diff options
38 files changed, 1947 insertions, 1782 deletions
diff --git a/.gitignore b/.gitignore index 27b629a578..2d32e94c78 100755 --- a/.gitignore +++ b/.gitignore @@ -3,6 +3,7 @@ *.bak *.diff *.orig +*.patch *.pyc *.rej *.swp diff --git a/autobuild.xml b/autobuild.xml index 1f1db48bdc..37ffe61307 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -729,38 +729,28 @@ <key>version</key> <string>2.1.1.500375</string> </map> - <key>fmodex</key> + <key>fmodstudio</key> <map> <key>copyright</key> - <string>COPYRIGHT 2014 FIRELIGHT TECHNOLOGIES PTY LTD. ALL RIGHTS RESERVED</string> + <string>FMOD Studio by Firelight Technologies Pty Ltd.</string> + <key>description</key> + <string>FMOD Studio API</string> <key>license</key> - <string>fmodex</string> + <string>fmod</string> <key>license_file</key> - <string>LICENSES/fmodex.txt</string> + <string>LICENSES/fmodstudio.txt</string> <key>name</key> - <string>fmodex</string> + <string>fmodstudio</string> <key>platforms</key> <map> - <key>darwin</key> - <map> - <key>archive</key> - <map> - <key>hash</key> - <string>ed0d8767652aecd65a7fef3e28645bad</string> - <key>url</key> - <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/fmodex_3p-update-fmodex/rev/297261/arch/Darwin/installer/fmodex-4.44.31.297261-darwin-297261.tar.bz2</string> - </map> - <key>name</key> - <string>darwin</string> - </map> <key>darwin64</key> <map> <key>archive</key> <map> <key>hash</key> - <string>93257fce19120c01751362775a01b925</string> + <string>2bdcd463bb0e5f610f9af0c073f58066</string> <key>url</key> - <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/1545/3481/fmodex-4.44.64.501533-darwin64-501533.tar.bz2</string> + <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/54587/506858/fmodstudio-2.00.07.538806-darwin64-538806.tar.bz2</string> </map> <key>name</key> <string>darwin64</string> @@ -770,9 +760,9 @@ <key>archive</key> <map> <key>hash</key> - <string>b847ec838da1ad1dd646df9d74e9b395</string> + <string>ae75cdb1cc9da824c9e270bf97bfdd6c</string> <key>url</key> - <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/p64_3p-fmodex/rev/314207/arch/Linux/installer/fmodex-4.44.61.314207-linux-314207.tar.bz2</string> + <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/54589/506866/fmodstudio-2.00.07.538806-linux64-538806.tar.bz2</string> </map> <key>name</key> <string>linux</string> @@ -782,9 +772,9 @@ <key>archive</key> <map> <key>hash</key> - <string>89a75d8719f7b2cbe1e54cd8407bb992</string> + <string>ae75cdb1cc9da824c9e270bf97bfdd6c</string> <key>url</key> - <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/1544/3476/fmodex-4.44.64.501533-linux64-501533.tar.bz2</string> + <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/54589/506866/fmodstudio-2.00.07.538806-linux64-538806.tar.bz2</string> </map> <key>name</key> <string>linux64</string> @@ -794,9 +784,9 @@ <key>archive</key> <map> <key>hash</key> - <string>601c2fc41a18812a45678ef9a87ef772</string> + <string>5bc07fe561bf8fdf9060c60e247564a9</string> <key>url</key> - <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/1546/3486/fmodex-4.44.64.501533-windows-501533.tar.bz2</string> + <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/54591/506881/fmodstudio-2.00.07.538806-windows-538806.tar.bz2</string> </map> <key>name</key> <string>windows</string> @@ -806,16 +796,16 @@ <key>archive</key> <map> <key>hash</key> - <string>e5cde35ae26ebfa256cfe670986e152e</string> + <string>90cd0547c8cf6957a9d1083c83ee4a8e</string> <key>url</key> - <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/1547/3487/fmodex-4.44.64.501533-windows64-501533.tar.bz2</string> + <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/54590/506880/fmodstudio-2.00.07.538806-windows64-538806.tar.bz2</string> </map> <key>name</key> <string>windows64</string> </map> </map> <key>version</key> - <string>4.44.64.501533</string> + <string>2.00.07.538806</string> </map> <key>fontconfig</key> <map> @@ -1430,9 +1420,9 @@ <key>archive</key> <map> <key>hash</key> - <string>a0c4405c9e44d4a0135fe20ba8cfbace</string> + <string>7e883d641b5e541c3c46fb6efbbd06ca</string> <key>url</key> - <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4693/14627/havok_source-2012.1-2-darwin64-504680.tar.bz2</string> + <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/51113/463266/havok_source-2012.1-2-darwin64-536003.tar.bz2</string> </map> <key>name</key> <string>darwin64</string> @@ -1466,9 +1456,9 @@ <key>archive</key> <map> <key>hash</key> - <string>035572a1929be66f6c56468e0ef7fe74</string> + <string>81e15d58f3ce98f8342842b62bce08f0</string> <key>url</key> - <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4695/14637/havok_source-2012.1-2-windows-504680.tar.bz2</string> + <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/51115/463279/havok_source-2012.1-2-windows-536003.tar.bz2</string> </map> <key>name</key> <string>windows</string> @@ -1478,9 +1468,9 @@ <key>archive</key> <map> <key>hash</key> - <string>d8525d2fbb9e0f7bc31427b47350e468</string> + <string>df66566126db0f7b75af024b0768a541</string> <key>url</key> - <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4694/14634/havok_source-2012.1-2-windows64-504680.tar.bz2</string> + <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/51114/463273/havok_source-2012.1-2-windows64-536003.tar.bz2</string> </map> <key>name</key> <string>windows64</string> @@ -2940,9 +2930,11 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string> <key>archive</key> <map> <key>hash</key> - <string>f824d586ab5de6edd14ef6828e9e4b66</string> + <string>d02241c69dc4fac8e270f9bdc0460a90</string> + <key>hash_algorithm</key> + <string>md5</string> <key>url</key> - <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/44719/395040/slvoice-4.10.0000.32327.5fc3fe7c.531581-darwin64-531581.tar.bz2</string> + <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/51111/463254/slvoice-4.10.0000.32327.5fc3fe7c.536001-darwin64-536001.tar.bz2</string> </map> <key>name</key> <string>darwin64</string> @@ -2976,9 +2968,9 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string> <key>archive</key> <map> <key>hash</key> - <string>1941c17c81905f23b4928288bcf719fb</string> + <string>6c9c0f59e4974e131456c3ced2b6b23f</string> <key>url</key> - <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/44720/395047/slvoice-4.10.0000.32327.5fc3fe7c.531581-windows-531581.tar.bz2</string> + <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/51107/463239/slvoice-4.10.0000.32327.5fc3fe7c.536001-windows-536001.tar.bz2</string> </map> <key>name</key> <string>windows</string> @@ -2988,16 +2980,16 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string> <key>archive</key> <map> <key>hash</key> - <string>baa6cdc8e8762d5519996ed9faa0bf3f</string> + <string>05341caee4c837fe732702fa18a7ed98</string> <key>url</key> - <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/44721/395056/slvoice-4.10.0000.32327.5fc3fe7c.531581-windows64-531581.tar.bz2</string> + <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/51108/463245/slvoice-4.10.0000.32327.5fc3fe7c.536001-windows64-536001.tar.bz2</string> </map> <key>name</key> <string>windows64</string> </map> </map> <key>version</key> - <string>4.10.0000.32327.5fc3fe7c.531581</string> + <string>4.10.0000.32327.5fc3fe7c.536001</string> </map> <key>tut</key> <map> diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt index 84e1c5d6fd..3a14bf522f 100644 --- a/indra/cmake/CMakeLists.txt +++ b/indra/cmake/CMakeLists.txt @@ -28,7 +28,6 @@ set(cmake_SOURCE_FILES FindAPR.cmake FindAutobuild.cmake FindBerkeleyDB.cmake - FindFMODEX.cmake FindGLH.cmake FindGoogleBreakpad.cmake FindHUNSPELL.cmake @@ -39,7 +38,7 @@ set(cmake_SOURCE_FILES FindURIPARSER.cmake FindXmlRpcEpi.cmake FindZLIB.cmake - FMODEX.cmake + FMODSTUDIO.cmake FreeType.cmake GLEXT.cmake GLH.cmake diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake index c73a1fdb47..82cd5d62e8 100644 --- a/indra/cmake/Copy3rdPartyLibs.cmake +++ b/indra/cmake/Copy3rdPartyLibs.cmake @@ -62,14 +62,10 @@ if(WINDOWS) endif(ADDRESS_SIZE EQUAL 32) endif (BUGSPLAT_DB) - if (FMODEX) - - if(ADDRESS_SIZE EQUAL 32) - set(release_files ${release_files} fmodex.dll) - else(ADDRESS_SIZE EQUAL 32) - set(release_files ${release_files} fmodex64.dll) - endif(ADDRESS_SIZE EQUAL 32) - endif (FMODEX) + if (FMODSTUDIO) + set(debug_files ${debug_files} fmodL.dll) + set(release_files ${release_files} fmod.dll) + endif (FMODSTUDIO) #******************************* # Copy MS C runtime dlls, required for packaging. @@ -192,10 +188,10 @@ elseif(DARWIN) libnghttp2.14.14.0.dylib ) - if (FMODEX) - set(debug_files ${debug_files} libfmodexL.dylib) - set(release_files ${release_files} libfmodex.dylib) - endif (FMODEX) + if (FMODSTUDIO) + set(debug_files ${debug_files} libfmodL.dylib) + set(release_files ${release_files} libfmod.dylib) + endif (FMODSTUDIO) elseif(LINUX) # linux is weird, multiple side by side configurations aren't supported @@ -242,10 +238,10 @@ elseif(LINUX) libfontconfig.so.1 ) - if (FMODEX) - set(debug_files ${debug_files} "libfmodexL.so") - set(release_files ${release_files} "libfmodex.so") - endif (FMODEX) + if (FMODSTUDIO) + set(debug_files ${debug_files} "libfmodL.so") + set(release_files ${release_files} "libfmod.so") + endif (FMODSTUDIO) else(WINDOWS) message(STATUS "WARNING: unrecognized platform for staging 3rd party libs, skipping...") diff --git a/indra/cmake/FMODEX.cmake b/indra/cmake/FMODEX.cmake deleted file mode 100644 index 720933d1b7..0000000000 --- a/indra/cmake/FMODEX.cmake +++ /dev/null @@ -1,46 +0,0 @@ -# -*- cmake -*- - -# FMOD can be set when launching the make using the argument -DFMOD:BOOL=ON -# When building using proprietary binaries though (i.e. having access to LL private servers), -# we always build with FMODEX. -# Open source devs should use the -DFMODEX:BOOL=ON then if they want to build with FMOD, whether -# they are using USESYSTEMLIBS or not. -if (INSTALL_PROPRIETARY) - set(FMODEX ON CACHE BOOL "Using FMOD Ex sound library.") -endif (INSTALL_PROPRIETARY) - -if (FMODEX) - if (USESYSTEMLIBS) - # In that case, we use the version of the library installed on the system - set(FMODEX_FIND_REQUIRED ON) - include(FindFMODEX) - else (USESYSTEMLIBS) - if (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) - # If the path have been specified in the arguments, use that - set(FMODEX_LIBRARIES ${FMODEX_LIBRARY}) - MESSAGE(STATUS "Using FMODEX path: ${FMODEX_LIBRARIES}, ${FMODEX_INCLUDE_DIR}") - else (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) - # If not, we're going to try to get the package listed in autobuild.xml - # Note: if you're not using INSTALL_PROPRIETARY, the package URL should be local (file:/// URL) - # as accessing the private LL location will fail if you don't have the credential - include(Prebuilt) - use_prebuilt_binary(fmodex) - if (WINDOWS) - set(FMODEX_LIBRARY - debug fmodexL_vc - optimized fmodex_vc) - elseif (DARWIN) - set(FMODEX_LIBRARY - debug fmodexL - optimized fmodex) - elseif (LINUX) - set(FMODEX_LIBRARY - debug fmodexL - optimized fmodex) - endif (WINDOWS) - set(FMODEX_LIBRARIES ${FMODEX_LIBRARY}) - set(FMODEX_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/fmodex) - endif (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) - endif (USESYSTEMLIBS) -endif (FMODEX) - diff --git a/indra/cmake/FMODSTUDIO.cmake b/indra/cmake/FMODSTUDIO.cmake new file mode 100644 index 0000000000..8840354ac6 --- /dev/null +++ b/indra/cmake/FMODSTUDIO.cmake @@ -0,0 +1,38 @@ +# -*- cmake -*- + +# FMODSTUDIO can be set when launching the make using the argument -DFMODSTUDIO:BOOL=ON +# When building using proprietary binaries though (i.e. having access to LL private servers), +# we always build with FMODSTUDIO. +if (INSTALL_PROPRIETARY) + set(FMODSTUDIO ON CACHE BOOL "Using FMODSTUDIO sound library.") +endif (INSTALL_PROPRIETARY) + +if (FMODSTUDIO) + if (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR) + # If the path have been specified in the arguments, use that + set(FMODSTUDIO_LIBRARIES ${FMODSTUDIO_LIBRARY}) + else (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR) + # If not, we're going to try to get the package listed in autobuild.xml + # Note: if you're not using INSTALL_PROPRIETARY, the package URL should be local (file:/// URL) + # as accessing the private LL location will fail if you don't have the credential + include(Prebuilt) + use_prebuilt_binary(fmodstudio) + if (WINDOWS) + set(FMODSTUDIO_LIBRARY + debug fmodL_vc + optimized fmod_vc) + elseif (DARWIN) + #despite files being called libfmod.dylib, we are searching for fmod + set(FMODSTUDIO_LIBRARY + debug fmodL + optimized fmod) + elseif (LINUX) + set(FMODSTUDIO_LIBRARY + debug fmodL + optimized fmod) + endif (WINDOWS) + set(FMODSTUDIO_LIBRARIES ${FMODSTUDIO_LIBRARY}) + set(FMODSTUDIO_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/fmodstudio) + endif (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR) +endif (FMODSTUDIO) + diff --git a/indra/cmake/FindFMODEX.cmake b/indra/cmake/FindFMODEX.cmake deleted file mode 100644 index b621727c0e..0000000000 --- a/indra/cmake/FindFMODEX.cmake +++ /dev/null @@ -1,65 +0,0 @@ -# -*- cmake -*- - -# - Find FMODEX -# Find the FMODEX includes and library -# This module defines -# FMODEX_INCLUDE_DIR, where to find fmod.h and fmod_errors.h -# FMODEX_LIBRARIES, the libraries needed to use FMODEX. -# FMODEX, If false, do not try to use FMODEX. -# also defined, but not for general use are -# FMODEX_LIBRARY, where to find the FMODEX library. - -FIND_PATH(FMODEX_INCLUDE_DIR fmod.h PATH_SUFFIXES fmod) - -SET(FMODEX_NAMES ${FMODEX_NAMES} fmodex fmodvc fmodexL_vc) -FIND_LIBRARY(FMODEX_LIBRARY - NAMES ${FMODEX_NAMES} - PATH_SUFFIXES fmodex - ) - -IF (FMODEX_SDK_DIR OR WINDOWS) - if(WINDOWS) - set(FMODEX_SDK_DIR "$ENV{PROGRAMFILES}/FMOD SoundSystem/FMOD Programmers API Windows" CACHE PATH "Path to FMODEX") - STRING(REGEX REPLACE "\\\\" "/" FMODEX_SDK_DIR ${FMODEX_SDK_DIR}) - endif(WINDOWS) - find_library(FMODEX_LIBRARY - fmodex_vc fmodexL_vc - PATHS - ${FMODEX_SDK_DIR}/api/lib - ${FMODEX_SDK_DIR}/api - ${FMODEX_SDK_DIR} - ) - find_path(FMODEX_INCLUDE_DIR fmod.h - ${FMODEX_SDK_DIR}/api/inc - ${FMODEX_SDK_DIR}/api - ${FMODEX_SDK_DIR} - ) - find_path(FMODEX_INCLUDE_DIR fmod.h - ${FMODEX_SDK_DIR}/api/inc - ${FMODEX_SDK_DIR}/api - ${FMODEX_SDK_DIR} - ) - IF (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) - SET(FMODEX_LIBRARIES ${FMODEX_LIBRARY}) - SET(FMODEX_FOUND "YES") - endif (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) -ENDIF (FMODEX_SDK_DIR OR WINDOWS) - -IF (FMODEX_FOUND) - IF (NOT FMODEX_FIND_QUIETLY) - MESSAGE(STATUS "Found FMODEX: ${FMODEX_LIBRARIES}") - ENDIF (NOT FMODEX_FIND_QUIETLY) -ELSE (FMODEX_FOUND) - IF (FMODEX_FIND_REQUIRED) - MESSAGE(FATAL_ERROR "Could not find FMODEX library") - ENDIF (FMODEX_FIND_REQUIRED) -ENDIF (FMODEX_FOUND) - -# Deprecated declarations. -SET (NATIVE_FMODEX_INCLUDE_PATH ${FMODEX_INCLUDE_DIR} ) -GET_FILENAME_COMPONENT (NATIVE_FMODEX_LIB_PATH ${FMODEX_LIBRARY} PATH) - -MARK_AS_ADVANCED( - FMODEX_LIBRARY - FMODEX_INCLUDE_DIR - ) diff --git a/indra/llaudio/CMakeLists.txt b/indra/llaudio/CMakeLists.txt index e943dd5d5c..8b628a058e 100644 --- a/indra/llaudio/CMakeLists.txt +++ b/indra/llaudio/CMakeLists.txt @@ -4,7 +4,7 @@ project(llaudio) include(00-Common) include(LLAudio) -include(FMODEX) +include(FMODSTUDIO) include(OPENAL) include(LLCommon) include(LLMath) @@ -42,22 +42,22 @@ set(llaudio_HEADER_FILES llwindgen.h ) -if (FMODEX) +if (FMODSTUDIO) include_directories( - ${FMODEX_INCLUDE_DIR} + ${FMODSTUDIO_INCLUDE_DIR} ) list(APPEND llaudio_SOURCE_FILES - llaudioengine_fmodex.cpp - lllistener_fmodex.cpp - llstreamingaudio_fmodex.cpp + llaudioengine_fmodstudio.cpp + lllistener_fmodstudio.cpp + llstreamingaudio_fmodstudio.cpp ) list(APPEND llaudio_HEADER_FILES - llaudioengine_fmodex.h - lllistener_fmodex.h - llstreamingaudio_fmodex.h + llaudioengine_fmodstudio.h + lllistener_fmodstudio.h + llstreamingaudio_fmodstudio.h ) -endif (FMODEX) +endif (FMODSTUDIO) if (OPENAL) list(APPEND llaudio_SOURCE_FILES diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp index f49028aad5..1d447f32ae 100644 --- a/indra/llaudio/llaudioengine.cpp +++ b/indra/llaudio/llaudioengine.cpp @@ -111,7 +111,7 @@ void LLAudioEngine::setDefaults() } -bool LLAudioEngine::init(const S32 num_channels, void* userdata) +bool LLAudioEngine::init(const S32 num_channels, void* userdata, const std::string &app_title) { setDefaults(); diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h index f1e1b4e308..97674f15f7 100644 --- a/indra/llaudio/llaudioengine.h +++ b/indra/llaudio/llaudioengine.h @@ -99,7 +99,7 @@ public: virtual ~LLAudioEngine(); // initialization/startup/shutdown - virtual bool init(const S32 num_channels, void *userdata); + virtual bool init(const S32 num_channels, void *userdata, const std::string &app_title); virtual std::string getDriverName(bool verbose) = 0; virtual void shutdown(); diff --git a/indra/llaudio/llaudioengine_fmodex.cpp b/indra/llaudio/llaudioengine_fmodex.cpp deleted file mode 100644 index 7e65a05e48..0000000000 --- a/indra/llaudio/llaudioengine_fmodex.cpp +++ /dev/null @@ -1,767 +0,0 @@ -/** - * @file audioengine_fmodex.cpp - * @brief Implementation of LLAudioEngine class abstracting the audio - * support as a FMODEX implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2014, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llstreamingaudio.h" -#include "llstreamingaudio_fmodex.h" - -#include "llaudioengine_fmodex.h" -#include "lllistener_fmodex.h" - -#include "llerror.h" -#include "llmath.h" -#include "llrand.h" - -#include "fmod.hpp" -#include "fmod_errors.h" -#include "lldir.h" -#include "llapr.h" - -#include "sound_ids.h" - -FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *inbuffer, float *outbuffer, unsigned int length, int inchannels, int outchannels); - -FMOD::ChannelGroup *LLAudioEngine_FMODEX::mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT] = {0}; - -LLAudioEngine_FMODEX::LLAudioEngine_FMODEX(bool enable_profiler) -{ - mInited = false; - mWindGen = NULL; - mWindDSP = NULL; - mSystem = NULL; - mEnableProfiler = enable_profiler; - mWindDSPDesc = new FMOD_DSP_DESCRIPTION(); -} - - -LLAudioEngine_FMODEX::~LLAudioEngine_FMODEX() -{ - delete mWindDSPDesc; -} - - -inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string) -{ - if(result == FMOD_OK) - return false; - LL_DEBUGS() << string << " Error: " << FMOD_ErrorString(result) << LL_ENDL; - return true; -} - -void* F_STDCALL decode_alloc(unsigned int size, FMOD_MEMORY_TYPE type, const char *sourcestr) -{ - if(type & FMOD_MEMORY_STREAM_DECODE) - { - LL_INFOS() << "Decode buffer size: " << size << LL_ENDL; - } - else if(type & FMOD_MEMORY_STREAM_FILE) - { - LL_INFOS() << "Strean buffer size: " << size << LL_ENDL; - } - return new char[size]; -} -void* F_STDCALL decode_realloc(void *ptr, unsigned int size, FMOD_MEMORY_TYPE type, const char *sourcestr) -{ - memset(ptr,0,size); - return ptr; -} -void F_STDCALL decode_dealloc(void *ptr, FMOD_MEMORY_TYPE type, const char *sourcestr) -{ - delete[] (char*)ptr; -} - -bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata) -{ - U32 version; - FMOD_RESULT result; - - LL_DEBUGS("AppInit") << "LLAudioEngine_FMODEX::init() initializing FMOD" << LL_ENDL; - - //result = FMOD::Memory_Initialize(NULL, 0, &decode_alloc, &decode_realloc, &decode_dealloc, FMOD_MEMORY_STREAM_DECODE | FMOD_MEMORY_STREAM_FILE); - //if(Check_FMOD_Error(result, "FMOD::Memory_Initialize")) - // return false; - - // turn off non-error log spam to fmod.log (TODO: why do we even have an fmod.log if we don't link against log lib?) - FMOD::Debug_SetLevel(FMOD_DEBUG_LEVEL_ERROR); - - result = FMOD::System_Create(&mSystem); - if(Check_FMOD_Error(result, "FMOD::System_Create")) - return false; - - //will call LLAudioEngine_FMODEX::allocateListener, which needs a valid mSystem pointer. - LLAudioEngine::init(num_channels, userdata); - - result = mSystem->getVersion(&version); - Check_FMOD_Error(result, "FMOD::System::getVersion"); - - if (version < FMOD_VERSION) - { - LL_WARNS("AppInit") << "Error : You are using the wrong FMOD Ex version (" << version - << ")! You should be using FMOD Ex" << FMOD_VERSION << LL_ENDL; - } - - result = mSystem->setSoftwareFormat(44100, FMOD_SOUND_FORMAT_PCM16, 0, 0, FMOD_DSP_RESAMPLER_LINEAR); - Check_FMOD_Error(result,"FMOD::System::setSoftwareFormat"); - - // In this case, all sounds, PLUS wind and stream will be software. - result = mSystem->setSoftwareChannels(num_channels + 2); - Check_FMOD_Error(result,"FMOD::System::setSoftwareChannels"); - - U32 fmod_flags = FMOD_INIT_NORMAL; - if(mEnableProfiler) - { - fmod_flags |= FMOD_INIT_ENABLE_PROFILE; - mSystem->createChannelGroup("None", &mChannelGroups[AUDIO_TYPE_NONE]); - mSystem->createChannelGroup("SFX", &mChannelGroups[AUDIO_TYPE_SFX]); - mSystem->createChannelGroup("UI", &mChannelGroups[AUDIO_TYPE_UI]); - mSystem->createChannelGroup("Ambient", &mChannelGroups[AUDIO_TYPE_AMBIENT]); - } - -#if LL_LINUX - bool audio_ok = false; - - if (!audio_ok) - { - if (NULL == getenv("LL_BAD_FMOD_PULSEAUDIO")) /*Flawfinder: ignore*/ - { - LL_DEBUGS("AppInit") << "Trying PulseAudio audio output..." << LL_ENDL; - if(mSystem->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO) == FMOD_OK && - (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) - { - LL_DEBUGS("AppInit") << "PulseAudio output initialized OKAY" << LL_ENDL; - audio_ok = true; - } - else - { - Check_FMOD_Error(result, "PulseAudio audio output FAILED to initialize"); - } - } - else - { - LL_DEBUGS("AppInit") << "PulseAudio audio output SKIPPED" << LL_ENDL; - } - } - if (!audio_ok) - { - if (NULL == getenv("LL_BAD_FMOD_ALSA")) /*Flawfinder: ignore*/ - { - LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL; - if(mSystem->setOutput(FMOD_OUTPUTTYPE_ALSA) == FMOD_OK && - (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) - { - LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL; - audio_ok = true; - } - else - { - Check_FMOD_Error(result, "ALSA audio output FAILED to initialize"); - } - } - else - { - LL_DEBUGS("AppInit") << "ALSA audio output SKIPPED" << LL_ENDL; - } - } - if (!audio_ok) - { - if (NULL == getenv("LL_BAD_FMOD_OSS")) /*Flawfinder: ignore*/ - { - LL_DEBUGS("AppInit") << "Trying OSS audio output..." << LL_ENDL; - if(mSystem->setOutput(FMOD_OUTPUTTYPE_OSS) == FMOD_OK && - (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) - { - LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL; - audio_ok = true; - } - else - { - Check_FMOD_Error(result, "OSS audio output FAILED to initialize"); - } - } - else - { - LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL; - } - } - if (!audio_ok) - { - LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL; - return false; - } - - // We're interested in logging which output method we - // ended up with, for QA purposes. - FMOD_OUTPUTTYPE output_type; - mSystem->getOutput(&output_type); - switch (output_type) - { - case FMOD_OUTPUTTYPE_NOSOUND: - LL_INFOS("AppInit") << "Audio output: NoSound" << LL_ENDL; break; - case FMOD_OUTPUTTYPE_PULSEAUDIO: - LL_INFOS("AppInit") << "Audio output: PulseAudio" << LL_ENDL; break; - case FMOD_OUTPUTTYPE_ALSA: - LL_INFOS("AppInit") << "Audio output: ALSA" << LL_ENDL; break; - case FMOD_OUTPUTTYPE_OSS: - LL_INFOS("AppInit") << "Audio output: OSS" << LL_ENDL; break; - default: - LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break; - }; -#else // LL_LINUX - - // initialize the FMOD engine - result = mSystem->init( num_channels + 2, fmod_flags, 0); - if (result == FMOD_ERR_OUTPUT_CREATEBUFFER) - { - /* - Ok, the speaker mode selected isn't supported by this soundcard. Switch it - back to stereo... - */ - result = mSystem->setSpeakerMode(FMOD_SPEAKERMODE_STEREO); - Check_FMOD_Error(result,"Error falling back to stereo mode"); - /* - ... and re-init. - */ - result = mSystem->init( num_channels + 2, fmod_flags, 0); - } - if(Check_FMOD_Error(result, "Error initializing FMOD Ex")) - return false; -#endif - - // set up our favourite FMOD-native streaming audio implementation if none has already been added - if (!getStreamingAudioImpl()) // no existing implementation added - setStreamingAudioImpl(new LLStreamingAudio_FMODEX(mSystem)); - - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init() FMOD Ex initialized correctly" << LL_ENDL; - - int r_numbuffers, r_samplerate, r_channels, r_bits; - unsigned int r_bufferlength; - mSystem->getDSPBufferSize(&r_bufferlength, &r_numbuffers); - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_bufferlength=" << r_bufferlength << " bytes" << LL_ENDL; - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_numbuffers=" << r_numbuffers << LL_ENDL; - - mSystem->getSoftwareFormat(&r_samplerate, NULL, &r_channels, NULL, NULL, &r_bits); - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_samplerate=" << r_samplerate << "Hz" << LL_ENDL; - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_channels=" << r_channels << LL_ENDL; - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_bits =" << r_bits << LL_ENDL; - - char r_name[512]; - mSystem->getDriverInfo(0, r_name, 511, 0); - r_name[511] = '\0'; - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_name=\"" << r_name << "\"" << LL_ENDL; - - int latency = 100; // optimistic default - i suspect if sample rate is 0, everything breaks. - if ( r_samplerate != 0 ) - latency = (int)(1000.0f * r_bufferlength * r_numbuffers / r_samplerate); - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): latency=" << latency << "ms" << LL_ENDL; - - mInited = true; - - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): initialization complete." << LL_ENDL; - - return true; -} - - -std::string LLAudioEngine_FMODEX::getDriverName(bool verbose) -{ - llassert_always(mSystem); - if (verbose) - { - U32 version; - if(!Check_FMOD_Error(mSystem->getVersion(&version), "FMOD::System::getVersion")) - { - return llformat("FMOD Ex %1x.%02x.%02x", version >> 16, version >> 8 & 0x000000FF, version & 0x000000FF); - } - } - return "FMODEx"; -} - - -void LLAudioEngine_FMODEX::allocateListener(void) -{ - mListenerp = (LLListener *) new LLListener_FMODEX(mSystem); - if (!mListenerp) - { - LL_WARNS() << "Listener creation failed" << LL_ENDL; - } -} - - -void LLAudioEngine_FMODEX::shutdown() -{ - stopInternetStream(); - - LL_INFOS() << "About to LLAudioEngine::shutdown()" << LL_ENDL; - LLAudioEngine::shutdown(); - - LL_INFOS() << "LLAudioEngine_FMODEX::shutdown() closing FMOD Ex" << LL_ENDL; - if ( mSystem ) // speculative fix for MAINT-2657 - { - mSystem->close(); - mSystem->release(); - } - LL_INFOS() << "LLAudioEngine_FMODEX::shutdown() done closing FMOD Ex" << LL_ENDL; - - delete mListenerp; - mListenerp = NULL; -} - - -LLAudioBuffer * LLAudioEngine_FMODEX::createBuffer() -{ - return new LLAudioBufferFMODEX(mSystem); -} - - -LLAudioChannel * LLAudioEngine_FMODEX::createChannel() -{ - return new LLAudioChannelFMODEX(mSystem); -} - -bool LLAudioEngine_FMODEX::initWind() -{ - mNextWindUpdate = 0.0; - - if (!mWindDSP) - { - memset(mWindDSPDesc, 0, sizeof(*mWindDSPDesc)); //Set everything to zero - strncpy(mWindDSPDesc->name, "Wind Unit", sizeof(mWindDSPDesc->name)); - mWindDSPDesc->channels = 2; - mWindDSPDesc->read = &windCallback; // Assign callback - may be called from arbitrary threads - if (Check_FMOD_Error(mSystem->createDSP(mWindDSPDesc, &mWindDSP), "FMOD::createDSP")) - return false; - - if (mWindGen) - delete mWindGen; - - float frequency = 44100; - mWindDSP->getDefaults(&frequency,0,0,0); - mWindGen = new LLWindGen<MIXBUFFERFORMAT>((U32)frequency); - mWindDSP->setUserData((void*)mWindGen); - } - - // *TODO: Should this guard against multiple plays? - if (mWindDSP) - { - mSystem->playDSP(FMOD_CHANNEL_FREE, mWindDSP, false, 0); - return true; - } - return false; -} - - -void LLAudioEngine_FMODEX::cleanupWind() -{ - if (mWindDSP) - { - mWindDSP->remove(); - mWindDSP->release(); - mWindDSP = NULL; - } - - delete mWindGen; - mWindGen = NULL; -} - - -//----------------------------------------------------------------------- -void LLAudioEngine_FMODEX::updateWind(LLVector3 wind_vec, F32 camera_height_above_water) -{ - LLVector3 wind_pos; - F64 pitch; - F64 center_freq; - - if (!mEnableWind) - { - return; - } - - if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL)) - { - - // wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up) - // need to convert this to the conventional orientation DS3D and OpenAL use - // where +X = right, +Y = up, +Z = backwards - - wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]); - - // cerr << "Wind update" << endl; - - pitch = 1.0 + mapWindVecToPitch(wind_vec); - center_freq = 80.0 * pow(pitch,2.5*(mapWindVecToGain(wind_vec)+1.0)); - - mWindGen->mTargetFreq = (F32)center_freq; - mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain; - mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec); - } -} - -//----------------------------------------------------------------------- -void LLAudioEngine_FMODEX::setInternalGain(F32 gain) -{ - if (!mInited) - { - return; - } - - gain = llclamp( gain, 0.0f, 1.0f ); - - FMOD::ChannelGroup *master_group; - mSystem->getMasterChannelGroup(&master_group); - - master_group->setVolume(gain); - - LLStreamingAudioInterface *saimpl = getStreamingAudioImpl(); - if ( saimpl ) - { - // fmod likes its streaming audio channel gain re-asserted after - // master volume change. - saimpl->setGain(saimpl->getGain()); - } -} - -// -// LLAudioChannelFMODEX implementation -// - -LLAudioChannelFMODEX::LLAudioChannelFMODEX(FMOD::System *system) : LLAudioChannel(), mSystemp(system), mChannelp(NULL), mLastSamplePos(0) -{ -} - - -LLAudioChannelFMODEX::~LLAudioChannelFMODEX() -{ - cleanup(); -} - -bool LLAudioChannelFMODEX::updateBuffer() -{ - if (LLAudioChannel::updateBuffer()) - { - // Base class update returned true, which means that we need to actually - // set up the channel for a different buffer. - - LLAudioBufferFMODEX *bufferp = (LLAudioBufferFMODEX *)mCurrentSourcep->getCurrentBuffer(); - - // Grab the FMOD sample associated with the buffer - FMOD::Sound *soundp = bufferp->getSound(); - if (!soundp) - { - // This is bad, there should ALWAYS be a sound associated with a legit - // buffer. - LL_ERRS() << "No FMOD sound!" << LL_ENDL; - return false; - } - - - // Actually play the sound. Start it off paused so we can do all the necessary - // setup. - if(!mChannelp) - { - FMOD_RESULT result = getSystem()->playSound(FMOD_CHANNEL_FREE, soundp, true, &mChannelp); - Check_FMOD_Error(result, "FMOD::System::playSound"); - } - - //LL_INFOS() << "Setting up channel " << std::hex << mChannelID << std::dec << LL_ENDL; - } - - // If we have a source for the channel, we need to update its gain. - if (mCurrentSourcep) - { - // SJB: warnings can spam and hurt framerate, disabling - //FMOD_RESULT result; - - mChannelp->setVolume(getSecondaryGain() * mCurrentSourcep->getGain()); - //Check_FMOD_Error(result, "FMOD::Channel::setVolume"); - - mChannelp->setMode(mCurrentSourcep->isLoop() ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF); - /*if(Check_FMOD_Error(result, "FMOD::Channel::setMode")) - { - S32 index; - mChannelp->getIndex(&index); - LL_WARNS() << "Channel " << index << "Source ID: " << mCurrentSourcep->getID() - << " at " << mCurrentSourcep->getPositionGlobal() << LL_ENDL; - }*/ - } - - return true; -} - - -void LLAudioChannelFMODEX::update3DPosition() -{ - if (!mChannelp) - { - // We're not actually a live channel (i.e., we're not playing back anything) - return; - } - - LLAudioBufferFMODEX *bufferp = (LLAudioBufferFMODEX *)mCurrentBufferp; - if (!bufferp) - { - // We don't have a buffer associated with us (should really have been picked up - // by the above if. - return; - } - - if (mCurrentSourcep->isAmbient()) - { - // Ambient sound, don't need to do any positional updates. - set3DMode(false); - } - else - { - // Localized sound. Update the position and velocity of the sound. - set3DMode(true); - - LLVector3 float_pos; - float_pos.setVec(mCurrentSourcep->getPositionGlobal()); - FMOD_RESULT result = mChannelp->set3DAttributes((FMOD_VECTOR*)float_pos.mV, (FMOD_VECTOR*)mCurrentSourcep->getVelocity().mV); - Check_FMOD_Error(result, "FMOD::Channel::set3DAttributes"); - } -} - - -void LLAudioChannelFMODEX::updateLoop() -{ - if (!mChannelp) - { - // May want to clear up the loop/sample counters. - return; - } - - // - // Hack: We keep track of whether we looped or not by seeing when the - // sample position looks like it's going backwards. Not reliable; may - // yield false negatives. - // - U32 cur_pos; - mChannelp->getPosition(&cur_pos,FMOD_TIMEUNIT_PCMBYTES); - - if (cur_pos < (U32)mLastSamplePos) - { - mLoopedThisFrame = true; - } - mLastSamplePos = cur_pos; -} - - -void LLAudioChannelFMODEX::cleanup() -{ - if (!mChannelp) - { - //LL_INFOS() << "Aborting cleanup with no channel handle." << LL_ENDL; - return; - } - - //LL_INFOS() << "Cleaning up channel: " << mChannelID << LL_ENDL; - Check_FMOD_Error(mChannelp->stop(),"FMOD::Channel::stop"); - - mCurrentBufferp = NULL; - mChannelp = NULL; -} - - -void LLAudioChannelFMODEX::play() -{ - if (!mChannelp) - { - LL_WARNS() << "Playing without a channel handle, aborting" << LL_ENDL; - return; - } - - Check_FMOD_Error(mChannelp->setPaused(false), "FMOD::Channel::pause"); - - getSource()->setPlayedOnce(true); - - if(LLAudioEngine_FMODEX::mChannelGroups[getSource()->getType()]) - mChannelp->setChannelGroup(LLAudioEngine_FMODEX::mChannelGroups[getSource()->getType()]); -} - - -void LLAudioChannelFMODEX::playSynced(LLAudioChannel *channelp) -{ - LLAudioChannelFMODEX *fmod_channelp = (LLAudioChannelFMODEX*)channelp; - if (!(fmod_channelp->mChannelp && mChannelp)) - { - // Don't have channels allocated to both the master and the slave - return; - } - - U32 cur_pos; - if(Check_FMOD_Error(mChannelp->getPosition(&cur_pos,FMOD_TIMEUNIT_PCMBYTES), "Unable to retrieve current position")) - return; - - cur_pos %= mCurrentBufferp->getLength(); - - // Try to match the position of our sync master - Check_FMOD_Error(mChannelp->setPosition(cur_pos,FMOD_TIMEUNIT_PCMBYTES),"Unable to set current position"); - - // Start us playing - play(); -} - - -bool LLAudioChannelFMODEX::isPlaying() -{ - if (!mChannelp) - { - return false; - } - - bool paused, playing; - mChannelp->getPaused(&paused); - mChannelp->isPlaying(&playing); - return !paused && playing; -} - - -// -// LLAudioChannelFMODEX implementation -// - - -LLAudioBufferFMODEX::LLAudioBufferFMODEX(FMOD::System *system) : mSystemp(system), mSoundp(NULL) -{ -} - - -LLAudioBufferFMODEX::~LLAudioBufferFMODEX() -{ - if(mSoundp) - { - mSoundp->release(); - mSoundp = NULL; - } -} - - -bool LLAudioBufferFMODEX::loadWAV(const std::string& filename) -{ - // Try to open a wav file from disk. This will eventually go away, as we don't - // really want to block doing this. - if (filename.empty()) - { - // invalid filename, abort. - return false; - } - - if (!LLAPRFile::isExist(filename, NULL, LL_APR_RPB)) - { - // File not found, abort. - return false; - } - - if (mSoundp) - { - // If there's already something loaded in this buffer, clean it up. - mSoundp->release(); - mSoundp = NULL; - } - - FMOD_MODE base_mode = FMOD_LOOP_NORMAL | FMOD_SOFTWARE; - FMOD_CREATESOUNDEXINFO exinfo; - memset(&exinfo,0,sizeof(exinfo)); - exinfo.cbsize = sizeof(exinfo); - exinfo.suggestedsoundtype = FMOD_SOUND_TYPE_WAV; //Hint to speed up loading. - // Load up the wav file into an fmod sample -#if LL_WINDOWS - FMOD_RESULT result = getSystem()->createSound((const char*)utf8str_to_utf16str(filename).c_str(), base_mode | FMOD_UNICODE, &exinfo, &mSoundp); -#else - FMOD_RESULT result = getSystem()->createSound(filename.c_str(), base_mode, &exinfo, &mSoundp); -#endif - - if (result != FMOD_OK) - { - // We failed to load the file for some reason. - LL_WARNS() << "Could not load data '" << filename << "': " << FMOD_ErrorString(result) << LL_ENDL; - - // - // If we EVER want to load wav files provided by end users, we need - // to rethink this! - // - // file is probably corrupt - remove it. - LLFile::remove(filename); - return false; - } - - // Everything went well, return true - return true; -} - - -U32 LLAudioBufferFMODEX::getLength() -{ - if (!mSoundp) - { - return 0; - } - - U32 length; - mSoundp->getLength(&length, FMOD_TIMEUNIT_PCMBYTES); - return length; -} - - -void LLAudioChannelFMODEX::set3DMode(bool use3d) -{ - FMOD_MODE current_mode; - if(mChannelp->getMode(¤t_mode) != FMOD_OK) - return; - FMOD_MODE new_mode = current_mode; - new_mode &= ~(use3d ? FMOD_2D : FMOD_3D); - new_mode |= use3d ? FMOD_3D : FMOD_2D; - - if(current_mode != new_mode) - { - mChannelp->setMode(new_mode); - } -} - -// *NOTE: This is almost certainly being called on the mixer thread, -// not the main thread. May have implications for callees or audio -// engine shutdown. - -FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *originalbuffer, float *newbuffer, unsigned int length, int inchannels, int outchannels) -{ - // originalbuffer = fmod's original mixbuffer. - // newbuffer = the buffer passed from the previous DSP unit. - // length = length in samples at this mix time. - // userdata = user parameter passed through in FSOUND_DSP_Create. - - LLWindGen<LLAudioEngine_FMODEX::MIXBUFFERFORMAT> *windgen; - FMOD::DSP *thisdsp = (FMOD::DSP *)dsp_state->instance; - - thisdsp->getUserData((void **)&windgen); - S32 channels, configwidth, configheight; - thisdsp->getInfo(0, 0, &channels, &configwidth, &configheight); - - windgen->windGenerate((LLAudioEngine_FMODEX::MIXBUFFERFORMAT *)newbuffer, length); - - return FMOD_OK; -} diff --git a/indra/llaudio/llaudioengine_fmodstudio.cpp b/indra/llaudio/llaudioengine_fmodstudio.cpp new file mode 100644 index 0000000000..70b3a08473 --- /dev/null +++ b/indra/llaudio/llaudioengine_fmodstudio.cpp @@ -0,0 +1,753 @@ +/** + * @file audioengine_fmodstudio.cpp + * @brief Implementation of LLAudioEngine class abstracting the audio + * support as a FMODSTUDIO implementation + * + * $LicenseInfo:firstyear=2020&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2020, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llstreamingaudio.h" +#include "llstreamingaudio_fmodstudio.h" + +#include "llaudioengine_fmodstudio.h" +#include "lllistener_fmodstudio.h" + +#include "llerror.h" +#include "llmath.h" +#include "llrand.h" + +#include "fmodstudio/fmod.hpp" +#include "fmodstudio/fmod_errors.h" +#include "lldir.h" +#include "llapr.h" + +#include "sound_ids.h" + +FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *inbuffer, float *outbuffer, unsigned int length, int inchannels, int *outchannels); + +FMOD::ChannelGroup *LLAudioEngine_FMODSTUDIO::mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT] = {0}; + +LLAudioEngine_FMODSTUDIO::LLAudioEngine_FMODSTUDIO(bool enable_profiler) +: mInited(false), + mWindGen(NULL), + mWindDSP(NULL), + mSystem(NULL), + mEnableProfiler(enable_profiler), + mWindDSPDesc(NULL) +{ +} + + +LLAudioEngine_FMODSTUDIO::~LLAudioEngine_FMODSTUDIO() +{ + // mWindDSPDesc, mWindGen and mWindDSP get cleaned up on cleanupWind in LLAudioEngine::shutdown() + // mSystem gets cleaned up at shutdown() +} + + +static inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string) +{ + if (result == FMOD_OK) + return false; + LL_DEBUGS("FMOD") << string << " Error: " << FMOD_ErrorString(result) << LL_ENDL; + return true; +} + +bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, const std::string &app_title) +{ + U32 version; + FMOD_RESULT result; + + LL_DEBUGS("AppInit") << "LLAudioEngine_FMODSTUDIO::init() initializing FMOD" << LL_ENDL; + + result = FMOD::System_Create(&mSystem); + if (Check_FMOD_Error(result, "FMOD::System_Create")) + return false; + + //will call LLAudioEngine_FMODSTUDIO::allocateListener, which needs a valid mSystem pointer. + LLAudioEngine::init(num_channels, userdata, app_title); + + result = mSystem->getVersion(&version); + Check_FMOD_Error(result, "FMOD::System::getVersion"); + + if (version < FMOD_VERSION) + { + LL_WARNS("AppInit") << "FMOD Studio version mismatch, actual: " << version + << " expected:" << FMOD_VERSION << LL_ENDL; + } + + // In this case, all sounds, PLUS wind and stream will be software. + result = mSystem->setSoftwareChannels(num_channels + 2); + Check_FMOD_Error(result, "FMOD::System::setSoftwareChannels"); + + FMOD_ADVANCEDSETTINGS settings; + memset(&settings, 0, sizeof(settings)); + settings.cbSize = sizeof(FMOD_ADVANCEDSETTINGS); + settings.resamplerMethod = FMOD_DSP_RESAMPLER_LINEAR; + + result = mSystem->setAdvancedSettings(&settings); + Check_FMOD_Error(result, "FMOD::System::setAdvancedSettings"); + + // FMOD_INIT_THREAD_UNSAFE Disables thread safety for API calls. + // Only use this if FMOD is being called from a single thread, and if Studio API is not being used. + U32 fmod_flags = FMOD_INIT_NORMAL | FMOD_INIT_3D_RIGHTHANDED | FMOD_INIT_THREAD_UNSAFE; + if (mEnableProfiler) + { + fmod_flags |= FMOD_INIT_PROFILE_ENABLE; + } + +#if LL_LINUX + bool audio_ok = false; + + if (!audio_ok) + { + const char* env_string = getenv("LL_BAD_FMOD_PULSEAUDIO"); + if (NULL == env_string) + { + LL_DEBUGS("AppInit") << "Trying PulseAudio audio output..." << LL_ENDL; + if (mSystem->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO) == FMOD_OK && + (result = mSystem->init(num_channels + 2, fmod_flags, const_cast<char*>(app_title.c_str()))) == FMOD_OK) + { + LL_DEBUGS("AppInit") << "PulseAudio output initialized OKAY" << LL_ENDL; + audio_ok = true; + } + else + { + Check_FMOD_Error(result, "PulseAudio audio output FAILED to initialize"); + } + } + else + { + LL_DEBUGS("AppInit") << "PulseAudio audio output SKIPPED" << LL_ENDL; + } + } + if (!audio_ok) + { + const char* env_string = getenv("LL_BAD_FMOD_ALSA"); + if (NULL == env_string) + { + LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL; + if (mSystem->setOutput(FMOD_OUTPUTTYPE_ALSA) == FMOD_OK && + (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) + { + LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL; + audio_ok = true; + } + else + { + Check_FMOD_Error(result, "ALSA audio output FAILED to initialize"); + } + } + else + { + LL_DEBUGS("AppInit") << "ALSA audio output SKIPPED" << LL_ENDL; + } + } + if (!audio_ok) + { + LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL; + return false; + } + + // We're interested in logging which output method we + // ended up with, for QA purposes. + FMOD_OUTPUTTYPE output_type; + mSystem->getOutput(&output_type); + switch (output_type) + { + case FMOD_OUTPUTTYPE_NOSOUND: + LL_INFOS("AppInit") << "Audio output: NoSound" << LL_ENDL; break; + case FMOD_OUTPUTTYPE_PULSEAUDIO: + LL_INFOS("AppInit") << "Audio output: PulseAudio" << LL_ENDL; break; + case FMOD_OUTPUTTYPE_ALSA: + LL_INFOS("AppInit") << "Audio output: ALSA" << LL_ENDL; break; + default: + LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break; + }; +#else // LL_LINUX + + // initialize the FMOD engine + // number of channel in this case looks to be identiacal to number of max simultaneously + // playing objects and we can set practically any number + result = mSystem->init(num_channels + 2, fmod_flags, 0); + if (Check_FMOD_Error(result, "Error initializing FMOD Studio with default settins, retrying with other format")) + { + result = mSystem->setSoftwareFormat(44100, FMOD_SPEAKERMODE_STEREO, 0/*- ignore*/); + if (Check_FMOD_Error(result, "Error setting sotware format. Can't init.")) + { + return false; + } + result = mSystem->init(num_channels + 2, fmod_flags, 0); + } + if (Check_FMOD_Error(result, "Error initializing FMOD Studio")) + { + // If it fails here and (result == FMOD_ERR_OUTPUT_CREATEBUFFER), + // we can retry with other settings + return false; + } +#endif + + // set up our favourite FMOD-native streaming audio implementation if none has already been added + if (!getStreamingAudioImpl()) // no existing implementation added + setStreamingAudioImpl(new LLStreamingAudio_FMODSTUDIO(mSystem)); + + LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init() FMOD Studio initialized correctly" << LL_ENDL; + + int r_numbuffers, r_samplerate, r_channels; + unsigned int r_bufferlength; + char r_name[512]; + int latency = 100; + mSystem->getDSPBufferSize(&r_bufferlength, &r_numbuffers); + LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): r_bufferlength=" << r_bufferlength << " bytes" << LL_ENDL; + LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): r_numbuffers=" << r_numbuffers << LL_ENDL; + + mSystem->getDriverInfo(0, r_name, 511, NULL, &r_samplerate, NULL, &r_channels); + r_name[511] = '\0'; + LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): r_name=\"" << r_name << "\"" << LL_ENDL; + + if (r_samplerate != 0) + latency = (int)(1000.0f * r_bufferlength * r_numbuffers / r_samplerate); + LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): latency=" << latency << "ms" << LL_ENDL; + + mInited = true; + + LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): initialization complete." << LL_ENDL; + + return true; +} + + +std::string LLAudioEngine_FMODSTUDIO::getDriverName(bool verbose) +{ + llassert_always(mSystem); + if (verbose) + { + U32 version; + if (!Check_FMOD_Error(mSystem->getVersion(&version), "FMOD::System::getVersion")) + { + return llformat("FMOD Studio %1x.%02x.%02x", version >> 16, version >> 8 & 0x000000FF, version & 0x000000FF); + } + } + return "FMOD STUDIO"; +} + + +void LLAudioEngine_FMODSTUDIO::allocateListener(void) +{ + mListenerp = (LLListener *) new LLListener_FMODSTUDIO(mSystem); + if (!mListenerp) + { + LL_WARNS("FMOD") << "Listener creation failed" << LL_ENDL; + } +} + + +void LLAudioEngine_FMODSTUDIO::shutdown() +{ + stopInternetStream(); + + LL_INFOS("FMOD") << "About to LLAudioEngine::shutdown()" << LL_ENDL; + LLAudioEngine::shutdown(); + + LL_INFOS("FMOD") << "LLAudioEngine_FMODSTUDIO::shutdown() closing FMOD Studio" << LL_ENDL; + if (mSystem) + { + mSystem->close(); + mSystem->release(); + } + LL_INFOS("FMOD") << "LLAudioEngine_FMODSTUDIO::shutdown() done closing FMOD Studio" << LL_ENDL; + + delete mListenerp; + mListenerp = NULL; +} + + +LLAudioBuffer * LLAudioEngine_FMODSTUDIO::createBuffer() +{ + return new LLAudioBufferFMODSTUDIO(mSystem); +} + + +LLAudioChannel * LLAudioEngine_FMODSTUDIO::createChannel() +{ + return new LLAudioChannelFMODSTUDIO(mSystem); +} + +bool LLAudioEngine_FMODSTUDIO::initWind() +{ + mNextWindUpdate = 0.0; + + if (!mWindDSPDesc) + { + mWindDSPDesc = new FMOD_DSP_DESCRIPTION(); + } + + if (!mWindDSP) + { + memset(mWindDSPDesc, 0, sizeof(*mWindDSPDesc)); //Set everything to zero + strncpy(mWindDSPDesc->name, "Wind Unit", sizeof(mWindDSPDesc->name)); + mWindDSPDesc->pluginsdkversion = FMOD_PLUGIN_SDK_VERSION; + mWindDSPDesc->read = &windCallback; // Assign callback - may be called from arbitrary threads + if (Check_FMOD_Error(mSystem->createDSP(mWindDSPDesc, &mWindDSP), "FMOD::createDSP")) + return false; + + if (mWindGen) + delete mWindGen; + + int frequency = 44100; + + FMOD_SPEAKERMODE mode; + if (Check_FMOD_Error(mSystem->getSoftwareFormat(&frequency, &mode, nullptr), "FMOD::System::getSoftwareFormat")) + { + cleanupWind(); + return false; + } + + mWindGen = new LLWindGen<MIXBUFFERFORMAT>((U32)frequency); + + if (Check_FMOD_Error(mWindDSP->setUserData((void*)mWindGen), "FMOD::DSP::setUserData")) + { + cleanupWind(); + return false; + } + if (Check_FMOD_Error(mWindDSP->setChannelFormat(FMOD_CHANNELMASK_STEREO, 2, mode), "FMOD::DSP::setChannelFormat")) + { + cleanupWind(); + return false; + } + } + + // *TODO: Should this guard against multiple plays? + if (Check_FMOD_Error(mSystem->playDSP(mWindDSP, nullptr, false, nullptr), "FMOD::System::playDSP")) + { + cleanupWind(); + return false; + } + return true; +} + + +void LLAudioEngine_FMODSTUDIO::cleanupWind() +{ + if (mWindDSP) + { + FMOD::ChannelGroup* master_group = NULL; + if (!Check_FMOD_Error(mSystem->getMasterChannelGroup(&master_group), "FMOD::System::getMasterChannelGroup") + && master_group) + { + master_group->removeDSP(mWindDSP); + } + mWindDSP->release(); + mWindDSP = NULL; + } + + delete mWindDSPDesc; + mWindDSPDesc = NULL; + + delete mWindGen; + mWindGen = NULL; +} + + +//----------------------------------------------------------------------- +void LLAudioEngine_FMODSTUDIO::updateWind(LLVector3 wind_vec, F32 camera_height_above_water) +{ + LLVector3 wind_pos; + F64 pitch; + F64 center_freq; + + if (!mEnableWind) + { + return; + } + + if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL)) + { + + // wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up) + // need to convert this to the conventional orientation DS3D and OpenAL use + // where +X = right, +Y = up, +Z = backwards + + wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]); + + // cerr << "Wind update" << endl; + + pitch = 1.0 + mapWindVecToPitch(wind_vec); + center_freq = 80.0 * pow(pitch, 2.5*(mapWindVecToGain(wind_vec) + 1.0)); + + mWindGen->mTargetFreq = (F32)center_freq; + mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain; + mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec); + } +} + +//----------------------------------------------------------------------- +void LLAudioEngine_FMODSTUDIO::setInternalGain(F32 gain) +{ + if (!mInited) + { + return; + } + + gain = llclamp(gain, 0.0f, 1.0f); + + FMOD::ChannelGroup* master_group = NULL; + if (!Check_FMOD_Error(mSystem->getMasterChannelGroup(&master_group), "FMOD::System::getMasterChannelGroup") + && master_group) + { + master_group->setVolume(gain); + } + + LLStreamingAudioInterface *saimpl = getStreamingAudioImpl(); + if (saimpl) + { + // fmod likes its streaming audio channel gain re-asserted after + // master volume change. + saimpl->setGain(saimpl->getGain()); + } +} + +// +// LLAudioChannelFMODSTUDIO implementation +// + +LLAudioChannelFMODSTUDIO::LLAudioChannelFMODSTUDIO(FMOD::System *system) : LLAudioChannel(), mSystemp(system), mChannelp(NULL), mLastSamplePos(0) +{ +} + + +LLAudioChannelFMODSTUDIO::~LLAudioChannelFMODSTUDIO() +{ + cleanup(); +} + +bool LLAudioChannelFMODSTUDIO::updateBuffer() +{ + if (!mCurrentSourcep) + { + // This channel isn't associated with any source, nothing + // to be updated + return false; + } + + if (LLAudioChannel::updateBuffer()) + { + // Base class update returned true, which means that we need to actually + // set up the channel for a different buffer. + + LLAudioBufferFMODSTUDIO *bufferp = (LLAudioBufferFMODSTUDIO *)mCurrentSourcep->getCurrentBuffer(); + + // Grab the FMOD sample associated with the buffer + FMOD::Sound *soundp = bufferp->getSound(); + if (!soundp) + { + // This is bad, there should ALWAYS be a sound associated with a legit + // buffer. + LL_ERRS() << "No FMOD sound!" << LL_ENDL; + return false; + } + + + // Actually play the sound. Start it off paused so we can do all the necessary + // setup. + if (!mChannelp) + { + FMOD_RESULT result = getSystem()->playSound(soundp, NULL /*free channel?*/, true, &mChannelp); + Check_FMOD_Error(result, "FMOD::System::playSound"); + } + + // Setting up channel mChannelID + } + + // If we have a source for the channel, we need to update its gain. + if (mCurrentSourcep) + { + // SJB: warnings can spam and hurt framerate, disabling + //FMOD_RESULT result; + + mChannelp->setVolume(getSecondaryGain() * mCurrentSourcep->getGain()); + //Check_FMOD_Error(result, "FMOD::Channel::setVolume"); + + mChannelp->setMode(mCurrentSourcep->isLoop() ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF); + /*if(Check_FMOD_Error(result, "FMOD::Channel::setMode")) + { + S32 index; + mChannelp->getIndex(&index); + LL_WARNS() << "Channel " << index << "Source ID: " << mCurrentSourcep->getID() + << " at " << mCurrentSourcep->getPositionGlobal() << LL_ENDL; + }*/ + } + + return true; +} + + +void LLAudioChannelFMODSTUDIO::update3DPosition() +{ + if (!mChannelp) + { + // We're not actually a live channel (i.e., we're not playing back anything) + return; + } + + LLAudioBufferFMODSTUDIO *bufferp = (LLAudioBufferFMODSTUDIO *)mCurrentBufferp; + if (!bufferp) + { + // We don't have a buffer associated with us (should really have been picked up + // by the above if. + return; + } + + if (mCurrentSourcep->isAmbient()) + { + // Ambient sound, don't need to do any positional updates. + set3DMode(false); + } + else + { + // Localized sound. Update the position and velocity of the sound. + set3DMode(true); + + LLVector3 float_pos; + float_pos.setVec(mCurrentSourcep->getPositionGlobal()); + FMOD_RESULT result = mChannelp->set3DAttributes((FMOD_VECTOR*)float_pos.mV, (FMOD_VECTOR*)mCurrentSourcep->getVelocity().mV); + Check_FMOD_Error(result, "FMOD::Channel::set3DAttributes"); + } +} + + +void LLAudioChannelFMODSTUDIO::updateLoop() +{ + if (!mChannelp) + { + // May want to clear up the loop/sample counters. + return; + } + + // + // Hack: We keep track of whether we looped or not by seeing when the + // sample position looks like it's going backwards. Not reliable; may + // yield false negatives. + // + U32 cur_pos; + mChannelp->getPosition(&cur_pos, FMOD_TIMEUNIT_PCMBYTES); + + if (cur_pos < (U32)mLastSamplePos) + { + mLoopedThisFrame = true; + } + mLastSamplePos = cur_pos; +} + + +void LLAudioChannelFMODSTUDIO::cleanup() +{ + if (!mChannelp) + { + // Aborting cleanup with no channel handle. + return; + } + + //Cleaning up channel mChannelID + Check_FMOD_Error(mChannelp->stop(), "FMOD::Channel::stop"); + + mCurrentBufferp = NULL; + mChannelp = NULL; +} + + +void LLAudioChannelFMODSTUDIO::play() +{ + if (!mChannelp) + { + LL_WARNS() << "Playing without a channel handle, aborting" << LL_ENDL; + return; + } + + Check_FMOD_Error(mChannelp->setPaused(false), "FMOD::Channel::pause"); + + getSource()->setPlayedOnce(true); + + if (LLAudioEngine_FMODSTUDIO::mChannelGroups[getSource()->getType()]) + mChannelp->setChannelGroup(LLAudioEngine_FMODSTUDIO::mChannelGroups[getSource()->getType()]); +} + + +void LLAudioChannelFMODSTUDIO::playSynced(LLAudioChannel *channelp) +{ + LLAudioChannelFMODSTUDIO *fmod_channelp = (LLAudioChannelFMODSTUDIO*)channelp; + if (!(fmod_channelp->mChannelp && mChannelp)) + { + // Don't have channels allocated to both the master and the slave + return; + } + + U32 cur_pos; + if (Check_FMOD_Error(mChannelp->getPosition(&cur_pos, FMOD_TIMEUNIT_PCMBYTES), "Unable to retrieve current position")) + return; + + cur_pos %= mCurrentBufferp->getLength(); + + // Try to match the position of our sync master + Check_FMOD_Error(mChannelp->setPosition(cur_pos, FMOD_TIMEUNIT_PCMBYTES), "Unable to set current position"); + + // Start us playing + play(); +} + + +bool LLAudioChannelFMODSTUDIO::isPlaying() +{ + if (!mChannelp) + { + return false; + } + + bool paused, playing; + mChannelp->getPaused(&paused); + mChannelp->isPlaying(&playing); + return !paused && playing; +} + + +// +// LLAudioChannelFMODSTUDIO implementation +// + + +LLAudioBufferFMODSTUDIO::LLAudioBufferFMODSTUDIO(FMOD::System *system) : mSystemp(system), mSoundp(NULL) +{ +} + + +LLAudioBufferFMODSTUDIO::~LLAudioBufferFMODSTUDIO() +{ + if (mSoundp) + { + mSoundp->release(); + mSoundp = NULL; + } +} + + +bool LLAudioBufferFMODSTUDIO::loadWAV(const std::string& filename) +{ + // Try to open a wav file from disk. This will eventually go away, as we don't + // really want to block doing this. + if (filename.empty()) + { + // invalid filename, abort. + return false; + } + + if (!LLAPRFile::isExist(filename, NULL, LL_APR_RPB)) + { + // File not found, abort. + return false; + } + + if (mSoundp) + { + // If there's already something loaded in this buffer, clean it up. + mSoundp->release(); + mSoundp = NULL; + } + + FMOD_MODE base_mode = FMOD_LOOP_NORMAL; + FMOD_CREATESOUNDEXINFO exinfo; + memset(&exinfo, 0, sizeof(exinfo)); + exinfo.cbsize = sizeof(exinfo); + exinfo.suggestedsoundtype = FMOD_SOUND_TYPE_WAV; //Hint to speed up loading. + // Load up the wav file into an fmod sample (since 1.05 fmod studio expects everything in UTF-8) + FMOD_RESULT result = getSystem()->createSound(filename.c_str(), base_mode, &exinfo, &mSoundp); + + if (result != FMOD_OK) + { + // We failed to load the file for some reason. + LL_WARNS() << "Could not load data '" << filename << "': " << FMOD_ErrorString(result) << LL_ENDL; + + // + // If we EVER want to load wav files provided by end users, we need + // to rethink this! + // + // file is probably corrupt - remove it. + LLFile::remove(filename); + return false; + } + + // Everything went well, return true + return true; +} + + +U32 LLAudioBufferFMODSTUDIO::getLength() +{ + if (!mSoundp) + { + return 0; + } + + U32 length; + mSoundp->getLength(&length, FMOD_TIMEUNIT_PCMBYTES); + return length; +} + + +void LLAudioChannelFMODSTUDIO::set3DMode(bool use3d) +{ + FMOD_MODE current_mode; + if (mChannelp->getMode(¤t_mode) != FMOD_OK) + return; + FMOD_MODE new_mode = current_mode; + new_mode &= ~(use3d ? FMOD_2D : FMOD_3D); + new_mode |= use3d ? FMOD_3D : FMOD_2D; + + if (current_mode != new_mode) + { + mChannelp->setMode(new_mode); + } +} + +// *NOTE: This is almost certainly being called on the mixer thread, +// not the main thread. May have implications for callees or audio +// engine shutdown. + +FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *inbuffer, float *outbuffer, unsigned int length, int inchannels, int *outchannels) +{ + // inbuffer = fmod's original mixbuffer. + // outbuffer = the buffer passed from the previous DSP unit. + // length = length in samples at this mix time. + + LLWindGen<LLAudioEngine_FMODSTUDIO::MIXBUFFERFORMAT> *windgen = NULL; + FMOD::DSP *thisdsp = (FMOD::DSP *)dsp_state->instance; + + thisdsp->getUserData((void **)&windgen); + + if (windgen) + { + windgen->windGenerate((LLAudioEngine_FMODSTUDIO::MIXBUFFERFORMAT *)outbuffer, length); + } + + return FMOD_OK; +} diff --git a/indra/llaudio/llaudioengine_fmodex.h b/indra/llaudio/llaudioengine_fmodstudio.h index ca389d489f..f2361df1b6 100644 --- a/indra/llaudio/llaudioengine_fmodex.h +++ b/indra/llaudio/llaudioengine_fmodstudio.h @@ -1,11 +1,11 @@ /** - * @file audioengine_fmodex.h + * @file audioengine_fmodstudio.h * @brief Definition of LLAudioEngine class abstracting the audio - * support as a FMODEX implementation + * support as a FMODSTUDIO implementation * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * $LicenseInfo:firstyear=2020&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2014, Linden Research, Inc. + * Copyright (C) 2020, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -25,14 +25,14 @@ * $/LicenseInfo$ */ -#ifndef LL_AUDIOENGINE_FMODEX_H -#define LL_AUDIOENGINE_FMODEX_H +#ifndef LL_AUDIOENGINE_FMODSTUDIO_H +#define LL_AUDIOENGINE_FMODSTUDIO_H #include "llaudioengine.h" #include "llwindgen.h" //Stubs -class LLAudioStreamManagerFMODEX; +class LLAudioStreamManagerFMODSTUDIO; namespace FMOD { class System; @@ -44,14 +44,14 @@ namespace FMOD typedef struct FMOD_DSP_DESCRIPTION FMOD_DSP_DESCRIPTION; //Interfaces -class LLAudioEngine_FMODEX : public LLAudioEngine +class LLAudioEngine_FMODSTUDIO : public LLAudioEngine { public: - LLAudioEngine_FMODEX(bool enable_profiler); - virtual ~LLAudioEngine_FMODEX(); + LLAudioEngine_FMODSTUDIO(bool enable_profiler); + virtual ~LLAudioEngine_FMODSTUDIO(); // initialization/startup/shutdown - virtual bool init(const S32 num_channels, void *user_data); + virtual bool init(const S32 num_channels, void *user_data, const std::string &app_title); virtual std::string getDriverName(bool verbose); virtual void allocateListener(); @@ -85,11 +85,11 @@ public: }; -class LLAudioChannelFMODEX : public LLAudioChannel +class LLAudioChannelFMODSTUDIO : public LLAudioChannel { public: - LLAudioChannelFMODEX(FMOD::System *audioengine); - virtual ~LLAudioChannelFMODEX(); + LLAudioChannelFMODSTUDIO(FMOD::System *audioengine); + virtual ~LLAudioChannelFMODSTUDIO(); protected: /*virtual*/ void play(); @@ -110,15 +110,15 @@ protected: }; -class LLAudioBufferFMODEX : public LLAudioBuffer +class LLAudioBufferFMODSTUDIO : public LLAudioBuffer { public: - LLAudioBufferFMODEX(FMOD::System *audioengine); - virtual ~LLAudioBufferFMODEX(); + LLAudioBufferFMODSTUDIO(FMOD::System *audioengine); + virtual ~LLAudioBufferFMODSTUDIO(); /*virtual*/ bool loadWAV(const std::string& filename); /*virtual*/ U32 getLength(); - friend class LLAudioChannelFMODEX; + friend class LLAudioChannelFMODSTUDIO; protected: FMOD::System *getSystem() const {return mSystemp;} FMOD::System *mSystemp; @@ -127,4 +127,4 @@ protected: }; -#endif // LL_AUDIOENGINE_FMODEX_H +#endif // LL_AUDIOENGINE_FMODSTUDIO_H diff --git a/indra/llaudio/llaudioengine_openal.cpp b/indra/llaudio/llaudioengine_openal.cpp index e6ac586618..a38d8291fa 100644 --- a/indra/llaudio/llaudioengine_openal.cpp +++ b/indra/llaudio/llaudioengine_openal.cpp @@ -52,7 +52,7 @@ LLAudioEngine_OpenAL::~LLAudioEngine_OpenAL() } // virtual -bool LLAudioEngine_OpenAL::init(const S32 num_channels, void* userdata) +bool LLAudioEngine_OpenAL::init(const S32 num_channels, void* userdata, const std::string &app_title) { mWindGen = NULL; LLAudioEngine::init(num_channels, userdata); @@ -239,6 +239,13 @@ bool LLAudioChannelOpenAL::isPlaying() bool LLAudioChannelOpenAL::updateBuffer() { + if (!mCurrentSourcep) + { + // This channel isn't associated with any source, nothing + // to be updated + return false; + } + if (LLAudioChannel::updateBuffer()) { // Base class update returned true, which means that we need to actually diff --git a/indra/llaudio/llaudioengine_openal.h b/indra/llaudio/llaudioengine_openal.h index 6639d9dfe6..366f9259e3 100644 --- a/indra/llaudio/llaudioengine_openal.h +++ b/indra/llaudio/llaudioengine_openal.h @@ -40,8 +40,8 @@ class LLAudioEngine_OpenAL : public LLAudioEngine LLAudioEngine_OpenAL(); virtual ~LLAudioEngine_OpenAL(); - virtual bool init(const S32 num_channels, void *user_data); - virtual std::string getDriverName(bool verbose); + virtual bool init(const S32 num_channels, void *user_data, const std::string &app_title); + virtual std::string getDriverName(bool verbose); virtual void allocateListener(); virtual void shutdown(); diff --git a/indra/llaudio/lllistener_fmodex.cpp b/indra/llaudio/lllistener_fmodex.cpp deleted file mode 100644 index 31ab47a635..0000000000 --- a/indra/llaudio/lllistener_fmodex.cpp +++ /dev/null @@ -1,140 +0,0 @@ -/** - * @file listener_fmodex.cpp - * @brief Implementation of LISTENER class abstracting the audio - * support as a FMODEX implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llaudioengine.h" -#include "lllistener_fmodex.h" -#include "fmod.hpp" - -//----------------------------------------------------------------------- -// constructor -//----------------------------------------------------------------------- -LLListener_FMODEX::LLListener_FMODEX(FMOD::System *system) -{ - mSystem = system; - init(); -} - -//----------------------------------------------------------------------- -LLListener_FMODEX::~LLListener_FMODEX() -{ -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::init(void) -{ - // do inherited - LLListener::init(); - mDopplerFactor = 1.0f; - mRolloffFactor = 1.0f; -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::translate(LLVector3 offset) -{ - LLListener::translate(offset); - - mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::setPosition(LLVector3 pos) -{ - LLListener::setPosition(pos); - - mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::setVelocity(LLVector3 vel) -{ - LLListener::setVelocity(vel); - - mSystem->set3DListenerAttributes(0, NULL, (FMOD_VECTOR*)mVelocity.mV, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::orient(LLVector3 up, LLVector3 at) -{ - LLListener::orient(up, at); - - // Welcome to the transition between right and left - // (coordinate systems, that is) - // Leaving the at vector alone results in a L/R reversal - // since DX is left-handed and we (LL, OpenGL, OpenAL) are right-handed - at = -at; - - mSystem->set3DListenerAttributes(0, NULL, NULL, (FMOD_VECTOR*)at.mV, (FMOD_VECTOR*)up.mV); -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::commitDeferredChanges() -{ - if(!mSystem) - { - return; - } - - mSystem->update(); -} - - -void LLListener_FMODEX::setRolloffFactor(F32 factor) -{ - //An internal FMODEx optimization skips 3D updates if there have not been changes to the 3D sound environment. - //Sadly, a change in rolloff is not accounted for, thus we must touch the listener properties as well. - //In short: Changing the position ticks a dirtyflag inside fmodex, which makes it not skip 3D processing next update call. - if(mRolloffFactor != factor) - { - LLVector3 pos = mVelocity - LLVector3(0.f,0.f,.1f); - mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)pos.mV, NULL, NULL, NULL); - mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mVelocity.mV, NULL, NULL, NULL); - } - mRolloffFactor = factor; - mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor); -} - - -F32 LLListener_FMODEX::getRolloffFactor() -{ - return mRolloffFactor; -} - - -void LLListener_FMODEX::setDopplerFactor(F32 factor) -{ - mDopplerFactor = factor; - mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor); -} - - -F32 LLListener_FMODEX::getDopplerFactor() -{ - return mDopplerFactor; -} - - diff --git a/indra/llaudio/lllistener_fmodstudio.cpp b/indra/llaudio/lllistener_fmodstudio.cpp new file mode 100644 index 0000000000..abd5e345b5 --- /dev/null +++ b/indra/llaudio/lllistener_fmodstudio.cpp @@ -0,0 +1,136 @@ +/** + * @file listener_fmodstudio.cpp + * @brief Implementation of LISTENER class abstracting the audio + * support as a FMODSTUDIO implementation + * + * $LicenseInfo:firstyear=2020&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2020, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llaudioengine.h" +#include "lllistener_fmodstudio.h" +#include "fmodstudio/fmod.hpp" + +//----------------------------------------------------------------------- +// constructor +//----------------------------------------------------------------------- +LLListener_FMODSTUDIO::LLListener_FMODSTUDIO(FMOD::System *system) +{ + mSystem = system; + init(); +} + +//----------------------------------------------------------------------- +LLListener_FMODSTUDIO::~LLListener_FMODSTUDIO() +{ +} + +//----------------------------------------------------------------------- +void LLListener_FMODSTUDIO::init(void) +{ + // do inherited + LLListener::init(); + mDopplerFactor = 1.0f; + mRolloffFactor = 1.0f; +} + +//----------------------------------------------------------------------- +void LLListener_FMODSTUDIO::translate(LLVector3 offset) +{ + LLListener::translate(offset); + + mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); +} + +//----------------------------------------------------------------------- +void LLListener_FMODSTUDIO::setPosition(LLVector3 pos) +{ + LLListener::setPosition(pos); + + mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); +} + +//----------------------------------------------------------------------- +void LLListener_FMODSTUDIO::setVelocity(LLVector3 vel) +{ + LLListener::setVelocity(vel); + + mSystem->set3DListenerAttributes(0, NULL, (FMOD_VECTOR*)mVelocity.mV, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); +} + +//----------------------------------------------------------------------- +void LLListener_FMODSTUDIO::orient(LLVector3 up, LLVector3 at) +{ + LLListener::orient(up, at); + + // at = -at; by default Fmod studio is 'left-handed' but we are providing + // flag FMOD_INIT_3D_RIGHTHANDED so no correction are needed + + mSystem->set3DListenerAttributes(0, NULL, NULL, (FMOD_VECTOR*)at.mV, (FMOD_VECTOR*)up.mV); +} + +//----------------------------------------------------------------------- +void LLListener_FMODSTUDIO::commitDeferredChanges() +{ + if (!mSystem) + { + return; + } + + mSystem->update(); +} + + +void LLListener_FMODSTUDIO::setRolloffFactor(F32 factor) +{ + //An internal FMOD optimization skips 3D updates if there have not been changes to the 3D sound environment. + // (this was true for FMODex, looks to be still true for FMOD STUDIO, but needs a recheck) + //Sadly, a change in rolloff is not accounted for, thus we must touch the listener properties as well. + //In short: Changing the position ticks a dirtyflag inside fmod, which makes it not skip 3D processing next update call. + if (mRolloffFactor != factor) + { + LLVector3 pos = mPosition - LLVector3(0.f, 0.f, .1f); + mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)pos.mV, NULL, NULL, NULL); + mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, NULL, NULL); + } + mRolloffFactor = factor; + mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor); +} + + +F32 LLListener_FMODSTUDIO::getRolloffFactor() +{ + return mRolloffFactor; +} + + +void LLListener_FMODSTUDIO::setDopplerFactor(F32 factor) +{ + mDopplerFactor = factor; + mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor); +} + + +F32 LLListener_FMODSTUDIO::getDopplerFactor() +{ + return mDopplerFactor; +} diff --git a/indra/llaudio/lllistener_fmodex.h b/indra/llaudio/lllistener_fmodstudio.h index 073b65d53a..6ad85d9700 100644 --- a/indra/llaudio/lllistener_fmodex.h +++ b/indra/llaudio/lllistener_fmodstudio.h @@ -1,11 +1,11 @@ /** - * @file listener_fmodex.h + * @file listener_fmodstudio.h * @brief Description of LISTENER class abstracting the audio support - * as an FMOD 3D implementation (windows and Linux) + * as an FMOD 3D implementation * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * $LicenseInfo:firstyear=2020&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * Copyright (C) 2020, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -25,8 +25,8 @@ * $/LicenseInfo$ */ -#ifndef LL_LISTENER_FMODEX_H -#define LL_LISTENER_FMODEX_H +#ifndef LL_LISTENER_FMODSTUDIO_H +#define LL_LISTENER_FMODSTUDIO_H #include "lllistener.h" @@ -37,27 +37,27 @@ namespace FMOD } //Interfaces -class LLListener_FMODEX : public LLListener +class LLListener_FMODSTUDIO : public LLListener { - public: - LLListener_FMODEX(FMOD::System *system); - virtual ~LLListener_FMODEX(); - virtual void init(); +public: + LLListener_FMODSTUDIO(FMOD::System *system); + virtual ~LLListener_FMODSTUDIO(); + virtual void init(); - virtual void translate(LLVector3 offset); - virtual void setPosition(LLVector3 pos); - virtual void setVelocity(LLVector3 vel); - virtual void orient(LLVector3 up, LLVector3 at); - virtual void commitDeferredChanges(); + virtual void translate(LLVector3 offset); + virtual void setPosition(LLVector3 pos); + virtual void setVelocity(LLVector3 vel); + virtual void orient(LLVector3 up, LLVector3 at); + virtual void commitDeferredChanges(); - virtual void setDopplerFactor(F32 factor); - virtual F32 getDopplerFactor(); - virtual void setRolloffFactor(F32 factor); - virtual F32 getRolloffFactor(); - protected: - FMOD::System *mSystem; - F32 mDopplerFactor; - F32 mRolloffFactor; + virtual void setDopplerFactor(F32 factor); + virtual F32 getDopplerFactor(); + virtual void setRolloffFactor(F32 factor); + virtual F32 getRolloffFactor(); +protected: + FMOD::System *mSystem; + F32 mDopplerFactor; + F32 mRolloffFactor; }; #endif diff --git a/indra/llaudio/llstreamingaudio_fmodex.cpp b/indra/llaudio/llstreamingaudio_fmodex.cpp deleted file mode 100644 index 9c9e85c00c..0000000000 --- a/indra/llaudio/llstreamingaudio_fmodex.cpp +++ /dev/null @@ -1,392 +0,0 @@ -/** - * @file streamingaudio_fmodex.cpp - * @brief LLStreamingAudio_FMODEX implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llmath.h" - -#include "fmod.hpp" -#include "fmod_errors.h" - -#include "llstreamingaudio_fmodex.h" - - -class LLAudioStreamManagerFMODEX -{ -public: - LLAudioStreamManagerFMODEX(FMOD::System *system, const std::string& url); - FMOD::Channel* startStream(); - bool stopStream(); // Returns true if the stream was successfully stopped. - bool ready(); - - const std::string& getURL() { return mInternetStreamURL; } - - FMOD_OPENSTATE getOpenState(unsigned int* percentbuffered=NULL, bool* starving=NULL, bool* diskbusy=NULL); -protected: - FMOD::System* mSystem; - FMOD::Channel* mStreamChannel; - FMOD::Sound* mInternetStream; - bool mReady; - - std::string mInternetStreamURL; -}; - - - -//--------------------------------------------------------------------------- -// Internet Streaming -//--------------------------------------------------------------------------- -LLStreamingAudio_FMODEX::LLStreamingAudio_FMODEX(FMOD::System *system) : - mSystem(system), - mCurrentInternetStreamp(NULL), - mFMODInternetStreamChannelp(NULL), - mGain(1.0f) -{ - // Number of milliseconds of audio to buffer for the audio card. - // Must be larger than the usual Second Life frame stutter time. - const U32 buffer_seconds = 10; //sec - const U32 estimated_bitrate = 128; //kbit/sec - mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES); - - // Here's where we set the size of the network buffer and some buffering - // parameters. In this case we want a network buffer of 16k, we want it - // to prebuffer 40% of that when we first connect, and we want it - // to rebuffer 80% of that whenever we encounter a buffer underrun. - - // Leave the net buffer properties at the default. - //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80); -} - - -LLStreamingAudio_FMODEX::~LLStreamingAudio_FMODEX() -{ - // nothing interesting/safe to do. -} - - -void LLStreamingAudio_FMODEX::start(const std::string& url) -{ - //if (!mInited) - //{ - // LL_WARNS() << "startInternetStream before audio initialized" << LL_ENDL; - // return; - //} - - // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL - stop(); - - if (!url.empty()) - { - LL_INFOS() << "Starting internet stream: " << url << LL_ENDL; - mCurrentInternetStreamp = new LLAudioStreamManagerFMODEX(mSystem,url); - mURL = url; - } - else - { - LL_INFOS() << "Set internet stream to null" << LL_ENDL; - mURL.clear(); - } -} - - -void LLStreamingAudio_FMODEX::update() -{ - // Kill dead internet streams, if possible - std::list<LLAudioStreamManagerFMODEX *>::iterator iter; - for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();) - { - LLAudioStreamManagerFMODEX *streamp = *iter; - if (streamp->stopStream()) - { - LL_INFOS() << "Closed dead stream" << LL_ENDL; - delete streamp; - mDeadStreams.erase(iter++); - } - else - { - iter++; - } - } - - // Don't do anything if there are no streams playing - if (!mCurrentInternetStreamp) - { - return; - } - - unsigned int progress; - bool starving; - bool diskbusy; - FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState(&progress, &starving, &diskbusy); - - if (open_state == FMOD_OPENSTATE_READY) - { - // Stream is live - - // start the stream if it's ready - if (!mFMODInternetStreamChannelp && - (mFMODInternetStreamChannelp = mCurrentInternetStreamp->startStream())) - { - // Reset volume to previously set volume - setGain(getGain()); - mFMODInternetStreamChannelp->setPaused(false); - } - } - else if(open_state == FMOD_OPENSTATE_ERROR) - { - stop(); - return; - } - - if(mFMODInternetStreamChannelp) - { - FMOD::Sound *sound = NULL; - - if(mFMODInternetStreamChannelp->getCurrentSound(&sound) == FMOD_OK && sound) - { - FMOD_TAG tag; - S32 tagcount, dirtytagcount; - - if(sound->getNumTags(&tagcount, &dirtytagcount) == FMOD_OK && dirtytagcount) - { - for(S32 i = 0; i < tagcount; ++i) - { - if(sound->getTag(NULL, i, &tag)!=FMOD_OK) - continue; - - if (tag.type == FMOD_TAGTYPE_FMOD) - { - if (!strcmp(tag.name, "Sample Rate Change")) - { - LL_INFOS() << "Stream forced changing sample rate to " << *((float *)tag.data) << LL_ENDL; - mFMODInternetStreamChannelp->setFrequency(*((float *)tag.data)); - } - continue; - } - } - } - - if(starving) - { - bool paused = false; - mFMODInternetStreamChannelp->getPaused(&paused); - if(!paused) - { - LL_INFOS() << "Stream starvation detected! Pausing stream until buffer nearly full." << LL_ENDL; - LL_INFOS() << " (diskbusy="<<diskbusy<<")" << LL_ENDL; - LL_INFOS() << " (progress="<<progress<<")" << LL_ENDL; - mFMODInternetStreamChannelp->setPaused(true); - } - } - else if(progress > 80) - { - mFMODInternetStreamChannelp->setPaused(false); - } - } - } -} - -void LLStreamingAudio_FMODEX::stop() -{ - if (mFMODInternetStreamChannelp) - { - mFMODInternetStreamChannelp->setPaused(true); - mFMODInternetStreamChannelp->setPriority(0); - mFMODInternetStreamChannelp = NULL; - } - - if (mCurrentInternetStreamp) - { - LL_INFOS() << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << LL_ENDL; - if (mCurrentInternetStreamp->stopStream()) - { - delete mCurrentInternetStreamp; - } - else - { - LL_WARNS() << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << LL_ENDL; - mDeadStreams.push_back(mCurrentInternetStreamp); - } - mCurrentInternetStreamp = NULL; - //mURL.clear(); - } -} - -void LLStreamingAudio_FMODEX::pause(int pauseopt) -{ - if (pauseopt < 0) - { - pauseopt = mCurrentInternetStreamp ? 1 : 0; - } - - if (pauseopt) - { - if (mCurrentInternetStreamp) - { - stop(); - } - } - else - { - start(getURL()); - } -} - - -// A stream is "playing" if it has been requested to start. That -// doesn't necessarily mean audio is coming out of the speakers. -int LLStreamingAudio_FMODEX::isPlaying() -{ - if (mCurrentInternetStreamp) - { - return 1; // Active and playing - } - else if (!mURL.empty()) - { - return 2; // "Paused" - } - else - { - return 0; - } -} - - -F32 LLStreamingAudio_FMODEX::getGain() -{ - return mGain; -} - - -std::string LLStreamingAudio_FMODEX::getURL() -{ - return mURL; -} - - -void LLStreamingAudio_FMODEX::setGain(F32 vol) -{ - mGain = vol; - - if (mFMODInternetStreamChannelp) - { - vol = llclamp(vol * vol, 0.f, 1.f); //should vol be squared here? - - mFMODInternetStreamChannelp->setVolume(vol); - } -} - -/////////////////////////////////////////////////////// -// manager of possibly-multiple internet audio streams - -LLAudioStreamManagerFMODEX::LLAudioStreamManagerFMODEX(FMOD::System *system, const std::string& url) : - mSystem(system), - mStreamChannel(NULL), - mInternetStream(NULL), - mReady(false) -{ - mInternetStreamURL = url; - - FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING | FMOD_IGNORETAGS, 0, &mInternetStream); - - if (result!= FMOD_OK) - { - LL_WARNS() << "Couldn't open fmod stream, error " - << FMOD_ErrorString(result) - << LL_ENDL; - mReady = false; - return; - } - - mReady = true; -} - -FMOD::Channel *LLAudioStreamManagerFMODEX::startStream() -{ - // We need a live and opened stream before we try and play it. - if (!mInternetStream || getOpenState() != FMOD_OPENSTATE_READY) - { - LL_WARNS() << "No internet stream to start playing!" << LL_ENDL; - return NULL; - } - - if(mStreamChannel) - return mStreamChannel; //Already have a channel for this stream. - - mSystem->playSound(FMOD_CHANNEL_FREE, mInternetStream, true, &mStreamChannel); - return mStreamChannel; -} - -bool LLAudioStreamManagerFMODEX::stopStream() -{ - if (mInternetStream) - { - - - bool close = true; - switch (getOpenState()) - { - case FMOD_OPENSTATE_CONNECTING: - close = false; - break; - default: - close = true; - } - - if (close) - { - mInternetStream->release(); - mStreamChannel = NULL; - mInternetStream = NULL; - return true; - } - else - { - return false; - } - } - else - { - return true; - } -} - -FMOD_OPENSTATE LLAudioStreamManagerFMODEX::getOpenState(unsigned int* percentbuffered, bool* starving, bool* diskbusy) -{ - FMOD_OPENSTATE state; - mInternetStream->getOpenState(&state, percentbuffered, starving, diskbusy); - return state; -} - -void LLStreamingAudio_FMODEX::setBufferSizes(U32 streambuffertime, U32 decodebuffertime) -{ - mSystem->setStreamBufferSize(streambuffertime/1000*128*128, FMOD_TIMEUNIT_RAWBYTES); - FMOD_ADVANCEDSETTINGS settings; - memset(&settings,0,sizeof(settings)); - settings.cbsize=sizeof(settings); - settings.defaultDecodeBufferSize = decodebuffertime;//ms - mSystem->setAdvancedSettings(&settings); -} diff --git a/indra/llaudio/llstreamingaudio_fmodex.h b/indra/llaudio/llstreamingaudio_fmodex.h deleted file mode 100644 index 2787840ba1..0000000000 --- a/indra/llaudio/llstreamingaudio_fmodex.h +++ /dev/null @@ -1,73 +0,0 @@ -/** - * @file streamingaudio_fmodex.h - * @brief Definition of LLStreamingAudio_FMODEX implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_STREAMINGAUDIO_FMODEX_H -#define LL_STREAMINGAUDIO_FMODEX_H - -#include "stdtypes.h" // from llcommon - -#include "llstreamingaudio.h" -#include "lltimer.h" - -//Stubs -class LLAudioStreamManagerFMODEX; -namespace FMOD -{ - class System; - class Channel; -} - -//Interfaces -class LLStreamingAudio_FMODEX : public LLStreamingAudioInterface -{ - public: - LLStreamingAudio_FMODEX(FMOD::System *system); - /*virtual*/ ~LLStreamingAudio_FMODEX(); - - /*virtual*/ void start(const std::string& url); - /*virtual*/ void stop(); - /*virtual*/ void pause(S32 pause); - /*virtual*/ void update(); - /*virtual*/ S32 isPlaying(); - /*virtual*/ void setGain(F32 vol); - /*virtual*/ F32 getGain(); - /*virtual*/ std::string getURL(); - - /*virtual*/ bool supportsAdjustableBufferSizes(){return true;} - /*virtual*/ void setBufferSizes(U32 streambuffertime, U32 decodebuffertime); -private: - FMOD::System *mSystem; - - LLAudioStreamManagerFMODEX *mCurrentInternetStreamp; - FMOD::Channel *mFMODInternetStreamChannelp; - std::list<LLAudioStreamManagerFMODEX *> mDeadStreams; - - std::string mURL; - F32 mGain; -}; - - -#endif // LL_STREAMINGAUDIO_FMODEX_H diff --git a/indra/llaudio/llstreamingaudio_fmodstudio.cpp b/indra/llaudio/llstreamingaudio_fmodstudio.cpp new file mode 100644 index 0000000000..08d19209aa --- /dev/null +++ b/indra/llaudio/llstreamingaudio_fmodstudio.cpp @@ -0,0 +1,392 @@ +/** + * @file streamingaudio_fmodstudio.cpp + * @brief LLStreamingAudio_FMODSTUDIO implementation + * + * $LicenseInfo:firstyear=2020&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2020, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llmath.h" + +#include "fmodstudio/fmod.hpp" +#include "fmodstudio/fmod_errors.h" + +#include "llstreamingaudio_fmodstudio.h" + + +class LLAudioStreamManagerFMODSTUDIO +{ +public: + LLAudioStreamManagerFMODSTUDIO(FMOD::System *system, const std::string& url); + FMOD::Channel* startStream(); + bool stopStream(); // Returns true if the stream was successfully stopped. + bool ready(); + + const std::string& getURL() { return mInternetStreamURL; } + + FMOD_OPENSTATE getOpenState(unsigned int* percentbuffered = NULL, bool* starving = NULL, bool* diskbusy = NULL); +protected: + FMOD::System* mSystem; + FMOD::Channel* mStreamChannel; + FMOD::Sound* mInternetStream; + bool mReady; + + std::string mInternetStreamURL; +}; + + + +//--------------------------------------------------------------------------- +// Internet Streaming +//--------------------------------------------------------------------------- +LLStreamingAudio_FMODSTUDIO::LLStreamingAudio_FMODSTUDIO(FMOD::System *system) : +mSystem(system), +mCurrentInternetStreamp(NULL), +mFMODInternetStreamChannelp(NULL), +mGain(1.0f) +{ + // Number of milliseconds of audio to buffer for the audio card. + // Must be larger than the usual Second Life frame stutter time. + const U32 buffer_seconds = 10; //sec + const U32 estimated_bitrate = 128; //kbit/sec + mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES); + + // Here's where we set the size of the network buffer and some buffering + // parameters. In this case we want a network buffer of 16k, we want it + // to prebuffer 40% of that when we first connect, and we want it + // to rebuffer 80% of that whenever we encounter a buffer underrun. + + // Leave the net buffer properties at the default. + //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80); +} + + +LLStreamingAudio_FMODSTUDIO::~LLStreamingAudio_FMODSTUDIO() +{ + // nothing interesting/safe to do. +} + + +void LLStreamingAudio_FMODSTUDIO::start(const std::string& url) +{ + //if (!mInited) + //{ + // LL_WARNS() << "startInternetStream before audio initialized" << LL_ENDL; + // return; + //} + + // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL + stop(); + + if (!url.empty()) + { + LL_INFOS() << "Starting internet stream: " << url << LL_ENDL; + mCurrentInternetStreamp = new LLAudioStreamManagerFMODSTUDIO(mSystem, url); + mURL = url; + } + else + { + LL_INFOS() << "Set internet stream to null" << LL_ENDL; + mURL.clear(); + } +} + + +void LLStreamingAudio_FMODSTUDIO::update() +{ + // Kill dead internet streams, if possible + std::list<LLAudioStreamManagerFMODSTUDIO *>::iterator iter; + for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();) + { + LLAudioStreamManagerFMODSTUDIO *streamp = *iter; + if (streamp->stopStream()) + { + LL_INFOS() << "Closed dead stream" << LL_ENDL; + delete streamp; + mDeadStreams.erase(iter++); + } + else + { + iter++; + } + } + + // Don't do anything if there are no streams playing + if (!mCurrentInternetStreamp) + { + return; + } + + unsigned int progress; + bool starving; + bool diskbusy; + FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState(&progress, &starving, &diskbusy); + + if (open_state == FMOD_OPENSTATE_READY) + { + // Stream is live + + // start the stream if it's ready + if (!mFMODInternetStreamChannelp && + (mFMODInternetStreamChannelp = mCurrentInternetStreamp->startStream())) + { + // Reset volume to previously set volume + setGain(getGain()); + mFMODInternetStreamChannelp->setPaused(false); + } + } + else if (open_state == FMOD_OPENSTATE_ERROR) + { + stop(); + return; + } + + if (mFMODInternetStreamChannelp) + { + FMOD::Sound *sound = NULL; + + if (mFMODInternetStreamChannelp->getCurrentSound(&sound) == FMOD_OK && sound) + { + FMOD_TAG tag; + S32 tagcount, dirtytagcount; + + if (sound->getNumTags(&tagcount, &dirtytagcount) == FMOD_OK && dirtytagcount) + { + for (S32 i = 0; i < tagcount; ++i) + { + if (sound->getTag(NULL, i, &tag) != FMOD_OK) + continue; + + if (tag.type == FMOD_TAGTYPE_FMOD) + { + if (!strcmp(tag.name, "Sample Rate Change")) + { + LL_INFOS() << "Stream forced changing sample rate to " << *((float *)tag.data) << LL_ENDL; + mFMODInternetStreamChannelp->setFrequency(*((float *)tag.data)); + } + continue; + } + } + } + + if (starving) + { + bool paused = false; + mFMODInternetStreamChannelp->getPaused(&paused); + if (!paused) + { + LL_INFOS() << "Stream starvation detected! Pausing stream until buffer nearly full." << LL_ENDL; + LL_INFOS() << " (diskbusy=" << diskbusy << ")" << LL_ENDL; + LL_INFOS() << " (progress=" << progress << ")" << LL_ENDL; + mFMODInternetStreamChannelp->setPaused(true); + } + } + else if (progress > 80) + { + mFMODInternetStreamChannelp->setPaused(false); + } + } + } +} + +void LLStreamingAudio_FMODSTUDIO::stop() +{ + if (mFMODInternetStreamChannelp) + { + mFMODInternetStreamChannelp->setPaused(true); + mFMODInternetStreamChannelp->setPriority(0); + mFMODInternetStreamChannelp = NULL; + } + + if (mCurrentInternetStreamp) + { + LL_INFOS() << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << LL_ENDL; + if (mCurrentInternetStreamp->stopStream()) + { + delete mCurrentInternetStreamp; + } + else + { + LL_WARNS() << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << LL_ENDL; + mDeadStreams.push_back(mCurrentInternetStreamp); + } + mCurrentInternetStreamp = NULL; + //mURL.clear(); + } +} + +void LLStreamingAudio_FMODSTUDIO::pause(int pauseopt) +{ + if (pauseopt < 0) + { + pauseopt = mCurrentInternetStreamp ? 1 : 0; + } + + if (pauseopt) + { + if (mCurrentInternetStreamp) + { + stop(); + } + } + else + { + start(getURL()); + } +} + + +// A stream is "playing" if it has been requested to start. That +// doesn't necessarily mean audio is coming out of the speakers. +int LLStreamingAudio_FMODSTUDIO::isPlaying() +{ + if (mCurrentInternetStreamp) + { + return 1; // Active and playing + } + else if (!mURL.empty()) + { + return 2; // "Paused" + } + else + { + return 0; + } +} + + +F32 LLStreamingAudio_FMODSTUDIO::getGain() +{ + return mGain; +} + + +std::string LLStreamingAudio_FMODSTUDIO::getURL() +{ + return mURL; +} + + +void LLStreamingAudio_FMODSTUDIO::setGain(F32 vol) +{ + mGain = vol; + + if (mFMODInternetStreamChannelp) + { + vol = llclamp(vol * vol, 0.f, 1.f); //should vol be squared here? + + mFMODInternetStreamChannelp->setVolume(vol); + } +} + +/////////////////////////////////////////////////////// +// manager of possibly-multiple internet audio streams + +LLAudioStreamManagerFMODSTUDIO::LLAudioStreamManagerFMODSTUDIO(FMOD::System *system, const std::string& url) : +mSystem(system), +mStreamChannel(NULL), +mInternetStream(NULL), +mReady(false) +{ + mInternetStreamURL = url; + + FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING | FMOD_IGNORETAGS, 0, &mInternetStream); + + if (result != FMOD_OK) + { + LL_WARNS() << "Couldn't open fmod stream, error " + << FMOD_ErrorString(result) + << LL_ENDL; + mReady = false; + return; + } + + mReady = true; +} + +FMOD::Channel *LLAudioStreamManagerFMODSTUDIO::startStream() +{ + // We need a live and opened stream before we try and play it. + if (!mInternetStream || getOpenState() != FMOD_OPENSTATE_READY) + { + LL_WARNS() << "No internet stream to start playing!" << LL_ENDL; + return NULL; + } + + if (mStreamChannel) + return mStreamChannel; //Already have a channel for this stream. + + mSystem->playSound(mInternetStream, NULL, true, &mStreamChannel); + return mStreamChannel; +} + +bool LLAudioStreamManagerFMODSTUDIO::stopStream() +{ + if (mInternetStream) + { + + + bool close = true; + switch (getOpenState()) + { + case FMOD_OPENSTATE_CONNECTING: + close = false; + break; + default: + close = true; + } + + if (close) + { + mInternetStream->release(); + mStreamChannel = NULL; + mInternetStream = NULL; + return true; + } + else + { + return false; + } + } + else + { + return true; + } +} + +FMOD_OPENSTATE LLAudioStreamManagerFMODSTUDIO::getOpenState(unsigned int* percentbuffered, bool* starving, bool* diskbusy) +{ + FMOD_OPENSTATE state; + mInternetStream->getOpenState(&state, percentbuffered, starving, diskbusy); + return state; +} + +void LLStreamingAudio_FMODSTUDIO::setBufferSizes(U32 streambuffertime, U32 decodebuffertime) +{ + mSystem->setStreamBufferSize(streambuffertime / 1000 * 128 * 128, FMOD_TIMEUNIT_RAWBYTES); + FMOD_ADVANCEDSETTINGS settings; + memset(&settings, 0, sizeof(settings)); + settings.cbSize = sizeof(settings); + settings.defaultDecodeBufferSize = decodebuffertime;//ms + mSystem->setAdvancedSettings(&settings); +} diff --git a/indra/llaudio/llstreamingaudio_fmodstudio.h b/indra/llaudio/llstreamingaudio_fmodstudio.h new file mode 100644 index 0000000000..1fc3c54d79 --- /dev/null +++ b/indra/llaudio/llstreamingaudio_fmodstudio.h @@ -0,0 +1,73 @@ +/** + * @file streamingaudio_fmodstudio.h + * @brief Definition of LLStreamingAudio_FMODSTUDIO implementation + * + * $LicenseInfo:firstyear=2020&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2020, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_STREAMINGAUDIO_FMODSTUDIO_H +#define LL_STREAMINGAUDIO_FMODSTUDIO_H + +#include "stdtypes.h" // from llcommon + +#include "llstreamingaudio.h" +#include "lltimer.h" + +//Stubs +class LLAudioStreamManagerFMODSTUDIO; +namespace FMOD +{ + class System; + class Channel; +} + +//Interfaces +class LLStreamingAudio_FMODSTUDIO : public LLStreamingAudioInterface +{ +public: + LLStreamingAudio_FMODSTUDIO(FMOD::System *system); + /*virtual*/ ~LLStreamingAudio_FMODSTUDIO(); + + /*virtual*/ void start(const std::string& url); + /*virtual*/ void stop(); + /*virtual*/ void pause(S32 pause); + /*virtual*/ void update(); + /*virtual*/ S32 isPlaying(); + /*virtual*/ void setGain(F32 vol); + /*virtual*/ F32 getGain(); + /*virtual*/ std::string getURL(); + + /*virtual*/ bool supportsAdjustableBufferSizes(){return true;} + /*virtual*/ void setBufferSizes(U32 streambuffertime, U32 decodebuffertime); +private: + FMOD::System *mSystem; + + LLAudioStreamManagerFMODSTUDIO *mCurrentInternetStreamp; + FMOD::Channel *mFMODInternetStreamChannelp; + std::list<LLAudioStreamManagerFMODSTUDIO *> mDeadStreams; + + std::string mURL; + F32 mGain; +}; + + +#endif // LL_STREAMINGAUDIO_FMODSTUDIO_H diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index c9d5fb89ba..43c5cd111a 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -18,7 +18,7 @@ include(DBusGlib) include(DirectX) include(DragDrop) include(EXPAT) -include(FMODEX) +include(FMODSTUDIO) include(GLOD) include(Hunspell) include(JsonCpp) @@ -63,9 +63,9 @@ if (NOT HAVOK_TPV) add_subdirectory(${LLPHYSICSEXTENSIONS_SRC_DIR} llphysicsextensions) endif (NOT HAVOK_TPV) -if(FMODEX) - include_directories(${FMODEX_INCLUDE_DIR}) -endif(FMODEX) +if(FMODSTUDIO) + include_directories(${FMODSTUDIO_INCLUDE_DIR}) +endif(FMODSTUDIO) include_directories( ${DBUSGLIB_INCLUDE_DIRS} @@ -1712,12 +1712,13 @@ if (OPENAL) set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_OPENAL") endif (OPENAL) -if (FMODEX) - set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMODEX") - set(FMODWRAPPER_LIBRARY ${FMODEX_LIBRARY}) -endif (FMODEX) +if (FMODSTUDIO) + set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMODSTUDIO") + set(FMODWRAPPER_LIBRARY ${FMODSTUDIO_LIBRARY}) +endif (FMODSTUDIO) set_source_files_properties(llstartup.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}") +set_source_files_properties(llprogressview.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}") list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) @@ -1832,13 +1833,13 @@ if (WINDOWS) ) endif (ADDRESS_SIZE EQUAL 64) - if (FMODEX) + if (FMODSTUDIO) list(APPEND COPY_INPUT_DEPENDENCIES - ${SHARED_LIB_STAGING_DIR}/Release/fmodex.dll - ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/fmodex.dll - ${SHARED_LIB_STAGING_DIR}/Debug/fmodexL.dll + ${SHARED_LIB_STAGING_DIR}/Release/fmod.dll + ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/fmod.dll + ${SHARED_LIB_STAGING_DIR}/Debug/fmodL.dll ) - endif (FMODEX) + endif (FMODSTUDIO) add_custom_command( OUTPUT ${CMAKE_CFG_INTDIR}/copy_touched.bat @@ -1849,6 +1850,7 @@ if (WINDOWS) --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" + "--fmodstudio=${FMODSTUDIO}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} "--channel=${VIEWER_CHANNEL}" @@ -1910,6 +1912,7 @@ if (WINDOWS) --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" + "--fmodstudio=${FMODSTUDIO}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} "--channel=${VIEWER_CHANNEL}" @@ -2055,6 +2058,7 @@ if (LINUX) --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" + "--fmodstudio=${FMODSTUDIO}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} "--channel=${VIEWER_CHANNEL}" @@ -2081,6 +2085,7 @@ if (LINUX) --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" + "--fmodstudio=${FMODSTUDIO}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} "--channel=${VIEWER_CHANNEL}" @@ -2157,6 +2162,7 @@ if (DARWIN) --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" + "--fmodstudio=${FMODSTUDIO}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} --bundleid=${MACOSX_BUNDLE_GUI_IDENTIFIER} @@ -2191,6 +2197,7 @@ if (DARWIN) --arch=${ARCH} --artwork=${ARTWORK_DIR} "--bugsplat=${BUGSPLAT_DB}" + "--fmodstudio=${FMODSTUDIO}" --build=${CMAKE_CURRENT_BINARY_DIR} --buildtype=${CMAKE_BUILD_TYPE} "--channel=${VIEWER_CHANNEL}" diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 0cb9ee3ace..0eae7e028c 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -16327,7 +16327,7 @@ <key>FMODExProfilerEnable</key> <map> <key>Comment</key> - <string>Enable profiler tool if using FMOD Ex</string> + <string>Enable profiler tool if using FMOD Ex or FMOD Studio</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -16338,7 +16338,7 @@ <key>FMODExDecodeBufferSize</key> <map> <key>Comment</key> - <string>Sets the streaming decode buffer size (in milliseconds)</string> + <string>Sets the streaming decode buffer size (in milliseconds) for FMOD Ex or FMOD Studio</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -16349,7 +16349,7 @@ <key>FMODExStreamBufferSize</key> <map> <key>Comment</key> - <string>Sets the streaming buffer size (in milliseconds)</string> + <string>Sets the streaming buffer size (in milliseconds) for FMOD Ex or FMOD Studio</string> <key>Persist</key> <integer>1</integer> <key>Type</key> diff --git a/indra/newview/linux_tools/client-readme.txt b/indra/newview/linux_tools/client-readme.txt index e01b9e4bc6..cb8d1af535 100644 --- a/indra/newview/linux_tools/client-readme.txt +++ b/indra/newview/linux_tools/client-readme.txt @@ -187,8 +187,8 @@ The 'secondlife' script which launches Second Life contains some configuration options for advanced troubleshooters. * AUDIO - Edit the 'secondlife' script and you will see these audio - options: LL_BAD_OPENAL_DRIVER, LL_BAD_FMOD_ESD, LL_BAD_FMOD_OSS, and - LL_BAD_FMOD_ALSA. Second Life tries to use OpenAL, ESD, OSS, then ALSA + options: LL_BAD_OPENAL_DRIVER, LL_BAD_FMODSTUDIO_DRIVER. + Second Life tries to use OpenAL, FMODSTUDIO (PULSEAUDIO, ALSA) audio drivers in this order; you may uncomment the corresponding LL_BAD_* option to skip an audio driver which you believe may be causing you trouble. diff --git a/indra/newview/linux_tools/wrapper.sh b/indra/newview/linux_tools/wrapper.sh index c23401d5a6..eb3ead433b 100755 --- a/indra/newview/linux_tools/wrapper.sh +++ b/indra/newview/linux_tools/wrapper.sh @@ -4,17 +4,15 @@ ## These options are for self-assisted troubleshooting during this beta ## testing phase; you should not usually need to touch them. -## - Avoids using any FMOD Ex audio driver. -#export LL_BAD_FMODEX_DRIVER=x +## - Avoids using any FMOD STUDIO audio driver. +#export LL_BAD_FMODSTUDIO_DRIVER=x ## - Avoids using any OpenAL audio driver. #export LL_BAD_OPENAL_DRIVER=x -## - Avoids using the FMOD Ex PulseAudio audio driver. +## - Avoids using the FMOD Studio or FMOD Ex PulseAudio audio driver. #export LL_BAD_FMOD_PULSEAUDIO=x -## - Avoids using the FMOD or FMOD Ex ALSA audio driver. +## - Avoids using the FMOD Studio or FMOD Ex ALSA audio driver. #export LL_BAD_FMOD_ALSA=x -## - Avoids using the FMOD or FMOD Ex OSS audio driver. -#export LL_BAD_FMOD_OSS=x ## - Avoids the optional OpenGL extensions which have proven most problematic ## on some hardware. Disabling this option may cause BETTER PERFORMANCE but diff --git a/indra/newview/llprogressview.cpp b/indra/newview/llprogressview.cpp index 083a913ef8..afda384c84 100644 --- a/indra/newview/llprogressview.cpp +++ b/indra/newview/llprogressview.cpp @@ -229,6 +229,33 @@ void LLProgressView::drawStartTexture(F32 alpha) gGL.popMatrix(); } +void LLProgressView::drawLogos(F32 alpha) +{ + if (mLogosList.empty()) + { + return; + } + + // logos are tied to label, + // due to potential resizes we have to figure offsets out on draw or resize + LLTextBox *logos_label = getChild<LLTextBox>("logos_lbl"); + S32 offset_x, offset_y; + logos_label->localPointToScreen(0, 0, &offset_x, &offset_y); + std::vector<TextureData>::const_iterator iter = mLogosList.begin(); + std::vector<TextureData>::const_iterator end = mLogosList.end(); + for (; iter != end; iter++) + { + gl_draw_scaled_image_with_border(iter->mDrawRect.mLeft + offset_x, + iter->mDrawRect.mBottom + offset_y, + iter->mDrawRect.getWidth(), + iter->mDrawRect.getHeight(), + iter->mTexturep.get(), + UI_VERTEX_COLOR % alpha, + FALSE, + iter->mClipRect, + iter->mOffsetRect); + } +} void LLProgressView::draw() { @@ -245,6 +272,7 @@ void LLProgressView::draw() } LLPanel::draw(); + drawLogos(alpha); return; } @@ -257,6 +285,7 @@ void LLProgressView::draw() drawStartTexture(alpha); LLPanel::draw(); + drawLogos(alpha); // faded out completely - remove panel and reveal world if (mFadeToWorldTimer.getElapsedTimeF32() > FADE_TO_WORLD_TIME ) @@ -283,7 +312,7 @@ void LLProgressView::draw() // FIXME: this causes a crash that i haven't been able to fix mMediaCtrl->unloadMediaSource(); - gStartTexture = NULL; + releaseTextures(); } return; } @@ -291,6 +320,7 @@ void LLProgressView::draw() drawStartTexture(1.0f); // draw children LLPanel::draw(); + drawLogos(1.0f); } void LLProgressView::setText(const std::string& text) @@ -309,6 +339,189 @@ void LLProgressView::setMessage(const std::string& msg) getChild<LLUICtrl>("message_text")->setValue(mMessage); } +void LLProgressView::loadLogo(const std::string &path, + const U8 image_codec, + const LLRect &pos_rect, + const LLRectf &clip_rect, + const LLRectf &offset_rect) +{ + // We need these images very early, so we have to force-load them, otherwise they might not load in time. + if (!gDirUtilp->fileExists(path)) + { + return; + } + + LLPointer<LLImageFormatted> start_image_frmted = LLImageFormatted::createFromType(image_codec); + if (!start_image_frmted->load(path)) + { + LL_WARNS("AppInit") << "Image load failed: " << path << LL_ENDL; + return; + } + + LLPointer<LLImageRaw> raw = new LLImageRaw; + if (!start_image_frmted->decode(raw, 0.0f)) + { + LL_WARNS("AppInit") << "Image decode failed " << path << LL_ENDL; + return; + } + // HACK: getLocalTexture allows only power of two dimentions + raw->expandToPowerOfTwo(); + + TextureData data; + data.mTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); + data.mDrawRect = pos_rect; + data.mClipRect = clip_rect; + data.mOffsetRect = offset_rect; + mLogosList.push_back(data); +} + +void LLProgressView::initLogos() +{ + mLogosList.clear(); + + const U8 image_codec = IMG_CODEC_PNG; + const LLRectf default_clip(0.f, 1.f, 1.f, 0.f); + const S32 default_height = 32; + const S32 default_pad = 25; + + S32 icon_width; + + // We don't know final screen rect yet, so we can't precalculate position fully + LLTextBox *logos_label = getChild<LLTextBox>("logos_lbl"); + S32 texture_start_x = logos_label->getFont()->getWidthF32(logos_label->getText()) + default_pad; + S32 texture_start_y = -7; + + // Normally we would just preload these textures from textures.xml, + // and display them via icon control, but they are only needed on + // startup and preloaded/UI ones stay forever + // (and this code was done already so simply reused it) + std::string temp_str = gDirUtilp->getExpandedFilename(LL_PATH_DEFAULT_SKIN, "textures", "3p_icons"); + + temp_str += gDirUtilp->getDirDelimiter(); + +#ifdef LL_FMODSTUDIO + icon_width = 89; + loadLogo(temp_str + "fmod_logo.png", + image_codec, + LLRect(texture_start_x, texture_start_y + default_height, texture_start_x + icon_width, texture_start_y), + default_clip, + default_clip); + + texture_start_x += icon_width + default_pad; +#endif + + icon_width = 100; + loadLogo(temp_str + "havok_logo.png", + image_codec, + LLRect(texture_start_x, texture_start_y + default_height, texture_start_x + icon_width, texture_start_y), + default_clip, + default_clip); + + texture_start_x += icon_width + default_pad; + + icon_width = 87; + loadLogo(temp_str + "vivox_logo.png", + image_codec, + LLRect(texture_start_x, texture_start_y + default_height, texture_start_x + icon_width, texture_start_y), + default_clip, + default_clip); +} + +void LLProgressView::initStartTexture(S32 location_id, bool is_in_production) +{ + if (gStartTexture.notNull()) + { + gStartTexture = NULL; + LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL; + } + + LL_DEBUGS("AppInit") << "Loading startup bitmap..." << LL_ENDL; + + U8 image_codec = IMG_CODEC_PNG; + std::string temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter(); + + if ((S32)START_LOCATION_ID_LAST == location_id) + { + temp_str += LLStartUp::getScreenLastFilename(); + } + else + { + std::string path = temp_str + LLStartUp::getScreenHomeFilename(); + + if (!gDirUtilp->fileExists(path) && is_in_production) + { + // Fallback to old file, can be removed later + // Home image only sets when user changes home, so it will take time for users to switch to pngs + temp_str += "screen_home.bmp"; + image_codec = IMG_CODEC_BMP; + } + else + { + temp_str = path; + } + } + + LLPointer<LLImageFormatted> start_image_frmted = LLImageFormatted::createFromType(image_codec); + + // Turn off start screen to get around the occasional readback + // driver bug + if (!gSavedSettings.getBOOL("UseStartScreen")) + { + LL_INFOS("AppInit") << "Bitmap load disabled" << LL_ENDL; + return; + } + else if (!start_image_frmted->load(temp_str)) + { + LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL; + gStartTexture = NULL; + } + else + { + gStartImageWidth = start_image_frmted->getWidth(); + gStartImageHeight = start_image_frmted->getHeight(); + + LLPointer<LLImageRaw> raw = new LLImageRaw; + if (!start_image_frmted->decode(raw, 0.0f)) + { + LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL; + gStartTexture = NULL; + } + else + { + // HACK: getLocalTexture allows only power of two dimentions + raw->expandToPowerOfTwo(); + gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); + } + } + + if (gStartTexture.isNull()) + { + gStartTexture = LLViewerTexture::sBlackImagep; + gStartImageWidth = gStartTexture->getWidth(); + gStartImageHeight = gStartTexture->getHeight(); + } +} + +void LLProgressView::initTextures(S32 location_id, bool is_in_production) +{ + initStartTexture(location_id, is_in_production); + initLogos(); + + childSetVisible("panel_icons", mLogosList.empty() ? FALSE : TRUE); + childSetVisible("panel_login", TRUE); + childSetVisible("panel_teleport", FALSE); +} + +void LLProgressView::releaseTextures() +{ + gStartTexture = NULL; + mLogosList.clear(); + + childSetVisible("panel_login", FALSE); + childSetVisible("panel_teleport", TRUE); + childSetVisible("panel_icons", FALSE); +} + void LLProgressView::setCancelButtonVisible(BOOL b, const std::string& label) { mCancelBtn->setVisible( b ); diff --git a/indra/newview/llprogressview.h b/indra/newview/llprogressview.h index 813576b21d..56377a5889 100644 --- a/indra/newview/llprogressview.h +++ b/indra/newview/llprogressview.h @@ -35,6 +35,7 @@ class LLImageRaw; class LLButton; class LLProgressBar; +class LLViewerTexture; class LLProgressView : public LLPanel, @@ -51,6 +52,7 @@ public: /*virtual*/ void draw(); void drawStartTexture(F32 alpha); + void drawLogos(F32 alpha); /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask); @@ -70,6 +72,10 @@ public: void setStartupComplete(); + // we have to preload local textures to make sure they won't be grey + void initTextures(S32 location_id, bool is_in_production); + void releaseTextures(); + void setCancelButtonVisible(BOOL b, const std::string& label); static void onCancelButtonClicked( void* ); @@ -95,6 +101,25 @@ protected: bool handleUpdate(const LLSD& event_data); static void onIdle(void* user_data); + void loadLogo(const std::string &path, const U8 image_codec, const LLRect &pos_rect, const LLRectf &clip_rect, const LLRectf &offset_rect); + // logos have unusual location and need to be preloaded to not appear grey, then deleted + void initLogos(); + // Loads a bitmap to display during load + void initStartTexture(S32 location_id, bool is_in_production); + +private: + // We need to draw textures on login, but only once. + // So this vector gets filled up for textures to render and gets cleaned later + // Some textures have unusual requirements, so we are rendering directly + class TextureData + { + public: + LLPointer<LLViewerTexture> mTexturep; + LLRect mDrawRect; + LLRectf mClipRect; + LLRectf mOffsetRect; + }; + std::vector<TextureData> mLogosList; }; #endif // LL_LLPROGRESSVIEW_H diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index a1d1e85492..1e213b2e71 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -39,8 +39,8 @@ #include "llviewermedia_streamingaudio.h" #include "llaudioengine.h" -#ifdef LL_FMODEX -# include "llaudioengine_fmodex.h" +#ifdef LL_FMODSTUDIO +# include "llaudioengine_fmodstudio.h" #endif #ifdef LL_OPENAL @@ -622,13 +622,13 @@ bool idle_startup() delete gAudiop; gAudiop = NULL; -#ifdef LL_FMODEX +#ifdef LL_FMODSTUDIO #if !LL_WINDOWS - if (NULL == getenv("LL_BAD_FMODEX_DRIVER")) + if (NULL == getenv("LL_BAD_FMODSTUDIO_DRIVER")) #endif // !LL_WINDOWS - { - gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODEX(gSavedSettings.getBOOL("FMODExProfilerEnable")); - } + { + gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODSTUDIO(gSavedSettings.getBOOL("FMODExProfilerEnable")); + } #endif #ifdef LL_OPENAL @@ -649,7 +649,7 @@ bool idle_startup() #else void* window_handle = NULL; #endif - bool init = gAudiop->init(kAUDIO_NUM_SOURCES, window_handle); + bool init = gAudiop->init(kAUDIO_NUM_SOURCES, window_handle, LLAppViewer::instance()->getSecondLifeTitle()); if(init) { gAudiop->setMuted(TRUE); @@ -993,9 +993,8 @@ bool idle_startup() gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT); - init_start_screen(agent_location_id); - // Display the startup progress bar. + gViewerWindow->initTextures(agent_location_id); gViewerWindow->setShowProgress(TRUE); gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit")); @@ -2715,81 +2714,6 @@ std::string LLStartUp::getUserId() return gUserCredential->userID(); } -// Loads a bitmap to display during load -void init_start_screen(S32 location_id) -{ - if (gStartTexture.notNull()) - { - gStartTexture = NULL; - LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL; - } - - LL_DEBUGS("AppInit") << "Loading startup bitmap..." << LL_ENDL; - - U8 image_codec = IMG_CODEC_PNG; - std::string temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter(); - - if ((S32)START_LOCATION_ID_LAST == location_id) - { - temp_str += LLStartUp::getScreenLastFilename(); - } - else - { - std::string path = temp_str + LLStartUp::getScreenHomeFilename(); - - if (!gDirUtilp->fileExists(path) && LLGridManager::getInstance()->isInProductionGrid()) - { - // Fallback to old file, can be removed later - // Home image only sets when user changes home, so it will take time for users to switch to pngs - temp_str += "screen_home.bmp"; - image_codec = IMG_CODEC_BMP; - } - else - { - temp_str = path; - } - } - - LLPointer<LLImageFormatted> start_image_frmted = LLImageFormatted::createFromType(image_codec); - - // Turn off start screen to get around the occasional readback - // driver bug - if(!gSavedSettings.getBOOL("UseStartScreen")) - { - LL_INFOS("AppInit") << "Bitmap load disabled" << LL_ENDL; - return; - } - else if(!start_image_frmted->load(temp_str) ) - { - LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL; - gStartTexture = NULL; - } - else - { - gStartImageWidth = start_image_frmted->getWidth(); - gStartImageHeight = start_image_frmted->getHeight(); - - LLPointer<LLImageRaw> raw = new LLImageRaw; - if (!start_image_frmted->decode(raw, 0.0f)) - { - LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL; - gStartTexture = NULL; - } - else - { - raw->expandToPowerOfTwo(); - gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ; - } - } - - if(gStartTexture.isNull()) - { - gStartTexture = LLViewerTexture::sBlackImagep ; - gStartImageWidth = gStartTexture->getWidth() ; - gStartImageHeight = gStartTexture->getHeight() ; - } -} - // frees the bitmap void release_start_screen() diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index ae1eec81e0..27d8325844 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -5113,6 +5113,14 @@ void LLViewerWindow::revealIntroPanel() } } +void LLViewerWindow::initTextures(S32 location_id) +{ + if (mProgressView) + { + mProgressView->initTextures(location_id, LLGridManager::getInstance()->isInProductionGrid()); + } +} + void LLViewerWindow::setShowProgress(const BOOL show) { if (mProgressView) @@ -5166,7 +5174,6 @@ void LLViewerWindow::setProgressCancelButtonVisible( BOOL b, const std::string& } } - LLProgressView *LLViewerWindow::getProgressView() const { return mProgressView; diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index 385bbd57e5..44c1fbd066 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -303,6 +303,7 @@ public: BOOL getCursorHidden() { return mCursorHidden; } void moveCursorToCenter(); // move to center of window + void initTextures(S32 location_id); void setShowProgress(const BOOL show); BOOL getShowProgress() const; void setProgressString(const std::string& string); diff --git a/indra/newview/skins/default/textures/3p_icons/fmod_logo.png b/indra/newview/skins/default/textures/3p_icons/fmod_logo.png Binary files differnew file mode 100644 index 0000000000..5da146bfa9 --- /dev/null +++ b/indra/newview/skins/default/textures/3p_icons/fmod_logo.png diff --git a/indra/newview/skins/default/textures/3p_icons/havok_logo.png b/indra/newview/skins/default/textures/3p_icons/havok_logo.png Binary files differnew file mode 100644 index 0000000000..1b51e23ca0 --- /dev/null +++ b/indra/newview/skins/default/textures/3p_icons/havok_logo.png diff --git a/indra/newview/skins/default/textures/3p_icons/vivox_logo.png b/indra/newview/skins/default/textures/3p_icons/vivox_logo.png Binary files differnew file mode 100644 index 0000000000..6bbd050eae --- /dev/null +++ b/indra/newview/skins/default/textures/3p_icons/vivox_logo.png diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index 624dca48d2..d1d49ad6f3 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -492,6 +492,7 @@ with the same filename but different name <texture name="Play_Press" file_name="icons/Play_Press.png" preload="false" /> <texture name="ProgressBar" file_name="widgets/ProgressBar.png" preload="true" scale.left="4" scale.top="11" scale.right="48" scale.bottom="3" /> + <texture name="ProgressBarSolid" file_name="widgets/ProgressBarSolid.png" preload="true" scale.left="4" scale.top="11" scale.right="48" scale.bottom="3" /> <texture name="ProgressTrack" file_name="widgets/ProgressTrack.png" preload="true" scale.left="4" scale.top="13" scale.right="148" scale.bottom="2" /> <texture name="PushButton_Disabled" file_name="widgets/PushButton_Disabled.png" preload="true" scale.left="4" scale.top="19" scale.right="28" scale.bottom="4" /> diff --git a/indra/newview/skins/default/textures/widgets/ProgressBarSolid.png b/indra/newview/skins/default/textures/widgets/ProgressBarSolid.png Binary files differnew file mode 100644 index 0000000000..ec0926bfa1 --- /dev/null +++ b/indra/newview/skins/default/textures/widgets/ProgressBarSolid.png diff --git a/indra/newview/skins/default/xui/en/panel_progress.xml b/indra/newview/skins/default/xui/en/panel_progress.xml index 860caf2d21..a0dfff3bd4 100644 --- a/indra/newview/skins/default/xui/en/panel_progress.xml +++ b/indra/newview/skins/default/xui/en/panel_progress.xml @@ -58,54 +58,137 @@ left="0" top="0" width="670" /> - <text - follows="left|right|top" - font="SansSerifHuge" - font_shadow="none" - halign="left" - height="20" - layout="topleft" - left_delta="47" - name="title_text" - text_color="LoginProgressBoxTextColor" - top_delta="50" - right="-47"/> - <text - follows="left|right|top" - font="SansSerif" - font_shadow="none" - halign="left" - height="20" - layout="topleft" - left_delta="0" - name="progress_text" - text_color="LoginProgressBoxTextColor" - top_pad="5" - right="-47" - word_wrap="true"/> - <progress_bar - bottom="115" - color_bar="1 1 1 0.96" - follows="left|right|top" - height="16" - layout="topleft" - left="45" - name="login_progress_bar" - right="-45" /> - <text + <layout_stack follows="left|right|top|bottom" - font="SansSerifLarge" - font_shadow="none" - halign="left" - height="100" + height="250" layout="topleft" - left="45" - line_spacing.pixels="2" - name="message_text" - text_color="LoginProgressBoxTextColor" - top="145" - right="-90" - word_wrap="true"/> + left="0" + orientation="vertical" + name="vertical_centering" + animate="false" + top="0" + width="670"> + <layout_panel + auto_resize="false" + height="60" + layout="topleft" + min_height="60" + name="panel_login" + width="670"> + <text + follows="left|right|top" + layout="topleft" + font="SansSerifHuge" + font_shadow="none" + halign="left" + height="20" + left="47" + top="32" + right="-47" + name="login_text" + text_color="LoginProgressBoxTextColor"> + Logging in... + </text> + </layout_panel> + <layout_panel + auto_resize="false" + height="100" + layout="topleft" + min_height="100" + name="panel_teleport" + width="670"> + <text + follows="left|right|top" + layout="topleft" + font="SansSerifHuge" + font_shadow="none" + halign="left" + height="20" + left="47" + top="50" + right="-47" + name="title_text" + text_color="LoginProgressBoxTextColor"/> + <text + follows="left|right|top" + layout="topleft" + font="SansSerif" + font_shadow="none" + halign="left" + height="20" + top_pad="5" + right="-47" + left_delta="0" + name="progress_text" + text_color="LoginProgressBoxTextColor" + word_wrap="true"/> + </layout_panel> + <layout_panel + auto_resize="false" + height="19" + layout="topleft" + min_height="19" + name="panel_progress" + width="670"> + <progress_bar + color_bar="1 0.314 0 0.96" + follows="left|right|top" + layout="topleft" + image_fill="ProgressBarSolid" + height="16" + left="45" + top="2" + name="login_progress_bar" + right="-45" /> + </layout_panel> + <layout_panel + auto_resize="false" + height="110" + layout="topleft" + min_height="110" + name="panel_motd" + width="670"> + <text + follows="left|right|top|bottom" + font="SansSerifLarge" + font_shadow="none" + halign="left" + valign="center" + height="100" + layout="topleft" + left="45" + line_spacing.pixels="2" + name="message_text" + text_color="LoginProgressBoxTextColor" + top="7" + right="-90" + word_wrap="true"/> + </layout_panel> + <layout_panel + auto_resize="false" + height="40" + layout="topleft" + min_height="40" + name="panel_icons" + width="670"> + <!--Logos are tied to following label from code--> + <text + follows="left|right|top" + layout="topleft" + font="SansSerifLarge" + font_shadow="none" + halign="left" + height="16" + width="240" + left="47" + top="6" + line_spacing.pixels="2" + name="logos_lbl" + text_color="LoginProgressBoxTextColor"> + Second Life uses + </text> + </layout_panel> + </layout_stack> </layout_panel> <layout_panel height="200" diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index a403760670..572c84c396 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -513,14 +513,12 @@ class WindowsManifest(ViewerManifest): print err.message print "Skipping GLOD library (assumming linked statically)" - # Get fmodex dll, continue if missing - try: - if(self.address_size == 64): - self.path("fmodex64.dll") + # Get fmodstudio dll if needed + if self.args['fmodstudio'] == 'ON': + if(self.args['configuration'].lower() == 'debug'): + self.path("fmodL.dll") else: - self.path("fmodex.dll") - except: - print "Skipping fmodex audio library(assuming other audio engine)" + self.path("fmod.dll") # For textures self.path("openjpeg.dll") @@ -1046,17 +1044,18 @@ class DarwinManifest(ViewerManifest): ): self.path2basename(relpkgdir, libfile) - # dylibs that vary based on configuration - if self.args['configuration'].lower() == 'debug': - for libfile in ( - "libfmodexL.dylib", - ): - dylibs += path_optional(os.path.join(debpkgdir, libfile), libfile) - else: - for libfile in ( - "libfmodex.dylib", - ): - dylibs += path_optional(os.path.join(relpkgdir, libfile), libfile) + # Fmod studio dylibs (vary based on configuration) + if self.args['fmodstudio'] == 'ON': + if self.args['configuration'].lower() == 'debug': + for libfile in ( + "libfmodL.dylib", + ): + dylibs += path_optional(os.path.join(debpkgdir, libfile), libfile) + else: + for libfile in ( + "libfmod.dylib", + ): + dylibs += path_optional(os.path.join(relpkgdir, libfile), libfile) # our apps executable_path = {} @@ -1519,13 +1518,15 @@ class Linux_i686_Manifest(LinuxManifest): print "tcmalloc files not found, skipping" pass - try: - self.path("libfmodex-*.so") - self.path("libfmodex.so") - pass - except: - print "Skipping libfmodex.so - not found" - pass + if self.args['fmodstudio'] == 'ON': + try: + self.path("libfmod.so.11.7") + self.path("libfmod.so.11") + self.path("libfmod.so") + pass + except: + print "Skipping libfmod.so - not found" + pass # Vivox runtimes @@ -1555,6 +1556,7 @@ if __name__ == "__main__": extra_arguments = [ dict(name='bugsplat', description="""BugSplat database to which to post crashes, if BugSplat crash reporting is desired""", default=''), + dict(name='fmodstudio', description="""Indication if fmod studio libraries are needed""", default='OFF'), ] try: main(extra=extra_arguments) |