diff options
81 files changed, 1569 insertions, 1523 deletions
diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index 0e7060e22c..ac10afe594 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -34,10 +34,13 @@ #include "llpanel.h" #include "llresizebar.h" #include "llcriticaldamp.h" +#include "boost/foreach.hpp" static LLDefaultChildRegistry::Register<LLLayoutStack> register_layout_stack("layout_stack"); static LLLayoutStack::LayoutStackRegistry::Register<LLLayoutPanel> register_layout_panel("layout_panel"); +static const F32 MAX_FRACTIONAL_VALUE = 0.99999f; + void LLLayoutStack::OrientationNames::declareValues() { declare("horizontal", HORIZONTAL); @@ -49,15 +52,12 @@ void LLLayoutStack::OrientationNames::declareValues() // LLLayoutPanel::Params::Params() : expanded_min_dim("expanded_min_dim", 0), - min_dim("min_dim", 0), - max_dim("max_dim", S32_MAX), - user_resize("user_resize", true), + min_dim("min_dim", -1), + user_resize("user_resize", false), auto_resize("auto_resize", true) { addSynonym(min_dim, "min_width"); addSynonym(min_dim, "min_height"); - addSynonym(max_dim, "max_width"); - addSynonym(max_dim, "max_height"); } LLLayoutPanel::LLLayoutPanel(const Params& p) @@ -65,7 +65,6 @@ LLLayoutPanel::LLLayoutPanel(const Params& p) mExpandedMinDimSpecified(false), mExpandedMinDim(p.min_dim), mMinDim(p.min_dim), - mMaxDim(p.max_dim), mAutoResize(p.auto_resize), mUserResize(p.user_resize), mCollapsed(FALSE), @@ -73,6 +72,8 @@ LLLayoutPanel::LLLayoutPanel(const Params& p) mVisibleAmt(1.f), // default to fully visible mResizeBar(NULL), mFractionalSize(0.f), + mTargetDim(0), + mIgnoreReshape(false), mOrientation(LLLayoutStack::HORIZONTAL) { // Set the expanded min dim if it is provided, otherwise it gets the p.min_dim value @@ -103,33 +104,88 @@ LLLayoutPanel::~LLLayoutPanel() mResizeBar = NULL; } -void LLLayoutPanel::reshape(S32 width, S32 height, BOOL called_from_parent) +F32 LLLayoutPanel::getAutoResizeFactor() const +{ + return mVisibleAmt * (1.f - mCollapseAmt); +} + +F32 LLLayoutPanel::getVisibleAmount() const +{ + return mVisibleAmt; +} + +S32 LLLayoutPanel::getLayoutDim() const { - if (mOrientation == LLLayoutStack::HORIZONTAL) + return llround((F32)((mOrientation == LLLayoutStack::HORIZONTAL) + ? getRect().getWidth() + : getRect().getHeight())); +} + +S32 LLLayoutPanel::getVisibleDim() const +{ + F32 min_dim = getRelevantMinDim(); + return llround(mVisibleAmt + * (min_dim + + (((F32)mTargetDim - min_dim) * (1.f - mCollapseAmt)))); +} + +void LLLayoutPanel::setOrientation( LLLayoutStack::ELayoutOrientation orientation ) +{ + mOrientation = orientation; + S32 layout_dim = llround((F32)((mOrientation == LLLayoutStack::HORIZONTAL) + ? getRect().getWidth() + : getRect().getHeight())); + + if (mMinDim == -1) { - mFractionalSize += width - llround(mFractionalSize); + if (!mAutoResize) + { + setMinDim(layout_dim); + } + else + { + setMinDim(0); + } } - else + + mTargetDim = llmax(layout_dim, getMinDim()); +} + +void LLLayoutPanel::setVisible( BOOL visible ) +{ + if (visible != getVisible()) { - mFractionalSize += height - llround(mFractionalSize); + LLLayoutStack* stackp = dynamic_cast<LLLayoutStack*>(getParent()); + if (stackp) + { + stackp->mNeedsLayout = true; + } } - LLPanel::reshape(width, height, called_from_parent); + LLPanel::setVisible(visible); } -F32 LLLayoutPanel::getCollapseFactor() +void LLLayoutPanel::reshape( S32 width, S32 height, BOOL called_from_parent /*= TRUE*/ ) { - if (mOrientation == LLLayoutStack::HORIZONTAL) + if (!mIgnoreReshape && !mAutoResize) { - F32 collapse_amt = - clamp_rescale(mCollapseAmt, 0.f, 1.f, 1.f, (F32)getRelevantMinDim() / (F32)llmax(1, getRect().getWidth())); - return mVisibleAmt * collapse_amt; + mTargetDim = (mOrientation == LLLayoutStack::HORIZONTAL) ? width : height; } - else + LLPanel::reshape(width, height, called_from_parent); +} + +void LLLayoutPanel::handleReshape(const LLRect& new_rect, bool by_user) +{ + LLLayoutStack* stackp = dynamic_cast<LLLayoutStack*>(getParent()); + if (stackp) { - F32 collapse_amt = - clamp_rescale(mCollapseAmt, 0.f, 1.f, 1.f, llmin(1.f, (F32)getRelevantMinDim() / (F32)llmax(1, getRect().getHeight()))); - return mVisibleAmt * collapse_amt; + stackp->mNeedsLayout = true; + if (by_user) + { + // tell layout stack to account for new shape + stackp->updatePanelRect(this, new_rect); + } } + LLPanel::handleReshape(new_rect, by_user); } // @@ -147,12 +203,11 @@ LLLayoutStack::Params::Params() LLLayoutStack::LLLayoutStack(const LLLayoutStack::Params& p) : LLView(p), - mMinWidth(0), - mMinHeight(0), mPanelSpacing(p.border_size), mOrientation(p.orientation), mAnimate(p.animate), mAnimatedThisFrame(false), + mNeedsLayout(true), mClip(p.clip), mOpenTimeConstant(p.open_time_constant), mCloseTimeConstant(p.close_time_constant) @@ -169,26 +224,26 @@ void LLLayoutStack::draw() { updateLayout(); - e_panel_list_t::iterator panel_it; - for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) + // always clip to stack itself + LLLocalClipRect clip(getLocalRect()); + BOOST_FOREACH(LLLayoutPanel* panelp, mPanels) { // clip to layout rectangle, not bounding rectangle - LLRect clip_rect = (*panel_it)->getRect(); + LLRect clip_rect = panelp->getRect(); // scale clipping rectangle by visible amount if (mOrientation == HORIZONTAL) { - clip_rect.mRight = clip_rect.mLeft + llround((F32)clip_rect.getWidth() * (*panel_it)->getCollapseFactor()); + clip_rect.mRight = clip_rect.mLeft + panelp->getVisibleDim(); } else { - clip_rect.mBottom = clip_rect.mTop - llround((F32)clip_rect.getHeight() * (*panel_it)->getCollapseFactor()); + clip_rect.mBottom = clip_rect.mTop - panelp->getVisibleDim(); } - LLPanel* panelp = (*panel_it); - - LLLocalClipRect clip(clip_rect, mClip); - // only force drawing invisible children if visible amount is non-zero - drawChild(panelp, 0, 0, !clip_rect.isEmpty()); + {LLLocalClipRect clip(clip_rect, mClip); + // only force drawing invisible children if visible amount is non-zero + drawChild(panelp, 0, 0, !clip_rect.isEmpty()); + } } mAnimatedThisFrame = false; } @@ -201,12 +256,10 @@ void LLLayoutStack::removeChild(LLView* view) { mPanels.erase(std::find(mPanels.begin(), mPanels.end(), embedded_panelp)); delete embedded_panelp; + updateFractionalSizes(); + mNeedsLayout = true; } - // need to update resizebars - - calcMinExtents(); - LLView::removeChild(view); } @@ -221,29 +274,15 @@ bool LLLayoutStack::addChild(LLView* child, S32 tab_group) LLLayoutPanel* panelp = dynamic_cast<LLLayoutPanel*>(child); if (panelp) { - panelp->mFractionalSize = (mOrientation == HORIZONTAL) - ? panelp->getRect().getWidth() - : panelp->getRect().getHeight(); panelp->setOrientation(mOrientation); mPanels.push_back(panelp); + createResizeBar(panelp); + mNeedsLayout = true; } - return LLView::addChild(child, tab_group); -} - -void LLLayoutStack::movePanel(LLPanel* panel_to_move, LLPanel* target_panel, bool move_to_front) -{ - LLLayoutPanel* embedded_panel_to_move = findEmbeddedPanel(panel_to_move); - LLLayoutPanel* embedded_target_panel = move_to_front ? *mPanels.begin() : findEmbeddedPanel(target_panel); + BOOL result = LLView::addChild(child, tab_group); - if (!embedded_panel_to_move || !embedded_target_panel || embedded_panel_to_move == embedded_target_panel) - { - llwarns << "One of the panels was not found in stack or NULL was passed instead of valid panel" << llendl; - return; - } - e_panel_list_t::iterator it = std::find(mPanels.begin(), mPanels.end(), embedded_panel_to_move); - mPanels.erase(it); - it = move_to_front ? mPanels.begin() : std::find(mPanels.begin(), mPanels.end(), embedded_target_panel); - mPanels.insert(it, embedded_panel_to_move); + updateFractionalSizes(); + return result; } void LLLayoutStack::addPanel(LLLayoutPanel* panel, EAnimate animate) @@ -258,23 +297,19 @@ void LLLayoutStack::addPanel(LLLayoutPanel* panel, EAnimate animate) } } -void LLLayoutStack::removePanel(LLPanel* panel) -{ - removeChild(panel); -} - void LLLayoutStack::collapsePanel(LLPanel* panel, BOOL collapsed) { LLLayoutPanel* panel_container = findEmbeddedPanel(panel); if (!panel_container) return; panel_container->mCollapsed = collapsed; + mNeedsLayout = true; } void LLLayoutStack::updatePanelAutoResize(const std::string& panel_name, BOOL auto_resize) { LLLayoutPanel* panel = findEmbeddedPanelByName(panel_name); - + if (panel) { panel->mAutoResize = auto_resize; @@ -291,51 +326,246 @@ void LLLayoutStack::setPanelUserResize(const std::string& panel_name, BOOL user_ } } -bool LLLayoutStack::getPanelMinSize(const std::string& panel_name, S32* min_dimp) + +static LLFastTimer::DeclareTimer FTM_UPDATE_LAYOUT("Update LayoutStacks"); + +void LLLayoutStack::updateLayout() +{ + LLFastTimer ft(FTM_UPDATE_LAYOUT); + + if (!mNeedsLayout) return; + + bool animation_in_progress = animatePanels(); + F32 total_visible_fraction = 0.f; + S32 space_to_distribute = (mOrientation == HORIZONTAL) + ? getRect().getWidth() + : getRect().getHeight(); + + // first, assign minimum dimensions + LLLayoutPanel* panelp = NULL; + BOOST_FOREACH(panelp, mPanels) + { + if (panelp->mAutoResize) + { + panelp->mTargetDim = panelp->getRelevantMinDim(); + } + space_to_distribute -= panelp->getVisibleDim() + llround((F32)mPanelSpacing * panelp->getVisibleAmount()); + total_visible_fraction += panelp->mFractionalSize * panelp->getAutoResizeFactor(); + } + + llassert(total_visible_fraction < 1.01f); + + // don't need spacing after last panel + space_to_distribute += panelp ? llround((F32)mPanelSpacing * panelp->getVisibleAmount()) : 0; + + // scale up space to distribute, since some of might will go to an invisible fraction of the auto-resize space + space_to_distribute = (total_visible_fraction > 0.f) + ? llround((F32)space_to_distribute / total_visible_fraction) + : space_to_distribute; + + if (space_to_distribute > 0) + { // give space proportionally to auto resize panels, even invisible ones + BOOST_FOREACH(LLLayoutPanel* panelp, mPanels) + { + if (panelp->mAutoResize == TRUE) + { + S32 delta = llround((F32)space_to_distribute * panelp->mFractionalSize/* * panelp->getAutoResizeFactor()*/); + panelp->mTargetDim += delta; + } + } + } + + F32 cur_pos = (mOrientation == HORIZONTAL) ? 0.f : (F32)getRect().getHeight(); + + BOOST_FOREACH(LLLayoutPanel* panelp, mPanels) + { + F32 panel_dim = panelp->mTargetDim; + F32 panel_visible_dim = panelp->getVisibleDim(); + + LLRect panel_rect; + if (mOrientation == HORIZONTAL) + { + panel_rect.setLeftTopAndSize(llround(cur_pos), + getRect().getHeight(), + llround(panel_dim), + getRect().getHeight()); + } + else + { + panel_rect.setLeftTopAndSize(0, + llround(cur_pos), + getRect().getWidth(), + llround(panel_dim)); + } + panelp->setIgnoreReshape(true); + panelp->setShape(panel_rect); + panelp->setIgnoreReshape(false); + + static LLUICachedControl<S32> resize_bar_overlap ("UIResizeBarOverlap", 0); + LLRect resize_bar_rect(panel_rect); + + F32 panel_spacing = (F32)mPanelSpacing * panelp->getVisibleAmount(); + if (mOrientation == HORIZONTAL) + { + resize_bar_rect.mLeft = panel_rect.mRight - resize_bar_overlap; + resize_bar_rect.mRight = panel_rect.mRight + panel_spacing + resize_bar_overlap; + + cur_pos += panel_visible_dim + panel_spacing; + } + else //VERTICAL + { + resize_bar_rect.mTop = panel_rect.mBottom + resize_bar_overlap; + resize_bar_rect.mBottom = panel_rect.mBottom - panel_spacing - resize_bar_overlap; + + cur_pos -= panel_visible_dim + panel_spacing; + } + panelp->mResizeBar->setShape(resize_bar_rect); + } + + updateResizeBarLimits(); + + // clear animation flag at end, since panel resizes will set it + // and leave it set if there is any animation in progress + mNeedsLayout = animation_in_progress; +} // end LLLayoutStack::updateLayout + +LLLayoutPanel* LLLayoutStack::findEmbeddedPanel(LLPanel* panelp) const { - LLLayoutPanel* panel = findEmbeddedPanelByName(panel_name); + if (!panelp) return NULL; + + e_panel_list_t::const_iterator panel_it; + BOOST_FOREACH(LLLayoutPanel* p, mPanels) + { + if (p == panelp) + { + return p; + } + } + return NULL; +} - if (panel && min_dimp) +LLLayoutPanel* LLLayoutStack::findEmbeddedPanelByName(const std::string& name) const +{ + LLLayoutPanel* result = NULL; + + BOOST_FOREACH(LLLayoutPanel* p, mPanels) { - *min_dimp = panel->getRelevantMinDim(); + if (p->getName() == name) + { + result = p; + break; + } } - return NULL != panel; + return result; } -bool LLLayoutStack::getPanelMaxSize(const std::string& panel_name, S32* max_dimp) +void LLLayoutStack::createResizeBar(LLLayoutPanel* panelp) { - LLLayoutPanel* panel = findEmbeddedPanelByName(panel_name); + BOOST_FOREACH(LLLayoutPanel* lp, mPanels) + { + if (lp->mResizeBar == NULL) + { + LLResizeBar::Side side = (mOrientation == HORIZONTAL) ? LLResizeBar::RIGHT : LLResizeBar::BOTTOM; + LLRect resize_bar_rect = getRect(); - if (panel) + LLResizeBar::Params resize_params; + resize_params.name("resize"); + resize_params.resizing_view(lp); + resize_params.min_size(lp->getRelevantMinDim()); + resize_params.side(side); + resize_params.snapping_enabled(false); + LLResizeBar* resize_bar = LLUICtrlFactory::create<LLResizeBar>(resize_params); + lp->mResizeBar = resize_bar; + LLView::addChild(resize_bar, 0); + } + } + // bring all resize bars to the front so that they are clickable even over the panels + // with a bit of overlap + for (e_panel_list_t::iterator panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) { - if (max_dimp) *max_dimp = panel->mMaxDim; + LLResizeBar* resize_barp = (*panel_it)->mResizeBar; + sendChildToFront(resize_barp); } +} - return NULL != panel; +// update layout stack animations, etc. once per frame +// NOTE: we use this to size world view based on animating UI, *before* we draw the UI +// we might still need to call updateLayout during UI draw phase, in case UI elements +// are resizing themselves dynamically +//static +void LLLayoutStack::updateClass() +{ + for (instance_iter it = beginInstances(); it != endInstances(); ++it) + { + it->updateLayout(); + } } -static LLFastTimer::DeclareTimer FTM_UPDATE_LAYOUT("Update LayoutStacks"); -void LLLayoutStack::updateLayout(BOOL force_resize) +void LLLayoutStack::updateFractionalSizes() { - LLFastTimer ft(FTM_UPDATE_LAYOUT); - static LLUICachedControl<S32> resize_bar_overlap ("UIResizeBarOverlap", 0); - calcMinExtents(); - createResizeBars(); + F32 total_resizable_dim = 0; + S32 num_auto_resize_panels = 0; + + BOOST_FOREACH(LLLayoutPanel* panelp, mPanels) + { + if (panelp->mAutoResize) + { + total_resizable_dim += llmax(0, panelp->getLayoutDim() - panelp->getRelevantMinDim()); + num_auto_resize_panels++; + } + } - // calculate current extents - F32 total_size = 0.f; + F32 total_fractional_size = 0.f; + + BOOST_FOREACH(LLLayoutPanel* panelp, mPanels) + { + if (panelp->mAutoResize) + { + F32 panel_resizable_dim = llmax(0.f, (F32)(panelp->getLayoutDim() - panelp->getRelevantMinDim())); + panelp->mFractionalSize = llmin(MAX_FRACTIONAL_VALUE, (panel_resizable_dim == 0.f) + ? (1.f - MAX_FRACTIONAL_VALUE) + : panel_resizable_dim / total_resizable_dim); + total_fractional_size += panelp->mFractionalSize; + // check for NaNs + llassert(panelp->mFractionalSize == panelp->mFractionalSize); + } + } + if (total_fractional_size == 0.f) + { // equal distribution + BOOST_FOREACH(LLLayoutPanel* panelp, mPanels) + { + if (panelp->mAutoResize) + { + panelp->mFractionalSize = 1.f / (F32)num_auto_resize_panels; + } + } + } + else + { // renormalize + BOOST_FOREACH(LLLayoutPanel* panelp, mPanels) + { + if (panelp->mAutoResize) + { + panelp->mFractionalSize /= total_fractional_size; + } + } + } +} + +bool LLLayoutStack::animatePanels() +{ + bool animation_in_progress = false; + // // animate visibility // - e_panel_list_t::iterator panel_it; - for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) + BOOST_FOREACH(LLLayoutPanel* panelp, mPanels) { - LLLayoutPanel* panelp = (*panel_it); - if (panelp->getVisible()) + if (panelp->getVisible()) { - if (mAnimate) + if (mAnimate && panelp->mVisibleAmt < 1.f) { if (!mAnimatedThisFrame) { @@ -345,15 +575,21 @@ void LLLayoutStack::updateLayout(BOOL force_resize) panelp->mVisibleAmt = 1.f; } } + + animation_in_progress = true; } else { - panelp->mVisibleAmt = 1.f; + if (panelp->mVisibleAmt != 1.f) + { + panelp->mVisibleAmt = 1.f; + animation_in_progress = true; + } } } else // not visible { - if (mAnimate) + if (mAnimate && panelp->mVisibleAmt > 0.f) { if (!mAnimatedThisFrame) { @@ -363,297 +599,206 @@ void LLLayoutStack::updateLayout(BOOL force_resize) panelp->mVisibleAmt = 0.f; } } + + animation_in_progress = true; } else { - panelp->mVisibleAmt = 0.f; + if (panelp->mVisibleAmt != 0.f) + { + panelp->mVisibleAmt = 0.f; + animation_in_progress = true; + } } } F32 collapse_state = panelp->mCollapsed ? 1.f : 0.f; - panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); - - total_size += panelp->mFractionalSize * panelp->getCollapseFactor(); - // want n-1 panel gaps for n panels - if (panel_it != mPanels.begin()) - { - total_size += mPanelSpacing; - } - } - - S32 num_resizable_panels = 0; - F32 shrink_headroom_available = 0.f; - F32 shrink_headroom_total = 0.f; - for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) - { - LLLayoutPanel* panelp = (*panel_it); - - // panels that are not fully visible do not count towards shrink headroom - if (panelp->getCollapseFactor() < 1.f) - { - continue; - } - - F32 cur_size = panelp->mFractionalSize; - F32 min_size = (F32)panelp->getRelevantMinDim(); - - // if currently resizing a panel or the panel is flagged as not automatically resizing - // only track total available headroom, but don't use it for automatic resize logic - if (panelp->mResizeBar->hasMouseCapture() - || (!panelp->mAutoResize - && !force_resize)) - { - shrink_headroom_total += cur_size - min_size; - } - else - { - num_resizable_panels++; - - shrink_headroom_available += cur_size - min_size; - shrink_headroom_total += cur_size - min_size; - } - } - - // calculate how many pixels need to be distributed among layout panels - // positive means panels need to grow, negative means shrink - F32 pixels_to_distribute = (mOrientation == HORIZONTAL) - ? getRect().getWidth() - total_size - : getRect().getHeight() - total_size; - - // now we distribute the pixels... - F32 cur_x = 0.f; - F32 cur_y = (F32)getRect().getHeight(); - - for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) - { - LLLayoutPanel* panelp = (*panel_it); - - F32 min_size = panelp->getRelevantMinDim(); - F32 delta_size = 0.f; - - // if panel can automatically resize (not animating, and resize flag set)... - if (panelp->getCollapseFactor() == 1.f - && (force_resize || panelp->mAutoResize) - && !panelp->mResizeBar->hasMouseCapture()) + if (panelp->mCollapseAmt != collapse_state) { - if (pixels_to_distribute < 0.f) + if (!mAnimatedThisFrame) { - // shrink proportionally to amount over minimum - // so we can do this in one pass - delta_size = (shrink_headroom_available > 0.f) - ? pixels_to_distribute * ((F32)(panelp->mFractionalSize - min_size) / shrink_headroom_available) - : 0.f; - shrink_headroom_available -= (panelp->mFractionalSize - min_size); + panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); } - else + animation_in_progress = true; + + if (llabs(panelp->mCollapseAmt - collapse_state) < 0.001f) { - // grow all elements equally - delta_size = pixels_to_distribute / (F32)num_resizable_panels; - num_resizable_panels--; + panelp->mCollapseAmt = collapse_state; } - - panelp->mFractionalSize = llmax(min_size, panelp->mFractionalSize + delta_size); - pixels_to_distribute -= delta_size; } + } - // adjust running headroom count based on new sizes - shrink_headroom_total += delta_size; + mAnimatedThisFrame = true; - LLRect panel_rect; - if (mOrientation == HORIZONTAL) - { - panel_rect.setLeftTopAndSize(llround(cur_x), - llround(cur_y), - llround(panelp->mFractionalSize), - getRect().getHeight()); - } - else - { - panel_rect.setLeftTopAndSize(llround(cur_x), - llround(cur_y), - getRect().getWidth(), - llround(panelp->mFractionalSize)); - } - panelp->setShape(panel_rect); + return animation_in_progress; +} - LLRect resize_bar_rect = panel_rect; - if (mOrientation == HORIZONTAL) - { - resize_bar_rect.mLeft = panel_rect.mRight - resize_bar_overlap; - resize_bar_rect.mRight = panel_rect.mRight + mPanelSpacing + resize_bar_overlap; - } - else - { - resize_bar_rect.mTop = panel_rect.mBottom + resize_bar_overlap; - resize_bar_rect.mBottom = panel_rect.mBottom - mPanelSpacing - resize_bar_overlap; - } - (*panel_it)->mResizeBar->setRect(resize_bar_rect); +void LLLayoutStack::updatePanelRect( LLLayoutPanel* resized_panel, const LLRect& new_rect ) +{ + S32 new_dim = (mOrientation == HORIZONTAL) + ? new_rect.getWidth() + : new_rect.getHeight(); + S32 delta_dim = new_dim - resized_panel->getVisibleDim(); + if (delta_dim == 0) return; - F32 size = ((*panel_it)->mFractionalSize * (*panel_it)->getCollapseFactor()) + (F32)mPanelSpacing; - if (mOrientation == HORIZONTAL) - { - cur_x += size; - } - else //VERTICAL - { - cur_y -= size; - } - } + F32 total_visible_fraction = 0.f; + F32 delta_auto_resize_headroom = 0.f; + F32 total_auto_resize_headroom = 0.f; - // update resize bars with new limits - LLLayoutPanel* last_resizeable_panel = NULL; - for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) - { - LLLayoutPanel* panelp = (*panel_it); - S32 relevant_min = panelp->getRelevantMinDim(); + LLLayoutPanel* other_resize_panel = NULL; + LLLayoutPanel* following_panel = NULL; - if (mOrientation == HORIZONTAL) + BOOST_REVERSE_FOREACH(LLLayoutPanel* panelp, mPanels) + { + if (panelp->mAutoResize) { - (*panel_it)->mResizeBar->setResizeLimits( - relevant_min, - relevant_min + llround(shrink_headroom_total)); + total_auto_resize_headroom += (F32)(panelp->mTargetDim - panelp->getRelevantMinDim()); + total_visible_fraction += panelp->mFractionalSize * panelp->getAutoResizeFactor(); } - else //VERTICAL + + if (panelp == resized_panel) { - (*panel_it)->mResizeBar->setResizeLimits( - relevant_min, - relevant_min + llround(shrink_headroom_total)); + other_resize_panel = following_panel; } - // toggle resize bars based on panel visibility, resizability, etc - BOOL resize_bar_enabled = panelp->getVisible() && (*panel_it)->mUserResize; - (*panel_it)->mResizeBar->setVisible(resize_bar_enabled); - - if ((*panel_it)->mUserResize || (*panel_it)->mAutoResize) + if (panelp->getVisible() && !panelp->mCollapsed) { - last_resizeable_panel = (*panel_it); + following_panel = panelp; } } - // hide last resize bar as there is nothing past it - // resize bars need to be in between two resizable panels - if (last_resizeable_panel) + if (resized_panel->mAutoResize == FALSE) { - last_resizeable_panel->mResizeBar->setVisible(FALSE); + delta_auto_resize_headroom += -delta_dim; } - - // not enough room to fit existing contents - if (force_resize == FALSE - // layout did not complete by reaching target position - && ((mOrientation == VERTICAL && llround(cur_y) != -mPanelSpacing) - || (mOrientation == HORIZONTAL && llround(cur_x) != getRect().getWidth() + mPanelSpacing))) + if (other_resize_panel && other_resize_panel->mAutoResize == FALSE) { - // do another layout pass with all stacked elements contributing - // even those that don't usually resize - llassert_always(force_resize == FALSE); - updateLayout(TRUE); + delta_auto_resize_headroom += delta_dim; } - mAnimatedThisFrame = true; -} // end LLLayoutStack::updateLayout + //delta_auto_resize_headroom = (total_visible_fraction > 0.f) + // ? delta_auto_resize_headroom / total_visible_fraction + // : 0.f; -LLLayoutPanel* LLLayoutStack::findEmbeddedPanel(LLPanel* panelp) const -{ - if (!panelp) return NULL; + F32 fraction_given_up = 0.f; + F32 fraction_remaining = 1.f; + F32 updated_auto_resize_headroom = total_auto_resize_headroom + delta_auto_resize_headroom; - e_panel_list_t::const_iterator panel_it; - for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) + enum { - if ((*panel_it) == panelp) - { - return *panel_it; - } - } - return NULL; -} + BEFORE_RESIZED_PANEL, + RESIZED_PANEL, + NEXT_PANEL, + AFTER_RESIZED_PANEL + } which_panel = BEFORE_RESIZED_PANEL; -LLLayoutPanel* LLLayoutStack::findEmbeddedPanelByName(const std::string& name) const -{ - LLLayoutPanel* result = NULL; - - for (e_panel_list_t::const_iterator panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) + BOOST_FOREACH(LLLayoutPanel* panelp, mPanels) { - LLLayoutPanel* p = *panel_it; + if (!panelp->getVisible() || panelp->mCollapsed) continue; - if (p->getName() == name) + if (panelp == resized_panel) { - result = p; - break; + which_panel = RESIZED_PANEL; } - } - - return result; -} - -// Compute sum of min_width or min_height of children -void LLLayoutStack::calcMinExtents() -{ - mMinWidth = 0; - mMinHeight = 0; - e_panel_list_t::iterator panel_it; - for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) - { - if (mOrientation == HORIZONTAL) + switch(which_panel) { - mMinWidth += (*panel_it)->getRelevantMinDim(); - if (panel_it != mPanels.begin()) + case BEFORE_RESIZED_PANEL: + if (panelp->mAutoResize) + { // freeze current size as fraction of overall auto_resize space + F32 fractional_adjustment_factor = total_auto_resize_headroom / updated_auto_resize_headroom; + F32 new_fractional_size = llclamp(panelp->mFractionalSize * fractional_adjustment_factor, + 0.f, + MAX_FRACTIONAL_VALUE); + F32 fraction_delta = (new_fractional_size - panelp->mFractionalSize); + fraction_given_up -= fraction_delta; + fraction_remaining -= panelp->mFractionalSize; + panelp->mFractionalSize += fraction_delta; + llassert(!llisnan(panelp->mFractionalSize)); + } + else { - mMinWidth += mPanelSpacing; + // leave non auto-resize panels alone } - } - else //VERTICAL - { - mMinHeight += (*panel_it)->getRelevantMinDim(); - if (panel_it != mPanels.begin()) + break; + case RESIZED_PANEL: + if (panelp->mAutoResize) + { // freeze new size as fraction + F32 new_fractional_size = (updated_auto_resize_headroom == 0.f) + ? 1.f + : llmin(MAX_FRACTIONAL_VALUE, ((F32)(new_dim - panelp->getRelevantMinDim()) / updated_auto_resize_headroom)); + fraction_given_up -= new_fractional_size - panelp->mFractionalSize; + fraction_remaining -= panelp->mFractionalSize; + panelp->mFractionalSize = new_fractional_size; + llassert(!llisnan(panelp->mFractionalSize)); + } + else + { // freeze new size as original size + panelp->mTargetDim = new_dim; + fraction_remaining -= fraction_given_up; + } + which_panel = NEXT_PANEL; + break; + case NEXT_PANEL: + if (panelp->mAutoResize) + { + F32 new_fractional_size = (F32)(panelp->mTargetDim - panelp->getRelevantMinDim() + delta_auto_resize_headroom) + / updated_auto_resize_headroom; + fraction_given_up -= new_fractional_size - panelp->mFractionalSize; + fraction_remaining -= panelp->mFractionalSize; + panelp->mFractionalSize = new_fractional_size; + } + else + { + panelp->mTargetDim -= delta_dim; + } + which_panel = AFTER_RESIZED_PANEL; + break; + case AFTER_RESIZED_PANEL: + if (panelp->mAutoResize) { - mMinHeight += mPanelSpacing; + panelp->mFractionalSize += (panelp->mFractionalSize / fraction_remaining) * fraction_given_up; } + default: + break; } } } -void LLLayoutStack::createResizeBars() +void LLLayoutStack::reshape(S32 width, S32 height, BOOL called_from_parent) { - for (e_panel_list_t::iterator panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) + mNeedsLayout = true; + LLView::reshape(width, height, called_from_parent); +} + +void LLLayoutStack::updateResizeBarLimits() +{ + LLLayoutPanel* previous_visible_panelp = NULL; + BOOST_REVERSE_FOREACH(LLLayoutPanel* visible_panelp, mPanels) { - LLLayoutPanel* lp = (*panel_it); - if (lp->mResizeBar == NULL) + if (!visible_panelp->getVisible() || visible_panelp->mCollapsed) { - LLResizeBar::Side side = (mOrientation == HORIZONTAL) ? LLResizeBar::RIGHT : LLResizeBar::BOTTOM; - LLRect resize_bar_rect = getRect(); - - LLResizeBar::Params resize_params; - resize_params.name("resize"); - resize_params.resizing_view(lp); - resize_params.min_size(lp->getRelevantMinDim()); - resize_params.side(side); - resize_params.snapping_enabled(false); - LLResizeBar* resize_bar = LLUICtrlFactory::create<LLResizeBar>(resize_params); - lp->mResizeBar = resize_bar; - LLView::addChild(resize_bar, 0); + visible_panelp->mResizeBar->setVisible(FALSE); + continue; + } - // bring all resize bars to the front so that they are clickable even over the panels - // with a bit of overlap - for (e_panel_list_t::iterator panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) - { - LLResizeBar* resize_barp = (*panel_it)->mResizeBar; - sendChildToFront(resize_barp); - } + // toggle resize bars based on panel visibility, resizability, etc + if (visible_panelp->mUserResize + && previous_visible_panelp + && previous_visible_panelp->mUserResize) + { + visible_panelp->mResizeBar->setVisible(TRUE); + visible_panelp->mResizeBar->setResizeLimits(visible_panelp->getRelevantMinDim(), + visible_panelp->getVisibleDim() + + (previous_visible_panelp->getVisibleDim() + - previous_visible_panelp->getRelevantMinDim())); + } + else + { + visible_panelp->mResizeBar->setVisible(FALSE); } - } -} -// update layout stack animations, etc. once per frame -// NOTE: we use this to size world view based on animating UI, *before* we draw the UI -// we might still need to call updateLayout during UI draw phase, in case UI elements -// are resizing themselves dynamically -//static -void LLLayoutStack::updateClass() -{ - for (instance_iter it = beginInstances(); it != endInstances(); ++it) - { - it->updateLayout(); + previous_visible_panelp = visible_panelp; } } diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h index 3b308a359d..a343e11cec 100644 --- a/indra/llui/lllayoutstack.h +++ b/indra/llui/lllayoutstack.h @@ -5,7 +5,7 @@ * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * Copyright (C) 2010, Linden Reshasearch, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -72,12 +72,11 @@ public: /*virtual*/ void removeChild(LLView*); /*virtual*/ BOOL postBuild(); /*virtual*/ bool addChild(LLView* child, S32 tab_group = 0); + /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); + static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node = NULL); - S32 getMinWidth() const { return mMinWidth; } - S32 getMinHeight() const { return mMinHeight; } - typedef enum e_animate { NO_ANIMATE, @@ -85,47 +84,27 @@ public: } EAnimate; void addPanel(LLLayoutPanel* panel, EAnimate animate = NO_ANIMATE); - void removePanel(LLPanel* panel); void collapsePanel(LLPanel* panel, BOOL collapsed = TRUE); S32 getNumPanels() { return mPanels.size(); } - /** - * Moves panel_to_move before target_panel inside layout stack (both panels should already be there). - * If move_to_front is true target_panel is ignored and panel_to_move is moved to the beginning of mPanels - */ - void movePanel(LLPanel* panel_to_move, LLPanel* target_panel, bool move_to_front = false); void updatePanelAutoResize(const std::string& panel_name, BOOL auto_resize); void setPanelUserResize(const std::string& panel_name, BOOL user_resize); - /** - * Gets minimal dimension along layout_stack axis of the specified by name panel. - * - * @returns true if specified by panel_name internal panel exists, false otherwise. - */ - bool getPanelMinSize(const std::string& panel_name, S32* min_dimp); - - /** - * Gets maximal dimension along layout_stack axis of the specified by name panel. - * - * @returns true if specified by panel_name internal panel exists, false otherwise. - */ - bool getPanelMaxSize(const std::string& panel_name, S32* max_dim); - - void updateLayout(BOOL force_resize = FALSE); - + void updateLayout(); + S32 getPanelSpacing() const { return mPanelSpacing; } - BOOL getAnimate () const { return mAnimate; } - void setAnimate (BOOL animate) { mAnimate = animate; } static void updateClass(); protected: LLLayoutStack(const Params&); friend class LLUICtrlFactory; + friend class LLLayoutPanel; private: - void createResizeBars(); - void calcMinExtents(); + void updateResizeBarLimits(); + bool animatePanels(); + void createResizeBar(LLLayoutPanel* panel); const ELayoutOrientation mOrientation; @@ -134,9 +113,9 @@ private: LLLayoutPanel* findEmbeddedPanel(LLPanel* panelp) const; LLLayoutPanel* findEmbeddedPanelByName(const std::string& name) const; + void updateFractionalSizes(); + void updatePanelRect( LLLayoutPanel* param1, const LLRect& new_rect ); - S32 mMinWidth; // calculated by calcMinExtents - S32 mMinHeight; // calculated by calcMinExtents S32 mPanelSpacing; // true if we already applied animation this frame @@ -145,6 +124,7 @@ private: bool mClip; F32 mOpenTimeConstant; F32 mCloseTimeConstant; + bool mNeedsLayout; }; // end class LLLayoutStack @@ -156,8 +136,7 @@ public: struct Params : public LLInitParam::Block<Params, LLPanel::Params> { Optional<S32> expanded_min_dim, - min_dim, - max_dim; + min_dim; Optional<bool> user_resize, auto_resize; @@ -168,14 +147,17 @@ public: void initFromParams(const Params& p); + void handleReshape(const LLRect& new_rect, bool by_user); + void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); + + + void setVisible(BOOL visible); + S32 getLayoutDim() const; S32 getMinDim() const { return mMinDim; } void setMinDim(S32 value) { mMinDim = value; if (!mExpandedMinDimSpecified) mExpandedMinDim = value; } - S32 getMaxDim() const { return mMaxDim; } - void setMaxDim(S32 value) { mMaxDim = value; } - S32 getExpandedMinDim() const { return mExpandedMinDim; } void setExpandedMinDim(S32 value) { mExpandedMinDim = value; mExpandedMinDimSpecified = true; } @@ -191,8 +173,14 @@ public: return min_dim; } - F32 getCollapseFactor(); - void setOrientation(LLLayoutStack::ELayoutOrientation orientation) { mOrientation = orientation; } + F32 getAutoResizeFactor() const; + F32 getVisibleAmount() const; + S32 getVisibleDim() const; + + void setOrientation(LLLayoutStack::ELayoutOrientation orientation); + void storeOriginalDim(); + + void setIgnoreReshape(bool ignore) { mIgnoreReshape = ignore; } protected: LLLayoutPanel(const Params& p); @@ -201,13 +189,14 @@ protected: S32 mExpandedMinDim; S32 mMinDim; - S32 mMaxDim; bool mAutoResize; bool mUserResize; bool mCollapsed; F32 mVisibleAmt; F32 mCollapseAmt; F32 mFractionalSize; + S32 mTargetDim; + bool mIgnoreReshape; LLLayoutStack::ELayoutOrientation mOrientation; class LLResizeBar* mResizeBar; }; diff --git a/indra/llui/llresizebar.cpp b/indra/llui/llresizebar.cpp index 02f60c76fa..87aeb4d7a7 100644 --- a/indra/llui/llresizebar.cpp +++ b/indra/llui/llresizebar.cpp @@ -79,6 +79,8 @@ LLResizeBar::LLResizeBar(const LLResizeBar::Params& p) BOOL LLResizeBar::handleMouseDown(S32 x, S32 y, MASK mask) { + if (!canResize()) return FALSE; + // Route future Mouse messages here preemptively. (Release on mouse up.) // No handler needed for focus lost since this clas has no state that depends on it. gFocusMgr.setMouseCapture( this ); @@ -243,7 +245,7 @@ BOOL LLResizeBar::handleHover(S32 x, S32 y, MASK mask) handled = TRUE; } - if( handled ) + if( handled && canResize() ) { switch( mSide ) { diff --git a/indra/llui/llresizebar.h b/indra/llui/llresizebar.h index 0725fbd846..6daf191918 100644 --- a/indra/llui/llresizebar.h +++ b/indra/llui/llresizebar.h @@ -70,6 +70,7 @@ public: void setResizeLimits( S32 min_size, S32 max_size ) { mMinSize = min_size; mMaxSize = max_size; } void setEnableSnapping(BOOL enable) { mSnappingEnabled = enable; } void setAllowDoubleClickSnapping(BOOL allow) { mAllowDoubleClickSnapping = allow; } + bool canResize() { return getEnabled() && mMaxSize > mMinSize; } private: S32 mDragLastScreenX; diff --git a/indra/llui/llwindowshade.cpp b/indra/llui/llwindowshade.cpp index f39499e50c..48a232c33e 100644 --- a/indra/llui/llwindowshade.cpp +++ b/indra/llui/llwindowshade.cpp @@ -176,12 +176,12 @@ void LLWindowShade::draw() { hide(); } - else if (notification_area->getCollapseFactor() < 0.01f) + else if (notification_area->getVisibleAmount() < 0.01f) { displayLatestNotification(); } - if (!notification_area->getVisible() && (notification_area->getCollapseFactor() < 0.001f)) + if (!notification_area->getVisible() && (notification_area->getVisibleAmount() < 0.001f)) { getChildRef<LLLayoutPanel>("background_area").setBackgroundVisible(false); setMouseOpaque(false); diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 954b9f2b15..228fbefd19 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1747,7 +1747,7 @@ void LLWindowWin32::gatherInput() LLMemType m1(LLMemType::MTYPE_GATHER_INPUT); - while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) && msg_count < MAX_MESSAGE_PER_UPDATE) + while ((msg_count < MAX_MESSAGE_PER_UPDATE) && PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { mCallbacks->handlePingWatchdog(this, "Main:TranslateGatherInput"); TranslateMessage(&msg); diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp index 42de47e777..f530d10ddc 100644 --- a/indra/newview/llchathistory.cpp +++ b/indra/newview/llchathistory.cpp @@ -621,7 +621,6 @@ void LLChatHistory::initFromParams(const LLChatHistory::Params& p) panel_p.has_border = false; panel_p.mouse_opaque = false; panel_p.min_dim = 30; - panel_p.max_dim = S32_MAX; panel_p.auto_resize = true; panel_p.user_resize = false; diff --git a/indra/newview/llchicletbar.cpp b/indra/newview/llchicletbar.cpp index a879651060..a32fd307f1 100644 --- a/indra/newview/llchicletbar.cpp +++ b/indra/newview/llchicletbar.cpp @@ -42,28 +42,6 @@ namespace { const std::string& PANEL_CHICLET_NAME = "chiclet_list_panel"; - S32 get_panel_min_width(LLLayoutStack* stack, LLView* panel) - { - S32 minimal_width = 0; - llassert(stack); - if ( stack && panel && panel->getVisible() ) - { - stack->getPanelMinSize(panel->getName(), &minimal_width); - } - return minimal_width; - } - - S32 get_panel_max_width(LLLayoutStack* stack, LLPanel* panel) - { - S32 max_width = 0; - llassert(stack); - if ( stack && panel && panel->getVisible() ) - { - stack->getPanelMaxSize(panel->getName(), &max_width); - } - return max_width; - } - S32 get_curr_width(LLUICtrl* ctrl) { S32 cur_width = 0; @@ -234,15 +212,10 @@ void LLChicletBar::reshape(S32 width, S32 height, BOOL called_from_parent) { // Firstly, update layout stack to ensure we deal with correct panel sizes. { - BOOL saved_anim = mToolbarStack->getAnimate(); // Set chiclet panel to be autoresized by default. mToolbarStack->updatePanelAutoResize(PANEL_CHICLET_NAME, TRUE); - // Disable animation to prevent layout updating in several frames. - mToolbarStack->setAnimate(FALSE); // Force the updating of layout to reset panels collapse factor. mToolbarStack->updateLayout(); - // Restore animate state. - mToolbarStack->setAnimate(saved_anim); } // chiclet bar is narrowed diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index b13a9aab88..d8e4aa03f7 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2025,7 +2025,6 @@ void LLPanelLandOptions::refresh() } mSeeAvatarsCtrl->set(parcel->getSeeAVs()); - mSeeAvatarsCtrl->setLabel(getString("see_avs_text")); mSeeAvatarsCtrl->setEnabled(can_change_options && parcel->getHaveNewParcelLimitData()); BOOL can_change_landing_point = LLViewerParcelMgr::isParcelModifiableByAgent(parcel, diff --git a/indra/newview/llfloaternotificationsconsole.cpp b/indra/newview/llfloaternotificationsconsole.cpp index 29af81d64c..2681d4b34d 100644 --- a/indra/newview/llfloaternotificationsconsole.cpp +++ b/indra/newview/llfloaternotificationsconsole.cpp @@ -220,7 +220,7 @@ void LLFloaterNotificationConsole::addChannel(const std::string& name, bool open void LLFloaterNotificationConsole::removeChannel(const std::string& name) { LLPanel* panelp = getChild<LLPanel>(name); - getChildRef<LLLayoutStack>("notification_channels").removePanel(panelp); + getChildRef<LLView>("notification_channels").removeChild(panelp); delete panelp; updateResizeLimits(); diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index 6cc136f58b..6bf0f09747 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -351,10 +351,6 @@ BOOL LLFolderView::addFolder( LLFolderViewFolder* folder) { mFolders.insert(mFolders.begin(), folder); } - if (folder->numSelected()) - { - recursiveIncrementNumDescendantsSelected(folder->numSelected()); - } folder->setShowLoadStatus(mShowLoadStatus); folder->setOrigin(0, 0); folder->reshape(getRect().getWidth(), 0); @@ -696,26 +692,6 @@ BOOL LLFolderView::changeSelection(LLFolderViewItem* selection, BOOL selected) return rv; } -void LLFolderView::extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items) -{ - // now store resulting selection - if (mAllowMultiSelect) - { - LLFolderViewItem *cur_selection = getCurSelectedItem(); - LLFolderViewFolder::extendSelection(selection, cur_selection, items); - for (S32 i = 0; i < items.count(); i++) - { - addToSelectionList(items[i]); - } - } - else - { - setSelection(selection, FALSE, FALSE); - } - - mSignalSelectCallback = SIGNAL_KEYBOARD_FOCUS; -} - static LLFastTimer::DeclareTimer FTM_SANITIZE_SELECTION("Sanitize Selection"); void LLFolderView::sanitizeSelection() { diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h index 2da70f019c..1d018b5e6a 100644 --- a/indra/newview/llfolderview.h +++ b/indra/newview/llfolderview.h @@ -107,6 +107,8 @@ public: U32 getSortOrder() const; BOOL isFilterModified(); + bool getAllowMultiSelect() { return mAllowMultiSelect; } + // Close all folders in the view void closeAllFolders(); void openTopLevelFolders(); @@ -142,8 +144,6 @@ public: // children, and keeps track of selected objects. virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); - virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items); - virtual std::set<LLUUID> getSelectionList() const; // make sure if ancestor is selected, descendents are not @@ -157,7 +157,6 @@ public: void setDraggingOverItem(LLFolderViewItem* item) { mDraggingOverItem = item; } LLFolderViewItem* getDraggingOverItem() { return mDraggingOverItem; } - // deletion functionality void removeSelectedItems(); diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp index dc42bb148d..aee5a47011 100644 --- a/indra/newview/llfolderviewitem.cpp +++ b/indra/newview/llfolderviewitem.cpp @@ -386,13 +386,6 @@ void LLFolderViewItem::changeSelectionFromRoot(LLFolderViewItem* selection, BOOL getRoot()->changeSelection(selection, selected); } -void LLFolderViewItem::extendSelectionFromRoot(LLFolderViewItem* selection) -{ - LLDynamicArray<LLFolderViewItem*> selected_items; - - getRoot()->extendSelection(selection, NULL, selected_items); -} - std::set<LLUUID> LLFolderViewItem::getSelectionList() const { std::set<LLUUID> selection; @@ -496,10 +489,6 @@ BOOL LLFolderViewItem::setSelection(LLFolderViewItem* selection, BOOL openitem, if (selection == this && !mIsSelected) { selectItem(); - if (mListener) - { - mListener->selectItem(); - } } else if (mIsSelected) // Deselect everything else. { @@ -510,7 +499,7 @@ BOOL LLFolderViewItem::setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL LLFolderViewItem::changeSelection(LLFolderViewItem* selection, BOOL selected) { - if (selection == this && mIsSelected != selected) + if (selection == this) { if (mIsSelected) { @@ -520,10 +509,6 @@ BOOL LLFolderViewItem::changeSelection(LLFolderViewItem* selection, BOOL selecte { selectItem(); } - if (mListener) - { - mListener->selectItem(); - } return TRUE; } return FALSE; @@ -531,29 +516,18 @@ BOOL LLFolderViewItem::changeSelection(LLFolderViewItem* selection, BOOL selecte void LLFolderViewItem::deselectItem(void) { - llassert(mIsSelected); - mIsSelected = FALSE; - - // Update ancestors' count of selected descendents. - LLFolderViewFolder* parent_folder = getParentFolder(); - if (parent_folder) - { - parent_folder->recursiveIncrementNumDescendantsSelected(-1); - } } void LLFolderViewItem::selectItem(void) { - llassert(!mIsSelected); - - mIsSelected = TRUE; - - // Update ancestors' count of selected descendents. - LLFolderViewFolder* parent_folder = getParentFolder(); - if (parent_folder) + if (mIsSelected == FALSE) { - parent_folder->recursiveIncrementNumDescendantsSelected(1); + if (mListener) + { + mListener->selectItem(); + } + mIsSelected = TRUE; } } @@ -697,7 +671,7 @@ BOOL LLFolderViewItem::handleMouseDown( S32 x, S32 y, MASK mask ) } else if (mask & MASK_SHIFT) { - extendSelectionFromRoot(this); + getParentFolder()->extendSelectionTo(this); } else { @@ -812,7 +786,7 @@ BOOL LLFolderViewItem::handleMouseUp( S32 x, S32 y, MASK mask ) } else if (mask & MASK_SHIFT) { - extendSelectionFromRoot(this); + getParentFolder()->extendSelectionTo(this); } else { @@ -1125,7 +1099,6 @@ void LLFolderViewItem::draw() LLFolderViewFolder::LLFolderViewFolder( const LLFolderViewItem::Params& p ): LLFolderViewItem( p ), // 0 = no create time - mNumDescendantsSelected(0), mIsOpen(FALSE), mExpanderHighlighted(FALSE), mCurHeight(0.f), @@ -1572,21 +1545,6 @@ BOOL LLFolderViewFolder::hasFilteredDescendants() return mMostFilteredDescendantGeneration >= getRoot()->getFilter()->getCurrentGeneration(); } -void LLFolderViewFolder::recursiveIncrementNumDescendantsSelected(S32 increment) -{ - LLFolderViewFolder* parent_folder = this; - do - { - parent_folder->mNumDescendantsSelected += increment; - - // Make sure we don't have negative values. - llassert(parent_folder->mNumDescendantsSelected >= 0); - - parent_folder = parent_folder->getParentFolder(); - } - while(parent_folder); -} - // Passes selection information on to children and record selection // information if necessary. BOOL LLFolderViewFolder::setSelection(LLFolderViewItem* selection, BOOL openitem, @@ -1599,10 +1557,6 @@ BOOL LLFolderViewFolder::setSelection(LLFolderViewItem* selection, BOOL openitem { selectItem(); } - if (mListener) - { - mListener->selectItem(); - } rv = TRUE; } else @@ -1663,10 +1617,6 @@ BOOL LLFolderViewFolder::changeSelection(LLFolderViewItem* selection, BOOL selec deselectItem(); } } - if (mListener && selected) - { - mListener->selectItem(); - } } for (folders_t::iterator iter = mFolders.begin(); @@ -1690,119 +1640,261 @@ BOOL LLFolderViewFolder::changeSelection(LLFolderViewItem* selection, BOOL selec return rv; } -void LLFolderViewFolder::extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& selected_items) +LLFolderViewFolder* LLFolderViewFolder::getCommonAncestor(LLFolderViewItem* item_a, LLFolderViewItem* item_b, bool& reverse) { - // pass on to child folders first - for (folders_t::iterator iter = mFolders.begin(); - iter != mFolders.end();) + if (!item_a->getParentFolder() || !item_b->getParentFolder()) return NULL; + + std::deque<LLFolderViewFolder*> item_a_ancestors; + + LLFolderViewFolder* parent = item_a->getParentFolder(); + while(parent) { - folders_t::iterator fit = iter++; - (*fit)->extendSelection(selection, last_selected, selected_items); + item_a_ancestors.push_back(parent); + parent = parent->getParentFolder(); + } + + std::deque<LLFolderViewFolder*> item_b_ancestors; + + parent = item_b->getParentFolder(); + while(parent) + { + item_b_ancestors.push_back(parent); + parent = parent->getParentFolder(); } - // handle selection of our immediate children... - BOOL reverse_select = FALSE; - BOOL found_last_selected = FALSE; - BOOL found_selection = FALSE; - LLDynamicArray<LLFolderViewItem*> items_to_select; - LLFolderViewItem* item; + LLFolderViewFolder* common_ancestor = item_a->getRoot(); - //...folders first... - for (folders_t::iterator iter = mFolders.begin(); - iter != mFolders.end();) + while(item_a_ancestors.size() > item_b_ancestors.size()) { - folders_t::iterator fit = iter++; - item = (*fit); - if(item == selection) - { - found_selection = TRUE; - } - else if (item == last_selected) + item_a = item_a_ancestors.front(); + item_a_ancestors.pop_front(); + } + + while(item_b_ancestors.size() > item_a_ancestors.size()) + { + item_b = item_b_ancestors.front(); + item_b_ancestors.pop_front(); + } + + while(item_a_ancestors.size()) + { + common_ancestor = item_a_ancestors.front(); + + if (item_a_ancestors.front() == item_b_ancestors.front()) { - found_last_selected = TRUE; - if (found_selection) + // which came first, sibling a or sibling b? + for (folders_t::iterator it = common_ancestor->mFolders.begin(), end_it = common_ancestor->mFolders.end(); + it != end_it; + ++it) { - reverse_select = TRUE; + LLFolderViewItem* item = *it; + + if (item == item_a) + { + reverse = false; + return common_ancestor; + } + if (item == item_b) + { + reverse = true; + return common_ancestor; + } } - } - if (found_selection || found_last_selected) - { - // deselect currently selected items so they can be pushed back on queue - if (item->isSelected()) + for (items_t::iterator it = common_ancestor->mItems.begin(), end_it = common_ancestor->mItems.end(); + it != end_it; + ++it) { - item->changeSelection(item, FALSE); + LLFolderViewItem* item = *it; + + if (item == item_a) + { + reverse = false; + return common_ancestor; + } + if (item == item_b) + { + reverse = true; + return common_ancestor; + } } - items_to_select.put(item); + break; } - if (found_selection && found_last_selected) - { - break; - } + item_a = item_a_ancestors.front(); + item_a_ancestors.pop_front(); + item_b = item_b_ancestors.front(); + item_b_ancestors.pop_front(); } - if (!(found_selection && found_last_selected)) + return NULL; +} + +void LLFolderViewFolder::gatherChildRangeExclusive(LLFolderViewItem* start, LLFolderViewItem* end, bool reverse, std::vector<LLFolderViewItem*>& items) +{ + bool selecting = start == NULL; + if (reverse) { - //,,,then items - for (items_t::iterator iter = mItems.begin(); - iter != mItems.end();) + for (items_t::reverse_iterator it = mItems.rbegin(), end_it = mItems.rend(); + it != end_it; + ++it) { - items_t::iterator iit = iter++; - item = (*iit); - if(item == selection) + if (*it == end) { - found_selection = TRUE; + return; } - else if (item == last_selected) + if (selecting) { - found_last_selected = TRUE; - if (found_selection) - { - reverse_select = TRUE; - } + items.push_back(*it); } - if (found_selection || found_last_selected) + if (*it == start) { - // deselect currently selected items so they can be pushed back on queue - if (item->isSelected()) - { - item->changeSelection(item, FALSE); - } - items_to_select.put(item); + selecting = true; + } + } + for (folders_t::reverse_iterator it = mFolders.rbegin(), end_it = mFolders.rend(); + it != end_it; + ++it) + { + if (*it == end) + { + return; } - if (found_selection && found_last_selected) + if (selecting) { - break; + items.push_back(*it); + } + + if (*it == start) + { + selecting = true; } } } - - if (found_last_selected && found_selection) + else { - // we have a complete selection inside this folder - for (S32 index = reverse_select ? items_to_select.getLength() - 1 : 0; - reverse_select ? index >= 0 : index < items_to_select.getLength(); reverse_select ? index-- : index++) + for (folders_t::iterator it = mFolders.begin(), end_it = mFolders.end(); + it != end_it; + ++it) { - LLFolderViewItem* item = items_to_select[index]; - if (item->changeSelection(item, TRUE)) + if (*it == end) { - selected_items.put(item); + return; + } + + if (selecting) + { + items.push_back(*it); + } + + if (*it == start) + { + selecting = true; + } + } + for (items_t::iterator it = mItems.begin(), end_it = mItems.end(); + it != end_it; + ++it) + { + if (*it == end) + { + return; + } + + if (selecting) + { + items.push_back(*it); + } + + if (*it == start) + { + selecting = true; } } } - else if (found_selection) +} + +void LLFolderViewFolder::extendSelectionTo(LLFolderViewItem* new_selection) +{ + if (getRoot()->getAllowMultiSelect() == FALSE) return; + + LLFolderViewItem* cur_selected_item = getRoot()->getCurSelectedItem(); + if (cur_selected_item == NULL) { - // last selection was not in this folder....go ahead and select just the new item - if (selection->changeSelection(selection, TRUE)) + cur_selected_item = new_selection; + } + + + bool reverse = false; + LLFolderViewFolder* common_ancestor = getCommonAncestor(cur_selected_item, new_selection, reverse); + if (!common_ancestor) return; + + LLFolderViewItem* last_selected_item_from_cur = cur_selected_item; + LLFolderViewFolder* cur_folder = cur_selected_item->getParentFolder(); + + std::vector<LLFolderViewItem*> items_to_select_forward; + + while(cur_folder != common_ancestor) + { + cur_folder->gatherChildRangeExclusive(last_selected_item_from_cur, NULL, reverse, items_to_select_forward); + + last_selected_item_from_cur = cur_folder; + cur_folder = cur_folder->getParentFolder(); + } + + std::vector<LLFolderViewItem*> items_to_select_reverse; + + LLFolderViewItem* last_selected_item_from_new = new_selection; + cur_folder = new_selection->getParentFolder(); + while(cur_folder != common_ancestor) + { + cur_folder->gatherChildRangeExclusive(last_selected_item_from_new, NULL, !reverse, items_to_select_reverse); + + last_selected_item_from_new = cur_folder; + cur_folder = cur_folder->getParentFolder(); + } + + common_ancestor->gatherChildRangeExclusive(last_selected_item_from_cur, last_selected_item_from_new, reverse, items_to_select_forward); + + for (std::vector<LLFolderViewItem*>::reverse_iterator it = items_to_select_reverse.rbegin(), end_it = items_to_select_reverse.rend(); + it != end_it; + ++it) + { + items_to_select_forward.push_back(*it); + } + + LLFolderView* root = getRoot(); + + for (std::vector<LLFolderViewItem*>::iterator it = items_to_select_forward.begin(), end_it = items_to_select_forward.end(); + it != end_it; + ++it) + { + LLFolderViewItem* item = *it; + if (item->isSelected()) + { + root->removeFromSelectionList(item); + } + else { - selected_items.put(selection); + item->selectItem(); } + root->addToSelectionList(item); + } + + if (new_selection->isSelected()) + { + root->removeFromSelectionList(new_selection); } + else + { + new_selection->selectItem(); + } + root->addToSelectionList(new_selection); } + void LLFolderViewFolder::destroyView() { for (items_t::iterator iter = mItems.begin(); @@ -1874,19 +1966,11 @@ void LLFolderViewFolder::extractItem( LLFolderViewItem* item ) ft = std::find(mFolders.begin(), mFolders.end(), f); if (ft != mFolders.end()) { - if ((*ft)->numSelected()) - { - recursiveIncrementNumDescendantsSelected(-(*ft)->numSelected()); - } mFolders.erase(ft); } } else { - if ((*it)->isSelected()) - { - recursiveIncrementNumDescendantsSelected(-1); - } mItems.erase(it); } //item has been removed, need to update filter @@ -2055,11 +2139,6 @@ BOOL LLFolderViewFolder::addItem(LLFolderViewItem* item) { mItems.push_back(item); - if (item->isSelected()) - { - recursiveIncrementNumDescendantsSelected(1); - } - item->setRect(LLRect(0, 0, getRect().getWidth(), 0)); item->setVisible(FALSE); @@ -2097,10 +2176,6 @@ BOOL LLFolderViewFolder::addItem(LLFolderViewItem* item) BOOL LLFolderViewFolder::addFolder(LLFolderViewFolder* folder) { mFolders.push_back(folder); - if (folder->numSelected()) - { - recursiveIncrementNumDescendantsSelected(folder->numSelected()); - } folder->setOrigin(0, 0); folder->reshape(getRect().getWidth(), 0); folder->setVisible(FALSE); diff --git a/indra/newview/llfolderviewitem.h b/indra/newview/llfolderviewitem.h index 5a0e58ea0e..2fc79f5765 100644 --- a/indra/newview/llfolderviewitem.h +++ b/indra/newview/llfolderviewitem.h @@ -166,9 +166,6 @@ protected: // helper function to change the selection from the root. void changeSelectionFromRoot(LLFolderViewItem* selection, BOOL selected); - // helper function to change the selection from the root. - void extendSelectionFromRoot(LLFolderViewItem* selection); - // this is an internal method used for adding items to folders. A // no-op at this level, but reimplemented in derived classes. virtual BOOL addItem(LLFolderViewItem*) { return FALSE; } @@ -226,9 +223,6 @@ public: // Returns TRUE if the selection state of this item was changed. virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); - // this method is used to group select items - virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items) { } - // this method is used to deselect this element void deselectItem(); @@ -375,13 +369,6 @@ public: typedef std::list<LLFolderViewItem*> items_t; typedef std::list<LLFolderViewFolder*> folders_t; -private: - S32 mNumDescendantsSelected; - -public: // Accessed needed by LLFolderViewItem - void recursiveIncrementNumDescendantsSelected(S32 increment); - S32 numSelected(void) const { return mNumDescendantsSelected + (isSelected() ? 1 : 0); } - protected: items_t mItems; folders_t mFolders; @@ -463,7 +450,7 @@ public: virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); // this method is used to group select items - virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items); + void extendSelectionTo(LLFolderViewItem* selection); // Returns true is this object and all of its children can be removed. virtual BOOL isRemovable(); @@ -558,7 +545,6 @@ public: time_t getCreationDate() const; bool isTrash() const; - S32 getNumSelectedDescendants(void) const { return mNumDescendantsSelected; } folders_t::const_iterator getFoldersBegin() const { return mFolders.begin(); } folders_t::const_iterator getFoldersEnd() const { return mFolders.end(); } @@ -567,6 +553,8 @@ public: items_t::const_iterator getItemsBegin() const { return mItems.begin(); } items_t::const_iterator getItemsEnd() const { return mItems.end(); } items_t::size_type getItemsCount() const { return mItems.size(); } + LLFolderViewFolder* getCommonAncestor(LLFolderViewItem* item_a, LLFolderViewItem* item_b, bool& reverse); + void gatherChildRangeExclusive(LLFolderViewItem* start, LLFolderViewItem* end, bool reverse, std::vector<LLFolderViewItem*>& items); }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp index f5cda52d44..228260c41a 100644 --- a/indra/newview/llimfloater.cpp +++ b/indra/newview/llimfloater.cpp @@ -385,9 +385,6 @@ void LLIMFloater::onSlide() getChild<LLButton>("slide_left_btn")->setVisible(mControlPanel->getParent()->getVisible()); getChild<LLButton>("slide_right_btn")->setVisible(!mControlPanel->getParent()->getVisible()); - - LLLayoutStack* stack = getChild<LLLayoutStack>("im_panels"); - if (stack) stack->setAnimate(true); } //static diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 1a4fd17d61..4040701f42 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1332,7 +1332,7 @@ void LLItemBridge::selectItem() LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem()); if(item && !item->isFinished()) { - item->fetchFromServer(); + LLInventoryModelBackgroundFetch::instance().start(item->getUUID(), false); } } diff --git a/indra/newview/llinventorymodelbackgroundfetch.cpp b/indra/newview/llinventorymodelbackgroundfetch.cpp index 91fdd67806..5f0c744192 100644 --- a/indra/newview/llinventorymodelbackgroundfetch.cpp +++ b/indra/newview/llinventorymodelbackgroundfetch.cpp @@ -50,7 +50,7 @@ LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch() : mMinTimeBetweenFetches(0.3f), mMaxTimeBetweenFetches(10.f), mTimelyFetchPending(FALSE), - mBulkFetchCount(0) + mFetchCount(0) { } @@ -60,7 +60,7 @@ LLInventoryModelBackgroundFetch::~LLInventoryModelBackgroundFetch() bool LLInventoryModelBackgroundFetch::isBulkFetchProcessingComplete() const { - return mFetchQueue.empty() && mBulkFetchCount<=0; + return mFetchQueue.empty() && mFetchCount<=0; } bool LLInventoryModelBackgroundFetch::libraryFetchStarted() const @@ -103,44 +103,60 @@ BOOL LLInventoryModelBackgroundFetch::backgroundFetchActive() const return mBackgroundFetchActive; } -void LLInventoryModelBackgroundFetch::start(const LLUUID& cat_id, BOOL recursive) +void LLInventoryModelBackgroundFetch::start(const LLUUID& id, BOOL recursive) { - if (!mAllFoldersFetched || cat_id.notNull()) - { - LL_DEBUGS("InventoryFetch") << "Start fetching category: " << cat_id << ", recursive: " << recursive << LL_ENDL; + if (id.isNull()) return; - mBackgroundFetchActive = TRUE; - if (cat_id.isNull()) + LLViewerInventoryCategory* cat = gInventory.getCategory(id); + if (cat) + { // it's a folder, do a bulk fetch + if (!mAllFoldersFetched) { - if (!mRecursiveInventoryFetchStarted) + LL_DEBUGS("InventoryFetch") << "Start fetching category: " << id << ", recursive: " << recursive << LL_ENDL; + + mBackgroundFetchActive = TRUE; + if (id.isNull()) { - mRecursiveInventoryFetchStarted |= recursive; - mFetchQueue.push_back(FetchQueueInfo(gInventory.getRootFolderID(), recursive)); - gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); + if (!mRecursiveInventoryFetchStarted) + { + mRecursiveInventoryFetchStarted |= recursive; + mFetchQueue.push_back(FetchQueueInfo(gInventory.getRootFolderID(), recursive)); + gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); + } + if (!mRecursiveLibraryFetchStarted) + { + mRecursiveLibraryFetchStarted |= recursive; + mFetchQueue.push_back(FetchQueueInfo(gInventory.getLibraryRootFolderID(), recursive)); + gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); + } } - if (!mRecursiveLibraryFetchStarted) + else { - mRecursiveLibraryFetchStarted |= recursive; - mFetchQueue.push_back(FetchQueueInfo(gInventory.getLibraryRootFolderID(), recursive)); - gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); + // Specific folder requests go to front of queue. + if (mFetchQueue.empty() || mFetchQueue.front().mUUID != id) + { + mFetchQueue.push_front(FetchQueueInfo(id, recursive)); + gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); + } + if (id == gInventory.getLibraryRootFolderID()) + { + mRecursiveLibraryFetchStarted |= recursive; + } + if (id == gInventory.getRootFolderID()) + { + mRecursiveInventoryFetchStarted |= recursive; + } } } - else + } + else if (LLViewerInventoryItem* itemp = gInventory.getItem(id)) + { + if (!itemp->mIsComplete && (mFetchQueue.empty() || mFetchQueue.front().mUUID != id)) { - // Specific folder requests go to front of queue. - if (mFetchQueue.empty() || mFetchQueue.front().mCatUUID != cat_id) - { - mFetchQueue.push_front(FetchQueueInfo(cat_id, recursive)); - gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); - } - if (cat_id == gInventory.getLibraryRootFolderID()) - { - mRecursiveLibraryFetchStarted |= recursive; - } - if (cat_id == gInventory.getRootFolderID()) - { - mRecursiveInventoryFetchStarted |= recursive; - } + mBackgroundFetchActive = TRUE; + + mFetchQueue.push_front(FetchQueueInfo(id, false, false)); + gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); } } } @@ -158,7 +174,7 @@ void LLInventoryModelBackgroundFetch::stopBackgroundFetch() { mBackgroundFetchActive = FALSE; gIdleCallbacks.deleteFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); - mBulkFetchCount=0; + mFetchCount=0; mMinTimeBetweenFetches=0.0f; } } @@ -183,10 +199,9 @@ void LLInventoryModelBackgroundFetch::backgroundFetch() if (mBackgroundFetchActive && gAgent.getRegion()) { // If we'll be using the capability, we'll be sending batches and the background thing isn't as important. - std::string url = gAgent.getRegion()->getCapability("FetchInventoryDescendents2"); - if (gSavedSettings.getBOOL("UseHTTPInventory") && !url.empty()) + if (gSavedSettings.getBOOL("UseHTTPInventory")) { - bulkFetch(url); + bulkFetch(); return; } @@ -230,7 +245,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch() } const FetchQueueInfo info = mFetchQueue.front(); - LLViewerInventoryCategory* cat = gInventory.getCategory(info.mCatUUID); + LLViewerInventoryCategory* cat = gInventory.getCategory(info.mUUID); // Category has been deleted, remove from queue. if (!cat) @@ -258,7 +273,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch() } } // Do I have all my children? - else if (gInventory.isCategoryComplete(info.mCatUUID)) + else if (gInventory.isCategoryComplete(info.mUUID)) { // Finished with this category, remove from queue. mFetchQueue.pop_front(); @@ -313,15 +328,35 @@ void LLInventoryModelBackgroundFetch::backgroundFetch() } } -void LLInventoryModelBackgroundFetch::incrBulkFetch(S16 fetching) +void LLInventoryModelBackgroundFetch::incrFetchCount(S16 fetching) { - mBulkFetchCount += fetching; - if (mBulkFetchCount < 0) + mFetchCount += fetching; + if (mFetchCount < 0) { - mBulkFetchCount = 0; + mFetchCount = 0; } } +class LLInventoryModelFetchItemResponder : public LLInventoryModel::fetchInventoryResponder +{ +public: + LLInventoryModelFetchItemResponder(const LLSD& request_sd) : LLInventoryModel::fetchInventoryResponder(request_sd) {}; + void result(const LLSD& content); + void error(U32 status, const std::string& reason); +}; + +void LLInventoryModelFetchItemResponder::result( const LLSD& content ) +{ + LLInventoryModel::fetchInventoryResponder::result(content); + LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1); +} + +void LLInventoryModelFetchItemResponder::error( U32 status, const std::string& reason ) +{ + LLInventoryModel::fetchInventoryResponder::error(status, reason); + LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1); +} + class LLInventoryModelFetchDescendentsResponder: public LLHTTPClient::Responder { @@ -458,7 +493,7 @@ void LLInventoryModelFetchDescendentsResponder::result(const LLSD& content) } } - fetcher->incrBulkFetch(-1); + fetcher->incrFetchCount(-1); if (fetcher->isBulkFetchProcessingComplete()) { @@ -477,7 +512,7 @@ void LLInventoryModelFetchDescendentsResponder::error(U32 status, const std::str llinfos << "LLInventoryModelFetchDescendentsResponder::error " << status << ": " << reason << llendl; - fetcher->incrBulkFetch(-1); + fetcher->incrFetchCount(-1); if (status==499) // timed out { @@ -508,12 +543,14 @@ BOOL LLInventoryModelFetchDescendentsResponder::getIsRecursive(const LLUUID& cat // Bundle up a bunch of requests to send all at once. // static -void LLInventoryModelBackgroundFetch::bulkFetch(std::string url) +void LLInventoryModelBackgroundFetch::bulkFetch() { //Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped. //If there are items in mFetchQueue, we want to check the time since the last bulkFetch was //sent. If it exceeds our retry time, go ahead and fire off another batch. //Stopbackgroundfetch will be run from the Responder instead of here. + LLViewerRegion* region = gAgent.getRegion(); + if (!region) return; S16 max_concurrent_fetches=8; F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely. @@ -523,12 +560,13 @@ void LLInventoryModelBackgroundFetch::bulkFetch(std::string url) } if (gDisconnected || - (mBulkFetchCount > max_concurrent_fetches) || + (mFetchCount > max_concurrent_fetches) || (mFetchTimer.getElapsedTimeF32() < mMinTimeBetweenFetches)) { return; // just bail if we are disconnected } + U32 item_count=0; U32 folder_count=0; U32 max_batch_size=5; @@ -536,83 +574,159 @@ void LLInventoryModelBackgroundFetch::bulkFetch(std::string url) uuid_vec_t recursive_cats; - LLSD body; - LLSD body_lib; + LLSD folder_request_body; + LLSD folder_request_body_lib; + LLSD item_request_body; + LLSD item_request_body_lib; - while (!(mFetchQueue.empty()) && (folder_count < max_batch_size)) + while (!(mFetchQueue.empty()) && ((item_count + folder_count) < max_batch_size)) { const FetchQueueInfo& fetch_info = mFetchQueue.front(); - const LLUUID &cat_id = fetch_info.mCatUUID; - if (cat_id.isNull()) //DEV-17797 - { - LLSD folder_sd; - folder_sd["folder_id"] = LLUUID::null.asString(); - folder_sd["owner_id"] = gAgent.getID(); - folder_sd["sort_order"] = (LLSD::Integer)sort_order; - folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE; - folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; - body["folders"].append(folder_sd); - folder_count++; - } - else - { - const LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); + if (fetch_info.mIsCategory) + { + + const LLUUID &cat_id = fetch_info.mUUID; + if (cat_id.isNull()) //DEV-17797 + { + LLSD folder_sd; + folder_sd["folder_id"] = LLUUID::null.asString(); + folder_sd["owner_id"] = gAgent.getID(); + folder_sd["sort_order"] = (LLSD::Integer)sort_order; + folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE; + folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; + folder_request_body["folders"].append(folder_sd); + folder_count++; + } + else + { + const LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); - if (cat) - { - if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion()) - { - LLSD folder_sd; - folder_sd["folder_id"] = cat->getUUID(); - folder_sd["owner_id"] = cat->getOwnerID(); - folder_sd["sort_order"] = (LLSD::Integer)sort_order; - folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted; - folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; - - if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID()) - body_lib["folders"].append(folder_sd); - else - body["folders"].append(folder_sd); - folder_count++; - } - // May already have this folder, but append child folders to list. - if (fetch_info.mRecursive) - { - LLInventoryModel::cat_array_t* categories; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items); - for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin(); - it != categories->end(); - ++it) + if (cat) + { + if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion()) { - mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive)); - } - } - } - } - if (fetch_info.mRecursive) - recursive_cats.push_back(cat_id); + LLSD folder_sd; + folder_sd["folder_id"] = cat->getUUID(); + folder_sd["owner_id"] = cat->getOwnerID(); + folder_sd["sort_order"] = (LLSD::Integer)sort_order; + folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted; + folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; + + if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID()) + folder_request_body_lib["folders"].append(folder_sd); + else + folder_request_body["folders"].append(folder_sd); + folder_count++; + } + // May already have this folder, but append child folders to list. + if (fetch_info.mRecursive) + { + LLInventoryModel::cat_array_t* categories; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items); + for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin(); + it != categories->end(); + ++it) + { + mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive)); + } + } + } + } + if (fetch_info.mRecursive) + recursive_cats.push_back(cat_id); + } + else + { + LLViewerInventoryItem* itemp = gInventory.getItem(fetch_info.mUUID); + if (itemp) + { + LLSD item_sd; + item_sd["owner_id"] = itemp->getPermissions().getOwner(); + item_sd["item_id"] = itemp->getUUID(); + if (itemp->getPermissions().getOwner() == gAgent.getID()) + { + item_request_body.append(item_sd); + } + else + { + item_request_body_lib.append(item_sd); + } + //itemp->fetchFromServer(); + item_count++; + } + } mFetchQueue.pop_front(); } - if (folder_count > 0) + if (item_count + folder_count > 0) { - mBulkFetchCount++; - if (body["folders"].size()) + if (folder_count) { - LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(body, recursive_cats); - LLHTTPClient::post(url, body, fetcher, 300.0); + std::string url = region->getCapability("FetchInventoryDescendents2"); + mFetchCount++; + if (folder_request_body["folders"].size()) + { + LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body, recursive_cats); + LLHTTPClient::post(url, folder_request_body, fetcher, 300.0); + } + if (folder_request_body_lib["folders"].size()) + { + std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents2"); + + LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body_lib, recursive_cats); + LLHTTPClient::post(url_lib, folder_request_body_lib, fetcher, 300.0); + } } - if (body_lib["folders"].size()) + if (item_count) { - std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents2"); - - LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(body_lib, recursive_cats); - LLHTTPClient::post(url_lib, body_lib, fetcher, 300.0); + std::string url; + + if (item_request_body.size()) + { + mFetchCount++; + url = region->getCapability("FetchInventory2"); + if (!url.empty()) + { + LLSD body; + body["agent_id"] = gAgent.getID(); + body["items"] = item_request_body; + + LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body)); + } + //else + //{ + // LLMessageSystem* msg = gMessageSystem; + // msg->newMessage("FetchInventory"); + // msg->nextBlock("AgentData"); + // msg->addUUID("AgentID", gAgent.getID()); + // msg->addUUID("SessionID", gAgent.getSessionID()); + // msg->nextBlock("InventoryData"); + // msg->addUUID("OwnerID", mPermissions.getOwner()); + // msg->addUUID("ItemID", mUUID); + // gAgent.sendReliableMessage(); + //} + } + + if (item_request_body_lib.size()) + { + mFetchCount++; + + url = region->getCapability("FetchLib2"); + if (!url.empty()) + { + LLSD body; + body["agent_id"] = gAgent.getID(); + body["items"] = item_request_body_lib; + + LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body)); + } + } } mFetchTimer.reset(); } + else if (isBulkFetchProcessingComplete()) { setAllFoldersFetched(); @@ -624,7 +738,7 @@ bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LL for (fetch_queue_t::const_iterator it = mFetchQueue.begin(); it != mFetchQueue.end(); ++it) { - const LLUUID& fetch_id = (*it).mCatUUID; + const LLUUID& fetch_id = (*it).mUUID; if (gInventory.isObjectDescendentOf(fetch_id, cat_id)) return false; } diff --git a/indra/newview/llinventorymodelbackgroundfetch.h b/indra/newview/llinventorymodelbackgroundfetch.h index c35c785ceb..0745407a8c 100644 --- a/indra/newview/llinventorymodelbackgroundfetch.h +++ b/indra/newview/llinventorymodelbackgroundfetch.h @@ -60,10 +60,10 @@ public: bool inventoryFetchInProgress() const; void findLostItems(); + void incrFetchCount(S16 fetching); protected: - void incrBulkFetch(S16 fetching); bool isBulkFetchProcessingComplete() const; - void bulkFetch(std::string url); + void bulkFetch(); void backgroundFetch(); static void backgroundFetchCB(void*); // background fetch idle function @@ -77,7 +77,7 @@ private: BOOL mAllFoldersFetched; BOOL mBackgroundFetchActive; - S16 mBulkFetchCount; + S16 mFetchCount; BOOL mTimelyFetchPending; S32 mNumFetchRetries; @@ -87,11 +87,11 @@ private: struct FetchQueueInfo { - FetchQueueInfo(const LLUUID& id, BOOL recursive) : - mCatUUID(id), mRecursive(recursive) - { - } - LLUUID mCatUUID; + FetchQueueInfo(const LLUUID& id, BOOL recursive, bool is_category = true) : + mUUID(id), mRecursive(recursive), mIsCategory(is_category) + {} + LLUUID mUUID; + bool mIsCategory; BOOL mRecursive; }; typedef std::deque<FetchQueueInfo> fetch_queue_t; diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp index 5cda381d10..e7d486e058 100644 --- a/indra/newview/llsidepanelinventory.cpp +++ b/indra/newview/llsidepanelinventory.cpp @@ -221,7 +221,6 @@ BOOL LLSidepanelInventory::postBuild() // Disable user_resize on main inventory panel by default inv_stack->setPanelUserResize(MAIN_INVENTORY_LAYOUT_PANEL_NAME, false); - inv_stack->setPanelUserResize(INBOX_LAYOUT_PANEL_NAME, false); // Collapse inbox panel inv_stack->collapsePanel(getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME), true); diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 7e02a41e7e..3923b4510a 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -804,9 +804,8 @@ bool idle_startup() #ifdef _WIN32 MSG msg; while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) ) - { - display_startup(); - } + { } + display_startup(); #endif timeout.reset(); return FALSE; diff --git a/indra/newview/llwearablelist.cpp b/indra/newview/llwearablelist.cpp index ddbcdfc3f7..6f6411ce3c 100644 --- a/indra/newview/llwearablelist.cpp +++ b/indra/newview/llwearablelist.cpp @@ -63,7 +63,7 @@ struct LLWearableArrivedData LLWearableList::~LLWearableList() { - llassert_always(mList.empty()) ; + cleanup(); } void LLWearableList::cleanup() diff --git a/indra/newview/skins/default/xui/da/menu_viewer.xml b/indra/newview/skins/default/xui/da/menu_viewer.xml index ba18306686..d695cd1f89 100644 --- a/indra/newview/skins/default/xui/da/menu_viewer.xml +++ b/indra/newview/skins/default/xui/da/menu_viewer.xml @@ -20,8 +20,6 @@ <menu_item_call label="Væk" name="Set Away"/> <menu_item_call label="Optaget" name="Set Busy"/> </menu> - <menu_item_call label="Anmod om administrator status" name="Request Admin Options"/> - <menu_item_call label="Stop administrator status" name="Leave Admin Options"/> <menu_item_call label="Afslut [APP_NAME]" name="Quit"/> </menu> <menu label="Kommunikér" name="Communicate"> @@ -36,11 +34,10 @@ <menu_item_check label="Søg" name="Search"/> <menu_item_call label="Foto" name="Take Snapshot"/> <menu_item_call label="Opret landemærke for dette sted" name="Create Landmark Here"/> - <menu label="Profil for sted" name="Land"> - <menu_item_call label="Profil for sted" name="Place Profile"/> - <menu_item_call label="Om land" name="About Land"/> - <menu_item_call label="Region/Estate" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="Profil for sted" name="Place Profile"/> + <menu_item_call label="Om land" name="About Land"/> + <menu_item_call label="Region/Estate" name="Region/Estate"/> <menu_item_call label="Køb dette land" name="Buy Land"/> <menu_item_call label="Mit land" name="My Land"/> <menu label="Vis" name="LandShow"> @@ -56,7 +53,7 @@ </menu> <menu_item_call label="Teleport hjem" name="Teleport Home"/> <menu_item_call label="Sæt dette sted som 'Hjem'" name="Set Home to Here"/> - <menu label="Sol" name="Environment Settings"> + <menu label="Sol" name="Sun"> <menu_item_call label="Solopgang" name="Sunrise"/> <menu_item_call label="Middag" name="Noon"/> <menu_item_call label="Solnedgang" name="Sunset"/> @@ -155,22 +152,22 @@ <menu_item_check label="Vis muse-sigte" name="ShowCrosshairs"/> </menu> <menu label="Gengivelsestyper" name="Rendering Types"> - <menu_item_check label="Simpel" name="Simple"/> - <menu_item_check label="Alpha" name="Alpha"/> - <menu_item_check label="Træer" name="Tree"/> - <menu_item_check label="Avatarer" name="Character"/> - <menu_item_check label="Surface Patch" name="Surface Patch"/> - <menu_item_check label="Himmel" name="Sky"/> - <menu_item_check label="Vand" name="Water"/> - <menu_item_check label="Jord" name="Ground"/> - <menu_item_check label="Volume" name="Volume"/> - <menu_item_check label="Græs" name="Grass"/> - <menu_item_check label="Skyer" name="Clouds"/> - <menu_item_check label="Partikler" name="Particles"/> - <menu_item_check label="Bump" name="Bump"/> + <menu_item_check label="Simpel" name="Rendering Type Simple"/> + <menu_item_check label="Alpha" name="Rendering Type Alpha"/> + <menu_item_check label="Træer" name="Rendering Type Tree"/> + <menu_item_check label="Avatarer" name="Rendering Type Character"/> + <menu_item_check label="Surface Patch" name="Rendering Type Surface Patch"/> + <menu_item_check label="Himmel" name="Rendering Type Sky"/> + <menu_item_check label="Vand" name="Rendering Type Water"/> + <menu_item_check label="Jord" name="Rendering Type Ground"/> + <menu_item_check label="Volume" name="Rendering Type Volume"/> + <menu_item_check label="Græs" name="Rendering Type Grass"/> + <menu_item_check label="Skyer" name="Rendering Type Clouds"/> + <menu_item_check label="Partikler" name="Rendering Type Particles"/> + <menu_item_check label="Bump" name="Rendering Type Bump"/> </menu> <menu label="Gengivelsesegenskaber" name="Rendering Features"> - <menu_item_check label="UI" name="UI"/> + <menu_item_check label="UI" name="ToggleUI"/> <menu_item_check label="Valgte" name="Selected"/> <menu_item_check label="Fremhævede" name="Highlighted"/> <menu_item_check label="Dynamiske teksturer" name="Dynamic Textures"/> @@ -182,10 +179,7 @@ <menu_item_call label="Tøm gruppe cache" name="ClearGroupCache"/> <menu_item_check label="Muse udjævning" name="Mouse Smoothing"/> <menu label="Shortcuts" name="Shortcuts"> - <menu_item_call label="Billede (L$[COST])..." name="Upload Image"/> - <menu_item_check label="Søg" name="Search"/> <menu_item_call label="Frigør taster" name="Release Keys"/> - <menu_item_call label="Sæt UI størrelse til standard" name="Set UI Size to Default"/> <menu_item_check label="Vis avanceret menu (gammel genvej)" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="Luk vindue" name="Close Window"/> <menu_item_call label="Luk alle vinduer" name="Close All Windows"/> @@ -194,13 +188,6 @@ <menu_item_check label=""Joystick Flycam"" name="Joystick Flycam"/> <menu_item_call label="Nulstil udsyn" name="Reset View"/> <menu_item_call label="Se på den sidste der chattede" name="Look at Last Chatter"/> - <menu label="Vælg byggeværktøj" name="Select Tool"> - <menu_item_call label="Fokuseringsværktøj" name="Focus"/> - <menu_item_call label="Flyt værktøj" name="Move"/> - <menu_item_call label="Redigeringsværktøj" name="Edit"/> - <menu_item_call label="Opret værktøj" name="Create"/> - <menu_item_call label="Land værktøj" name="Land"/> - </menu> <menu_item_call label="Zoom ind" name="Zoom In"/> <menu_item_call label="Zoom standard" name="Zoom Default"/> <menu_item_call label="Zoom ud" name="Zoom Out"/> @@ -276,9 +263,8 @@ <menu_item_call label="Mist en netværkspakke" name="Drop a Packet"/> </menu> <menu_item_call label="Stød, skub & slag" name="Bumps, Pushes &amp; Hits"/> - <menu label="Verden" name="World"> + <menu label="Verden" name="DevelopWorld"> <menu_item_check label="Vælg anden sol end region" name="Sim Sun Override"/> - <menu_item_check label="Pejlelys blink effekt" name="Cheesy Beacon"/> <menu_item_check label="Fast vejr" name="Fixed Weather"/> <menu_item_call label="Dump Region Object Cache" name="Dump Region Object Cache"/> </menu> @@ -300,11 +286,11 @@ </menu> <menu label="Avatar" name="Character"> <menu label="Grab Baked Texture" name="Grab Baked Texture"> - <menu_item_call label="Iris" name="Iris"/> - <menu_item_call label="Hovede" name="Head"/> - <menu_item_call label="Overkrop" name="Upper Body"/> - <menu_item_call label="Underkrop" name="Lower Body"/> - <menu_item_call label="Nederdel" name="Skirt"/> + <menu_item_call label="Iris" name="Grab Iris"/> + <menu_item_call label="Hovede" name="Grab Head"/> + <menu_item_call label="Overkrop" name="Grab Upper Body"/> + <menu_item_call label="Underkrop" name="Grab Lower Body"/> + <menu_item_call label="Nederdel" name="Grab Skirt"/> </menu> <menu label="Avatar tests" name="Character Tests"> <menu_item_call label="Skift avatar geometri" name="Toggle Character Geometry"/> @@ -326,8 +312,8 @@ <menu_item_check label="Vis administrationsmenu" name="View Admin Options"/> </menu> <menu label="Administrér" name="Admin"> - <menu label="Object"> - <menu_item_call label="Tag kopi" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="Tag kopi" name="Admin Take Copy"/> <menu_item_call label="Gennemtving ejer til mig" name="Force Owner To Me"/> <menu_item_call label="Gennemtving ejer tolerance" name="Force Owner Permissive"/> <menu_item_call label="Slet" name="Delete"/> diff --git a/indra/newview/skins/default/xui/de/floater_about_land.xml b/indra/newview/skins/default/xui/de/floater_about_land.xml index 3cf3a16247..f377c74a3f 100644 --- a/indra/newview/skins/default/xui/de/floater_about_land.xml +++ b/indra/newview/skins/default/xui/de/floater_about_land.xml @@ -309,9 +309,6 @@ Nur große Parzellen können in der Suche aufgeführt werden. <panel.string name="push_restrict_region_text"> Kein Stoßen (regional) </panel.string> - <panel.string name="see_avs_text"> - Auf dieser Parzelle Einwohner sehen und mit ihnen chatten - </panel.string> <text name="allow_label"> Anderen Einwohnern gestatten: </text> @@ -375,7 +372,7 @@ Nur große Parzellen können in der Suche aufgeführt werden. </text> <texture_picker label="" name="snapshot_ctrl" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> <text name="allow_label5"> - Einwohnern auf anderen Parzellen Folgendes gestatten: + Einwohnern auf anderen Parzellen Folgendes gestatten: Auf dieser Parzelle Einwohner sehen und mit ihnen chatten </text> <check_box label="Avatare sehen" name="SeeAvatarsCheck" tool_tip="Gestattet sowohl Einwohnern auf anderen Parzellen, Einwohner auf dieser Parzelle zu sehen und mit ihnen zu chatten, als auch Ihnen, diese Einwohner auf anderen Parzellen zu sehen und mit ihnen zu chatten."/> <text name="landing_point"> diff --git a/indra/newview/skins/default/xui/de/menu_viewer.xml b/indra/newview/skins/default/xui/de/menu_viewer.xml index 90b2cfbc41..2341293804 100644 --- a/indra/newview/skins/default/xui/de/menu_viewer.xml +++ b/indra/newview/skins/default/xui/de/menu_viewer.xml @@ -19,8 +19,6 @@ <menu_item_call label="Abwesend" name="Set Away"/> <menu_item_call label="Beschäftigt" name="Set Busy"/> </menu> - <menu_item_call label="Admin-Status anfordern" name="Request Admin Options"/> - <menu_item_call label="Admin-Status verlassen" name="Leave Admin Options"/> <menu_item_call label="L$ kaufen" name="Buy and Sell L$"/> <menu_item_call label="Einstellungen..." name="Preferences"/> <menu_item_call label="Symbolleisten..." name="Toolbars"/> @@ -40,11 +38,10 @@ <menu_item_check label="Suchen" name="Search"/> <menu_item_call label="Foto" name="Take Snapshot"/> <menu_item_call label="Landmarke für diesen Ort setzen" name="Create Landmark Here"/> - <menu label="Ortsprofil" name="Land"> - <menu_item_call label="Ortsprofil" name="Place Profile"/> - <menu_item_call label="Land-Info" name="About Land"/> - <menu_item_call label="Region/Grundbesitz" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="Ortsprofil" name="Place Profile"/> + <menu_item_call label="Land-Info" name="About Land"/> + <menu_item_call label="Region/Grundbesitz" name="Region/Estate"/> <menu_item_call label="Dieses Land kaufen" name="Buy Land"/> <menu_item_call label="Mein Land" name="My Land"/> <menu label="Anzeigen" name="LandShow"> @@ -60,14 +57,14 @@ </menu> <menu_item_call label="Teleport nach Hause" name="Teleport Home"/> <menu_item_call label="Hier als Zuhause wählen" name="Set Home to Here"/> - <menu label="Sonne" name="Environment Settings"> + <menu label="Sonne" name="Sun"> <menu_item_call label="Sonnenaufgang" name="Sunrise"/> <menu_item_call label="Mittag" name="Noon"/> <menu_item_call label="Sonnenuntergang" name="Sunset"/> <menu_item_call label="Mitternacht" name="Midnight"/> </menu> <menu label="Umgebungs-Editor" name="Enviroment Editor"> - <menu_item_call label="Umgebungseinstellungen..." name="Enviroment Settings"/> + <menu_item_call label="Umgebungseinstellungen..." name="Environment Settings"/> <menu label="Wasser-Voreinstellungen" name="Water Presets"> <menu_item_call label="Neue Voreinstellung..." name="new_water_preset"/> <menu_item_call label="Voreinstellung bearbeiten..." name="edit_water_preset"/> @@ -173,22 +170,22 @@ <menu_item_check label="Fadenkreuz für Mouselook anzeigen" name="ShowCrosshairs"/> </menu> <menu label="Darstellungstypen" name="Rendering Types"> - <menu_item_check label="Einfach" name="Simple"/> - <menu_item_check label="Alpha" name="Alpha"/> - <menu_item_check label="Baum" name="Tree"/> - <menu_item_check label="Avatare" name="Character"/> - <menu_item_check label="Flächenpatch" name="Surface Patch"/> - <menu_item_check label="Himmel" name="Sky"/> - <menu_item_check label="Wasser" name="Water"/> - <menu_item_check label="Boden" name="Ground"/> - <menu_item_check label="Volumen" name="Volume"/> - <menu_item_check label="Gras" name="Grass"/> - <menu_item_check label="Wolken" name="Clouds"/> - <menu_item_check label="Partikel" name="Particles"/> - <menu_item_check label="Unebenheiten" name="Bump"/> + <menu_item_check label="Einfach" name="Rendering Type Simple"/> + <menu_item_check label="Alpha" name="Rendering Type Alpha"/> + <menu_item_check label="Baum" name="Rendering Type Tree"/> + <menu_item_check label="Avatare" name="Rendering Type Character"/> + <menu_item_check label="Flächenpatch" name="Rendering Type Surface Patch"/> + <menu_item_check label="Himmel" name="Rendering Type Sky"/> + <menu_item_check label="Wasser" name="Rendering Type Water"/> + <menu_item_check label="Boden" name="Rendering Type Ground"/> + <menu_item_check label="Volumen" name="Rendering Type Volume"/> + <menu_item_check label="Gras" name="Rendering Type Grass"/> + <menu_item_check label="Wolken" name="Rendering Type Clouds"/> + <menu_item_check label="Partikel" name="Rendering Type Particles"/> + <menu_item_check label="Unebenheiten" name="Rendering Type Bump"/> </menu> <menu label="Rendering-Eigenschaften" name="Rendering Features"> - <menu_item_check label="UI" name="UI"/> + <menu_item_check label="UI" name="ToggleUI"/> <menu_item_check label="Ausgewählt" name="Selected"/> <menu_item_check label="Farblich hervorgehoben" name="Highlighted"/> <menu_item_check label="Dynamische Texturen" name="Dynamic Textures"/> @@ -201,10 +198,7 @@ <menu_item_call label="Gruppen-Cache löschen" name="ClearGroupCache"/> <menu_item_check label="Weiche Mausbewegung" name="Mouse Smoothing"/> <menu label="Tastaturkürzel" name="Shortcuts"> - <menu_item_call label="Bild ([COST] L$)..." name="Upload Image"/> - <menu_item_check label="Suchen" name="Search"/> <menu_item_call label="Tasten freigeben" name="Release Keys"/> - <menu_item_call label="UI-Größe auf Standard setzen" name="Set UI Size to Default"/> <menu_item_check label="Erweitert-Menü anzeigen - veraltetet" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="Fenster schließen" name="Close Window"/> <menu_item_call label="Alle Fenster schließen" name="Close All Windows"/> @@ -213,13 +207,6 @@ <menu_item_check label="Joystick-Flycam" name="Joystick Flycam"/> <menu_item_call label="Ansicht zurücksetzen" name="Reset View"/> <menu_item_call label="Letzten Chatter ansehen" name="Look at Last Chatter"/> - <menu label="Bauwerkzeug auswählen" name="Select Tool"> - <menu_item_call label="Fokus-Werkzeug" name="Focus"/> - <menu_item_call label="Werkzeug „Bewegen“" name="Move"/> - <menu_item_call label="Bearbeiten" name="Edit"/> - <menu_item_call label="Werkzeug „Erstellen"" name="Create"/> - <menu_item_call label="Land-Werkzeug" name="Land"/> - </menu> <menu_item_call label="Hineinzoomen" name="Zoom In"/> <menu_item_call label="Zoom-Standard" name="Zoom Default"/> <menu_item_call label="Wegzoomen" name="Zoom Out"/> @@ -333,9 +320,8 @@ <menu_item_call label="Aufnahme starten" name="Start Record"/> <menu_item_call label="Aufnahme stoppen" name="Stop Record"/> </menu> - <menu label="Welt" name="World"> + <menu label="Welt" name="DevelopWorld"> <menu_item_check label="Sonnen-Override für Sim" name="Sim Sun Override"/> - <menu_item_check label="Pulsierender Strahl" name="Cheesy Beacon"/> <menu_item_check label="Festgelegtes Wetter" name="Fixed Weather"/> <menu_item_call label="Regionsobjekt-Cache ausgeben" name="Dump Region Object Cache"/> </menu> @@ -367,11 +353,11 @@ </menu> <menu label="Avatar" name="Character"> <menu label="Geladene Textur nehmen" name="Grab Baked Texture"> - <menu_item_call label="Iris" name="Iris"/> - <menu_item_call label="Kopf" name="Head"/> - <menu_item_call label="Oberkörper" name="Upper Body"/> - <menu_item_call label="Unterkörper" name="Lower Body"/> - <menu_item_call label="Rock" name="Skirt"/> + <menu_item_call label="Iris" name="Grab Iris"/> + <menu_item_call label="Kopf" name="Grab Head"/> + <menu_item_call label="Oberkörper" name="Grab Upper Body"/> + <menu_item_call label="Unterkörper" name="Grab Lower Body"/> + <menu_item_call label="Rock" name="Grab Skirt"/> </menu> <menu label="Avatar-Tests" name="Character Tests"> <menu_item_call label="Aussehen als XML speichern" name="Appearance To XML"/> @@ -406,8 +392,8 @@ <menu_item_check label="Admin-Menü anzeigen" name="View Admin Options"/> </menu> <menu label="Admin" name="Admin"> - <menu label="Object"> - <menu_item_call label="Kopie nehmen" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="Kopie nehmen" name="Admin Take Copy"/> <menu_item_call label="Besitzer zu mir zwingen" name="Force Owner To Me"/> <menu_item_call label="Erlaubnis des Besitzers erzwingen" name="Force Owner Permissive"/> <menu_item_call label="Löschen" name="Delete"/> @@ -443,7 +429,7 @@ <menu_item_call label="Physik" name="Physics"/> <menu_item_call label="Alle Kleider" name="All Clothes"/> </menu> - <menu label="Hilfe" name="Help"> + <menu label="Hilfe" name="DeprecatedHelp"> <menu_item_call label="Offizielles Linden-Blog" name="Official Linden Blog"/> <menu_item_call label="Scripting-Portal" name="Scripting Portal"/> <menu label="Fehlermeldungen" name="Bug Reporting"> diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml index 4772f744ea..d198cd65a8 100644 --- a/indra/newview/skins/default/xui/en/floater_about_land.xml +++ b/indra/newview/skins/default/xui/en/floater_about_land.xml @@ -1206,10 +1206,6 @@ Only large parcels can be listed in search. name="push_restrict_region_text"> No Pushing (Region Override) </panel.string> - <panel.string - name="see_avs_text"> - Avatars on other parcels can see - </panel.string> <text type="string" length="1" @@ -1524,24 +1520,24 @@ Only large parcels can be listed in search. length="1" follows="left|top" text_color="LtGray" - height="16" + height="32" layout="topleft" left="274" - top="166" + top="150" name="allow_label5" - width="278"> - and chat with avatars on this parcel + width="205" + wrap="true"> + Avatars on other parcels can see and chat with avatars on this parcel </text> <check_box height="16" - label="See Avatars" follows="top" layout="topleft" left="253" top="150" name="SeeAvatarsCheck" tool_tip="Allows avatars on other parcels to see and chat with avatars on this parcel, and you to see and chat with them." - width="120" /> + width="10" /> <text type="string" length="1" diff --git a/indra/newview/skins/default/xui/en/floater_help_browser.xml b/indra/newview/skins/default/xui/en/floater_help_browser.xml index d101bca694..cd075abc41 100644 --- a/indra/newview/skins/default/xui/en/floater_help_browser.xml +++ b/indra/newview/skins/default/xui/en/floater_help_browser.xml @@ -34,7 +34,6 @@ left_delta="0" top_delta="0" name="external_controls" - user_resize="false" width="620"> <web_browser trusted_content="true" diff --git a/indra/newview/skins/default/xui/en/floater_im_session.xml b/indra/newview/skins/default/xui/en/floater_im_session.xml index a2739a8339..ca73883e53 100644 --- a/indra/newview/skins/default/xui/en/floater_im_session.xml +++ b/indra/newview/skins/default/xui/en/floater_im_session.xml @@ -16,7 +16,7 @@ min_width="250" min_height="190"> <layout_stack - animate="false" + animate="true" default_tab_group="2" follows="all" height="320" @@ -32,8 +32,7 @@ min_width="115" width="150" height="320" - auto_resize="false" - user_resize="false"> + auto_resize="false"> <panel name="panel_im_control_panel" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/floater_media_browser.xml b/indra/newview/skins/default/xui/en/floater_media_browser.xml index c3324a6aa4..ce788654aa 100644 --- a/indra/newview/skins/default/xui/en/floater_media_browser.xml +++ b/indra/newview/skins/default/xui/en/floater_media_browser.xml @@ -37,7 +37,6 @@ min_height="20" name="nav_controls" top="400" - user_resize="false" width="800"> <button follows="left|top" @@ -113,7 +112,6 @@ min_height="20" name="time_controls" top_delta="0" - user_resize="false" width="800"> <button follows="left|top" @@ -171,7 +169,6 @@ min_height="20" name="parcel_owner_controls" top_delta="0" - user_resize="false" width="540"> <button enabled="false" @@ -193,7 +190,6 @@ left_delta="0" name="external_controls" top_delta="0" - user_resize="false" width="540"> <web_browser bottom="-30" diff --git a/indra/newview/skins/default/xui/en/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/en/floater_test_layout_stacks.xml new file mode 100644 index 0000000000..dbe75f8b53 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_test_layout_stacks.xml @@ -0,0 +1,223 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + can_resize="true" + can_close="true" + bevel_style="in" + height="300" + layout="topleft" + min_height="40" + min_width="420" + name="Test Floater" + title="LAYOUTSTACK TESTS" + width="420"> + <layout_stack name="test_stack" + left="0" + top="0" + width="100" + height="250" + follows="left|top|bottom" + orientation="vertical"> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + bg_alpha_color="blue" + height="11" + min_height="0" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + <layout_panel name="fixed" + auto_resize="false" + user_resize="true" + height="50" + min_height="0" + bg_alpha_color="green" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="black">fixed</text> + </layout_panel> + <layout_panel name="fixed" + auto_resize="false" + user_resize="true" + height="50" + min_height="0" + bg_alpha_color="green" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="black">fixed</text> + </layout_panel> + <layout_panel name="fixed" + auto_resize="false" + user_resize="true" + height="50" + bg_alpha_color="green" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="black">fixed</text> + </layout_panel> + </layout_stack> + <layout_stack name="test_stack" + left_pad="5" + top="0" + width="100" + height="250" + follows="left|top|bottom" + orientation="vertical"> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + bg_alpha_color="blue" + height="100" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + visible="false" + bg_alpha_color="blue" + height="100" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + <layout_panel name="fixed" + auto_resize="false" + user_resize="true" + height="50" + min_height="10" + bg_alpha_color="green" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="black">fixed</text> + </layout_panel> + <layout_panel name="fixed" + auto_resize="false" + user_resize="true" + height="50" + min_height="10" + bg_alpha_color="green" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="black">fixed</text> + </layout_panel> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + bg_alpha_color="blue" + height="100" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + bg_alpha_color="blue" + height="100" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + bg_alpha_color="blue" + height="100" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + bg_alpha_color="blue" + height="100" + visible="true" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + </layout_stack> + <layout_stack name="test_stack" + left_pad="5" + top="0" + width="100" + height="250" + follows="left|top|bottom" + orientation="vertical"> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + height="11" + bg_alpha_color="blue" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + <layout_panel name="fixed" + auto_resize="false" + user_resize="true" + height="50" + bg_alpha_color="green" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="black">fixed</text> + </layout_panel> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + bg_alpha_color="blue" + height="11" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + </layout_stack> + <layout_stack name="test_stack" + left_pad="5" + top="0" + width="100" + height="250" + follows="left|top|bottom" + orientation="vertical"> + <layout_panel name="fixed" + auto_resize="false" + user_resize="true" + height="50" + bg_alpha_color="green" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="black">fixed</text> + </layout_panel> + <layout_panel name="fixed" + auto_resize="false" + user_resize="true" + height="50" + bg_alpha_color="green" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="black">fixed</text> + </layout_panel> + <layout_panel name="fixed" + auto_resize="false" + user_resize="true" + height="50" + bg_alpha_color="green" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="black">fixed</text> + </layout_panel> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + bg_alpha_color="blue" + height="11" + min_height="0" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + bg_alpha_color="blue" + height="11" + min_height="0" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + <layout_panel name="flex" + auto_resize="true" + user_resize="true" + bg_alpha_color="blue" + height="11" + min_height="0" + background_visible="true"> + <text follows="top|left|right" halign="center" text_color="white">flex</text> + </layout_panel> + </layout_stack> +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_ui_preview.xml b/indra/newview/skins/default/xui/en/floater_ui_preview.xml index 3921cfcd2c..06d4327293 100644 --- a/indra/newview/skins/default/xui/en/floater_ui_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_ui_preview.xml @@ -22,6 +22,7 @@ or specifying its path in the "Editor Path" field.</string> layout="topleft" left="0" mouse_opaque="false" + default_tab_group="1" name="main_panel" right="750" top="0"> @@ -196,6 +197,7 @@ or specifying its path in the "Editor Path" field.</string> left="10" name="name_list" right="-10" + tab_group="1" search_column="1" top="80"> <scroll_list.columns diff --git a/indra/newview/skins/default/xui/en/floater_voice_controls.xml b/indra/newview/skins/default/xui/en/floater_voice_controls.xml index 6807b01fa3..cea19ec75c 100644 --- a/indra/newview/skins/default/xui/en/floater_voice_controls.xml +++ b/indra/newview/skins/default/xui/en/floater_voice_controls.xml @@ -49,7 +49,6 @@ width="263"> <layout_panel follows="top|left|right" - user_resize="false" auto_resize="false" layout="topleft" min_height="20" @@ -89,7 +88,7 @@ visible="true" width="20" /> </layout_panel> - <layout_panel name="leave_call_panel" height="26" min_height="26" user_resize="false" auto_resize="false"> + <layout_panel name="leave_call_panel" height="26" min_height="26" auto_resize="false"> <layout_stack clip="true" follows="left|top|right" @@ -110,7 +109,6 @@ </layout_panel> <layout_panel auto_resize="false" - user_resize="false" follows="top|right" height="23" visible="true" @@ -133,7 +131,6 @@ top_pad="0" height="132" name="callers_panel" - user_resize="false" auto_resize="true" width="280"> <avatar_list diff --git a/indra/newview/skins/default/xui/en/floater_web_content.xml b/indra/newview/skins/default/xui/en/floater_web_content.xml index 57d1c92acb..cea10adca8 100644 --- a/indra/newview/skins/default/xui/en/floater_web_content.xml +++ b/indra/newview/skins/default/xui/en/floater_web_content.xml @@ -31,7 +31,6 @@ min_height="20" name="nav_controls" top="400" - user_resize="false" width="770"> <button image_overlay="Arrow_Left_Off" @@ -160,7 +159,6 @@ left_delta="0" name="external_controls" top_delta="0" - user_resize="false" auto_resize="true" width="585"> <web_browser @@ -173,8 +171,7 @@ </layout_panel> <layout_panel name="status_bar" height="23" - auto_resize="false" - user_resize="false"> + auto_resize="false"> <text type="string" length="200" diff --git a/indra/newview/skins/default/xui/en/main_view.xml b/indra/newview/skins/default/xui/en/main_view.xml index b4be17e677..a87027a113 100644 --- a/indra/newview/skins/default/xui/en/main_view.xml +++ b/indra/newview/skins/default/xui/en/main_view.xml @@ -23,7 +23,6 @@ left="0" top="0" width="1024" - user_resize="false" auto_resize="false" visible="true"> <view mouse_opaque="false" @@ -40,7 +39,6 @@ name="nav_bar_container" tab_stop="false" width="1024" - user_resize="false" visible="false"/> <layout_panel auto_resize="true" follows="all" diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml index 0f42000ae7..e91f5af3d5 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml @@ -3,6 +3,7 @@ layout="topleft" left="0" mouse_opaque="false" + can_tear_off="true" name="menu_inventory_add" visible="false"> <menu diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 9c0e8ee4ee..1f72984166 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -118,7 +118,7 @@ </menu_item_call> <menu_item_call label="Walk / run / fly..." - name="Stop Animating My Avatar"> + name="Walk / run / fly"> <menu_item_call.on_click function="Floater.ToggleOrBringToFront" parameter="moveview" /> @@ -144,23 +144,6 @@ </menu_item_call> </menu> - <menu_item_call - label="Request Admin Status" - name="Request Admin Options" - shortcut="control|alt|G" - visible="false"> - <menu_item_call.on_click - function="Advanced.RequestAdminStatus" /> - </menu_item_call> - <menu_item_call - label="Leave Admin Status" - name="Leave Admin Options" - shortcut="control|alt|shift|G" - visible="false"> - <menu_item_call.on_click - function="Advanced.LeaveAdminStatus" /> - </menu_item_call> - <menu_item_separator/> <menu_item_call @@ -532,7 +515,7 @@ <menu create_jump_keys="true" label="Sun" - name="Environment Settings" + name="Sun" tear_off="true"> <menu_item_call label="Sunrise" @@ -1459,7 +1442,7 @@ tear_off="true"> <menu_item_check label="Simple" - name="Simple" + name="Rendering Type Simple" shortcut="control|alt|shift|1"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1470,7 +1453,7 @@ </menu_item_check> <menu_item_check label="Alpha" - name="Alpha" + name="Rendering Type Alpha" shortcut="control|alt|shift|2"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1481,7 +1464,7 @@ </menu_item_check> <menu_item_check label="Tree" - name="Tree" + name="Rendering Type Tree" shortcut="control|alt|shift|3"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1492,7 +1475,7 @@ </menu_item_check> <menu_item_check label="Avatars" - name="Character" + name="Rendering Type Character" shortcut="control|alt|shift|4"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1503,7 +1486,7 @@ </menu_item_check> <menu_item_check label="Surface Patch" - name="Surface Patch" + name="Rendering Type Surface Patch" shortcut="control|alt|shift|5"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1514,7 +1497,7 @@ </menu_item_check> <menu_item_check label="Sky" - name="Sky" + name="Rendering Type Sky" shortcut="control|alt|shift|6"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1525,7 +1508,7 @@ </menu_item_check> <menu_item_check label="Water" - name="Water" + name="Rendering Type Water" shortcut="control|alt|shift|7"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1536,7 +1519,7 @@ </menu_item_check> <menu_item_check label="Ground" - name="Ground" + name="Rendering Type Ground" shortcut="control|alt|shift|8"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1547,7 +1530,7 @@ </menu_item_check> <menu_item_check label="Volume" - name="Volume" + name="Rendering Type Volume" shortcut="control|alt|shift|9"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1558,7 +1541,7 @@ </menu_item_check> <menu_item_check label="Grass" - name="Grass" + name="Rendering Type Grass" shortcut="control|alt|shift|0"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1569,7 +1552,7 @@ </menu_item_check> <menu_item_check label="Clouds" - name="Clouds" + name="Rendering Type Clouds" shortcut="control|alt|shift|-"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1580,7 +1563,7 @@ </menu_item_check> <menu_item_check label="Particles" - name="Particles" + name="Rendering Type Particles" shortcut="control|alt|shift|="> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1591,7 +1574,7 @@ </menu_item_check> <menu_item_check label="Bump" - name="Bump" + name="Rendering Type Bump" shortcut="control|alt|shift|\"> <menu_item_check.on_check function="Advanced.CheckRenderType" @@ -1608,7 +1591,7 @@ tear_off="true"> <menu_item_check label="UI" - name="UI" + name="ToggleUI" shortcut="control|alt|F1"> <menu_item_check.on_check function="Advanced.CheckFeature" @@ -1741,28 +1724,6 @@ name="Shortcuts" tear_off="true" visible="false"> - <menu_item_call - label="Image (L$[COST])..." - name="Upload Image" - shortcut="control|U"> - <menu_item_call.on_click - function="File.UploadImage" - parameter="" /> - <menu_item_call.on_enable - function="File.EnableUpload" /> - </menu_item_call> - <menu_item_check - label="Search" - name="Search" - shortcut="control|F"> - <menu_item_check.on_check - function="Floater.Visible" - parameter="search" /> - <menu_item_check.on_click - function="Floater.Toggle" - parameter="search" /> - </menu_item_check> - <!-- This second, alternative shortcut for Show Advanced Menu is for backward compatibility. The main shortcut has been changed so it's Linux-friendly, where the old shortcut is typically eaten by the window manager. --> <menu_item_check label="Show Advanced Menu - legacy shortcut" @@ -1849,55 +1810,6 @@ <menu_item_separator/> - <menu - create_jump_keys="true" - label="Select Build Tool" - name="Select Tool" - tear_off="true"> - <menu_item_call - label="Focus Tool" - name="Focus" - shortcut="control|1"> - <menu_item_call.on_click - function="Tools.SelectTool" - parameter="focus" /> - </menu_item_call> - <menu_item_call - label="Move Tool" - name="Move" - shortcut="control|2"> - <menu_item_call.on_click - function="Tools.SelectTool" - parameter="move" /> - </menu_item_call> - <menu_item_call - label="Edit Tool" - name="Edit" - shortcut="control|3"> - <menu_item_call.on_click - function="Tools.SelectTool" - parameter="edit" /> - </menu_item_call> - <menu_item_call - label="Create Tool" - name="Create" - shortcut="control|4"> - <menu_item_call.on_click - function="Tools.SelectTool" - parameter="create" /> - </menu_item_call> - <menu_item_call - label="Land Tool" - name="Land" - shortcut="control|5"> - <menu_item_call.on_click - function="Tools.SelectTool" - parameter="land" /> - </menu_item_call> - </menu> - - <menu_item_separator/> - <menu_item_call label="Zoom In" name="Zoom In" @@ -2860,7 +2772,7 @@ <menu create_jump_keys="true" label="World" - name="World" + name="DevelopWorld" tear_off="true"> <menu_item_check label="Sim Sun Override" @@ -2873,16 +2785,6 @@ parameter="SkyOverrideSimSunPosition" /> </menu_item_check> <menu_item_check - label="Cheesy Beacon" - name="Cheesy Beacon"> - <menu_item_check.on_check - function="CheckControl" - parameter="CheesyBeacon" /> - <menu_item_check.on_click - function="ToggleControl" - parameter="CheesyBeacon" /> - </menu_item_check> - <menu_item_check label="Fixed Weather" name="Fixed Weather"> <menu_item_check.on_check @@ -3106,7 +3008,7 @@ tear_off="true"> <menu_item_call label="Iris" - name="Iris"> + name="Grab Iris"> <menu_item_call.on_click function="Advanced.GrabBakedTexture" parameter="iris" /> @@ -3116,7 +3018,7 @@ </menu_item_call> <menu_item_call label="Head" - name="Head"> + name="Grab Head"> <menu_item_call.on_click function="Advanced.GrabBakedTexture" parameter="head" /> @@ -3126,7 +3028,7 @@ </menu_item_call> <menu_item_call label="Upper Body" - name="Upper Body"> + name="Grab Upper Body"> <menu_item_call.on_click function="Advanced.GrabBakedTexture" parameter="upper" /> @@ -3136,7 +3038,7 @@ </menu_item_call> <menu_item_call label="Lower Body" - name="Lower Body"> + name="Grab Lower Body"> <menu_item_call.on_click function="Advanced.GrabBakedTexture" parameter="lower" /> @@ -3146,7 +3048,7 @@ </menu_item_call> <menu_item_call label="Skirt" - name="Skirt"> + name="Grab Skirt"> <menu_item_call.on_click function="Advanced.GrabBakedTexture" parameter="skirt" /> @@ -3465,10 +3367,11 @@ <menu create_jump_keys="true" label="Object" + name="AdminObject" tear_off="true"> <menu_item_call label="Take Copy" - name="Take Copy" + name="Admin Take Copy" shortcut="control|alt|shift|O"> <menu_item_call.on_click function="Admin.ForceTakeCopy" /> @@ -3737,7 +3640,7 @@ <menu create_jump_keys="true" label="Help" - name="Help" + name="DeprecatedHelp" tear_off="true"> <menu_item_call label="Official Linden Blog" diff --git a/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml b/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml index 93cafd4a53..d68fa6ca6c 100644 --- a/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml +++ b/indra/newview/skins/default/xui/en/panel_adhoc_control_panel.xml @@ -27,8 +27,7 @@ mouse_opaque="false" width="147" top="0" - name="speakers_list_panel" - user_resize="false"> + name="speakers_list_panel"> <avatar_list color="DkGray2" follows="all" @@ -50,7 +49,6 @@ min_height="25" width="130" name="call_btn_panel" - user_resize="false" visible="false"> <button follows="all" @@ -68,7 +66,6 @@ min_height="25" width="130" name="end_call_btn_panel" - user_resize="false" visible="false"> <button follows="all" @@ -85,7 +82,6 @@ min_height="25" width="130" name="voice_ctrls_btn_panel" - user_resize="false" visible="false"> <button follows="all" diff --git a/indra/newview/skins/default/xui/en/panel_bottomtray_lite.xml b/indra/newview/skins/default/xui/en/panel_bottomtray_lite.xml index b5e1a5f16d..f4722b05d6 100644 --- a/indra/newview/skins/default/xui/en/panel_bottomtray_lite.xml +++ b/indra/newview/skins/default/xui/en/panel_bottomtray_lite.xml @@ -31,7 +31,6 @@ width="1000"> <layout_panel auto_resize="false" - user_resize="false" min_width="2" width="2" /> <layout_panel @@ -40,8 +39,7 @@ height="28" layout="topleft" width="310" - min_width="188" - user_resize="false"> + min_width="188"> <panel left="0" filename="panel_nearby_chat_bar.xml" @@ -61,8 +59,7 @@ width="82" top_delta="0" min_width="52" - name="gesture_panel" - user_resize="false"> + name="gesture_panel"> <gesture_combo_list follows="left|right" height="23" @@ -80,7 +77,6 @@ </layout_panel> <layout_panel auto_resize="false" - user_resize="false" min_width="3" name="after_gesture_panel" width="3"/> diff --git a/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml b/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml index 41d1036a4d..6d4008a4ed 100644 --- a/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml +++ b/indra/newview/skins/default/xui/en/panel_chiclet_bar.xml @@ -28,7 +28,6 @@ mouse_opaque="false" name="chiclet_list_panel" top="0" - user_resize="false" width="189"> <chiclet_panel chiclet_padding="4" @@ -78,7 +77,6 @@ </chiclet_panel> </layout_panel> <layout_panel auto_resize="false" - user_resize="false" width="4" min_width="4"/> <layout_panel @@ -90,7 +88,6 @@ min_width="37" name="im_well_panel" top="0" - user_resize="false" width="37"> <chiclet_im_well follows="right" @@ -139,7 +136,6 @@ image_pressed_selected "Lit" + "Selected" - there are new messages and the Well min_width="37" name="notification_well_panel" top="0" - user_resize="false" width="37"> <chiclet_notification follows="right" diff --git a/indra/newview/skins/default/xui/en/panel_classified_info.xml b/indra/newview/skins/default/xui/en/panel_classified_info.xml index 6c8d994bc6..d4a2745d1d 100644 --- a/indra/newview/skins/default/xui/en/panel_classified_info.xml +++ b/indra/newview/skins/default/xui/en/panel_classified_info.xml @@ -289,8 +289,7 @@ left="0" top="0" width="290" - height="16" - user_resize="false"> + height="16"> <text follows="left|top" font.style="BOLD" @@ -327,8 +326,7 @@ left="0" top="0" width="290" - height="16" - user_resize="false"> + height="16"> <text follows="left|top" font.style="BOLD" @@ -357,8 +355,7 @@ left="0" top="0" width="290" - height="215" - user_resize="false"> + height="215"> <text auto_resize="false" follows="left|top" @@ -416,7 +413,6 @@ layout="bottomleft" left="0" name="layout_panel1" - user_resize="false" auto_resize="true" width="101"> <button @@ -436,7 +432,6 @@ layout="bottomleft" left_pad="3" name="show_on_map_btn_lp" - user_resize="false" auto_resize="true" width="100"> <button @@ -455,7 +450,6 @@ layout="bottomleft" left_pad="3" name="edit_btn_lp" - user_resize="false" auto_resize="true" width="101"> <button diff --git a/indra/newview/skins/default/xui/en/panel_edit_classified.xml b/indra/newview/skins/default/xui/en/panel_edit_classified.xml index e512d63f9e..3509eaa285 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_classified.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_classified.xml @@ -319,7 +319,6 @@ layout="bottomleft" left="0" name="save_changes_btn_lp" - user_resize="false" auto_resize="true" width="156"> <button @@ -339,7 +338,6 @@ layout="bottomleft" left_pad="3" name="show_on_map_btn_lp" - user_resize="false" auto_resize="true" width="157"> <button diff --git a/indra/newview/skins/default/xui/en/panel_edit_pick.xml b/indra/newview/skins/default/xui/en/panel_edit_pick.xml index 2ec2e03e8c..0faa1598b1 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_pick.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_pick.xml @@ -201,7 +201,6 @@ layout="topleft" left="0" name="layout_panel1" - user_resize="false" auto_resize="true" width="150"> <button @@ -221,7 +220,6 @@ layout="topleft" left_pad="4" name="layout_panel2" - user_resize="false" auto_resize="true" width="146"> <button diff --git a/indra/newview/skins/default/xui/en/panel_edit_profile.xml b/indra/newview/skins/default/xui/en/panel_edit_profile.xml index 442eb8c28d..2c7c8133d1 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_profile.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_profile.xml @@ -435,7 +435,6 @@ layout="bottomleft" name="save_changes_btn_lp" top="0" - user_resize="false" auto_resize="true" width="153"> <button @@ -456,7 +455,6 @@ left_pad="3" name="show_on_map_btn_lp" top="0" - user_resize="false" auto_resize="true" width="154"> <button diff --git a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml index c8764a6a84..69a692e2c4 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml @@ -454,7 +454,6 @@ left="0" mouse_opaque="false" name="save_as_btn_lp" - user_resize="false" auto_resize="true" width="154"> <button @@ -474,7 +473,6 @@ left_pad="3" mouse_opaque="false" name="revert_btn_lp" - user_resize="false" auto_resize="true" width="152"> <button diff --git a/indra/newview/skins/default/xui/en/panel_group_control_panel.xml b/indra/newview/skins/default/xui/en/panel_group_control_panel.xml index c1dc2aaaf7..ad10e53a4e 100644 --- a/indra/newview/skins/default/xui/en/panel_group_control_panel.xml +++ b/indra/newview/skins/default/xui/en/panel_group_control_panel.xml @@ -26,8 +26,7 @@ mouse_opaque="false" width="145" top="0" - name="speakers_list_panel" - user_resize="false"> + name="speakers_list_panel"> <avatar_list color="DkGray2" follows="all" @@ -48,8 +47,7 @@ layout="topleft" min_height="28" width="130" - name="group_info_btn_panel" - user_resize="false"> + name="group_info_btn_panel"> <button follows="left|right|bottom" height="23" @@ -66,8 +64,7 @@ layout="topleft" min_height="28" width="130" - name="call_btn_panel" - user_resize="false"> + name="call_btn_panel"> <button follows="all" height="23" @@ -84,7 +81,6 @@ min_height="28" width="130" name="end_call_btn_panel" - user_resize="false" visible="false"> <button follows="all" @@ -101,7 +97,6 @@ min_height="28" width="130" name="voice_ctrls_btn_panel" - user_resize="false" visible="false"> <button follows="all" diff --git a/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml b/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml index ec3f3b48bc..206496cc0e 100644 --- a/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml +++ b/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml @@ -97,6 +97,7 @@ background_visible="true" follows="all" layout="topleft" auto_resize="true" + user_resize="true" height="513" width="313"> <accordion @@ -195,7 +196,6 @@ background_visible="true" layout="bottomleft" left="0" name="btn_refresh_lp" - user_resize="false" auto_resize="false" width="24"> <button @@ -215,7 +215,6 @@ background_visible="true" layout="bottomleft" left_pad="3" name="btn_chat_lp" - user_resize="false" auto_resize="true" width="91"> <button @@ -234,7 +233,6 @@ background_visible="true" layout="bottomleft" left_pad="3" name="call_btn_lp" - user_resize="false" auto_resize="true" width="91"> <button @@ -255,7 +253,6 @@ background_visible="true" layout="bottomleft" left_pad="3" name="btn_apply_lp" - user_resize="false" auto_resize="true" width="91"> <button diff --git a/indra/newview/skins/default/xui/en/panel_im_control_panel.xml b/indra/newview/skins/default/xui/en/panel_im_control_panel.xml index 9f73b7c540..8fcd6ccbaf 100644 --- a/indra/newview/skins/default/xui/en/panel_im_control_panel.xml +++ b/indra/newview/skins/default/xui/en/panel_im_control_panel.xml @@ -32,8 +32,7 @@ min_height="20" width="140" name="view_profile_btn_panel" - top="0" - user_resize="false"> + top="0" > <button follows="left|top|right" height="23" @@ -49,8 +48,7 @@ layout="topleft" min_height="25" width="140" - name="add_friend_btn_panel" - user_resize="false"> + name="add_friend_btn_panel"> <button follows="left|top|right" height="23" @@ -66,8 +64,7 @@ layout="topleft" min_height="25" width="140" - name="teleport_btn_panel" - user_resize="false"> + name="teleport_btn_panel"> <button auto_resize="false" follows="left|top|right" @@ -84,8 +81,7 @@ layout="topleft" min_height="25" width="140" - name="share_btn_panel" - user_resize="false"> + name="share_btn_panel"> <button auto_resize="true" follows="left|top|right" @@ -101,8 +97,7 @@ layout="topleft" min_height="25" width="140" - name="pay_btn_panel" - user_resize="false"> + name="pay_btn_panel"> <button auto_resize="true" follows="left|top|right" @@ -118,8 +113,7 @@ layout="topleft" min_height="25" width="140" - name="call_btn_panel" - user_resize="false"> + name="call_btn_panel"> <button follows="left|top|right" height="23" @@ -135,7 +129,6 @@ min_height="25" width="140" name="end_call_btn_panel" - user_resize="false" visible="false"> <button follows="left|top|right" @@ -152,7 +145,6 @@ min_height="25" width="140" name="voice_ctrls_btn_panel" - user_resize="false" visible="false"> <button follows="left|top|right" @@ -169,7 +161,6 @@ layout="topleft" min_height="0" width="140" - name="spacer" - user_resize="false" /> + name="spacer"/> </layout_stack> </panel> diff --git a/indra/newview/skins/default/xui/en/panel_landmarks.xml b/indra/newview/skins/default/xui/en/panel_landmarks.xml index 23d8cb11ca..2a5933e3e9 100644 --- a/indra/newview/skins/default/xui/en/panel_landmarks.xml +++ b/indra/newview/skins/default/xui/en/panel_landmarks.xml @@ -114,7 +114,6 @@ height="25" layout="topleft" name="options_gear_btn_panel" - user_resize="false" width="32"> <menu_button follows="bottom|left" @@ -135,7 +134,6 @@ height="25" layout="topleft" name="add_btn_panel" - user_resize="false" width="32"> <button follows="bottom|left" @@ -156,7 +154,6 @@ height="25" layout="topleft" name="dummy_panel" - user_resize="false" width="212"> <icon follows="bottom|left|right" @@ -173,7 +170,6 @@ height="25" layout="topleft" name="trash_btn_panel" - user_resize="false" width="31"> <dnd_button follows="bottom|left" diff --git a/indra/newview/skins/default/xui/en/panel_login.xml b/indra/newview/skins/default/xui/en/panel_login.xml index 6521bf2a4e..223326dd06 100644 --- a/indra/newview/skins/default/xui/en/panel_login.xml +++ b/indra/newview/skins/default/xui/en/panel_login.xml @@ -48,7 +48,6 @@ name="login" layout="topleft" width="705" min_width="705" -user_resize="false" height="80"> <text follows="left|bottom" @@ -165,7 +164,6 @@ follows="right|bottom" name="links" width="205" min_width="205" -user_resize="false" height="80"> <text follows="right|bottom" diff --git a/indra/newview/skins/default/xui/en/panel_main_inventory.xml b/indra/newview/skins/default/xui/en/panel_main_inventory.xml index 3007be7d5e..d6d8b2a83e 100644 --- a/indra/newview/skins/default/xui/en/panel_main_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_main_inventory.xml @@ -112,7 +112,6 @@ height="25" layout="topleft" name="options_gear_btn_panel" - user_resize="false" width="32"> <menu_button follows="bottom|left" @@ -133,7 +132,6 @@ height="25" layout="topleft" name="add_btn_panel" - user_resize="false" width="32"> <button follows="bottom|left" @@ -154,7 +152,6 @@ height="25" layout="topleft" name="dummy_panel" - user_resize="false" width="212"> <icon follows="bottom|left|right" @@ -171,7 +168,6 @@ height="25" layout="topleft" name="trash_btn_panel" - user_resize="false" width="31"> <dnd_button follows="bottom|left" diff --git a/indra/newview/skins/default/xui/en/panel_navigation_bar.xml b/indra/newview/skins/default/xui/en/panel_navigation_bar.xml index 7a8e872dc9..9dee68efa7 100644 --- a/indra/newview/skins/default/xui/en/panel_navigation_bar.xml +++ b/indra/newview/skins/default/xui/en/panel_navigation_bar.xml @@ -141,7 +141,6 @@ max_width="5" min_width="5" name="nav_bar_resize_handle_panel" - user_resize="false" width="5"> <icon follows="top|right" diff --git a/indra/newview/skins/default/xui/en/panel_nearby_media.xml b/indra/newview/skins/default/xui/en/panel_nearby_media.xml index bfc503f05b..d1cb64f7ad 100644 --- a/indra/newview/skins/default/xui/en/panel_nearby_media.xml +++ b/indra/newview/skins/default/xui/en/panel_nearby_media.xml @@ -196,7 +196,6 @@ name="stop" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="22" @@ -224,7 +223,6 @@ name="play" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="22" @@ -252,7 +250,6 @@ name="pause" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" min_width="22" @@ -279,7 +276,6 @@ name="volume_slider_ctrl" mouse_opaque="false" auto_resize="true" - user_resize="false" follows="left|right" layout="topleft" top="0" @@ -304,7 +300,6 @@ name="mute" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="72" @@ -333,7 +328,6 @@ name="zoom" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="28" @@ -361,7 +355,6 @@ name="unzoom" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" min_width="21" @@ -388,8 +381,7 @@ <layout_panel name="right_bookend" width="0" - mouse_opaque="false" - user_resize="false" /> + mouse_opaque="false"/> </layout_stack> </panel> </panel> diff --git a/indra/newview/skins/default/xui/en/panel_outfit_edit.xml b/indra/newview/skins/default/xui/en/panel_outfit_edit.xml index e1cd78bad8..b61f110e32 100644 --- a/indra/newview/skins/default/xui/en/panel_outfit_edit.xml +++ b/indra/newview/skins/default/xui/en/panel_outfit_edit.xml @@ -198,7 +198,6 @@ It is calculated as border_size + 2*UIResizeBarOverlap height="154" name="add_button_and_combobox" width="311" - user_resize="false" visible="true"> <!-- List containing items from the COF and Base outfit --> @@ -271,8 +270,7 @@ It is calculated as border_size + 2*UIResizeBarOverlap height="30" name="filter_panel" width="311" - visible="false" - user_resize="false"> + visible="false"> <filter_editor background_image="TextField_Search_Off" @@ -515,7 +513,6 @@ It is calculated as border_size + 2*UIResizeBarOverlap left="0" mouse_opaque="false" name="save_btn_lp" - user_resize="false" auto_resize="true" width="156"> <button @@ -550,7 +547,6 @@ It is calculated as border_size + 2*UIResizeBarOverlap left_pad="3" mouse_opaque="false" name="revert_btn_lp" - user_resize="false" auto_resize="true" width="147"> <button diff --git a/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml b/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml index 2ad2416179..405d9513db 100644 --- a/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml @@ -84,7 +84,6 @@ left="0" mouse_opaque="false" name="save_btn_lp" - user_resize="false" auto_resize="true" width="156"> <button @@ -118,7 +117,6 @@ left_pad="3" mouse_opaque="false" name="wear_btn_lp" - user_resize="false" auto_resize="true" width="147"> <button diff --git a/indra/newview/skins/default/xui/en/panel_people.xml b/indra/newview/skins/default/xui/en/panel_people.xml index 0ebfd9c037..98c7c49ff4 100644 --- a/indra/newview/skins/default/xui/en/panel_people.xml +++ b/indra/newview/skins/default/xui/en/panel_people.xml @@ -284,7 +284,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M height="25" layout="topleft" name="options_gear_btn_panel" - user_resize="false" width="32"> <menu_button follows="bottom|left" @@ -305,7 +304,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M height="25" layout="topleft" name="add_btn_panel" - user_resize="false" width="32"> <button follows="bottom|left" @@ -326,7 +324,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M height="25" layout="topleft" name="dummy_panel" - user_resize="false" width="210"> <icon follows="bottom|left|right" @@ -343,7 +340,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M height="25" layout="topleft" name="trash_btn_panel" - user_resize="false" width="31"> <dnd_button follows="bottom|left" @@ -602,7 +598,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M layout="bottomleft" left="0" name="view_profile_btn_lp" - user_resize="false" auto_resize="true" width="68"> <button @@ -623,7 +618,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M layout="bottomleft" left_pad="3" name="im_btn_lp" - user_resize="false" auto_resize="true" width="41"> <button @@ -644,7 +638,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M layout="bottomleft" left_pad="3" name="call_btn_lp" - user_resize="false" auto_resize="true" width="52"> <button @@ -665,7 +658,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M layout="bottomleft" left_pad="3" name="share_btn_lp" - user_resize="false" auto_resize="true" width="66"> <button @@ -686,7 +678,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M layout="bottomleft" left_pad="3" name="teleport_btn_lp" - user_resize="false" auto_resize="true" width="77"> <button @@ -720,7 +711,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M left="0" mouse_opaque="false" name="group_info_btn_lp" - user_resize="false" auto_resize="true" width="108"> <button @@ -743,7 +733,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M left_pad="3" mouse_opaque="false" name="chat_btn_lp" - user_resize="false" auto_resize="true" width="101"> <button @@ -766,7 +755,6 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M left_pad="3" mouse_opaque="false" name="group_call_btn_lp" - user_resize="false" auto_resize="true" width="96"> <button diff --git a/indra/newview/skins/default/xui/en/panel_pick_info.xml b/indra/newview/skins/default/xui/en/panel_pick_info.xml index 24046d5cca..79d190e1e0 100644 --- a/indra/newview/skins/default/xui/en/panel_pick_info.xml +++ b/indra/newview/skins/default/xui/en/panel_pick_info.xml @@ -139,7 +139,6 @@ layout="bottomleft" left="0" name="layout_panel1" - user_resize="false" auto_resize="true" width="101"> <button @@ -158,7 +157,6 @@ layout="bottomleft" left_pad="3" name="show_on_map_btn_lp" - user_resize="false" auto_resize="true" width="100"> <button @@ -177,7 +175,6 @@ layout="bottomleft" left_pad="3" name="edit_btn_lp" - user_resize="false" auto_resize="true" width="101"> <button diff --git a/indra/newview/skins/default/xui/en/panel_picks.xml b/indra/newview/skins/default/xui/en/panel_picks.xml index 85f402dfa2..8def96cada 100644 --- a/indra/newview/skins/default/xui/en/panel_picks.xml +++ b/indra/newview/skins/default/xui/en/panel_picks.xml @@ -102,7 +102,6 @@ bg_opaque_color="DkGray2" layout="bottomleft" left="0" name="gear_menu_btn" - user_resize="false" auto_resize="true" width="51"> <button @@ -124,7 +123,6 @@ bg_opaque_color="DkGray2" height="18" layout="bottomleft" name="trash_btn_lp" - user_resize="false" auto_resize="true" width="18"> <button @@ -170,7 +168,6 @@ bg_opaque_color="DkGray2" layout="topleft" left="0" name="info_btn_lp" - user_resize="false" auto_resize="true" top="0" width="95"> @@ -192,7 +189,6 @@ bg_opaque_color="DkGray2" layout="bottomleft" left_pad="2" name="teleport_btn_lp" - user_resize="false" auto_resize="true" width="117"> <button @@ -212,7 +208,6 @@ bg_opaque_color="DkGray2" height="28" layout="bottomleft" name="show_on_map_btn_lp" - user_resize="false" auto_resize="true" left_pad="2" width="90"> diff --git a/indra/newview/skins/default/xui/en/panel_place_profile.xml b/indra/newview/skins/default/xui/en/panel_place_profile.xml index e280115bda..308acf0c0c 100644 --- a/indra/newview/skins/default/xui/en/panel_place_profile.xml +++ b/indra/newview/skins/default/xui/en/panel_place_profile.xml @@ -238,7 +238,6 @@ mouse_opaque="false" name="here_panel" top="0" - user_resize="false" width="60"> <icon follows="top|left" @@ -259,7 +258,6 @@ mouse_opaque="false" name="for_sale_panel" top="0" - user_resize="false" width="60"> <icon follows="top|left" diff --git a/indra/newview/skins/default/xui/en/panel_places.xml b/indra/newview/skins/default/xui/en/panel_places.xml index 670aa47313..f169dbb702 100644 --- a/indra/newview/skins/default/xui/en/panel_places.xml +++ b/indra/newview/skins/default/xui/en/panel_places.xml @@ -92,7 +92,6 @@ background_visible="true" left="0" mouse_opaque="false" name="lp1" - user_resize="false" auto_resize="true" width="193"> @@ -115,7 +114,6 @@ background_visible="true" left="0" mouse_opaque="false" name="teleport_btn_lp" - user_resize="false" auto_resize="true" width="109"> <button @@ -137,7 +135,6 @@ background_visible="true" left_pad="3" mouse_opaque="false" name="chat_btn_lp" - user_resize="false" auto_resize="true" width="86"> <button @@ -161,7 +158,6 @@ background_visible="true" left_pad="0" mouse_opaque="false" name="lp2" - user_resize="false" auto_resize="true" width="116"> @@ -185,7 +181,6 @@ background_visible="true" left_pad="0" mouse_opaque="false" name="edit_btn_lp" - user_resize="false" auto_resize="true" width="84"> <button @@ -208,7 +203,6 @@ background_visible="true" left_pad="0" mouse_opaque="false" name="overflow_btn_lp" - user_resize="false" auto_resize="true" width="24"> <menu_button @@ -246,7 +240,6 @@ background_visible="true" left_pad="3" mouse_opaque="false" name="profile_btn_lp" - user_resize="false" auto_resize="true" width="102"> <button @@ -283,7 +276,6 @@ background_visible="true" mouse_opaque="false" name="close_btn_lp" top="0" - user_resize="false" auto_resize="true" width="51"> <button @@ -324,7 +316,6 @@ background_visible="true" mouse_opaque="false" name="save_btn_lp" top="0" - user_resize="false" auto_resize="true" width="153"> <button @@ -347,7 +338,6 @@ background_visible="true" mouse_opaque="false" name="cancel_btn_lp" top="0" - user_resize="false" auto_resize="true" width="154"> <button diff --git a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml index 2e0bb88f53..e9427a2388 100644 --- a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml +++ b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml @@ -50,7 +50,6 @@ layout="topleft" left="0" name="postcard_image_size_lp" - user_resize="false" auto_resize="false" top="0" right="-1" @@ -99,7 +98,6 @@ layout="topleft" left="0" name="postcard_image_format_quality_lp" - user_resize="false" auto_resize="true" top="0" right="-1" diff --git a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml index 273c252474..198ccd6e2f 100644 --- a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml +++ b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml @@ -31,8 +31,7 @@ width="0" name="left_bookend_bottom" mouse_opaque="false" - layout="topleft" - user_resize="false" /> + layout="topleft"/> <layout_panel name="media_progress_indicator" mouse_opaque="false" @@ -41,7 +40,6 @@ left="0" top="0" auto_resize="false" - user_resize="false" min_width="100" width="200"> <progress_bar @@ -59,8 +57,7 @@ name="right_bookend_bottom" width="0" mouse_opaque="false" - layout="topleft" - user_resize="false" /> + layout="topleft"/> </layout_stack> <layout_stack name="media_controls" @@ -79,13 +76,11 @@ top="0" width="0" mouse_opaque="false" - layout="topleft" - user_resize="false" /> + layout="topleft"/> <layout_panel name="back" top="0" auto_resize="false" - user_resize="false" layout="topleft" mouse_opaque="false" min_width="22" @@ -114,7 +109,6 @@ name="fwd" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" min_width="22" top="0" @@ -142,7 +136,6 @@ name="home" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="22" @@ -170,7 +163,6 @@ name="media_stop" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="22" @@ -198,7 +190,6 @@ name="reload" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="22" @@ -226,7 +217,6 @@ name="stop" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="22" @@ -254,7 +244,6 @@ name="play" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="22" @@ -282,7 +271,6 @@ name="pause" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" min_width="22" @@ -310,7 +298,6 @@ name="media_address" mouse_opaque="false" auto_resize="true" - user_resize="false" height="24" follows="left|right|bottom" layout="topleft" @@ -343,8 +330,7 @@ layout="topleft" width="16" mouse_opaque="false" - auto_resize="false" - user_resize="false"> + auto_resize="false"> <icon name="media_whitelist_flag" follows="top|right" @@ -358,8 +344,7 @@ layout="topleft" width="16" mouse_opaque="false" - auto_resize="false" - user_resize="false"> + auto_resize="false"> <icon name="media_secure_lock_flag" height="16" @@ -374,7 +359,6 @@ name="media_play_position" mouse_opaque="false" auto_resize="true" - user_resize="false" follows="left|right" layout="topleft" top="0" @@ -399,7 +383,6 @@ name="skip_back" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" min_width="22" @@ -428,7 +411,6 @@ name="skip_forward" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" min_width="22" @@ -455,7 +437,6 @@ name="media_volume" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="72" @@ -511,7 +492,6 @@ name="zoom_frame" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" height="28" @@ -539,7 +519,6 @@ name="close" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" min_width="21" @@ -567,7 +546,6 @@ name="new_window" mouse_opaque="false" auto_resize="false" - user_resize="false" layout="topleft" top="0" min_width="22" @@ -596,8 +574,7 @@ mouse_opaque="false" top="0" width="0" - layout="topleft" - user_resize="false" /> + layout="topleft"/> </layout_stack> <panel name="media_region" diff --git a/indra/newview/skins/default/xui/en/panel_progress.xml b/indra/newview/skins/default/xui/en/panel_progress.xml index 4535c56339..7275e8d89b 100644 --- a/indra/newview/skins/default/xui/en/panel_progress.xml +++ b/indra/newview/skins/default/xui/en/panel_progress.xml @@ -20,14 +20,12 @@ layout="topleft" min_width="10" name="panel1" - user_resize="false" width="150" /> <layout_panel height="768" layout="topleft" min_width="640" name="panel2" - user_resize="false" width="640"> <layout_stack follows="left|right|top|bottom" @@ -121,7 +119,6 @@ layout="topleft" min_width="10" name="panel6" - user_resize="false" width="150" /> </layout_stack> <button diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml index ae0215a578..b966358f18 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml @@ -96,7 +96,6 @@ layout="topleft" left="0" name="local_image_size_lp" - user_resize="false" auto_resize="false" top="0" right="-1" @@ -145,7 +144,6 @@ layout="topleft" left="0" name="local_image_format_quality_lp" - user_resize="false" auto_resize="true" top="0" right="-1" diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml index 91ac9ad658..5bd383b81e 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml @@ -84,7 +84,6 @@ layout="topleft" left="0" name="profile_image_size_lp" - user_resize="false" auto_resize="false" top="0" right="-1" @@ -132,7 +131,6 @@ layout="topleft" left="0" name="profile_image_metadata_lp" - user_resize="false" auto_resize="true" top="0" right="-1" diff --git a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml index 3c69a0cb6c..58911bed56 100644 --- a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml +++ b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml @@ -20,7 +20,6 @@ mouse_opaque="false"> <layout_panel name="vertical_toolbar_panel" auto_resize="true" - user_resize="false" width="1024" height="500" mouse_opaque="false"> @@ -34,7 +33,6 @@ mouse_opaque="false"> <layout_panel name="left_toolbar_panel" auto_resize="false" - user_resize="false" height="500" width="30" mouse_opaque="false"> @@ -61,7 +59,6 @@ </layout_panel> <layout_panel name="non_toolbar_panel" auto_resize="true" - user_resize="false" mouse_opaque="false" height="100" width="200"> @@ -102,7 +99,6 @@ </layout_panel> <layout_panel name="right_toolbar_panel" auto_resize="false" - user_resize="false" height="500" width="30" mouse_opaque="false"> @@ -132,7 +128,6 @@ </layout_panel> <layout_panel name="bottom_toolbar_panel" auto_resize="false" - user_resize="false" height="30" width="1024" mouse_opaque="false"> diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml index a26eb23a5d..5d398a29af 100644 --- a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml +++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml @@ -33,7 +33,6 @@ min_dim="150" width="330" follows="bottom|left|right" - user_resize="false" height="300"> <panel class="panel_main_inventory" @@ -49,9 +48,8 @@ </layout_panel> <layout_panel width="330" - layout="topleft" + layout="topleft" auto_resize="true" - user_resize="false" follows="left|right|top" name="inbox_layout_panel" visible="false" @@ -155,7 +153,6 @@ left="0" mouse_opaque="false" name="info_btn_lp" - user_resize="false" auto_resize="true" width="101"> <button @@ -177,7 +174,6 @@ left_pad="1" mouse_opaque="false" name="share_btn_lp" - user_resize="false" auto_resize="true" width="100"> <button @@ -199,7 +195,6 @@ left_pad="1" mouse_opaque="false" name="shop_btn_lp" - user_resize="false" auto_resize="true" width="100"> <button diff --git a/indra/newview/skins/default/xui/es/floater_about_land.xml b/indra/newview/skins/default/xui/es/floater_about_land.xml index b6391e28a0..e34b57fca3 100644 --- a/indra/newview/skins/default/xui/es/floater_about_land.xml +++ b/indra/newview/skins/default/xui/es/floater_about_land.xml @@ -308,9 +308,6 @@ Sólo las parcelas más grandes pueden listarse en la búsqueda. <panel.string name="push_restrict_region_text"> Sin 'empujones' (prevalece lo marcado en la región) </panel.string> - <panel.string name="see_avs_text"> - Ver a los residentes de esta parcela y chatear con ellos - </panel.string> <text name="allow_label"> Permitir a otros Residentes: </text> @@ -374,7 +371,7 @@ Sólo las parcelas más grandes pueden listarse en la búsqueda. </text> <texture_picker label="" name="snapshot_ctrl" tool_tip="Pulse para elegir una imagen"/> <text name="allow_label5"> - Permitir a los residentes de otras parcelas: + Permitir a los residentes de otras parcelas: Ver a los residentes de esta parcela y chatear con ellos </text> <check_box label="Ver los avatares" name="SeeAvatarsCheck" tool_tip="Permite que los residentes de otras parcelas vean a los residentes de ésta y chateen con ellos, y también que tú puedas verles y chatear con ellos."/> <text name="landing_point"> diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml index f5cc2b9389..635ed58a6f 100644 --- a/indra/newview/skins/default/xui/es/menu_viewer.xml +++ b/indra/newview/skins/default/xui/es/menu_viewer.xml @@ -19,8 +19,6 @@ <menu_item_call label="Ausente" name="Set Away"/> <menu_item_call label="Ocupado" name="Set Busy"/> </menu> - <menu_item_call label="Solicitar estatus de Administrador" name="Request Admin Options"/> - <menu_item_call label="Dejar el estatus de Administrador" name="Leave Admin Options"/> <menu_item_call label="Comprar L$" name="Buy and Sell L$"/> <menu_item_call label="Preferencias..." name="Preferences"/> <menu_item_call label="Barras de herramientas..." name="Toolbars"/> @@ -40,11 +38,10 @@ <menu_item_check label="Buscar" name="Search"/> <menu_item_call label="Foto" name="Take Snapshot"/> <menu_item_call label="Crear un hito de este sitio" name="Create Landmark Here"/> - <menu label="Perfil del lugar" name="Land"> - <menu_item_call label="Perfil del lugar" name="Place Profile"/> - <menu_item_call label="Acerca del terreno" name="About Land"/> - <menu_item_call label="Región/Estado" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="Perfil del lugar" name="Place Profile"/> + <menu_item_call label="Acerca del terreno" name="About Land"/> + <menu_item_call label="Región/Estado" name="Region/Estate"/> <menu_item_call label="Comprar este terreno" name="Buy Land"/> <menu_item_call label="Mi terreno" name="My Land"/> <menu label="Mostrar" name="LandShow"> @@ -60,14 +57,14 @@ </menu> <menu_item_call label="Teleportar a la Base" name="Teleport Home"/> <menu_item_call label="Fijar mi Base aquí" name="Set Home to Here"/> - <menu label="Sol" name="Environment Settings"> + <menu label="Sol" name="Sun"> <menu_item_call label="Amanecer" name="Sunrise"/> <menu_item_call label="Mediodía" name="Noon"/> <menu_item_call label="Atardecer" name="Sunset"/> <menu_item_call label="Medianoche" name="Midnight"/> </menu> <menu label="Editor de entorno" name="Enviroment Editor"> - <menu_item_call label="Configuración de entorno..." name="Enviroment Settings"/> + <menu_item_call label="Configuración de entorno..." name="Environment Settings"/> <menu label="Agua predefinida" name="Water Presets"> <menu_item_call label="Nuevo predefinido..." name="new_water_preset"/> <menu_item_call label="Editar predefinido..." name="edit_water_preset"/> @@ -173,22 +170,22 @@ <menu_item_check label="Mostrar el Punto de Mira en la vista subjetiva" name="ShowCrosshairs"/> </menu> <menu label="Objetos representados" name="Rendering Types"> - <menu_item_check label="Simple" name="Simple"/> - <menu_item_check label="Alfa" name="Alpha"/> - <menu_item_check label="Árbol" name="Tree"/> - <menu_item_check label="Avatares" name="Character"/> - <menu_item_check label="Parche de superficie" name="Surface Patch"/> - <menu_item_check label="Cielo" name="Sky"/> - <menu_item_check label="Agua" name="Water"/> - <menu_item_check label="Terreno" name="Ground"/> - <menu_item_check label="volumen" name="Volume"/> - <menu_item_check label="Hierba" name="Grass"/> - <menu_item_check label="Nubes" name="Clouds"/> - <menu_item_check label="Partículas" name="Particles"/> - <menu_item_check label="Efectos de relieve" name="Bump"/> + <menu_item_check label="Simple" name="Rendering Type Simple"/> + <menu_item_check label="Alfa" name="Rendering Type Alpha"/> + <menu_item_check label="Árbol" name="Rendering Type Tree"/> + <menu_item_check label="Avatares" name="Rendering Type Character"/> + <menu_item_check label="Parche de superficie" name="Rendering Type Surface Patch"/> + <menu_item_check label="Cielo" name="Rendering Type Sky"/> + <menu_item_check label="Agua" name="Rendering Type Water"/> + <menu_item_check label="Terreno" name="Rendering Type Ground"/> + <menu_item_check label="volumen" name="Rendering Type Volume"/> + <menu_item_check label="Hierba" name="Rendering Type Grass"/> + <menu_item_check label="Nubes" name="Rendering Type Clouds"/> + <menu_item_check label="Partículas" name="Rendering Type Particles"/> + <menu_item_check label="Efectos de relieve" name="Rendering Type Bump"/> </menu> <menu label="Rasgos renderizados" name="Rendering Features"> - <menu_item_check label="UI" name="UI"/> + <menu_item_check label="UI" name="ToggleUI"/> <menu_item_check label="Seleccionado" name="Selected"/> <menu_item_check label="Realzados" name="Highlighted"/> <menu_item_check label="Texturas dinámicas" name="Dynamic Textures"/> @@ -200,10 +197,7 @@ <menu_item_call label="Vaciar la caché de grupo" name="ClearGroupCache"/> <menu_item_check label="Vista subjetiva suavizada" name="Mouse Smoothing"/> <menu label="Atajos de teclado" name="Shortcuts"> - <menu_item_call label="Imagen ([COST] L$)..." name="Upload Image"/> - <menu_item_check label="Buscar" name="Search"/> <menu_item_call label="Recuperar las teclas" name="Release Keys"/> - <menu_item_call label="Interfaz en el tamaño predeterminado" name="Set UI Size to Default"/> <menu_item_check label="Mostrar el menú Avanzado - acceso directo antiguo" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="Cerrar la ventana" name="Close Window"/> <menu_item_call label="Cerrar todas las ventanas" name="Close All Windows"/> @@ -212,13 +206,6 @@ <menu_item_check label="Flycam del joystick" name="Joystick Flycam"/> <menu_item_call label="Volver a la vista por defecto" name="Reset View"/> <menu_item_call label="Mirar al último que habló" name="Look at Last Chatter"/> - <menu label="Seleccionar la herramienta de construcción" name="Select Tool"> - <menu_item_call label="Herramienta Visión" name="Focus"/> - <menu_item_call label="Herramienta Mover" name="Move"/> - <menu_item_call label="Herramienta Editar" name="Edit"/> - <menu_item_call label="Herramienta Crear" name="Create"/> - <menu_item_call label="Herramienta Terreno" name="Land"/> - </menu> <menu_item_call label="Acercar el zoom" name="Zoom In"/> <menu_item_call label="Zoom por defecto" name="Zoom Default"/> <menu_item_call label="Alejar el zoom" name="Zoom Out"/> @@ -296,9 +283,8 @@ <menu_item_call label="Drop a Packet" name="Drop a Packet"/> </menu> <menu_item_call label="Bumps, Pushes & Hits" name="Bumps, Pushes &amp; Hits"/> - <menu label="World" name="World"> + <menu label="World" name="DevelopWorld"> <menu_item_check label="Region Sun Override" name="Sim Sun Override"/> - <menu_item_check label="Beacon flashing effect" name="Cheesy Beacon"/> <menu_item_check label="Fixed Weather" name="Fixed Weather"/> <menu_item_call label="Dump Region Object Cache" name="Dump Region Object Cache"/> </menu> @@ -320,11 +306,11 @@ </menu> <menu label="Avatar" name="Character"> <menu label="Grab Baked Texture" name="Grab Baked Texture"> - <menu_item_call label="Iris" name="Iris"/> - <menu_item_call label="Head" name="Head"/> - <menu_item_call label="Upper Body" name="Upper Body"/> - <menu_item_call label="Lower Body" name="Lower Body"/> - <menu_item_call label="Skirt" name="Skirt"/> + <menu_item_call label="Iris" name="Grab Iris"/> + <menu_item_call label="Head" name="Grab Head"/> + <menu_item_call label="Upper Body" name="Grab Upper Body"/> + <menu_item_call label="Lower Body" name="Grab Lower Body"/> + <menu_item_call label="GrabSkirt" name="Grab Skirt"/> </menu> <menu label="Character Tests" name="Character Tests"> <menu_item_call label="Toggle Character Geometry" name="Toggle Character Geometry"/> @@ -346,8 +332,8 @@ <menu_item_check label="Show Admin Menu" name="View Admin Options"/> </menu> <menu label="Admin" name="Admin"> - <menu label="Object"> - <menu_item_call label="Coger una copia" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="Coger una copia" name="Admin Take Copy"/> <menu_item_call label="Force Owner To Me" name="Force Owner To Me"/> <menu_item_call label="Force Owner Permissive" name="Force Owner Permissive"/> <menu_item_call label="Eliminar" name="Delete"/> diff --git a/indra/newview/skins/default/xui/fr/floater_about_land.xml b/indra/newview/skins/default/xui/fr/floater_about_land.xml index 9771c3f7fd..900a856e7b 100644 --- a/indra/newview/skins/default/xui/fr/floater_about_land.xml +++ b/indra/newview/skins/default/xui/fr/floater_about_land.xml @@ -312,9 +312,6 @@ Seules les parcelles de grande taille peuvent apparaître dans la recherche. <panel.string name="push_restrict_region_text"> Pas de bousculades (les règles de la région priment) </panel.string> - <panel.string name="see_avs_text"> - Voir et chatter avec les résidents sur cette parcelle - </panel.string> <text name="allow_label"> Autoriser les autres résidents à : </text> @@ -378,7 +375,7 @@ Seules les parcelles de grande taille peuvent apparaître dans la recherche. </text> <texture_picker label="" name="snapshot_ctrl" tool_tip="Cliquez pour sélectionner une image"/> <text name="allow_label5"> - Autoriser les résidents sur les autres parcelles à : + Autoriser les résidents sur les autres parcelles à : Voir et chatter avec les résidents sur cette parcelle </text> <check_box label="Voir les avatars" name="SeeAvatarsCheck" tool_tip="Permettre aux résidents présents sur d'autres parcelles de voir et chatter avec les résidents présents sur cette parcelle et vous permettre de les voir et de chatter avec eux."/> <text name="landing_point"> diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml index d3b48639e0..1640026c9d 100644 --- a/indra/newview/skins/default/xui/fr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -19,8 +19,6 @@ <menu_item_call label="Absent" name="Set Away"/> <menu_item_call label="Occupé" name="Set Busy"/> </menu> - <menu_item_call label="Demander le statut Admin" name="Request Admin Options"/> - <menu_item_call label="Quitter le statut Admin" name="Leave Admin Options"/> <menu_item_call label="Acheter des L$" name="Buy and Sell L$"/> <menu_item_call label="Préférences..." name="Preferences"/> <menu_item_call label="Barres d'outils..." name="Toolbars"/> @@ -40,11 +38,10 @@ <menu_item_check label="Rechercher" name="Search"/> <menu_item_call label="Photo" name="Take Snapshot"/> <menu_item_call label="Créer un repère pour ce lieu" name="Create Landmark Here"/> - <menu label="Profil du lieu" name="Land"> - <menu_item_call label="Profil du lieu" name="Place Profile"/> - <menu_item_call label="À propos du terrain" name="About Land"/> - <menu_item_call label="Région/Domaine" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="Profil du lieu" name="Place Profile"/> + <menu_item_call label="À propos du terrain" name="About Land"/> + <menu_item_call label="Région/Domaine" name="Region/Estate"/> <menu_item_call label="Acheter ce terrain" name="Buy Land"/> <menu_item_call label="Mes terrains" name="My Land"/> <menu label="Afficher" name="LandShow"> @@ -60,14 +57,14 @@ </menu> <menu_item_call label="Me téléporter chez moi" name="Teleport Home"/> <menu_item_call label="Définir le domicile ici" name="Set Home to Here"/> - <menu label="Luminosité" name="Environment Settings"> + <menu label="Luminosité" name="Sun"> <menu_item_call label="Aube" name="Sunrise"/> <menu_item_call label="Milieu de journée" name="Noon"/> <menu_item_call label="Coucher de soleil" name="Sunset"/> <menu_item_call label="Minuit" name="Midnight"/> </menu> <menu label="Éditeur d'environnement" name="Enviroment Editor"> - <menu_item_call label="Paramètres d'environnement..." name="Enviroment Settings"/> + <menu_item_call label="Paramètres d'environnement..." name="Environment Settings"/> <menu label="Préréglages de l'eau" name="Water Presets"> <menu_item_call label="Nouveau préréglage..." name="new_water_preset"/> <menu_item_call label="Modifier un préréglage..." name="edit_water_preset"/> @@ -173,22 +170,22 @@ <menu_item_check label="Afficher le réticule de la vue subjective" name="ShowCrosshairs"/> </menu> <menu label="Types de rendu" name="Rendering Types"> - <menu_item_check label="Simple" name="Simple"/> - <menu_item_check label="Alpha" name="Alpha"/> - <menu_item_check label="Arbre" name="Tree"/> - <menu_item_check label="Avatars" name="Character"/> - <menu_item_check label="Patch de surface" name="Surface Patch"/> - <menu_item_check label="Ciel" name="Sky"/> - <menu_item_check label="Eau" name="Water"/> - <menu_item_check label="Sol" name="Ground"/> - <menu_item_check label="Volume" name="Volume"/> - <menu_item_check label="Herbe" name="Grass"/> - <menu_item_check label="Nuages" name="Clouds"/> - <menu_item_check label="Particules" name="Particles"/> - <menu_item_check label="Placage de relief" name="Bump"/> + <menu_item_check label="Simple" name="Rendering Type Simple"/> + <menu_item_check label="Alpha" name="Rendering Type Alpha"/> + <menu_item_check label="Arbre" name="Rendering Type Tree"/> + <menu_item_check label="Avatars" name="Rendering Type Character"/> + <menu_item_check label="Patch de surface" name="Rendering Type Surface Patch"/> + <menu_item_check label="Ciel" name="Rendering Type Sky"/> + <menu_item_check label="Eau" name="Rendering Type Water"/> + <menu_item_check label="Sol" name="Rendering Type Ground"/> + <menu_item_check label="Volume" name="Rendering Type Volume"/> + <menu_item_check label="Herbe" name="Rendering Type Grass"/> + <menu_item_check label="Nuages" name="Rendering Type Clouds"/> + <menu_item_check label="Particules" name="Rendering Type Particles"/> + <menu_item_check label="Placage de relief" name="Rendering Type Bump"/> </menu> <menu label="Fonctionnalités de rendu" name="Rendering Features"> - <menu_item_check label="Interface" name="UI"/> + <menu_item_check label="Interface" name="ToggleUI"/> <menu_item_check label="Sélection" name="Selected"/> <menu_item_check label="En surbrillance" name="Highlighted"/> <menu_item_check label="Textures dynamiques" name="Dynamic Textures"/> @@ -201,10 +198,7 @@ <menu_item_call label="Effacer le cache du groupe" name="ClearGroupCache"/> <menu_item_check label="Effet de lissage de la souris" name="Mouse Smoothing"/> <menu label="Raccourcis" name="Shortcuts"> - <menu_item_call label="Image ([COST] L$)..." name="Upload Image"/> - <menu_item_check label="Rechercher" name="Search"/> <menu_item_call label="Relâcher les touches" name="Release Keys"/> - <menu_item_call label="Taille de l'interface par défaut" name="Set UI Size to Default"/> <menu_item_check label="Afficher le menu Avancé - raccourci existant" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="Fermer la fenêtre" name="Close Window"/> <menu_item_call label="Fermer toutes les fenêtres" name="Close All Windows"/> @@ -213,13 +207,6 @@ <menu_item_check label="Joystick Flycam" name="Joystick Flycam"/> <menu_item_call label="Réinitialiser la vue" name="Reset View"/> <menu_item_call label="Regarder la dernière conversation" name="Look at Last Chatter"/> - <menu label="Sélectionner un outil de construction" name="Select Tool"> - <menu_item_call label="Outil de mise au point" name="Focus"/> - <menu_item_call label="Outil de déplacement" name="Move"/> - <menu_item_call label="Outil de modification" name="Edit"/> - <menu_item_call label="Outil de création" name="Create"/> - <menu_item_call label="Outil Terrain" name="Land"/> - </menu> <menu_item_call label="Zoomer en avant" name="Zoom In"/> <menu_item_call label="Zoom par défaut" name="Zoom Default"/> <menu_item_call label="Zoomer en arrière" name="Zoom Out"/> @@ -333,9 +320,8 @@ <menu_item_call label="Commencer l'enregistrement" name="Start Record"/> <menu_item_call label="Arrêter l'enregistrement" name="Stop Record"/> </menu> - <menu label="Monde" name="World"> + <menu label="Monde" name="DevelopWorld"> <menu_item_check label="Ignorer les paramètres du soleil de la sim" name="Sim Sun Override"/> - <menu_item_check label="Balise animée" name="Cheesy Beacon"/> <menu_item_check label="Météo fixe" name="Fixed Weather"/> <menu_item_call label="Vidage de cache d'objet de la région" name="Dump Region Object Cache"/> </menu> @@ -367,11 +353,11 @@ </menu> <menu label="Avatar" name="Character"> <menu label="Récupérer la texture fixée" name="Grab Baked Texture"> - <menu_item_call label="Iris" name="Iris"/> - <menu_item_call label="Tête" name="Head"/> - <menu_item_call label="Haut du corps" name="Upper Body"/> - <menu_item_call label="Bas du corps" name="Lower Body"/> - <menu_item_call label="Jupe" name="Skirt"/> + <menu_item_call label="Iris" name="Grab Iris"/> + <menu_item_call label="Tête" name="Grab Head"/> + <menu_item_call label="Haut du corps" name="Grab Upper Body"/> + <menu_item_call label="Bas du corps" name="Grab Lower Body"/> + <menu_item_call label="Jupe" name="Grab Skirt"/> </menu> <menu label="Tests personnages" name="Character Tests"> <menu_item_call label="Apparence dans XML" name="Appearance To XML"/> @@ -406,8 +392,8 @@ <menu_item_check label="Afficher le menu Admin" name="View Admin Options"/> </menu> <menu label="Admin" name="Admin"> - <menu label="Object"> - <menu_item_call label="Prendre une copie" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="Prendre une copie" name="Admin Take Copy"/> <menu_item_call label="Téléporter le propriétaire" name="Force Owner To Me"/> <menu_item_call label="Forcer la permission du propriétaire" name="Force Owner Permissive"/> <menu_item_call label="Supprimer" name="Delete"/> @@ -443,7 +429,7 @@ <menu_item_call label="Propriétés physiques" name="Physics"/> <menu_item_call label="Tous les habits" name="All Clothes"/> </menu> - <menu label="Aide" name="Help"> + <menu label="Aide" name="DeprecatedHelp"> <menu_item_call label="Blog officiel des Linden" name="Official Linden Blog"/> <menu_item_call label="Portail d'écriture de scripts" name="Scripting Portal"/> <menu label="Signaler des bugs" name="Bug Reporting"> diff --git a/indra/newview/skins/default/xui/it/floater_about_land.xml b/indra/newview/skins/default/xui/it/floater_about_land.xml index b6bfb4aadf..2e30de4214 100644 --- a/indra/newview/skins/default/xui/it/floater_about_land.xml +++ b/indra/newview/skins/default/xui/it/floater_about_land.xml @@ -313,9 +313,6 @@ Solamente terreni più grandi possono essere abilitati nella ricerca. <panel.string name="push_restrict_region_text"> Nessuna spinta (Impostazione regionale) </panel.string> - <panel.string name="see_avs_text"> - Vedi i residenti in questo lotto e chatta con loro - </panel.string> <text name="allow_label"> Permetti ad altri residenti di: </text> @@ -379,7 +376,7 @@ Solamente terreni più grandi possono essere abilitati nella ricerca. </text> <texture_picker label="" name="snapshot_ctrl" tool_tip="Clicca per scegliere una immagine"/> <text name="allow_label5"> - Permetti ai residenti in altri lotti di: + Permetti ai residenti in altri lotti di: Vedi i residenti in questo lotto e chatta con loro </text> <check_box label="Vedi avatar" name="SeeAvatarsCheck" tool_tip="Consente ai residenti in altri lotti di vedere i residenti in questo lotto e chattare con loro, e ti consente di vederli e chattare con loro."/> <text name="landing_point"> diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml index 8792a0fc19..2cccd4aa9f 100644 --- a/indra/newview/skins/default/xui/it/menu_viewer.xml +++ b/indra/newview/skins/default/xui/it/menu_viewer.xml @@ -19,8 +19,6 @@ <menu_item_call label="Assente" name="Set Away"/> <menu_item_call label="Non disponibile" name="Set Busy"/> </menu> - <menu_item_call label="Richiedi diritti Admin" name="Request Admin Options"/> - <menu_item_call label="Lascia stato Admin" name="Leave Admin Options"/> <menu_item_call label="Compra L$" name="Buy and Sell L$"/> <menu_item_call label="Preferenze..." name="Preferences"/> <menu_item_call label="Barre strumenti..." name="Toolbars"/> @@ -40,11 +38,10 @@ <menu_item_check label="Cerca" name="Search"/> <menu_item_call label="Istantanea" name="Take Snapshot"/> <menu_item_call label="Crea punto di riferimento per questo luogo" name="Create Landmark Here"/> - <menu label="Profilo del luogo" name="Land"> - <menu_item_call label="Profilo del luogo" name="Place Profile"/> - <menu_item_call label="Informazioni sui terreni" name="About Land"/> - <menu_item_call label="Regione/proprietà immobiliare" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="Profilo del luogo" name="Place Profile"/> + <menu_item_call label="Informazioni sui terreni" name="About Land"/> + <menu_item_call label="Regione/proprietà immobiliare" name="Region/Estate"/> <menu_item_call label="Acquista questo terreno" name="Buy Land"/> <menu_item_call label="Il mio terreno" name="My Land"/> <menu label="Mostra" name="LandShow"> @@ -60,14 +57,14 @@ </menu> <menu_item_call label="Teleport a Casa" name="Teleport Home"/> <menu_item_call label="Imposta come Casa mia" name="Set Home to Here"/> - <menu label="Sole" name="Environment Settings"> + <menu label="Sole" name="Sun"> <menu_item_call label="Alba" name="Sunrise"/> <menu_item_call label="Mezzogiorno" name="Noon"/> <menu_item_call label="Tramonto" name="Sunset"/> <menu_item_call label="Mezzanotte" name="Midnight"/> </menu> <menu label="Editor ambiente" name="Enviroment Editor"> - <menu_item_call label="Impostazioni ambiente..." name="Enviroment Settings"/> + <menu_item_call label="Impostazioni ambiente..." name="Environment Settings"/> <menu label="Valori predefiniti acqua" name="Water Presets"> <menu_item_call label="Nuovo valore predefinito..." name="new_water_preset"/> <menu_item_call label="Modifica valori predefiniti..." name="edit_water_preset"/> @@ -173,22 +170,22 @@ <menu_item_check label="Mostra mirino visuale soggettiva" name="ShowCrosshairs"/> </menu> <menu label="Modalità di rendering" name="Rendering Types"> - <menu_item_check label="Semplice" name="Simple"/> - <menu_item_check label="Alpha (Trasparenza)" name="Alpha"/> - <menu_item_check label="Albero" name="Tree"/> - <menu_item_check label="Avatar" name="Character"/> - <menu_item_check label="Superficie chiusa" name="Surface Patch"/> - <menu_item_check label="Cielo" name="Sky"/> - <menu_item_check label="Acqua" name="Water"/> - <menu_item_check label="Suolo" name="Ground"/> - <menu_item_check label="Volume" name="Volume"/> - <menu_item_check label="Erba" name="Grass"/> - <menu_item_check label="Nuvole" name="Clouds"/> - <menu_item_check label="Particelle" name="Particles"/> - <menu_item_check label="Urti" name="Bump"/> + <menu_item_check label="Semplice" name="Rendering Type Simple"/> + <menu_item_check label="Alpha (Trasparenza)" name="Rendering Type Alpha"/> + <menu_item_check label="Albero" name="Rendering Type Tree"/> + <menu_item_check label="Avatar" name="Rendering Type Character"/> + <menu_item_check label="Superficie chiusa" name="Rendering Type Surface Patch"/> + <menu_item_check label="Cielo" name="Rendering Type Sky"/> + <menu_item_check label="Acqua" name="Rendering Type Water"/> + <menu_item_check label="Suolo" name="Rendering Type Ground"/> + <menu_item_check label="Volume" name="Rendering Type Volume"/> + <menu_item_check label="Erba" name="Rendering Type Grass"/> + <menu_item_check label="Nuvole" name="Rendering Type Clouds"/> + <menu_item_check label="Particelle" name="Rendering Type Particles"/> + <menu_item_check label="Urti" name="Rendering Type Bump"/> </menu> <menu label="Caratteristiche di rendering" name="Rendering Features"> - <menu_item_check label="Interfaccia utente" name="UI"/> + <menu_item_check label="Interfaccia utente" name="ToggleUI"/> <menu_item_check label="Selezionati" name="Selected"/> <menu_item_check label="Evidenziato" name="Highlighted"/> <menu_item_check label="Texture dinamiche" name="Dynamic Textures"/> @@ -200,10 +197,7 @@ <menu_item_call label="Pulisci cache di gruppo" name="ClearGroupCache"/> <menu_item_check label="Fluidità mouse" name="Mouse Smoothing"/> <menu label="Scorciatoie" name="Shortcuts"> - <menu_item_call label="Immagine ([COST]L$)..." name="Upload Image"/> - <menu_item_check label="Cerca" name="Search"/> <menu_item_call label="Rilascia tasti" name="Release Keys"/> - <menu_item_call label="Imposta dimensioni dell'interfaccia sui valori predefiniti" name="Set UI Size to Default"/> <menu_item_check label="Mostra menu Avanzato - tasti di scelta rapida esistenti" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="Chiudi finestra" name="Close Window"/> <menu_item_call label="Chiudi tutte le finestre" name="Close All Windows"/> @@ -212,13 +206,6 @@ <menu_item_check label="Joystick Flycam" name="Joystick Flycam"/> <menu_item_call label="Reimposta vista" name="Reset View"/> <menu_item_call label="Guarda l'ultima conversazione" name="Look at Last Chatter"/> - <menu label="Seleziona strumento di costruzione" name="Select Tool"> - <menu_item_call label="Strumento Ingrandisci" name="Focus"/> - <menu_item_call label="Strumento Movimento" name="Move"/> - <menu_item_call label="Strumento Modifica" name="Edit"/> - <menu_item_call label="Strumento Crea" name="Create"/> - <menu_item_call label="Strumento Terreno" name="Land"/> - </menu> <menu_item_call label="Zoom avanti" name="Zoom In"/> <menu_item_call label="Zoom predefinito" name="Zoom Default"/> <menu_item_call label="Zoom indietro" name="Zoom Out"/> @@ -296,9 +283,8 @@ <menu_item_call label="Lascia un pacchetto" name="Drop a Packet"/> </menu> <menu_item_call label="Urti, spinte e contatti" name="Bumps, Pushes &amp; Hits"/> - <menu label="Mondo" name="World"> + <menu label="Mondo" name="DevelopWorld"> <menu_item_check label="Esclusione al sole della regione" name="Sim Sun Override"/> - <menu_item_check label="Effetto marcatore lampeggiante" name="Cheesy Beacon"/> <menu_item_check label="Clima fisso" name="Fixed Weather"/> <menu_item_call label="Dump della cache oggetti regione" name="Dump Region Object Cache"/> </menu> @@ -320,11 +306,11 @@ </menu> <menu label="Avatar" name="Character"> <menu label="Grab Baked Texture" name="Grab Baked Texture"> - <menu_item_call label="Iride" name="Iris"/> - <menu_item_call label="Testa" name="Head"/> - <menu_item_call label="Parte superiore del corpo" name="Upper Body"/> - <menu_item_call label="Parte inferiore del corpo" name="Lower Body"/> - <menu_item_call label="Gonna" name="Skirt"/> + <menu_item_call label="Iride" name="Grab Iris"/> + <menu_item_call label="Testa" name="Grab Head"/> + <menu_item_call label="Parte superiore del corpo" name="Grab Upper Body"/> + <menu_item_call label="Parte inferiore del corpo" name="Grab Lower Body"/> + <menu_item_call label="Gonna" name="Grab Skirt"/> </menu> <menu label="Test personaggio" name="Character Tests"> <menu_item_call label="Alterna la geometria dei personaggi" name="Toggle Character Geometry"/> @@ -346,8 +332,8 @@ <menu_item_check label="Mostra menu Admin" name="View Admin Options"/> </menu> <menu label="Admin" name="Admin"> - <menu label="Object"> - <menu_item_call label="Prendi copia" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="Prendi copia" name="Admin Take Copy"/> <menu_item_call label="Rendimi proprietario" name="Force Owner To Me"/> <menu_item_call label="Forza permesso proprietario" name="Force Owner Permissive"/> <menu_item_call label="Elimina" name="Delete"/> diff --git a/indra/newview/skins/default/xui/ja/floater_about_land.xml b/indra/newview/skins/default/xui/ja/floater_about_land.xml index 3c88c902f8..61d418b2d8 100644 --- a/indra/newview/skins/default/xui/ja/floater_about_land.xml +++ b/indra/newview/skins/default/xui/ja/floater_about_land.xml @@ -310,9 +310,6 @@ <panel.string name="push_restrict_region_text"> プッシュ禁止 (地域設定優先) </panel.string> - <panel.string name="see_avs_text"> - この区画にいる住人と会ってチャットする - </panel.string> <text name="allow_label"> 他の住人への許可: </text> @@ -376,7 +373,7 @@ </text> <texture_picker label="" name="snapshot_ctrl" tool_tip="写真をクリックして選択"/> <text name="allow_label5"> - 他の区画にいる住人への許可: + 他の区画にいる住人への許可: この区画にいる住人と会ってチャットする </text> <check_box label="アバターを表示" name="SeeAvatarsCheck" tool_tip="他の区画の住人が、この区画にいる住人に会ってチャットすることを許可し、あなたもそれら住人に会ってチャットできるようにします。"/> <text name="landing_point"> diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml index 125e9bb226..1dc25791d3 100644 --- a/indra/newview/skins/default/xui/ja/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml @@ -19,8 +19,6 @@ <menu_item_call label="一時退席中" name="Set Away"/> <menu_item_call label="取り込み中" name="Set Busy"/> </menu> - <menu_item_call label="管理者権限のリクエスト" name="Request Admin Options"/> - <menu_item_call label="管理者ステータス解除" name="Leave Admin Options"/> <menu_item_call label="L$ の購入" name="Buy and Sell L$"/> <menu_item_call label="環境設定..." name="Preferences"/> <menu_item_call label="ツールバー..." name="Toolbars"/> @@ -40,11 +38,10 @@ <menu_item_check label="検索" name="Search"/> <menu_item_call label="スナップショット" name="Take Snapshot"/> <menu_item_call label="現在地をランドマーク" name="Create Landmark Here"/> - <menu label="場所のプロフィール" name="Land"> - <menu_item_call label="場所のプロフィール" name="Place Profile"/> - <menu_item_call label="土地情報" name="About Land"/> - <menu_item_call label="地域 / 不動産" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="場所のプロフィール" name="Place Profile"/> + <menu_item_call label="土地情報" name="About Land"/> + <menu_item_call label="地域 / 不動産" name="Region/Estate"/> <menu_item_call label="この土地を購入" name="Buy Land"/> <menu_item_call label="自分の土地" name="My Land"/> <menu label="表示" name="LandShow"> @@ -60,14 +57,14 @@ </menu> <menu_item_call label="ホームにテレポート" name="Teleport Home"/> <menu_item_call label="現在地をホームに設定" name="Set Home to Here"/> - <menu label="太陽" name="Environment Settings"> + <menu label="太陽" name="Sun"> <menu_item_call label="日の出" name="Sunrise"/> <menu_item_call label="正午" name="Noon"/> <menu_item_call label="日没" name="Sunset"/> <menu_item_call label="深夜" name="Midnight"/> </menu> <menu label="自然環境エディター" name="Enviroment Editor"> - <menu_item_call label="環境の設定..." name="Enviroment Settings"/> + <menu_item_call label="環境の設定..." name="Environment Settings"/> <menu label="水の事前設定" name="Water Presets"> <menu_item_call label="新しい事前設定..." name="new_water_preset"/> <menu_item_call label="事前設定を編集..." name="edit_water_preset"/> @@ -173,22 +170,22 @@ <menu_item_check label="一人称視点のときに十字線を表示する" name="ShowCrosshairs"/> </menu> <menu label="レンダリング(種類)" name="Rendering Types"> - <menu_item_check label="シンプル" name="Simple"/> - <menu_item_check label="アルファ" name="Alpha"/> - <menu_item_check label="木" name="Tree"/> - <menu_item_check label="アバター" name="Character"/> - <menu_item_check label="サーフェスパッチ" name="Surface Patch"/> - <menu_item_check label="空" name="Sky"/> - <menu_item_check label="水" name="Water"/> - <menu_item_check label="地面" name="Ground"/> - <menu_item_check label="ボリューム" name="Volume"/> - <menu_item_check label="草" name="Grass"/> - <menu_item_check label="雲" name="Clouds"/> - <menu_item_check label="パーティクル" name="Particles"/> - <menu_item_check label="衝突" name="Bump"/> + <menu_item_check label="シンプル" name="Rendering Type Simple"/> + <menu_item_check label="アルファ" name="Rendering Type Alpha"/> + <menu_item_check label="木" name="Rendering Type Tree"/> + <menu_item_check label="アバター" name="Rendering Type Character"/> + <menu_item_check label="サーフェスパッチ" name="Rendering Type Surface Patch"/> + <menu_item_check label="空" name="Rendering Type Sky"/> + <menu_item_check label="水" name="Rendering Type Water"/> + <menu_item_check label="地面" name="Rendering Type Ground"/> + <menu_item_check label="ボリューム" name="Rendering Type Volume"/> + <menu_item_check label="草" name="Rendering Type Grass"/> + <menu_item_check label="雲" name="Rendering Type Clouds"/> + <menu_item_check label="パーティクル" name="Rendering Type Particles"/> + <menu_item_check label="衝突" name="Rendering Type Bump"/> </menu> <menu label="レンダリング(機能)" name="Rendering Features"> - <menu_item_check label="UI" name="UI"/> + <menu_item_check label="UI" name="ToggleUI"/> <menu_item_check label="選択済" name="Selected"/> <menu_item_check label="ハイライト" name="Highlighted"/> <menu_item_check label="ダイナミックテクスチャ" name="Dynamic Textures"/> @@ -201,10 +198,7 @@ <menu_item_call label="グループキャッシュのクリア" name="ClearGroupCache"/> <menu_item_check label="マウスの平滑化" name="Mouse Smoothing"/> <menu label="ショートカット" name="Shortcuts"> - <menu_item_call label="画像 (L$ [COST] )..." name="Upload Image"/> - <menu_item_check label="検索" name="Search"/> <menu_item_call label="キーをリリース" name="Release Keys"/> - <menu_item_call label="UI のサイズをデフォルトに設定する" name="Set UI Size to Default"/> <menu_item_check label="アドバンスメニューを表示 - レガシーのショートカット" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="ウィンドウを閉じる" name="Close Window"/> <menu_item_call label="全てのウィンドウを閉じる" name="Close All Windows"/> @@ -213,13 +207,6 @@ <menu_item_check label="ジョイスティックフライカム" name="Joystick Flycam"/> <menu_item_call label="表示をリセットする" name="Reset View"/> <menu_item_call label="最後の発言者を見る" name="Look at Last Chatter"/> - <menu label="制作ツールを選択する" name="Select Tool"> - <menu_item_call label="焦点ツール" name="Focus"/> - <menu_item_call label="移動ツール" name="Move"/> - <menu_item_call label="編集ツール" name="Edit"/> - <menu_item_call label="作成ツール" name="Create"/> - <menu_item_call label="土地ツール" name="Land"/> - </menu> <menu_item_call label="ズームイン" name="Zoom In"/> <menu_item_call label="ズーム(デフォルト)" name="Zoom Default"/> <menu_item_call label="ズームアウト" name="Zoom Out"/> @@ -333,9 +320,8 @@ <menu_item_call label="記録開始" name="Start Record"/> <menu_item_call label="記録停止" name="Stop Record"/> </menu> - <menu label="世界" name="World"> + <menu label="世界" name="DevelopWorld"> <menu_item_check label="シムの太陽の設定を無視する" name="Sim Sun Override"/> - <menu_item_check label="ビーコンを強調表示する" name="Cheesy Beacon"/> <menu_item_check label="固定された天気" name="Fixed Weather"/> <menu_item_call label="リージョンオブジェクトのキャッシュをダンプする" name="Dump Region Object Cache"/> </menu> @@ -367,11 +353,11 @@ </menu> <menu label="アバター" name="Character"> <menu label="ベークドテクスチャを取得する" name="Grab Baked Texture"> - <menu_item_call label="瞳" name="Iris"/> - <menu_item_call label="頭" name="Head"/> - <menu_item_call label="上半身" name="Upper Body"/> - <menu_item_call label="下半身" name="Lower Body"/> - <menu_item_call label="スカート" name="Skirt"/> + <menu_item_call label="瞳" name="Grab Iris"/> + <menu_item_call label="頭" name="Grab Head"/> + <menu_item_call label="上半身" name="Grab Upper Body"/> + <menu_item_call label="下半身" name="Grab Lower Body"/> + <menu_item_call label="スカート" name="Grab Skirt"/> </menu> <menu label="キャラクターテスト" name="Character Tests"> <menu_item_call label="容姿を XML に保存する" name="Appearance To XML"/> @@ -406,8 +392,8 @@ <menu_item_check label="管理者メニューを表示する" name="View Admin Options"/> </menu> <menu label="管理者" name="Admin"> - <menu label="Object"> - <menu_item_call label="コピーを取る" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="コピーを取る" name="Admin Take Copy"/> <menu_item_call label="私を所有者にする" name="Force Owner To Me"/> <menu_item_call label="所有者権限を実行する" name="Force Owner Permissive"/> <menu_item_call label="削除" name="Delete"/> @@ -443,7 +429,7 @@ <menu_item_call label="物理作用" name="Physics"/> <menu_item_call label="すべての衣類" name="All Clothes"/> </menu> - <menu label="ヘルプ" name="Help"> + <menu label="ヘルプ" name="DeprecatedHelp"> <menu_item_call label="リンデン公式ブログ" name="Official Linden Blog"/> <menu_item_call label="スクリプトポータル" name="Scripting Portal"/> <menu label="バグの報告" name="Bug Reporting"> diff --git a/indra/newview/skins/default/xui/pl/menu_viewer.xml b/indra/newview/skins/default/xui/pl/menu_viewer.xml index c072ea9b5a..24c961fa26 100644 --- a/indra/newview/skins/default/xui/pl/menu_viewer.xml +++ b/indra/newview/skins/default/xui/pl/menu_viewer.xml @@ -20,8 +20,6 @@ <menu_item_call label="Tryb oddalenia" name="Set Away"/> <menu_item_call label="Tryb pracy" name="Set Busy"/> </menu> - <menu_item_call label="Zażądaj statusu administratora" name="Request Admin Options"/> - <menu_item_call label="Wyłącz atatus administratora" name="Leave Admin Options"/> <menu_item_call label="Wyłącz [APP_NAME]" name="Quit"/> </menu> <menu label="Komunikacja" name="Communicate"> @@ -36,11 +34,10 @@ <menu_item_check label="Szukaj" name="Search"/> <menu_item_call label="Zrób zdjęcie" name="Take Snapshot"/> <menu_item_call label="Zapamiętaj to miejsce (LM)" name="Create Landmark Here"/> - <menu label="Miejsce" name="Land"> - <menu_item_call label="Profil miejsca" name="Place Profile"/> - <menu_item_call label="O posiadłości" name="About Land"/> - <menu_item_call label="Region/Majątek" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="Profil miejsca" name="Place Profile"/> + <menu_item_call label="O posiadłości" name="About Land"/> + <menu_item_call label="Region/Majątek" name="Region/Estate"/> <menu_item_call label="Kup posiadłość" name="Buy Land"/> <menu_item_call label="Moje posiadłości" name="My Land"/> <menu label="Pokaż" name="LandShow"> @@ -56,7 +53,7 @@ </menu> <menu_item_call label="Teleportuj do Miejsca Startu" name="Teleport Home"/> <menu_item_call label="Ustaw Miejsce Startu" name="Set Home to Here"/> - <menu label="Słońce" name="Environment Settings"> + <menu label="Słońce" name="Sun"> <menu_item_call label="Wschód Słońca" name="Sunrise"/> <menu_item_call label="Południe" name="Noon"/> <menu_item_call label="Zachód Słońca" name="Sunset"/> @@ -153,22 +150,22 @@ <menu_item_check label="Pokaż celownik myszki" name="ShowCrosshairs"/> </menu> <menu label="Rodzaje renderowania" name="Rendering Types"> - <menu_item_check label="Podstawowe" name="Simple"/> - <menu_item_check label="Maska alpha" name="Alpha"/> - <menu_item_check label="Drzewo" name="Tree"/> - <menu_item_check label="Awatary" name="Character"/> - <menu_item_check label="Płaszczyzna powierzchni" name="SurfacePath"/> - <menu_item_check label="Niebo" name="Sky"/> - <menu_item_check label="Woda" name="Water"/> - <menu_item_check label="Ziemia" name="Ground"/> - <menu_item_check label="Głośność" name="Volume"/> - <menu_item_check label="Trawa" name="Grass"/> - <menu_item_check label="Chmury" name="Clouds"/> - <menu_item_check label="Cząsteczki" name="Particles"/> - <menu_item_check label="Zderzenie" name="Bump"/> + <menu_item_check label="Podstawowe" name="Rendering Type Simple"/> + <menu_item_check label="Maska alpha" name="Rendering Type Alpha"/> + <menu_item_check label="Drzewo" name="Rendering Type Tree"/> + <menu_item_check label="Awatary" name="Rendering Type Character"/> + <menu_item_check label="Płaszczyzna powierzchni" name="Rendering Type Surface Patch"/> + <menu_item_check label="Niebo" name="Rendering Type Sky"/> + <menu_item_check label="Woda" name="Rendering Type Water"/> + <menu_item_check label="Ziemia" name="Rendering Type Ground"/> + <menu_item_check label="Głośność" name="Rendering Type Volume"/> + <menu_item_check label="Trawa" name="Rendering Type Grass"/> + <menu_item_check label="Chmury" name="Rendering Type Clouds"/> + <menu_item_check label="Cząsteczki" name="Rendering Type Particles"/> + <menu_item_check label="Zderzenie" name="Rendering Type Bump"/> </menu> <menu label="Opcje renderowania" name="Rendering Features"> - <menu_item_check label="UI" name="UI"/> + <menu_item_check label="UI" name="ToggleUI"/> <menu_item_check label="Zaznaczone" name="Selected"/> <menu_item_check label="Podświetlenie" name="Highlighted"/> <menu_item_check label="Tekstury dynamiczne" name="Dynamic Textures"/> @@ -180,10 +177,7 @@ <menu_item_call label="Wyczyść bufor danych grupy" name="ClearGroupCache"/> <menu_item_check label="Wygładzanie ruchu myszki" name="Mouse Smoothing"/> <menu label="Skróty" name="Shortcuts"> - <menu_item_call label="Obraz (L$[COST])..." name="Upload Image"/> - <menu_item_check label="Szukaj" name="Search"/> <menu_item_call label="Zwolnij klawisze" name="Release Keys"/> - <menu_item_call label="Domyślne ustawienia rozmiaru interfejsu" name="Set UI Size to Default"/> <menu_item_check label="Pokaż menu Zaawansowane - skrót" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="Zamknij okno" name="Close Window"/> <menu_item_call label="Zamknij wszystkie okna" name="Close All Windows"/> @@ -192,13 +186,6 @@ <menu_item_check label="Wolna kamera" name="Joystick Flycam"/> <menu_item_call label="Reset widoku" name="Reset View"/> <menu_item_call label="Zobacz ostatniego rozmówcę" name="Look at Last Chatter"/> - <menu label="Wybierz narzędzie budowania" name="Select Tool"> - <menu_item_call label="Narzędzie ogniskowej" name="Focus"/> - <menu_item_call label="Narzędzie ruchu" name="Move"/> - <menu_item_call label="Narzędzie edycji" name="Edit"/> - <menu_item_call label="Stwórz narzędzie" name="Create"/> - <menu_item_call label="Narzędzia posiadłości" name="Land"/> - </menu> <menu_item_call label="Przybliż" name="Zoom In"/> <menu_item_call label="Domyślne przybliżenie" name="Zoom Default"/> <menu_item_call label="Oddal" name="Zoom Out"/> @@ -267,9 +254,8 @@ <menu_item_call label="Upuść pakiet pamięci" name="Drop a Packet"/> </menu> <menu_item_call label="Zderzenia, popchnięcia & uderzenia" name="Bumps, Pushes &amp; Hits"/> - <menu label="Świat" name="World"> + <menu label="Świat" name="DevelopWorld"> <menu_item_check label="Domyślne ustawienia środowiska Regionu" name="Sim Sun Override"/> - <menu_item_check label="Efekty emiterów" name="Cheesy Beacon"/> <menu_item_check label="Ustalona pogoda" name="Fixed Weather"/> <menu_item_call label="Zachowaj bufor pamięci obiektów regionu" name="Dump Region Object Cache"/> </menu> @@ -291,11 +277,11 @@ </menu> <menu label="Awatar" name="Character"> <menu label="Przesuń bakowaną teksturę" name="Grab Baked Texture"> - <menu_item_call label="Tęczówka oka" name="Iris"/> - <menu_item_call label="Głowa" name="Head"/> - <menu_item_call label="Górna część ciała" name="Upper Body"/> - <menu_item_call label="Dolna część ciała" name="Lower Body"/> - <menu_item_call label="Spódnica" name="Skirt"/> + <menu_item_call label="Tęczówka oka" name="Grab Iris"/> + <menu_item_call label="Głowa" name="Grab Head"/> + <menu_item_call label="Górna część ciała" name="Grab Upper Body"/> + <menu_item_call label="Dolna część ciała" name="Grab Lower Body"/> + <menu_item_call label="Spódnica" name="Grab Skirt"/> </menu> <menu label="Testy postaci" name="Character Tests"> <menu_item_call label="Przesuń geometrię postaci" name="Toggle Character Geometry"/> @@ -316,8 +302,8 @@ <menu_item_check label="Pokaż menu administratora" name="View Admin Options"/> </menu> <menu label="Administrator" name="Admin"> - <menu label="Object"> - <menu_item_call label="Weź kopię" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="Weź kopię" name="Admin Take Copy"/> <menu_item_call label="Reset właściciela" name="Force Owner To Me"/> <menu_item_call label="Reset przyzwolenia właściciela" name="Force Owner Permissive"/> <menu_item_call label="Usuń" name="Delete"/> diff --git a/indra/newview/skins/default/xui/pt/floater_about_land.xml b/indra/newview/skins/default/xui/pt/floater_about_land.xml index cc09888994..39d44a9949 100644 --- a/indra/newview/skins/default/xui/pt/floater_about_land.xml +++ b/indra/newview/skins/default/xui/pt/floater_about_land.xml @@ -308,9 +308,6 @@ Apenas lotes maiores podem ser listados na busca. <panel.string name="push_restrict_region_text"> Proibido empurrar (regulamento da região) </panel.string> - <panel.string name="see_avs_text"> - Veja e bata papo com os residentes deste terreno - </panel.string> <text name="allow_label"> Autorizar outros residentes a: </text> @@ -374,7 +371,7 @@ Apenas lotes maiores podem ser listados na busca. </text> <texture_picker label="" name="snapshot_ctrl" tool_tip="Clique para escolher uma imagem"/> <text name="allow_label5"> - Permitir que residentes de outros terrenos: + Permitir que residentes de outros terrenos: Veja e bata papo com os residentes deste terreno </text> <check_box label="Ver avatares" name="SeeAvatarsCheck" tool_tip="Permite que residentes de outros terrenos vejam e conversem com os residentes deste terreno e vice-versa."/> <text name="landing_point"> diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml index 5ff2d49ac1..9ce55c6415 100644 --- a/indra/newview/skins/default/xui/pt/menu_viewer.xml +++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml @@ -19,8 +19,6 @@ <menu_item_call label="Ausente" name="Set Away"/> <menu_item_call label="Ocupado" name="Set Busy"/> </menu> - <menu_item_call label="Request Admin Status" name="Request Admin Options"/> - <menu_item_call label="Sair do modo admin" name="Leave Admin Options"/> <menu_item_call label="Comprar L$" name="Buy and Sell L$"/> <menu_item_call label="Preferências..." name="Preferences"/> <menu_item_call label="Barras de ferramentas..." name="Toolbars"/> @@ -40,11 +38,10 @@ <menu_item_check label="Busca" name="Search"/> <menu_item_call label="Foto" name="Take Snapshot"/> <menu_item_call label="Criar marco deste lugar" name="Create Landmark Here"/> - <menu label="Perfil da região" name="Land"> - <menu_item_call label="Perfil da região" name="Place Profile"/> - <menu_item_call label="Sobre terrenos" name="About Land"/> - <menu_item_call label="Região/Propriedade" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="Perfil da região" name="Place Profile"/> + <menu_item_call label="Sobre terrenos" name="About Land"/> + <menu_item_call label="Região/Propriedade" name="Region/Estate"/> <menu_item_call label="Comprar este terreno" name="Buy Land"/> <menu_item_call label="Meus terrenos" name="My Land"/> <menu label="Mostrar" name="LandShow"> @@ -60,14 +57,14 @@ </menu> <menu_item_call label="Teletransportar para meu início" name="Teleport Home"/> <menu_item_call label="Definir como Início" name="Set Home to Here"/> - <menu label="Sol" name="Environment Settings"> + <menu label="Sol" name="Sun"> <menu_item_call label="Amanhecer" name="Sunrise"/> <menu_item_call label="Meio-dia" name="Noon"/> <menu_item_call label="Pôr-do-Sol" name="Sunset"/> <menu_item_call label="Meia-noite" name="Midnight"/> </menu> <menu label="Editor de ambientes" name="Enviroment Editor"> - <menu_item_call label="Configurações de ambiente..." name="Enviroment Settings"/> + <menu_item_call label="Configurações de ambiente..." name="Environment Settings"/> <menu label="Pré-configurações de água" name="Water Presets"> <menu_item_call label="Nova pré-configuração..." name="new_water_preset"/> <menu_item_call label="Editar pré-configuração..." name="edit_water_preset"/> @@ -173,22 +170,22 @@ <menu_item_check label="Mostrar retículo na vista subjetiva" name="ShowCrosshairs"/> </menu> <menu label="Tipos de renderização" name="Rendering Types"> - <menu_item_check label="Simples" name="Simple"/> - <menu_item_check label="Alpha" name="Alpha"/> - <menu_item_check label="Árvore" name="Tree"/> - <menu_item_check label="Avatares" name="Character"/> - <menu_item_check label="Patch de superfície" name="Surface Patch"/> - <menu_item_check label="Céu" name="Sky"/> - <menu_item_check label="Água" name="Water"/> - <menu_item_check label="Chão" name="Ground"/> - <menu_item_check label="Volume" name="Volume"/> - <menu_item_check label="Grama" name="Grass"/> - <menu_item_check label="Nuvens" name="Clouds"/> - <menu_item_check label="Partículas" name="Particles"/> - <menu_item_check label="Elevação" name="Bump"/> + <menu_item_check label="Simples" name="Rendering Type Simple"/> + <menu_item_check label="Alpha" name="Rendering Type Alpha"/> + <menu_item_check label="Árvore" name="Rendering Type Tree"/> + <menu_item_check label="Avatares" name="Rendering Type Character"/> + <menu_item_check label="Patch de superfície" name="Rendering Type Surface Patch"/> + <menu_item_check label="Céu" name="Rendering Type Sky"/> + <menu_item_check label="Água" name="Rendering Type Water"/> + <menu_item_check label="Chão" name="Rendering Type Ground"/> + <menu_item_check label="Volume" name="Rendering Type Volume"/> + <menu_item_check label="Grama" name="Rendering Type Grass"/> + <menu_item_check label="Nuvens" name="Rendering Type Clouds"/> + <menu_item_check label="Partículas" name="Rendering Type Particles"/> + <menu_item_check label="Elevação" name="Rendering Type Bump"/> </menu> <menu label="Recursos de renderização" name="Rendering Features"> - <menu_item_check label="Interface" name="UI"/> + <menu_item_check label="Interface" name="ToggleUI"/> <menu_item_check label="Selecionado" name="Selected"/> <menu_item_check label="Realçado" name="Highlighted"/> <menu_item_check label="Texturas dinâmicas" name="Dynamic Textures"/> @@ -200,10 +197,7 @@ <menu_item_call label="Limpar cache de grupo" name="ClearGroupCache"/> <menu_item_check label="Smoothing de mouse" name="Mouse Smoothing"/> <menu label="Atalhos" name="Shortcuts"> - <menu_item_call label="Imagem (L$[COST])..." name="Upload Image"/> - <menu_item_check label="Busca" name="Search"/> <menu_item_call label="Soltar objeto" name="Release Keys"/> - <menu_item_call label="Interface tamanho padrão" name="Set UI Size to Default"/> <menu_item_check label="Mostrar menu avançado - atalho antigo" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="Fechar janela" name="Close Window"/> <menu_item_call label="Fechar todas as janelas" name="Close All Windows"/> @@ -212,13 +206,6 @@ <menu_item_check label="Flycam Joystick" name="Joystick Flycam"/> <menu_item_call label="Visão padrão" name="Reset View"/> <menu_item_call label="Olhar para quem fala por último" name="Look at Last Chatter"/> - <menu label="Selecionar ferramenta de construção" name="Select Tool"> - <menu_item_call label="Ferramenta enfoque" name="Focus"/> - <menu_item_call label="Ferramenta de movimentação" name="Move"/> - <menu_item_call label="Ferramenta de edição" name="Edit"/> - <menu_item_call label="Ferramenta criar" name="Create"/> - <menu_item_call label="Ferramenta de terrenos" name="Land"/> - </menu> <menu_item_call label="Mais zoom" name="Zoom In"/> <menu_item_call label="Zoom padrão" name="Zoom Default"/> <menu_item_call label="Menos zoom" name="Zoom Out"/> @@ -296,9 +283,8 @@ <menu_item_call label="Drop a Packet" name="Drop a Packet"/> </menu> <menu_item_call label="Empurrões, trombadas e tapas" name="Bumps, Pushes &amp; Hits"/> - <menu label="Mundo" name="World"> + <menu label="Mundo" name="DevelopWorld"> <menu_item_check label="Impor sobre sol regional" name="Sim Sun Override"/> - <menu_item_check label="Efeito baliza piscando" name="Cheesy Beacon"/> <menu_item_check label="Fixed Weather" name="Fixed Weather"/> <menu_item_call label="Dump Region Object Cache" name="Dump Region Object Cache"/> </menu> @@ -320,11 +306,11 @@ </menu> <menu label="Avatar" name="Character"> <menu label="Grab Baked Texture" name="Grab Baked Texture"> - <menu_item_call label="Íris" name="Iris"/> - <menu_item_call label="Cabeça" name="Head"/> - <menu_item_call label="Cintura acima" name="Upper Body"/> - <menu_item_call label="Cintura para baixo" name="Lower Body"/> - <menu_item_call label="Saia" name="Skirt"/> + <menu_item_call label="Íris" name="Grab Iris"/> + <menu_item_call label="Cabeça" name="Grab Head"/> + <menu_item_call label="Cintura acima" name="Grab Upper Body"/> + <menu_item_call label="Cintura para baixo" name="Grab Lower Body"/> + <menu_item_call label="Saia" name="Grab Skirt"/> </menu> <menu label="Testes de personagem" name="Character Tests"> <menu_item_call label="Toggle Character Geometry" name="Toggle Character Geometry"/> @@ -346,8 +332,8 @@ <menu_item_check label="Mostrar menu admin" name="View Admin Options"/> </menu> <menu label="Admin" name="Admin"> - <menu label="Object"> - <menu_item_call label="Pegar uma cópia" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="Pegar uma cópia" name="Admin Take Copy"/> <menu_item_call label="Force Owner To Me" name="Force Owner To Me"/> <menu_item_call label="Force Owner Permissive" name="Force Owner Permissive"/> <menu_item_call label="Excluir" name="Delete"/> diff --git a/indra/newview/skins/default/xui/ru/floater_about_land.xml b/indra/newview/skins/default/xui/ru/floater_about_land.xml index 3c278fce52..2f5c64984d 100644 --- a/indra/newview/skins/default/xui/ru/floater_about_land.xml +++ b/indra/newview/skins/default/xui/ru/floater_about_land.xml @@ -306,9 +306,6 @@ <panel.string name="push_restrict_region_text"> Не толкать (настройки региона) </panel.string> - <panel.string name="see_avs_text"> - Видеть жителей этого участка и общаться с ними в чате - </panel.string> <text name="allow_label"> Позволить другим жителям: </text> @@ -372,7 +369,7 @@ </text> <texture_picker name="snapshot_ctrl" tool_tip="Щелкните для выбора изображения"/> <text name="allow_label5"> - Позволить жителям с других участков: + Позволить жителям с других участков: Видеть жителей этого участка и общаться с ними в чате </text> <check_box label="Видны аватары" name="SeeAvatarsCheck" tool_tip="Жители с других участков могут видеть жителей этого участка и общаться с ними в чате (вы также сможете видеть жителей с других участков и общаться с ними)."/> <text name="landing_point"> diff --git a/indra/newview/skins/default/xui/ru/menu_viewer.xml b/indra/newview/skins/default/xui/ru/menu_viewer.xml index b9f403c04b..6e4d64eca7 100644 --- a/indra/newview/skins/default/xui/ru/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ru/menu_viewer.xml @@ -17,8 +17,6 @@ <menu_item_call label="Нет на месте" name="Set Away"/> <menu_item_call label="Не беспокоить" name="Set Busy"/> </menu> - <menu_item_call label="Запрос статуса администратора" name="Request Admin Options"/> - <menu_item_call label="Выход из статуса администратора" name="Leave Admin Options"/> <menu_item_call label="Купить L$" name="Buy and Sell L$"/> <menu_item_call label="Настройки..." name="Preferences"/> <menu_item_call label="Панели инструментов..." name="Toolbars"/> @@ -38,11 +36,10 @@ <menu_item_check label="Поиск" name="Search"/> <menu_item_call label="Снимок" name="Take Snapshot"/> <menu_item_call label="Добавить закладку на это место" name="Create Landmark Here"/> - <menu label="Профиль места" name="Land"> - <menu_item_call label="Профиль места" name="Place Profile"/> - <menu_item_call label="О земле" name="About Land"/> - <menu_item_call label="Регион/землевладение" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="Профиль места" name="Place Profile"/> + <menu_item_call label="О земле" name="About Land"/> + <menu_item_call label="Регион/землевладение" name="Region/Estate"/> <menu_item_call label="Купить эту землю" name="Buy Land"/> <menu_item_call label="Моя земля" name="My Land"/> <menu label="Показать" name="LandShow"> @@ -58,14 +55,14 @@ </menu> <menu_item_call label="Телепортироваться домой" name="Teleport Home"/> <menu_item_call label="Установить дом здесь" name="Set Home to Here"/> - <menu label="Солнце" name="Environment Settings"> + <menu label="Солнце" name="Sun"> <menu_item_call label="Восход" name="Sunrise"/> <menu_item_call label="Полдень" name="Noon"/> <menu_item_call label="Закат" name="Sunset"/> <menu_item_call label="Полночь" name="Midnight"/> </menu> <menu label="Редактор среды" name="Enviroment Editor"> - <menu_item_call label="Настройки среды..." name="Enviroment Settings"/> + <menu_item_call label="Настройки среды..." name="Environment Settings"/> <menu label="Настройки воды" name="Water Presets"> <menu_item_call label="Создать настройку..." name="new_water_preset"/> <menu_item_call label="Изменить настройку..." name="edit_water_preset"/> @@ -171,22 +168,22 @@ <menu_item_check label="Показывать прицел при обзоре мышью" name="ShowCrosshairs"/> </menu> <menu label="Типы визуализации" name="Rendering Types"> - <menu_item_check label="Обычная" name="Simple"/> - <menu_item_check label="Альфа" name="Alpha"/> - <menu_item_check label="Дерево" name="Tree"/> - <menu_item_check label="Аватары" name="Character"/> - <menu_item_check label="Исправление поверхности" name="Surface Patch"/> - <menu_item_check label="Небо" name="Sky"/> - <menu_item_check label="Вода" name="Water"/> - <menu_item_check label="Земля" name="Ground"/> - <menu_item_check label="Объем" name="Volume"/> - <menu_item_check label="Трава" name="Grass"/> - <menu_item_check label="Облака" name="Clouds"/> - <menu_item_check label="Частицы" name="Particles"/> - <menu_item_check label="Рельефное" name="Bump"/> + <menu_item_check label="Обычная" name="Rendering Type Simple"/> + <menu_item_check label="Альфа" name="Rendering Type Alpha"/> + <menu_item_check label="Дерево" name="Rendering Type Tree"/> + <menu_item_check label="Аватары" name="Rendering Type Character"/> + <menu_item_check label="Исправление поверхности" name="Rendering Type Surface Patch"/> + <menu_item_check label="Небо" name="Rendering Type Sky"/> + <menu_item_check label="Вода" name="Rendering Type Water"/> + <menu_item_check label="Земля" name="Rendering Type Ground"/> + <menu_item_check label="Объем" name="Rendering Type Volume"/> + <menu_item_check label="Трава" name="Rendering Type Grass"/> + <menu_item_check label="Облака" name="Rendering Type Clouds"/> + <menu_item_check label="Частицы" name="Rendering Type Particles"/> + <menu_item_check label="Рельефное" name="Rendering Type Bump"/> </menu> <menu label="Функции визуализации" name="Rendering Features"> - <menu_item_check label="Интерфейс пользователя" name="UI"/> + <menu_item_check label="Интерфейс пользователя" name="ToggleUI"/> <menu_item_check label="Выбрано" name="Selected"/> <menu_item_check label="Выделено" name="Highlighted"/> <menu_item_check label="Динамические текстуры" name="Dynamic Textures"/> @@ -199,10 +196,7 @@ <menu_item_call label="Очистить кэш группы" name="ClearGroupCache"/> <menu_item_check label="Сглаживание мышью" name="Mouse Smoothing"/> <menu label="Горячие клавиши" name="Shortcuts"> - <menu_item_call label="Изображение (L$[COST])..." name="Upload Image"/> - <menu_item_check label="Поиск" name="Search"/> <menu_item_call label="Освободить клавиши" name="Release Keys"/> - <menu_item_call label="Сбросить размер интерфейса" name="Set UI Size to Default"/> <menu_item_check label="Показать меню «Дополнительно» - старое сочетание клавиш" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="Закрыть окно" name="Close Window"/> <menu_item_call label="Закрыть все окна" name="Close All Windows"/> @@ -211,13 +205,6 @@ <menu_item_check label="Обзор джойстиком" name="Joystick Flycam"/> <menu_item_call label="Сброс обзора" name="Reset View"/> <menu_item_call label="Смотреть на последнего говорившего" name="Look at Last Chatter"/> - <menu label="Выбрать инструменты" name="Select Tool"> - <menu_item_call label="Фокус" name="Focus"/> - <menu_item_call label="Перемещение" name="Move"/> - <menu_item_call label="Редактирование" name="Edit"/> - <menu_item_call label="Создание" name="Create"/> - <menu_item_call label="Земля" name="Land"/> - </menu> <menu_item_call label="Приблизить" name="Zoom In"/> <menu_item_call label="Стандартный масштаб" name="Zoom Default"/> <menu_item_call label="Отодвинуть" name="Zoom Out"/> @@ -331,9 +318,8 @@ <menu_item_call label="Начать запись" name="Start Record"/> <menu_item_call label="Остановить запись" name="Stop Record"/> </menu> - <menu label="Мир" name="World"> + <menu label="Мир" name="DevelopWorld"> <menu_item_check label="Перекрытие солнца в симуляторе" name="Sim Sun Override"/> - <menu_item_check label="Мигающий маяк" name="Cheesy Beacon"/> <menu_item_check label="Неизменная погода" name="Fixed Weather"/> <menu_item_call label="Вывод кэша региональных объектов" name="Dump Region Object Cache"/> </menu> @@ -365,11 +351,11 @@ </menu> <menu label="Аватар" name="Character"> <menu label="Захват запеченных текстур" name="Grab Baked Texture"> - <menu_item_call label="Радужка" name="Iris"/> - <menu_item_call label="Голова" name="Head"/> - <menu_item_call label="Верхняя часть тела" name="Upper Body"/> - <menu_item_call label="Нижняя часть тела" name="Lower Body"/> - <menu_item_call label="Юбка" name="Skirt"/> + <menu_item_call label="Радужка" name="Grab Iris"/> + <menu_item_call label="Голова" name="Grab Head"/> + <menu_item_call label="Верхняя часть тела" name="Grab Upper Body"/> + <menu_item_call label="Нижняя часть тела" name="Grab Lower Body"/> + <menu_item_call label="Юбка" name="Grab Skirt"/> </menu> <menu label="Проверка персонажа" name="Character Tests"> <menu_item_call label="Внешний вид в XML" name="Appearance To XML"/> @@ -404,8 +390,8 @@ <menu_item_check label="Показать меню администратора" name="View Admin Options"/> </menu> <menu label="Администратор" name="Admin"> - <menu label="Object"> - <menu_item_call label="Взять копию" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="Взять копию" name="Admin Take Copy"/> <menu_item_call label="Назначить себя владельцем" name="Force Owner To Me"/> <menu_item_call label="Назначить полноправным владельцем" name="Force Owner Permissive"/> <menu_item_call label="Удалить" name="Delete"/> @@ -441,7 +427,7 @@ <menu_item_call label="Физика" name="Physics"/> <menu_item_call label="Вся одежда" name="All Clothes"/> </menu> - <menu label="Справка" name="Help"> + <menu label="Справка" name="DeprecatedHelp"> <menu_item_call label="Официальный блог Linden" name="Official Linden Blog"/> <menu_item_call label="Портал скриптов" name="Scripting Portal"/> <menu label="Сообщение об ошибке" name="Bug Reporting"> diff --git a/indra/newview/skins/default/xui/tr/floater_about_land.xml b/indra/newview/skins/default/xui/tr/floater_about_land.xml index e0350964b5..69abe582e6 100644 --- a/indra/newview/skins/default/xui/tr/floater_about_land.xml +++ b/indra/newview/skins/default/xui/tr/floater_about_land.xml @@ -306,9 +306,6 @@ Sadece büyük parseller aramada görünür. <panel.string name="push_restrict_region_text"> İtme Yok (Bölge Geçersiz Kılma) </panel.string> - <panel.string name="see_avs_text"> - Parseldeki sakinleri gör ve onlarla sohbet et - </panel.string> <text name="allow_label"> Sakinlere şunun için izin ver: </text> @@ -372,7 +369,7 @@ Sadece büyük parseller aramada görünür. </text> <texture_picker name="snapshot_ctrl" tool_tip="Bir resim seçmek için tıklayın"/> <text name="allow_label5"> - Diğer parsel Sakinlerine şunun için izin verin: + Diğer parsel Sakinlerine şunun için izin verin: Parseldeki sakinleri gör ve onlarla sohbet et </text> <check_box label="Avatarları Gör" name="SeeAvatarsCheck" tool_tip="Diğer parsellerdeki sakinlerin bu parseldeki sakinleri görmesine ve onlarla sohbet etmesine, sizin de onları görüp, onlarla sohbet etmenize imkan tanır."/> <text name="landing_point"> diff --git a/indra/newview/skins/default/xui/tr/menu_viewer.xml b/indra/newview/skins/default/xui/tr/menu_viewer.xml index 75294e38d5..7ad5221bb0 100644 --- a/indra/newview/skins/default/xui/tr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/tr/menu_viewer.xml @@ -17,8 +17,6 @@ <menu_item_call label="Uzakta" name="Set Away"/> <menu_item_call label="Meşgul" name="Set Busy"/> </menu> - <menu_item_call label="Yönetici Durumu Talep Et" name="Request Admin Options"/> - <menu_item_call label="Yönetici Durumundan Ayrıl" name="Leave Admin Options"/> <menu_item_call label="L$ Satın Al" name="Buy and Sell L$"/> <menu_item_call label="Tercihler..." name="Preferences"/> <menu_item_call label="Araç çubukları..." name="Toolbars"/> @@ -38,11 +36,10 @@ <menu_item_check label="Ara" name="Search"/> <menu_item_call label="Anlık Görüntü" name="Take Snapshot"/> <menu_item_call label="Bu Yeri Yer İmlerine Ekle" name="Create Landmark Here"/> - <menu label="Profili Yerleştir" name="Land"> - <menu_item_call label="Profili Yerleştir" name="Place Profile"/> - <menu_item_call label="Arazi Hakkında" name="About Land"/> - <menu_item_call label="Bölge/Gayrimenkul" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="Profili Yerleştir" name="Place Profile"/> + <menu_item_call label="Arazi Hakkında" name="About Land"/> + <menu_item_call label="Bölge/Gayrimenkul" name="Region/Estate"/> <menu_item_call label="Bu Araziyi Satın Al" name="Buy Land"/> <menu_item_call label="Arazim" name="My Land"/> <menu label="Göster" name="LandShow"> @@ -58,14 +55,14 @@ </menu> <menu_item_call label="Ana Konuma Işınla" name="Teleport Home"/> <menu_item_call label="Ana Konumu Burası Olarak Seç" name="Set Home to Here"/> - <menu label="Güneş" name="Environment Settings"> + <menu label="Güneş" name="Sun"> <menu_item_call label="Gün Doğumu" name="Sunrise"/> <menu_item_call label="Gün Ortası" name="Noon"/> <menu_item_call label="Gün Batımı" name="Sunset"/> <menu_item_call label="Gece Yarısı" name="Midnight"/> </menu> <menu label="Ortam Düzenleyici" name="Enviroment Editor"> - <menu_item_call label="Ortam Ayarları..." name="Enviroment Settings"/> + <menu_item_call label="Ortam Ayarları..." name="Environment Settings"/> <menu label="Su Ön Ayarları" name="Water Presets"> <menu_item_call label="Yeni ön ayar..." name="new_water_preset"/> <menu_item_call label="Ön ayarı düzenle..." name="edit_water_preset"/> @@ -171,22 +168,22 @@ <menu_item_check label="Fare Üzerinden Görünüm Artı İşaretini Göster" name="ShowCrosshairs"/> </menu> <menu label="İşleme Türleri" name="Rendering Types"> - <menu_item_check label="Basit" name="Simple"/> - <menu_item_check label="Alfa" name="Alpha"/> - <menu_item_check label="Ağaç" name="Tree"/> - <menu_item_check label="Avatarlar" name="Character"/> - <menu_item_check label="Yüzey Yaması" name="Surface Patch"/> - <menu_item_check label="Gökyüzü" name="Sky"/> - <menu_item_check label="Su" name="Water"/> - <menu_item_check label="Toprak" name="Ground"/> - <menu_item_check label="Hacim" name="Volume"/> - <menu_item_check label="Çimen" name="Grass"/> - <menu_item_check label="Bulutlar" name="Clouds"/> - <menu_item_check label="Parçacıklar" name="Particles"/> - <menu_item_check label="Tümsek" name="Bump"/> + <menu_item_check label="Basit" name="Rendering Type Simple"/> + <menu_item_check label="Alfa" name="Rendering Type Alpha"/> + <menu_item_check label="Ağaç" name="Rendering Type Tree"/> + <menu_item_check label="Avatarlar" name="Rendering Type Character"/> + <menu_item_check label="Yüzey Yaması" name="Rendering Type Surface Patch"/> + <menu_item_check label="Gökyüzü" name="Rendering Type Sky"/> + <menu_item_check label="Su" name="Rendering Type Water"/> + <menu_item_check label="Toprak" name="Rendering Type Ground"/> + <menu_item_check label="Hacim" name="Rendering Type Volume"/> + <menu_item_check label="Çimen" name="Rendering Type Grass"/> + <menu_item_check label="Bulutlar" name="Rendering Type Clouds"/> + <menu_item_check label="Parçacıklar" name="Rendering Type Particles"/> + <menu_item_check label="Tümsek" name="Rendering Type Bump"/> </menu> <menu label="İşleme Özellikleri" name="Rendering Features"> - <menu_item_check label="KA" name="UI"/> + <menu_item_check label="KA" name="ToggleUI"/> <menu_item_check label="Seçili" name="Selected"/> <menu_item_check label="Vurgulanmış" name="Highlighted"/> <menu_item_check label="Dinamik Dokular" name="Dynamic Textures"/> @@ -199,10 +196,7 @@ <menu_item_call label="Grup Ön Belleğini Temizle" name="ClearGroupCache"/> <menu_item_check label="Fare Düzleştirme" name="Mouse Smoothing"/> <menu label="Kısa Yollar" name="Shortcuts"> - <menu_item_call label="Görüntü (L$[COST])..." name="Upload Image"/> - <menu_item_check label="Ara" name="Search"/> <menu_item_call label="Bırakma Anahtarları" name="Release Keys"/> - <menu_item_call label="KA Büyüklüğünü Varsayılana Ayarla" name="Set UI Size to Default"/> <menu_item_check label="Gelişmiş Menüyü Göster - eski kısayol" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="Pencereyi Kapat" name="Close Window"/> <menu_item_call label="Tüm Pencereleri Kapat" name="Close All Windows"/> @@ -211,13 +205,6 @@ <menu_item_check label="Oyun Çubuğu Flycam" name="Joystick Flycam"/> <menu_item_call label="Görünümü Sıfırla" name="Reset View"/> <menu_item_call label="Son Sohbet Edene Bak" name="Look at Last Chatter"/> - <menu label="İnşa Et Aracını Seç" name="Select Tool"> - <menu_item_call label="Odaklanma Aracı" name="Focus"/> - <menu_item_call label="Hareket Ettirme Aracı" name="Move"/> - <menu_item_call label="Düzenleme Aracı" name="Edit"/> - <menu_item_call label="Oluşturma Aracı" name="Create"/> - <menu_item_call label="Arazi Aracı" name="Land"/> - </menu> <menu_item_call label="Yakınlaştır" name="Zoom In"/> <menu_item_call label="Varsayılan Yakınlaştırma" name="Zoom Default"/> <menu_item_call label="Uzaklaştırma" name="Zoom Out"/> @@ -331,9 +318,8 @@ <menu_item_call label="Kaydı Başlat" name="Start Record"/> <menu_item_call label="Kaydı Durdur" name="Stop Record"/> </menu> - <menu label="Dünya" name="World"> + <menu label="Dünya" name="DevelopWorld"> <menu_item_check label="Sim Güneşi Geçersiz Kıl" name="Sim Sun Override"/> - <menu_item_check label="Yanıp Sönen İşaret" name="Cheesy Beacon"/> <menu_item_check label="Sabit Hava Durumu" name="Fixed Weather"/> <menu_item_call label="Bölge Nesne Önbelleğinin Dökümünü Al" name="Dump Region Object Cache"/> </menu> @@ -365,11 +351,11 @@ </menu> <menu label="Avatar" name="Character"> <menu label="Kaydedilmiş Dokuyu Al" name="Grab Baked Texture"> - <menu_item_call label="İris" name="Iris"/> - <menu_item_call label="Baş" name="Head"/> - <menu_item_call label="Üst Gövde" name="Upper Body"/> - <menu_item_call label="Alt Gövde" name="Lower Body"/> - <menu_item_call label="Etek" name="Skirt"/> + <menu_item_call label="İris" name="Grab Iris"/> + <menu_item_call label="Baş" name="Grab Head"/> + <menu_item_call label="Üst Gövde" name="Grab Upper Body"/> + <menu_item_call label="Alt Gövde" name="Grab Lower Body"/> + <menu_item_call label="Etek" name="Grab Skirt"/> </menu> <menu label="Karakter Testleri" name="Character Tests"> <menu_item_call label="XML'de Görünüm" name="Appearance To XML"/> @@ -404,8 +390,8 @@ <menu_item_check label="Yönetici Menüsünü Göster" name="View Admin Options"/> </menu> <menu label="Yönetici" name="Admin"> - <menu label="Object"> - <menu_item_call label="Kopya Al" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="Kopya Al" name="Admin Take Copy"/> <menu_item_call label="Mülkiyetime Geçir" name="Force Owner To Me"/> <menu_item_call label="İzinlerle Birlikte Mülkiyetime Geçir" name="Force Owner Permissive"/> <menu_item_call label="Sil" name="Delete"/> @@ -441,7 +427,7 @@ <menu_item_call label="Fizik" name="Physics"/> <menu_item_call label="Tüm Giysiler" name="All Clothes"/> </menu> - <menu label="Yardım" name="Help"> + <menu label="Yardım" name="DeprecatedHelp"> <menu_item_call label="Resmi Linden Blog'u" name="Official Linden Blog"/> <menu_item_call label="Komut Dosyası Portalı" name="Scripting Portal"/> <menu label="Hata Raporlama" name="Bug Reporting"> diff --git a/indra/newview/skins/default/xui/zh/menu_viewer.xml b/indra/newview/skins/default/xui/zh/menu_viewer.xml index f7be781cac..b6bb79bcbc 100644 --- a/indra/newview/skins/default/xui/zh/menu_viewer.xml +++ b/indra/newview/skins/default/xui/zh/menu_viewer.xml @@ -20,8 +20,6 @@ <menu_item_call label="離開" name="Set Away"/> <menu_item_call label="忙碌" name="Set Busy"/> </menu> - <menu_item_call label="要求 Admin 狀態" name="Request Admin Options"/> - <menu_item_call label="離開 Admin 狀態" name="Leave Admin Options"/> <menu_item_call label="結束退出 [APP_NAME]" name="Quit"/> </menu> <menu label="溝通" name="Communicate"> @@ -36,11 +34,10 @@ <menu_item_check label="搜尋" name="Search"/> <menu_item_call label="拍攝快照" name="Take Snapshot"/> <menu_item_call label="將此處記下地標" name="Create Landmark Here"/> - <menu label="地點檔案" name="Land"> - <menu_item_call label="地點檔案" name="Place Profile"/> - <menu_item_call label="關於土地" name="About Land"/> - <menu_item_call label="地區 / 領地" name="Region/Estate"/> - </menu> + <menu_item_separator/> + <menu_item_call label="地點檔案" name="Place Profile"/> + <menu_item_call label="關於土地" name="About Land"/> + <menu_item_call label="地區 / 領地" name="Region/Estate"/> <menu_item_call label="購買這塊土地" name="Buy Land"/> <menu_item_call label="我的土地" name="My Land"/> <menu label="顯示" name="LandShow"> @@ -56,7 +53,7 @@ </menu> <menu_item_call label="瞬間瞬間傳送回家" name="Teleport Home"/> <menu_item_call label="設定家在此處" name="Set Home to Here"/> - <menu label="太陽" name="Environment Settings"> + <menu label="太陽" name="Sun"> <menu_item_call label="日出" name="Sunrise"/> <menu_item_call label="中午" name="Noon"/> <menu_item_call label="日落" name="Sunset"/> @@ -154,22 +151,22 @@ <menu_item_check label="顯示第一人稱視角準星" name="ShowCrosshairs"/> </menu> <menu label="Rendering Types" name="Rendering Types"> - <menu_item_check label="簡單" name="Simple"/> - <menu_item_check label="半透明" name="Alpha"/> - <menu_item_check label="樹木" name="Tree"/> - <menu_item_check label="化身" name="Character"/> - <menu_item_check label="地表" name="SurfacePath"/> - <menu_item_check label="天空" name="Sky"/> - <menu_item_check label="水文" name="Water"/> - <menu_item_check label="地面" name="Ground"/> - <menu_item_check label="體積" name="Volume"/> - <menu_item_check label="草地" name="Grass"/> - <menu_item_check label="雲彩" name="Clouds"/> - <menu_item_check label="粒子效果" name="Particles"/> - <menu_item_check label="碰撞" name="Bump"/> + <menu_item_check label="簡單" name="Rendering Type Simple"/> + <menu_item_check label="半透明" name="Rendering Type Alpha"/> + <menu_item_check label="樹木" name="Rendering Type Tree"/> + <menu_item_check label="化身" name="Rendering Type Character"/> + <menu_item_check label="地表" name="Rendering Type Surface Patch"/> + <menu_item_check label="天空" name="Rendering Type Sky"/> + <menu_item_check label="水文" name="Rendering Type Water"/> + <menu_item_check label="地面" name="Rendering Type Ground"/> + <menu_item_check label="體積" name="Rendering Type Volume"/> + <menu_item_check label="草地" name="Rendering Type Grass"/> + <menu_item_check label="雲彩" name="Rendering Type Clouds"/> + <menu_item_check label="粒子效果" name="Rendering Type Particles"/> + <menu_item_check label="碰撞" name="Rendering Type Bump"/> </menu> <menu label="Rendering Features" name="Rendering Features"> - <menu_item_check label="UI" name="UI"/> + <menu_item_check label="UI" name="ToggleUI"/> <menu_item_check label="Selected" name="Selected"/> <menu_item_check label="Highlighted" name="Highlighted"/> <menu_item_check label="Dynamic Textures" name="Dynamic Textures"/> @@ -182,10 +179,7 @@ <menu_item_call label="清除群組快取資料" name="ClearGroupCache"/> <menu_item_check label="滑鼠平滑移動" name="Mouse Smoothing"/> <menu label="快速鍵" name="Shortcuts"> - <menu_item_call label="圖像(L$[COST])..." name="Upload Image"/> - <menu_item_check label="搜尋" name="Search"/> <menu_item_call label="釋出按鍵" name="Release Keys"/> - <menu_item_call label="設定使用者界面大小至預設值" name="Set UI Size to Default"/> <menu_item_check label="顯示進階選單 - 舊版捷徑" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="關閉視窗" name="Close Window"/> <menu_item_call label="關閉全部視窗" name="Close All Windows"/> @@ -194,13 +188,6 @@ <menu_item_check label="Joystick Flycam" name="Joystick Flycam"/> <menu_item_call label="重設視角" name="Reset View"/> <menu_item_call label="注視上一位聊天者" name="Look at Last Chatter"/> - <menu label="選擇建造工具" name="Select Tool"> - <menu_item_call label="聚焦工具" name="Focus"/> - <menu_item_call label="移動工具" name="Move"/> - <menu_item_call label="編輯工具" name="Edit"/> - <menu_item_call label="創造工具" name="Create"/> - <menu_item_call label="土地工具" name="Land"/> - </menu> <menu_item_call label="Zoom In" name="Zoom In"/> <menu_item_call label="Zoom Default" name="Zoom Default"/> <menu_item_call label="Zoom Out" name="Zoom Out"/> @@ -306,9 +293,8 @@ <menu_item_call label="開始錄製" name="Start Record"/> <menu_item_call label="停止錄製" name="Stop Record"/> </menu> - <menu label="世界" name="World"> + <menu label="世界" name="DevelopWorld"> <menu_item_check label="模擬器太陽設定覆蓋" name="Sim Sun Override"/> - <menu_item_check label="Cheesy Beacon" name="Cheesy Beacon"/> <menu_item_check label="固定天氣" name="Fixed Weather"/> <menu_item_call label="傾印地區物件快取" name="Dump Region Object Cache"/> </menu> @@ -340,11 +326,11 @@ </menu> <menu label="化身" name="Character"> <menu label="Grab Baked Texture" name="Grab Baked Texture"> - <menu_item_call label="Iris" name="Iris"/> - <menu_item_call label="頭部" name="Head"/> - <menu_item_call label="Upper Body" name="Upper Body"/> - <menu_item_call label="Lower Body" name="Lower Body"/> - <menu_item_call label="裙子" name="Skirt"/> + <menu_item_call label="Iris" name="Grab Iris"/> + <menu_item_call label="頭部" name="Grab Head"/> + <menu_item_call label="Upper Body" name="Grab Upper Body"/> + <menu_item_call label="Lower Body" name="Grab Lower Body"/> + <menu_item_call label="裙子" name="Grab Skirt"/> </menu> <menu label="Character Tests" name="Character Tests"> <menu_item_call label="Appearance To XML" name="Appearance To XML"/> @@ -378,8 +364,8 @@ <menu_item_check label="Show Admin Menu" name="View Admin Options"/> </menu> <menu label="Admin" name="Admin"> - <menu label="Object"> - <menu_item_call label="取得副本" name="Take Copy"/> + <menu label="Object" name="AdminObject"> + <menu_item_call label="取得副本" name="Admin Take Copy"/> <menu_item_call label="強制擁有者為我" name="Force Owner To Me"/> <menu_item_call label="Force Owner Permissive" name="Force Owner Permissive"/> <menu_item_call label="刪除" name="Delete"/> @@ -415,7 +401,7 @@ <menu_item_call label="身體物理" name="Physics"/> <menu_item_call label="全部衣服" name="All Clothes"/> </menu> - <menu label="幫助" name="Help"> + <menu label="幫助" name="DeprecatedHelp"> <menu_item_call label="林登官方部落格" name="Official Linden Blog"/> <menu_item_call label="Scripting Portal" name="Scripting Portal"/> <menu label="臭蟲回報" name="Bug Reporting"> |