diff options
-rw-r--r-- | indra/llmath/llvolume.cpp | 40 | ||||
-rw-r--r-- | indra/llmath/llvolume.h | 4 | ||||
-rw-r--r-- | indra/newview/llmanipscale.cpp | 14 |
3 files changed, 46 insertions, 12 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 617a8b4ca3..2f662b757b 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -5393,19 +5393,53 @@ BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build) delete mOctree;
mOctree = NULL;
+ BOOL ret = FALSE ;
if (mTypeMask & CAP_MASK)
{
- return createCap(volume, partial_build);
+ ret = createCap(volume, partial_build);
}
else if ((mTypeMask & END_MASK) || (mTypeMask & SIDE_MASK))
{
- return createSide(volume, partial_build);
+ ret = createSide(volume, partial_build);
}
else
{
llerrs << "Unknown/uninitialized face type!" << llendl;
- return FALSE;
}
+
+ //update the range of the texture coordinates
+ if(ret)
+ {
+ mTexCoordExtents[0].setVec(1.f, 1.f) ;
+ mTexCoordExtents[1].setVec(0.f, 0.f) ;
+
+ for(U32 i = 0 ; i < mNumVertices ; i++)
+ {
+ if(mTexCoordExtents[0].mV[0] > mTexCoords[i].mV[0])
+ {
+ mTexCoordExtents[0].mV[0] = mTexCoords[i].mV[0] ;
+ }
+ if(mTexCoordExtents[1].mV[0] < mTexCoords[i].mV[0])
+ {
+ mTexCoordExtents[1].mV[0] = mTexCoords[i].mV[0] ;
+ }
+
+ if(mTexCoordExtents[0].mV[1] > mTexCoords[i].mV[1])
+ {
+ mTexCoordExtents[0].mV[1] = mTexCoords[i].mV[1] ;
+ }
+ if(mTexCoordExtents[1].mV[1] < mTexCoords[i].mV[1])
+ {
+ mTexCoordExtents[1].mV[1] = mTexCoords[i].mV[1] ;
+ }
+ }
+ mTexCoordExtents[0].mV[0] = llmax(0.f, mTexCoordExtents[0].mV[0]) ;
+ mTexCoordExtents[0].mV[1] = llmax(0.f, mTexCoordExtents[0].mV[1]) ;
+ mTexCoordExtents[1].mV[0] = llmin(1.f, mTexCoordExtents[1].mV[0]) ;
+ mTexCoordExtents[1].mV[1] = llmin(1.f, mTexCoordExtents[1].mV[1]) ;
+ }
+
+ return ret ;
}
void LLVolumeFace::getVertexData(U16 index, LLVolumeFace::VertexData& cv)
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index eceaced9e2..5bd65c2bf2 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -901,7 +901,7 @@ public: LLVector4a* mExtents; //minimum and maximum point of face LLVector4a* mCenter; - LLVector2 mTexCoordExtents[2]; //minimum and maximum of texture coordinates of the face. + LLVector2 mTexCoordExtents[2]; //minimum and maximum of texture coordinates of the face. S32 mNumVertices; S32 mNumIndices; @@ -909,7 +909,7 @@ public: LLVector4a* mPositions; LLVector4a* mNormals; LLVector4a* mBinormals; - LLVector2* mTexCoords; + LLVector2* mTexCoords; U16* mIndices; std::vector<S32> mEdge; diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 67ab7ab462..d16c4c3bd0 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -960,9 +960,9 @@ void LLManipScale::dragCorner( S32 x, S32 y ) { mInSnapRegime = FALSE; } - - F32 max_scale_factor = get_default_max_prim_scale() / MIN_PRIM_SCALE; - F32 min_scale_factor = MIN_PRIM_SCALE / get_default_max_prim_scale(); + + F32 max_scale_factor = DEFAULT_MAX_PRIM_SCALE_NO_MESH / MIN_PRIM_SCALE; + F32 min_scale_factor = MIN_PRIM_SCALE / DEFAULT_MAX_PRIM_SCALE_NO_MESH; // find max and min scale factors that will make biggest object hit max absolute scale and smallest object hit min absolute scale for (LLObjectSelection::iterator iter = mObjectSelection->begin(); @@ -974,7 +974,7 @@ void LLManipScale::dragCorner( S32 x, S32 y ) { const LLVector3& scale = selectNode->mSavedScale; - F32 cur_max_scale_factor = llmin( get_default_max_prim_scale() / scale.mV[VX], get_default_max_prim_scale() / scale.mV[VY], get_default_max_prim_scale() / scale.mV[VZ] ); + F32 cur_max_scale_factor = llmin( DEFAULT_MAX_PRIM_SCALE_NO_MESH / scale.mV[VX], DEFAULT_MAX_PRIM_SCALE_NO_MESH / scale.mV[VY], DEFAULT_MAX_PRIM_SCALE_NO_MESH / scale.mV[VZ] ); max_scale_factor = llmin( max_scale_factor, cur_max_scale_factor ); F32 cur_min_scale_factor = llmax( MIN_PRIM_SCALE / scale.mV[VX], MIN_PRIM_SCALE / scale.mV[VY], MIN_PRIM_SCALE / scale.mV[VZ] ); @@ -1271,7 +1271,7 @@ void LLManipScale::stretchFace( const LLVector3& drag_start_agent, const LLVecto F32 denom = axis * dir_local; F32 desired_delta_size = is_approx_zero(denom) ? 0.f : (delta_local_mag / denom); // in meters - F32 desired_scale = llclamp(selectNode->mSavedScale.mV[axis_index] + desired_delta_size, MIN_PRIM_SCALE, get_default_max_prim_scale()); + F32 desired_scale = llclamp(selectNode->mSavedScale.mV[axis_index] + desired_delta_size, MIN_PRIM_SCALE, DEFAULT_MAX_PRIM_SCALE_NO_MESH); // propagate scale constraint back to position offset desired_delta_size = desired_scale - selectNode->mSavedScale.mV[axis_index]; // propagate constraint back to position @@ -1971,7 +1971,7 @@ F32 LLManipScale::partToMaxScale( S32 part, const LLBBox &bbox ) const max_extent = bbox_extents.mV[i]; } } - max_scale_factor = bbox_extents.magVec() * get_default_max_prim_scale() / max_extent; + max_scale_factor = bbox_extents.magVec() * DEFAULT_MAX_PRIM_SCALE_NO_MESH / max_extent; if (getUniform()) { @@ -1986,7 +1986,7 @@ F32 LLManipScale::partToMinScale( S32 part, const LLBBox &bbox ) const { LLVector3 bbox_extents = unitVectorToLocalBBoxExtent( partToUnitVector( part ), bbox ); bbox_extents.abs(); - F32 min_extent = get_default_max_prim_scale(); + F32 min_extent = DEFAULT_MAX_PRIM_SCALE_NO_MESH; for (U32 i = VX; i <= VZ; i++) { if (bbox_extents.mV[i] > 0.f && bbox_extents.mV[i] < min_extent) |