLODGroup();
- mVertexBuffer[5].clear();
- }
-
- mPreviewTarget = (min+max)*0.5f;
- mPreviewScale = (max-min)*0.5f;
- setPreviewTarget(mPreviewScale.magVec()*2.f);
-
- clearIncompatible(mPreviewLOD);
-
- mResourceCost = calcResourceCost();
- refresh();
-}
-
-void LLModelPreview::clearMaterials()
-{
- for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
- { //for each transform in current scene
- for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
- { //for each instance with that transform
- LLModelInstance& source_instance = *model_iter;
- LLModel* source = source_instance.mModel;
-
- for (S32 i = 0; i < source->getNumVolumeFaces(); ++i)
- { //for each face in instance
- LLImportMaterial& source_material = source_instance.mMaterial[i];
-
- //clear material info
- source_material.mDiffuseColor = LLColor4(1,1,1,1);
- source_material.mDiffuseMap = NULL;
- source_material.mDiffuseMapFilename.clear();
- source_material.mDiffuseMapLabel.clear();
- source_material.mFullbright = false;
- }
- }
- }
-
- mVertexBuffer[mPreviewLOD].clear();
-
- if (mPreviewLOD == LLModel::LOD_HIGH)
- {
- mBaseScene = mScene[mPreviewLOD];
- mBaseModel = mModel[mPreviewLOD];
- clearGLODGroup();
- mVertexBuffer[5].clear();
- }
-
- mResourceCost = calcResourceCost();
- refresh();
-}
-
-bool LLModelPreview::containsRiggedAsset( void )
-{
- //loop through the models and determine if any of them contained a rigged asset, and if so
- //return true.
- //This is used to cleanup the joint positions after a preview.
- for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter)
- {
- LLModel* pModel = *iter;
- if ( pModel->mAlternateBindMatrix.size() > 0 )
- {
- return true;
- }
- }
- return false;
-}
-void LLModelPreview::genLODs(S32 which_lod, U32 decimation)
-{
- if (mBaseModel.empty())
- {
- return;
- }
-
- if (which_lod == LLModel::LOD_PHYSICS)
- { //clear physics mesh map
- mPhysicsMesh.clear();
- }
-
- LLVertexBuffer::unbind();
-
- stop_gloderror();
- static U32 cur_name = 1;
-
- S32 limit = -1;
-
- U32 triangle_count = 0;
-
- for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter)
- {
- LLModel* mdl = *iter;
- for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
- {
- triangle_count += mdl->getVolumeFace(i).mNumIndices/3;
- }
- }
-
- U32 base_triangle_count = triangle_count;
-
- U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
-
- U32 lod_mode = 0;
-
- LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode");
- if (iface)
- {
- lod_mode = iface->getFirstSelectedIndex();
- }
-
- F32 lod_error_threshold = mFMP->childGetValue("lod_error_threshold").asReal();
-
- if (lod_mode == 0)
- {
- lod_mode = GLOD_TRIANGLE_BUDGET;
- if (which_lod != -1)
- {
- //SH-632 take budget as supplied limit+1 to prevent GLOD from creating a smaller
- //decimation when the given decimation is possible
- limit = mFMP->childGetValue("lod_triangle_limit").asInteger(); //+1;
- }
- }
- else
- {
- lod_mode = GLOD_ERROR_THRESHOLD;
- }
-
- U32 build_operator = 0;
-
- iface = mFMP->childGetSelectionInterface("build_operator");
- if (iface)
- {
- build_operator = iface->getFirstSelectedIndex();
- }
-
- if (build_operator == 0)
- {
- build_operator = GLOD_OPERATOR_EDGE_COLLAPSE;
- }
- else
- {
- build_operator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE;
- }
-
- U32 queue_mode=0;
- iface = mFMP->childGetSelectionInterface("queue_mode");
- if (iface)
- {
- queue_mode = iface->getFirstSelectedIndex();
- }
-
- if (queue_mode == 0)
- {
- queue_mode = GLOD_QUEUE_GREEDY;
- }
- else if (queue_mode == 1)
- {
- queue_mode = GLOD_QUEUE_LAZY;
- }
- else
- {
- queue_mode = GLOD_QUEUE_INDEPENDENT;
- }
-
- U32 border_mode = 0;
-
- iface = mFMP->childGetSelectionInterface("border_mode");
- if (iface)
- {
- border_mode = iface->getFirstSelectedIndex();
- }
-
- if (border_mode == 0)
- {
- border_mode = GLOD_BORDER_UNLOCK;
- }
- else
- {
- border_mode = GLOD_BORDER_LOCK;
- }
-
- bool object_dirty = false;
- if (border_mode != mBuildBorderMode)
- {
- mBuildBorderMode = border_mode;
- object_dirty = true;
- }
-
- if (queue_mode != mBuildQueueMode)
- {
- mBuildQueueMode = queue_mode;
- object_dirty = true;
- }
-
- if (build_operator != mBuildOperator)
- {
- mBuildOperator = build_operator;
- object_dirty = true;
- }
-
- F32 share_tolerance = mFMP->childGetValue("share_tolerance").asReal();
- if (share_tolerance != mBuildShareTolerance)
- {
- mBuildShareTolerance = share_tolerance;
- object_dirty = true;
- }
-
- if (mGroup == 0)
- {
- object_dirty = true;
- mGroup = cur_name++;
- glodNewGroup(mGroup);
- }
-
- if (object_dirty)
- {
- for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter)
- { //build GLOD objects for each model in base model list
- LLModel* mdl = *iter;
-
- if (mObject[mdl] != 0)
- {
- glodDeleteObject(mObject[mdl]);
- }
-
- mObject[mdl] = cur_name++;
-
- glodNewObject(mObject[mdl], mGroup, GLOD_DISCRETE);
- stop_gloderror();
-
- if (iter == mBaseModel.begin() && !mdl->mSkinWeights.empty())
- { //regenerate vertex buffer for skinned models to prevent animation feedback during LOD generation
- mVertexBuffer[5].clear();
- }
-
- if (mVertexBuffer[5].empty())
- {
- genBuffers(5, false);
- }
-
- U32 tri_count = 0;
- for (U32 i = 0; i < mVertexBuffer[5][mdl].size(); ++i)
- {
- mVertexBuffer[5][mdl][i]->setBuffer(type_mask);
- U32 num_indices = mVertexBuffer[5][mdl][i]->getNumIndices();
- if (num_indices > 2)
- {
- glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f);
- }
- tri_count += num_indices/3;
- stop_gloderror();
- }
-
- glodObjectParameteri(mObject[mdl], GLOD_BUILD_OPERATOR, build_operator);
- stop_gloderror();
-
- glodObjectParameteri(mObject[mdl], GLOD_BUILD_QUEUE_MODE, queue_mode);
- stop_gloderror();
-
- glodObjectParameteri(mObject[mdl], GLOD_BUILD_BORDER_MODE, border_mode);
- stop_gloderror();
-
- glodObjectParameterf(mObject[mdl], GLOD_BUILD_SHARE_TOLERANCE, share_tolerance);
- stop_gloderror();
-
- glodBuildObject(mObject[mdl]);
- stop_gloderror();
- }
- }
-
-
- S32 start = LLModel::LOD_HIGH;
- S32 end = 0;
-
- if (which_lod != -1)
- {
- start = end = which_lod;
- }
- else
- {
- //SH-632 -- incremenet triangle count to avoid removing any triangles from
- //highest LoD when auto-generating LoD
- triangle_count++;
- }
-
-
- mMaxTriangleLimit = base_triangle_count;
-
- for (S32 lod = start; lod >= end; --lod)
- {
- if (which_lod == -1)
- {
- if (lod < start)
- {
- triangle_count /= decimation;
- }
- }
- else
- {
- triangle_count = limit;
- }
-
- mModel[lod].clear();
- mModel[lod].resize(mBaseModel.size());
- mVertexBuffer[lod].clear();
-
- U32 actual_tris = 0;
- U32 actual_verts = 0;
- U32 submeshes = 0;
-
- glodGroupParameteri(mGroup, GLOD_ADAPT_MODE, lod_mode);
- stop_gloderror();
-
- glodGroupParameteri(mGroup, GLOD_ERROR_MODE, GLOD_OBJECT_SPACE_ERROR);
- stop_gloderror();
-
- glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, triangle_count);
- stop_gloderror();
-
- glodGroupParameterf(mGroup, GLOD_OBJECT_SPACE_ERROR_THRESHOLD, lod_error_threshold);
- stop_gloderror();
-
- glodAdaptGroup(mGroup);
- stop_gloderror();
-
- for (U32 mdl_idx = 0; mdl_idx < mBaseModel.size(); ++mdl_idx)
- {
- LLModel* base = mBaseModel[mdl_idx];
-
- GLint patch_count = 0;
- glodGetObjectParameteriv(mObject[base], GLOD_NUM_PATCHES, &patch_count);
- stop_gloderror();
-
- LLVolumeParams volume_params;
- volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
- mModel[lod][mdl_idx] = new LLModel(volume_params, 0.f);
-
- GLint* sizes = new GLint[patch_count*2];
- glodGetObjectParameteriv(mObject[base], GLOD_PATCH_SIZES, sizes);
- stop_gloderror();
-
- GLint* names = new GLint[patch_count];
- glodGetObjectParameteriv(mObject[base], GLOD_PATCH_NAMES, names);
- stop_gloderror();
-
- mModel[lod][mdl_idx]->setNumVolumeFaces(patch_count);
-
- LLModel* target_model = mModel[lod][mdl_idx];
-
- for (GLint i = 0; i < patch_count; ++i)
- {
- LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0);
-
- if (sizes[i*2+1] > 0 && sizes[i*2] > 0)
- {
- buff->allocateBuffer(sizes[i*2+1], sizes[i*2], true);
- buff->setBuffer(type_mask);
- glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, buff->getIndicesPointer());
- stop_gloderror();
- }
- else
- { //this face was eliminated, create a dummy triangle (one vertex, 3 indices, all 0)
- buff->allocateBuffer(1, 3, true);
- memset(buff->getMappedData(), 0, buff->getSize());
- memset(buff->getIndicesPointer(), 0, buff->getIndicesSize());
- }
-
- buff->validateRange(0, buff->getNumVerts()-1, buff->getNumIndices(), 0);
-
- LLStrider<LLVector3> pos;
- LLStrider<LLVector3> norm;
- LLStrider<LLVector2> tc;
- LLStrider<U16> index;
-
- buff->getVertexStrider(pos);
- buff->getNormalStrider(norm);
- buff->getTexCoord0Strider(tc);
- buff->getIndexStrider(index);
-
- target_model->setVolumeFaceData(names[i], pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices());
- actual_tris += buff->getNumIndices()/3;
- actual_verts += buff->getNumVerts();
- ++submeshes;
-
- if (!validate_face(target_model->getVolumeFace(names[i])))
- {
- llerrs << "Invalid face generated during LOD generation." << llendl;
- }
- }
-
- //blind copy skin weights and just take closest skin weight to point on
- //decimated mesh for now (auto-generating LODs with skin weights is still a bit
- //of an open problem).
- target_model->mPosition = base->mPosition;
- target_model->mSkinWeights = base->mSkinWeights;
- target_model->mJointMap = base->mJointMap;
- target_model->mJointList = base->mJointList;
- target_model->mInvBindMatrix = base->mInvBindMatrix;
- target_model->mBindShapeMatrix = base->mBindShapeMatrix;
- target_model->mAlternateBindMatrix = base->mAlternateBindMatrix;
- //copy material list
- target_model->mMaterialList = base->mMaterialList;
-
- if (!validate_model(target_model))
- {
- llerrs << "Invalid model generated when creating LODs" << llendl;
- }
-
- delete [] sizes;
- delete [] names;
- }
-
- //rebuild scene based on mBaseScene
- mScene[lod].clear();
- mScene[lod] = mBaseScene;
-
- for (U32 i = 0; i < mBaseModel.size(); ++i)
- {
- LLModel* mdl = mBaseModel[i];
- LLModel* target = mModel[lod][i];
- if (target)
- {
- for (LLModelLoader::scene::iterator iter = mScene[lod].begin(); iter != mScene[lod].end(); ++iter)
- {
- for (U32 j = 0; j < iter->second.size(); ++j)
- {
- if (iter->second[j].mModel == mdl)
- {
- iter->second[j].mModel = target;
- }
- }
- }
- }
- }
- }
-
- mResourceCost = calcResourceCost();
-
- /*if (which_lod == -1 && mScene[LLModel::LOD_PHYSICS].empty())
- { //build physics scene
- mScene[LLModel::LOD_PHYSICS] = mScene[LLModel::LOD_LOW];
- mModel[LLModel::LOD_PHYSICS] = mModel[LLModel::LOD_LOW];
-
- for (U32 i = 1; i < mModel[LLModel::LOD_PHYSICS].size(); ++i)
- {
- mPhysicsQ.push(mModel[LLModel::LOD_PHYSICS][i]);
- }
- }*/
-}
-
-void LLModelPreview::updateStatusMessages()
-{
- assert_main_thread();
-
- //triangle/vertex/submesh count for each mesh asset for each lod
- std::vector<S32> tris[LLModel::NUM_LODS];
- std::vector<S32> verts[LLModel::NUM_LODS];
- std::vector<S32> submeshes[LLModel::NUM_LODS];
-
- //total triangle/vertex/submesh count for each lod
- S32 total_tris[LLModel::NUM_LODS];
- S32 total_verts[LLModel::NUM_LODS];
- S32 total_submeshes[LLModel::NUM_LODS];
-
- for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod)
- {
- //initialize total for this lod to 0
- total_tris[lod] = total_verts[lod] = total_submeshes[lod] = 0;
-
- for (U32 i = 0; i < mModel[lod].size(); ++i)
- { //for each model in the lod
- S32 cur_tris = 0;
- S32 cur_verts = 0;
- S32 cur_submeshes = mModel[lod][i]->getNumVolumeFaces();
-
- for (S32 j = 0; j < cur_submeshes; ++j)
- { //for each submesh (face), add triangles and vertices to current total
- const LLVolumeFace& face = mModel[lod][i]->getVolumeFace(j);
- cur_tris += face.mNumIndices/3;
- cur_verts += face.mNumVertices;
- }
-
- //add this model to the lod total
- total_tris[lod] += cur_tris;
- total_verts[lod] += cur_verts;
- total_submeshes[lod] += cur_submeshes;
-
- //store this model's counts to asset data
- tris[lod].push_back(cur_tris);
- verts[lod].push_back(cur_verts);
- submeshes[lod].push_back(cur_submeshes);
- }
- }
-
- if (mMaxTriangleLimit == 0)
- {
- mMaxTriangleLimit = total_tris[LLModel::LOD_HIGH];
- }
-
-
- mFMP->childSetTextArg("submeshes_info", "[SUBMESHES]", llformat("%d", total_submeshes[LLModel::LOD_HIGH]));
-
- std::string mesh_status_na = mFMP->getString("mesh_status_na");
-
- S32 upload_status[LLModel::LOD_HIGH+1];
-
- bool upload_ok = true;
-
- for (S32 lod = 0; lod <= LLModel::LOD_HIGH; ++lod)
- {
- upload_status[lod] = 0;
-
- std::string message = "mesh_status_good";
-
- if (total_tris[lod] > 0)
- {
- mFMP->childSetText(lod_triangles_name[lod], llformat("%d", total_tris[lod]));
- mFMP->childSetText(lod_vertices_name[lod], llformat("%d", total_verts[lod]));
- }
- else
- {
- if (lod == LLModel::LOD_HIGH)
- {
- upload_status[lod] = 2;
- message = "mesh_status_missing_lod";
- }
- else
- {
- for (S32 i = lod-1; i >= 0; --i)
- {
- if (total_tris[i] > 0)
- {
- upload_status[lod] = 2;
- message = "mesh_status_missing_lod";
- }
- }
- }
-
- mFMP->childSetText(lod_triangles_name[lod], mesh_status_na);
- mFMP->childSetText(lod_vertices_name[lod], mesh_status_na);
- }
-
- const U32 lod_high = LLModel::LOD_HIGH;
-
- if (lod != lod_high)
- {
- if (total_submeshes[lod] && total_submeshes[lod] != total_submeshes[lod_high])
- { //number of submeshes is different
- message = "mesh_status_submesh_mismatch";
- upload_status[lod] = 2;
- }
- else if (!tris[lod].empty() && tris[lod].size() != tris[lod_high].size())
- { //number of meshes is different
- message = "mesh_status_mesh_mismatch";
- upload_status[lod] = 2;
- }
- else if (!verts[lod].empty())
- {
- for (U32 i = 0; i < verts[lod].size(); ++i)
- {
- S32 max_verts = i < verts[lod+1].size() ? verts[lod+1][i] : 0;
-
- if (max_verts > 0)
- {
- if (verts[lod][i] > max_verts)
- { //too many vertices in this lod
- message = "mesh_status_too_many_vertices";
- upload_status[lod] = 2;
- }
- }
- }
- }
- }
-
- LLIconCtrl* icon = mFMP->getChild<LLIconCtrl>(lod_icon_name[lod]);
- LLUIImagePtr img = LLUI::getUIImage(lod_status_image[upload_status[lod]]);
- icon->setVisible(true);
- icon->setImage(img);
-
- if (upload_status[lod] >= 2)
- {
- upload_ok = false;
- }
-
- if (lod == mPreviewLOD)
- {
- mFMP->childSetText("lod_status_message_text", mFMP->getString(message));
- icon = mFMP->getChild<LLIconCtrl>("lod_status_message_icon");
- icon->setImage(img);
- }
- }
-
- bool errorStateFromLoader = mModelLoader->getLoadState() == LLModelLoader::ERROR_PARSING ? true : false;
-
- if ( upload_ok && !errorStateFromLoader )
- {
- mFMP->childEnable("ok_btn");
- }
- else
- {
- mFMP->childDisable("ok_btn");
- }
-
- //add up physics triangles etc
- S32 start = 0;
- S32 end = mModel[LLModel::LOD_PHYSICS].size();
-
- S32 phys_tris = 0;
- S32 phys_hulls = 0;
- S32 phys_points = 0;
-
- for (S32 i = start; i < end; ++i)
- { //add up hulls and points and triangles for selected mesh(es)
- LLModel* model = mModel[LLModel::LOD_PHYSICS][i];
- S32 cur_submeshes = model->getNumVolumeFaces();
-
- LLModel::convex_hull_decomposition& decomp = model->mConvexHullDecomp;
-
- if (!decomp.empty())
- {
- phys_hulls += decomp.size();
- for (U32 i = 0; i < decomp.size(); ++i)
- {
- phys_points += decomp[i].size();
- }
- }
- else
- { //choose physics shape OR decomposition, can't use both
- for (S32 j = 0; j < cur_submeshes; ++j)
- { //for each submesh (face), add triangles and vertices to current total
- const LLVolumeFace& face = model->getVolumeFace(j);
- phys_tris += face.mNumIndices/3;
- }
- }
- }
-
- if (phys_tris > 0)
- {
- mFMP->childSetTextArg("physics_triangles", "[TRIANGLES]", llformat("%d", phys_tris));
- }
- else
- {
- mFMP->childSetTextArg("physics_triangles", "[TRIANGLES]", mesh_status_na);
- }
-
- if (phys_hulls > 0)
- {
- mFMP->childSetTextArg("physics_hulls", "[HULLS]", llformat("%d", phys_hulls));
- mFMP->childSetTextArg("physics_points", "[POINTS]", llformat("%d", phys_points));
- }
- else
- {
- mFMP->childSetTextArg("physics_hulls", "[HULLS]", mesh_status_na);
- mFMP->childSetTextArg("physics_points", "[POINTS]", mesh_status_na);
- }
-
- LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance;
- if (fmp)
- {
- if (phys_tris > 0 || phys_hulls > 0)
- {
- if (!fmp->isViewOptionEnabled("show_physics"))
- {
- fmp->enableViewOption("show_physics");
- mViewOption["show_physics"] = true;
- }
- }
- else
- {
- fmp->disableViewOption("show_physics");
- mViewOption["show_physics"] = false;
-
- }
-
- //bool use_hull = fmp->childGetValue("physics_use_hull").asBoolean();
-
- //fmp->childSetEnabled("physics_optimize", !use_hull);
-
- bool enable = phys_tris > 0 || phys_hulls > 0;
- //enable = enable && !use_hull && fmp->childGetValue("physics_optimize").asBoolean();
-
- //enable/disable "analysis" UI
- LLPanel* panel = fmp->getChild<LLPanel>("physics analysis");
- LLView* child = panel->getFirstChild();
- while (child)
- {
- child->setEnabled(enable);
- child = panel->findNextSibling(child);
- }
-
- enable = phys_hulls > 0;
- //enable/disable "simplification" UI
- panel = fmp->getChild<LLPanel>("physics simplification");
- child = panel->getFirstChild();
- while (child)
- {
- child->setEnabled(enable);
- child = panel->findNextSibling(child);
- }
- }
-
- const char* lod_controls[] =
- {
- "lod_mode",
- "lod_triangle_limit",
- "lod_error_tolerance",
- "build_operator_text",
- "queue_mode_text",
- "border_mode_text",
- "share_tolerance_text",
- "build_operator",
- "queue_mode",
- "border_mode",
- "share_tolerance"
- };
- const U32 num_lod_controls = sizeof(lod_controls)/sizeof(char*);
-
- const char* file_controls[] =
- {
- "lod_browse",
- "lod_file"
- };
- const U32 num_file_controls = sizeof(file_controls)/sizeof(char*);
-
- if (fmp)
- {
- //enable/disable controls based on radio groups
- if (mFMP->childGetValue("lod_from_file").asBoolean())
- {
- fmp->mLODMode[mPreviewLOD] = 0;
- for (U32 i = 0; i < num_file_controls; ++i)
- {
- mFMP->childEnable(file_controls[i]);
- }
-
- for (U32 i = 0; i < num_lod_controls; ++i)
- {
- mFMP->childDisable(lod_controls[i]);
- }
- }
- else if (mFMP->childGetValue("lod_none").asBoolean())
- {
- fmp->mLODMode[mPreviewLOD] = 2;
- for (U32 i = 0; i < num_file_controls; ++i)
- {
- mFMP->childDisable(file_controls[i]);
- }
-
- for (U32 i = 0; i < num_lod_controls; ++i)
- {
- mFMP->childDisable(lod_controls[i]);
- }
-
- if (!mModel[mPreviewLOD].empty())
- {
- mModel[mPreviewLOD].clear();
- mScene[mPreviewLOD].clear();
- mVertexBuffer[mPreviewLOD].clear();
-
- //this can cause phasing issues with the UI, so reenter this function and return
- updateStatusMessages();
- return;
- }
- }
- else
- { // auto generate, also the default case for wizard which has no radio selection
- fmp->mLODMode[mPreviewLOD] = 1;
-
- for (U32 i = 0; i < num_file_controls; ++i)
- {
- mFMP->childDisable(file_controls[i]);
- }
-
- for (U32 i = 0; i < num_lod_controls; ++i)
- {
- mFMP->childEnable(lod_controls[i]);
- }
-
- //if (threshold)
- {
- U32 lod_mode = 0;
- LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode");
- if (iface)
- {
- lod_mode = iface->getFirstSelectedIndex();
- }
-
- LLSpinCtrl* threshold = mFMP->getChild<LLSpinCtrl>("lod_error_threshold");
- LLSpinCtrl* limit = mFMP->getChild<LLSpinCtrl>("lod_triangle_limit");
-
- limit->setMaxValue(mMaxTriangleLimit);
- limit->setValue(total_tris[mPreviewLOD]);
-
- if (lod_mode == 0)
- {
- limit->setVisible(true);
- threshold->setVisible(false);
-
- limit->setMaxValue(mMaxTriangleLimit);
- }
- else
- {
- limit->setVisible(false);
- threshold->setVisible(true);
- }
- }
- }
- }
-
- if (mFMP->childGetValue("physics_load_from_file").asBoolean())
- {
- mFMP->childDisable("physics_lod_combo");
- mFMP->childEnable("physics_file");
- mFMP->childEnable("physics_browse");
- }
- else
- {
- mFMP->childEnable("physics_lod_combo");
- mFMP->childDisable("physics_file");
- mFMP->childDisable("physics_browse");
- }
-}
-
-void LLModelPreview::setPreviewTarget(F32 distance)
-{
- mCameraDistance = distance;
- mCameraZoom = 1.f;
- mCameraPitch = 0.f;
- mCameraYaw = 0.f;
- mCameraOffset.clearVec();
-}
-
-void LLModelPreview::clearBuffers()
-{
- for (U32 i = 0; i < 6; i++)
- {
- mVertexBuffer[i].clear();
- }
-}
-
-void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
-{
- U32 tri_count = 0;
- U32 vertex_count = 0;
- U32 mesh_count = 0;
-
- LLModelLoader::model_list* model = NULL;
-
- if (lod < 0 || lod > 4)
- {
- model = &mBaseModel;
- lod = 5;
- }
- else
- {
- model = &(mModel[lod]);
- }
-
- if (!mVertexBuffer[lod].empty())
- {
- mVertexBuffer[lod].clear();
- }
-
- mVertexBuffer[lod].clear();
-
- LLModelLoader::model_list::iterator base_iter = mBaseModel.begin();
-
- for (LLModelLoader::model_list::iterator iter = model->begin(); iter != model->end(); ++iter)
- {
- LLModel* mdl = *iter;
- if (!mdl)
- {
- continue;
- }
-
- LLModel* base_mdl = *base_iter;
- base_iter++;
-
- for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
- {
- const LLVolumeFace &vf = mdl->getVolumeFace(i);
- U32 num_vertices = vf.mNumVertices;
- U32 num_indices = vf.mNumIndices;
-
- if (!num_vertices || ! num_indices)
- {
- continue;
- }
-
- LLVertexBuffer* vb = NULL;
-
- bool skinned = include_skin_weights && !mdl->mSkinWeights.empty();
-
- U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
-
- if (skinned)
- {
- mask |= LLVertexBuffer::MAP_WEIGHT4;
- }
-
- vb = new LLVertexBuffer(mask, 0);
-
- vb->allocateBuffer(num_vertices, num_indices, TRUE);
-
- LLStrider<LLVector3> vertex_strider;
- LLStrider<LLVector3> normal_strider;
- LLStrider<LLVector2> tc_strider;
- LLStrider<U16> index_strider;
- LLStrider<LLVector4> weights_strider;
-
- vb->getVertexStrider(vertex_strider);
- vb->getNormalStrider(normal_strider);
- vb->getTexCoord0Strider(tc_strider);
- vb->getIndexStrider(index_strider);
-
- if (skinned)
- {
- vb->getWeight4Strider(weights_strider);
- }
-
- LLVector4a::memcpyNonAliased16((F32*) vertex_strider.get(), (F32*) vf.mPositions, num_vertices*4*sizeof(F32));
- LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32));
- LLVector4a::memcpyNonAliased16((F32*) normal_strider.get(), (F32*) vf.mNormals, num_vertices*4*sizeof(F32));
-
- if (skinned)
- {
- for (U32 i = 0; i < num_vertices; i++)
- {
- //find closest weight to vf.mVertices[i].mPosition
- LLVector3 pos(vf.mPositions[i].getF32ptr());
-
- const LLModel::weight_list& weight_list = base_mdl->getJointInfluences(pos);
-
- LLVector4 w(0,0,0,0);
- if (weight_list.size() > 4)
- {
- llerrs << "WTF?" << llendl;
- }
-
- for (U32 i = 0; i < weight_list.size(); ++i)
- {
- F32 wght = llmin(weight_list[i].mWeight, 0.999999f);
- F32 joint = (F32) weight_list[i].mJointIdx;
- w.mV[i] = joint + wght;
- }
-
- *(weights_strider++) = w;
- }
- }
-
- // build indices
- for (U32 i = 0; i < num_indices; i++)
- {
- *(index_strider++) = vf.mIndices[i];
- }
-
- mVertexBuffer[lod][mdl].push_back(vb);
-
- vertex_count += num_vertices;
- tri_count += num_indices/3;
- ++mesh_count;
-
- }
- }
-}
-
-void LLModelPreview::update()
-{
- if (mDirty)
- {
- mDirty = false;
- mResourceCost = calcResourceCost();
- refresh();
- updateStatusMessages();
- }
-
- if (mGenLOD)
- {
- mGenLOD = false;
- genLODs();
- refresh();
- updateStatusMessages();
- }
-
-}
-
-//-----------------------------------------------------------------------------
-// render()
-//-----------------------------------------------------------------------------
-BOOL LLModelPreview::render()
-{
- assert_main_thread();
-
- LLMutexLock lock(this);
- mNeedsUpdate = FALSE;
-
- bool edges = mViewOption["show_edges"];
- bool joint_positions = mViewOption["show_joint_positions"];
- bool skin_weight = mViewOption["show_skin_weight"];
- bool textures = mViewOption["show_textures"];
- bool physics = mViewOption["show_physics"];
-
- S32 width = getWidth();
- S32 height = getHeight();
-
- LLGLSUIDefault def;
- LLGLDisable no_blend(GL_BLEND);
- LLGLEnable cull(GL_CULL_FACE);
- LLGLDepthTest depth(GL_TRUE);
- LLGLDisable fog(GL_FOG);
-
- {
- //clear background to blue
- glMatrixMode(GL_PROJECTION);
- gGL.pushMatrix();
- glLoadIdentity();
- glOrtho(0.0f, width, 0.0f, height, -1.0f, 1.0f);
-
- glMatrixMode(GL_MODELVIEW);
- gGL.pushMatrix();
- glLoadIdentity();
-
- gGL.color4f(0.15f, 0.2f, 0.3f, 1.f);
-
- gl_rect_2d_simple( width, height );
-
- glMatrixMode(GL_PROJECTION);
- gGL.popMatrix();
-
- glMatrixMode(GL_MODELVIEW);
- gGL.popMatrix();
- }
-
- LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance;
-
- bool has_skin_weights = false;
- bool upload_skin = mFMP->childGetValue("upload_skin").asBoolean();
- bool upload_joints = mFMP->childGetValue("upload_joints").asBoolean();
-
- for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
- {
- for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
- {
- LLModelInstance& instance = *model_iter;
- LLModel* model = instance.mModel;
- if (!model->mSkinWeights.empty())
- {
- has_skin_weights = true;
- }
- }
- }
-
- if (has_skin_weights)
- { //model has skin weights, enable view options for skin weights and joint positions
- if (fmp)
- {
- fmp->enableViewOption("show_skin_weight");
- fmp->setViewOptionEnabled("show_joint_positions", skin_weight);
- }
- mFMP->childEnable("upload_skin");
- }
- else
- {
- mFMP->childDisable("upload_skin");
- if (fmp)
- {
- mViewOption["show_skin_weight"] = false;
- fmp->disableViewOption("show_skin_weight");
- fmp->disableViewOption("show_joint_positions");
- }
- skin_weight = false;
- }
-
- if (upload_skin && !has_skin_weights)
- { //can't upload skin weights if model has no skin weights
- mFMP->childSetValue("upload_skin", false);
- upload_skin = false;
- }
-
- if (!upload_skin && upload_joints)
- { //can't upload joints if not uploading skin weights
- mFMP->childSetValue("upload_joints", false);
- upload_joints = false;
- }
-
- mFMP->childSetEnabled("upload_joints", upload_skin);
-
- F32 explode = mFMP->childGetValue("physics_explode").asReal();
-
- glClear(GL_DEPTH_BUFFER_BIT);
-
- LLRect preview_rect = mFMP->getChildView("preview_panel")->getRect();
- F32 aspect = (F32) preview_rect.getWidth()/preview_rect.getHeight();
-
- LLViewerCamera::getInstance()->setAspect(aspect);
-
- LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom);
-
- LLVector3 offset = mCameraOffset;
- LLVector3 target_pos = mPreviewTarget+offset;
-
- F32 z_near = 0.001f;
- F32 z_far = mCameraDistance+mPreviewScale.magVec()+mCameraOffset.magVec();
-
- if (skin_weight)
- {
- target_pos = gAgentAvatarp->getPositionAgent();
- z_near = 0.01f;
- z_far = 1024.f;
- mCameraDistance = 16.f;
-
- //render avatar previews every frame
- refresh();
- }
-
- glLoadIdentity();
- gPipeline.enableLightsPreview();
-
- LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) *
- LLQuaternion(mCameraYaw, LLVector3::z_axis);
-
- LLQuaternion av_rot = camera_rot;
- LLViewerCamera::getInstance()->setOriginAndLookAt(
- target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera
- LLVector3::z_axis, // up
- target_pos); // point of interest
-
-
- LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, width, height, FALSE, z_near, z_far);
-
- stop_glerror();
-
- gGL.pushMatrix();
- const F32 BRIGHTNESS = 0.9f;
- gGL.color3f(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS);
-
- LLGLEnable normalize(GL_NORMALIZE);
-
- if (!mBaseModel.empty() && mVertexBuffer[5].empty())
- {
- genBuffers(-1, skin_weight);
- //genBuffers(3);
- //genLODs();
- }
-
- if (!mModel[mPreviewLOD].empty())
- {
- bool regen = mVertexBuffer[mPreviewLOD].empty();
- if (!regen)
- {
- const std::vector<LLPointer<LLVertexBuffer> >& vb_vec = mVertexBuffer[mPreviewLOD].begin()->second;
- if (!vb_vec.empty())
- {
- const LLVertexBuffer* buff = vb_vec[0];
- regen = buff->hasDataType(LLVertexBuffer::TYPE_WEIGHT4) != skin_weight;
- }
- }
-
- if (regen)
- {
- genBuffers(mPreviewLOD, skin_weight);
- }
-
- if (!skin_weight)
- {
- for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter)
- {
- LLModelInstance& instance = *iter;
-
- LLModel* model = instance.mLOD[mPreviewLOD];
-
- if (!model)
- {
- continue;
- }
-
- gGL.pushMatrix();
- LLMatrix4 mat = instance.mTransform;
-
- glMultMatrixf((GLfloat*) mat.mMatrix);
-
- for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i)
- {
- LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i];
-
- buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
-
- if (textures)
- {
- glColor4fv(instance.mMaterial[i].mDiffuseColor.mV);
- if (i < instance.mMaterial.size() && instance.mMaterial[i].mDiffuseMap.notNull())
- {
- gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true);
- if (instance.mMaterial[i].mDiffuseMap->getDiscardLevel() > -1)
- {
- mTextureSet.insert(instance.mMaterial[i].mDiffuseMap.get());
- }
- }
- }
- else
- {
- glColor4f(1,1,1,1);
- }
-
- buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glColor3f(0.4f, 0.4f, 0.4f);
-
- if (edges)
- {
- glLineWidth(3.f);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- glLineWidth(1.f);
- }
- }
- gGL.popMatrix();
- }
-
- if (physics)
- {
- glClear(GL_DEPTH_BUFFER_BIT);
- LLGLEnable blend(GL_BLEND);
- gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ZERO);
-
- for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter)
- {
- LLModelInstance& instance = *iter;
-
- LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS];
-
- if (!model)
- {
- continue;
- }
-
- gGL.pushMatrix();
- LLMatrix4 mat = instance.mTransform;
-
- glMultMatrixf((GLfloat*) mat.mMatrix);
-
-
- bool render_mesh = true;
-
- LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread;
- if (decomp)
- {
- LLMutexLock(decomp->mMutex);
-
- std::map<LLPointer<LLModel>, std::vector<LLPointer<LLVertexBuffer> > >::iterator iter =
- mPhysicsMesh.find(model);
- if (iter != mPhysicsMesh.end())
- { //render hull instead of mesh
- render_mesh = false;
- for (U32 i = 0; i < iter->second.size(); ++i)
- {
- if (explode > 0.f)
- {
- gGL.pushMatrix();
-
- LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters;
- offset *= explode;
-
- gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
- }
-
- static std::vector<LLColor4U> hull_colors;
-
- if (i+1 >= hull_colors.size())
- {
- hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255));
- }
-
- LLVertexBuffer* buff = iter->second[i];
- if (buff)
- {
- buff->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL);
-
- glColor4ubv(hull_colors[i].mV);
- buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
- }
-
- if (explode > 0.f)
- {
- gGL.popMatrix();
- }
- }
- }
- }
-
- if (render_mesh)
- {
- if (mVertexBuffer[LLModel::LOD_PHYSICS].empty())
- {
- genBuffers(LLModel::LOD_PHYSICS, false);
- }
- for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i)
- {
- LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i];
-
- buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
-
- buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glColor4f(0.4f, 0.4f, 0.0f, 0.4f);
-
- buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
-
- glColor3f(1.f, 1.f, 0.f);
-
- glLineWidth(3.f);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- glLineWidth(1.f);
- }
- }
-
- gGL.popMatrix();
- }
-
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- }
- }
- else
- {
- LLVOAvatarSelf* avatar = gAgentAvatarp;
- target_pos = avatar->getPositionAgent();
-
- LLViewerCamera::getInstance()->setOriginAndLookAt(
- target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera
- LLVector3::z_axis, // up
- target_pos); // point of interest
-
- if (joint_positions)
- {
- avatar->renderCollisionVolumes();
- }
-
- for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
- {
- for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
- {
- LLModelInstance& instance = *model_iter;
- LLModel* model = instance.mModel;
-
- if (!model->mSkinWeights.empty())
- {
- for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i)
- {
- LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i];
-
- const LLVolumeFace& face = model->getVolumeFace(i);
-
- LLStrider<LLVector3> position;
- buffer->getVertexStrider(position);
-
- LLStrider<LLVector4> weight;
- buffer->getWeight4Strider(weight);
-
- //quick 'n dirty software vertex skinning
-
- //build matrix palette
- LLMatrix4 mat[64];
- for (U32 j = 0; j < model->mJointList.size(); ++j)
- {
- LLJoint* joint = avatar->getJoint(model->mJointList[j]);
- if (joint)
- {
- mat[j] = model->mInvBindMatrix[j];
- mat[j] *= joint->getWorldMatrix();
- }
- }
-
- for (U32 j = 0; j < buffer->getRequestedVerts(); ++j)
- {
- LLMatrix4 final_mat;
- final_mat.mMatrix[0][0] = final_mat.mMatrix[1][1] = final_mat.mMatrix[2][2] = final_mat.mMatrix[3][3] = 0.f;
-
- LLVector4 wght;
- S32 idx[4];
-
- F32 scale = 0.f;
- for (U32 k = 0; k < 4; k++)
- {
- F32 w = weight[j].mV[k];
-
- idx[k] = (S32) floorf(w);
- wght.mV[k] = w - floorf(w);
- scale += wght.mV[k];
- }
-
- wght *= 1.f/scale;
-
- for (U32 k = 0; k < 4; k++)
- {
- F32* src = (F32*) mat[idx[k]].mMatrix;
- F32* dst = (F32*) final_mat.mMatrix;
-
- F32 w = wght.mV[k];
-
- for (U32 l = 0; l < 16; l++)
- {
- dst[l] += src[l]*w;
- }
- }
-
- //VECTORIZE THIS
- LLVector3 v(face.mPositions[j].getF32ptr());
-
- v = v * model->mBindShapeMatrix;
- v = v * final_mat;
-
- position[j] = v;
- }
-
- buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
- glColor4fv(instance.mMaterial[i].mDiffuseColor.mV);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0);
- glColor3f(0.4f, 0.4f, 0.4f);
-
- if (edges)
- {
- glLineWidth(3.f);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- glLineWidth(1.f);
- }
- }
- }
- }
- }
- }
- }
-
- gGL.popMatrix();
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// refresh()
-//-----------------------------------------------------------------------------
-void LLModelPreview::refresh()
-{
- mNeedsUpdate = TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// rotate()
-//-----------------------------------------------------------------------------
-void LLModelPreview::rotate(F32 yaw_radians, F32 pitch_radians)
-{
- mCameraYaw = mCameraYaw + yaw_radians;
-
- mCameraPitch = llclamp(mCameraPitch + pitch_radians, F_PI_BY_TWO * -0.8f, F_PI_BY_TWO * 0.8f);
-}
-
-//-----------------------------------------------------------------------------
-// zoom()
-//-----------------------------------------------------------------------------
-void LLModelPreview::zoom(F32 zoom_amt)
-{
- F32 new_zoom = mCameraZoom+zoom_amt;
-
- mCameraZoom = llclamp(new_zoom, 1.f, 10.f);
-}
-
-void LLModelPreview::pan(F32 right, F32 up)
-{
- mCameraOffset.mV[VY] = llclamp(mCameraOffset.mV[VY] + right * mCameraDistance / mCameraZoom, -1.f, 1.f);
- mCameraOffset.mV[VZ] = llclamp(mCameraOffset.mV[VZ] + up * mCameraDistance / mCameraZoom, -1.f, 1.f);
-}
-
-void LLModelPreview::setPreviewLOD(S32 lod)
-{
- lod = llclamp(lod, 0, (S32) LLModel::LOD_HIGH);
-
- if (lod != mPreviewLOD)
- {
- mPreviewLOD = lod;
-
- LLComboBox* combo_box = mFMP->getChild<LLComboBox>("preview_lod_combo");
- combo_box->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order
- mFMP->childSetTextArg("lod_table_footer", "[DETAIL]", mFMP->getString(lod_name[mPreviewLOD]));
- mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]);
-
- LLColor4 highlight_color = LLUIColorTable::instance().getColor("MeshImportTableHighlightColor");
- LLColor4 normal_color = LLUIColorTable::instance().getColor("MeshImportTableNormalColor");
-
- for (S32 i = 0; i <= LLModel::LOD_HIGH; ++i)
- {
- const LLColor4& color = (i == lod) ? highlight_color : normal_color;
-
- mFMP->childSetColor(lod_status_name[i], color);
- mFMP->childSetColor(lod_label_name[i], color);
- mFMP->childSetColor(lod_triangles_name[i], color);
- mFMP->childSetColor(lod_vertices_name[i], color);
- }
-
- LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance;
- if (fmp)
- {
- LLRadioGroup* radio = fmp->getChild<LLRadioGroup>("lod_file_or_limit");
- radio->selectNthItem(fmp->mLODMode[mPreviewLOD]);
- }
- }
- refresh();
- updateStatusMessages();
-}
-
-//static
-void LLFloaterModelPreview::onBrowseLOD(void* data)
-{
- assert_main_thread();
-
- LLFloaterModelPreview* mp = (LLFloaterModelPreview*) data;
- mp->loadModel(mp->mModelPreview->mPreviewLOD);
-}
-
-//static
-void LLFloaterModelPreview::onUpload(void* user_data)
-{
- assert_main_thread();
-
- LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data;
-
- mp->mModelPreview->rebuildUploadData();
-
- gMeshRepo.uploadModel(mp->mModelPreview->mUploadData, mp->mModelPreview->mPreviewScale,
- mp->childGetValue("upload_textures").asBoolean(), mp->childGetValue("upload_skin"), mp->childGetValue("upload_joints"));
-
- mp->closeFloater(false);
-}
-
-
-//static
-void LLFloaterModelPreview::onClearMaterials(void* user_data)
-{
- LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data;
- mp->mModelPreview->clearMaterials();
-}
-
-//static
-void LLFloaterModelPreview::refresh(LLUICtrl* ctrl, void* user_data)
-{
- sInstance->mModelPreview->mDirty = true;
-}
-
-void LLFloaterModelPreview::updateResourceCost()
-{
- U32 cost = mModelPreview->mResourceCost;
- childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",cost));
-}
-
-//static
-void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata )
-{
- LLModelPreview* preview = (LLModelPreview*) userdata;
- preview->refresh();
-}
-
-LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LLModel* mdl)
-{
- mStage = stage;
- mContinue = 1;
- mModel = mdl;
- mDecompID = &mdl->mDecompID;
- mParams = sInstance->mDecompParams;
-
- //copy out positions and indices
- if (mdl)
- {
- U16 index_offset = 0;
-
- mPositions.clear();
- mIndices.clear();
-
- //queue up vertex positions and indices
- for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
- {
- const LLVolumeFace& face = mdl->getVolumeFace(i);
- if (mPositions.size() + face.mNumVertices > 65535)
- {
- continue;
- }
-
- for (U32 j = 0; j < face.mNumVertices; ++j)
- {
- mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr()));
- }
-
- for (U32 j = 0; j < face.mNumIndices; ++j)
- {
- mIndices.push_back(face.mIndices[j]+index_offset);
- }
-
- index_offset += face.mNumVertices;
- }
- }
-}
-
-void LLFloaterModelPreview::setStatusMessage(const std::string& msg)
-{
- LLMutexLock lock(mStatusLock);
- mStatusMessage = msg;
-}
-
-S32 LLFloaterModelPreview::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2)
-{
- setStatusMessage(llformat("%s: %d/%d", status, p1, p2));
- if (LLFloaterModelPreview::sInstance)
- {
- LLFloaterModelPreview::sInstance->setStatusMessage(mStatusMessage);
- }
-
- return mContinue;
-}
-
-void LLFloaterModelPreview::DecompRequest::completed()
-{ //called from the main thread
- mModel->setConvexHullDecomposition(mHull);
-
- if (sInstance)
- {
- if (mContinue)
- {
- if (sInstance->mModelPreview)
- {
- sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh;
- sInstance->mModelPreview->mDirty = true;
- LLFloaterModelPreview::sInstance->mModelPreview->refresh();
- }
- }
-
- sInstance->mCurRequest.erase(this);
- }
-}
+/**
+ * @file llfloatermodelpreview.cpp
+ * @brief LLFloaterModelPreview class implementation
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "dae.h"
+//#include "dom.h"
+#include "dom/domAsset.h"
+#include "dom/domBind_material.h"
+#include "dom/domCOLLADA.h"
+#include "dom/domConstants.h"
+#include "dom/domController.h"
+#include "dom/domEffect.h"
+#include "dom/domGeometry.h"
+#include "dom/domInstance_geometry.h"
+#include "dom/domInstance_material.h"
+#include "dom/domInstance_node.h"
+#include "dom/domInstance_effect.h"
+#include "dom/domMaterial.h"
+#include "dom/domMatrix.h"
+#include "dom/domNode.h"
+#include "dom/domProfile_COMMON.h"
+#include "dom/domRotate.h"
+#include "dom/domScale.h"
+#include "dom/domTranslate.h"
+#include "dom/domVisual_scene.h"
+
+#include "llfloatermodelpreview.h"
+
+#include "llfilepicker.h"
+#include "llimagebmp.h"
+#include "llimagetga.h"
+#include "llimagejpeg.h"
+#include "llimagepng.h"
+
+#include "llagent.h"
+#include "llbutton.h"
+#include "llcombobox.h"
+#include "lldatapacker.h"
+#include "lldrawable.h"
+#include "lldrawpoolavatar.h"
+#include "llrender.h"
+#include "llface.h"
+#include "lleconomy.h"
+#include "llfocusmgr.h"
+#include "llfloaterperms.h"
+#include "lliconctrl.h"
+#include "llmatrix4a.h"
+#include "llmenubutton.h"
+#include "llmeshrepository.h"
+#include "llsdutil_math.h"
+#include "lltextbox.h"
+#include "lltoolmgr.h"
+#include "llui.h"
+#include "llvector4a.h"
+#include "llviewercamera.h"
+#include "llviewerwindow.h"
+#include "llvoavatar.h"
+#include "llvoavatarself.h"
+#include "pipeline.h"
+#include "lluictrlfactory.h"
+#include "llviewermenu.h"
+#include "llviewermenufile.h"
+#include "llviewerregion.h"
+#include "llviewertexturelist.h"
+#include "llstring.h"
+#include "llbutton.h"
+#include "llcheckboxctrl.h"
+#include "llradiogroup.h"
+#include "llsliderctrl.h"
+#include "llspinctrl.h"
+#include "lltoggleablemenu.h"
+#include "llvfile.h"
+#include "llvfs.h"
+#include "llcallbacklist.h"
+
+#include "glod/glod.h"
+
+//static
+S32 LLFloaterModelPreview::sUploadAmount = 10;
+LLFloaterModelPreview* LLFloaterModelPreview::sInstance = NULL;
+
+const S32 PREVIEW_BORDER_WIDTH = 2;
+const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
+const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
+const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16;
+const S32 PREVIEW_TEXTURE_HEIGHT = 300;
+
+void drawBoxOutline(const LLVector3& pos, const LLVector3& size);
+
+
+std::string lod_name[NUM_LOD+1] =
+{
+ "lowest",
+ "low",
+ "medium",
+ "high",
+ "I went off the end of the lod_name array. Me so smart."
+};
+
+std::string lod_triangles_name[NUM_LOD+1] =
+{
+ "lowest_triangles",
+ "low_triangles",
+ "medium_triangles",
+ "high_triangles",
+ "I went off the end of the lod_triangles_name array. Me so smart."
+};
+
+std::string lod_vertices_name[NUM_LOD+1] =
+{
+ "lowest_vertices",
+ "low_vertices",
+ "medium_vertices",
+ "high_vertices",
+ "I went off the end of the lod_vertices_name array. Me so smart."
+};
+
+std::string lod_status_name[NUM_LOD+1] =
+{
+ "lowest_status",
+ "low_status",
+ "medium_status",
+ "high_status",
+ "I went off the end of the lod_status_name array. Me so smart."
+};
+
+std::string lod_icon_name[NUM_LOD+1] =
+{
+ "status_icon_lowest",
+ "status_icon_low",
+ "status_icon_medium",
+ "status_icon_high",
+ "I went off the end of the lod_status_name array. Me so smart."
+};
+
+std::string lod_status_image[NUM_LOD+1] =
+{
+ "ModelImport_Status_Good",
+ "ModelImport_Status_Warning",
+ "ModelImport_Status_Error",
+ "I went off the end of the lod_status_image array. Me so smart."
+};
+
+std::string lod_label_name[NUM_LOD+1] =
+{
+ "lowest_label",
+ "low_label",
+ "medium_label",
+ "high_label",
+ "I went off the end of the lod_label_name array. Me so smart."
+};
+
+
+bool validate_face(const LLVolumeFace& face)
+{
+ for (U32 i = 0; i < face.mNumIndices; ++i)
+ {
+ if (face.mIndices[i] >= face.mNumVertices)
+ {
+ llwarns << "Face has invalid index." << llendl;
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool validate_model(const LLModel* mdl)
+{
+ if (mdl->getNumVolumeFaces() == 0)
+ {
+ llwarns << "Model has no faces!" << llendl;
+ return false;
+ }
+
+ for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
+ {
+ if (mdl->getVolumeFace(i).mNumVertices == 0)
+ {
+ llwarns << "Face has no vertices." << llendl;
+ return false;
+ }
+
+ if (mdl->getVolumeFace(i).mNumIndices == 0)
+ {
+ llwarns << "Face has no indices." << llendl;
+ return false;
+ }
+
+ if (!validate_face(mdl->getVolumeFace(i)))
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+BOOL stop_gloderror()
+{
+ GLuint error = glodGetError();
+
+ if (error != GLOD_NO_ERROR)
+ {
+ llwarns << "GLOD error detected, cannot generate LOD: " << std::hex << error << llendl;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+LLMeshFilePicker::LLMeshFilePicker(LLModelPreview* mp, S32 lod)
+ : LLFilePickerThread(LLFilePicker::FFLOAD_COLLADA)
+ {
+ mMP = mp;
+ mLOD = lod;
+ }
+
+void LLMeshFilePicker::notify(const std::string& filename)
+{
+ mMP->loadModel(mFile, mLOD);
+}
+
+
+//-----------------------------------------------------------------------------
+// LLFloaterModelPreview()
+//-----------------------------------------------------------------------------
+LLFloaterModelPreview::LLFloaterModelPreview(const LLSD& key) :
+LLFloater(key)
+{
+ sInstance = this;
+ mLastMouseX = 0;
+ mLastMouseY = 0;
+ mGLName = 0;
+ mStatusLock = new LLMutex(NULL);
+
+ mLODMode[LLModel::LOD_HIGH] = 0;
+ for (U32 i = 0; i < LLModel::LOD_HIGH; i++)
+ {
+ mLODMode[i] = 1;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// postBuild()
+//-----------------------------------------------------------------------------
+BOOL LLFloaterModelPreview::postBuild()
+{
+ if (!LLFloater::postBuild())
+ {
+ return FALSE;
+ }
+
+
+
+
+
+
+ childSetAction("lod_browse", onBrowseLOD, this);
+
+ childSetCommitCallback("cancel_btn", onCancel, this);
+ childSetCommitCallback("crease_angle", onGenerateNormalsCommit, this);
+ childSetCommitCallback("generate_normals", onGenerateNormalsCommit, this);
+
+ childSetCommitCallback("lod_generate", onAutoFillCommit, this);
+
+ childSetCommitCallback("lod_mode", onLODParamCommit, this);
+ childSetCommitCallback("lod_error_threshold", onLODParamCommit, this);
+ childSetCommitCallback("lod_triangle_limit", onLODParamCommit, this);
+ childSetCommitCallback("build_operator", onLODParamCommit, this);
+ childSetCommitCallback("queue_mode", onLODParamCommit, this);
+ childSetCommitCallback("border_mode", onLODParamCommit, this);
+ childSetCommitCallback("share_tolerance", onLODParamCommit, this);
+
+ childSetTextArg("status", "[STATUS]", getString("status_idle"));
+
+ //childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",sUploadAmount));
+ childSetAction("ok_btn", onUpload, this);
+ childDisable("ok_btn");
+
+ childSetAction("clear_materials", onClearMaterials, this);
+
+ childSetCommitCallback("preview_lod_combo", onPreviewLODCommit, this);
+
+ childSetCommitCallback("upload_skin", onUploadSkinCommit, this);
+ childSetCommitCallback("upload_joints", onUploadJointsCommit, this);
+
+ childSetCommitCallback("import_scale", onImportScaleCommit, this);
+
+ childSetCommitCallback("lod_file_or_limit", refresh, this);
+ childSetCommitCallback("physics_load_radio", refresh, this);
+ //childSetCommitCallback("physics_optimize", refresh, this);
+ //childSetCommitCallback("physics_use_hull", refresh, this);
+
+ childDisable("upload_skin");
+ childDisable("upload_joints");
+ childDisable("ok_btn");
+
+ mViewOptionMenuButton = getChild<LLMenuButton>("options_gear_btn");
+
+ mCommitCallbackRegistrar.add("ModelImport.ViewOption.Action", boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _2));
+ mEnableCallbackRegistrar.add("ModelImport.ViewOption.Check", boost::bind(&LLFloaterModelPreview::isViewOptionChecked, this, _2));
+ mEnableCallbackRegistrar.add("ModelImport.ViewOption.Enabled", boost::bind(&LLFloaterModelPreview::isViewOptionEnabled, this, _2));
+
+
+
+ mViewOptionMenu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>("menu_model_import_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ mViewOptionMenuButton->setMenu(mViewOptionMenu, LLMenuButton::MP_BOTTOM_LEFT);
+
+ initDecompControls();
+
+ LLView* preview_panel = getChild<LLView>("preview_panel");
+
+ mPreviewRect = preview_panel->getRect();
+
+ mModelPreview = new LLModelPreview(512, 512, this);
+ mModelPreview->setPreviewTarget(16.f);
+
+ //set callbacks for left click on line editor rows
+ for (U32 i = 0; i <= LLModel::LOD_HIGH; i++)
+ {
+ LLTextBox* text = getChild<LLTextBox>(lod_label_name[i]);
+ if (text)
+ {
+ text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i));
+ }
+
+ text = getChild<LLTextBox>(lod_triangles_name[i]);
+ if (text)
+ {
+ text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i));
+ }
+
+ text = getChild<LLTextBox>(lod_vertices_name[i]);
+ if (text)
+ {
+ text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i));
+ }
+
+ text = getChild<LLTextBox>(lod_status_name[i]);
+ if (text)
+ {
+ text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i));
+ }
+ }
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// LLFloaterModelPreview()
+//-----------------------------------------------------------------------------
+LLFloaterModelPreview::~LLFloaterModelPreview()
+{
+ sInstance = NULL;
+
+ if ( mModelPreview->mModelLoader->mResetJoints )
+ {
+ gAgentAvatarp->resetJointPositions();
+ }
+
+ delete mModelPreview;
+
+ if (mGLName)
+ {
+ LLImageGL::deleteTextures(1, &mGLName );
+ }
+
+ delete mStatusLock;
+ mStatusLock = NULL;
+}
+
+void LLFloaterModelPreview::onViewOptionChecked(const LLSD& userdata)
+{
+ if (mModelPreview)
+ {
+ mModelPreview->mViewOption[userdata.asString()] = !mModelPreview->mViewOption[userdata.asString()];
+
+ mModelPreview->refresh();
+ }
+}
+
+bool LLFloaterModelPreview::isViewOptionChecked(const LLSD& userdata)
+{
+ if (mModelPreview)
+ {
+ return mModelPreview->mViewOption[userdata.asString()];
+ }
+
+ return false;
+}
+
+bool LLFloaterModelPreview::isViewOptionEnabled(const LLSD& userdata)
+{
+ return !mViewOptionDisabled[userdata.asString()];
+}
+
+void LLFloaterModelPreview::setViewOptionEnabled(const std::string& option, bool enabled)
+{
+ mViewOptionDisabled[option] = !enabled;
+}
+
+void LLFloaterModelPreview::enableViewOption(const std::string& option)
+{
+ setViewOptionEnabled(option, true);
+}
+
+void LLFloaterModelPreview::disableViewOption(const std::string& option)
+{
+ setViewOptionEnabled(option, false);
+}
+
+void LLFloaterModelPreview::loadModel(S32 lod)
+{
+ mModelPreview->mLoading = true;
+
+ (new LLMeshFilePicker(mModelPreview, lod))->getFile();
+}
+
+//static
+void LLFloaterModelPreview::onImportScaleCommit(LLUICtrl*,void* userdata)
+{
+ LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata;
+
+ if (!fp->mModelPreview)
+ {
+ return;
+ }
+
+ fp->mModelPreview->calcResourceCost();
+ fp->mModelPreview->refresh();
+}
+
+//static
+void LLFloaterModelPreview::onUploadJointsCommit(LLUICtrl*,void* userdata)
+{
+ LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata;
+
+ if (!fp->mModelPreview)
+ {
+ return;
+ }
+
+ fp->mModelPreview->refresh();
+}
+
+//static
+void LLFloaterModelPreview::onUploadSkinCommit(LLUICtrl*,void* userdata)
+{
+ LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata;
+
+ if (!fp->mModelPreview)
+ {
+ return;
+ }
+
+ fp->mModelPreview->refresh();
+ fp->mModelPreview->resetPreviewTarget();
+ fp->mModelPreview->clearBuffers();
+}
+
+//static
+void LLFloaterModelPreview::onPreviewLODCommit(LLUICtrl* ctrl, void* userdata)
+{
+ LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata;
+
+ if (!fp->mModelPreview)
+ {
+ return;
+ }
+
+ S32 which_mode = 0;
+
+ LLComboBox* combo = (LLComboBox*) ctrl;
+
+ which_mode = (NUM_LOD-1)-combo->getFirstSelectedIndex(); // combo box list of lods is in reverse order
+
+ fp->mModelPreview->setPreviewLOD(which_mode);
+}
+
+//static
+void LLFloaterModelPreview::onGenerateNormalsCommit(LLUICtrl* ctrl, void* userdata)
+{
+ LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata;
+
+ fp->mModelPreview->generateNormals();
+}
+
+//static
+void LLFloaterModelPreview::onExplodeCommit(LLUICtrl* ctrl, void* userdata)
+{
+ LLFloaterModelPreview* fp = LLFloaterModelPreview::sInstance;
+
+ fp->mModelPreview->refresh();
+}
+
+//static
+void LLFloaterModelPreview::onAutoFillCommit(LLUICtrl* ctrl, void* userdata)
+{
+ LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata;
+
+ fp->mModelPreview->genLODs();
+}
+
+//static
+void LLFloaterModelPreview::onLODParamCommit(LLUICtrl* ctrl, void* userdata)
+{
+ LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata;
+ fp->mModelPreview->genLODs(fp->mModelPreview->mPreviewLOD);
+ fp->mModelPreview->updateStatusMessages();
+ fp->mModelPreview->refresh();
+}
+
+
+//-----------------------------------------------------------------------------
+// draw()
+//-----------------------------------------------------------------------------
+void LLFloaterModelPreview::draw()
+{
+ LLFloater::draw();
+ LLRect r = getRect();
+
+ mModelPreview->update();
+
+ if (!mModelPreview->mLoading)
+ {
+ childSetTextArg("status", "[STATUS]", getString("status_idle"));
+ }
+
+ childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost));
+ childSetTextArg("description_label", "[TEXTURES]", llformat("%d", mModelPreview->mTextureSet.size()));
+
+ if (!mCurRequest.empty())
+ {
+ LLMutexLock lock(mStatusLock);
+ childSetTextArg("status", "[STATUS]", mStatusMessage);
+ }
+ else
+ {
+ childSetVisible("Simplify", true);
+ childSetVisible("simplify_cancel", false);
+ childSetVisible("Decompose", true);
+ childSetVisible("decompose_cancel", false);
+ }
+
+ U32 resource_cost = mModelPreview->mResourceCost*10;
+
+ if (childGetValue("upload_textures").asBoolean())
+ {
+ resource_cost += mModelPreview->mTextureSet.size()*10;
+ }
+
+ childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d", resource_cost));
+
+ if (mModelPreview)
+ {
+ gGL.color3f(1.f, 1.f, 1.f);
+
+ gGL.getTexUnit(0)->bind(mModelPreview);
+
+
+ LLView* preview_panel = getChild<LLView>("preview_panel");
+
+ LLRect rect = preview_panel->getRect();
+ if (rect != mPreviewRect)
+ {
+ mModelPreview->refresh();
+ mPreviewRect = preview_panel->getRect();
+ }
+
+ gGL.begin( LLRender::QUADS );
+ {
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop);
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mBottom);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mTop);
+ }
+ gGL.end();
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// handleMouseDown()
+//-----------------------------------------------------------------------------
+BOOL LLFloaterModelPreview::handleMouseDown(S32 x, S32 y, MASK mask)
+{
+ if (mPreviewRect.pointInRect(x, y))
+ {
+ bringToFront( x, y );
+ gFocusMgr.setMouseCapture(this);
+ gViewerWindow->hideCursor();
+ mLastMouseX = x;
+ mLastMouseY = y;
+ return TRUE;
+ }
+
+ return LLFloater::handleMouseDown(x, y, mask);
+}
+
+//-----------------------------------------------------------------------------
+// handleMouseUp()
+//-----------------------------------------------------------------------------
+BOOL LLFloaterModelPreview::handleMouseUp(S32 x, S32 y, MASK mask)
+{
+ gFocusMgr.setMouseCapture(FALSE);
+ gViewerWindow->showCursor();
+ return LLFloater::handleMouseUp(x, y, mask);
+}
+
+//-----------------------------------------------------------------------------
+// handleHover()
+//-----------------------------------------------------------------------------
+BOOL LLFloaterModelPreview::handleHover (S32 x, S32 y, MASK mask)
+{
+ MASK local_mask = mask & ~MASK_ALT;
+
+ if (mModelPreview && hasMouseCapture())
+ {
+ if (local_mask == MASK_PAN)
+ {
+ // pan here
+ mModelPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f);
+ }
+ else if (local_mask == MASK_ORBIT)
+ {
+ F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f;
+ F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f;
+
+ mModelPreview->rotate(yaw_radians, pitch_radians);
+ }
+ else
+ {
+
+ F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f;
+ F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f;
+
+ mModelPreview->rotate(yaw_radians, 0.f);
+ mModelPreview->zoom(zoom_amt);
+ }
+
+
+ mModelPreview->refresh();
+
+ LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY);
+ }
+
+ if (!mPreviewRect.pointInRect(x, y) || !mModelPreview)
+ {
+ return LLFloater::handleHover(x, y, mask);
+ }
+ else if (local_mask == MASK_ORBIT)
+ {
+ gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA);
+ }
+ else if (local_mask == MASK_PAN)
+ {
+ gViewerWindow->setCursor(UI_CURSOR_TOOLPAN);
+ }
+ else
+ {
+ gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN);
+ }
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// handleScrollWheel()
+//-----------------------------------------------------------------------------
+BOOL LLFloaterModelPreview::handleScrollWheel(S32 x, S32 y, S32 clicks)
+{
+ if (mPreviewRect.pointInRect(x, y) && mModelPreview)
+ {
+ mModelPreview->zoom((F32)clicks * -0.2f);
+ mModelPreview->refresh();
+ }
+
+ return TRUE;
+}
+
+//static
+void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data)
+{
+ if (LLConvexDecomposition::getInstance() == NULL)
+ {
+ llinfos << "convex decomposition tool is a stub on this platform. cannot get decomp." << llendl;
+ return;
+ }
+
+ if (sInstance)
+ {
+ LLCDParam* param = (LLCDParam*) data;
+ std::string name(param->mName);
+ sInstance->mDecompParams[name] = ctrl->getValue();
+
+ if (name == "Simplify Method")
+ {
+ if (ctrl->getValue().asInteger() == 0)
+ {
+ sInstance->childSetVisible("Retain%", true);
+ sInstance->childSetVisible("Detail Scale", false);
+ }
+ else
+ {
+ sInstance->childSetVisible("Retain%", false);
+ sInstance->childSetVisible("Detail Scale", true);
+ }
+ }
+ }
+}
+
+//static
+void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data)
+{
+ LLCDStageData* stage_data = (LLCDStageData*) data;
+ std::string stage = stage_data->mName;
+
+ if (sInstance)
+ {
+ if (!sInstance->mCurRequest.empty())
+ {
+ llinfos << "Decomposition request still pending." << llendl;
+ return;
+ }
+
+ if (sInstance->mModelPreview)
+ {
+ for (S32 i = 0; i < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size(); ++i)
+ {
+ LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i];
+ DecompRequest* request = new DecompRequest(stage, mdl);
+ sInstance->mCurRequest.insert(request);
+ gMeshRepo.mDecompThread->submitRequest(request);
+ }
+ }
+
+ if (stage == "Decompose")
+ {
+ sInstance->childSetVisible("Decompose", false);
+ sInstance->childSetVisible("decompose_cancel", true);
+ }
+ else if (stage == "Simplify")
+ {
+ sInstance->childSetVisible("Simplify", false);
+ sInstance->childSetVisible("simplify_cancel", true);
+ }
+ }
+}
+
+//static
+void LLFloaterModelPreview::onPhysicsBrowse(LLUICtrl* ctrl, void* userdata)
+{
+ sInstance->loadModel(LLModel::LOD_PHYSICS);
+}
+
+//static
+void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata)
+{
+ S32 which_mode = 3;
+ LLCtrlSelectionInterface* iface = sInstance->childGetSelectionInterface("physics_lod_combo");
+ if (iface)
+ {
+ which_mode = iface->getFirstSelectedIndex();
+ }
+
+ sInstance->mModelPreview->setPhysicsFromLOD(which_mode);
+}
+
+//static
+void LLFloaterModelPreview::onCancel(LLUICtrl* ctrl, void* data)
+{
+ if (sInstance)
+ {
+ sInstance->closeFloater(false);
+ }
+}
+
+//static
+void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data)
+{
+ if (sInstance)
+ {
+ for (std::set<LLPointer<DecompRequest> >::iterator iter = sInstance->mCurRequest.begin();
+ iter != sInstance->mCurRequest.end(); ++iter)
+ {
+ DecompRequest* req = *iter;
+ req->mContinue = 0;
+ }
+ }
+}
+
+void LLFloaterModelPreview::initDecompControls()
+{
+ LLSD key;
+
+ childSetCommitCallback("simplify_cancel", onPhysicsStageCancel, NULL);
+ childSetCommitCallback("decompose_cancel", onPhysicsStageCancel, NULL);
+
+ childSetCommitCallback("physics_lod_combo", onPhysicsUseLOD, NULL);
+ childSetCommitCallback("physics_browse", onPhysicsBrowse, NULL);
+
+ static const LLCDStageData* stage = NULL;
+ static S32 stage_count = 0;
+
+ if (!stage && LLConvexDecomposition::getInstance() != NULL)
+ {
+ stage_count = LLConvexDecomposition::getInstance()->getStages(&stage);
+ }
+
+ static const LLCDParam* param = NULL;
+ static S32 param_count = 0;
+ if (!param && LLConvexDecomposition::getInstance() != NULL)
+ {
+ param_count = LLConvexDecomposition::getInstance()->getParameters(&param);
+ }
+
+ for (S32 j = stage_count-1; j >= 0; --j)
+ {
+ LLButton* button = getChild<LLButton>(stage[j].mName);
+ if (button)
+ {
+ button->setCommitCallback(onPhysicsStageExecute, (void*) &stage[j]);
+ }
+
+ gMeshRepo.mDecompThread->mStageID[stage[j].mName] = j;
+ // protected against stub by stage_count being 0 for stub above
+ LLConvexDecomposition::getInstance()->registerCallback(j, LLPhysicsDecomp::llcdCallback);
+
+ //llinfos << "Physics decomp stage " << stage[j].mName << " (" << j << ") parameters:" << llendl;
+ //llinfos << "------------------------------------" << llendl;
+
+ for (S32 i = 0; i < param_count; ++i)
+ {
+ if (param[i].mStage != j)
+ {
+ continue;
+ }
+
+ std::string name(param[i].mName ? param[i].mName : "");
+ std::string description(param[i].mDescription ? param[i].mDescription : "");
+
+ std::string type = "unknown";
+
+ llinfos << name << " - " << description << llendl;
+
+ if (param[i].mType == LLCDParam::LLCD_FLOAT)
+ {
+ mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mFloat);
+ //llinfos << "Type: float, Default: " << param[i].mDefault.mFloat << llendl;
+
+ LLSliderCtrl* slider = getChild<LLSliderCtrl>(name);
+ if (slider)
+ {
+ slider->setMinValue(param[i].mDetails.mRange.mLow.mFloat);
+ slider->setMaxValue(param[i].mDetails.mRange.mHigh.mFloat);
+ slider->setIncrement(param[i].mDetails.mRange.mDelta.mFloat);
+ slider->setValue(param[i].mDefault.mFloat);
+ slider->setCommitCallback(onPhysicsParamCommit, (void*) &param[i]);
+ }
+ }
+ else if (param[i].mType == LLCDParam::LLCD_INTEGER)
+ {
+ mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue);
+ //llinfos << "Type: integer, Default: " << param[i].mDefault.mIntOrEnumValue << llendl;
+
+ LLSliderCtrl* slider = getChild<LLSliderCtrl>(name);
+ if (slider)
+ {
+ slider->setMinValue(param[i].mDetails.mRange.mLow.mIntOrEnumValue);
+ slider->setMaxValue(param[i].mDetails.mRange.mHigh.mIntOrEnumValue);
+ slider->setIncrement(param[i].mDetails.mRange.mDelta.mIntOrEnumValue);
+ slider->setValue(param[i].mDefault.mIntOrEnumValue);
+ slider->setCommitCallback(onPhysicsParamCommit, (void*) &param[i]);
+ }
+ }
+ else if (param[i].mType == LLCDParam::LLCD_BOOLEAN)
+ {
+ mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mBool);
+ //llinfos << "Type: boolean, Default: " << (param[i].mDefault.mBool ? "True" : "False") << llendl;
+
+ LLCheckBoxCtrl* check_box = getChild<LLCheckBoxCtrl>(name);
+ if (check_box)
+ {
+ check_box->setValue(param[i].mDefault.mBool);
+ check_box->setCommitCallback(onPhysicsParamCommit, (void*) &param[i]);
+ }
+ }
+ else if (param[i].mType == LLCDParam::LLCD_ENUM)
+ {
+ mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue);
+ //llinfos << "Type: enum, Default: " << param[i].mDefault.mIntOrEnumValue << llendl;
+
+ { //plug into combo box
+
+ //llinfos << "Accepted values: " << llendl;
+ LLComboBox* combo_box = getChild<LLComboBox>(name);
+ for (S32 k = 0; k < param[i].mDetails.mEnumValues.mNumEnums; ++k)
+ {
+ //llinfos << param[i].mDetails.mEnumValues.mEnumsArray[k].mValue
+ // << " - " << param[i].mDetails.mEnumValues.mEnumsArray[k].mName << llendl;
+
+ combo_box->add(param[i].mDetails.mEnumValues.mEnumsArray[k].mName,
+ LLSD::Integer(param[i].mDetails.mEnumValues.mEnumsArray[k].mValue));
+ }
+ combo_box->setValue(param[i].mDefault.mIntOrEnumValue);
+ combo_box->setCommitCallback(onPhysicsParamCommit, (void*) &param[i]);
+ }
+
+ //llinfos << "----" << llendl;
+ }
+ //llinfos << "-----------------------------" << llendl;
+ }
+ }
+
+ childSetCommitCallback("physics_explode", LLFloaterModelPreview::onExplodeCommit, this);
+}
+
+//-----------------------------------------------------------------------------
+// onMouseCaptureLost()
+//-----------------------------------------------------------------------------
+// static
+void LLFloaterModelPreview::onMouseCaptureLostModelPreview(LLMouseHandler* handler)
+{
+ gViewerWindow->showCursor();
+}
+
+//-----------------------------------------------------------------------------
+// LLModelLoader
+//-----------------------------------------------------------------------------
+LLModelLoader::LLModelLoader(std::string filename, S32 lod, LLModelPreview* preview)
+: LLThread("Model Loader"), mFilename(filename), mLod(lod), mPreview(preview), mState(STARTING), mFirstTransform(TRUE), mResetJoints( FALSE )
+{
+ mJointMap["mPelvis"] = "mPelvis";
+ mJointMap["mTorso"] = "mTorso";
+ mJointMap["mChest"] = "mChest";
+ mJointMap["mNeck"] = "mNeck";
+ mJointMap["mHead"] = "mHead";
+ mJointMap["mSkull"] = "mSkull";
+ mJointMap["mEyeRight"] = "mEyeRight";
+ mJointMap["mEyeLeft"] = "mEyeLeft";
+ mJointMap["mCollarLeft"] = "mCollarLeft";
+ mJointMap["mShoulderLeft"] = "mShoulderLeft";
+ mJointMap["mElbowLeft"] = "mElbowLeft";
+ mJointMap["mWristLeft"] = "mWristLeft";
+ mJointMap["mCollarRight"] = "mCollarRight";
+ mJointMap["mShoulderRight"] = "mShoulderRight";
+ mJointMap["mElbowRight"] = "mElbowRight";
+ mJointMap["mWristRight"] = "mWristRight";
+ mJointMap["mHipRight"] = "mHipRight";
+ mJointMap["mKneeRight"] = "mKneeRight";
+ mJointMap["mAnkleRight"] = "mAnkleRight";
+ mJointMap["mFootRight"] = "mFootRight";
+ mJointMap["mToeRight"] = "mToeRight";
+ mJointMap["mHipLeft"] = "mHipLeft";
+ mJointMap["mKneeLeft"] = "mKneeLeft";
+ mJointMap["mAnkleLeft"] = "mAnkleLeft";
+ mJointMap["mFootLeft"] = "mFootLeft";
+ mJointMap["mToeLeft"] = "mToeLeft";
+
+ mJointMap["avatar_mPelvis"] = "mPelvis";
+ mJointMap["avatar_mTorso"] = "mTorso";
+ mJointMap["avatar_mChest"] = "mChest";
+ mJointMap["avatar_mNeck"] = "mNeck";
+ mJointMap["avatar_mHead"] = "mHead";
+ mJointMap["avatar_mSkull"] = "mSkull";
+ mJointMap["avatar_mEyeRight"] = "mEyeRight";
+ mJointMap["avatar_mEyeLeft"] = "mEyeLeft";
+ mJointMap["avatar_mCollarLeft"] = "mCollarLeft";
+ mJointMap["avatar_mShoulderLeft"] = "mShoulderLeft";
+ mJointMap["avatar_mElbowLeft"] = "mElbowLeft";
+ mJointMap["avatar_mWristLeft"] = "mWristLeft";
+ mJointMap["avatar_mCollarRight"] = "mCollarRight";
+ mJointMap["avatar_mShoulderRight"] = "mShoulderRight";
+ mJointMap["avatar_mElbowRight"] = "mElbowRight";
+ mJointMap["avatar_mWristRight"] = "mWristRight";
+ mJointMap["avatar_mHipRight"] = "mHipRight";
+ mJointMap["avatar_mKneeRight"] = "mKneeRight";
+ mJointMap["avatar_mAnkleRight"] = "mAnkleRight";
+ mJointMap["avatar_mFootRight"] = "mFootRight";
+ mJointMap["avatar_mToeRight"] = "mToeRight";
+ mJointMap["avatar_mHipLeft"] = "mHipLeft";
+ mJointMap["avatar_mKneeLeft"] = "mKneeLeft";
+ mJointMap["avatar_mAnkleLeft"] = "mAnkleLeft";
+ mJointMap["avatar_mFootLeft"] = "mFootLeft";
+ mJointMap["avatar_mToeLeft"] = "mToeLeft";
+
+
+ mJointMap["hip"] = "mPelvis";
+ mJointMap["abdomen"] = "mTorso";
+ mJointMap["chest"] = "mChest";
+ mJointMap["neck"] = "mNeck";
+ mJointMap["head"] = "mHead";
+ mJointMap["figureHair"] = "mSkull";
+ mJointMap["lCollar"] = "mCollarLeft";
+ mJointMap["lShldr"] = "mShoulderLeft";
+ mJointMap["lForeArm"] = "mElbowLeft";
+ mJointMap["lHand"] = "mWristLeft";
+ mJointMap["rCollar"] = "mCollarRight";
+ mJointMap["rShldr"] = "mShoulderRight";
+ mJointMap["rForeArm"] = "mElbowRight";
+ mJointMap["rHand"] = "mWristRight";
+ mJointMap["rThigh"] = "mHipRight";
+ mJointMap["rShin"] = "mKneeRight";
+ mJointMap["rFoot"] = "mFootRight";
+ mJointMap["lThigh"] = "mHipLeft";
+ mJointMap["lShin"] = "mKneeLeft";
+ mJointMap["lFoot"] = "mFootLeft";
+
+ //move into joint mapper class
+ mMasterJointList.push_front("mPelvis");
+ mMasterJointList.push_front("mTorso");
+ mMasterJointList.push_front("mChest");
+ mMasterJointList.push_front("mNeck");
+ mMasterJointList.push_front("mHead");
+ mMasterJointList.push_front("mSkull");
+ mMasterJointList.push_front("mCollarLeft");
+ mMasterJointList.push_front("mShoulderLeft");
+ mMasterJointList.push_front("mElbowLeft");
+ mMasterJointList.push_front("mWristLeft");
+ mMasterJointList.push_front("mCollarRight");
+ mMasterJointList.push_front("mShoulderRight");
+ mMasterJointList.push_front("mElbowRight");
+ mMasterJointList.push_front("mWristRight");
+ mMasterJointList.push_front("mHipRight");
+ mMasterJointList.push_front("mKneeRight");
+ mMasterJointList.push_front("mFootRight");
+ mMasterJointList.push_front("mHipLeft");
+ mMasterJointList.push_front("mKneeLeft");
+ mMasterJointList.push_front("mFootLeft");
+}
+
+void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, BOOL& first_transform)
+{
+ LLVector4a box[] =
+ {
+ LLVector4a(-1, 1,-1),
+ LLVector4a(-1, 1, 1),
+ LLVector4a(-1,-1,-1),
+ LLVector4a(-1,-1, 1),
+ LLVector4a( 1, 1,-1),
+ LLVector4a( 1, 1, 1),
+ LLVector4a( 1,-1,-1),
+ LLVector4a( 1,-1, 1),
+ };
+
+ for (S32 j = 0; j < model->getNumVolumeFaces(); ++j)
+ {
+ const LLVolumeFace& face = model->getVolumeFace(j);
+
+ LLVector4a center;
+ center.setAdd(face.mExtents[0], face.mExtents[1]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(face.mExtents[1],face.mExtents[0]);
+ size.mul(0.5f);
+
+ for (U32 i = 0; i < 8; i++)
+ {
+ LLVector4a t;
+ t.setMul(size, box[i]);
+ t.add(center);
+
+ LLVector4a v;
+
+ mat.affineTransform(t, v);
+
+ if (first_transform)
+ {
+ first_transform = FALSE;
+ min = max = v;
+ }
+ else
+ {
+ update_min_max(min, max, v);
+ }
+ }
+ }
+}
+
+void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, BOOL& first_transform)
+{
+ LLVector4a mina, maxa;
+ LLMatrix4a mata;
+
+ mata.loadu(mat);
+ mina.load3(min.mV);
+ maxa.load3(max.mV);
+
+ stretch_extents(model, mata, mina, maxa, first_transform);
+
+ min.set(mina.getF32ptr());
+ max.set(maxa.getF32ptr());
+}
+
+void LLModelLoader::run()
+{
+ DAE dae;
+ domCOLLADA* dom = dae.open(mFilename);
+
+ if (dom)
+ {
+ daeDatabase* db = dae.getDatabase();
+
+ daeInt count = db->getElementCount(NULL, COLLADA_TYPE_MESH);
+
+ daeDocument* doc = dae.getDoc(mFilename);
+ if (!doc)
+ {
+ llwarns << "can't find internal doc" << llendl;
+ return;
+ }
+
+ daeElement* root = doc->getDomRoot();
+ if (!root)
+ {
+ llwarns << "document has no root" << llendl;
+ return;
+ }
+
+ //get unit scale
+ mTransform.setIdentity();
+
+ domAsset::domUnit* unit = daeSafeCast<domAsset::domUnit>(root->getDescendant(daeElement::matchType(domAsset::domUnit::ID())));
+
+ if (unit)
+ {
+ F32 meter = unit->getMeter();
+ mTransform.mMatrix[0][0] = meter;
+ mTransform.mMatrix[1][1] = meter;
+ mTransform.mMatrix[2][2] = meter;
+ }
+
+ //get up axis rotation
+ LLMatrix4 rotation;
+
+ domUpAxisType up = UPAXISTYPE_Y_UP; // default is Y_UP
+ domAsset::domUp_axis* up_axis =
+ daeSafeCast<domAsset::domUp_axis>(root->getDescendant(daeElement::matchType(domAsset::domUp_axis::ID())));
+
+ if (up_axis)
+ {
+ up = up_axis->getValue();
+ }
+
+ if (up == UPAXISTYPE_X_UP)
+ {
+ rotation.initRotation(0.0f, 90.0f * DEG_TO_RAD, 0.0f);
+ }
+ else if (up == UPAXISTYPE_Y_UP)
+ {
+ rotation.initRotation(90.0f * DEG_TO_RAD, 0.0f, 0.0f);
+ }
+
+ rotation *= mTransform;
+ mTransform = rotation;
+
+
+ for (daeInt idx = 0; idx < count; ++idx)
+ { //build map of domEntities to LLModel
+ domMesh* mesh = NULL;
+ db->getElement((daeElement**) &mesh, idx, NULL, COLLADA_TYPE_MESH);
+
+ if (mesh)
+ {
+ LLPointer<LLModel> model = LLModel::loadModelFromDomMesh(mesh);
+
+ if (model.notNull() && validate_model(model))
+ {
+ mModelList.push_back(model);
+ mModel[mesh] = model;
+ }
+ }
+ }
+
+ count = db->getElementCount(NULL, COLLADA_TYPE_SKIN);
+ for (daeInt idx = 0; idx < count; ++idx)
+ { //add skinned meshes as instances
+ domSkin* skin = NULL;
+ db->getElement((daeElement**) &skin, idx, NULL, COLLADA_TYPE_SKIN);
+
+ if (skin)
+ {
+ domGeometry* geom = daeSafeCast<domGeometry>(skin->getSource().getElement());
+
+ if (geom)
+ {
+ domMesh* mesh = geom->getMesh();
+ if (mesh)
+ {
+ LLModel* model = mModel[mesh];
+ if (model)
+ {
+ LLVector3 mesh_scale_vector;
+ LLVector3 mesh_translation_vector;
+ model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector);
+
+ LLMatrix4 normalized_transformation;
+ normalized_transformation.setTranslation(mesh_translation_vector);
+
+ LLMatrix4 mesh_scale;
+ mesh_scale.initScale(mesh_scale_vector);
+ mesh_scale *= normalized_transformation;
+ normalized_transformation = mesh_scale;
+
+ glh::matrix4f inv_mat((F32*) normalized_transformation.mMatrix);
+ inv_mat = inv_mat.inverse();
+ LLMatrix4 inverse_normalized_transformation(inv_mat.m);
+
+ domSkin::domBind_shape_matrix* bind_mat = skin->getBind_shape_matrix();
+
+ if (bind_mat)
+ { //get bind shape matrix
+ domFloat4x4& dom_value = bind_mat->getValue();
+
+ for (int i = 0; i < 4; i++)
+ {
+ for(int j = 0; j < 4; j++)
+ {
+ model->mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4];
+ }
+ }
+
+ LLMatrix4 trans = normalized_transformation;
+ trans *= model->mBindShapeMatrix;
+ model->mBindShapeMatrix = trans;
+
+ }
+
+
+ //The joint transfom map that we'll populate below
+ std::map<std::string,LLMatrix4> jointTransforms;
+ jointTransforms.clear();
+
+ //Some collada setup for accessing the skeleton
+ daeElement* pElement = 0;
+ dae.getDatabase()->getElement( &pElement, 0, 0, "skeleton" );
+
+ //Try to get at the skeletal instance controller
+ domInstance_controller::domSkeleton* pSkeleton = daeSafeCast<domInstance_controller::domSkeleton>( pElement );
+ bool missingSkeletonOrScene = false;
+
+ //If no skeleton, do a breadth-first search to get at specific joints
+ if ( !pSkeleton )
+ {
+ daeElement* pScene = root->getDescendant("visual_scene");
+ if ( !pScene )
+ {
+ llwarns<<"No visual scene - unable to parse bone offsets "<<llendl;
+ missingSkeletonOrScene = true;
+ }
+ else
+ {
+ //Get the children at this level
+ daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren();
+ S32 childCount = children.getCount();
+
+ //Process any children that are joints
+ //Not all children are joints, some code be ambient lights, cameras, geometry etc..
+ for (S32 i = 0; i < childCount; ++i)
+ {
+ domNode* pNode = daeSafeCast<domNode>(children[i]);
+ if ( isNodeAJoint( pNode ) )
+ {
+ processJointNode( pNode, jointTransforms );
+ }
+ }
+ }
+ }
+ else
+ //Has Skeleton
+ {
+ //Get the root node of the skeleton
+ daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement();
+ if ( pSkeletonRootNode )
+ {
+ //Once we have the root node - start acccessing it's joint components
+ const int jointCnt = mJointMap.size();
+ std::map<std::string, std::string> :: const_iterator jointIt = mJointMap.begin();
+
+ //Loop over all the possible joints within the .dae - using the allowed joint list in the ctor.
+ for ( int i=0; i<jointCnt; ++i, ++jointIt )
+ {
+ //Build a joint for the resolver to work with
+ char str[64]={0};
+ sprintf(str,"./%s",(*jointIt).second.c_str() );
+ //llwarns<<"Joint "<< str <<llendl;
+
+ //Setup the resolver
+ daeSIDResolver resolver( pSkeletonRootNode, str );
+
+ //Look for the joint
+ domNode* pJoint = daeSafeCast<domNode>( resolver.getElement() );
+ if ( pJoint )
+ {
+ //Pull out the translate id and store it in the jointTranslations map
+ daeSIDResolver jointResolver( pJoint, "./translate" );
+ domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() );
+
+ LLMatrix4 workingTransform;
+
+ //Translation via SID
+ if ( pTranslate )
+ {
+ extractTranslation( pTranslate, workingTransform );
+ }
+ else
+ {
+ //Translation via child from element
+ daeElement* pTranslateElement = getChildFromElement( pJoint, "translate" );
+ if ( pTranslateElement && pTranslateElement->typeID() != domTranslate::ID() )
+ {
+ llwarns<< "The found element is not a translate node" <<llendl;
+ missingSkeletonOrScene = true;
+ }
+ else
+ {
+ extractTranslationViaElement( pTranslateElement, workingTransform );
+ }
+ }
+
+ //Store the joint transform w/respect to it's name.
+ jointTransforms[(*jointIt).second.c_str()] = workingTransform;
+ }
+ }
+
+ //If anything failed in regards to extracting the skeleton, joints or translation id,
+ //mention it
+ if ( missingSkeletonOrScene )
+ {
+ llwarns<< "Partial jointmap found in asset - did you mean to just have a partial map?" << llendl;
+ }
+ }//got skeleton?
+ }
+
+
+ domSkin::domJoints* joints = skin->getJoints();
+
+ domInputLocal_Array& joint_input = joints->getInput_array();
+
+ for (size_t i = 0; i < joint_input.getCount(); ++i)
+ {
+ domInputLocal* input = joint_input.get(i);
+ xsNMTOKEN semantic = input->getSemantic();
+
+ if (strcmp(semantic, COMMON_PROFILE_INPUT_JOINT) == 0)
+ { //found joint source, fill model->mJointMap and model->mJointList
+ daeElement* elem = input->getSource().getElement();
+
+ domSource* source = daeSafeCast<domSource>(elem);
+ if (source)
+ {
+
+
+ domName_array* names_source = source->getName_array();
+
+ if (names_source)
+ {
+ domListOfNames &names = names_source->getValue();
+
+ for (size_t j = 0; j < names.getCount(); ++j)
+ {
+ std::string name(names.get(j));
+ if (mJointMap.find(name) != mJointMap.end())
+ {
+ name = mJointMap[name];
+ }
+ model->mJointList.push_back(name);
+ model->mJointMap[name] = j;
+ }
+ }
+ else
+ {
+ domIDREF_array* names_source = source->getIDREF_array();
+ if (names_source)
+ {
+ xsIDREFS& names = names_source->getValue();
+
+ for (size_t j = 0; j < names.getCount(); ++j)
+ {
+ std::string name(names.get(j).getID());
+ if (mJointMap.find(name) != mJointMap.end())
+ {
+ name = mJointMap[name];
+ }
+ model->mJointList.push_back(name);
+ model->mJointMap[name] = j;
+ }
+ }
+ }
+ }
+ }
+ else if (strcmp(semantic, COMMON_PROFILE_INPUT_INV_BIND_MATRIX) == 0)
+ { //found inv_bind_matrix array, fill model->mInvBindMatrix
+ domSource* source = daeSafeCast<domSource>(input->getSource().getElement());
+ if (source)
+ {
+ domFloat_array* t = source->getFloat_array();
+ if (t)
+ {
+ domListOfFloats& transform = t->getValue();
+ S32 count = transform.getCount()/16;
+
+ for (S32 k = 0; k < count; ++k)
+ {
+ LLMatrix4 mat;
+
+ for (int i = 0; i < 4; i++)
+ {
+ for(int j = 0; j < 4; j++)
+ {
+ mat.mMatrix[i][j] = transform[k*16 + i + j*4];
+ }
+ }
+
+ model->mInvBindMatrix.push_back(mat);
+ }
+ }
+ }
+ }
+ }
+
+ //Now that we've parsed the joint array, let's determine if we have a full rig
+ //(which means we have all the joints that are required for an avatar versus
+ //a skinned asset attached to a node in a file that contains an entire skeleton,
+ //but does not use the skeleton).
+
+ if ( !model->mJointList.empty() && doesJointArrayContainACompleteRig( model->mJointList ) )
+ {
+ mResetJoints = true;
+ }
+
+ if ( !missingSkeletonOrScene )
+ {
+ //Set the joint translations on the avatar - if it's a full mapping
+ //The joints are reset in the dtor
+ if ( mResetJoints )
+ {
+ std::map<std::string, std::string> :: const_iterator masterJointIt = mJointMap.begin();
+ std::map<std::string, std::string> :: const_iterator masterJointItEnd = mJointMap.end();
+ for (;masterJointIt!=masterJointItEnd;++masterJointIt )
+ {
+ std::string lookingForJoint = (*masterJointIt).first.c_str();
+
+ if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() )
+ {
+ //llinfos<<"joint "<<lookingForJoint.c_str()<<llendl;
+ LLMatrix4 jointTransform = jointTransforms[lookingForJoint];
+ LLJoint* pJoint = gAgentAvatarp->getJoint( lookingForJoint );
+ if ( pJoint )
+ {
+ pJoint->storeCurrentXform( jointTransform.getTranslation() );
+ }
+ else
+ {
+ //Most likely an error in the asset.
+ llwarns<<"Tried to apply joint position from .dae, but it did not exist in the avatar rig." << llendl;
+ }
+ }
+ }
+ }
+ } //missingSkeletonOrScene
+
+ //We need to construct the alternate bind matrix (which contains the new joint positions)
+ //in the same order as they were stored in the joint buffer. The joints associated
+ //with the skeleton are not stored in the same order as they are in the exported joint buffer.
+ //This remaps the skeletal joints to be in the same order as the joints stored in the model.
+ std::vector<std::string> :: const_iterator jointIt = model->mJointList.begin();
+ const int jointCnt = model->mJointList.size();
+ for ( int i=0; i<jointCnt; ++i, ++jointIt )
+ {
+ std::string lookingForJoint = (*jointIt).c_str();
+ //Look for the joint xform that we extracted from the skeleton, using the jointIt as the key
+ //and store it in the alternate bind matrix
+ if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() )
+ {
+ LLMatrix4 jointTransform = jointTransforms[lookingForJoint];
+ LLMatrix4 newInverse = model->mInvBindMatrix[i];
+ newInverse.setTranslation( jointTransforms[lookingForJoint].getTranslation() );
+ model->mAlternateBindMatrix.push_back( newInverse );
+ }
+ else
+ {
+ llwarns<<"Possibly misnamed/missing joint [" <<lookingForJoint.c_str()<<" ] "<<llendl;
+ }
+ }
+
+ //grab raw position array
+
+ domVertices* verts = mesh->getVertices();
+ if (verts)
+ {
+ domInputLocal_Array& inputs = verts->getInput_array();
+ for (size_t i = 0; i < inputs.getCount() && model->mPosition.empty(); ++i)
+ {
+ if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_POSITION) == 0)
+ {
+ domSource* pos_source = daeSafeCast<domSource>(inputs[i]->getSource().getElement());
+ if (pos_source)
+ {
+ domFloat_array* pos_array = pos_source->getFloat_array();
+ if (pos_array)
+ {
+ domListOfFloats& pos = pos_array->getValue();
+
+ for (size_t j = 0; j < pos.getCount(); j += 3)
+ {
+ if (pos.getCount() <= j+2)
+ {
+ llerrs << "WTF?" << llendl;
+ }
+
+ LLVector3 v(pos[j], pos[j+1], pos[j+2]);
+
+ //transform from COLLADA space to volume space
+ v = v * inverse_normalized_transformation;
+
+ model->mPosition.push_back(v);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ //grab skin weights array
+ domSkin::domVertex_weights* weights = skin->getVertex_weights();
+ if (weights)
+ {
+ domInputLocalOffset_Array& inputs = weights->getInput_array();
+ domFloat_array* vertex_weights = NULL;
+ for (size_t i = 0; i < inputs.getCount(); ++i)
+ {
+ if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_WEIGHT) == 0)
+ {
+ domSource* weight_source = daeSafeCast<domSource>(inputs[i]->getSource().getElement());
+ if (weight_source)
+ {
+ vertex_weights = weight_source->getFloat_array();
+ }
+ }
+ }
+
+ if (vertex_weights)
+ {
+ domListOfFloats& w = vertex_weights->getValue();
+ domListOfUInts& vcount = weights->getVcount()->getValue();
+ domListOfInts& v = weights->getV()->getValue();
+
+ U32 c_idx = 0;
+ for (size_t vc_idx = 0; vc_idx < vcount.getCount(); ++vc_idx)
+ { //for each vertex
+ daeUInt count = vcount[vc_idx];
+
+ //create list of weights that influence this vertex
+ LLModel::weight_list weight_list;
+
+ for (daeUInt i = 0; i < count; ++i)
+ { //for each weight
+ daeInt joint_idx = v[c_idx++];
+ daeInt weight_idx = v[c_idx++];
+
+ if (joint_idx == -1)
+ {
+ //ignore bindings to bind_shape_matrix
+ continue;
+ }
+
+ F32 weight_value = w[weight_idx];
+
+ weight_list.push_back(LLModel::JointWeight(joint_idx, weight_value));
+ }
+
+ //sort by joint weight
+ std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater());
+
+ std::vector<LLModel::JointWeight> wght;
+
+ F32 total = 0.f;
+
+ for (U32 i = 0; i < llmin((U32) 4, (U32) weight_list.size()); ++i)
+ { //take up to 4 most significant weights
+ if (weight_list[i].mWeight > 0.f)
+ {
+ wght.push_back( weight_list[i] );
+ total += weight_list[i].mWeight;
+ }
+ }
+
+ F32 scale = 1.f/total;
+ if (scale != 1.f)
+ { //normalize weights
+ for (U32 i = 0; i < wght.size(); ++i)
+ {
+ wght[i].mWeight *= scale;
+ }
+ }
+
+ model->mSkinWeights[model->mPosition[vc_idx]] = wght;
+ }
+
+ //add instance to scene for this model
+
+ LLMatrix4 transformation = mTransform;
+ // adjust the transformation to compensate for mesh normalization
+
+ LLMatrix4 mesh_translation;
+ mesh_translation.setTranslation(mesh_translation_vector);
+ mesh_translation *= transformation;
+ transformation = mesh_translation;
+
+ LLMatrix4 mesh_scale;
+ mesh_scale.initScale(mesh_scale_vector);
+ mesh_scale *= transformation;
+ transformation = mesh_scale;
+
+ std::vector<LLImportMaterial> materials;
+ materials.resize(model->getNumVolumeFaces());
+ mScene[transformation].push_back(LLModelInstance(model, transformation, materials));
+ stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ daeElement* scene = root->getDescendant("visual_scene");
+
+ if (!scene)
+ {
+ llwarns << "document has no visual_scene" << llendl;
+ setLoadState( ERROR_PARSING );
+ return;
+ }
+ processElement(scene);
+
+ doOnIdleOneTime(boost::bind(&LLModelPreview::loadModelCallback,mPreview,mLod));
+ }
+}
+
+bool LLModelLoader::doesJointArrayContainACompleteRig( const std::vector<std::string> &jointListFromModel )
+{
+ std::deque<std::string> :: const_iterator masterJointIt = mMasterJointList.begin();
+ std::deque<std::string> :: const_iterator masterJointEndIt = mMasterJointList.end();
+
+ std::vector<std::string> :: const_iterator modelJointIt = jointListFromModel.begin();
+ std::vector<std::string> :: const_iterator modelJointItEnd = jointListFromModel.end();
+
+ bool found = false;
+ for ( ;masterJointIt!=masterJointEndIt;++masterJointIt )
+ {
+ found = false;
+ modelJointIt = jointListFromModel.begin();
+ for ( ;modelJointIt!=modelJointItEnd; ++modelJointIt )
+ {
+ if ( *masterJointIt == *modelJointIt )
+ {
+ found = true;
+ break;
+ }
+ }
+ if ( !found )
+ {
+ llinfos<<" Asset did not contain the joint (if you're u/l a fully rigged asset - it is required)." << *masterJointIt<< llendl;
+ break;
+ }
+ }
+
+ return found;
+}
+
+//called in the main thread
+void LLModelLoader::loadTextures()
+{
+ BOOL is_paused = isPaused() ;
+ pause() ; //pause the loader
+
+ for(scene::iterator iter = mScene.begin(); iter != mScene.end(); ++iter)
+ {
+ for(U32 i = 0 ; i < iter->second.size(); i++)
+ {
+ for(U32 j = 0 ; j < iter->second[i].mMaterial.size() ; j++)
+ {
+ if(!iter->second[i].mMaterial[j].mDiffuseMapFilename.empty())
+ {
+ iter->second[i].mMaterial[j].mDiffuseMap =
+ LLViewerTextureManager::getFetchedTextureFromUrl("file://" + iter->second[i].mMaterial[j].mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW);
+ iter->second[i].mMaterial[j].mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE);
+ iter->second[i].mMaterial[j].mDiffuseMap->forceToSaveRawImage();
+ }
+ }
+ }
+ }
+
+ if(!is_paused)
+ {
+ unpause() ;
+ }
+}
+
+bool LLModelLoader::isNodeAJoint( domNode* pNode )
+{
+ if ( pNode->getName() == NULL)
+ {
+ return false;
+ }
+
+ if ( mJointMap.find( pNode->getName() ) != mJointMap.end() )
+ {
+ return true;
+ }
+
+ return false;
+}
+
+void LLModelLoader::extractTranslation( domTranslate* pTranslate, LLMatrix4& transform )
+{
+ domFloat3 jointTrans = pTranslate->getValue();
+ LLVector3 singleJointTranslation( jointTrans[0], jointTrans[1], jointTrans[2] );
+ transform.setTranslation( singleJointTranslation );
+}
+
+void LLModelLoader::extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform )
+{
+ domTranslate* pTranslateChild = dynamic_cast<domTranslate*>( pTranslateElement );
+ domFloat3 translateChild = pTranslateChild->getValue();
+ LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] );
+ transform.setTranslation( singleJointTranslation );
+}
+
+void LLModelLoader::processJointNode( domNode* pNode, std::map<std::string,LLMatrix4>& jointTransforms )
+{
+ if (pNode->getName() == NULL)
+ {
+ llwarns << "nameless node, can't process" << llendl;
+ return;
+ }
+
+ //llwarns<<"ProcessJointNode# Node:" <<pNode->getName()<<llendl;
+
+ //1. handle the incoming node - extract out translation via SID or element
+
+ LLMatrix4 workingTransform;
+
+ //Pull out the translate id and store it in the jointTranslations map
+ daeSIDResolver jointResolver( pNode, "./translate" );
+ domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() );
+
+ //Translation via SID was successful
+ if ( pTranslate )
+ {
+ extractTranslation( pTranslate, workingTransform );
+ }
+ else
+ {
+ //Translation via child from element
+ daeElement* pTranslateElement = getChildFromElement( pNode, "translate" );
+ if ( !pTranslateElement || pTranslateElement->typeID() != domTranslate::ID() )
+ {
+ llwarns<< "The found element is not a translate node" <<llendl;
+ }
+ else
+ {
+ extractTranslationViaElement( pTranslateElement, workingTransform );
+ }
+ }
+
+ //Store the working transform relative to the nodes name.
+ jointTransforms[ pNode->getName() ] = workingTransform;
+
+ //2. handle the nodes children
+
+ //Gather and handle the incoming nodes children
+ daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren();
+ S32 childOfChildCount = childOfChild.getCount();
+
+ for (S32 i = 0; i < childOfChildCount; ++i)
+ {
+ domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] );
+ if ( pChildNode )
+ {
+ processJointNode( pChildNode, jointTransforms );
+ }
+ }
+}
+
+daeElement* LLModelLoader::getChildFromElement( daeElement* pElement, std::string const & name )
+{
+ daeElement* pChildOfElement = pElement->getChild( name.c_str() );
+ if ( pChildOfElement )
+ {
+ return pChildOfElement;
+ }
+ llwarns<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << llendl;
+ return NULL;
+}
+
+void LLModelLoader::processElement(daeElement* element)
+{
+ LLMatrix4 saved_transform = mTransform;
+
+ domTranslate* translate = daeSafeCast<domTranslate>(element);
+ if (translate)
+ {
+ domFloat3 dom_value = translate->getValue();
+
+ LLMatrix4 translation;
+ translation.setTranslation(LLVector3(dom_value[0], dom_value[1], dom_value[2]));
+
+ translation *= mTransform;
+ mTransform = translation;
+ }
+
+ domRotate* rotate = daeSafeCast<domRotate>(element);
+ if (rotate)
+ {
+ domFloat4 dom_value = rotate->getValue();
+
+ LLMatrix4 rotation;
+ rotation.initRotTrans(dom_value[3] * DEG_TO_RAD, LLVector3(dom_value[0], dom_value[1], dom_value[2]), LLVector3(0, 0, 0));
+
+ rotation *= mTransform;
+ mTransform = rotation;
+ }
+
+ domScale* scale = daeSafeCast<domScale>(element);
+ if (scale)
+ {
+ domFloat3 dom_value = scale->getValue();
+
+ LLMatrix4 scaling;
+ scaling.initScale(LLVector3(dom_value[0], dom_value[1], dom_value[2]));
+
+ scaling *= mTransform;
+ mTransform = scaling;
+ }
+
+ domMatrix* matrix = daeSafeCast<domMatrix>(element);
+ if (matrix)
+ {
+ domFloat4x4 dom_value = matrix->getValue();
+
+ LLMatrix4 matrix_transform;
+
+ for (int i = 0; i < 4; i++)
+ {
+ for(int j = 0; j < 4; j++)
+ {
+ matrix_transform.mMatrix[i][j] = dom_value[i + j*4];
+ }
+ }
+
+ matrix_transform *= mTransform;
+ mTransform = matrix_transform;
+ }
+
+ domInstance_geometry* instance_geo = daeSafeCast<domInstance_geometry>(element);
+ if (instance_geo)
+ {
+ domGeometry* geo = daeSafeCast<domGeometry>(instance_geo->getUrl().getElement());
+ if (geo)
+ {
+ domMesh* mesh = daeSafeCast<domMesh>(geo->getDescendant(daeElement::matchType(domMesh::ID())));
+ if (mesh)
+ {
+ LLModel* model = mModel[mesh];
+ if (model)
+ {
+ LLMatrix4 transformation = mTransform;
+
+ std::vector<LLImportMaterial> materials = getMaterials(model, instance_geo);
+
+ // adjust the transformation to compensate for mesh normalization
+ LLVector3 mesh_scale_vector;
+ LLVector3 mesh_translation_vector;
+ model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector);
+
+ LLMatrix4 mesh_translation;
+ mesh_translation.setTranslation(mesh_translation_vector);
+ mesh_translation *= transformation;
+ transformation = mesh_translation;
+
+ LLMatrix4 mesh_scale;
+ mesh_scale.initScale(mesh_scale_vector);
+ mesh_scale *= transformation;
+ transformation = mesh_scale;
+
+ mScene[transformation].push_back(LLModelInstance(model, transformation, materials));
+
+ stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform);
+ }
+ }
+ }
+ }
+
+ domInstance_node* instance_node = daeSafeCast<domInstance_node>(element);
+ if (instance_node)
+ {
+ daeElement* instance = instance_node->getUrl().getElement();
+ if (instance)
+ {
+ processElement(instance);
+ }
+ }
+
+ //process children
+ daeTArray< daeSmartRef<daeElement> > children = element->getChildren();
+ for (S32 i = 0; i < children.getCount(); i++)
+ {
+ processElement(children[i]);
+ }
+
+ domNode* node = daeSafeCast<domNode>(element);
+ if (node)
+ { //this element was a node, restore transform before processiing siblings
+ mTransform = saved_transform;
+ }
+}
+
+std::vector<LLImportMaterial> LLModelLoader::getMaterials(LLModel* model, domInstance_geometry* instance_geo)
+{
+ std::vector<LLImportMaterial> materials;
+ for (int i = 0; i < model->mMaterialList.size(); i++)
+ {
+ LLImportMaterial import_material;
+
+ domInstance_material* instance_mat = NULL;
+
+ domBind_material::domTechnique_common* technique =
+ daeSafeCast<domBind_material::domTechnique_common>(instance_geo->getDescendant(daeElement::matchType(domBind_material::domTechnique_common::ID())));
+
+ if (technique)
+ {
+ daeTArray< daeSmartRef<domInstance_material> > inst_materials = technique->getChildrenByType<domInstance_material>();
+ for (int j = 0; j < inst_materials.getCount(); j++)
+ {
+ std::string symbol(inst_materials[j]->getSymbol());
+
+ if (symbol == model->mMaterialList[i]) // found the binding
+ {
+ instance_mat = inst_materials[j];
+ }
+ }
+ }
+
+ if (instance_mat)
+ {
+ domMaterial* material = daeSafeCast<domMaterial>(instance_mat->getTarget().getElement());
+ if (material)
+ {
+ domInstance_effect* instance_effect =
+ daeSafeCast<domInstance_effect>(material->getDescendant(daeElement::matchType(domInstance_effect::ID())));
+ if (instance_effect)
+ {
+ domEffect* effect = daeSafeCast<domEffect>(instance_effect->getUrl().getElement());
+ if (effect)
+ {
+ domProfile_COMMON* profile =
+ daeSafeCast<domProfile_COMMON>(effect->getDescendant(daeElement::matchType(domProfile_COMMON::ID())));
+ if (profile)
+ {
+ import_material = profileToMaterial(profile);
+ }
+ }
+ }
+ }
+ }
+
+ materials.push_back(import_material);
+ }
+
+ return materials;
+}
+
+LLImportMaterial LLModelLoader::profileToMaterial(domProfile_COMMON* material)
+{
+ LLImportMaterial mat;
+ mat.mFullbright = FALSE;
+
+ daeElement* diffuse = material->getDescendant("diffuse");
+ if (diffuse)
+ {
+ domCommon_color_or_texture_type_complexType::domTexture* texture =
+ daeSafeCast<domCommon_color_or_texture_type_complexType::domTexture>(diffuse->getDescendant("texture"));
+ if (texture)
+ {
+ domCommon_newparam_type_Array newparams = material->getNewparam_array();
+ for (S32 i = 0; i < newparams.getCount(); i++)
+ {
+ domFx_surface_common* surface = newparams[i]->getSurface();
+ if (surface)
+ {
+ domFx_surface_init_common* init = surface->getFx_surface_init_common();
+ if (init)
+ {
+ domFx_surface_init_from_common_Array init_from = init->getInit_from_array();
+
+ if (init_from.getCount() > i)
+ {
+ domImage* image = daeSafeCast<domImage>(init_from[i]->getValue().getElement());
+ if (image)
+ {
+ // we only support init_from now - embedded data will come later
+ domImage::domInit_from* init = image->getInit_from();
+ if (init)
+ {
+ mat.mDiffuseMapFilename = cdom::uriToNativePath(init->getValue().str());
+ mat.mDiffuseMapLabel = getElementLabel(material);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ domCommon_color_or_texture_type_complexType::domColor* color =
+ daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(diffuse->getDescendant("color"));
+ if (color)
+ {
+ domFx_color_common domfx_color = color->getValue();
+ LLColor4 value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]);
+ mat.mDiffuseColor = value;
+ }
+ }
+
+ daeElement* emission = material->getDescendant("emission");
+ if (emission)
+ {
+ LLColor4 emission_color = getDaeColor(emission);
+ if (((emission_color[0] + emission_color[1] + emission_color[2]) / 3.0) > 0.25)
+ {
+ mat.mFullbright = TRUE;
+ }
+ }
+
+ return mat;
+}
+
+// try to get a decent label for this element
+std::string LLModelLoader::getElementLabel(daeElement *element)
+{
+ // if we have a name attribute, use it
+ std::string name = element->getAttribute("name");
+ if (name.length())
+ {
+ return name;
+ }
+
+ // if we have an ID attribute, use it
+ if (element->getID())
+ {
+ return std::string(element->getID());
+ }
+
+ // if we have a parent, use it
+ daeElement* parent = element->getParent();
+ if (parent)
+ {
+ // if parent has a name, use it
+ std::string name = parent->getAttribute("name");
+ if (name.length())
+ {
+ return name;
+ }
+
+ // if parent has an ID, use it
+ if (parent->getID())
+ {
+ return std::string(parent->getID());
+ }
+ }
+
+ // try to use our type
+ daeString element_name = element->getElementName();
+ if (element_name)
+ {
+ return std::string(element_name);
+ }
+
+ // if all else fails, use "object"
+ return std::string("object");
+}
+
+LLColor4 LLModelLoader::getDaeColor(daeElement* element)
+{
+ LLColor4 value;
+ domCommon_color_or_texture_type_complexType::domColor* color =
+ daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(element->getDescendant("color"));
+ if (color)
+ {
+ domFx_color_common domfx_color = color->getValue();
+ value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]);
+ }
+
+ return value;
+}
+
+//-----------------------------------------------------------------------------
+// LLModelPreview
+//-----------------------------------------------------------------------------
+
+LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp)
+: LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE), LLMutex(NULL)
+{
+ mNeedsUpdate = TRUE;
+ mCameraDistance = 0.f;
+ mCameraYaw = 0.f;
+ mCameraPitch = 0.f;
+ mCameraZoom = 1.f;
+ mTextureName = 0;
+ mPreviewLOD = 0;
+ mModelLoader = NULL;
+ mMaxTriangleLimit = 0;
+ mDirty = false;
+ mGenLOD = false;
+ mLoading = false;
+ mGroup = 0;
+ mBuildShareTolerance = 0.f;
+ mBuildQueueMode = GLOD_QUEUE_GREEDY;
+ mBuildBorderMode = GLOD_BORDER_UNLOCK;
+ mBuildOperator = GLOD_OPERATOR_EDGE_COLLAPSE;
+
+ mViewOption["show_textures"] = false;
+
+ mFMP = fmp;
+
+ glodInit();
+}
+
+LLModelPreview::~LLModelPreview()
+{
+ if (mModelLoader)
+ {
+ delete mModelLoader;
+ mModelLoader = NULL;
+ }
+
+ //*HACK : *TODO : turn this back on when we understand why this crashes
+ //glodShutdown();
+}
+
+U32 LLModelPreview::calcResourceCost()
+{
+ assert_main_thread();
+
+ rebuildUploadData();
+
+ if ( mModelLoader->getLoadState() != LLModelLoader::ERROR_PARSING )
+ {
+ mFMP->childEnable("ok_btn");
+ }
+
+ U32 cost = 0;
+ std::set<LLModel*> accounted;
+ U32 num_points = 0;
+ U32 num_hulls = 0;
+
+ F32 debug_scale = mFMP->childGetValue("import_scale").asReal();
+
+ F32 streaming_cost = 0.f;
+ F32 physics_cost = 0.f;
+ for (U32 i = 0; i < mUploadData.size(); ++i)
+ {
+ LLModelInstance& instance = mUploadData[i];
+
+ if (accounted.find(instance.mModel) == accounted.end())
+ {
+ accounted.insert(instance.mModel);
+
+ LLModel::convex_hull_decomposition& decomp =
+ instance.mLOD[LLModel::LOD_PHYSICS] ?
+ instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp :
+ instance.mModel->mConvexHullDecomp;
+
+ LLSD ret = LLModel::writeModel(
+ "",
+ instance.mLOD[4],
+ instance.mLOD[3],
+ instance.mLOD[2],
+ instance.mLOD[1],
+ instance.mLOD[0],
+ decomp,
+ mFMP->childGetValue("upload_skin").asBoolean(),
+ mFMP->childGetValue("upload_joints").asBoolean(),
+ TRUE);
+ cost += gMeshRepo.calcResourceCost(ret);
+
+ num_hulls += decomp.size();
+ for (U32 i = 0; i < decomp.size(); ++i)
+ {
+ num_points += decomp[i].size();
+ }
+
+ //calculate streaming cost
+ LLMatrix4 transformation = instance.mTransform;
+
+ LLVector3 position = LLVector3(0, 0, 0) * transformation;
+
+ LLVector3 x_transformed = LLVector3(1, 0, 0) * transformation - position;
+ LLVector3 y_transformed = LLVector3(0, 1, 0) * transformation - position;
+ LLVector3 z_transformed = LLVector3(0, 0, 1) * transformation - position;
+ F32 x_length = x_transformed.normalize();
+ F32 y_length = y_transformed.normalize();
+ F32 z_length = z_transformed.normalize();
+ LLVector3 scale = LLVector3(x_length, y_length, z_length);
+
+ F32 radius = scale.length()*debug_scale;
+
+ streaming_cost += LLMeshRepository::getStreamingCost(ret, radius);
+ }
+ }
+
+ //mFMP->childSetTextArg(info_name[LLModel::LOD_PHYSICS], "[HULLS]", llformat("%d",num_hulls));
+ //mFMP->childSetTextArg(info_name[LLModel::LOD_PHYSICS], "[POINTS]", llformat("%d",num_points));
+ mFMP->childSetTextArg("streaming cost", "[COST]", llformat("%.3f", streaming_cost));
+ mFMP->childSetTextArg("physics cost", "[COST]", llformat("%.3f", physics_cost));
+ F32 scale = mFMP->childGetValue("import_scale").asReal()*2.f;
+ mFMP->childSetTextArg("import_dimensions", "[X]", llformat("%.3f", mPreviewScale[0]*scale));
+ mFMP->childSetTextArg("import_dimensions", "[Y]", llformat("%.3f", mPreviewScale[1]*scale));
+ mFMP->childSetTextArg("import_dimensions", "[Z]", llformat("%.3f", mPreviewScale[2]*scale));
+
+ updateStatusMessages();
+
+ return cost;
+}
+
+void LLModelPreview::rebuildUploadData()
+{
+ assert_main_thread();
+
+ mUploadData.clear();
+ mTextureSet.clear();
+
+ //fill uploaddata instance vectors from scene data
+
+ std::string requested_name = mFMP->getChild<LLUICtrl>("description_form")->getValue().asString();
+
+
+ LLSpinCtrl* scale_spinner = mFMP->getChild<LLSpinCtrl>("import_scale");
+
+ if (!scale_spinner)
+ {
+ llerrs << "floater_model_preview.xml MUST contain import_scale spinner." << llendl;
+ }
+
+ F32 scale = scale_spinner->getValue().asReal();
+
+ LLMatrix4 scale_mat;
+ scale_mat.initScale(LLVector3(scale, scale, scale));
+
+ F32 max_scale = 0.f;
+
+ if ( mBaseScene.size() > 0 )
+ {
+ mFMP->childEnable("ok_btn");
+ }
+
+ for (LLModelLoader::scene::iterator iter = mBaseScene.begin(); iter != mBaseScene.end(); ++iter)
+ { //for each transform in scene
+ LLMatrix4 mat = iter->first;
+
+ // compute position
+ LLVector3 position = LLVector3(0, 0, 0) * mat;
+
+ // compute scale
+ LLVector3 x_transformed = LLVector3(1, 0, 0) * mat - position;
+ LLVector3 y_transformed = LLVector3(0, 1, 0) * mat - position;
+ LLVector3 z_transformed = LLVector3(0, 0, 1) * mat - position;
+ F32 x_length = x_transformed.normalize();
+ F32 y_length = y_transformed.normalize();
+ F32 z_length = z_transformed.normalize();
+
+ max_scale = llmax(llmax(llmax(max_scale, x_length), y_length), z_length);
+
+ mat *= scale_mat;
+
+ for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
+ { //for each instance with said transform applied
+ LLModelInstance instance = *model_iter;
+
+ LLModel* base_model = instance.mModel;
+ if (base_model)
+ {
+ base_model->mRequestedLabel = requested_name;
+ }
+
+ S32 idx = 0;
+ for (idx = 0; idx < mBaseModel.size(); ++idx)
+ { //find reference instance for this model
+ if (mBaseModel[idx] == base_model)
+ {
+ break;
+ }
+ }
+
+ for (U32 i = 0; i < LLModel::NUM_LODS; i++)
+ { //fill LOD slots based on reference model index
+ if (!mModel[i].empty())
+ {
+ instance.mLOD[i] = mModel[i][idx];
+ }
+ else
+ {
+ instance.mLOD[i] = NULL;
+ }
+ }
+
+ instance.mTransform = mat;
+ mUploadData.push_back(instance);
+ }
+ }
+
+ F32 max_import_scale = DEFAULT_MAX_PRIM_SCALE/max_scale;
+
+ scale_spinner->setMaxValue(max_import_scale);
+
+ if (max_import_scale < scale)
+ {
+ scale_spinner->setValue(max_import_scale);
+ }
+
+}
+
+
+void LLModelPreview::clearModel(S32 lod)
+{
+ if (lod < 0 || lod > LLModel::LOD_PHYSICS)
+ {
+ return;
+ }
+
+ mVertexBuffer[lod].clear();
+ mModel[lod].clear();
+ mScene[lod].clear();
+}
+
+void LLModelPreview::loadModel(std::string filename, S32 lod)
+{
+ assert_main_thread();
+
+ LLMutexLock lock(this);
+
+ if (mModelLoader)
+ {
+ delete mModelLoader;
+ mModelLoader = NULL;
+ }
+
+ if (filename.empty())
+ {
+ if (mBaseModel.empty())
+ {
+ // this is the initial file picking. Close the whole floater
+ // if we don't have a base model to show for high LOD.
+ mFMP->closeFloater(false);
+ }
+
+ mLoading = false;
+ return;
+ }
+
+ mLODFile[lod] = filename;
+
+ if (lod == LLModel::LOD_HIGH)
+ {
+ clearGLODGroup();
+ }
+
+ mModelLoader = new LLModelLoader(filename, lod, this);
+
+ mModelLoader->start();
+
+ mFMP->childSetTextArg("status", "[STATUS]", mFMP->getString("status_reading_file"));
+
+ setPreviewLOD(lod);
+
+ if ( mModelLoader->getLoadState() == LLModelLoader::ERROR_PARSING )
+ {
+ mFMP->childDisable("ok_btn");
+ }
+
+ if (lod == mPreviewLOD)
+ {
+ mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]);
+ }
+ else if (lod == LLModel::LOD_PHYSICS)
+ {
+ mFMP->childSetText("physics_file", mLODFile[lod]);
+ }
+
+ mFMP->openFloater();
+}
+
+void LLModelPreview::setPhysicsFromLOD(S32 lod)
+{
+ assert_main_thread();
+
+ if (lod >= 0 && lod <= 3)
+ {
+ mModel[LLModel::LOD_PHYSICS] = mModel[lod];
+ mScene[LLModel::LOD_PHYSICS] = mScene[lod];
+ mLODFile[LLModel::LOD_PHYSICS].clear();
+ mFMP->childSetText("physics_file", mLODFile[LLModel::LOD_PHYSICS]);
+ mVertexBuffer[LLModel::LOD_PHYSICS].clear();
+ rebuildUploadData();
+ refresh();
+ updateStatusMessages();
+ }
+}
+
+void LLModelPreview::clearIncompatible(S32 lod)
+{
+ for (U32 i = 0; i <= LLModel::LOD_HIGH; i++)
+ { //clear out any entries that aren't compatible with this model
+ if (i != lod)
+ {
+ if (mModel[i].size() != mModel[lod].size())
+ {
+ mModel[i].clear();
+ mScene[i].clear();
+ mVertexBuffer[i].clear();
+
+ if (i == LLModel::LOD_HIGH)
+ {
+ mBaseModel = mModel[lod];
+ clearGLODGroup();
+ mBaseScene = mScene[lod];
+ mVertexBuffer[5].clear();
+ }
+ }
+ }
+ }
+}
+
+void LLModelPreview::clearGLODGroup()
+{
+ if (mGroup)
+ {
+ for (std::map<LLPointer<LLModel>, U32>::iterator iter = mObject.begin(); iter != mObject.end(); ++iter)
+ {
+ glodDeleteObject(iter->second);
+ stop_gloderror();
+ }
+ mObject.clear();
+
+ glodDeleteGroup(mGroup);
+ stop_gloderror();
+ mGroup = 0;
+ }
+}
+
+void LLModelPreview::loadModelCallback(S32 lod)
+{
+ assert_main_thread();
+
+ LLMutexLock lock(this);
+ if (!mModelLoader)
+ {
+ return;
+ }
+
+ mModelLoader->loadTextures() ;
+ mModel[lod] = mModelLoader->mModelList;
+ mScene[lod] = mModelLoader->mScene;
+ mVertexBuffer[lod].clear();
+
+ if (lod == LLModel::LOD_PHYSICS)
+ {
+ mPhysicsMesh.clear();
+ }
+
+ setPreviewLOD(lod);
+
+
+ if (lod == LLModel::LOD_HIGH)
+ { //save a copy of the highest LOD for automatic LOD manipulation
+ if (mBaseModel.empty())
+ { //first time we've loaded a model, auto-gen LoD
+ mGenLOD = true;
+ }
+
+ mBaseModel = mModel[lod];
+ clearGLODGroup();
+
+ mBaseScene = mScene[lod];
+ mVertexBuffer[5].clear();
+ }
+
+ clearIncompatible(lod);
+
+ mDirty = true;
+
+ if (lod == LLModel::LOD_HIGH)
+ {
+ resetPreviewTarget();
+ }
+
+ mLoading = false;
+ refresh();
+}
+
+void LLModelPreview::resetPreviewTarget()
+{
+ mPreviewTarget = (mModelLoader->mExtents[0] + mModelLoader->mExtents[1]) * 0.5f;
+ mPreviewScale = (mModelLoader->mExtents[1] - mModelLoader->mExtents[0]) * 0.5f;
+ setPreviewTarget(mPreviewScale.magVec()*2.f);
+}
+
+void LLModelPreview::generateNormals()
+{
+ assert_main_thread();
+
+ S32 which_lod = mPreviewLOD;
+
+
+ if (which_lod > 4 || which_lod < 0 ||
+ mModel[which_lod].empty())
+ {
+ return;
+ }
+
+ F32 angle_cutoff = mFMP->childGetValue("crease_angle").asReal();
+
+ angle_cutoff *= DEG_TO_RAD;
+
+ if (which_lod == 3 && !mBaseModel.empty())
+ {
+ for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter)
+ {
+ (*iter)->generateNormals(angle_cutoff);
+ }
+
+ mVertexBuffer[5].clear();
+ }
+
+ for (LLModelLoader::model_list::iterator iter = mModel[which_lod].begin(); iter != mModel[which_lod].end(); ++iter)
+ {
+ (*iter)->generateNormals(angle_cutoff);
+ }
+
+ mVertexBuffer[which_lod].clear();
+ refresh();
+
+}
+
+void LLModelPreview::consolidate()
+{
+ std::map<LLImportMaterial, std::vector<LLModelInstance> > composite;
+
+ LLMatrix4 identity;
+
+ //bake out each node in current scene to composite
+ for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
+ { //for each transform in current scene
+ LLMatrix4 mat = iter->first;
+ glh::matrix4f inv_trans = glh::matrix4f((F32*) mat.mMatrix).inverse().transpose();
+ LLMatrix4 norm_mat(inv_trans.m);
+
+ for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
+ { //for each instance with that transform
+ LLModelInstance& source_instance = *model_iter;
+ LLModel* source = source_instance.mModel;
+
+ if (!validate_model(source))
+ {
+ llerrs << "Invalid model found!" << llendl;
+ }
+
+ for (S32 i = 0; i < source->getNumVolumeFaces(); ++i)
+ { //for each face in instance
+ const LLVolumeFace& src_face = source->getVolumeFace(i);
+ LLImportMaterial& source_material = source_instance.mMaterial[i];
+
+ //get model in composite that is composite for this material
+ LLModel* model = NULL;
+
+ if (composite.find(source_material) != composite.end())
+ {
+ model = composite[source_material].rbegin()->mModel;
+ if (model->getVolumeFace(0).mNumVertices + src_face.mNumVertices > 65535)
+ {
+ model = NULL;
+ }
+ }
+
+ if (model == NULL)
+ { //no model found, make new model
+ std::vector<LLImportMaterial> materials;
+ materials.push_back(source_material);
+ LLVolumeParams volume_params;
+ volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
+ model = new LLModel(volume_params, 0.f);
+ model->mLabel = source->mLabel;
+ model->setNumVolumeFaces(0);
+ composite[source_material].push_back(LLModelInstance(model, identity, materials));
+ }
+
+ model->appendFace(src_face, source->mMaterialList[i], mat, norm_mat);
+ }
+ }
+ }
+
+
+ //condense composite into as few LLModel instances as possible
+ LLModelLoader::model_list new_model;
+ std::vector<LLModelInstance> instance_list;
+
+ LLVolumeParams volume_params;
+ volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
+
+ std::vector<LLImportMaterial> empty_material;
+ LLModelInstance cur_instance(new LLModel(volume_params, 0.f), identity, empty_material);
+ cur_instance.mModel->setNumVolumeFaces(0);
+
+ BOOL first_transform = TRUE;
+
+ LLModelLoader::scene new_scene;
+ LLVector3 min,max;
+
+ for (std::map<LLImportMaterial, std::vector<LLModelInstance> >::iterator iter = composite.begin();
+ iter != composite.end();
+ ++iter)
+ {
+ std::map<LLImportMaterial, std::vector<LLModelInstance> >::iterator next_iter = iter; ++next_iter;
+
+ for (std::vector<LLModelInstance>::iterator instance_iter = iter->second.begin();
+ instance_iter != iter->second.end();
+ ++instance_iter)
+ {
+ LLModel* source = instance_iter->mModel;
+
+ if (instance_iter->mMaterial.size() != 1)
+ {
+ llerrs << "WTF?" << llendl;
+ }
+
+ if (source->getNumVolumeFaces() != 1)
+ {
+ llerrs << "WTF?" << llendl;
+ }
+
+ if (source->mMaterialList.size() != 1)
+ {
+ llerrs << "WTF?" << llendl;
+ }
+
+ cur_instance.mModel->addFace(source->getVolumeFace(0));
+ cur_instance.mMaterial.push_back(instance_iter->mMaterial[0]);
+ cur_instance.mModel->mMaterialList.push_back(source->mMaterialList[0]);
+
+ BOOL last_model = FALSE;
+
+ std::vector<LLModelInstance>::iterator next_instance = instance_iter; ++next_instance;
+
+ if (next_iter == composite.end() &&
+ next_instance == iter->second.end())
+ {
+ last_model = TRUE;
+ }
+
+ if (last_model || cur_instance.mModel->getNumVolumeFaces() >= MAX_MODEL_FACES)
+ {
+ cur_instance.mModel->mLabel = source->mLabel;
+
+ cur_instance.mModel->optimizeVolumeFaces();
+ cur_instance.mModel->normalizeVolumeFaces();
+
+ if (!validate_model(cur_instance.mModel))
+ {
+ llerrs << "Invalid model detected." << llendl;
+ }
+
+ new_model.push_back(cur_instance.mModel);
+
+ LLMatrix4 transformation = LLMatrix4();
+
+ // adjust the transformation to compensate for mesh normalization
+ LLVector3 mesh_scale_vector;
+ LLVector3 mesh_translation_vector;
+ cur_instance.mModel->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector);
+
+ LLMatrix4 mesh_translation;
+ mesh_translation.setTranslation(mesh_translation_vector);
+ mesh_translation *= transformation;
+ transformation = mesh_translation;
+
+ LLMatrix4 mesh_scale;
+ mesh_scale.initScale(mesh_scale_vector);
+ mesh_scale *= transformation;
+ transformation = mesh_scale;
+
+ cur_instance.mTransform = transformation;
+
+ new_scene[transformation].push_back(cur_instance);
+ stretch_extents(cur_instance.mModel, transformation, min, max, first_transform);
+
+ if (!last_model)
+ {
+ cur_instance = LLModelInstance(new LLModel(volume_params, 0.f), identity, empty_material);
+ cur_instance.mModel->setNumVolumeFaces(0);
+ }
+ }
+ }
+ }
+
+ mScene[mPreviewLOD] = new_scene;
+ mModel[mPreviewLOD] = new_model;
+ mVertexBuffer[mPreviewLOD].clear();
+
+ if (mPreviewLOD == LLModel::LOD_HIGH)
+ {
+ mBaseScene = new_scene;
+ mBaseModel = new_model;
+ clearGLODGroup();
+ mVertexBuffer[5].clear();
+ }
+
+ mPreviewTarget = (min+max)*0.5f;
+ mPreviewScale = (max-min)*0.5f;
+ setPreviewTarget(mPreviewScale.magVec()*2.f);
+
+ clearIncompatible(mPreviewLOD);
+
+ mResourceCost = calcResourceCost();
+ refresh();
+}
+
+void LLModelPreview::clearMaterials()
+{
+ for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
+ { //for each transform in current scene
+ for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
+ { //for each instance with that transform
+ LLModelInstance& source_instance = *model_iter;
+ LLModel* source = source_instance.mModel;
+
+ for (S32 i = 0; i < source->getNumVolumeFaces(); ++i)
+ { //for each face in instance
+ LLImportMaterial& source_material = source_instance.mMaterial[i];
+
+ //clear material info
+ source_material.mDiffuseColor = LLColor4(1,1,1,1);
+ source_material.mDiffuseMap = NULL;
+ source_material.mDiffuseMapFilename.clear();
+ source_material.mDiffuseMapLabel.clear();
+ source_material.mFullbright = false;
+ }
+ }
+ }
+
+ mVertexBuffer[mPreviewLOD].clear();
+
+ if (mPreviewLOD == LLModel::LOD_HIGH)
+ {
+ mBaseScene = mScene[mPreviewLOD];
+ mBaseModel = mModel[mPreviewLOD];
+ clearGLODGroup();
+ mVertexBuffer[5].clear();
+ }
+
+ mResourceCost = calcResourceCost();
+ refresh();
+}
+
+bool LLModelPreview::containsRiggedAsset( void )
+{
+ //loop through the models and determine if any of them contained a rigged asset, and if so
+ //return true.
+ //This is used to cleanup the joint positions after a preview.
+ for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter)
+ {
+ LLModel* pModel = *iter;
+ if ( pModel->mAlternateBindMatrix.size() > 0 )
+ {
+ return true;
+ }
+ }
+ return false;
+}
+void LLModelPreview::genLODs(S32 which_lod, U32 decimation)
+{
+ if (mBaseModel.empty())
+ {
+ return;
+ }
+
+ if (which_lod == LLModel::LOD_PHYSICS)
+ { //clear physics mesh map
+ mPhysicsMesh.clear();
+ }
+
+ LLVertexBuffer::unbind();
+
+ stop_gloderror();
+ static U32 cur_name = 1;
+
+ S32 limit = -1;
+
+ U32 triangle_count = 0;
+
+ for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter)
+ {
+ LLModel* mdl = *iter;
+ for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
+ {
+ triangle_count += mdl->getVolumeFace(i).mNumIndices/3;
+ }
+ }
+
+ U32 base_triangle_count = triangle_count;
+
+ U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
+
+ U32 lod_mode = 0;
+
+ LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode");
+ if (iface)
+ {
+ lod_mode = iface->getFirstSelectedIndex();
+ }
+
+ F32 lod_error_threshold = mFMP->childGetValue("lod_error_threshold").asReal();
+
+ if (lod_mode == 0)
+ {
+ lod_mode = GLOD_TRIANGLE_BUDGET;
+ if (which_lod != -1)
+ {
+ //SH-632 take budget as supplied limit+1 to prevent GLOD from creating a smaller
+ //decimation when the given decimation is possible
+ limit = mFMP->childGetValue("lod_triangle_limit").asInteger(); //+1;
+ }
+ }
+ else
+ {
+ lod_mode = GLOD_ERROR_THRESHOLD;
+ }
+
+ U32 build_operator = 0;
+
+ iface = mFMP->childGetSelectionInterface("build_operator");
+ if (iface)
+ {
+ build_operator = iface->getFirstSelectedIndex();
+ }
+
+ if (build_operator == 0)
+ {
+ build_operator = GLOD_OPERATOR_EDGE_COLLAPSE;
+ }
+ else
+ {
+ build_operator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE;
+ }
+
+ U32 queue_mode=0;
+ iface = mFMP->childGetSelectionInterface("queue_mode");
+ if (iface)
+ {
+ queue_mode = iface->getFirstSelectedIndex();
+ }
+
+ if (queue_mode == 0)
+ {
+ queue_mode = GLOD_QUEUE_GREEDY;
+ }
+ else if (queue_mode == 1)
+ {
+ queue_mode = GLOD_QUEUE_LAZY;
+ }
+ else
+ {
+ queue_mode = GLOD_QUEUE_INDEPENDENT;
+ }
+
+ U32 border_mode = 0;
+
+ iface = mFMP->childGetSelectionInterface("border_mode");
+ if (iface)
+ {
+ border_mode = iface->getFirstSelectedIndex();
+ }
+
+ if (border_mode == 0)
+ {
+ border_mode = GLOD_BORDER_UNLOCK;
+ }
+ else
+ {
+ border_mode = GLOD_BORDER_LOCK;
+ }
+
+ bool object_dirty = false;
+ if (border_mode != mBuildBorderMode)
+ {
+ mBuildBorderMode = border_mode;
+ object_dirty = true;
+ }
+
+ if (queue_mode != mBuildQueueMode)
+ {
+ mBuildQueueMode = queue_mode;
+ object_dirty = true;
+ }
+
+ if (build_operator != mBuildOperator)
+ {
+ mBuildOperator = build_operator;
+ object_dirty = true;
+ }
+
+ F32 share_tolerance = mFMP->childGetValue("share_tolerance").asReal();
+ if (share_tolerance != mBuildShareTolerance)
+ {
+ mBuildShareTolerance = share_tolerance;
+ object_dirty = true;
+ }
+
+ if (mGroup == 0)
+ {
+ object_dirty = true;
+ mGroup = cur_name++;
+ glodNewGroup(mGroup);
+ }
+
+ if (object_dirty)
+ {
+ for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter)
+ { //build GLOD objects for each model in base model list
+ LLModel* mdl = *iter;
+
+ if (mObject[mdl] != 0)
+ {
+ glodDeleteObject(mObject[mdl]);
+ }
+
+ mObject[mdl] = cur_name++;
+
+ glodNewObject(mObject[mdl], mGroup, GLOD_DISCRETE);
+ stop_gloderror();
+
+ if (iter == mBaseModel.begin() && !mdl->mSkinWeights.empty())
+ { //regenerate vertex buffer for skinned models to prevent animation feedback during LOD generation
+ mVertexBuffer[5].clear();
+ }
+
+ if (mVertexBuffer[5].empty())
+ {
+ genBuffers(5, false);
+ }
+
+ U32 tri_count = 0;
+ for (U32 i = 0; i < mVertexBuffer[5][mdl].size(); ++i)
+ {
+ mVertexBuffer[5][mdl][i]->setBuffer(type_mask);
+ U32 num_indices = mVertexBuffer[5][mdl][i]->getNumIndices();
+ if (num_indices > 2)
+ {
+ glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f);
+ }
+ tri_count += num_indices/3;
+ stop_gloderror();
+ }
+
+ glodObjectParameteri(mObject[mdl], GLOD_BUILD_OPERATOR, build_operator);
+ stop_gloderror();
+
+ glodObjectParameteri(mObject[mdl], GLOD_BUILD_QUEUE_MODE, queue_mode);
+ stop_gloderror();
+
+ glodObjectParameteri(mObject[mdl], GLOD_BUILD_BORDER_MODE, border_mode);
+ stop_gloderror();
+
+ glodObjectParameterf(mObject[mdl], GLOD_BUILD_SHARE_TOLERANCE, share_tolerance);
+ stop_gloderror();
+
+ glodBuildObject(mObject[mdl]);
+ stop_gloderror();
+ }
+ }
+
+
+ S32 start = LLModel::LOD_HIGH;
+ S32 end = 0;
+
+ if (which_lod != -1)
+ {
+ start = end = which_lod;
+ }
+ else
+ {
+ //SH-632 -- incremenet triangle count to avoid removing any triangles from
+ //highest LoD when auto-generating LoD
+ triangle_count++;
+ }
+
+
+ mMaxTriangleLimit = base_triangle_count;
+
+ for (S32 lod = start; lod >= end; --lod)
+ {
+ if (which_lod == -1)
+ {
+ if (lod < start)
+ {
+ triangle_count /= decimation;
+ }
+ }
+ else
+ {
+ triangle_count = limit;
+ }
+
+ mModel[lod].clear();
+ mModel[lod].resize(mBaseModel.size());
+ mVertexBuffer[lod].clear();
+
+ U32 actual_tris = 0;
+ U32 actual_verts = 0;
+ U32 submeshes = 0;
+
+ glodGroupParameteri(mGroup, GLOD_ADAPT_MODE, lod_mode);
+ stop_gloderror();
+
+ glodGroupParameteri(mGroup, GLOD_ERROR_MODE, GLOD_OBJECT_SPACE_ERROR);
+ stop_gloderror();
+
+ glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, triangle_count);
+ stop_gloderror();
+
+ glodGroupParameterf(mGroup, GLOD_OBJECT_SPACE_ERROR_THRESHOLD, lod_error_threshold);
+ stop_gloderror();
+
+ glodAdaptGroup(mGroup);
+ stop_gloderror();
+
+ for (U32 mdl_idx = 0; mdl_idx < mBaseModel.size(); ++mdl_idx)
+ {
+ LLModel* base = mBaseModel[mdl_idx];
+
+ GLint patch_count = 0;
+ glodGetObjectParameteriv(mObject[base], GLOD_NUM_PATCHES, &patch_count);
+ stop_gloderror();
+
+ LLVolumeParams volume_params;
+ volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
+ mModel[lod][mdl_idx] = new LLModel(volume_params, 0.f);
+
+ GLint* sizes = new GLint[patch_count*2];
+ glodGetObjectParameteriv(mObject[base], GLOD_PATCH_SIZES, sizes);
+ stop_gloderror();
+
+ GLint* names = new GLint[patch_count];
+ glodGetObjectParameteriv(mObject[base], GLOD_PATCH_NAMES, names);
+ stop_gloderror();
+
+ mModel[lod][mdl_idx]->setNumVolumeFaces(patch_count);
+
+ LLModel* target_model = mModel[lod][mdl_idx];
+
+ for (GLint i = 0; i < patch_count; ++i)
+ {
+ LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0);
+
+ if (sizes[i*2+1] > 0 && sizes[i*2] > 0)
+ {
+ buff->allocateBuffer(sizes[i*2+1], sizes[i*2], true);
+ buff->setBuffer(type_mask);
+ glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, buff->getIndicesPointer());
+ stop_gloderror();
+ }
+ else
+ { //this face was eliminated, create a dummy triangle (one vertex, 3 indices, all 0)
+ buff->allocateBuffer(1, 3, true);
+ memset(buff->getMappedData(), 0, buff->getSize());
+ memset(buff->getIndicesPointer(), 0, buff->getIndicesSize());
+ }
+
+ buff->validateRange(0, buff->getNumVerts()-1, buff->getNumIndices(), 0);
+
+ LLStrider<LLVector3> pos;
+ LLStrider<LLVector3> norm;
+ LLStrider<LLVector2> tc;
+ LLStrider<U16> index;
+
+ buff->getVertexStrider(pos);
+ buff->getNormalStrider(norm);
+ buff->getTexCoord0Strider(tc);
+ buff->getIndexStrider(index);
+
+ target_model->setVolumeFaceData(names[i], pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices());
+ actual_tris += buff->getNumIndices()/3;
+ actual_verts += buff->getNumVerts();
+ ++submeshes;
+
+ if (!validate_face(target_model->getVolumeFace(names[i])))
+ {
+ llerrs << "Invalid face generated during LOD generation." << llendl;
+ }
+ }
+
+ //blind copy skin weights and just take closest skin weight to point on
+ //decimated mesh for now (auto-generating LODs with skin weights is still a bit
+ //of an open problem).
+ target_model->mPosition = base->mPosition;
+ target_model->mSkinWeights = base->mSkinWeights;
+ target_model->mJointMap = base->mJointMap;
+ target_model->mJointList = base->mJointList;
+ target_model->mInvBindMatrix = base->mInvBindMatrix;
+ target_model->mBindShapeMatrix = base->mBindShapeMatrix;
+ target_model->mAlternateBindMatrix = base->mAlternateBindMatrix;
+ //copy material list
+ target_model->mMaterialList = base->mMaterialList;
+
+ if (!validate_model(target_model))
+ {
+ llerrs << "Invalid model generated when creating LODs" << llendl;
+ }
+
+ delete [] sizes;
+ delete [] names;
+ }
+
+ //rebuild scene based on mBaseScene
+ mScene[lod].clear();
+ mScene[lod] = mBaseScene;
+
+ for (U32 i = 0; i < mBaseModel.size(); ++i)
+ {
+ LLModel* mdl = mBaseModel[i];
+ LLModel* target = mModel[lod][i];
+ if (target)
+ {
+ for (LLModelLoader::scene::iterator iter = mScene[lod].begin(); iter != mScene[lod].end(); ++iter)
+ {
+ for (U32 j = 0; j < iter->second.size(); ++j)
+ {
+ if (iter->second[j].mModel == mdl)
+ {
+ iter->second[j].mModel = target;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ mResourceCost = calcResourceCost();
+
+ /*if (which_lod == -1 && mScene[LLModel::LOD_PHYSICS].empty())
+ { //build physics scene
+ mScene[LLModel::LOD_PHYSICS] = mScene[LLModel::LOD_LOW];
+ mModel[LLModel::LOD_PHYSICS] = mModel[LLModel::LOD_LOW];
+
+ for (U32 i = 1; i < mModel[LLModel::LOD_PHYSICS].size(); ++i)
+ {
+ mPhysicsQ.push(mModel[LLModel::LOD_PHYSICS][i]);
+ }
+ }*/
+}
+
+void LLModelPreview::updateStatusMessages()
+{
+ assert_main_thread();
+
+ //triangle/vertex/submesh count for each mesh asset for each lod
+ std::vector<S32> tris[LLModel::NUM_LODS];
+ std::vector<S32> verts[LLModel::NUM_LODS];
+ std::vector<S32> submeshes[LLModel::NUM_LODS];
+
+ //total triangle/vertex/submesh count for each lod
+ S32 total_tris[LLModel::NUM_LODS];
+ S32 total_verts[LLModel::NUM_LODS];
+ S32 total_submeshes[LLModel::NUM_LODS];
+
+ for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod)
+ {
+ //initialize total for this lod to 0
+ total_tris[lod] = total_verts[lod] = total_submeshes[lod] = 0;
+
+ for (U32 i = 0; i < mModel[lod].size(); ++i)
+ { //for each model in the lod
+ S32 cur_tris = 0;
+ S32 cur_verts = 0;
+ S32 cur_submeshes = mModel[lod][i]->getNumVolumeFaces();
+
+ for (S32 j = 0; j < cur_submeshes; ++j)
+ { //for each submesh (face), add triangles and vertices to current total
+ const LLVolumeFace& face = mModel[lod][i]->getVolumeFace(j);
+ cur_tris += face.mNumIndices/3;
+ cur_verts += face.mNumVertices;
+ }
+
+ //add this model to the lod total
+ total_tris[lod] += cur_tris;
+ total_verts[lod] += cur_verts;
+ total_submeshes[lod] += cur_submeshes;
+
+ //store this model's counts to asset data
+ tris[lod].push_back(cur_tris);
+ verts[lod].push_back(cur_verts);
+ submeshes[lod].push_back(cur_submeshes);
+ }
+ }
+
+ if (mMaxTriangleLimit == 0)
+ {
+ mMaxTriangleLimit = total_tris[LLModel::LOD_HIGH];
+ }
+
+
+ mFMP->childSetTextArg("submeshes_info", "[SUBMESHES]", llformat("%d", total_submeshes[LLModel::LOD_HIGH]));
+
+ std::string mesh_status_na = mFMP->getString("mesh_status_na");
+
+ S32 upload_status[LLModel::LOD_HIGH+1];
+
+ bool upload_ok = true;
+
+ for (S32 lod = 0; lod <= LLModel::LOD_HIGH; ++lod)
+ {
+ upload_status[lod] = 0;
+
+ std::string message = "mesh_status_good";
+
+ if (total_tris[lod] > 0)
+ {
+ mFMP->childSetText(lod_triangles_name[lod], llformat("%d", total_tris[lod]));
+ mFMP->childSetText(lod_vertices_name[lod], llformat("%d", total_verts[lod]));
+ }
+ else
+ {
+ if (lod == LLModel::LOD_HIGH)
+ {
+ upload_status[lod] = 2;
+ message = "mesh_status_missing_lod";
+ }
+ else
+ {
+ for (S32 i = lod-1; i >= 0; --i)
+ {
+ if (total_tris[i] > 0)
+ {
+ upload_status[lod] = 2;
+ message = "mesh_status_missing_lod";
+ }
+ }
+ }
+
+ mFMP->childSetText(lod_triangles_name[lod], mesh_status_na);
+ mFMP->childSetText(lod_vertices_name[lod], mesh_status_na);
+ }
+
+ const U32 lod_high = LLModel::LOD_HIGH;
+
+ if (lod != lod_high)
+ {
+ if (total_submeshes[lod] && total_submeshes[lod] != total_submeshes[lod_high])
+ { //number of submeshes is different
+ message = "mesh_status_submesh_mismatch";
+ upload_status[lod] = 2;
+ }
+ else if (!tris[lod].empty() && tris[lod].size() != tris[lod_high].size())
+ { //number of meshes is different
+ message = "mesh_status_mesh_mismatch";
+ upload_status[lod] = 2;
+ }
+ else if (!verts[lod].empty())
+ {
+ for (U32 i = 0; i < verts[lod].size(); ++i)
+ {
+ S32 max_verts = i < verts[lod+1].size() ? verts[lod+1][i] : 0;
+
+ if (max_verts > 0)
+ {
+ if (verts[lod][i] > max_verts)
+ { //too many vertices in this lod
+ message = "mesh_status_too_many_vertices";
+ upload_status[lod] = 2;
+ }
+ }
+ }
+ }
+ }
+
+ LLIconCtrl* icon = mFMP->getChild<LLIconCtrl>(lod_icon_name[lod]);
+ LLUIImagePtr img = LLUI::getUIImage(lod_status_image[upload_status[lod]]);
+ icon->setVisible(true);
+ icon->setImage(img);
+
+ if (upload_status[lod] >= 2)
+ {
+ upload_ok = false;
+ }
+
+ if (lod == mPreviewLOD)
+ {
+ mFMP->childSetText("lod_status_message_text", mFMP->getString(message));
+ icon = mFMP->getChild<LLIconCtrl>("lod_status_message_icon");
+ icon->setImage(img);
+ }
+ }
+
+ bool errorStateFromLoader = mModelLoader->getLoadState() == LLModelLoader::ERROR_PARSING ? true : false;
+
+ if ( upload_ok && !errorStateFromLoader )
+ {
+ mFMP->childEnable("ok_btn");
+ }
+ else
+ {
+ mFMP->childDisable("ok_btn");
+ }
+
+ //add up physics triangles etc
+ S32 start = 0;
+ S32 end = mModel[LLModel::LOD_PHYSICS].size();
+
+ S32 phys_tris = 0;
+ S32 phys_hulls = 0;
+ S32 phys_points = 0;
+
+ for (S32 i = start; i < end; ++i)
+ { //add up hulls and points and triangles for selected mesh(es)
+ LLModel* model = mModel[LLModel::LOD_PHYSICS][i];
+ S32 cur_submeshes = model->getNumVolumeFaces();
+
+ LLModel::convex_hull_decomposition& decomp = model->mConvexHullDecomp;
+
+ if (!decomp.empty())
+ {
+ phys_hulls += decomp.size();
+ for (U32 i = 0; i < decomp.size(); ++i)
+ {
+ phys_points += decomp[i].size();
+ }
+ }
+ else
+ { //choose physics shape OR decomposition, can't use both
+ for (S32 j = 0; j < cur_submeshes; ++j)
+ { //for each submesh (face), add triangles and vertices to current total
+ const LLVolumeFace& face = model->getVolumeFace(j);
+ phys_tris += face.mNumIndices/3;
+ }
+ }
+ }
+
+ if (phys_tris > 0)
+ {
+ mFMP->childSetTextArg("physics_triangles", "[TRIANGLES]", llformat("%d", phys_tris));
+ }
+ else
+ {
+ mFMP->childSetTextArg("physics_triangles", "[TRIANGLES]", mesh_status_na);
+ }
+
+ if (phys_hulls > 0)
+ {
+ mFMP->childSetTextArg("physics_hulls", "[HULLS]", llformat("%d", phys_hulls));
+ mFMP->childSetTextArg("physics_points", "[POINTS]", llformat("%d", phys_points));
+ }
+ else
+ {
+ mFMP->childSetTextArg("physics_hulls", "[HULLS]", mesh_status_na);
+ mFMP->childSetTextArg("physics_points", "[POINTS]", mesh_status_na);
+ }
+
+ LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance;
+ if (fmp)
+ {
+ if (phys_tris > 0 || phys_hulls > 0)
+ {
+ if (!fmp->isViewOptionEnabled("show_physics"))
+ {
+ fmp->enableViewOption("show_physics");
+ mViewOption["show_physics"] = true;
+ }
+ }
+ else
+ {
+ fmp->disableViewOption("show_physics");
+ mViewOption["show_physics"] = false;
+
+ }
+
+ //bool use_hull = fmp->childGetValue("physics_use_hull").asBoolean();
+
+ //fmp->childSetEnabled("physics_optimize", !use_hull);
+
+ bool enable = phys_tris > 0 || phys_hulls > 0;
+ //enable = enable && !use_hull && fmp->childGetValue("physics_optimize").asBoolean();
+
+ //enable/disable "analysis" UI
+ LLPanel* panel = fmp->getChild<LLPanel>("physics analysis");
+ LLView* child = panel->getFirstChild();
+ while (child)
+ {
+ child->setEnabled(enable);
+ child = panel->findNextSibling(child);
+ }
+
+ enable = phys_hulls > 0;
+ //enable/disable "simplification" UI
+ panel = fmp->getChild<LLPanel>("physics simplification");
+ child = panel->getFirstChild();
+ while (child)
+ {
+ child->setEnabled(enable);
+ child = panel->findNextSibling(child);
+ }
+ }
+
+ const char* lod_controls[] =
+ {
+ "lod_mode",
+ "lod_triangle_limit",
+ "lod_error_tolerance",
+ "build_operator_text",
+ "queue_mode_text",
+ "border_mode_text",
+ "share_tolerance_text",
+ "build_operator",
+ "queue_mode",
+ "border_mode",
+ "share_tolerance"
+ };
+ const U32 num_lod_controls = sizeof(lod_controls)/sizeof(char*);
+
+ const char* file_controls[] =
+ {
+ "lod_browse",
+ "lod_file"
+ };
+ const U32 num_file_controls = sizeof(file_controls)/sizeof(char*);
+
+ if (fmp)
+ {
+ //enable/disable controls based on radio groups
+ if (mFMP->childGetValue("lod_from_file").asBoolean())
+ {
+ fmp->mLODMode[mPreviewLOD] = 0;
+ for (U32 i = 0; i < num_file_controls; ++i)
+ {
+ mFMP->childEnable(file_controls[i]);
+ }
+
+ for (U32 i = 0; i < num_lod_controls; ++i)
+ {
+ mFMP->childDisable(lod_controls[i]);
+ }
+ }
+ else if (mFMP->childGetValue("lod_none").asBoolean())
+ {
+ fmp->mLODMode[mPreviewLOD] = 2;
+ for (U32 i = 0; i < num_file_controls; ++i)
+ {
+ mFMP->childDisable(file_controls[i]);
+ }
+
+ for (U32 i = 0; i < num_lod_controls; ++i)
+ {
+ mFMP->childDisable(lod_controls[i]);
+ }
+
+ if (!mModel[mPreviewLOD].empty())
+ {
+ mModel[mPreviewLOD].clear();
+ mScene[mPreviewLOD].clear();
+ mVertexBuffer[mPreviewLOD].clear();
+
+ //this can cause phasing issues with the UI, so reenter this function and return
+ updateStatusMessages();
+ return;
+ }
+ }
+ else
+ { // auto generate, also the default case for wizard which has no radio selection
+ fmp->mLODMode[mPreviewLOD] = 1;
+
+ for (U32 i = 0; i < num_file_controls; ++i)
+ {
+ mFMP->childDisable(file_controls[i]);
+ }
+
+ for (U32 i = 0; i < num_lod_controls; ++i)
+ {
+ mFMP->childEnable(lod_controls[i]);
+ }
+
+ //if (threshold)
+ {
+ U32 lod_mode = 0;
+ LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode");
+ if (iface)
+ {
+ lod_mode = iface->getFirstSelectedIndex();
+ }
+
+ LLSpinCtrl* threshold = mFMP->getChild<LLSpinCtrl>("lod_error_threshold");
+ LLSpinCtrl* limit = mFMP->getChild<LLSpinCtrl>("lod_triangle_limit");
+
+ limit->setMaxValue(mMaxTriangleLimit);
+ limit->setValue(total_tris[mPreviewLOD]);
+
+ if (lod_mode == 0)
+ {
+ limit->setVisible(true);
+ threshold->setVisible(false);
+
+ limit->setMaxValue(mMaxTriangleLimit);
+ }
+ else
+ {
+ limit->setVisible(false);
+ threshold->setVisible(true);
+ }
+ }
+ }
+ }
+
+ if (mFMP->childGetValue("physics_load_from_file").asBoolean())
+ {
+ mFMP->childDisable("physics_lod_combo");
+ mFMP->childEnable("physics_file");
+ mFMP->childEnable("physics_browse");
+ }
+ else
+ {
+ mFMP->childEnable("physics_lod_combo");
+ mFMP->childDisable("physics_file");
+ mFMP->childDisable("physics_browse");
+ }
+}
+
+void LLModelPreview::setPreviewTarget(F32 distance)
+{
+ mCameraDistance = distance;
+ mCameraZoom = 1.f;
+ mCameraPitch = 0.f;
+ mCameraYaw = 0.f;
+ mCameraOffset.clearVec();
+}
+
+void LLModelPreview::clearBuffers()
+{
+ for (U32 i = 0; i < 6; i++)
+ {
+ mVertexBuffer[i].clear();
+ }
+}
+
+void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
+{
+ U32 tri_count = 0;
+ U32 vertex_count = 0;
+ U32 mesh_count = 0;
+
+ LLModelLoader::model_list* model = NULL;
+
+ if (lod < 0 || lod > 4)
+ {
+ model = &mBaseModel;
+ lod = 5;
+ }
+ else
+ {
+ model = &(mModel[lod]);
+ }
+
+ if (!mVertexBuffer[lod].empty())
+ {
+ mVertexBuffer[lod].clear();
+ }
+
+ mVertexBuffer[lod].clear();
+
+ LLModelLoader::model_list::iterator base_iter = mBaseModel.begin();
+
+ for (LLModelLoader::model_list::iterator iter = model->begin(); iter != model->end(); ++iter)
+ {
+ LLModel* mdl = *iter;
+ if (!mdl)
+ {
+ continue;
+ }
+
+ LLModel* base_mdl = *base_iter;
+ base_iter++;
+
+ for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace &vf = mdl->getVolumeFace(i);
+ U32 num_vertices = vf.mNumVertices;
+ U32 num_indices = vf.mNumIndices;
+
+ if (!num_vertices || ! num_indices)
+ {
+ continue;
+ }
+
+ LLVertexBuffer* vb = NULL;
+
+ bool skinned = include_skin_weights && !mdl->mSkinWeights.empty();
+
+ U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
+
+ if (skinned)
+ {
+ mask |= LLVertexBuffer::MAP_WEIGHT4;
+ }
+
+ vb = new LLVertexBuffer(mask, 0);
+
+ vb->allocateBuffer(num_vertices, num_indices, TRUE);
+
+ LLStrider<LLVector3> vertex_strider;
+ LLStrider<LLVector3> normal_strider;
+ LLStrider<LLVector2> tc_strider;
+ LLStrider<U16> index_strider;
+ LLStrider<LLVector4> weights_strider;
+
+ vb->getVertexStrider(vertex_strider);
+ vb->getNormalStrider(normal_strider);
+ vb->getTexCoord0Strider(tc_strider);
+ vb->getIndexStrider(index_strider);
+
+ if (skinned)
+ {
+ vb->getWeight4Strider(weights_strider);
+ }
+
+ LLVector4a::memcpyNonAliased16((F32*) vertex_strider.get(), (F32*) vf.mPositions, num_vertices*4*sizeof(F32));
+ LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32));
+ LLVector4a::memcpyNonAliased16((F32*) normal_strider.get(), (F32*) vf.mNormals, num_vertices*4*sizeof(F32));
+
+ if (skinned)
+ {
+ for (U32 i = 0; i < num_vertices; i++)
+ {
+ //find closest weight to vf.mVertices[i].mPosition
+ LLVector3 pos(vf.mPositions[i].getF32ptr());
+
+ const LLModel::weight_list& weight_list = base_mdl->getJointInfluences(pos);
+
+ LLVector4 w(0,0,0,0);
+ if (weight_list.size() > 4)
+ {
+ llerrs << "WTF?" << llendl;
+ }
+
+ for (U32 i = 0; i < weight_list.size(); ++i)
+ {
+ F32 wght = llmin(weight_list[i].mWeight, 0.999999f);
+ F32 joint = (F32) weight_list[i].mJointIdx;
+ w.mV[i] = joint + wght;
+ }
+
+ *(weights_strider++) = w;
+ }
+ }
+
+ // build indices
+ for (U32 i = 0; i < num_indices; i++)
+ {
+ *(index_strider++) = vf.mIndices[i];
+ }
+
+ mVertexBuffer[lod][mdl].push_back(vb);
+
+ vertex_count += num_vertices;
+ tri_count += num_indices/3;
+ ++mesh_count;
+
+ }
+ }
+}
+
+void LLModelPreview::update()
+{
+ if (mDirty)
+ {
+ mDirty = false;
+ mResourceCost = calcResourceCost();
+ refresh();
+ updateStatusMessages();
+ }
+
+ if (mGenLOD)
+ {
+ mGenLOD = false;
+ genLODs();
+ refresh();
+ updateStatusMessages();
+ }
+
+}
+
+//-----------------------------------------------------------------------------
+// render()
+//-----------------------------------------------------------------------------
+BOOL LLModelPreview::render()
+{
+ assert_main_thread();
+
+ LLMutexLock lock(this);
+ mNeedsUpdate = FALSE;
+
+ bool edges = mViewOption["show_edges"];
+ bool joint_positions = mViewOption["show_joint_positions"];
+ bool skin_weight = mViewOption["show_skin_weight"];
+ bool textures = mViewOption["show_textures"];
+ bool physics = mViewOption["show_physics"];
+
+ S32 width = getWidth();
+ S32 height = getHeight();
+
+ LLGLSUIDefault def;
+ LLGLDisable no_blend(GL_BLEND);
+ LLGLEnable cull(GL_CULL_FACE);
+ LLGLDepthTest depth(GL_TRUE);
+ LLGLDisable fog(GL_FOG);
+
+ {
+ //clear background to blue
+ glMatrixMode(GL_PROJECTION);
+ gGL.pushMatrix();
+ glLoadIdentity();
+ glOrtho(0.0f, width, 0.0f, height, -1.0f, 1.0f);
+
+ glMatrixMode(GL_MODELVIEW);
+ gGL.pushMatrix();
+ glLoadIdentity();
+
+ gGL.color4f(0.15f, 0.2f, 0.3f, 1.f);
+
+ gl_rect_2d_simple( width, height );
+
+ glMatrixMode(GL_PROJECTION);
+ gGL.popMatrix();
+
+ glMatrixMode(GL_MODELVIEW);
+ gGL.popMatrix();
+ }
+
+ LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance;
+
+ bool has_skin_weights = false;
+ bool upload_skin = mFMP->childGetValue("upload_skin").asBoolean();
+ bool upload_joints = mFMP->childGetValue("upload_joints").asBoolean();
+
+ for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
+ {
+ for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
+ {
+ LLModelInstance& instance = *model_iter;
+ LLModel* model = instance.mModel;
+ if (!model->mSkinWeights.empty())
+ {
+ has_skin_weights = true;
+ }
+ }
+ }
+
+ if (has_skin_weights)
+ { //model has skin weights, enable view options for skin weights and joint positions
+ if (fmp)
+ {
+ fmp->enableViewOption("show_skin_weight");
+ fmp->setViewOptionEnabled("show_joint_positions", skin_weight);
+ }
+ mFMP->childEnable("upload_skin");
+ }
+ else
+ {
+ mFMP->childDisable("upload_skin");
+ if (fmp)
+ {
+ mViewOption["show_skin_weight"] = false;
+ fmp->disableViewOption("show_skin_weight");
+ fmp->disableViewOption("show_joint_positions");
+ }
+ skin_weight = false;
+ }
+
+ if (upload_skin && !has_skin_weights)
+ { //can't upload skin weights if model has no skin weights
+ mFMP->childSetValue("upload_skin", false);
+ upload_skin = false;
+ }
+
+ if (!upload_skin && upload_joints)
+ { //can't upload joints if not uploading skin weights
+ mFMP->childSetValue("upload_joints", false);
+ upload_joints = false;
+ }
+
+ mFMP->childSetEnabled("upload_joints", upload_skin);
+
+ F32 explode = mFMP->childGetValue("physics_explode").asReal();
+
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ LLRect preview_rect = mFMP->getChildView("preview_panel")->getRect();
+ F32 aspect = (F32) preview_rect.getWidth()/preview_rect.getHeight();
+
+ LLViewerCamera::getInstance()->setAspect(aspect);
+
+ LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom);
+
+ LLVector3 offset = mCameraOffset;
+ LLVector3 target_pos = mPreviewTarget+offset;
+
+ F32 z_near = 0.001f;
+ F32 z_far = mCameraDistance+mPreviewScale.magVec()+mCameraOffset.magVec();
+
+ if (skin_weight)
+ {
+ target_pos = gAgentAvatarp->getPositionAgent();
+ z_near = 0.01f;
+ z_far = 1024.f;
+ mCameraDistance = 16.f;
+
+ //render avatar previews every frame
+ refresh();
+ }
+
+ glLoadIdentity();
+ gPipeline.enableLightsPreview();
+
+ LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) *
+ LLQuaternion(mCameraYaw, LLVector3::z_axis);
+
+ LLQuaternion av_rot = camera_rot;
+ LLViewerCamera::getInstance()->setOriginAndLookAt(
+ target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera
+ LLVector3::z_axis, // up
+ target_pos); // point of interest
+
+
+ LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, width, height, FALSE, z_near, z_far);
+
+ stop_glerror();
+
+ gGL.pushMatrix();
+ const F32 BRIGHTNESS = 0.9f;
+ gGL.color3f(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS);
+
+ LLGLEnable normalize(GL_NORMALIZE);
+
+ if (!mBaseModel.empty() && mVertexBuffer[5].empty())
+ {
+ genBuffers(-1, skin_weight);
+ //genBuffers(3);
+ //genLODs();
+ }
+
+ if (!mModel[mPreviewLOD].empty())
+ {
+ bool regen = mVertexBuffer[mPreviewLOD].empty();
+ if (!regen)
+ {
+ const std::vector<LLPointer<LLVertexBuffer> >& vb_vec = mVertexBuffer[mPreviewLOD].begin()->second;
+ if (!vb_vec.empty())
+ {
+ const LLVertexBuffer* buff = vb_vec[0];
+ regen = buff->hasDataType(LLVertexBuffer::TYPE_WEIGHT4) != skin_weight;
+ }
+ }
+
+ if (regen)
+ {
+ genBuffers(mPreviewLOD, skin_weight);
+ }
+
+ if (!skin_weight)
+ {
+ for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter)
+ {
+ LLModelInstance& instance = *iter;
+
+ LLModel* model = instance.mLOD[mPreviewLOD];
+
+ if (!model)
+ {
+ continue;
+ }
+
+ gGL.pushMatrix();
+ LLMatrix4 mat = instance.mTransform;
+
+ glMultMatrixf((GLfloat*) mat.mMatrix);
+
+ for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i)
+ {
+ LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i];
+
+ buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
+
+ if (textures)
+ {
+ glColor4fv(instance.mMaterial[i].mDiffuseColor.mV);
+ if (i < instance.mMaterial.size() && instance.mMaterial[i].mDiffuseMap.notNull())
+ {
+ gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true);
+ if (instance.mMaterial[i].mDiffuseMap->getDiscardLevel() > -1)
+ {
+ mTextureSet.insert(instance.mMaterial[i].mDiffuseMap.get());
+ }
+ }
+ }
+ else
+ {
+ glColor4f(1,1,1,1);
+ }
+
+ buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ glColor3f(0.4f, 0.4f, 0.4f);
+
+ if (edges)
+ {
+ glLineWidth(3.f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ glLineWidth(1.f);
+ }
+ }
+ gGL.popMatrix();
+ }
+
+ if (physics)
+ {
+ glClear(GL_DEPTH_BUFFER_BIT);
+ LLGLEnable blend(GL_BLEND);
+ gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ZERO);
+
+ for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter)
+ {
+ LLModelInstance& instance = *iter;
+
+ LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS];
+
+ if (!model)
+ {
+ continue;
+ }
+
+ gGL.pushMatrix();
+ LLMatrix4 mat = instance.mTransform;
+
+ glMultMatrixf((GLfloat*) mat.mMatrix);
+
+
+ bool render_mesh = true;
+
+ LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread;
+ if (decomp)
+ {
+ LLMutexLock(decomp->mMutex);
+
+ std::map<LLPointer<LLModel>, std::vector<LLPointer<LLVertexBuffer> > >::iterator iter =
+ mPhysicsMesh.find(model);
+ if (iter != mPhysicsMesh.end())
+ { //render hull instead of mesh
+ render_mesh = false;
+ for (U32 i = 0; i < iter->second.size(); ++i)
+ {
+ if (explode > 0.f)
+ {
+ gGL.pushMatrix();
+
+ LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters;
+ offset *= explode;
+
+ gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
+ }
+
+ static std::vector<LLColor4U> hull_colors;
+
+ if (i+1 >= hull_colors.size())
+ {
+ hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255));
+ }
+
+ LLVertexBuffer* buff = iter->second[i];
+ if (buff)
+ {
+ buff->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL);
+
+ glColor4ubv(hull_colors[i].mV);
+ buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts());
+ }
+
+ if (explode > 0.f)
+ {
+ gGL.popMatrix();
+ }
+ }
+ }
+ }
+
+ if (render_mesh)
+ {
+ if (mVertexBuffer[LLModel::LOD_PHYSICS].empty())
+ {
+ genBuffers(LLModel::LOD_PHYSICS, false);
+ }
+ for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i)
+ {
+ LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i];
+
+ buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
+
+ buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ glColor4f(0.4f, 0.4f, 0.0f, 0.4f);
+
+ buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
+
+ glColor3f(1.f, 1.f, 0.f);
+
+ glLineWidth(3.f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ glLineWidth(1.f);
+ }
+ }
+
+ gGL.popMatrix();
+ }
+
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ }
+ }
+ else
+ {
+ LLVOAvatarSelf* avatar = gAgentAvatarp;
+ target_pos = avatar->getPositionAgent();
+
+ LLViewerCamera::getInstance()->setOriginAndLookAt(
+ target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera
+ LLVector3::z_axis, // up
+ target_pos); // point of interest
+
+ if (joint_positions)
+ {
+ avatar->renderCollisionVolumes();
+ }
+
+ for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
+ {
+ for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
+ {
+ LLModelInstance& instance = *model_iter;
+ LLModel* model = instance.mModel;
+
+ if (!model->mSkinWeights.empty())
+ {
+ for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i)
+ {
+ LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i];
+
+ const LLVolumeFace& face = model->getVolumeFace(i);
+
+ LLStrider<LLVector3> position;
+ buffer->getVertexStrider(position);
+
+ LLStrider<LLVector4> weight;
+ buffer->getWeight4Strider(weight);
+
+ //quick 'n dirty software vertex skinning
+
+ //build matrix palette
+ LLMatrix4 mat[64];
+ for (U32 j = 0; j < model->mJointList.size(); ++j)
+ {
+ LLJoint* joint = avatar->getJoint(model->mJointList[j]);
+ if (joint)
+ {
+ mat[j] = model->mInvBindMatrix[j];
+ mat[j] *= joint->getWorldMatrix();
+ }
+ }
+
+ for (U32 j = 0; j < buffer->getRequestedVerts(); ++j)
+ {
+ LLMatrix4 final_mat;
+ final_mat.mMatrix[0][0] = final_mat.mMatrix[1][1] = final_mat.mMatrix[2][2] = final_mat.mMatrix[3][3] = 0.f;
+
+ LLVector4 wght;
+ S32 idx[4];
+
+ F32 scale = 0.f;
+ for (U32 k = 0; k < 4; k++)
+ {
+ F32 w = weight[j].mV[k];
+
+ idx[k] = (S32) floorf(w);
+ wght.mV[k] = w - floorf(w);
+ scale += wght.mV[k];
+ }
+
+ wght *= 1.f/scale;
+
+ for (U32 k = 0; k < 4; k++)
+ {
+ F32* src = (F32*) mat[idx[k]].mMatrix;
+ F32* dst = (F32*) final_mat.mMatrix;
+
+ F32 w = wght.mV[k];
+
+ for (U32 l = 0; l < 16; l++)
+ {
+ dst[l] += src[l]*w;
+ }
+ }
+
+ //VECTORIZE THIS
+ LLVector3 v(face.mPositions[j].getF32ptr());
+
+ v = v * model->mBindShapeMatrix;
+ v = v * final_mat;
+
+ position[j] = v;
+ }
+
+ buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0);
+ glColor4fv(instance.mMaterial[i].mDiffuseColor.mV);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0);
+ glColor3f(0.4f, 0.4f, 0.4f);
+
+ if (edges)
+ {
+ glLineWidth(3.f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ glLineWidth(1.f);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ gGL.popMatrix();
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// refresh()
+//-----------------------------------------------------------------------------
+void LLModelPreview::refresh()
+{
+ mNeedsUpdate = TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// rotate()
+//-----------------------------------------------------------------------------
+void LLModelPreview::rotate(F32 yaw_radians, F32 pitch_radians)
+{
+ mCameraYaw = mCameraYaw + yaw_radians;
+
+ mCameraPitch = llclamp(mCameraPitch + pitch_radians, F_PI_BY_TWO * -0.8f, F_PI_BY_TWO * 0.8f);
+}
+
+//-----------------------------------------------------------------------------
+// zoom()
+//-----------------------------------------------------------------------------
+void LLModelPreview::zoom(F32 zoom_amt)
+{
+ F32 new_zoom = mCameraZoom+zoom_amt;
+
+ mCameraZoom = llclamp(new_zoom, 1.f, 10.f);
+}
+
+void LLModelPreview::pan(F32 right, F32 up)
+{
+ mCameraOffset.mV[VY] = llclamp(mCameraOffset.mV[VY] + right * mCameraDistance / mCameraZoom, -1.f, 1.f);
+ mCameraOffset.mV[VZ] = llclamp(mCameraOffset.mV[VZ] + up * mCameraDistance / mCameraZoom, -1.f, 1.f);
+}
+
+void LLModelPreview::setPreviewLOD(S32 lod)
+{
+ lod = llclamp(lod, 0, (S32) LLModel::LOD_HIGH);
+
+ if (lod != mPreviewLOD)
+ {
+ mPreviewLOD = lod;
+
+ LLComboBox* combo_box = mFMP->getChild<LLComboBox>("preview_lod_combo");
+ combo_box->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order
+ mFMP->childSetTextArg("lod_table_footer", "[DETAIL]", mFMP->getString(lod_name[mPreviewLOD]));
+ mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]);
+
+ LLColor4 highlight_color = LLUIColorTable::instance().getColor("MeshImportTableHighlightColor");
+ LLColor4 normal_color = LLUIColorTable::instance().getColor("MeshImportTableNormalColor");
+
+ for (S32 i = 0; i <= LLModel::LOD_HIGH; ++i)
+ {
+ const LLColor4& color = (i == lod) ? highlight_color : normal_color;
+
+ mFMP->childSetColor(lod_status_name[i], color);
+ mFMP->childSetColor(lod_label_name[i], color);
+ mFMP->childSetColor(lod_triangles_name[i], color);
+ mFMP->childSetColor(lod_vertices_name[i], color);
+ }
+
+ LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance;
+ if (fmp)
+ {
+ LLRadioGroup* radio = fmp->getChild<LLRadioGroup>("lod_file_or_limit");
+ radio->selectNthItem(fmp->mLODMode[mPreviewLOD]);
+ }
+ }
+ refresh();
+ updateStatusMessages();
+}
+
+//static
+void LLFloaterModelPreview::onBrowseLOD(void* data)
+{
+ assert_main_thread();
+
+ LLFloaterModelPreview* mp = (LLFloaterModelPreview*) data;
+ mp->loadModel(mp->mModelPreview->mPreviewLOD);
+}
+
+//static
+void LLFloaterModelPreview::onUpload(void* user_data)
+{
+ assert_main_thread();
+
+ LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data;
+
+ mp->mModelPreview->rebuildUploadData();
+
+ gMeshRepo.uploadModel(mp->mModelPreview->mUploadData, mp->mModelPreview->mPreviewScale,
+ mp->childGetValue("upload_textures").asBoolean(), mp->childGetValue("upload_skin"), mp->childGetValue("upload_joints"));
+
+ mp->closeFloater(false);
+}
+
+
+//static
+void LLFloaterModelPreview::onClearMaterials(void* user_data)
+{
+ LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data;
+ mp->mModelPreview->clearMaterials();
+}
+
+//static
+void LLFloaterModelPreview::refresh(LLUICtrl* ctrl, void* user_data)
+{
+ sInstance->mModelPreview->mDirty = true;
+}
+
+void LLFloaterModelPreview::updateResourceCost()
+{
+ U32 cost = mModelPreview->mResourceCost;
+ childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",cost));
+}
+
+//static
+void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata )
+{
+ LLModelPreview* preview = (LLModelPreview*) userdata;
+ preview->refresh();
+}
+
+LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LLModel* mdl)
+{
+ mStage = stage;
+ mContinue = 1;
+ mModel = mdl;
+ mDecompID = &mdl->mDecompID;
+ mParams = sInstance->mDecompParams;
+
+ //copy out positions and indices
+ if (mdl)
+ {
+ U16 index_offset = 0;
+
+ mPositions.clear();
+ mIndices.clear();
+
+ //queue up vertex positions and indices
+ for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace& face = mdl->getVolumeFace(i);
+ if (mPositions.size() + face.mNumVertices > 65535)
+ {
+ continue;
+ }
+
+ for (U32 j = 0; j < face.mNumVertices; ++j)
+ {
+ mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr()));
+ }
+
+ for (U32 j = 0; j < face.mNumIndices; ++j)
+ {
+ mIndices.push_back(face.mIndices[j]+index_offset);
+ }
+
+ index_offset += face.mNumVertices;
+ }
+ }
+}
+
+void LLFloaterModelPreview::setStatusMessage(const std::string& msg)
+{
+ LLMutexLock lock(mStatusLock);
+ mStatusMessage = msg;
+}
+
+S32 LLFloaterModelPreview::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2)
+{
+ setStatusMessage(llformat("%s: %d/%d", status, p1, p2));
+ if (LLFloaterModelPreview::sInstance)
+ {
+ LLFloaterModelPreview::sInstance->setStatusMessage(mStatusMessage);
+ }
+
+ return mContinue;
+}
+
+void LLFloaterModelPreview::DecompRequest::completed()
+{ //called from the main thread
+ mModel->setConvexHullDecomposition(mHull);
+
+ if (sInstance)
+ {
+ if (mContinue)
+ {
+ if (sInstance->mModelPreview)
+ {
+ sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh;
+ sInstance->mModelPreview->mDirty = true;
+ LLFloaterModelPreview::sInstance->mModelPreview->refresh();
+ }
+ }
+
+ sInstance->mCurRequest.erase(this);
+ }
+}
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h
index 9dceb9c145..04e5b9591c 100644
--- a/indra/newview/llfloatermodelpreview.h
+++ b/indra/newview/llfloatermodelpreview.h
@@ -111,11 +111,16 @@ public:
void extractTranslation( domTranslate* pTranslate, LLMatrix4& transform );
void extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform );
+ bool doesJointArrayContainACompleteRig( const std::vector<std::string> &modelJointList );
+ bool checkForCompleteRig( const std::vector<std::string> &jointListFromModel );
+
void setLoadState( U32 state ) { mState = state; }
U32 getLoadState( void ) { return mState; }
//map of avatar joints as named in COLLADA assets to internal joint names
std::map<std::string, std::string> mJointMap;
+ std::deque<std::string> mMasterJointList;
+ bool mResetJoints;
};
class LLFloaterModelPreview : public LLFloater
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index e9f66813af..fa8ed3d13e 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -286,6 +286,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key)
mLanguageChanged(false),
mDoubleClickActionDirty(false)
{
+
//Build Floater is now Called from LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>);
static bool registered_dialog = false;
@@ -322,16 +323,61 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key)
mCommitCallbackRegistrar.add("Pref.getUIColor", boost::bind(&LLFloaterPreference::getUIColor, this ,_1, _2));
mCommitCallbackRegistrar.add("Pref.MaturitySettings", boost::bind(&LLFloaterPreference::onChangeMaturity, this));
mCommitCallbackRegistrar.add("Pref.BlockList", boost::bind(&LLFloaterPreference::onClickBlockList, this));
+
+ sSkin = gSavedSettings.getString("SkinCurrent");
+
mCommitCallbackRegistrar.add("Pref.CommitDoubleClickChekbox", boost::bind(&LLFloaterPreference::onDoubleClickCheckBox, this, _1));
mCommitCallbackRegistrar.add("Pref.CommitRadioDoubleClick", boost::bind(&LLFloaterPreference::onDoubleClickRadio, this));
- sSkin = gSavedSettings.getString("SkinCurrent");
-
gSavedSettings.getControl("NameTagShowUsernames")->getCommitSignal()->connect(boost::bind(&handleNameTagOptionChanged, _2));
gSavedSettings.getControl("NameTagShowFriends")->getCommitSignal()->connect(boost::bind(&handleNameTagOptionChanged, _2));
gSavedSettings.getControl("UseDisplayNames")->getCommitSignal()->connect(boost::bind(&handleDisplayNamesOptionChanged, _2));
+
+ LLAvatarPropertiesProcessor::getInstance()->addObserver( gAgent.getID(), this );
+}
+
+void LLFloaterPreference::processProperties( void* pData, EAvatarProcessorType type )
+{
+ if ( APT_PROPERTIES == type )
+ {
+ const LLAvatarData* pAvatarData = static_cast<const LLAvatarData*>( pData );
+ if( pAvatarData && gAgent.getID() == pAvatarData->avatar_id )
+ {
+ storeAvatarProperties( pAvatarData );
+ processProfileProperties( pAvatarData );
+ }
+ }
}
+void LLFloaterPreference::storeAvatarProperties( const LLAvatarData* pAvatarData )
+{
+ mAvatarProperties.avatar_id = gAgent.getID();
+ mAvatarProperties.image_id = pAvatarData->image_id;
+ mAvatarProperties.fl_image_id = pAvatarData->fl_image_id;
+ mAvatarProperties.about_text = pAvatarData->about_text;
+ mAvatarProperties.fl_about_text = pAvatarData->fl_about_text;
+ mAvatarProperties.profile_url = pAvatarData->profile_url;
+ mAvatarProperties.flags = pAvatarData->flags;
+ mAvatarProperties.allow_publish = pAvatarData->flags & AVATAR_ALLOW_PUBLISH;
+}
+
+void LLFloaterPreference::processProfileProperties(const LLAvatarData* pAvatarData )
+{
+ getChild<LLUICtrl>("online_searchresults")->setValue( (bool)(pAvatarData->flags & AVATAR_ALLOW_PUBLISH) );
+}
+
+void LLFloaterPreference::saveAvatarProperties( void )
+{
+ mAvatarProperties.allow_publish = getChild<LLUICtrl>("online_searchresults")->getValue();
+ if ( mAvatarProperties.allow_publish )
+ {
+ mAvatarProperties.flags |= AVATAR_ALLOW_PUBLISH;
+ }
+
+ LLAvatarPropertiesProcessor::getInstance()->sendAvatarPropertiesUpdate( &mAvatarProperties );
+}
+
+
BOOL LLFloaterPreference::postBuild()
{
gSavedSettings.getControl("PlainTextChatHistory")->getSignal()->connect(boost::bind(&LLIMFloater::processChatHistoryStyleUpdate, _2));
@@ -415,6 +461,8 @@ void LLFloaterPreference::saveSettings()
void LLFloaterPreference::apply()
{
+ LLAvatarPropertiesProcessor::getInstance()->addObserver( gAgent.getID(), this );
+
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
if (sSkin != gSavedSettings.getString("SkinCurrent"))
{
@@ -486,6 +534,8 @@ void LLFloaterPreference::apply()
}
}
+ saveAvatarProperties();
+
if (mDoubleClickActionDirty)
{
updateDoubleClickSettings();
@@ -527,6 +577,7 @@ void LLFloaterPreference::cancel()
void LLFloaterPreference::onOpen(const LLSD& key)
{
+
// this variable and if that follows it are used to properly handle busy mode response message
static bool initialized = FALSE;
// if user is logged in and we haven't initialized busy_response yet, do it
@@ -553,7 +604,7 @@ void LLFloaterPreference::onOpen(const LLSD& key)
(gAgent.isMature() || gAgent.isGodlike());
LLComboBox* maturity_combo = getChild<LLComboBox>("maturity_desired_combobox");
-
+ LLAvatarPropertiesProcessor::getInstance()->sendAvatarPropertiesRequest( gAgent.getID() );
if (can_choose_maturity)
{
// if they're not adult or a god, they shouldn't see the adult selection, so delete it
diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h
index 0f51189853..165de9f42d 100644
--- a/indra/newview/llfloaterpreference.h
+++ b/indra/newview/llfloaterpreference.h
@@ -34,6 +34,7 @@
#define LL_LLFLOATERPREFERENCE_H
#include "llfloater.h"
+#include "llavatarpropertiesprocessor.h"
class LLPanelPreference;
class LLPanelLCD;
@@ -55,7 +56,7 @@ typedef enum
// Floater to control preferences (display, audio, bandwidth, general.
-class LLFloaterPreference : public LLFloater
+class LLFloaterPreference : public LLFloater, public LLAvatarPropertiesObserver
{
public:
LLFloaterPreference(const LLSD& key);
@@ -77,6 +78,11 @@ public:
// translate user's busy response message according to current locale if message is default, otherwise do nothing
static void initBusyResponse();
+ void processProperties( void* pData, EAvatarProcessorType type );
+ void processProfileProperties(const LLAvatarData* pAvatarData );
+ void storeAvatarProperties( const LLAvatarData* pAvatarData );
+ void saveAvatarProperties( void );
+
protected:
void onBtnOK();
void onBtnCancel();
@@ -164,6 +170,8 @@ private:
bool mOriginalHideOnlineStatus;
std::string mDirectoryVisibility;
+
+ LLAvatarData mAvatarProperties;
};
class LLPanelPreference : public LLPanel
diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp
index ba0eb8a711..017cd2fc49 100644
--- a/indra/newview/llfloaterworldmap.cpp
+++ b/indra/newview/llfloaterworldmap.cpp
@@ -72,7 +72,6 @@
#include "llweb.h"
#include "llslider.h"
#include "message.h"
-
#include "llwindow.h" // copyTextToClipboard()
//---------------------------------------------------------------------------
@@ -106,8 +105,8 @@ class LLWorldMapHandler : public LLCommandHandler
{
public:
// requires trusted browser to trigger
- LLWorldMapHandler() : LLCommandHandler("worldmap", UNTRUSTED_THROTTLE) { }
-
+ LLWorldMapHandler() : LLCommandHandler("worldmap", UNTRUSTED_THROTTLE ) { }
+
bool handle(const LLSD& params, const LLSD& query_map,
LLMediaCtrl* web)
{
@@ -117,21 +116,52 @@ public:
LLFloaterReg::showInstance("world_map", "center");
return true;
}
-
+
// support the secondlife:///app/worldmap/{LOCATION}/{COORDS} SLapp
const std::string region_name = LLURI::unescape(params[0].asString());
S32 x = (params.size() > 1) ? params[1].asInteger() : 128;
S32 y = (params.size() > 2) ? params[2].asInteger() : 128;
S32 z = (params.size() > 3) ? params[3].asInteger() : 0;
-
+
LLFloaterWorldMap::getInstance()->trackURL(region_name, x, y, z);
LLFloaterReg::showInstance("world_map", "center");
-
+
return true;
}
};
LLWorldMapHandler gWorldMapHandler;
+// SocialMap handler secondlife:///app/maptrackavatar/id
+class LLMapTrackAvatarHandler : public LLCommandHandler
+{
+public:
+ // requires trusted browser to trigger
+ LLMapTrackAvatarHandler() : LLCommandHandler("maptrackavatar", UNTRUSTED_THROTTLE)
+ {
+ }
+
+ bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
+ {
+ //Make sure we have some parameters
+ if (params.size() == 0)
+ {
+ return false;
+ }
+
+ //Get the ID
+ LLUUID id;
+ if (!id.set( params[0], FALSE ))
+ {
+ return false;
+ }
+
+ LLFloaterWorldMap::getInstance()->avatarTrackFromSlapp( id );
+ LLFloaterReg::showInstance( "world_map", "center" );
+
+ return true;
+ }
+};
+LLMapTrackAvatarHandler gMapTrackAvatar;
LLFloaterWorldMap* gFloaterWorldMap = NULL;
@@ -142,7 +172,7 @@ public:
virtual ~LLMapInventoryObserver() {}
virtual void changed(U32 mask);
};
-
+
void LLMapInventoryObserver::changed(U32 mask)
{
// if there's a change we're interested in.
@@ -184,16 +214,16 @@ const LLUUID LLFloaterWorldMap::sHomeID( "10000000-0000-0000-0000-000000000001"
LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key)
: LLFloater(key),
- mInventory(NULL),
- mInventoryObserver(NULL),
- mFriendObserver(NULL),
- mCompletingRegionName(),
- mCompletingRegionPos(),
- mWaitingForTracker(FALSE),
- mIsClosing(FALSE),
- mSetToUserPosition(TRUE),
- mTrackedLocation(0,0,0),
- mTrackedStatus(LLTracker::TRACKING_NOTHING)
+mInventory(NULL),
+mInventoryObserver(NULL),
+mFriendObserver(NULL),
+mCompletingRegionName(),
+mCompletingRegionPos(),
+mWaitingForTracker(FALSE),
+mIsClosing(FALSE),
+mSetToUserPosition(TRUE),
+mTrackedLocation(0,0,0),
+mTrackedStatus(LLTracker::TRACKING_NOTHING)
{
gFloaterWorldMap = this;
@@ -210,7 +240,7 @@ LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key)
mCommitCallbackRegistrar.add("WMap.ShowAgent", boost::bind(&LLFloaterWorldMap::onShowAgentBtn, this));
mCommitCallbackRegistrar.add("WMap.Clear", boost::bind(&LLFloaterWorldMap::onClearBtn, this));
mCommitCallbackRegistrar.add("WMap.CopySLURL", boost::bind(&LLFloaterWorldMap::onCopySLURL, this));
-
+
gSavedSettings.getControl("PreferredMaturity")->getSignal()->connect(boost::bind(&LLFloaterWorldMap::onChangeMaturity, this));
}
@@ -223,32 +253,32 @@ void* LLFloaterWorldMap::createWorldMapView(void* data)
BOOL LLFloaterWorldMap::postBuild()
{
mPanel = getChild<LLPanel>("objects_mapview");
-
+
LLComboBox *avatar_combo = getChild<LLComboBox>("friend combo");
avatar_combo->selectFirstItem();
avatar_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onAvatarComboPrearrange, this) );
avatar_combo->setTextEntryCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) );
-
+
LLSearchEditor *location_editor = getChild<LLSearchEditor>("location");
location_editor->setFocusChangedCallback(boost::bind(&LLFloaterWorldMap::onLocationFocusChanged, this, _1));
location_editor->setKeystrokeCallback( boost::bind(&LLFloaterWorldMap::onSearchTextEntry, this));
getChild<LLScrollListCtrl>("search_results")->setDoubleClickCallback( boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this));
-
+
LLComboBox *landmark_combo = getChild<LLComboBox>( "landmark combo");
landmark_combo->selectFirstItem();
landmark_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onLandmarkComboPrearrange, this) );
landmark_combo->setTextEntryCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) );
-
+
mCurZoomVal = log(LLWorldMapView::sMapScale)/log(2.f);
getChild<LLUICtrl>("zoom slider")->setValue(LLWorldMapView::sMapScale);
-
+
setDefaultBtn(NULL);
-
+
mZoomTimer.stop();
-
+
onChangeMaturity();
-
+
return TRUE;
}
@@ -257,11 +287,11 @@ LLFloaterWorldMap::~LLFloaterWorldMap()
{
// All cleaned up by LLView destructor
mPanel = NULL;
-
+
// Inventory deletes all observers on shutdown
mInventory = NULL;
mInventoryObserver = NULL;
-
+
// avatar tracker will delete this for us.
mFriendObserver = NULL;
@@ -285,13 +315,13 @@ void LLFloaterWorldMap::onClose(bool app_quitting)
void LLFloaterWorldMap::onOpen(const LLSD& key)
{
bool center_on_target = (key.asString() == "center");
-
+
mIsClosing = FALSE;
-
+
LLWorldMapView* map_panel;
map_panel = (LLWorldMapView*)gFloaterWorldMap->mPanel;
map_panel->clearLastClick();
-
+
{
// reset pan on show, so it centers on you again
if (!center_on_target)
@@ -299,27 +329,27 @@ void LLFloaterWorldMap::onOpen(const LLSD& key)
LLWorldMapView::setPan(0, 0, TRUE);
}
map_panel->updateVisibleBlocks();
-
+
// Reload items as they may have changed
LLWorldMap::getInstance()->reloadItems();
-
+
// We may already have a bounding box for the regions of the world,
// so use that to adjust the view.
adjustZoomSliderBounds();
-
+
// Could be first show
//LLFirstUse::useMap();
-
+
// Start speculative download of landmarks
const LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
LLInventoryModelBackgroundFetch::instance().start(landmark_folder_id);
-
+
getChild<LLUICtrl>("location")->setFocus( TRUE);
gFocusMgr.triggerFocusFlash();
-
+
buildAvatarIDList();
buildLandmarkIDLists();
-
+
// If nothing is being tracked, set flag so the user position will be found
mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING );
}
@@ -356,7 +386,7 @@ BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks)
return TRUE;
}
}
-
+
return LLFloater::handleScrollWheel(x, y, clicks);
}
@@ -381,7 +411,7 @@ void LLFloaterWorldMap::draw()
bool agent_on_prelude = (regionp && regionp->isPrelude());
bool enable_go_home = gAgent.isGodlike() || !agent_on_prelude;
getChildView("Go Home")->setEnabled(enable_go_home);
-
+
updateLocation();
LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
@@ -393,7 +423,7 @@ void LLFloaterWorldMap::draw()
{
getChild<LLUICtrl>("avatar_icon")->setColor( map_track_disabled_color);
}
-
+
if (LLTracker::TRACKING_LANDMARK == tracking_status)
{
getChild<LLUICtrl>("landmark_icon")->setColor( map_track_color);
@@ -402,7 +432,7 @@ void LLFloaterWorldMap::draw()
{
getChild<LLUICtrl>("landmark_icon")->setColor( map_track_disabled_color);
}
-
+
if (LLTracker::TRACKING_LOCATION == tracking_status)
{
getChild<LLUICtrl>("location_icon")->setColor( map_track_color);
@@ -422,21 +452,21 @@ void LLFloaterWorldMap::draw()
getChild<LLUICtrl>("location_icon")->setColor( map_track_disabled_color);
}
}
-
+
// check for completion of tracking data
if (mWaitingForTracker)
{
centerOnTarget(TRUE);
}
-
+
getChildView("Teleport")->setEnabled((BOOL)tracking_status);
-// getChildView("Clear")->setEnabled((BOOL)tracking_status);
+ // getChildView("Clear")->setEnabled((BOOL)tracking_status);
getChildView("Show Destination")->setEnabled((BOOL)tracking_status || LLWorldMap::getInstance()->isTracking());
getChildView("copy_slurl")->setEnabled((mSLURL.isValid()) );
-
+
setMouseOpaque(TRUE);
getDragHandle()->setMouseOpaque(TRUE);
-
+
//RN: snaps to zoom value because interpolation caused jitter in the text rendering
if (!mZoomTimer.getStarted() && mCurZoomVal != (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal())
{
@@ -451,7 +481,7 @@ void LLFloaterWorldMap::draw()
mCurZoomVal = lerp(mCurZoomVal, (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal(), interp);
F32 map_scale = 256.f*pow(2.f, mCurZoomVal);
LLWorldMapView::setScale( map_scale );
-
+
// Enable/disable checkboxes depending on the zoom level
// If above threshold level (i.e. low res) -> Disable all checkboxes
// If under threshold level (i.e. high res) -> Enable all checkboxes
@@ -477,7 +507,7 @@ void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const std::string&
{
LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo");
if (!iface) return;
-
+
buildAvatarIDList();
if(iface->setCurrentByID(avatar_id) || gAgent.isGodlike())
{
@@ -507,7 +537,7 @@ void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id )
{
LLCtrlSelectionInterface *iface = childGetSelectionInterface("landmark combo");
if (!iface) return;
-
+
buildLandmarkIDLists();
BOOL found = FALSE;
S32 idx;
@@ -519,7 +549,7 @@ void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id )
break;
}
}
-
+
if (found && iface->setCurrentByID( landmark_item_id ) )
{
LLUUID asset_id = mLandmarkAssetIDList.get( idx );
@@ -528,17 +558,17 @@ void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id )
if (combo) name = combo->getSimple();
mTrackedStatus = LLTracker::TRACKING_LANDMARK;
LLTracker::trackLandmark(mLandmarkAssetIDList.get( idx ), // assetID
- mLandmarkItemIDList.get( idx ), // itemID
- name); // name
-
+ mLandmarkItemIDList.get( idx ), // itemID
+ name); // name
+
if( asset_id != sHomeID )
{
// start the download process
gLandmarkList.getAsset( asset_id);
}
-
+
// We have to download both region info and landmark data, so set busy. JC
-// getWindow()->incBusyCount();
+ // getWindow()->incBusyCount();
}
else
{
@@ -574,10 +604,10 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global)
S32 world_y = S32(pos_global.mdV[1] / 256);
LLWorldMapMessage::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true);
setDefaultBtn("");
-
+
// clicked on a non-region - turn off coord display
enableTeleportCoordsDisplay( false );
-
+
return;
}
if (sim_info->isDown())
@@ -588,33 +618,33 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global)
LLWorldMap::getInstance()->setTrackingInvalid();
LLTracker::stopTracking(NULL);
setDefaultBtn("");
-
+
// clicked on a down region - turn off coord display
enableTeleportCoordsDisplay( false );
-
+
return;
}
-
+
std::string sim_name = sim_info->getName();
F32 region_x = (F32)fmod( pos_global.mdV[VX], (F64)REGION_WIDTH_METERS );
F32 region_y = (F32)fmod( pos_global.mdV[VY], (F64)REGION_WIDTH_METERS );
std::string full_name = llformat("%s (%d, %d, %d)",
- sim_name.c_str(),
- llround(region_x),
- llround(region_y),
- llround((F32)pos_global.mdV[VZ]));
-
+ sim_name.c_str(),
+ llround(region_x),
+ llround(region_y),
+ llround((F32)pos_global.mdV[VZ]));
+
std::string tooltip("");
mTrackedStatus = LLTracker::TRACKING_LOCATION;
LLTracker::trackLocation(pos_global, full_name, tooltip);
LLWorldMap::getInstance()->cancelTracking(); // The floater is taking over the tracking
-
+
LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal();
updateTeleportCoordsDisplay( coord_pos );
-
+
// we have a valid region - turn on coord display
enableTeleportCoordsDisplay( true );
-
+
setDefaultBtn("Teleport");
}
@@ -631,7 +661,7 @@ void LLFloaterWorldMap::updateTeleportCoordsDisplay( const LLVector3d& pos )
{
// if we're going to update their value, we should also enable them
enableTeleportCoordsDisplay( true );
-
+
// convert global specified position to a local one
F32 region_local_x = (F32)fmod( pos.mdV[VX], (F64)REGION_WIDTH_METERS );
F32 region_local_y = (F32)fmod( pos.mdV[VY], (F64)REGION_WIDTH_METERS );
@@ -646,16 +676,16 @@ void LLFloaterWorldMap::updateTeleportCoordsDisplay( const LLVector3d& pos )
void LLFloaterWorldMap::updateLocation()
{
bool gotSimName;
-
+
LLTracker::ETrackingStatus status = LLTracker::getTrackingStatus();
-
+
// These values may get updated by a message, so need to check them every frame
// The fields may be changed by the user, so only update them if the data changes
LLVector3d pos_global = LLTracker::getTrackedPositionGlobal();
if (pos_global.isExactlyZero())
{
LLVector3d agentPos = gAgent.getPositionGlobal();
-
+
// Set to avatar's current postion if nothing is selected
if ( status == LLTracker::TRACKING_NOTHING && mSetToUserPosition )
{
@@ -665,19 +695,19 @@ void LLFloaterWorldMap::updateLocation()
if ( gotSimName )
{
mSetToUserPosition = FALSE;
-
+
// Fill out the location field
getChild<LLUICtrl>("location")->setValue(agent_sim_name);
-
+
// update the coordinate display with location of avatar in region
updateTeleportCoordsDisplay( agentPos );
-
+
// Figure out where user is
// Set the current SLURL
mSLURL = LLSLURL(agent_sim_name, gAgent.getPositionGlobal());
}
}
-
+
return; // invalid location
}
std::string sim_name;
@@ -699,17 +729,17 @@ void LLFloaterWorldMap::updateLocation()
pos_global[2] = 200;
}
}
-
+
getChild<LLUICtrl>("location")->setValue(sim_name);
-
+
// refresh coordinate display to reflect where user clicked.
LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal();
updateTeleportCoordsDisplay( coord_pos );
-
+
// simNameFromPosGlobal can fail, so don't give the user an invalid SLURL
if ( gotSimName )
{
- mSLURL = LLSLURL(sim_name, pos_global);
+ mSLURL = LLSLURL(sim_name, pos_global);
}
else
{ // Empty SLURL will disable the "Copy SLURL to clipboard" button
@@ -736,12 +766,12 @@ void LLFloaterWorldMap::trackURL(const std::string& region_name, S32 x_coord, S3
{
// fill in UI based on URL
gFloaterWorldMap->getChild<LLUICtrl>("location")->setValue(region_name);
-
+
// Save local coords to highlight position after region global
// position is returned.
gFloaterWorldMap->mCompletingRegionPos.set(
- (F32)x_coord, (F32)y_coord, (F32)z_coord);
-
+ (F32)x_coord, (F32)y_coord, (F32)z_coord);
+
// pass sim name to combo box
gFloaterWorldMap->mCompletingRegionName = region_name;
LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name);
@@ -813,7 +843,7 @@ void LLFloaterWorldMap::buildAvatarIDList()
{
LLCtrlListInterface *list = childGetListInterface("friend combo");
if (!list) return;
-
+
// Delete all but the "None" entry
S32 list_size = list->getItemCount();
if (list_size > 1)
@@ -821,7 +851,7 @@ void LLFloaterWorldMap::buildAvatarIDList()
list->selectItemRange(1, -1);
list->operateOnSelection(LLCtrlListInterface::OP_DELETE);
}
-
+
// Get all of the calling cards for avatar that are currently online
LLCollectMappableBuddies collector;
LLAvatarTracker::instance().applyFunctor(collector);
@@ -833,7 +863,7 @@ void LLFloaterWorldMap::buildAvatarIDList()
{
list->addSimpleElement((*it).first, ADD_BOTTOM, (*it).second);
}
-
+
list->setCurrentByID( LLAvatarTracker::instance().getAvatarID() );
list->selectFirstItem();
}
@@ -843,7 +873,7 @@ void LLFloaterWorldMap::buildLandmarkIDLists()
{
LLCtrlListInterface *list = childGetListInterface("landmark combo");
if (!list) return;
-
+
// Delete all but the "None" entry
S32 list_size = list->getItemCount();
if (list_size > 1)
@@ -851,17 +881,17 @@ void LLFloaterWorldMap::buildLandmarkIDLists()
list->selectItemRange(1, -1);
list->operateOnSelection(LLCtrlListInterface::OP_DELETE);
}
-
+
mLandmarkItemIDList.reset();
mLandmarkAssetIDList.reset();
-
+
// Get all of the current landmarks
mLandmarkAssetIDList.put( LLUUID::null );
mLandmarkItemIDList.put( LLUUID::null );
-
+
mLandmarkAssetIDList.put( sHomeID );
mLandmarkItemIDList.put( sHomeID );
-
+
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
LLIsType is_landmark(LLAssetType::AT_LANDMARK);
@@ -870,20 +900,20 @@ void LLFloaterWorldMap::buildLandmarkIDLists()
items,
LLInventoryModel::EXCLUDE_TRASH,
is_landmark);
-
+
std::sort(items.begin(), items.end(), LLViewerInventoryItem::comparePointers());
S32 count = items.count();
for(S32 i = 0; i < count; ++i)
{
LLInventoryItem* item = items.get(i);
-
+
list->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID());
-
+
mLandmarkAssetIDList.put( item->getAssetUUID() );
mLandmarkItemIDList.put( item->getUUID() );
}
-
+
list->selectFirstItem();
}
@@ -949,31 +979,31 @@ void LLFloaterWorldMap::adjustZoomSliderBounds()
// Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window.
S32 world_width_regions = MAX_VISIBLE_REGIONS;
S32 world_height_regions = MAX_VISIBLE_REGIONS;
-
+
// Find how much space we have to display the world
LLWorldMapView* map_panel;
map_panel = (LLWorldMapView*)mPanel;
LLRect view_rect = map_panel->getRect();
-
+
// View size in pixels
S32 view_width = view_rect.getWidth();
S32 view_height = view_rect.getHeight();
-
+
// Pixels per region to display entire width/height
F32 width_pixels_per_region = (F32) view_width / (F32) world_width_regions;
F32 height_pixels_per_region = (F32) view_height / (F32) world_height_regions;
-
+
F32 pixels_per_region = llmin(width_pixels_per_region,
height_pixels_per_region);
-
+
// Round pixels per region to an even number of slider increments
S32 slider_units = llfloor(pixels_per_region / 0.2f);
pixels_per_region = slider_units * 0.2f;
-
+
// Make sure the zoom slider can be moved at least a little bit.
// Likewise, less than the increment pixels per region is just silly.
pixels_per_region = llclamp(pixels_per_region, 1.f, ZOOM_MAX);
-
+
F32 min_power = log(pixels_per_region/256.f)/log(2.f);
getChild<LLSlider>("zoom slider")->setMinValue(min_power);
@@ -997,19 +1027,19 @@ void LLFloaterWorldMap::onLandmarkComboPrearrange( )
{
return;
}
-
+
LLCtrlListInterface *list = childGetListInterface("landmark combo");
if (!list) return;
-
+
LLUUID current_choice = list->getCurrentID();
-
+
buildLandmarkIDLists();
-
+
if( current_choice.isNull() || !list->setCurrentByID( current_choice ) )
{
LLTracker::stopTracking(NULL);
}
-
+
}
void LLFloaterWorldMap::onComboTextEntry()
@@ -1033,18 +1063,18 @@ void LLFloaterWorldMap::onLandmarkComboCommit()
{
return;
}
-
+
LLCtrlListInterface *list = childGetListInterface("landmark combo");
if (!list) return;
-
+
LLUUID asset_id;
LLUUID item_id = list->getCurrentID();
-
+
LLTracker::stopTracking(NULL);
-
+
//RN: stopTracking() clears current combobox selection, need to reassert it here
list->setCurrentByID(item_id);
-
+
if( item_id.isNull() )
{
}
@@ -1068,7 +1098,7 @@ void LLFloaterWorldMap::onLandmarkComboCommit()
trackLandmark( item_id);
onShowTargetBtn();
-
+
// Reset to user postion if nothing is tracked
mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING );
}
@@ -1080,19 +1110,19 @@ void LLFloaterWorldMap::onAvatarComboPrearrange( )
{
return;
}
-
+
LLCtrlListInterface *list = childGetListInterface("friend combo");
if (!list) return;
-
+
LLUUID current_choice;
-
+
if( LLAvatarTracker::instance().haveTrackingInfo() )
{
current_choice = LLAvatarTracker::instance().getAvatarID();
}
-
+
buildAvatarIDList();
-
+
if( !list->setCurrentByID( current_choice ) || current_choice.isNull() )
{
LLTracker::stopTracking(NULL);
@@ -1105,10 +1135,10 @@ void LLFloaterWorldMap::onAvatarComboCommit()
{
return;
}
-
+
LLCtrlListInterface *list = childGetListInterface("friend combo");
if (!list) return;
-
+
const LLUUID& new_avatar_id = list->getCurrentID();
if (new_avatar_id.notNull())
{
@@ -1124,6 +1154,12 @@ void LLFloaterWorldMap::onAvatarComboCommit()
}
}
+void LLFloaterWorldMap::avatarTrackFromSlapp( const LLUUID& id )
+{
+ trackAvatar( id, "av" );
+ onShowTargetBtn();
+}
+
void LLFloaterWorldMap::onLocationFocusChanged( LLFocusableElement* focus )
{
updateSearchEnabled();
@@ -1148,13 +1184,13 @@ void LLFloaterWorldMap::onLocationCommit()
{
return;
}
-
+
clearLocationSelection(FALSE);
mCompletingRegionName = "";
mLastRegionName = "";
-
+
std::string str = getChild<LLUICtrl>("location")->getValue().asString();
-
+
// Trim any leading and trailing spaces in the search target
std::string saved_str = str;
LLStringUtil::trim( str );
@@ -1162,7 +1198,7 @@ void LLFloaterWorldMap::onLocationCommit()
{ // Set the value in the UI if any spaces were removed
getChild<LLUICtrl>("location")->setValue(str);
}
-
+
LLStringUtil::toLower(str);
mCompletingRegionName = str;
LLWorldMap::getInstance()->setTrackingCommit();
@@ -1183,13 +1219,13 @@ void LLFloaterWorldMap::onCoordinatesCommit()
{
return;
}
-
+
S32 x_coord = (S32)childGetValue("teleport_coordinate_x").asReal();
S32 y_coord = (S32)childGetValue("teleport_coordinate_y").asReal();
S32 z_coord = (S32)childGetValue("teleport_coordinate_z").asReal();
-
+
const std::string region_name = childGetValue("location").asString();
-
+
trackURL( region_name, x_coord, y_coord, z_coord );
}
@@ -1225,7 +1261,7 @@ void LLFloaterWorldMap::onCopySLURL()
LLSD args;
args["SLURL"] = mSLURL.getSLURLString();
-
+
LLNotificationsUtil::add("CopySLURL", args);
}
@@ -1246,26 +1282,26 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate)
else
{
// We've got the position finally, so we're no longer busy. JC
-// getWindow()->decBusyCount();
+ // getWindow()->decBusyCount();
pos_global = LLTracker::getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
}
}
else if(LLWorldMap::getInstance()->isTracking())
{
pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();;
-
-
-
+
+
+
}
else
{
// default behavior = center on agent
pos_global.clearVec();
}
-
+
LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)),
- -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)),
- !animate);
+ -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)),
+ !animate);
mWaitingForTracker = FALSE;
}
@@ -1273,7 +1309,7 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate)
void LLFloaterWorldMap::fly()
{
LLVector3d pos_global = LLTracker::getTrackedPositionGlobal();
-
+
// Start the autopilot and close the floater,
// so we can see where we're flying
if (!pos_global.isExactlyZero())
@@ -1294,7 +1330,7 @@ void LLFloaterWorldMap::teleport()
BOOL teleport_home = FALSE;
LLVector3d pos_global;
LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
-
+
LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
if (LLTracker::TRACKING_AVATAR == tracking_status
&& av_tracker.haveTrackingInfo() )
@@ -1317,10 +1353,10 @@ void LLFloaterWorldMap::teleport()
&& landmark->getRegionID(region_id))
{
LLLandmark::requestRegionHandle(
- gMessageSystem,
- gAgent.getRegionHost(),
- region_id,
- NULL);
+ gMessageSystem,
+ gAgent.getRegionHost(),
+ region_id,
+ NULL);
}
}
}
@@ -1332,7 +1368,7 @@ void LLFloaterWorldMap::teleport()
{
make_ui_sound("UISndInvalidOp");
}
-
+
// Do the teleport, which will also close the floater
if (teleport_home)
{
@@ -1367,7 +1403,7 @@ void LLFloaterWorldMap::teleportToLandmark()
{
BOOL has_destination = FALSE;
LLUUID destination_id; // Null means "home"
-
+
if( LLTracker::getTrackedLandmarkAssetID() == sHomeID )
{
has_destination = TRUE;
@@ -1388,14 +1424,14 @@ void LLFloaterWorldMap::teleportToLandmark()
if(landmark->getRegionID(region_id))
{
LLLandmark::requestRegionHandle(
- gMessageSystem,
- gAgent.getRegionHost(),
- region_id,
- NULL);
+ gMessageSystem,
+ gAgent.getRegionHost(),
+ region_id,
+ NULL);
}
}
}
-
+
if( has_destination )
{
gAgent.teleportViaLandmark( destination_id );
@@ -1428,12 +1464,12 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim)
{
return;
}
-
+
LLScrollListCtrl *list = getChild<LLScrollListCtrl>("search_results");
list->operateOnAll(LLCtrlListInterface::OP_DELETE);
-
+
S32 name_length = mCompletingRegionName.length();
-
+
LLSD match;
S32 num_results = 0;
@@ -1443,7 +1479,7 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim)
LLSimInfo* info = it->second;
std::string sim_name_lower = info->getName();
LLStringUtil::toLower(sim_name_lower);
-
+
if (sim_name_lower.substr(0, name_length) == mCompletingRegionName)
{
if (sim_name_lower == mCompletingRegionName)
@@ -1459,12 +1495,12 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim)
num_results++;
}
}
-
+
if (found_null_sim)
{
mCompletingRegionName = "";
}
-
+
// if match found, highlight it and go
if (!match.isUndefined())
{
@@ -1472,7 +1508,7 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim)
getChild<LLUICtrl>("search_results")->setFocus(TRUE);
onCommitSearchResult();
}
-
+
// if we found nothing, say "none"
if (num_results == 0)
{
@@ -1486,7 +1522,7 @@ void LLFloaterWorldMap::onCommitSearchResult()
{
LLCtrlListInterface *list = childGetListInterface("search_results");
if (!list) return;
-
+
LLSD selected_value = list->getSelectedValue();
std::string sim_name = selected_value.asString();
if (sim_name.empty())
@@ -1494,19 +1530,19 @@ void LLFloaterWorldMap::onCommitSearchResult()
return;
}
LLStringUtil::toLower(sim_name);
-
+
std::map<U64, LLSimInfo*>::const_iterator it;
for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it)
{
LLSimInfo* info = it->second;
-
+
if (info->isName(sim_name))
{
LLVector3d pos_global = info->getGlobalOrigin();
-
+
const F64 SIM_COORD_DEFAULT = 128.0;
LLVector3 pos_local(SIM_COORD_DEFAULT, SIM_COORD_DEFAULT, 0.0f);
-
+
// Did this value come from a trackURL() request?
if (!mCompletingRegionPos.isExactlyZero())
{
@@ -1516,14 +1552,14 @@ void LLFloaterWorldMap::onCommitSearchResult()
pos_global.mdV[VX] += (F64)pos_local.mV[VX];
pos_global.mdV[VY] += (F64)pos_local.mV[VY];
pos_global.mdV[VZ] = (F64)pos_local.mV[VZ];
-
+
getChild<LLUICtrl>("location")->setValue(sim_name);
trackLocation(pos_global);
setDefaultBtn("Teleport");
break;
}
}
-
+
onShowTargetBtn();
}
@@ -1531,15 +1567,15 @@ void LLFloaterWorldMap::onChangeMaturity()
{
bool can_access_mature = gAgent.canAccessMature();
bool can_access_adult = gAgent.canAccessAdult();
-
+
getChildView("events_mature_icon")->setVisible( can_access_mature);
getChildView("events_mature_label")->setVisible( can_access_mature);
getChildView("events_mature_chk")->setVisible( can_access_mature);
-
+
getChildView("events_adult_icon")->setVisible( can_access_adult);
getChildView("events_adult_label")->setVisible( can_access_adult);
getChildView("events_adult_chk")->setVisible( can_access_adult);
-
+
// disable mature / adult events.
if (!can_access_mature)
{
diff --git a/indra/newview/llfloaterworldmap.h b/indra/newview/llfloaterworldmap.h
index 1628a421ec..783d9f4819 100644
--- a/indra/newview/llfloaterworldmap.h
+++ b/indra/newview/llfloaterworldmap.h
@@ -106,6 +106,11 @@ public:
// teleport to the tracked item, if there is one
void teleport();
void onChangeMaturity();
+
+
+ //Slapp instigated avatar tracking
+ void avatarTrackFromSlapp( const LLUUID& id );
+
protected:
void onGoHome();
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 0f021aba89..c50afb0e9d 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -2736,12 +2736,13 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
case DAD_CALLINGCARD:
case DAD_LANDMARK:
case DAD_SCRIPT:
+ case DAD_CLOTHING:
case DAD_OBJECT:
case DAD_NOTECARD:
- case DAD_CLOTHING:
case DAD_BODYPART:
case DAD_ANIMATION:
case DAD_GESTURE:
+ case DAD_MESH:
accept = dragItemIntoFolder(inv_item, drop);
break;
case DAD_LINK:
@@ -2771,7 +2772,11 @@ BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop);
}
break;
+ case DAD_ROOT_CATEGORY:
+ case DAD_NONE:
+ break;
default:
+ llwarns << "Unhandled cargo type for drag&drop " << cargo_type << llendl;
break;
}
return accept;
@@ -5415,11 +5420,6 @@ void LLRecentItemsFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
menuentry_vec_t disabled_items, items = getMenuItems();
- items.erase(std::remove(items.begin(), items.end(), std::string("New Body Parts")), items.end());
- items.erase(std::remove(items.begin(), items.end(), std::string("New Clothes")), items.end());
- items.erase(std::remove(items.begin(), items.end(), std::string("New Note")), items.end());
- items.erase(std::remove(items.begin(), items.end(), std::string("New Gesture")), items.end());
- items.erase(std::remove(items.begin(), items.end(), std::string("New Script")), items.end());
items.erase(std::remove(items.begin(), items.end(), std::string("New Folder")), items.end());
hide_context_entries(menu, items, disabled_items);
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index 0870b5b8dd..5a9d1524f3 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -921,6 +921,8 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
{
S32 z_min = S32_MAX;
LLInventoryPanel* res = NULL;
+ LLFloater* active_inv_floaterp = NULL;
+
// A. If the inventory side panel is open, use that preferably.
if (is_inventorysp_active())
{
@@ -941,6 +943,7 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
{
res = inventorySP->getActivePanel();
z_min = gFloaterView->getZOrder(inv_floater);
+ active_inv_floaterp = inv_floater;
}
else
{
@@ -960,10 +963,19 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
{
res = iv->getPanel();
z_min = z_order;
+ active_inv_floaterp = iv;
}
}
}
- if (res) return res;
+
+ if (res)
+ {
+ // Make sure the floater is not minimized (STORM-438).
+ if (active_inv_floaterp && active_inv_floaterp->isMinimized())
+ active_inv_floaterp->setMinimized(FALSE);
+
+ return res;
+ }
// C. If no panels are open and we don't want to force open a panel, then just abort out.
if (!auto_open) return NULL;
diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp
index cebfac86e7..de5439e4e0 100644
--- a/indra/newview/llnearbychathandler.cpp
+++ b/indra/newview/llnearbychathandler.cpp
@@ -527,7 +527,8 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args)
if( nearby_chat->getVisible()
|| ( chat_msg.mSourceType == CHAT_SOURCE_AGENT
- && gSavedSettings.getBOOL("UseChatBubbles") ) )
+ && gSavedSettings.getBOOL("UseChatBubbles") )
+ || !mChannel->getShowToasts() ) // to prevent toasts in Busy mode
return;//no need in toast if chat is visible or if bubble chat is enabled
// Handle irc styled messages for toast panel
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index f084002385..1a8ec4991d 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -94,10 +94,12 @@ LLNetMap::LLNetMap (const Params & p)
mToolTipMsg()
{
mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
+ setScale(gSavedSettings.getF32("MiniMapScale"));
}
LLNetMap::~LLNetMap()
{
+ gSavedSettings.setF32("MiniMapScale", mScale);
}
void LLNetMap::setScale( F32 scale )
diff --git a/indra/newview/llpanelavatar.cpp b/indra/newview/llpanelavatar.cpp
index a9bcdef47c..94b2340c93 100644
--- a/indra/newview/llpanelavatar.cpp
+++ b/indra/newview/llpanelavatar.cpp
@@ -477,6 +477,7 @@ LLPanelAvatarProfile::LLPanelAvatarProfile()
BOOL LLPanelAvatarProfile::postBuild()
{
+ childSetCommitCallback("see_profile_btn",(boost::bind(&LLPanelAvatarProfile::onSeeProfileBtnClick,this)),NULL);
childSetCommitCallback("add_friend",(boost::bind(&LLPanelAvatarProfile::onAddFriendButtonClick,this)),NULL);
childSetCommitCallback("im",(boost::bind(&LLPanelAvatarProfile::onIMButtonClick,this)),NULL);
childSetCommitCallback("call",(boost::bind(&LLPanelAvatarProfile::onCallButtonClick,this)),NULL);
@@ -624,6 +625,35 @@ void LLPanelAvatarProfile::processGroupProperties(const LLAvatarGroups* avatar_g
getChild<LLUICtrl>("sl_groups")->setValue(groups);
}
+void LLPanelAvatarProfile::got_full_name_callback( const LLUUID& id, const std::string& full_name, bool is_group )
+{
+ LLStringUtil::format_map_t args;
+
+ std::string name;
+ if (LLAvatarNameCache::useDisplayNames())
+ {
+ name = LLCacheName::buildUsername(full_name);
+ }
+ else
+ {
+ name = full_name;
+ }
+
+ args["[NAME]"] = name;
+
+ std::string linden_name = getString("name_text_args", args);
+ getChild<LLUICtrl>("name_descr_text")->setValue(linden_name);
+}
+
+void LLPanelAvatarProfile::onNameCache(const LLUUID& agent_id, const LLAvatarName& av_name)
+{
+ LLStringUtil::format_map_t args;
+ args["[DISPLAY_NAME]"] = av_name.mDisplayName;
+
+ std::string display_name = getString("display_name_text_args", args);
+ getChild<LLUICtrl>("display_name_descr_text")->setValue(display_name);
+}
+
void LLPanelAvatarProfile::fillCommonData(const LLAvatarData* avatar_data)
{
//remove avatar id from cache to get fresh info
@@ -635,6 +665,24 @@ void LLPanelAvatarProfile::fillCommonData(const LLAvatarData* avatar_data)
LLStringUtil::format(birth_date, LLSD().with("datetime", (S32) avatar_data->born_on.secondsSinceEpoch()));
args["[REG_DATE]"] = birth_date;
}
+
+ // ask (asynchronously) for the avatar name
+ std::string full_name;
+ if (gCacheName->getFullName(avatar_data->agent_id, full_name))
+ {
+ // name in cache, call callback directly
+ got_full_name_callback( avatar_data->agent_id, full_name, false );
+ }
+ else
+ {
+ // not in cache, lookup name
+ gCacheName->get(avatar_data->agent_id, false, boost::bind( &LLPanelAvatarProfile::got_full_name_callback, this, _1, _2, _3 ));
+ }
+
+ // get display name
+ LLAvatarNameCache::get(avatar_data->avatar_id,
+ boost::bind(&LLPanelAvatarProfile::onNameCache, this, _1, _2));
+
args["[AGE]"] = LLDateUtil::ageFromDate( avatar_data->born_on, LLDate::now());
std::string register_date = getString("RegisterDateFormat", args);
getChild<LLUICtrl>("register_date")->setValue(register_date );
@@ -734,6 +782,11 @@ void LLPanelAvatarProfile::onAddFriendButtonClick()
LLAvatarActions::requestFriendshipDialog(getAvatarId());
}
+void LLPanelAvatarProfile::onSeeProfileBtnClick()
+{
+ LLAvatarActions::showProfile(getAvatarId());
+}
+
void LLPanelAvatarProfile::onIMButtonClick()
{
LLAvatarActions::startIM(getAvatarId());
diff --git a/indra/newview/llpanelavatar.h b/indra/newview/llpanelavatar.h
index 71d9d0a95a..070fe4579a 100644
--- a/indra/newview/llpanelavatar.h
+++ b/indra/newview/llpanelavatar.h
@@ -1,295 +1,298 @@
-/**
- * @file llpanelavatar.h
- * @brief LLPanelAvatar and related class definitions
- *
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLPANELAVATAR_H
-#define LL_LLPANELAVATAR_H
-
-#include "llpanel.h"
-#include "llavatarpropertiesprocessor.h"
-#include "llcallingcard.h"
-#include "llvoiceclient.h"
-
-class LLComboBox;
-class LLLineEditor;
-
-enum EOnlineStatus
-{
- ONLINE_STATUS_NO = 0,
- ONLINE_STATUS_YES = 1
-};
-
-/**
-* Base class for any Profile View or My Profile Panel.
-*/
-class LLPanelProfileTab
- : public LLPanel
- , public LLAvatarPropertiesObserver
-{
-public:
-
- /**
- * Sets avatar ID, sets panel as observer of avatar related info replies from server.
- */
- virtual void setAvatarId(const LLUUID& id);
-
- /**
- * Returns avatar ID.
- */
- virtual const LLUUID& getAvatarId() { return mAvatarId; }
-
- /**
- * Sends update data request to server.
- */
- virtual void updateData() = 0;
-
- /**
- * Clears panel data if viewing avatar info for first time and sends update data request.
- */
- virtual void onOpen(const LLSD& key);
-
- /**
- * Profile tabs should close any opened panels here.
- *
- * Called from LLPanelProfile::onOpen() before opening new profile.
- * See LLPanelPicks::onClosePanel for example. LLPanelPicks closes picture info panel
- * before new profile is displayed, otherwise new profile will
- * be hidden behind picture info panel.
- */
- virtual void onClosePanel() {}
-
- /**
- * Resets controls visibility, state, etc.
- */
- virtual void resetControls(){};
-
- /**
- * Clears all data received from server.
- */
- virtual void resetData(){};
-
- /*virtual*/ ~LLPanelProfileTab();
-
-protected:
-
- LLPanelProfileTab();
-
- /**
- * Scrolls panel to top when viewing avatar info for first time.
- */
- void scrollToTop();
-
- virtual void onMapButtonClick();
-
- virtual void updateButtons();
-
-private:
-
- LLUUID mAvatarId;
-};
-
-/**
-* Panel for displaying Avatar's first and second life related info.
-*/
-class LLPanelAvatarProfile
- : public LLPanelProfileTab
- , public LLFriendObserver
- , public LLVoiceClientStatusObserver
-{
-public:
- LLPanelAvatarProfile();
- /*virtual*/ ~LLPanelAvatarProfile();
-
- /*virtual*/ void onOpen(const LLSD& key);
-
- /**
- * LLFriendObserver trigger
- */
- virtual void changed(U32 mask);
-
- // Implements LLVoiceClientStatusObserver::onChange() to enable the call
- // button when voice is available
- /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
-
- /*virtual*/ void setAvatarId(const LLUUID& id);
-
- /**
- * Processes data received from server.
- */
- /*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
-
- /*virtual*/ BOOL postBuild();
-
- /*virtual*/ void updateData();
-
- /*virtual*/ void resetControls();
-
- /*virtual*/ void resetData();
-
-protected:
-
- /**
- * Process profile related data received from server.
- */
- virtual void processProfileProperties(const LLAvatarData* avatar_data);
-
- /**
- * Processes group related data received from server.
- */
- virtual void processGroupProperties(const LLAvatarGroups* avatar_groups);
-
- /**
- * Fills common for Avatar profile and My Profile fields.
- */
- virtual void fillCommonData(const LLAvatarData* avatar_data);
-
- /**
- * Fills partner data.
- */
- virtual void fillPartnerData(const LLAvatarData* avatar_data);
-
- /**
- * Fills account status.
- */
- virtual void fillAccountStatus(const LLAvatarData* avatar_data);
-
- /**
- * Opens "Pay Resident" dialog.
- */
- void pay();
-
- /**
- * opens inventory and IM for sharing items
- */
- void share();
-
- /**
- * Add/remove resident to/from your block list.
- */
- void toggleBlock();
-
- void kick();
- void freeze();
- void unfreeze();
- void csr();
-
- bool enableShowOnMap();
- bool enableBlock();
- bool enableUnblock();
- bool enableGod();
-
-
- void onAddFriendButtonClick();
- void onIMButtonClick();
- void onCallButtonClick();
- void onTeleportButtonClick();
- void onShareButtonClick();
-
-private:
-
- typedef std::map< std::string,LLUUID> group_map_t;
- group_map_t mGroups;
-};
-
-/**
- * Panel for displaying own first and second life related info.
- */
-class LLPanelMyProfile
- : public LLPanelAvatarProfile
-{
-public:
- LLPanelMyProfile();
-
- /*virtual*/ BOOL postBuild();
-
-protected:
-
- /*virtual*/ void onOpen(const LLSD& key);
-
- /*virtual*/ void processProfileProperties(const LLAvatarData* avatar_data);
-
- /*virtual*/ void resetControls();
-
-protected:
- void onStatusMessageChanged();
-};
-
-/**
- * Panel for displaying Avatar's notes and modifying friend's rights.
- */
-class LLPanelAvatarNotes
- : public LLPanelProfileTab
- , public LLFriendObserver
- , public LLVoiceClientStatusObserver
-{
-public:
- LLPanelAvatarNotes();
- /*virtual*/ ~LLPanelAvatarNotes();
-
- virtual void setAvatarId(const LLUUID& id);
-
- /**
- * LLFriendObserver trigger
- */
- virtual void changed(U32 mask);
-
- // Implements LLVoiceClientStatusObserver::onChange() to enable the call
- // button when voice is available
- /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
-
- /*virtual*/ void onOpen(const LLSD& key);
-
- /*virtual*/ BOOL postBuild();
-
- /*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
-
- /*virtual*/ void updateData();
-
-protected:
-
- /*virtual*/ void resetControls();
-
- /*virtual*/ void resetData();
-
- /**
- * Fills rights data for friends.
- */
- void fillRightsData();
-
- void rightsConfirmationCallback(const LLSD& notification,
- const LLSD& response, S32 rights);
- void confirmModifyRights(bool grant, S32 rights);
- void onCommitRights();
- void onCommitNotes();
-
- void onAddFriendButtonClick();
- void onIMButtonClick();
- void onCallButtonClick();
- void onTeleportButtonClick();
- void onShareButtonClick();
- void enableCheckboxes(bool enable);
-};
-
-#endif // LL_LLPANELAVATAR_H
+/**
+ * @file llpanelavatar.h
+ * @brief LLPanelAvatar and related class definitions
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPANELAVATAR_H
+#define LL_LLPANELAVATAR_H
+
+#include "llpanel.h"
+#include "llavatarpropertiesprocessor.h"
+#include "llcallingcard.h"
+#include "llvoiceclient.h"
+#include "llavatarnamecache.h"
+
+class LLComboBox;
+class LLLineEditor;
+
+enum EOnlineStatus
+{
+ ONLINE_STATUS_NO = 0,
+ ONLINE_STATUS_YES = 1
+};
+
+/**
+* Base class for any Profile View or My Profile Panel.
+*/
+class LLPanelProfileTab
+ : public LLPanel
+ , public LLAvatarPropertiesObserver
+{
+public:
+
+ /**
+ * Sets avatar ID, sets panel as observer of avatar related info replies from server.
+ */
+ virtual void setAvatarId(const LLUUID& id);
+
+ /**
+ * Returns avatar ID.
+ */
+ virtual const LLUUID& getAvatarId() { return mAvatarId; }
+
+ /**
+ * Sends update data request to server.
+ */
+ virtual void updateData() = 0;
+
+ /**
+ * Clears panel data if viewing avatar info for first time and sends update data request.
+ */
+ virtual void onOpen(const LLSD& key);
+
+ /**
+ * Profile tabs should close any opened panels here.
+ *
+ * Called from LLPanelProfile::onOpen() before opening new profile.
+ * See LLPanelPicks::onClosePanel for example. LLPanelPicks closes picture info panel
+ * before new profile is displayed, otherwise new profile will
+ * be hidden behind picture info panel.
+ */
+ virtual void onClosePanel() {}
+
+ /**
+ * Resets controls visibility, state, etc.
+ */
+ virtual void resetControls(){};
+
+ /**
+ * Clears all data received from server.
+ */
+ virtual void resetData(){};
+
+ /*virtual*/ ~LLPanelProfileTab();
+
+protected:
+
+ LLPanelProfileTab();
+
+ /**
+ * Scrolls panel to top when viewing avatar info for first time.
+ */
+ void scrollToTop();
+
+ virtual void onMapButtonClick();
+
+ virtual void updateButtons();
+
+private:
+
+ LLUUID mAvatarId;
+};
+
+/**
+* Panel for displaying Avatar's first and second life related info.
+*/
+class LLPanelAvatarProfile
+ : public LLPanelProfileTab
+ , public LLFriendObserver
+ , public LLVoiceClientStatusObserver
+{
+public:
+ LLPanelAvatarProfile();
+ /*virtual*/ ~LLPanelAvatarProfile();
+
+ /*virtual*/ void onOpen(const LLSD& key);
+
+ /**
+ * LLFriendObserver trigger
+ */
+ virtual void changed(U32 mask);
+
+ // Implements LLVoiceClientStatusObserver::onChange() to enable the call
+ // button when voice is available
+ /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
+
+ /*virtual*/ void setAvatarId(const LLUUID& id);
+
+ /**
+ * Processes data received from server.
+ */
+ /*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
+
+ /*virtual*/ BOOL postBuild();
+
+ /*virtual*/ void updateData();
+
+ /*virtual*/ void resetControls();
+
+ /*virtual*/ void resetData();
+
+protected:
+
+ /**
+ * Process profile related data received from server.
+ */
+ virtual void processProfileProperties(const LLAvatarData* avatar_data);
+
+ /**
+ * Processes group related data received from server.
+ */
+ virtual void processGroupProperties(const LLAvatarGroups* avatar_groups);
+
+ /**
+ * Fills common for Avatar profile and My Profile fields.
+ */
+ virtual void fillCommonData(const LLAvatarData* avatar_data);
+
+ /**
+ * Fills partner data.
+ */
+ virtual void fillPartnerData(const LLAvatarData* avatar_data);
+
+ /**
+ * Fills account status.
+ */
+ virtual void fillAccountStatus(const LLAvatarData* avatar_data);
+
+ /**
+ * Opens "Pay Resident" dialog.
+ */
+ void pay();
+
+ /**
+ * opens inventory and IM for sharing items
+ */
+ void share();
+
+ /**
+ * Add/remove resident to/from your block list.
+ */
+ void toggleBlock();
+
+ void kick();
+ void freeze();
+ void unfreeze();
+ void csr();
+
+ bool enableShowOnMap();
+ bool enableBlock();
+ bool enableUnblock();
+ bool enableGod();
+
+ void onSeeProfileBtnClick();
+ void onAddFriendButtonClick();
+ void onIMButtonClick();
+ void onCallButtonClick();
+ void onTeleportButtonClick();
+ void onShareButtonClick();
+
+private:
+ void got_full_name_callback( const LLUUID& id, const std::string& full_name, bool is_group );
+ void onNameCache(const LLUUID& agent_id, const LLAvatarName& av_name);
+
+ typedef std::map< std::string,LLUUID> group_map_t;
+ group_map_t mGroups;
+};
+
+/**
+ * Panel for displaying own first and second life related info.
+ */
+class LLPanelMyProfile
+ : public LLPanelAvatarProfile
+{
+public:
+ LLPanelMyProfile();
+
+ /*virtual*/ BOOL postBuild();
+
+protected:
+
+ /*virtual*/ void onOpen(const LLSD& key);
+
+ /*virtual*/ void processProfileProperties(const LLAvatarData* avatar_data);
+
+ /*virtual*/ void resetControls();
+
+protected:
+ void onStatusMessageChanged();
+};
+
+/**
+ * Panel for displaying Avatar's notes and modifying friend's rights.
+ */
+class LLPanelAvatarNotes
+ : public LLPanelProfileTab
+ , public LLFriendObserver
+ , public LLVoiceClientStatusObserver
+{
+public:
+ LLPanelAvatarNotes();
+ /*virtual*/ ~LLPanelAvatarNotes();
+
+ virtual void setAvatarId(const LLUUID& id);
+
+ /**
+ * LLFriendObserver trigger
+ */
+ virtual void changed(U32 mask);
+
+ // Implements LLVoiceClientStatusObserver::onChange() to enable the call
+ // button when voice is available
+ /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
+
+ /*virtual*/ void onOpen(const LLSD& key);
+
+ /*virtual*/ BOOL postBuild();
+
+ /*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
+
+ /*virtual*/ void updateData();
+
+protected:
+
+ /*virtual*/ void resetControls();
+
+ /*virtual*/ void resetData();
+
+ /**
+ * Fills rights data for friends.
+ */
+ void fillRightsData();
+
+ void rightsConfirmationCallback(const LLSD& notification,
+ const LLSD& response, S32 rights);
+ void confirmModifyRights(bool grant, S32 rights);
+ void onCommitRights();
+ void onCommitNotes();
+
+ void onAddFriendButtonClick();
+ void onIMButtonClick();
+ void onCallButtonClick();
+ void onTeleportButtonClick();
+ void onShareButtonClick();
+ void enableCheckboxes(bool enable);
+};
+
+#endif // LL_LLPANELAVATAR_H
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp
index 116625b05d..a3aa3dbdff 100644
--- a/indra/newview/llpanelmaininventory.cpp
+++ b/indra/newview/llpanelmaininventory.cpp
@@ -506,9 +506,6 @@ void LLPanelMainInventory::onFilterSelected()
return;
}
- BOOL recent_active = ("Recent Items" == mActivePanel->getName());
- getChildView("add_btn_panel")->setVisible( !recent_active);
-
setFilterSubString(mFilterSubString);
LLInventoryFilter* filter = mActivePanel->getFilter();
LLFloaterInventoryFinder *finder = getFinder();
@@ -953,6 +950,11 @@ void LLPanelMainInventory::updateListCommands()
void LLPanelMainInventory::onAddButtonClick()
{
+// Gray out the "New Folder" option when the Recent tab is active as new folders will not be displayed
+// unless "Always show folders" is checked in the filter options.
+ bool recent_active = ("Recent Items" == mActivePanel->getName());
+ mMenuAdd->getChild<LLMenuItemGL>("New Folder")->setEnabled(!recent_active);
+
setUploadCostIfNeeded();
showActionMenu(mMenuAdd,"add_btn");
diff --git a/indra/newview/llpanelpicks.cpp b/indra/newview/llpanelpicks.cpp
index 15e826ac2c..c4f3866cad 100644
--- a/indra/newview/llpanelpicks.cpp
+++ b/indra/newview/llpanelpicks.cpp
@@ -70,6 +70,111 @@ static const std::string CLASSIFIED_NAME("classified_name");
static LLRegisterPanelClassWrapper<LLPanelPicks> t_panel_picks("panel_picks");
+class LLPickHandler : public LLCommandHandler,
+ public LLAvatarPropertiesObserver
+{
+public:
+
+ std::set<LLUUID> mPickIds;
+
+ // requires trusted browser to trigger
+ LLPickHandler() : LLCommandHandler("pick", UNTRUSTED_THROTTLE) { }
+
+ bool handle(const LLSD& params, const LLSD& query_map,
+ LLMediaCtrl* web)
+ {
+ // handle app/classified/create urls first
+ if (params.size() == 1 && params[0].asString() == "create")
+ {
+ createPick();
+ return true;
+ }
+
+ // then handle the general app/pick/{UUID}/{CMD} urls
+ if (params.size() < 2)
+ {
+ return false;
+ }
+
+ // get the ID for the pick_id
+ LLUUID pick_id;
+ if (!pick_id.set(params[0], FALSE))
+ {
+ return false;
+ }
+
+ // edit the pick in the side tray.
+ // need to ask the server for more info first though...
+ const std::string verb = params[1].asString();
+ if (verb == "edit")
+ {
+ mPickIds.insert(pick_id);
+ LLAvatarPropertiesProcessor::getInstance()->addObserver(LLUUID(), this);
+ LLAvatarPropertiesProcessor::getInstance()->sendPickInfoRequest(gAgent.getID(),pick_id);
+ return true;
+ }
+ else
+ {
+ llwarns << "unknown verb " << verb << llendl;
+ return false;
+ }
+ }
+
+ void createPick()
+ {
+ LLSD params;
+ params["id"] = gAgent.getID();
+ params["open_tab_name"] = "panel_picks";
+ params["show_tab_panel"] = "create_pick";
+ LLSideTray::getInstance()->showPanel("panel_me", params);
+ }
+
+ void editPick(LLPickData* pick_info)
+ {
+ LLSD params;
+ params["open_tab_name"] = "panel_picks";
+ params["show_tab_panel"] = "edit_pick";
+ params["pick_id"] = pick_info->pick_id;
+ params["avatar_id"] = pick_info->creator_id;
+ params["snapshot_id"] = pick_info->snapshot_id;
+ params["pick_name"] = pick_info->name;
+ params["pick_desc"] = pick_info->desc;
+
+ LLSideTray::getInstance()->showPanel("panel_me", params);
+ }
+
+ /*virtual*/ void processProperties(void* data, EAvatarProcessorType type)
+ {
+ if (APT_PICK_INFO != type)
+ {
+ return;
+ }
+
+ // is this the pick that we asked for?
+ LLPickData* pick_info = static_cast<LLPickData*>(data);
+ if (!pick_info || mPickIds.find(pick_info->pick_id) == mPickIds.end())
+ {
+ return;
+ }
+
+ // open the edit side tray for this pick
+ if (pick_info->creator_id == gAgent.getID())
+ {
+ editPick(pick_info);
+ }
+ else
+ {
+ llwarns << "Can't edit a pick you did not create" << llendl;
+ }
+
+ // remove our observer now that we're done
+ mPickIds.erase(pick_info->pick_id);
+ LLAvatarPropertiesProcessor::getInstance()->removeObserver(LLUUID(), this);
+ }
+};
+
+LLPickHandler gPickHandler;
+
class LLClassifiedHandler :
public LLCommandHandler,
public LLAvatarPropertiesObserver
@@ -80,6 +185,8 @@ public:
std::set<LLUUID> mClassifiedIds;
+ std::string mRequestVerb;
+
bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
{
// handle app/classified/create urls first
@@ -107,6 +214,15 @@ public:
const std::string verb = params[1].asString();
if (verb == "about")
{
+ mRequestVerb = verb;
+ mClassifiedIds.insert(classified_id);
+ LLAvatarPropertiesProcessor::getInstance()->addObserver(LLUUID(), this);
+ LLAvatarPropertiesProcessor::getInstance()->sendClassifiedInfoRequest(classified_id);
+ return true;
+ }
+ else if (verb == "edit")
+ {
+ mRequestVerb = verb;
mClassifiedIds.insert(classified_id);
LLAvatarPropertiesProcessor::getInstance()->addObserver(LLUUID(), this);
LLAvatarPropertiesProcessor::getInstance()->sendClassifiedInfoRequest(classified_id);
@@ -128,18 +244,39 @@ public:
void openClassified(LLAvatarClassifiedInfo* c_info)
{
- // open the classified info panel on the Me > Picks sidetray
- LLSD params;
- params["id"] = c_info->creator_id;
- params["open_tab_name"] = "panel_picks";
- params["show_tab_panel"] = "classified_details";
- params["classified_id"] = c_info->classified_id;
- params["classified_creator_id"] = c_info->creator_id;
- params["classified_snapshot_id"] = c_info->snapshot_id;
- params["classified_name"] = c_info->name;
- params["classified_desc"] = c_info->description;
- params["from_search"] = true;
- LLSideTray::getInstance()->showPanel("panel_profile_view", params);
+ if (mRequestVerb == "about")
+ {
+ // open the classified info panel on the Me > Picks sidetray
+ LLSD params;
+ params["id"] = c_info->creator_id;
+ params["open_tab_name"] = "panel_picks";
+ params["show_tab_panel"] = "classified_details";
+ params["classified_id"] = c_info->classified_id;
+ params["classified_creator_id"] = c_info->creator_id;
+ params["classified_snapshot_id"] = c_info->snapshot_id;
+ params["classified_name"] = c_info->name;
+ params["classified_desc"] = c_info->description;
+ params["from_search"] = true;
+ LLSideTray::getInstance()->showPanel("panel_profile_view", params);
+ }
+ else if (mRequestVerb == "edit")
+ {
+ if (c_info->creator_id == gAgent.getID())
+ {
+ llwarns << "edit in progress" << llendl;
+ // open the new classified panel on the Me > Picks sidetray
+ LLSD params;
+ params["id"] = gAgent.getID();
+ params["open_tab_name"] = "panel_picks";
+ params["show_tab_panel"] = "edit_classified";
+ params["classified_id"] = c_info->classified_id;
+ LLSideTray::getInstance()->showPanel("panel_me", params);
+ }
+ else
+ {
+ llwarns << "Can't edit a classified you did not create" << llendl;
+ }
+ }
}
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type)
@@ -299,7 +436,10 @@ void LLPanelPicks::processProperties(void* data, EAvatarProcessorType type)
pick_value.insert(CLASSIFIED_ID, c_data.classified_id);
pick_value.insert(CLASSIFIED_NAME, c_data.name);
- mClassifiedsList->addItem(c_item, pick_value);
+ if (!findClassifiedById(c_data.classified_id))
+ {
+ mClassifiedsList->addItem(c_item, pick_value);
+ }
c_item->setDoubleClickCallback(boost::bind(&LLPanelPicks::onDoubleClickClassifiedItem, this, _1));
c_item->setRightMouseUpCallback(boost::bind(&LLPanelPicks::onRightMouseUpItem, this, _1, _2, _3, _4));
@@ -776,6 +916,13 @@ void LLPanelPicks::openClassifiedInfo(const LLSD &params)
getProfilePanel()->openPanel(mPanelClassifiedInfo, params);
}
+void LLPanelPicks::openClassifiedEdit(const LLSD& params)
+{
+ LLUUID classified_id = params["classified_id"].asUUID();;
+ llinfos << "opening classified " << classified_id << " for edit" << llendl;
+ editClassified(classified_id);
+}
+
void LLPanelPicks::showAccordion(const std::string& name, bool show)
{
LLAccordionCtrlTab* tab = getChild<LLAccordionCtrlTab>(name);
@@ -945,6 +1092,12 @@ void LLPanelPicks::createPickEditPanel()
// getProfilePanel()->openPanel(mPanelPickInfo, params);
// }
+void LLPanelPicks::openPickEdit(const LLSD& params)
+{
+ createPickEditPanel();
+ getProfilePanel()->openPanel(mPanelPickEdit, params);
+}
+
void LLPanelPicks::onPanelPickEdit()
{
LLSD selected_value = mPicksList->getSelectedValue();
@@ -978,6 +1131,35 @@ void LLPanelPicks::onPanelClassifiedEdit()
{
return;
}
+ editClassified(c_item->getClassifiedId());
+}
+
+LLClassifiedItem *LLPanelPicks::findClassifiedById(const LLUUID& classified_id)
+{
+ // HACK - find item by classified id. Should be a better way.
+ std::vector<LLPanel*> items;
+ mClassifiedsList->getItems(items);
+ LLClassifiedItem* c_item = NULL;
+ for(std::vector<LLPanel*>::iterator it = items.begin(); it != items.end(); ++it)
+ {
+ LLClassifiedItem *test_item = dynamic_cast<LLClassifiedItem*>(*it);
+ if (test_item && test_item->getClassifiedId() == classified_id)
+ {
+ c_item = test_item;
+ break;
+ }
+ }
+ return c_item;
+}
+
+void LLPanelPicks::editClassified(const LLUUID& classified_id)
+{
+ LLClassifiedItem* c_item = findClassifiedById(classified_id);
+ if (!c_item)
+ {
+ llwarns << "item not found for classified_id " << classified_id << llendl;
+ return;
+ }
LLSD params;
params["classified_id"] = c_item->getClassifiedId();
diff --git a/indra/newview/llpanelpicks.h b/indra/newview/llpanelpicks.h
index a02ed81bb0..29db110523 100644
--- a/indra/newview/llpanelpicks.h
+++ b/indra/newview/llpanelpicks.h
@@ -76,6 +76,7 @@ public:
// returns the selected pick item
LLPickItem* getSelectedPickItem();
LLClassifiedItem* getSelectedClassifiedItem();
+ LLClassifiedItem* findClassifiedById(const LLUUID& classified_id);
//*NOTE top down approch when panel toggling is done only by
// parent panels failed to work (picks related code was in my profile panel)
@@ -106,8 +107,10 @@ private:
void onPanelPickSave(LLPanel* panel);
void onPanelClassifiedSave(LLPanelClassifiedEdit* panel);
void onPanelClassifiedClose(LLPanelClassifiedInfo* panel);
+ void openPickEdit(const LLSD& params);
void onPanelPickEdit();
void onPanelClassifiedEdit();
+ void editClassified(const LLUUID& classified_id);
void onClickMenuEdit();
bool onEnableMenuItem(const LLSD& user_data);
@@ -118,6 +121,7 @@ private:
void openPickInfo();
void openClassifiedInfo();
void openClassifiedInfo(const LLSD& params);
+ void openClassifiedEdit(const LLSD& params);
friend class LLPanelProfile;
void showAccordion(const std::string& name, bool show);
diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp
index 68f50148f9..933b40ec79 100644
--- a/indra/newview/llpanelprimmediacontrols.cpp
+++ b/indra/newview/llpanelprimmediacontrols.cpp
@@ -93,7 +93,8 @@ LLPanelPrimMediaControls::LLPanelPrimMediaControls() :
mZoomObjectID(LLUUID::null),
mZoomObjectFace(0),
mVolumeSliderVisible(0),
- mWindowShade(NULL)
+ mWindowShade(NULL),
+ mHideImmediately(false)
{
mCommitCallbackRegistrar.add("MediaCtrl.Close", boost::bind(&LLPanelPrimMediaControls::onClickClose, this));
mCommitCallbackRegistrar.add("MediaCtrl.Back", boost::bind(&LLPanelPrimMediaControls::onClickBack, this));
@@ -208,6 +209,8 @@ BOOL LLPanelPrimMediaControls::postBuild()
mMediaAddress->setFocusReceivedCallback(boost::bind(&LLPanelPrimMediaControls::onInputURL, _1, this ));
+ gAgent.setMouselookModeInCallback(boost::bind(&LLPanelPrimMediaControls::onMouselookModeIn, this));
+
LLWindowShade::Params window_shade_params;
window_shade_params.name = "window_shade";
@@ -725,26 +728,22 @@ void LLPanelPrimMediaControls::draw()
}
F32 alpha = getDrawContext().mAlpha;
- if(mFadeTimer.getStarted())
+ if(mHideImmediately)
+ {
+ //hide this panel
+ clearFaceOnFade();
+
+ mHideImmediately = false;
+ }
+ else if(mFadeTimer.getStarted())
{
F32 time = mFadeTimer.getElapsedTimeF32();
alpha *= llmax(lerp(1.0, 0.0, time / mControlFadeTime), 0.0f);
if(time >= mControlFadeTime)
{
- if(mClearFaceOnFade)
- {
- // Hiding this object makes scroll events go missing after it fades out
- // (see DEV-41755 for a full description of the train wreck).
- // Only hide the controls when we're untargeting.
- setVisible(FALSE);
-
- mClearFaceOnFade = false;
- mVolumeSliderVisible = 0;
- mTargetImplID = LLUUID::null;
- mTargetObjectID = LLUUID::null;
- mTargetObjectFace = 0;
- }
+ //hide this panel
+ clearFaceOnFade();
}
}
@@ -1322,6 +1321,30 @@ bool LLPanelPrimMediaControls::shouldVolumeSliderBeVisible()
return mVolumeSliderVisible > 0;
}
+
+void LLPanelPrimMediaControls::clearFaceOnFade()
+{
+ if(mClearFaceOnFade)
+ {
+ // Hiding this object makes scroll events go missing after it fades out
+ // (see DEV-41755 for a full description of the train wreck).
+ // Only hide the controls when we're untargeting.
+ setVisible(FALSE);
+
+ mClearFaceOnFade = false;
+ mVolumeSliderVisible = 0;
+ mTargetImplID = LLUUID::null;
+ mTargetObjectID = LLUUID::null;
+ mTargetObjectFace = 0;
+ }
+}
+
+void LLPanelPrimMediaControls::onMouselookModeIn()
+{
+ LLViewerMediaFocus::getInstance()->clearHover();
+ mHideImmediately = true;
+}
+
void LLPanelPrimMediaControls::showNotification(LLNotificationPtr notify)
{
delete mWindowShade;
diff --git a/indra/newview/llpanelprimmediacontrols.h b/indra/newview/llpanelprimmediacontrols.h
index 0b9664359c..66956181f2 100644
--- a/indra/newview/llpanelprimmediacontrols.h
+++ b/indra/newview/llpanelprimmediacontrols.h
@@ -59,6 +59,7 @@ public:
void showNotification(LLNotificationPtr notify);
void hideNotification();
+
enum EZoomLevel
{
ZOOM_NONE = 0,
@@ -136,7 +137,11 @@ private:
LLPluginClassMedia* getTargetMediaPlugin();
private:
-
+
+ void clearFaceOnFade();
+
+ void onMouselookModeIn();
+
LLView *mMediaRegion;
LLUICtrl *mBackCtrl;
LLUICtrl *mFwdCtrl;
@@ -185,6 +190,7 @@ private:
bool mPauseFadeout;
bool mUpdateSlider;
bool mClearFaceOnFade;
+ bool mHideImmediately;
LLMatrix4 mLastCameraMat;
EZoomLevel mCurrentZoom;
diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp
index b035d7d473..4f13c0c022 100644
--- a/indra/newview/llpanelprofile.cpp
+++ b/indra/newview/llpanelprofile.cpp
@@ -33,10 +33,41 @@
#include "llcommandhandler.h"
#include "llpanelpicks.h"
#include "lltabcontainer.h"
+#include "llviewercontrol.h"
static const std::string PANEL_PICKS = "panel_picks";
static const std::string PANEL_PROFILE = "panel_profile";
+std::string getProfileURL(const std::string& agent_name)
+{
+ std::string url = gSavedSettings.getString("WebProfileURL");
+ LLSD subs;
+ subs["AGENT_NAME"] = agent_name;
+ url = LLWeb::expandURLSubstitutions(url,subs);
+ LLStringUtil::toLower(url);
+ return url;
+}
+
+class LLProfileHandler : public LLCommandHandler
+{
+public:
+ // requires trusted browser to trigger
+ LLProfileHandler() : LLCommandHandler("profile", UNTRUSTED_THROTTLE) { }
+
+ bool handle(const LLSD& params, const LLSD& query_map,
+ LLMediaCtrl* web)
+ {
+ if (params.size() < 1) return false;
+ std::string agent_name = params[0];
+ llinfos << "Profile, agent_name " << agent_name << llendl;
+ std::string url = getProfileURL(agent_name);
+ LLWeb::loadWebURLInternal(url);
+
+ return true;
+ }
+};
+LLProfileHandler gProfileHandler;
+
class LLAgentHandler : public LLCommandHandler
{
public:
@@ -281,6 +312,36 @@ void LLPanelProfile::onOpen(const LLSD& key)
picks->openClassifiedInfo(params);
}
}
+ else if (panel == "edit_classified")
+ {
+ LLPanelPicks* picks = dynamic_cast<LLPanelPicks *>(getTabContainer()[PANEL_PICKS]);
+ if (picks)
+ {
+ LLSD params = key;
+ params.erase("show_tab_panel");
+ params.erase("open_tab_name");
+ picks->openClassifiedEdit(params);
+ }
+ }
+ else if (panel == "create_pick")
+ {
+ LLPanelPicks* picks = dynamic_cast<LLPanelPicks *>(getTabContainer()[PANEL_PICKS]);
+ if (picks)
+ {
+ picks->createNewPick();
+ }
+ }
+ else if (panel == "edit_pick")
+ {
+ LLPanelPicks* picks = dynamic_cast<LLPanelPicks *>(getTabContainer()[PANEL_PICKS]);
+ if (picks)
+ {
+ LLSD params = key;
+ params.erase("show_tab_panel");
+ params.erase("open_tab_name");
+ picks->openPickEdit(params);
+ }
+ }
}
}
diff --git a/indra/newview/llpanelprofile.h b/indra/newview/llpanelprofile.h
index 0a572e6f25..fca359f51e 100644
--- a/indra/newview/llpanelprofile.h
+++ b/indra/newview/llpanelprofile.h
@@ -32,6 +32,8 @@
class LLTabContainer;
+std::string getProfileURL(const std::string& agent_name);
+
/**
* Base class for Profile View and My Profile.
*/
diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp
index d0ebf047e8..22ff362b5a 100644
--- a/indra/newview/llpreviewscript.cpp
+++ b/indra/newview/llpreviewscript.cpp
@@ -123,7 +123,9 @@ static bool have_script_upload_cap(LLUUID& object_id)
class LLLiveLSLFile : public LLLiveFile
{
public:
- LLLiveLSLFile(std::string file_path, LLLiveLSLEditor* parent);
+ typedef boost::function<bool (const std::string& filename)> change_callback_t;
+
+ LLLiveLSLFile(std::string file_path, change_callback_t change_cb);
~LLLiveLSLFile();
void ignoreNextUpdate() { mIgnoreNextUpdate = true; }
@@ -131,15 +133,16 @@ public:
protected:
/*virtual*/ bool loadFile();
- LLLiveLSLEditor* mParent;
+ change_callback_t mOnChangeCallback;
bool mIgnoreNextUpdate;
};
-LLLiveLSLFile::LLLiveLSLFile(std::string file_path, LLLiveLSLEditor* parent)
-: mParent(parent)
+LLLiveLSLFile::LLLiveLSLFile(std::string file_path, change_callback_t change_cb)
+: mOnChangeCallback(change_cb)
, mIgnoreNextUpdate(false)
, LLLiveFile(file_path, 1.0)
{
+ llassert(mOnChangeCallback);
}
LLLiveLSLFile::~LLLiveLSLFile()
@@ -155,14 +158,7 @@ bool LLLiveLSLFile::loadFile()
return true;
}
- if (!mParent->loadScriptText(filename()))
- {
- return false;
- }
-
- // Disable sync to avoid recursive load->save->load calls.
- mParent->saveIfNeeded(false);
- return true;
+ return mOnChangeCallback(filename());
}
/// ---------------------------------------------------------------------------
@@ -327,11 +323,11 @@ struct LLSECKeywordCompare
};
LLScriptEdCore::LLScriptEdCore(
+ LLScriptEdContainer* container,
const std::string& sample,
const LLHandle<LLFloater>& floater_handle,
void (*load_callback)(void*),
void (*save_callback)(void*, BOOL),
- void (*edit_callback)(void*),
void (*search_replace_callback) (void* userdata),
void* userdata,
S32 bottom_pad)
@@ -341,19 +337,21 @@ LLScriptEdCore::LLScriptEdCore(
mEditor( NULL ),
mLoadCallback( load_callback ),
mSaveCallback( save_callback ),
- mEditCallback( edit_callback ),
mSearchReplaceCallback( search_replace_callback ),
mUserdata( userdata ),
mForceClose( FALSE ),
mLastHelpToken(NULL),
mLiveHelpHistorySize(0),
mEnableSave(FALSE),
+ mLiveFile(NULL),
+ mContainer(container),
mHasScriptData(FALSE)
{
setFollowsAll();
setBorderVisible(FALSE);
setXMLFilename("panel_script_ed.xml");
+ llassert_always(mContainer != NULL);
}
LLScriptEdCore::~LLScriptEdCore()
@@ -367,6 +365,8 @@ LLScriptEdCore::~LLScriptEdCore()
script_search->closeFloater();
delete script_search;
}
+
+ delete mLiveFile;
}
BOOL LLScriptEdCore::postBuild()
@@ -381,7 +381,7 @@ BOOL LLScriptEdCore::postBuild()
childSetCommitCallback("lsl errors", &LLScriptEdCore::onErrorList, this);
childSetAction("Save_btn", boost::bind(&LLScriptEdCore::doSave,this,FALSE));
- childSetAction("Edit_btn", boost::bind(&LLScriptEdCore::onEditButtonClick, this));
+ childSetAction("Edit_btn", boost::bind(&LLScriptEdCore::openInExternalEditor, this));
initMenu();
@@ -514,6 +514,79 @@ void LLScriptEdCore::setScriptText(const std::string& text, BOOL is_valid)
}
}
+bool LLScriptEdCore::loadScriptText(const std::string& filename)
+{
+ if (filename.empty())
+ {
+ llwarns << "Empty file name" << llendl;
+ return false;
+ }
+
+ LLFILE* file = LLFile::fopen(filename, "rb"); /*Flawfinder: ignore*/
+ if (!file)
+ {
+ llwarns << "Error opening " << filename << llendl;
+ return false;
+ }
+
+ // read in the whole file
+ fseek(file, 0L, SEEK_END);
+ size_t file_length = (size_t) ftell(file);
+ fseek(file, 0L, SEEK_SET);
+ char* buffer = new char[file_length+1];
+ size_t nread = fread(buffer, 1, file_length, file);
+ if (nread < file_length)
+ {
+ llwarns << "Short read" << llendl;
+ }
+ buffer[nread] = '\0';
+ fclose(file);
+
+ mEditor->setText(LLStringExplicit(buffer));
+ delete[] buffer;
+
+ return true;
+}
+
+bool LLScriptEdCore::writeToFile(const std::string& filename)
+{
+ LLFILE* fp = LLFile::fopen(filename, "wb");
+ if (!fp)
+ {
+ llwarns << "Unable to write to " << filename << llendl;
+
+ LLSD row;
+ row["columns"][0]["value"] = "Error writing to local file. Is your hard drive full?";
+ row["columns"][0]["font"] = "SANSSERIF_SMALL";
+ mErrorList->addElement(row);
+ return false;
+ }
+
+ std::string utf8text = mEditor->getText();
+
+ // Special case for a completely empty script - stuff in one space so it can store properly. See SL-46889
+ if (utf8text.size() == 0)
+ {
+ utf8text = " ";
+ }
+
+ fputs(utf8text.c_str(), fp);
+ fclose(fp);
+ return true;
+}
+
+void LLScriptEdCore::sync()
+{
+ // Sync with external editor.
+ std::string tmp_file = mContainer->getTmpFileName();
+ llstat s;
+ if (LLFile::stat(tmp_file, &s) == 0) // file exists
+ {
+ if (mLiveFile) mLiveFile->ignoreNextUpdate();
+ writeToFile(tmp_file);
+ }
+}
+
bool LLScriptEdCore::hasChanged()
{
if (!mEditor) return false;
@@ -690,6 +763,12 @@ BOOL LLScriptEdCore::canClose()
}
}
+void LLScriptEdCore::setEnableEditing(bool enable)
+{
+ mEditor->setEnabled(enable);
+ getChildView("Edit_btn")->setEnabled(enable);
+}
+
bool LLScriptEdCore::handleSaveChangesDialog(const LLSD& notification, const LLSD& response )
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
@@ -862,11 +941,31 @@ void LLScriptEdCore::doSave( BOOL close_after_save )
}
}
-void LLScriptEdCore::onEditButtonClick()
+void LLScriptEdCore::openInExternalEditor()
{
- if (mEditCallback)
+ delete mLiveFile; // deletes file
+
+ // Save the script to a temporary file.
+ std::string filename = mContainer->getTmpFileName();
+ writeToFile(filename);
+
+ // Start watching file changes.
+ mLiveFile = new LLLiveLSLFile(filename, boost::bind(&LLScriptEdContainer::onExternalChange, mContainer, _1));
+ mLiveFile->addToEventTimer();
+
+ // Open it in external editor.
{
- mEditCallback(mUserdata);
+ LLExternalEditor ed;
+
+ if (!ed.setCommand("LL_SCRIPT_EDITOR"))
+ {
+ std::string msg = "Select an editor by setting the environment variable LL_SCRIPT_EDITOR "
+ "or the ExternalEditor setting"; // *TODO: localize
+ LLNotificationsUtil::add("GenericAlert", LLSD().with("MESSAGE", msg));
+ return;
+ }
+
+ ed.run(filename);
}
}
@@ -983,6 +1082,43 @@ BOOL LLScriptEdCore::handleKeyHere(KEY key, MASK mask)
}
/// ---------------------------------------------------------------------------
+/// LLScriptEdContainer
+/// ---------------------------------------------------------------------------
+
+LLScriptEdContainer::LLScriptEdContainer(const LLSD& key)
+: LLPreview(key)
+, mScriptEd(NULL)
+{
+}
+
+std::string LLScriptEdContainer::getTmpFileName()
+{
+ // Take script inventory item id (within the object inventory)
+ // to consideration so that it's possible to edit multiple scripts
+ // in the same object inventory simultaneously (STORM-781).
+ std::string script_id = mObjectUUID.asString() + "_" + mItemUUID.asString();
+
+ // Use MD5 sum to make the file name shorter and not exceed maximum path length.
+ char script_id_hash_str[33]; /* Flawfinder: ignore */
+ LLMD5 script_id_hash((const U8 *)script_id.c_str());
+ script_id_hash.hex_digest(script_id_hash_str);
+
+ return std::string(LLFile::tmpdir()) + "sl_script_" + script_id_hash_str + ".lsl";
+}
+
+bool LLScriptEdContainer::onExternalChange(const std::string& filename)
+{
+ if (!mScriptEd->loadScriptText(filename))
+ {
+ return false;
+ }
+
+ // Disable sync to avoid recursive load->save->load calls.
+ saveIfNeeded(false);
+ return true;
+}
+
+/// ---------------------------------------------------------------------------
/// LLPreviewLSL
/// ---------------------------------------------------------------------------
@@ -1005,11 +1141,11 @@ void* LLPreviewLSL::createScriptEdPanel(void* userdata)
LLPreviewLSL *self = (LLPreviewLSL*)userdata;
self->mScriptEd = new LLScriptEdCore(
+ self,
HELLO_LSL,
self->getHandle(),
LLPreviewLSL::onLoad,
LLPreviewLSL::onSave,
- NULL, // no edit callback
LLPreviewLSL::onSearchReplace,
self,
0);
@@ -1019,7 +1155,7 @@ void* LLPreviewLSL::createScriptEdPanel(void* userdata)
LLPreviewLSL::LLPreviewLSL(const LLSD& key )
- : LLPreview( key ),
+: LLScriptEdContainer(key),
mPendingUploads(0)
{
mFactoryMap["script panel"] = LLCallbackMap(LLPreviewLSL::createScriptEdPanel, this);
@@ -1110,7 +1246,6 @@ void LLPreviewLSL::loadAsset()
{
mScriptEd->setScriptText(mScriptEd->getString("can_not_view"), FALSE);
mScriptEd->mEditor->makePristine();
- mScriptEd->mEditor->setEnabled(FALSE);
mScriptEd->mFunctions->setEnabled(FALSE);
mAssetStatus = PREVIEW_ASSET_LOADED;
}
@@ -1120,6 +1255,7 @@ void LLPreviewLSL::loadAsset()
else
{
mScriptEd->setScriptText(std::string(HELLO_LSL), TRUE);
+ mScriptEd->setEnableEditing(TRUE);
mAssetStatus = PREVIEW_ASSET_LOADED;
}
}
@@ -1166,7 +1302,7 @@ void LLPreviewLSL::onSave(void* userdata, BOOL close_after_save)
// Save needs to compile the text in the buffer. If the compile
// succeeds, then save both assets out to the database. If the compile
// fails, go ahead and save the text anyway.
-void LLPreviewLSL::saveIfNeeded()
+void LLPreviewLSL::saveIfNeeded(bool sync /*= true*/)
{
// llinfos << "LLPreviewLSL::saveIfNeeded()" << llendl;
if(!mScriptEd->hasChanged())
@@ -1185,23 +1321,13 @@ void LLPreviewLSL::saveIfNeeded()
std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id.asString());
std::string filename = filepath + ".lsl";
- LLFILE* fp = LLFile::fopen(filename, "wb");
- if(!fp)
- {
- llwarns << "Unable to write to " << filename << llendl;
+ mScriptEd->writeToFile(filename);
- LLSD row;
- row["columns"][0]["value"] = "Error writing to local file. Is your hard drive full?";
- row["columns"][0]["font"] = "SANSSERIF_SMALL";
- mScriptEd->mErrorList->addElement(row);
- return;
+ if (sync)
+ {
+ mScriptEd->sync();
}
- std::string utf8text = mScriptEd->mEditor->getText();
- fputs(utf8text.c_str(), fp);
- fclose(fp);
- fp = NULL;
-
const LLInventoryItem *inv_item = getItem();
// save it out to asset server
std::string url = gAgent.getRegion()->getCapability("UpdateScriptAgent");
@@ -1433,7 +1559,7 @@ void LLPreviewLSL::onLoadComplete( LLVFS *vfs, const LLUUID& asset_uuid, LLAsset
{
is_modifiable = TRUE;
}
- preview->mScriptEd->mEditor->setEnabled(is_modifiable);
+ preview->mScriptEd->setEnableEditing(is_modifiable);
preview->mAssetStatus = PREVIEW_ASSET_LOADED;
}
else
@@ -1474,11 +1600,11 @@ void* LLLiveLSLEditor::createScriptEdPanel(void* userdata)
LLLiveLSLEditor *self = (LLLiveLSLEditor*)userdata;
self->mScriptEd = new LLScriptEdCore(
+ self,
HELLO_LSL,
self->getHandle(),
&LLLiveLSLEditor::onLoad,
&LLLiveLSLEditor::onSave,
- &LLLiveLSLEditor::onEdit,
&LLLiveLSLEditor::onSearchReplace,
self,
0);
@@ -1488,14 +1614,12 @@ void* LLLiveLSLEditor::createScriptEdPanel(void* userdata)
LLLiveLSLEditor::LLLiveLSLEditor(const LLSD& key) :
- LLPreview(key),
- mScriptEd(NULL),
+ LLScriptEdContainer(key),
mAskedForRunningInfo(FALSE),
mHaveRunningInfo(FALSE),
mCloseAfterSave(FALSE),
mPendingUploads(0),
mIsModifiable(FALSE),
- mLiveFile(NULL),
mIsNew(false)
{
mFactoryMap["script ed panel"] = LLCallbackMap(LLLiveLSLEditor::createScriptEdPanel, this);
@@ -1519,11 +1643,6 @@ BOOL LLLiveLSLEditor::postBuild()
return LLPreview::postBuild();
}
-LLLiveLSLEditor::~LLLiveLSLEditor()
-{
- delete mLiveFile;
-}
-
// virtual
void LLLiveLSLEditor::callbackLSLCompileSucceeded(const LLUUID& task_id,
const LLUUID& item_id,
@@ -1580,7 +1699,6 @@ void LLLiveLSLEditor::loadAsset()
mItem = new LLViewerInventoryItem(item);
mScriptEd->setScriptText(getString("not_allowed"), FALSE);
mScriptEd->mEditor->makePristine();
- mScriptEd->mEditor->setEnabled(FALSE);
mScriptEd->enableSave(FALSE);
mAssetStatus = PREVIEW_ASSET_LOADED;
}
@@ -1618,10 +1736,6 @@ void LLLiveLSLEditor::loadAsset()
mIsModifiable = item && gAgent.allowOperation(PERM_MODIFY,
item->getPermissions(),
GP_OBJECT_MANIPULATE);
- if(!mIsModifiable)
- {
- mScriptEd->mEditor->setEnabled(FALSE);
- }
// This is commented out, because we don't completely
// handle script exports yet.
@@ -1677,6 +1791,7 @@ void LLLiveLSLEditor::onLoadComplete(LLVFS *vfs, const LLUUID& asset_id,
if( LL_ERR_NOERR == status )
{
instance->loadScriptText(vfs, asset_id, type);
+ instance->mScriptEd->setEnableEditing(TRUE);
instance->mAssetStatus = PREVIEW_ASSET_LOADED;
}
else
@@ -1703,40 +1818,6 @@ void LLLiveLSLEditor::onLoadComplete(LLVFS *vfs, const LLUUID& asset_id,
delete xored_id;
}
- bool LLLiveLSLEditor::loadScriptText(const std::string& filename)
- {
- if (filename.empty())
- {
- llwarns << "Empty file name" << llendl;
- return false;
- }
-
- LLFILE* file = LLFile::fopen(filename, "rb"); /*Flawfinder: ignore*/
- if (!file)
- {
- llwarns << "Error opening " << filename << llendl;
- return false;
- }
-
- // read in the whole file
- fseek(file, 0L, SEEK_END);
- size_t file_length = (size_t) ftell(file);
- fseek(file, 0L, SEEK_SET);
- char* buffer = new char[file_length+1];
- size_t nread = fread(buffer, 1, file_length, file);
- if (nread < file_length)
- {
- llwarns << "Short read" << llendl;
- }
- buffer[nread] = '\0';
- fclose(file);
- mScriptEd->mEditor->setText(LLStringExplicit(buffer));
- //mScriptEd->mEditor->makePristine();
- delete[] buffer;
-
- return true;
- }
-
void LLLiveLSLEditor::loadScriptText(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type)
{
LLVFile file(vfs, uuid, type);
@@ -1890,7 +1971,8 @@ LLLiveLSLSaveData::LLLiveLSLSaveData(const LLUUID& id,
mItem = new LLViewerInventoryItem(item);
}
-void LLLiveLSLEditor::saveIfNeeded(bool sync)
+// virtual
+void LLLiveLSLEditor::saveIfNeeded(bool sync /*= true*/)
{
LLViewerObject* object = gObjectList.findObject(mObjectUUID);
if(!object)
@@ -1941,18 +2023,11 @@ void LLLiveLSLEditor::saveIfNeeded(bool sync)
mItem->setAssetUUID(asset_id);
mItem->setTransactionID(tid);
- writeToFile(filename);
+ mScriptEd->writeToFile(filename);
if (sync)
{
- // Sync with external ed2itor.
- std::string tmp_file = getTmpFileName();
- llstat s;
- if (LLFile::stat(tmp_file, &s) == 0) // file exists
- {
- if (mLiveFile) mLiveFile->ignoreNextUpdate();
- writeToFile(tmp_file);
- }
+ mScriptEd->sync();
}
// save it out to asset server
@@ -1970,83 +2045,6 @@ void LLLiveLSLEditor::saveIfNeeded(bool sync)
}
}
-void LLLiveLSLEditor::openExternalEditor()
-{
- LLViewerObject* object = gObjectList.findObject(mObjectUUID);
- if(!object)
- {
- LLNotificationsUtil::add("SaveScriptFailObjectNotFound");
- return;
- }
-
- delete mLiveFile; // deletes file
-
- // Save the script to a temporary file.
- std::string filename = getTmpFileName();
- writeToFile(filename);
-
- // Start watching file changes.
- mLiveFile = new LLLiveLSLFile(filename, this);
- mLiveFile->addToEventTimer();
-
- // Open it in external editor.
- {
- LLExternalEditor ed;
-
- if (!ed.setCommand("LL_SCRIPT_EDITOR"))
- {
- std::string msg = "Select an editor by setting the environment variable LL_SCRIPT_EDITOR "
- "or the ExternalEditor setting"; // *TODO: localize
- LLNotificationsUtil::add("GenericAlert", LLSD().with("MESSAGE", msg));
- return;
- }
-
- ed.run(filename);
- }
-}
-
-bool LLLiveLSLEditor::writeToFile(const std::string& filename)
-{
- LLFILE* fp = LLFile::fopen(filename, "wb");
- if (!fp)
- {
- llwarns << "Unable to write to " << filename << llendl;
-
- LLSD row;
- row["columns"][0]["value"] = "Error writing to local file. Is your hard drive full?";
- row["columns"][0]["font"] = "SANSSERIF_SMALL";
- mScriptEd->mErrorList->addElement(row);
- return false;
- }
-
- std::string utf8text = mScriptEd->mEditor->getText();
-
- // Special case for a completely empty script - stuff in one space so it can store properly. See SL-46889
- if (utf8text.size() == 0)
- {
- utf8text = " ";
- }
-
- fputs(utf8text.c_str(), fp);
- fclose(fp);
- return true;
-}
-
-std::string LLLiveLSLEditor::getTmpFileName()
-{
- // Take script inventory item id (within the object inventory)
- // to consideration so that it's possible to edit multiple scripts
- // in the same object inventory simultaneously (STORM-781).
- std::string script_id = mObjectUUID.asString() + "_" + mItemUUID.asString();
-
- // Use MD5 sum to make the file name shorter and not exceed maximum path length.
- char script_id_hash_str[33]; /* Flawfinder: ignore */
- LLMD5 script_id_hash((const U8 *)script_id.c_str());
- script_id_hash.hex_digest(script_id_hash_str);
-
- return std::string(LLFile::tmpdir()) + "sl_script_" + script_id_hash_str + ".lsl";
-}
-
void LLLiveLSLEditor::uploadAssetViaCaps(const std::string& url,
const std::string& filename,
const LLUUID& task_id,
@@ -2271,13 +2269,6 @@ void LLLiveLSLEditor::onSave(void* userdata, BOOL close_after_save)
// static
-void LLLiveLSLEditor::onEdit(void* userdata)
-{
- LLLiveLSLEditor* self = (LLLiveLSLEditor*)userdata;
- self->openExternalEditor();
-}
-
-// static
void LLLiveLSLEditor::processScriptRunningReply(LLMessageSystem* msg, void**)
{
LLUUID item_id;
diff --git a/indra/newview/llpreviewscript.h b/indra/newview/llpreviewscript.h
index d35c6b8528..f86be615c4 100644
--- a/indra/newview/llpreviewscript.h
+++ b/indra/newview/llpreviewscript.h
@@ -48,6 +48,7 @@ class LLFloaterScriptSearch;
class LLKeywordToken;
class LLVFS;
class LLViewerInventoryItem;
+class LLScriptEdContainer;
// Inner, implementation class. LLPreviewScript and LLLiveLSLEditor each own one of these.
class LLScriptEdCore : public LLPanel
@@ -56,17 +57,20 @@ class LLScriptEdCore : public LLPanel
friend class LLPreviewLSL;
friend class LLLiveLSLEditor;
friend class LLFloaterScriptSearch;
+ friend class LLScriptEdContainer;
-public:
+protected:
+ // Supposed to be invoked only by the container.
LLScriptEdCore(
+ LLScriptEdContainer* container,
const std::string& sample,
const LLHandle<LLFloater>& floater_handle,
void (*load_callback)(void* userdata),
void (*save_callback)(void* userdata, BOOL close_after_save),
- void (*edit_callback)(void*),
void (*search_replace_callback)(void* userdata),
void* userdata,
S32 bottom_pad = 0); // pad below bottom row of buttons
+public:
~LLScriptEdCore();
void initMenu();
@@ -74,15 +78,19 @@ public:
virtual void draw();
/*virtual*/ BOOL postBuild();
BOOL canClose();
+ void setEnableEditing(bool enable);
void setScriptText(const std::string& text, BOOL is_valid);
+ bool loadScriptText(const std::string& filename);
+ bool writeToFile(const std::string& filename);
+ void sync();
void doSave( BOOL close_after_save );
bool handleSaveChangesDialog(const LLSD& notification, const LLSD& response);
bool handleReloadFromServerDialog(const LLSD& notification, const LLSD& response);
- void onEditButtonClick();
+ void openInExternalEditor();
static void onCheckLock(LLUICtrl*, void*);
static void onHelpComboCommit(LLUICtrl* ctrl, void* userdata);
@@ -118,7 +126,6 @@ private:
LLTextEditor* mEditor;
void (*mLoadCallback)(void* userdata);
void (*mSaveCallback)(void* userdata, BOOL close_after_save);
- void (*mEditCallback)(void* userdata);
void (*mSearchReplaceCallback) (void* userdata);
void* mUserdata;
LLComboBox *mFunctions;
@@ -132,11 +139,28 @@ private:
S32 mLiveHelpHistorySize;
BOOL mEnableSave;
BOOL mHasScriptData;
+ LLLiveLSLFile* mLiveFile;
+
+ LLScriptEdContainer* mContainer; // parent view
};
+class LLScriptEdContainer : public LLPreview
+{
+ friend class LLScriptEdCore;
+
+public:
+ LLScriptEdContainer(const LLSD& key);
+
+protected:
+ std::string getTmpFileName();
+ bool onExternalChange(const std::string& filename);
+ virtual void saveIfNeeded(bool sync = true) = 0;
+
+ LLScriptEdCore* mScriptEd;
+};
// Used to view and edit a LSL from your inventory.
-class LLPreviewLSL : public LLPreview
+class LLPreviewLSL : public LLScriptEdContainer
{
public:
LLPreviewLSL(const LLSD& key );
@@ -150,7 +174,7 @@ protected:
void closeIfNeeded();
virtual void loadAsset();
- void saveIfNeeded();
+ /*virtual*/ void saveIfNeeded(bool sync = true);
void uploadAssetViaCaps(const std::string& url,
const std::string& filename,
const LLUUID& item_id);
@@ -174,7 +198,6 @@ protected:
protected:
- LLScriptEdCore* mScriptEd;
// Can safely close only after both text and bytecode are uploaded
S32 mPendingUploads;
@@ -182,12 +205,11 @@ protected:
// Used to view and edit an LSL that is attached to an object.
-class LLLiveLSLEditor : public LLPreview
+class LLLiveLSLEditor : public LLScriptEdContainer
{
friend class LLLiveLSLFile;
public:
LLLiveLSLEditor(const LLSD& key);
- ~LLLiveLSLEditor();
static void processScriptRunningReply(LLMessageSystem* msg, void**);
@@ -208,10 +230,7 @@ private:
virtual void loadAsset();
void loadAsset(BOOL is_new);
- void saveIfNeeded(bool sync = true);
- void openExternalEditor();
- std::string getTmpFileName();
- bool writeToFile(const std::string& filename);
+ /*virtual*/ void saveIfNeeded(bool sync = true);
void uploadAssetViaCaps(const std::string& url,
const std::string& filename,
const LLUUID& task_id,
@@ -227,7 +246,6 @@ private:
static void onSearchReplace(void* userdata);
static void onLoad(void* userdata);
static void onSave(void* userdata, BOOL close_after_save);
- static void onEdit(void* userdata);
static void onLoadComplete(LLVFS *vfs, const LLUUID& asset_uuid,
LLAssetType::EType type,
@@ -237,7 +255,6 @@ private:
static void onRunningCheckboxClicked(LLUICtrl*, void* userdata);
static void onReset(void* userdata);
- bool loadScriptText(const std::string& filename);
void loadScriptText(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type);
static void onErrorList(LLUICtrl*, void* user_data);
@@ -248,7 +265,6 @@ private:
private:
bool mIsNew;
- LLScriptEdCore* mScriptEd;
//LLUUID mTransmitID;
LLCheckBoxCtrl* mRunningCheckbox;
BOOL mAskedForRunningInfo;
@@ -263,7 +279,6 @@ private:
LLCheckBoxCtrl* mMonoCheckbox;
BOOL mIsModifiable;
- LLLiveLSLFile* mLiveFile;
};
#endif // LL_LLPREVIEWSCRIPT_H
diff --git a/indra/newview/llshareavatarhandler.cpp b/indra/newview/llshareavatarhandler.cpp
new file mode 100644
index 0000000000..34194970b8
--- /dev/null
+++ b/indra/newview/llshareavatarhandler.cpp
@@ -0,0 +1,59 @@
+/**
+ * @file llshareavatarhandler.cpp
+ * @brief slapp to handle sharing with an avatar
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llcommandhandler.h"
+#include "llavataractions.h"
+
+class LLShareWithAvatarHandler : public LLCommandHandler
+{
+public:
+ // requires trusted browser to trigger
+ LLShareWithAvatarHandler() : LLCommandHandler("sharewithavatar", UNTRUSTED_THROTTLE)
+ {
+ }
+
+ bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
+ {
+ //Make sure we have some parameters
+ if (params.size() == 0)
+ {
+ return false;
+ }
+
+ //Get the ID
+ LLUUID id;
+ if (!id.set( params[0], FALSE ))
+ {
+ return false;
+ }
+
+ //instigate share with this avatar
+ LLAvatarActions::share( id );
+ return true;
+ }
+};
+LLShareWithAvatarHandler gShareWithAvatar;
diff --git a/indra/newview/llsidepaneltaskinfo.cpp b/indra/newview/llsidepaneltaskinfo.cpp
index 47d904dfcc..8774482acd 100644
--- a/indra/newview/llsidepaneltaskinfo.cpp
+++ b/indra/newview/llsidepaneltaskinfo.cpp
@@ -1120,17 +1120,17 @@ void LLSidepanelTaskInfo::updateVerbs()
*/
LLSafeHandle<LLObjectSelection> object_selection = LLSelectMgr::getInstance()->getSelection();
- const BOOL multi_select = (object_selection->getNumNodes() > 1);
+ const BOOL any_selected = (object_selection->getNumNodes() > 0);
- mOpenBtn->setVisible(!multi_select);
- mPayBtn->setVisible(!multi_select);
- mBuyBtn->setVisible(!multi_select);
- mDetailsBtn->setVisible(multi_select);
- mDetailsBtn->setEnabled(multi_select);
+ mOpenBtn->setVisible(true);
+ mPayBtn->setVisible(true);
+ mBuyBtn->setVisible(true);
+ mDetailsBtn->setVisible(true);
mOpenBtn->setEnabled(enable_object_open());
mPayBtn->setEnabled(enable_pay_object());
mBuyBtn->setEnabled(enable_buy_object());
+ mDetailsBtn->setEnabled(any_selected);
}
void LLSidepanelTaskInfo::onOpenButtonClicked()
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index cb72f35eee..1b5800b8a5 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1619,7 +1619,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
{
glEnable(GL_DEPTH_CLAMP);
}
-
+#if !LL_DARWIN
U32 mode = gGLManager.mHasOcclusionQuery2 ? GL_ANY_SAMPLES_PASSED : GL_SAMPLES_PASSED_ARB;
glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
@@ -1637,7 +1637,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
}
glEndQueryARB(mode);
-
+#endif
if (use_depth_clamp)
{
glDisable(GL_DEPTH_CLAMP);
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index 021715e6cf..fbd6aad18f 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -308,24 +308,24 @@ LLToolDragAndDrop::dragOrDrop3dImpl LLToolDragAndDrop::LLDragAndDropDictionary::
LLToolDragAndDrop::LLDragAndDropDictionary::LLDragAndDropDictionary()
{
- // DT_NONE DT_SELF DT_AVATAR DT_OBJECT DT_LAND
- // |--------------|---------------------------|---------------------------|-------------------------------|--------------|
+ // DT_NONE DT_SELF DT_AVATAR DT_OBJECT DT_LAND
+ // |-------------------------------|----------------------------------------------|-----------------------------------------------|---------------------------------------------------|--------------------------------|
addEntry(DAD_NONE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_TEXTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dTextureObject, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_SOUND, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_TEXTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dTextureObject, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_SOUND, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
addEntry(DAD_CALLINGCARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_LANDMARK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_SCRIPT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dRezScript, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_CLOTHING, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_OBJECT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dRezAttachmentFromInv, &LLToolDragAndDrop::dad3dGiveInventoryObject, &LLToolDragAndDrop::dad3dRezObjectOnObject, &LLToolDragAndDrop::dad3dRezObjectOnLand));
- addEntry(DAD_NOTECARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearCategory, &LLToolDragAndDrop::dad3dGiveInventoryCategory,&LLToolDragAndDrop::dad3dUpdateInventoryCategory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_LANDMARK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_SCRIPT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dRezScript, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_CLOTHING, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_OBJECT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dRezAttachmentFromInv, &LLToolDragAndDrop::dad3dGiveInventoryObject, &LLToolDragAndDrop::dad3dRezObjectOnObject, &LLToolDragAndDrop::dad3dRezObjectOnLand));
+ addEntry(DAD_NOTECARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearCategory, &LLToolDragAndDrop::dad3dGiveInventoryCategory, &LLToolDragAndDrop::dad3dUpdateInventoryCategory, &LLToolDragAndDrop::dad3dNULL));
addEntry(DAD_ROOT_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_BODYPART, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_ANIMATION, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_GESTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dActivateGesture, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_BODYPART, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_ANIMATION, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_GESTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dActivateGesture, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
addEntry(DAD_LINK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_MESH, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dMeshObject, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_MESH, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dMeshObject, &LLToolDragAndDrop::dad3dNULL));
// TODO: animation on self could play it? edit it?
// TODO: gesture on self could play it? edit it?
};
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp
index 7dbaa4cf92..70696dc762 100644
--- a/indra/newview/llviewerinventory.cpp
+++ b/indra/newview/llviewerinventory.cpp
@@ -59,6 +59,7 @@
#include "llcommandhandler.h"
#include "llviewermessage.h"
#include "llsidepanelappearance.h"
+#include "llavataractions.h"
///----------------------------------------------------------------------------
/// Helper class to store special inventory item names and their localized values.
@@ -211,6 +212,7 @@ public:
};
LLInventoryHandler gInventoryHandler;
+
///----------------------------------------------------------------------------
/// Class LLViewerInventoryItem
///----------------------------------------------------------------------------
diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp
index 14839d0525..4798bb536f 100644
--- a/indra/newview/llviewertexteditor.cpp
+++ b/indra/newview/llviewertexteditor.cpp
@@ -847,17 +847,18 @@ BOOL LLViewerTextEditor::handleDragAndDrop(S32 x, S32 y, MASK mask,
{
switch( cargo_type )
{
- case DAD_CALLINGCARD:
- case DAD_TEXTURE:
- case DAD_SOUND:
- case DAD_LANDMARK:
- case DAD_SCRIPT:
- case DAD_CLOTHING:
- case DAD_OBJECT:
- case DAD_NOTECARD:
- case DAD_BODYPART:
- case DAD_ANIMATION:
- case DAD_GESTURE:
+ case DAD_CALLINGCARD:
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_CLOTHING:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ case DAD_MESH:
{
LLInventoryItem *item = (LLInventoryItem *)cargo_data;
if( item && allowsEmbeddedItems() )
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 9aa86ebed0..ded3e36cf6 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -4962,6 +4962,28 @@ void LLVOAvatar::resetJointPositions( void )
mHasPelvisOffset = false;
}
//-----------------------------------------------------------------------------
+// resetSpecificJointPosition
+//-----------------------------------------------------------------------------
+void LLVOAvatar::resetSpecificJointPosition( const std::string& name )
+{
+ LLJoint* pJoint = mRoot.findJoint( name );
+
+ if ( pJoint )
+ {
+ pJoint->restoreOldXform();
+ pJoint->setId( LLUUID::null );
+ //If we're reseting the pelvis position make sure not to apply offset
+ if ( name == "mPelvis" )
+ {
+ mHasPelvisOffset = false;
+ }
+ }
+ else
+ {
+ llinfos<<"Did not find "<< name.c_str()<<llendl;
+ }
+}
+//-----------------------------------------------------------------------------
// resetJointPositionsToDefault
//-----------------------------------------------------------------------------
void LLVOAvatar::resetJointPositionsToDefault( void )
@@ -4995,8 +5017,6 @@ void LLVOAvatar::resetJointPositionsToDefault( void )
mHasPelvisOffset = false;
postPelvisSetRecalc();
}
-
-
//-----------------------------------------------------------------------------
// getCharacterPosition()
//-----------------------------------------------------------------------------
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 2e41940f28..ce5ce045b9 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -169,6 +169,7 @@ public:
void resetJointPositions( void );
void resetJointPositionsToDefault( void );
+ void resetSpecificJointPosition( const std::string& name );
virtual const char* getAnimationPrefix() { return "avatar"; }
virtual const LLUUID& getID();
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 935bd4a588..5d1020fce8 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -1159,10 +1159,15 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID() );
if ( pSkinData )
{
- const int bindCnt = pSkinData->mAlternateBindMatrix.size();
- if ( bindCnt > 0 )
+ const int jointCnt = pSkinData->mJointNames.size();
+ bool fullRig = ( jointCnt>=20 ) ? true : false;
+ if ( fullRig )
{
- LLVOAvatar::resetJointPositionsToDefault();
+ const int bindCnt = pSkinData->mAlternateBindMatrix.size();
+ if ( bindCnt > 0 )
+ {
+ LLVOAvatar::resetJointPositionsToDefault();
+ }
}
}
}
diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp
index 145ee31260..6ea88abab8 100644
--- a/indra/newview/llvocache.cpp
+++ b/indra/newview/llvocache.cpp
@@ -40,6 +40,7 @@ BOOL check_write(LLAPRFile* apr_file, void* src, S32 n_bytes)
return apr_file->write(src, n_bytes) == n_bytes ;
}
+
//---------------------------------------------------------------------------
// LLVOCacheEntry
//---------------------------------------------------------------------------
@@ -212,8 +213,8 @@ BOOL LLVOCacheEntry::writeToFile(LLAPRFile* apr_file) const
if(success)
{
success = check_write(apr_file, (void*)mBuffer, size);
+ }
}
-}
return success ;
}
@@ -224,7 +225,7 @@ BOOL LLVOCacheEntry::writeToFile(LLAPRFile* apr_file) const
// Format string used to construct filename for the object cache
static const char OBJECT_CACHE_FILENAME[] = "objects_%d_%d.slc";
-const U32 NUM_ENTRIES_TO_PURGE = 16 ;
+const U32 NUM_ENTRIES_TO_PURGE = 50;
const char* object_cache_dirname = "objectcache";
const char* header_filename = "object.cache";
@@ -259,7 +260,6 @@ void LLVOCache::destroyClass()
LLVOCache::LLVOCache():
mInitialized(FALSE),
mReadOnly(TRUE),
- mNumEntries(0),
mCacheSize(1)
{
mEnabled = gSavedSettings.getBOOL("ObjectCacheEnabled");
@@ -286,8 +286,15 @@ void LLVOCache::setDirNames(ELLPath location)
void LLVOCache::initCache(ELLPath location, U32 size, U32 cache_version)
{
- if(mInitialized || !mEnabled)
+ if(!mEnabled)
+ {
+ llwarns << "Not initializing cache: Cache is currently disabled." << llendl;
+ return ;
+ }
+
+ if(mInitialized)
{
+ llwarns << "Cache already initialized." << llendl;
return ;
}
@@ -321,6 +328,7 @@ void LLVOCache::removeCache(ELLPath location)
{
if(mReadOnly)
{
+ llwarns << "Not removing cache at " << location << ": Cache is currently in read-only mode." << llendl;
return ;
}
@@ -339,6 +347,7 @@ void LLVOCache::removeCache()
llassert_always(mInitialized) ;
if(mReadOnly)
{
+ llwarns << "Not clearing object cache: Cache is currently in read-only mode." << llendl;
return ;
}
@@ -352,16 +361,8 @@ void LLVOCache::removeCache()
void LLVOCache::clearCacheInMemory()
{
- if(!mHeaderEntryQueue.empty())
- {
- for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin(); iter != mHeaderEntryQueue.end(); ++iter)
- {
- delete *iter ;
- }
- mHeaderEntryQueue.clear();
- mHandleEntryMap.clear();
- mNumEntries = 0 ;
- }
+ std::for_each(mHandleEntryMap.begin(), mHandleEntryMap.end(), DeletePairedPointer());
+ mHandleEntryMap.clear();
}
void LLVOCache::getObjectCacheFilename(U64 handle, std::string& filename)
@@ -379,6 +380,7 @@ void LLVOCache::removeFromCache(U64 handle)
{
if(mReadOnly)
{
+ llwarns << "Not removing cache for handle " << handle << ": Cache is currently in read-only mode." << llendl;
return ;
}
@@ -391,7 +393,6 @@ BOOL LLVOCache::checkRead(LLAPRFile* apr_file, void* src, S32 n_bytes)
{
if(!check_read(apr_file, src, n_bytes))
{
- delete apr_file ;
removeCache() ;
return FALSE ;
}
@@ -403,7 +404,6 @@ BOOL LLVOCache::checkWrite(LLAPRFile* apr_file, void* src, S32 n_bytes)
{
if(!check_write(apr_file, src, n_bytes))
{
- delete apr_file ;
removeCache() ;
return FALSE ;
}
@@ -415,7 +415,8 @@ void LLVOCache::readCacheHeader()
{
if(!mEnabled)
{
- return ;
+ llwarns << "Not reading cache header: Cache is currently disabled." << llendl;
+ return;
}
//clear stale info.
@@ -428,28 +429,29 @@ void LLVOCache::readCacheHeader()
//read the meta element
if(!checkRead(apr_file, &mMetaInfo, sizeof(HeaderMetaInfo)))
{
- return ;
+ llwarns << "Error reading meta information from cache header." << llendl;
+ delete apr_file;
+ return;
}
HeaderEntryInfo* entry ;
- mNumEntries = 0 ;
- while(mNumEntries < mCacheSize)
+ for(U32 entry_index = 0; entry_index < mCacheSize; ++entry_index)
{
entry = new HeaderEntryInfo() ;
if(!checkRead(apr_file, entry, sizeof(HeaderEntryInfo)))
{
+ llwarns << "Error reading cache header entry. (entry_index=" << entry_index << ")" << llendl;
delete entry ;
- return ;
+ break;
}
else if(!entry->mTime) //end of the cache.
{
delete entry ;
- return ;
+ break;
}
- entry->mIndex = mNumEntries++ ;
- mHeaderEntryQueue.insert(entry) ;
- mHandleEntryMap[entry->mHandle] = entry ;
+ entry->mIndex = entry_index;
+ mHandleEntryMap[entry->mHandle] = entry;
}
delete apr_file ;
@@ -462,40 +464,57 @@ void LLVOCache::readCacheHeader()
void LLVOCache::writeCacheHeader()
{
- if(mReadOnly || !mEnabled)
+ if (!mEnabled)
{
- return ;
- }
+ llwarns << "Not writing cache header: Cache is currently disabled." << llendl;
+ return;
+ }
+
+ if(mReadOnly)
+ {
+ llwarns << "Not writing cache header: Cache is currently in read-only mode." << llendl;
+ return;
+ }
LLAPRFile* apr_file = new LLAPRFile(mHeaderFileName, APR_CREATE|APR_WRITE|APR_BINARY, mLocalAPRFilePoolp);
//write the meta element
if(!checkWrite(apr_file, &mMetaInfo, sizeof(HeaderMetaInfo)))
{
- return ;
+ llwarns << "Error writing meta information to cache header." << llendl;
+ delete apr_file;
+ return;
}
- mNumEntries = 0 ;
- for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; iter != mHeaderEntryQueue.end(); ++iter)
+ U32 entry_index = 0;
+ handle_entry_map_t::iterator iter_end = mHandleEntryMap.end();
+ for(handle_entry_map_t::iterator iter = mHandleEntryMap.begin();
+ iter != iter_end;
+ ++iter)
{
- (*iter)->mIndex = mNumEntries++ ;
- if(!checkWrite(apr_file, (void*)*iter, sizeof(HeaderEntryInfo)))
+ HeaderEntryInfo* entry = iter->second;
+ entry->mIndex = entry_index++;
+ if(!checkWrite(apr_file, (void*)entry, sizeof(HeaderEntryInfo)))
{
- return ;
+ llwarns << "Failed to write cache header for entry " << entry->mHandle << " (entry_index = " << entry_index << ")" << llendl;
+ delete apr_file;
+ return;
}
}
- mNumEntries = mHeaderEntryQueue.size() ;
- if(mNumEntries < mCacheSize)
+ // Why do we need to fill the cache header with default entries? DK 2010-12-14
+ // It looks like we currently rely on the file being pre-allocated so we can seek during updateEntry().
+ if(entry_index < mCacheSize)
{
HeaderEntryInfo* entry = new HeaderEntryInfo() ;
- for(U32 i = mNumEntries ; i < mCacheSize; i++)
+ for(; entry_index < mCacheSize; ++entry_index)
{
//fill the cache with the default entry.
if(!checkWrite(apr_file, entry, sizeof(HeaderEntryInfo)))
{
+ llwarns << "Failed to fill cache header with default entries (entry_index = " << entry_index << "). Switching to read-only mode." << llendl;
mReadOnly = TRUE ; //disable the cache.
- return ;
+ break;
}
}
delete entry ;
@@ -508,13 +527,16 @@ BOOL LLVOCache::updateEntry(const HeaderEntryInfo* entry)
LLAPRFile* apr_file = new LLAPRFile(mHeaderFileName, APR_WRITE|APR_BINARY, mLocalAPRFilePoolp);
apr_file->seek(APR_SET, entry->mIndex * sizeof(HeaderEntryInfo) + sizeof(HeaderMetaInfo)) ;
- return checkWrite(apr_file, (void*)entry, sizeof(HeaderEntryInfo)) ;
+ BOOL result = checkWrite(apr_file, (void*)entry, sizeof(HeaderEntryInfo)) ;
+ delete apr_file;
+ return result;
}
void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::vocache_entry_map_t& cache_entry_map)
{
if(!mEnabled)
{
+ llwarns << "Not reading cache for handle " << handle << "): Cache is currently disabled." << llendl;
return ;
}
llassert_always(mInitialized);
@@ -522,6 +544,7 @@ void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::voca
handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ;
if(iter == mHandleEntryMap.end()) //no cache
{
+ llwarns << "No handle map entry for " << handle << llendl;
return ;
}
@@ -532,12 +555,13 @@ void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::voca
LLUUID cache_id ;
if(!checkRead(apr_file, cache_id.mData, UUID_BYTES))
{
+ llwarns << "Error reading cache_id from " << filename << llendl;
+ delete apr_file;
return ;
}
if(cache_id != id)
{
- llinfos << "Cache ID doesn't match for this region, discarding"<< llendl;
-
+ llwarns << "Cache ID (" << cache_id << ") doesn't match id for this region (" << id << "), discarding. handle = " << handle << llendl;
delete apr_file ;
return ;
}
@@ -545,6 +569,8 @@ void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::voca
S32 num_entries;
if(!checkRead(apr_file, &num_entries, sizeof(S32)))
{
+ llwarns << "Error reading num_entries from " << filename << llendl;
+ delete apr_file;
return ;
}
@@ -553,13 +579,12 @@ void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::voca
LLVOCacheEntry* entry = new LLVOCacheEntry(apr_file);
if (!entry->getLocalID())
{
- llwarns << "Aborting cache file load for " << filename << ", cache file corruption!" << llendl;
+ llwarns << "Aborting cache file load for " << filename << ", cache file corruption! (entry number = " << i << ")" << llendl;
delete entry ;
break;
}
cache_entry_map[entry->getLocalID()] = entry;
}
- num_entries = cache_entry_map.size() ;
delete apr_file ;
return ;
@@ -568,40 +593,53 @@ void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::voca
void LLVOCache::purgeEntries()
{
U32 limit = mCacheSize - NUM_ENTRIES_TO_PURGE ;
- while(mHeaderEntryQueue.size() > limit)
+ // Construct a vector of entries out of the map so we can sort by time.
+ std::vector<HeaderEntryInfo*> header_vector;
+ handle_entry_map_t::iterator iter_end = mHandleEntryMap.end();
+ for (handle_entry_map_t::iterator iter = mHandleEntryMap.begin();
+ iter != iter_end;
+ ++iter)
+ {
+ header_vector.push_back(iter->second);
+ }
+ // Sort by time, oldest first.
+ std::sort(header_vector.begin(), header_vector.end(), header_entry_less());
+ while(header_vector.size() > limit)
{
- header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ;
- HeaderEntryInfo* entry = *iter ;
+ HeaderEntryInfo* entry = header_vector.front();
- removeFromCache(entry->mHandle) ;
- mHandleEntryMap.erase(entry->mHandle) ;
- mHeaderEntryQueue.erase(iter) ;
- delete entry ;
+ removeFromCache(entry->mHandle);
+ mHandleEntryMap.erase(entry->mHandle);
+ header_vector.erase(header_vector.begin());
+ delete entry;
}
writeCacheHeader() ;
+ // *TODO: Verify that we can avoid re-reading the cache header. DK 2010-12-14
readCacheHeader() ;
- mNumEntries = mHandleEntryMap.size() ;
}
void LLVOCache::writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry::vocache_entry_map_t& cache_entry_map, BOOL dirty_cache)
{
if(!mEnabled)
{
+ llwarns << "Not writing cache for handle " << handle << "): Cache is currently disabled." << llendl;
return ;
}
llassert_always(mInitialized);
if(mReadOnly)
{
+ llwarns << "Not writing cache for handle " << handle << "): Cache is currently in read-only mode." << llendl;
return ;
}
HeaderEntryInfo* entry;
handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ;
+ U32 num_handle_entries = mHandleEntryMap.size();
if(iter == mHandleEntryMap.end()) //new entry
- {
- if(mNumEntries >= mCacheSize)
+ {
+ if(num_handle_entries >= mCacheSize)
{
purgeEntries() ;
}
@@ -609,28 +647,26 @@ void LLVOCache::writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry:
entry = new HeaderEntryInfo();
entry->mHandle = handle ;
entry->mTime = time(NULL) ;
- entry->mIndex = mNumEntries++ ;
- mHeaderEntryQueue.insert(entry) ;
+ entry->mIndex = num_handle_entries++;
mHandleEntryMap[handle] = entry ;
}
else
{
+ // Update access time.
entry = iter->second ;
entry->mTime = time(NULL) ;
-
- //resort
- mHeaderEntryQueue.erase(entry) ;
- mHeaderEntryQueue.insert(entry) ;
}
//update cache header
if(!updateEntry(entry))
{
+ llwarns << "Failed to update cache header index " << entry->mIndex << ". handle = " << handle << llendl;
return ; //update failed.
}
if(!dirty_cache)
{
+ llwarns << "Skipping write to cache for handle " << handle << ": cache not dirty" << llendl;
return ; //nothing changed, no need to update.
}
@@ -641,12 +677,16 @@ void LLVOCache::writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry:
if(!checkWrite(apr_file, (void*)id.mData, UUID_BYTES))
{
+ llwarns << "Error writing id to " << filename << llendl;
+ delete apr_file;
return ;
}
S32 num_entries = cache_entry_map.size() ;
if(!checkWrite(apr_file, &num_entries, sizeof(S32)))
{
+ llwarns << "Error writing num_entries to " << filename << llendl;
+ delete apr_file;
return ;
}
@@ -654,10 +694,10 @@ void LLVOCache::writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry:
{
if(!iter->second->writeToFile(apr_file))
{
+ llwarns << "Aborting cache file write for " << filename << ", error writing to file!" << llendl;
//failed
- delete apr_file ;
removeCache() ;
- return ;
+ break;
}
}
diff --git a/indra/newview/llvocache.h b/indra/newview/llvocache.h
index ed2bc8bafe..014112718e 100644
--- a/indra/newview/llvocache.h
+++ b/indra/newview/llvocache.h
@@ -95,10 +95,13 @@ private:
{
bool operator()(const HeaderEntryInfo* lhs, const HeaderEntryInfo* rhs) const
{
- return lhs->mTime < rhs->mTime; // older entry in front of queue (set)
+ if (lhs->mTime == rhs->mTime)
+ {
+ return lhs->mHandle < rhs->mHandle;
+ }
+ return lhs->mTime < rhs->mTime; // older entry in front
}
};
- typedef std::set<HeaderEntryInfo*, header_entry_less> header_entry_queue_t;
typedef std::map<U64, HeaderEntryInfo*> handle_entry_map_t;
private:
LLVOCache() ;
@@ -134,11 +137,9 @@ private:
BOOL mReadOnly ;
HeaderMetaInfo mMetaInfo;
U32 mCacheSize;
- U32 mNumEntries;
std::string mHeaderFileName ;
std::string mObjectCacheDirName;
LLVolatileAPRPool* mLocalAPRFilePoolp ;
- header_entry_queue_t mHeaderEntryQueue;
handle_entry_map_t mHandleEntryMap;
static LLVOCache* sInstance ;
diff --git a/indra/newview/llvoicecallhandler.cpp b/indra/newview/llvoicecallhandler.cpp
new file mode 100644
index 0000000000..274bd75208
--- /dev/null
+++ b/indra/newview/llvoicecallhandler.cpp
@@ -0,0 +1,61 @@
+ /**
+ * @file llvoicecallhandler.cpp
+ * @brief slapp to handle avatar to avatar voice call.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llcommandhandler.h"
+#include "llavataractions.h"
+
+class LLVoiceCallAvatarHandler : public LLCommandHandler
+{
+public:
+ // requires trusted browser to trigger
+ LLVoiceCallAvatarHandler() : LLCommandHandler("voicecallavatar", UNTRUSTED_THROTTLE)
+ {
+ }
+
+ bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
+ {
+ //Make sure we have some parameters
+ if (params.size() == 0)
+ {
+ return false;
+ }
+
+ //Get the ID
+ LLUUID id;
+ if (!id.set( params[0], FALSE ))
+ {
+ return false;
+ }
+
+ //instigate call with this avatar
+ LLAvatarActions::startCall( id );
+ return true;
+ }
+};
+
+LLVoiceCallAvatarHandler gVoiceCallAvatarHandler;
+
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 471df30bfe..366213073e 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -4068,39 +4068,44 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
LLUUID currentId = vobj->getVolume()->getParams().getSculptID();
const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId );
-
+
if ( pSkinData )
{
const int bindCnt = pSkinData->mAlternateBindMatrix.size();
if ( bindCnt > 0 )
{
const int jointCnt = pSkinData->mJointNames.size();
- for ( int i=0; i<jointCnt; ++i )
+ bool fullRig = (jointCnt>=20) ? true : false;
+ if ( fullRig )
{
- std::string lookingForJoint = pSkinData->mJointNames[i].c_str();
- LLJoint* pJoint = pAvatarVO->getJoint( lookingForJoint );
- if ( pJoint && pJoint->getId() != currentId )
- {
- pJoint->setId( currentId );
- const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation();
- //If joint is a pelvis then handle by setting avPos+offset
- if ( lookingForJoint == "mPelvis" )
- {
- //Apply av pos + offset
- if ( !pAvatarVO->hasPelvisOffset() )
- {
- pAvatarVO->setPelvisOffset( true, jointPos );
- //Trigger to rebuild viewer AV
- pelvisGotSet = true;
- }
+ for ( int i=0; i<jointCnt; ++i )
+ {
+ std::string lookingForJoint = pSkinData->mJointNames[i].c_str();
+ //llinfos<<"joint name "<<lookingForJoint.c_str()<<llendl;
+ LLJoint* pJoint = pAvatarVO->getJoint( lookingForJoint );
+ if ( pJoint && pJoint->getId() != currentId )
+ {
+ pJoint->setId( currentId );
+ const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation();
+ //If joint is a pelvis then handle by setting avPos+offset
+ if ( lookingForJoint == "mPelvis" )
+ {
+ //Apply av pos + offset
+ if ( !pAvatarVO->hasPelvisOffset() )
+ {
+ pAvatarVO->setPelvisOffset( true, jointPos );
+ //Trigger to rebuild viewer AV
+ pelvisGotSet = true;
+ }
+ }
+ else
+ {
+ //Straight set for ALL joints except pelvis
+ pJoint->storeCurrentXform( jointPos );
+ }
}
- else
- {
- //Straight set for ALL joints except pelvis
- pJoint->storeCurrentXform( jointPos );
- }
}
- }
+ }
}
}
}
diff --git a/indra/newview/skins/default/textures/icons/Web_Profile_Off.png b/indra/newview/skins/default/textures/icons/Web_Profile_Off.png
new file mode 100644
index 0000000000..f5fb774a6f
--- /dev/null
+++ b/indra/newview/skins/default/textures/icons/Web_Profile_Off.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml
index 62466e4fa3..e69c5775f0 100644
--- a/indra/newview/skins/default/textures/textures.xml
+++ b/indra/newview/skins/default/textures/textures.xml
@@ -558,11 +558,11 @@ with the same filename but different name
<texture name="Wearables_Divider" file_name="windows/Wearables_Divider.png" preload="false" />
+ <texture name="Web_Profile_Off" file_name="icons/Web_Profile_Off.png" preload="false" />
+
<texture name="WellButton_Lit" file_name="bottomtray/WellButton_Lit.png" preload="true" scale.left="4" scale.top="19" scale.right="28" scale.bottom="4" />
<texture name="WellButton_Lit_Selected" file_name="bottomtray/WellButton_Lit_Selected.png" preload="true" scale.left="4" scale.top="19" scale.right="28" scale.bottom="4" />
-
-
<texture name="Window_Background" file_name="windows/Window_Background.png" preload="true"
scale.left="4" scale.top="24" scale.right="26" scale.bottom="4" />
<texture name="Window_Foreground" file_name="windows/Window_Foreground.png" preload="true"
diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml
index f23cb60121..201e971f4c 100644
--- a/indra/newview/skins/default/xui/en/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml
@@ -23,7 +23,7 @@
Name:
</text>
<line_editor bottom_delta="20" follows="top|left|right" height="19"
- name="description_form" width="290" />
+ name="description_form" prevalidate_callback="ascii" width="290" />
<text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label">
Preview:
@@ -136,9 +136,9 @@
</text>
<icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/>
- <text left_pad="5" width="200" height="15" follows="left|top" name="lod_status_message_text"/>
-
- <text top_pad="10" left="10" height="15" follows="left|top">
+ <text left_pad="5" width="200" height="28" follows="left|top" top_pad="-15" wrap="true" name="lod_status_message_text"/>
+
+ <text top_pad="-3" left="10" height="15" follows="left|top">
Mesh
</text>
@@ -229,7 +229,7 @@
left="0"
top="0"
width="300"
- height="80"
+ height="65"
visible="true"
border="true"
bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
diff --git a/indra/newview/skins/default/xui/en/inspect_object.xml b/indra/newview/skins/default/xui/en/inspect_object.xml
index eb2e7ea788..8d14c974b4 100644
--- a/indra/newview/skins/default/xui/en/inspect_object.xml
+++ b/indra/newview/skins/default/xui/en/inspect_object.xml
@@ -76,13 +76,24 @@ L$30,000
</text>
<!-- Overlapping buttons for all default actions. Show "Buy" if
for sale, "Sit" if can sit, etc. -->
+ <icon
+ name="secure_browsing"
+ image_name="Lock"
+ left="0"
+ visible="false"
+ width="18"
+ height="18"
+ top="103"
+ tool_tip="Secure Browsing"
+ follows="left|top" />
<text
follows="all"
font="SansSerifSmall"
height="13"
name="object_media_url"
- width="220"
- top_pad="0"
+ width="207"
+ left_pad="2"
+ top_delta="0"
max_length = "50"
use_ellipses="true">
http://www.superdupertest.com
@@ -135,16 +146,6 @@ L$30,000
name="open_btn"
top_delta="0"
width="80" />
- <icon
- name="secure_browsing"
- image_name="Lock"
- left_delta="80"
- visible="false"
- width="18"
- height="18"
- top_delta="0"
- tool_tip="Secure Browsing"
- follows="left|top" />
<!-- non-overlapping buttons here -->
<button
@@ -153,7 +154,7 @@ L$30,000
label="More"
layout="topleft"
name="more_info_btn"
- left_delta="10"
+ left_pad="10"
top_delta="0"
tab_stop="false"
width="80" />
diff --git a/indra/newview/skins/default/xui/en/menu_mini_map.xml b/indra/newview/skins/default/xui/en/menu_mini_map.xml
index 8fe89d3934..ea263d05ce 100644
--- a/indra/newview/skins/default/xui/en/menu_mini_map.xml
+++ b/indra/newview/skins/default/xui/en/menu_mini_map.xml
@@ -8,7 +8,7 @@
top="724"
visible="false"
width="128">
- <menu_item_call
+ <menu_item_call
label="Zoom Close"
name="Zoom Close">
<menu_item_call.on_click
@@ -29,7 +29,14 @@
function="Minimap.Zoom"
parameter="far" />
</menu_item_call>
- <menu_item_separator />
+ <menu_item_call
+ label="Zoom Default"
+ name="Zoom Default">
+ <menu_item_call.on_click
+ function="Minimap.Zoom"
+ parameter="default" />
+ </menu_item_call>
+ <menu_item_separator />
<menu_item_check
label="Rotate Map"
name="Rotate Map">
diff --git a/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml
index 4b21ffa1f9..e40dc430fc 100644
--- a/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml
@@ -134,7 +134,7 @@
<button
follows="right"
height="20"
- image_overlay="ForwardArrow_Off"
+ image_overlay="Web_Profile_Off"
layout="topleft"
left_pad="5"
right="-28"
diff --git a/indra/newview/skins/default/xui/en/panel_edit_profile.xml b/indra/newview/skins/default/xui/en/panel_edit_profile.xml
index 90dbddaff7..37265d65f1 100644
--- a/indra/newview/skins/default/xui/en/panel_edit_profile.xml
+++ b/indra/newview/skins/default/xui/en/panel_edit_profile.xml
@@ -328,17 +328,6 @@
name="homepage_edit"
width="272">
</line_editor>
- <check_box
- follows="left|top"
- font="SansSerifSmall"
- label="Show me in Search results"
- layout="topleft"
- left="8"
- name="show_in_search_checkbox"
- height="15"
- label_text.text_color="white"
- top_pad="12"
- width="100" />
<text
follows="left|top"
font="SansSerifSmall"
diff --git a/indra/newview/skins/default/xui/en/panel_group_invite.xml b/indra/newview/skins/default/xui/en/panel_group_invite.xml
index 15a3191bdf..cd834b61ce 100644
--- a/indra/newview/skins/default/xui/en/panel_group_invite.xml
+++ b/indra/newview/skins/default/xui/en/panel_group_invite.xml
@@ -94,7 +94,7 @@
left_pad="2"
name="cancel_button"
top_delta="0"
- width="70" />
+ width="65" />
<string
name="GroupInvitation">
Group Invitation
diff --git a/indra/newview/skins/default/xui/en/panel_group_land_money.xml b/indra/newview/skins/default/xui/en/panel_group_land_money.xml
index 1270a21710..61d6cbb2d0 100644
--- a/indra/newview/skins/default/xui/en/panel_group_land_money.xml
+++ b/indra/newview/skins/default/xui/en/panel_group_land_money.xml
@@ -117,7 +117,7 @@
name="map_button"
top_delta="-4"
left_pad="0"
- width="60"
+ width="57"
enabled="false" />
<text
type="string"
diff --git a/indra/newview/skins/default/xui/en/panel_group_list_item.xml b/indra/newview/skins/default/xui/en/panel_group_list_item.xml
index 7d0b0890f0..12735026fa 100644
--- a/indra/newview/skins/default/xui/en/panel_group_list_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_group_list_item.xml
@@ -63,7 +63,7 @@
<button
follows="right"
height="20"
- image_overlay="ForwardArrow_Off"
+ image_overlay="Web_Profile_Off"
layout="topleft"
left_pad="5"
right="-3"
diff --git a/indra/newview/skins/default/xui/en/panel_my_profile.xml b/indra/newview/skins/default/xui/en/panel_my_profile.xml
index 5b8abaca6f..4bd2235cda 100644
--- a/indra/newview/skins/default/xui/en/panel_my_profile.xml
+++ b/indra/newview/skins/default/xui/en/panel_my_profile.xml
@@ -31,10 +31,18 @@
name="no_group_text"
value="None" />
<string
- name="RegisterDateFormat">
- [REG_DATE] ([AGE])
- </string>
- <layout_stack
+ name="RegisterDateFormat">
+ [REG_DATE] ([AGE])
+ </string>
+ <string
+ name="name_text_args">
+ [NAME]
+ </string>
+ <string
+ name="display_name_text_args">
+ [DISPLAY_NAME]
+ </string>
+ <layout_stack
name="layout"
orientation="vertical"
follows="all"
@@ -79,11 +87,12 @@
name="second_life_image_panel"
top="0"
width="297">
+
<texture_picker
allow_no_texture="true"
default_image_name="None"
enabled="false"
- fallback_image="Generic_Person_Large"
+ fallback_image="Generic_Person_Large"
follows="top|left"
height="124"
layout="topleft"
@@ -91,258 +100,47 @@
name="2nd_life_pic"
top="10"
width="102" />
- <icon
- height="102"
- image_name="Blank"
- layout="topleft"
- name="2nd_life_edit_icon"
- label=""
- left="3"
- tool_tip="Click the Edit Profile button below to change image"
- top="10"
- width="102" />
- <text
- follows="left|top|right"
- font.style="BOLD"
- height="15"
- layout="topleft"
- left_pad="10"
- name="title_sl_descr_text"
- text_color="white"
- top_delta="0"
- value="[SECOND_LIFE]:"
- width="180" />
- <expandable_text
- follows="left|top|right"
- height="95"
- layout="topleft"
- left="107"
- textbox.max_length="512"
- textbox.show_context_menu="true"
- name="sl_description_edit"
- top_pad="-3"
- translate="false"
- width="181"
- expanded_bg_visible="true"
- expanded_bg_color="DkGray">
- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet ipsum. adipiscing elit. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet ipsum. adipiscing elit. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet ipsum.
- </expandable_text>
- </panel>
- <panel
- follows="left|top|right"
- height="117"
- layout="topleft"
- top_pad="0"
- left="10"
- name="first_life_image_panel"
- width="297">
- <texture_picker
- allow_no_texture="true"
- default_image_name="None"
- enabled="false"
- fallback_image="Generic_Person_Large"
- follows="top|left"
- height="124"
- layout="topleft"
- left="3"
- name="real_world_pic"
- width="102" />
- <icon
- height="102"
- image_name="Blank"
- layout="topleft"
- name="real_world_edit_icon"
- label=""
- left="3"
- tool_tip="Click the Edit Profile button below to change image"
- top="4"
- width="102" />
+
<text
- follows="left|top|right"
- font.style="BOLD"
- height="15"
- layout="topleft"
- left_pad="10"
- name="title_rw_descr_text"
- text_color="white"
- top_delta="0"
- value="Real World:"
- width="180" />
- <expandable_text
- follows="left|top|right"
- height="95"
- layout="topleft"
- left="107"
- textbox.max_length="512"
- textbox.show_context_menu="true"
- name="fl_description_edit"
- top_pad="-3"
- translate="false"
- width="181"
- expanded_bg_visible="true"
- expanded_bg_color="DkGray">
- Lorem ipsum dolor sit amet, consectetur adlkjpiscing elit moose moose. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet. adipiscing elit. Aenean rigviverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet sorbet ipsum. adipiscing elit. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet ipsum.
- </expandable_text>
- </panel>
- <text
- follows="left|top|right"
- height="15"
- font.style="BOLD"
- font="SansSerifMedium"
- layout="topleft"
- left="10"
- name="homepage_edit"
- top_pad="0"
- translate="false"
- value="http://librarianavengers.org"
- width="300"
- word_wrap="false"
- use_ellipses="true"
- />
- <text
- follows="left|top|right"
- font.style="BOLD"
- height="10"
- layout="topleft"
- left="10"
- name="title_member_text"
- text_color="white"
- top_pad="10"
- value="Resident Since:"
- width="300" />
- <text_editor
- allow_scroll="false"
- bg_visible="false"
- follows="left|top|right"
- h_pad="0"
- height="15"
- layout="topleft"
- left="10"
- name="register_date"
- read_only="true"
- translate="false"
- v_pad="0"
- value="05/31/2376"
- width="300"
- word_wrap="true" />
- <text
- follows="left|top|right"
- font.style="BOLD"
- height="15"
- layout="topleft"
- left="10"
- name="title_acc_status_text"
- text_color="white"
- top_pad="5"
- value="Account Status:"
- width="300" />
- <!-- <text
- type="string"
- follows="left|top"
- font="SansSerifSmall"
- height="15"
- layout="topleft"
- left_pad="10"
- name="my_account_link"
- top_delta="0"
- value="Go to Dashboard"
- width="100"/> -->
- <text_editor
- allow_scroll="false"
- bg_visible="false"
- follows="left|top|right"
- h_pad="0"
- height="28"
- layout="topleft"
- left="10"
- name="acc_status_text"
- read_only="true"
- top_pad="0"
- translate="false"
- v_pad="0"
- width="300"
- word_wrap="true">
- Resident. No payment info on file.
- Linden.
- </text_editor>
- <text
- follows="left|top|right"
- font.style="BOLD"
- height="15"
- layout="topleft"
- left="10"
- name="title_partner_text"
- text_color="white"
- top_pad="3"
- value="Partner:"
- width="300" />
- <panel
- follows="left|top|right"
- height="15"
- layout="topleft"
- left="10"
- name="partner_data_panel"
- top_pad="0"
- width="300">
+ follows="left|top|right"
+ font="SansSerifLarge"
+ font.style="BOLD"
+ height="15"
+ layout="topleft"
+ left_pad="10"
+ name="display_name_descr_text"
+ text_color="0.7 0.7 0.7 1.0"
+ top_delta="0"
+ width="280" >
+ User name
+ </text>
+
<text
- follows="left|top|right"
- height="10"
- initial_value="(retrieving)"
- layout="topleft"
- left="0"
- link="true"
- name="partner_text"
- top="0"
- use_ellipses="true"
- width="300" />
+ follows="left|top|right"
+ font.style="BOLD"
+ height="15"
+ layout="topleft"
+ left_delta="0"
+ name="name_descr_text"
+ text_color="0.4 0.4 0.4 1.0"
+ top_delta="20"
+ width="280">
+ Display Name
+ </text>
+
+ <button
+ follows="bottom"
+ height="23"
+ left_delta="0"
+ top_delta="20"
+ label="Profile"
+ name="see_profile_btn"
+ tool_tip="See profile for this avatar"
+ width="120" />
+
</panel>
- <text
- follows="left|top|right"
- font.style="BOLD"
- height="13"
- layout="topleft"
- left="10"
- name="title_groups_text"
- text_color="white"
- top_pad="3"
- value="Groups:"
- width="300" />
- <expandable_text
- follows="all"
- height="113"
- layout="topleft"
- left="7"
- name="sl_groups"
- top_pad="0"
- translate="false"
- textbox.show_context_menu="true"
- width="298"
- expanded_bg_visible="true"
- expanded_bg_color="DkGray">
- Lorem ipsum dolor sit amet, consectetur adlkjpiscing elit moose moose. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet. adipiscing elit. Aenean rigviverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet sorbet ipsum. adipiscing elit. Aenean viverra orci et justo sagittis aliquet. Nullam malesuada mauris sit amet ipsum. Aenean viverra tulip moosetop. Slan de heelish marfnik tooplod. Sum sum to whop de wompam booster copm.
- </expandable_text>
</panel>
</scroll_container>
</layout_panel>
</layout_stack>
- <panel
- follows="bottom|left|right"
- height="23"
- layout="topleft"
- left="0"
- top_pad="1"
- name="profile_me_buttons_panel"
- visible="false"
- width="315">
- <button
- follows="bottom"
- height="23"
- left="6"
- top="1"
- label="Edit Profile"
- name="edit_profile_btn"
- tool_tip="Edit your personal information"
- width="152" />
- </panel>
-
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml b/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml
index 626122c0b0..16becbfe2a 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml
@@ -42,6 +42,15 @@
</text>
<check_box
height="16"
+ enabled="true"
+ label="Show me in Search results"
+ layout="topleft"
+ left="30"
+ name="online_searchresults"
+ top_pad="20"
+ width="350" />
+ <check_box
+ height="16"
enabled="false"
label="Only friends and groups know I'm online"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
index da366f30ae..f0ce8b849a 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
@@ -296,6 +296,7 @@
<check_box
name="media_auto_play_btn"
control_name="ParcelMediaAutoPlayEnable"
+ enabled_control="AudioStreamingMedia"
value="true"
follows="left|bottom|right"
height="15"
diff --git a/indra/newview/skins/default/xui/en/panel_script_ed.xml b/indra/newview/skins/default/xui/en/panel_script_ed.xml
index a041c9b229..627b12cfe1 100644
--- a/indra/newview/skins/default/xui/en/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/en/panel_script_ed.xml
@@ -180,6 +180,7 @@
name="Save_btn"
width="81" />
<button
+ enabled="false"
follows="right|bottom"
height="23"
label="Edit..."
diff --git a/indra/newview/skins/default/xui/en/sidepanel_task_info.xml b/indra/newview/skins/default/xui/en/sidepanel_task_info.xml
index afaf41d073..e2b3d81bf6 100644
--- a/indra/newview/skins/default/xui/en/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/en/sidepanel_task_info.xml
@@ -533,7 +533,7 @@
left="5"
name="open_btn"
top="0"
- width="100" />
+ width="73" />
<button
follows="bottom|left"
height="23"
@@ -542,7 +542,7 @@
left_pad="5"
name="pay_btn"
top="0"
- width="100" />
+ width="73" />
<button
follows="bottom|left"
height="23"
@@ -551,17 +551,16 @@
left_pad="5"
name="buy_btn"
top="0"
- width="100" />
+ width="73" />
<button
follows="bottom|left"
height="23"
label="Details"
layout="topleft"
- left="5"
+ left_pad="5"
name="details_btn"
top="0"
- width="100"
- visible="false" />
+ width="74" />
</panel>
</panel>
diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp
index b976ac5ea9..acc6e814bc 100644
--- a/indra/newview/tests/llworldmap_test.cpp
+++ b/indra/newview/tests/llworldmap_test.cpp
@@ -25,13 +25,16 @@
* $/LicenseInfo$
*/
-// Precompiled header: almost always required for newview cpp files
-#include "../llviewerprecompiledheaders.h"
-// Class to test
-#include "../llworldmap.h"
// Dependencies
-#include "../llviewerimagelist.h"
+#include "linden_common.h"
+#include "llapr.h"
+#include "llsingleton.h"
+#include "lltrans.h"
+#include "lluistring.h"
+#include "../llviewertexture.h"
#include "../llworldmapmessage.h"
+// Class to test
+#include "../llworldmap.h"
// Tut header
#include "../test/lltut.h"
@@ -44,34 +47,29 @@
// * A simulator for a class can be implemented here. Please comment and document thoroughly.
// Stub image calls
-LLViewerImageList::LLViewerImageList() { }
-LLViewerImageList::~LLViewerImageList() { }
-LLViewerImageList gImageList;
-LLViewerImage* LLViewerImageList::getImage(const LLUUID &image_id,
- BOOL usemipmaps,
- BOOL level_immediate,
- LLGLint internal_format,
- LLGLenum primary_format,
- LLHost request_from_host)
-{ return NULL; }
-void LLViewerImage::setBoostLevel(S32 level) { }
-void LLImageGL::setAddressMode(LLTexUnit::eTextureAddressMode mode) { }
+void LLViewerTexture::setBoostLevel(S32 ) { }
+void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { }
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLViewerTexture::EBoostLevel, S8,
+ LLGLint, LLGLenum, LLHost ) { return NULL; }
// Stub related map calls
LLWorldMapMessage::LLWorldMapMessage() { }
LLWorldMapMessage::~LLWorldMapMessage() { }
void LLWorldMapMessage::sendItemRequest(U32 type, U64 handle) { }
void LLWorldMapMessage::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent) { }
+
LLWorldMipmap::LLWorldMipmap() { }
LLWorldMipmap::~LLWorldMipmap() { }
void LLWorldMipmap::reset() { }
void LLWorldMipmap::dropBoostLevels() { }
void LLWorldMipmap::equalizeBoostLevels() { }
-LLPointer<LLViewerImage> LLWorldMipmap::getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load)
-{ return NULL; }
+LLPointer<LLViewerFetchedTexture> LLWorldMipmap::getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load) { return NULL; }
// Stub other stuff
-BOOL gPacificDaylightTime;
+std::string LLTrans::getString(const std::string &, const LLStringUtil::format_map_t& ) { return std::string("test_trans"); }
+void LLUIString::updateResult() const { }
+void LLUIString::setArg(const std::string& , const std::string& ) { }
+void LLUIString::assign(const std::string& ) { }
// End Stubbing
// -------------------------------------------------------------------------------------------
@@ -237,7 +235,7 @@ namespace tut
// Test 9 : setLandForSaleImage() / getLandForSaleImage()
LLUUID id;
mSim->setLandForSaleImage(id);
- LLPointer<LLViewerImage> image = mSim->getLandForSaleImage();
+ LLPointer<LLViewerFetchedTexture> image = mSim->getLandForSaleImage();
ensure("LLSimInfo::getLandForSaleImage() test failed", image.isNull());
// Test 10 : isPG()
mSim->setAccess(SIM_ACCESS_PG);
@@ -370,7 +368,7 @@ namespace tut
}
// Test 7 : getObjectsTile()
try {
- LLPointer<LLViewerImage> image = mWorld->getObjectsTile((U32)(X_WORLD_TEST/REGION_WIDTH_METERS), (U32)(Y_WORLD_TEST/REGION_WIDTH_METERS), 1);
+ LLPointer<LLViewerFetchedTexture> image = mWorld->getObjectsTile((U32)(X_WORLD_TEST/REGION_WIDTH_METERS), (U32)(Y_WORLD_TEST/REGION_WIDTH_METERS), 1);
ensure("LLWorldMap::getObjectsTile() failed", image.isNull());
} catch (...) {
fail("LLWorldMap::getObjectsTile() test failed with exception");
diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp
index 54887ae219..4c0959d1a9 100644
--- a/indra/newview/tests/llworldmipmap_test.cpp
+++ b/indra/newview/tests/llworldmipmap_test.cpp
@@ -25,12 +25,12 @@
* $/LicenseInfo$
*/
-// Precompiled header: almost always required for newview cpp files
-#include "../llviewerprecompiledheaders.h"
+// Dependencies
+#include "linden_common.h"
+#include "../llviewertexture.h"
+#include "../llviewercontrol.h"
// Class to test
#include "../llworldmipmap.h"
-// Dependencies
-#include "../llviewerimagelist.h"
// Tut header
#include "../test/lltut.h"
@@ -42,19 +42,14 @@
// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code)
// * A simulator for a class can be implemented here. Please comment and document thoroughly.
-LLViewerImageList::LLViewerImageList() { }
-LLViewerImageList::~LLViewerImageList() { }
-
-LLViewerImageList gImageList;
+void LLViewerTexture::setBoostLevel(S32 ) { }
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLViewerTexture::EBoostLevel, S8,
+ LLGLint, LLGLenum, const LLUUID& ) { return NULL; }
-LLViewerImage* LLViewerImageList::getImageFromUrl(const std::string& url,
- BOOL usemipmaps,
- BOOL level_immediate,
- LLGLint internal_format,
- LLGLenum primary_format,
- const LLUUID& force_id)
-{ return NULL; }
-void LLViewerImage::setBoostLevel(S32 level) { }
+LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker<LLControlGroup, std::string>(name) { }
+LLControlGroup::~LLControlGroup() { }
+std::string LLControlGroup::getString(const std::string& ) { return std::string("test_url"); }
+LLControlGroup gSavedSettings("test_settings");
// End Stubbing
// -------------------------------------------------------------------------------------------