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-rw-r--r--indra/cmake/00-Common.cmake2
-rw-r--r--indra/llrender/llrendernavprim.cpp19
-rw-r--r--indra/llrender/llrendernavprim.h8
-rw-r--r--indra/newview/CMakeLists.txt6
-rw-r--r--indra/newview/pipeline.cpp7
5 files changed, 31 insertions, 11 deletions
diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake
index 98eeed09b3..9db0f4fff8 100644
--- a/indra/cmake/00-Common.cmake
+++ b/indra/cmake/00-Common.cmake
@@ -180,7 +180,7 @@ if (LINUX)
# this stops us requiring a really recent glibc at runtime
add_definitions(-fno-stack-protector)
# linking can be very memory-hungry, especially the final viewer link
- set(CMAKE_CXX_LINK_FLAGS "-Wl,--no-keep-memory")
+ set(CMAKE_CXX_LINK_FLAGS "-Wl,--no-keep-memory,FORCE:MULTIPLE")
endif (NOT STANDALONE)
endif (VIEWER)
diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp
index 3d76f08496..71e808d04e 100644
--- a/indra/llrender/llrendernavprim.cpp
+++ b/indra/llrender/llrendernavprim.cpp
@@ -1,6 +1,6 @@
/**
* @file LLRenderNavPrim.cpp
- * @brief
+ * @brief Renderable primitives used by the pathing library
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -35,7 +35,7 @@
//=============================================================================
LLRenderNavPrim gRenderNav;
//=============================================================================
-void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color,bool overlayMode ) const
+void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode ) const
{
LLGLSLShader::sNoFixedFunction = false;
LLColor4 colorA( color );
@@ -54,7 +54,7 @@ void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& en
glLineWidth(1.0f);
}
//=============================================================================
-void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color,bool overlayMode ) const
+void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const
{
glLineWidth(1.5f);
if ( overlayMode )
@@ -101,3 +101,16 @@ void LLRenderNavPrim::renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt )
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
}
//=============================================================================
+void LLRenderNavPrim::renderStar( const LLVector3& center, const float scale, int color ) const
+{
+ for (int k=0; k<3; k++)
+ {
+ LLVector3 star, pt1, pt2;
+ star = LLVector3( 0.0f,0.0f,0.0f);
+ star[k] = 0.5f;
+ pt1 = center + star;
+ pt2 = center - star;
+ renderSegment( pt1, pt2, color, false );
+ }
+}
+//=============================================================================
diff --git a/indra/llrender/llrendernavprim.h b/indra/llrender/llrendernavprim.h
index a30a14551d..d88fe656b7 100644
--- a/indra/llrender/llrendernavprim.h
+++ b/indra/llrender/llrendernavprim.h
@@ -40,11 +40,13 @@ class LLRenderNavPrim
{
public:
//Draw a line
- void renderSegment( const LLVector3& start, const LLVector3& end, int color,bool overlayMode ) const;
+ void renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode ) const;
//Draw simple tri
- void renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color,bool overlayMode ) const;
+ void renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const;
//Draw the contents of vertex buffer
- void renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt );
+ void renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt );
+ //Draw a star
+ void renderStar( const LLVector3& center, const float scale, int color ) const;
private:
};
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 31081e32de..314bd790dd 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -1517,9 +1517,9 @@ if (WINDOWS)
PROPERTIES
# *TODO -reenable this once we get server usage sorted out
#LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:\"__tcmalloc\""
- LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:__tcmalloc"
- LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO"
- LINK_FLAGS_RELEASE ""
+ LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:__tcmalloc /FORCE:MULTIPLE"
+ LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO /FORCE:MULTIPLE"
+ LINK_FLAGS_RELEASE "/FORCE:MULTIPLE"
)
if(USE_PRECOMPILED_HEADERS)
set_target_properties(
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 7511208ae5..f90c525f11 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -104,6 +104,7 @@
#include "lltoolpie.h"
#include "llcurl.h"
#include "llnotifications.h"
+#include "llpathinglib.h"
#ifdef _DEBUG
// Debug indices is disabled for now for debug performance - djs 4/24/02
@@ -6212,7 +6213,11 @@ void LLPipeline::resetVertexBuffers()
gSky.resetVertexBuffers();
- LLVertexBuffer::cleanupClass();
+ if ( LLPathingLib::getInstance() )
+ {
+ LLPathingLib::getInstance()->cleanupVBOManger();
+ }
+ LLVertexBuffer::cleanupClass();
//delete all name pool caches
LLGLNamePool::cleanupPools();