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-rw-r--r--indra/llrender/llshadermgr.cpp2
-rw-r--r--indra/llrender/llshadermgr.h2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl12
-rw-r--r--indra/newview/pipeline.cpp9
4 files changed, 22 insertions, 3 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 908443e8cf..d03d349f0f 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -1070,6 +1070,8 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("magnification");
mReservedUniforms.push_back("max_cof");
mReservedUniforms.push_back("res_scale");
+ mReservedUniforms.push_back("dof_width");
+ mReservedUniforms.push_back("dof_height");
mReservedUniforms.push_back("depthMap");
mReservedUniforms.push_back("shadowMap0");
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 950e6c9c2f..e28bda6de2 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -142,6 +142,8 @@ public:
DOF_MAGNIFICATION,
DOF_MAX_COF,
DOF_RES_SCALE,
+ DOF_WIDTH,
+ DOF_HEIGHT,
DEFERRED_DEPTH,
DEFERRED_SHADOW0,
diff --git a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
index 01e3505359..0cf5afc568 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
@@ -37,14 +37,24 @@ uniform vec2 screen_res;
uniform float max_cof;
uniform float res_scale;
+uniform float dof_width;
+uniform float dof_height;
VARYING vec2 vary_fragcoord;
+vec4 dofSample(sampler2DRect tex, vec2 tc)
+{
+ tc.x = min(tc.x, dof_width);
+ tc.y = min(tc.y, dof_height);
+
+ return texture2DRect(tex, tc);
+}
+
void main()
{
vec2 tc = vary_fragcoord.xy;
- vec4 dof = texture2DRect(diffuseRect, vary_fragcoord.xy*res_scale);
+ vec4 dof = dofSample(diffuseRect, vary_fragcoord.xy*res_scale);
vec4 diff = texture2DRect(lightMap, vary_fragcoord.xy);
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index a64655960f..dffc541001 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -6642,9 +6642,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
mDeferredLight.flush();
}
+ U32 dof_width = mScreen.getWidth()*CameraDoFResScale;
+ U32 dof_height = mScreen.getHeight()*CameraDoFResScale;
+
{ //perform DoF sampling at half-res (preserve alpha channel)
mScreen.bindTarget();
- glViewport(0,0,(GLsizei) (mScreen.getWidth()*CameraDoFResScale), (GLsizei) (mScreen.getHeight()*CameraDoFResScale));
+ glViewport(0,0, dof_width, dof_height);
gGL.setColorMask(true, false);
shader = &gDeferredPostProgram;
@@ -6657,7 +6660,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF);
shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale);
-
+
gGL.begin(LLRender::TRIANGLE_STRIP);
gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
gGL.vertex2f(-1,-1);
@@ -6702,6 +6705,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF);
shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale);
+ shader->uniform1f(LLShaderMgr::DOF_WIDTH, dof_width-1);
+ shader->uniform1f(LLShaderMgr::DOF_HEIGHT, dof_height-1);
gGL.begin(LLRender::TRIANGLE_STRIP);
gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);