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-rw-r--r--indra/newview/llvovolume.cpp10
-rw-r--r--indra/newview/llvovolume.h2
2 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 6a53e704c3..5440159eb3 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1691,7 +1691,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
// updates needed, set REBUILD_RIGGED accordingly.
// Without the flag, this will remove unused rigged volumes, which we are not currently very aggressive about.
- updateRiggedVolume();
+ updateRiggedVolume(false);
}
LLVolume* volume = mRiggedVolume;
@@ -1983,7 +1983,7 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
if (mDrawable->isState(LLDrawable::REBUILD_RIGGED))
{
- updateRiggedVolume();
+ updateRiggedVolume(false);
genBBoxes(FALSE);
mDrawable->clearState(LLDrawable::REBUILD_RIGGED);
}
@@ -4786,13 +4786,13 @@ void LLVOVolume::clearRiggedVolume()
}
}
-void LLVOVolume::updateRiggedVolume(bool force_update, LLRiggedVolume::FaceIndex face_index, bool rebuild_face_octrees)
+void LLVOVolume::updateRiggedVolume(bool force_treat_as_rigged, LLRiggedVolume::FaceIndex face_index, bool rebuild_face_octrees)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
//Update mRiggedVolume to match current animation frame of avatar.
//Also update position/size in octree.
- if ((!force_update) && (!treatAsRigged()))
+ if ((!force_treat_as_rigged) && (!treatAsRigged()))
{
clearRiggedVolume();
@@ -5916,7 +5916,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
else
{
drawablep->clearState(LLDrawable::RIGGED);
- vobj->updateRiggedVolume();
+ vobj->updateRiggedVolume(false);
}
}
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index f0213848c6..64514c51b0 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -367,7 +367,7 @@ public:
// Rigged volume update (for raycasting)
// By default, this updates the bounding boxes of all the faces and builds an octree for precise per-triangle raycasting
- void updateRiggedVolume(bool force_update = false, LLRiggedVolume::FaceIndex face_index = LLRiggedVolume::UPDATE_ALL_FACES, bool rebuild_face_octrees = true);
+ void updateRiggedVolume(bool force_treat_as_rigged, LLRiggedVolume::FaceIndex face_index = LLRiggedVolume::UPDATE_ALL_FACES, bool rebuild_face_octrees = true);
LLRiggedVolume* getRiggedVolume();
//returns true if volume should be treated as a rigged volume