diff options
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 33 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 21 | ||||
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llvoavatar.cpp | 12 |
4 files changed, 53 insertions, 16 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 23b76351eb..8fc7163b83 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -322,10 +322,13 @@ void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns) GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type) { GLenum error; - error = glGetError(); - if (error != GL_NO_ERROR) + if (gDebugGL) { - LL_WARNS("ShaderLoading") << "GL ERROR entering loadShaderFile(): " << error << LL_ENDL; + error = glGetError(); + if (error != GL_NO_ERROR) + { + LL_WARNS("ShaderLoading") << "GL ERROR entering loadShaderFile(): " << error << LL_ENDL; + } } LL_DEBUGS("ShaderLoading") << "Loading shader file: " << filename << " class " << shader_level << LL_ENDL; @@ -380,10 +383,13 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade //create shader object GLhandleARB ret = glCreateShaderObjectARB(type); - error = glGetError(); - if (error != GL_NO_ERROR) + if (gDebugGL) { - LL_WARNS("ShaderLoading") << "GL ERROR in glCreateShaderObjectARB: " << error << LL_ENDL; + error = glGetError(); + if (error != GL_NO_ERROR) + { + LL_WARNS("ShaderLoading") << "GL ERROR in glCreateShaderObjectARB: " << error << LL_ENDL; + } } else { @@ -415,13 +421,16 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade //check for errors GLint success = GL_TRUE; glGetObjectParameterivARB(ret, GL_OBJECT_COMPILE_STATUS_ARB, &success); - error = glGetError(); - if (error != GL_NO_ERROR || success == GL_FALSE) + if (gDebugGL) { - //an error occured, print log - LL_WARNS("ShaderLoading") << "GLSL Compilation Error: (" << error << ") in " << filename << LL_ENDL; - dumpObjectLog(ret); - ret = 0; + error = glGetError(); + if (error != GL_NO_ERROR || success == GL_FALSE) + { + //an error occured, print log + LL_WARNS("ShaderLoading") << "GLSL Compilation Error: (" << error << ") in " << filename << LL_ENDL; + dumpObjectLog(ret); + ret = 0; + } } } else diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index d5b00f27a7..668e9e55f9 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -212,6 +212,27 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) glClientActiveTextureARB(GL_TEXTURE0_ARB); } + if (sLastMask & MAP_WEIGHT4) + { + if (sWeight4Loc < 0) + { + llerrs << "Weighting disabled but vertex buffer still bound!" << llendl; + } + + if (!(data_mask & MAP_WEIGHT4)) + { //disable 4-component skin weight + glDisableVertexAttribArrayARB(sWeight4Loc); + } + } + else if (data_mask & MAP_WEIGHT4) + { + if (sWeight4Loc >= 0) + { //enable 4-component skin weight + glEnableVertexAttribArrayARB(sWeight4Loc); + } + } + + sLastMask = data_mask; } } diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index de9b71a9b8..1a2558ac5f 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -325,7 +325,7 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) S32 LLDrawPoolAvatar::getNumPasses() { - return LLPipeline::sImpostorRender ? 1 : 3; + return LLPipeline::sImpostorRender ? 1 : 4; } void LLDrawPoolAvatar::render(S32 pass) @@ -588,6 +588,7 @@ void LLDrawPoolAvatar::beginRigged() void LLDrawPoolAvatar::endRigged() { sVertexProgram = NULL; + LLVertexBuffer::unbind(); gSkinnedObjectSimpleProgram.unbind(); LLVertexBuffer::sWeight4Loc = -1; } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 201c4ce1d5..8bf4c0ab96 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3728,8 +3728,8 @@ U32 LLVOAvatar::renderSkinnedAttachments() LLJoint* joint = getJoint(skin->mJointNames[i]); if (joint) { - mat[i] = skin->mInvBindMatrix[i]; - mat[i] *= joint->getWorldMatrix(); + mat[i*2+0] = skin->mInvBindMatrix[i]; + mat[i*2+1] = joint->getWorldMatrix(); } } @@ -3737,6 +3737,10 @@ U32 LLVOAvatar::renderSkinnedAttachments() skin->mJointNames.size(), FALSE, (GLfloat*) mat[0].mMatrix); + gSkinnedObjectSimpleProgram.uniformMatrix4fv("matrixPalette[0]", + skin->mJointNames.size(), + FALSE, + (GLfloat*) mat[0].mMatrix); buff->setBuffer(data_mask); @@ -3745,7 +3749,9 @@ U32 LLVOAvatar::renderSkinnedAttachments() S32 offset = face->getIndicesStart(); U32 count = face->getIndicesCount(); - buff->drawRange(LLRender::TRIANGLES, start, end, count, offset); + glPointSize(8.f); + buff->drawRange(LLRender::POINTS, start, end, count, offset); + glPointSize(1.f); } } } |