diff options
-rw-r--r-- | indra/llrender/llgl.cpp | 29 | ||||
-rw-r--r-- | indra/llrender/llgl.h | 7 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 2 |
4 files changed, 12 insertions, 30 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index c86c89fa9b..b1a4051e96 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -105,7 +105,6 @@ LLMatrix4 gGLObliqueProjectionInverse; #define LL_GL_NAME_POOLING 0 -LLGLNamePool::pool_list_t LLGLNamePool::sInstances; std::list<LLGLUpdate*> LLGLUpdate::sGLQ; #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS @@ -1920,22 +1919,8 @@ LLGLNamePool::LLGLNamePool() { } -void LLGLNamePool::registerPool(LLGLNamePool* pool) -{ - pool_list_t::iterator iter = std::find(sInstances.begin(), sInstances.end(), pool); - if (iter == sInstances.end()) - { - sInstances.push_back(pool); - } -} - LLGLNamePool::~LLGLNamePool() { - pool_list_t::iterator iter = std::find(sInstances.begin(), sInstances.end(), this); - if (iter != sInstances.end()) - { - sInstances.erase(iter); - } } void LLGLNamePool::upkeep() @@ -2004,20 +1989,22 @@ void LLGLNamePool::release(GLuint name) void LLGLNamePool::upkeepPools() { LLMemType mt(LLMemType::MTYPE_UPKEEP_POOLS); - for (pool_list_t::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter) + tracker_t::LLInstanceTrackerScopedGuard guard; + for (tracker_t::instance_iter iter = guard.beginInstances(); iter != guard.endInstances(); ++iter) { - LLGLNamePool* pool = *iter; - pool->upkeep(); + LLGLNamePool & pool = *iter; + pool.upkeep(); } } //static void LLGLNamePool::cleanupPools() { - for (pool_list_t::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter) + tracker_t::LLInstanceTrackerScopedGuard guard; + for (tracker_t::instance_iter iter = guard.beginInstances(); iter != guard.endInstances(); ++iter) { - LLGLNamePool* pool = *iter; - pool->cleanup(); + LLGLNamePool & pool = *iter; + pool.cleanup(); } } diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 684fd50883..51b0a1e45f 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -40,6 +40,7 @@ #include "v4math.h" #include "llplane.h" #include "llgltypes.h" +#include "llinstancetracker.h" #include "llglheaders.h" #include "glh/glh_linear.h" @@ -328,9 +329,11 @@ public: Generic pooling scheme for things which use GL names (used for occlusion queries and vertex buffer objects). Prevents thrashing of GL name caches by avoiding calls to glGenFoo and glDeleteFoo. */ -class LLGLNamePool +class LLGLNamePool : public LLInstanceTracker<LLGLNamePool> { public: + typedef LLInstanceTracker<LLGLNamePool> tracker_t; + struct NameEntry { GLuint name; @@ -357,13 +360,11 @@ public: GLuint allocate(); void release(GLuint name); - static void registerPool(LLGLNamePool* pool); static void upkeepPools(); static void cleanupPools(); protected: typedef std::vector<LLGLNamePool*> pool_list_t; - static pool_list_t sInstances; virtual GLuint allocateName() = 0; virtual void releaseName(GLuint name) = 0; diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 1beb74eca6..1a5a4f734d 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -323,10 +323,6 @@ void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping) } sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ; - LLGLNamePool::registerPool(&sDynamicVBOPool); - LLGLNamePool::registerPool(&sDynamicIBOPool); - LLGLNamePool::registerPool(&sStreamVBOPool); - LLGLNamePool::registerPool(&sStreamIBOPool); } //static diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 8adb8c30e0..94784f3f49 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1635,8 +1635,6 @@ LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 mSlopRatio = 0.25f; mInfiniteFarClip = FALSE; - LLGLNamePool::registerPool(&sQueryPool); - mOctree = new LLSpatialGroup::OctreeRoot(LLVector3d(0,0,0), LLVector3d(1,1,1), NULL); |