diff options
-rw-r--r-- | indra/cmake/Variables.cmake | 6 | ||||
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 11 |
2 files changed, 14 insertions, 3 deletions
diff --git a/indra/cmake/Variables.cmake b/indra/cmake/Variables.cmake index f181e5b6fd..6b9fcbf509 100644 --- a/indra/cmake/Variables.cmake +++ b/indra/cmake/Variables.cmake @@ -81,13 +81,13 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") # otherwise CMAKE_OSX_SYSROOT will be overridden here. We can't just check # for it being unset, as it gets set to the system default :( - # Default to building against the 10.5 SDK if no deployment target is + # Default to building against the 10.4u SDK if no deployment target is # specified. if (NOT CMAKE_OSX_DEPLOYMENT_TARGET) # NOTE: setting -isysroot is NOT adequate: http://lists.apple.com/archives/Xcode-users/2007/Oct/msg00696.html # see http://public.kitware.com/Bug/view.php?id=9959 + poppy - set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk) - set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5) + set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.4u.sdk) + set(CMAKE_OSX_DEPLOYMENT_TARGET 10.4u) endif (NOT CMAKE_OSX_DEPLOYMENT_TARGET) # GCC 4.2 is incompatible with the MacOSX 10.4 SDK diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 3f2558f1f5..d9520b3bf6 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -390,6 +390,8 @@ void LLRenderTarget::flush(BOOL fetch_depth) } else { +#if !LL_DARWIN + stop_glerror(); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); @@ -433,6 +435,7 @@ void LLRenderTarget::flush(BOOL fetch_depth) } } } +#endif glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); } @@ -441,6 +444,7 @@ void LLRenderTarget::flush(BOOL fetch_depth) void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, S32 srcX1, S32 srcY1, S32 dstX0, S32 dstY0, S32 dstX1, S32 dstY1, U32 mask, U32 filter) { +#if !LL_DARWIN gGL.flush(); if (!source.mFBO || !mFBO) { @@ -479,12 +483,14 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, stop_glerror(); } } +#endif } //static void LLRenderTarget::copyContentsToFramebuffer(LLRenderTarget& source, S32 srcX0, S32 srcY0, S32 srcX1, S32 srcY1, S32 dstX0, S32 dstY0, S32 dstX1, S32 dstY1, U32 mask, U32 filter) { +#if !LL_DARWIN if (!source.mFBO) { llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl; @@ -501,6 +507,7 @@ void LLRenderTarget::copyContentsToFramebuffer(LLRenderTarget& source, S32 srcX0 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); stop_glerror(); } +#endif } BOOL LLRenderTarget::isComplete() const @@ -645,6 +652,7 @@ void LLMultisampleBuffer::allocate(U32 resx, U32 resy, U32 color_fmt, BOOL depth void LLMultisampleBuffer::addColorAttachment(U32 color_fmt) { +#if !LL_DARWIN if (color_fmt == 0) { return; @@ -685,10 +693,12 @@ void LLMultisampleBuffer::addColorAttachment(U32 color_fmt) } mTex.push_back(tex); +#endif } void LLMultisampleBuffer::allocateDepth() { +#if !LL_DARWIN glGenRenderbuffersEXT(1, (GLuint* ) &mDepth); glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, mDepth); if (mStencil) @@ -699,5 +709,6 @@ void LLMultisampleBuffer::allocateDepth() { glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER_EXT, mSamples, GL_DEPTH_COMPONENT16_ARB, mResX, mResY); } +#endif } |