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-rw-r--r--indra/newview/lldrawpool.h1
-rw-r--r--indra/newview/lldrawpoolavatar.cpp73
-rw-r--r--indra/newview/lldrawpoolavatar.h1
-rw-r--r--indra/newview/lldrawpoolclouds.cpp3
-rw-r--r--indra/newview/lldrawpoolclouds.h1
-rw-r--r--indra/newview/lldrawpoolground.cpp4
-rw-r--r--indra/newview/lldrawpoolground.h1
-rw-r--r--indra/newview/lldrawpoolsky.cpp4
-rw-r--r--indra/newview/lldrawpoolsky.h1
-rw-r--r--indra/newview/lldrawpoolterrain.cpp21
-rw-r--r--indra/newview/lldrawpoolterrain.h1
-rw-r--r--indra/newview/lldrawpooltree.cpp62
-rw-r--r--indra/newview/lldrawpooltree.h1
-rw-r--r--indra/newview/lldrawpoolwater.cpp6
-rw-r--r--indra/newview/lldrawpoolwater.h1
-rw-r--r--indra/newview/llface.cpp78
-rw-r--r--indra/newview/llface.h1
-rw-r--r--indra/newview/llfloatersnapshot.cpp2
-rw-r--r--indra/newview/llglsandbox.cpp94
-rw-r--r--indra/newview/llhudicon.cpp5
-rw-r--r--indra/newview/llhudicon.h1
-rw-r--r--indra/newview/llhudobject.cpp21
-rw-r--r--indra/newview/llhudobject.h1
-rw-r--r--indra/newview/llhudtext.cpp78
-rw-r--r--indra/newview/llhudtext.h3
-rw-r--r--indra/newview/llviewerjoint.cpp2
-rw-r--r--indra/newview/llviewerjointmesh.cpp27
-rw-r--r--indra/newview/llviewerobjectlist.cpp28
-rw-r--r--indra/newview/llviewerobjectlist.h1
-rw-r--r--indra/newview/llviewerwindow.cpp29
-rw-r--r--indra/newview/llviewerwindow.h3
-rw-r--r--indra/newview/llviewerwindowlistener.cpp3
-rw-r--r--indra/newview/llvoavatar.cpp2
-rw-r--r--indra/newview/pipeline.cpp181
-rw-r--r--indra/newview/pipeline.h2
35 files changed, 77 insertions, 666 deletions
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index 221f81ec25..c69fee2bdf 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -167,7 +167,6 @@ public:
LLFacePool(const U32 type);
virtual ~LLFacePool();
- virtual void renderForSelect() = 0;
BOOL isDead() { return mReferences.empty(); }
virtual LLViewerTexture *getTexture();
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 8cf4dc1b95..dbd5da31a6 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -743,79 +743,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
}
}
-//-----------------------------------------------------------------------------
-// renderForSelect()
-//-----------------------------------------------------------------------------
-void LLDrawPoolAvatar::renderForSelect()
-{
-
-
- if (mDrawFace.empty())
- {
- return;
- }
-
- const LLFace *facep = mDrawFace[0];
- if (!facep->getDrawable())
- {
- return;
- }
- LLVOAvatar *avatarp = (LLVOAvatar *)facep->getDrawable()->getVObj().get();
-
- if (avatarp->isDead() || avatarp->mIsDummy || avatarp->mDrawable.isNull())
- {
- return;
- }
-
- S32 curr_shader_level = getVertexShaderLevel();
- S32 name = avatarp->mDrawable->getVObj()->mGLName;
- LLColor4U color((U8)(name >> 16), (U8)(name >> 8), (U8)name);
-
- BOOL impostor = avatarp->isImpostor();
- if (impostor)
- {
- gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_VERT_COLOR);
- gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA);
-
- avatarp->renderImpostor(color);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
- return;
- }
-
- sVertexProgram = &gAvatarPickProgram;
- if (curr_shader_level > 0)
- {
- gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX];
- }
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.2f);
- gGL.setSceneBlendType(LLRender::BT_REPLACE);
-
- glColor4ubv(color.mV);
-
- if (curr_shader_level > 0) // for hardware blending
- {
- sRenderingSkinned = TRUE;
- sVertexProgram->bind();
- enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
- }
-
- avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
-
- // if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done
- if (curr_shader_level > 0)
- {
- sRenderingSkinned = FALSE;
- sVertexProgram->unbind();
- disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]);
- }
-
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- // restore texture mode
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-}
//-----------------------------------------------------------------------------
// getDebugTexture()
diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h
index c46fed824e..f536d3c911 100644
--- a/indra/newview/lldrawpoolavatar.h
+++ b/indra/newview/lldrawpoolavatar.h
@@ -64,7 +64,6 @@ public:
/*virtual*/ void endRenderPass(S32 pass);
/*virtual*/ void prerender();
/*virtual*/ void render(S32 pass = 0);
- /*virtual*/ void renderForSelect();
/*virtual*/ S32 getNumDeferredPasses();
/*virtual*/ void beginDeferredPass(S32 pass);
diff --git a/indra/newview/lldrawpoolclouds.cpp b/indra/newview/lldrawpoolclouds.cpp
index f7da144671..5db1d8cfed 100644
--- a/indra/newview/lldrawpoolclouds.cpp
+++ b/indra/newview/lldrawpoolclouds.cpp
@@ -95,6 +95,3 @@ void LLDrawPoolClouds::render(S32 pass)
}
-void LLDrawPoolClouds::renderForSelect()
-{
-}
diff --git a/indra/newview/lldrawpoolclouds.h b/indra/newview/lldrawpoolclouds.h
index 548720ed9c..019f11a795 100644
--- a/indra/newview/lldrawpoolclouds.h
+++ b/indra/newview/lldrawpoolclouds.h
@@ -49,7 +49,6 @@ public:
/*virtual*/ void enqueue(LLFace *face);
/*virtual*/ void beginRenderPass(S32 pass);
/*virtual*/ void render(S32 pass = 0);
- /*virtual*/ void renderForSelect();
};
#endif // LL_LLDRAWPOOLSKY_H
diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp
index e950fbfa82..bb7c55e931 100644
--- a/indra/newview/lldrawpoolground.cpp
+++ b/indra/newview/lldrawpoolground.cpp
@@ -85,7 +85,3 @@ void LLDrawPoolGround::render(S32 pass)
glPopMatrix();
}
-void LLDrawPoolGround::renderForSelect()
-{
-}
-
diff --git a/indra/newview/lldrawpoolground.h b/indra/newview/lldrawpoolground.h
index c6c7cbf964..a4f8a3fcf5 100644
--- a/indra/newview/lldrawpoolground.h
+++ b/indra/newview/lldrawpoolground.h
@@ -47,7 +47,6 @@ public:
/*virtual*/ void prerender();
/*virtual*/ void render(S32 pass = 0);
- /*virtual*/ void renderForSelect();
};
#endif // LL_LLDRAWPOOLGROUND_H
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index d811ab8c54..41ea8d73b3 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -143,10 +143,6 @@ void LLDrawPoolSky::renderSkyCubeFace(U8 side)
}
}
-void LLDrawPoolSky::renderForSelect()
-{
-}
-
void LLDrawPoolSky::endRenderPass( S32 pass )
{
}
diff --git a/indra/newview/lldrawpoolsky.h b/indra/newview/lldrawpoolsky.h
index 15d643c886..098bd2134a 100644
--- a/indra/newview/lldrawpoolsky.h
+++ b/indra/newview/lldrawpoolsky.h
@@ -58,7 +58,6 @@ public:
/*virtual*/ void prerender();
/*virtual*/ void render(S32 pass = 0);
- /*virtual*/ void renderForSelect();
/*virtual*/ void endRenderPass(S32 pass);
void setSkyTex(LLSkyTex* const st) { mSkyTex = st; }
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 3dede9d8fc..84eeace9c6 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -899,27 +899,6 @@ void LLDrawPoolTerrain::renderOwnership()
}
-void LLDrawPoolTerrain::renderForSelect()
-{
- if (mDrawFace.empty())
- {
- return;
- }
-
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
- iter != mDrawFace.end(); iter++)
- {
- LLFace *facep = *iter;
- if (!facep->getDrawable()->isDead() && (facep->getDrawable()->getVObj()->mGLName))
- {
- facep->renderForSelect(LLVertexBuffer::MAP_VERTEX);
- }
- }
-}
-
void LLDrawPoolTerrain::dirtyTextures(const std::set<LLViewerFetchedTexture*>& textures)
{
LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(mTexturep) ;
diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h
index 730298609d..3056da44d5 100644
--- a/indra/newview/lldrawpoolterrain.h
+++ b/indra/newview/lldrawpoolterrain.h
@@ -66,7 +66,6 @@ public:
/*virtual*/ void prerender();
/*virtual*/ void beginRenderPass( S32 pass );
/*virtual*/ void endRenderPass( S32 pass );
- /*virtual*/ void renderForSelect();
/*virtual*/ void dirtyTextures(const std::set<LLViewerFetchedTexture*>& textures);
/*virtual*/ LLViewerTexture *getTexture();
/*virtual*/ LLViewerTexture *getDebugTexture();
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 09cca8b73c..f1198c9a8d 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -183,68 +183,6 @@ void LLDrawPoolTree::endShadowPass(S32 pass)
}
-void LLDrawPoolTree::renderForSelect()
-{
- if (mDrawFace.empty())
- {
- return;
- }
-
- LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f);
-
- LLGLSObjectSelectAlpha gls_alpha;
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- gGL.setSceneBlendType(LLRender::BT_REPLACE);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
-
- gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
- gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA);
-
- if (gSavedSettings.getBOOL("RenderAnimateTrees"))
- {
- renderTree(TRUE);
- }
- else
- {
- gGL.getTexUnit(sDiffTex)->bind(mTexturep);
-
- for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
- iter != mDrawFace.end(); iter++)
- {
- LLFace *face = *iter;
- LLDrawable *drawablep = face->getDrawable();
-
- if (drawablep->isDead() || face->mVertexBuffer.isNull())
- {
- continue;
- }
-
- // Render each of the trees
- LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get();
-
- LLColor4U color(255,255,255,255);
-
- if (treep->mGLName != 0)
- {
- S32 name = treep->mGLName;
- color = LLColor4U((U8)(name >> 16), (U8)(name >> 8), (U8)name, 255);
-
- LLFacePool::LLOverrideFaceColor col(this, color);
-
- face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
- face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0);
- gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices());
- }
- }
- }
-
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-}
-
void LLDrawPoolTree::renderTree(BOOL selecting)
{
LLGLState normalize(GL_NORMALIZE, TRUE);
diff --git a/indra/newview/lldrawpooltree.h b/indra/newview/lldrawpooltree.h
index cebe41f75f..ddb259bb82 100644
--- a/indra/newview/lldrawpooltree.h
+++ b/indra/newview/lldrawpooltree.h
@@ -62,7 +62,6 @@ public:
/*virtual*/ void render(S32 pass = 0);
/*virtual*/ void endRenderPass( S32 pass );
/*virtual*/ S32 getNumPasses() { return 1; }
- /*virtual*/ void renderForSelect();
/*virtual*/ BOOL verify() const;
/*virtual*/ LLViewerTexture *getTexture();
/*virtual*/ LLViewerTexture *getDebugTexture();
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index ce1b899d55..c20e1f9a26 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -601,12 +601,6 @@ void LLDrawPoolWater::shade()
}
-void LLDrawPoolWater::renderForSelect()
-{
- // Can't select water!
- return;
-}
-
LLViewerTexture *LLDrawPoolWater::getDebugTexture()
{
return LLViewerFetchedTexture::sSmokeImagep;
diff --git a/indra/newview/lldrawpoolwater.h b/indra/newview/lldrawpoolwater.h
index 3ab4bc5e2c..2648a5276c 100644
--- a/indra/newview/lldrawpoolwater.h
+++ b/indra/newview/lldrawpoolwater.h
@@ -74,7 +74,6 @@ public:
/*virtual*/ S32 getNumPasses();
/*virtual*/ void render(S32 pass = 0);
/*virtual*/ void prerender();
- /*virtual*/ void renderForSelect();
/*virtual*/ LLViewerTexture *getDebugTexture();
/*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index d22950cad3..2471da9da5 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -399,84 +399,6 @@ void LLFace::updateCenterAgent()
}
}
-void LLFace::renderForSelect(U32 data_mask)
-{
- if(mDrawablep.isNull() || mVertexBuffer.isNull())
- {
- return;
- }
-
- LLSpatialGroup* group = mDrawablep->getSpatialGroup();
- if (!group || group->isState(LLSpatialGroup::GEOM_DIRTY))
- {
- return;
- }
-
- if (mVObjp->mGLName)
- {
- S32 name = mVObjp->mGLName;
-
- LLColor4U color((U8)(name >> 16), (U8)(name >> 8), (U8)name);
-#if 0 // *FIX: Postponing this fix until we have texcoord pick info...
- if (mTEOffset != -1)
- {
- color.mV[VALPHA] = (U8)(getTextureEntry()->getColor().mV[VALPHA] * 255.f);
- }
-#endif
- glColor4ubv(color.mV);
-
- if (!getPool())
- {
- switch (getPoolType())
- {
- case LLDrawPool::POOL_ALPHA:
- gGL.getTexUnit(0)->bind(getTexture());
- break;
- default:
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- break;
- }
- }
-
- mVertexBuffer->setBuffer(data_mask);
-#if !LL_RELEASE_FOR_DOWNLOAD
- LLGLState::checkClientArrays("", data_mask);
-#endif
- if (mTEOffset != -1)
- {
- // mask off high 4 bits (16 total possible faces)
- color.mV[0] &= 0x0f;
- color.mV[0] |= (mTEOffset & 0x0f) << 4;
- glColor4ubv(color.mV);
- }
-
- if (mIndicesCount)
- {
- if (isState(GLOBAL))
- {
- if (mDrawablep->getVOVolume())
- {
- glPushMatrix();
- glMultMatrixf((float*) mDrawablep->getRegion()->mRenderMatrix.mMatrix);
- mVertexBuffer->draw(LLRender::TRIANGLES, mIndicesCount, mIndicesIndex);
- glPopMatrix();
- }
- else
- {
- mVertexBuffer->draw(LLRender::TRIANGLES, mIndicesCount, mIndicesIndex);
- }
- }
- else
- {
- glPushMatrix();
- glMultMatrixf((float*)getRenderMatrix().mMatrix);
- mVertexBuffer->draw(LLRender::TRIANGLES, mIndicesCount, mIndicesIndex);
- glPopMatrix();
- }
- }
- }
-}
-
void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
{
if (mDrawablep->getSpatialGroup() == NULL)
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 0166e45bee..6c941bd092 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -173,7 +173,6 @@ public:
void updateCenterAgent(); // Update center when xform has changed.
void renderSelectedUV();
- void renderForSelect(U32 data_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0);
void renderSelected(LLViewerTexture *image, const LLColor4 &color);
F32 getKey() const { return mDistance; }
diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp
index 36e8ad9dfc..51ee38bd65 100644
--- a/indra/newview/llfloatersnapshot.cpp
+++ b/indra/newview/llfloatersnapshot.cpp
@@ -1212,8 +1212,6 @@ LLViewerWindow::ESnapshotType LLFloaterSnapshot::Impl::getLayerType(LLFloaterSna
type = LLViewerWindow::SNAPSHOT_TYPE_COLOR;
else if (id == "depth")
type = LLViewerWindow::SNAPSHOT_TYPE_DEPTH;
- else if (id == "objects")
- type = LLViewerWindow::SNAPSHOT_TYPE_OBJECT_ID;
return type;
}
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 83846f5b61..aab88e9779 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -662,35 +662,27 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV
x2 = x1 + PARCEL_GRID_STEP_METERS;
y2 = y1;
- if (gRenderForSelect)
- {
- LLColor4U color((U8)(GL_NAME_PARCEL_WALL >> 16), (U8)(GL_NAME_PARCEL_WALL >> 8), (U8)GL_NAME_PARCEL_WALL);
- gGL.color4ubv(color.mV);
- }
- else
- {
- dy = (pos_y - y1) + DIST_OFFSET;
-
- if (pos_x < x1)
- dx = pos_x - x1;
- else if (pos_x > x2)
- dx = pos_x - x2;
- else
- dx = 0;
+ dy = (pos_y - y1) + DIST_OFFSET;
- dist = dx*dx+dy*dy;
-
- if (dist < MIN_DIST_SQ)
- alpha = MAX_ALPHA;
- else if (dist > MAX_DIST_SQ)
- alpha = 0.0f;
- else
- alpha = 30/dist;
-
- alpha = llclamp(alpha, 0.0f, MAX_ALPHA);
-
- gGL.color4f(1.f, 1.f, 1.f, alpha);
- }
+ if (pos_x < x1)
+ dx = pos_x - x1;
+ else if (pos_x > x2)
+ dx = pos_x - x2;
+ else
+ dx = 0;
+
+ dist = dx*dx+dy*dy;
+
+ if (dist < MIN_DIST_SQ)
+ alpha = MAX_ALPHA;
+ else if (dist > MAX_DIST_SQ)
+ alpha = 0.0f;
+ else
+ alpha = 30/dist;
+
+ alpha = llclamp(alpha, 0.0f, MAX_ALPHA);
+
+ gGL.color4f(1.f, 1.f, 1.f, alpha);
if ((pos_y - y1) < 0) direction = SOUTH_MASK;
else direction = NORTH_MASK;
@@ -708,35 +700,27 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV
x2 = x1;
y2 = y1 + PARCEL_GRID_STEP_METERS;
- if (gRenderForSelect)
- {
- LLColor4U color((U8)(GL_NAME_PARCEL_WALL >> 16), (U8)(GL_NAME_PARCEL_WALL >> 8), (U8)GL_NAME_PARCEL_WALL);
- gGL.color4ubv(color.mV);
- }
+ dx = (pos_x - x1) + DIST_OFFSET;
+
+ if (pos_y < y1)
+ dy = pos_y - y1;
+ else if (pos_y > y2)
+ dy = pos_y - y2;
+ else
+ dy = 0;
+
+ dist = dx*dx+dy*dy;
+
+ if (dist < MIN_DIST_SQ)
+ alpha = MAX_ALPHA;
+ else if (dist > MAX_DIST_SQ)
+ alpha = 0.0f;
else
- {
- dx = (pos_x - x1) + DIST_OFFSET;
-
- if (pos_y < y1)
- dy = pos_y - y1;
- else if (pos_y > y2)
- dy = pos_y - y2;
- else
- dy = 0;
-
- dist = dx*dx+dy*dy;
-
- if (dist < MIN_DIST_SQ)
- alpha = MAX_ALPHA;
- else if (dist > MAX_DIST_SQ)
- alpha = 0.0f;
- else
- alpha = 30/dist;
-
- alpha = llclamp(alpha, 0.0f, MAX_ALPHA);
+ alpha = 30/dist;
+
+ alpha = llclamp(alpha, 0.0f, MAX_ALPHA);
- gGL.color4f(1.f, 1.f, 1.f, alpha);
- }
+ gGL.color4f(1.f, 1.f, 1.f, alpha);
if ((pos_x - x1) > 0) direction = WEST_MASK;
else direction = EAST_MASK;
diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp
index aea8c5928b..568b0ae585 100644
--- a/indra/newview/llhudicon.cpp
+++ b/indra/newview/llhudicon.cpp
@@ -201,11 +201,6 @@ void LLHUDIcon::render()
renderIcon(FALSE);
}
-void LLHUDIcon::renderForSelect()
-{
- renderIcon(TRUE);
-}
-
BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, LLVector3* intersection)
{
if (mHidden)
diff --git a/indra/newview/llhudicon.h b/indra/newview/llhudicon.h
index 7712ebac1a..c0e6169eae 100644
--- a/indra/newview/llhudicon.h
+++ b/indra/newview/llhudicon.h
@@ -51,7 +51,6 @@ friend class LLHUDObject;
public:
/*virtual*/ void render();
- /*virtual*/ void renderForSelect();
/*virtual*/ void markDead();
/*virtual*/ F32 getDistance() const { return mDistance; }
diff --git a/indra/newview/llhudobject.cpp b/indra/newview/llhudobject.cpp
index 3e814a0773..b74f719b16 100644
--- a/indra/newview/llhudobject.cpp
+++ b/indra/newview/llhudobject.cpp
@@ -284,27 +284,6 @@ void LLHUDObject::renderAll()
}
// static
-void LLHUDObject::renderAllForSelect()
-{
- LLHUDObject *hud_objp;
-
- hud_object_list_t::iterator object_it;
- for (object_it = sHUDObjects.begin(); object_it != sHUDObjects.end(); )
- {
- hud_object_list_t::iterator cur_it = object_it++;
- hud_objp = (*cur_it);
- if (hud_objp->getNumRefs() == 1)
- {
- sHUDObjects.erase(cur_it);
- }
- else if (hud_objp->isVisible())
- {
- hud_objp->renderForSelect();
- }
- }
-}
-
-// static
void LLHUDObject::renderAllForTimer()
{
LLHUDObject *hud_objp;
diff --git a/indra/newview/llhudobject.h b/indra/newview/llhudobject.h
index 97145b9a84..36f809eca2 100644
--- a/indra/newview/llhudobject.h
+++ b/indra/newview/llhudobject.h
@@ -100,7 +100,6 @@ protected:
~LLHUDObject();
virtual void render() = 0;
- virtual void renderForSelect() {};
virtual void renderForTimer() {};
protected:
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index 96638018c4..8e44678924 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -222,44 +222,21 @@ void LLHUDText::render()
if (!mOnHUDAttachment && sDisplayText)
{
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- renderText(FALSE);
+ renderText();
}
}
-void LLHUDText::renderForSelect()
-{
- if (!mOnHUDAttachment)
- {
- LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- renderText(TRUE);
- }
-}
-
-void LLHUDText::renderText(BOOL for_select)
+void LLHUDText::renderText()
{
if (!mVisible || mHidden)
{
return;
}
- // don't pick text that isn't bound to a viewerobject or isn't in a bubble
- if (for_select &&
- (!mSourceObject || mSourceObject->mDrawable.isNull() || !mUseBubble))
- {
- return;
- }
-
- if (for_select)
- {
- gGL.getTexUnit(0)->disable();
- }
- else
- {
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
- }
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
- LLGLState gls_blend(GL_BLEND, for_select ? FALSE : TRUE);
- LLGLState gls_alpha(GL_ALPHA_TEST, for_select ? FALSE : TRUE);
+ LLGLState gls_blend(GL_BLEND, TRUE);
+ LLGLState gls_alpha(GL_ALPHA_TEST, TRUE);
LLColor4 shadow_color(0.f, 0.f, 0.f, 1.f);
F32 alpha_factor = 1.f;
@@ -364,35 +341,22 @@ void LLHUDText::renderText(BOOL for_select)
- (height_vec);
LLUI::translate(bg_pos.mV[VX], bg_pos.mV[VY], bg_pos.mV[VZ]);
- if (for_select)
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- S32 name = mSourceObject->mGLName;
- LLColor4U coloru((U8)(name >> 16), (U8)(name >> 8), (U8)name);
- gGL.color4ubv(coloru.mV);
- gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec);
- LLUI::popMatrix();
- return;
- }
- else
+ gGL.getTexUnit(0)->bind(imagep->getImage());
+
+ gGL.color4fv(bg_color.mV);
+ gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec);
+
+ if ( mLabelSegments.size())
{
- gGL.getTexUnit(0)->bind(imagep->getImage());
-
- gGL.color4fv(bg_color.mV);
- gl_segmented_rect_3d_tex(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, height_vec);
-
- if ( mLabelSegments.size())
+ LLUI::pushMatrix();
{
- LLUI::pushMatrix();
- {
- gGL.color4f(text_color.mV[VX], text_color.mV[VY], text_color.mV[VZ], gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor);
- LLVector3 label_height = (mFontp->getLineHeight() * mLabelSegments.size() + (VERTICAL_PADDING / 3.f)) * y_pixel_vec;
- LLVector3 label_offset = height_vec - label_height;
- LLUI::translate(label_offset.mV[VX], label_offset.mV[VY], label_offset.mV[VZ]);
- gl_segmented_rect_3d_tex_top(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, label_height);
- }
- LLUI::popMatrix();
+ gGL.color4f(text_color.mV[VX], text_color.mV[VY], text_color.mV[VZ], gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor);
+ LLVector3 label_height = (mFontp->getLineHeight() * mLabelSegments.size() + (VERTICAL_PADDING / 3.f)) * y_pixel_vec;
+ LLVector3 label_offset = height_vec - label_height;
+ LLUI::translate(label_offset.mV[VX], label_offset.mV[VY], label_offset.mV[VZ]);
+ gl_segmented_rect_3d_tex_top(border_scale_vec, scaled_border_width, scaled_border_height, width_vec, label_height);
}
+ LLUI::popMatrix();
}
BOOL outside_width = llabs(mPositionOffset.mV[VX]) > mWidth * 0.5f;
@@ -550,10 +514,6 @@ void LLHUDText::renderText(BOOL for_select)
}
/// Reset the default color to white. The renderer expects this to be the default.
gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f);
- if (for_select)
- {
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
- }
}
void LLHUDText::setStringUTF8(const std::string &wtext)
@@ -1051,7 +1011,7 @@ void LLHUDText::renderAllHUD()
for (text_it = sVisibleHUDTextObjects.begin(); text_it != sVisibleHUDTextObjects.end(); ++text_it)
{
- (*text_it)->renderText(FALSE);
+ (*text_it)->renderText();
}
}
diff --git a/indra/newview/llhudtext.h b/indra/newview/llhudtext.h
index 4f4ee55a61..637e2c930f 100644
--- a/indra/newview/llhudtext.h
+++ b/indra/newview/llhudtext.h
@@ -129,8 +129,7 @@ protected:
LLHUDText(const U8 type);
/*virtual*/ void render();
- /*virtual*/ void renderForSelect();
- void renderText(BOOL for_select);
+ void renderText();
static void updateAll();
void setLOD(S32 lod);
S32 getMaxLines();
diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp
index 0cf5fe0ada..baf85d6884 100644
--- a/indra/newview/llviewerjoint.cpp
+++ b/indra/newview/llviewerjoint.cpp
@@ -257,7 +257,7 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
// if object is transparent, defer it, otherwise
// give the joint subclass a chance to draw itself
//----------------------------------------------------------------
- if ( gRenderForSelect || is_dummy )
+ if ( is_dummy )
{
triangle_count += drawShape( pixelArea, first_pass, is_dummy );
}
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index ae2aa41b3a..e59e685f53 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -61,7 +61,6 @@ extern PFNGLWEIGHTPOINTERARBPROC glWeightPointerARB;
extern PFNGLWEIGHTFVARBPROC glWeightfvARB;
extern PFNGLVERTEXBLENDARBPROC glVertexBlendARB;
#endif
-extern BOOL gRenderForSelect;
static LLPointer<LLVertexBuffer> sRenderBuffer = NULL;
static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX |
@@ -515,17 +514,14 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
//----------------------------------------------------------------
// setup current color
//----------------------------------------------------------------
- if (!gRenderForSelect)
- {
- if (is_dummy)
- glColor4fv(LLVOAvatar::getDummyColor().mV);
- else
- glColor4fv(mColor.mV);
- }
+ if (is_dummy)
+ glColor4fv(LLVOAvatar::getDummyColor().mV);
+ else
+ glColor4fv(mColor.mV);
stop_glerror();
- LLGLSSpecular specular(LLColor4(1.f,1.f,1.f,1.f), gRenderForSelect ? 0.0f : mShiny && !(mFace->getPool()->getVertexShaderLevel() > 0));
+ LLGLSSpecular specular(LLColor4(1.f,1.f,1.f,1.f), mShiny && !(mFace->getPool()->getVertexShaderLevel() > 0));
//----------------------------------------------------------------
// setup current texture
@@ -580,19 +576,6 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
gGL.getTexUnit(0)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT));
}
- if (gRenderForSelect)
- {
- if (isTransparent())
- {
- gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
- gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_CONST_ALPHA);
- }
- else
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- }
- }
-
mFace->mVertexBuffer->setBuffer(sRenderMask);
U32 start = mMesh->mFaceVertexOffset;
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 05695193a5..d3232043ae 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -1269,34 +1269,6 @@ void LLViewerObjectList::generatePickList(LLCamera &camera)
}
}
-void LLViewerObjectList::renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent)
-{
- gRenderForSelect = TRUE;
-
- gPipeline.renderForSelect(mSelectPickList, render_transparent, screen_rect);
-
- //
- // Render pass for selected objects
- //
- gGL.color4f(1,1,1,1);
- gViewerWindow->renderSelections( TRUE, pick_parcel_wall, FALSE );
-
- //fix for DEV-19335. Don't pick hud objects when customizing avatar (camera mode doesn't play nice with nametags).
- if (!gAgentCamera.cameraCustomizeAvatar())
- {
- // render pickable ui elements, like names, etc.
- LLHUDObject::renderAllForSelect();
- }
-
- gGL.flush();
- LLVertexBuffer::unbind();
-
- gRenderForSelect = FALSE;
-
- //llinfos << "Rendered " << count << " for select" << llendl;
- //llinfos << "Took " << pick_timer.getElapsedTimeF32()*1000.f << "ms to pick" << llendl;
-}
-
LLViewerObject *LLViewerObjectList::getSelectedObject(const U32 object_id)
{
std::set<LLViewerObject*>::iterator pick_it;
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index eba5584b57..605bac8e89 100644
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -104,7 +104,6 @@ public:
// Selection related stuff
void generatePickList(LLCamera &camera);
- void renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent);
LLViewerObject *getSelectedObject(const U32 object_id);
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 983a2d25c8..a7cca4c532 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -3986,29 +3986,18 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
{
gDisplaySwapBuffers = FALSE;
gDepthDirty = TRUE;
- if (type == SNAPSHOT_TYPE_OBJECT_ID)
- {
- glClearColor(0.f, 0.f, 0.f, 0.f);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- LLViewerCamera::getInstance()->setZoomParameters(scale_factor, subimage_x+(subimage_y*llceil(scale_factor)));
- setup3DRender();
- gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE);
+ const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ display(do_rebuild, scale_factor, subfield, FALSE);
}
else
{
- const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
-
- if (LLPipeline::sRenderDeferred)
- {
- display(do_rebuild, scale_factor, subfield, FALSE);
- }
- else
- {
- display(do_rebuild, scale_factor, subfield, TRUE);
- // Required for showing the GUI in snapshots? See DEV-16350 for details. JC
- render_ui(scale_factor, subfield);
- }
+ display(do_rebuild, scale_factor, subfield, TRUE);
+ // Required for showing the GUI in snapshots? See DEV-16350 for details. JC
+ render_ui(scale_factor, subfield);
}
S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width);
@@ -4031,7 +4020,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
}
- if (type == SNAPSHOT_TYPE_OBJECT_ID || type == SNAPSHOT_TYPE_COLOR)
+ if (type == SNAPSHOT_TYPE_COLOR)
{
glReadPixels(
subimage_x_offset, out_y + subimage_y_offset,
diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h
index 633c3a41d2..47fb7c4883 100644
--- a/indra/newview/llviewerwindow.h
+++ b/indra/newview/llviewerwindow.h
@@ -316,8 +316,7 @@ public:
typedef enum
{
SNAPSHOT_TYPE_COLOR,
- SNAPSHOT_TYPE_DEPTH,
- SNAPSHOT_TYPE_OBJECT_ID
+ SNAPSHOT_TYPE_DEPTH
} ESnapshotType;
BOOL saveSnapshot(const std::string& filename, S32 image_width, S32 image_height, BOOL show_ui = TRUE, BOOL do_rebuild = FALSE, ESnapshotType type = SNAPSHOT_TYPE_COLOR);
BOOL rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, BOOL keep_window_aspect = TRUE, BOOL is_texture = FALSE,
diff --git a/indra/newview/llviewerwindowlistener.cpp b/indra/newview/llviewerwindowlistener.cpp
index 4473b5820d..0b52948680 100644
--- a/indra/newview/llviewerwindowlistener.cpp
+++ b/indra/newview/llviewerwindowlistener.cpp
@@ -54,7 +54,7 @@ LLViewerWindowListener::LLViewerWindowListener(LLViewerWindow* llviewerwindow):
// saveSnapshotArgs["type"] = LLSD::String();
add("saveSnapshot",
"Save screenshot: [\"filename\"], [\"width\"], [\"height\"], [\"showui\"], [\"rebuild\"], [\"type\"]\n"
- "type: \"COLOR\", \"DEPTH\", \"OBJECT_ID\"\n"
+ "type: \"COLOR\", \"DEPTH\"\n"
"Post on [\"reply\"] an event containing [\"ok\"]",
&LLViewerWindowListener::saveSnapshot,
saveSnapshotArgs);
@@ -71,7 +71,6 @@ void LLViewerWindowListener::saveSnapshot(const LLSD& event) const
#define tp(name) types[#name] = LLViewerWindow::SNAPSHOT_TYPE_##name
tp(COLOR);
tp(DEPTH);
- tp(OBJECT_ID);
#undef tp
// Our add() call should ensure that the incoming LLSD does in fact
// contain our required arguments. Deal with the optional ones.
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index c31714de5a..4e37e7df69 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -3855,7 +3855,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
// *NOTE: this is disabled (there is no UI for enabling sShowFootPlane) due
// to DEV-14477. the code is left here to aid in tracking down the cause
// of the crash in the future. -brad
- if (!gRenderForSelect && sShowFootPlane && mDrawable.notNull())
+ if (sShowFootPlane && mDrawable.notNull())
{
LLVector3 slaved_pos = mDrawable->getPositionAgent();
LLVector3 foot_plane_normal(mFootPlane.mV[VX], mFootPlane.mV[VY], mFootPlane.mV[VZ]);
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index e69b0a2996..a883f24c4f 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -128,8 +128,6 @@ static S32 sDelayedVBOEnable = 0;
BOOL gAvatarBacklight = FALSE;
-BOOL gRenderForSelect = FALSE;
-
BOOL gDebugPipeline = FALSE;
LLPipeline gPipeline;
const LLMatrix4* gGLLastMatrix = NULL;
@@ -3805,185 +3803,6 @@ void LLPipeline::renderDebug()
gGL.flush();
}
-void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render_transparent, const LLRect& screen_rect)
-{
- assertInitialized();
-
- gGL.setColorMask(true, false);
- gPipeline.resetDrawOrders();
-
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- for (std::set<LLViewerObject*>::iterator iter = objects.begin(); iter != objects.end(); ++iter)
- {
- stateSort((*iter)->mDrawable, *camera);
- }
-
- LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_SELECT);
-
-
-
- glMatrixMode(GL_MODELVIEW);
-
- LLGLSDefault gls_default;
- LLGLSObjectSelect gls_object_select;
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLDepthTest gls_depth(GL_TRUE,GL_TRUE);
- disableLights();
-
- LLVertexBuffer::unbind();
-
- //for each drawpool
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
- U32 last_type = 0;
-
- // If we don't do this, we crash something on changing graphics settings
- // from Medium -> Low, because we unload all the shaders and the
- // draw pools aren't aware. I don't know if this has to be a separate
- // loop before actual rendering. JC
- for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
- {
- LLDrawPool *poolp = *iter;
- if (poolp->isFacePool() && hasRenderType(poolp->getType()))
- {
- poolp->prerender();
- }
- }
- for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
- {
- LLDrawPool *poolp = *iter;
- if (poolp->isFacePool() && hasRenderType(poolp->getType()))
- {
- LLFacePool* face_pool = (LLFacePool*) poolp;
- face_pool->renderForSelect();
- LLVertexBuffer::unbind();
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
-
- if (poolp->getType() != last_type)
- {
- last_type = poolp->getType();
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
- }
- }
- }
-
- LLGLEnable alpha_test(GL_ALPHA_TEST);
- if (render_transparent)
- {
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.f);
- }
- else
- {
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.2f);
- }
-
- gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_VERT_COLOR);
- gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA);
-
- U32 prim_mask = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_TEXCOORD0;
-
- for (std::set<LLViewerObject*>::iterator i = objects.begin(); i != objects.end(); ++i)
- {
- LLViewerObject* vobj = *i;
- LLDrawable* drawable = vobj->mDrawable;
- if (vobj->isDead() ||
- vobj->isHUDAttachment() ||
- (LLSelectMgr::getInstance()->mHideSelectedObjects && vobj->isSelected()) ||
- drawable->isDead() ||
- !hasRenderType(drawable->getRenderType()))
- {
- continue;
- }
-
- for (S32 j = 0; j < drawable->getNumFaces(); ++j)
- {
- LLFace* facep = drawable->getFace(j);
- if (!facep->getPool())
- {
- facep->renderForSelect(prim_mask);
- }
- }
- }
-
- // pick HUD objects
- if (isAgentAvatarValid() && sShowHUDAttachments)
- {
- glh::matrix4f save_proj(glh_get_current_projection());
- glh::matrix4f save_model(glh_get_current_modelview());
-
- setup_hud_matrices(screen_rect);
- for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- iter != gAgentAvatarp->mAttachmentPoints.end(); )
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getIsHUDAttachment())
- {
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- if (LLViewerObject* attached_object = (*attachment_iter))
- {
- LLDrawable* drawable = attached_object->mDrawable;
- if (drawable->isDead())
- {
- continue;
- }
-
- for (S32 j = 0; j < drawable->getNumFaces(); ++j)
- {
- LLFace* facep = drawable->getFace(j);
- if (!facep->getPool())
- {
- facep->renderForSelect(prim_mask);
- }
- }
-
- //render child faces
- LLViewerObject::const_child_list_t& child_list = attached_object->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); iter++)
- {
- LLViewerObject* child = *iter;
- LLDrawable* child_drawable = child->mDrawable;
- for (S32 l = 0; l < child_drawable->getNumFaces(); ++l)
- {
- LLFace* facep = child_drawable->getFace(l);
- if (!facep->getPool())
- {
- facep->renderForSelect(prim_mask);
- }
- }
- }
- }
- }
- }
- }
-
- glMatrixMode(GL_PROJECTION);
- glLoadMatrixf(save_proj.m);
- glh_set_current_projection(save_proj);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadMatrixf(save_model.m);
- glh_set_current_modelview(save_model);
-
-
- }
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-
- LLVertexBuffer::unbind();
-
- gGL.setColorMask(true, true);
-}
-
void LLPipeline::rebuildPools()
{
LLMemType mt(LLMemType::MTYPE_PIPELINE_REBUILD_POOLS);
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index fe0683d29f..75edb6b1ef 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -244,7 +244,6 @@ public:
void renderHighlights();
void renderDebug();
- void renderForSelect(std::set<LLViewerObject*>& objects, BOOL render_transparent, const LLRect& screen_rect);
void rebuildPools(); // Rebuild pools
void findReferences(LLDrawable *drawablep); // Find the lists which have references to this object
@@ -711,7 +710,6 @@ void render_bbox(const LLVector3 &min, const LLVector3 &max);
void render_hud_elements();
extern LLPipeline gPipeline;
-extern BOOL gRenderForSelect;
extern BOOL gDebugPipeline;
extern const LLMatrix4* gGLLastMatrix;