diff options
-rw-r--r-- | indra/newview/llfolderview.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llinventorypanel.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llpanellandmarks.cpp | 95 | ||||
-rw-r--r-- | indra/newview/llpanellandmarks.h | 18 |
4 files changed, 56 insertions, 72 deletions
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index 9cca1b07db..474d2ca21f 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -1822,6 +1822,13 @@ BOOL LLFolderView::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, BOOL handled = LLView::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); + // When there are no visible children drag and drop is handled + // by the folder which is the hierarchy root. + if (!handled && !hasVisibleChildren()) + { + handled = mFolders.front()->handleDragAndDropFromChild(mask,drop,cargo_type,cargo_data,accept,tooltip_msg); + } + if (handled) { lldebugst(LLERR_USER_INPUT) << "dragAndDrop handled by LLFolderView" << llendl; diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 082b7a9468..164e72e621 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -628,9 +628,15 @@ BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EAcceptance* accept, std::string& tooltip_msg) { - BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); + // If folder view is empty the (x, y) point won't be in its rect + // so the handler must be called explicitly. + if (!mFolders->hasVisibleChildren()) + { + handled = mFolders->handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); + } + if (handled) { mFolders->setDragAndDropThisFrame(); diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp index e16bac2098..c627c60940 100644 --- a/indra/newview/llpanellandmarks.cpp +++ b/indra/newview/llpanellandmarks.cpp @@ -68,12 +68,13 @@ static const std::string TRASH_BUTTON_NAME = "trash_btn"; // helper functions static void filter_list(LLInventorySubTreePanel* inventory_list, const std::string& string); static void save_folder_state_if_no_filter(LLInventorySubTreePanel* inventory_list); +static bool category_has_descendents(LLInventorySubTreePanel* inventory_list); /** - * Bridge to support knowing when the inventory has changed to update folder (open/close) state + * Bridge to support knowing when the inventory has changed to update folder (open/close) state * for landmarks panels. * - * Due to Inventory data are loaded in background we need to save folder state each time + * Due to Inventory data are loaded in background we need to save folder state each time * next level is loaded. See EXT-3094. */ class LLLandmarksPanelObserver : public LLInventoryObserver @@ -90,6 +91,7 @@ private: void LLLandmarksPanelObserver::changed(U32 mask) { mLP->saveFolderStateIfNoFilter(); + mLP->updateShowFolderState(); } LLLandmarksPanel::LLLandmarksPanel() @@ -134,22 +136,12 @@ BOOL LLLandmarksPanel::postBuild() getChild<LLAccordionCtrlTab>("tab_favorites")->setDisplayChildren(true); getChild<LLAccordionCtrlTab>("tab_landmarks")->setDisplayChildren(true); - gIdleCallbacks.addFunction(LLLandmarksPanel::doIdle, this); return TRUE; } // virtual void LLLandmarksPanel::onSearchEdit(const std::string& string) { - // show all folders in Landmarks Accordion for empty filter - if (mLandmarksInventoryPanel->getFilter()) - { - mLandmarksInventoryPanel->setShowFolderState(string.empty() ? - LLInventoryFilter::SHOW_ALL_FOLDERS : - LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS - ); - } - // give FolderView a chance to be refreshed. So, made all accordions visible for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter) { @@ -173,6 +165,10 @@ void LLLandmarksPanel::onSearchEdit(const std::string& string) if (sFilterSubString != string) sFilterSubString = string; + + // show all folders in Landmarks Accordion for empty filter + // only if Landmarks inventory folder is not empty + updateShowFolderState(); } // virtual @@ -262,6 +258,23 @@ void LLLandmarksPanel::saveFolderStateIfNoFilter() save_folder_state_if_no_filter(mLibraryInventoryPanel); } +void LLLandmarksPanel::updateShowFolderState() +{ + if (!mLandmarksInventoryPanel->getFilter()) + return; + + bool show_all_folders = mLandmarksInventoryPanel->getRootFolder()->getFilterSubString().empty(); + if (show_all_folders) + { + show_all_folders = category_has_descendents(mLandmarksInventoryPanel); + } + + mLandmarksInventoryPanel->setShowFolderState(show_all_folders ? + LLInventoryFilter::SHOW_ALL_FOLDERS : + LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS + ); +} + ////////////////////////////////////////////////////////////////////////// // PROTECTED METHODS ////////////////////////////////////////////////////////////////////////// @@ -778,46 +791,6 @@ void LLLandmarksPanel::onCustomAction(const LLSD& userdata) } } -void LLLandmarksPanel::updateFilteredAccordions() -{ - LLInventoryPanel* inventory_list = NULL; - LLAccordionCtrlTab* accordion_tab = NULL; - bool needs_arrange = false; - - for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter) - { - accordion_tab = *iter; - - accordion_tab->setVisible(TRUE); - - inventory_list = dynamic_cast<LLInventorySubTreePanel*> (accordion_tab->getAccordionView()); - if (NULL == inventory_list) continue; - - // This doesn't seem to work correctly. Disabling for now. -Seraph - // Enabled to show/hide accordions with/without landmarks. See EXT-2346. (Seth PE) - LLFolderView* fv = inventory_list->getRootFolder(); - - // arrange folder view contents to draw its descendants if it has any - fv->arrangeFromRoot(); - - bool has_descendants = fv->hasFilteredDescendants(); - if (!has_descendants) - needs_arrange = true; - - accordion_tab->setVisible(has_descendants); - - //accordion_tab->setVisible(TRUE); - } - - // we have to arrange accordion tabs for cases when filter string is less restrictive but - // all items are still filtered. - if (needs_arrange) - { - static LLAccordionCtrl* accordion = getChild<LLAccordionCtrl>("landmarks_accordion"); - accordion->arrange(); - } -} - /* Processes such actions: cut/rename/delete/paste actions @@ -926,13 +899,6 @@ bool LLLandmarksPanel::handleDragAndDropToTrash(BOOL drop, EDragAndDropType carg return true; } -// static -void LLLandmarksPanel::doIdle(void* landmarks_panel) -{ - LLLandmarksPanel* panel = (LLLandmarksPanel* ) landmarks_panel; - panel->updateFilteredAccordions(); -} - void LLLandmarksPanel::doShowOnMap(LLLandmark* landmark) { LLVector3d landmark_global_pos; @@ -1067,4 +1033,15 @@ static void save_folder_state_if_no_filter(LLInventorySubTreePanel* inventory_li // inventory_list->saveFolderState(); // *TODO: commented out to fix build } } + +static bool category_has_descendents(LLInventorySubTreePanel* inventory_list) +{ + LLViewerInventoryCategory* category = gInventory.getCategory(inventory_list->getStartFolderID()); + if (category) + { + return category->getDescendentCount() > 0; + } + + return false; +} // EOF diff --git a/indra/newview/llpanellandmarks.h b/indra/newview/llpanellandmarks.h index b0e537f647..590fa395b6 100644 --- a/indra/newview/llpanellandmarks.h +++ b/indra/newview/llpanellandmarks.h @@ -72,6 +72,12 @@ public: */ void saveFolderStateIfNoFilter(); + /** + * Update filter ShowFolderState setting to show empty folder message + * if Landmarks inventory folder is empty. + */ + void updateShowFolderState(); + protected: /** * @return true - if current selected panel is not null and selected item is a landmark @@ -112,13 +118,6 @@ private: void onCustomAction(const LLSD& command_name); /** - * Updates accordions according to filtered items in lists. - * - * It hides accordion for empty lists - */ - void updateFilteredAccordions(); - - /** * Determines if selected item can be modified via context/gear menu. * * It validates Places Landmarks rules first. And then LLFolderView permissions. @@ -133,11 +132,6 @@ private: bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept); /** - * Static callback for gIdleCallbacks to perform actions out of drawing - */ - static void doIdle(void* landmarks_panel); - - /** * Landmark actions callbacks. Fire when a landmark is loaded from the list. */ void doShowOnMap(LLLandmark* landmark); |