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-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl4
2 files changed, 8 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index fb9f6d7f37..b6e3951ee3 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -153,6 +153,10 @@ vec3 post_diffuse = color.rgb;
vec3 post_spec = color.rgb;
+#ifndef WATER_FOG
+ color.rgb += diffuse_srgb.a * diffuse_srgb.rgb;
+#endif
+
if (envIntensity > 0.0)
{ //add environmentmap
vec3 env_vec = env_mat * refnormpersp;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 73b4473be5..03e5143fca 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -163,6 +163,10 @@ vec3 post_diffuse = color.rgb;
vec3 post_spec = color.rgb;
+#ifndef WATER_FOG
+ color.rgb += diffuse_srgb.a * diffuse_srgb.rgb;
+#endif
+
if (envIntensity > 0.0)
{ //add environmentmap
vec3 env_vec = env_mat * refnormpersp;