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-rw-r--r--indra/llappearance/llavatarappearance.cpp14
-rw-r--r--indra/llappearance/llavatarappearance.h72
-rw-r--r--indra/llappearance/lldriverparam.h6
-rw-r--r--indra/llcommon/llfasttimer.h2
-rw-r--r--indra/llcommon/llfile.h4
-rw-r--r--indra/llcommon/llsingleton.h1
-rw-r--r--indra/llcommon/lltraceaccumulators.h6
-rw-r--r--indra/llmath/llsimdtypes.h4
-rw-r--r--indra/llmath/llvector4a.h2
-rw-r--r--indra/llmath/llvector4logical.h2
-rw-r--r--indra/llmessage/llregionflags.h188
-rw-r--r--indra/llprimitive/llmodel.h2
-rw-r--r--indra/llrender/llglslshader.h4
-rw-r--r--indra/llui/lltoolbar.h6
-rw-r--r--indra/llui/llui.h2
15 files changed, 150 insertions, 165 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index f06845f084..743c1745d0 100644
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -164,19 +164,7 @@ LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* LLAvatarAppearance::sAv
LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
LLCharacter(),
- mIsDummy(false),
- mTexSkinColor( NULL ),
- mTexHairColor( NULL ),
- mTexEyeColor( NULL ),
- mPelvisToFoot(0.f),
- mHeadOffset(),
- mRoot(NULL),
- mWearableData(wearable_data),
- mNumBones(0),
- mNumCollisionVolumes(0),
- mCollisionVolumes(NULL),
- mIsBuilt(false),
- mInitFlags(0)
+ mWearableData(wearable_data)
{
llassert_always(mWearableData);
mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h
index c2188d8ac9..1f33ae290e 100644
--- a/indra/llappearance/llavatarappearance.h
+++ b/indra/llappearance/llavatarappearance.h
@@ -70,7 +70,7 @@ public:
static void initClass();
static void cleanupClass(); // Cleanup data that's only init'd once per class.
virtual void initInstance(); // Called after construction to initialize the instance.
- S32 mInitFlags;
+ S32 mInitFlags{ 0 };
virtual bool loadSkeletonNode();
bool loadMeshNodes();
bool loadLayersets();
@@ -135,8 +135,8 @@ public:
F32 getPelvisToFoot() const { return mPelvisToFoot; }
/*virtual*/ LLJoint* getRootJoint() { return mRoot; }
- LLVector3 mHeadOffset; // current head position
- LLAvatarJoint *mRoot;
+ LLVector3 mHeadOffset{}; // current head position
+ LLAvatarJoint* mRoot{ nullptr };
typedef std::map<std::string, LLJoint*> joint_map_t;
joint_map_t mJointMap;
@@ -167,7 +167,7 @@ protected:
bool buildSkeleton(const LLAvatarSkeletonInfo *info);
void clearSkeleton();
- bool mIsBuilt; // state of deferred character building
+ bool mIsBuilt{ false }; // state of deferred character building
avatar_joint_list_t mSkeleton;
LLVector3OverrideMap mPelvisFixups;
joint_alias_map_t mJointAliasMap;
@@ -184,30 +184,30 @@ public:
LLVector3 mBodySize;
LLVector3 mAvatarOffset;
protected:
- F32 mPelvisToFoot;
+ F32 mPelvisToFoot{ 0.f };
//--------------------------------------------------------------------
// Cached pointers to well known joints
//--------------------------------------------------------------------
public:
- LLJoint* mPelvisp;
- LLJoint* mTorsop;
- LLJoint* mChestp;
- LLJoint* mNeckp;
- LLJoint* mHeadp;
- LLJoint* mSkullp;
- LLJoint* mEyeLeftp;
- LLJoint* mEyeRightp;
- LLJoint* mHipLeftp;
- LLJoint* mHipRightp;
- LLJoint* mKneeLeftp;
- LLJoint* mKneeRightp;
- LLJoint* mAnkleLeftp;
- LLJoint* mAnkleRightp;
- LLJoint* mFootLeftp;
- LLJoint* mFootRightp;
- LLJoint* mWristLeftp;
- LLJoint* mWristRightp;
+ LLJoint* mPelvisp{nullptr};
+ LLJoint* mTorsop{ nullptr };
+ LLJoint* mChestp{ nullptr };
+ LLJoint* mNeckp{ nullptr };
+ LLJoint* mHeadp{ nullptr };
+ LLJoint* mSkullp{ nullptr };
+ LLJoint* mEyeLeftp{ nullptr };
+ LLJoint* mEyeRightp{ nullptr };
+ LLJoint* mHipLeftp{ nullptr };
+ LLJoint* mHipRightp{ nullptr };
+ LLJoint* mKneeLeftp{ nullptr };
+ LLJoint* mKneeRightp{ nullptr };
+ LLJoint* mAnkleLeftp{ nullptr };
+ LLJoint* mAnkleRightp{ nullptr };
+ LLJoint* mFootLeftp{ nullptr };
+ LLJoint* mFootRightp{ nullptr };
+ LLJoint* mWristLeftp{ nullptr };
+ LLJoint* mWristRightp{ nullptr };
//--------------------------------------------------------------------
// XML parse tree
@@ -227,7 +227,7 @@ protected:
** RENDERING
**/
public:
- bool mIsDummy; // for special views and animated object controllers; local to viewer
+ bool mIsDummy{ false }; // for special views and animated object controllers; local to viewer
//--------------------------------------------------------------------
// Morph masks
@@ -290,9 +290,9 @@ public:
LLColor4 getGlobalColor(const std::string& color_name ) const;
virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color) = 0;
protected:
- LLTexGlobalColor* mTexSkinColor;
- LLTexGlobalColor* mTexHairColor;
- LLTexGlobalColor* mTexEyeColor;
+ LLTexGlobalColor* mTexSkinColor{ nullptr };
+ LLTexGlobalColor* mTexHairColor{ nullptr };
+ LLTexGlobalColor* mTexEyeColor{ nullptr };
//--------------------------------------------------------------------
// Visibility
@@ -315,7 +315,7 @@ public:
virtual bool isWearingWearableType(LLWearableType::EType type ) const;
private:
- LLWearableData* mWearableData;
+ LLWearableData* mWearableData{ nullptr };
/********************************************************************************
** **
@@ -333,11 +333,11 @@ protected:
struct BakedTextureData
{
LLUUID mLastTextureID;
- LLTexLayerSet* mTexLayerSet; // Only exists for self
- bool mIsLoaded;
- bool mIsUsed;
- LLAvatarAppearanceDefines::ETextureIndex mTextureIndex;
- U32 mMaskTexName;
+ LLTexLayerSet* mTexLayerSet{ nullptr }; // Only exists for self
+ bool mIsLoaded{ false };
+ bool mIsUsed{ false };
+ LLAvatarAppearanceDefines::ETextureIndex mTextureIndex{ LLAvatarAppearanceDefines::ETextureIndex::TEX_INVALID };
+ U32 mMaskTexName{ 0 };
// Stores pointers to the joint meshes that this baked texture deals with
avatar_joint_mesh_list_t mJointMeshes;
morph_list_t mMaskedMorphs;
@@ -354,9 +354,9 @@ protected:
// Collision volumes
//--------------------------------------------------------------------
public:
- S32 mNumBones;
- S32 mNumCollisionVolumes;
- LLAvatarJointCollisionVolume* mCollisionVolumes;
+ S32 mNumBones{ 0 };
+ S32 mNumCollisionVolumes{ 0 };
+ LLAvatarJointCollisionVolume* mCollisionVolumes{ nullptr };
protected:
bool allocateCollisionVolumes(U32 num);
diff --git a/indra/llappearance/lldriverparam.h b/indra/llappearance/lldriverparam.h
index b7eac80603..59092988dd 100644
--- a/indra/llappearance/lldriverparam.h
+++ b/indra/llappearance/lldriverparam.h
@@ -130,10 +130,10 @@ protected:
LL_ALIGN_16(LLVector4a mDefaultVec); // temp holder
entry_list_t mDriven;
- LLViewerVisualParam* mCurrentDistortionParam;
+ LLViewerVisualParam* mCurrentDistortionParam{ nullptr };
// Backlink only; don't make this an LLPointer.
- LLAvatarAppearance* mAvatarAppearance;
- LLWearable* mWearablep;
+ LLAvatarAppearance* mAvatarAppearance{ nullptr };
+ LLWearable* mWearablep{ nullptr };
};
#endif // LL_LLDRIVERPARAM_H
diff --git a/indra/llcommon/llfasttimer.h b/indra/llcommon/llfasttimer.h
index 17ad37b031..09fcf8a1af 100644
--- a/indra/llcommon/llfasttimer.h
+++ b/indra/llcommon/llfasttimer.h
@@ -215,7 +215,7 @@ private:
private:
U64 mStartTime;
- BlockTimerStackRecord mParentTimerData;
+ BlockTimerStackRecord mParentTimerData{};
public:
// statics
diff --git a/indra/llcommon/llfile.h b/indra/llcommon/llfile.h
index 08a008c19a..2564671b13 100644
--- a/indra/llcommon/llfile.h
+++ b/indra/llcommon/llfile.h
@@ -97,7 +97,7 @@ public:
// no copy
LLUniqueFile(const LLUniqueFile&) = delete;
// move construction
- LLUniqueFile(LLUniqueFile&& other)
+ LLUniqueFile(LLUniqueFile&& other) noexcept
{
mFileHandle = other.mFileHandle;
other.mFileHandle = nullptr;
@@ -118,7 +118,7 @@ public:
// copy assignment deleted
LLUniqueFile& operator=(const LLUniqueFile&) = delete;
// move assignment
- LLUniqueFile& operator=(LLUniqueFile&& other)
+ LLUniqueFile& operator=(LLUniqueFile&& other) noexcept
{
close();
std::swap(mFileHandle, other.mFileHandle);
diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h
index 61f82a4c03..0a7086e819 100644
--- a/indra/llcommon/llsingleton.h
+++ b/indra/llcommon/llsingleton.h
@@ -528,6 +528,7 @@ public:
classname<DERIVED_TYPE>(),
" -- creating new instance"});
// fall through
+ [[fallthrough]];
case UNINITIALIZED:
case QUEUED:
// QUEUED means some secondary thread has already requested an
diff --git a/indra/llcommon/lltraceaccumulators.h b/indra/llcommon/lltraceaccumulators.h
index 692bbe5acf..ba7acf9547 100644
--- a/indra/llcommon/lltraceaccumulators.h
+++ b/indra/llcommon/lltraceaccumulators.h
@@ -522,9 +522,9 @@ namespace LLTrace
struct BlockTimerStackRecord
{
- class BlockTimer* mActiveTimer;
- class BlockTimerStatHandle* mTimeBlock;
- U64 mChildTime;
+ class BlockTimer* mActiveTimer{ nullptr };
+ class BlockTimerStatHandle* mTimeBlock{ nullptr };
+ U64 mChildTime{ 0 };
};
struct AccumulatorBufferGroup : public LLRefCount
diff --git a/indra/llmath/llsimdtypes.h b/indra/llmath/llsimdtypes.h
index 9db152adf8..11462170fb 100644
--- a/indra/llmath/llsimdtypes.h
+++ b/indra/llmath/llsimdtypes.h
@@ -60,7 +60,7 @@ public:
inline operator bool() const { return static_cast<const bool&>(m_bool); }
private:
- int m_bool;
+ int m_bool{ 0 };
};
#if LL_WINDOWS
@@ -118,7 +118,7 @@ public:
}
private:
- LLQuad mQ;
+ LLQuad mQ{};
};
#endif //LL_SIMD_TYPES_H
diff --git a/indra/llmath/llvector4a.h b/indra/llmath/llvector4a.h
index 8f0ee4b739..ea80b33e2d 100644
--- a/indra/llmath/llvector4a.h
+++ b/indra/llmath/llvector4a.h
@@ -322,7 +322,7 @@ public:
inline operator LLQuad() const;
private:
- LLQuad mQ;
+ LLQuad mQ{};
};
inline void update_min_max(LLVector4a& min, LLVector4a& max, const LLVector4a& p)
diff --git a/indra/llmath/llvector4logical.h b/indra/llmath/llvector4logical.h
index d08b5513d9..70759eef5c 100644
--- a/indra/llmath/llvector4logical.h
+++ b/indra/llmath/llvector4logical.h
@@ -120,7 +120,7 @@ public:
private:
- LLQuad mQ;
+ LLQuad mQ{};
};
#endif //LL_VECTOR4ALOGICAL_H
diff --git a/indra/llmessage/llregionflags.h b/indra/llmessage/llregionflags.h
index 4f23c4d160..2b7ba80a78 100644
--- a/indra/llmessage/llregionflags.h
+++ b/indra/llmessage/llregionflags.h
@@ -28,83 +28,83 @@
#define LL_LLREGIONFLAGS_H
// Can you be hurt here? Should health be on?
-const U64 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0);
+constexpr U64 REGION_FLAGS_ALLOW_DAMAGE = (1ULL << 0);
// Can you make landmarks here?
-const U64 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1);
+constexpr U64 REGION_FLAGS_ALLOW_LANDMARK = (1ULL << 1);
// Do we reset the home position when someone teleports away from here?
-const U64 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2);
+constexpr U64 REGION_FLAGS_ALLOW_SET_HOME = (1ULL << 2);
// Do we reset the home position when someone teleports away from here?
-const U64 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3);
+constexpr U64 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1ULL << 3);
// Does the sun move?
-const U64 REGION_FLAGS_SUN_FIXED = (1 << 4);
+constexpr U64 REGION_FLAGS_SUN_FIXED = (1ULL << 4);
// Does the estate owner allow private parcels?
-const U64 REGION_FLAGS_ALLOW_ACCESS_OVERRIDE = (1 << 5);
+constexpr U64 REGION_FLAGS_ALLOW_ACCESS_OVERRIDE = (1ULL << 5);
// Can't change the terrain heightfield, even on owned parcels,
// but can plant trees and grass.
-const U64 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6);
+constexpr U64 REGION_FLAGS_BLOCK_TERRAFORM = (1ULL << 6);
// Can't release, sell, or buy land.
-const U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7);
+constexpr U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1ULL << 7);
// All content wiped once per night
-const U64 REGION_FLAGS_SANDBOX = (1 << 8);
+constexpr U64 REGION_FLAGS_SANDBOX = (1ULL << 8);
-const U64 REGION_FLAGS_ALLOW_ENVIRONMENT_OVERRIDE = (1 << 9);
+constexpr U64 REGION_FLAGS_ALLOW_ENVIRONMENT_OVERRIDE = (1ULL << 9);
-const U64 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies
-const U64 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13);
-const U64 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics
-const U64 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15);
-const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1 << 16);
-const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1 << 17);
-const U64 REGION_FLAGS_BLOCK_DWELL = (1 << 18);
+constexpr U64 REGION_FLAGS_SKIP_COLLISIONS = (1ULL << 12); // Pin all non agent rigid bodies
+constexpr U64 REGION_FLAGS_SKIP_SCRIPTS = (1ULL << 13);
+constexpr U64 REGION_FLAGS_SKIP_PHYSICS = (1ULL << 14); // Skip all physics
+constexpr U64 REGION_FLAGS_EXTERNALLY_VISIBLE = (1ULL << 15);
+constexpr U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1ULL << 16);
+constexpr U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1ULL << 17);
+constexpr U64 REGION_FLAGS_BLOCK_DWELL = (1ULL << 18);
// Is flight allowed?
-const U64 REGION_FLAGS_BLOCK_FLY = (1 << 19);
+constexpr U64 REGION_FLAGS_BLOCK_FLY = (1ULL << 19);
// Is direct teleport (p2p) allowed?
-const U64 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20);
+constexpr U64 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1ULL << 20);
// Is there an administrative override on scripts in the region at the
// moment. This is the similar skip scripts, except this flag is
// presisted in the database on an estate level.
-const U64 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21);
+constexpr U64 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1ULL << 21);
-const U64 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22);
+constexpr U64 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1ULL << 22);
-const U64 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23);
+constexpr U64 REGION_FLAGS_DENY_ANONYMOUS = (1ULL << 23);
-const U64 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26);
+constexpr U64 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1ULL << 26);
-const U64 REGION_FLAGS_BLOCK_FLYOVER = (1 << 27);
+constexpr U64 REGION_FLAGS_BLOCK_FLYOVER = (1ULL << 27);
-const U64 REGION_FLAGS_ALLOW_VOICE = (1 << 28);
+constexpr U64 REGION_FLAGS_ALLOW_VOICE = (1ULL << 28);
-const U64 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29);
-const U64 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30);
+constexpr U64 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1ULL << 29);
+constexpr U64 REGION_FLAGS_DENY_AGEUNVERIFIED = (1ULL << 30);
-const U64 REGION_FLAGS_DENY_BOTS = (1 << 31);
+constexpr U64 REGION_FLAGS_DENY_BOTS = (1ULL << 31);
-const U64 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK |
- REGION_FLAGS_ALLOW_SET_HOME |
- REGION_FLAGS_ALLOW_PARCEL_CHANGES |
- REGION_FLAGS_ALLOW_VOICE;
+constexpr U64 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK |
+ REGION_FLAGS_ALLOW_SET_HOME |
+ REGION_FLAGS_ALLOW_PARCEL_CHANGES |
+ REGION_FLAGS_ALLOW_VOICE;
-const U64 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT;
-const U64 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK
- | REGION_FLAGS_ALLOW_SET_HOME;
+constexpr U64 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT;
+constexpr U64 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK |
+ REGION_FLAGS_ALLOW_SET_HOME;
-const U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE
- | REGION_FLAGS_SUN_FIXED
- | REGION_FLAGS_DENY_ANONYMOUS
- | REGION_FLAGS_DENY_AGEUNVERIFIED;
+constexpr U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE |
+ REGION_FLAGS_SUN_FIXED |
+ REGION_FLAGS_DENY_ANONYMOUS |
+ REGION_FLAGS_DENY_AGEUNVERIFIED;
inline bool is_flag_set(U64 flags, U64 flag)
{
@@ -133,79 +133,75 @@ inline U64 unset_prelude_flags(U64 flags)
}
// Region protocols
-const U64 REGION_PROTOCOLS_AGENT_APPEARANCE_SERVICE = (1 << 0);
+constexpr U64 REGION_PROTOCOLS_AGENT_APPEARANCE_SERVICE = (1ULL << 0);
// estate constants. Need to match first few etries in indra.estate table.
-const U32 ESTATE_ALL = 0; // will not match in db, reserved key for logic
-const U32 ESTATE_MAINLAND = 1;
-const U32 ESTATE_ORIENTATION = 2;
-const U32 ESTATE_INTERNAL = 3;
-const U32 ESTATE_SHOWCASE = 4;
-const U32 ESTATE_TEEN = 5;
-const U32 ESTATE_LAST_LINDEN = 5; // last linden owned/managed estate
+constexpr U32 ESTATE_ALL = 0; // will not match in db, reserved key for logic
+constexpr U32 ESTATE_MAINLAND = 1;
+constexpr U32 ESTATE_ORIENTATION = 2;
+constexpr U32 ESTATE_INTERNAL = 3;
+constexpr U32 ESTATE_SHOWCASE = 4;
+constexpr U32 ESTATE_TEEN = 5;
+constexpr U32 ESTATE_LAST_LINDEN = 5; // last linden owned/managed estate
// for EstateOwnerRequest, setaccess message
-const U32 ESTATE_ACCESS_ALLOWED_AGENTS = 1 << 0;
-const U32 ESTATE_ACCESS_ALLOWED_GROUPS = 1 << 1;
-const U32 ESTATE_ACCESS_BANNED_AGENTS = 1 << 2;
-const U32 ESTATE_ACCESS_MANAGERS = 1 << 3;
+constexpr U32 ESTATE_ACCESS_ALLOWED_AGENTS = 1 << 0;
+constexpr U32 ESTATE_ACCESS_ALLOWED_GROUPS = 1 << 1;
+constexpr U32 ESTATE_ACCESS_BANNED_AGENTS = 1 << 2;
+constexpr U32 ESTATE_ACCESS_MANAGERS = 1 << 3;
//maximum number of access list entries we can fit in one packet
-const S32 ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET = 63;
+constexpr S32 ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET = 63;
// for reply to "getinfo", don't need to forward to all sims in estate
-const U32 ESTATE_ACCESS_SEND_TO_AGENT_ONLY = 1 << 4;
+constexpr U32 ESTATE_ACCESS_SEND_TO_AGENT_ONLY = 1 << 4;
-const U32 ESTATE_ACCESS_ALL = ESTATE_ACCESS_ALLOWED_AGENTS
- | ESTATE_ACCESS_ALLOWED_GROUPS
- | ESTATE_ACCESS_BANNED_AGENTS
- | ESTATE_ACCESS_MANAGERS;
+constexpr U32 ESTATE_ACCESS_ALL = ESTATE_ACCESS_ALLOWED_AGENTS
+ | ESTATE_ACCESS_ALLOWED_GROUPS
+ | ESTATE_ACCESS_BANNED_AGENTS
+ | ESTATE_ACCESS_MANAGERS;
// for EstateOwnerRequest, estateaccessdelta, estateexperiencedelta messages
-const U32 ESTATE_ACCESS_APPLY_TO_ALL_ESTATES = 1U << 0;
-const U32 ESTATE_ACCESS_APPLY_TO_MANAGED_ESTATES = 1U << 1;
-
-const U32 ESTATE_ACCESS_ALLOWED_AGENT_ADD = 1U << 2;
-const U32 ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 1U << 3;
-const U32 ESTATE_ACCESS_ALLOWED_GROUP_ADD = 1U << 4;
-const U32 ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 1U << 5;
-const U32 ESTATE_ACCESS_BANNED_AGENT_ADD = 1U << 6;
-const U32 ESTATE_ACCESS_BANNED_AGENT_REMOVE = 1U << 7;
-const U32 ESTATE_ACCESS_MANAGER_ADD = 1U << 8;
-const U32 ESTATE_ACCESS_MANAGER_REMOVE = 1U << 9;
-const U32 ESTATE_ACCESS_NO_REPLY = 1U << 10;
-const U32 ESTATE_ACCESS_FAILED_BAN_ESTATE_MANAGER = 1U << 11;
-
-const S32 ESTATE_MAX_MANAGERS = 20;
-const S32 ESTATE_MAX_ACCESS_IDS = 500; // max for access
-const S32 ESTATE_MAX_BANNED_IDS = 750; // max for banned
-const S32 ESTATE_MAX_GROUP_IDS = (S32) ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET;
+constexpr U32 ESTATE_ACCESS_APPLY_TO_ALL_ESTATES = 1U << 0;
+constexpr U32 ESTATE_ACCESS_APPLY_TO_MANAGED_ESTATES = 1U << 1;
+
+constexpr U32 ESTATE_ACCESS_ALLOWED_AGENT_ADD = 1U << 2;
+constexpr U32 ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 1U << 3;
+constexpr U32 ESTATE_ACCESS_ALLOWED_GROUP_ADD = 1U << 4;
+constexpr U32 ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 1U << 5;
+constexpr U32 ESTATE_ACCESS_BANNED_AGENT_ADD = 1U << 6;
+constexpr U32 ESTATE_ACCESS_BANNED_AGENT_REMOVE = 1U << 7;
+constexpr U32 ESTATE_ACCESS_MANAGER_ADD = 1U << 8;
+constexpr U32 ESTATE_ACCESS_MANAGER_REMOVE = 1U << 9;
+constexpr U32 ESTATE_ACCESS_NO_REPLY = 1U << 10;
+constexpr U32 ESTATE_ACCESS_FAILED_BAN_ESTATE_MANAGER = 1U << 11;
+
+constexpr S32 ESTATE_MAX_MANAGERS = 20;
+constexpr S32 ESTATE_MAX_ACCESS_IDS = 500; // max for access
+constexpr S32 ESTATE_MAX_BANNED_IDS = 750; // max for banned
+constexpr S32 ESTATE_MAX_GROUP_IDS = (S32) ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET;
// 'Sim Wide Delete' flags
-const U32 SWD_OTHERS_LAND_ONLY = (1 << 0);
-const U32 SWD_ALWAYS_RETURN_OBJECTS = (1 << 1);
-const U32 SWD_SCRIPTED_ONLY = (1 << 2);
+constexpr U32 SWD_OTHERS_LAND_ONLY = (1 << 0);
+constexpr U32 SWD_ALWAYS_RETURN_OBJECTS = (1 << 1);
+constexpr U32 SWD_SCRIPTED_ONLY = (1 << 2);
// Controls experience key validity in the estate
-const U32 EXPERIENCE_KEY_TYPE_NONE = 0;
-const U32 EXPERIENCE_KEY_TYPE_BLOCKED = 1;
-const U32 EXPERIENCE_KEY_TYPE_ALLOWED = 2;
-const U32 EXPERIENCE_KEY_TYPE_TRUSTED = 3;
+constexpr U32 EXPERIENCE_KEY_TYPE_NONE = 0;
+constexpr U32 EXPERIENCE_KEY_TYPE_BLOCKED = 1;
+constexpr U32 EXPERIENCE_KEY_TYPE_ALLOWED = 2;
+constexpr U32 EXPERIENCE_KEY_TYPE_TRUSTED = 3;
-const U32 EXPERIENCE_KEY_TYPE_FIRST = EXPERIENCE_KEY_TYPE_BLOCKED;
-const U32 EXPERIENCE_KEY_TYPE_LAST = EXPERIENCE_KEY_TYPE_TRUSTED;
+constexpr U32 EXPERIENCE_KEY_TYPE_FIRST = EXPERIENCE_KEY_TYPE_BLOCKED;
+constexpr U32 EXPERIENCE_KEY_TYPE_LAST = EXPERIENCE_KEY_TYPE_TRUSTED;
//
-const U32 ESTATE_EXPERIENCE_TRUSTED_ADD = 1U << 2;
-const U32 ESTATE_EXPERIENCE_TRUSTED_REMOVE = 1U << 3;
-const U32 ESTATE_EXPERIENCE_ALLOWED_ADD = 1U << 4;
-const U32 ESTATE_EXPERIENCE_ALLOWED_REMOVE = 1U << 5;
-const U32 ESTATE_EXPERIENCE_BLOCKED_ADD = 1U << 6;
-const U32 ESTATE_EXPERIENCE_BLOCKED_REMOVE = 1U << 7;
-
-const S32 ESTATE_MAX_EXPERIENCE_IDS = 8;
-
-
+constexpr U32 ESTATE_EXPERIENCE_TRUSTED_ADD = 1U << 2;
+constexpr U32 ESTATE_EXPERIENCE_TRUSTED_REMOVE = 1U << 3;
+constexpr U32 ESTATE_EXPERIENCE_ALLOWED_ADD = 1U << 4;
+constexpr U32 ESTATE_EXPERIENCE_ALLOWED_REMOVE = 1U << 5;
+constexpr U32 ESTATE_EXPERIENCE_BLOCKED_ADD = 1U << 6;
+constexpr U32 ESTATE_EXPERIENCE_BLOCKED_REMOVE = 1U << 7;
+
+constexpr S32 ESTATE_MAX_EXPERIENCE_IDS = 8;
#endif
-
-
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h
index ae195525ef..20d643d642 100644
--- a/indra/llprimitive/llmodel.h
+++ b/indra/llprimitive/llmodel.h
@@ -357,7 +357,7 @@ public:
protected:
LLUUID mDiffuseMapID;
- void* mOpaqueData; // allow refs to viewer/platform-specific structs for each material
+ void* mOpaqueData{ nullptr }; // allow refs to viewer/platform-specific structs for each material
// currently only stores an LLPointer< LLViewerFetchedTexture > > to
// maintain refs to textures associated with each material for free
// ref counting.
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 95e8f1168a..698da92877 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -68,8 +68,8 @@ public:
template<typename T>
struct UniformSetting
{
- S32 mUniform;
- T mValue;
+ S32 mUniform{ 0 };
+ T mValue{};
};
typedef UniformSetting<S32> IntSetting;
diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h
index e8ec1e41df..c57c979525 100644
--- a/indra/llui/lltoolbar.h
+++ b/indra/llui/lltoolbar.h
@@ -178,12 +178,12 @@ public:
protected:
friend class LLUICtrlFactory;
- LLCenterLayoutPanel(const Params& params) : LLLayoutPanel(params), mButtonPanel(NULL) {}
+ LLCenterLayoutPanel(const Params& params) : LLLayoutPanel(params) {};
private:
reshape_callback_t mReshapeCallback;
- LLToolBarEnums::EToolBarLocation mLocationId;
- LLPanel * mButtonPanel;
+ LLToolBarEnums::EToolBarLocation mLocationId{ LLToolBarEnums::EToolBarLocation::TOOLBAR_NONE };
+ LLPanel * mButtonPanel{ nullptr };
};
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
diff --git a/indra/llui/llui.h b/indra/llui/llui.h
index 471602515d..492c790265 100644
--- a/indra/llui/llui.h
+++ b/indra/llui/llui.h
@@ -234,7 +234,7 @@ public:
private:
- S32 mValue;
+ S32 mValue{ 0 };
};
//