summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--indra/cmake/TinyEXR.cmake2
-rw-r--r--indra/llappearance/llavatarappearance.cpp10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/skyV.glsl4
-rw-r--r--indra/newview/gltf/accessor.h4
-rw-r--r--indra/newview/gltf/animation.h4
-rw-r--r--indra/newview/gltf/asset.cpp12
-rw-r--r--indra/newview/gltf/buffer_util.h2
-rw-r--r--indra/newview/gltf/primitive.cpp18
-rw-r--r--indra/newview/gltf/primitive.h6
-rw-r--r--indra/newview/llfetchedgltfmaterial.h2
-rw-r--r--indra/newview/llheroprobemanager.cpp2
-rw-r--r--indra/newview/llheroprobemanager.h22
-rw-r--r--indra/newview/llreflectionmap.cpp2
-rw-r--r--indra/newview/llreflectionmap.h12
14 files changed, 51 insertions, 51 deletions
diff --git a/indra/cmake/TinyEXR.cmake b/indra/cmake/TinyEXR.cmake
index e6d142d19d..e741c07f6e 100644
--- a/indra/cmake/TinyEXR.cmake
+++ b/indra/cmake/TinyEXR.cmake
@@ -3,5 +3,5 @@ include(Prebuilt)
use_prebuilt_binary(tinyexr)
-set(TINYEXR_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/tinyexr)
+set(TINYEXR_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/tinyexr)
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index 47b08e0db3..95d55c835f 100644
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -525,11 +525,11 @@ void LLAvatarAppearance::computeBodySize()
new_body_size.mV[VZ] = mPelvisToFoot +
// the sqrt(2) correction below is an approximate
// correction to get to the top of the head
- F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) +
- head.mV[VZ] * neck_scale.mV[VZ] +
- neck.mV[VZ] * chest_scale.mV[VZ] +
- chest.mV[VZ] * torso_scale.mV[VZ] +
- torso.mV[VZ] * pelvis_scale.mV[VZ];
+ F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) +
+ head.mV[VZ] * neck_scale.mV[VZ] +
+ neck.mV[VZ] * chest_scale.mV[VZ] +
+ chest.mV[VZ] * torso_scale.mV[VZ] +
+ torso.mV[VZ] * pelvis_scale.mV[VZ];
// TODO -- measure the real depth and width
new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
index 24d2db2183..ea00d240df 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
@@ -102,7 +102,7 @@ void main()
// Initialize temp variables
vec3 sunlight = (sun_up_factor == 1) ? sunlight_color : moonlight_color * 0.7; //magic 0.7 to match legacy color
-
+
// Sunlight attenuation effect (hue and brightness) due to atmosphere
// this is used later for sunlight modulation at various altitudes
vec3 light_atten = (blue_density + vec3(haze_density * 0.25)) * (density_multiplier * max_y);
@@ -152,7 +152,7 @@ void main()
sunlight *= max(0.0, (1. - cloud_shadow));
// Haze color below cloud
- vec3 add_below_cloud = (blue_horizon * blue_weight * (sunlight + ambient)
+ vec3 add_below_cloud = (blue_horizon * blue_weight * (sunlight + ambient)
+ (haze_horizon * haze_weight) * (sunlight * haze_glow + ambient));
// Attenuate cloud color by atmosphere
diff --git a/indra/newview/gltf/accessor.h b/indra/newview/gltf/accessor.h
index 9b8265d8da..6e8871ef61 100644
--- a/indra/newview/gltf/accessor.h
+++ b/indra/newview/gltf/accessor.h
@@ -61,9 +61,9 @@ namespace LL
std::string mName;
const BufferView& operator=(const tinygltf::BufferView& src);
-
+
};
-
+
class Accessor
{
public:
diff --git a/indra/newview/gltf/animation.h b/indra/newview/gltf/animation.h
index 869eae963a..66ccd14c5c 100644
--- a/indra/newview/gltf/animation.h
+++ b/indra/newview/gltf/animation.h
@@ -159,7 +159,7 @@ namespace LL
// min/max time values for all samplers combined
F32 mMinTime = 0.f;
F32 mMaxTime = 0.f;
-
+
// current time of the animation
F32 mTime = 0.f;
@@ -168,7 +168,7 @@ namespace LL
std::vector<ScaleChannel> mScaleChannels;
const Animation& operator=(const tinygltf::Animation& src);
-
+
void allocateGLResources(Asset& asset);
void update(Asset& asset, float dt);
diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp
index fbc3648fd2..973a460b73 100644
--- a/indra/newview/gltf/asset.cpp
+++ b/indra/newview/gltf/asset.cpp
@@ -71,7 +71,7 @@ void Node::updateTransforms(Asset& asset, const LLMatrix4a& parentMatrix)
makeMatrixValid();
matMul(mMatrix, parentMatrix, mAssetMatrix);
mAssetMatrixInv = inverse(mAssetMatrix);
-
+
S32 my_index = this - &asset.mNodes[0];
for (auto& childIndex : mChildren)
@@ -133,7 +133,7 @@ S32 Asset::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
{
if (node.mMesh != INVALID_INDEX)
{
-
+
bool newHit = false;
// transform start and end to this node's local space
@@ -162,7 +162,7 @@ S32 Asset::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
if (newHit)
{
// shorten line segment on hit
- node.mAssetMatrix.affineTransform(p, asset_end);
+ node.mAssetMatrix.affineTransform(p, asset_end);
// transform results back to asset space
if (intersection)
@@ -229,7 +229,7 @@ void Node::makeMatrixValid()
sc.set_scale(mScale);
glh::matrix4f t;
- //t = sc * rot * trans;
+ //t = sc * rot * trans;
//t = trans * rot * sc; // best so far, still wrong on negative scale
//t = sc * trans * rot;
t = trans * sc * rot;
@@ -538,7 +538,7 @@ const Asset& Asset::operator=(const tinygltf::Model& src)
{
mSkins[i] = src.skins[i];
}
-
+
return *this;
}
@@ -616,7 +616,7 @@ void Skin::uploadMatrixPalette(Asset& asset, Node& node)
for (U32 i = 0; i < mJoints.size(); ++i)
{
Node& joint = asset.mNodes[mJoints[i]];
-
+
//t_mp[i].set_value(joint.mRenderMatrix.getF32ptr());
//t_mp[i] = t_mp[i] * mInverseBindMatricesData[i];
diff --git a/indra/newview/gltf/buffer_util.h b/indra/newview/gltf/buffer_util.h
index 4e6f5901e7..a448f7a484 100644
--- a/indra/newview/gltf/buffer_util.h
+++ b/indra/newview/gltf/buffer_util.h
@@ -31,7 +31,7 @@
// whenever we add support for more types
#ifdef _MSC_VER
-#define LL_FUNCSIG __FUNCSIG__
+#define LL_FUNCSIG __FUNCSIG__
#else
#define LL_FUNCSIG __PRETTY_FUNCTION__
#endif
diff --git a/indra/newview/gltf/primitive.cpp b/indra/newview/gltf/primitive.cpp
index d536f6a4cd..f1f0cf48f6 100644
--- a/indra/newview/gltf/primitive.cpp
+++ b/indra/newview/gltf/primitive.cpp
@@ -9,7 +9,7 @@
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
- * version 2.1 of the License only.
+ * version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -86,7 +86,7 @@ void Primitive::allocateGLResources(Asset& asset)
}
U32 mask = ATTRIBUTE_MASK;
-
+
if (!mWeights.empty())
{
mask |= LLVertexBuffer::MAP_WEIGHT4;
@@ -124,7 +124,7 @@ void Primitive::allocateGLResources(Asset& asset)
{
mColors.resize(mPositions.size(), LLColor4U::white);
}
-
+
// bake material basecolor into color array
if (mMaterial != INVALID_INDEX)
{
@@ -142,7 +142,7 @@ void Primitive::allocateGLResources(Asset& asset)
{
mNormals.resize(mPositions.size(), LLVector4a(0, 0, 1, 0));
}
-
+
mVertexBuffer->setNormalData(mNormals.data());
if (mTangents.empty())
@@ -169,9 +169,9 @@ void Primitive::allocateGLResources(Asset& asset)
mVertexBuffer->setWeight4Data(weight_data.data());
}
-
+
createOctree();
-
+
mVertexBuffer->unbind();
}
@@ -235,9 +235,9 @@ void Primitive::createOctree()
const LLVector4a& v0 = mPositions[i0];
const LLVector4a& v1 = mPositions[i1];
const LLVector4a& v2 = mPositions[i2];
-
+
initOctreeTriangle(tri, scaler, i0, i1, i2, v0, v1, v2);
-
+
//insert
mOctree->insert(tri);
}
@@ -297,7 +297,7 @@ void Primitive::createOctree()
{
// nothing to do, no volume... maybe add some collision geometry around these primitive types?
}
-
+
else
{
LL_ERRS() << "Unsupported Primitive mode" << LL_ENDL;
diff --git a/indra/newview/gltf/primitive.h b/indra/newview/gltf/primitive.h
index 07e8e7deb2..09ab3d9ead 100644
--- a/indra/newview/gltf/primitive.h
+++ b/indra/newview/gltf/primitive.h
@@ -64,7 +64,7 @@ namespace LL
// raycast acceleration structure
LLPointer<LLVolumeOctree> mOctree;
std::vector<LLVolumeTriangle> mOctreeTriangles;
-
+
S32 mMaterial = -1;
U32 mMode = TINYGLTF_MODE_TRIANGLES; // default to triangles
U32 mGLMode = LLRender::TRIANGLES;
@@ -75,7 +75,7 @@ namespace LL
// must be called before buffer is unmapped and after buffer is populated with good data
void createOctree();
- //get the LLVolumeTriangle that intersects with the given line segment at the point
+ //get the LLVolumeTriangle that intersects with the given line segment at the point
//closest to start. Moves end to the point of intersection. Returns nullptr if no intersection.
//Line segment must be in the same coordinate frame as this Primitive
const LLVolumeTriangle* lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
@@ -84,7 +84,7 @@ namespace LL
LLVector4a* normal = NULL, // return the surface normal at the intersection point
LLVector4a* tangent = NULL // return the surface tangent at the intersection point
);
-
+
const Primitive& operator=(const tinygltf::Primitive& src);
void allocateGLResources(Asset& asset);
diff --git a/indra/newview/llfetchedgltfmaterial.h b/indra/newview/llfetchedgltfmaterial.h
index 7550c75b45..634a4853b0 100644
--- a/indra/newview/llfetchedgltfmaterial.h
+++ b/indra/newview/llfetchedgltfmaterial.h
@@ -70,7 +70,7 @@ public:
static LLFetchedGLTFMaterial sDefault;
protected:
// Lifetime management
-
+
void materialBegin();
void materialComplete(bool success);
diff --git a/indra/newview/llheroprobemanager.cpp b/indra/newview/llheroprobemanager.cpp
index a7b3d8a48a..9d9332312b 100644
--- a/indra/newview/llheroprobemanager.cpp
+++ b/indra/newview/llheroprobemanager.cpp
@@ -198,7 +198,7 @@ void LLHeroProbeManager::update()
mFaceUpdateList[i] = ceilf(cube_facing * gPipeline.RenderHeroProbeConservativeUpdateMultiplier);
}
-
+
mProbes[0]->mOrigin = probe_pos;
}
else
diff --git a/indra/newview/llheroprobemanager.h b/indra/newview/llheroprobemanager.h
index e45b0049b2..c8d505f4c3 100644
--- a/indra/newview/llheroprobemanager.h
+++ b/indra/newview/llheroprobemanager.h
@@ -51,18 +51,18 @@ class alignas(16) LLHeroProbeManager
{
LL_ALIGN_NEW
public:
- enum class DetailLevel
+ enum class DetailLevel
{
STATIC_ONLY = 0,
STATIC_AND_DYNAMIC,
REALTIME = 2
};
- // allocate an environment map of the given resolution
+ // allocate an environment map of the given resolution
LLHeroProbeManager();
~LLHeroProbeManager();
- // release any GL state
+ // release any GL state
void cleanup();
// maintain reflection probes
@@ -90,11 +90,11 @@ public:
LLVector3 mMirrorPosition;
LLVector3 mMirrorNormal;
HeroProbeData mHeroData;
-
+
private:
friend class LLPipeline;
friend class LLReflectionMapManager;
-
+
// update UBO used for rendering (call only once per render pipe flush)
void updateUniforms();
@@ -103,7 +103,7 @@ private:
// render target for cube snapshots
// used to generate mipmaps without doing a copy-to-texture
LLRenderTarget mRenderTarget;
-
+
LLRenderTarget mHeroRenderTarget;
std::vector<LLRenderTarget> mMipChain;
@@ -120,7 +120,7 @@ private:
// update the specified face of the specified probe
void updateProbeFace(LLReflectionMap* probe, U32 face, bool is_dynamic, F32 near_clip);
void generateRadiance(LLReflectionMap *probe);
-
+
// list of active reflection maps
std::vector<LLPointer<LLReflectionMap>> mProbes;
@@ -136,10 +136,10 @@ private:
// resolution of reflection probes
U32 mProbeResolution = 1024;
-
+
// maximum LoD of reflection probes (mip levels - 1)
F32 mMaxProbeLOD = 6.f;
-
+
F32 mHeroProbeStrength = 1.f;
bool mIsInTransition = false;
@@ -148,9 +148,9 @@ private:
bool mRenderingMirror = false;
std::map<int, int> mFaceUpdateList;
-
+
U32 mCurrentProbeUpdateFrame = 0;
-
+
std::vector<LLPointer<LLVOVolume>> mHeroVOList;
LLPointer<LLVOVolume> mNearestHero;
diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp
index b780349433..79c07d8c09 100644
--- a/indra/newview/llreflectionmap.cpp
+++ b/indra/newview/llreflectionmap.cpp
@@ -65,7 +65,7 @@ void LLReflectionMap::update(U32 resolution, U32 face, bool force_dynamic, F32 n
}
F32 clip = (near_clip > 0) ? near_clip : getNearClip();
-
+
gViewerWindow->cubeSnapshot(LLVector3(mOrigin), mCubeArray, mCubeIndex, face, clip, getIsDynamic() || force_dynamic, useClipPlane, clipPlane);
}
diff --git a/indra/newview/llreflectionmap.h b/indra/newview/llreflectionmap.h
index 9e888f20d0..117ea4cfa6 100644
--- a/indra/newview/llreflectionmap.h
+++ b/indra/newview/llreflectionmap.h
@@ -36,7 +36,7 @@ class alignas(16) LLReflectionMap : public LLRefCount
{
LL_ALIGN_NEW
public:
-
+
enum class ProbeType
{
ALL = 0,
@@ -44,8 +44,8 @@ public:
IRRADIANCE,
REFLECTION
};
-
- // allocate an environment map of the given resolution
+
+ // allocate an environment map of the given resolution
LLReflectionMap();
~LLReflectionMap();
@@ -86,7 +86,7 @@ public:
// point at which environment map was last generated from (in agent space)
LLVector4a mOrigin;
-
+
// distance from main viewer camera
F32 mDistance = -1.f;
@@ -106,7 +106,7 @@ public:
// cube map used to sample this environment map
LLPointer<LLCubeMapArray> mCubeArray;
S32 mCubeIndex = -1; // index into cube map array or -1 if not currently stored in cube map array
-
+
// probe has had at least one full update and is ready to render
bool mComplete = false;
@@ -136,7 +136,7 @@ public:
GLuint mOcclusionQuery = 0;
bool mOccluded = false;
U32 mOcclusionPendingFrames = 0;
-
+
ProbeType mType;
};