diff options
-rwxr-xr-x | indra/newview/pipeline.cpp | 38 |
1 files changed, 37 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index f4b445c2eb..2d8947a19b 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -5700,8 +5700,15 @@ void LLPipeline::setupAvatarLights(BOOL for_edit) LLLightState* light = gGL.getLight(1); - mHWLightColors[1] = diffuse; + if (LLPipeline::sRenderDeferred) + { + diffuse.mV[0] = powf(diffuse.mV[0], 2.2f); + diffuse.mV[1] = powf(diffuse.mV[1], 2.2f); + diffuse.mV[2] = powf(diffuse.mV[2], 2.2f); + } + mHWLightColors[1] = diffuse; + light->setDiffuse(diffuse); light->setAmbient(LLColor4::black); light->setSpecular(LLColor4::black); @@ -5740,6 +5747,13 @@ void LLPipeline::setupAvatarLights(BOOL for_edit) } backlight_diffuse *= backlight_mag / max_component; + if (LLPipeline::sRenderDeferred) + { + backlight_diffuse.mV[0] = powf(backlight_diffuse.mV[0], 2.2f); + backlight_diffuse.mV[1] = powf(backlight_diffuse.mV[1], 2.2f); + backlight_diffuse.mV[2] = powf(backlight_diffuse.mV[2], 2.2f); + } + mHWLightColors[1] = backlight_diffuse; LLLightState* light = gGL.getLight(1); @@ -5946,6 +5960,14 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) LLVector4 light_pos(mSunDir, 0.0f); LLColor4 light_diffuse = mSunDiffuse; + + if (LLPipeline::sRenderDeferred) + { + light_diffuse.mV[0] = powf(light_diffuse.mV[0], 2.2f); + light_diffuse.mV[1] = powf(light_diffuse.mV[1], 2.2f); + light_diffuse.mV[2] = powf(light_diffuse.mV[2], 2.2f); + } + mHWLightColors[0] = light_diffuse; LLLightState* light = gGL.getLight(0); @@ -6014,6 +6036,13 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) F32 x = (3.f * (1.f + light->getLightFalloff())); // why this magic? probably trying to match a historic behavior. float linatten = x / (light_radius); // % of brightness at radius + if (LLPipeline::sRenderDeferred) + { + light_color.mV[0] = powf(light_color.mV[0], 2.2f); + light_color.mV[1] = powf(light_color.mV[1], 2.2f); + light_color.mV[2] = powf(light_color.mV[2], 2.2f); + } + mHWLightColors[cur_light] = light_color; LLLightState* light_state = gGL.getLight(cur_light); @@ -6087,6 +6116,13 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) F32 x = 3.f; float linatten = x / (light_radius); // % of brightness at radius + if (LLPipeline::sRenderDeferred) + { + light_color.mV[0] = powf(light_color.mV[0], 2.2f); + light_color.mV[1] = powf(light_color.mV[1], 2.2f); + light_color.mV[2] = powf(light_color.mV[2], 2.2f); + } + mHWLightColors[2] = light_color; LLLightState* light = gGL.getLight(2); |