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-rw-r--r--indra/newview/llsettingsdaycycle.cpp4
-rw-r--r--indra/newview/llsettingssky.cpp70
-rw-r--r--indra/newview/llsettingssky.h15
-rw-r--r--indra/newview/llsettingswater.cpp28
-rw-r--r--indra/newview/llsettingswater.h23
5 files changed, 79 insertions, 61 deletions
diff --git a/indra/newview/llsettingsdaycycle.cpp b/indra/newview/llsettingsdaycycle.cpp
index 391aeddf1c..a579f99182 100644
--- a/indra/newview/llsettingsdaycycle.cpp
+++ b/indra/newview/llsettingsdaycycle.cpp
@@ -115,9 +115,9 @@ const std::string LLSettingsDay::SETTING_KEYNAME("key_name");
const std::string LLSettingsDay::SETTING_KEYKFRAME("key_keyframe");
const std::string LLSettingsDay::SETTING_TRACKS("tracks");
-//const S64 LLSettingsDayCycle::MINIMUM_DAYLENGTH( 300); // 5 mins
+const S64 LLSettingsDay::MINIMUM_DAYLENGTH( 300); // 5 mins
-const S64 LLSettingsDay::MINIMUM_DAYLENGTH( 14400); // 4 hours
+//const S64 LLSettingsDay::MINIMUM_DAYLENGTH( 14400); // 4 hours
const S64 LLSettingsDay::MAXIMUM_DAYLENGTH(604800); // 7 days
const S32 LLSettingsDay::TRACK_WATER(0); // water track is 0
diff --git a/indra/newview/llsettingssky.cpp b/indra/newview/llsettingssky.cpp
index 1109099ff5..f1825792d9 100644
--- a/indra/newview/llsettingssky.cpp
+++ b/indra/newview/llsettingssky.cpp
@@ -340,7 +340,7 @@ LLSettingsSky::ptr_t LLSettingsSky::buildFromLegacyPreset(const std::string &nam
newsettings[SETTING_MOON_ROTATION] = moonquat.getValue();
}
- LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsSky>(newsettings);
+ LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(newsettings);
if (skyp->validate())
return skyp;
@@ -352,7 +352,7 @@ LLSettingsSky::ptr_t LLSettingsSky::buildDefaultSky()
{
LLSD settings = LLSettingsSky::defaults();
- LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsSky>(settings);
+ LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(settings);
if (skyp->validate())
return skyp;
@@ -363,7 +363,7 @@ LLSettingsSky::ptr_t LLSettingsSky::buildClone()
{
LLSD settings = cloneSettings();
- LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsSky>(settings);
+ LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(settings);
if (skyp->validate())
return skyp;
@@ -551,27 +551,6 @@ void LLSettingsSky::calculateLightSettings()
}
-#if 0
- mSun.setColor(vary_SunlightColor);
- mMoon.setColor(LLColor3(1.0f, 1.0f, 1.0f));
-
- mSun.renewDirection();
- mSun.renewColor();
- mMoon.renewDirection();
- mMoon.renewColor();
-
- float dp = getToSunLast() * LLVector3(0,0,1.f);
- if (dp < 0)
- {
- dp = 0;
- }
-
- // Since WL scales everything by 2, there should always be at least a 2:1 brightness ratio
- // between sunlight and point lights in windlight to normalize point lights.
- F32 sun_dynamic_range = llmax(gSavedSettings.getF32("RenderSunDynamicRange"), 0.0001f);
- LLEnvironment::instance().setSceneLightStrength(2.0f * (1.0f + sun_dynamic_range * dp));
-#endif
-
mSunDiffuse = vary_SunlightColor;
mSunAmbient = vary_AmbientColor;
mMoonDiffuse = vary_SunlightColor;
@@ -609,22 +588,6 @@ LLSettingsSky::parammapping_t LLSettingsSky::getParameterMap() const
return param_map;
}
-void LLSettingsSky::applySpecial(void *ptarget)
-{
- LLGLSLShader *shader = (LLGLSLShader *)ptarget;
-
- shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mClampedLightDirection.mV);
-
- shader->uniform4f(LLShaderMgr::GAMMA, getGamma(), 0.0, 0.0, 1.0);
-
- {
- //LLEnvironment::instance().getCloudDelta();
- LLVector4 vect_c_p_d1(mSettings[SETTING_CLOUD_POS_DENSITY1]);
- vect_c_p_d1 += LLVector4(LLEnvironment::instance().getCloudScrollDelta());
- shader->uniform4fv(LLShaderMgr::CLOUD_POS_DENSITY1, 1, vect_c_p_d1.mV);
- }
-}
-
//=========================================================================
namespace
{
@@ -663,3 +626,30 @@ namespace
altitude = 0.0f;
}
}
+
+//=========================================================================
+LLSettingsVOSky::LLSettingsVOSky(const LLSD &data):
+ LLSettingsSky(data)
+{
+}
+
+LLSettingsVOSky::LLSettingsVOSky():
+ LLSettingsSky()
+{
+}
+
+void LLSettingsVOSky::applySpecial(void *ptarget)
+{
+ LLGLSLShader *shader = (LLGLSLShader *)ptarget;
+
+ shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, getClampedLightDirection().mV);
+
+ shader->uniform4f(LLShaderMgr::GAMMA, getGamma(), 0.0, 0.0, 1.0);
+
+ {
+ LLVector4 vect_c_p_d1(mSettings[SETTING_CLOUD_POS_DENSITY1]);
+ vect_c_p_d1 += LLVector4(LLEnvironment::instance().getCloudScrollDelta());
+ shader->uniform4fv(LLShaderMgr::CLOUD_POS_DENSITY1, 1, vect_c_p_d1.mV);
+ }
+}
+
diff --git a/indra/newview/llsettingssky.h b/indra/newview/llsettingssky.h
index 8efadf44b0..3f564d2605 100644
--- a/indra/newview/llsettingssky.h
+++ b/indra/newview/llsettingssky.h
@@ -413,19 +413,14 @@ public:
protected:
LLSettingsSky();
-
virtual stringset_t getSlerpKeys() const;
virtual validation_list_t getValidationList() const;
-
virtual void updateSettings();
virtual parammapping_t getParameterMap() const;
- virtual void applySpecial(void *);
-
-
private:
static const std::string SETTING_LEGACY_EAST_ANGLE;
static const std::string SETTING_LEGACY_ENABLE_CLOUD_SCROLL;
@@ -455,4 +450,14 @@ private:
static mapNameToUniformId_t sNameToUniformMapping;
};
+class LLSettingsVOSky : public LLSettingsSky
+{
+public:
+ LLSettingsVOSky(const LLSD &data);
+protected:
+ LLSettingsVOSky();
+
+ virtual void applySpecial(void *);
+};
+
#endif
diff --git a/indra/newview/llsettingswater.cpp b/indra/newview/llsettingswater.cpp
index dda9265903..caf7a4b7cc 100644
--- a/indra/newview/llsettingswater.cpp
+++ b/indra/newview/llsettingswater.cpp
@@ -76,8 +76,6 @@ const std::string LLSettingsWater::SETTING_LEGACY_SCALE_BELOW("scaleBelow");
const std::string LLSettingsWater::SETTING_LEGACY_WAVE1_DIR("wave1Dir");
const std::string LLSettingsWater::SETTING_LEGACY_WAVE2_DIR("wave2Dir");
-const F32 LLSettingsWater::WATER_FOG_LIGHT_CLAMP(0.3f);
-
const LLUUID LLSettingsWater::DEFAULT_WATER_NORMAL_ID(DEFAULT_WATER_NORMAL);
@@ -272,7 +270,23 @@ LLSettingsWater::parammapping_t LLSettingsWater::getParameterMap() const
return param_map;
}
-void LLSettingsWater::applySpecial(void *ptarget)
+//=========================================================================
+const F32 LLSettingsVOWater::WATER_FOG_LIGHT_CLAMP(0.3f);
+
+//=========================================================================
+LLSettingsVOWater::LLSettingsVOWater(const LLSD &data):
+ LLSettingsWater(data)
+{
+
+}
+
+LLSettingsVOWater::LLSettingsVOWater() :
+ LLSettingsWater()
+{
+
+}
+
+void LLSettingsVOWater::applySpecial(void *ptarget)
{
LLGLSLShader *shader = (LLGLSLShader *)ptarget;
@@ -286,11 +300,10 @@ void LLSettingsWater::applySpecial(void *ptarget)
}
-//=========================================================================
-void LLSettingsWater::updateSettings()
+void LLSettingsVOWater::updateSettings()
{
-// LL_RECORD_BLOCK_TIME(FTM_UPDATE_WATERVALUES);
-// LL_INFOS("WINDLIGHT", "WATER", "EEP") << "Water Parameters are dirty. Reticulating Splines..." << LL_ENDL;
+ // LL_RECORD_BLOCK_TIME(FTM_UPDATE_WATERVALUES);
+ // LL_INFOS("WINDLIGHT", "WATER", "EEP") << "Water Parameters are dirty. Reticulating Splines..." << LL_ENDL;
// base class clears dirty flag so as to not trigger recursive update
LLSettingsBase::updateSettings();
@@ -324,3 +337,4 @@ void LLSettingsWater::updateSettings()
}
}
+
diff --git a/indra/newview/llsettingswater.h b/indra/newview/llsettingswater.h
index a62fa355de..aa60861bd4 100644
--- a/indra/newview/llsettingswater.h
+++ b/indra/newview/llsettingswater.h
@@ -203,14 +203,12 @@ public:
protected:
LLSettingsWater();
- virtual void updateSettings();
-
virtual parammapping_t getParameterMap() const;
- virtual void applySpecial(void *);
-
virtual validation_list_t getValidationList() const;
+ LLVector4 mWaterPlane;
+ F32 mWaterFogKS;
private:
static const std::string SETTING_LEGACY_BLUR_MULTIPILER;
static const std::string SETTING_LEGACY_FOG_COLOR;
@@ -224,11 +222,22 @@ private:
static const std::string SETTING_LEGACY_SCALE_BELOW;
static const std::string SETTING_LEGACY_WAVE1_DIR;
static const std::string SETTING_LEGACY_WAVE2_DIR;
+};
+
+class LLSettingsVOWater : public LLSettingsWater
+{
+public:
+ LLSettingsVOWater(const LLSD &data);
- static const F32 WATER_FOG_LIGHT_CLAMP;
+protected:
+ LLSettingsVOWater();
+
+ virtual void updateSettings();
+ virtual void applySpecial(void *);
+
+private:
+ static const F32 WATER_FOG_LIGHT_CLAMP;
- LLVector4 mWaterPlane;
- F32 mWaterFogKS;
};
#endif