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-rw-r--r--indra/newview/llfolderview.cpp63
-rw-r--r--indra/newview/llfolderview.h3
-rw-r--r--indra/newview/llinventorypanel.cpp73
-rw-r--r--indra/newview/llinventorypanel.h3
4 files changed, 119 insertions, 23 deletions
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index 62ba746a02..b3b1ce5743 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -1854,31 +1854,9 @@ BOOL LLFolderView::handleRightMouseDown( S32 x, S32 y, MASK mask )
{
if (mCallbackRegistrar)
mCallbackRegistrar->pushScope();
- //menu->empty();
- const LLView::child_list_t *list = menu->getChildList();
- LLView::child_list_t::const_iterator menu_itor;
- for (menu_itor = list->begin(); menu_itor != list->end(); ++menu_itor)
- {
- (*menu_itor)->setVisible(FALSE);
- (*menu_itor)->pushVisible(TRUE);
- (*menu_itor)->setEnabled(TRUE);
- }
-
- // Successively filter out invalid options
-
- U32 flags = FIRST_SELECTED_ITEM;
- for (selected_items_t::iterator item_itor = mSelectedItems.begin();
- item_itor != mSelectedItems.end();
- ++item_itor)
- {
- LLFolderViewItem* selected_item = (*item_itor);
- selected_item->buildContextMenu(*menu, flags);
- flags = 0x0;
- }
+ updateMenuOptions(menu);
- addNoOptions(menu);
-
menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(this, menu, x, y);
if (mCallbackRegistrar)
@@ -2365,6 +2343,45 @@ void LLFolderView::updateRenamerPosition()
}
}
+// Update visibility and availability (i.e. enabled/disabled) of context menu items.
+void LLFolderView::updateMenuOptions(LLMenuGL* menu)
+{
+ const LLView::child_list_t *list = menu->getChildList();
+
+ LLView::child_list_t::const_iterator menu_itor;
+ for (menu_itor = list->begin(); menu_itor != list->end(); ++menu_itor)
+ {
+ (*menu_itor)->setVisible(FALSE);
+ (*menu_itor)->pushVisible(TRUE);
+ (*menu_itor)->setEnabled(TRUE);
+ }
+
+ // Successively filter out invalid options
+
+ U32 flags = FIRST_SELECTED_ITEM;
+ for (selected_items_t::iterator item_itor = mSelectedItems.begin();
+ item_itor != mSelectedItems.end();
+ ++item_itor)
+ {
+ LLFolderViewItem* selected_item = (*item_itor);
+ selected_item->buildContextMenu(*menu, flags);
+ flags = 0x0;
+ }
+
+ addNoOptions(menu);
+}
+
+// Refresh the context menu (that is already shown).
+void LLFolderView::updateMenu()
+{
+ LLMenuGL* menu = (LLMenuGL*)mPopupMenuHandle.get();
+ if (menu && menu->getVisible())
+ {
+ updateMenuOptions(menu);
+ menu->needsArrange(); // update menu height if needed
+ }
+}
+
bool LLFolderView::selectFirstItem()
{
for (folders_t::iterator iter = mFolders.begin();
diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h
index afaac86b04..210ba9eb3c 100644
--- a/indra/newview/llfolderview.h
+++ b/indra/newview/llfolderview.h
@@ -269,7 +269,10 @@ public:
virtual S32 notify(const LLSD& info) ;
bool useLabelSuffix() { return mUseLabelSuffix; }
+ void updateMenu();
+
private:
+ void updateMenuOptions(LLMenuGL* menu);
void updateRenamerPosition();
protected:
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index 5a9d1524f3..1dcb91ad4d 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -60,6 +60,7 @@ static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER;
//
// Bridge to support knowing when the inventory has changed.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
class LLInventoryPanelObserver : public LLInventoryObserver
{
public:
@@ -73,9 +74,57 @@ protected:
LLInventoryPanel* mIP;
};
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInvPanelComplObserver
+//
+// Calls specified callback when all specified items become complete.
+//
+// Usage:
+// observer = new LLInvPanelComplObserver(boost::bind(onComplete));
+// inventory->addObserver(observer);
+// observer->reset(); // (optional)
+// observer->watchItem(incomplete_item1_id);
+// observer->watchItem(incomplete_item2_id);
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLInvPanelComplObserver : public LLInventoryCompletionObserver
+{
+public:
+ typedef boost::function<void()> callback_t;
+
+ LLInvPanelComplObserver(callback_t cb)
+ : mCallback(cb)
+ {
+ }
+
+ void reset();
+
+private:
+ /*virtual*/ void done();
+
+ /// Called when all the items are complete.
+ callback_t mCallback;
+};
+
+void LLInvPanelComplObserver::reset()
+{
+ mIncomplete.clear();
+ mComplete.clear();
+}
+
+void LLInvPanelComplObserver::done()
+{
+ mCallback();
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInventoryPanel
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
LLPanel(p),
mInventoryObserver(NULL),
+ mCompletionObserver(NULL),
mFolderRoot(NULL),
mScroller(NULL),
mSortOrderSetting(p.sort_order_setting),
@@ -152,6 +201,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
mInventoryObserver = new LLInventoryPanelObserver(this);
mInventory->addObserver(mInventoryObserver);
+ mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this));
+ mInventory->addObserver(mCompletionObserver);
+
// Build view of inventory if we need default full hierarchy and inventory ready,
// otherwise wait for idle callback.
if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mViewsInitialized)
@@ -189,7 +241,10 @@ LLInventoryPanel::~LLInventoryPanel()
// LLView destructor will take care of the sub-views.
mInventory->removeObserver(mInventoryObserver);
+ mInventory->removeObserver(mCompletionObserver);
delete mInventoryObserver;
+ delete mCompletionObserver;
+
mScroller = NULL;
}
@@ -654,6 +709,11 @@ void LLInventoryPanel::openStartFolderOrMyInventory()
}
}
+void LLInventoryPanel::onItemsCompletion()
+{
+ if (mFolderRoot) mFolderRoot->updateMenu();
+}
+
void LLInventoryPanel::openSelected()
{
LLFolderViewItem* folder_item = mFolderRoot->getCurSelectedItem();
@@ -757,6 +817,19 @@ void LLInventoryPanel::clearSelection()
void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
{
+ // Schedule updating the folder view context menu when all selected items become complete (STORM-373).
+ mCompletionObserver->reset();
+ for (std::deque<LLFolderViewItem*>::const_iterator it = items.begin(); it != items.end(); ++it)
+ {
+ LLUUID id = (*it)->getListener()->getUUID();
+ LLViewerInventoryItem* inv_item = mInventory->getItem(id);
+
+ if (inv_item && !inv_item->isFinished())
+ {
+ mCompletionObserver->watchItem(id);
+ }
+ }
+
LLFolderView* fv = getRootFolder();
if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
{
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h
index 6545fc0d5e..9da9f7d8ba 100644
--- a/indra/newview/llinventorypanel.h
+++ b/indra/newview/llinventorypanel.h
@@ -52,6 +52,7 @@ class LLIconCtrl;
class LLSaveFolderState;
class LLFilterEditor;
class LLTabContainer;
+class LLInvPanelComplObserver;
class LLInventoryPanel : public LLPanel
{
@@ -167,9 +168,11 @@ public:
protected:
void openStartFolderOrMyInventory(); // open the first level of inventory
+ void onItemsCompletion(); // called when selected items are complete
LLInventoryModel* mInventory;
LLInventoryObserver* mInventoryObserver;
+ LLInvPanelComplObserver* mCompletionObserver;
BOOL mAllowMultiSelect;
BOOL mShowItemLinkOverlays; // Shows link graphic over inventory item icons