diff options
-rw-r--r-- | indra/newview/llreflectionmap.cpp | 5 | ||||
-rw-r--r-- | indra/newview/llselectmgr.cpp | 138 | ||||
-rw-r--r-- | indra/newview/lltexturectrl.cpp | 51 | ||||
-rw-r--r-- | indra/newview/lltooldraganddrop.cpp | 5 | ||||
-rw-r--r-- | indra/newview/llviewerobject.cpp | 7 |
5 files changed, 141 insertions, 65 deletions
diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp index 2a7ab84501..d9dd1e9381 100644 --- a/indra/newview/llreflectionmap.cpp +++ b/indra/newview/llreflectionmap.cpp @@ -82,6 +82,11 @@ void LLReflectionMap::autoAdjustOrigin() // cast a ray towards 8 corners of bounding box // nudge origin towards center of empty space + if (!node) + { + return; + } + if (node->isLeaf() || node->getChildCount() > 1 || node->getData().size() > 0) { // use center of object bounding box for leaf nodes or nodes with multiple child nodes mOrigin = bounds[0]; diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 12ba29466d..7d994f1d05 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -63,6 +63,7 @@ #include "llfloatertools.h" #include "llframetimer.h" #include "llfocusmgr.h" +#include "llgltfmateriallist.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llinventorymodel.h" @@ -1792,16 +1793,56 @@ void LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id) asset_id = mItem->getAssetUUID(); } + if (asset_id.notNull() && !objectp->hasRenderMaterialParams()) + { + // make sure param section exists + objectp->setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, TRUE, false /*prevent an update*/); + } + if (te != -1) { - objectp->setRenderMaterialID(te, asset_id); + LLTextureEntry* tep = objectp->getTE(te); + if (asset_id.notNull()) + { + tep->setGLTFMaterial(gGLTFMaterialList.getMaterial(asset_id)); + } + else + { + tep->setGLTFMaterial(nullptr); + } + + objectp->faceMappingChanged(); + gPipeline.markTextured(objectp->mDrawable); + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)objectp->getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) + { + param_block->setMaterial(te, asset_id); + } } - else + else // Shouldn't happen? { S32 num_faces = objectp->getNumTEs(); for (S32 face = 0; face < num_faces; face++) { - objectp->setRenderMaterialID(face, asset_id); + LLTextureEntry* tep = objectp->getTE(face); + if (asset_id.notNull()) + { + tep->setGLTFMaterial(gGLTFMaterialList.getMaterial(asset_id)); + } + else + { + tep->setGLTFMaterial(nullptr); + } + + objectp->faceMappingChanged(); + gPipeline.markTextured(objectp->mDrawable); + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)objectp->getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) + { + param_block->setMaterial(face, asset_id); + } } } @@ -1809,26 +1850,43 @@ void LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id) } }; - if (item && !item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())) + // TODO: once PBR starts supporting permissions, implement/figure this out + /*if (item && !item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())) { getSelection()->applyNoCopyTextureToTEs(item); } - else + else*/ { f setfunc(item, mat_id); getSelection()->applyToTEs(&setfunc); } - struct g : public LLSelectedObjectFunctor { LLViewerInventoryItem* mItem; g(LLViewerInventoryItem* item) : mItem(item) {} virtual bool apply(LLViewerObject* object) { + if (object && !object->permModify()) + { + return false; + } + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)object->getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) + { + if (param_block->isEmpty()) + { + object->setHasRenderMaterialParams(false); + } + else + { + object->parameterChanged(LLNetworkData::PARAMS_RENDER_MATERIAL, true); + } + } + if (!mItem) { - object->sendTEUpdate(); // 1 particle effect per object LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE); effectp->setSourceObject(gAgentAvatarp); @@ -1836,6 +1894,8 @@ void LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id) effectp->setDuration(LL_HUD_DUR_SHORT); effectp->setColor(LLColor4U(gAgent.getEffectColor())); } + + object->sendTEUpdate(); return true; } } sendfunc(item); @@ -2025,15 +2085,40 @@ void LLSelectMgr::selectionRevertGLTFMaterials() { LLObjectSelectionHandle mSelectedObjects; f(LLObjectSelectionHandle sel) : mSelectedObjects(sel) {} - bool apply(LLViewerObject* object, S32 te) + bool apply(LLViewerObject* objectp, S32 te) { - if (object->permModify()) + if (objectp && !objectp->permModify()) { - LLSelectNode* nodep = mSelectedObjects->findNode(object); - if (nodep && te < (S32)nodep->mSavedGLTFMaterials.size()) + return false; + } + + LLSelectNode* nodep = mSelectedObjects->findNode(objectp); + if (nodep && te < (S32)nodep->mSavedGLTFMaterials.size()) + { + LLUUID asset_id = nodep->mSavedGLTFMaterials[te]; + LLTextureEntry* tep = objectp->getTE(te); + if (asset_id.notNull()) + { + tep->setGLTFMaterial(gGLTFMaterialList.getMaterial(asset_id)); + + if (!objectp->hasRenderMaterialParams()) + { + // make sure param section exists + objectp->setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, TRUE, false /*prevent an immediate update*/); + } + } + else + { + tep->setGLTFMaterial(nullptr); + } + + objectp->faceMappingChanged(); + gPipeline.markTextured(objectp->mDrawable); + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)objectp->getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) { - LLUUID id = nodep->mSavedGLTFMaterials[te]; - object->setRenderMaterialID(te, id); + param_block->setMaterial(te, asset_id); } } return true; @@ -2041,7 +2126,32 @@ void LLSelectMgr::selectionRevertGLTFMaterials() } setfunc(mSelectedObjects); getSelection()->applyToTEs(&setfunc); - LLSelectMgrSendFunctor sendfunc; + struct g : public LLSelectedObjectFunctor + { + virtual bool apply(LLViewerObject* object) + { + if (object && !object->permModify()) + { + return false; + } + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)object->getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) + { + if (param_block->isEmpty()) + { + object->setHasRenderMaterialParams(false); + } + else + { + object->parameterChanged(LLNetworkData::PARAMS_RENDER_MATERIAL, true); + } + } + + object->sendTEUpdate(); + return true; + } + } sendfunc; getSelection()->applyToObjects(&sendfunc); } diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index b887b079ce..c167fcc717 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -1665,56 +1665,7 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id) if (op == TEXTURE_SELECT && mOnSelectCallback) { - // determine if the selected item in inventory is a material - // by finding the item in inventory and inspecting its (IT_) type - LLUUID item_id = floaterp->findItemID(floaterp->getAssetID(), FALSE); - LLInventoryItem* item = gInventory.getItem(item_id); - if (item) - { - if (item->getInventoryType() == LLInventoryType::IT_MATERIAL) - { - // ask the selection manager for the list of selected objects - // to which the material will be applied. - LLObjectSelectionHandle selectedObjectsHandle = LLSelectMgr::getInstance()->getSelection(); - if (selectedObjectsHandle.notNull()) - { - LLObjectSelection* selectedObjects = selectedObjectsHandle.get(); - if (!selectedObjects->isEmpty()) - { - // we have a selection - iterate over it - for (LLObjectSelection::valid_iterator obj_iter = selectedObjects->valid_begin(); - obj_iter != selectedObjects->valid_end(); - ++obj_iter) - { - LLSelectNode* object = *obj_iter; - LLViewerObject* viewer_object = object->getObject(); - if (viewer_object) - { - // the asset ID of the material we want to apply - // the the selected objects - LLUUID asset_id = item->getAssetUUID(); - - // iterate over the faces in the object - // TODO: consider the case where user has - // selected only certain faces - S32 num_faces = viewer_object->getNumTEs(); - for (S32 face = 0; face < num_faces; face++) - { - viewer_object->setRenderMaterialID(face, asset_id); - dialog_refresh_all(); - } - viewer_object->sendTEUpdate(); - } - } - } - } - } - } - else - // original behavior for textures, not materials - { - mOnSelectCallback(this, LLSD()); - } + mOnSelectCallback(this, LLSD()); } else if (op == TEXTURE_CANCEL && mOnCancelCallback) { diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index ab54e2afc6..282c84d7fc 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -1114,6 +1114,11 @@ void LLToolDragAndDrop::dropMaterialAllFaces(LLViewerObject* hit_obj, for (S32 face = 0; face < num_faces; face++) { // update viewer side material in anticipation of update from simulator + + // TODO: fix this! + // Calling setRenderMaterialID multiple times sends material param + // updates multiple times and can create race condition. + // Send update only once! hit_obj->setRenderMaterialID(face, asset_id); dialog_refresh_all(); } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index bdc47e0c50..d0bd0f45a2 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -7057,7 +7057,12 @@ void LLViewerObject::setRenderMaterialID(U8 te, const LLUUID& id) if (id.notNull()) { getTE(te)->setGLTFMaterial(gGLTFMaterialList.getMaterial(id)); - setHasRenderMaterialParams(true); + + if (!hasRenderMaterialParams()) + { + // make sure param section exists + setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, TRUE, false /*prevent an immediate update*/); + } } else { |