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-rw-r--r--indra/llprimitive/llgltfmaterial.cpp12
-rw-r--r--indra/llprimitive/llgltfmaterial.h4
-rw-r--r--indra/llprimitive/tests/llgltfmaterial_test.cpp125
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl20
-rw-r--r--indra/newview/llmaterialeditor.cpp15
-rw-r--r--indra/newview/lltexturectrl.cpp12
6 files changed, 159 insertions, 29 deletions
diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp
index 291e2c2bf5..4d7b10982a 100644
--- a/indra/llprimitive/llgltfmaterial.cpp
+++ b/indra/llprimitive/llgltfmaterial.cpp
@@ -31,14 +31,14 @@
// NOTE -- this should be the one and only place tiny_gltf.h is included
#include "tinygltf/tiny_gltf.h"
-const char* LLGLTFMaterial::ASSET_VERSION = "1.1";
-const char* LLGLTFMaterial::ASSET_TYPE = "GLTF 2.0";
+const char* const LLGLTFMaterial::ASSET_VERSION = "1.1";
+const char* const LLGLTFMaterial::ASSET_TYPE = "GLTF 2.0";
const std::array<std::string, 2> LLGLTFMaterial::ACCEPTED_ASSET_VERSIONS = { "1.0", "1.1" };
-const char* GLTF_FILE_EXTENSION_TRANSFORM = "KHR_texture_transform";
-const char* GLTF_FILE_EXTENSION_TRANSFORM_SCALE = "scale";
-const char* GLTF_FILE_EXTENSION_TRANSFORM_OFFSET = "offset";
-const char* GLTF_FILE_EXTENSION_TRANSFORM_ROTATION = "rotation";
+const char* const GLTF_FILE_EXTENSION_TRANSFORM = "KHR_texture_transform";
+const char* const GLTF_FILE_EXTENSION_TRANSFORM_SCALE = "scale";
+const char* const GLTF_FILE_EXTENSION_TRANSFORM_OFFSET = "offset";
+const char* const GLTF_FILE_EXTENSION_TRANSFORM_ROTATION = "rotation";
// special UUID that indicates a null UUID in override data
static const LLUUID GLTF_OVERRIDE_NULL_UUID = LLUUID("ffffffff-ffff-ffff-ffff-ffffffffffff");
diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h
index a3e0c0d9ca..cae7284421 100644
--- a/indra/llprimitive/llgltfmaterial.h
+++ b/indra/llprimitive/llgltfmaterial.h
@@ -49,8 +49,8 @@ public:
// default material for reference
static const LLGLTFMaterial sDefault;
- static const char* ASSET_VERSION;
- static const char* ASSET_TYPE;
+ static const char* const ASSET_VERSION;
+ static const char* const ASSET_TYPE;
static const std::array<std::string, 2> ACCEPTED_ASSET_VERSIONS;
static bool isAcceptedVersion(const std::string& version) { return std::find(ACCEPTED_ASSET_VERSIONS.cbegin(), ACCEPTED_ASSET_VERSIONS.cend(), version) != ACCEPTED_ASSET_VERSIONS.cend(); }
diff --git a/indra/llprimitive/tests/llgltfmaterial_test.cpp b/indra/llprimitive/tests/llgltfmaterial_test.cpp
index 859cf99e3a..88b6fae3a7 100644
--- a/indra/llprimitive/tests/llgltfmaterial_test.cpp
+++ b/indra/llprimitive/tests/llgltfmaterial_test.cpp
@@ -139,14 +139,13 @@ namespace tut
template<> template<>
void llgltfmaterial_object_t::test<1>()
{
- if (sizeof(void*) > 4) // Don't bother running this test for 32-bit systems
- {
- // If any fields are added/changed, these tests should be updated (consider also updating ASSET_VERSION in LLGLTFMaterial)
- // This test result will vary between compilers, so only test a single platform
+#if ADDRESS_SIZE != 32
#if LL_WINDOWS
- ensure_equals("fields supported for GLTF (sizeof check)", sizeof(LLGLTFMaterial), 216);
+ // If any fields are added/changed, these tests should be updated (consider also updating ASSET_VERSION in LLGLTFMaterial)
+ // This test result will vary between compilers, so only test a single platform
+ ensure_equals("fields supported for GLTF (sizeof check)", sizeof(LLGLTFMaterial), 216);
+#endif
#endif
- }
ensure_equals("LLGLTFMaterial texture info count", (U32)LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT, 4);
}
@@ -253,4 +252,118 @@ namespace tut
ensure_gltf_material_serialize("material with scaling/tint factors only", factors_only_material);
}
}
+
+ // Test that sDefault is a no-op override
+ template<> template<>
+ void llgltfmaterial_object_t::test<7>()
+ {
+ const LLGLTFMaterial material_asset = create_test_material();
+ LLGLTFMaterial render_material = material_asset;
+ render_material.applyOverride(LLGLTFMaterial::sDefault);
+ ensure("LLGLTFMaterial: sDefault is a no-op override", material_asset == render_material);
+ }
+
+ // Test application of transform overrides
+ template<> template<>
+ void llgltfmaterial_object_t::test<8>()
+ {
+ LLGLTFMaterial override_material;
+ apply_test_material_texture_transforms(override_material);
+ LLGLTFMaterial render_material;
+ render_material.applyOverride(override_material);
+ ensure("LLGLTFMaterial: transform overrides", render_material == override_material);
+ }
+
+ // Test application of flag-based overrides
+ template<> template<>
+ void llgltfmaterial_object_t::test<9>()
+ {
+ {
+ LLGLTFMaterial override_material;
+ override_material.setAlphaMode(LLGLTFMaterial::ALPHA_MODE_BLEND, true);
+ override_material.setDoubleSided(true, true);
+
+ LLGLTFMaterial render_material;
+
+ render_material.applyOverride(override_material);
+
+ ensure("LLGLTFMaterial: extra overrides with non-default values applied over default", render_material == override_material);
+ }
+ {
+ LLGLTFMaterial override_material;
+ override_material.setAlphaMode(LLGLTFMaterial::ALPHA_MODE_OPAQUE, true);
+ override_material.setDoubleSided(false, true);
+
+ LLGLTFMaterial render_material;
+ override_material.setAlphaMode(LLGLTFMaterial::ALPHA_MODE_BLEND, false);
+ override_material.setDoubleSided(true, false);
+
+ render_material.applyOverride(override_material);
+ // Not interested in these flags for equality comparison
+ override_material.mOverrideDoubleSided = false;
+ override_material.mOverrideAlphaMode = false;
+
+ ensure("LLGLTFMaterial: extra overrides with default values applied over non-default", render_material == override_material);
+ }
+ }
+
+ // Test application of texture overrides
+ template<> template<>
+ void llgltfmaterial_object_t::test<10>()
+ {
+ const U32 texture_count = 2;
+ const LLUUID override_textures[texture_count] = { LLUUID::null, LLUUID::generateNewID() };
+ const LLUUID asset_textures[texture_count] = { LLUUID::generateNewID(), LLUUID::null };
+ for (U32 i = 0; i < texture_count; ++i)
+ {
+ LLGLTFMaterial override_material;
+ const LLUUID& override_texture = override_textures[i];
+ for (LLGLTFMaterial::TextureInfo j = LLGLTFMaterial::TextureInfo(0); j < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; j = LLGLTFMaterial::TextureInfo(U32(j) + 1))
+ {
+ override_material.setTextureId(j, override_texture, true);
+ }
+
+ LLGLTFMaterial render_material;
+ const LLUUID& asset_texture = asset_textures[i];
+ for (LLGLTFMaterial::TextureInfo j = LLGLTFMaterial::TextureInfo(0); j < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; j = LLGLTFMaterial::TextureInfo(U32(j) + 1))
+ {
+ render_material.setTextureId(j, asset_texture, false);
+ }
+
+ render_material.applyOverride(override_material);
+
+ for (LLGLTFMaterial::TextureInfo j = LLGLTFMaterial::TextureInfo(0); j < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; j = LLGLTFMaterial::TextureInfo(U32(j) + 1))
+ {
+ const LLUUID& render_texture = render_material.mTextureId[j];
+ ensure_equals("LLGLTFMaterial: Override texture ID " + override_texture.asString() + " replaces underlying texture ID " + asset_texture.asString(), render_texture, override_texture);
+ }
+ }
+ }
+
+ // Test non-persistence of default value flags in overrides
+ template<> template<>
+ void llgltfmaterial_object_t::test<11>()
+ {
+ const S32 non_default_alpha_modes[] = { LLGLTFMaterial::ALPHA_MODE_BLEND, LLGLTFMaterial::ALPHA_MODE_MASK };
+ for (S32 non_default_alpha_mode : non_default_alpha_modes)
+ {
+ LLGLTFMaterial material;
+ // Set default alpha mode
+ material.setAlphaMode(LLGLTFMaterial::ALPHA_MODE_OPAQUE, true);
+ ensure_equals("LLGLTFMaterial: alpha mode override flag set", material.mOverrideAlphaMode, true);
+ // Set non-default alpha mode
+ material.setAlphaMode(non_default_alpha_mode, true);
+ ensure_equals("LLGLTFMaterial: alpha mode override flag unset", material.mOverrideAlphaMode, false);
+ }
+
+ {
+ // Set default double sided
+ LLGLTFMaterial material;
+ material.setDoubleSided(false, true);
+ ensure_equals("LLGLTFMaterial: double sided override flag set", material.mOverrideDoubleSided, true);
+ // Set non-default double sided
+ material.setDoubleSided(true, true);
+ ensure_equals("LLGLTFMaterial: double sided override flag unset", material.mOverrideDoubleSided, false);
+ }
+ }
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
index fffbdb913e..ee3a5f1f31 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
@@ -59,12 +59,12 @@ float pcfShadow(sampler2DShadow shadowMap, vec3 norm, vec4 stc, float bias_mul,
stc.xyz /= stc.w;
stc.z += offset * 2.0;
stc.x = floor(stc.x*shadow_res.x + fract(pos_screen.y*shadow_res.y))/shadow_res.x; // add some chaotic jitter to X sample pos according to Y to disguise the snapping going on here
- float cs = texture(shadowMap, stc.xyz).x;
+ float cs = texture(shadowMap, stc.xyz);
float shadow = cs * 4.0;
- shadow += texture(shadowMap, stc.xyz+vec3( 1.5/shadow_res.x, 0.5/shadow_res.y, 0.0)).x;
- shadow += texture(shadowMap, stc.xyz+vec3( 0.5/shadow_res.x, -1.5/shadow_res.y, 0.0)).x;
- shadow += texture(shadowMap, stc.xyz+vec3(-1.5/shadow_res.x, -0.5/shadow_res.y, 0.0)).x;
- shadow += texture(shadowMap, stc.xyz+vec3(-0.5/shadow_res.x, 1.5/shadow_res.y, 0.0)).x;
+ shadow += texture(shadowMap, stc.xyz+vec3( 1.5/shadow_res.x, 0.5/shadow_res.y, 0.0));
+ shadow += texture(shadowMap, stc.xyz+vec3( 0.5/shadow_res.x, -1.5/shadow_res.y, 0.0));
+ shadow += texture(shadowMap, stc.xyz+vec3(-1.5/shadow_res.x, -0.5/shadow_res.y, 0.0));
+ shadow += texture(shadowMap, stc.xyz+vec3(-0.5/shadow_res.x, 1.5/shadow_res.y, 0.0));
return clamp(shadow * 0.125, 0.0, 1.0);
#else
return 1.0;
@@ -78,16 +78,16 @@ float pcfSpotShadow(sampler2DShadow shadowMap, vec4 stc, float bias_scale, vec2
stc.z += spot_shadow_bias * bias_scale;
stc.x = floor(proj_shadow_res.x * stc.x + fract(pos_screen.y*0.666666666)) / proj_shadow_res.x; // snap
- float cs = texture(shadowMap, stc.xyz).x;
+ float cs = texture(shadowMap, stc.xyz);
float shadow = cs;
vec2 off = 1.0/proj_shadow_res;
off.y *= 1.5;
- shadow += texture(shadowMap, stc.xyz+vec3(off.x*2.0, off.y, 0.0)).x;
- shadow += texture(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x;
- shadow += texture(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x;
- shadow += texture(shadowMap, stc.xyz+vec3(-off.x*2.0, -off.y, 0.0)).x;
+ shadow += texture(shadowMap, stc.xyz+vec3(off.x*2.0, off.y, 0.0));
+ shadow += texture(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0));
+ shadow += texture(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0));
+ shadow += texture(shadowMap, stc.xyz+vec3(-off.x*2.0, -off.y, 0.0));
return shadow*0.2;
#else
return 1.0;
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index 41085afb3d..64ce5fd4d2 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -420,6 +420,13 @@ BOOL LLMaterialEditor::postBuild()
mEmissiveTextureCtrl->setOnSelectCallback(boost::bind(&LLMaterialEditor::onSelectCtrl, this, _1, _2, MATERIAL_EMISIVE_TEX_DIRTY));
mNormalTextureCtrl->setOnSelectCallback(boost::bind(&LLMaterialEditor::onSelectCtrl, this, _1, _2, MATERIAL_NORMAL_TEX_DIRTY));
}
+ else
+ {
+ mBaseColorTextureCtrl->setCanApplyImmediately(false);
+ mMetallicTextureCtrl->setCanApplyImmediately(false);
+ mEmissiveTextureCtrl->setCanApplyImmediately(false);
+ mNormalTextureCtrl->setCanApplyImmediately(false);
+ }
if (!mIsOverride)
{
@@ -461,6 +468,10 @@ BOOL LLMaterialEditor::postBuild()
mBaseColorCtrl->setOnCancelCallback(boost::bind(&LLMaterialEditor::onCancelCtrl, this, _1, _2, MATERIAL_BASE_COLOR_DIRTY));
mBaseColorCtrl->setOnSelectCallback(boost::bind(&LLMaterialEditor::onSelectCtrl, this, _1, _2, MATERIAL_BASE_COLOR_DIRTY));
}
+ else
+ {
+ mBaseColorCtrl->setCanApplyImmediately(false);
+ }
// transparency is a part of base color
childSetCommitCallback("transparency", changes_callback, (void*)&MATERIAL_BASE_COLOR_DIRTY);
childSetCommitCallback("alpha mode", changes_callback, (void*)&MATERIAL_ALPHA_MODE_DIRTY);
@@ -477,6 +488,10 @@ BOOL LLMaterialEditor::postBuild()
mEmissiveColorCtrl->setOnCancelCallback(boost::bind(&LLMaterialEditor::onCancelCtrl, this, _1, _2, MATERIAL_EMISIVE_COLOR_DIRTY));
mEmissiveColorCtrl->setOnSelectCallback(boost::bind(&LLMaterialEditor::onSelectCtrl, this, _1, _2, MATERIAL_EMISIVE_COLOR_DIRTY));
}
+ else
+ {
+ mEmissiveColorCtrl->setCanApplyImmediately(false);
+ }
if (!mIsOverride)
{
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 4849015e79..6c38550049 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -251,7 +251,9 @@ void LLFloaterTexturePicker::setCanApplyImmediately(BOOL b)
{
mCanApplyImmediately = b;
- getChild<LLUICtrl>("apply_immediate_check")->setValue(mCanApplyImmediately);
+ LLUICtrl *apply_checkbox = getChild<LLUICtrl>("apply_immediate_check");
+ apply_checkbox->setValue(mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview"));
+ apply_checkbox->setEnabled(mCanApplyImmediately);
}
void LLFloaterTexturePicker::stopUsingPipette()
@@ -528,7 +530,7 @@ BOOL LLFloaterTexturePicker::postBuild()
mNoCopyTextureSelected = FALSE;
- getChild<LLUICtrl>("apply_immediate_check")->setValue(gSavedSettings.getBOOL("TextureLivePreview"));
+ getChild<LLUICtrl>("apply_immediate_check")->setValue(mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview"));
childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this);
getChildView("apply_immediate_check")->setEnabled(mCanApplyImmediately);
@@ -862,7 +864,7 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
if(!mPreviewSettingChanged)
{
- mCanPreview = gSavedSettings.getBOOL("TextureLivePreview");
+ mCanPreview = mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview");
}
else
{
@@ -1163,7 +1165,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data
if (!self->mPreviewSettingChanged)
{
- self->mCanPreview = gSavedSettings.getBOOL("TextureLivePreview");
+ self->mCanPreview = self->mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview");
}
else
{
@@ -1184,7 +1186,7 @@ void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply)
getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview);
mCanApply = can_apply;
- mCanPreview = can_preview ? gSavedSettings.getBOOL("TextureLivePreview") : false;
+ mCanPreview = can_preview ? (mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview")) : false;
mPreviewSettingChanged = true;
}