diff options
-rw-r--r-- | indra/llprimitive/llgltfmaterial.cpp | 12 | ||||
-rw-r--r-- | indra/llprimitive/llgltfmaterial.h | 4 | ||||
-rw-r--r-- | indra/llprimitive/tests/llgltfmaterial_test.cpp | 125 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl | 20 | ||||
-rw-r--r-- | indra/newview/llmaterialeditor.cpp | 15 | ||||
-rw-r--r-- | indra/newview/lltexturectrl.cpp | 12 |
6 files changed, 159 insertions, 29 deletions
diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp index 291e2c2bf5..4d7b10982a 100644 --- a/indra/llprimitive/llgltfmaterial.cpp +++ b/indra/llprimitive/llgltfmaterial.cpp @@ -31,14 +31,14 @@ // NOTE -- this should be the one and only place tiny_gltf.h is included #include "tinygltf/tiny_gltf.h" -const char* LLGLTFMaterial::ASSET_VERSION = "1.1"; -const char* LLGLTFMaterial::ASSET_TYPE = "GLTF 2.0"; +const char* const LLGLTFMaterial::ASSET_VERSION = "1.1"; +const char* const LLGLTFMaterial::ASSET_TYPE = "GLTF 2.0"; const std::array<std::string, 2> LLGLTFMaterial::ACCEPTED_ASSET_VERSIONS = { "1.0", "1.1" }; -const char* GLTF_FILE_EXTENSION_TRANSFORM = "KHR_texture_transform"; -const char* GLTF_FILE_EXTENSION_TRANSFORM_SCALE = "scale"; -const char* GLTF_FILE_EXTENSION_TRANSFORM_OFFSET = "offset"; -const char* GLTF_FILE_EXTENSION_TRANSFORM_ROTATION = "rotation"; +const char* const GLTF_FILE_EXTENSION_TRANSFORM = "KHR_texture_transform"; +const char* const GLTF_FILE_EXTENSION_TRANSFORM_SCALE = "scale"; +const char* const GLTF_FILE_EXTENSION_TRANSFORM_OFFSET = "offset"; +const char* const GLTF_FILE_EXTENSION_TRANSFORM_ROTATION = "rotation"; // special UUID that indicates a null UUID in override data static const LLUUID GLTF_OVERRIDE_NULL_UUID = LLUUID("ffffffff-ffff-ffff-ffff-ffffffffffff"); diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h index a3e0c0d9ca..cae7284421 100644 --- a/indra/llprimitive/llgltfmaterial.h +++ b/indra/llprimitive/llgltfmaterial.h @@ -49,8 +49,8 @@ public: // default material for reference static const LLGLTFMaterial sDefault; - static const char* ASSET_VERSION; - static const char* ASSET_TYPE; + static const char* const ASSET_VERSION; + static const char* const ASSET_TYPE; static const std::array<std::string, 2> ACCEPTED_ASSET_VERSIONS; static bool isAcceptedVersion(const std::string& version) { return std::find(ACCEPTED_ASSET_VERSIONS.cbegin(), ACCEPTED_ASSET_VERSIONS.cend(), version) != ACCEPTED_ASSET_VERSIONS.cend(); } diff --git a/indra/llprimitive/tests/llgltfmaterial_test.cpp b/indra/llprimitive/tests/llgltfmaterial_test.cpp index 859cf99e3a..88b6fae3a7 100644 --- a/indra/llprimitive/tests/llgltfmaterial_test.cpp +++ b/indra/llprimitive/tests/llgltfmaterial_test.cpp @@ -139,14 +139,13 @@ namespace tut template<> template<> void llgltfmaterial_object_t::test<1>() { - if (sizeof(void*) > 4) // Don't bother running this test for 32-bit systems - { - // If any fields are added/changed, these tests should be updated (consider also updating ASSET_VERSION in LLGLTFMaterial) - // This test result will vary between compilers, so only test a single platform +#if ADDRESS_SIZE != 32 #if LL_WINDOWS - ensure_equals("fields supported for GLTF (sizeof check)", sizeof(LLGLTFMaterial), 216); + // If any fields are added/changed, these tests should be updated (consider also updating ASSET_VERSION in LLGLTFMaterial) + // This test result will vary between compilers, so only test a single platform + ensure_equals("fields supported for GLTF (sizeof check)", sizeof(LLGLTFMaterial), 216); +#endif #endif - } ensure_equals("LLGLTFMaterial texture info count", (U32)LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT, 4); } @@ -253,4 +252,118 @@ namespace tut ensure_gltf_material_serialize("material with scaling/tint factors only", factors_only_material); } } + + // Test that sDefault is a no-op override + template<> template<> + void llgltfmaterial_object_t::test<7>() + { + const LLGLTFMaterial material_asset = create_test_material(); + LLGLTFMaterial render_material = material_asset; + render_material.applyOverride(LLGLTFMaterial::sDefault); + ensure("LLGLTFMaterial: sDefault is a no-op override", material_asset == render_material); + } + + // Test application of transform overrides + template<> template<> + void llgltfmaterial_object_t::test<8>() + { + LLGLTFMaterial override_material; + apply_test_material_texture_transforms(override_material); + LLGLTFMaterial render_material; + render_material.applyOverride(override_material); + ensure("LLGLTFMaterial: transform overrides", render_material == override_material); + } + + // Test application of flag-based overrides + template<> template<> + void llgltfmaterial_object_t::test<9>() + { + { + LLGLTFMaterial override_material; + override_material.setAlphaMode(LLGLTFMaterial::ALPHA_MODE_BLEND, true); + override_material.setDoubleSided(true, true); + + LLGLTFMaterial render_material; + + render_material.applyOverride(override_material); + + ensure("LLGLTFMaterial: extra overrides with non-default values applied over default", render_material == override_material); + } + { + LLGLTFMaterial override_material; + override_material.setAlphaMode(LLGLTFMaterial::ALPHA_MODE_OPAQUE, true); + override_material.setDoubleSided(false, true); + + LLGLTFMaterial render_material; + override_material.setAlphaMode(LLGLTFMaterial::ALPHA_MODE_BLEND, false); + override_material.setDoubleSided(true, false); + + render_material.applyOverride(override_material); + // Not interested in these flags for equality comparison + override_material.mOverrideDoubleSided = false; + override_material.mOverrideAlphaMode = false; + + ensure("LLGLTFMaterial: extra overrides with default values applied over non-default", render_material == override_material); + } + } + + // Test application of texture overrides + template<> template<> + void llgltfmaterial_object_t::test<10>() + { + const U32 texture_count = 2; + const LLUUID override_textures[texture_count] = { LLUUID::null, LLUUID::generateNewID() }; + const LLUUID asset_textures[texture_count] = { LLUUID::generateNewID(), LLUUID::null }; + for (U32 i = 0; i < texture_count; ++i) + { + LLGLTFMaterial override_material; + const LLUUID& override_texture = override_textures[i]; + for (LLGLTFMaterial::TextureInfo j = LLGLTFMaterial::TextureInfo(0); j < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; j = LLGLTFMaterial::TextureInfo(U32(j) + 1)) + { + override_material.setTextureId(j, override_texture, true); + } + + LLGLTFMaterial render_material; + const LLUUID& asset_texture = asset_textures[i]; + for (LLGLTFMaterial::TextureInfo j = LLGLTFMaterial::TextureInfo(0); j < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; j = LLGLTFMaterial::TextureInfo(U32(j) + 1)) + { + render_material.setTextureId(j, asset_texture, false); + } + + render_material.applyOverride(override_material); + + for (LLGLTFMaterial::TextureInfo j = LLGLTFMaterial::TextureInfo(0); j < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; j = LLGLTFMaterial::TextureInfo(U32(j) + 1)) + { + const LLUUID& render_texture = render_material.mTextureId[j]; + ensure_equals("LLGLTFMaterial: Override texture ID " + override_texture.asString() + " replaces underlying texture ID " + asset_texture.asString(), render_texture, override_texture); + } + } + } + + // Test non-persistence of default value flags in overrides + template<> template<> + void llgltfmaterial_object_t::test<11>() + { + const S32 non_default_alpha_modes[] = { LLGLTFMaterial::ALPHA_MODE_BLEND, LLGLTFMaterial::ALPHA_MODE_MASK }; + for (S32 non_default_alpha_mode : non_default_alpha_modes) + { + LLGLTFMaterial material; + // Set default alpha mode + material.setAlphaMode(LLGLTFMaterial::ALPHA_MODE_OPAQUE, true); + ensure_equals("LLGLTFMaterial: alpha mode override flag set", material.mOverrideAlphaMode, true); + // Set non-default alpha mode + material.setAlphaMode(non_default_alpha_mode, true); + ensure_equals("LLGLTFMaterial: alpha mode override flag unset", material.mOverrideAlphaMode, false); + } + + { + // Set default double sided + LLGLTFMaterial material; + material.setDoubleSided(false, true); + ensure_equals("LLGLTFMaterial: double sided override flag set", material.mOverrideDoubleSided, true); + // Set non-default double sided + material.setDoubleSided(true, true); + ensure_equals("LLGLTFMaterial: double sided override flag unset", material.mOverrideDoubleSided, false); + } + } } diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl index fffbdb913e..ee3a5f1f31 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl @@ -59,12 +59,12 @@ float pcfShadow(sampler2DShadow shadowMap, vec3 norm, vec4 stc, float bias_mul, stc.xyz /= stc.w; stc.z += offset * 2.0; stc.x = floor(stc.x*shadow_res.x + fract(pos_screen.y*shadow_res.y))/shadow_res.x; // add some chaotic jitter to X sample pos according to Y to disguise the snapping going on here - float cs = texture(shadowMap, stc.xyz).x; + float cs = texture(shadowMap, stc.xyz); float shadow = cs * 4.0; - shadow += texture(shadowMap, stc.xyz+vec3( 1.5/shadow_res.x, 0.5/shadow_res.y, 0.0)).x; - shadow += texture(shadowMap, stc.xyz+vec3( 0.5/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; - shadow += texture(shadowMap, stc.xyz+vec3(-1.5/shadow_res.x, -0.5/shadow_res.y, 0.0)).x; - shadow += texture(shadowMap, stc.xyz+vec3(-0.5/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += texture(shadowMap, stc.xyz+vec3( 1.5/shadow_res.x, 0.5/shadow_res.y, 0.0)); + shadow += texture(shadowMap, stc.xyz+vec3( 0.5/shadow_res.x, -1.5/shadow_res.y, 0.0)); + shadow += texture(shadowMap, stc.xyz+vec3(-1.5/shadow_res.x, -0.5/shadow_res.y, 0.0)); + shadow += texture(shadowMap, stc.xyz+vec3(-0.5/shadow_res.x, 1.5/shadow_res.y, 0.0)); return clamp(shadow * 0.125, 0.0, 1.0); #else return 1.0; @@ -78,16 +78,16 @@ float pcfSpotShadow(sampler2DShadow shadowMap, vec4 stc, float bias_scale, vec2 stc.z += spot_shadow_bias * bias_scale; stc.x = floor(proj_shadow_res.x * stc.x + fract(pos_screen.y*0.666666666)) / proj_shadow_res.x; // snap - float cs = texture(shadowMap, stc.xyz).x; + float cs = texture(shadowMap, stc.xyz); float shadow = cs; vec2 off = 1.0/proj_shadow_res; off.y *= 1.5; - shadow += texture(shadowMap, stc.xyz+vec3(off.x*2.0, off.y, 0.0)).x; - shadow += texture(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x; - shadow += texture(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x; - shadow += texture(shadowMap, stc.xyz+vec3(-off.x*2.0, -off.y, 0.0)).x; + shadow += texture(shadowMap, stc.xyz+vec3(off.x*2.0, off.y, 0.0)); + shadow += texture(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)); + shadow += texture(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)); + shadow += texture(shadowMap, stc.xyz+vec3(-off.x*2.0, -off.y, 0.0)); return shadow*0.2; #else return 1.0; diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index 41085afb3d..64ce5fd4d2 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -420,6 +420,13 @@ BOOL LLMaterialEditor::postBuild() mEmissiveTextureCtrl->setOnSelectCallback(boost::bind(&LLMaterialEditor::onSelectCtrl, this, _1, _2, MATERIAL_EMISIVE_TEX_DIRTY)); mNormalTextureCtrl->setOnSelectCallback(boost::bind(&LLMaterialEditor::onSelectCtrl, this, _1, _2, MATERIAL_NORMAL_TEX_DIRTY)); } + else + { + mBaseColorTextureCtrl->setCanApplyImmediately(false); + mMetallicTextureCtrl->setCanApplyImmediately(false); + mEmissiveTextureCtrl->setCanApplyImmediately(false); + mNormalTextureCtrl->setCanApplyImmediately(false); + } if (!mIsOverride) { @@ -461,6 +468,10 @@ BOOL LLMaterialEditor::postBuild() mBaseColorCtrl->setOnCancelCallback(boost::bind(&LLMaterialEditor::onCancelCtrl, this, _1, _2, MATERIAL_BASE_COLOR_DIRTY)); mBaseColorCtrl->setOnSelectCallback(boost::bind(&LLMaterialEditor::onSelectCtrl, this, _1, _2, MATERIAL_BASE_COLOR_DIRTY)); } + else + { + mBaseColorCtrl->setCanApplyImmediately(false); + } // transparency is a part of base color childSetCommitCallback("transparency", changes_callback, (void*)&MATERIAL_BASE_COLOR_DIRTY); childSetCommitCallback("alpha mode", changes_callback, (void*)&MATERIAL_ALPHA_MODE_DIRTY); @@ -477,6 +488,10 @@ BOOL LLMaterialEditor::postBuild() mEmissiveColorCtrl->setOnCancelCallback(boost::bind(&LLMaterialEditor::onCancelCtrl, this, _1, _2, MATERIAL_EMISIVE_COLOR_DIRTY)); mEmissiveColorCtrl->setOnSelectCallback(boost::bind(&LLMaterialEditor::onSelectCtrl, this, _1, _2, MATERIAL_EMISIVE_COLOR_DIRTY)); } + else + { + mEmissiveColorCtrl->setCanApplyImmediately(false); + } if (!mIsOverride) { diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 4849015e79..6c38550049 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -251,7 +251,9 @@ void LLFloaterTexturePicker::setCanApplyImmediately(BOOL b) { mCanApplyImmediately = b; - getChild<LLUICtrl>("apply_immediate_check")->setValue(mCanApplyImmediately); + LLUICtrl *apply_checkbox = getChild<LLUICtrl>("apply_immediate_check"); + apply_checkbox->setValue(mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview")); + apply_checkbox->setEnabled(mCanApplyImmediately); } void LLFloaterTexturePicker::stopUsingPipette() @@ -528,7 +530,7 @@ BOOL LLFloaterTexturePicker::postBuild() mNoCopyTextureSelected = FALSE; - getChild<LLUICtrl>("apply_immediate_check")->setValue(gSavedSettings.getBOOL("TextureLivePreview")); + getChild<LLUICtrl>("apply_immediate_check")->setValue(mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview")); childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this); getChildView("apply_immediate_check")->setEnabled(mCanApplyImmediately); @@ -862,7 +864,7 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem if(!mPreviewSettingChanged) { - mCanPreview = gSavedSettings.getBOOL("TextureLivePreview"); + mCanPreview = mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview"); } else { @@ -1163,7 +1165,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data if (!self->mPreviewSettingChanged) { - self->mCanPreview = gSavedSettings.getBOOL("TextureLivePreview"); + self->mCanPreview = self->mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview"); } else { @@ -1184,7 +1186,7 @@ void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply) getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview); mCanApply = can_apply; - mCanPreview = can_preview ? gSavedSettings.getBOOL("TextureLivePreview") : false; + mCanPreview = can_preview ? (mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview")) : false; mPreviewSettingChanged = true; } |