diff options
-rw-r--r-- | indra/llaudio/llaudioengine_fmodstudio.cpp | 71 | ||||
-rw-r--r-- | indra/newview/linux_tools/client-readme.txt | 2 | ||||
-rwxr-xr-x | indra/newview/linux_tools/wrapper.sh | 8 |
3 files changed, 74 insertions, 7 deletions
diff --git a/indra/llaudio/llaudioengine_fmodstudio.cpp b/indra/llaudio/llaudioengine_fmodstudio.cpp index ec66d590b7..1dd9b830a6 100644 --- a/indra/llaudio/llaudioengine_fmodstudio.cpp +++ b/indra/llaudio/llaudioengine_fmodstudio.cpp @@ -114,6 +114,76 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata) fmod_flags |= FMOD_INIT_PROFILE_ENABLE; } +#if LL_LINUX + bool audio_ok = false; + + if (!audio_ok) + { + const char* env_string = getenv("LL_BAD_FMOD_PULSEAUDIO"); + if (NULL == env_string) + { + LL_DEBUGS("AppInit") << "Trying PulseAudio audio output..." << LL_ENDL; + if (mSystem->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO) == FMOD_OK && + (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) + { + LL_DEBUGS("AppInit") << "PulseAudio output initialized OKAY" << LL_ENDL; + audio_ok = true; + } + else + { + Check_FMOD_Error(result, "PulseAudio audio output FAILED to initialize"); + } + } + else + { + LL_DEBUGS("AppInit") << "PulseAudio audio output SKIPPED" << LL_ENDL; + } + } + if (!audio_ok) + { + const char* env_string = getenv("LL_BAD_FMOD_ALSA"); + if (NULL == env_string) + { + LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL; + if (mSystem->setOutput(FMOD_OUTPUTTYPE_ALSA) == FMOD_OK && + (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) + { + LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL; + audio_ok = true; + } + else + { + Check_FMOD_Error(result, "ALSA audio output FAILED to initialize"); + } + } + else + { + LL_DEBUGS("AppInit") << "ALSA audio output SKIPPED" << LL_ENDL; + } + } + if (!audio_ok) + { + LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL; + return false; + } + + // We're interested in logging which output method we + // ended up with, for QA purposes. + FMOD_OUTPUTTYPE output_type; + mSystem->getOutput(&output_type); + switch (output_type) + { + case FMOD_OUTPUTTYPE_NOSOUND: + LL_INFOS("AppInit") << "Audio output: NoSound" << LL_ENDL; break; + case FMOD_OUTPUTTYPE_PULSEAUDIO: + LL_INFOS("AppInit") << "Audio output: PulseAudio" << LL_ENDL; break; + case FMOD_OUTPUTTYPE_ALSA: + LL_INFOS("AppInit") << "Audio output: ALSA" << LL_ENDL; break; + default: + LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break; + }; +#else // LL_LINUX + // initialize the FMOD engine // number of channel in this case looks to be identiacal to number of max simultaneously // playing objects and we can set practically any number @@ -124,6 +194,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata) // we can retry with other settings return false; } +#endif // set up our favourite FMOD-native streaming audio implementation if none has already been added if (!getStreamingAudioImpl()) // no existing implementation added diff --git a/indra/newview/linux_tools/client-readme.txt b/indra/newview/linux_tools/client-readme.txt index aaa8a6b6d7..cb8d1af535 100644 --- a/indra/newview/linux_tools/client-readme.txt +++ b/indra/newview/linux_tools/client-readme.txt @@ -188,7 +188,7 @@ configuration options for advanced troubleshooters. * AUDIO - Edit the 'secondlife' script and you will see these audio options: LL_BAD_OPENAL_DRIVER, LL_BAD_FMODSTUDIO_DRIVER. - Second Life tries to use OpenAL, FMODSTUDIO + Second Life tries to use OpenAL, FMODSTUDIO (PULSEAUDIO, ALSA) audio drivers in this order; you may uncomment the corresponding LL_BAD_* option to skip an audio driver which you believe may be causing you trouble. diff --git a/indra/newview/linux_tools/wrapper.sh b/indra/newview/linux_tools/wrapper.sh index e04090297c..eb3ead433b 100755 --- a/indra/newview/linux_tools/wrapper.sh +++ b/indra/newview/linux_tools/wrapper.sh @@ -6,17 +6,13 @@ ## - Avoids using any FMOD STUDIO audio driver. #export LL_BAD_FMODSTUDIO_DRIVER=x -## - Avoids using any FMOD Ex audio driver. -#export LL_BAD_FMODEX_DRIVER=x ## - Avoids using any OpenAL audio driver. #export LL_BAD_OPENAL_DRIVER=x -## - Avoids using the FMOD Ex PulseAudio audio driver. +## - Avoids using the FMOD Studio or FMOD Ex PulseAudio audio driver. #export LL_BAD_FMOD_PULSEAUDIO=x -## - Avoids using the FMOD or FMOD Ex ALSA audio driver. +## - Avoids using the FMOD Studio or FMOD Ex ALSA audio driver. #export LL_BAD_FMOD_ALSA=x -## - Avoids using the FMOD or FMOD Ex OSS audio driver. -#export LL_BAD_FMOD_OSS=x ## - Avoids the optional OpenGL extensions which have proven most problematic ## on some hardware. Disabling this option may cause BETTER PERFORMANCE but |