diff options
434 files changed, 14422 insertions, 13790 deletions
@@ -72,7 +72,6 @@ b723921b5c711bd24dbe77dc76ef488b544dac78 2.5.0-beta3 b723921b5c711bd24dbe77dc76ef488b544dac78 DRTVWR-34_2.5.0-beta3 b723921b5c711bd24dbe77dc76ef488b544dac78 2.5.0-release b723921b5c711bd24dbe77dc76ef488b544dac78 DRTVWR-31_2.5.0-release -92e58e51776a4f8c29069b1a62ff21454d2085f0 2.6.0-start 3178e311da3a8739a85363665006ea3c4610cad4 dons-headless-hackathon-work 63a6aedfce785a6c760377bf685b2dae616797d2 2.5.1-start 4dede9ae1ec74d41f6887719f6f1de7340d8578d 2.5.1-release @@ -81,7 +80,6 @@ b53a0576eec80614d7767ed72b40ed67aeff27c9 DRTVWR-38_2.5.2-release b53a0576eec80614d7767ed72b40ed67aeff27c9 2.5.2-release 92e58e51776a4f8c29069b1a62ff21454d2085f0 2.6.0-start f1827b441e05bf37c68e2c15ebc6d09e9b03f527 2.6.0-start -f1827b441e05bf37c68e2c15ebc6d09e9b03f527 2.6.0-start 4e9eec6a347f89b2b3f295beb72f1cf7837dff66 2.6.0-start 9283d6d1d7eb71dfe4c330e7c9144857e7356bde 2.6.0-beta1 9283d6d1d7eb71dfe4c330e7c9144857e7356bde DRTVWR-40_2.6.0-beta1 @@ -114,25 +112,24 @@ bb1075286b3b147b1dae2e3d6b2d56f04ff03f35 2.6.6-beta1 beafa8a9bd1d1b670b7523d865204dc4a4b38eef DRTVWR-55_2.6.8-beta1 beafa8a9bd1d1b670b7523d865204dc4a4b38eef 2.6.8-beta1 11d5d8080e67c3955914caf98f2eb116af30e55a 2.6.9-start -11d5d8080e67c3955914caf98f2eb116af30e55a 2.6.9-start -beafa8a9bd1d1b670b7523d865204dc4a4b38eef DRTVWR-55_2.6.8-beta1 -beafa8a9bd1d1b670b7523d865204dc4a4b38eef 2.6.8-beta1 e67da2c6e3125966dd49eef98b36317afac1fcfe 2.6.9-start -beafa8a9bd1d1b670b7523d865204dc4a4b38eef DRTVWR-55_2.6.8-beta1 -beafa8a9bd1d1b670b7523d865204dc4a4b38eef 2.6.8-beta1 77e5a08344c95738ab879f9671b7758cddd712a3 DRTVWR-57_2.6.9-beta1 +77e5a08344c95738ab879f9671b7758cddd712a3 2.6.9-beta1 be2000b946f8cb3de5f44b2d419287d4c48ec4eb DRTVWR-54_2.6.8-release be2000b946f8cb3de5f44b2d419287d4c48ec4eb 2.6.8-release dac76a711da5f1489a01c1fa62ec97d99c25736d DRTVWR-51_2.6.6-release dac76a711da5f1489a01c1fa62ec97d99c25736d 2.6.6-release 8f2da1701c81a62352df2b8d413d27fb2cade9a6 DRTVWR-46_2.6.3-release 8f2da1701c81a62352df2b8d413d27fb2cade9a6 2.6.3-release -77e5a08344c95738ab879f9671b7758cddd712a3 2.6.9-beta1 +77e5a08344c95738ab879f9671b7758cddd712a3 DRTVWR-56_2.6.9-release 8835e0e3c0d3a48244c287bc05811dfc2fba43ec 2.7.0-start +43c7ee846b7eed80786acbbf35d03bd016a3e85d DRTVWR-59_2.7.0-beta1 +43c7ee846b7eed80786acbbf35d03bd016a3e85d 2.7.0-beta1 +77e5a08344c95738ab879f9671b7758cddd712a3 2.6.9-release 54fd44ac92e4c61435ea33effe093a3527e18d98 2.7.1-start 0c4d0c24278074f219e5a32e72b449e78301d11b DRTVWR-61_2.7.1-beta1 0c4d0c24278074f219e5a32e72b449e78301d11b 2.7.1-beta1 -8f2da1701c81a62352df2b8d413d27fb2cade9a6 DRTVWR-46_2.6.3-release -8f2da1701c81a62352df2b8d413d27fb2cade9a6 2.6.3-release -77e5a08344c95738ab879f9671b7758cddd712a3 DRTVWR-56_2.6.9-release -77e5a08344c95738ab879f9671b7758cddd712a3 2.6.9-release +9f79a6ed8fdcd2f3dac33ea6b3236eeb278dccfe 2.7.2-start +e0dc8b741eaa27dcdfbc9e956bb2579b954d15eb DRTVWR-63_2.7.2-beta1 +e0dc8b741eaa27dcdfbc9e956bb2579b954d15eb 2.7.2-beta1 +6a3e7e403bd19e45fdfc2fcc716867af3ab80861 2.7.3-start diff --git a/BuildParams b/BuildParams index a064faf870..15018bf37e 100644 --- a/BuildParams +++ b/BuildParams @@ -69,8 +69,7 @@ viewer-pre-release.viewer_channel = "Second Life Release" viewer-pre-release.login_channel = "Second Life Release" viewer-pre-release.build_debug_release_separately = true viewer-pre-release.build_viewer_update_version_manager = true -#viewer-pre-release.release-viewer.jira = DRTVWR-13 -viewer-pre-release.release-viewer.jira = DRTVWR-46 +#viewer-pre-release.release-viewer.jira = DRTVWR-46 # ======================================= diff --git a/autobuild.xml b/autobuild.xml index 2c8a254a75..ec52d6e331 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1,2491 +1,2491 @@ -<?xml version="1.0" ?>
-<llsd>
-<map>
- <key>installables</key>
- <map>
- <key>GLOD</key>
- <map>
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- <string>GLOD</string>
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- <string>LICENSES/glod.txt</string>
- <key>name</key>
- <string>GLOD</string>
- <key>platforms</key>
- <map>
- <key>darwin</key>
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<string>-G</string> + <string>'Xcode'</string> + </array> + </map> + <key>name</key> + <string>DebugOS</string> + </map> + <key>RelWithDebInfo</key> + <map> + <key>build</key> + <map> + <key>arguments</key> + <array> + <string>|</string> + <string>grep</string> + <string>-v</string> + <string>setenv</string> + </array> + <key>command</key> + <string>xcodebuild</string> + <key>options</key> + <array> + <string>-configuration RelWithDebInfo</string> + <string>-project SecondLife.xcodeproj</string> + </array> + </map> + <key>configure</key> + <map> + <key>arguments</key> + <array> + <string>../indra</string> + </array> + <key>options</key> + <array> + <string>-G</string> + <string>'Xcode'</string> + </array> + </map> + <key>default</key> + <string>True</string> + <key>name</key> + <string>RelWithDebInfo</string> + </map> + <key>RelWithDebInfoOS</key> + <map> + <key>build</key> + <map> + <key>command</key> + <string>xcodebuild</string> + <key>options</key> + <array> + <string>-configuration RelWithDebInfo</string> + <string>-project SecondLife.xcodeproj</string> + </array> + </map> + <key>configure</key> + <map> + <key>options</key> + <array> + <string>-G</string> + <string>'Xcode'</string> + </array> + </map> + <key>name</key> + <string>RelWithDebInfoOS</string> + </map> + <key>Release</key> + <map> + <key>build</key> + <map> + <key>arguments</key> + <array> + <string>|</string> + <string>grep</string> + <string>-v</string> + <string>setenv</string> + </array> + <key>command</key> + <string>xcodebuild</string> + <key>options</key> + <array> + <string>-configuration Release</string> + <string>-project SecondLife.xcodeproj</string> + </array> + </map> + <key>configure</key> + <map> + <key>arguments</key> + <array> + <string>../indra</string> + </array> + <key>options</key> + <array> + <string>-G</string> + <string>'Xcode'</string> + </array> + </map> + <key>name</key> + <string>Release</string> + </map> + <key>ReleaseOS</key> + <map> + <key>build</key> + <map> + <key>command</key> + <string>xcodebuild</string> + <key>options</key> + <array> + <string>-configuration Release</string> + <string>-project SecondLife.xcodeproj</string> + </array> + </map> + <key>configure</key> + <map> + <key>options</key> + <array> + <string>-G</string> + <string>'Xcode'</string> + </array> + </map> + <key>name</key> + <string>ReleaseOS</string> + </map> + </map> + <key>name</key> + <string>darwin</string> + </map> + <key>linux</key> + <map> + <key>build_directory</key> + <string>build-linux-i686</string> + <key>configurations</key> + <map> + <key>Debug</key> + <map> + <key>build</key> + <map> + <key>command</key> + <string>make</string> + <key>options</key> + <array> + <string>-j 12</string> + </array> + </map> + <key>configure</key> + <map> + <key>arguments</key> + <array> + <string>../indra</string> + </array> + <key>options</key> + <array> + <string>-G</string> + <string>'Unix Makefiles'</string> + </array> + </map> + <key>name</key> + <string>Debug</string> + </map> + <key>DebugOS</key> + <map> + <key>build</key> + <map> + <key>command</key> + <string>make</string> + <key>options</key> + <array> + <string>-j 2</string> + </array> + </map> + <key>configure</key> + <map> + <key>options</key> + <array> + <string>-G</string> + <string>'Unix Makefiles'</string> + </array> + </map> + <key>name</key> + <string>DebugOS</string> + </map> + <key>RelWithDebInfo</key> + <map> + <key>build</key> + <map> + <key>command</key> + <string>make</string> + <key>options</key> + <array> + <string>-j 12</string> + </array> + </map> + <key>configure</key> + <map> + <key>arguments</key> + <array> + <string>../indra</string> + </array> + <key>options</key> + <array> + <string>-G</string> + <string>'Unix Makefiles'</string> + </array> + </map> + <key>default</key> + <string>True</string> + <key>name</key> + <string>RelWithDebInfo</string> + </map> + <key>RelWithDebInfoOS</key> + <map> + <key>build</key> + <map> + <key>command</key> + <string>make</string> + <key>options</key> + <array> + <string>-j 2</string> + </array> + </map> + <key>configure</key> + <map> + <key>options</key> + <array> + <string>-G</string> + <string>'Unix Makefiles'</string> + </array> + </map> + <key>name</key> + <string>RelWithDebInfoOS</string> + </map> + <key>Release</key> + <map> + <key>build</key> + <map> + <key>command</key> + <string>make</string> + <key>options</key> + <array> + <string>-j 12</string> + </array> + </map> + <key>configure</key> + <map> + <key>arguments</key> + <array> + <string>../indra</string> + </array> + <key>options</key> + <array> + <string>-G</string> + <string>'Unix Makefiles'</string> + </array> + </map> + <key>name</key> + <string>Release</string> + </map> + <key>ReleaseOS</key> + <map> + <key>build</key> + <map> + <key>command</key> + <string>make</string> + <key>options</key> + <array> + <string>-j 2</string> + </array> + </map> + <key>configure</key> + <map> + <key>options</key> + <array> + <string>-G</string> + <string>'Unix Makefiles'</string> + </array> + </map> + <key>name</key> + <string>ReleaseOS</string> + </map> + <key>default</key> + <map> + <key>build</key> + <map> + </map> + <key>name</key> + <string>default</string> + </map> + </map> + <key>name</key> + <string>linux</string> + </map> + <key>windows</key> + <map> + <key>build_directory</key> + <string>build-vc100</string> + <key>configurations</key> + <map> + <key>Debug</key> + <map> + <key>build</key> + <map> + <key>arguments</key> + <array> + <string>SecondLife.sln</string> + </array> + <key>command</key> + <string>BuildConsole</string> + <key>options</key> + <array> + <string>/build</string> + <string>"/cfg=Debug|Win32"</string> + </array> + </map> + <key>configure</key> + <map> + <key>arguments</key> + <array> + <string>..\indra</string> + <string>&&</string> + <string>..\indra\tools\vstool\VSTool.exe</string> + <string>--solution</string> + <string>SecondLife.sln</string> + <string>--config</string> + <string>Debug</string> + <string>--startup</string> + <string>secondlife-bin</string> + </array> + <key>options</key> + <array> + <string>-G</string> + <string>"Visual Studio 10"</string> + </array> + </map> + <key>name</key> + <string>Debug</string> + </map> + <key>DebugOS</key> + <map> + <key>build</key> + <map> + <key>arguments</key> + <array> + <string>SecondLife.sln</string> + </array> + <key>command</key> + <string>msbuild.exe</string> + <key>options</key> + <array> + <string>/p:Configuration=Debug</string> + <string>/p:Platform=Win32</string> + <string>/t:Build</string> + <string>/p:useenv=true</string> + <string>/verbosity:minimal</string> + <string>/toolsversion:4.0</string> + <string>/p:"VCBuildAdditionalOptions= /incremental"</string> + </array> + </map> + <key>configure</key> + <map> + <key>options</key> + <array> + <string>-G</string> + <string>"Visual Studio 10"</string> + <string>-DUNATTENDED:BOOL=ON</string> + <string>-DUSE_KDU=FALSE</string> + <string>-DFMOD=FALSE</string> + </array> + </map> + <key>name</key> + <string>DebugOS</string> + </map> + <key>RelWithDebInfo</key> + <map> + <key>build</key> + <map> + <key>arguments</key> + <array> + <string>SecondLife.sln</string> + </array> + <key>command</key> + <string>BuildConsole</string> + <key>options</key> + <array> + <string>/build</string> + <string>"/cfg=RelWithDebInfo|Win32"</string> + </array> + </map> + <key>configure</key> + <map> + <key>arguments</key> + <array> + <string>..\indra</string> + <string>&&</string> + <string>..\indra\tools\vstool\VSTool.exe</string> + <string>--solution</string> + <string>SecondLife.sln</string> + <string>--config</string> + <string>RelWithDebInfo</string> + <string>--startup</string> + <string>secondlife-bin</string> + </array> + <key>options</key> + <array> + <string>-G</string> + <string>"Visual Studio 10"</string> + </array> + </map> + <key>default</key> + <string>True</string> + <key>name</key> + <string>RelWithDebInfo</string> + </map> + <key>RelWithDebInfoOS</key> + <map> + <key>build</key> + <map> + <key>arguments</key> + <array> + <string>SecondLife.sln</string> + </array> + <key>command</key> + <string>msbuild.exe</string> + <key>options</key> + <array> + <string>/p:Configuration=RelWithDebInfo</string> + <string>/p:Platform=Win32</string> + <string>/t:Build</string> + <string>/p:useenv=true</string> + <string>/verbosity:minimal</string> + <string>/toolsversion:4.0</string> + <string>/p:"VCBuildAdditionalOptions= /incremental"</string> + </array> + </map> + <key>configure</key> + <map> + <key>options</key> + <array> + <string>-G</string> + <string>"Visual Studio 10"</string> + <string>-DUNATTENDED:BOOL=ON</string> + <string>-DINSTALL_PROPRIETARY=FALSE</string> + <string>-DUSE_KDU=FALSE</string> + <string>-DFMOD=FALSE</string> + </array> + </map> + <key>name</key> + <string>RelWithDebInfoOS</string> + </map> + <key>Release</key> + <map> + <key>build</key> + <map> + <key>arguments</key> + <array> + <string>SecondLife.sln</string> + </array> + <key>command</key> + <string>BuildConsole</string> + <key>options</key> + <array> + <string>/build</string> + <string>"/cfg=Release|Win32"</string> + <string>"/CL_ADD=/m:1"</string> + </array> + </map> + <key>configure</key> + <map> + <key>arguments</key> + <array> + <string>..\indra</string> + <string>&&</string> + <string>..\indra\tools\vstool\VSTool.exe</string> + <string>--solution</string> + <string>SecondLife.sln</string> + <string>--config</string> + <string>Release</string> + <string>--startup</string> + <string>secondlife-bin</string> + </array> + <key>options</key> + <array> + <string>-G</string> + <string>"Visual Studio 10"</string> + </array> + </map> + <key>name</key> + <string>Release</string> + </map> + <key>ReleaseOS</key> + <map> + <key>build</key> + <map> + <key>arguments</key> + <array> + <string>SecondLife.sln</string> + </array> + <key>command</key> + <string>msbuild.exe</string> + <key>options</key> + <array> + <string>/p:Configuration=Release</string> + <string>/p:Platform=Win32</string> + <string>/t:Build</string> + <string>/p:useenv=true</string> + <string>/verbosity:minimal</string> + <string>/toolsversion:4.0</string> + <string>/p:"VCBuildAdditionalOptions= /incremental"</string> + </array> + </map> + <key>configure</key> + <map> + <key>options</key> + <array> + <string>-G</string> + <string>"Visual Studio 10"</string> + <string>-DUNATTENDED:BOOL=ON</string> + <string>-DINSTALL_PROPRIETARY=FALSE</string> + <string>-DUSE_KDU=FALSE</string> + <string>-DFMOD=FALSE</string> + </array> + </map> + <key>name</key> + <string>ReleaseOS</string> + </map> + </map> + <key>name</key> + <string>windows</string> + </map> + </map> + </map> + <key>type</key> + <string>autobuild</string> + <key>version</key> + <string>1.2</string> + </map> +</llsd> diff --git a/doc/contributions.txt b/doc/contributions.txt index dfbccb5a6c..daaffe2dee 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -76,6 +76,7 @@ Aleric Inglewood VWR-13996 VWR-14426 VWR-24247 + VWR-25654 VWR-24251 VWR-24252 VWR-24254 @@ -209,6 +210,7 @@ Boroondas Gupte STORM-1182 VWR-233 VWR-20583 + VWR-25654 VWR-20891 VWR-23455 VWR-24487 diff --git a/indra/cmake/FMOD.cmake b/indra/cmake/FMOD.cmake index cb5124812d..cb5124812d 100755..100644 --- a/indra/cmake/FMOD.cmake +++ b/indra/cmake/FMOD.cmake diff --git a/indra/cmake/Variables.cmake b/indra/cmake/Variables.cmake index cfccd29def..4cbf7aa043 100644 --- a/indra/cmake/Variables.cmake +++ b/indra/cmake/Variables.cmake @@ -102,7 +102,7 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") # To support a different SDK update these Xcode settings: set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5) set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk) - set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "4.2") + set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "4.0") set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT dwarf-with-dsym) # NOTE: To attempt an i386/PPC Universal build, add this on the configure line: diff --git a/indra/cmake/run_build_test.py b/indra/cmake/run_build_test.py index ce2d1e0386..ce2d1e0386 100755..100644 --- a/indra/cmake/run_build_test.py +++ b/indra/cmake/run_build_test.py diff --git a/indra/llcommon/llaccountingquota.h b/indra/llcommon/llaccountingquota.h index f52d94f868..3401cb57b6 100644 --- a/indra/llcommon/llaccountingquota.h +++ b/indra/llcommon/llaccountingquota.h @@ -2,31 +2,25 @@ * @file llaccountingquota.h * @ * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ diff --git a/indra/llcommon/llchat.h b/indra/llcommon/llchat.h index 87c2d6775b..f5b242fdfc 100644 --- a/indra/llcommon/llchat.h +++ b/indra/llcommon/llchat.h @@ -49,7 +49,8 @@ typedef enum e_chat_type CHAT_TYPE_STOP = 5, CHAT_TYPE_DEBUG_MSG = 6, CHAT_TYPE_REGION = 7, - CHAT_TYPE_OWNER = 8 + CHAT_TYPE_OWNER = 8, + CHAT_TYPE_DIRECT = 9 // From llRegionSayTo() } EChatType; typedef enum e_chat_audible_level diff --git a/indra/llcommon/llsys.cpp b/indra/llcommon/llsys.cpp index ca2d3f9181..e8616a9be6 100644 --- a/indra/llcommon/llsys.cpp +++ b/indra/llcommon/llsys.cpp @@ -188,22 +188,30 @@ LLOSInfo::LLOSInfo() : if(osvi.wProductType == VER_NT_WORKSTATION) mOSStringSimple = "Microsoft Windows XP x64 Edition "; else - mOSStringSimple = "Microsoft Windows Server 2003 "; + mOSStringSimple = "Microsoft Windows Server 2003 "; } - else if(osvi.dwMajorVersion == 6 && osvi.dwMinorVersion <= 1) + else if(osvi.dwMajorVersion == 6 && osvi.dwMinorVersion <= 2) { if(osvi.dwMinorVersion == 0) { - mOSStringSimple = "Microsoft Windows Vista "; + if(osvi.wProductType == VER_NT_WORKSTATION) + mOSStringSimple = "Microsoft Windows Vista "; + else + mOSStringSimple = "Windows Server 2008 "; } else if(osvi.dwMinorVersion == 1) { - mOSStringSimple = "Microsoft Windows 7 "; + if(osvi.wProductType == VER_NT_WORKSTATION) + mOSStringSimple = "Microsoft Windows 7 "; + else + mOSStringSimple = "Windows Server 2008 R2 "; } - - if(osvi.wProductType != VER_NT_WORKSTATION) + else if(osvi.dwMinorVersion == 2) { - mOSStringSimple += "Server "; + if(osvi.wProductType == VER_NT_WORKSTATION) + mOSStringSimple = "Microsoft Windows 8 "; + else + mOSStringSimple = "Windows Server 2012 "; } ///get native system info if available.. @@ -308,8 +316,7 @@ LLOSInfo::LLOSInfo() : std::string compatibility_mode; if(got_shell32_version) { - if(osvi.dwMajorVersion != shell32_major - || osvi.dwMinorVersion != shell32_minor) + if(osvi.dwMajorVersion != shell32_major || osvi.dwMinorVersion != shell32_minor) { compatibility_mode = llformat(" compatibility mode. real ver: %d.%d (Build %d)", shell32_major, diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h index 2da578eaf1..fa92a3a75b 100644 --- a/indra/llcommon/llversionviewer.h +++ b/indra/llcommon/llversionviewer.h @@ -29,7 +29,7 @@ const S32 LL_VERSION_MAJOR = 2; const S32 LL_VERSION_MINOR = 7; -const S32 LL_VERSION_PATCH = 1; +const S32 LL_VERSION_PATCH = 3; const S32 LL_VERSION_BUILD = 0; const char * const LL_CHANNEL = "Second Life Developer"; diff --git a/indra/llkdu/llimagej2ckdu.cpp b/indra/llkdu/llimagej2ckdu.cpp index 39ae09650e..c156ed0cef 100644 --- a/indra/llkdu/llimagej2ckdu.cpp +++ b/indra/llkdu/llimagej2ckdu.cpp @@ -73,7 +73,7 @@ void set_default_colour_weights(kdu_params *siz); const char* engineInfoLLImageJ2CKDU() { - std::string version = llformat("KDU %s", KDU_CORE_VERSION); + static std::string version = llformat("KDU %s", KDU_CORE_VERSION); return version.c_str(); } diff --git a/indra/llmessage/tests/commtest.h b/indra/llmessage/tests/commtest.h index 0fef596df2..0d149b5258 100644 --- a/indra/llmessage/tests/commtest.h +++ b/indra/llmessage/tests/commtest.h @@ -34,6 +34,7 @@ #include "llsd.h" #include "llhost.h" #include "stringize.h" +#include <map> #include <string> #include <stdexcept> #include <boost/lexical_cast.hpp> @@ -43,6 +44,58 @@ struct CommtestError: public std::runtime_error CommtestError(const std::string& what): std::runtime_error(what) {} }; +static bool query_verbose() +{ + const char* cbose = getenv("INTEGRATION_TEST_VERBOSE"); + if (! cbose) + { + cbose = "1"; + } + std::string strbose(cbose); + return (! (strbose == "0" || strbose == "off" || + strbose == "false" || strbose == "quiet")); +} + +bool verbose() +{ + // This should only be initialized once. + static bool vflag = query_verbose(); + return vflag; +} + +static int query_port(const std::string& var) +{ + const char* cport = getenv(var.c_str()); + if (! cport) + { + throw CommtestError(STRINGIZE("missing environment variable" << var)); + } + // This will throw, too, if the value of PORT isn't numeric. + int port(boost::lexical_cast<int>(cport)); + if (verbose()) + { + std::cout << "getport('" << var << "') = " << port << std::endl; + } + return port; +} + +static int getport(const std::string& var) +{ + typedef std::map<std::string, int> portsmap; + static portsmap ports; + // We can do this with a single map lookup with map::insert(). Either it + // returns an existing entry and 'false' (not newly inserted), or it + // inserts the specified value and 'true'. + std::pair<portsmap::iterator, bool> inserted(ports.insert(portsmap::value_type(var, 0))); + if (inserted.second) + { + // We haven't yet seen this var. Remember its value. + inserted.first->second = query_port(var); + } + // Return the (existing or new) iterator's value. + return inserted.first->second; +} + /** * This struct is shared by a couple of standalone comm tests (ADD_COMM_BUILD_TEST). */ @@ -71,13 +124,10 @@ struct commtest_data static int getport(const std::string& var) { - const char* port = getenv(var.c_str()); - if (! port) - { - throw CommtestError("missing $PORT environment variable"); - } - // This will throw, too, if the value of PORT isn't numeric. - return boost::lexical_cast<int>(port); + // We have a couple consumers of commtest_data::getport(). But we've + // since moved it out to the global namespace. So this is just a + // facade. + return ::getport(var); } bool outcome(const LLSD& _result, bool _success) diff --git a/indra/llmessage/tests/test_llsdmessage_peer.py b/indra/llmessage/tests/test_llsdmessage_peer.py index cea5032111..9886d49ccc 100644 --- a/indra/llmessage/tests/test_llsdmessage_peer.py +++ b/indra/llmessage/tests/test_llsdmessage_peer.py @@ -38,7 +38,7 @@ mydir = os.path.dirname(__file__) # expected to be .../indra/llmessage/tes sys.path.insert(0, os.path.join(mydir, os.pardir, os.pardir, "lib", "python")) from indra.util.fastest_elementtree import parse as xml_parse from indra.base import llsd -from testrunner import freeport, run, debug +from testrunner import freeport, run, debug, VERBOSE class TestHTTPRequestHandler(BaseHTTPRequestHandler): """This subclass of BaseHTTPRequestHandler is to receive and echo @@ -72,10 +72,10 @@ class TestHTTPRequestHandler(BaseHTTPRequestHandler): ## # assuming that the underlying XML parser reads its input file ## # incrementally. Unfortunately I haven't been able to make it work. ## tree = xml_parse(self.rfile) -## debug("Finished raw parse\n") -## debug("parsed XML tree %s\n" % tree) -## debug("parsed root node %s\n" % tree.getroot()) -## debug("root node tag %s\n" % tree.getroot().tag) +## debug("Finished raw parse") +## debug("parsed XML tree %s", tree) +## debug("parsed root node %s", tree.getroot()) +## debug("root node tag %s", tree.getroot().tag) ## return llsd.to_python(tree.getroot()) def do_GET(self): @@ -88,8 +88,10 @@ class TestHTTPRequestHandler(BaseHTTPRequestHandler): self.answer(self.read_xml()) def answer(self, data): + debug("%s.answer(%s): self.path = %r", self.__class__.__name__, data, self.path) if "fail" not in self.path: response = llsd.format_xml(data.get("reply", llsd.LLSD("success"))) + debug("success: %s", response) self.send_response(200) self.send_header("Content-type", "application/llsd+xml") self.send_header("Content-Length", str(len(response))) @@ -106,16 +108,21 @@ class TestHTTPRequestHandler(BaseHTTPRequestHandler): ("fail requested", "Your request specified failure status %s " "without providing a reason" % status))[1]) + debug("fail requested: %s: %r", status, reason) self.send_error(status, reason) - def log_request(self, code, size=None): - # For present purposes, we don't want the request splattered onto - # stderr, as it would upset devs watching the test run - pass + if not VERBOSE: + # When VERBOSE is set, skip both these overrides because they exist to + # suppress output. - def log_error(self, format, *args): - # Suppress error output as well - pass + def log_request(self, code, size=None): + # For present purposes, we don't want the request splattered onto + # stderr, as it would upset devs watching the test run + pass + + def log_error(self, format, *args): + # Suppress error output as well + pass if __name__ == "__main__": # Instantiate an HTTPServer(TestHTTPRequestHandler) on the first free port @@ -130,4 +137,5 @@ if __name__ == "__main__": # command-line parsing -- and anyway, for C++ integration tests, that's # performed in TUT code rather than our own. os.environ["PORT"] = str(port) + debug("$PORT = %s", port) sys.exit(run(server=Thread(name="httpd", target=httpd.serve_forever), *sys.argv[1:])) diff --git a/indra/llmessage/tests/testrunner.py b/indra/llmessage/tests/testrunner.py index 8ff13e0426..f329ec2a0e 100644 --- a/indra/llmessage/tests/testrunner.py +++ b/indra/llmessage/tests/testrunner.py @@ -29,14 +29,21 @@ $/LicenseInfo$ import os import sys +import re import errno import socket -def debug(*args): - sys.stdout.writelines(args) - sys.stdout.flush() -# comment out the line below to enable debug output -debug = lambda *args: None +VERBOSE = os.environ.get("INTEGRATION_TEST_VERBOSE", "1") # default to verbose +# Support usage such as INTEGRATION_TEST_VERBOSE=off -- distressing to user if +# that construct actually turns on verbosity... +VERBOSE = not re.match(r"(0|off|false|quiet)$", VERBOSE, re.IGNORECASE) + +if VERBOSE: + def debug(fmt, *args): + print fmt % args + sys.stdout.flush() +else: + debug = lambda *args: None def freeport(portlist, expr): """ @@ -78,44 +85,53 @@ def freeport(portlist, expr): # pass 'port' to client code # call server.serve_forever() """ - # If portlist is completely empty, let StopIteration propagate: that's an - # error because we can't return meaningful values. We have no 'port', - # therefore no 'expr(port)'. - portiter = iter(portlist) - port = portiter.next() - - while True: - try: - # If this value of port works, return as promised. - return expr(port), port - - except socket.error, err: - # Anything other than 'Address already in use', propagate - if err.args[0] != errno.EADDRINUSE: - raise - - # Here we want the next port from portiter. But on StopIteration, - # we want to raise the original exception rather than - # StopIteration. So save the original exc_info(). - type, value, tb = sys.exc_info() + try: + # If portlist is completely empty, let StopIteration propagate: that's an + # error because we can't return meaningful values. We have no 'port', + # therefore no 'expr(port)'. + portiter = iter(portlist) + port = portiter.next() + + while True: try: + # If this value of port works, return as promised. + value = expr(port) + + except socket.error, err: + # Anything other than 'Address already in use', propagate + if err.args[0] != errno.EADDRINUSE: + raise + + # Here we want the next port from portiter. But on StopIteration, + # we want to raise the original exception rather than + # StopIteration. So save the original exc_info(). + type, value, tb = sys.exc_info() try: - port = portiter.next() - except StopIteration: - raise type, value, tb - finally: - # Clean up local traceback, see docs for sys.exc_info() - del tb - - # Recap of the control flow above: - # If expr(port) doesn't raise, return as promised. - # If expr(port) raises anything but EADDRINUSE, propagate that - # exception. - # If portiter.next() raises StopIteration -- that is, if the port - # value we just passed to expr(port) was the last available -- reraise - # the EADDRINUSE exception. - # If we've actually arrived at this point, portiter.next() delivered a - # new port value. Loop back to pass that to expr(port). + try: + port = portiter.next() + except StopIteration: + raise type, value, tb + finally: + # Clean up local traceback, see docs for sys.exc_info() + del tb + + else: + debug("freeport() returning %s on port %s", value, port) + return value, port + + # Recap of the control flow above: + # If expr(port) doesn't raise, return as promised. + # If expr(port) raises anything but EADDRINUSE, propagate that + # exception. + # If portiter.next() raises StopIteration -- that is, if the port + # value we just passed to expr(port) was the last available -- reraise + # the EADDRINUSE exception. + # If we've actually arrived at this point, portiter.next() delivered a + # new port value. Loop back to pass that to expr(port). + + except Exception, err: + debug("*** freeport() raising %s: %s", err.__class__.__name__, err) + raise def run(*args, **kwds): """All positional arguments collectively form a command line, executed as @@ -144,8 +160,7 @@ def run(*args, **kwds): # - [no p] don't use the PATH because we specifically want to invoke the # executable passed as our first arg, # - [no e] child should inherit this process's environment. - debug("Running %s...\n" % (" ".join(args))) - sys.stdout.flush() + debug("Running %s...", " ".join(args)) rc = os.spawnv(os.P_WAIT, args[0], args) - debug("%s returned %s\n" % (args[0], rc)) + debug("%s returned %s", args[0], rc) return rc diff --git a/indra/llplugin/llpluginclassmedia.cpp b/indra/llplugin/llpluginclassmedia.cpp index 2103216536..9f666369d4 100644 --- a/indra/llplugin/llpluginclassmedia.cpp +++ b/indra/llplugin/llpluginclassmedia.cpp @@ -436,6 +436,107 @@ std::string LLPluginClassMedia::translateModifiers(MASK modifiers) return result; } +void LLPluginClassMedia::jsExposeObjectEvent( bool expose ) +{ + if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() ) + { + return; + } + + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_expose_object"); + message.setValueBoolean( "expose", expose ); + sendMessage( message ); +} + +void LLPluginClassMedia::jsValuesValidEvent( bool valid ) +{ + if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() ) + { + return; + } + + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_values_valid"); + message.setValueBoolean( "valid", valid ); + sendMessage( message ); +} + +void LLPluginClassMedia::jsAgentLocationEvent( double x, double y, double z ) +{ + if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() ) + { + return; + } + + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_location"); + message.setValueReal( "x", x ); + message.setValueReal( "y", y ); + message.setValueReal( "z", z ); + sendMessage( message ); +} + +void LLPluginClassMedia::jsAgentGlobalLocationEvent( double x, double y, double z ) +{ + if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() ) + { + return; + } + + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_global_location"); + message.setValueReal( "x", x ); + message.setValueReal( "y", y ); + message.setValueReal( "z", z ); + sendMessage( message ); +} + +void LLPluginClassMedia::jsAgentOrientationEvent( double angle ) +{ + if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() ) + { + return; + } + + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_orientation"); + message.setValueReal( "angle", angle ); + + sendMessage( message ); +} + +void LLPluginClassMedia::jsAgentLanguageEvent( const std::string& language ) +{ + if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() ) + { + return; + } + + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_language"); + message.setValue( "language", language ); + sendMessage( message ); +} + +void LLPluginClassMedia::jsAgentRegionEvent( const std::string& region ) +{ + if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() ) + { + return; + } + + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_region"); + message.setValue( "region", region ); + sendMessage( message ); +} + +void LLPluginClassMedia::jsAgentMaturityEvent( const std::string& maturity ) +{ + if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() ) + { + return; + } + + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_maturity"); + message.setValue( "maturity", maturity ); + sendMessage( message ); +} + void LLPluginClassMedia::mouseEvent(EMouseEventType type, int button, int x, int y, MASK modifiers) { if(type == MOUSE_EVENT_MOVE) diff --git a/indra/llplugin/llpluginclassmedia.h b/indra/llplugin/llpluginclassmedia.h index cf8d8b26b9..fea836aa68 100644 --- a/indra/llplugin/llpluginclassmedia.h +++ b/indra/llplugin/llpluginclassmedia.h @@ -117,7 +117,17 @@ public: bool keyEvent(EKeyEventType type, int key_code, MASK modifiers, LLSD native_key_data); void scrollEvent(int x, int y, MASK modifiers); - + + // Javascript <-> viewer events + void jsExposeObjectEvent( bool expose ); + void jsValuesValidEvent( bool valid ); + void jsAgentLocationEvent( double x, double y, double z ); + void jsAgentGlobalLocationEvent( double x, double y, double z ); + void jsAgentOrientationEvent( double angle ); + void jsAgentLanguageEvent( const std::string& language ); + void jsAgentRegionEvent( const std::string& region_name ); + void jsAgentMaturityEvent( const std::string& maturity ); + // Text may be unicode (utf8 encoded) bool textInput(const std::string &text, MASK modifiers, LLSD native_key_data); diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index d6a31dc862..180ae4dfa6 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -554,7 +554,7 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch BOOL in_word = FALSE; // avoid S32 overflow when max_pixels == S32_MAX by staying in floating point - F32 scaled_max_pixels = ceil(max_pixels * sScaleX); + F32 scaled_max_pixels = max_pixels * sScaleX; F32 width_padding = 0.f; LLFontGlyphInfo* next_glyph = NULL; diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index 1cc3cc04d6..349dbc3405 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -280,7 +280,7 @@ bool LLTextBase::truncate() if (getLength() >= S32(mMaxTextByteLength / 4)) { // Have to check actual byte size - LLWString text(getWText()); + LLWString text(getWText()); S32 utf8_byte_size = wstring_utf8_length(text); if ( utf8_byte_size > mMaxTextByteLength ) { @@ -547,8 +547,7 @@ void LLTextBase::drawText() } LLRect text_rect(line.mRect); - text_rect.mRight = llmin(mDocumentView->getRect().getWidth(), text_rect.mRight); // clamp right edge to document extents - text_rect.translate(mVisibleTextRect.mLeft, mVisibleTextRect.mBottom); // translate into display region of text widget + text_rect.mRight = mDocumentView->getRect().getWidth(); // clamp right edge to document extents text_rect.translate(mDocumentView->getRect().mLeft, mDocumentView->getRect().mBottom); // adjust by scroll position // draw a single line of text @@ -655,7 +654,7 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s } text.insert(pos, wstr); - getViewModel()->setDisplay(text); + getViewModel()->setDisplay(text); if ( truncate() ) { @@ -670,7 +669,7 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s S32 LLTextBase::removeStringNoUndo(S32 pos, S32 length) { - LLWString text(getWText()); + LLWString text(getWText()); segment_set_t::iterator seg_iter = getSegIterContaining(pos); while(seg_iter != mSegments.end()) { @@ -717,7 +716,7 @@ S32 LLTextBase::removeStringNoUndo(S32 pos, S32 length) } text.erase(pos, length); - getViewModel()->setDisplay(text); + getViewModel()->setDisplay(text); // recreate default segment in case we erased everything createDefaultSegment(); @@ -734,9 +733,9 @@ S32 LLTextBase::overwriteCharNoUndo(S32 pos, llwchar wc) { return 0; } - LLWString text(getWText()); + LLWString text(getWText()); text[pos] = wc; - getViewModel()->setDisplay(text); + getViewModel()->setDisplay(text); onValueChange(pos, pos + 1); needsReflow(pos); @@ -857,7 +856,7 @@ BOOL LLTextBase::handleMouseUp(S32 x, S32 y, MASK mask) // Did we just click on a link? if (mURLClickSignal && cur_segment->getStyle() - && cur_segment->getStyle()->isLink()) + && cur_segment->getStyle()->isLink()) { // *TODO: send URL here? (*mURLClickSignal)(this, LLSD() ); @@ -1035,27 +1034,27 @@ void LLTextBase::draw() gl_rect_2d(text_rect, bg_color % alpha, TRUE); } - bool should_clip = mClip || mScroller != NULL; - { LLLocalClipRect clip(text_rect, should_clip); + bool should_clip = mClip || mScroller != NULL; + { LLLocalClipRect clip(text_rect, should_clip); - // draw document view - if (mScroller) + // draw document view + if (mScroller) + { + drawChild(mScroller); + } + else { - drawChild(mScroller); - } - else - { - drawChild(mDocumentView); - } + drawChild(mDocumentView); + } drawSelectionBackground(); drawText(); drawCursor(); } - mDocumentView->setVisible(FALSE); - LLUICtrl::draw(); - mDocumentView->setVisible(TRUE); + mDocumentView->setVisible(FALSE); + LLUICtrl::draw(); + mDocumentView->setVisible(TRUE); } @@ -1119,8 +1118,7 @@ void LLTextBase::updateScrollFromCursor() // scroll so that the cursor is at the top of the page LLRect scroller_doc_window = getVisibleDocumentRect(); - LLRect cursor_rect_doc = getLocalRectFromDocIndex(mCursorPos); - cursor_rect_doc.translate(scroller_doc_window.mLeft, scroller_doc_window.mBottom); + LLRect cursor_rect_doc = getDocRectFromDocIndex(mCursorPos); mScroller->scrollToShowRect(cursor_rect_doc, LLRect(0, scroller_doc_window.getHeight() - 5, scroller_doc_window.getWidth(), 5)); } @@ -1366,9 +1364,9 @@ S32 LLTextBase::getLineStart( S32 line ) const { S32 num_lines = getLineCount(); if (num_lines == 0) - { + { return 0; - } + } line = llclamp(line, 0, num_lines-1); return mLineInfoList[line].mDocIndexStart; @@ -1378,9 +1376,9 @@ S32 LLTextBase::getLineEnd( S32 line ) const { S32 num_lines = getLineCount(); if (num_lines == 0) - { + { return 0; - } + } line = llclamp(line, 0, num_lines-1); return mLineInfoList[line].mDocIndexEnd; @@ -1656,7 +1654,7 @@ void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Para LLUrlMatch match; std::string text = new_text; while ( LLUrlRegistry::instance().findUrl(text, match, - boost::bind(&LLTextBase::replaceUrl, this, _1, _2, _3)) ) + boost::bind(&LLTextBase::replaceUrl, this, _1, _2, _3)) ) { LLTextUtil::processUrlMatch(&match,this); @@ -1949,7 +1947,7 @@ void LLTextBase::setWText(const LLWString& text) const LLWString& LLTextBase::getWText() const { - return getViewModel()->getDisplay(); + return getViewModel()->getDisplay(); } // If round is true, if the position is on the right half of a character, the cursor @@ -1960,9 +1958,12 @@ S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, { // Figure out which line we're nearest to. LLRect visible_region = getVisibleDocumentRect(); + LLRect doc_rect = mDocumentView->getRect(); + + S32 doc_y = local_y - doc_rect.mBottom; // binary search for line that starts before local_y - line_list_t::const_iterator line_iter = std::lower_bound(mLineInfoList.begin(), mLineInfoList.end(), local_y - mVisibleTextRect.mBottom + visible_region.mBottom, compare_bottom()); + line_list_t::const_iterator line_iter = std::lower_bound(mLineInfoList.begin(), mLineInfoList.end(), doc_y, compare_bottom()); if (line_iter == mLineInfoList.end()) { @@ -1970,7 +1971,7 @@ S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, } S32 pos = getLength(); - S32 start_x = mVisibleTextRect.mLeft + line_iter->mRect.mLeft - visible_region.mLeft; + S32 start_x = line_iter->mRect.mLeft + doc_rect.mLeft; segment_set_t::iterator line_seg_iter; S32 line_seg_offset; @@ -1992,7 +1993,7 @@ S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, } // if we've reached a line of text *below* the mouse cursor, doc index is first character on that line - if (hit_past_end_of_line && local_y - mVisibleTextRect.mBottom + visible_region.mBottom > line_iter->mRect.mTop) + if (hit_past_end_of_line && doc_y > line_iter->mRect.mTop) { pos = segment_line_start; break; @@ -2461,7 +2462,7 @@ LLRect LLTextBase::getVisibleDocumentRect() const LLRect doc_rect = mDocumentView->getLocalRect(); doc_rect.mLeft -= mDocumentView->getRect().mLeft; // adjust for height of text above widget baseline - doc_rect.mBottom = llmin(0, doc_rect.getHeight() - mVisibleTextRect.getHeight()); + doc_rect.mBottom = doc_rect.getHeight() - mVisibleTextRect.getHeight(); return doc_rect; } } @@ -2575,21 +2576,21 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele LLColor4 color = (mEditor.getReadOnly() ? mStyle->getReadOnlyColor() : mStyle->getColor()) % alpha; - if( selection_start > seg_start ) + if( selection_start > seg_start ) { // Draw normally S32 start = seg_start; S32 end = llmin( selection_start, seg_end ); S32 length = end - start; font->render(text, start, - rect, - color, - LLFontGL::LEFT, mEditor.mVAlign, - LLFontGL::NORMAL, - mStyle->getShadowType(), - length, - &right_x, - mEditor.getUseEllipses()); + rect, + color, + LLFontGL::LEFT, mEditor.mVAlign, + LLFontGL::NORMAL, + mStyle->getShadowType(), + length, + &right_x, + mEditor.getUseEllipses()); } rect.mLeft = (S32)ceil(right_x); @@ -2601,14 +2602,14 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele S32 length = end - start; font->render(text, start, - rect, - mStyle->getSelectedColor().get(), - LLFontGL::LEFT, mEditor.mVAlign, - LLFontGL::NORMAL, - LLFontGL::NO_SHADOW, - length, - &right_x, - mEditor.getUseEllipses()); + rect, + mStyle->getSelectedColor().get(), + LLFontGL::LEFT, mEditor.mVAlign, + LLFontGL::NORMAL, + LLFontGL::NO_SHADOW, + length, + &right_x, + mEditor.getUseEllipses()); } rect.mLeft = (S32)ceil(right_x); if( selection_end < seg_end ) @@ -2618,14 +2619,14 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele S32 end = seg_end; S32 length = end - start; font->render(text, start, - rect, - color, - LLFontGL::LEFT, mEditor.mVAlign, - LLFontGL::NORMAL, - mStyle->getShadowType(), - length, - &right_x, - mEditor.getUseEllipses()); + rect, + color, + LLFontGL::LEFT, mEditor.mVAlign, + LLFontGL::NORMAL, + mStyle->getShadowType(), + length, + &right_x, + mEditor.getUseEllipses()); } return right_x; } diff --git a/indra/llvfs/lldir_mac.cpp b/indra/llvfs/lldir_mac.cpp index 8f48f92e2a..489bc3e4a7 100644 --- a/indra/llvfs/lldir_mac.cpp +++ b/indra/llvfs/lldir_mac.cpp @@ -258,38 +258,6 @@ U32 LLDir_Mac::countFilesInDir(const std::string &dirname, const std::string &ma return (file_count); } -S32 LLDir_Mac::deleteFilesInDir(const std::string &dirname, const std::string &mask) -{ - glob_t g; - S32 result = 0; - - std::string tmp_str; - tmp_str = dirname; - tmp_str += mask; - - if(glob(tmp_str.c_str(), GLOB_NOSORT, NULL, &g) == 0) - { - int i; - - for(i = 0; i < g.gl_pathc; i++) - { -// llinfos << "deleteFilesInDir: deleting number " << i << ", path is " << g.gl_pathv[i] << llendl; - - if(unlink(g.gl_pathv[i]) != 0) - { - result = errno; - - llwarns << "Problem removing " << g.gl_pathv[i] << " - errorcode: " - << result << llendl; - } - } - - globfree(&g); - } - - return(result); -} - std::string LLDir_Mac::getCurPath() { char tmp_str[LL_MAX_PATH]; /* Flawfinder: ignore */ diff --git a/indra/llvfs/lldir_mac.h b/indra/llvfs/lldir_mac.h index bc3f0fac00..d190d70be4 100644 --- a/indra/llvfs/lldir_mac.h +++ b/indra/llvfs/lldir_mac.h @@ -44,7 +44,6 @@ public: /*virtual*/ void initAppDirs(const std::string &app_name, const std::string& app_read_only_data_dir); - virtual S32 deleteFilesInDir(const std::string &dirname, const std::string &mask); virtual std::string getCurPath(); virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask); virtual BOOL fileExists(const std::string &filename) const; diff --git a/indra/llwindow/llkeyboardheadless.cpp b/indra/llwindow/llkeyboardheadless.cpp index 4dfaaed4e1..c87617c9ff 100644 --- a/indra/llwindow/llkeyboardheadless.cpp +++ b/indra/llwindow/llkeyboardheadless.cpp @@ -46,5 +46,28 @@ MASK LLKeyboardHeadless::currentMask(BOOL for_mouse_event) { return MASK_NONE; } void LLKeyboardHeadless::scanKeyboard() -{ } +{ + for (S32 key = 0; key < KEY_COUNT; key++) + { + // Generate callback if any event has occurred on this key this frame. + // Can't just test mKeyLevel, because this could be a slow frame and + // key might have gone down then up. JC + if (mKeyLevel[key] || mKeyDown[key] || mKeyUp[key]) + { + mCurScanKey = key; + mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]); + } + } + + // Reset edges for next frame + for (S32 key = 0; key < KEY_COUNT; key++) + { + mKeyUp[key] = FALSE; + mKeyDown[key] = FALSE; + if (mKeyLevel[key]) + { + mKeyLevelFrameCount[key]++; + } + } +} diff --git a/indra/lscript/lscript_library/lscript_library.cpp b/indra/lscript/lscript_library/lscript_library.cpp index 967c69fea9..7ffe53a307 100644 --- a/indra/lscript/lscript_library/lscript_library.cpp +++ b/indra/lscript/lscript_library/lscript_library.cpp @@ -461,6 +461,9 @@ void LLScriptLibrary::init() addFunction(10.f, 0.f, dummy_func, "llGetDisplayName", "s", "k"); addFunction(10.f, 0.f, dummy_func, "llRequestDisplayName", "k", "k"); + addFunction(10.f, 0.f, dummy_func, "llGetEnv", "s", "s"); + addFunction(10.f, 0.f, dummy_func, "llRegionSayTo", NULL, "kis"); + // energy, sleep, dummy_func, name, return type, parameters, help text, gods-only // IF YOU ADD NEW SCRIPT CALLS, YOU MUST PUT THEM AT THE END OF THIS LIST. diff --git a/indra/media_plugins/webkit/media_plugin_webkit.cpp b/indra/media_plugins/webkit/media_plugin_webkit.cpp index 9ba8edbb59..27f3c7260e 100644 --- a/indra/media_plugins/webkit/media_plugin_webkit.cpp +++ b/indra/media_plugins/webkit/media_plugin_webkit.cpp @@ -1168,6 +1168,66 @@ void MediaPluginWebKit::receiveMessage(const char *message_string) authResponse(message_in); } else + if(message_name == "js_expose_object") + { +#if LLQTWEBKIT_API_VERSION >= 9 + bool expose_object = message_in.getValueBoolean( "expose" ); + LLQtWebKit::getInstance()->setExposeObject( expose_object ); +#endif + } + else + if(message_name == "js_values_valid") + { +#if LLQTWEBKIT_API_VERSION >= 9 + bool valid = message_in.getValueBoolean( "valid" ); + LLQtWebKit::getInstance()->setValuesValid( valid ); +#endif + } + else + if(message_name == "js_agent_location") + { +#if LLQTWEBKIT_API_VERSION >= 9 + F32 x = message_in.getValueReal("x"); + F32 y = message_in.getValueReal("y"); + F32 z = message_in.getValueReal("z"); + LLQtWebKit::getInstance()->setAgentLocation( x, y, z ); +#endif + } + else + if(message_name == "js_agent_global_location") + { +#if LLQTWEBKIT_API_VERSION >= 9 + F32 x = message_in.getValueReal("x"); + F32 y = message_in.getValueReal("y"); + F32 z = message_in.getValueReal("z"); + LLQtWebKit::getInstance()->setAgentGlobalLocation( x, y, z ); +#endif + } + else + if(message_name == "js_agent_orientation") + { +#if LLQTWEBKIT_API_VERSION >= 9 + F32 angle = message_in.getValueReal("angle"); + LLQtWebKit::getInstance()->setAgentOrientation( angle ); +#endif + } + else + if(message_name == "js_agent_region") + { +#if LLQTWEBKIT_API_VERSION >= 9 + const std::string& region = message_in.getValue("region"); + LLQtWebKit::getInstance()->setAgentRegion( region ); +#endif + } + else + if(message_name == "js_agent_maturity") + { +#if LLQTWEBKIT_API_VERSION >= 9 + const std::string& maturity = message_in.getValue("maturity"); + LLQtWebKit::getInstance()->setAgentMaturity( maturity ); +#endif + } + else { // std::cerr << "MediaPluginWebKit::receiveMessage: unknown media message: " << message_string << std::endl; } @@ -1324,4 +1384,3 @@ int init_media_plugin(LLPluginInstance::sendMessageFunction host_send_func, void return 0; } - diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 769dcf8457..523ea8a394 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -244,6 +244,7 @@ set(viewer_SOURCE_FILES llfolderviewitem.cpp llfollowcam.cpp llfriendcard.cpp + llgesturelistener.cpp llgesturemgr.cpp llgiveinventory.cpp llglsandbox.cpp @@ -321,6 +322,7 @@ set(viewer_SOURCE_FILES llnearbychat.cpp llnearbychatbar.cpp llnearbychathandler.cpp + llnearbychatbarlistener.cpp llnetmap.cpp llnotificationalerthandler.cpp llnotificationgrouphandler.cpp @@ -797,6 +799,7 @@ set(viewer_HEADER_FILES llfolderviewitem.h llfollowcam.h llfriendcard.h + llgesturelistener.h llgesturemgr.h llgiveinventory.h llgroupactions.h @@ -873,6 +876,7 @@ set(viewer_HEADER_FILES llnearbychat.h llnearbychatbar.h llnearbychathandler.h + llnearbychatbarlistener.h llnetmap.h llnotificationhandler.h llnotificationmanager.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index c3c8a0b7b0..fc7fd2dd8a 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -708,6 +708,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>BrowserEnableJSObject</key> + <map> + <key>Comment</key> + <string>(WARNING: Advanced feature. Use if you are aware of the implications). Enable or disable the viewer to Javascript bridge object.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>BlockAvatarAppearanceMessages</key> <map> <key>Comment</key> @@ -12743,6 +12754,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>SLURLPassToOtherInstance</key> + <map> + <key>Comment</key> + <string>Pass execution to prevoius viewer instances if there is a given slurl</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>soundsbeacon</key> <map> <key>Comment</key> diff --git a/indra/newview/llaccountingquotamanager.cpp b/indra/newview/llaccountingquotamanager.cpp index d11b86db15..0a171959e7 100644 --- a/indra/newview/llaccountingquotamanager.cpp +++ b/indra/newview/llaccountingquotamanager.cpp @@ -2,31 +2,25 @@ * @file LLAccountingQuotaManager.cpp * @ Handles the setting and accessing for costs associated with mesh * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2010, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ diff --git a/indra/newview/llaccountingquotamanager.h b/indra/newview/llaccountingquotamanager.h index 9551df272c..9251ef9351 100644 --- a/indra/newview/llaccountingquotamanager.h +++ b/indra/newview/llaccountingquotamanager.h @@ -2,31 +2,25 @@ * @file lllAccountingQuotaManager.h * @ * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 08d71fc8fc..446ded8096 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -206,6 +206,7 @@ LLAgent::LLAgent() : mAutoPilot(FALSE), mAutoPilotFlyOnStop(FALSE), + mAutoPilotAllowFlying(TRUE), mAutoPilotTargetGlobal(), mAutoPilotStopDistance(1.f), mAutoPilotUseRotation(FALSE), @@ -1230,17 +1231,26 @@ void LLAgent::startAutoPilotGlobal( const LLQuaternion *target_rotation, void (*finish_callback)(BOOL, void *), void *callback_data, - F32 stop_distance, F32 rot_threshold) + F32 stop_distance, + F32 rot_threshold, + BOOL allow_flying) { if (!isAgentAvatarValid()) { return; } + // Are there any pending callbacks from previous auto pilot requests? + if (mAutoPilotFinishedCallback) + { + mAutoPilotFinishedCallback(dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal) < mAutoPilotStopDistance, mAutoPilotCallbackData); + } + mAutoPilotFinishedCallback = finish_callback; mAutoPilotCallbackData = callback_data; mAutoPilotRotationThreshold = rot_threshold; mAutoPilotBehaviorName = behavior_name; + mAutoPilotAllowFlying = allow_flying; LLVector3d delta_pos( target_global ); delta_pos -= getPositionGlobal(); @@ -1268,14 +1278,23 @@ void LLAgent::startAutoPilotGlobal( } } - mAutoPilotFlyOnStop = getFlying(); + if (mAutoPilotAllowFlying) + { + mAutoPilotFlyOnStop = getFlying(); + } + else + { + mAutoPilotFlyOnStop = FALSE; + } - if (distance > 30.0) + if (distance > 30.0 && mAutoPilotAllowFlying) { setFlying(TRUE); } - if ( distance > 1.f && heightDelta > (sqrtf(mAutoPilotStopDistance) + 1.f)) + if ( distance > 1.f && + mAutoPilotAllowFlying && + heightDelta > (sqrtf(mAutoPilotStopDistance) + 1.f)) { setFlying(TRUE); // Do not force flying for "Sit" behavior to prevent flying after pressing "Stand" @@ -1285,22 +1304,8 @@ void LLAgent::startAutoPilotGlobal( } mAutoPilot = TRUE; - mAutoPilotTargetGlobal = target_global; - - // trace ray down to find height of destination from ground - LLVector3d traceEndPt = target_global; - traceEndPt.mdV[VZ] -= 20.f; + setAutoPilotTargetGlobal(target_global); - LLVector3d targetOnGround; - LLVector3 groundNorm; - LLViewerObject *obj; - - LLWorld::getInstance()->resolveStepHeightGlobal(NULL, target_global, traceEndPt, targetOnGround, groundNorm, &obj); - F64 target_height = llmax((F64)gAgentAvatarp->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]); - - // clamp z value of target to minimum height above ground - mAutoPilotTargetGlobal.mdV[VZ] = targetOnGround.mdV[VZ] + target_height; - mAutoPilotTargetDist = (F32)dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal); if (target_rotation) { mAutoPilotUseRotation = TRUE; @@ -1318,12 +1323,36 @@ void LLAgent::startAutoPilotGlobal( //----------------------------------------------------------------------------- -// startFollowPilot() +// setAutoPilotTargetGlobal //----------------------------------------------------------------------------- -void LLAgent::startFollowPilot(const LLUUID &leader_id) +void LLAgent::setAutoPilotTargetGlobal(const LLVector3d &target_global) { - if (!mAutoPilot) return; + if (mAutoPilot) + { + mAutoPilotTargetGlobal = target_global; + + // trace ray down to find height of destination from ground + LLVector3d traceEndPt = target_global; + traceEndPt.mdV[VZ] -= 20.f; + + LLVector3d targetOnGround; + LLVector3 groundNorm; + LLViewerObject *obj; + + LLWorld::getInstance()->resolveStepHeightGlobal(NULL, target_global, traceEndPt, targetOnGround, groundNorm, &obj); + F64 target_height = llmax((F64)gAgentAvatarp->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]); + + // clamp z value of target to minimum height above ground + mAutoPilotTargetGlobal.mdV[VZ] = targetOnGround.mdV[VZ] + target_height; + mAutoPilotTargetDist = (F32)dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal); + } +} +//----------------------------------------------------------------------------- +// startFollowPilot() +//----------------------------------------------------------------------------- +void LLAgent::startFollowPilot(const LLUUID &leader_id, BOOL allow_flying, F32 stop_distance) +{ mLeaderID = leader_id; if ( mLeaderID.isNull() ) return; @@ -1334,7 +1363,14 @@ void LLAgent::startFollowPilot(const LLUUID &leader_id) return; } - startAutoPilotGlobal(object->getPositionGlobal()); + startAutoPilotGlobal(object->getPositionGlobal(), + std::string(), // behavior_name + NULL, // target_rotation + NULL, // finish_callback + NULL, // callback_data + stop_distance, + 0.03f, // rotation_threshold + allow_flying); } @@ -1360,7 +1396,8 @@ void LLAgent::stopAutoPilot(BOOL user_cancel) //NB: auto pilot can terminate for a reason other than reaching the destination if (mAutoPilotFinishedCallback) { - mAutoPilotFinishedCallback(!user_cancel && dist_vec_squared(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal) < (mAutoPilotStopDistance * mAutoPilotStopDistance), mAutoPilotCallbackData); + mAutoPilotFinishedCallback(!user_cancel && dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal) < mAutoPilotStopDistance, mAutoPilotCallbackData); + mAutoPilotFinishedCallback = NULL; } mLeaderID = LLUUID::null; @@ -1400,7 +1437,7 @@ void LLAgent::autoPilot(F32 *delta_yaw) if (!isAgentAvatarValid()) return; - if (gAgentAvatarp->mInAir) + if (gAgentAvatarp->mInAir && mAutoPilotAllowFlying) { setFlying(TRUE); } diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index 54c5649f97..67ed1923c0 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -469,19 +469,29 @@ public: public: BOOL getAutoPilot() const { return mAutoPilot; } LLVector3d getAutoPilotTargetGlobal() const { return mAutoPilotTargetGlobal; } + LLUUID getAutoPilotLeaderID() const { return mLeaderID; } + F32 getAutoPilotStopDistance() const { return mAutoPilotStopDistance; } + F32 getAutoPilotTargetDist() const { return mAutoPilotTargetDist; } + BOOL getAutoPilotUseRotation() const { return mAutoPilotUseRotation; } + LLVector3 getAutoPilotTargetFacing() const { return mAutoPilotTargetFacing; } + F32 getAutoPilotRotationThreshold() const { return mAutoPilotRotationThreshold; } + std::string getAutoPilotBehaviorName() const { return mAutoPilotBehaviorName; } + void startAutoPilotGlobal(const LLVector3d &pos_global, const std::string& behavior_name = std::string(), const LLQuaternion *target_rotation = NULL, void (*finish_callback)(BOOL, void *) = NULL, void *callback_data = NULL, - F32 stop_distance = 0.f, F32 rotation_threshold = 0.03f); - void startFollowPilot(const LLUUID &leader_id); + F32 stop_distance = 0.f, F32 rotation_threshold = 0.03f, + BOOL allow_flying = TRUE); + void startFollowPilot(const LLUUID &leader_id, BOOL allow_flying = TRUE, F32 stop_distance = 0.5f); void stopAutoPilot(BOOL user_cancel = FALSE); - void setAutoPilotGlobal(const LLVector3d &pos_global); + void setAutoPilotTargetGlobal(const LLVector3d &target_global); void autoPilot(F32 *delta_yaw); // Autopilot walking action, angles in radians void renderAutoPilotTarget(); private: BOOL mAutoPilot; BOOL mAutoPilotFlyOnStop; + BOOL mAutoPilotAllowFlying; LLVector3d mAutoPilotTargetGlobal; F32 mAutoPilotStopDistance; BOOL mAutoPilotUseRotation; diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp index 9cea33c7c6..a8d2222c03 100644 --- a/indra/newview/llagentlistener.cpp +++ b/indra/newview/llagentlistener.cpp @@ -31,6 +31,7 @@ #include "llagentlistener.h" #include "llagent.h" +#include "llvoavatar.h" #include "llcommandhandler.h" #include "llslurl.h" #include "llurldispatcher.h" @@ -39,93 +40,242 @@ #include "llviewerregion.h" #include "llsdutil.h" #include "llsdutil_math.h" +#include "lltoolgrab.h" +#include "llhudeffectlookat.h" +#include "llagentcamera.h" LLAgentListener::LLAgentListener(LLAgent &agent) : LLEventAPI("LLAgent", "LLAgent listener to (e.g.) teleport, sit, stand, etc."), mAgent(agent) { - add("requestTeleport", + add("requestTeleport", "Teleport: [\"regionname\"], [\"x\"], [\"y\"], [\"z\"]\n" "If [\"skip_confirmation\"] is true, use LLURLDispatcher rather than LLCommandDispatcher.", &LLAgentListener::requestTeleport); - add("requestSit", - "Ask to sit on the object specified in [\"obj_uuid\"]", + add("requestSit", + "[\"obj_uuid\"]: id of object to sit on, use this or [\"position\"] to indicate the sit target" + "[\"position\"]: region position {x, y, z} where to find closest object to sit on", &LLAgentListener::requestSit); - add("requestStand", + add("requestStand", "Ask to stand up", &LLAgentListener::requestStand); + add("requestTouch", + "[\"obj_uuid\"]: id of object to touch, use this or [\"position\"] to indicate the object to touch" + "[\"position\"]: region position {x, y, z} where to find closest object to touch" + "[\"face\"]: optional object face number to touch[Default: 0]", + &LLAgentListener::requestTouch); add("resetAxes", "Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])", &LLAgentListener::resetAxes); add("getAxes", + "Obsolete - use getPosition instead\n" "Send information about the agent's orientation on [\"reply\"]:\n" "[\"euler\"]: map of {roll, pitch, yaw}\n" "[\"quat\"]: array of [x, y, z, w] quaternion values", &LLAgentListener::getAxes, LLSDMap("reply", LLSD())); - add("getGroups", - "Send on [\"reply\"], in [\"groups\"], an array describing agent's groups:\n" - "[\"id\"]: UUID of group\n" - "[\"name\"]: name of group", - &LLAgentListener::getGroups, + add("getPosition", + "Send information about the agent's position and orientation on [\"reply\"]:\n" + "[\"region\"]: array of region {x, y, z} position\n" + "[\"global\"]: array of global {x, y, z} position\n" + "[\"euler\"]: map of {roll, pitch, yaw}\n" + "[\"quat\"]: array of [x, y, z, w] quaternion values", + &LLAgentListener::getPosition, LLSDMap("reply", LLSD())); + add("startAutoPilot", + "Start the autopilot system using the following parameters:\n" + "[\"target_global\"]: array of target global {x, y, z} position\n" + "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]\n" + "[\"target_rotation\"]: array of [x, y, z, w] quaternion values [default: no target]\n" + "[\"rotation_threshold\"]: target maximum angle from target facing rotation [default: 0.03 radians]\n" + "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]" + "[\"allow_flying\"]: allow flying during autopilot [default: True]", + //"[\"callback_pump\"]: pump to send success/failure and callback data to [default: none]\n" + //"[\"callback_data\"]: data to send back during a callback [default: none]", + &LLAgentListener::startAutoPilot); + add("getAutoPilot", + "Send information about current state of the autopilot system to [\"reply\"]:\n" + "[\"enabled\"]: boolean indicating whether or not autopilot is enabled\n" + "[\"target_global\"]: array of target global {x, y, z} position\n" + "[\"leader_id\"]: uuid of target autopilot is following\n" + "[\"stop_distance\"]: target maximum distance from target\n" + "[\"target_distance\"]: last known distance from target\n" + "[\"use_rotation\"]: boolean indicating if autopilot has a target facing rotation\n" + "[\"target_facing\"]: array of {x, y} target direction to face\n" + "[\"rotation_threshold\"]: target maximum angle from target facing rotation\n" + "[\"behavior_name\"]: name of the autopilot behavior", + &LLAgentListener::getAutoPilot, + LLSDMap("reply", LLSD())); + add("startFollowPilot", + "[\"leader_id\"]: uuid of target to follow using the autopilot system (optional with avatar_name)\n" + "[\"avatar_name\"]: avatar name to follow using the autopilot system (optional with leader_id)\n" + "[\"allow_flying\"]: allow flying during autopilot [default: True]\n" + "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]", + &LLAgentListener::startFollowPilot); + add("setAutoPilotTarget", + "Update target for currently running autopilot:\n" + "[\"target_global\"]: array of target global {x, y, z} position", + &LLAgentListener::setAutoPilotTarget); + add("stopAutoPilot", + "Stop the autopilot system:\n" + "[\"user_cancel\"] indicates whether or not to act as though user canceled autopilot [default: false]", + &LLAgentListener::stopAutoPilot); + add("lookAt", + "[\"type\"]: number to indicate the lookAt type, 0 to clear\n" + "[\"obj_uuid\"]: id of object to look at, use this or [\"position\"] to indicate the target\n" + "[\"position\"]: region position {x, y, z} where to find closest object or avatar to look at", + &LLAgentListener::lookAt); } void LLAgentListener::requestTeleport(LLSD const & event_data) const { - if(event_data["skip_confirmation"].asBoolean()) + if(event_data["skip_confirmation"].asBoolean()) + { + LLSD params(LLSD::emptyArray()); + params.append(event_data["regionname"]); + params.append(event_data["x"]); + params.append(event_data["y"]); + params.append(event_data["z"]); + LLCommandDispatcher::dispatch("teleport", params, LLSD(), NULL, "clicked", true); + // *TODO - lookup other LLCommandHandlers for "agent", "classified", "event", "group", "floater", "parcel", "login", login_refresh", "balance", "chat" + // should we just compose LLCommandHandler and LLDispatchListener? + } + else + { + std::string url = LLSLURL(event_data["regionname"], + LLVector3(event_data["x"].asReal(), + event_data["y"].asReal(), + event_data["z"].asReal())).getSLURLString(); + LLURLDispatcher::dispatch(url, "clicked", NULL, false); + } +} + +void LLAgentListener::requestSit(LLSD const & event_data) const +{ + //mAgent.getAvatarObject()->sitOnObject(); + // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand() + // *TODO - find a permanent place to share this code properly. + + LLViewerObject *object = NULL; + if (event_data.has("obj_uuid")) + { + object = gObjectList.findObject(event_data["obj_uuid"]); + } + else if (event_data.has("position")) { - LLSD params(LLSD::emptyArray()); - params.append(event_data["regionname"]); - params.append(event_data["x"]); - params.append(event_data["y"]); - params.append(event_data["z"]); - LLCommandDispatcher::dispatch("teleport", params, LLSD(), NULL, "clicked", true); - // *TODO - lookup other LLCommandHandlers for "agent", "classified", "event", "group", "floater", "parcel", "login", login_refresh", "balance", "chat" - // should we just compose LLCommandHandler and LLDispatchListener? + LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); + object = findObjectClosestTo(target_position); } + + if (object && object->getPCode() == LL_PCODE_VOLUME) + { + gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit); + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, mAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, mAgent.getSessionID()); + gMessageSystem->nextBlockFast(_PREHASH_TargetObject); + gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID); + gMessageSystem->addVector3Fast(_PREHASH_Offset, LLVector3(0,0,0)); + + object->getRegion()->sendReliableMessage(); + } else { - std::string url = LLSLURL(event_data["regionname"], - LLVector3(event_data["x"].asReal(), - event_data["y"].asReal(), - event_data["z"].asReal())).getSLURLString(); - LLURLDispatcher::dispatch(url, "clicked", NULL, false); + llwarns << "LLAgent requestSit could not find the sit target: " + << event_data << llendl; } } -void LLAgentListener::requestSit(LLSD const & event_data) const +void LLAgentListener::requestStand(LLSD const & event_data) const +{ + mAgent.setControlFlags(AGENT_CONTROL_STAND_UP); +} + + +LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & position ) const { - //mAgent.getAvatarObject()->sitOnObject(); - // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand() - // *TODO - find a permanent place to share this code properly. - LLViewerObject *object = gObjectList.findObject(event_data["obj_uuid"]); + LLViewerObject *object = NULL; - if (object && object->getPCode() == LL_PCODE_VOLUME) + // Find the object closest to that position + F32 min_distance = 10000.0f; // Start big + S32 num_objects = gObjectList.getNumObjects(); + S32 cur_index = 0; + while (cur_index < num_objects) { - gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, mAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, mAgent.getSessionID()); - gMessageSystem->nextBlockFast(_PREHASH_TargetObject); - gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID); - gMessageSystem->addVector3Fast(_PREHASH_Offset, LLVector3(0,0,0)); - - object->getRegion()->sendReliableMessage(); + LLViewerObject * cur_object = gObjectList.getObject(cur_index++); + if (cur_object) + { // Calculate distance from the target position + LLVector3 target_diff = cur_object->getPositionRegion() - position; + F32 distance_to_target = target_diff.length(); + if (distance_to_target < min_distance) + { // Found an object closer + min_distance = distance_to_target; + object = cur_object; + } + } } + + return object; } -void LLAgentListener::requestStand(LLSD const & event_data) const + +void LLAgentListener::requestTouch(LLSD const & event_data) const { - mAgent.setControlFlags(AGENT_CONTROL_STAND_UP); + LLViewerObject *object = NULL; + + if (event_data.has("obj_uuid")) + { + object = gObjectList.findObject(event_data["obj_uuid"]); + } + else if (event_data.has("position")) + { + LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); + object = findObjectClosestTo(target_position); + } + + S32 face = 0; + if (event_data.has("face")) + { + face = event_data["face"].asInteger(); + } + + if (object && object->getPCode() == LL_PCODE_VOLUME) + { + // Fake enough pick info to get it to (hopefully) work + LLPickInfo pick; + pick.mObjectFace = face; + + /* + These values are sent to the simulator, but face seems to be easiest to use + + pick.mUVCoords "UVCoord" + pick.mSTCoords "STCoord" + pick.mObjectFace "FaceIndex" + pick.mIntersection "Position" + pick.mNormal "Normal" + pick.mBinormal "Binormal" + */ + + // A touch is a sketchy message sequence ... send a grab, immediately + // followed by un-grabbing, crossing fingers and hoping packets arrive in + // the correct order + send_ObjectGrab_message(object, pick, LLVector3::zero); + send_ObjectDeGrab_message(object, pick); + } + else + { + llwarns << "LLAgent requestTouch could not find the touch target " + << event_data["obj_uuid"].asUUID() << llendl; + } } -void LLAgentListener::resetAxes(const LLSD& event) const + +void LLAgentListener::resetAxes(const LLSD& event_data) const { - if (event.has("lookat")) + if (event_data.has("lookat")) { - mAgent.resetAxes(ll_vector3_from_sd(event["lookat"])); + mAgent.resetAxes(ll_vector3_from_sd(event_data["lookat"])); } else { @@ -134,17 +284,210 @@ void LLAgentListener::resetAxes(const LLSD& event) const } } -void LLAgentListener::getAxes(const LLSD& event) const +void LLAgentListener::getAxes(const LLSD& event_data) const { LLQuaternion quat(mAgent.getQuat()); F32 roll, pitch, yaw; quat.getEulerAngles(&roll, &pitch, &yaw); // The official query API for LLQuaternion's [x, y, z, w] values is its // public member mQ... - sendReply(LLSDMap - ("quat", llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ))) - ("euler", LLSDMap("roll", roll)("pitch", pitch)("yaw", yaw)), - event); + LLSD reply = LLSD::emptyMap(); + reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ)); + reply["euler"] = LLSD::emptyMap(); + reply["euler"]["roll"] = roll; + reply["euler"]["pitch"] = pitch; + reply["euler"]["yaw"] = yaw; + sendReply(reply, event_data); +} + +void LLAgentListener::getPosition(const LLSD& event_data) const +{ + F32 roll, pitch, yaw; + LLQuaternion quat(mAgent.getQuat()); + quat.getEulerAngles(&roll, &pitch, &yaw); + + LLSD reply = LLSD::emptyMap(); + reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ)); + reply["euler"] = LLSD::emptyMap(); + reply["euler"]["roll"] = roll; + reply["euler"]["pitch"] = pitch; + reply["euler"]["yaw"] = yaw; + reply["region"] = ll_sd_from_vector3(mAgent.getPositionAgent()); + reply["global"] = ll_sd_from_vector3d(mAgent.getPositionGlobal()); + + sendReply(reply, event_data); +} + + +void LLAgentListener::startAutoPilot(LLSD const & event_data) +{ + LLQuaternion target_rotation_value; + LLQuaternion* target_rotation = NULL; + if (event_data.has("target_rotation")) + { + target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]); + target_rotation = &target_rotation_value; + } + // *TODO: Use callback_pump and callback_data + F32 rotation_threshold = 0.03f; + if (event_data.has("rotation_threshold")) + { + rotation_threshold = event_data["rotation_threshold"].asReal(); + } + + BOOL allow_flying = TRUE; + if (event_data.has("allow_flying")) + { + allow_flying = (BOOL) event_data["allow_flying"].asBoolean(); + mAgent.setFlying(allow_flying); + } + + F32 stop_distance = 0.f; + if (event_data.has("stop_distance")) + { + stop_distance = event_data["stop_distance"].asReal(); + } + + // Clear follow target, this is doing a path + mFollowTarget.setNull(); + + mAgent.startAutoPilotGlobal(ll_vector3d_from_sd(event_data["target_global"]), + event_data["behavior_name"], + target_rotation, + NULL, NULL, + stop_distance, + rotation_threshold, + allow_flying); +} + +void LLAgentListener::getAutoPilot(const LLSD& event_data) const +{ + LLSD reply = LLSD::emptyMap(); + + LLSD::Boolean enabled = mAgent.getAutoPilot(); + reply["enabled"] = enabled; + + reply["target_global"] = ll_sd_from_vector3d(mAgent.getAutoPilotTargetGlobal()); + + reply["leader_id"] = mAgent.getAutoPilotLeaderID(); + + reply["stop_distance"] = mAgent.getAutoPilotStopDistance(); + + reply["target_distance"] = mAgent.getAutoPilotTargetDist(); + if (!enabled && + mFollowTarget.notNull()) + { // Get an actual distance from the target object we were following + LLViewerObject * target = gObjectList.findObject(mFollowTarget); + if (target) + { // Found the target AV, return the actual distance to them as well as their ID + LLVector3 difference = target->getPositionRegion() - mAgent.getPositionAgent(); + reply["target_distance"] = difference.length(); + reply["leader_id"] = mFollowTarget; + } + } + + reply["use_rotation"] = (LLSD::Boolean) mAgent.getAutoPilotUseRotation(); + reply["target_facing"] = ll_sd_from_vector3(mAgent.getAutoPilotTargetFacing()); + reply["rotation_threshold"] = mAgent.getAutoPilotRotationThreshold(); + reply["behavior_name"] = mAgent.getAutoPilotBehaviorName(); + reply["fly"] = (LLSD::Boolean) mAgent.getFlying(); + + sendReply(reply, event_data); +} + +void LLAgentListener::startFollowPilot(LLSD const & event_data) +{ + LLUUID target_id; + + BOOL allow_flying = TRUE; + if (event_data.has("allow_flying")) + { + allow_flying = (BOOL) event_data["allow_flying"].asBoolean(); + } + + if (event_data.has("leader_id")) + { + target_id = event_data["leader_id"]; + } + else if (event_data.has("avatar_name")) + { // Find the avatar with matching name + std::string target_name = event_data["avatar_name"].asString(); + + if (target_name.length() > 0) + { + S32 num_objects = gObjectList.getNumObjects(); + S32 cur_index = 0; + while (cur_index < num_objects) + { + LLViewerObject * cur_object = gObjectList.getObject(cur_index++); + if (cur_object && + cur_object->asAvatar() && + cur_object->asAvatar()->getFullname() == target_name) + { // Found avatar with matching name, extract id and break out of loop + target_id = cur_object->getID(); + break; + } + } + } + } + + F32 stop_distance = 0.f; + if (event_data.has("stop_distance")) + { + stop_distance = event_data["stop_distance"].asReal(); + } + + if (target_id.notNull()) + { + mAgent.setFlying(allow_flying); + mFollowTarget = target_id; // Save follow target so we can report distance later + + mAgent.startFollowPilot(target_id, allow_flying, stop_distance); + } +} + +void LLAgentListener::setAutoPilotTarget(LLSD const & event_data) const +{ + if (event_data.has("target_global")) + { + LLVector3d target_global(ll_vector3d_from_sd(event_data["target_global"])); + mAgent.setAutoPilotTargetGlobal(target_global); + } +} + +void LLAgentListener::stopAutoPilot(LLSD const & event_data) const +{ + BOOL user_cancel = FALSE; + if (event_data.has("user_cancel")) + { + user_cancel = event_data["user_cancel"].asBoolean(); + } + mAgent.stopAutoPilot(user_cancel); +} + +void LLAgentListener::lookAt(LLSD const & event_data) const +{ + LLViewerObject *object = NULL; + if (event_data.has("obj_uuid")) + { + object = gObjectList.findObject(event_data["obj_uuid"]); + } + else if (event_data.has("position")) + { + LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); + object = findObjectClosestTo(target_position); + } + + S32 look_at_type = (S32) LOOKAT_TARGET_NONE; + if (event_data.has("type")) + { + look_at_type = event_data["type"].asInteger(); + } + if (look_at_type >= (S32) LOOKAT_TARGET_NONE && + look_at_type < (S32) LOOKAT_NUM_TARGETS) + { + gAgentCamera.setLookAt((ELookAtType) look_at_type, object); + } } void LLAgentListener::getGroups(const LLSD& event) const diff --git a/indra/newview/llagentlistener.h b/indra/newview/llagentlistener.h index 5a89a99f6a..9a9c4073fe 100644 --- a/indra/newview/llagentlistener.h +++ b/indra/newview/llagentlistener.h @@ -34,22 +34,35 @@ class LLAgent; class LLSD; +class LLViewerObject; +class LLVector3d; class LLAgentListener : public LLEventAPI { public: - LLAgentListener(LLAgent &agent); + LLAgentListener(LLAgent &agent); private: - void requestTeleport(LLSD const & event_data) const; - void requestSit(LLSD const & event_data) const; - void requestStand(LLSD const & event_data) const; - void resetAxes(const LLSD& event) const; - void getAxes(const LLSD& event) const; + void requestTeleport(LLSD const & event_data) const; + void requestSit(LLSD const & event_data) const; + void requestStand(LLSD const & event_data) const; + void requestTouch(LLSD const & event_data) const; + void resetAxes(const LLSD& event_data) const; + void getAxes(const LLSD& event_data) const; void getGroups(const LLSD& event) const; + void getPosition(const LLSD& event_data) const; + void startAutoPilot(const LLSD& event_data); + void getAutoPilot(const LLSD& event_data) const; + void startFollowPilot(const LLSD& event_data); + void setAutoPilotTarget(const LLSD& event_data) const; + void stopAutoPilot(const LLSD& event_data) const; + void lookAt(LLSD const & event_data) const; + + LLViewerObject * findObjectClosestTo( const LLVector3 & position ) const; private: - LLAgent & mAgent; + LLAgent & mAgent; + LLUUID mFollowTarget; }; #endif // LL_LLAGENTLISTENER_H diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index cbdaff5b46..d2582d524d 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1193,11 +1193,11 @@ bool LLAppViewer::mainLoop() // Scan keyboard for movement keys. Command keys and typing // are handled by windows callbacks. Don't do this until we're // done initializing. JC - if (gViewerWindow->mWindow->getVisible() + if ((gHeadlessClient || gViewerWindow->mWindow->getVisible()) && gViewerWindow->getActive() && !gViewerWindow->mWindow->getMinimized() && LLStartUp::getStartupState() == STATE_STARTED - && !gViewerWindow->getShowProgress() + && (gHeadlessClient || !gViewerWindow->getShowProgress()) && !gFocusMgr.focusLocked()) { LLMemType mjk(LLMemType::MTYPE_JOY_KEY); @@ -2516,7 +2516,8 @@ bool LLAppViewer::initConfiguration() // it relies on checking a marker file which will not work when running // out of different directories - if (LLStartUp::getStartSLURL().isValid()) + if (LLStartUp::getStartSLURL().isValid() && + (gSavedSettings.getBOOL("SLURLPassToOtherInstance"))) { if (sendURLToOtherInstance(LLStartUp::getStartSLURL().getSLURLString())) { @@ -3496,7 +3497,7 @@ void LLAppViewer::migrateCacheDirectory() // Migrate inventory cache to avoid pain to inventory database after mass update S32 file_count = 0; std::string file_name; - std::string mask = delimiter + "*.*"; + std::string mask = "*.*"; LLDirIterator iter(old_cache_dir, mask); while (iter.next(file_name)) @@ -3652,11 +3653,25 @@ bool LLAppViewer::initCache() // Init the texture cache // Allocate 80% of the cache size for textures - const S32 MB = 1024*1024; + const S32 MB = 1024 * 1024; + const S64 MIN_CACHE_SIZE = 64 * MB; + const S64 MAX_CACHE_SIZE = 9984ll * MB; + const S64 MAX_VFS_SIZE = 1024 * MB; // 1 GB + S64 cache_size = (S64)(gSavedSettings.getU32("CacheSize")) * MB; - const S64 MAX_CACHE_SIZE = 1024*MB; - cache_size = llmin(cache_size, MAX_CACHE_SIZE); - S64 texture_cache_size = ((cache_size * 8)/10); + cache_size = llclamp(cache_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE); + + S64 texture_cache_size = ((cache_size * 8) / 10); + S64 vfs_size = cache_size - texture_cache_size; + + if (vfs_size > MAX_VFS_SIZE) + { + // Give the texture cache more space, since the VFS can't be bigger than 1GB. + // This happens when the user's CacheSize setting is greater than 5GB. + vfs_size = MAX_VFS_SIZE; + texture_cache_size = cache_size - MAX_VFS_SIZE; + } + S64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch); texture_cache_size -= extra; @@ -3665,21 +3680,19 @@ bool LLAppViewer::initCache() LLSplashScreen::update(LLTrans::getString("StartupInitializingVFS")); // Init the VFS - S64 vfs_size = cache_size - texture_cache_size; - const S64 MAX_VFS_SIZE = 1024 * MB; // 1 GB - vfs_size = llmin(vfs_size, MAX_VFS_SIZE); + vfs_size = llmin(vfs_size + extra, MAX_VFS_SIZE); vfs_size = (vfs_size / MB) * MB; // make sure it is MB aligned U32 vfs_size_u32 = (U32)vfs_size; U32 old_vfs_size = gSavedSettings.getU32("VFSOldSize") * MB; bool resize_vfs = (vfs_size_u32 != old_vfs_size); if (resize_vfs) { - gSavedSettings.setU32("VFSOldSize", vfs_size_u32/MB); + gSavedSettings.setU32("VFSOldSize", vfs_size_u32 / MB); } - LL_INFOS("AppCache") << "VFS CACHE SIZE: " << vfs_size/(1024*1024) << " MB" << LL_ENDL; + LL_INFOS("AppCache") << "VFS CACHE SIZE: " << vfs_size / (1024*1024) << " MB" << LL_ENDL; // This has to happen BEFORE starting the vfs - //time_t ltime; + // time_t ltime; srand(time(NULL)); // Flawfinder: ignore U32 old_salt = gSavedSettings.getU32("VFSSalt"); U32 new_salt; @@ -3700,10 +3713,10 @@ bool LLAppViewer::initCache() do { new_salt = rand(); - } while( new_salt == old_salt ); + } while(new_salt == old_salt); } - old_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",old_salt); + old_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_DATA_FILE_BASE) + llformat("%u", old_salt); // make sure this file exists llstat s; @@ -3712,12 +3725,11 @@ bool LLAppViewer::initCache() { // doesn't exist, look for a data file std::string mask; - mask = gDirUtilp->getDirDelimiter(); - mask += VFS_DATA_FILE_BASE; + mask = VFS_DATA_FILE_BASE; mask += "*"; std::string dir; - dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""); + dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""); std::string found_file; LLDirIterator iter(dir, mask); @@ -3734,7 +3746,7 @@ bool LLAppViewer::initCache() } } - old_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_INDEX_FILE_BASE) + llformat("%u",old_salt); + old_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u", old_salt); stat_result = LLFile::stat(old_vfs_index_file, &s); if (stat_result) @@ -3747,27 +3759,25 @@ bool LLAppViewer::initCache() // Just in case, nuke any other old cache files in the directory. std::string dir; - dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""); + dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""); std::string mask; - mask = gDirUtilp->getDirDelimiter(); - mask += VFS_DATA_FILE_BASE; + mask = VFS_DATA_FILE_BASE; mask += "*"; gDirUtilp->deleteFilesInDir(dir, mask); - mask = gDirUtilp->getDirDelimiter(); - mask += VFS_INDEX_FILE_BASE; + mask = VFS_INDEX_FILE_BASE; mask += "*"; gDirUtilp->deleteFilesInDir(dir, mask); } - new_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",new_salt); - new_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u",new_salt); + new_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_DATA_FILE_BASE) + llformat("%u", new_salt); + new_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u", new_salt); - static_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_data.db2"); - static_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_index.db2"); + static_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "static_data.db2"); + static_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "static_index.db2"); if (resize_vfs) { @@ -3790,19 +3800,19 @@ bool LLAppViewer::initCache() // Don't remove VFS after viewer crashes. If user has corrupt data, they can reinstall. JC gVFS = LLVFS::createLLVFS(new_vfs_index_file, new_vfs_data_file, false, vfs_size_u32, false); - if( !gVFS ) + if (!gVFS) { return false; } gStaticVFS = LLVFS::createLLVFS(static_vfs_index_file, static_vfs_data_file, true, 0, false); - if( !gStaticVFS ) + if (!gStaticVFS) { return false; } BOOL success = gVFS->isValid() && gStaticVFS->isValid(); - if( !success ) + if (!success) { return false; } @@ -3823,11 +3833,11 @@ bool LLAppViewer::initCache() void LLAppViewer::purgeCache() { - LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << llendl; + LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << LL_ENDL; LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE); LLVOCache::getInstance()->removeCache(LL_PATH_CACHE); - std::string mask = gDirUtilp->getDirDelimiter() + "*.*"; - gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask); + std::string mask = "*.*"; + gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), mask); } std::string LLAppViewer::getSecondLifeTitle() const diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index 6396ca91ff..445bd208ef 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -295,23 +295,44 @@ void create_console() // redirect unbuffered STDOUT to the console l_std_handle = (long)GetStdHandle(STD_OUTPUT_HANDLE); h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT); - fp = _fdopen( h_con_handle, "w" ); - *stdout = *fp; - setvbuf( stdout, NULL, _IONBF, 0 ); + if (h_con_handle == -1) + { + llwarns << "create_console() failed to open stdout handle" << llendl; + } + else + { + fp = _fdopen( h_con_handle, "w" ); + *stdout = *fp; + setvbuf( stdout, NULL, _IONBF, 0 ); + } // redirect unbuffered STDIN to the console l_std_handle = (long)GetStdHandle(STD_INPUT_HANDLE); h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT); - fp = _fdopen( h_con_handle, "r" ); - *stdin = *fp; - setvbuf( stdin, NULL, _IONBF, 0 ); + if (h_con_handle == -1) + { + llwarns << "create_console() failed to open stdin handle" << llendl; + } + else + { + fp = _fdopen( h_con_handle, "r" ); + *stdin = *fp; + setvbuf( stdin, NULL, _IONBF, 0 ); + } // redirect unbuffered STDERR to the console l_std_handle = (long)GetStdHandle(STD_ERROR_HANDLE); h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT); - fp = _fdopen( h_con_handle, "w" ); - *stderr = *fp; - setvbuf( stderr, NULL, _IONBF, 0 ); + if (h_con_handle == -1) + { + llwarns << "create_console() failed to open stderr handle" << llendl; + } + else + { + fp = _fdopen( h_con_handle, "w" ); + *stderr = *fp; + setvbuf( stderr, NULL, _IONBF, 0 ); + } } LLAppViewerWin32::LLAppViewerWin32(const char* cmd_line) : diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index cbbdcb2983..cbbdcb2983 100644..100755 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp index f51552aae5..01d19c5ba0 100644 --- a/indra/newview/llbottomtray.cpp +++ b/indra/newview/llbottomtray.cpp @@ -46,6 +46,7 @@ #include "llhints.h" #include "llimfloater.h" // for LLIMFloater #include "llnearbychatbar.h" +#include "llnearbychatbarlistener.h" #include "llsidetray.h" #include "llspeakbutton.h" #include "llsplitbutton.h" @@ -537,6 +538,8 @@ BOOL LLBottomTray::postBuild() mNearbyChatBar = findChild<LLNearbyChatBar>("chat_bar"); LLHints::registerHintTarget("chat_bar", mNearbyChatBar->LLView::getHandle()); + mListener.reset(new LLNearbyChatBarListener(*mNearbyChatBar)); + mChatBarContainer = getChild<LLLayoutPanel>("chat_bar_layout_panel"); mNearbyCharResizeHandlePanel = getChild<LLPanel>("chat_bar_resize_handle_panel"); diff --git a/indra/newview/llbottomtray.h b/indra/newview/llbottomtray.h index d9c95d82e5..62718531ef 100644 --- a/indra/newview/llbottomtray.h +++ b/indra/newview/llbottomtray.h @@ -39,6 +39,7 @@ class LLIMChiclet; class LLBottomTrayLite; class LLLayoutPanel; class LLMenuGL; +class LLNearbyChatBarListener; // Build time optimization, generate once in .cpp file #ifndef LLBOTTOMTRAY_CPP @@ -555,6 +556,9 @@ protected: * Image used to show position where dragged button will be dropped. */ LLUIImage* mImageDragIndication; + + // We want only one LLNearbyChatBarListener object, so it's tied to this singleton + boost::shared_ptr<LLNearbyChatBarListener> mListener; }; #endif // LL_LLBOTTOMPANEL_H diff --git a/indra/newview/llchatbar.cpp b/indra/newview/llchatbar.cpp index 6e58be8174..cf0374075a 100644 --- a/indra/newview/llchatbar.cpp +++ b/indra/newview/llchatbar.cpp @@ -671,6 +671,9 @@ void LLChatBar::onCommitGesture(LLUICtrl* ctrl) } } + +/* Cruft - global gChatHandler declared below has been commented out, + so this class is never used. See similar code in llnearbychatbar.cpp class LLChatHandler : public LLCommandHandler { public: @@ -691,7 +694,7 @@ public: { S32 channel = tokens[0].asInteger(); // VWR-19499 Restrict function to chat channels greater than 0. - if ((channel > 0) && (channel < 2147483647)) + if ((channel > 0) && (channel < CHAT_CHANNEL_DEBUG)) { retval = true; // Say mesg on channel @@ -710,3 +713,4 @@ public: // Creating the object registers with the dispatcher. //LLChatHandler gChatHandler; +cruft */ diff --git a/indra/newview/llcommandhandler.cpp b/indra/newview/llcommandhandler.cpp index 19dba3f917..19dba3f917 100644..100755 --- a/indra/newview/llcommandhandler.cpp +++ b/indra/newview/llcommandhandler.cpp diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 4b15695cbf..60a2f813aa 100644..100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -187,12 +187,26 @@ void LLVoiceSetKeyDialog::onCancel(void* user_data) void handleNameTagOptionChanged(const LLSD& newvalue); void handleDisplayNamesOptionChanged(const LLSD& newvalue); bool callback_clear_browser_cache(const LLSD& notification, const LLSD& response); +bool callback_clear_cache(const LLSD& notification, const LLSD& response); //bool callback_skip_dialogs(const LLSD& notification, const LLSD& response, LLFloaterPreference* floater); //bool callback_reset_dialogs(const LLSD& notification, const LLSD& response, LLFloaterPreference* floater); void fractionFromDecimal(F32 decimal_val, S32& numerator, S32& denominator); +bool callback_clear_cache(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if ( option == 0 ) // YES + { + // flag client texture cache for clearing next time the client runs + gSavedSettings.setBOOL("PurgeCacheOnNextStartup", TRUE); + LLNotificationsUtil::add("CacheWillClear"); + } + + return false; +} + bool callback_clear_browser_cache(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); @@ -305,7 +319,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.Cancel", boost::bind(&LLFloaterPreference::onBtnCancel, this)); mCommitCallbackRegistrar.add("Pref.OK", boost::bind(&LLFloaterPreference::onBtnOK, this)); -// mCommitCallbackRegistrar.add("Pref.ClearCache", boost::bind(&LLFloaterPreference::onClickClearCache, this)); + mCommitCallbackRegistrar.add("Pref.ClearCache", boost::bind(&LLFloaterPreference::onClickClearCache, this)); mCommitCallbackRegistrar.add("Pref.WebClearCache", boost::bind(&LLFloaterPreference::onClickBrowserClearCache, this)); mCommitCallbackRegistrar.add("Pref.SetCache", boost::bind(&LLFloaterPreference::onClickSetCache, this)); mCommitCallbackRegistrar.add("Pref.ResetCache", boost::bind(&LLFloaterPreference::onClickResetCache, this)); @@ -809,6 +823,11 @@ void LLFloaterPreference::refreshEnabledGraphics() } } +void LLFloaterPreference::onClickClearCache() +{ + LLNotificationsUtil::add("ConfirmClearCache", LLSD(), LLSD(), callback_clear_cache); +} + void LLFloaterPreference::onClickBrowserClearCache() { LLNotificationsUtil::add("ConfirmClearBrowserCache", LLSD(), LLSD(), callback_clear_browser_cache); @@ -868,14 +887,15 @@ void LLFloaterPreference::onClickSetCache() void LLFloaterPreference::onClickResetCache() { - if (!gSavedSettings.getString("CacheLocation").empty()) + if (gDirUtilp->getCacheDir(false) == gDirUtilp->getCacheDir(true)) { - gSavedSettings.setString("NewCacheLocation", ""); - gSavedSettings.setString("NewCacheLocationTopFolder", ""); + // The cache location was already the default. + return; } - + gSavedSettings.setString("NewCacheLocation", ""); + gSavedSettings.setString("NewCacheLocationTopFolder", ""); LLNotificationsUtil::add("CacheWillBeMoved"); - std::string cache_location = gDirUtilp->getCacheDir(true); + std::string cache_location = gDirUtilp->getCacheDir(false); gSavedSettings.setString("CacheLocation", cache_location); std::string top_folder(gDirUtilp->getBaseFileName(cache_location)); gSavedSettings.setString("CacheLocationTopFolder", top_folder); diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index 5fe509fb37..ef92575347 100644 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -88,7 +88,8 @@ protected: void onBtnCancel(); void onBtnApply(); - void onClickBrowserClearCache(); + void onClickClearCache(); // Clear viewer texture cache, vfs, and VO cache on next startup + void onClickBrowserClearCache(); // Clear web history and caches as well as viewer caches above void onLanguageChange(); void onNameTagOpacityChange(const LLSD& newvalue); @@ -99,7 +100,7 @@ protected: void onChangeCustom(); void updateMeterText(LLUICtrl* ctrl); void onOpenHardwareSettings(); - /// callback for defaults + // callback for defaults void setHardwareDefaults(); // callback for when client turns on shaders void onVertexShaderEnable(); diff --git a/indra/newview/llfloatersounddevices.cpp b/indra/newview/llfloatersounddevices.cpp index 9fe7c7f9dd..e692f1735a 100644 --- a/indra/newview/llfloatersounddevices.cpp +++ b/indra/newview/llfloatersounddevices.cpp @@ -68,6 +68,9 @@ BOOL LLFloaterSoundDevices::postBuild() if (panel) { panel->setUseTuningMode(false); + getChild<LLUICtrl>("voice_input_device")->setCommitCallback(boost::bind(&LLPanelVoiceDeviceSettings::apply, panel)); + getChild<LLUICtrl>("voice_output_device")->setCommitCallback(boost::bind(&LLPanelVoiceDeviceSettings::apply, panel)); + getChild<LLUICtrl>("mic_volume_slider")->setCommitCallback(boost::bind(&LLPanelVoiceDeviceSettings::apply, panel)); } return TRUE; } diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index f8a4ce7ad0..f8a4ce7ad0 100644..100755 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp diff --git a/indra/newview/llgesturelistener.cpp b/indra/newview/llgesturelistener.cpp new file mode 100644 index 0000000000..2fff506681 --- /dev/null +++ b/indra/newview/llgesturelistener.cpp @@ -0,0 +1,159 @@ +/** + * @file llgesturelistener.cpp + * @author Dave Simmons + * @date 2011-03-28 + * @brief Implementation for LLGestureListener. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llgesturelistener.h" +#include "llgesturemgr.h" +#include "llmultigesture.h" + + +LLGestureListener::LLGestureListener() + : LLEventAPI("LLGesture", + "LLGesture listener interface to control gestures") +{ + add("getActiveGestures", + "Return information about the agent's available gestures [\"reply\"]:\n" + "[\"gestures\"]: a dictionary with UUID strings as keys\n" + " and the following dict values for each entry:\n" + " [\"name\"]: name of the gesture, may be empty\n" + " [\"trigger\"]: trigger string used to invoke via user chat, may be empty\n" + " [\"playing\"]: true or false indicating the playing state", + &LLGestureListener::getActiveGestures, + LLSDMap("reply", LLSD())); + add("isGesturePlaying", + "[\"id\"]: UUID of the gesture to query. Returns True or False in [\"playing\"] value of the result", + &LLGestureListener::isGesturePlaying); + add("startGesture", + "[\"id\"]: UUID of the gesture to start playing", + &LLGestureListener::startGesture); + add("stopGesture", + "[\"id\"]: UUID of the gesture to stop", + &LLGestureListener::stopGesture); +} + + +// "getActiveGestures" command +void LLGestureListener::getActiveGestures(const LLSD& event_data) const +{ + LLSD reply = LLSD::emptyMap(); + LLSD gesture_map = LLSD::emptyMap(); + + const LLGestureMgr::item_map_t& active_gestures = LLGestureMgr::instance().getActiveGestures(); + + // Scan active gesture map and get all the names + LLGestureMgr::item_map_t::const_iterator it; + for (it = active_gestures.begin(); it != active_gestures.end(); ++it) + { + LLMultiGesture* gesture = (*it).second; + if (gesture) + { // Add an entry to the result map with the LLUUID as key with a map containing data + LLSD info = LLSD::emptyMap(); + info["name"] = (LLSD::String) gesture->mName; + info["trigger"] = (LLSD::String) gesture->mTrigger; + info["playing"] = (LLSD::Boolean) gesture->mPlaying; + + gesture_map[(*it).first.asString()] = info; + } + } + + reply["gestures"] = gesture_map; + sendReply(reply, event_data); +} + + + +// "isGesturePlaying" command +void LLGestureListener::isGesturePlaying(const LLSD& event_data) const +{ + bool is_playing = false; + if (event_data.has("id")) + { + LLUUID gesture_id = event_data["id"].asUUID(); + if (gesture_id.notNull()) + { + is_playing = LLGestureMgr::instance().isGesturePlaying(gesture_id); + } + else + { + llwarns << "isGesturePlaying did not find a gesture object for " << gesture_id << llendl; + } + } + else + { + llwarns << "isGesturePlaying didn't have 'id' value passed in" << llendl; + } + + LLSD reply = LLSD::emptyMap(); + reply["playing"] = (LLSD::Boolean) is_playing; + sendReply(reply, event_data); +} + + +// "startGesture" command +void LLGestureListener::startGesture(LLSD const & event_data) const +{ + startOrStopGesture(event_data, true); +} + + +// "stopGesture" command +void LLGestureListener::stopGesture(LLSD const & event_data) const +{ + startOrStopGesture(event_data, false); +} + + +// Real code for "startGesture" or "stopGesture" +void LLGestureListener::startOrStopGesture(LLSD const & event_data, bool start) const +{ + if (event_data.has("id")) + { + LLUUID gesture_id = event_data["id"].asUUID(); + if (gesture_id.notNull()) + { + if (start) + { + LLGestureMgr::instance().playGesture(gesture_id); + } + else + { + LLGestureMgr::instance().stopGesture(gesture_id); + } + } + else + { + llwarns << "startOrStopGesture did not find a gesture object for " << gesture_id << llendl; + } + } + else + { + llwarns << "startOrStopGesture didn't have 'id' value passed in" << llendl; + } +} + diff --git a/indra/newview/llgesturelistener.h b/indra/newview/llgesturelistener.h new file mode 100644 index 0000000000..6f59698ed1 --- /dev/null +++ b/indra/newview/llgesturelistener.h @@ -0,0 +1,52 @@ +/** + * @file llgesturelistener.h + * @author Dave Simmons + * @date 2011-03-15 + * @brief Class definition for LLGestureListener. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_LLGESTURELISTENER_H +#define LL_LLGESTURELISTENER_H + +#include "lleventapi.h" + +class LLSD; + +class LLGestureListener : public LLEventAPI +{ +public: + LLGestureListener(); + +private: + void getActiveGestures(LLSD const & gesture_data) const; + void isGesturePlaying(LLSD const & gesture_data) const; + void startGesture(LLSD const & gesture_data) const; + void stopGesture(LLSD const & gesture_data) const; + + void startOrStopGesture(LLSD const & event_data, bool start) const; +}; + +#endif // LL_LLGESTURELISTENER_H + diff --git a/indra/newview/llgesturemgr.cpp b/indra/newview/llgesturemgr.cpp index 2f9856c650..66ca76bfb0 100644 --- a/indra/newview/llgesturemgr.cpp +++ b/indra/newview/llgesturemgr.cpp @@ -53,6 +53,7 @@ #include "llviewerstats.h" #include "llnearbychatbar.h" #include "llappearancemgr.h" +#include "llgesturelistener.h" // Longest time, in seconds, to wait for all animations to stop playing const F32 MAX_WAIT_ANIM_SECS = 30.f; @@ -70,6 +71,7 @@ LLGestureMgr::LLGestureMgr() mLoadingCount(0) { gInventory.addObserver(this); + mListener.reset(new LLGestureListener()); } diff --git a/indra/newview/llgesturemgr.h b/indra/newview/llgesturemgr.h index 5930841cbc..26a5924ec3 100644 --- a/indra/newview/llgesturemgr.h +++ b/indra/newview/llgesturemgr.h @@ -37,6 +37,7 @@ #include "llviewerinventory.h" class LLMultiGesture; +class LLGestureListener; class LLGestureStep; class LLUUID; class LLVFS; @@ -154,9 +155,9 @@ protected: // Used by loadGesture static void onLoadComplete(LLVFS *vfs, - const LLUUID& asset_uuid, - LLAssetType::EType type, - void* user_data, S32 status, LLExtStat ext_status); + const LLUUID& asset_uuid, + LLAssetType::EType type, + void* user_data, S32 status, LLExtStat ext_status); // Used by playGesture to load an asset file // required to play a gesture step @@ -185,6 +186,9 @@ private: BOOL mValid; std::set<LLUUID> mLoadingAssets; + + // LLEventHost interface + boost::shared_ptr<LLGestureListener> mListener; }; #endif diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index d3fd959152..4b961db5f9 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -889,11 +889,11 @@ void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 LLViewerStats::getInstance()->incStat(LLViewerStats::ST_CHAT_COUNT); } -class LLChatHandler : public LLCommandHandler +class LLChatCommandHandler : public LLCommandHandler { public: // not allowed from outside the app - LLChatHandler() : LLCommandHandler("chat", UNTRUSTED_BLOCK) { } + LLChatCommandHandler() : LLCommandHandler("chat", UNTRUSTED_BLOCK) { } // Your code here bool handle(const LLSD& tokens, const LLSD& query_map, @@ -909,7 +909,7 @@ public: { S32 channel = tokens[0].asInteger(); // VWR-19499 Restrict function to chat channels greater than 0. - if ((channel > 0) && (channel < 2147483647)) + if ((channel > 0) && (channel < CHAT_CHANNEL_DEBUG)) { retval = true; // Send unescaped message, see EXT-6353. @@ -927,6 +927,6 @@ public: }; // Creating the object registers with the dispatcher. -LLChatHandler gChatHandler; +LLChatCommandHandler gChatHandler; diff --git a/indra/newview/llnearbychatbarlistener.cpp b/indra/newview/llnearbychatbarlistener.cpp new file mode 100644 index 0000000000..a63e1fb76e --- /dev/null +++ b/indra/newview/llnearbychatbarlistener.cpp @@ -0,0 +1,100 @@ +/** + * @file llnearbychatbarlistener.cpp + * @author Dave Simmons + * @date 2011-03-15 + * @brief Implementation for LLNearbyChatBarListener. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llnearbychatbarlistener.h" +#include "llnearbychatbar.h" + +#include "llagent.h" +#include "llchat.h" + + + +LLNearbyChatBarListener::LLNearbyChatBarListener(LLNearbyChatBar & chatbar) + : LLEventAPI("LLChatBar", + "LLChatBar listener to (e.g.) sendChat, etc."), + mChatbar(chatbar) +{ + add("sendChat", + "Send chat to the simulator:\n" + "[\"message\"] chat message text [required]\n" + "[\"channel\"] chat channel number [default = 0]\n" + "[\"type\"] chat type \"whisper\", \"normal\", \"shout\" [default = \"normal\"]", + &LLNearbyChatBarListener::sendChat); +} + + +// "sendChat" command +void LLNearbyChatBarListener::sendChat(LLSD const & chat_data) const +{ + // Extract the data + std::string chat_text = chat_data["message"].asString(); + + S32 channel = 0; + if (chat_data.has("channel")) + { + channel = chat_data["channel"].asInteger(); + if (channel < 0 || channel >= CHAT_CHANNEL_DEBUG) + { // Use 0 up to (but not including) CHAT_CHANNEL_DEBUG + channel = 0; + } + } + + EChatType type_o_chat = CHAT_TYPE_NORMAL; + if (chat_data.has("type")) + { + std::string type_string = chat_data["type"].asString(); + if (type_string == "whisper") + { + type_o_chat = CHAT_TYPE_WHISPER; + } + else if (type_string == "shout") + { + type_o_chat = CHAT_TYPE_SHOUT; + } + } + + // Have to prepend /42 style channel numbers + std::string chat_to_send; + if (channel == 0) + { + chat_to_send = chat_text; + } + else + { + chat_to_send += "/"; + chat_to_send += chat_data["channel"].asString(); + chat_to_send += " "; + chat_to_send += chat_text; + } + + // Send it as if it was typed in + mChatbar.sendChatFromViewer(chat_to_send, type_o_chat, (BOOL)(channel == 0)); +} + diff --git a/indra/newview/llnearbychatbarlistener.h b/indra/newview/llnearbychatbarlistener.h new file mode 100644 index 0000000000..9af9bc1f7b --- /dev/null +++ b/indra/newview/llnearbychatbarlistener.h @@ -0,0 +1,50 @@ +/** + * @file llnearbychatbarlistener.h + * @author Dave Simmons + * @date 2011-03-15 + * @brief Class definition for LLNearbyChatBarListener. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_LLNEARBYCHATBARLISTENER_H +#define LL_LLNEARBYCHATBARLISTENER_H + +#include "lleventapi.h" + +class LLSD; +class LLNearbyChatBar; + +class LLNearbyChatBarListener : public LLEventAPI +{ +public: + LLNearbyChatBarListener(LLNearbyChatBar & chatbar); + +private: + void sendChat(LLSD const & chat_data) const; + + LLNearbyChatBar & mChatbar; +}; + +#endif // LL_LLNEARBYCHATBARLISTENER_H + diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp index b56fb65a4c..11dc496311 100644 --- a/indra/newview/llnearbychathandler.cpp +++ b/indra/newview/llnearbychathandler.cpp @@ -441,6 +441,8 @@ void LLNearbyChatScreenChannel::reshape (S32 width, S32 height, BOOL called_fr //----------------------------------------------------------------------------------------------- //LLNearbyChatHandler //----------------------------------------------------------------------------------------------- +boost::scoped_ptr<LLEventPump> LLNearbyChatHandler::sChatWatcher(new LLEventStream("LLChat")); + LLNearbyChatHandler::LLNearbyChatHandler(e_notification_type type, const LLSD& id) { mType = type; @@ -487,6 +489,27 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) // tmp_chat.mFromName = tmp_chat.mFromID.asString(); } + // Build notification data + LLSD notification; + notification["message"] = chat_msg.mText; + notification["from"] = chat_msg.mFromName; + notification["from_id"] = chat_msg.mFromID; + notification["time"] = chat_msg.mTime; + notification["source"] = (S32)chat_msg.mSourceType; + notification["chat_type"] = (S32)chat_msg.mChatType; + notification["chat_style"] = (S32)chat_msg.mChatStyle; + // Pass sender info so that it can be rendered properly (STORM-1021). + notification["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args); + + if (chat_msg.mChatType == CHAT_TYPE_DIRECT && + chat_msg.mText.length() > 0 && + chat_msg.mText[0] == '@') + { + // Send event on to LLEventStream and exit + sChatWatcher->post(notification); + return; + } + // don't show toast and add message to chat history on receive debug message // with disabled setting showing script errors or enabled setting to show script // errors in separate window. @@ -529,6 +552,10 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) } + // Send event on to LLEventStream + sChatWatcher->post(notification); + + if( nearby_chat->getVisible() || ( chat_msg.mSourceType == CHAT_SOURCE_AGENT && gSavedSettings.getBOOL("UseChatBubbles") ) @@ -562,25 +589,14 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) } */ - // Add a nearby chat toast. - LLUUID id; - id.generate(); - LLNearbyChatScreenChannel* channel = dynamic_cast<LLNearbyChatScreenChannel*>(mChannel); - if(channel) { - LLSD notification; + // Add a nearby chat toast. + LLUUID id; + id.generate(); notification["id"] = id; - notification["message"] = chat_msg.mText; - notification["from"] = chat_msg.mFromName; - notification["from_id"] = chat_msg.mFromID; - notification["time"] = chat_msg.mTime; - notification["source"] = (S32)chat_msg.mSourceType; - notification["chat_type"] = (S32)chat_msg.mChatType; - notification["chat_style"] = (S32)chat_msg.mChatStyle; - std::string r_color_name = "White"; F32 r_color_alpha = 1.0f; LLViewerChat::getChatColor( chat_msg, r_color_name, r_color_alpha); @@ -588,13 +604,8 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) notification["text_color"] = r_color_name; notification["color_alpha"] = r_color_alpha; notification["font_size"] = (S32)LLViewerChat::getChatFontSize() ; - - // Pass sender info so that it can be rendered properly (STORM-1021). - notification["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args); - channel->addNotification(notification); } - } void LLNearbyChatHandler::onDeleteToast(LLToast* toast) diff --git a/indra/newview/llnearbychathandler.h b/indra/newview/llnearbychathandler.h index ec1f29cdfc..b0e4f62d51 100644 --- a/indra/newview/llnearbychathandler.h +++ b/indra/newview/llnearbychathandler.h @@ -29,6 +29,8 @@ #include "llnotificationhandler.h" +class LLEventPump; + //add LLNearbyChatHandler to LLNotificationsUI namespace namespace LLNotificationsUI{ @@ -44,6 +46,8 @@ public: protected: virtual void onDeleteToast(LLToast* toast); virtual void initChannel(); + + static boost::scoped_ptr<LLEventPump> sChatWatcher; }; } diff --git a/indra/newview/llnotificationmanager.h b/indra/newview/llnotificationmanager.h index 72fa394621..16e82e4cce 100644 --- a/indra/newview/llnotificationmanager.h +++ b/indra/newview/llnotificationmanager.h @@ -69,7 +69,7 @@ public: private: //TODO (*) std::map<std::string, boost::shared_ptr<LLEventHandler> > mNotifyHandlers; - std::map<std::string, LLChatHandler*> mChatHandlers; + // cruft std::map<std::string, LLChatHandler*> mChatHandlers; }; } diff --git a/indra/newview/llpanelpicks.cpp b/indra/newview/llpanelpicks.cpp index ddce83c616..ddce83c616 100644..100755 --- a/indra/newview/llpanelpicks.cpp +++ b/indra/newview/llpanelpicks.cpp diff --git a/indra/newview/llpanelpicks.h b/indra/newview/llpanelpicks.h index 29db110523..29db110523 100644..100755 --- a/indra/newview/llpanelpicks.h +++ b/indra/newview/llpanelpicks.h diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp index fd5c3362bb..fd5c3362bb 100644..100755 --- a/indra/newview/llpanelprofile.cpp +++ b/indra/newview/llpanelprofile.cpp diff --git a/indra/newview/llpanelprofile.h b/indra/newview/llpanelprofile.h index fca359f51e..fca359f51e 100644..100755 --- a/indra/newview/llpanelprofile.h +++ b/indra/newview/llpanelprofile.h diff --git a/indra/newview/llpanelvoicedevicesettings.cpp b/indra/newview/llpanelvoicedevicesettings.cpp index dc87bd0077..4a80bbbe5e 100644 --- a/indra/newview/llpanelvoicedevicesettings.cpp +++ b/indra/newview/llpanelvoicedevicesettings.cpp @@ -191,7 +191,21 @@ void LLPanelVoiceDeviceSettings::refresh() mCtrlInputDevices = getChild<LLComboBox>("voice_input_device"); mCtrlOutputDevices = getChild<LLComboBox>("voice_output_device"); - if(!LLVoiceClient::getInstance()->deviceSettingsAvailable()) + bool device_settings_available = LLVoiceClient::getInstance()->deviceSettingsAvailable(); + + if (mCtrlInputDevices) + { + mCtrlInputDevices->setEnabled(device_settings_available); + } + + if (mCtrlOutputDevices) + { + mCtrlOutputDevices->setEnabled(device_settings_available); + } + + getChild<LLSlider>("mic_volume_slider")->setEnabled(device_settings_available); + + if(!device_settings_available) { // The combo boxes are disabled, since we can't get the device settings from the daemon just now. // Put the currently set default (ONLY) in the box, and select it. @@ -207,6 +221,7 @@ void LLPanelVoiceDeviceSettings::refresh() mCtrlOutputDevices->add( mOutputDevice, ADD_BOTTOM ); mCtrlOutputDevices->setSimple(mOutputDevice); } + mDevicesUpdated = FALSE; } else if (!mDevicesUpdated) { diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 141a81c717..86b09473ab 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -1970,7 +1970,6 @@ bool idle_startup() // Start automatic replay if the flag is set. if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession()) { - LLUUID id; LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL; gAgentPilot.startPlayback(); } diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 7fb52c1939..9b417307fd 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -949,7 +949,7 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL texture_cache max_size -= sCacheMaxTexturesSize; LL_INFOS("TextureCache") << "Headers: " << sCacheMaxEntries - << " Textures size: " << sCacheMaxTexturesSize/(1024*1024) << " MB" << LL_ENDL; + << " Textures size: " << sCacheMaxTexturesSize / (1024 * 1024) << " MB" << LL_ENDL; setDirNames(location); @@ -1513,12 +1513,12 @@ void LLTextureCache::purgeAllTextures(bool purge_directories) { const char* subdirs = "0123456789abcdef"; std::string delem = gDirUtilp->getDirDelimiter(); - std::string mask = delem + "*"; + std::string mask = "*"; for (S32 i=0; i<16; i++) { std::string dirname = mTexturesDirName + delem + subdirs[i]; llinfos << "Deleting files in directory: " << dirname << llendl; - gDirUtilp->deleteFilesInDir(dirname,mask); + gDirUtilp->deleteFilesInDir(dirname, mask); if (purge_directories) { LLFile::rmdir(dirname); @@ -1655,7 +1655,7 @@ void LLTextureCache::purgeTextures(bool validate) LL_INFOS("TextureCache") << "TEXTURE CACHE:" << " PURGED: " << purge_count << " ENTRIES: " << num_entries - << " CACHE SIZE: " << mTexturesSizeTotal / 1024*1024 << " MB" + << " CACHE SIZE: " << mTexturesSizeTotal / (1024 * 1024) << " MB" << llendl; } diff --git a/indra/newview/lltoolgrab.cpp b/indra/newview/lltoolgrab.cpp index b6c0f662e5..319e2508e0 100644 --- a/indra/newview/lltoolgrab.cpp +++ b/indra/newview/lltoolgrab.cpp @@ -54,7 +54,6 @@ #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" -#include "llviewerwindow.h" #include "llvoavatarself.h" #include "llworld.h" @@ -387,22 +386,7 @@ void LLToolGrab::startGrab() mDragStartPointGlobal = grab_start_global; mDragStartFromCamera = grab_start_global - gAgentCamera.getCameraPositionGlobal(); - LLMessageSystem *msg = gMessageSystem; - msg->newMessageFast(_PREHASH_ObjectGrab); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addU32Fast(_PREHASH_LocalID, objectp->mLocalID); - msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset ); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, mGrabPick.mObjectFace); - msg->addVector3("Position", mGrabPick.mIntersection); - msg->addVector3("Normal", mGrabPick.mNormal); - msg->addVector3("Binormal", mGrabPick.mBinormal); - msg->sendMessage( objectp->getRegion()->getHost()); + send_ObjectGrab_message(objectp, mGrabPick, grab_offset); mGrabOffsetFromCenterInitial = grab_offset; mGrabHiddenOffsetFromCamera = mDragStartFromCamera; @@ -1036,28 +1020,12 @@ void LLToolGrab::stopGrab() } // Next, send messages to simulator - LLMessageSystem *msg = gMessageSystem; switch(mMode) { case GRAB_ACTIVE_CENTER: case GRAB_NONPHYSICAL: case GRAB_LOCKED: - msg->newMessageFast(_PREHASH_ObjectDeGrab); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addU32Fast(_PREHASH_LocalID, objectp->mLocalID); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); - msg->addVector3("Position", pick.mIntersection); - msg->addVector3("Normal", pick.mNormal); - msg->addVector3("Binormal", pick.mBinormal); - - msg->sendMessage(objectp->getRegion()->getHost()); - + send_ObjectDeGrab_message(objectp, pick); mVerticalDragging = FALSE; break; @@ -1109,3 +1077,66 @@ LLVector3d LLToolGrab::getGrabPointGlobal() return gAgent.getPositionGlobal(); } } + + +void send_ObjectGrab_message(LLViewerObject* object, const LLPickInfo & pick, const LLVector3 &grab_offset) +{ + if (!object) return; + + LLMessageSystem *msg = gMessageSystem; + + msg->newMessageFast(_PREHASH_ObjectGrab); + msg->nextBlockFast( _PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast( _PREHASH_ObjectData); + msg->addU32Fast( _PREHASH_LocalID, object->mLocalID); + msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset); + msg->nextBlock("SurfaceInfo"); + msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); + msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); + msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); + msg->addVector3("Position", pick.mIntersection); + msg->addVector3("Normal", pick.mNormal); + msg->addVector3("Binormal", pick.mBinormal); + msg->sendMessage( object->getRegion()->getHost()); + + /* Diagnostic code + llinfos << "mUVCoords: " << pick.mUVCoords + << ", mSTCoords: " << pick.mSTCoords + << ", mObjectFace: " << pick.mObjectFace + << ", mIntersection: " << pick.mIntersection + << ", mNormal: " << pick.mNormal + << ", mBinormal: " << pick.mBinormal + << llendl; + + llinfos << "Avatar pos: " << gAgent.getPositionAgent() << llendl; + llinfos << "Object pos: " << object->getPosition() << llendl; + */ +} + + +void send_ObjectDeGrab_message(LLViewerObject* object, const LLPickInfo & pick) +{ + if (!object) return; + + LLMessageSystem *msg = gMessageSystem; + + msg->newMessageFast(_PREHASH_ObjectDeGrab); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_ObjectData); + msg->addU32Fast(_PREHASH_LocalID, object->mLocalID); + msg->nextBlock("SurfaceInfo"); + msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); + msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); + msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); + msg->addVector3("Position", pick.mIntersection); + msg->addVector3("Normal", pick.mNormal); + msg->addVector3("Binormal", pick.mBinormal); + msg->sendMessage(object->getRegion()->getHost()); +} + + + diff --git a/indra/newview/lltoolgrab.h b/indra/newview/lltoolgrab.h index 61e3fcb8b2..06a3b662c8 100644 --- a/indra/newview/lltoolgrab.h +++ b/indra/newview/lltoolgrab.h @@ -39,6 +39,13 @@ class LLTextBox; class LLViewerObject; class LLPickInfo; + +// Message utilities +void send_ObjectGrab_message(LLViewerObject* object, const LLPickInfo & pick, const LLVector3 &grab_offset); +void send_ObjectDeGrab_message(LLViewerObject* object, const LLPickInfo & pick); + + + class LLToolGrab : public LLTool, public LLSingleton<LLToolGrab> { public: diff --git a/indra/newview/lltranslate.cpp b/indra/newview/lltranslate.cpp index 2de7db38ed..2f60b6b90b 100644 --- a/indra/newview/lltranslate.cpp +++ b/indra/newview/lltranslate.cpp @@ -28,6 +28,8 @@ #include "lltranslate.h" +#include <curl/curl.h> + #include "llbufferstream.h" #include "llui.h" #include "llversioninfo.h" @@ -76,7 +78,9 @@ void LLTranslate::translateMessage(LLHTTPClient::ResponderPtr &result, const std //static void LLTranslate::getTranslateUrl(std::string &translate_url, const std::string &from_lang, const std::string &to_lang, const std::string &mesg) { - std::string escaped_mesg = curl_escape(mesg.c_str(), mesg.size()); + char * curl_str = curl_escape(mesg.c_str(), mesg.size()); + std::string const escaped_mesg(curl_str); + curl_free(curl_str); translate_url = m_GoogleURL + escaped_mesg + m_GoogleLangSpec diff --git a/indra/newview/llviewerchat.cpp b/indra/newview/llviewerchat.cpp index e06fe7bda0..93687dbd5f 100644 --- a/indra/newview/llviewerchat.cpp +++ b/indra/newview/llviewerchat.cpp @@ -80,6 +80,10 @@ void LLViewerChat::getChatColor(const LLChat& chat, LLColor4& r_color) { r_color = LLUIColorTable::instance().getColor("llOwnerSayChatColor"); } + else if ( chat.mChatType == CHAT_TYPE_DIRECT ) + { + r_color = LLUIColorTable::instance().getColor("DirectChatColor"); + } else { r_color = LLUIColorTable::instance().getColor("ObjectChatColor"); @@ -146,6 +150,10 @@ void LLViewerChat::getChatColor(const LLChat& chat, std::string& r_color_name, F { r_color_name = "llOwnerSayChatColor"; } + else if ( chat.mChatType == CHAT_TYPE_DIRECT ) + { + r_color_name = "DirectChatColor"; + } else { r_color_name = "ObjectChatColor"; diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 79c6c8db75..1e53274cd6 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -62,6 +62,7 @@ #include "llmutelist.h" #include "llpanelprofile.h" #include "llappviewer.h" +#include "lllogininstance.h" //#include "llfirstuse.h" #include "llwindow.h" @@ -2343,6 +2344,65 @@ BOOL LLViewerMediaImpl::handleMouseUp(S32 x, S32 y, MASK mask) } ////////////////////////////////////////////////////////////////////////////////////////// +void LLViewerMediaImpl::updateJavascriptObject() +{ + if ( mMediaSource ) + { + // flag to expose this information to internal browser or not. + bool expose_javascript_object = gSavedSettings.getBOOL("BrowserEnableJSObject"); + mMediaSource->jsExposeObjectEvent( expose_javascript_object ); + + // indicate if the values we have are valid (currently do this blanket-fashion for + // everything depending on whether you are logged in or not - this may require a + // more granular approach once variables are added that ARE valid before login + bool logged_in = LLLoginInstance::getInstance()->authSuccess(); + mMediaSource->jsValuesValidEvent( logged_in ); + + // current location within a region + LLVector3 agent_pos = gAgent.getPositionAgent(); + double x = agent_pos.mV[ VX ]; + double y = agent_pos.mV[ VY ]; + double z = agent_pos.mV[ VZ ]; + mMediaSource->jsAgentLocationEvent( x, y, z ); + + // current location within the grid + LLVector3d agent_pos_global = gAgent.getLastPositionGlobal(); + double global_x = agent_pos_global.mdV[ VX ]; + double global_y = agent_pos_global.mdV[ VY ]; + double global_z = agent_pos_global.mdV[ VZ ]; + mMediaSource->jsAgentGlobalLocationEvent( global_x, global_y, global_z ); + + // current agent orientation + double rotation = atan2( gAgent.getAtAxis().mV[VX], gAgent.getAtAxis().mV[VY] ); + double angle = rotation * RAD_TO_DEG; + if ( angle < 0.0f ) angle = 360.0f + angle; // TODO: has to be a better way to get orientation! + mMediaSource->jsAgentOrientationEvent( angle ); + + // current region agent is in + std::string region_name(""); + LLViewerRegion* region = gAgent.getRegion(); + if ( region ) + { + region_name = region->getName(); + }; + mMediaSource->jsAgentRegionEvent( region_name ); + + // language code the viewer is set to + mMediaSource->jsAgentLanguageEvent( LLUI::getLanguage() ); + + // maturity setting the agent has selected + if ( gAgent.prefersAdult() ) + mMediaSource->jsAgentMaturityEvent( "GMA" ); // Adult means see adult, mature and general content + else + if ( gAgent.prefersMature() ) + mMediaSource->jsAgentMaturityEvent( "GM" ); // Mature means see mature and general content + else + if ( gAgent.prefersPG() ) + mMediaSource->jsAgentMaturityEvent( "G" ); // PG means only see General content + } +} + +////////////////////////////////////////////////////////////////////////////////////////// std::string LLViewerMediaImpl::getName() const { if (mMediaSource) @@ -2640,6 +2700,9 @@ void LLViewerMediaImpl::update() { updateVolume(); + // TODO: this is updated every frame - is this bad? + updateJavascriptObject(); + // If we didn't just create the impl, it may need to get cookie updates. if(!sUpdatedCookies.empty()) { diff --git a/indra/newview/llviewermedia.h b/indra/newview/llviewermedia.h index e2e342cc45..a70c6f4887 100644 --- a/indra/newview/llviewermedia.h +++ b/indra/newview/llviewermedia.h @@ -339,7 +339,10 @@ public: LLVOVolume *getSomeObject(); void setUpdated(BOOL updated) ; BOOL isUpdated() ; - + + // updates the javascript object in the embedded browser with viewer values + void updateJavascriptObject(); + // Updates the "interest" value in this object void calculateInterest(); F64 getInterest() const { return mInterest; }; diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 2ed208bad1..41d8b57f36 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -106,6 +106,7 @@ #include "llappearancemgr.h" #include "lltrans.h" #include "lleconomy.h" +#include "lltoolgrab.h" #include "boost/unordered_map.hpp" using namespace LLVOAvatarDefines; @@ -2420,50 +2421,23 @@ class LLObjectEnableReportAbuse : public view_listener_t } }; + void handle_object_touch() { - LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); - if (!object) return; - - LLPickInfo pick = LLToolPie::getInstance()->getPick(); + LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (!object) return; - LLMessageSystem *msg = gMessageSystem; + LLPickInfo pick = LLToolPie::getInstance()->getPick(); - msg->newMessageFast(_PREHASH_ObjectGrab); - msg->nextBlockFast( _PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast( _PREHASH_ObjectData); - msg->addU32Fast( _PREHASH_LocalID, object->mLocalID); - msg->addVector3Fast(_PREHASH_GrabOffset, LLVector3::zero ); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); - msg->addVector3("Position", pick.mIntersection); - msg->addVector3("Normal", pick.mNormal); - msg->addVector3("Binormal", pick.mBinormal); - msg->sendMessage( object->getRegion()->getHost()); - - // *NOTE: Hope the packets arrive safely and in order or else - // there will be some problems. - // *TODO: Just fix this bad assumption. - msg->newMessageFast(_PREHASH_ObjectDeGrab); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addU32Fast(_PREHASH_LocalID, object->mLocalID); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); - msg->addVector3("Position", pick.mIntersection); - msg->addVector3("Normal", pick.mNormal); - msg->addVector3("Binormal", pick.mBinormal); - msg->sendMessage(object->getRegion()->getHost()); + // *NOTE: Hope the packets arrive safely and in order or else + // there will be some problems. + // *TODO: Just fix this bad assumption. + send_ObjectGrab_message(object, pick, LLVector3::zero); + send_ObjectDeGrab_message(object, pick); } + + static void init_default_item_label(const std::string& item_name) { boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index fdd1199b78..3832be727f 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -3213,7 +3213,6 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) if (is_audible) { BOOL visible_in_chat_bubble = FALSE; - std::string verb; color.setVec(1.f,1.f,1.f,1.f); msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg); @@ -3262,18 +3261,19 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) } else { + chat.mText = ""; switch(chat.mChatType) { case CHAT_TYPE_WHISPER: - verb = LLTrans::getString("whisper") + " "; + chat.mText = LLTrans::getString("whisper") + " "; break; case CHAT_TYPE_DEBUG_MSG: case CHAT_TYPE_OWNER: case CHAT_TYPE_NORMAL: - verb = ""; + case CHAT_TYPE_DIRECT: break; case CHAT_TYPE_SHOUT: - verb = LLTrans::getString("shout") + " "; + chat.mText = LLTrans::getString("shout") + " "; break; case CHAT_TYPE_START: case CHAT_TYPE_STOP: @@ -3281,13 +3281,9 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) break; default: LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL; - verb = ""; break; } - - chat.mText = ""; - chat.mText += verb; chat.mText += mesg; } diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp index c605ddb1c8..bbb19a63f1 100644 --- a/indra/newview/llvocache.cpp +++ b/indra/newview/llvocache.cpp @@ -287,8 +287,6 @@ LLVOCache::~LLVOCache() void LLVOCache::setDirNames(ELLPath location) { - std::string delem = gDirUtilp->getDirDelimiter(); - mHeaderFileName = gDirUtilp->getExpandedFilename(location, object_cache_dirname, header_filename); mObjectCacheDirName = gDirUtilp->getExpandedFilename(location, object_cache_dirname); } @@ -341,8 +339,7 @@ void LLVOCache::removeCache(ELLPath location) llinfos << "about to remove the object cache due to settings." << llendl ; - std::string delem = gDirUtilp->getDirDelimiter(); - std::string mask = delem + "*"; + std::string mask = "*"; std::string cache_dir = gDirUtilp->getExpandedFilename(location, object_cache_dirname); llinfos << "Removing cache at " << cache_dir << llendl; gDirUtilp->deleteFilesInDir(cache_dir, mask); //delete all files @@ -363,8 +360,7 @@ void LLVOCache::removeCache() llinfos << "about to remove the object cache due to some error." << llendl ; - std::string delem = gDirUtilp->getDirDelimiter(); - std::string mask = delem + "*"; + std::string mask = "*"; llinfos << "Removing cache at " << mObjectCacheDirName << llendl; gDirUtilp->deleteFilesInDir(mObjectCacheDirName, mask); diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml index d02662681b..973df6998a 100644 --- a/indra/newview/skins/default/colors.xml +++ b/indra/newview/skins/default/colors.xml @@ -760,7 +760,7 @@ <color name="MenuBarProjectBgColor" reference="MdBlue" /> - + <color name="MeshImportTableNormalColor" value="1 1 1 1"/> @@ -768,6 +768,9 @@ name="MeshImportTableHighlightColor" value="0.2 0.8 1 1"/> + <color + name="DirectChatColor" + reference="LtOrange" /> <!-- Generic color names (legacy) --> <color diff --git a/indra/newview/skins/default/xui/da/floater_about_land.xml b/indra/newview/skins/default/xui/da/floater_about_land.xml index e78924a1ab..46e1eca126 100644 --- a/indra/newview/skins/default/xui/da/floater_about_land.xml +++ b/indra/newview/skins/default/xui/da/floater_about_land.xml @@ -312,17 +312,17 @@ Kun større parceller kan vises i søgning. </text> <check_box label="Redigere terræn" name="edit land check" tool_tip="Hvis dette er valg, kan enhver redigere dit land. Det er bedst ikke at vælge her, da det altid er muligt for dig som ejer at ændre terræn på dit eget land."/> <check_box label="Flyve" name="check fly" tool_tip="Hvis valgt, kan beboere flyve på dit land. Hvis ikke valgt kan beboere kun flyve ind på dit land og over dit land."/> - <text left="194" name="allow_label2"> + <text name="allow_label2"> Lave objekter: </text> <check_box label="Alle beboere" name="edit objects check"/> <check_box label="Gruppe" name="edit group objects check"/> - <text left="170" name="allow_label3"> + <text name="allow_label3"> Anbringe objekter: </text> <check_box label="Alle beboere" name="all object entry check"/> <check_box label="Gruppe" name="group object entry check"/> - <text left="200" name="allow_label4"> + <text name="allow_label4"> Køre scripts: </text> <check_box label="Alle beboere" name="check other scripts"/> diff --git a/indra/newview/skins/default/xui/da/floater_buy_currency.xml b/indra/newview/skins/default/xui/da/floater_buy_currency.xml index ec6ac5b2a8..ec47b2f445 100644 --- a/indra/newview/skins/default/xui/da/floater_buy_currency.xml +++ b/indra/newview/skins/default/xui/da/floater_buy_currency.xml @@ -52,7 +52,8 @@ Indtast beløbet for at se nyeste valutakurs. </text> <text name="purchase_warning_repurchase"> - Bekræftelse af dette køb medfører kun køb af L$, ikke objektet. + Bekræftelse af dette køb medfører kun køb af L$, ikke +objektet. </text> <text name="purchase_warning_notenough"> Du køber ikke nok L$. Forøg venligst beløbet. diff --git a/indra/newview/skins/default/xui/da/floater_env_settings.xml b/indra/newview/skins/default/xui/da/floater_env_settings.xml index 8d9c05500b..a6fbc05734 100644 --- a/indra/newview/skins/default/xui/da/floater_env_settings.xml +++ b/indra/newview/skins/default/xui/da/floater_env_settings.xml @@ -4,7 +4,8 @@ [hour12,datetime,utc]:[min,datetime,utc] [ampm,datetime,utc] </floater.string> <text name="EnvTimeText"> - Tid på dagen + Tid på +dagen </text> <text name="EnvTimeText2"> 00:00 @@ -15,11 +16,13 @@ </text> <slider label="" name="EnvCloudSlider"/> <text name="EnvWaterColorText"> - Farve på vand + Farve på +vand </text> <color_swatch label="" name="EnvWaterColor" tool_tip="Klik for at åbne farvevælger"/> <text name="EnvWaterFogText"> - Tåge på vand + Tåge på +vand </text> <slider label="" name="EnvWaterFogSlider"/> <button label="Benyt tid fra estate" name="EnvUseEstateTimeButton"/> diff --git a/indra/newview/skins/default/xui/da/language_settings.xml b/indra/newview/skins/default/xui/da/language_settings.xml index 3e46f69af1..0e3cbfd2d2 100644 --- a/indra/newview/skins/default/xui/da/language_settings.xml +++ b/indra/newview/skins/default/xui/da/language_settings.xml @@ -4,6 +4,7 @@ <!-- Locale Information --> <string name="MicrosoftLocale">danish</string> + <string name="MacLocale">da_DK.UTF-8</string> <string name="DarwinLocale">da_DK.UTF-8</string> <string name="LinuxLocale">da_DK.UTF-8</string> diff --git a/indra/newview/skins/default/xui/da/strings.xml b/indra/newview/skins/default/xui/da/strings.xml index aa02fc14e5..b0b4d1ccc6 100644 --- a/indra/newview/skins/default/xui/da/strings.xml +++ b/indra/newview/skins/default/xui/da/strings.xml @@ -1455,7 +1455,7 @@ (ukendt) </string> <string name="SummaryForTheWeek" value="Opsummering for denne uge, begyndende med "/> - <string name="NextStipendDay" value="Næste stipendie dag er "/> + <string name="NextStipendDay" value=". Næste stipendie dag er "/> <string name="GroupIndividualShare" value=" Gruppe Individuel Delt"/> <string name="GroupColumn" value="Gruppe"/> <string name="Balance"> diff --git a/indra/newview/skins/default/xui/de/floater_about_land.xml b/indra/newview/skins/default/xui/de/floater_about_land.xml index 2d8459479a..f1e42232c8 100644 --- a/indra/newview/skins/default/xui/de/floater_about_land.xml +++ b/indra/newview/skins/default/xui/de/floater_about_land.xml @@ -103,17 +103,17 @@ Preis: [PRICE] L$ ([PRICE_PER_SQM]L$/m²) </text> <text name="SalePending"/> - <button bottom="-222" label="Land verkaufen" label_selected="Land verkaufen..." name="Sell Land..."/> + <button label="Land verkaufen" label_selected="Land verkaufen..." name="Sell Land..."/> <text name="For sale to"> Zum Verkauf an: [BUYER] </text> - <text left_delta="-50" name="Sell with landowners objects in parcel." width="240"> + <text name="Sell with landowners objects in parcel."> Objekte sind im Verkauf eingeschlossen </text> - <text name="Selling with no objects in parcel." width="260"> + <text name="Selling with no objects in parcel."> Objekte sind im Verkauf nicht eingeschlossen </text> - <button bottom="-222" label="Landverkauf abbrechen" label_selected="Landverkauf abbrechen" name="Cancel Land Sale"/> + <button label="Landverkauf abbrechen" label_selected="Landverkauf abbrechen" name="Cancel Land Sale"/> <text name="Claimed:"> Gekauft am: </text> diff --git a/indra/newview/skins/default/xui/de/floater_customize.xml b/indra/newview/skins/default/xui/de/floater_customize.xml deleted file mode 100644 index 3651577797..0000000000 --- a/indra/newview/skins/default/xui/de/floater_customize.xml +++ /dev/null @@ -1,529 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater customize" title="AUSSEHEN"> - <tab_container name="customize tab container"> - <text label="Körperteile" name="body_parts_placeholder"> - Körperteile - </text> - <panel label="Form" name="Shape"> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - <button label="Körper" label_selected="Körper" name="Body"/> - <button label="Kopf" label_selected="Kopf" name="Head"/> - <button label="Augen" label_selected="Augen" name="Eyes"/> - <button label="Ohren" label_selected="Ohren" name="Ears"/> - <button label="Nase" label_selected="Nase" name="Nose"/> - <button label="Mund" label_selected="Mund" name="Mouth"/> - <button label="Kinn" label_selected="Kinn" name="Chin"/> - <button label="Oberkörper" label_selected="Oberkörper" name="Torso"/> - <button label="Beine" label_selected="Beine" name="Legs"/> - <radio_group name="sex radio"> - <radio_item label="Weiblich" name="radio" value="0"/> - <radio_item label="Männlich" name="radio2" value="1"/> - </radio_group> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie eine neue Form aus dem Inventar auf Ihren Avatar, um diese anzulegen. Sie können aber auch eine neue erstellen und diese anlegen. - </text> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label"> - Form: - </text> - <button label="Neue Form/Gestalt" label_selected="Neue Form/Gestalt" name="Create New"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - </panel> - <panel label="Haut" name="Skin"> - <button label="Hautfarbe" label_selected="Hautfarbe" left="2" name="Skin Color" width="92"/> - <button label="Gesichtsdetails" label_selected="Gesichtsdetails" left="2" name="Face Detail" width="92"/> - <button label="Make-Up" label_selected="Make-Up" left="2" name="Makeup" width="92"/> - <button label="Körperdetails" label_selected="Körperdetails" left="2" name="Body Detail" width="92"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie eine neue Skin (Haut) aus dem Inventar auf Ihren Avatar, um diese anzulegen. Sie können aber auch eine neue erstellen und diese anlegen. - </text> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Haut: - </text> - <texture_picker label="Kopftattoo" name="Head Tattoos" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <texture_picker label="Obere Tattoos" name="Upper Tattoos" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <texture_picker label="Untere Tattoos" name="Lower Tattoos" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <button label="Neue Haut" label_selected="Neue Haut" name="Create New"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <panel label="Haar" name="Hair"> - <button label="Farbe" label_selected="Farbe" name="Color"/> - <button label="Stil" label_selected="Stil" name="Style"/> - <button label="Augenbrauen" label_selected="Augenbrauen" name="Eyebrows"/> - <button label="Gesichtshaar" label_selected="Gesichtshaar" name="Facial"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie Haar aus dem Inventar auf Ihren Avatar, um dieses anzulegen. Sie können aber auch neues Haar erstellen und anlegen. - </text> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Haare: - </text> - <texture_picker label="Textur" name="Texture" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <button label="Neue Haare" label_selected="Neue Haare" name="Create New"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <panel label="Augen" name="Eyes"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie neue Augen aus dem Inventar auf Ihren Avatar, um diese anzulegen. Sie können aber auch neue Augen erstellen und diese anlegen. - </text> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Augen: - </text> - <texture_picker label="Iris" name="Iris" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <button label="Neue Augen" label_selected="Neue Augen" name="Create New"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <text label="Kleidung" name="clothes_placeholder"> - Kleidung - </text> - <panel label="Hemd" name="Shirt"> - <texture_picker label="Stoff" name="Fabric" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <color_swatch label="Farbe/Ton" name="Color/Tint" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> - <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button label="Neues Hemd" label_selected="Neues Hemd" name="Create New"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie ein neues Hemd aus dem Inventar auf Ihren Avatar, um dieses anzuziehen. Sie können aber auch ein neues Hemd erstellen und dieses anlegen. - </text> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Hemd: - </text> - </panel> - <panel label="Hose" name="Pants"> - <texture_picker label="Stoff" name="Fabric" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <color_swatch label="Farbe/Ton" name="Color/Tint" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> - <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button label="Neue Hose" label_selected="Neue Hose" name="Create New"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie eine neue Hose aus dem Inventar auf Ihren Avatar, um diese anzuziehen. Sie können aber auch eine neue erstellen und diese anziehen. - </text> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Hose: - </text> - </panel> - <panel label="Schuhe" name="Shoes"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie neue Schuhe aus dem Inventar auf Ihren Avatar, um diese anzuziehen. Sie können aber auch neue Schuhe erstellen und diese anlegen. - </text> - <button label="Neue Schuhe" label_selected="Neue Schuhe" name="Create New"/> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Schuhe: - </text> - <texture_picker label="Stoff" name="Fabric" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <color_swatch label="Farbe/Ton" name="Color/Tint" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> - <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <panel label="Socken" name="Socks"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie neue Socken aus dem Inventar auf Ihren Avatar, um diese anzuziehen. Sie können aber auch neue erstellen und diese anziehen. - </text> - <button label="Neue Socken" label_selected="Neue Socken" name="Create New"/> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Socken: - </text> - <texture_picker label="Stoff" name="Fabric" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <color_swatch label="Farbe/Ton" name="Color/Tint" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> - <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <panel label="Jacke" name="Jacket"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie eine neue Jacke aus dem Inventar auf Ihren Avatar, um diese anzuziehen. Sie können aber auch eine neue erstellen und diese anziehen. - </text> - <button label="Neue Jacke" label_selected="Neue Jacke" name="Create New"/> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Jacke: - </text> - <texture_picker label="Stoff: oben" name="Upper Fabric" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <texture_picker label="Stoff: unten" name="Lower Fabric" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <color_swatch label="Farbe/Ton" name="Color/Tint" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> - <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <panel label="Handschuhe" name="Gloves"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie neue Handschuhe aus dem Inventar auf Ihren Avatar, um diese anzuziehen. Sie können aber auch neue erstellen und diese anziehen. - </text> - <button label="Neue Handschuhe" label_selected="Neue Handschuhe" name="Create New"/> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Handschuhe: - </text> - <texture_picker label="Stoff" name="Fabric" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <color_swatch label="Farbe/Ton" name="Color/Tint" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> - <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <panel label="Unterhemd" name="Undershirt"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie ein neues Unterhemd aus dem Inventar auf Ihren Avatar, um dieses anzuziehen. Sie können aber auch ein neues Unterhemd erstellen und dieses anziehen. - </text> - <button label="Neues Unterhemd" label_selected="Neues Unterhemd" name="Create New"/> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Unterhemd: - </text> - <texture_picker label="Stoff" name="Fabric" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <color_swatch label="Farbe/Ton" name="Color/Tint" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> - <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <panel label="Unterhose" name="Underpants"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie eine neue Unterhose aus dem Inventar auf Ihren Avatar, um diese anzuziehen. Sie können aber auch eine neue erstellen und diese anziehen. - </text> - <button label="Neue Unterhose" label_selected="Neue Unterhose" name="Create New"/> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Unterhose: - </text> - <texture_picker label="Stoff" name="Fabric" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <color_swatch label="Farbe/Ton" name="Color/Tint" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> - <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <panel label="Rock" name="Skirt"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [DESC]: wird geladen... - </text> - <text name="title_not_worn"> - [DESC]: nicht getragen - </text> - <text name="path"> - In [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie einen neuen Rock aus dem Inventar auf Ihren Avatar, um diesen anzuziehen. Sie können aber auch einen neuen Rock erstellen und diesen anziehen. - </text> - <button label="Neuer Rock" label_selected="Neuer Rock" name="Create New"/> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label" right="100"> - Rock: - </text> - <texture_picker label="Stoff" name="Fabric" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/> - <color_swatch label="Farbe/Ton" name="Color/Tint" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen"/> - <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" name="Save"/> - <button font="SansSerifSmall" label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <panel label="Tätowierung" name="Tattoo"> - <text name="title"> - Tätowierung - </text> - <text name="title_no_modify"> - [BESCHR]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [BESCHR]: wird geladen... - </text> - <text name="title_not_worn"> - [BESCHR]: nicht getragen - </text> - <text name="path"> - Befindet sich in [PATH] - </text> - <text name="not worn instructions"> - Ziehen Sie eine neue Tätowierung aus dem Inventar auf Ihren Avatar, um diese anzulegen. Sie können aber auch eine neue erstellen und diese anlegen. - </text> - <button label="Neue Tätowierung erstellen" label_selected="Neue Tätowierung erstellen" name="Create New"/> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label"> - Tätowierung: - </text> - <texture_picker label="Kopftattoo" name="Head Tattoo" tool_tip="Zum Auswählen eines Bildes hier klicken"/> - <texture_picker label="Obere Tattoos" name="Upper Tattoo" tool_tip="Zum Auswählen eines Bildes hier klicken"/> - <texture_picker label="Untere Tattoos" name="Lower Tattoo" tool_tip="Zum Auswählen eines Bildes hier klicken"/> - <button label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button label="Speichern" label_selected="Speichern" name="Save"/> - <button label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - <panel label="Alpha" name="Alpha"> - <text name="title"> - Alpha - </text> - <text name="title_no_modify"> - [BESCHR]: bearbeiten nicht möglich - </text> - <text name="title_loading"> - [BESCHR]: wird geladen... - </text> - <text name="title_not_worn"> - [BESCHR]: nicht getragen - </text> - <text name="path"> - Befindet sich in [PATH] - </text> - <text name="not worn instructions"> - Sie können eine neue Alpha-Maske anlegen, indem Sie eine von Ihrem Inventar auf Ihren Avatar ziehen. Sie können aber auch eine neue erstellen und diese anlegen. - </text> - <button label="Neue Alpha erstellen" label_selected="Neue Alpha erstellen" name="Create New"/> - <text name="no modify instructions"> - Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. - </text> - <text name="Item Action Label"> - Alpha: - </text> - <texture_picker label="Alpha: Unten" name="Lower Alpha" tool_tip="Zum Auswählen eines Bildes hier klicken"/> - <texture_picker label="Alpha: Oben" name="Upper Alpha" tool_tip="Zum Auswählen eines Bildes hier klicken"/> - <texture_picker label="Kopf: Alpha" name="Head Alpha" tool_tip="Zum Auswählen eines Bildes hier klicken"/> - <texture_picker label="Alpha: Augen" name="Eye Alpha" tool_tip="Zum Auswählen eines Bildes hier klicken"/> - <texture_picker label="Alpha: Haare" name="Hair Alpha" tool_tip="Zum Auswählen eines Bildes hier klicken"/> - <button label="Ausziehen" label_selected="Ausziehen" name="Take Off"/> - <button label="Speichern" label_selected="Speichern" name="Save"/> - <button label="Speichern unter..." label_selected="Speichern unter..." name="Save As"/> - <button label="Zurücksetzen" label_selected="Zurücksetzen" name="Revert"/> - </panel> - </tab_container> - <button label="Skriptinfo" label_selected="Skriptinfo" name="script_info" tool_tip="Skripts, die an Ihren Avatar angehängt sind, anzeigen"/> - <button label="Outfit erstellen" label_selected="Outfit erstellen" name="make_outfit_btn"/> - <button label="Abbrechen" label_selected="Abbrechen" name="Cancel"/> - <button label="OK" label_selected="OK" name="Ok"/> -</floater> diff --git a/indra/newview/skins/default/xui/de/floater_postcard.xml b/indra/newview/skins/default/xui/de/floater_postcard.xml index 49dcd4af51..28af0183cb 100644 --- a/indra/newview/skins/default/xui/de/floater_postcard.xml +++ b/indra/newview/skins/default/xui/de/floater_postcard.xml @@ -1,36 +1,36 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Postcard" title="FOTO EMAILEN">
- <text name="to_label">
- E-Mail des Empfängers:
- </text>
- <text name="from_label">
- Ihre E-Mail:
- </text>
- <text name="name_label">
- Ihr Name:
- </text>
- <text name="subject_label">
- Betreff:
- </text>
- <line_editor label="Betreff hier eingeben." name="subject_form"/>
- <text name="msg_label">
- Nachricht:
- </text>
- <text_editor name="msg_form">
- Nachricht hier eingeben.
- </text_editor>
- <text name="fine_print">
- Wenn sich der Empfänger bei SL anmeldet, erhalten Sie einen Empfehlungsbonus.
- </text>
- <button label="Abbrechen" name="cancel_btn"/>
- <button label="Senden" name="send_btn"/>
- <text name="default_subject">
- Postkarte aus [SECOND_LIFE].
- </text>
- <text name="default_message">
- Sehen Sie hier!
- </text>
- <string name="upload_message">
- Wird gesendet...
- </string>
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Postcard" title="FOTO EMAILEN"> + <text name="to_label"> + E-Mail des Empfängers: + </text> + <text name="from_label"> + Ihre E-Mail: + </text> + <text name="name_label"> + Ihr Name: + </text> + <text name="subject_label"> + Betreff: + </text> + <line_editor label="Betreff hier eingeben." name="subject_form"/> + <text name="msg_label"> + Nachricht: + </text> + <text_editor name="msg_form"> + Nachricht hier eingeben. + </text_editor> + <text name="fine_print"> + Wenn sich der Empfänger bei SL anmeldet, erhalten Sie einen Empfehlungsbonus. + </text> + <button label="Abbrechen" name="cancel_btn"/> + <button label="Senden" name="send_btn"/> + <text name="default_subject"> + Postkarte aus [SECOND_LIFE]. + </text> + <text name="default_message"> + Sehen Sie hier! + </text> + <string name="upload_message"> + Wird gesendet... + </string> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_wearable_save_as.xml b/indra/newview/skins/default/xui/de/floater_wearable_save_as.xml deleted file mode 100644 index f9b3552e8b..0000000000 --- a/indra/newview/skins/default/xui/de/floater_wearable_save_as.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="modal container" title=" "> - <button label="Speichern" label_selected="Speichern" name="Save"/> - <button label="Abbrechen" label_selected="Abbrechen" name="Cancel"/> - <text name="Save item as:"> - Objekt in meinem Inventar speichern als: - </text> - <line_editor name="name ed"> - Neu [DESC] - </line_editor> -</floater> diff --git a/indra/newview/skins/default/xui/de/language_settings.xml b/indra/newview/skins/default/xui/de/language_settings.xml index d54f548fe1..f9346eef7d 100644 --- a/indra/newview/skins/default/xui/de/language_settings.xml +++ b/indra/newview/skins/default/xui/de/language_settings.xml @@ -4,6 +4,7 @@ <!-- Locale Information --> <string name="MicrosoftLocale">german</string> + <string name="MacLocale">de_DE.UTF-8</string> <string name="DarwinLocale">de_DE.UTF-8</string> <string name="LinuxLocale">de_DE.UTF-8</string> diff --git a/indra/newview/skins/default/xui/de/panel_friends.xml b/indra/newview/skins/default/xui/de/panel_friends.xml deleted file mode 100644 index 50013a2b24..0000000000 --- a/indra/newview/skins/default/xui/de/panel_friends.xml +++ /dev/null @@ -1,31 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel name="friends"> - <string name="Multiple"> - Mehrere Freunde - </string> - <scroll_list name="friend_list" tool_tip="Halten Sie die Tasten „Umschalt“ oder „Strg“ gedrückt, um durch Klicken mehrere Freunde auszuwählen."> - <column name="icon_online_status" tool_tip="Online-Status"/> - <column label="Name" name="friend_name" tool_tip="Name"/> - <column name="icon_visible_online" tool_tip="Freund kann sehen, wenn Sie online sind"/> - <column name="icon_visible_map" tool_tip="Freund kann Sie auf der Karte finden"/> - <column name="icon_edit_mine" tool_tip="Freunde können Objekte bearbeiten, löschen und an sich nehmen"/> - <column name="icon_edit_theirs" tool_tip="Sie können die Objekte dieses Freunds bearbeiten"/> - </scroll_list> - <panel name="rights_container"> - <text name="friend_name_label"> - Wählen Sie den/die Freund(e) aus, dessen/deren Rechte Sie ändern möchten... - </text> - <check_box label="Kann meinen Online-Status sehen" name="online_status_cb" tool_tip="Festlegen, ob dieser Freund meinen Online-Status auf seiner Freundesliste oder Visitenkarte einsehen kann"/> - <check_box label="Kann mich auf der Weltkarte sehen" name="map_status_cb" tool_tip="Festlegen, ob dieser Freund auf seiner Karte meinen Standort sehen kann"/> - <check_box label="Kann meine Objekte verändern" name="modify_status_cb" tool_tip="Festlegen, ob dieser Freund meine Objekte verändern kann"/> - <text name="process_rights_label"> - Rechte werden geändert... - </text> - </panel> - <button label="IM/Anruf" name="im_btn" tool_tip="Beginnt eine Instant Message-Sitzung"/> - <button label="Profil" name="profile_btn" tool_tip="Bilder, Gruppen und andere Informationen anzeigen"/> - <button label="Teleportieren" name="offer_teleport_btn" tool_tip="Bieten Sie diesem Freund einen Teleport an Ihre Position an"/> - <button label="Bezahlen" name="pay_btn" tool_tip="Diesem Freund Linden-Dollar (L$) geben"/> - <button label="Entfernen" name="remove_btn" tool_tip="Diese Person von Ihrer Freundesliste entfernen"/> - <button label="Hinzufügen" name="add_btn" tool_tip="Bieten Sie einem Einwohner die Freundschaft an"/> -</panel> diff --git a/indra/newview/skins/default/xui/en/floater_buy_currency.xml b/indra/newview/skins/default/xui/en/floater_buy_currency.xml index 9f6eac198b..49ca6cc8ba 100644 --- a/indra/newview/skins/default/xui/en/floater_buy_currency.xml +++ b/indra/newview/skins/default/xui/en/floater_buy_currency.xml @@ -247,10 +247,10 @@ Re-enter amount to see the latest exchange rate. follows="top|left" layout="topleft" halign="right" - top="213" + top="208" left="10" width="310" - height="30" + height="35" name="purchase_warning_repurchase"> Confirming this purchase only buys L$, not the object. </text> diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index a24306456a..dce55dae12 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -1,547 +1,547 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater can_close="true" can_drag_on_left="false" can_minimize="false"
- can_resize="true" height="550" min_height="550" min_width="620"
- name="Model Preview" title="Upload Model" width="620">
-
- <string name="status_idle">Idle</string>
- <string name="status_reading_file">Loading...</string>
- <string name="status_generating_meshes">Generating Meshes...</string>
- <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
- <string name="high">High</string>
- <string name="medium">Medium</string>
- <string name="low">Low</string>
- <string name="lowest">Lowest</string>
- <string name="mesh_status_good">Ship it!</string>
- <string name="mesh_status_na">N/A</string>
- <string name="mesh_status_none">None</string>
- <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
- <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
- <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
- <string name="mesh_status_missing_lod">Missing required level of detail.</string>
- <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" -->
- <string name="decomposing">Analyzing...</string>
- <string name="simplifying">Simplifying...</string>
-
-
- <text left="15" bottom="25" follows="top|left" height="15" name="name_label">
- Name:
- </text>
- <line_editor bottom_delta="20" follows="top|left|right" height="19" max_length_bytes="64"
- name="description_form" prevalidate_callback="ascii" width="290" />
-
- <text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label">
- Preview:
- </text>
- <combo_box bottom_delta="20" follows="left|top" height="18"
- name="preview_lod_combo" width="240" tool_tip="LOD to view in preview render">
- <combo_item name="high">
- Level of Detail: High
- </combo_item>
- <combo_item name="medium">
- Level of Detail: Medium
- </combo_item>
- <combo_item name="low">
- Level of Detail: Low
- </combo_item>
- <combo_item name="lowest">
- Level of Detail: Lowest
- </combo_item>
- </combo_box>
-
- <menu_button follows="top|left"
- image_hover_unselected="Toolbar_Left_Over"
- image_overlay="OptionsMenu_Off"
- image_selected="Toolbar_Left_Selected"
- image_unselected="Toolbar_Left_Off"
- layout="topleft"
- left_pad="5"
- name="options_gear_btn"
- width="31"
- height="25"/>
- <!-- Placeholder panel for 3D preview render -->
- <panel
- name="preview_panel"
- left="15"
- bevel_style="none"
- border_style="line"
- border="true"
- width="290"
- height="290"
- follows="all"/>
-
- <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text>
- <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left"
- bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
- <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost">
- Resource Cost: [COST]
- </text>
- <text left="25" top_pad="5" width="140" follows="bottom|left" height="15" name="physics cost">
- Physics Cost: [COST]
- </text>
- <text left="25" top_pad="5" follows="bottom|left" height="15" name="upload fee">
- Upload Fee: N/A
- </text>
- </panel>
-
- <text left="10" bottom="540" width="290" height="15" follows="bottom|left|right" name="status">[STATUS]</text>
-
-
- <button bottom="540" left="300" follows="bottom|right" height="20" label="Defaults"
- width="80" name="reset_btn" tool_tip="Reset to defaults"/>
- <button bottom="540" left="430" follows="bottom|right" height="20" label="Upload"
- width="80" name="ok_btn" tool_tip="Upload to simulator"/>
- <button left_pad="10" follows="right|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/>
-
- <tab_container
- follows="right|top|bottom"
- top="15"
- left="310"
- height="470"
- width="300"
- name="import_tab"
- border="true"
- tab_position="top">
-
- <!-- LOD PANEL -->
- <panel
- border="true"
- label="Level of Detail"
- name="lod_panel">
-
- <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header">
- Select Level of Detail:
- </text>
-
- <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/>
- <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/>
- <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/>
-
- <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/>
- <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
- <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_high" left_delta="20" top_delta="0" />
-
- <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/>
- <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
- <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_medium" left_delta="20" top_delta="0" />
-
- <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/>
- <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
- <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_low" left_delta="20" top_delta="0" />
-
- <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/>
- <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
- <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
- <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_lowest" left_delta="20" top_delta="0" />
-
- <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_table_footer">
- Level of Detail: [DETAIL]
- </text>
-
- <icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/>
- <text left_pad="5" width="200" height="28" follows="left|top" top_pad="-15" wrap="true" name="lod_status_message_text"/>
-
- <text top_pad="-3" left="10" height="15" follows="left|top">
- Mesh
- </text>
-
- <radio_group follows="top|left" height="210" left="30" name="lod_file_or_limit" width="240" value="lod_from_file">
- <radio_item bottom="195" label="Load from file" name="lod_from_file"/>
- <radio_item bottom="150" label="Auto generate" name="lod_auto_generate"/>
- <radio_item bottom="0" label="None" name="lod_none"/>
- </radio_group>
-
- <line_editor follows="left|top" bottom_delta="-170" width="140" left="45" value="" name="lod_file" height="20"/>
- <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/>
-
- <combo_box follows="top|left" name="lod_mode" top_pad="22" width="100" left="45" height="20">
- <combo_item name="triangle_limit">
- Triangle Limit
- </combo_item>
- <combo_item name="error_threshold">
- Error Threshold
- </combo_item>
- </combo_box>
- <spinner follows="top|left" name="lod_triangle_limit" increment="10" left_pad="5" height="20" width="100" decimal_digits="0" enabled="true"/>
- <spinner left_delta="0" bottom_delta="0" increment="0.01" follows="top|left" name="lod_error_threshold" min_val="0" max_val="100" height="20" width="100" decimal_digits="3" visible="false" enabled="true"/>
-
- <text follows="top|left" name="build_operator_text" left="45" top_pad="10" width="100" height="15">
- Build Operator:
- </text>
- <text follows="top|left" name="queue_mode_text" left_pad="5" width="100" height="15">
- Queue Mode:
- </text>
- <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20">
- <combo_item name="edge_collapse">
- Edge Collapse
- </combo_item>
- <combo_item name="half_edge_collapse">
- Half Edge Collapse
- </combo_item>
- </combo_box>
-
- <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20">
- <combo_item name="greedy">
- Greedy
- </combo_item>
- <combo_item name="lazy">
- Lazy
- </combo_item>
- <combo_item name="independent">
- Independent
- </combo_item>
- </combo_box>
-
- <text top_pad="10" name="border_mode_text" left="45" follows="left|top" width="100" height="15">
- Border Mode:
- </text>
-
- <text left_pad="5" name="share_tolderance_text" follows="left|top" width="100" height="15">
- Share Tolerance:
- </text>
-
- <combo_box follows="left|top" left="45" height="20" name="border_mode" width="100">
- <combo_item name="border_unlock">
- Unlock
- </combo_item>
- <combo_item name="border_lock">
- Lock
- </combo_item>
- </combo_box>
- <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/>
-
- <text left="10" top_pad="35" follows="top|left" width="240" height="15">
- Generate Normals
- </text>
- <text left="35" top_pad="5" follows="top|left" width="100" height="15" name="crease_label">
- Crease Angle:
- </text>
- <spinner follows="top|left" left_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/>
- </panel>
-
- <!-- PANEL -->
- <panel
- border="true"
- label="Physics"
- name="physics_panel">
-
- <!-- PHYSICS GEOMETRY-->
- <panel
- follows="top|left"
- name="physics geometry"
- left="0"
- top="0"
- width="300"
- height="65"
- visible="true"
- border="true"
- bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
-
- <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file">
- <radio_item bottom="0" name="physics_load_from_file" label="File:"/>
- <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/>
- </radio_group>
-
- <combo_box left="180" top="10" follows="left|top" height="18"
- name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape">
- <combo_item name="physics_lowest">
- Lowest
- </combo_item>
- <combo_item name="physics_low">
- Low
- </combo_item>
- <combo_item name="physics_medium">
- Medium
- </combo_item>
- <combo_item name="physics_high">
- High
- </combo_item>
- </combo_box>
-
- <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/>
- <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/>
-
- <!--
- <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/>
- <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/>
- -->
- </panel>
-
-
- <!-- PHYSICS ANALYSIS-->
- <panel
- follows="top|left"
- name="physics analysis"
- top_pad="0"
- left="0"
- width="300"
- height="130"
- visible="true"
- border="true"
- bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
-
- <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
- Step 1: Analysis
- </text>
-
- <text top_pad="5" width="50" follows="top|left" height="15">
- Method:
- </text>
- <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/>
- <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15">
- Quality:
- </text>
- <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/>
-
- <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/>
-
- <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/>
-
- <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/>
- <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/>
- </panel>
-
-
- <!-- PHYSICS SIMPLIFICATION -->
- <panel
- follows="top|left"
- name="physics simplification"
- left="0"
- top_pad="0"
- width="300"
- height="150"
- visible="true"
- border="true"
- bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
-
- <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
- Step 2: Simplification
- </text>
-
- <text left="10" top_pad="5" height="15" width="140" follows="top|left">
- Method:
- </text>
-
- <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/>
-
- <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
- <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
- <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/>
- <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/>
- <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/>
-
- </panel>
-
- <!-- INFO PANEL -->
- <panel
- left="0"
- top_pad="0"
- width="300"
- height="100"
- follows="left|top"
- name="physics info"
- visible="true"
- border="true"
- bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
-
- <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/>
-
- <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10">
- Triangles: [TRIANGLES]
- </text>
- <text follows="top|left" name="physics_points" top_pad="5" height="15">
- Vertices: [POINTS]
- </text>
- <text follows="top|left" name="physics_hulls" top_pad="5" height="15">
- Hulls: [HULLS]
- </text>
-
-
- </panel>
- </panel>
-
- <!-- MODIFIERS PANEL -->
- <panel
- border="true"
- label="Modifiers"
- name="modifiers_panel">
- <text left="10" width="90" bottom="30" follows="top|left" height="15">
- Scale:
- </text>
- <text left_pad="5" width="140" follows="top|left" height="15">
- Dimensions:
- </text>
-
- <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
-
- <text left_pad="20" height="15" name="import_dimensions" follows="top|left">
- [X] x [Y] x [Z] m
- </text>
-
- <text left="10" top_pad="20" follows="top|left" height="15">
- Include:
- </text>
-
- <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/>
- <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/>
- <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/>
-
- <text left="10" top_pad="4" width="90" bottom="30" follows="top|left" height="15">
- Pelvis Z Offset:
- </text>
-
- <spinner left="10" top_pad="4" height="20" follows="top|left" width="80" value="0.0" min_val="-3.00" max_val="3.0" name="pelvis_offset"/>
-
- </panel>
- </tab_container>
-
- <!--
- <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/>
- <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/>
- <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/>
- <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/>
-
- <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/>
-
- <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label">
- High LOD:
- </text>
- <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
- name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail">
- <combo_item name="high none" value="none">
- None
- </combo_item>
- <combo_item name="high choose file" value="file">
- Choose File...
- </combo_item>
- <combo_item name="high triangle limit" value="limit">
- Triangle Limit
- </combo_item>
- </combo_box>
- <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300">
- [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
- [MESSAGE]
- </text>
-
- <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label">
- Medium LOD:
- </text>
- <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
- name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail">
- <combo_item name="medium none" value="none">
- None
- </combo_item>
- <combo_item name="medium choose file" value="file">
- Choose File...
- </combo_item>
- <combo_item name="medium triangle limit" value="limit">
- Triangle Limit
- </combo_item>
- </combo_box>
- <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300">
- [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
- [MESSAGE]
- </text>
-
- <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label">
- Low LOD:
- </text>
- <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
- name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail">
- <combo_item name="low none" value="none">
- None
- </combo_item>
- <combo_item name="low choose file" value="file">
- Choose File...
- </combo_item>
- <combo_item name="low triangle limit" value="limit">
- Triangle Limit
- </combo_item>
- </combo_box>
- <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300">
- [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
- [MESSAGE]
- </text>
-
- <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label">
- Lowest LOD:
- </text>
- <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
- name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail">
- <combo_item name="lowest none" value="none">
- None
- </combo_item>
- <combo_item name="lowest choose file" value="file">
- Choose File...
- </combo_item>
- <combo_item name="lowest triangle limit" value="limit">
- Triangle Limit
- </combo_item>
- </combo_box>
- <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300">
- [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
- [MESSAGE]
- </text>
-
- <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label">
- Physical Shape:
- </text>
- <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
- name="physics detail combo" width="100">
- <combo_item name="physics none" value="none">
- None
- </combo_item>
- <combo_item name="physics choose file" value="file">
- Choose File...
- </combo_item>
- <combo_item name="physics triangle limit" value="limit">
- Triangle Limit...
- </combo_item>
- </combo_box>
- <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
- <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>"
- name="decompose_btn" tool_tip="Create convex decomposition."/>
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300">
- [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points
- </text>
-
- <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300">
- Include:
- </text>
-
- <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures"
- left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/>
-
- <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights"
- left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/>
-
- <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions"
- left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/>
-
-
- <button bottom_delta="25" follows="bottom|left" height="20" label="Upload"
- left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/>
-
- <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1">
- (No charge for upload during First Look)
- </text>
- <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message">
- [MESSAGE]
- </text>
-
- <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/>
- <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions">
- Model Dimensions: [X]m x [Y]m x [Z]m
- </text>
- -->
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater can_close="true" can_drag_on_left="false" can_minimize="false" + can_resize="true" height="550" min_height="550" min_width="620" + name="Model Preview" title="Upload Model" width="620"> + + <string name="status_idle">Idle</string> + <string name="status_reading_file">Loading...</string> + <string name="status_generating_meshes">Generating Meshes...</string> + <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string> + <string name="high">High</string> + <string name="medium">Medium</string> + <string name="low">Low</string> + <string name="lowest">Lowest</string> + <string name="mesh_status_good">Ship it!</string> + <string name="mesh_status_na">N/A</string> + <string name="mesh_status_none">None</string> + <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string> + <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string> + <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string> + <string name="mesh_status_missing_lod">Missing required level of detail.</string> + <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" --> + <string name="decomposing">Analyzing...</string> + <string name="simplifying">Simplifying...</string> + + + <text left="15" bottom="25" follows="top|left" height="15" name="name_label"> + Name: + </text> + <line_editor bottom_delta="20" follows="top|left|right" height="19" max_length_bytes="64" + name="description_form" prevalidate_callback="ascii" width="290" /> + + <text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label"> + Preview: + </text> + <combo_box bottom_delta="20" follows="left|top" height="18" + name="preview_lod_combo" width="240" tool_tip="LOD to view in preview render"> + <combo_item name="high"> + Level of Detail: High + </combo_item> + <combo_item name="medium"> + Level of Detail: Medium + </combo_item> + <combo_item name="low"> + Level of Detail: Low + </combo_item> + <combo_item name="lowest"> + Level of Detail: Lowest + </combo_item> + </combo_box> + + <menu_button follows="top|left" + image_hover_unselected="Toolbar_Left_Over" + image_overlay="OptionsMenu_Off" + image_selected="Toolbar_Left_Selected" + image_unselected="Toolbar_Left_Off" + layout="topleft" + left_pad="5" + name="options_gear_btn" + width="31" + height="25"/> + <!-- Placeholder panel for 3D preview render --> + <panel + name="preview_panel" + left="15" + bevel_style="none" + border_style="line" + border="true" + width="290" + height="290" + follows="all"/> + + <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text> + <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost"> + Resource Cost: [COST] + </text> + <text left="25" top_pad="5" width="140" follows="bottom|left" height="15" name="physics cost"> + Physics Cost: [COST] + </text> + <text left="25" top_pad="5" follows="bottom|left" height="15" name="upload fee"> + Upload Fee: N/A + </text> + </panel> + + <text left="10" bottom="540" width="290" height="15" follows="bottom|left|right" name="status">[STATUS]</text> + + + <button bottom="540" left="300" follows="bottom|right" height="20" label="Defaults" + width="80" name="reset_btn" tool_tip="Reset to defaults"/> + <button bottom="540" left="430" follows="bottom|right" height="20" label="Upload" + width="80" name="ok_btn" tool_tip="Upload to simulator"/> + <button left_pad="10" follows="right|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/> + + <tab_container + follows="right|top|bottom" + top="15" + left="310" + height="470" + width="300" + name="import_tab" + border="true" + tab_position="top"> + + <!-- LOD PANEL --> + <panel + border="true" + label="Level of Detail" + name="lod_panel"> + + <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header"> + Select Level of Detail: + </text> + + <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/> + <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/> + <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/> + + <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/> + <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> + <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_high" left_delta="20" top_delta="0" /> + + <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/> + <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> + <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_medium" left_delta="20" top_delta="0" /> + + <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/> + <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> + <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_low" left_delta="20" top_delta="0" /> + + <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/> + <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> + <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> + <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_lowest" left_delta="20" top_delta="0" /> + + <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_table_footer"> + Level of Detail: [DETAIL] + </text> + + <icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/> + <text left_pad="5" width="200" height="28" follows="left|top" top_pad="-15" wrap="true" name="lod_status_message_text"/> + + <text top_pad="-3" left="10" height="15" follows="left|top"> + Mesh + </text> + + <radio_group follows="top|left" height="210" left="30" name="lod_file_or_limit" width="240" value="lod_from_file"> + <radio_item bottom="195" label="Load from file" name="lod_from_file"/> + <radio_item bottom="150" label="Auto generate" name="lod_auto_generate"/> + <radio_item bottom="0" label="None" name="lod_none"/> + </radio_group> + + <line_editor follows="left|top" bottom_delta="-170" width="140" left="45" value="" name="lod_file" height="20"/> + <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/> + + <combo_box follows="top|left" name="lod_mode" top_pad="22" width="100" left="45" height="20"> + <combo_item name="triangle_limit"> + Triangle Limit + </combo_item> + <combo_item name="error_threshold"> + Error Threshold + </combo_item> + </combo_box> + <spinner follows="top|left" name="lod_triangle_limit" increment="10" left_pad="5" height="20" width="100" decimal_digits="0" enabled="true"/> + <spinner left_delta="0" bottom_delta="0" increment="0.01" follows="top|left" name="lod_error_threshold" min_val="0" max_val="100" height="20" width="100" decimal_digits="3" visible="false" enabled="true"/> + + <text follows="top|left" name="build_operator_text" left="45" top_pad="10" width="100" height="15"> + Build Operator: + </text> + <text follows="top|left" name="queue_mode_text" left_pad="5" width="100" height="15"> + Queue Mode: + </text> + <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20"> + <combo_item name="edge_collapse"> + Edge Collapse + </combo_item> + <combo_item name="half_edge_collapse"> + Half Edge Collapse + </combo_item> + </combo_box> + + <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20"> + <combo_item name="greedy"> + Greedy + </combo_item> + <combo_item name="lazy"> + Lazy + </combo_item> + <combo_item name="independent"> + Independent + </combo_item> + </combo_box> + + <text top_pad="10" name="border_mode_text" left="45" follows="left|top" width="100" height="15"> + Border Mode: + </text> + + <text left_pad="5" name="share_tolderance_text" follows="left|top" width="100" height="15"> + Share Tolerance: + </text> + + <combo_box follows="left|top" left="45" height="20" name="border_mode" width="100"> + <combo_item name="border_unlock"> + Unlock + </combo_item> + <combo_item name="border_lock"> + Lock + </combo_item> + </combo_box> + <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/> + + <text left="10" top_pad="35" follows="top|left" width="240" height="15"> + Generate Normals + </text> + <text left="35" top_pad="5" follows="top|left" width="100" height="15" name="crease_label"> + Crease Angle: + </text> + <spinner follows="top|left" left_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/> + </panel> + + <!-- PANEL --> + <panel + border="true" + label="Physics" + name="physics_panel"> + + <!-- PHYSICS GEOMETRY--> + <panel + follows="top|left" + name="physics geometry" + left="0" + top="0" + width="300" + height="65" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + + <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file"> + <radio_item bottom="0" name="physics_load_from_file" label="File:"/> + <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/> + </radio_group> + + <combo_box left="180" top="10" follows="left|top" height="18" + name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape"> + <combo_item name="physics_lowest"> + Lowest + </combo_item> + <combo_item name="physics_low"> + Low + </combo_item> + <combo_item name="physics_medium"> + Medium + </combo_item> + <combo_item name="physics_high"> + High + </combo_item> + </combo_box> + + <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/> + <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/> + + <!-- + <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/> + <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/> + --> + </panel> + + + <!-- PHYSICS ANALYSIS--> + <panel + follows="top|left" + name="physics analysis" + top_pad="0" + left="0" + width="300" + height="130" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + + <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> + Step 1: Analysis + </text> + + <text top_pad="5" width="50" follows="top|left" height="15"> + Method: + </text> + <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/> + <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15"> + Quality: + </text> + <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/> + + <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/> + + <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/> + + <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/> + <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/> + </panel> + + + <!-- PHYSICS SIMPLIFICATION --> + <panel + follows="top|left" + name="physics simplification" + left="0" + top_pad="0" + width="300" + height="150" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + + <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> + Step 2: Simplification + </text> + + <text left="10" top_pad="5" height="15" width="140" follows="top|left"> + Method: + </text> + + <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/> + + <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> + <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> + <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/> + <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/> + <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/> + + </panel> + + <!-- INFO PANEL --> + <panel + left="0" + top_pad="0" + width="300" + height="100" + follows="left|top" + name="physics info" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + + <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/> + + <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10"> + Triangles: [TRIANGLES] + </text> + <text follows="top|left" name="physics_points" top_pad="5" height="15"> + Vertices: [POINTS] + </text> + <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> + Hulls: [HULLS] + </text> + + + </panel> + </panel> + + <!-- MODIFIERS PANEL --> + <panel + border="true" + label="Modifiers" + name="modifiers_panel"> + <text left="10" width="90" bottom="30" follows="top|left" height="15"> + Scale: + </text> + <text left_pad="5" width="140" follows="top|left" height="15"> + Dimensions: + </text> + + <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/> + + <text left_pad="20" height="15" name="import_dimensions" follows="top|left"> + [X] x [Y] x [Z] m + </text> + + <text left="10" top_pad="20" follows="top|left" height="15"> + Include: + </text> + + <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/> + <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/> + <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/> + + <text left="10" top_pad="4" width="90" bottom="30" follows="top|left" height="15"> + Pelvis Z Offset: + </text> + + <spinner left="10" top_pad="4" height="20" follows="top|left" width="80" value="0.0" min_val="-3.00" max_val="3.0" name="pelvis_offset"/> + + </panel> + </tab_container> + + <!-- + <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/> + <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/> + <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/> + <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/> + + <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/> + + <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label"> + High LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="high none" value="none"> + None + </combo_item> + <combo_item name="high choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="high triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes. + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label"> + Medium LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="medium none" value="none"> + None + </combo_item> + <combo_item name="medium choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="medium triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes. + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label"> + Low LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="low none" value="none"> + None + </combo_item> + <combo_item name="low choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="low triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label"> + Lowest LOD: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail"> + <combo_item name="lowest none" value="none"> + None + </combo_item> + <combo_item name="lowest choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="lowest triangle limit" value="limit"> + Triangle Limit + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300"> + [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes + [MESSAGE] + </text> + + <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label"> + Physical Shape: + </text> + <combo_box bottom_delta="0" left="97" follows="left|top" height="18" + name="physics detail combo" width="100"> + <combo_item name="physics none" value="none"> + None + </combo_item> + <combo_item name="physics choose file" value="file"> + Choose File... + </combo_item> + <combo_item name="physics triangle limit" value="limit"> + Triangle Limit... + </combo_item> + </combo_box> + <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> + <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>" + name="decompose_btn" tool_tip="Create convex decomposition."/> + <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300"> + [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points + </text> + + <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300"> + Include: + </text> + + <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures" + left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/> + + <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights" + left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/> + + <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions" + left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/> + + + <button bottom_delta="25" follows="bottom|left" height="20" label="Upload" + left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/> + + <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1"> + (No charge for upload during First Look) + </text> + <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message"> + [MESSAGE] + </text> + + <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/> + <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions"> + Model Dimensions: [X]m x [Y]m x [Z]m + </text> + --> +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml index 6c0fffa60e..47b2e5fd79 100644 --- a/indra/newview/skins/default/xui/en/floater_model_wizard.xml +++ b/indra/newview/skins/default/xui/en/floater_model_wizard.xml @@ -1,1039 +1,1039 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater
- legacy_header_height="18"
- layout="topleft"
- name="Model Wizard"
- help_topic="model_wizard"
- bg_opaque_image_overlay="0.5 0.5 0.5 1"
- height="480"
- save_rect="true"
- title="UPLOAD MODEL WIZARD"
- width="535">
- <button
- top="32"
- tab_stop="false"
- left="410"
- height="32"
- name="upload_btn"
- enabled="false"
- label="5. Upload"
- border="false"
- image_unselected="BreadCrumbBtn_Right_Off"
- image_selected="BreadCrumbBtn_Right_Press"
- image_hover_unselected="BreadCrumbBtn_Right_Over"
- image_disabled="BreadCrumbBtn_Right_Disabled"
- image_disabled_selected="BreadCrumbBtn_Right_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Upload"/>
- </button>
- <button
- top="32"
- left="310"
- height="32"
- tab_stop="false"
- name="review_btn"
- label="4. Review"
- enabled="false"
- border="false"
- image_unselected="BreadCrumbBtn_Middle_Off"
- image_selected="BreadCrumbBtn_Middle_Press"
- image_hover_unselected="BreadCrumbBtn_Middle_Over"
- image_disabled="BreadCrumbBtn_Middle_Disabled"
- image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Review"/>
- </button>
- <button
- top="32"
- left="210"
- height="32"
- name="physics2_btn"
- label="3. Physics"
- tab_stop="false"
- enabled="false"
- border="false"
- image_unselected="BreadCrumbBtn_Middle_Off"
- image_selected="BreadCrumbBtn_Middle_Press"
- image_hover_unselected="BreadCrumbBtn_Middle_Over"
- image_disabled="BreadCrumbBtn_Middle_Disabled"
- image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Physics2"/>
- </button>
- <button
- top="32"
- left="210"
- height="32"
- name="physics_btn"
- label="3. Physics"
- tab_stop="false"
- enabled="false"
- border="false"
- image_unselected="BreadCrumbBtn_Middle_Off"
- image_selected="BreadCrumbBtn_Middle_Press"
- image_hover_unselected="BreadCrumbBtn_Middle_Over"
- image_disabled="BreadCrumbBtn_Middle_Disabled"
- image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Physics"/>
- </button>
- <button
- top="32"
- left="115"
- name="optimize_btn"
- label="2. Optimize"
- tab_stop="false"
- height="32"
- border="false"
- image_unselected="BreadCrumbBtn_Middle_Off"
- image_selected="BreadCrumbBtn_Middle_Press"
- image_hover_unselected="BreadCrumbBtn_Middle_Over"
- image_disabled="BreadCrumbBtn_Middle_Disabled"
- image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Optimize"/>
- </button>
- <button
- top="32"
- left="15"
- name="choose_file_btn"
- tab_stop="false"
- enabled="false"
- label="1. Choose File"
- height="32"
- image_unselected="BreadCrumbBtn_Left_Off"
- image_selected="BreadCrumbBtn_Left_Press"
- image_hover_unselected="BreadCrumbBtn_Left_Over"
- image_disabled="BreadCrumbBtn_Left_Disabled"
- image_disabled_selected="BreadCrumbBtn_Left_Disabled"
- width="110">
- <button.commit_callback
- function="Wizard.Choose"/>
- </button>
- <panel
- height="388"
- top_pad="0"
- name="choose_file_panel"
- visible="false"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- width="505"
- name="header_panel"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- top="3"
- name="header_text"
- text_color="White"
- height="10"
- font="SansSerifBig"
- layout="topleft">
- Upload Model
- </text>
- </panel>
- <text
- top_pad="14"
- width="460"
- height="20"
- name="description"
- font="SansSerifSmall"
- layout="topleft"
- word_wrap="true"
- left_delta="5">
- This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files.
- </text>
- <panel
- top_delta="40"
- left="15"
- height="270"
- width="505"
- name="content"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true">
- <text
- type="string"
- length="1"
- text_color="White"
- follows="left|top"
- top="10"
- height="10"
- layout="topleft"
- left_delta="10"
- name="Cache location"
- width="300">
- Filename:
- </text>
- <line_editor
- border_style="line"
- border_thickness="1"
- follows="left|top"
- font="SansSerifSmall"
- height="20"
- layout="topleft"
- left_delta="0"
- max_length="4096"
- name="lod_file"
- top_pad="5"
- width="220" />
- <button
- follows="left|top"
- height="23"
- label="Browse..."
- label_selected="Browse..."
- layout="topleft"
- left_pad="5"
- name="browse"
- top_delta="-1"
- width="85">
- </button>
- <text
- top_delta="-15"
- width="200"
- height="15"
- font="SansSerifSmall"
- layout="topleft"
- text_color="White"
- left_pad="19">
- Model Preview:
- </text>
- <!-- Placeholder panel for 3D preview render -->
- <panel
- left_delta="0"
- top_pad="0"
- name="preview_panel"
- bevel_style="none"
- highlight_light_color="0.09 0.09 0.09 1"
- border="true"
- height="150"
- follows="all"
- width="150">
- </panel>
- <text
- top_pad="10"
- width="130"
- height="14"
- left="340"
- text_color="White"
- word_wrap="true">
- Dimensions (meters):
- </text>
- <text
- top_pad="0"
- width="160"
- height="15"
- font="SansSerifSmallBold"
- text_color="White"
- name="dimensions"
- left_delta="0">
- X: Y: Z:
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_dividers"
- left_delta="41">
- | |
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_x"
- left="356"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_y"
- left="403"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_z"
- left="450"/>
- <text
- top="100"
- width="320"
- height="15"
- left="10"
- text_color="White"
- word_wrap="true">
- Note:
- </text>
- <text
- top_pad="0"
- width="320"
- height="40"
- left="10"
- word_wrap="true">
-Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] .
- </text>
- </panel>
- </panel>
-
-
- <panel
- height="388"
- top_delta="0"
- name="optimize_panel"
- visible="false"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- name="header_panel"
- width="505"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- name="header_text"
- top="3"
- text_color="White"
- height="10"
- font="SansSerifBig"
- layout="topleft">
- Optimize
- </text>
- </panel>
- <text
- top_pad="14"
- width="460"
- height="20"
- font="SansSerifSmall"
- layout="topleft"
- name="description"
- word_wrap="true"
- left_delta="5">
- This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue.
- </text>
- <panel
- top_delta="40"
- visible="false"
- left="15"
- height="270"
- width="505"
- name="content"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true">
- <text
- top="20"
- width="300"
- height="12"
- font="SansSerifBold"
- left="112">Generating Level of Detail</text>
- <progress_bar
- name="optimize_progress_bar"
- image_fill="model_wizard\progress_light.png"
- color_bg="1 1 1 1"
- color_bar="1 1 1 0.96"
- follows="left|right|top"
- width="260"
- height="16"
- image_bar="model_wizard\progress_bar_bg.png"
- top_pad="14"
- left="110"/>
- <icon
- top_pad="10"
- left_delta="0"
- width="13"
- height="12"
- image_name="model_wizard\check_mark.png"/>
- <text
- top_delta="0"
- left_delta="18"
- name="high_detail_text"
- width="200"
- height="14">Generate Level of Detail: High</text>
- <icon
- top_pad="10"
- left_delta="-18"
- width="13"
- height="12"
- image_name="model_wizard\check_mark.png"/>
- <text
- top_delta="0"
- left_delta="18"
- name="medium_detail_text"
- width="200"
- height="14">Generate Level of Detail: Medium</text>
- <icon
- top_pad="10"
- left_delta="-18"
- width="13"
- height="12"
- image_name="model_wizard\check_mark.png"/>
- <text
- top_delta="0"
- left_delta="18"
- name="low_detail_text"
- width="200"
- height="14">Generate Level of Detail: Low</text>
- <icon
- top_pad="10"
- left_delta="-18"
- width="13"
- height="12"
- image_name="model_wizard\check_mark.png"/>
- <text
- top_delta="0"
- left_delta="18"
- name="lowest_detail_text"
- width="200"
- height="14">Generate Level of Detail: Lowest</text>
- </panel>
- <panel
- top_delta="0"
- left_delta="0"
- height="270"
- width="505"
- name="content2"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true">
- <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
- Model Preview:
- </text>
- <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
- name="preview_lod_combo2" width="90" tool_tip="LOD to view in preview render">
- <combo_item name="high">
- High
- </combo_item>
- <combo_item name="medium">
- Medium
- </combo_item>
- <combo_item name="low">
- Low
- </combo_item>
- <combo_item name="lowest">
- Lowest
- </combo_item>
- </combo_box>
- <panel
- left="10"
- top_pad="5"
- name="preview_panel"
- bevel_style="none"
- highlight_light_color="0.09 0.09 0.09 1"
- border_style="line"
- border="true"
- height="185"
- follows="all"
- width="185">
- </panel>
- <text top="45" left="214" text_color="White" font="SansSerifSmallBold" halign="center" width="110" height="30" wrap="true">Higher Performance</text>
- <text top="75" left="204" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
- <text top="45" left="378" text_color="White" font="SansSerifSmallBold" halign="center" width="90" height="30" wrap="true">Higher Accuracy</text>
- <text top="75" left="364" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
-
- <slider
- follows="left|top"
- height="20"
- increment="1"
- layout="topleft"
- left="204"
- max_val="3"
- initial_value="2"
- min_val="0"
- name="accuracy_slider"
- show_text="false"
- top="130"
- width="290" />
- <text
- font="SansSerifSmall"
- top_pad="0"
- width="300"
- left_delta="6"
- height="4">'
- </text>
-
-
- <icon
- top_pad="14"
- left_delta="0"
- width="280"
- height="2"
- image_name="model_wizard\divider_line.png"/>
-
- <text top_delta="20" width="200" text_color="White" left_delta="50" name="streaming cost" height="20">Resource Cost: [COST]</text>
- <text
- top_pad="15"
- width="130"
- height="14"
- left="10"
- text_color="White"
- word_wrap="true">
- Dimensions (meters):
- </text>
- <text
- top_pad="0"
- width="160"
- height="15"
- font="SansSerifSmallBold"
- text_color="White"
- name="dimensions"
- left_delta="0">
- X: Y: Z:
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_dividers"
- left_delta="41">
- | |
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_x"
- left_delta="-25"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_y"
- left_delta="46"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_z"
- left_delta="46"/>
- </panel>
- </panel>
-
- <panel
- height="388"
- top_delta="0"
- name="physics_panel"
- visible="false"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- name="header_panel"
- width="505"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- name="header_text"
- top="3"
- height="10"
- font="SansSerifBig"
- text_color="White"
- layout="topleft">
- Physics
- </text>
- </panel>
- <text
- top_pad="10"
- width="474"
- height="50"
- font="SansSerifSmall"
- layout="topleft"
- name="description"
- word_wrap="true"
- left_delta="5">
- The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used:
- </text>
- <panel
- top_delta="44"
- left="15"
- height="270"
- width="505"
- name="content"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true">
- <text top="15" left="20" text_color="White" font="SansSerifSmallBold" width="110" height="30" wrap="true" halign="center">Higher Performance</text>
- <text top="45" left="10" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
- <text top="15" left="372" text_color="White" font="SansSerifSmallBold" width="90" height="30" wrap="true" halign="center">Higher Accuracy</text>
- <text top="45" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
-
- <slider
- follows="left|top"
- height="22"
- increment=".1"
- layout="topleft"
- left="20"
- max_val="1"
- initial_value="0.5"
- min_val="0"
- name="physics_slider"
- show_text="false"
- top="90"
- width="440" />
- <text
- font="SansSerifSmall"
- top_pad="0"
- width="500"
- left_delta="6"
- height="4">' ' ' ' ' ' ' ' ' ' '</text>
- <text top_pad="10" width="110" halign="center" word_wrap="true" left="25" height="40">Recommended for solid objects</text>
- <text top_delta="0" width="110" halign="center" word_wrap="true" left="190" height="40">Recommended for buildings</text>
- <text top_delta="0" width="110" halign="center" word_wrap="true" left="350" height="40">Recommended for vehicles</text>
-
-
- <icon
- top_pad="5"
- left="15"
- width="470"
- height="2"
- image_name="model_wizard\divider_line.png"/>
-
- <text top_delta="30" width="180" text_color="White" left="160" name="streaming cost" height="20">Resource Cost: [COST]</text>
-
- </panel>
- </panel>
-
- <panel
- height="388"
- top_delta="0"
- name="physics2_panel"
- visible="true"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- name="header_panel"
- width="505"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- name="header_text"
- text_color="White"
- top="3"
- height="10"
- font="SansSerifBig"
- layout="topleft">
- Physics
- </text>
- </panel>
- <text
- top_pad="14"
- width="475"
- height="50"
- font="SansSerifSmall"
- layout="topleft"
- name="description"
- word_wrap="true"
- left_delta="5">
- Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button.
- </text>
- <panel
- top_delta="40"
- left="15"
- height="270"
- width="505"
- name="content"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true">
- <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
- Model Preview:
- </text>
- <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
- name="preview_lod_combo3" width="90" tool_tip="LOD to view in preview render">
- <combo_item name="high">
- High
- </combo_item>
- <combo_item name="medium">
- Medium
- </combo_item>
- <combo_item name="low">
- Low
- </combo_item>
- <combo_item name="lowest">
- Lowest
- </combo_item>
- </combo_box>
- <panel
- left="10"
- top_pad="10"
- name="preview_panel"
- bevel_style="none"
- highlight_light_color="0.09 0.09 0.09 1"
- border_style="line"
- border="true"
- height="190"
- follows="all"
- width="190">
- </panel>
- <text
- top_pad="8"
- width="130"
- height="14"
- left="10"
- text_color="White"
- word_wrap="true">
- Dimensions (meters):
- </text>
- <text
- top_pad="0"
- width="160"
- height="15"
- font="SansSerifSmallBold"
- text_color="White"
- name="dimensions"
- left_delta="0">
- X: Y: Z:
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_dividers"
- left_delta="41">
- | |
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_x"
- left_delta="-25"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_y"
- left_delta="46"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_z"
- left_delta="46"/>
- <text top="60" width="180" text_color="White" left="225" name="streaming cost" height="20">Resource Cost: [COST]</text>
- </panel>
- </panel>
-
- <panel
- height="388"
- top_delta="0"
- name="review_panel"
- visible="false"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- name="header_panel"
- width="505"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- name="header_text"
- text_color="White"
- top="3"
- height="10"
- font="SansSerifBig"
- layout="topleft">
- Review
- </text>
- </panel>
- <text
- top_pad="14"
- width="470"
- height="24"
- font="SansSerifSmall"
- layout="topleft"
- name="description"
- word_wrap="true"
- left_delta="5">
- Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload.
- </text>
- <icon
- top_pad="10"
- left="20"
- width="495"
- height="2"
- image_name="model_wizard\divider_line.png"/>
- <panel
- top_pad="5"
- left="15"
- height="270"
- width="505"
- name="content">
- <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
- Model Preview:
- </text>
- <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
- name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render">
- <combo_item name="high">
- High
- </combo_item>
- <combo_item name="medium">
- Medium
- </combo_item>
- <combo_item name="low">
- Low
- </combo_item>
- <combo_item name="lowest">
- Lowest
- </combo_item>
- </combo_box>
- <panel
- left="10"
- top_pad="10"
- name="preview_panel"
- bevel_style="none"
- highlight_light_color="0.09 0.09 0.09 1"
- border_style="line"
- border="true"
- height="190"
- follows="all"
- width="190">
- </panel>
- <text
- top_pad="8"
- width="130"
- height="14"
- left="10"
- text_color="White"
- word_wrap="true">
- Dimensions (meters):
- </text>
- <text
- top_pad="0"
- width="160"
- height="15"
- font="SansSerifSmallBold"
- text_color="White"
- name="dimensions"
- left_delta="0">
- X: Y: Z:
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_dividers"
- left_delta="41">
- | |
- </text>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_x"
- left_delta="-25"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_y"
- left_delta="46"/>
- <text
- top_delta="0"
- width="160"
- height="15"
- name="dimension_z"
- left_delta="46"/>
- </panel>
- <text
- width="300"
- height="12"
- top="125"
- name="streaming cost"
- left="230"
- font="SansSerifSmallBold"
- text_color="White">Resource Cost: [COST]</text>
- <text
- width="285"
- height="30"
- top_pad="0"
- left_delta="0"
- word_wrap="true"
- font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text>
- <text
- width="300"
- height="12"
- name="physics cost"
- top_pad="10"
- left_delta="0"
- font="SansSerifSmallBold"
- text_color="White">Physics Cost: [COST]</text>
- <text
- width="285"
- height="30"
- top_pad="0"
- left_delta="0"
- word_wrap="true"
- font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text>
- <text
- width="200"
- height="12"
- top_pad="10"
- left_delta="0"
- font="SansSerifSmallBold"
- text_color="White">Upload Fee:</text>
- <text
- width="285"
- height="26"
- top_pad="0"
- left_delta="0"
- word_wrap="true"
- font="SansSerifItalic">This is the amount the upload will cost.</text>
- <check_box
- height="16"
- layout="topleft"
- left_delta="0"
- name="confirm_checkbox"
- top_pad="15"
- width="16" />
- <text
- height="100"
- width="240"
- word_wrap="true"
- left_delta="25"
- top_delta="0">I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more]</text>
- </panel>
-
-
-
-
- <panel
- height="388"
- top_delta="0"
- name="upload_panel"
- visible="false"
- width="535"
- left="0">
- <panel
- height="22"
- top_pad="15"
- name="header_panel"
- width="505"
- bg_opaque_color="DkGray2"
- background_visible="true"
- background_opaque="true"
- left="15">
- <text
- width="200"
- left="10"
- name="header_text"
- top="3"
- text_color="White"
- height="10"
- font="SansSerifBig"
- layout="topleft">
- Upload Complete!
- </text>
- </panel>
- <text
- top_pad="14"
- width="474"
- height="20"
- font="SansSerifSmall"
- layout="topleft"
- name="description"
- word_wrap="true"
- left_delta="5">
- Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory.
- </text>
- <icon
- top_pad="15"
- left_delta="0"
- width="495"
- height="2"
- image_name="model_wizard\divider_line.png"/>
- </panel>
-
-
-
- <button
- top="440"
- right="-245"
- width="90"
- height="22"
- name="back"
- label="<< Back" />
- <button
- top_delta="0"
- right="-150"
- width="90"
- height="22"
- name="next"
- label="Next >> " />
- <button
- top_delta="0"
- right="-150"
- width="90"
- height="22"
- visible="false"
- name="upload"
- tool_tip="Upload to simulator"
- label="Upload" />
- <button
- top_delta="0"
- right="-15"
- width="90"
- height="22"
- name="cancel"
- label="Cancel" />
- <button
- top_delta="0"
- right="-15"
- width="90"
- height="22"
- name="close"
- visible="false"
- label="Close" />
- <spinner visible="false" left="10" height="20" follows="top|left" width="80" top_pad="-50" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
-
- <string name="status_idle">Idle</string>
- <string name="status_reading_file">Loading...</string>
- <string name="status_generating_meshes">Generating Meshes...</string>
- <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
- <string name="high">High</string>
- <string name="medium">Medium</string>
- <string name="low">Low</string>
- <string name="lowest">Lowest</string>
- <string name="mesh_status_good">Ship it!</string>
- <string name="mesh_status_na">N/A</string>
- <string name="mesh_status_none">None</string>
- <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
- <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
- <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
- <string name="mesh_status_missing_lod">Missing required level of detail.</string>
- <string name="layer_all">All</string>
- <!-- Text to display in physics layer combo box for "all layers" -->
-
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + legacy_header_height="18" + layout="topleft" + name="Model Wizard" + help_topic="model_wizard" + bg_opaque_image_overlay="0.5 0.5 0.5 1" + height="480" + save_rect="true" + title="UPLOAD MODEL WIZARD" + width="535"> + <button + top="32" + tab_stop="false" + left="410" + height="32" + name="upload_btn" + enabled="false" + label="5. Upload" + border="false" + image_unselected="BreadCrumbBtn_Right_Off" + image_selected="BreadCrumbBtn_Right_Press" + image_hover_unselected="BreadCrumbBtn_Right_Over" + image_disabled="BreadCrumbBtn_Right_Disabled" + image_disabled_selected="BreadCrumbBtn_Right_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Upload"/> + </button> + <button + top="32" + left="310" + height="32" + tab_stop="false" + name="review_btn" + label="4. Review" + enabled="false" + border="false" + image_unselected="BreadCrumbBtn_Middle_Off" + image_selected="BreadCrumbBtn_Middle_Press" + image_hover_unselected="BreadCrumbBtn_Middle_Over" + image_disabled="BreadCrumbBtn_Middle_Disabled" + image_disabled_selected="BreadCrumbBtn_Middle_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Review"/> + </button> + <button + top="32" + left="210" + height="32" + name="physics2_btn" + label="3. Physics" + tab_stop="false" + enabled="false" + border="false" + image_unselected="BreadCrumbBtn_Middle_Off" + image_selected="BreadCrumbBtn_Middle_Press" + image_hover_unselected="BreadCrumbBtn_Middle_Over" + image_disabled="BreadCrumbBtn_Middle_Disabled" + image_disabled_selected="BreadCrumbBtn_Middle_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Physics2"/> + </button> + <button + top="32" + left="210" + height="32" + name="physics_btn" + label="3. Physics" + tab_stop="false" + enabled="false" + border="false" + image_unselected="BreadCrumbBtn_Middle_Off" + image_selected="BreadCrumbBtn_Middle_Press" + image_hover_unselected="BreadCrumbBtn_Middle_Over" + image_disabled="BreadCrumbBtn_Middle_Disabled" + image_disabled_selected="BreadCrumbBtn_Middle_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Physics"/> + </button> + <button + top="32" + left="115" + name="optimize_btn" + label="2. Optimize" + tab_stop="false" + height="32" + border="false" + image_unselected="BreadCrumbBtn_Middle_Off" + image_selected="BreadCrumbBtn_Middle_Press" + image_hover_unselected="BreadCrumbBtn_Middle_Over" + image_disabled="BreadCrumbBtn_Middle_Disabled" + image_disabled_selected="BreadCrumbBtn_Middle_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Optimize"/> + </button> + <button + top="32" + left="15" + name="choose_file_btn" + tab_stop="false" + enabled="false" + label="1. Choose File" + height="32" + image_unselected="BreadCrumbBtn_Left_Off" + image_selected="BreadCrumbBtn_Left_Press" + image_hover_unselected="BreadCrumbBtn_Left_Over" + image_disabled="BreadCrumbBtn_Left_Disabled" + image_disabled_selected="BreadCrumbBtn_Left_Disabled" + width="110"> + <button.commit_callback + function="Wizard.Choose"/> + </button> + <panel + height="388" + top_pad="0" + name="choose_file_panel" + visible="false" + width="535" + left="0"> + <panel + height="22" + top_pad="15" + width="505" + name="header_panel" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="15"> + <text + width="200" + left="10" + top="3" + name="header_text" + text_color="White" + height="10" + font="SansSerifBig" + layout="topleft"> + Upload Model + </text> + </panel> + <text + top_pad="14" + width="460" + height="20" + name="description" + font="SansSerifSmall" + layout="topleft" + word_wrap="true" + left_delta="5"> + This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files. + </text> + <panel + top_delta="40" + left="15" + height="270" + width="505" + name="content" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true"> + <text + type="string" + length="1" + text_color="White" + follows="left|top" + top="10" + height="10" + layout="topleft" + left_delta="10" + name="Cache location" + width="300"> + Filename: + </text> + <line_editor + border_style="line" + border_thickness="1" + follows="left|top" + font="SansSerifSmall" + height="20" + layout="topleft" + left_delta="0" + max_length="4096" + name="lod_file" + top_pad="5" + width="220" /> + <button + follows="left|top" + height="23" + label="Browse..." + label_selected="Browse..." + layout="topleft" + left_pad="5" + name="browse" + top_delta="-1" + width="85"> + </button> + <text + top_delta="-15" + width="200" + height="15" + font="SansSerifSmall" + layout="topleft" + text_color="White" + left_pad="19"> + Model Preview: + </text> + <!-- Placeholder panel for 3D preview render --> + <panel + left_delta="0" + top_pad="0" + name="preview_panel" + bevel_style="none" + highlight_light_color="0.09 0.09 0.09 1" + border="true" + height="150" + follows="all" + width="150"> + </panel> + <text + top_pad="10" + width="130" + height="14" + left="340" + text_color="White" + word_wrap="true"> + Dimensions (meters): + </text> + <text + top_pad="0" + width="160" + height="15" + font="SansSerifSmallBold" + text_color="White" + name="dimensions" + left_delta="0"> + X: Y: Z: + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_dividers" + left_delta="41"> + | | + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_x" + left="356"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_y" + left="403"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_z" + left="450"/> + <text + top="100" + width="320" + height="15" + left="10" + text_color="White" + word_wrap="true"> + Note: + </text> + <text + top_pad="0" + width="320" + height="40" + left="10" + word_wrap="true"> +Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] . + </text> + </panel> + </panel> + + + <panel + height="388" + top_delta="0" + name="optimize_panel" + visible="false" + width="535" + left="0"> + <panel + height="22" + top_pad="15" + name="header_panel" + width="505" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="15"> + <text + width="200" + left="10" + name="header_text" + top="3" + text_color="White" + height="10" + font="SansSerifBig" + layout="topleft"> + Optimize + </text> + </panel> + <text + top_pad="14" + width="460" + height="20" + font="SansSerifSmall" + layout="topleft" + name="description" + word_wrap="true" + left_delta="5"> + This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue. + </text> + <panel + top_delta="40" + visible="false" + left="15" + height="270" + width="505" + name="content" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true"> + <text + top="20" + width="300" + height="12" + font="SansSerifBold" + left="112">Generating Level of Detail</text> + <progress_bar + name="optimize_progress_bar" + image_fill="model_wizard\progress_light.png" + color_bg="1 1 1 1" + color_bar="1 1 1 0.96" + follows="left|right|top" + width="260" + height="16" + image_bar="model_wizard\progress_bar_bg.png" + top_pad="14" + left="110"/> + <icon + top_pad="10" + left_delta="0" + width="13" + height="12" + image_name="model_wizard\check_mark.png"/> + <text + top_delta="0" + left_delta="18" + name="high_detail_text" + width="200" + height="14">Generate Level of Detail: High</text> + <icon + top_pad="10" + left_delta="-18" + width="13" + height="12" + image_name="model_wizard\check_mark.png"/> + <text + top_delta="0" + left_delta="18" + name="medium_detail_text" + width="200" + height="14">Generate Level of Detail: Medium</text> + <icon + top_pad="10" + left_delta="-18" + width="13" + height="12" + image_name="model_wizard\check_mark.png"/> + <text + top_delta="0" + left_delta="18" + name="low_detail_text" + width="200" + height="14">Generate Level of Detail: Low</text> + <icon + top_pad="10" + left_delta="-18" + width="13" + height="12" + image_name="model_wizard\check_mark.png"/> + <text + top_delta="0" + left_delta="18" + name="lowest_detail_text" + width="200" + height="14">Generate Level of Detail: Lowest</text> + </panel> + <panel + top_delta="0" + left_delta="0" + height="270" + width="505" + name="content2" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true"> + <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label"> + Model Preview: + </text> + <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22" + name="preview_lod_combo2" width="90" tool_tip="LOD to view in preview render"> + <combo_item name="high"> + High + </combo_item> + <combo_item name="medium"> + Medium + </combo_item> + <combo_item name="low"> + Low + </combo_item> + <combo_item name="lowest"> + Lowest + </combo_item> + </combo_box> + <panel + left="10" + top_pad="5" + name="preview_panel" + bevel_style="none" + highlight_light_color="0.09 0.09 0.09 1" + border_style="line" + border="true" + height="185" + follows="all" + width="185"> + </panel> + <text top="45" left="214" text_color="White" font="SansSerifSmallBold" halign="center" width="110" height="30" wrap="true">Higher Performance</text> + <text top="75" left="204" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text> + <text top="45" left="378" text_color="White" font="SansSerifSmallBold" halign="center" width="90" height="30" wrap="true">Higher Accuracy</text> + <text top="75" left="364" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text> + + <slider + follows="left|top" + height="20" + increment="1" + layout="topleft" + left="204" + max_val="3" + initial_value="2" + min_val="0" + name="accuracy_slider" + show_text="false" + top="130" + width="290" /> + <text + font="SansSerifSmall" + top_pad="0" + width="300" + left_delta="6" + height="4">' + </text> + + + <icon + top_pad="14" + left_delta="0" + width="280" + height="2" + image_name="model_wizard\divider_line.png"/> + + <text top_delta="20" width="200" text_color="White" left_delta="50" name="streaming cost" height="20">Resource Cost: [COST]</text> + <text + top_pad="15" + width="130" + height="14" + left="10" + text_color="White" + word_wrap="true"> + Dimensions (meters): + </text> + <text + top_pad="0" + width="160" + height="15" + font="SansSerifSmallBold" + text_color="White" + name="dimensions" + left_delta="0"> + X: Y: Z: + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_dividers" + left_delta="41"> + | | + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_x" + left_delta="-25"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_y" + left_delta="46"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_z" + left_delta="46"/> + </panel> + </panel> + + <panel + height="388" + top_delta="0" + name="physics_panel" + visible="false" + width="535" + left="0"> + <panel + height="22" + top_pad="15" + name="header_panel" + width="505" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="15"> + <text + width="200" + left="10" + name="header_text" + top="3" + height="10" + font="SansSerifBig" + text_color="White" + layout="topleft"> + Physics + </text> + </panel> + <text + top_pad="10" + width="474" + height="50" + font="SansSerifSmall" + layout="topleft" + name="description" + word_wrap="true" + left_delta="5"> + The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used: + </text> + <panel + top_delta="44" + left="15" + height="270" + width="505" + name="content" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true"> + <text top="15" left="20" text_color="White" font="SansSerifSmallBold" width="110" height="30" wrap="true" halign="center">Higher Performance</text> + <text top="45" left="10" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text> + <text top="15" left="372" text_color="White" font="SansSerifSmallBold" width="90" height="30" wrap="true" halign="center">Higher Accuracy</text> + <text top="45" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text> + + <slider + follows="left|top" + height="22" + increment=".1" + layout="topleft" + left="20" + max_val="1" + initial_value="0.5" + min_val="0" + name="physics_slider" + show_text="false" + top="90" + width="440" /> + <text + font="SansSerifSmall" + top_pad="0" + width="500" + left_delta="6" + height="4">' ' ' ' ' ' ' ' ' ' '</text> + <text top_pad="10" width="110" halign="center" word_wrap="true" left="25" height="40">Recommended for solid objects</text> + <text top_delta="0" width="110" halign="center" word_wrap="true" left="190" height="40">Recommended for buildings</text> + <text top_delta="0" width="110" halign="center" word_wrap="true" left="350" height="40">Recommended for vehicles</text> + + + <icon + top_pad="5" + left="15" + width="470" + height="2" + image_name="model_wizard\divider_line.png"/> + + <text top_delta="30" width="180" text_color="White" left="160" name="streaming cost" height="20">Resource Cost: [COST]</text> + + </panel> + </panel> + + <panel + height="388" + top_delta="0" + name="physics2_panel" + visible="true" + width="535" + left="0"> + <panel + height="22" + top_pad="15" + name="header_panel" + width="505" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="15"> + <text + width="200" + left="10" + name="header_text" + text_color="White" + top="3" + height="10" + font="SansSerifBig" + layout="topleft"> + Physics + </text> + </panel> + <text + top_pad="14" + width="475" + height="50" + font="SansSerifSmall" + layout="topleft" + name="description" + word_wrap="true" + left_delta="5"> + Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button. + </text> + <panel + top_delta="40" + left="15" + height="270" + width="505" + name="content" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true"> + <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label"> + Model Preview: + </text> + <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22" + name="preview_lod_combo3" width="90" tool_tip="LOD to view in preview render"> + <combo_item name="high"> + High + </combo_item> + <combo_item name="medium"> + Medium + </combo_item> + <combo_item name="low"> + Low + </combo_item> + <combo_item name="lowest"> + Lowest + </combo_item> + </combo_box> + <panel + left="10" + top_pad="10" + name="preview_panel" + bevel_style="none" + highlight_light_color="0.09 0.09 0.09 1" + border_style="line" + border="true" + height="190" + follows="all" + width="190"> + </panel> + <text + top_pad="8" + width="130" + height="14" + left="10" + text_color="White" + word_wrap="true"> + Dimensions (meters): + </text> + <text + top_pad="0" + width="160" + height="15" + font="SansSerifSmallBold" + text_color="White" + name="dimensions" + left_delta="0"> + X: Y: Z: + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_dividers" + left_delta="41"> + | | + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_x" + left_delta="-25"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_y" + left_delta="46"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_z" + left_delta="46"/> + <text top="60" width="180" text_color="White" left="225" name="streaming cost" height="20">Resource Cost: [COST]</text> + </panel> + </panel> + + <panel + height="388" + top_delta="0" + name="review_panel" + visible="false" + width="535" + left="0"> + <panel + height="22" + top_pad="15" + name="header_panel" + width="505" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="15"> + <text + width="200" + left="10" + name="header_text" + text_color="White" + top="3" + height="10" + font="SansSerifBig" + layout="topleft"> + Review + </text> + </panel> + <text + top_pad="14" + width="470" + height="24" + font="SansSerifSmall" + layout="topleft" + name="description" + word_wrap="true" + left_delta="5"> + Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload. + </text> + <icon + top_pad="10" + left="20" + width="495" + height="2" + image_name="model_wizard\divider_line.png"/> + <panel + top_pad="5" + left="15" + height="270" + width="505" + name="content"> + <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label"> + Model Preview: + </text> + <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22" + name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render"> + <combo_item name="high"> + High + </combo_item> + <combo_item name="medium"> + Medium + </combo_item> + <combo_item name="low"> + Low + </combo_item> + <combo_item name="lowest"> + Lowest + </combo_item> + </combo_box> + <panel + left="10" + top_pad="10" + name="preview_panel" + bevel_style="none" + highlight_light_color="0.09 0.09 0.09 1" + border_style="line" + border="true" + height="190" + follows="all" + width="190"> + </panel> + <text + top_pad="8" + width="130" + height="14" + left="10" + text_color="White" + word_wrap="true"> + Dimensions (meters): + </text> + <text + top_pad="0" + width="160" + height="15" + font="SansSerifSmallBold" + text_color="White" + name="dimensions" + left_delta="0"> + X: Y: Z: + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_dividers" + left_delta="41"> + | | + </text> + <text + top_delta="0" + width="160" + height="15" + name="dimension_x" + left_delta="-25"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_y" + left_delta="46"/> + <text + top_delta="0" + width="160" + height="15" + name="dimension_z" + left_delta="46"/> + </panel> + <text + width="300" + height="12" + top="125" + name="streaming cost" + left="230" + font="SansSerifSmallBold" + text_color="White">Resource Cost: [COST]</text> + <text + width="285" + height="30" + top_pad="0" + left_delta="0" + word_wrap="true" + font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text> + <text + width="300" + height="12" + name="physics cost" + top_pad="10" + left_delta="0" + font="SansSerifSmallBold" + text_color="White">Physics Cost: [COST]</text> + <text + width="285" + height="30" + top_pad="0" + left_delta="0" + word_wrap="true" + font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text> + <text + width="200" + height="12" + top_pad="10" + left_delta="0" + font="SansSerifSmallBold" + text_color="White">Upload Fee:</text> + <text + width="285" + height="26" + top_pad="0" + left_delta="0" + word_wrap="true" + font="SansSerifItalic">This is the amount the upload will cost.</text> + <check_box + height="16" + layout="topleft" + left_delta="0" + name="confirm_checkbox" + top_pad="15" + width="16" /> + <text + height="100" + width="240" + word_wrap="true" + left_delta="25" + top_delta="0">I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more]</text> + </panel> + + + + + <panel + height="388" + top_delta="0" + name="upload_panel" + visible="false" + width="535" + left="0"> + <panel + height="22" + top_pad="15" + name="header_panel" + width="505" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + left="15"> + <text + width="200" + left="10" + name="header_text" + top="3" + text_color="White" + height="10" + font="SansSerifBig" + layout="topleft"> + Upload Complete! + </text> + </panel> + <text + top_pad="14" + width="474" + height="20" + font="SansSerifSmall" + layout="topleft" + name="description" + word_wrap="true" + left_delta="5"> + Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory. + </text> + <icon + top_pad="15" + left_delta="0" + width="495" + height="2" + image_name="model_wizard\divider_line.png"/> + </panel> + + + + <button + top="440" + right="-245" + width="90" + height="22" + name="back" + label="<< Back" /> + <button + top_delta="0" + right="-150" + width="90" + height="22" + name="next" + label="Next >> " /> + <button + top_delta="0" + right="-150" + width="90" + height="22" + visible="false" + name="upload" + tool_tip="Upload to simulator" + label="Upload" /> + <button + top_delta="0" + right="-15" + width="90" + height="22" + name="cancel" + label="Cancel" /> + <button + top_delta="0" + right="-15" + width="90" + height="22" + name="close" + visible="false" + label="Close" /> + <spinner visible="false" left="10" height="20" follows="top|left" width="80" top_pad="-50" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/> + + <string name="status_idle">Idle</string> + <string name="status_reading_file">Loading...</string> + <string name="status_generating_meshes">Generating Meshes...</string> + <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string> + <string name="high">High</string> + <string name="medium">Medium</string> + <string name="low">Low</string> + <string name="lowest">Lowest</string> + <string name="mesh_status_good">Ship it!</string> + <string name="mesh_status_na">N/A</string> + <string name="mesh_status_none">None</string> + <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string> + <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string> + <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string> + <string name="mesh_status_missing_lod">Missing required level of detail.</string> + <string name="layer_all">All</string> + <!-- Text to display in physics layer combo box for "all layers" --> + +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_sell_land.xml b/indra/newview/skins/default/xui/en/floater_sell_land.xml index 38b305db7e..52de9ddd47 100644 --- a/indra/newview/skins/default/xui/en/floater_sell_land.xml +++ b/indra/newview/skins/default/xui/en/floater_sell_land.xml @@ -177,7 +177,8 @@ font="SansSerif" height="16" left="30" - name="sell_objects_label"> + name="sell_objects_label" + width="266"> 3. Sell the objects with the land? </text> <text diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index e342b441ac..40bf7bfed7 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -1,3194 +1,3194 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater
- legacy_header_height="18"
- follows="left|top|right"
- height="580"
- layout="topleft"
- bg_opaque_image="Window_NoTitle_Foreground"
- bg_alpha_image="Window_NoTitle_Background"
- name="toolbox floater"
- help_topic="toolbox_floater"
- save_rect="true"
- short_title="BUILD TOOLS"
- single_instance="true"
- save_visibility="true"
- sound_flags="0"
- width="295">
- <floater.string
- name="status_rotate">
- Drag colored bands to rotate object
- </floater.string>
- <floater.string
- name="status_scale">
- Click and drag to stretch selected side
- </floater.string>
- <floater.string
- name="status_move">
- Drag to move, shift-drag to copy
- </floater.string>
- <floater.string
- name="status_modifyland">
- Click and hold to modify land
- </floater.string>
- <floater.string
- name="status_camera">
- Click and drag to move camera
- </floater.string>
- <floater.string
- name="status_grab">
- Drag to move, Ctrl to lift, Ctrl+Shift to rotate
- </floater.string>
- <floater.string
- name="status_place">
- Click inworld to build
- </floater.string>
- <floater.string
- name="status_selectland">
- Click and drag to select land
- </floater.string>
- <floater.string
- name="grid_screen_text">
- Screen
- </floater.string>
- <floater.string
- name="grid_local_text">
- Local
- </floater.string>
- <floater.string
- name="grid_world_text">
- World
- </floater.string>
- <floater.string
- name="grid_reference_text">
- Reference
- </floater.string>
- <floater.string
- name="grid_attachment_text">
- Attachment
- </floater.string>
- <button
- follows="left|top"
- height="25"
- image_bottom_pad="1"
- image_overlay="Tool_Zoom"
- image_selected="PushButton_Selected_Press"
- layout="topleft"
- left="10"
- name="button focus"
- tool_tip="Focus"
- width="35">
- <button.commit_callback
- function="BuildTool.setTool"
- parameter="Focus" />
- </button>
- <button
- follows="left|top"
- height="25"
- image_bottom_pad="1"
- image_overlay="Tool_Grab"
- image_selected="PushButton_Selected_Press"
- layout="topleft"
- left_pad="10"
- name="button move"
- tool_tip="Move"
- width="35">
- <button.commit_callback
- function="BuildTool.setTool"
- parameter="Move" />
- </button>
- <button
- follows="left|top"
- height="25"
- image_bottom_pad="1"
- image_overlay="Tool_Face"
- image_selected="PushButton_Selected_Press"
- layout="topleft"
- left_pad="10"
- name="button edit"
- tool_tip="Edit"
- width="35">
- <button.commit_callback
- function="BuildTool.setTool"
- parameter="Edit" />
- </button>
- <button
- follows="left|top"
- height="25"
- image_bottom_pad="1"
- image_overlay="Tool_Create"
- image_selected="PushButton_Selected_Press"
- layout="topleft"
- left_pad="10"
- name="button create"
- tool_tip="Create"
- width="35">
- <button.commit_callback
- function="BuildTool.setTool"
- parameter="Create" />
- </button>
- <button
- follows="left|top"
- height="25"
- image_bottom_pad="1"
- image_overlay="Tool_Dozer"
- image_selected="PushButton_Selected_Press"
- layout="topleft"
- left_pad="10"
- name="button land"
- tool_tip="Land"
- width="35">
- <button.commit_callback
- function="BuildTool.setTool"
- parameter="Land" />
- </button>
- <text
- height="30"
- word_wrap="true"
- use_ellipses="true"
- type="string"
- text_color="LabelSelectedDisabledColor"
- length="1"
- follows="left|top"
- layout="topleft"
- left="8"
- name="text status"
- top_pad="3"
- width="285">
- Drag to move, shift-drag to copy
- </text>
- <radio_group
- layout="topleft"
- left="10"
- height="70"
- top="59"
- name="focus_radio_group">
- <radio_item
- top_pad="6"
- label="Zoom"
- layout="topleft"
- name="radio zoom" />
- <radio_item
- top_pad="6"
- label="Orbit (Ctrl)"
- layout="topleft"
- name="radio orbit" />
- <radio_item
- top_pad="6"
- label="Pan (Ctrl+Shift)"
- layout="topleft"
- name="radio pan" />
- <radio_group.commit_callback
- function="BuildTool.commitRadioFocus"/>
- </radio_group>
- <slider_bar
- follows="left|top"
- height="14"
- increment="0.01"
- initial_value="0.125"
- layout="topleft"
- max_val="0.5"
- top_delta="-2"
- left_delta="100"
- name="slider zoom"
- width="134">
- <slider_bar.commit_callback
- function="BuildTool.commitZoom"/>
- </slider_bar>
- <radio_group
- left="10"
- height="70"
- top="59"
- layout="topleft"
- name="move_radio_group">
- <radio_item
- top_pad="6"
- label="Move"
- layout="topleft"
- name="radio move" />
- <radio_item
- top_pad="6"
- label="Lift (Ctrl)"
- layout="topleft"
- name="radio lift" />
- <radio_item
- top_pad="6"
- label="Spin (Ctrl+Shift)"
- layout="topleft"
- name="radio spin" />
- <radio_group.commit_callback
- function="BuildTool.commitRadioMove"/>
- </radio_group>
- <radio_group
- follows="left|top"
- left="5"
- top="59"
- height="70"
- layout="topleft"
- name="edit_radio_group">
- <radio_item
- label="Move"
- layout="topleft"
- name="radio position" />
- <radio_item
- top_pad="6"
- label="Rotate (Ctrl)"
- layout="topleft"
- name="radio rotate" />
- <radio_item
- top_pad="6"
- label="Stretch (Ctrl+Shift)"
- layout="topleft"
- name="radio stretch" />
- <radio_item
- top_pad="6"
- label="Select Face"
- layout="topleft"
- name="radio select face" />
- <radio_group.commit_callback
- function="BuildTool.commitRadioEdit"/>
- </radio_group>
- <check_box
- left="5"
- follows="left|top"
- height="28"
- control_name="EditLinkedParts"
- label="Edit linked"
- layout="topleft"
- name="checkbox edit linked parts"
- top_pad="-10">
- <check_box.commit_callback
- function="BuildTool.selectComponent"/>
- </check_box>
-
- <button
- follows="left|top"
- height="23"
- label="Link"
- top_pad="2"
- layout="topleft"
- left="5"
- name="link_btn"
- width="50">
- <button.commit_callback
- function="BuildTool.LinkObjects"/>
- </button>
- <button
- follows="left|top"
- height="23"
- label="Unlink"
- layout="topleft"
- left_pad="2"
- name="unlink_btn"
- width="50">
- <button.commit_callback
- function="BuildTool.UnlinkObjects"/>
- </button>
- <text
- text_color="LtGray_50"
- follows="top|left"
- halign="left"
- left_pad="3"
- name="RenderingCost"
- tool_tip="Shows the rendering cost calculated for this object"
- top_delta="11"
- type="string"
- width="100">
- þ: [COUNT]
- </text>
- <check_box
- control_name="ScaleUniform"
- height="19"
- label=""
- layout="topleft"
- left="143"
- name="checkbox uniform"
- top="50"
- width="20" />
- <text
- height="19"
- label="Stretch Both Sides"
- left_delta="20"
- name="checkbox uniform label"
- top_delta="2"
- width="120"
- layout="topleft"
- follows="top|left"
- wrap="true">
- Stretch Both Sides
- </text>
- <check_box
- control_name="ScaleStretchTextures"
- height="19"
- initial_value="true"
- label="Stretch Textures"
- layout="topleft"
- left="143"
- name="checkbox stretch textures"
- top_pad="-6"
- follows="left|top"
- width="134" />
- <check_box
- control_name="SnapEnabled"
- height="18"
- initial_value="true"
- label="Snap to grid"
- layout="topleft"
- top_pad="0"
- name="checkbox snap to grid"
- width="134" />
- <combo_box
- height="23"
- layout="topleft"
- follows="left|top"
- name="combobox grid mode"
- tool_tip="Choose the type of grid ruler for positioning the object"
- top_pad="0"
- width="108">
- <combo_box.item
- label="World grid"
- name="World"
- value="World" />
- <combo_box.item
- label="Local grid"
- name="Local"
- value="Local" />
- <combo_box.item
- label="Reference grid"
- name="Reference"
- value="Reference" />
- <combo_box.commit_callback
- function="BuildTool.gridMode"/>
- </combo_box>
- <button
- left_pad="0"
- image_selected="ForwardArrow_Press"
- image_unselected="ForwardArrow_Off"
- layout="topleft"
- follows="top|left"
- name="Options..."
- tool_tip="See more grid options"
- top_pad="-22"
- right="-10"
- width="18"
- height="23" >
- <button.commit_callback
- function="BuildTool.gridOptions"/>
- </button>
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Cube"
- image_disabled_selected="Object_Cube"
- image_selected="Object_Cube_Selected"
- image_unselected="Object_Cube"
- layout="topleft"
- left="10"
- name="ToolCube"
- tool_tip="Cube"
- top="51"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Prism"
- image_disabled_selected="Object_Prism"
- image_selected="Object_Prism_Selected"
- image_unselected="Object_Prism"
- layout="topleft"
- left_delta="29"
- name="ToolPrism"
- tool_tip="Prism"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Pyramid"
- image_disabled_selected="Object_Pyramid"
- image_selected="Object_Pyramid_Selected"
- image_unselected="Object_Pyramid"
- layout="topleft"
- left_delta="29"
- name="ToolPyramid"
- tool_tip="Pyramid"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Tetrahedron"
- image_disabled_selected="Object_Tetrahedron"
- image_selected="Object_Tetrahedron_Selected"
- image_unselected="Object_Tetrahedron"
- layout="topleft"
- left_delta="29"
- name="ToolTetrahedron"
- tool_tip="Tetrahedron"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Cylinder"
- image_disabled_selected="Object_Cylinder"
- image_selected="Object_Cylinder_Selected"
- image_unselected="Object_Cylinder"
- layout="topleft"
- left_delta="29"
- name="ToolCylinder"
- tool_tip="Cylinder"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Hemi_Cylinder"
- image_disabled_selected="Object_Hemi_Cylinder"
- image_selected="Object_Hemi_Cylinder_Selected"
- image_unselected="Object_Hemi_Cylinder"
- layout="topleft"
- left_delta="29"
- name="ToolHemiCylinder"
- tool_tip="Hemicylinder"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Cone"
- image_disabled_selected="Object_Cone"
- image_selected="Object_Cone_Selected"
- image_unselected="Object_Cone"
- layout="topleft"
- left_delta="29"
- name="ToolCone"
- tool_tip="Cone"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Hemi_Cone"
- image_disabled_selected="Object_Hemi_Cone"
- image_selected="Object_Hemi_Cone_Selected"
- image_unselected="Object_Hemi_Cone"
- layout="topleft"
- left_delta="29"
- name="ToolHemiCone"
- tool_tip="Hemicone"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Sphere"
- image_disabled_selected="Object_Sphere"
- image_selected="Object_Sphere_Selected"
- image_unselected="Object_Sphere"
- layout="topleft"
- left_delta="29"
- name="ToolSphere"
- tool_tip="Sphere"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Hemi_Sphere"
- image_disabled_selected="Object_Hemi_Sphere"
- image_selected="Object_Hemi_Sphere_Selected"
- image_unselected="Object_Hemi_Sphere"
- layout="topleft"
- left_delta="29"
- name="ToolHemiSphere"
- tool_tip="Hemisphere"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Torus"
- image_disabled_selected="Object_Torus"
- image_selected="Object_Torus_Selected"
- image_unselected="Object_Torus"
- layout="topleft"
- left="10"
- name="ToolTorus"
- tool_tip="Torus"
- top="77"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Tube"
- image_disabled_selected="Object_Tube"
- image_selected="Object_Tube_Selected"
- image_unselected="Object_Tube"
- layout="topleft"
- left_delta="29"
- name="ToolTube"
- tool_tip="Tube"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Ring"
- image_disabled_selected="Object_Ring"
- image_selected="Object_Ring_Selected"
- image_unselected="Object_Ring"
- layout="topleft"
- left_delta="29"
- name="ToolRing"
- tool_tip="Ring"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Tree"
- image_disabled_selected="Object_Tree"
- image_selected="Object_Tree_Selected"
- image_unselected="Object_Tree"
- layout="topleft"
- left_delta="29"
- name="ToolTree"
- tool_tip="Tree"
- top_delta="0"
- width="20" />
- <button
- follows="left|top"
- height="20"
- image_disabled="Object_Grass"
- image_disabled_selected="Object_Grass"
- image_selected="Object_Grass_Selected"
- image_unselected="Object_Grass"
- image_overlay_color="Red"
- layout="topleft"
- left_delta="29"
- name="ToolGrass"
- tool_tip="Grass"
- top_delta="0"
- width="20" />
- <check_box
- control_name="CreateToolKeepSelected"
- height="19"
- label="Keep Tool selected"
- layout="topleft"
- left="4"
- name="checkbox sticky"
- top="101"
- width="128" />
- <check_box
- control_name="CreateToolCopySelection"
- height="19"
- label="Copy selection"
- layout="topleft"
- left_delta="0"
- name="checkbox copy selection"
- top_delta="15"
- width="134" />
- <check_box
- control_name="CreateToolCopyCenters"
- height="19"
- initial_value="true"
- label="Center Copy"
- layout="topleft"
- left_delta="18"
- name="checkbox copy centers"
- top="132"
- width="134" />
- <check_box
- control_name="CreateToolCopyRotates"
- height="19"
- label="Rotate Copy"
- layout="topleft"
- left_delta="0"
- name="checkbox copy rotates"
- top_delta="16"
- width="134" />
- <radio_group
- height="105"
- layout="topleft"
- left="4"
- name="land_radio_group"
- top="54"
- width="114">
- <radio_item
- height="19"
- label="Select Land"
- layout="topleft"
- left="0"
- name="radio select land"
- top="-106"
- width="134" />
- <radio_item
- height="19"
- label="Flatten"
- layout="topleft"
- left_delta="0"
- name="radio flatten"
- top_delta="15"
- width="114" />
- <radio_item
- height="19"
- label="Raise"
- layout="topleft"
- left_delta="0"
- name="radio raise"
- top_delta="15"
- width="114" />
- <radio_item
- height="19"
- label="Lower"
- layout="topleft"
- left_delta="0"
- name="radio lower"
- top_delta="15"
- width="114" />
- <radio_item
- height="19"
- label="Smooth"
- layout="topleft"
- left_delta="0"
- name="radio smooth"
- top_delta="15"
- width="114" />
- <radio_item
- height="19"
- label="Roughen"
- layout="topleft"
- left_delta="0"
- name="radio noise"
- top_delta="15"
- width="114" />
- <radio_item
- height="19"
- label="Revert"
- layout="topleft"
- left_delta="0"
- name="radio revert"
- top_delta="15"
- width="114" />
- <radio_group.commit_callback
- function="BuildTool.commitRadioLand"/>
- </radio_group>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="135"
- name="Bulldozer:"
- top="57"
- width="100">
- Bulldozer:
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- name="Dozer Size:"
- left="135"
- top_pad="5"
- width="50">
- Size
- </text>
- <slider_bar
- control_name ="LandBrushSize"
- follows="left|top"
- height="19"
- initial_value="2.0"
- layout="topleft"
- max_val="11"
- min_val="1"
- left_pad="0"
- name="slider brush size"
- top_delta="-3"
- width="80" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- name="Strength:"
- left="135"
- top_pad="5"
- width="50">
- Strength
- </text>
- <slider_bar
- follows="left|top"
- height="19"
- left_pad="0"
- initial_value="0.00"
- layout="topleft"
- max_val="2"
- min_val="-1"
- name="slider force"
- top_delta="-3"
- width="80" >
- <slider_bar.commit_callback
- function="BuildTool.LandBrushForce"/>
- </slider_bar>
- <button
- follows="left|top"
- height="23"
- label="Apply"
- label_selected="Apply"
- top_pad="5"
- layout="topleft"
- left="135"
- name="button apply to selection"
- tool_tip="Modify selected land"
- width="82">
- <button.commit_callback
- function="BuildTool.applyToSelection"/>
- </button>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- height="10"
- follows="left|top"
- halign="right"
- layout="topleft"
- right="-10"
- name="obj_count"
- top_pad="5"
- width="143">
- Objects: [COUNT]
- </text>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- height="10"
- follows="left|top"
- halign="right"
- layout="topleft"
- right="-10"
- name="prim_count"
- width="143">
- Prims: [COUNT]
- </text>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- height="10"
- follows="left|top"
- halign="right"
- layout="topleft"
- right="-120"
- name="linked_set_count"
- top="144"
- width="80">
- Linked Sets: [COUNT]
- </text>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- height="10"
- follows="left|top"
- halign="right"
- layout="topleft"
- top_delta="0"
- right="-8"
- name="linked_set_cost"
- tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]"
- width="80">
- Cost: [COST] / [PHYSICS]
- </text>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- follows="left|top"
- halign="right"
- layout="topleft"
- top_pad="5"
- right="-120"
- name="object_count"
- width="80">
- Objects: [COUNT]
- </text>
- <text
- text_color="LtGray_50"
- type="string"
- length="1"
- follows="left|top"
- halign="right"
- layout="topleft"
- top_delta="0"
- right="-8"
- name="object_cost"
- tool_tip="Cost of currently selected objects as [prims] / [physics complexity]"
- width="80">
- Cost: [COST] / [PHYSICS]
- </text>
- <!-- <text -->
- <!-- text_color="LtGray_50" -->
- <!-- type="string" -->
- <!-- length="1" -->
- <!-- height="10" -->
- <!-- follows="left|top" -->
- <!-- halign="right" -->
- <!-- layout="topleft" -->
- <!-- right="-10" -->
- <!-- name="obj_count" -->
- <!-- top_pad="5" -->
- <!-- width="143"> -->
- <!-- Objects: [COUNT] -->
- <!-- </text> -->
- <!-- <text -->
- <!-- text_color="LtGray_50" -->
- <!-- type="string" -->
- <!-- length="1" -->
- <!-- follows="left|top" -->
- <!-- halign="right" -->
- <!-- layout="topleft" -->
- <!-- right="-10" -->
- <!-- name="prim_count" -->
- <!-- width="143"> -->
- <!-- Prims: [COUNT] -->
- <!-- </text> -->
- <tab_container
- follows="left|top"
- height="410"
- halign="center"
- left="0"
- name="Object Info Tabs"
- tab_max_width="100"
- tab_min_width="40"
- tab_position="top"
- tab_height="25"
- top="173"
- width="295">
-
-<panel
- border="false"
- follows="all"
- label="General"
- layout="topleft"
- mouse_opaque="false"
- help_topic="toolbox_general_tab"
- name="General"
- top="16"
- width="295">
- <panel.string
- name="text deed continued">
- Deed
- </panel.string>
- <panel.string
- name="text deed">
- Deed
- </panel.string>
- <panel.string
- name="text modify info 1">
- You can modify this object
- </panel.string>
- <panel.string
- name="text modify info 2">
- You can modify these objects
- </panel.string>
- <panel.string
- name="text modify info 3">
- You can't modify this object
- </panel.string>
- <panel.string
- name="text modify info 4">
- You can't modify these objects
- </panel.string>
- <panel.string
- name="text modify warning">
- You must select entire object to set permissions
- </panel.string>
- <panel.string
- name="Cost Default">
- Price: L$
- </panel.string>
- <panel.string
- name="Cost Total">
- Total Price: L$
- </panel.string>
- <panel.string
- name="Cost Per Unit">
- Price Per: L$
- </panel.string>
- <panel.string
- name="Cost Mixed">
- Mixed Price
- </panel.string>
- <panel.string
- name="Sale Mixed">
- Mixed Sale
- </panel.string>
- <text
- follows="left|top"
- height="10"
- left="10"
- name="Name:"
- top="5"
- width="90">
- Name:
- </text>
- <line_editor
- follows="left|top|right"
- height="19"
- left_pad="0"
- max_length_bytes="63"
- name="Object Name"
- select_on_focus="true"
- top_delta="0"
- width="170" />
- <text
- follows="left|top"
- height="10"
- left="10"
- name="Description:"
- top_pad="3"
- width="90">
- Description:
- </text>
- <line_editor
- follows="left|top|right"
- height="19"
- left_pad="0"
- max_length_bytes="127"
- name="Object Description"
- select_on_focus="true"
- top_delta="0"
- width="170" />
- <text
- type="string"
- left="10"
- length="1"
- follows="left|top"
- height="19"
- layout="topleft"
- name="Creator:"
- top_pad="7"
- width="90">
- Creator:
- </text>
- <!-- *NOTE: Intentionally wide for long names -->
- <text
- type="string"
- length="1"
- follows="left|top"
- left_pad="0"
- height="20"
- layout="topleft"
- name="Creator Name"
- top_delta="0"
- translate="false"
- width="190"
- word_wrap="true"
- use_ellipses="true">
- TestString PleaseIgnore (please.ignore)
- </text>
- <text
- type="string"
- length="1"
- left="10"
- follows="left|top"
- height="19"
- layout="topleft"
- name="Owner:"
- top_pad="13"
- width="90">
- Owner:
- </text>
- <!-- *NOTE: Intentionally wide for long names -->
- <text
- type="string"
- length="1"
- follows="left|top"
- height="20"
- layout="topleft"
- name="Owner Name"
- left_pad="0"
- top_delta="0"
- translate="false"
- width="190"
- word_wrap="true"
- use_ellipses="true">
- TestString PleaseIgnore (please.ignore)
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- layout="topleft"
- left="10"
- height="18"
- name="Group:"
- top_pad="17"
- width="75">
- Group:
- </text>
- <name_box
- follows="left|top"
- height="18"
- initial_value="Loading..."
- layout="topleft"
- left_pad="23"
- name="Group Name Proxy"
- width="142" />
- <button
- follows="top|left"
- height="23"
- image_overlay="Edit_Wrench"
- layout="topleft"
- left_pad="13"
- name="button set group"
- tab_stop="false"
- tool_tip="Choose a group to share this object's permissions"
- width="23" />
- <check_box
- height="19"
- follows="left|top"
- label="Share"
- layout="topleft"
- name="checkbox share with group"
- tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."
- top_pad="10"
- left="100"
- width="87" />
- <button
- follows="top|left"
- height="23"
- label="Deed"
- label_selected="Deed"
- layout="topleft"
- name="button deed"
- left_pad="19"
- tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer."
- width="80" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="16"
- layout="topleft"
- top_pad="10"
- left="10"
- name="label click action"
- width="118">
- Click to:
- </text>
- <combo_box
- follows="left|top"
- height="23"
- layout="topleft"
- name="clickaction"
- width="148"
- left_pad="10">
- <combo_box.item
- label="Touch (default)"
- name="Touch/grab(default)"
- value="Touch" />
- <combo_box.item
- label="Sit on object"
- name="Sitonobject"
- value="Sit" />
- <combo_box.item
- label="Buy object"
- name="Buyobject"
- value="Buy" />
- <combo_box.item
- label="Pay object"
- name="Payobject"
- value="Pay" />
- <combo_box.item
- label="Open"
- name="Open"
- value="Open" />
- <combo_box.item
- label="Zoom"
- name="Zoom"
- value="Zoom" />
- </combo_box>
- <check_box
- height="23"
- label="For Sale:"
- layout="topleft"
- name="checkbox for sale"
- left="7"
- width="100" />
-<!-- NEW SALE TYPE COMBO BOX -->
- <combo_box
- left_pad="10"
- layout="topleft"
- follows="left|top"
- allow_text_entry="false"
- height="23"
- initial_value="2"
- max_chars="20"
- mouse_opaque="true"
- name="sale type"
- width="168">
- <combo_box.item
- name="Copy"
- label="Copy"
- value="2" />
- <combo_box.item
- name="Contents"
- label="Contents"
- value="3" />
- <combo_box.item
- name="Original"
- label="Original"
- value="1" />
- </combo_box>
-<!-- NEW PRICE SPINNER
-Objects are allowed to be for sale for L$0 to invoke buy UI behavior
-even though the user gets a free copy.
--->
- <spinner
- follows="left|top"
- decimal_digits="0"
- increment="1"
- top_pad="8"
- left="118"
- control_name="Edit Cost"
- name="Edit Cost"
- label="Price: L$"
- label_width="65"
- width="165"
- min_val="0"
- height="20"
- max_val="999999999" />
- <check_box
- height="15"
- width="110"
- top_pad="5"
- label="Show in search"
- layout="topleft"
- left="100"
- name="search_check"
- tool_tip="Let people see this object in search results" />
- <panel
- border="false"
- follows="left|top"
- layout="topleft"
- mouse_opaque="false"
- background_visible="true"
- bg_alpha_color="DkGray"
- name="perms_build"
- left="0"
- top_pad="4"
- height="105"
- width="290">
- <text
- type="string"
- length="1"
- left="10"
- top_pad="9"
- text_color="EmphasisColor"
- height="16"
- follows="left|top|right"
- layout="topleft"
- name="perm_modify"
- width="264">
- You can modify this object
- </text>
- <text
- type="string"
- follows="left|top"
- name="Anyone can:"
- width="250"
- left="10">
- Anyone:
- </text>
- <check_box
- height="19"
- label="Move"
- layout="topleft"
- name="checkbox allow everyone move"
- left="10"
- width="85" />
- <check_box
- height="19"
- label="Copy"
- layout="topleft"
- left_pad="0"
- name="checkbox allow everyone copy"
- width="90" />
- <text
- type="string"
- follows="left|top"
- height="19"
- name="Next owner can:"
- width="250"
- left="10">
- Next owner:
- </text>
- <check_box
- follows="left|top|right"
- label="Modify"
- layout="topleft"
- left="10"
- name="checkbox next owner can modify"
- width="85" />
- <check_box
- follows="left|top|right"
- height="19"
- label="Copy"
- layout="topleft"
- left_pad="0"
- name="checkbox next owner can copy"
- width="80" />
- <check_box
- follows="left|top|right"
- height="19"
- label="Transfer"
- layout="topleft"
- name="checkbox next owner can transfer"
- left_pad="0"
- top_delta="0"
- tool_tip="Next owner can give away or resell this object"
- width="100" />
-<!-- *NOTE: These "B/O/G/E/N/F fields may overlap "perm_modify" above,
- but that's OK, this is used only for debugging. -->
- <text
- type="string"
- text_color="EmphasisColor"
- length="1"
- top="9"
- follows="left|top"
- layout="topleft"
- left="230"
- name="B:"
- height="10"
- width="80">
- B:
- </text>
- <text
- type="string"
- text_color="White"
- length="1"
- follows="left|top"
- layout="topleft"
- left_delta="0"
- top_pad="2"
- name="O:"
- height="10"
- width="80">
- O:
- </text>
- <text
- type="string"
- text_color="EmphasisColor"
- length="1"
- follows="left|top"
- layout="topleft"
- left_delta="0"
- top_pad="2"
- name="G:"
- height="10"
- width="80">
- G:
- </text>
- <text
- type="string"
- text_color="White"
- length="1"
- follows="left|top"
- left_delta="0"
- top_pad="2"
- layout="topleft"
- name="E:"
- height="10"
- width="80">
- E:
- </text>
- <text
- type="string"
- text_color="EmphasisColor"
- length="1"
- follows="left|top"
- layout="topleft"
- left_delta="0"
- top_pad="2"
- name="N:"
- height="10"
- width="80">
- N:
- </text>
- <text
- type="string"
- text_color="White"
- length="1"
- follows="left|top"
- layout="topleft"
- left_delta="0"
- top_pad="2"
- name="F:"
- height="10"
- width="80">
- F:
- </text>
- </panel>
- </panel>
- <!-- Object tab -->
- <panel
- border="false"
- follows="all"
- height="567"
- label="Object"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- help_topic="toolbox_object_tab"
- name="Object"
- top="16"
- width="295">
- <check_box
- height="19"
- label="Locked"
- layout="topleft"
- name="checkbox locked"
- tool_tip="Prevents object from being moved or deleted. Frequently useful during building to avoid unintended edits."
- top_pad="5"
- left="10"
- width="123" />
- <check_box
- height="19"
- label="Physical"
- layout="topleft"
- name="Physical Checkbox Ctrl"
- tool_tip="Allows object to be pushed and affected by gravity"
- top_pad="0"
- width="123" />
- <check_box
- height="19"
- label="Temporary"
- layout="topleft"
- name="Temporary Checkbox Ctrl"
- tool_tip="Causes object to be deleted 1 minute after creation"
- top_pad="0"
- width="123" />
- <check_box
- height="19"
- label="Phantom"
- layout="topleft"
- name="Phantom Checkbox Ctrl"
- tool_tip="Causes object to not collide with other objects or avatars"
- top_pad="0"
- width="123" />
-
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- name="label position"
- top_pad="10"
- width="121">
- Position (meters)
- </text>
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="512"
- min_val="-256"
- name="Pos X"
- text_enabled_color="1 0 0.3 .7"
- top_pad="5"
- width="87" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="512"
- min_val="-256"
- name="Pos Y"
- text_enabled_color="EmphasisColor"
- top_pad="3"
- width="87" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Z"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="4096"
- name="Pos Z"
- text_enabled_color="0 0.8 1 .65"
- top_pad="3"
- width="87" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="label size"
- top_pad="6"
- width="121">
- Size (meters)
- </text>
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="64"
- min_val="0.01"
- name="Scale X"
- text_enabled_color="1 1 1 1"
- top_pad="5"
- width="87" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="64"
- min_val="0.01"
- name="Scale Y"
- text_enabled_color="1 1 1 1"
- top_pad="3"
- width="87" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Z"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="64"
- min_val="0.01"
- name="Scale Z"
- text_enabled_color="1 1 1 1"
- top_pad="3"
- width="87" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="label rotation"
- top_pad="10"
- width="121">
- Rotation (degrees)
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="1"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="9999"
- min_val="-9999"
- name="Rot X"
- text_enabled_color="1 1 1 1"
- top_pad="5"
- width="87" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="1"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="9999"
- min_val="-9999"
- name="Rot Y"
- text_enabled_color="1 1 1 1"
- top_pad="3"
- width="87" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="1"
- initial_value="0"
- label="Z"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="9999"
- min_val="-9999"
- name="Rot Z"
- text_enabled_color="1 1 1 1"
- top_pad="3"
- width="87" />
- <!-- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="label basetype"
- top="5"
- width="150">
- Prim Type
- </text>-->
- <combo_box
- height="19"
- layout="topleft"
- name="comboBaseType"
- top="6"
- left="125"
- width="150">
- <combo_box.item
- label="Box"
- name="Box"
- value="Box" />
- <combo_box.item
- label="Cylinder"
- name="Cylinder"
- value="Cylinder" />
- <combo_box.item
- label="Prism"
- name="Prism"
- value="Prism" />
- <combo_box.item
- label="Sphere"
- name="Sphere"
- value="Sphere" />
- <combo_box.item
- label="Torus"
- name="Torus"
- value="Torus" />
- <combo_box.item
- label="Tube"
- name="Tube"
- value="Tube" />
- <combo_box.item
- label="Ring"
- name="Ring"
- value="Ring" />
- <combo_box.item
- label="Sculpted"
- name="Sculpted"
- value="Sculpted" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="text cut"
- top_pad="5"
- width="150">
- Path Cut (begin/end)
- </text>
- <spinner
- follows="left|top"
- height="16"
- increment="0.025"
- initial_value="0"
- label="B"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="0.98"
- name="cut begin"
- top_pad="4"
- width="68" />
- <spinner
- follows="left|top"
- height="16"
- increment="0.025"
- initial_value="1"
- label="E"
- label_width="10"
- layout="topleft"
- left_pad="10"
- min_val="0.02"
- name="cut end"
- top_delta="0"
- width="68" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="text hollow"
- top_pad="6"
- width="68">
- Hollow
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_pad="10"
- name="text skew"
- width="63">
- Skew
- </text>
- <spinner
- decimal_digits="1"
- follows="left|top"
- height="19"
- increment="5"
- initial_value="0"
- layout="topleft"
- left="125"
- max_val="95"
- name="Scale 1"
- top_pad="4"
- width="68" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- layout="topleft"
- left_pad="10"
- max_val="0.95"
- min_val="-0.95"
- name="Skew"
- top_delta="0"
- width="68" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="15"
- layout="topleft"
- left="125"
- name="Hollow Shape"
- top_pad="4"
- width="150">
- Hollow Shape
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="hole"
- top_pad="-2"
- width="150">
- <combo_box.item
- label="Default"
- name="Default"
- value="Default" />
- <combo_box.item
- label="Circle"
- name="Circle"
- value="Circle" />
- <combo_box.item
- label="Square"
- name="Square"
- value="Square" />
- <combo_box.item
- label="Triangle"
- name="Triangle"
- value="Triangle" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="text twist"
- top_pad="5"
- width="150">
- Twist (begin/end)
- </text>
- <spinner
- decimal_digits="0"
- follows="left|top"
- height="19"
- increment="9"
- initial_value="0"
- label="B"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="180"
- min_val="-180"
- name="Twist Begin"
- top_pad="4"
- width="68" />
- <spinner
- decimal_digits="0"
- follows="left|top"
- height="19"
- increment="9"
- initial_value="0"
- label="E"
- label_width="10"
- layout="topleft"
- left_pad="10"
- max_val="180"
- min_val="-180"
- name="Twist End"
- top_delta="0"
- width="68" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="scale_taper"
- top_pad="3"
- width="150">
- Taper
- </text>
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="scale_hole"
- top_delta="0"
- width="150">
- Hole Size
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- min_val="-1"
- name="Taper Scale X"
- top_pad="4"
- width="68" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_pad="10"
- min_val="-1"
- name="Taper Scale Y"
- top_delta="0"
- width="68" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="text topshear"
- top_pad="3"
- width="141">
- Top Shear
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="0.5"
- min_val="-0.5"
- name="Shear X"
- top_pad="4"
- width="68" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_pad="10"
- max_val="0.5"
- min_val="-0.5"
- name="Shear Y"
- top_delta="0"
- width="68" />
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="advanced_cut"
- top_pad="3"
- width="150">
- Profile Cut (begin/end)
- </text>
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="advanced_dimple"
- top_delta="0"
- width="150">
- Dimple (begin/end)
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="advanced_slice"
- top_delta="0"
- width="150">
- Slice (begin/end)
- </text>
- <spinner
- follows="left|top"
- height="19"
- increment="0.02"
- initial_value="0"
- label="B"
- label_width="10"
- layout="topleft"
- left_delta="0"
- max_val="0.98"
- name="Path Limit Begin"
- top_pad="3"
- width="68" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.02"
- initial_value="1"
- label="E"
- label_width="10"
- layout="topleft"
- left_pad="10"
- min_val="0.02"
- name="Path Limit End"
- top_delta="0"
- width="68" />
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="text taper2"
- top_pad="3"
- width="150">
- Taper
- </text>
- <spinner
- visible="false"
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="X"
- label_width="10"
- layout="topleft"
- left_delta="0"
- min_val="-1"
- name="Taper X"
- top_pad="3"
- width="68" />
- <spinner
- visible="false"
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- label="Y"
- label_width="10"
- layout="topleft"
- left_pad="10"
- min_val="-1"
- name="Taper Y"
- top_delta="0"
- width="68" />
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="125"
- name="text radius delta"
- top_pad="2"
- width="78">
- Radius
- </text>
- <text
- visible="false"
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="78"
- name="text revolutions"
- width="68">
- Revolutions
- </text>
- <spinner
- visible="false"
- follows="left|top"
- height="19"
- increment="0.05"
- initial_value="0"
- layout="topleft"
- left="125"
- min_val="-1"
- name="Radius Offset"
- top_pad="4"
- width="68" />
- <spinner
- visible="false"
- decimal_digits="2"
- follows="left|top"
- height="19"
- initial_value="1"
- layout="topleft"
- left_pad="10"
- max_val="4"
- min_val="1"
- name="Revolutions"
- top_delta="0"
- width="68" />
- <texture_picker
- can_apply_immediately="true"
- default_image_name="Default"
- follows="left|top"
- height="141"
- label="Sculpt Texture"
- layout="topleft"
- left="125"
- name="sculpt texture control"
- tool_tip="Click to choose a picture"
- top="70"
- visible="false"
- width="145" />
- <check_box
- height="19"
- label="Mirror"
- layout="topleft"
- left_delta="0"
- name="sculpt mirror control"
- tool_tip="Flips sculpted prim along the X axis"
- top_pad="8"
- visible="false"
- width="130" />
- <check_box
- height="19"
- label="Inside-out"
- layout="topleft"
- left_delta="0"
- name="sculpt invert control"
- tool_tip="Inverts the sculpted prims normals, making it appear inside-out"
- top_pad="4"
- visible="false"
- width="121" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="label sculpt type"
- top_pad="10"
- visible="false"
- width="130">
- Stitching type
- </text>
- <combo_box
- height="19"
- layout="topleft"
- left_delta="0"
- name="sculpt type control"
- top_pad="4"
- visible="false"
- width="150">
- <combo_box.item
- label="(none)"
- name="None"
- value="None" />
- <combo_box.item
- label="Sphere"
- name="Sphere"
- value="Sphere" />
- <combo_box.item
- label="Torus"
- name="Torus"
- value="Torus" />
- <combo_box.item
- label="Plane"
- name="Plane"
- value="Plane" />
- <combo_box.item
- label="Cylinder"
- name="Cylinder"
- value="Cylinder" />
- <combo_box.item
- label="Mesh"
- name="Mesh"
- value="Mesh" />
- </combo_box>
- </panel>
- <panel
- border="false"
- follows="all"
- height="367"
- label="Features"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- help_topic="toolbox_features_tab"
- name="Features"
- top_delta="0"
- width="295">
- <panel.string name="None">None</panel.string>
- <panel.string name="Prim">Prim</panel.string>
- <panel.string name="Convex Hull">Convex Hull</panel.string>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="20"
- layout="topleft"
- left="10"
- name="select_single"
- top="5"
- width="252"
- word_wrap="true">
- Select only one primitive to edit features.
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="edit_object"
- top="5"
- width="252">
- Edit object features:
- </text>
- <check_box
- height="19"
- label="Flexible Path"
- layout="topleft"
- left="10"
- name="Flexible1D Checkbox Ctrl"
- tool_tip="Allows object to flex about the Z axis (Client-side only)"
- top_pad="20"
- width="121" />
- <spinner
- follows="left|top"
- height="19"
- increment="1"
- initial_value="2"
- label="Softness"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="3"
- name="FlexNumSections"
- top_pad="10"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.5"
- initial_value="0.3"
- label="Gravity"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- min_val="-10"
- name="FlexGravity"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.5"
- initial_value="2"
- label="Drag"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- name="FlexFriction"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.5"
- initial_value="0"
- label="Wind"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- name="FlexWind"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.5"
- initial_value="1"
- label="Tension"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- name="FlexTension"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Force X"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- min_val="-10"
- name="FlexForceX"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Force Y"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- min_val="-10"
- name="FlexForceY"
- top_pad="4"
- width="128" />
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Force Z"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="10"
- min_val="-10"
- name="FlexForceZ"
- top_pad="4"
- width="128" />
-
- <check_box
- height="16"
- label="Light"
- layout="topleft"
- left="10"
- name="Light Checkbox Ctrl"
- tool_tip="Causes object to emit light"
- top_pad="15"
- width="60" />
- <color_swatch
- can_apply_immediately="true"
- color="0.5 0.5 0.5 1"
- border.border_thickness="0"
- follows="left|top"
- height="50"
- layout="topleft"
- left_pad="10"
- top_pad="-17"
- name="colorswatch"
- tool_tip="Click to open color picker"
- width="40" />
- <texture_picker
- allow_no_texture="true"
- top_delta="0"
- can_apply_immediately="true"
- default_image_name="Default"
- follows="left|top"
- height="48"
- label=""
- left_delta="57"
- mouse_opaque="true"
- name="light texture control"
- tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)"
- width="32" />
- <spinner
- follows="left|top"
- height="19"
- initial_value="0.5"
- label="Intensity"
- label_width="70"
- layout="topleft"
- left="10"
- name="Light Intensity"
- top_pad="3"
- width="128" />
- <spinner bottom_delta="0"
- decimal_digits="3"
- follows="left|top"
- height="16"
- increment="0.1"
- initial_value="0.5"
- label="FOV"
- label_width="55"
- left="144"
- max_val="3"
- min_val="0"
- mouse_opaque="true"
- name="Light FOV"
- width="120" />
- <spinner follows="left|top"
- height="19"
- initial_value="5"
- label="Radius"
- label_width="70"
- layout="topleft"
- left="10"
- max_val="20"
- name="Light Radius"
- top_pad="3"
- width="128" />
- <spinner bottom_delta="0"
- decimal_digits="3"
- follows="left|top"
- height="16"
- increment="0.5"
- initial_value="0.5"
- label="Focus"
- label_width="55"
- left="144"
- max_val="20"
- min_val="-20"
- mouse_opaque="true"
- name="Light Focus"
- width="120" />
- <spinner follows="left|top"
- height="19"
- increment="0.25"
- initial_value="1"
- label="Falloff"
- label_width="70"
- layout="topleft"
- left="10"
- max_val="2"
- name="Light Falloff"
- top_pad="3"
- width="128" />
- <spinner bottom_delta="0"
- decimal_digits="3"
- follows="left|top"
- height="16"
- increment="0.05"
- initial_value="1"
- label="Ambiance"
- label_width="55"
- left="144"
- max_val="1"
- min_val="0"
- mouse_opaque="true"
- name="Light Ambiance"
- width="120" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- name="label physicsshapetype"
- top="38"
- width="121">
- Physics Shape Type:
- </text>
- <combo_box
- height="19"
- top_delta="15"
- layout="topleft"
- follows="left|top"
- name="Physics Shape Type Combo Ctrl"
- tool_tip="Choose the physics shape type"
- width="108"/>
- <combo_box
- height="19"
- layout="topleft"
- name="material"
- top_pad="5"
- width="150">
- <combo_box.item
- label="Stone"
- name="Stone"
- value="Stone" />
- <combo_box.item
- label="Metal"
- name="Metal"
- value="Metal" />
- <combo_box.item
- label="Glass"
- name="Glass"
- value="Glass" />
- <combo_box.item
- label="Wood"
- name="Wood"
- value="Wood" />
- <combo_box.item
- label="Flesh"
- name="Flesh"
- value="Flesh" />
- <combo_box.item
- label="Plastic"
- name="Plastic"
- value="Plastic" />
- <combo_box.item
- label="Rubber"
- name="Rubber"
- value="Rubber" />
- </combo_box>
-
- <spinner
- follows="left|top"
- height="19"
- increment="1"
- initial_value="1"
- label="Gravity"
- label_width="70"
- layout="topleft"
- min_val="-1"
- max_val="28"
- name="Physics Gravity"
- top_pad="10"
- width="132" />
-
- <spinner
- follows="left|top"
- height="19"
- increment="0.1"
- initial_value="0"
- label="Friction"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="255"
- min_val="0"
- name="Physics Friction"
- top_pad="4"
- width="132" />
-
- <spinner
- follows="left|top"
- height="19"
- increment="0.1"
- initial_value="0"
- label="Density"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="22587"
- min_val="1"
- name="Physics Density"
- top_pad="4"
- width="132" />
-
- <spinner
- follows="left|top"
- height="19"
- increment="0.01"
- initial_value="0"
- label="Restitution"
- label_width="70"
- layout="topleft"
- left_delta="0"
- max_val="1"
- min_val="0"
- name="Physics Restitution"
- top_pad="4"
- width="132" />
- </panel>
- <panel
- border="false"
- follows="all"
- height="367"
- label="Texture"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- help_topic="toolbox_texture_tab"
- name="Texture"
- top_delta="0"
- width="295">
- <panel.string
- name="string repeats per meter">
- Repeats Per Meter
- </panel.string>
- <panel.string
- name="string repeats per face">
- Repeats Per Face
- </panel.string>
- <texture_picker
- can_apply_immediately="true"
- default_image_name="Default"
- fallback_image="locked_image.j2c"
- follows="left|top"
- height="80"
- label="Texture"
- layout="topleft"
- left="10"
- name="texture control"
- tool_tip="Click to choose a picture"
- top="8"
- width="64" />
- <color_swatch
- can_apply_immediately="true"
- follows="left|top"
- height="80"
- label="Color"
- layout="topleft"
- left_pad="15"
- name="colorswatch"
- tool_tip="Click to open color picker"
- top_delta="0"
- width="64" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_pad="15"
- name="color trans"
- text_readonly_color="LabelDisabledColor"
- top="6"
- width="110">
- Transparency %
- </text>
- <spinner
- decimal_digits="0"
- follows="left|top"
- height="19"
- increment="2"
- initial_value="0"
- layout="topleft"
- left_delta="0"
- max_val="100"
- name="ColorTrans"
- top_pad="4"
- width="80" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_delta="0"
- name="glow label"
- text_readonly_color="LabelDisabledColor"
- top_pad="8"
- width="80">
- Glow
- </text>
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- initial_value="0"
- layout="topleft"
- left_delta="0"
- name="glow"
- top_pad="4"
- width="80" />
- <check_box
- height="19"
- label="Full Bright"
- layout="topleft"
- left_delta="-5"
- name="checkbox fullbright"
- top_pad="4"
- width="81" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="tex gen"
- text_readonly_color="LabelDisabledColor"
- top_pad="5"
- width="90">
- Mapping
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox texgen"
- top_pad="4"
- width="90">
- <combo_box.item
- label="Default"
- name="Default"
- value="Default" />
- <combo_box.item
- label="Planar"
- name="Planar"
- value="Planar" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- name="label shininess"
- left_pad="4"
- text_readonly_color="LabelDisabledColor"
- top_pad="-37"
- width="90">
- Shininess
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox shininess"
- top_pad="4"
- width="90">
- <combo_box.item
- label="None"
- name="None"
- value="None" />
- <combo_box.item
- label="Low"
- name="Low"
- value="Low" />
- <combo_box.item
- label="Medium"
- name="Medium"
- value="Medium" />
- <combo_box.item
- label="High"
- name="High"
- value="High" />
- </combo_box>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left_pad="4"
- name="label bumpiness"
- text_readonly_color="LabelDisabledColor"
- top_pad="-37"
- width="90">
- Bumpiness
- </text>
- <combo_box
- height="23"
- layout="topleft"
- left_delta="0"
- name="combobox bumpiness"
- top_pad="4"
- width="90">
- <combo_box.item
- label="None"
- name="None"
- value="None" />
- <combo_box.item
- label="Brightness"
- name="Brightness"
- value="Brightness" />
- <combo_box.item
- label="Darkness"
- name="Darkness"
- value="Darkness" />
- <combo_box.item
- label="woodgrain"
- name="woodgrain"
- value="woodgrain" />
- <combo_box.item
- label="bark"
- name="bark"
- value="bark" />
- <combo_box.item
- label="bricks"
- name="bricks"
- value="bricks" />
- <combo_box.item
- label="checker"
- name="checker"
- value="checker" />
- <combo_box.item
- label="concrete"
- name="concrete"
- value="concrete" />
- <combo_box.item
- label="crustytile"
- name="crustytile"
- value="crustytile" />
- <combo_box.item
- label="cutstone"
- name="cutstone"
- value="cutstone" />
- <combo_box.item
- label="discs"
- name="discs"
- value="discs" />
- <combo_box.item
- label="gravel"
- name="gravel"
- value="gravel" />
- <combo_box.item
- label="petridish"
- name="petridish"
- value="petridish" />
- <combo_box.item
- label="siding"
- name="siding"
- value="siding" />
- <combo_box.item
- label="stonetile"
- name="stonetile"
- value="stonetile" />
- <combo_box.item
- label="stucco"
- name="stucco"
- value="stucco" />
- <combo_box.item
- label="suction"
- name="suction"
- value="suction" />
- <combo_box.item
- label="weave"
- name="weave"
- value="weave" />
- </combo_box>
- <!--
- <line_editor
- bevel_style="in"
- border_style="line"
- border_thickness="1"
- follows="left|top"
- height="16"
- layout="topleft"
- left="10"
- max_length_bytes="63"
- name="Home Url"
- select_on_focus="true"
- top="134"
- width="250" />
- <check_box
- height="16"
- label="Media Face"
- layout="topleft"
- left_delta="0"
- name="has media"
- top_pad="6"
- width="70" />
- <button
- follows="left|top"
- font="SansSerifSmall"
- height="20"
- label="Set Media Info"
- label_selected="Set Media Info"
- layout="topleft"
- left_pad="60"
- name="media info set"
- top_delta="-4"
- width="120" />
--->
- <check_box
- follows="top|left"
- height="16"
- initial_value="false"
- label="Align planar faces"
- layout="topleft"
- left="17"
- name="checkbox planar align"
- tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."
- top_delta="26"
- width="140" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="rpt"
- text_readonly_color="LabelDisabledColor"
- top_pad="2"
- width="140">
- Repeats / Face
- </text>
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Horizontal (U)"
- label_width="125"
- layout="topleft"
- left="20"
- max_val="100"
- name="TexScaleU"
- top_pad="5"
- width="185" />
- <check_box
- height="19"
- label="Flip"
- layout="topleft"
- left_pad="5"
- name="checkbox flip s"
- top_delta="0"
- width="70" />
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Vertical (V)"
- label_width="125"
- layout="topleft"
- left="20"
- max_val="100"
- name="TexScaleV"
- width="185" />
- <check_box
- height="19"
- label="Flip"
- layout="topleft"
- left_pad="5"
- name="checkbox flip t"
- top_delta="0"
- width="70" />
- <spinner
- decimal_digits="2"
- follows="left|top"
- height="19"
- increment="1"
- initial_value="0"
- label="Rotation˚"
- layout="topleft"
- label_width="135"
- left="10"
- max_val="9999"
- min_val="-9999"
- name="TexRot"
- width="195" />
-
- <spinner
- decimal_digits="1"
- follows="left|top"
- height="23"
- initial_value="1"
- label="Repeats / Meter"
- layout="topleft"
- label_width="135"
- left="10"
- max_val="10"
- min_val="0.1"
- name="rptctrl"
- width="195" />
- <button
- follows="left|top"
- height="23"
- label="Apply"
- label_selected="Apply"
- layout="topleft"
- left_pad="5"
- name="button apply"
- width="75" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="10"
- layout="topleft"
- left="10"
- name="tex offset"
- text_readonly_color="LabelDisabledColor"
- width="200">
- Texture Offset
- </text>
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Horizontal (U)"
- label_width="125"
- layout="topleft"
- left="20"
- min_val="-1"
- name="TexOffsetU"
- width="185" />
- <spinner
- follows="left|top"
- height="19"
- initial_value="0"
- label="Vertical (V)"
- label_width="125"
- layout="topleft"
- left_delta="0"
- min_val="-1"
- name="TexOffsetV"
- top_pad="1"
- width="185" />
- <panel
- border="false"
- follows="left|top"
- layout="topleft"
- mouse_opaque="false"
- background_visible="true"
- bg_alpha_color="DkGray"
- name="Add_Media"
- left="0"
- height="47"
- width="290">
- <text
- type="string"
- length="1"
- follows="left|top"
- height="18"
- layout="topleft"
- left="10"
- top_pad="3"
- name="media_tex"
- width="190">
- Media
- </text>
- <button
- follows="top|left"
- height="18"
- image_selected="AddItem_Press"
- image_unselected="AddItem_Off"
- image_disabled="AddItem_Disabled"
- layout="topleft"
- left_pad="0"
- name="add_media"
- tab_stop="false"
- top_delta="0"
- tool_tip="Add Media"
- width="18">
- <button.commit_callback
- function="BuildTool.AddMedia"/>
- </button>
- <button
- follows="top|left"
- height="18"
- image_selected="TrashItem_Press"
- image_unselected="TrashItem_Off"
- layout="topleft"
- left_pad="5"
- name="delete_media"
- tool_tip="Delete this media texture"
- top_delta="0"
- width="18">
- <button.commit_callback
- function="BuildTool.DeleteMedia"/>
- </button>
- <button
- follows="top|left"
- tool_tip="Edit this Media"
- height="12"
- image_disabled="Icon_Gear_Background"
- image_selected="Icon_Gear_Press"
- image_unselected="Icon_Gear_Foreground"
- layout="topleft"
- left_pad="10"
- name="edit_media"
- top_delta="3"
- width="12">
- <button.commit_callback
- function="BuildTool.EditMedia"/>
- </button>
- <text
- follows="left|top|right"
- height="9"
- layout="topleft"
- left="10"
- use_ellipses="true"
- read_only="true"
- name="media_info"
- width="280" />
- <web_browser
- visible="false"
- enabled="false"
- border_visible="true"
- bottom_delta="0"
- follows="top|left"
- left="0"
- name="title_media"
- width="4"
- height="4"
- start_url="about:blank"
- decouple_texture_size="true" />
- <button
- follows="right|top"
- height="22"
- label="Align"
- label_selected="Align Media"
- layout="topleft"
- right="-16"
- name="button align"
- top_delta="-4"
- tool_tip="Align media texture (must load first)"
- width="80" />
- </panel>
- </panel>
- <panel
- border="false"
- follows="all"
- label="Content"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- help_topic="toolbox_contents_tab"
- name="Contents"
- top_delta="0"
- width="295">
- <button
- follows="left|top"
- height="23"
- label="New Script"
- label_selected="New Script"
- layout="topleft"
- left="10"
- name="button new script"
- top="10"
- width="134" />
- <button
- follows="left|top"
- height="23"
- label="Permissions"
- layout="topleft"
- left_pad="8"
- name="button permissions"
- width="134" />
- <panel_inventory_object
- border="true"
- border_visible="true"
- bevel_style="in"
- follows="left|top|right"
- height="325"
- layout="topleft"
- left="10"
- name="contents_inventory"
- top="50"
- width="275" />
- </panel>
- </tab_container>
- <panel
- follows="left|top"
- height="384"
- layout="topleft"
- left_delta="0"
- name="land info panel"
- top_delta="0"
- width="295">
- <text
- type="string"
- length="1"
- font="SansSerifBig"
- follows="left|top"
- height="19"
- layout="topleft"
- left="20"
- name="label_parcel_info"
- top="24"
- width="240">
- Parcel Information
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="19"
- layout="topleft"
- left="30"
- name="label_area_price"
- top="48"
- width="150">
- Price: L$[PRICE] for [AREA] m²
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="19"
- layout="topleft"
- left_delta="0"
- name="label_area"
- top_delta="0"
- width="150">
- Area: [AREA] m²
- </text>
- <button
- follows="left|top"
- height="23"
- label="About Land"
- label_selected="About Land"
- layout="topleft"
- left_delta="0"
- name="button about land"
- top_pad="4"
- width="125" />
- <check_box
- control_name="ShowParcelOwners"
- height="19"
- label="Show owners"
- layout="topleft"
- left_delta="0"
- name="checkbox show owners"
- tool_tip="Colorize the parcels according to the type of owner: Green = Your land Aqua = Your group's land Red = Owned by others Yellow = For sale Purple = For auction Grey = Public"
- top_pad="8"
- width="205" />
- <text
- type="string"
- length="1"
- font="SansSerifBig"
- follows="left|top"
- height="19"
- layout="topleft"
- left="20"
- name="label_parcel_modify"
- top="152"
- width="240">
- Modify Parcel
- </text>
- <button
- follows="left|top"
- height="23"
- label="Subdivide"
- label_selected="Subdivide"
- layout="topleft"
- left="30"
- name="button subdivide land"
- top="172"
- width="125" />
- <button
- follows="left|top"
- height="23"
- label="Join"
- label_selected="Join"
- layout="topleft"
- left_delta="0"
- name="button join land"
- top_pad="4"
- width="125" />
- <text
- type="string"
- length="1"
- font="SansSerifBig"
- follows="left|top"
- height="19"
- layout="topleft"
- left="20"
- name="label_parcel_trans"
- top="256"
- width="240">
- Land Transactions
- </text>
- <button
- follows="left|top"
- height="23"
- label="Buy Land"
- label_selected="Buy Land"
- layout="topleft"
- left="30"
- name="button buy land"
- top="276"
- width="125" />
- <button
- follows="left|top"
- height="23"
- label="Abandon Land"
- label_selected="Abandon Land"
- layout="topleft"
- left_delta="0"
- name="button abandon land"
- top_pad="4"
- width="125" />
- </panel>
-<!-- end of tabs -->
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + legacy_header_height="18" + follows="left|top|right" + height="580" + layout="topleft" + bg_opaque_image="Window_NoTitle_Foreground" + bg_alpha_image="Window_NoTitle_Background" + name="toolbox floater" + help_topic="toolbox_floater" + save_rect="true" + short_title="BUILD TOOLS" + single_instance="true" + save_visibility="true" + sound_flags="0" + width="295"> + <floater.string + name="status_rotate"> + Drag colored bands to rotate object + </floater.string> + <floater.string + name="status_scale"> + Click and drag to stretch selected side + </floater.string> + <floater.string + name="status_move"> + Drag to move, shift-drag to copy + </floater.string> + <floater.string + name="status_modifyland"> + Click and hold to modify land + </floater.string> + <floater.string + name="status_camera"> + Click and drag to move camera + </floater.string> + <floater.string + name="status_grab"> + Drag to move, Ctrl to lift, Ctrl+Shift to rotate + </floater.string> + <floater.string + name="status_place"> + Click inworld to build + </floater.string> + <floater.string + name="status_selectland"> + Click and drag to select land + </floater.string> + <floater.string + name="grid_screen_text"> + Screen + </floater.string> + <floater.string + name="grid_local_text"> + Local + </floater.string> + <floater.string + name="grid_world_text"> + World + </floater.string> + <floater.string + name="grid_reference_text"> + Reference + </floater.string> + <floater.string + name="grid_attachment_text"> + Attachment + </floater.string> + <button + follows="left|top" + height="25" + image_bottom_pad="1" + image_overlay="Tool_Zoom" + image_selected="PushButton_Selected_Press" + layout="topleft" + left="10" + name="button focus" + tool_tip="Focus" + width="35"> + <button.commit_callback + function="BuildTool.setTool" + parameter="Focus" /> + </button> + <button + follows="left|top" + height="25" + image_bottom_pad="1" + image_overlay="Tool_Grab" + image_selected="PushButton_Selected_Press" + layout="topleft" + left_pad="10" + name="button move" + tool_tip="Move" + width="35"> + <button.commit_callback + function="BuildTool.setTool" + parameter="Move" /> + </button> + <button + follows="left|top" + height="25" + image_bottom_pad="1" + image_overlay="Tool_Face" + image_selected="PushButton_Selected_Press" + layout="topleft" + left_pad="10" + name="button edit" + tool_tip="Edit" + width="35"> + <button.commit_callback + function="BuildTool.setTool" + parameter="Edit" /> + </button> + <button + follows="left|top" + height="25" + image_bottom_pad="1" + image_overlay="Tool_Create" + image_selected="PushButton_Selected_Press" + layout="topleft" + left_pad="10" + name="button create" + tool_tip="Create" + width="35"> + <button.commit_callback + function="BuildTool.setTool" + parameter="Create" /> + </button> + <button + follows="left|top" + height="25" + image_bottom_pad="1" + image_overlay="Tool_Dozer" + image_selected="PushButton_Selected_Press" + layout="topleft" + left_pad="10" + name="button land" + tool_tip="Land" + width="35"> + <button.commit_callback + function="BuildTool.setTool" + parameter="Land" /> + </button> + <text + height="30" + word_wrap="true" + use_ellipses="true" + type="string" + text_color="LabelSelectedDisabledColor" + length="1" + follows="left|top" + layout="topleft" + left="8" + name="text status" + top_pad="3" + width="285"> + Drag to move, shift-drag to copy + </text> + <radio_group + layout="topleft" + left="10" + height="70" + top="59" + name="focus_radio_group"> + <radio_item + top_pad="6" + label="Zoom" + layout="topleft" + name="radio zoom" /> + <radio_item + top_pad="6" + label="Orbit (Ctrl)" + layout="topleft" + name="radio orbit" /> + <radio_item + top_pad="6" + label="Pan (Ctrl+Shift)" + layout="topleft" + name="radio pan" /> + <radio_group.commit_callback + function="BuildTool.commitRadioFocus"/> + </radio_group> + <slider_bar + follows="left|top" + height="14" + increment="0.01" + initial_value="0.125" + layout="topleft" + max_val="0.5" + top_delta="-2" + left_delta="100" + name="slider zoom" + width="134"> + <slider_bar.commit_callback + function="BuildTool.commitZoom"/> + </slider_bar> + <radio_group + left="10" + height="70" + top="59" + layout="topleft" + name="move_radio_group"> + <radio_item + top_pad="6" + label="Move" + layout="topleft" + name="radio move" /> + <radio_item + top_pad="6" + label="Lift (Ctrl)" + layout="topleft" + name="radio lift" /> + <radio_item + top_pad="6" + label="Spin (Ctrl+Shift)" + layout="topleft" + name="radio spin" /> + <radio_group.commit_callback + function="BuildTool.commitRadioMove"/> + </radio_group> + <radio_group + follows="left|top" + left="5" + top="59" + height="70" + layout="topleft" + name="edit_radio_group"> + <radio_item + label="Move" + layout="topleft" + name="radio position" /> + <radio_item + top_pad="6" + label="Rotate (Ctrl)" + layout="topleft" + name="radio rotate" /> + <radio_item + top_pad="6" + label="Stretch (Ctrl+Shift)" + layout="topleft" + name="radio stretch" /> + <radio_item + top_pad="6" + label="Select Face" + layout="topleft" + name="radio select face" /> + <radio_group.commit_callback + function="BuildTool.commitRadioEdit"/> + </radio_group> + <check_box + left="5" + follows="left|top" + height="28" + control_name="EditLinkedParts" + label="Edit linked" + layout="topleft" + name="checkbox edit linked parts" + top_pad="-10"> + <check_box.commit_callback + function="BuildTool.selectComponent"/> + </check_box> + + <button + follows="left|top" + height="23" + label="Link" + top_pad="2" + layout="topleft" + left="5" + name="link_btn" + width="50"> + <button.commit_callback + function="BuildTool.LinkObjects"/> + </button> + <button + follows="left|top" + height="23" + label="Unlink" + layout="topleft" + left_pad="2" + name="unlink_btn" + width="50"> + <button.commit_callback + function="BuildTool.UnlinkObjects"/> + </button> + <text + text_color="LtGray_50" + follows="top|left" + halign="left" + left_pad="3" + name="RenderingCost" + tool_tip="Shows the rendering cost calculated for this object" + top_delta="11" + type="string" + width="100"> + þ: [COUNT] + </text> + <check_box + control_name="ScaleUniform" + height="19" + label="" + layout="topleft" + left="143" + name="checkbox uniform" + top="50" + width="20" /> + <text + height="19" + label="Stretch Both Sides" + left_delta="20" + name="checkbox uniform label" + top_delta="2" + width="120" + layout="topleft" + follows="top|left" + wrap="true"> + Stretch Both Sides + </text> + <check_box + control_name="ScaleStretchTextures" + height="19" + initial_value="true" + label="Stretch Textures" + layout="topleft" + left="143" + name="checkbox stretch textures" + top_pad="-6" + follows="left|top" + width="134" /> + <check_box + control_name="SnapEnabled" + height="18" + initial_value="true" + label="Snap to grid" + layout="topleft" + top_pad="0" + name="checkbox snap to grid" + width="134" /> + <combo_box + height="23" + layout="topleft" + follows="left|top" + name="combobox grid mode" + tool_tip="Choose the type of grid ruler for positioning the object" + top_pad="0" + width="108"> + <combo_box.item + label="World grid" + name="World" + value="World" /> + <combo_box.item + label="Local grid" + name="Local" + value="Local" /> + <combo_box.item + label="Reference grid" + name="Reference" + value="Reference" /> + <combo_box.commit_callback + function="BuildTool.gridMode"/> + </combo_box> + <button + left_pad="0" + image_selected="ForwardArrow_Press" + image_unselected="ForwardArrow_Off" + layout="topleft" + follows="top|left" + name="Options..." + tool_tip="See more grid options" + top_pad="-22" + right="-10" + width="18" + height="23" > + <button.commit_callback + function="BuildTool.gridOptions"/> + </button> + <button + follows="left|top" + height="20" + image_disabled="Object_Cube" + image_disabled_selected="Object_Cube" + image_selected="Object_Cube_Selected" + image_unselected="Object_Cube" + layout="topleft" + left="10" + name="ToolCube" + tool_tip="Cube" + top="51" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Prism" + image_disabled_selected="Object_Prism" + image_selected="Object_Prism_Selected" + image_unselected="Object_Prism" + layout="topleft" + left_delta="29" + name="ToolPrism" + tool_tip="Prism" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Pyramid" + image_disabled_selected="Object_Pyramid" + image_selected="Object_Pyramid_Selected" + image_unselected="Object_Pyramid" + layout="topleft" + left_delta="29" + name="ToolPyramid" + tool_tip="Pyramid" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Tetrahedron" + image_disabled_selected="Object_Tetrahedron" + image_selected="Object_Tetrahedron_Selected" + image_unselected="Object_Tetrahedron" + layout="topleft" + left_delta="29" + name="ToolTetrahedron" + tool_tip="Tetrahedron" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Cylinder" + image_disabled_selected="Object_Cylinder" + image_selected="Object_Cylinder_Selected" + image_unselected="Object_Cylinder" + layout="topleft" + left_delta="29" + name="ToolCylinder" + tool_tip="Cylinder" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Hemi_Cylinder" + image_disabled_selected="Object_Hemi_Cylinder" + image_selected="Object_Hemi_Cylinder_Selected" + image_unselected="Object_Hemi_Cylinder" + layout="topleft" + left_delta="29" + name="ToolHemiCylinder" + tool_tip="Hemicylinder" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Cone" + image_disabled_selected="Object_Cone" + image_selected="Object_Cone_Selected" + image_unselected="Object_Cone" + layout="topleft" + left_delta="29" + name="ToolCone" + tool_tip="Cone" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Hemi_Cone" + image_disabled_selected="Object_Hemi_Cone" + image_selected="Object_Hemi_Cone_Selected" + image_unselected="Object_Hemi_Cone" + layout="topleft" + left_delta="29" + name="ToolHemiCone" + tool_tip="Hemicone" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Sphere" + image_disabled_selected="Object_Sphere" + image_selected="Object_Sphere_Selected" + image_unselected="Object_Sphere" + layout="topleft" + left_delta="29" + name="ToolSphere" + tool_tip="Sphere" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Hemi_Sphere" + image_disabled_selected="Object_Hemi_Sphere" + image_selected="Object_Hemi_Sphere_Selected" + image_unselected="Object_Hemi_Sphere" + layout="topleft" + left_delta="29" + name="ToolHemiSphere" + tool_tip="Hemisphere" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Torus" + image_disabled_selected="Object_Torus" + image_selected="Object_Torus_Selected" + image_unselected="Object_Torus" + layout="topleft" + left="10" + name="ToolTorus" + tool_tip="Torus" + top="77" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Tube" + image_disabled_selected="Object_Tube" + image_selected="Object_Tube_Selected" + image_unselected="Object_Tube" + layout="topleft" + left_delta="29" + name="ToolTube" + tool_tip="Tube" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Ring" + image_disabled_selected="Object_Ring" + image_selected="Object_Ring_Selected" + image_unselected="Object_Ring" + layout="topleft" + left_delta="29" + name="ToolRing" + tool_tip="Ring" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Tree" + image_disabled_selected="Object_Tree" + image_selected="Object_Tree_Selected" + image_unselected="Object_Tree" + layout="topleft" + left_delta="29" + name="ToolTree" + tool_tip="Tree" + top_delta="0" + width="20" /> + <button + follows="left|top" + height="20" + image_disabled="Object_Grass" + image_disabled_selected="Object_Grass" + image_selected="Object_Grass_Selected" + image_unselected="Object_Grass" + image_overlay_color="Red" + layout="topleft" + left_delta="29" + name="ToolGrass" + tool_tip="Grass" + top_delta="0" + width="20" /> + <check_box + control_name="CreateToolKeepSelected" + height="19" + label="Keep Tool selected" + layout="topleft" + left="4" + name="checkbox sticky" + top="101" + width="128" /> + <check_box + control_name="CreateToolCopySelection" + height="19" + label="Copy selection" + layout="topleft" + left_delta="0" + name="checkbox copy selection" + top_delta="15" + width="134" /> + <check_box + control_name="CreateToolCopyCenters" + height="19" + initial_value="true" + label="Center Copy" + layout="topleft" + left_delta="18" + name="checkbox copy centers" + top="132" + width="134" /> + <check_box + control_name="CreateToolCopyRotates" + height="19" + label="Rotate Copy" + layout="topleft" + left_delta="0" + name="checkbox copy rotates" + top_delta="16" + width="134" /> + <radio_group + height="105" + layout="topleft" + left="4" + name="land_radio_group" + top="54" + width="114"> + <radio_item + height="19" + label="Select Land" + layout="topleft" + left="0" + name="radio select land" + top="-106" + width="134" /> + <radio_item + height="19" + label="Flatten" + layout="topleft" + left_delta="0" + name="radio flatten" + top_delta="15" + width="114" /> + <radio_item + height="19" + label="Raise" + layout="topleft" + left_delta="0" + name="radio raise" + top_delta="15" + width="114" /> + <radio_item + height="19" + label="Lower" + layout="topleft" + left_delta="0" + name="radio lower" + top_delta="15" + width="114" /> + <radio_item + height="19" + label="Smooth" + layout="topleft" + left_delta="0" + name="radio smooth" + top_delta="15" + width="114" /> + <radio_item + height="19" + label="Roughen" + layout="topleft" + left_delta="0" + name="radio noise" + top_delta="15" + width="114" /> + <radio_item + height="19" + label="Revert" + layout="topleft" + left_delta="0" + name="radio revert" + top_delta="15" + width="114" /> + <radio_group.commit_callback + function="BuildTool.commitRadioLand"/> + </radio_group> + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left="135" + name="Bulldozer:" + top="57" + width="100"> + Bulldozer: + </text> + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + name="Dozer Size:" + left="135" + top_pad="5" + width="50"> + Size + </text> + <slider_bar + control_name ="LandBrushSize" + follows="left|top" + height="19" + initial_value="2.0" + layout="topleft" + max_val="11" + min_val="1" + left_pad="0" + name="slider brush size" + top_delta="-3" + width="80" /> + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + name="Strength:" + left="135" + top_pad="5" + width="50"> + Strength + </text> + <slider_bar + follows="left|top" + height="19" + left_pad="0" + initial_value="0.00" + layout="topleft" + max_val="2" + min_val="-1" + name="slider force" + top_delta="-3" + width="80" > + <slider_bar.commit_callback + function="BuildTool.LandBrushForce"/> + </slider_bar> + <button + follows="left|top" + height="23" + label="Apply" + label_selected="Apply" + top_pad="5" + layout="topleft" + left="135" + name="button apply to selection" + tool_tip="Modify selected land" + width="82"> + <button.commit_callback + function="BuildTool.applyToSelection"/> + </button> + <text + text_color="LtGray_50" + type="string" + length="1" + height="10" + follows="left|top" + halign="right" + layout="topleft" + right="-10" + name="obj_count" + top_pad="5" + width="143"> + Objects: [COUNT] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + height="10" + follows="left|top" + halign="right" + layout="topleft" + right="-10" + name="prim_count" + width="143"> + Prims: [COUNT] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + height="10" + follows="left|top" + halign="right" + layout="topleft" + right="-120" + name="linked_set_count" + top="144" + width="80"> + Linked Sets: [COUNT] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + height="10" + follows="left|top" + halign="right" + layout="topleft" + top_delta="0" + right="-8" + name="linked_set_cost" + tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]" + width="80"> + Cost: [COST] / [PHYSICS] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + follows="left|top" + halign="right" + layout="topleft" + top_pad="5" + right="-120" + name="object_count" + width="80"> + Objects: [COUNT] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + follows="left|top" + halign="right" + layout="topleft" + top_delta="0" + right="-8" + name="object_cost" + tool_tip="Cost of currently selected objects as [prims] / [physics complexity]" + width="80"> + Cost: [COST] / [PHYSICS] + </text> + <!-- <text --> + <!-- text_color="LtGray_50" --> + <!-- type="string" --> + <!-- length="1" --> + <!-- height="10" --> + <!-- follows="left|top" --> + <!-- halign="right" --> + <!-- layout="topleft" --> + <!-- right="-10" --> + <!-- name="obj_count" --> + <!-- top_pad="5" --> + <!-- width="143"> --> + <!-- Objects: [COUNT] --> + <!-- </text> --> + <!-- <text --> + <!-- text_color="LtGray_50" --> + <!-- type="string" --> + <!-- length="1" --> + <!-- follows="left|top" --> + <!-- halign="right" --> + <!-- layout="topleft" --> + <!-- right="-10" --> + <!-- name="prim_count" --> + <!-- width="143"> --> + <!-- Prims: [COUNT] --> + <!-- </text> --> + <tab_container + follows="left|top" + height="410" + halign="center" + left="0" + name="Object Info Tabs" + tab_max_width="100" + tab_min_width="40" + tab_position="top" + tab_height="25" + top="173" + width="295"> + +<panel + border="false" + follows="all" + label="General" + layout="topleft" + mouse_opaque="false" + help_topic="toolbox_general_tab" + name="General" + top="16" + width="295"> + <panel.string + name="text deed continued"> + Deed + </panel.string> + <panel.string + name="text deed"> + Deed + </panel.string> + <panel.string + name="text modify info 1"> + You can modify this object + </panel.string> + <panel.string + name="text modify info 2"> + You can modify these objects + </panel.string> + <panel.string + name="text modify info 3"> + You can't modify this object + </panel.string> + <panel.string + name="text modify info 4"> + You can't modify these objects + </panel.string> + <panel.string + name="text modify warning"> + You must select entire object to set permissions + </panel.string> + <panel.string + name="Cost Default"> + Price: L$ + </panel.string> + <panel.string + name="Cost Total"> + Total Price: L$ + </panel.string> + <panel.string + name="Cost Per Unit"> + Price Per: L$ + </panel.string> + <panel.string + name="Cost Mixed"> + Mixed Price + </panel.string> + <panel.string + name="Sale Mixed"> + Mixed Sale + </panel.string> + <text + follows="left|top" + height="10" + left="10" + name="Name:" + top="5" + width="90"> + Name: + </text> + <line_editor + follows="left|top|right" + height="19" + left_pad="0" + max_length_bytes="63" + name="Object Name" + select_on_focus="true" + top_delta="0" + width="170" /> + <text + follows="left|top" + height="10" + left="10" + name="Description:" + top_pad="3" + width="90"> + Description: + </text> + <line_editor + follows="left|top|right" + height="19" + left_pad="0" + max_length_bytes="127" + name="Object Description" + select_on_focus="true" + top_delta="0" + width="170" /> + <text + type="string" + left="10" + length="1" + follows="left|top" + height="19" + layout="topleft" + name="Creator:" + top_pad="7" + width="90"> + Creator: + </text> + <!-- *NOTE: Intentionally wide for long names --> + <text + type="string" + length="1" + follows="left|top" + left_pad="0" + height="20" + layout="topleft" + name="Creator Name" + top_delta="0" + translate="false" + width="190" + word_wrap="true" + use_ellipses="true"> + TestString PleaseIgnore (please.ignore) + </text> + <text + type="string" + length="1" + left="10" + follows="left|top" + height="19" + layout="topleft" + name="Owner:" + top_pad="13" + width="90"> + Owner: + </text> + <!-- *NOTE: Intentionally wide for long names --> + <text + type="string" + length="1" + follows="left|top" + height="20" + layout="topleft" + name="Owner Name" + left_pad="0" + top_delta="0" + translate="false" + width="190" + word_wrap="true" + use_ellipses="true"> + TestString PleaseIgnore (please.ignore) + </text> + <text + type="string" + length="1" + follows="left|top" + layout="topleft" + left="10" + height="18" + name="Group:" + top_pad="17" + width="75"> + Group: + </text> + <name_box + follows="left|top" + height="18" + initial_value="Loading..." + layout="topleft" + left_pad="23" + name="Group Name Proxy" + width="142" /> + <button + follows="top|left" + height="23" + image_overlay="Edit_Wrench" + layout="topleft" + left_pad="13" + name="button set group" + tab_stop="false" + tool_tip="Choose a group to share this object's permissions" + width="23" /> + <check_box + height="19" + follows="left|top" + label="Share" + layout="topleft" + name="checkbox share with group" + tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions." + top_pad="10" + left="100" + width="87" /> + <button + follows="top|left" + height="23" + label="Deed" + label_selected="Deed" + layout="topleft" + name="button deed" + left_pad="19" + tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer." + width="80" /> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + top_pad="10" + left="10" + name="label click action" + width="118"> + Click to: + </text> + <combo_box + follows="left|top" + height="23" + layout="topleft" + name="clickaction" + width="148" + left_pad="10"> + <combo_box.item + label="Touch (default)" + name="Touch/grab(default)" + value="Touch" /> + <combo_box.item + label="Sit on object" + name="Sitonobject" + value="Sit" /> + <combo_box.item + label="Buy object" + name="Buyobject" + value="Buy" /> + <combo_box.item + label="Pay object" + name="Payobject" + value="Pay" /> + <combo_box.item + label="Open" + name="Open" + value="Open" /> + <combo_box.item + label="Zoom" + name="Zoom" + value="Zoom" /> + </combo_box> + <check_box + height="23" + label="For Sale:" + layout="topleft" + name="checkbox for sale" + left="7" + width="100" /> +<!-- NEW SALE TYPE COMBO BOX --> + <combo_box + left_pad="10" + layout="topleft" + follows="left|top" + allow_text_entry="false" + height="23" + initial_value="2" + max_chars="20" + mouse_opaque="true" + name="sale type" + width="168"> + <combo_box.item + name="Copy" + label="Copy" + value="2" /> + <combo_box.item + name="Contents" + label="Contents" + value="3" /> + <combo_box.item + name="Original" + label="Original" + value="1" /> + </combo_box> +<!-- NEW PRICE SPINNER +Objects are allowed to be for sale for L$0 to invoke buy UI behavior +even though the user gets a free copy. +--> + <spinner + follows="left|top" + decimal_digits="0" + increment="1" + top_pad="8" + left="118" + control_name="Edit Cost" + name="Edit Cost" + label="Price: L$" + label_width="65" + width="165" + min_val="0" + height="20" + max_val="999999999" /> + <check_box + height="15" + width="110" + top_pad="5" + label="Show in search" + layout="topleft" + left="100" + name="search_check" + tool_tip="Let people see this object in search results" /> + <panel + border="false" + follows="left|top" + layout="topleft" + mouse_opaque="false" + background_visible="true" + bg_alpha_color="DkGray" + name="perms_build" + left="0" + top_pad="4" + height="105" + width="290"> + <text + type="string" + length="1" + left="10" + top_pad="9" + text_color="EmphasisColor" + height="16" + follows="left|top|right" + layout="topleft" + name="perm_modify" + width="264"> + You can modify this object + </text> + <text + type="string" + follows="left|top" + name="Anyone can:" + width="250" + left="10"> + Anyone: + </text> + <check_box + height="19" + label="Move" + layout="topleft" + name="checkbox allow everyone move" + left="10" + width="85" /> + <check_box + height="19" + label="Copy" + layout="topleft" + left_pad="0" + name="checkbox allow everyone copy" + width="90" /> + <text + type="string" + follows="left|top" + height="19" + name="Next owner can:" + width="250" + left="10"> + Next owner: + </text> + <check_box + follows="left|top|right" + label="Modify" + layout="topleft" + left="10" + name="checkbox next owner can modify" + width="85" /> + <check_box + follows="left|top|right" + height="19" + label="Copy" + layout="topleft" + left_pad="0" + name="checkbox next owner can copy" + width="80" /> + <check_box + follows="left|top|right" + height="19" + label="Transfer" + layout="topleft" + name="checkbox next owner can transfer" + left_pad="0" + top_delta="0" + tool_tip="Next owner can give away or resell this object" + width="100" /> +<!-- *NOTE: These "B/O/G/E/N/F fields may overlap "perm_modify" above, + but that's OK, this is used only for debugging. --> + <text + type="string" + text_color="EmphasisColor" + length="1" + top="9" + follows="left|top" + layout="topleft" + left="230" + name="B:" + height="10" + width="80"> + B: + </text> + <text + type="string" + text_color="White" + length="1" + follows="left|top" + layout="topleft" + left_delta="0" + top_pad="2" + name="O:" + height="10" + width="80"> + O: + </text> + <text + type="string" + text_color="EmphasisColor" + length="1" + follows="left|top" + layout="topleft" + left_delta="0" + top_pad="2" + name="G:" + height="10" + width="80"> + G: + </text> + <text + type="string" + text_color="White" + length="1" + follows="left|top" + left_delta="0" + top_pad="2" + layout="topleft" + name="E:" + height="10" + width="80"> + E: + </text> + <text + type="string" + text_color="EmphasisColor" + length="1" + follows="left|top" + layout="topleft" + left_delta="0" + top_pad="2" + name="N:" + height="10" + width="80"> + N: + </text> + <text + type="string" + text_color="White" + length="1" + follows="left|top" + layout="topleft" + left_delta="0" + top_pad="2" + name="F:" + height="10" + width="80"> + F: + </text> + </panel> + </panel> + <!-- Object tab --> + <panel + border="false" + follows="all" + height="567" + label="Object" + layout="topleft" + left_delta="0" + mouse_opaque="false" + help_topic="toolbox_object_tab" + name="Object" + top="16" + width="295"> + <check_box + height="19" + label="Locked" + layout="topleft" + name="checkbox locked" + tool_tip="Prevents object from being moved or deleted. Frequently useful during building to avoid unintended edits." + top_pad="5" + left="10" + width="123" /> + <check_box + height="19" + label="Physical" + layout="topleft" + name="Physical Checkbox Ctrl" + tool_tip="Allows object to be pushed and affected by gravity" + top_pad="0" + width="123" /> + <check_box + height="19" + label="Temporary" + layout="topleft" + name="Temporary Checkbox Ctrl" + tool_tip="Causes object to be deleted 1 minute after creation" + top_pad="0" + width="123" /> + <check_box + height="19" + label="Phantom" + layout="topleft" + name="Phantom Checkbox Ctrl" + tool_tip="Causes object to not collide with other objects or avatars" + top_pad="0" + width="123" /> + + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + name="label position" + top_pad="10" + width="121"> + Position (meters) + </text> + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="X" + label_width="10" + layout="topleft" + left_delta="0" + max_val="512" + min_val="-256" + name="Pos X" + text_enabled_color="1 0 0.3 .7" + top_pad="5" + width="87" /> + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="Y" + label_width="10" + layout="topleft" + left_delta="0" + max_val="512" + min_val="-256" + name="Pos Y" + text_enabled_color="EmphasisColor" + top_pad="3" + width="87" /> + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="Z" + label_width="10" + layout="topleft" + left_delta="0" + max_val="4096" + name="Pos Z" + text_enabled_color="0 0.8 1 .65" + top_pad="3" + width="87" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="label size" + top_pad="6" + width="121"> + Size (meters) + </text> + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="X" + label_width="10" + layout="topleft" + left_delta="0" + max_val="64" + min_val="0.01" + name="Scale X" + text_enabled_color="1 1 1 1" + top_pad="5" + width="87" /> + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="Y" + label_width="10" + layout="topleft" + left_delta="0" + max_val="64" + min_val="0.01" + name="Scale Y" + text_enabled_color="1 1 1 1" + top_pad="3" + width="87" /> + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="Z" + label_width="10" + layout="topleft" + left_delta="0" + max_val="64" + min_val="0.01" + name="Scale Z" + text_enabled_color="1 1 1 1" + top_pad="3" + width="87" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="label rotation" + top_pad="10" + width="121"> + Rotation (degrees) + </text> + <spinner + decimal_digits="2" + follows="left|top" + height="19" + increment="1" + initial_value="0" + label="X" + label_width="10" + layout="topleft" + left_delta="0" + max_val="9999" + min_val="-9999" + name="Rot X" + text_enabled_color="1 1 1 1" + top_pad="5" + width="87" /> + <spinner + decimal_digits="2" + follows="left|top" + height="19" + increment="1" + initial_value="0" + label="Y" + label_width="10" + layout="topleft" + left_delta="0" + max_val="9999" + min_val="-9999" + name="Rot Y" + text_enabled_color="1 1 1 1" + top_pad="3" + width="87" /> + <spinner + decimal_digits="2" + follows="left|top" + height="19" + increment="1" + initial_value="0" + label="Z" + label_width="10" + layout="topleft" + left_delta="0" + max_val="9999" + min_val="-9999" + name="Rot Z" + text_enabled_color="1 1 1 1" + top_pad="3" + width="87" /> + <!-- <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="125" + name="label basetype" + top="5" + width="150"> + Prim Type + </text>--> + <combo_box + height="19" + layout="topleft" + name="comboBaseType" + top="6" + left="125" + width="150"> + <combo_box.item + label="Box" + name="Box" + value="Box" /> + <combo_box.item + label="Cylinder" + name="Cylinder" + value="Cylinder" /> + <combo_box.item + label="Prism" + name="Prism" + value="Prism" /> + <combo_box.item + label="Sphere" + name="Sphere" + value="Sphere" /> + <combo_box.item + label="Torus" + name="Torus" + value="Torus" /> + <combo_box.item + label="Tube" + name="Tube" + value="Tube" /> + <combo_box.item + label="Ring" + name="Ring" + value="Ring" /> + <combo_box.item + label="Sculpted" + name="Sculpted" + value="Sculpted" /> + </combo_box> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="text cut" + top_pad="5" + width="150"> + Path Cut (begin/end) + </text> + <spinner + follows="left|top" + height="16" + increment="0.025" + initial_value="0" + label="B" + label_width="10" + layout="topleft" + left_delta="0" + max_val="0.98" + name="cut begin" + top_pad="4" + width="68" /> + <spinner + follows="left|top" + height="16" + increment="0.025" + initial_value="1" + label="E" + label_width="10" + layout="topleft" + left_pad="10" + min_val="0.02" + name="cut end" + top_delta="0" + width="68" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="125" + name="text hollow" + top_pad="6" + width="68"> + Hollow + </text> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_pad="10" + name="text skew" + width="63"> + Skew + </text> + <spinner + decimal_digits="1" + follows="left|top" + height="19" + increment="5" + initial_value="0" + layout="topleft" + left="125" + max_val="95" + name="Scale 1" + top_pad="4" + width="68" /> + <spinner + decimal_digits="2" + follows="left|top" + height="19" + increment="0.05" + initial_value="0" + layout="topleft" + left_pad="10" + max_val="0.95" + min_val="-0.95" + name="Skew" + top_delta="0" + width="68" /> + <text + type="string" + length="1" + follows="left|top" + height="15" + layout="topleft" + left="125" + name="Hollow Shape" + top_pad="4" + width="150"> + Hollow Shape + </text> + <combo_box + height="23" + layout="topleft" + left_delta="0" + name="hole" + top_pad="-2" + width="150"> + <combo_box.item + label="Default" + name="Default" + value="Default" /> + <combo_box.item + label="Circle" + name="Circle" + value="Circle" /> + <combo_box.item + label="Square" + name="Square" + value="Square" /> + <combo_box.item + label="Triangle" + name="Triangle" + value="Triangle" /> + </combo_box> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="text twist" + top_pad="5" + width="150"> + Twist (begin/end) + </text> + <spinner + decimal_digits="0" + follows="left|top" + height="19" + increment="9" + initial_value="0" + label="B" + label_width="10" + layout="topleft" + left_delta="0" + max_val="180" + min_val="-180" + name="Twist Begin" + top_pad="4" + width="68" /> + <spinner + decimal_digits="0" + follows="left|top" + height="19" + increment="9" + initial_value="0" + label="E" + label_width="10" + layout="topleft" + left_pad="10" + max_val="180" + min_val="-180" + name="Twist End" + top_delta="0" + width="68" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="125" + name="scale_taper" + top_pad="3" + width="150"> + Taper + </text> + <text + visible="false" + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="scale_hole" + top_delta="0" + width="150"> + Hole Size + </text> + <spinner + decimal_digits="2" + follows="left|top" + height="19" + increment="0.05" + initial_value="0" + label="X" + label_width="10" + layout="topleft" + left_delta="0" + min_val="-1" + name="Taper Scale X" + top_pad="4" + width="68" /> + <spinner + decimal_digits="2" + follows="left|top" + height="19" + increment="0.05" + initial_value="0" + label="Y" + label_width="10" + layout="topleft" + left_pad="10" + min_val="-1" + name="Taper Scale Y" + top_delta="0" + width="68" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="125" + name="text topshear" + top_pad="3" + width="141"> + Top Shear + </text> + <spinner + decimal_digits="2" + follows="left|top" + height="19" + increment="0.05" + initial_value="0" + label="X" + label_width="10" + layout="topleft" + left_delta="0" + max_val="0.5" + min_val="-0.5" + name="Shear X" + top_pad="4" + width="68" /> + <spinner + decimal_digits="2" + follows="left|top" + height="19" + increment="0.05" + initial_value="0" + label="Y" + label_width="10" + layout="topleft" + left_pad="10" + max_val="0.5" + min_val="-0.5" + name="Shear Y" + top_delta="0" + width="68" /> + <text + visible="false" + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="125" + name="advanced_cut" + top_pad="3" + width="150"> + Profile Cut (begin/end) + </text> + <text + visible="false" + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="advanced_dimple" + top_delta="0" + width="150"> + Dimple (begin/end) + </text> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="advanced_slice" + top_delta="0" + width="150"> + Slice (begin/end) + </text> + <spinner + follows="left|top" + height="19" + increment="0.02" + initial_value="0" + label="B" + label_width="10" + layout="topleft" + left_delta="0" + max_val="0.98" + name="Path Limit Begin" + top_pad="3" + width="68" /> + <spinner + follows="left|top" + height="19" + increment="0.02" + initial_value="1" + label="E" + label_width="10" + layout="topleft" + left_pad="10" + min_val="0.02" + name="Path Limit End" + top_delta="0" + width="68" /> + <text + visible="false" + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="125" + name="text taper2" + top_pad="3" + width="150"> + Taper + </text> + <spinner + visible="false" + decimal_digits="2" + follows="left|top" + height="19" + increment="0.05" + initial_value="0" + label="X" + label_width="10" + layout="topleft" + left_delta="0" + min_val="-1" + name="Taper X" + top_pad="3" + width="68" /> + <spinner + visible="false" + decimal_digits="2" + follows="left|top" + height="19" + increment="0.05" + initial_value="0" + label="Y" + label_width="10" + layout="topleft" + left_pad="10" + min_val="-1" + name="Taper Y" + top_delta="0" + width="68" /> + <text + visible="false" + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="125" + name="text radius delta" + top_pad="2" + width="78"> + Radius + </text> + <text + visible="false" + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="78" + name="text revolutions" + width="68"> + Revolutions + </text> + <spinner + visible="false" + follows="left|top" + height="19" + increment="0.05" + initial_value="0" + layout="topleft" + left="125" + min_val="-1" + name="Radius Offset" + top_pad="4" + width="68" /> + <spinner + visible="false" + decimal_digits="2" + follows="left|top" + height="19" + initial_value="1" + layout="topleft" + left_pad="10" + max_val="4" + min_val="1" + name="Revolutions" + top_delta="0" + width="68" /> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="141" + label="Sculpt Texture" + layout="topleft" + left="125" + name="sculpt texture control" + tool_tip="Click to choose a picture" + top="70" + visible="false" + width="145" /> + <check_box + height="19" + label="Mirror" + layout="topleft" + left_delta="0" + name="sculpt mirror control" + tool_tip="Flips sculpted prim along the X axis" + top_pad="8" + visible="false" + width="130" /> + <check_box + height="19" + label="Inside-out" + layout="topleft" + left_delta="0" + name="sculpt invert control" + tool_tip="Inverts the sculpted prims normals, making it appear inside-out" + top_pad="4" + visible="false" + width="121" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="label sculpt type" + top_pad="10" + visible="false" + width="130"> + Stitching type + </text> + <combo_box + height="19" + layout="topleft" + left_delta="0" + name="sculpt type control" + top_pad="4" + visible="false" + width="150"> + <combo_box.item + label="(none)" + name="None" + value="None" /> + <combo_box.item + label="Sphere" + name="Sphere" + value="Sphere" /> + <combo_box.item + label="Torus" + name="Torus" + value="Torus" /> + <combo_box.item + label="Plane" + name="Plane" + value="Plane" /> + <combo_box.item + label="Cylinder" + name="Cylinder" + value="Cylinder" /> + <combo_box.item + label="Mesh" + name="Mesh" + value="Mesh" /> + </combo_box> + </panel> + <panel + border="false" + follows="all" + height="367" + label="Features" + layout="topleft" + left_delta="0" + mouse_opaque="false" + help_topic="toolbox_features_tab" + name="Features" + top_delta="0" + width="295"> + <panel.string name="None">None</panel.string> + <panel.string name="Prim">Prim</panel.string> + <panel.string name="Convex Hull">Convex Hull</panel.string> + <text + type="string" + length="1" + follows="left|top" + height="20" + layout="topleft" + left="10" + name="select_single" + top="5" + width="252" + word_wrap="true"> + Select only one primitive to edit features. + </text> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="10" + name="edit_object" + top="5" + width="252"> + Edit object features: + </text> + <check_box + height="19" + label="Flexible Path" + layout="topleft" + left="10" + name="Flexible1D Checkbox Ctrl" + tool_tip="Allows object to flex about the Z axis (Client-side only)" + top_pad="20" + width="121" /> + <spinner + follows="left|top" + height="19" + increment="1" + initial_value="2" + label="Softness" + label_width="70" + layout="topleft" + left_delta="0" + max_val="3" + name="FlexNumSections" + top_pad="10" + width="128" /> + <spinner + follows="left|top" + height="19" + increment="0.5" + initial_value="0.3" + label="Gravity" + label_width="70" + layout="topleft" + left_delta="0" + max_val="10" + min_val="-10" + name="FlexGravity" + top_pad="4" + width="128" /> + <spinner + follows="left|top" + height="19" + increment="0.5" + initial_value="2" + label="Drag" + label_width="70" + layout="topleft" + left_delta="0" + max_val="10" + name="FlexFriction" + top_pad="4" + width="128" /> + <spinner + follows="left|top" + height="19" + increment="0.5" + initial_value="0" + label="Wind" + label_width="70" + layout="topleft" + left_delta="0" + max_val="10" + name="FlexWind" + top_pad="4" + width="128" /> + <spinner + follows="left|top" + height="19" + increment="0.5" + initial_value="1" + label="Tension" + label_width="70" + layout="topleft" + left_delta="0" + max_val="10" + name="FlexTension" + top_pad="4" + width="128" /> + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="Force X" + label_width="70" + layout="topleft" + left_delta="0" + max_val="10" + min_val="-10" + name="FlexForceX" + top_pad="4" + width="128" /> + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="Force Y" + label_width="70" + layout="topleft" + left_delta="0" + max_val="10" + min_val="-10" + name="FlexForceY" + top_pad="4" + width="128" /> + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="Force Z" + label_width="70" + layout="topleft" + left_delta="0" + max_val="10" + min_val="-10" + name="FlexForceZ" + top_pad="4" + width="128" /> + + <check_box + height="16" + label="Light" + layout="topleft" + left="10" + name="Light Checkbox Ctrl" + tool_tip="Causes object to emit light" + top_pad="15" + width="60" /> + <color_swatch + can_apply_immediately="true" + color="0.5 0.5 0.5 1" + border.border_thickness="0" + follows="left|top" + height="50" + layout="topleft" + left_pad="10" + top_pad="-17" + name="colorswatch" + tool_tip="Click to open color picker" + width="40" /> + <texture_picker + allow_no_texture="true" + top_delta="0" + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="48" + label="" + left_delta="57" + mouse_opaque="true" + name="light texture control" + tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)" + width="32" /> + <spinner + follows="left|top" + height="19" + initial_value="0.5" + label="Intensity" + label_width="70" + layout="topleft" + left="10" + name="Light Intensity" + top_pad="3" + width="128" /> + <spinner bottom_delta="0" + decimal_digits="3" + follows="left|top" + height="16" + increment="0.1" + initial_value="0.5" + label="FOV" + label_width="55" + left="144" + max_val="3" + min_val="0" + mouse_opaque="true" + name="Light FOV" + width="120" /> + <spinner follows="left|top" + height="19" + initial_value="5" + label="Radius" + label_width="70" + layout="topleft" + left="10" + max_val="20" + name="Light Radius" + top_pad="3" + width="128" /> + <spinner bottom_delta="0" + decimal_digits="3" + follows="left|top" + height="16" + increment="0.5" + initial_value="0.5" + label="Focus" + label_width="55" + left="144" + max_val="20" + min_val="-20" + mouse_opaque="true" + name="Light Focus" + width="120" /> + <spinner follows="left|top" + height="19" + increment="0.25" + initial_value="1" + label="Falloff" + label_width="70" + layout="topleft" + left="10" + max_val="2" + name="Light Falloff" + top_pad="3" + width="128" /> + <spinner bottom_delta="0" + decimal_digits="3" + follows="left|top" + height="16" + increment="0.05" + initial_value="1" + label="Ambiance" + label_width="55" + left="144" + max_val="1" + min_val="0" + mouse_opaque="true" + name="Light Ambiance" + width="120" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + name="label physicsshapetype" + top="38" + width="121"> + Physics Shape Type: + </text> + <combo_box + height="19" + top_delta="15" + layout="topleft" + follows="left|top" + name="Physics Shape Type Combo Ctrl" + tool_tip="Choose the physics shape type" + width="108"/> + <combo_box + height="19" + layout="topleft" + name="material" + top_pad="5" + width="150"> + <combo_box.item + label="Stone" + name="Stone" + value="Stone" /> + <combo_box.item + label="Metal" + name="Metal" + value="Metal" /> + <combo_box.item + label="Glass" + name="Glass" + value="Glass" /> + <combo_box.item + label="Wood" + name="Wood" + value="Wood" /> + <combo_box.item + label="Flesh" + name="Flesh" + value="Flesh" /> + <combo_box.item + label="Plastic" + name="Plastic" + value="Plastic" /> + <combo_box.item + label="Rubber" + name="Rubber" + value="Rubber" /> + </combo_box> + + <spinner + follows="left|top" + height="19" + increment="1" + initial_value="1" + label="Gravity" + label_width="70" + layout="topleft" + min_val="-1" + max_val="28" + name="Physics Gravity" + top_pad="10" + width="132" /> + + <spinner + follows="left|top" + height="19" + increment="0.1" + initial_value="0" + label="Friction" + label_width="70" + layout="topleft" + left_delta="0" + max_val="255" + min_val="0" + name="Physics Friction" + top_pad="4" + width="132" /> + + <spinner + follows="left|top" + height="19" + increment="0.1" + initial_value="0" + label="Density" + label_width="70" + layout="topleft" + left_delta="0" + max_val="22587" + min_val="1" + name="Physics Density" + top_pad="4" + width="132" /> + + <spinner + follows="left|top" + height="19" + increment="0.01" + initial_value="0" + label="Restitution" + label_width="70" + layout="topleft" + left_delta="0" + max_val="1" + min_val="0" + name="Physics Restitution" + top_pad="4" + width="132" /> + </panel> + <panel + border="false" + follows="all" + height="367" + label="Texture" + layout="topleft" + left_delta="0" + mouse_opaque="false" + help_topic="toolbox_texture_tab" + name="Texture" + top_delta="0" + width="295"> + <panel.string + name="string repeats per meter"> + Repeats Per Meter + </panel.string> + <panel.string + name="string repeats per face"> + Repeats Per Face + </panel.string> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + fallback_image="locked_image.j2c" + follows="left|top" + height="80" + label="Texture" + layout="topleft" + left="10" + name="texture control" + tool_tip="Click to choose a picture" + top="8" + width="64" /> + <color_swatch + can_apply_immediately="true" + follows="left|top" + height="80" + label="Color" + layout="topleft" + left_pad="15" + name="colorswatch" + tool_tip="Click to open color picker" + top_delta="0" + width="64" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_pad="15" + name="color trans" + text_readonly_color="LabelDisabledColor" + top="6" + width="110"> + Transparency % + </text> + <spinner + decimal_digits="0" + follows="left|top" + height="19" + increment="2" + initial_value="0" + layout="topleft" + left_delta="0" + max_val="100" + name="ColorTrans" + top_pad="4" + width="80" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_delta="0" + name="glow label" + text_readonly_color="LabelDisabledColor" + top_pad="8" + width="80"> + Glow + </text> + <spinner + decimal_digits="2" + follows="left|top" + height="19" + initial_value="0" + layout="topleft" + left_delta="0" + name="glow" + top_pad="4" + width="80" /> + <check_box + height="19" + label="Full Bright" + layout="topleft" + left_delta="-5" + name="checkbox fullbright" + top_pad="4" + width="81" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="10" + name="tex gen" + text_readonly_color="LabelDisabledColor" + top_pad="5" + width="90"> + Mapping + </text> + <combo_box + height="23" + layout="topleft" + left_delta="0" + name="combobox texgen" + top_pad="4" + width="90"> + <combo_box.item + label="Default" + name="Default" + value="Default" /> + <combo_box.item + label="Planar" + name="Planar" + value="Planar" /> + </combo_box> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + name="label shininess" + left_pad="4" + text_readonly_color="LabelDisabledColor" + top_pad="-37" + width="90"> + Shininess + </text> + <combo_box + height="23" + layout="topleft" + left_delta="0" + name="combobox shininess" + top_pad="4" + width="90"> + <combo_box.item + label="None" + name="None" + value="None" /> + <combo_box.item + label="Low" + name="Low" + value="Low" /> + <combo_box.item + label="Medium" + name="Medium" + value="Medium" /> + <combo_box.item + label="High" + name="High" + value="High" /> + </combo_box> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_pad="4" + name="label bumpiness" + text_readonly_color="LabelDisabledColor" + top_pad="-37" + width="90"> + Bumpiness + </text> + <combo_box + height="23" + layout="topleft" + left_delta="0" + name="combobox bumpiness" + top_pad="4" + width="90"> + <combo_box.item + label="None" + name="None" + value="None" /> + <combo_box.item + label="Brightness" + name="Brightness" + value="Brightness" /> + <combo_box.item + label="Darkness" + name="Darkness" + value="Darkness" /> + <combo_box.item + label="woodgrain" + name="woodgrain" + value="woodgrain" /> + <combo_box.item + label="bark" + name="bark" + value="bark" /> + <combo_box.item + label="bricks" + name="bricks" + value="bricks" /> + <combo_box.item + label="checker" + name="checker" + value="checker" /> + <combo_box.item + label="concrete" + name="concrete" + value="concrete" /> + <combo_box.item + label="crustytile" + name="crustytile" + value="crustytile" /> + <combo_box.item + label="cutstone" + name="cutstone" + value="cutstone" /> + <combo_box.item + label="discs" + name="discs" + value="discs" /> + <combo_box.item + label="gravel" + name="gravel" + value="gravel" /> + <combo_box.item + label="petridish" + name="petridish" + value="petridish" /> + <combo_box.item + label="siding" + name="siding" + value="siding" /> + <combo_box.item + label="stonetile" + name="stonetile" + value="stonetile" /> + <combo_box.item + label="stucco" + name="stucco" + value="stucco" /> + <combo_box.item + label="suction" + name="suction" + value="suction" /> + <combo_box.item + label="weave" + name="weave" + value="weave" /> + </combo_box> + <!-- + <line_editor + bevel_style="in" + border_style="line" + border_thickness="1" + follows="left|top" + height="16" + layout="topleft" + left="10" + max_length_bytes="63" + name="Home Url" + select_on_focus="true" + top="134" + width="250" /> + <check_box + height="16" + label="Media Face" + layout="topleft" + left_delta="0" + name="has media" + top_pad="6" + width="70" /> + <button + follows="left|top" + font="SansSerifSmall" + height="20" + label="Set Media Info" + label_selected="Set Media Info" + layout="topleft" + left_pad="60" + name="media info set" + top_delta="-4" + width="120" /> +--> + <check_box + follows="top|left" + height="16" + initial_value="false" + label="Align planar faces" + layout="topleft" + left="17" + name="checkbox planar align" + tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping." + top_delta="26" + width="140" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="10" + name="rpt" + text_readonly_color="LabelDisabledColor" + top_pad="2" + width="140"> + Repeats / Face + </text> + <spinner + follows="left|top" + height="19" + initial_value="0" + label="Horizontal (U)" + label_width="125" + layout="topleft" + left="20" + max_val="100" + name="TexScaleU" + top_pad="5" + width="185" /> + <check_box + height="19" + label="Flip" + layout="topleft" + left_pad="5" + name="checkbox flip s" + top_delta="0" + width="70" /> + <spinner + follows="left|top" + height="19" + initial_value="0" + label="Vertical (V)" + label_width="125" + layout="topleft" + left="20" + max_val="100" + name="TexScaleV" + width="185" /> + <check_box + height="19" + label="Flip" + layout="topleft" + left_pad="5" + name="checkbox flip t" + top_delta="0" + width="70" /> + <spinner + decimal_digits="2" + follows="left|top" + height="19" + increment="1" + initial_value="0" + label="Rotation˚" + layout="topleft" + label_width="135" + left="10" + max_val="9999" + min_val="-9999" + name="TexRot" + width="195" /> + + <spinner + decimal_digits="1" + follows="left|top" + height="23" + initial_value="1" + label="Repeats / Meter" + layout="topleft" + label_width="135" + left="10" + max_val="10" + min_val="0.1" + name="rptctrl" + width="195" /> + <button + follows="left|top" + height="23" + label="Apply" + label_selected="Apply" + layout="topleft" + left_pad="5" + name="button apply" + width="75" /> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="10" + name="tex offset" + text_readonly_color="LabelDisabledColor" + width="200"> + Texture Offset + </text> + <spinner + follows="left|top" + height="19" + initial_value="0" + label="Horizontal (U)" + label_width="125" + layout="topleft" + left="20" + min_val="-1" + name="TexOffsetU" + width="185" /> + <spinner + follows="left|top" + height="19" + initial_value="0" + label="Vertical (V)" + label_width="125" + layout="topleft" + left_delta="0" + min_val="-1" + name="TexOffsetV" + top_pad="1" + width="185" /> + <panel + border="false" + follows="left|top" + layout="topleft" + mouse_opaque="false" + background_visible="true" + bg_alpha_color="DkGray" + name="Add_Media" + left="0" + height="47" + width="290"> + <text + type="string" + length="1" + follows="left|top" + height="18" + layout="topleft" + left="10" + top_pad="3" + name="media_tex" + width="190"> + Media + </text> + <button + follows="top|left" + height="18" + image_selected="AddItem_Press" + image_unselected="AddItem_Off" + image_disabled="AddItem_Disabled" + layout="topleft" + left_pad="0" + name="add_media" + tab_stop="false" + top_delta="0" + tool_tip="Add Media" + width="18"> + <button.commit_callback + function="BuildTool.AddMedia"/> + </button> + <button + follows="top|left" + height="18" + image_selected="TrashItem_Press" + image_unselected="TrashItem_Off" + layout="topleft" + left_pad="5" + name="delete_media" + tool_tip="Delete this media texture" + top_delta="0" + width="18"> + <button.commit_callback + function="BuildTool.DeleteMedia"/> + </button> + <button + follows="top|left" + tool_tip="Edit this Media" + height="12" + image_disabled="Icon_Gear_Background" + image_selected="Icon_Gear_Press" + image_unselected="Icon_Gear_Foreground" + layout="topleft" + left_pad="10" + name="edit_media" + top_delta="3" + width="12"> + <button.commit_callback + function="BuildTool.EditMedia"/> + </button> + <text + follows="left|top|right" + height="9" + layout="topleft" + left="10" + use_ellipses="true" + read_only="true" + name="media_info" + width="280" /> + <web_browser + visible="false" + enabled="false" + border_visible="true" + bottom_delta="0" + follows="top|left" + left="0" + name="title_media" + width="4" + height="4" + start_url="about:blank" + decouple_texture_size="true" /> + <button + follows="right|top" + height="22" + label="Align" + label_selected="Align Media" + layout="topleft" + right="-16" + name="button align" + top_delta="-4" + tool_tip="Align media texture (must load first)" + width="80" /> + </panel> + </panel> + <panel + border="false" + follows="all" + label="Content" + layout="topleft" + left_delta="0" + mouse_opaque="false" + help_topic="toolbox_contents_tab" + name="Contents" + top_delta="0" + width="295"> + <button + follows="left|top" + height="23" + label="New Script" + label_selected="New Script" + layout="topleft" + left="10" + name="button new script" + top="10" + width="134" /> + <button + follows="left|top" + height="23" + label="Permissions" + layout="topleft" + left_pad="8" + name="button permissions" + width="134" /> + <panel_inventory_object + border="true" + border_visible="true" + bevel_style="in" + follows="left|top|right" + height="325" + layout="topleft" + left="10" + name="contents_inventory" + top="50" + width="275" /> + </panel> + </tab_container> + <panel + follows="left|top" + height="384" + layout="topleft" + left_delta="0" + name="land info panel" + top_delta="0" + width="295"> + <text + type="string" + length="1" + font="SansSerifBig" + follows="left|top" + height="19" + layout="topleft" + left="20" + name="label_parcel_info" + top="24" + width="240"> + Parcel Information + </text> + <text + type="string" + length="1" + follows="left|top" + height="19" + layout="topleft" + left="30" + name="label_area_price" + top="48" + width="150"> + Price: L$[PRICE] for [AREA] m² + </text> + <text + type="string" + length="1" + follows="left|top" + height="19" + layout="topleft" + left_delta="0" + name="label_area" + top_delta="0" + width="150"> + Area: [AREA] m² + </text> + <button + follows="left|top" + height="23" + label="About Land" + label_selected="About Land" + layout="topleft" + left_delta="0" + name="button about land" + top_pad="4" + width="125" /> + <check_box + control_name="ShowParcelOwners" + height="19" + label="Show owners" + layout="topleft" + left_delta="0" + name="checkbox show owners" + tool_tip="Colorize the parcels according to the type of owner: Green = Your land Aqua = Your group's land Red = Owned by others Yellow = For sale Purple = For auction Grey = Public" + top_pad="8" + width="205" /> + <text + type="string" + length="1" + font="SansSerifBig" + follows="left|top" + height="19" + layout="topleft" + left="20" + name="label_parcel_modify" + top="152" + width="240"> + Modify Parcel + </text> + <button + follows="left|top" + height="23" + label="Subdivide" + label_selected="Subdivide" + layout="topleft" + left="30" + name="button subdivide land" + top="172" + width="125" /> + <button + follows="left|top" + height="23" + label="Join" + label_selected="Join" + layout="topleft" + left_delta="0" + name="button join land" + top_pad="4" + width="125" /> + <text + type="string" + length="1" + font="SansSerifBig" + follows="left|top" + height="19" + layout="topleft" + left="20" + name="label_parcel_trans" + top="256" + width="240"> + Land Transactions + </text> + <button + follows="left|top" + height="23" + label="Buy Land" + label_selected="Buy Land" + layout="topleft" + left="30" + name="button buy land" + top="276" + width="125" /> + <button + follows="left|top" + height="23" + label="Abandon Land" + label_selected="Abandon Land" + layout="topleft" + left_delta="0" + name="button abandon land" + top_pad="4" + width="125" /> + </panel> +<!-- end of tabs --> +</floater> diff --git a/indra/newview/skins/default/xui/en/floater_windlight_options.xml b/indra/newview/skins/default/xui/en/floater_windlight_options.xml index 249ad95c41..7923dd87fa 100644 --- a/indra/newview/skins/default/xui/en/floater_windlight_options.xml +++ b/indra/newview/skins/default/xui/en/floater_windlight_options.xml @@ -22,13 +22,13 @@ left="10" name="KeyFramePresetsText" top="34" - width="85"> + width="135"> Sky Presets: </text> <combo_box height="23" layout="topleft" - left_delta="85" + left_delta="135" name="WLPresetsCombo" top_delta="-4" width="150" /> diff --git a/indra/newview/skins/default/xui/en/language_settings.xml b/indra/newview/skins/default/xui/en/language_settings.xml index c8a06fe401..51779e4bfd 100644 --- a/indra/newview/skins/default/xui/en/language_settings.xml +++ b/indra/newview/skins/default/xui/en/language_settings.xml @@ -4,6 +4,7 @@ <!-- Locale Information --> <string name="MicrosoftLocale">english</string> + <string name="MacLocale">C</string> <string name="DarwinLocale">C</string> <string name="LinuxLocale">C</string> diff --git a/indra/newview/skins/default/xui/en/menu_login.xml b/indra/newview/skins/default/xui/en/menu_login.xml index 0d4a095e14..4c4ff3e5c4 100644 --- a/indra/newview/skins/default/xui/en/menu_login.xml +++ b/indra/newview/skins/default/xui/en/menu_login.xml @@ -183,11 +183,11 @@ parameter="http://join.secondlife.com/"/> </menu_item_call> <menu_item_call - label="Web Content Floater Test" - name="Web Content Floater Test"> + label="Web Content Floater Debug Test" + name="Web Content Floater Debug Test"> <menu_item_call.on_click function="Advanced.WebContentTest" - parameter="http://www.google.com"/> + parameter="http://google.com"/> </menu_item_call> <menu_item_check label="Show Grid Picker" diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index ebfed990ec..ce96c488b4 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -4763,6 +4763,18 @@ Are you sure you want to delete your travel, web, and search history? notext="Cancel" yestext="OK"/> </notification> + + <notification + icon="alertmodal.tga" + name="ConfirmClearCache" + type="alertmodal"> +Are you sure you want to clear your viewer cache? + <tag>confirm</tag> + <usetemplate + name="okcancelbuttons" + notext="Cancel" + yestext="OK"/> + </notification> <notification icon="alertmodal.tga" @@ -5227,6 +5239,20 @@ Insufficient permissions to rez object. <notification icon="notifytip.tga" + name="IMAcrossParentEstates" + type="notifytip"> +Unable to send IM across parent estates. + </notification> + + <notification + icon="notifytip.tga" + name="TransferInventoryAcrossParentEstates" + type="notifytip"> +Unable to transfer inventory across parent estates. + </notification> + + <notification + icon="notifytip.tga" name="UnableToLoadNotecard" type="notifytip"> Unable to load notecard. diff --git a/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml b/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml index 37aab059a9..2cc9d9c1b0 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml @@ -20,8 +20,112 @@ height="12" layout="topleft" left="33" + name="Cache:" + top_pad="10" + width="100"> + Cache: + </text> + <spinner + control_name="CacheSize" + decimal_digits="0" + follows="left|top" + height="23" + increment="64" + initial_value="1024" + label="Cache size (64 - 9984MB)" + label_width="150" + layout="topleft" + left="80" + max_val="9984" + min_val="64" + top_pad="10" + name="cachesizespinner" + width="200" /> + <text + type="string" + length="1" + follows="left|top" + height="23" + layout="topleft" + left_pad="5" + mouse_opaque="false" + name="text_box5" + width="20"> + MB + </text> + <button + follows="left|top" + height="23" + label="Clear Cache" + label_selected="Clear Cache" + layout="topleft" + left_pad="30" + name="clear_cache" + top_delta="0" + width="100"> + <button.commit_callback + function="Pref.ClearCache" /> + </button> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left="80" + name="Cache location" + top_pad="5" + width="300"> + Cache location: + </text> + <line_editor + control_name="CacheLocationTopFolder" + border_style="line" + border_thickness="1" + follows="left|top" + font="SansSerif" + height="23" + layout="topleft" + left="80" + max_length="4096" + name="cache_location" + top_pad="5" + width="205" /> + <button + follows="left|top" + height="23" + label="Browse" + label_selected="Browse" + layout="topleft" + left_pad="5" + name="set_cache" + top_delta="0" + width="100"> + <button.commit_callback + function="Pref.SetCache" /> + </button> + <button + follows="left|top" + height="23" + label="Default Location" + label_selected="Default Location" + layout="topleft" + left_pad="3" + name="default_cache_location" + top_delta="0" + width="100"> + <button.commit_callback + function="Pref.ResetCache" /> + </button> + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left="33" name="UI Size:" - top_pad="25" + top_pad="20" width="100"> UI size: </text> diff --git a/indra/newview/skins/default/xui/en/panel_preferences_colors.xml b/indra/newview/skins/default/xui/en/panel_preferences_colors.xml index 7717872a6a..2b22f0d6e3 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_colors.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_colors.xml @@ -208,6 +208,37 @@ </text> <color_swatch can_apply_immediately="true" + color="LtOrange" + follows="left|top" + height="24" + label_height="0" + layout="topleft" + left="360" + name="direct" + top_pad="-15" + width="44" > + <color_swatch.init_callback + function="Pref.getUIColor" + parameter="DirectChatColor" /> + <color_swatch.commit_callback + function="Pref.applyUIColor" + parameter="DirectChatColor" /> + </color_swatch> + <text + type="string" + length="1" + follows="left|top" + height="10" + layout="topleft" + left_pad="5" + mouse_opaque="false" + name="text_box10" + top_delta="5" + width="95"> + Direct + </text> + <color_swatch + can_apply_immediately="true" color="LtYellow" follows="left|top" height="24" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_setup.xml b/indra/newview/skins/default/xui/en/panel_preferences_setup.xml index 901a1257e0..1c22a5c02e 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_setup.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_setup.xml @@ -93,98 +93,6 @@ name="connection_port" top_delta="3" width="170" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="80" - mouse_opaque="false" - name="cache_size_label_l" - top_pad="20" - width="200"> - Cache size - </text> - <slider - can_edit_text="true" - control_name="CacheSize" - decimal_digits="0" - follows="left|top" - height="15" - increment="16" - initial_value="512" - layout="topleft" - left_delta="150" - max_val="1024" - min_val="32" - name="cache_size" - top_delta="-2" - width="180" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_pad="6" - mouse_opaque="false" - name="text_box5" - top_delta="1" - width="40"> - MB - </text> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="80" - name="Cache location" - top_delta="20" - width="300"> - Cache location: - </text> - <line_editor - control_name="CacheLocationTopFolder" - border_style="line" - border_thickness="1" - follows="left|top" - font="SansSerif" - height="23" - layout="topleft" - left="80" - max_length="4096" - name="cache_location" - top_pad="5" - width="205" /> - <button - follows="left|top" - height="23" - label="Browse" - label_selected="Browse" - layout="topleft" - left_pad="5" - name="set_cache" - top_delta="-1" - width="100"> - <button.commit_callback - function="Pref.SetCache" /> - </button> - <button - follows="left|top" - height="23" - label="Reset" - label_selected="Reset" - layout="topleft" - left_pad="3" - name="reset_cache" - top_delta="0" - width="100"> - <button.commit_callback - function="Pref.ResetCache" /> - </button> <text type="string" diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index f8c90106b7..339f14eacb 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -1908,6 +1908,15 @@ Requests single-word username of an avatar. When data is available the dataserv key llRequestDisplayName(key id) Requests name of an avatar. When data is available the dataserver event will be raised. </string> +<string name="LSLTipText_llRegionSayTo" translate="false"> +llRegionSayTo(key target, integer channel, string msg) +Sends msg on channel (not DEBUG_CHANNEL) directly to prim or avatar target anywhere within the region +</string> +<string name="LSLTipText_llGetEnv" translate="false"> +llGetEnv(string name) +Returns a string with the requested data about the region +</string> + <!-- Avatar busy/away mode --> <string name="AvatarSetNotAway">Not Away</string> diff --git a/indra/newview/skins/default/xui/es/floater_about.xml b/indra/newview/skins/default/xui/es/floater_about.xml index bb845e1ee0..125eb79d04 100644 --- a/indra/newview/skins/default/xui/es/floater_about.xml +++ b/indra/newview/skins/default/xui/es/floater_about.xml @@ -56,26 +56,32 @@ Gracias a estos Residentes por ayudarnos a estar seguros de que, con todo, esta <panel label="Licencias" name="licenses_panel"> <text_editor name="credits_editor"> 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion - APR Copyright (C) 2000-2004 The Apache Software Foundation - cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) - DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. - expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. - FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). - GL Copyright (C) 1999-2004 Brian Paul. - Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. - jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) - jpeglib Copyright (C) 1991-1998, Thomas G. Lane. - ogg/vorbis Copyright (C) 2001, Xiphophorus - OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. - SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga - SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) - xmlrpc-epi Copyright (C) 2000 Epinions, Inc. - zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. - google-perftools Copyright (c) 2005, Google Inc. - - All rights reserved. See licenses.txt for details. +APR Copyright (C) 2000-2004 The Apache Software Foundation +Collada DOM Copyright 2005 Sony Computer Entertainment Inc. +cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) +DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. +expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. +FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). +GL Copyright (C) 1999-2004 Brian Paul. +GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University y David Luebke, Brenden Schubert, University of Virginia. +google-perftools Copyright (c) 2005, Google Inc. +Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. +jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) +jpeglib Copyright (C) 1991-1998, Thomas G. Lane. +ogg/vorbis Copyright (C) 2001, Xiphophorus +OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. +PCRE Copyright (c) 1997-2008 University of Cambridge +SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga +SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) +xmlrpc-epi Copyright (C) 2000 Epinions, Inc. +zlib Copyright (C) 1995-2002 Jean-loup Gailly y Mark Adler. +google-perftools Copyright (c) 2005, Google Inc. - Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) +El visor de Second Life utiliza Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (y los propietarios de las licencias). Reservados todos los derechos. Consulta www.havok.com si deseas obtener más información. + +Reservados todos los derechos. Consulta las licencias en .txt si deseas obtener más información. + +Codificación de sonido del chat de voz: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) </text_editor> </panel> </tab_container> diff --git a/indra/newview/skins/default/xui/es/floater_about_land.xml b/indra/newview/skins/default/xui/es/floater_about_land.xml index c3f4310103..1c4b965f46 100644 --- a/indra/newview/skins/default/xui/es/floater_about_land.xml +++ b/indra/newview/skins/default/xui/es/floater_about_land.xml @@ -107,13 +107,13 @@ Vaya al menú Mundo > Acerca del terreno o seleccione otra parcela para ver s <text name="For sale to"> En venta a: [BUYER] </text> - <text name="Sell with landowners objects in parcel." width="216"> - Los objetos se incluyen en la venta. + <text name="Sell with landowners objects in parcel."> + Objetos incluidos en la venta </text> - <text name="Selling with no objects in parcel." width="216"> + <text name="Selling with no objects in parcel."> Los objetos no se incluyen en la venta. </text> - <button bottom="-245" font="SansSerifSmall" label="Cancelar la venta del terreno" label_selected="Cancelar la venta del terreno" left="275" name="Cancel Land Sale"/> + <button label="Cancelar la venta del terreno" label_selected="Cancelar la venta del terreno" name="Cancel Land Sale"/> <text name="Claimed:"> Reclamada: </text> @@ -133,7 +133,7 @@ Vaya al menú Mundo > Acerca del terreno o seleccione otra parcela para ver s 0 </text> <button label="Comprar terreno" left="130" name="Buy Land..." width="125"/> - <button label="Información del script" name="Scripts..."/> + <button label="Información de scripts" name="Scripts..."/> <button label="Comprar para el grupo" name="Buy For Group..."/> <button label="Comprar un pase" left="130" name="Buy Pass..." tool_tip="Un pase le da acceso temporal a este terreno." width="125"/> <button label="Abandonar el terreno" name="Abandon Land..."/> diff --git a/indra/newview/skins/default/xui/es/floater_buy_contents.xml b/indra/newview/skins/default/xui/es/floater_buy_contents.xml index 98604ad5f4..3563d4bd0f 100644 --- a/indra/newview/skins/default/xui/es/floater_buy_contents.xml +++ b/indra/newview/skins/default/xui/es/floater_buy_contents.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="floater_buy_contents" title="COMPRAR LOS CONTENIDOS"> <text name="contains_text"> - [NAME] contiene: + <nolink>[NOMBRE]</nolink> contiene: </text> <text name="buy_text"> ¿Comprar por [AMOUNT] L$ a [NAME]? diff --git a/indra/newview/skins/default/xui/es/floater_buy_currency.xml b/indra/newview/skins/default/xui/es/floater_buy_currency.xml index a8fa030846..2f92cb55eb 100644 --- a/indra/newview/skins/default/xui/es/floater_buy_currency.xml +++ b/indra/newview/skins/default/xui/es/floater_buy_currency.xml @@ -51,8 +51,9 @@ <text name="exchange_rate_note"> Vuelve a escribir la cantidad para ver el tipo de cambio más reciente. </text> - <text name="purchase_warning_repurchase" right="-10"> - Confirmando que con esta compra sólo se compran L$, no el objeto. + <text name="purchase_warning_repurchase"> + Confirmando que con esta compra sólo se compran L$, +no el objeto. </text> <text name="purchase_warning_notenough"> No estás comprando suficientes L$. Por favor, aumenta la cantidad. diff --git a/indra/newview/skins/default/xui/es/floater_camera.xml b/indra/newview/skins/default/xui/es/floater_camera.xml index ccf3d4bf91..04f743b659 100644 --- a/indra/newview/skins/default/xui/es/floater_camera.xml +++ b/indra/newview/skins/default/xui/es/floater_camera.xml @@ -13,7 +13,7 @@ Modos de cámara </floater.string> <floater.string name="pan_mode_title"> - Orbital - Zoom - Panóramica + Orbital - Zoom - Panorámica </floater.string> <floater.string name="presets_mode_title"> Vistas predefinidas @@ -42,7 +42,7 @@ <panel name="camera_modes_list"> <panel_camera_item name="object_view"> <panel_camera_item.text name="object_view_text"> - Vista de objeto + Vista objetiva </panel_camera_item.text> </panel_camera_item> <panel_camera_item name="mouselook_view"> @@ -59,7 +59,7 @@ </panel> <panel name="buttons"> <button label="" name="presets_btn" tool_tip="Vistas predefinidas"/> - <button label="" name="pan_btn" tool_tip="Orbital - Zoom - Panóramica"/> + <button label="" name="pan_btn" tool_tip="Orbital - Zoom - Panorámica"/> <button label="" name="avatarview_btn" tool_tip="Modos de cámara"/> </panel> </floater> diff --git a/indra/newview/skins/default/xui/es/floater_customize.xml b/indra/newview/skins/default/xui/es/floater_customize.xml deleted file mode 100644 index 77b670d5f0..0000000000 --- a/indra/newview/skins/default/xui/es/floater_customize.xml +++ /dev/null @@ -1,530 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater customize" title="APARIENCIA"> - <tab_container name="customize tab container"> - <text label="Partes del cuerpo" name="body_parts_placeholder"> - Partes del cuerpo - </text> - <panel label="Forma" name="Shape"> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - <button label="Cuerpo" label_selected="Cuerpo" name="Body"/> - <button label="Cabeza" label_selected="Cabeza" name="Head"/> - <button label="Ojos" label_selected="Ojos" name="Eyes"/> - <button label="Orejas" label_selected="Orejas" name="Ears"/> - <button label="Nariz" label_selected="Nariz" name="Nose"/> - <button label="Boca" label_selected="Boca" name="Mouth"/> - <button label="Barbilla" label_selected="Barbilla" name="Chin"/> - <button label="Torso" label_selected="Torso" name="Torso"/> - <button label="Piernas" label_selected="Piernas" name="Legs"/> - <radio_group name="sex radio"> - <radio_item label="Mujer" name="radio" value="0"/> - <radio_item label="Varón" name="radio2" value="1"/> - </radio_group> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificable - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situada en [PATH] - </text> - <text name="not worn instructions"> - Ponte una anatomía nueva arrastrándola desde tu inventario hasta tu avatar. O bien puedes crear una nueva partiendo de cero. - </text> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label"> - Forma: - </text> - <button label="Crear una forma nueva" label_selected="Crear una forma nueva" name="Create New"/> - <button label="Guardar" label_selected="Guardar" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - </panel> - <panel label="Piel" name="Skin"> - <button label="Color de piel" label_selected="Color de piel" name="Skin Color" width="115"/> - <button label="Detalles faciales" label_selected="Detalles faciales" name="Face Detail" width="115"/> - <button label="Maquillaje" label_selected="Maquillaje" name="Makeup" width="115"/> - <button label="Detalles del cuerpo" label_selected="Detalles del cuerpo" name="Body Detail" width="115"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificable - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situada en [PATH] - </text> - <text name="not worn instructions"> - Ponte una piel nueva arrastrándola desde tu inventario hasta tu avatar. O bien puedes crear una nueva partiendo de cero. - </text> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Piel: - </text> - <texture_picker label="Tatuaje: cabeza" name="Head Tattoos" tool_tip="Pulse para elegir una imagen" width="90"/> - <texture_picker label="Tatuaje: superior" name="Upper Tattoos" tool_tip="Pulse para elegir una imagen" width="90"/> - <texture_picker label="Tatuaje: inferior" name="Lower Tattoos" tool_tip="Pulse para elegir una imagen" width="90"/> - <button label="Crear una piel nueva" label_selected="Crear una piel nueva" name="Create New"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - </panel> - <panel label="Pelo" name="Hair"> - <button label="Color" label_selected="Color" name="Color"/> - <button label="Peinado" label_selected="Peinado" name="Style"/> - <button label="Cejas" label_selected="Cejas" name="Eyebrows"/> - <button label="Facial" label_selected="Facial" name="Facial"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificable - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situado en [PATH] - </text> - <text name="not worn instructions"> - Ponte un pelo nuevo arrastrándolo desde tu inventario hasta tu avatar. O bien puedes crear uno nuevo partiendo de cero. - </text> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Pelo: - </text> - <texture_picker label="Textura" name="Texture" tool_tip="Pulse para elegir una imagen"/> - <button label="Crear un pelo nuevo" label_selected="Crear un pelo nuevo" name="Create New"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - </panel> - <panel label="Ojos" name="Eyes"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificables - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situados en [PATH] - </text> - <text name="not worn instructions"> - Ponte unos ojos nuevos arrastrándolos desde tu inventario hasta tu avatar. O bien puedes crear unos nuevos partiendo de cero. - </text> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Ojos: - </text> - <texture_picker label="Iris" name="Iris" tool_tip="Pulse para elegir una imagen"/> - <button label="Crear unos ojos nuevos" label_selected="Crear unos ojos nuevos" name="Create New"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - </panel> - <text label="Ropa" name="clothes_placeholder"> - Ropas - </text> - <panel label="Camisa" name="Shirt"> - <texture_picker label="Tela" name="Fabric" tool_tip="Pulse para elegir una imagen"/> - <color_swatch label="Color/Tinte" name="Color/Tint" tool_tip="Pulsa para abrir el selector de color"/> - <button label="Quitarla" label_selected="Quitarla" name="Take Off"/> - <button label="Crear una falda nueva" label_selected="Crear una falda nueva" name="Create New"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificable - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situada en [PATH] - </text> - <text name="not worn instructions"> - Ponte una camisa nueva arrastrándola desde tu inventario hasta tu avatar. O bien puedes crear una nueva partiendo de cero. - </text> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Camisa: - </text> - </panel> - <panel label="Pantalones" name="Pants"> - <texture_picker label="Tela" name="Fabric" tool_tip="Pulse para elegir una imagen"/> - <color_swatch label="Color/Tinte" name="Color/Tint" tool_tip="Pulsa para abrir el selector de color"/> - <button label="Quitarlos" label_selected="Quitarlos" name="Take Off"/> - <button label="Crear unos pantalones nuevos" label_selected="Crear unos pantalones nuevos" name="Create New" width="185"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificables - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situados en [PATH] - </text> - <text name="not worn instructions"> - Ponte unos pantalones nuevos arrastrándolos desde tu inventario hasta tu avatar. O bien puedes crear unos nuevos partiendo de cero. - </text> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Pantalones: - </text> - </panel> - <panel label="Zapatos" name="Shoes"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificables - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situados en [PATH] - </text> - <text name="not worn instructions"> - Ponte unos zapatos nuevos arrastrándolos desde tu inventario hasta tu avatar. O bien puedes crear unos nuevos partiendo de cero. - </text> - <button label="Crear unos zapatos nuevos" label_selected="Crear unos zapatos nuevos" name="Create New"/> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Zapatos: - </text> - <texture_picker label="Tela" name="Fabric" tool_tip="Pulse para elegir una imagen"/> - <color_swatch label="Color/Tinte" name="Color/Tint" tool_tip="Pulsa para abrir el selector de color"/> - <button label="Quitarlos" label_selected="Quitarlos" name="Take Off"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - </panel> - <panel label="Calcetines" name="Socks"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificables - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situados en [PATH] - </text> - <text name="not worn instructions"> - Ponte unos calcetines nuevos arrastrándolos desde tu inventario hasta tu avatar. O bien puedes crear unos nuevos partiendo de cero. - </text> - <button label="Crear unos calcetines nuevos" label_selected="Crear unos calcetines nuevos" name="Create New" width="185"/> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Calcetines: - </text> - <texture_picker label="Tela" name="Fabric" tool_tip="Pulse para elegir una imagen"/> - <color_swatch label="Color/Tinte" name="Color/Tint" tool_tip="Pulsa para abrir el selector de color"/> - <button label="Quitarlos" label_selected="Quitarlos" name="Take Off"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - </panel> - <panel label="Chaqueta" name="Jacket"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificable - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situada en [PATH] - </text> - <text name="not worn instructions"> - Ponte una chaqueta nueva arrastrándola desde tu inventario hasta tu avatar. O bien puedes crear una nueva partiendo de cero. - </text> - <button label="Crear una chaqueta nueva" label_selected="Crear una chaqueta nueva" name="Create New"/> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Chaqueta: - </text> - <texture_picker label="Tela superior" name="Upper Fabric" tool_tip="Pulse para elegir una imagen"/> - <texture_picker label="Tela inferior" name="Lower Fabric" tool_tip="Pulse para elegir una imagen"/> - <color_swatch label="Color/Tinte" name="Color/Tint" tool_tip="Pulsa para abrir el selector de color"/> - <button label="Quitarla" label_selected="Quitarla" name="Take Off"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - </panel> - <panel label="Guantes" name="Gloves"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificables - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situados en [PATH] - </text> - <text name="not worn instructions"> - Ponte unos guantes nuevos arrastrándolos desde tu inventario hasta tu avatar. O bien puedes crear unos nuevos partiendo de cero. - </text> - <button label="Crear unos guantes nuevos" label_selected="Crear unos guantes nuevos" name="Create New"/> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Guantes: - </text> - <texture_picker label="Tela" name="Fabric" tool_tip="Pulse para elegir una imagen"/> - <color_swatch label="Color/Tinte" name="Color/Tint" tool_tip="Pulsa para abrir el selector de color"/> - <button label="Quitarlos" label_selected="Quitarlos" name="Take Off"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - </panel> - <panel label="Camiseta" name="Undershirt"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificable - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situada en [PATH] - </text> - <text name="not worn instructions"> - Ponte una camiseta nueva arrastrándola desde tu inventario hasta tu avatar. O bien puedes crear una nueva partiendo de cero. - </text> - <button label="Crear una camiseta nueva" label_selected="Crear una camiseta nueva" name="Create New"/> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Camiseta: - </text> - <texture_picker label="Tela" name="Fabric" tool_tip="Pulse para elegir una imagen"/> - <color_swatch label="Color/Tinte" name="Color/Tint" tool_tip="Pulsa para abrir el selector de color"/> - <button label="Quitarla" label_selected="Quitarla" name="Take Off"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - </panel> - <panel label="Ropa interior" name="Underpants"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificable - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situada en [PATH] - </text> - <text name="not worn instructions"> - Ponte una ropa interior nueva arrastrándola desde tu inventario hasta tu avatar. O bien puedes crear una nueva partiendo de cero. - </text> - <button label="Crear una ropa interior nueva" label_selected="Crear una ropa interior nueva" name="Create New" width="185"/> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Ropa interior: - </text> - <texture_picker label="Tela" name="Fabric" tool_tip="Pulse para elegir una imagen"/> - <color_swatch label="Color/Tinte" name="Color/Tint" tool_tip="Pulsa para abrir el selector de color"/> - <button label="Quitarla" label_selected="Quitarla" name="Take Off"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - </panel> - <panel label="Falda" name="Skirt"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificable - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no lleva - </text> - <text name="path"> - Situada en [PATH] - </text> - <text name="not worn instructions"> - Ponte una falda nueva arrastrándola desde tu inventario hasta tu avatar. O bien puedes crear una nueva partiendo de cero. - </text> - <button label="Crear una falda nueva" label_selected="Crear una falda nueva" name="Create New"/> - <text name="no modify instructions"> - No tiene permiso para modificar este ítem. - </text> - <text name="Item Action Label" right="107"> - Falda: - </text> - <texture_picker label="Tela" name="Fabric" tool_tip="Pulse para elegir una imagen"/> - <color_swatch label="Color/Tinte" name="Color/Tint" tool_tip="Pulsa para abrir el selector de color"/> - <button label="Quitarla" label_selected="Quitarla" name="Take Off"/> - <button label="Guardar" label_selected="Guardar" left="113" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Restablecer" label_selected="Restablecer" name="Revert"/> - </panel> - <panel label="Tatuaje" name="Tattoo"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificable - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no puesto - </text> - <text name="path"> - Situado en [PATH] - </text> - <text name="not worn instructions"> - Pon un tatuaje nuevo arrastrándolo desde tu inventario a tu avatar. O bien puedes crear uno nuevo partiendo de cero. - </text> - <button label="Crear un tatuaje nuevo" label_selected="Crear un tatuaje nuevo" name="Create New"/> - <text name="no modify instructions"> - No tienes permiso para modificar este artículo. - </text> - <text name="Item Action Label"> - Tatuaje: - </text> - <texture_picker label="Tatuaje de la cabeza" name="Head Tattoo" tool_tip="Pulsa para elegir una imagen"/> - <texture_picker label="Tatuaje superior" name="Upper Tattoo" tool_tip="Pulsa para elegir una imagen"/> - <texture_picker label="Tatuaje inferior" name="Lower Tattoo" tool_tip="Pulsa para elegir una imagen"/> - <button label="Quitarme" label_selected="Quitarme" name="Take Off"/> - <button label="Guardar" label_selected="Guardar" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Revertir" label_selected="Revertir" name="Revert"/> - </panel> - <panel label="Alfa" name="Alpha"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: no modificable - </text> - <text name="title_loading"> - [DESC]: cargando... - </text> - <text name="title_not_worn"> - [DESC]: no puesto - </text> - <text name="path"> - Situado en [PATH] - </text> - <text name="not worn instructions"> - Pon una capa Alfa nueva arrastrándola desde tu inventario a tu avatar. O bien puedes crear una nueva partiendo de cero. - </text> - <button label="Crear una capa Alfa nueva" label_selected="Crear una capa Alfa nueva" name="Create New"/> - <text name="no modify instructions"> - No tienes permiso para modificar este artículo. - </text> - <text name="Item Action Label"> - Alfa: - </text> - <texture_picker label="Alfa inferior" name="Lower Alpha" tool_tip="Pulsa para elegir una imagen"/> - <texture_picker label="Alfa superior" name="Upper Alpha" tool_tip="Pulsa para elegir una imagen"/> - <texture_picker label="Alfa de la cabeza" name="Head Alpha" tool_tip="Pulsa para elegir una imagen"/> - <texture_picker label="Alfa de los ojos" name="Eye Alpha" tool_tip="Pulsa para elegir una imagen"/> - <texture_picker label="Alfa del pelo" name="Hair Alpha" tool_tip="Pulsa para elegir una imagen"/> - <button label="Quitarme" label_selected="Quitarme" name="Take Off"/> - <button label="Guardar" label_selected="Guardar" name="Save"/> - <button label="Guardar como..." label_selected="Guardar como..." name="Save As"/> - <button label="Revertir" label_selected="Revertir" name="Revert"/> - </panel> - </tab_container> - <scroll_container name="panel_container"/> - <button label="Información del script" label_selected="Información del script" name="script_info" tool_tip="Mostrar los scripts anexados a tu avatar"/> - <button label="Hacer un vestuario" label_selected="Hacer un vestuario" name="make_outfit_btn"/> - <button label="Cancelar" label_selected="Cancelar" name="Cancel"/> - <button label="OK" label_selected="OK" name="Ok"/> -</floater> diff --git a/indra/newview/skins/default/xui/es/floater_help_browser.xml b/indra/newview/skins/default/xui/es/floater_help_browser.xml index ec3c38e8c7..5ebd7ad6e0 100644 --- a/indra/newview/skins/default/xui/es/floater_help_browser.xml +++ b/indra/newview/skins/default/xui/es/floater_help_browser.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater_help_browser" title="BUSCADOR DE AYUDA"> +<floater name="floater_help_browser" title="BUSCAR EN LA AYUDA"> <floater.string name="loading_text"> Cargando... </floater.string> diff --git a/indra/newview/skins/default/xui/es/floater_import_collada.xml b/indra/newview/skins/default/xui/es/floater_import_collada.xml new file mode 100644 index 0000000000..7e9a00797a --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_import_collada.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Import Collada" title="Importar escena"> + <text name="mesh count"> + Redes: [RECUENTO] + </text> + <text name="texture count"> + Texturas: [RECUENTO] + </text> + <text name="status"> + Estado: [ESTADO] + </text> + <button label="Cancelar" name="cancel"/> + <button label="OK" name="ok"/> + <string name="status_idle"> + Inactivo + </string> + <string name="status_uploading"> + Cargando [NOMBRE] + </string> + <string name="status_creating"> + Creando objeto [NOMBRE] + </string> +</floater> diff --git a/indra/newview/skins/default/xui/es/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/es/floater_inventory_view_finder.xml index c9d639d8cf..6004034504 100644 --- a/indra/newview/skins/default/xui/es/floater_inventory_view_finder.xml +++ b/indra/newview/skins/default/xui/es/floater_inventory_view_finder.xml @@ -5,6 +5,7 @@ <check_box label="Ropa" name="check_clothing"/> <check_box label="Gestos" name="check_gesture"/> <check_box label="Hitos" name="check_landmark"/> + <check_box label="Redes" name="check_mesh"/> <check_box label="Notas" name="check_notecard"/> <check_box label="Objetos" name="check_object"/> <check_box label="Scripts" name="check_script"/> @@ -14,11 +15,11 @@ <button label="Todos" label_selected="Todo" name="All"/> <button label="Ninguno" label_selected="Nada" name="None"/> <check_box label="Mostrar siempre las carpetas" name="check_show_empty"/> - <check_box label="Desde el fin de sesión" name="check_since_logoff" bottom_delta="-36"/> + <check_box bottom_delta="-36" label="Desde el fin de sesión" name="check_since_logoff"/> <text name="- OR -"> - o - </text> <spinner label="horas atrás" name="spin_hours_ago"/> <spinner label="días atrás" name="spin_days_ago"/> - <button label="Cerrar" label_selected="Cerrar" name="Close" bottom_delta="-30"/> + <button bottom_delta="-30" label="Cerrar" label_selected="Cerrar" name="Close"/> </floater> diff --git a/indra/newview/skins/default/xui/es/floater_model_preview.xml b/indra/newview/skins/default/xui/es/floater_model_preview.xml new file mode 100644 index 0000000000..6208db75f9 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_model_preview.xml @@ -0,0 +1,231 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Preview" title="Cargar modelo"> + <string name="status_idle"> + Inactivo + </string> + <string name="status_reading_file"> + Cargando... + </string> + <string name="status_generating_meshes"> + Generando redes... + </string> + <string name="status_vertex_number_overflow"> + Error: El número de intersección es superior a 65534. Cancelado. + </string> + <string name="high"> + Alto + </string> + <string name="medium"> + Media + </string> + <string name="low"> + Bajo + </string> + <string name="lowest"> + Mínimo + </string> + <string name="mesh_status_good"> + Factúralo. + </string> + <string name="mesh_status_na"> + N/A + </string> + <string name="mesh_status_none"> + Ninguno + </string> + <string name="mesh_status_submesh_mismatch"> + Los niveles de detalle poseen un número distinto de caras a las que se pueden aplicar texturas. + </string> + <string name="mesh_status_mesh_mismatch"> + Los niveles de detalle poseen un número distinto de ejemplos de red. + </string> + <string name="mesh_status_too_many_vertices"> + El nivel de detalle posee demasiadas intersecciones. + </string> + <string name="mesh_status_missing_lod"> + Falta un nivel de detalle requerido. + </string> + <string name="layer_all"> + Todo + </string> + <string name="decomposing"> + Analizando... + </string> + <string name="simplifying"> + Simplificando... + </string> + <text name="name_label"> + Nombre: + </text> + <text name="lod_label"> + Vista previa: + </text> + <combo_box name="preview_lod_combo" tool_tip="Nivel de detalle disponible en la vista previa"> + <combo_item name="high"> + Nivel de detalle: Alto + </combo_item> + <combo_item name="medium"> + Nivel de detalle: Media + </combo_item> + <combo_item name="low"> + Nivel de detalle: Bajo + </combo_item> + <combo_item name="lowest"> + Nivel de detalle: Mínimo + </combo_item> + </combo_box> + <panel> + <text name="streaming cost"> + Coste de recursos: [COSTE] + </text> + <text name="physics cost"> + Coste físico: [COSTE] + </text> + <text name="upload fee"> + Cuota de carga: N/A + </text> + </panel> + <text name="status"> + [ESTADO] + </text> + <button label="Valores predeterminados" name="reset_btn" tool_tip="Restablecer valores predeterminados"/> + <button label="Subir" name="ok_btn" tool_tip="Cargar al simulador"/> + <button label="Cancelar" name="cancel_btn"/> + <tab_container name="import_tab"> + <panel label="Nivel de detalle" name="lod_panel"> + <text name="lod_table_header"> + Seleccionar nivel de detalle: + </text> + <text name="high_label" value="Alto"/> + <text name="high_triangles" value="0"/> + <text name="high_vertices" value="0"/> + <text name="medium_label" value="Media"/> + <text name="medium_triangles" value="0"/> + <text name="medium_vertices" value="0"/> + <text name="low_label" value="Bajo"/> + <text name="low_triangles" value="0"/> + <text name="low_vertices" value="0"/> + <text name="lowest_label" value="Mínimo"/> + <text name="lowest_triangles" value="0"/> + <text name="lowest_vertices" value="0"/> + <text name="lod_table_footer"> + Nivel de detalle: [DETALLE] + </text> + <radio_group name="lod_file_or_limit" value="lod_from_file"> + <radio_item label="Cargar desde el archivo" name="lod_from_file"/> + <radio_item label="Generar automáticamente" name="lod_auto_generate"/> + <radio_item label="Ninguno" name="lod_none"/> + </radio_group> + <button label="Examinar..." name="lod_browse"/> + <combo_box name="lod_mode"> + <combo_item name="triangle_limit"> + Límite de triángulo + </combo_item> + <combo_item name="error_threshold"> + Margen de error + </combo_item> + </combo_box> + <text name="build_operator_text"> + Crear operador: + </text> + <text name="queue_mode_text"> + Modo de cola: + </text> + <combo_box name="build_operator"> + <combo_item name="edge_collapse"> + Cerrar bordes + </combo_item> + <combo_item name="half_edge_collapse"> + Cerrar la mitad de los bordes + </combo_item> + </combo_box> + <combo_box name="queue_mode"> + <combo_item name="greedy"> + Egoísta + </combo_item> + <combo_item name="lazy"> + Vago + </combo_item> + <combo_item name="independent"> + Independiente + </combo_item> + </combo_box> + <text name="border_mode_text"> + Modo de borde: + </text> + <text name="share_tolderance_text"> + Tolerancia de uso compartido: + </text> + <combo_box name="border_mode"> + <combo_item name="border_unlock"> + Desbloquear + </combo_item> + <combo_item name="border_lock"> + Lock + </combo_item> + </combo_box> + <text name="crease_label"> + Ángulo de marca: + </text> + <spinner name="crease_angle" value="75"/> + </panel> + <panel label="Física" name="physics_panel"> + <panel name="physics geometry"> + <radio_group name="physics_load_radio" value="physics_load_from_file"> + <radio_item label="Archivo:" name="physics_load_from_file"/> + <radio_item label="Utilizar nivel de detalle:" name="physics_use_lod"/> + </radio_group> + <combo_box name="physics_lod_combo" tool_tip="Nivel de detalle para forma física"> + <combo_item name="physics_lowest"> + Mínimo + </combo_item> + <combo_item name="physics_low"> + Bajo + </combo_item> + <combo_item name="physics_medium"> + Media + </combo_item> + <combo_item name="physics_high"> + Alto + </combo_item> + </combo_box> + <button label="Examinar..." name="physics_browse"/> + </panel> + <panel name="physics analysis"> + <slider label="Leve:" name="Smooth"/> + <check_box label="Cerrar agujeros (lento)" name="Close Holes (Slow)"/> + <button label="Analizar" name="Decompose"/> + <button label="Cancelar" name="decompose_cancel"/> + </panel> + <panel name="physics simplification"> + <slider label="Pases:" name="Combine Quality"/> + <slider label="Escala de detalle:" name="Detail Scale"/> + <slider label="Retener:" name="Retain%"/> + <button label="Simplificar" name="Simplify"/> + <button label="Cancelar" name="simplify_cancel"/> + </panel> + <panel name="physics info"> + <slider label="Ampliación de vista previa:" name="physics_explode"/> + <text name="physics_triangles"> + Triángulos: [TRIÁNGULOS] + </text> + <text name="physics_points"> + Intersecciones: [PUNTOS] + </text> + <text name="physics_hulls"> + Aspecto exterior: [ASPECTO EXTERIOR] + </text> + </panel> + </panel> + <panel label="Modificadores" name="modifiers_panel"> + <spinner name="import_scale" value="1.0"/> + <text name="import_dimensions"> + [X] x [Y] x [Z] m + </text> + <check_box label="Texturas" name="upload_textures"/> + <check_box label="Peso de la piel" name="upload_skin"/> + <check_box label="Posturas de las articulaciones" name="upload_joints"/> + <spinner name="pelvis_offset" value="0.0"/> + </panel> + </tab_container> +</floater> diff --git a/indra/newview/skins/default/xui/es/floater_model_wizard.xml b/indra/newview/skins/default/xui/es/floater_model_wizard.xml new file mode 100644 index 0000000000..019c2d3829 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_model_wizard.xml @@ -0,0 +1,241 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Wizard" title="CARGAR ASISTENTE DE MODELO"> + <button label="5. Subir" name="upload_btn"/> + <button label="4. Revisar" name="review_btn"/> + <button label="3. Física" name="physics2_btn"/> + <button label="3. Física" name="physics_btn"/> + <button label="2. Optimizar" name="optimize_btn"/> + <button label="1. Seleccionar archivo" name="choose_file_btn"/> + <panel name="choose_file_panel"> + <panel name="header_panel"> + <text name="header_text"> + Cargar modelo + </text> + </panel> + <text name="description"> + Este asistente te ayudará a importar modelos de redes en Second Life. En primer lugar, especifica un archivo que contenga el modelo que desees importar. Second Life es compatible con los archivos de COLLADA (.dae). + </text> + <panel name="content"> + <text name="Cache location"> + Nombre del archivo: + </text> + <button label="Examinar..." label_selected="Examinar..." name="browse"/> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + </panel> + <panel name="optimize_panel"> + <panel name="header_panel"> + <text name="header_text"> + Optimizar + </text> + </panel> + <text name="description"> + Este asistente ha optimizado tu modelo con el fin de mejorar el rendimiento. Puedes ajustar los resultados del proceso de optimización a continuación o hacer clic en Siguiente para continuar. + </text> + <panel name="content"> + <text name="high_detail_text"> + Generar nivel de detalle: Alto + </text> + <text name="medium_detail_text"> + Generar nivel de detalle: Media + </text> + <text name="low_detail_text"> + Generar nivel de detalle: Bajo + </text> + <text name="lowest_detail_text"> + Generar nivel de detalle: Mínimo + </text> + </panel> + <panel name="content2"> + <text name="lod_label"> + Vista previa de modelo: + </text> + <combo_box name="preview_lod_combo2" tool_tip="Nivel de detalle disponible en la vista previa"> + <combo_item name="high"> + Alto + </combo_item> + <combo_item name="medium"> + Media + </combo_item> + <combo_item name="low"> + Bajo + </combo_item> + <combo_item name="lowest"> + Mínimo + </combo_item> + </combo_box> + <text name="streaming cost"> + Coste de recursos: [COSTE] + </text> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + </panel> + <panel name="physics_panel"> + <panel name="header_panel"> + <text name="header_text"> + Física + </text> + </panel> + <text name="description"> + El asistente creará una forma física, que determinará la manera en la que el objeto interactúa con otros objetos y avatares. Selecciona con el controlador deslizante el nivel de detalle más adecuado en función del uso del objeto: + </text> + <panel name="content"> + <text name="streaming cost"> + Coste de recursos: [COSTE] + </text> + </panel> + </panel> + <panel name="physics2_panel"> + <panel name="header_panel"> + <text name="header_text"> + Física + </text> + </panel> + <text name="description"> + Obtén una vista previa de la forma física a continuación y haz clic en Siguiente para continuar. Para modificar la forma física, haz clic en el botón Atrás. + </text> + <panel name="content"> + <text name="lod_label"> + Vista previa de modelo: + </text> + <combo_box name="preview_lod_combo3" tool_tip="Nivel de detalle disponible en la vista previa"> + <combo_item name="high"> + Alto + </combo_item> + <combo_item name="medium"> + Media + </combo_item> + <combo_item name="low"> + Bajo + </combo_item> + <combo_item name="lowest"> + Mínimo + </combo_item> + </combo_box> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + <text name="streaming cost"> + Coste de recursos: [COSTE] + </text> + </panel> + </panel> + <panel name="review_panel"> + <panel name="header_panel"> + <text name="header_text"> + Revisar + </text> + </panel> + <text name="description"> + Revisa los detalles que aparecen más abajo y, a continuación, haz clic. Selecciona la opción de carga para cargar el modelo. Se realizará el cargo en tu saldo de L$ cuando hagas clic en Cargar. + </text> + <panel name="content"> + <text name="lod_label"> + Vista previa de modelo: + </text> + <combo_box name="preview_lod_combo" tool_tip="Nivel de detalle disponible en la vista previa"> + <combo_item name="high"> + Alto + </combo_item> + <combo_item name="medium"> + Media + </combo_item> + <combo_item name="low"> + Bajo + </combo_item> + <combo_item name="lowest"> + Mínimo + </combo_item> + </combo_box> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + <text name="streaming cost"> + Coste de recursos: [COSTE] + </text> + <text name="physics cost"> + Coste físico: [COSTE] + </text> + </panel> + <panel name="upload_panel"> + <panel name="header_panel"> + <text name="header_text"> + Carga completa. + </text> + </panel> + <text name="description"> + ¡Felicidades! Tu modelo se ha cargado correctamente. Encontrarás el modelo en la carpeta Objetos del inventario. + </text> + </panel> + <button label="<< Atrás" name="back"/> + <button label="Siguiente >>" name="next"/> + <button label="Subir" name="upload" tool_tip="Cargar al simulador"/> + <button label="Cancelar" name="cancel"/> + <button label="Cerrar" name="close"/> + <spinner name="import_scale" value="1.0"/> + <string name="status_idle"> + Inactivo + </string> + <string name="status_reading_file"> + Cargando... + </string> + <string name="status_generating_meshes"> + Generando redes... + </string> + <string name="status_vertex_number_overflow"> + Error: El número de intersección es superior a 65534. Cancelado. + </string> + <string name="high"> + Alto + </string> + <string name="medium"> + Media + </string> + <string name="low"> + Bajo + </string> + <string name="lowest"> + Mínimo + </string> + <string name="mesh_status_good"> + Factúralo. + </string> + <string name="mesh_status_na"> + N/A + </string> + <string name="mesh_status_none"> + Ninguno + </string> + <string name="mesh_status_submesh_mismatch"> + Los niveles de detalle poseen un número distinto de caras a las que se pueden aplicar texturas. + </string> + <string name="mesh_status_mesh_mismatch"> + Los niveles de detalle poseen un número distinto de ejemplos de red. + </string> + <string name="mesh_status_too_many_vertices"> + El nivel de detalle posee demasiadas intersecciones. + </string> + <string name="mesh_status_missing_lod"> + Falta un nivel de detalle requerido. + </string> + <string name="layer_all"> + Todo + </string> +</floater> diff --git a/indra/newview/skins/default/xui/es/floater_preview_classified.xml b/indra/newview/skins/default/xui/es/floater_preview_classified.xml deleted file mode 100644 index d9c9c51ba8..0000000000 --- a/indra/newview/skins/default/xui/es/floater_preview_classified.xml +++ /dev/null @@ -1,6 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="classified_preview" title="INFORMACIÓN DEL CLASIFICADO"> - <floater.string name="Title"> - Clasificado: [NAME] - </floater.string> -</floater> diff --git a/indra/newview/skins/default/xui/es/floater_preview_event.xml b/indra/newview/skins/default/xui/es/floater_preview_event.xml deleted file mode 100644 index 7edd4f9e3f..0000000000 --- a/indra/newview/skins/default/xui/es/floater_preview_event.xml +++ /dev/null @@ -1,6 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="event_preview" title="INFORMACIÓN DEL EVENTO"> - <floater.string name="Title"> - Evento: [NAME] - </floater.string> -</floater> diff --git a/indra/newview/skins/default/xui/es/floater_price_for_listing.xml b/indra/newview/skins/default/xui/es/floater_price_for_listing.xml new file mode 100644 index 0000000000..8d6cdc86c0 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_price_for_listing.xml @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="price_for_listing" title="PUBLICAR UN ANUNCIO CLASIFICADO"> + <text name="explanation_text"> + Tu anuncio clasificado se mostrará durante una semana a partir del día en que se publicó. + +La posición de tu anuncio en la lista de clasificados depende de cuánto elijas pagar. + +Los anuncios mejor pagados van al principio de la lista, y aparecen más arriba en las búsquedas. + </text> + <text name="price_text"> + Precio por el anuncio: + </text> + <text name="price_symbol"> + L$ + </text> + <button label="OK" name="set_price_btn"/> + <button label="Cancelar" name="cancel_btn"/> +</floater> diff --git a/indra/newview/skins/default/xui/es/floater_sound_devices.xml b/indra/newview/skins/default/xui/es/floater_sound_devices.xml new file mode 100644 index 0000000000..a5ffbd517a --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_sound_devices.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_sound_devices" title="Dispositivos de sonido"> + <text name="voice_label"> + Chat de voz + </text> + <check_box label="Activados" name="enable_voice"/> +</floater> diff --git a/indra/newview/skins/default/xui/es/floater_tools.xml b/indra/newview/skins/default/xui/es/floater_tools.xml index fba969f267..9d29bc40bf 100644 --- a/indra/newview/skins/default/xui/es/floater_tools.xml +++ b/indra/newview/skins/default/xui/es/floater_tools.xml @@ -58,7 +58,7 @@ <radio_item label="Horizontal (Ctrl+Shift)" name="radio spin"/> </radio_group> <radio_group name="edit_radio_group"> - <radio_item label="Moverse" name="radio position"/> + <radio_item label="Mover" name="radio position"/> <radio_item label="Girar (Ctrl)" name="radio rotate"/> <radio_item label="Estirar (Ctrl+Shift)" name="radio stretch"/> <radio_item label="Elegir la cara" name="radio select face"/> @@ -125,6 +125,18 @@ <text left="134" name="prim_count"> Primitivas: [COUNT] </text> + <text name="linked_set_count"> + Conjuntos con enlaces: [RECUENTO] + </text> + <text name="linked_set_cost" tool_tip="Coste de los conjuntos con enlaces actualmente seleccionados como [prims], [complejidad física]"> + Coste: [COSTE] / [FÍSICO] + </text> + <text name="object_count"> + Objetos: [RECUENTO] + </text> + <text name="object_cost" tool_tip="Coste de los objetos actualmente seleccionados como [prims] / [complejidad física]"> + Coste: [COSTE] / [FÍSICO] + </text> <tab_container name="Object Info Tabs" tab_max_width="62" tab_min_width="30" width="288"> <panel label="General" name="General"> <panel.string name="text deed continued"> @@ -269,15 +281,6 @@ <combo_box.item label="Cono truncado" name="Ring"/> <combo_box.item label="Sculpted" name="Sculpted"/> </combo_box> - <combo_box name="material"> - <combo_box.item label="Piedra" name="Stone"/> - <combo_box.item label="Metal" name="Metal"/> - <combo_box.item label="Vidrio" name="Glass"/> - <combo_box.item label="Madera" name="Wood"/> - <combo_box.item label="Carne" name="Flesh"/> - <combo_box.item label="Plástico" name="Plastic"/> - <combo_box.item label="Goma" name="Rubber"/> - </combo_box> <text name="text cut"> Corte (inicio/fin) </text> @@ -350,9 +353,19 @@ <combo_box.item label="Toroide" name="Torus"/> <combo_box.item label="Plano" name="Plane"/> <combo_box.item label="Cilindro" name="Cylinder"/> + <combo_box.item label="Red" name="Mesh"/> </combo_box> </panel> <panel label="Caracter." name="Features"> + <panel.string name="None"> + Ninguno + </panel.string> + <panel.string name="Prim"> + Prim + </panel.string> + <panel.string name="Convex Hull"> + Apariencia convexa + </panel.string> <text name="select_single"> Selecciona un sólo prim para editarlo. </text> @@ -377,6 +390,23 @@ <spinner label="Visión" name="Light Focus"/> <spinner label="Atenuación" name="Light Falloff"/> <spinner label="Ambiental" name="Light Ambiance"/> + <text name="label physicsshapetype"> + Tipo de forma física: + </text> + <combo_box name="Physics Shape Type Combo Ctrl" tool_tip="Selecciona el tipo de forma física"/> + <combo_box name="material"> + <combo_box.item label="Piedra" name="Stone"/> + <combo_box.item label="Metal" name="Metal"/> + <combo_box.item label="Cristal" name="Glass"/> + <combo_box.item label="Madera" name="Wood"/> + <combo_box.item label="Carne" name="Flesh"/> + <combo_box.item label="Plástico" name="Plastic"/> + <combo_box.item label="Goma" name="Rubber"/> + </combo_box> + <spinner label="Gravedad" name="Physics Gravity"/> + <spinner label="Fricción" name="Physics Friction"/> + <spinner label="Densidad" name="Physics Density"/> + <spinner label="Reemplazo" name="Physics Restitution"/> </panel> <panel label="Textura" name="Texture"> <panel.string name="string repeats per meter"> @@ -480,7 +510,7 @@ Modificar la parcela </text> <button label="Dividir" label_selected="Dividir" name="button subdivide land"/> - <button label="Inscribirse" label_selected="Inscribirse" name="button join land"/> + <button label="Unir" label_selected="Unir" name="button join land"/> <text name="label_parcel_trans"> Transacciones de terreno </text> diff --git a/indra/newview/skins/default/xui/es/language_settings.xml b/indra/newview/skins/default/xui/es/language_settings.xml index f172994077..997293a741 100644 --- a/indra/newview/skins/default/xui/es/language_settings.xml +++ b/indra/newview/skins/default/xui/es/language_settings.xml @@ -4,6 +4,7 @@ <!-- Locale Information --> <string name="MicrosoftLocale">spanish</string> + <string name="MacLocale">es_ES.UTF-8</string> <string name="DarwinLocale">es_ES.UTF-8</string> <string name="LinuxLocale">es_ES.UTF-8</string> diff --git a/indra/newview/skins/default/xui/es/menu_inventory_add.xml b/indra/newview/skins/default/xui/es/menu_inventory_add.xml index 615a1a09b7..f17cfe4ceb 100644 --- a/indra/newview/skins/default/xui/es/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/es/menu_inventory_add.xml @@ -4,6 +4,8 @@ <menu_item_call label="Imagen ([COST] L$)..." name="Upload Image"/> <menu_item_call label="Sonido ([COST] L$)..." name="Upload Sound"/> <menu_item_call label="Animación ([COST] L$)..." name="Upload Animation"/> + <menu_item_call label="Modelo..." name="Upload Model"/> + <menu_item_call label="Asistente de modelo..." name="Upload Model Wizard"/> <menu_item_call label="Masivo ([COST] L$ por archivo)..." name="Bulk Upload"/> <menu_item_call label="Configurar los permisos por defecto de subida" name="perm prefs"/> </menu> diff --git a/indra/newview/skins/default/xui/es/menu_model_import_gear_default.xml b/indra/newview/skins/default/xui/es/menu_model_import_gear_default.xml new file mode 100644 index 0000000000..0d4f1314c9 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_model_import_gear_default.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="model_menu_gear_default"> + <menu_item_check label="Mostrar bordes" name="show_edges"/> + <menu_item_check label="Mostrar aspectos físicos" name="show_physics"/> + <menu_item_check label="Mostrar texturas" name="show_textures"/> + <menu_item_check label="Mostrar peso de la piel" name="show_skin_weight"/> + <menu_item_check label="Mostrar posturas de las articulaciones" name="show_joint_positions"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml index 138bbd9412..0824e386d5 100644 --- a/indra/newview/skins/default/xui/es/menu_viewer.xml +++ b/indra/newview/skins/default/xui/es/menu_viewer.xml @@ -120,6 +120,8 @@ <menu_item_call label="Imagen ([COST] L$)..." name="Upload Image"/> <menu_item_call label="Sonido ([COST] L$)..." name="Upload Sound"/> <menu_item_call label="Animación ([COST] L$)..." name="Upload Animation"/> + <menu_item_call label="Modelo..." name="Upload Model"/> + <menu_item_call label="Asistente de modelo..." name="Upload Model Wizard"/> <menu_item_call label="Masivo ([COST] L$ por archivo)..." name="Bulk Upload"/> </menu> <menu_item_call label="Deshacer" name="Undo"/> @@ -146,7 +148,7 @@ <menu_item_check label="Estadísticas" name="Statistics Bar"/> <menu_item_check label="Mostrar cuánto cuesta renderizar el avatar" name="Avatar Rendering Cost"/> </menu> - <menu label="Realzando y Visibilidad" name="Highlighting and Visibility"> + <menu label="Realzado y Visibilidad" name="Highlighting and Visibility"> <menu_item_check label="Baliza con destellos" name="Cheesy Beacon"/> <menu_item_check label="Ocultar las partículas" name="Hide Particles"/> <menu_item_check label="Ocultar lo seleccionado" name="Hide Selected"/> @@ -159,7 +161,7 @@ <menu_item_check label="Alfa" name="Alpha"/> <menu_item_check label="Árbol" name="Tree"/> <menu_item_check label="Avatares" name="Character"/> - <menu_item_check label="Superficie del terreno" name="SurfacePath"/> + <menu_item_check label="Parche de superficie" name="Surface Patch"/> <menu_item_check label="Cielo" name="Sky"/> <menu_item_check label="Agua" name="Water"/> <menu_item_check label="Terreno" name="Ground"/> @@ -217,6 +219,7 @@ <menu_item_check label="Texture Category Console" name="Texture Category"/> <menu_item_check label="Fast Timers" name="Fast Timers"/> <menu_item_check label="Memory" name="Memory"/> + <menu_item_check label="Datos de la escena" name="Scene Statistics"/> <menu_item_call label="Region Info to Debug Console" name="Region Info to Debug Console"/> <menu_item_check label="Camera" name="Camera"/> <menu_item_check label="Wind" name="Wind"/> @@ -224,6 +227,7 @@ </menu> <menu label="Show Info" name="Display Info"> <menu_item_check label="Show Time" name="Show Time"/> + <menu_item_check label="Mostrar coste de carga" name="Show Upload Cost"/> <menu_item_check label="Show Render Info" name="Show Render Info"/> <menu_item_check label="Mostrar información de textura" name="Show Texture Info"/> <menu_item_check label="Show Color Under Cursor" name="Show Color Under Cursor"/> @@ -246,7 +250,12 @@ <menu_item_check label="Frame Test" name="Frame Test"/> </menu> <menu label="Render Metadata" name="Render Metadata"> + <menu_item_check label="Normales" name="Normals"/> + <menu_item_check label="Formas del físico" name="Physics Shapes"/> <menu_item_check label="Actualizar el tipo" name="Update Type"/> + <menu_item_check label="Información sobre el nivel de detalle" name="LOD Info"/> + <menu_item_check label="Crear cola" name="Build Queue"/> + <menu_item_check label="Esculpir" name="Sculpt"/> </menu> <menu label="Rendering" name="Rendering"> <menu_item_check label="Axes" name="Axes"/> @@ -312,6 +321,7 @@ <menu_item_call label="Debug Avatar Textures" name="Debug Avatar Textures"/> </menu> <menu_item_check label="HTTP Textures" name="HTTP Textures"/> + <menu_item_check label="Inventario HTTP" name="HTTP Inventory"/> <menu_item_check label="Console Window on next Run" name="Console Window"/> <menu_item_call label="Request Admin Status" name="Request Admin Options"/> <menu_item_call label="Leave Admin Status" name="Leave Admin Options"/> diff --git a/indra/newview/skins/default/xui/es/notifications.xml b/indra/newview/skins/default/xui/es/notifications.xml index ce9273ab50..9674f73241 100644 --- a/indra/newview/skins/default/xui/es/notifications.xml +++ b/indra/newview/skins/default/xui/es/notifications.xml @@ -2166,6 +2166,12 @@ Esto puede influir en tu contraseña. <notification name="RezItemNoPermissions"> No tienes permisos suficientes para renderizar el objeto. </notification> + <notification name="IMAcrossParentEstates"> + No se pueden enviar mensajes instantáneos entre propiedades principales. + </notification> + <notification name="TransferInventoryAcrossParentEstates"> + No se puede transferir el inventario entre propiedades principales. + </notification> <notification name="UnableToLoadNotecard"> En este momento no se puede cargar la nota. </notification> @@ -2738,6 +2744,10 @@ Por tu seguridad, serán bloqueadas durante unos segundos. Un moderador ha silenciado tu voz. <usetemplate name="okbutton" yestext="OK"/> </notification> + <notification name="UploadCostConfirmation"> + Esta carga te costará [PRECIO] L$. ¿Deseas continuar? + <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Subir"/> + </notification> <notification name="ConfirmClearTeleportHistory"> ¿Estás seguro de que quieres borrar tu historial de teleportes? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> @@ -2749,6 +2759,9 @@ Se mostrará cuando haya suficiente espacio. <notification name="ShareNotification"> Selecciona los residentes con quienes deseas compartir. </notification> + <notification name="MeshUploadError"> + No se ha cargado [ETIQUETA]: [MENSAJE] [IDENTIFICADOR] [IDENTIFICADOR_FALTA_VALIDEZ] + </notification> <notification name="ShareItemsConfirmation"> ¿Estás seguro de que quieres compartir los elementos siguientes? @@ -2765,6 +2778,19 @@ Con los siguientes residentes: <notification name="DeedToGroupFail"> Error de transferencia a grupo. </notification> + <notification name="ReleaseLandThrottled"> + La parcela [NOMBRE_PARCELA] no se puede abandonar en este momento. + </notification> + <notification name="ReleasedLandWithReclaim"> + Ya está disponible la parcela [NOMBRE_PARCELA] de [ÁREA] m². + +Dispondrás de [PERÍODO_DE_RECLAMACIÓN] horas para reclamar la cantidad de 0 L$ antes de que se ponga en venta. + </notification> + <notification name="ReleasedLandNoReclaim"> + Ya está disponible la parcela [NOMBRE_PARCELA] de [ÁREA] m². + +Ya está en venta. + </notification> <notification name="AvatarRezNotification"> ( [EXISTENCE] segundos vivo) El avatar '[NAME]' tardó [TIME] segundos en dejar de aparecer como nube. @@ -2902,6 +2928,10 @@ Al ocultar el botón Hablar se desactiva la función de voz. La creación y edición de grupos sólo está disponible en el modo Avanzado. ¿Quieres salir y cambiar de modo? El selector de modo se encuentra en la pantalla de inicio de sesión. <usetemplate name="okcancelbuttons" notext="No salir" yestext="Salir"/> </notification> + <notification label="" name="NoPlaceInfo"> + La opción de consulta del perfil del lugar solo está disponible en el modo Avanzado. ¿Quieres salir y cambiar de modo? El selector de modo se encuentra en la pantalla de inicio de sesión. + <usetemplate name="okcancelbuttons" notext="No salir" yestext="Salir"/> + </notification> <notification label="" name="NoPicks"> La creación y edición de Destacados sólo está disponible en el modo Avanzado. ¿Quieres salir y cambiar de modo? El selector de modo se encuentra en la pantalla de inicio de sesión. <usetemplate name="okcancelbuttons" notext="No salir" yestext="Salir"/> @@ -2922,9 +2952,18 @@ Al ocultar el botón Hablar se desactiva la función de voz. El pago a otros residentes sólo está disponible en el modo Avanzado. ¿Quieres cerrar sesión y cambiar de modo? <usetemplate name="okcancelbuttons" notext="No salir" yestext="Salir"/> </notification> - <global name="UnsupportedCPU"> - - La velocidad de tu CPU no cumple los requerimientos mínimos. - </global> + <notification label="" name="NoInventory"> + La opción de consulta del inventario solo está disponible en el modo Avanzado. ¿Quieres cerrar sesión y cambiar de modo? + <usetemplate name="okcancelbuttons" notext="No salir" yestext="Salir"/> + </notification> + <notification label="" name="NoAppearance"> + El editor de apariencia solo está disponible en el modo Avanzado. ¿Quieres cerrar sesión y cambiar de modo? + <usetemplate name="okcancelbuttons" notext="No salir" yestext="Salir"/> + </notification> + <notification label="" name="NoSearch"> + Las búsquedas solo están disponibles en el modo Avanzado. ¿Quieres cerrar sesión y cambiar de modo? + <usetemplate name="okcancelbuttons" notext="No salir" yestext="Salir"/> + </notification> <global name="UnsupportedGLRequirements"> Parece que no tienes el hardware apropiado para [APP_NAME]. [APP_NAME] requiere una tarjeta gráfica OpenGL que admita texturas múltiples ('multitexture support'). Si la tienes, comprueba que tienes los últimos 'drivers' para tu tarjeta gráfica, así como los últimos parches y 'service packs' para tu sistema operativo. diff --git a/indra/newview/skins/default/xui/es/panel_friends.xml b/indra/newview/skins/default/xui/es/panel_friends.xml deleted file mode 100644 index e1cac7c2c3..0000000000 --- a/indra/newview/skins/default/xui/es/panel_friends.xml +++ /dev/null @@ -1,20 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel name="friends"> - <string name="Multiple"> - Varios amigos - </string> - <scroll_list name="friend_list" tool_tip="Para seleccionar a varios amigos, mantenga pulsado Ctrl o Mays. mientras les va pulsando."> - <column name="icon_online_status" tool_tip="Estado de conexión"/> - <column label="Nombre" name="friend_name" tool_tip="Nombre"/> - <column name="icon_visible_online" tool_tip="El amigo puede ver cuándo está conectado"/> - <column name="icon_visible_map" tool_tip="El amigo puede localizarle en el mapa"/> - <column name="icon_edit_mine" tool_tip="El amigo puede editar, borrar o tomar sus objetos"/> - <column name="icon_edit_theirs" tool_tip="Puede editar los objetos de este amigo"/> - </scroll_list> - <button label="MI/Llamada" name="im_btn" tool_tip="Abrir sesión de mensajes instantáneos"/> - <button label="Perfil" name="profile_btn" tool_tip="Mostrar la imagen, los grupos, y otra información"/> - <button label="Teleporte" name="offer_teleport_btn" tool_tip="Ofrecer a este amigo teleportarle hasta su posición"/> - <button label="Pagar" name="pay_btn" tool_tip="Dar dólares Linden (L$) a este amigo"/> - <button label="Quitar" name="remove_btn" tool_tip="Quitar a esta persona de su lista de amigos"/> - <button label="Añadir" name="add_btn" tool_tip="Ofrecer amistad a un Residente"/> -</panel> diff --git a/indra/newview/skins/default/xui/es/panel_im_control_panel.xml b/indra/newview/skins/default/xui/es/panel_im_control_panel.xml index 7d4db6a630..f218324d50 100644 --- a/indra/newview/skins/default/xui/es/panel_im_control_panel.xml +++ b/indra/newview/skins/default/xui/es/panel_im_control_panel.xml @@ -8,7 +8,7 @@ <button label="Añadir como amigo" name="add_friend_btn"/> </layout_panel> <layout_panel name="teleport_btn_panel"> - <button label="Teleportarme" name="teleport_btn" tool_tip="Ofrecer teleporte a esta persona"/> + <button label="Teleportar" name="teleport_btn" tool_tip="Ofrecer teleporte a esta persona"/> </layout_panel> <layout_panel name="share_btn_panel"> <button label="Compartir" name="share_btn"/> diff --git a/indra/newview/skins/default/xui/es/panel_login.xml b/indra/newview/skins/default/xui/es/panel_login.xml index eee1844c46..0e94cbe70b 100644 --- a/indra/newview/skins/default/xui/es/panel_login.xml +++ b/indra/newview/skins/default/xui/es/panel_login.xml @@ -30,6 +30,7 @@ <combo_box name="start_location_combo"> <combo_box.item label="Mi última posición" name="MyLastLocation"/> <combo_box.item label="Mi Base" name="MyHome"/> + <combo_box.item label="<Escribe en qué región>" name="Typeregionname"/> </combo_box> </layout_panel> <layout_panel name="links"> diff --git a/indra/newview/skins/default/xui/es/panel_media_settings_general.xml b/indra/newview/skins/default/xui/es/panel_media_settings_general.xml index 46326d1e8b..afc11a4250 100644 --- a/indra/newview/skins/default/xui/es/panel_media_settings_general.xml +++ b/indra/newview/skins/default/xui/es/panel_media_settings_general.xml @@ -20,7 +20,8 @@ <check_box initial_value="false" label="Zoom automático" name="auto_zoom"/> <check_box initial_value="false" label="Ejecutar automáticamente los media" name="auto_play"/> <text name="media_setting_note"> - Nota: los residentes pueden elegir una configuración distinta de ésta + Nota: los residentes pueden elegir una configuración distinta +de ésta </text> <check_box initial_value="false" label="Ajustar automáticamente los media en la cara del objeto" name="auto_scale"/> <text name="size_label"> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_advanced.xml b/indra/newview/skins/default/xui/es/panel_preferences_advanced.xml index 7c2c9f505e..96e63e6fa0 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_advanced.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_advanced.xml @@ -14,5 +14,5 @@ <check_box label="Permitir el acceso de varios usuarios" name="allow_multiple_viewer_check"/> <check_box label="Mostrar la selección de cuadrícula al iniciar sesión" name="show_grid_selection_check"/> <check_box label="Mostrar el menú Avanzado" name="show_advanced_menu_check"/> - <check_box label="Mostrar el menú Desarrollador" name="show_develop_menu_check"/> + <check_box label="Mostrar el menú Develop" name="show_develop_menu_check"/> </panel> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml index f7bc1f6aad..d8fd43469d 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml @@ -31,7 +31,7 @@ <spinner label="Tiempo de los otros interlocutores:" name="nearby_toasts_fadingtime"/> <check_box name="translate_chat_checkbox"/> <text name="translate_chb_label"> - Utiliza la herramienta de traducción automática mientras utilizas el chat (mediante Google) + Usar en el chat el traductor automático de Google </text> <text name="translate_language_text"> Traducir el chat al: diff --git a/indra/newview/skins/default/xui/es/panel_preferences_colors.xml b/indra/newview/skins/default/xui/es/panel_preferences_colors.xml index a7fb2d9af8..e6e4c13203 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_colors.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_colors.xml @@ -22,6 +22,9 @@ <text name="text_box5"> Errores </text> + <text name="text_box10"> + Directo + </text> <text name="text_box7"> Propietario </text> @@ -29,7 +32,7 @@ URLs </text> <text name="bubble_chat"> - Color de fondo de las etiquetas de nombre (también se aplica a los bocadillos del chat): + Color de fondo de la etiqueta del nombre (afectará también a los bocadillos del chat): </text> <color_swatch name="background" tool_tip="Elige el color de las etiquetas de nombre"/> <slider label="Opacidad:" name="bubble_chat_opacity" tool_tip="Elige la opacidad de las etiquetas de nombre"/> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml index 0ac3d11ab0..281b871fed 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml @@ -27,8 +27,20 @@ </text> <check_box initial_value="verdadero" label="Agua transparente" name="TransparentWater"/> <check_box initial_value="true" label="Efecto de relieve y brillo" name="BumpShiny"/> + <check_box initial_value="verdadero" label="Luces locales" name="LocalLights"/> <check_box initial_value="true" label="Shaders básicos" name="BasicShaders" tool_tip="Desactivando esta opción puede prevenir fallos en algunos controladores de la tarjeta gráfica."/> <check_box initial_value="true" label="Shaders de la atmósfera" name="WindLightUseAtmosShaders"/> + <check_box initial_value="verdadero" label="Luces y sombras" name="UseLightShaders"/> + <check_box initial_value="verdadero" label="Oclusión del ambiente" name="UseSSAO"/> + <check_box initial_value="verdadero" label="Profundidad del campo" name="UseDoF"/> + <text name="shadows_label"> + Sombras: + </text> + <combo_box name="ShadowDetail"> + <combo_box.item label="Ninguno" name="0"/> + <combo_box.item label="Sol/luna" name="1"/> + <combo_box.item label="Sol/luna + proyectores" name="2"/> + </combo_box> <text name="reflection_label"> Reflejos en el agua: </text> @@ -48,7 +60,7 @@ m </text> <slider label="Núm. máx. de partículas:" name="MaxParticleCount"/> - <slider label="N.º máximo de avatares no impostores:" name="MaxNumberAvatarDrawn"/> + <slider label="Nº máx. de avats. no impostores:" name="MaxNumberAvatarDrawn"/> <slider label="Calidad de procesamiento:" name="RenderPostProcess"/> <text name="MeshDetailText"> Detalle de la malla: @@ -86,7 +98,7 @@ <check_box initial_value="true" label="Avatares simulados" name="AvatarImpostors"/> <check_box initial_value="true" label="Renderizado por hardware" name="AvatarVertexProgram"/> <check_box initial_value="true" label="Ropas del avatar" name="AvatarCloth"/> - <text name="TerrainDetailText" left="402"> + <text left="402" name="TerrainDetailText"> Detalle del terreno: </text> <radio_group name="TerrainDetailRadio"> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_sound.xml b/indra/newview/skins/default/xui/es/panel_preferences_sound.xml index 8ce8e23138..fa7806a75a 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_sound.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_sound.xml @@ -14,7 +14,7 @@ <slider label="Música en streaming" name="Music Volume"/> <check_box label="Activados" name="enable_music"/> <slider label="Multimedia" name="Media Volume"/> - <check_box label="Activada" name="enable_media"/> + <check_box label="Activados" name="enable_media"/> <slider label="Chat de voz" name="Voice Volume"/> <check_box label="Activado" name="enable_voice_check"/> <check_box label="Permitir la ejecución automática de los media" name="media_auto_play_btn" tool_tip="Marcar esto para permitir la ejecución automática de los media" value="true"/> diff --git a/indra/newview/skins/default/xui/es/panel_region_general.xml b/indra/newview/skins/default/xui/es/panel_region_general.xml index fe7f51c74e..453d1fe43c 100644 --- a/indra/newview/skins/default/xui/es/panel_region_general.xml +++ b/indra/newview/skins/default/xui/es/panel_region_general.xml @@ -25,6 +25,7 @@ <check_box label="Permitir la reventa del terreno" name="allow_land_resell_check"/> <check_box label="Permitir unir/dividir el terreno" name="allow_parcel_changes_check"/> <check_box label="Bloquear el mostrar el terreno en la búsqueda" name="block_parcel_search_check" tool_tip="Permitir que la gente vea esta región y sus parcelas en los resultados de la búsqueda."/> + <check_box label="Permitir objetos de red" name="mesh_rez_enabled_check" tool_tip="Permitir que los usuarios creen objetos de red en esta región"/> <spinner label="Nº máximo de avatares" label_width="120" name="agent_limit_spin" width="180"/> <spinner label="Plus de objetos" label_width="120" name="object_bonus_spin" width="180"/> <text label="Calificación" name="access_text"> diff --git a/indra/newview/skins/default/xui/es/panel_sound_devices.xml b/indra/newview/skins/default/xui/es/panel_sound_devices.xml new file mode 100644 index 0000000000..acf5c68cda --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_sound_devices.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="utf-8"?> +<panel label="Configuración del dispositivo" name="device_settings_panel"> + <panel.string name="default_text"> + Por defecto + </panel.string> + <text name="Input"> + Entrada + </text> + <text name="My volume label"> + Mi volumen: + </text> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Cambia el volumen usando este deslizable"/> + <text name="wait_text"> + Por favor, espera + </text> + <text name="Output"> + Salida + </text> +</panel> diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml index 27ca0e3bbb..3731b6b57c 100644 --- a/indra/newview/skins/default/xui/es/strings.xml +++ b/indra/newview/skins/default/xui/es/strings.xml @@ -118,6 +118,139 @@ <string name="create_account_url"> http://join.secondlife.com/index.php?lang=es-ES </string> + <string name="LoginFailedViewerNotPermitted"> + Ya no puedes acceder a Second Life con el visor que estás utilizando. Visita la siguiente página para descargar un nuevo visor: +http://secondlife.com/download. + +Si deseas obtener más información, consulta las preguntas frecuentes que aparecen a continuación: +http://secondlife.com/viewer-access-faq + </string> + <string name="LoginIntermediateOptionalUpdateAvailable"> + Actualización opcional del visor disponible: [VERSIÓN] + </string> + <string name="LoginFailedRequiredUpdate"> + Actualización necesaria del visor: [VERSIÓN] + </string> + <string name="LoginFailedAlreadyLoggedIn"> + El agente ya ha iniciado sesión. + </string> + <string name="LoginFailedAuthenticationFailed"> + Lo sentimos. No ha sido posible iniciar sesión. +Comprueba si has introducido correctamente + * El nombre de usuario (como juangarcia12 o estrella.polar) + * Contraseña +Asimismo, asegúrate de que la tecla Mayús esté desactivada. + </string> + <string name="LoginFailedPasswordChanged"> + Como precaución de seguridad, se ha modificado tu contraseña. +Dirígete a la página de tu cuenta en http://secondlife.com/password +y responde a la pregunta de seguridad para restablecer la contraseña. +Lamentamos las molestias. + </string> + <string name="LoginFailedPasswordReset"> + Hemos realizado unos cambios en nuestro sistema, por lo que deberás restablecer la contraseña. +Dirígete a la página de tu cuenta en http://secondlife.com/password +y responde a la pregunta de seguridad para restablecer la contraseña. +Lamentamos las molestias. + </string> + <string name="LoginFailedEmployeesOnly"> + Second Life no está disponible temporalmente debido a tareas de mantenimiento. +Actualmente, solo se permite iniciar sesión a los empleados. +Consulta www.secondlife.com/status si deseas obtener actualizaciones. + </string> + <string name="LoginFailedPremiumOnly"> + Se ha restringido de manera temporal el inicio de sesión en Second Life con el fin de garantizar una experiencia óptima a nuestros residentes. + +Aquellos usuarios que dispongan de cuentas gratuitas no podrán acceder a Second Life durante este período de tiempo, ya que el propósito de esta medida es obtener espacio suficiente para los residentes que hayan pagado por acceder a Second Life. + </string> + <string name="LoginFailedComputerProhibited"> + No se puede acceder a Second Life desde este ordenador. +Si crees que se trata de un error, ponte en contacto con +support@secondlife.com. + </string> + <string name="LoginFailedAcountSuspended"> + No se podrá acceder a tu cuenta hasta las +[HORA] (horario de la costa del Pacífico). + </string> + <string name="LoginFailedAccountDisabled"> + En este momento no podemos completar la solicitud. +Si deseas obtener asistencia, ponte en contacto con el departamento de soporte de Second Life a través de la página http://secondlife.com/support. +Si no puedes cambiar la contraseña, llama al número (866) 476-9763. + </string> + <string name="LoginFailedTransformError"> + Se han detectado datos incorrectos en el inicio de sesión. +Ponte en contacto con support@secondlife.com. + </string> + <string name="LoginFailedAccountMaintenance"> + Se están realizando tareas rutinarias de mantenimiento en tu cuenta. +No se podrá acceder a tu cuenta hasta las +[HORA] (horario de la costa del Pacífico). +Si crees que se trata de un error, ponte en contacto con support@secondlife.com. + </string> + <string name="LoginFailedPendingLogoutFault"> + La solicitud de cierre de sesión ha obtenido como resultado un error del simulador. + </string> + <string name="LoginFailedPendingLogout"> + El sistema está cerrando tu sesión en estos momentos. +Tu cuenta no estará disponible hasta las +[HORA] (horario de la costa del Pacífico). + </string> + <string name="LoginFailedUnableToCreateSession"> + No se ha podido crear una sesión válida. + </string> + <string name="LoginFailedUnableToConnectToSimulator"> + No se ha podido establecer la conexión con un simulador. + </string> + <string name="LoginFailedRestrictedHours"> + Tu cuenta solo puede acceder a Second Life +entre las [INICIO] y las [FIN] (horario de la costa del Pacífico). +Inténtalo de nuevo durante ese horario. +Si crees que se trata de un error, ponte en contacto con support@secondlife.com. + </string> + <string name="LoginFailedIncorrectParameters"> + Parámetros incorrectos. +Si crees que se trata de un error, ponte en contacto con support@secondlife.com. + </string> + <string name="LoginFailedFirstNameNotAlphanumeric"> + El parámetro correspondiente al nombre debe contener caracteres alfanuméricos. +Si crees que se trata de un error, ponte en contacto con support@secondlife.com. + </string> + <string name="LoginFailedLastNameNotAlphanumeric"> + El parámetro correspondiente al apellido debe contener caracteres alfanuméricos. +Si crees que se trata de un error, ponte en contacto con support@secondlife.com. + </string> + <string name="LogoutFailedRegionGoingOffline"> + La región se está desconectando. +Intenta iniciar sesión de nuevo en unos instantes. + </string> + <string name="LogoutFailedAgentNotInRegion"> + El agente no se encuentra en la región. +Intenta iniciar sesión de nuevo en unos instantes. + </string> + <string name="LogoutFailedPendingLogin"> + A esta región ya se ha accedido en otra sesión. +Intenta iniciar sesión de nuevo en unos instantes. + </string> + <string name="LogoutFailedLoggingOut"> + Se ha salido de la región en la sesión anterior. +Intenta iniciar sesión de nuevo en unos instantes. + </string> + <string name="LogoutFailedStillLoggingOut"> + La región aún está cerrando la sesión anterior. +Intenta iniciar sesión de nuevo en unos instantes. + </string> + <string name="LogoutSucceeded"> + Se ha salido de la región en la última sesión. +Intenta iniciar sesión de nuevo en unos instantes. + </string> + <string name="LogoutFailedLogoutBegun"> + La región ha comenzado el proceso de cierre de sesión. +Intenta iniciar sesión de nuevo en unos instantes. + </string> + <string name="LoginFailedLoggingOutSession"> + El sistema ha comenzado a cerrar la última sesión. +Intenta iniciar sesión de nuevo en unos instantes. + </string> <string name="AgentLostConnection"> Esta región puede estar teniendo problemas. Por favor, comprueba tu conexión a Internet. </string> @@ -426,6 +559,9 @@ <string name="symbolic folder link"> enlace de la carpeta </string> + <string name="mesh"> + red + </string> <string name="AvatarAway"> Ausente </string> @@ -1153,6 +1289,9 @@ <string name="InvFolder Accessories"> Accesorios </string> + <string name="InvFolder Meshes"> + Redes + </string> <string name="InvFolder Friends"> Amigos </string> @@ -1466,8 +1605,8 @@ <string name="Unknown"> (Desconocido) </string> - <string name="SummaryForTheWeek" value="Resumen de esta semana, empezando el"/> - <string name="NextStipendDay" value="El próximo día de pago es el"/> + <string name="SummaryForTheWeek" value="Resumen de esta semana, empezando el "/> + <string name="NextStipendDay" value=". El próximo día de pago es el "/> <string name="GroupIndividualShare" value="Grupo Aportaciones individuales"/> <string name="GroupColumn" value="Grupo"/> <string name="Balance"> @@ -3663,6 +3802,9 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE]. <string name="session_initialization_timed_out_error"> Se ha agotado el tiempo del inicio de sesión </string> + <string name="Home position set."> + Posición inicial establecida. + </string> <string name="voice_morphing_url"> http://secondlife.com/landing/voicemorphing </string> diff --git a/indra/newview/skins/default/xui/fr/floater_about.xml b/indra/newview/skins/default/xui/fr/floater_about.xml index f963a40cd3..e3e3169161 100644 --- a/indra/newview/skins/default/xui/fr/floater_about.xml +++ b/indra/newview/skins/default/xui/fr/floater_about.xml @@ -56,27 +56,32 @@ Tous nos remerciements aux résidents suivants pour avoir testé cette version ( <panel label="Licences" name="licenses_panel"> <text_editor name="credits_editor"> 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion - APR Copyright (C) 2000-2004 The Apache Software Foundation - cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) - expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. - FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). - GL Copyright (C) 1999-2004 Brian Paul. - Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. - jpeg2000 Copyright (C) 2001, David Taubman, The University of New South - Wales (UNSW) - jpeglib Copyright (C) 1991-1998, Thomas G. Lane. - ogg/vorbis Copyright (C) 2001, Xiphophorus - OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. - SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga - SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) - xmlrpc-epi Copyright (C) 2000 Epinions, Inc. - zlib Copyright (C) 1995-2002 Jean-loup Gailly et Mark Adler. - google-perftools Copyright (c) 2005, Google Inc. - - Tous droits réservés. Voir licenses.txt pour plus de détails. +APR Copyright (C) 2000-2004 The Apache Software Foundation +Collada DOM Copyright 2005 Sony Computer Entertainment Inc. +cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) +DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. +expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. +FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). +GL Copyright (C) 1999-2004 Brian Paul. +GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University et David Luebke, Brenden Schubert, University of Virginia. +google-perftools Copyright (c) 2005, Google Inc. +Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. +jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) +jpeglib Copyright (C) 1991-1998, Thomas G. Lane. +ogg/vorbis Copyright (C) 2001, Xiphophorus +OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. +PCRE Copyright (c) 1997-2008 University of Cambridge +SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga +SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) +xmlrpc-epi Copyright (C) 2000 Epinions, Inc. +zlib Copyright (C) 1995-2002 Jean-loup Gailly et Mark Adler. +google-perftools Copyright (c) 2005, Google Inc. - Codage Audio du chat vocal : Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 - Annex C) +Le client Second Life utilise Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (et ses concédants de licence). Tous droits réservés. Pour plus de détails, consultez le site Web www.havok.com. + +Tous droits réservés. Voir licenses.txt pour plus d'informations. + +Codage audio du chat vocal : Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) </text_editor> </panel> </tab_container> diff --git a/indra/newview/skins/default/xui/fr/floater_buy_contents.xml b/indra/newview/skins/default/xui/fr/floater_buy_contents.xml index 7aa142b13e..0436dc8a91 100644 --- a/indra/newview/skins/default/xui/fr/floater_buy_contents.xml +++ b/indra/newview/skins/default/xui/fr/floater_buy_contents.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="floater_buy_contents" title="ACHETER DES CONTENUS"> <text name="contains_text"> - [NAME] contient : + <nolink>[NAME]</nolink> contient : </text> <text name="buy_text"> Acheter [AMOUNT] L$ à [NAME] ? diff --git a/indra/newview/skins/default/xui/fr/floater_customize.xml b/indra/newview/skins/default/xui/fr/floater_customize.xml deleted file mode 100644 index ff407b25c1..0000000000 --- a/indra/newview/skins/default/xui/fr/floater_customize.xml +++ /dev/null @@ -1,530 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater customize" title="APPARENCE"> - <tab_container name="customize tab container" tab_min_width="150"> - <text label="Parties du corps" name="body_parts_placeholder"> - Parties du corps - </text> - <panel label="Silhouette" left="154" name="Shape" width="389"> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - <button label="Corps" label_selected="Corps" name="Body"/> - <button label="Tête" label_selected="Tête" name="Head"/> - <button label="Yeux" label_selected="Yeux" name="Eyes"/> - <button label="Oreilles" label_selected="Oreilles" name="Ears"/> - <button label="Nez" label_selected="Nez" name="Nose"/> - <button label="Bouche" label_selected="Bouche" name="Mouth"/> - <button label="Menton" label_selected="Menton" name="Chin"/> - <button label="Torse" label_selected="Torse" name="Torso"/> - <button label="Jambes" label_selected="Jambes" name="Legs"/> - <radio_group name="sex radio"> - <radio_item label="Femme" name="radio" value="0"/> - <radio_item label="Homme" name="radio2" value="1"/> - </radio_group> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non portée - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de silhouette, faites-en glisser une de votre inventaire à votre avatar. Vous pouvez aussi en créer une nouvelle et la porter. - </text> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Silhouette : - </text> - <button label="Créer une silhouette" label_selected="Créer une silhouette" name="Create New"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - </panel> - <panel label="Peau" name="Skin"> - <button label="Couleur" label_selected="Couleur" name="Skin Color" width="84"/> - <button label="Détails visage" label_selected="Détails visage" name="Face Detail" width="84"/> - <button label="Maquillage" label_selected="Maquillage" name="Makeup" width="84"/> - <button label="Détails corps" label_selected="Détails corps" name="Body Detail" width="84"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non portée - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de peau, faites-en glisser une à partir de votre inventaire. Vous pouvez aussi en créer une nouvelle et la porter. - </text> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Peau : - </text> - <texture_picker label="Tatouages tête" name="Head Tattoos" tool_tip="Cliquez pour sélectionner une image" width="78"/> - <texture_picker label="Tatouages haut" name="Upper Tattoos" tool_tip="Cliquez pour sélectionner une image" width="78"/> - <texture_picker label="Tatouages bas" name="Lower Tattoos" tool_tip="Cliquez pour sélectionner une image" width="78"/> - <button label="Créer une peau" label_selected="Créer une peau" name="Create New"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <panel label="Cheveux" name="Hair"> - <button label="Couleur" label_selected="Couleur" name="Color"/> - <button label="Style" label_selected="Style" name="Style"/> - <button label="Sourcils" label_selected="Sourcils" name="Eyebrows"/> - <button label="Pilosité" label_selected="Pilosité" name="Facial"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non portés - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de cheveux, faites-en glisser à partir de votre inventaire. Vous pouvez aussi en créer de nouveaux et les porter. - </text> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Cheveux : - </text> - <texture_picker label="Texture" name="Texture" tool_tip="Cliquez pour sélectionner une image"/> - <button label="Créer des cheveux" label_selected="Créer des cheveux" name="Create New"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <panel label="Yeux" name="Eyes"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non portés - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer d'yeux, faites-en glisser une paire de votre inventaire à votre avatar. Vous pouvez aussi en créer de nouveaux et les porter. - </text> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Yeux : - </text> - <texture_picker label="Iris" name="Iris" tool_tip="Cliquez pour sélectionner une image"/> - <button label="Créer des yeux" label_selected="Créer des yeux" name="Create New"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <text label="Habits" name="clothes_placeholder"> - Habits - </text> - <panel label="Chemise" name="Shirt"> - <texture_picker label="Tissu" name="Fabric" tool_tip="Cliquez pour sélectionner une image" width="74"/> - <color_swatch label="Coul./Teinte" name="Color/Tint" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs" width="74"/> - <button label="Enlever" label_selected="Enlever" left="12" name="Take Off" width="82"/> - <button label="Créer une chemise" label_selected="Créer une chemise" name="Create New"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non portée - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de chemise, faites-en glisser une à partir de votre inventaire. Vous pouvez aussi en créer une nouvelle et la porter. - </text> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Chemise : - </text> - </panel> - <panel label="Pantalon" name="Pants"> - <texture_picker label="Tissu" name="Fabric" tool_tip="Cliquez pour sélectionner une image" width="74"/> - <color_swatch label="Coul./Teinte" name="Color/Tint" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs" width="74"/> - <button label="Enlever" label_selected="Enlever" left="12" name="Take Off" width="82"/> - <button label="Créer un pantalon" label_selected="Créer un pantalon" name="Create New"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non porté - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de pantalon, faites-en glisser un à partir de votre inventaire. Vous pouvez aussi en créer un nouveau et le porter. - </text> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Pantalon : - </text> - </panel> - <panel label="Chaussures" name="Shoes"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non portées - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de chaussures, faites-en glisser une paire de votre inventaire à votre avatar. Vous pouvez aussi en créer des nouvelles et les porter. - </text> - <button label="Créer des chaussures" label_selected="Créer des chaussures" name="Create New"/> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Chaussures : - </text> - <texture_picker label="Tissu" name="Fabric" tool_tip="Cliquez pour sélectionner une image" width="74"/> - <color_swatch label="Coul./Teinte" name="Color/Tint" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs" width="74"/> - <button label="Enlever" label_selected="Enlever" left="12" name="Take Off" width="82"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <panel label="Chaussettes" name="Socks"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non portées - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de chaussettes, faites-en glisser une paire à partir de votre inventaire. Vous pouvez aussi en créer des nouvelles et les porter. - </text> - <button label="Créer des chaussettes" label_selected="Créer des chaussettes" name="Create New"/> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Chaussettes : - </text> - <texture_picker label="Tissu" name="Fabric" tool_tip="Cliquez pour sélectionner une image" width="74"/> - <color_swatch label="Coul./Teinte" name="Color/Tint" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs" width="74"/> - <button label="Enlever" label_selected="Enlever" left="12" name="Take Off" width="82"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <panel label="Veste" name="Jacket"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non portée - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de veste, faites-en glisser une à partir de votre inventaire. Vous pouvez aussi en créer une nouvelle et la porter. - </text> - <button label="Créer une veste" label_selected="Créer une veste" name="Create New"/> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Veste : - </text> - <texture_picker label="Tissu (dessus)" name="Upper Fabric" tool_tip="Cliquez pour sélectionner une image" width="81"/> - <texture_picker label="Tissu (dessous)" name="Lower Fabric" tool_tip="Cliquez pour sélectionner une image" width="81"/> - <color_swatch label="Coul./Teinte" name="Color/Tint" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs" width="81"/> - <button label="Enlever" label_selected="Enlever" left="12" name="Take Off" width="82"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <panel label="Gants" name="Gloves"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non portés - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de gants, faites-en glisser une paire à partir de votre inventaire. Vous pouvez aussi en créer de nouveaux et les porter. - </text> - <button label="Créer des gants" label_selected="Créer des gants" name="Create New"/> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Gants : - </text> - <texture_picker label="Tissu" name="Fabric" tool_tip="Cliquez pour sélectionner une image" width="74"/> - <color_swatch label="Coul./Teinte" name="Color/Tint" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs" width="74"/> - <button label="Enlever" label_selected="Enlever" left="12" name="Take Off" width="82"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <panel label="Débardeur" name="Undershirt"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non porté - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de débardeur, faites-en glisser un à partir de votre inventaire. Vous pouvez aussi en créer un nouveau et le porter. - </text> - <button label="Créer un débardeur" label_selected="Créer un débardeur" name="Create New"/> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label"> - Débardeur : - </text> - <texture_picker label="Tissu" name="Fabric" tool_tip="Cliquez pour sélectionner une image" width="74"/> - <color_swatch label="Coul./Teinte" name="Color/Tint" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs" width="74"/> - <button label="Enlever" label_selected="Enlever" left="12" name="Take Off" width="82"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <panel label="Caleçon" name="Underpants"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non porté - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de caleçon, faites-en glisser un à partir de votre inventaire. Vous pouvez aussi en créer un nouveau et le porter. - </text> - <button label="Créer un caleçon" label_selected="Créer un caleçon" name="Create New"/> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label"> - Caleçon : - </text> - <texture_picker label="Tissu" name="Fabric" tool_tip="Cliquez pour sélectionner une image" width="74"/> - <color_swatch label="Coul./Teinte" name="Color/Tint" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs" width="74"/> - <button label="Enlever" label_selected="Enlever" left="12" name="Take Off" width="82"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <panel label="Jupe" name="Skirt"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non portée - </text> - <text name="path"> - Emplacement : [PATH] - </text> - <text name="not worn instructions"> - Pour changer de jupe, faites-en glisser une à partir de votre inventaire. Vous pouvez aussi en créer une nouvelle et la porter. - </text> - <button label="Créer une jupe" label_selected="Créer une jupe" name="Create New"/> - <text name="no modify instructions"> - Vous n'avez pas la permission de modifier cet objet. - </text> - <text name="Item Action Label" right="92"> - Jupe : - </text> - <texture_picker label="Tissu" name="Fabric" tool_tip="Cliquez pour sélectionner une image" width="74"/> - <color_swatch label="Coul./Teinte" name="Color/Tint" tool_tip="Cliquez pour ouvrir le sélecteur de couleurs" width="74"/> - <button label="Enlever" label_selected="Enlever" left="12" name="Take Off" width="82"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <panel label="Tatouage" name="Tattoo"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non porté - </text> - <text name="path"> - Dans [PATH] - </text> - <text name="not worn instructions"> - Pour changer de tatouage, faites-en glisser un de votre inventaire à votre avatar. Vous pouvez aussi en créer un nouveau et le porter. - </text> - <button label="Créer un nouveau tatouage" label_selected="Créer un nouveau tatouage" name="Create New"/> - <text name="no modify instructions"> - Vous n'avez pas le droit de modifier cet objet. - </text> - <text name="Item Action Label"> - Tatouage : - </text> - <texture_picker label="Tatouage tête" name="Head Tattoo" tool_tip="Cliquez pour sélectionner une image"/> - <texture_picker label="Tatouage haut" name="Upper Tattoo" tool_tip="Cliquez pour sélectionner une image"/> - <texture_picker label="Tatouage bas" name="Lower Tattoo" tool_tip="Cliquez pour sélectionner une image"/> - <button label="Enlever" label_selected="Enlever" name="Take Off"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - <panel label="Alpha" name="Alpha"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: impossible de modifier - </text> - <text name="title_loading"> - [DESC]: en cours de chargement... - </text> - <text name="title_not_worn"> - [DESC]: non porté - </text> - <text name="path"> - Dans [PATH] - </text> - <text name="not worn instructions"> - Pour changer de masque alpha, faites-en glisser un de votre inventaire à votre avatar. Vous pouvez aussi en créer un nouveau et le porter. - </text> - <button label="Créer un nouvel alpha" label_selected="Créer un nouvel alpha" name="Create New"/> - <text name="no modify instructions"> - Vous n'avez pas le droit de modifier cet objet. - </text> - <text name="Item Action Label"> - Alpha : - </text> - <texture_picker label="Alpha bas" name="Lower Alpha" tool_tip="Cliquez pour sélectionner une image"/> - <texture_picker label="Alpha haut" name="Upper Alpha" tool_tip="Cliquez pour sélectionner une image"/> - <texture_picker label="Alpha tête" name="Head Alpha" tool_tip="Cliquez pour sélectionner une image"/> - <texture_picker label="Alpha yeux" name="Eye Alpha" tool_tip="Cliquez pour sélectionner une image"/> - <texture_picker label="Alpha cheveux" name="Hair Alpha" tool_tip="Cliquez pour sélectionner une image"/> - <button label="Enlever" label_selected="Enlever" name="Take Off"/> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Enregistrer sous..." label_selected="Enregistrer sous..." name="Save As"/> - <button label="Rétablir" label_selected="Rétablir" name="Revert"/> - </panel> - </tab_container> - <scroll_container left="251" name="panel_container"/> - <button label="Infos scripts" label_selected="Infos scripts" name="script_info" tool_tip="Afficher les scripts attachés à votre avatar"/> - <button label="Créer tenue" label_selected="Créer une tenue..." name="make_outfit_btn"/> - <button label="Annuler" label_selected="Annuler" name="Cancel"/> - <button label="OK" label_selected="OK" name="Ok"/> -</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_import_collada.xml b/indra/newview/skins/default/xui/fr/floater_import_collada.xml new file mode 100644 index 0000000000..03804c4bd5 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_import_collada.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Import Collada" title="Importation de scène"> + <text name="mesh count"> + Maillages : [COUNT] + </text> + <text name="texture count"> + Textures : [COUNT] + </text> + <text name="status"> + État : [STATUS] + </text> + <button label="Annuler" name="cancel"/> + <button label="OK" name="ok"/> + <string name="status_idle"> + Inactif + </string> + <string name="status_uploading"> + Chargement de [NAME] + </string> + <string name="status_creating"> + Création de l'objet [NAME] + </string> +</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/fr/floater_inventory_view_finder.xml index 1ee85a77ce..7567817f3a 100644 --- a/indra/newview/skins/default/xui/fr/floater_inventory_view_finder.xml +++ b/indra/newview/skins/default/xui/fr/floater_inventory_view_finder.xml @@ -5,6 +5,7 @@ <check_box label="Habits" name="check_clothing"/> <check_box label="Gestes" name="check_gesture"/> <check_box label="Repères" name="check_landmark"/> + <check_box label="Maillages" name="check_mesh"/> <check_box label="Notes" name="check_notecard"/> <check_box label="Objets" name="check_object"/> <check_box label="Scripts" name="check_script"/> diff --git a/indra/newview/skins/default/xui/fr/floater_model_preview.xml b/indra/newview/skins/default/xui/fr/floater_model_preview.xml new file mode 100644 index 0000000000..213847bbd0 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_model_preview.xml @@ -0,0 +1,231 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Preview" title="Chargement du modèle"> + <string name="status_idle"> + Inactif + </string> + <string name="status_reading_file"> + Chargement... + </string> + <string name="status_generating_meshes"> + Génération des maillages... + </string> + <string name="status_vertex_number_overflow"> + Erreur : valeur de sommet supérieure à 65534. Opération abandonnée. + </string> + <string name="high"> + Élevé + </string> + <string name="medium"> + Moyen + </string> + <string name="low"> + Faible + </string> + <string name="lowest"> + Le plus faible + </string> + <string name="mesh_status_good"> + Bon à publier ! + </string> + <string name="mesh_status_na"> + N/A + </string> + <string name="mesh_status_none"> + Aucun + </string> + <string name="mesh_status_submesh_mismatch"> + Un nombre différent de faces d'application de texture est associé aux niveaux de détail. + </string> + <string name="mesh_status_mesh_mismatch"> + Un nombre différent d'instances de maillage est associé aux niveaux de détail. + </string> + <string name="mesh_status_too_many_vertices"> + Trop de sommets pour le niveau de détail. + </string> + <string name="mesh_status_missing_lod"> + Niveau de détail requis manquant. + </string> + <string name="layer_all"> + Tout + </string> + <string name="decomposing"> + Analyse... + </string> + <string name="simplifying"> + Simplification... + </string> + <text name="name_label"> + Nom : + </text> + <text name="lod_label"> + Aperçu : + </text> + <combo_box name="preview_lod_combo" tool_tip="Niveau de détail à afficher en rendu d'aperçu."> + <combo_item name="high"> + Niveau de détail : Élevé + </combo_item> + <combo_item name="medium"> + Niveau de détail : Moyen + </combo_item> + <combo_item name="low"> + Niveau de détail : Faible + </combo_item> + <combo_item name="lowest"> + Niveau de détail : Le plus faible + </combo_item> + </combo_box> + <panel> + <text name="streaming cost"> + Coût de la ressource : [COST] + </text> + <text name="physics cost"> + Coût des propriétés physiques : [COST] + </text> + <text name="upload fee"> + Frais de chargement : N/A + </text> + </panel> + <text name="status"> + [STATUS] + </text> + <button label="Valeurs par défaut" name="reset_btn" tool_tip="Rétablir les valeurs par défaut."/> + <button label="Charger" name="ok_btn" tool_tip="Charger dans le simulateur."/> + <button label="Annuler" name="cancel_btn"/> + <tab_container name="import_tab"> + <panel label="Niveau de détail" name="lod_panel"> + <text name="lod_table_header"> + Sélectionner le niveau de détail : + </text> + <text name="high_label" value="Élevé"/> + <text name="high_triangles" value="0"/> + <text name="high_vertices" value="0"/> + <text name="medium_label" value="Moyen"/> + <text name="medium_triangles" value="0"/> + <text name="medium_vertices" value="0"/> + <text name="low_label" value="Faible"/> + <text name="low_triangles" value="0"/> + <text name="low_vertices" value="0"/> + <text name="lowest_label" value="Le plus faible"/> + <text name="lowest_triangles" value="0"/> + <text name="lowest_vertices" value="0"/> + <text name="lod_table_footer"> + Niveau de détail : [DETAIL] + </text> + <radio_group name="lod_file_or_limit" value="lod_from_file"> + <radio_item label="Charger depuis un fichier" name="lod_from_file"/> + <radio_item label="Générer automatiquement" name="lod_auto_generate"/> + <radio_item label="Aucun" name="lod_none"/> + </radio_group> + <button label="Parcourir..." name="lod_browse"/> + <combo_box name="lod_mode"> + <combo_item name="triangle_limit"> + Limite du triangle + </combo_item> + <combo_item name="error_threshold"> + Seuil d'erreur + </combo_item> + </combo_box> + <text name="build_operator_text"> + Opér. construction : + </text> + <text name="queue_mode_text"> + Mode fil d'attente : + </text> + <combo_box name="build_operator"> + <combo_item name="edge_collapse"> + Fusion (nouveau sommet) + </combo_item> + <combo_item name="half_edge_collapse"> + Fusion (un des sommets) + </combo_item> + </combo_box> + <combo_box name="queue_mode"> + <combo_item name="greedy"> + Glouton + </combo_item> + <combo_item name="lazy"> + Paresseux + </combo_item> + <combo_item name="independent"> + Indépendant + </combo_item> + </combo_box> + <text name="border_mode_text"> + Mode bord : + </text> + <text name="share_tolderance_text"> + Tolérance partage : + </text> + <combo_box name="border_mode"> + <combo_item name="border_unlock"> + Déverrouiller + </combo_item> + <combo_item name="border_lock"> + Verrouiller + </combo_item> + </combo_box> + <text name="crease_label"> + Angle pli : + </text> + <spinner name="crease_angle" value="75"/> + </panel> + <panel label="Propriétés physiques" name="physics_panel"> + <panel name="physics geometry"> + <radio_group name="physics_load_radio" value="physics_load_from_file"> + <radio_item label="Fichier :" name="physics_load_from_file"/> + <radio_item label="Utiliser le niveau de détail :" name="physics_use_lod"/> + </radio_group> + <combo_box name="physics_lod_combo" tool_tip="Niveau de détail à utiliser pour la forme physique."> + <combo_item name="physics_lowest"> + Le plus faible + </combo_item> + <combo_item name="physics_low"> + Faible + </combo_item> + <combo_item name="physics_medium"> + Moyen + </combo_item> + <combo_item name="physics_high"> + Élevé + </combo_item> + </combo_box> + <button label="Parcourir..." name="physics_browse"/> + </panel> + <panel name="physics analysis"> + <slider label="Lissage :" name="Smooth"/> + <check_box label="Fermer les trous (lent)" name="Close Holes (Slow)"/> + <button label="Analyser" name="Decompose"/> + <button label="Annuler" name="decompose_cancel"/> + </panel> + <panel name="physics simplification"> + <slider label="Passes :" name="Combine Quality"/> + <slider label="Échelle de détail :" name="Detail Scale"/> + <slider label="Retenue :" name="Retain%"/> + <button label="Simplifier" name="Simplify"/> + <button label="Annuler" name="simplify_cancel"/> + </panel> + <panel name="physics info"> + <slider label="Décomposition de l'aperçu :" name="physics_explode"/> + <text name="physics_triangles"> + Triangles : [TRIANGLES] + </text> + <text name="physics_points"> + Sommets : [POINTS] + </text> + <text name="physics_hulls"> + Enveloppes : [HULLS] + </text> + </panel> + </panel> + <panel label="Modificateurs" name="modifiers_panel"> + <spinner name="import_scale" value="1.0"/> + <text name="import_dimensions"> + [X] x [Y] x [Z] m + </text> + <check_box label="Textures" name="upload_textures"/> + <check_box label="Pondération de la peau" name="upload_skin"/> + <check_box label="Position des articulations" name="upload_joints"/> + <spinner name="pelvis_offset" value="0.0"/> + </panel> + </tab_container> +</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_model_wizard.xml b/indra/newview/skins/default/xui/fr/floater_model_wizard.xml new file mode 100644 index 0000000000..bb64361959 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_model_wizard.xml @@ -0,0 +1,241 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Wizard" title="ASSISTANT DE CHARGEMENT DE MODÈLE"> + <button label="5. Chargement" name="upload_btn"/> + <button label="4. Vérification" name="review_btn"/> + <button label="3. Propriétés physiques" name="physics2_btn"/> + <button label="3. Propriétés physiques" name="physics_btn"/> + <button label="2. Optimisation" name="optimize_btn"/> + <button label="1. Sélection du fichier" name="choose_file_btn"/> + <panel name="choose_file_panel"> + <panel name="header_panel"> + <text name="header_text"> + Charger le modèle + </text> + </panel> + <text name="description"> + Cet Assistant vous aidera à importer des modèles de maillage dans Second Life. Commencez par spécifier un fichier contenant le modèle à importer. Second Life prend en charge les fichiers COLLADA (.dae). + </text> + <panel name="content"> + <text name="Cache location"> + Nom du fichier : + </text> + <button label="Parcourir..." label_selected="Parcourir..." name="browse"/> + <text name="dimensions"> + X : Y : Z : + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + </panel> + <panel name="optimize_panel"> + <panel name="header_panel"> + <text name="header_text"> + Optimisation + </text> + </panel> + <text name="description"> + Cet Assistant a optimisé votre modèle afin d'améliorer les performances. Vous pouvez ajuster les résultats du processus d'optimisation ci-dessous ou cliquer sur Suiv. pour continuer. + </text> + <panel name="content"> + <text name="high_detail_text"> + Générer le niveau de détail : Élevé + </text> + <text name="medium_detail_text"> + Générer le niveau de détail : Moyen + </text> + <text name="low_detail_text"> + Générer le niveau de détail : Faible + </text> + <text name="lowest_detail_text"> + Générer le niveau de détail : Le plus faible + </text> + </panel> + <panel name="content2"> + <text name="lod_label"> + Aperçu du modèle : + </text> + <combo_box name="preview_lod_combo2" tool_tip="Niveau de détail à afficher en rendu d'aperçu."> + <combo_item name="high"> + Élevé + </combo_item> + <combo_item name="medium"> + Moyen + </combo_item> + <combo_item name="low"> + Faible + </combo_item> + <combo_item name="lowest"> + Le plus faible + </combo_item> + </combo_box> + <text name="streaming cost"> + Coût de la ressource : [COST] + </text> + <text name="dimensions"> + X : Y : Z : + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + </panel> + <panel name="physics_panel"> + <panel name="header_panel"> + <text name="header_text"> + Propriétés physiques + </text> + </panel> + <text name="description"> + Cet Assistant créera une forme physique déterminant le mode d'interaction de l'objet avec les autres objets et avatars. Réglez le curseur sur le niveau de détail le plus approprié à l'utilisation de l'objet : + </text> + <panel name="content"> + <text name="streaming cost"> + Coût de la ressource : [COST] + </text> + </panel> + </panel> + <panel name="physics2_panel"> + <panel name="header_panel"> + <text name="header_text"> + Propriétés physiques + </text> + </panel> + <text name="description"> + Prévisualisez la forme physique ci-dessous, puis cliquez sur Suiv. pour continuer. Le bouton Préc. permet de modifier cette forme, le cas échéant. + </text> + <panel name="content"> + <text name="lod_label"> + Aperçu du modèle : + </text> + <combo_box name="preview_lod_combo3" tool_tip="Niveau de détail à afficher en rendu d'aperçu."> + <combo_item name="high"> + Élevé + </combo_item> + <combo_item name="medium"> + Moyen + </combo_item> + <combo_item name="low"> + Faible + </combo_item> + <combo_item name="lowest"> + Le plus faible + </combo_item> + </combo_box> + <text name="dimensions"> + X : Y : Z : + </text> + <text name="dimension_dividers"> + | | + </text> + <text name="streaming cost"> + Coût de la ressource : [COST] + </text> + </panel> + </panel> + <panel name="review_panel"> + <panel name="header_panel"> + <text name="header_text"> + Vérification + </text> + </panel> + <text name="description"> + Vérifiez les détails ci-dessous, puis cliquez sur Charger pour charger le modèle. Votre solde en L$ sera alors débité. + </text> + <panel name="content"> + <text name="lod_label"> + Aperçu du modèle : + </text> + <combo_box name="preview_lod_combo" tool_tip="Niveau de détail à afficher en rendu d'aperçu."> + <combo_item name="high"> + Élevé + </combo_item> + <combo_item name="medium"> + Moyen + </combo_item> + <combo_item name="low"> + Faible + </combo_item> + <combo_item name="lowest"> + Le plus faible + </combo_item> + </combo_box> + <text name="dimensions"> + X : Y : Z : + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + <text name="streaming cost"> + Coût de la ressource : [COST] + </text> + <text name="physics cost"> + Coût des propriétés physiques : [COST] + </text> + </panel> + <panel name="upload_panel"> + <panel name="header_panel"> + <text name="header_text"> + Chargement terminé ! + </text> + </panel> + <text name="description"> + Félicitations ! Votre modèle a été chargé. Il se trouve dans le dossier Objets de votre inventaire. + </text> + </panel> + <button label="<< Préc." name="back"/> + <button label="Suiv. >>" name="next"/> + <button label="Charger" name="upload" tool_tip="Charger dans le simulateur."/> + <button label="Annuler" name="cancel"/> + <button label="Fermer" name="close"/> + <spinner name="import_scale" value="1.0"/> + <string name="status_idle"> + Inactif + </string> + <string name="status_reading_file"> + Chargement... + </string> + <string name="status_generating_meshes"> + Génération des maillages... + </string> + <string name="status_vertex_number_overflow"> + Erreur : valeur de sommet supérieure à 65534. Opération abandonnée. + </string> + <string name="high"> + Élevé + </string> + <string name="medium"> + Moyen + </string> + <string name="low"> + Faible + </string> + <string name="lowest"> + Le plus faible + </string> + <string name="mesh_status_good"> + Bon à publier ! + </string> + <string name="mesh_status_na"> + N/A + </string> + <string name="mesh_status_none"> + Aucun + </string> + <string name="mesh_status_submesh_mismatch"> + Un nombre différent de faces d'application de texture est associé aux niveaux de détail. + </string> + <string name="mesh_status_mesh_mismatch"> + Un nombre différent d'instances de maillage est associé aux niveaux de détail. + </string> + <string name="mesh_status_too_many_vertices"> + Trop de sommets pour le niveau de détail. + </string> + <string name="mesh_status_missing_lod"> + Niveau de détail requis manquant. + </string> + <string name="layer_all"> + Tout + </string> +</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_postcard.xml b/indra/newview/skins/default/xui/fr/floater_postcard.xml index 948a3b973d..e65dfb09b4 100644 --- a/indra/newview/skins/default/xui/fr/floater_postcard.xml +++ b/indra/newview/skins/default/xui/fr/floater_postcard.xml @@ -1,36 +1,36 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Postcard" title="ENVOYER LA PHOTO PAR E-MAIL">
- <text name="to_label">
- E-mail du destinataire :
- </text>
- <text name="from_label">
- Votre e-mail :
- </text>
- <text name="name_label">
- Votre nom :
- </text>
- <text name="subject_label">
- Objet :
- </text>
- <line_editor label="Saisir ici votre objet" name="subject_form"/>
- <text name="msg_label">
- Message :
- </text>
- <text_editor name="msg_form">
- Saisir ici votre message
- </text_editor>
- <text name="fine_print">
- Si le destinataire s'inscrit sur [SECOND_LIFE], vous recevrez un bonus.
- </text>
- <button label="Annuler" name="cancel_btn"/>
- <button label="Envoyer" name="send_btn"/>
- <string name="default_subject">
- Carte postale de [SECOND_LIFE].
- </string>
- <string name="default_message">
- Ouvrez-moi !
- </string>
- <string name="upload_message">
- Envoi en cours...
- </string>
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Postcard" title="ENVOYER LA PHOTO PAR E-MAIL"> + <text name="to_label"> + E-mail du destinataire : + </text> + <text name="from_label"> + Votre e-mail : + </text> + <text name="name_label"> + Votre nom : + </text> + <text name="subject_label"> + Objet : + </text> + <line_editor label="Saisir ici votre objet" name="subject_form"/> + <text name="msg_label"> + Message : + </text> + <text_editor name="msg_form"> + Saisir ici votre message + </text_editor> + <text name="fine_print"> + Si le destinataire s'inscrit sur [SECOND_LIFE], vous recevrez un bonus. + </text> + <button label="Annuler" name="cancel_btn"/> + <button label="Envoyer" name="send_btn"/> + <string name="default_subject"> + Carte postale de [SECOND_LIFE]. + </string> + <string name="default_message"> + Ouvrez-moi ! + </string> + <string name="upload_message"> + Envoi en cours... + </string> +</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_price_for_listing.xml b/indra/newview/skins/default/xui/fr/floater_price_for_listing.xml new file mode 100644 index 0000000000..a6e598dd2b --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_price_for_listing.xml @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="price_for_listing" title="PUBLIER UNE PETITE ANNONCE"> + <text name="explanation_text"> + Votre petite annonce sera visible pendant une semaine à partir du jour de sa publication. + +La position de votre annonce dans les listes dépend du montant que vous décidez de payer. + +Si vous choisissez de payer plus cher, votre publicité sera plus visible dans les résultats de recherche. + </text> + <text name="price_text"> + Coût de l'annonce : + </text> + <text name="price_symbol"> + L$ + </text> + <button label="OK" name="set_price_btn"/> + <button label="Annuler" name="cancel_btn"/> +</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_sell_land.xml b/indra/newview/skins/default/xui/fr/floater_sell_land.xml index b835cc6d87..c5fb0ea0d4 100644 --- a/indra/newview/skins/default/xui/fr/floater_sell_land.xml +++ b/indra/newview/skins/default/xui/fr/floater_sell_land.xml @@ -14,7 +14,7 @@ <text name="info_size"> [AREA] m² </text> - <text bottom_delta="-60" name="info_action"> + <text name="info_action"> Pour vendre cette parcelle : </text> <text name="price_label"> diff --git a/indra/newview/skins/default/xui/fr/floater_sound_devices.xml b/indra/newview/skins/default/xui/fr/floater_sound_devices.xml new file mode 100644 index 0000000000..9e2e4333aa --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_sound_devices.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_sound_devices" title="Périphériques audio"> + <text name="voice_label"> + Chat vocal + </text> + <check_box label="Activé" name="enable_voice"/> +</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_tools.xml b/indra/newview/skins/default/xui/fr/floater_tools.xml index fd72e6ac15..09d77a8d34 100644 --- a/indra/newview/skins/default/xui/fr/floater_tools.xml +++ b/indra/newview/skins/default/xui/fr/floater_tools.xml @@ -125,6 +125,18 @@ <text name="prim_count"> Prims : [COUNT] </text> + <text name="linked_set_count"> + Groupes liés : [COUNT] + </text> + <text name="linked_set_cost" tool_tip="Coût des groupes liés actuellement sélectionnés en tant que [prims],[physics complexity]."> + Coût : [COST] / [PHYSICS] + </text> + <text name="object_count"> + Objets : [COUNT] + </text> + <text name="object_cost" tool_tip="Coût des objets actuellement sélectionnés en tant que [prims] / [physics complexity]."> + Coût : [COST] / [PHYSICS] + </text> <tab_container name="Object Info Tabs"> <panel label="Général" name="General"> <panel.string name="text deed continued"> @@ -269,15 +281,6 @@ <combo_box.item label="Anneau" name="Ring"/> <combo_box.item label="Sculptie" name="Sculpted"/> </combo_box> - <combo_box name="material"> - <combo_box.item label="Pierre" name="Stone"/> - <combo_box.item label="Métal" name="Metal"/> - <combo_box.item label="Verre" name="Glass"/> - <combo_box.item label="Bois" name="Wood"/> - <combo_box.item label="Chair" name="Flesh"/> - <combo_box.item label="Plastique" name="Plastic"/> - <combo_box.item label="Caoutchouc" name="Rubber"/> - </combo_box> <text name="text cut"> Découpe du tracé (déb./fin) </text> @@ -350,9 +353,19 @@ <combo_box.item label="Tore" name="Torus"/> <combo_box.item label="Plan" name="Plane"/> <combo_box.item label="Cylindre" name="Cylinder"/> + <combo_box.item label="Maillage" name="Mesh"/> </combo_box> </panel> <panel label="Attributs" name="Features"> + <panel.string name="None"> + Aucun + </panel.string> + <panel.string name="Prim"> + Prim + </panel.string> + <panel.string name="Convex Hull"> + Enveloppe convexe + </panel.string> <text name="select_single"> Choisir une prim pour changer les attributs. </text> @@ -377,6 +390,23 @@ <spinner label="Point central" name="Light Focus"/> <spinner label="Atténuation" name="Light Falloff"/> <spinner label="Ambiance" name="Light Ambiance"/> + <text name="label physicsshapetype"> + Type de forme physique : + </text> + <combo_box name="Physics Shape Type Combo Ctrl" tool_tip="Choisir un type de forme physique."/> + <combo_box name="material"> + <combo_box.item label="Pierre" name="Stone"/> + <combo_box.item label="Métal" name="Metal"/> + <combo_box.item label="Verre" name="Glass"/> + <combo_box.item label="Bois" name="Wood"/> + <combo_box.item label="Chair" name="Flesh"/> + <combo_box.item label="Plastique" name="Plastic"/> + <combo_box.item label="Caoutchouc" name="Rubber"/> + </combo_box> + <spinner label="Gravité" name="Physics Gravity"/> + <spinner label="Friction" name="Physics Friction"/> + <spinner label="Densité" name="Physics Density"/> + <spinner label="Restitution" name="Physics Restitution"/> </panel> <panel label="Texture" name="Texture"> <panel.string name="string repeats per meter"> diff --git a/indra/newview/skins/default/xui/fr/floater_wearable_save_as.xml b/indra/newview/skins/default/xui/fr/floater_wearable_save_as.xml deleted file mode 100644 index 5dda347fcf..0000000000 --- a/indra/newview/skins/default/xui/fr/floater_wearable_save_as.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="modal container"> - <button label="Enregistrer" label_selected="Enregistrer" name="Save"/> - <button label="Annuler" label_selected="Annuler" name="Cancel"/> - <text name="Save item as:"> - Enregistrer l'objet dans mon inventaire comme : - </text> - <line_editor name="name ed"> - Nouveau [DESC] - </line_editor> -</floater> diff --git a/indra/newview/skins/default/xui/fr/language_settings.xml b/indra/newview/skins/default/xui/fr/language_settings.xml index bd272e1f28..fdac9d65a7 100644 --- a/indra/newview/skins/default/xui/fr/language_settings.xml +++ b/indra/newview/skins/default/xui/fr/language_settings.xml @@ -4,6 +4,7 @@ <!-- Locale Information --> <string name="MicrosoftLocale">french</string> + <string name="MacLocale">fr_FR.UTF-8</string> <string name="DarwinLocale">fr_FR.UTF-8</string> <string name="LinuxLocale">fr_FR.UTF-8</string> diff --git a/indra/newview/skins/default/xui/fr/menu_inventory_add.xml b/indra/newview/skins/default/xui/fr/menu_inventory_add.xml index 5d2b554dc3..1076af44d9 100644 --- a/indra/newview/skins/default/xui/fr/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/fr/menu_inventory_add.xml @@ -4,6 +4,8 @@ <menu_item_call label="Image ([COST] L$)..." name="Upload Image"/> <menu_item_call label="Son ([COST] L$)..." name="Upload Sound"/> <menu_item_call label="Animation ([COST] L$)..." name="Upload Animation"/> + <menu_item_call label="Modèle..." name="Upload Model"/> + <menu_item_call label="Assistant Modèle..." name="Upload Model Wizard"/> <menu_item_call label="Lot ([COST] L$ par fichier)..." name="Bulk Upload"/> <menu_item_call label="Définir les droits de chargement par défaut" name="perm prefs"/> </menu> diff --git a/indra/newview/skins/default/xui/fr/menu_model_import_gear_default.xml b/indra/newview/skins/default/xui/fr/menu_model_import_gear_default.xml new file mode 100644 index 0000000000..af6bfcd028 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_model_import_gear_default.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="model_menu_gear_default"> + <menu_item_check label="Afficher les arêtes" name="show_edges"/> + <menu_item_check label="Afficher les propriétés physiques" name="show_physics"/> + <menu_item_check label="Afficher les textures" name="show_textures"/> + <menu_item_check label="Afficher la pondération de la peau" name="show_skin_weight"/> + <menu_item_check label="Afficher la position des articulations" name="show_joint_positions"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml index 1dd6da9d6f..d614cfe00c 100644 --- a/indra/newview/skins/default/xui/fr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -120,6 +120,8 @@ <menu_item_call label="Image ([COST] L$)..." name="Upload Image"/> <menu_item_call label="Son ([COST] L$)..." name="Upload Sound"/> <menu_item_call label="Animation ([COST] L$)..." name="Upload Animation"/> + <menu_item_call label="Modèle..." name="Upload Model"/> + <menu_item_call label="Assistant Modèle..." name="Upload Model Wizard"/> <menu_item_call label="Lot ([COST] L$ par fichier)..." name="Bulk Upload"/> </menu> <menu_item_call label="Annuler" name="Undo"/> @@ -159,6 +161,7 @@ <menu_item_check label="Alpha" name="Alpha"/> <menu_item_check label="Arbre" name="Tree"/> <menu_item_check label="Avatars" name="Character"/> + <menu_item_check label="Patch de surface" name="Surface Patch"/> <menu_item_check label="Ciel" name="Sky"/> <menu_item_check label="Eau" name="Water"/> <menu_item_check label="Sol" name="Ground"/> @@ -217,6 +220,7 @@ <menu_item_check label="Console des catégories de textures" name="Texture Category"/> <menu_item_check label="Chronos" name="Fast Timers"/> <menu_item_check label="Mémoire" name="Memory"/> + <menu_item_check label="Statistiques de la scène" name="Scene Statistics"/> <menu_item_call label="Infos de région vers la console de débogage" name="Region Info to Debug Console"/> <menu_item_call label="Infos de groupe vers la console de débogage" name="Group Info to Debug Console"/> <menu_item_call label="Infos de capacités vers la console de débogage" name="Capabilities Info to Debug Console"/> @@ -227,6 +231,7 @@ </menu> <menu label="Afficher les infos" name="Display Info"> <menu_item_check label="Afficher l'heure" name="Show Time"/> + <menu_item_check label="Afficher le coût du chargement" name="Show Upload Cost"/> <menu_item_check label="Afficher les infos de rendu" name="Show Render Info"/> <menu_item_check label="Afficher les infos de texture" name="Show Texture Info"/> <menu_item_check label="Afficher les matrices" name="Show Matrices"/> @@ -252,8 +257,10 @@ </menu> <menu label="Métadonnées de rendu" name="Render Metadata"> <menu_item_check label="Cadres" name="Bounding Boxes"/> + <menu_item_check label="Normales" name="Normals"/> <menu_item_check label="Octree" name="Octree"/> <menu_item_check label="Shadow Frusta" name="Shadow Frusta"/> + <menu_item_check label="Formes physiques" name="Physics Shapes"/> <menu_item_check label="Occlusion" name="Occlusion"/> <menu_item_check label="Lots de rendu" name="Render Batches"/> <menu_item_check label="Type de mise à jour" name="Update Type"/> @@ -261,9 +268,12 @@ <menu_item_check label="Priorité de la texture" name="Texture Priority"/> <menu_item_check label="Zone de texture" name="Texture Area"/> <menu_item_check label="Zone de face" name="Face Area"/> + <menu_item_check label="Infos sur le niveau de détail" name="LOD Info"/> + <menu_item_check label="File d'attente pour la construction" name="Build Queue"/> <menu_item_check label="Lumières" name="Lights"/> <menu_item_check label="Squelette de collision" name="Collision Skeleton"/> <menu_item_check label="Rayons" name="Raycast"/> + <menu_item_check label="Sculpture" name="Sculpt"/> </menu> <menu label="Rendu" name="Rendering"> <menu_item_check label="Axes" name="Axes"/> @@ -271,7 +281,6 @@ <menu_item_call label="Base des infos de la texture sélectionnée" name="Selected Texture Info Basis"/> <menu_item_check label="Filaire" name="Wireframe"/> <menu_item_check label="Occlusion objet-objet" name="Object-Object Occlusion"/> - <menu_item_check label="Objets de mémoire vidéo" name="Framebuffer Objects"/> <menu_item_check label="Éclairage et ombres" name="Lighting and Shadows"/> <menu_item_check label="Ombres du soleil/de la lune/des projecteurs" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO et lissage des ombres" name="SSAO and Shadow Smoothing"/> @@ -370,6 +379,7 @@ <menu_item_call label="Dump Local Textures" name="Dump Local Textures"/> </menu> <menu_item_check label="Textures HTTP" name="HTTP Textures"/> + <menu_item_check label="Inventaire HTTP" name="HTTP Inventory"/> <menu_item_call label="Compresser les images" name="Compress Images"/> <menu_item_check label="Output Debug Minidump" name="Output Debug Minidump"/> <menu_item_check label="Console Window on next Run" name="Console Window"/> diff --git a/indra/newview/skins/default/xui/fr/notifications.xml b/indra/newview/skins/default/xui/fr/notifications.xml index 78890caabb..6bfab25087 100644 --- a/indra/newview/skins/default/xui/fr/notifications.xml +++ b/indra/newview/skins/default/xui/fr/notifications.xml @@ -2157,6 +2157,12 @@ Cela risque d'impacter votre mot de passe. <notification name="RezItemNoPermissions"> Droits insuffisants pour rezzer l'objet. </notification> + <notification name="IMAcrossParentEstates"> + Impossible d'envoyer d'IM entre domaines parents. + </notification> + <notification name="TransferInventoryAcrossParentEstates"> + Impossible de transférer l'inventaire entre domaines parents. + </notification> <notification name="UnableToLoadNotecard"> Impossible de lire les données de la note actuellement. </notification> @@ -2734,6 +2740,10 @@ Elles vont être bloquées pendant quelques secondes pour votre sécurité. Le modérateur ignore vos paroles. <usetemplate name="okbutton" yestext="OK"/> </notification> + <notification name="UploadCostConfirmation"> + Ce chargement coûtera [PRICE] L$. Continuer ? + <usetemplate name="okcancelbuttons" notext="Annuler" yestext="Charger"/> + </notification> <notification name="ConfirmClearTeleportHistory"> Voulez-vous vraiment supprimer votre historique des téléportations ? <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/> @@ -2745,6 +2755,9 @@ Le bouton sera affiché quand il y aura suffisamment de place. <notification name="ShareNotification"> Sélectionnez les résidents avec lesquels partager l'élément. </notification> + <notification name="MeshUploadError"> + Échec de chargement de [LABEL] : [MESSAGE] [IDENTIFIER] [INVALIDITY_IDENTIFIER] + </notification> <notification name="ShareItemsConfirmation"> Voulez-vous vraiment partager les articles suivants : @@ -2761,6 +2774,19 @@ avec les résidents suivants : <notification name="DeedToGroupFail"> Échec de cession au groupe. </notification> + <notification name="ReleaseLandThrottled"> + Impossible d'abandonner la parcelle [PARCEL_NAME] actuellement. + </notification> + <notification name="ReleasedLandWithReclaim"> + La parcelle [PARCEL_NAME] de [AREA] m² a été libérée. + +Vous disposerez d'un délai de récupération à 0 L$ de [RECLAIM_PERIOD] heures avant qu'elle soit mise en vente pour tous. + </notification> + <notification name="ReleasedLandNoReclaim"> + La parcelle [PARCEL_NAME] de [AREA] m² a été libérée. + +Elle est désormais disponible à l'achat auprès de tous. + </notification> <notification name="AvatarRezNotification"> ([EXISTENCE] secondes d'existence) Nuage de l'avatar [NAME] disparu au bout de [TIME] secondes. @@ -2901,6 +2927,10 @@ Cliquez sur un point dans le monde et faites glisser votre souris pour faire tou Pour créer et modifier des groupes, vous devez utiliser le mode Avancé. Voulez-vous quitter l'application afin de changer de mode ? Le sélecteur de mode se trouve sur l'écran de connexion. <usetemplate name="okcancelbuttons" notext="Ne pas quitter" yestext="Quitter"/> </notification> + <notification label="" name="NoPlaceInfo"> + L'affichage du profil du lieu est uniquement disponible en mode Avancé. Voulez-vous quitter l'application afin de changer de mode ? Le sélecteur de mode se trouve sur l'écran de connexion. + <usetemplate name="okcancelbuttons" notext="Ne pas quitter" yestext="Quitter"/> + </notification> <notification label="" name="NoPicks"> Pour créer et modifier des favoris, vous devez utiliser le mode Avancé. Voulez-vous quitter l'application afin de changer de mode ? Le sélecteur de mode se trouve sur l'écran de connexion. <usetemplate name="okcancelbuttons" notext="Ne pas quitter" yestext="Quitter"/> @@ -2921,9 +2951,18 @@ Cliquez sur un point dans le monde et faites glisser votre souris pour faire tou Pour pouvoir payer d'autres résidents, vous devez utiliser le mode Avancé. Voulez-vous quitter l'application afin de changer de mode ? <usetemplate name="okcancelbuttons" notext="Ne pas quitter" yestext="Quitter"/> </notification> - <global name="UnsupportedCPU"> - - Votre processeur ne remplit pas les conditions minimum requises. - </global> + <notification label="" name="NoInventory"> + L'affichage de l'inventaire est uniquement disponible en mode Avancé. Voulez-vous quitter l'application afin de changer de mode ? + <usetemplate name="okcancelbuttons" notext="Ne pas quitter" yestext="Quitter"/> + </notification> + <notification label="" name="NoAppearance"> + L'Éditeur d'apparence est uniquement disponible en mode Avancé. Voulez-vous quitter l'application afin de changer de mode ? + <usetemplate name="okcancelbuttons" notext="Ne pas quitter" yestext="Quitter"/> + </notification> + <notification label="" name="NoSearch"> + La recherche est uniquement disponible en mode Avancé. Voulez-vous quitter l'application afin de changer de mode ? + <usetemplate name="okcancelbuttons" notext="Ne pas quitter" yestext="Quitter"/> + </notification> <global name="UnsupportedGLRequirements"> Vous semblez ne pas avoir le matériel requis pour utiliser [APP_NAME]. [APP_NAME] requiert une carte graphique OpenGL avec une prise en charge du multitexturing. Si vous avez une telle carte, assurez-vous que vous avez aussi les pilotes les plus récents pour la carte, ainsi que les service packs et les patchs pour votre système d'exploitation. diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_colors.xml b/indra/newview/skins/default/xui/fr/panel_preferences_colors.xml index abdffd232a..e50fd2b6f3 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_colors.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_colors.xml @@ -22,6 +22,9 @@ <text name="text_box5"> Erreurs </text> + <text name="text_box10"> + Direct + </text> <text name="text_box7"> Propriétaire </text> diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml index 025a72a1d2..5bf2ef72f5 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml @@ -27,8 +27,20 @@ </text> <check_box initial_value="true" label="Eau transparente" name="TransparentWater"/> <check_box initial_value="true" label="Placage de relief et brillance" name="BumpShiny"/> + <check_box initial_value="true" label="Lumières locales" name="LocalLights"/> <check_box initial_value="true" label="Effets de base" name="BasicShaders" tool_tip="La désactivation de cette option peut éviter le plantage de certains pilotes de cartes graphiques"/> <check_box initial_value="true" label="Effets atmosphériques" name="WindLightUseAtmosShaders"/> + <check_box initial_value="true" label="Éclairage et ombres" name="UseLightShaders"/> + <check_box initial_value="true" label="Occlusion ambiante" name="UseSSAO"/> + <check_box initial_value="true" label="Profondeur de champ" name="UseDoF"/> + <text name="shadows_label"> + Ombres : + </text> + <combo_box name="ShadowDetail"> + <combo_box.item label="Aucune" name="0"/> + <combo_box.item label="Soleil/Lune" name="1"/> + <combo_box.item label="Soleil/Lune + Projecteurs" name="2"/> + </combo_box> <text name="reflection_label"> Reflets dans l'eau : </text> diff --git a/indra/newview/skins/default/xui/fr/panel_region_general.xml b/indra/newview/skins/default/xui/fr/panel_region_general.xml index ada4583648..b5795bebe2 100644 --- a/indra/newview/skins/default/xui/fr/panel_region_general.xml +++ b/indra/newview/skins/default/xui/fr/panel_region_general.xml @@ -25,6 +25,7 @@ <check_box label="Autoriser la revente" name="allow_land_resell_check"/> <check_box label="Autoriser la fusion/division" name="allow_parcel_changes_check"/> <check_box label="Ne pas afficher dans la recherche" name="block_parcel_search_check" tool_tip="Afficher cette région et ses parcelles dans les résultats de recherche"/> + <check_box label="Autoriser les objets de maillage" name="mesh_rez_enabled_check" tool_tip="Laisser les gens rezzer des objets de maillage dans cette région."/> <spinner label="Nombre maximum d'avatars" label_width="160" name="agent_limit_spin" width="240"/> <spinner label="Bonus objet" label_width="160" name="object_bonus_spin" width="240"/> <text label="Maturité" name="access_text"> diff --git a/indra/newview/skins/default/xui/fr/panel_sound_devices.xml b/indra/newview/skins/default/xui/fr/panel_sound_devices.xml new file mode 100644 index 0000000000..a9802312dc --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_sound_devices.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="utf-8"?> +<panel label="Paramètres du périphérique" name="device_settings_panel"> + <panel.string name="default_text"> + Valeur par défaut + </panel.string> + <text name="Input"> + Entrée + </text> + <text name="My volume label"> + Mon volume : + </text> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Régler le volume avec le curseur."/> + <text name="wait_text"> + Veuillez patienter + </text> + <text name="Output"> + Sortie + </text> +</panel> diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml index a3369e6730..3ec85551da 100644 --- a/indra/newview/skins/default/xui/fr/strings.xml +++ b/indra/newview/skins/default/xui/fr/strings.xml @@ -130,6 +130,139 @@ <string name="create_account_url"> http://join.secondlife.com/index.php?lang=fr-FR </string> + <string name="LoginFailedViewerNotPermitted"> + Le client que vous utilisez ne permet plus d'accéder à Second Life. Téléchargez un nouveau client à la page suivante : +http://secondlife.com/download + +Pour plus d'informations, consultez la page FAQ ci-dessous : +http://secondlife.com/viewer-access-faq + </string> + <string name="LoginIntermediateOptionalUpdateAvailable"> + Mise à jour facultative du client disponible : [VERSION] + </string> + <string name="LoginFailedRequiredUpdate"> + Mise à jour du client requise : [VERSION] + </string> + <string name="LoginFailedAlreadyLoggedIn"> + L'agent est déjà connecté. + </string> + <string name="LoginFailedAuthenticationFailed"> + Désolé ! La connexion a échoué. +Veuillez vérifier que les éléments ci-dessous ont été correctement saisis : + * Nom d'utilisateur (par exemple, bobsmith12 ou steller.sunshine) + * Mot de passe +Assurez-vous également que la touche Verr. maj n'est pas activée. + </string> + <string name="LoginFailedPasswordChanged"> + Votre mot de passe a été modifié pour des raisons de sécurité. +Veuillez accéder à votre compte à la page http://secondlife.com/password +et répondre à la question de sécurité afin de réinitialiser votre mot de passe. +Nous vous prions de nous excuser pour la gêne occasionnée. + </string> + <string name="LoginFailedPasswordReset"> + Vous allez devoir réinitialiser votre mot de passe suite à quelques changements effectués sur notre système. +Pour cela, accédez à votre compte à la page http://secondlife.com/password +et répondez à la question de sécurité. Votre mot de passe sera réinitialisé. +Nous vous prions de nous excuser pour la gêne occasionnée. + </string> + <string name="LoginFailedEmployeesOnly"> + Second Life est temporairement fermé pour des raisons de maintenance. +Seuls les employés peuvent actuellement y accéder. +Consultez la page www.secondlife.com/status pour plus d'informations. + </string> + <string name="LoginFailedPremiumOnly"> + Les connexions à Second Life sont temporairement limitées afin de s'assurer que l'expérience des utilisateurs présents dans le monde virtuel soit optimale. + +Les personnes disposant de comptes gratuits ne pourront pas accéder à Second Life pendant ce temps afin de permettre à celles qui ont payé pour pouvoir utiliser Second Life puissent le faire. + </string> + <string name="LoginFailedComputerProhibited"> + Impossible d'accéder à Second Life depuis cet ordinateur. +Si vous pensez qu'il s'agit d'une erreur, contactez +l'Assistance à l'adresse suivante : support@secondlife.com. + </string> + <string name="LoginFailedAcountSuspended"> + Votre compte est inaccessible jusqu'à +[TIME], heure du Pacifique. + </string> + <string name="LoginFailedAccountDisabled"> + Nous n'avons pas réussi à traiter votre demande. +Pour obtenir de l'aide, veuillez contacter l'Assistance Second Life à la page suivante : http://secondlife.com/support. +Si vous ne parvenez pas à changer de mot de passe, veuillez appeler le (866) 476-9763. + </string> + <string name="LoginFailedTransformError"> + Incohérence des données lors de la connexion. +Veuillez contacter support@secondlife.com. + </string> + <string name="LoginFailedAccountMaintenance"> + Des opérations de maintenance mineures sont actuellement effectuées sur votre compte. +Votre compte est inaccessible jusqu'à +[TIME], heure du Pacifique. +Si vous pensez qu'il s'agit d'une erreur, contactez l'Assistance à l'adresse suivante : support@secondlife.com + </string> + <string name="LoginFailedPendingLogoutFault"> + Le simulateur a renvoyé une erreur en réponse à la demande de déconnexion. + </string> + <string name="LoginFailedPendingLogout"> + Le système est en train de vous déconnecter. +Votre compte sera indisponible jusqu'à +[TIME], heure du Pacifique. + </string> + <string name="LoginFailedUnableToCreateSession"> + Impossible de créer de session valide. + </string> + <string name="LoginFailedUnableToConnectToSimulator"> + Impossible de se connecter à un simulateur. + </string> + <string name="LoginFailedRestrictedHours"> + Votre compte permet uniquement d'accéder à Second Life +entre [START] et [END], heure du Pacifique. +Veuillez réessayer au cours de la période indiquée. +Si vous pensez qu'il s'agit d'une erreur, contactez l'Assistance à l'adresse suivante : support@secondlife.com + </string> + <string name="LoginFailedIncorrectParameters"> + Paramètres incorrects. +Si vous pensez qu'il s'agit d'une erreur, contactez l'Assistance à l'adresse suivante : support@secondlife.com + </string> + <string name="LoginFailedFirstNameNotAlphanumeric"> + Le paramètre Prénom doit être alphanumérique. +Si vous pensez qu'il s'agit d'une erreur, contactez l'Assistance à l'adresse suivante : support@secondlife.com + </string> + <string name="LoginFailedLastNameNotAlphanumeric"> + Le paramètre Nom doit être alphanumérique. +Si vous pensez qu'il s'agit d'une erreur, contactez l'Assistance à l'adresse suivante : support@secondlife.com + </string> + <string name="LogoutFailedRegionGoingOffline"> + La région est en train d'être mise hors ligne. +Veuillez réessayer de vous connecter dans une minute. + </string> + <string name="LogoutFailedAgentNotInRegion"> + Agent absent de la région. +Veuillez réessayer de vous connecter dans une minute. + </string> + <string name="LogoutFailedPendingLogin"> + Une autre session était en cours d'ouverture au sein de la région. +Veuillez réessayer de vous connecter dans une minute. + </string> + <string name="LogoutFailedLoggingOut"> + La session précédente était en cours de fermeture au sein de la région. +Veuillez réessayer de vous connecter dans une minute. + </string> + <string name="LogoutFailedStillLoggingOut"> + Fermeture de la session précédente toujours en cours pour la région. +Veuillez réessayer de vous connecter dans une minute. + </string> + <string name="LogoutSucceeded"> + Dernière session fermée au sein de la région. +Veuillez réessayer de vous connecter dans une minute. + </string> + <string name="LogoutFailedLogoutBegun"> + Processus de déconnexion commencé pour la région. +Veuillez réessayer de vous connecter dans une minute. + </string> + <string name="LoginFailedLoggingOutSession"> + Le système a commencé à fermer votre dernière session. +Veuillez réessayer de vous connecter dans une minute. + </string> <string name="AgentLostConnection"> Il y a peut-être des problèmes techniques dans cette région. Veuillez vérifier votre connexion Internet. </string> @@ -441,6 +574,9 @@ <string name="symbolic folder link"> lien du dossier </string> + <string name="mesh"> + maillage + </string> <string name="AvatarEditingAppearance"> (Apparence en cours de modification) </string> @@ -1180,6 +1316,9 @@ <string name="InvFolder Accessories"> Accessoires </string> + <string name="InvFolder Meshes"> + Maillages + </string> <string name="InvFolder Friends"> Amis </string> @@ -1494,7 +1633,7 @@ (Inconnu) </string> <string name="SummaryForTheWeek" value="Récapitulatif de la semaine, début le "/> - <string name="NextStipendDay" value="Prochaine prime le "/> + <string name="NextStipendDay" value=". Prochaine prime le "/> <string name="GroupIndividualShare" value=" Groupe Part individuelle"/> <string name="GroupColumn" value="Groupe"/> <string name="Balance"> @@ -3762,6 +3901,9 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE]. <string name="session_initialization_timed_out_error"> Expiration du délai d'initialisation de la session </string> + <string name="Home position set."> + Emplacement du domicile défini. + </string> <string name="voice_morphing_url"> http://secondlife.com/landing/voicemorphing </string> diff --git a/indra/newview/skins/default/xui/it/floater_about.xml b/indra/newview/skins/default/xui/it/floater_about.xml index 140f7bdc14..214ae96373 100644 --- a/indra/newview/skins/default/xui/it/floater_about.xml +++ b/indra/newview/skins/default/xui/it/floater_about.xml @@ -56,26 +56,32 @@ Si ringraziano i seguenti residenti per aver contribuito a rendere questa versio <panel label="Licenze" name="licenses_panel"> <text_editor name="credits_editor"> 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion - APR Copyright (C) 2000-2004 The Apache Software Foundation - cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) - DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. - expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. - FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). - GL Copyright (C) 1999-2004 Brian Paul. - Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. - jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) - jpeglib Copyright (C) 1991-1998, Thomas G. Lane. - ogg/vorbis Copyright (C) 2001, Xiphophorus - OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. - SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga - SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) - xmlrpc-epi Copyright (C) 2000 Epinions, Inc. - zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. - google-perftools Copyright (c) 2005, Google Inc. - - Tutti i diritti riservati. Leggi licenses.txt per maggiori dettagli. +APR Copyright (C) 2000-2004 The Apache Software Foundation +Collada DOM Copyright 2005 Sony Computer Entertainment Inc. +cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) +DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. +expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. +FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). +GL Copyright (C) 1999-2004 Brian Paul. +GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia. +google-perftools Copyright (c) 2005, Google Inc. +Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. +jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) +jpeglib Copyright (C) 1991-1998, Thomas G. Lane. +ogg/vorbis Copyright (C) 2001, Xiphophorus +OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. +PCRE Copyright (c) 1997-2008 University of Cambridge +SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga +SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) +xmlrpc-epi Copyright (C) 2000 Epinions, Inc. +zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. +google-perftools Copyright (c) 2005, Google Inc. - Chat vocale Codifica audio: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) +Il Viewer Second Life utilizza Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (e licenziatari). Tutti i diritti riservati. Per informazioni dettagliate, vedere www.havok.com. + +Tutti i diritti riservati. Per informazioni dettagliate, vedere licenses.txt. + +Codifica audio chat vocale: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) </text_editor> </panel> </tab_container> diff --git a/indra/newview/skins/default/xui/it/floater_about_land.xml b/indra/newview/skins/default/xui/it/floater_about_land.xml index b713bb8143..a96433d7aa 100644 --- a/indra/newview/skins/default/xui/it/floater_about_land.xml +++ b/indra/newview/skins/default/xui/it/floater_about_land.xml @@ -75,64 +75,64 @@ Vai al menu Mondo > Informazioni sul terreno oppure seleziona un altro appezz <text name="LandType"> Tipo: </text> - <text left="119" name="LandTypeText"> + <text name="LandTypeText"> Mainland / Homestead </text> <text name="ContentRating" width="115"> Categoria di accesso: </text> - <text left="119" name="ContentRatingText"> + <text name="ContentRatingText"> Adulti </text> <text name="Owner:"> Proprietario: </text> - <text left="119" name="OwnerText" width="227"/> + <text name="OwnerText" width="227"/> <text name="Group:"> Gruppo: </text> - <text left="119" name="GroupText" width="227"/> + <text name="GroupText" width="227"/> <button label="Imposta" name="Set..."/> - <check_box label="Permetti cessione al gruppo" left="119" name="check deed" tool_tip="Un funzionario del gruppo può cedere questa terra al gruppo stesso cosicchè essa sarà supportata dalle terre del gruppo."/> + <check_box label="Permetti cessione al gruppo" name="check deed" tool_tip="Un funzionario del gruppo può cedere questa terra al gruppo stesso cosicchè essa sarà supportata dalle terre del gruppo."/> <button label="Cedi" name="Deed..." tool_tip="Puoi solo offrire terra se sei un funzionario del gruppo selezionato."/> - <check_box label="Il proprietario fa un contributo con la cessione" left="119" name="check contrib" tool_tip="Quando la terra è ceduta al gruppo, il proprietario precedente contribuisce con abbastanza allocazione di terra per supportarlo."/> + <check_box label="Il proprietario fa un contributo con la cessione" name="check contrib" tool_tip="Quando la terra è ceduta al gruppo, il proprietario precedente contribuisce con abbastanza allocazione di terra per supportarlo."/> <text name="For Sale:"> In vendita: </text> - <text left="119" name="Not for sale."> + <text name="Not for sale."> Non in vendita. </text> - <text left="119" name="For Sale: Price L$[PRICE]."> + <text name="For Sale: Price L$[PRICE]."> Prezzo: [PRICE]L$ ([PRICE_PER_SQM]L$/m²). </text> - <text left="119" name="SalePending" width="321"/> + <text name="SalePending" width="321"/> <button bottom="-242" label="Vendi la terra..." label_selected="Vendi la terra..." name="Sell Land..."/> - <text left="119" name="For sale to"> + <text name="For sale to"> In vendita a: [BUYER] </text> - <text left="119" name="Sell with landowners objects in parcel." width="240"> + <text name="Sell with landowners objects in parcel."> Gli oggetti sono inclusi nella vendita. </text> - <text left="119" name="Selling with no objects in parcel." width="240"> + <text name="Selling with no objects in parcel."> Gli oggetti non sono inclusi nella vendita. </text> - <button bottom="-242" font="SansSerifSmall" label="Annulla la vendita del terreno" label_selected="Annulla la vendita del terreno" left="275" name="Cancel Land Sale" width="165"/> + <button font="SansSerifSmall" label="Annulla la vendita del terreno" label_selected="Annulla la vendita del terreno" name="Cancel Land Sale"/> <text name="Claimed:" width="115"> Presa in possesso il: </text> - <text left="119" name="DateClaimText"> + <text name="DateClaimText"> Tue Aug 15 13:47:25 2006 </text> <text name="PriceLabel"> Area: </text> - <text left="119" name="PriceText" width="140"> + <text name="PriceText" width="140"> 4048 m² </text> <text name="Traffic:"> Traffico: </text> - <text left="119" name="DwellText" width="140"> + <text name="DwellText" width="140"> 0 </text> <button label="Acquista il terreno..." label_selected="Acquista il terreno..." left="130" name="Buy Land..." width="125"/> diff --git a/indra/newview/skins/default/xui/it/floater_animation_preview.xml b/indra/newview/skins/default/xui/it/floater_animation_preview.xml index 77341cad63..dc99d287b9 100644 --- a/indra/newview/skins/default/xui/it/floater_animation_preview.xml +++ b/indra/newview/skins/default/xui/it/floater_animation_preview.xml @@ -115,14 +115,14 @@ La lunghezza massima è [MAX_LENGTH] secondi. <text name="description_label"> Descrizione: </text> - <spinner label="Priorità" label_width="72" name="priority" tool_tip="Definisce quali altre animazioni possono essere sostituite da questa animazione" width="110"/> + <spinner label="Priorità" name="priority" tool_tip="Definisce quali altre animazioni possono essere sostituite da questa animazione"/> <check_box label="Ciclica" name="loop_check" tool_tip="Riproduce questa animazione in ripetizione"/> <spinner label="In(%)" name="loop_in_point" tool_tip="Imposta il punto sul quale ritorna l'animazione"/> <spinner label="Out(%)" name="loop_out_point" tool_tip="Imposta il punto sul quale termina l'animazione"/> <text name="hand_label"> Postura della mano </text> - <combo_box left_delta="100" name="hand_pose_combo" tool_tip="Definisce ciò che fanno le mani durante l'animazione" width="184"> + <combo_box name="hand_pose_combo" tool_tip="Definisce ciò che fanno le mani durante l'animazione"> <combo_box.item label="Stendi" name="Spread"/> <combo_box.item label="Rilassato" name="Relaxed"/> <combo_box.item label="Indica entrambi" name="PointBoth"/> @@ -140,7 +140,7 @@ La lunghezza massima è [MAX_LENGTH] secondi. <text name="emote_label"> Espressione </text> - <combo_box left_delta="100" name="emote_combo" tool_tip="Definisce ciò che fa il viso durante l'animazione" width="184"> + <combo_box name="emote_combo" tool_tip="Definisce ciò che fa il viso durante l'animazione"> <item label="(Nessuno)" name="[None]" value=""/> <item label="Aaaaah" name="Aaaaah" value="Aaaaah"/> <item label="Spavento" name="Afraid" value="Spavento"/> @@ -162,18 +162,18 @@ La lunghezza massima è [MAX_LENGTH] secondi. <item label="Occhiolino" name="Wink" value="Occhiolino"/> <item label="Preoccupato" name="Worry" value="Preoccupato"/> </combo_box> - <text name="preview_label" width="250"> + <text name="preview_label"> Vedi anteprima mentre </text> - <combo_box left_delta="154" name="preview_base_anim" tool_tip="Da usarsi per controllare il comportamento dell'animazione mentre l'avatar svolge azioni abituali." width="130"> + <combo_box name="preview_base_anim" tool_tip="Da usarsi per controllare il comportamento dell'animazione mentre l'avatar svolge azioni abituali."> <item label="In piedi" name="Standing" value="In piedi"/> <item label="Camminando" name="Walking" value="Cammina"/> <item label="Seduto" name="Sitting" value="Seduto"/> <item label="Volo" name="Flying" value="Volo"/> </combo_box> - <spinner label="Avvio lento (sec)" label_width="125" name="ease_in_time" tool_tip="Durata (in secondi) della fusione in entrata delle animazioni" width="192"/> - <spinner bottom_delta="-20" label="Arresto lento (sec)" label_width="125" left="10" name="ease_out_time" tool_tip="Durata (in secondi) della fusione in uscita delle animazioni" width="192"/> - <button bottom_delta="-32" name="play_btn" tool_tip="Riproduci la tua animazione"/> + <spinner label="Avvio lento (sec)" name="ease_in_time" tool_tip="Durata (in secondi) della fusione in entrata delle animazioni"/> + <spinner label="Arresto lento (sec)" name="ease_out_time" tool_tip="Durata (in secondi) della fusione in uscita delle animazioni"/> + <button name="play_btn" tool_tip="Riproduci la tua animazione"/> <button name="pause_btn" tool_tip="Metti in pausa la tua animazione"/> <button label="" name="stop_btn" tool_tip="Ferma la riproduzione dell'animazione"/> <text name="bad_animation_text"> diff --git a/indra/newview/skins/default/xui/it/floater_buy_contents.xml b/indra/newview/skins/default/xui/it/floater_buy_contents.xml index a54751e629..84ed85e362 100644 --- a/indra/newview/skins/default/xui/it/floater_buy_contents.xml +++ b/indra/newview/skins/default/xui/it/floater_buy_contents.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="floater_buy_contents" title="COMPRA I CONTENUTI"> <text name="contains_text"> - [NAME] contiene: + <nolink>[NAME]</nolink> contiene: </text> <text name="buy_text"> Compra per [AMOUNT]L$ da [NAME]? diff --git a/indra/newview/skins/default/xui/it/floater_buy_currency.xml b/indra/newview/skins/default/xui/it/floater_buy_currency.xml index 0a499a6c44..635b56d37a 100644 --- a/indra/newview/skins/default/xui/it/floater_buy_currency.xml +++ b/indra/newview/skins/default/xui/it/floater_buy_currency.xml @@ -52,7 +52,8 @@ Riscrivi l'importo per vedere l'ultimo tasso al cambio. </text> <text name="purchase_warning_repurchase"> - La conferma di questo acquisto compra solo L$, non l'oggetto. + La conferma di questo acquisto compra solo L$, non +l'oggetto. </text> <text bottom_delta="16" name="purchase_warning_notenough"> Non stai acquistando abbastanza L$. Aumenta l'importo. diff --git a/indra/newview/skins/default/xui/it/floater_import_collada.xml b/indra/newview/skins/default/xui/it/floater_import_collada.xml new file mode 100644 index 0000000000..eb4d0c0fdb --- /dev/null +++ b/indra/newview/skins/default/xui/it/floater_import_collada.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Import Collada" title="Importa scena"> + <text name="mesh count"> + Reticoli: [COUNT] + </text> + <text name="texture count"> + Texture: [COUNT] + </text> + <text name="status"> + Stato: [STATUS] + </text> + <button label="Annulla" name="cancel"/> + <button label="OK" name="ok"/> + <string name="status_idle"> + Pausa + </string> + <string name="status_uploading"> + Caricamento in corso [NAME] + </string> + <string name="status_creating"> + Creazione oggetto [NAME] + </string> +</floater> diff --git a/indra/newview/skins/default/xui/it/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/it/floater_inventory_view_finder.xml index 49130285f2..cf790ee62e 100644 --- a/indra/newview/skins/default/xui/it/floater_inventory_view_finder.xml +++ b/indra/newview/skins/default/xui/it/floater_inventory_view_finder.xml @@ -5,6 +5,7 @@ <check_box label="Abiti" name="check_clothing"/> <check_box label="Gesture" name="check_gesture"/> <check_box label="Landmark" name="check_landmark"/> + <check_box label="Reticoli" name="check_mesh"/> <check_box label="Notecard" name="check_notecard"/> <check_box label="Oggetti" name="check_object"/> <check_box label="Script" name="check_script"/> diff --git a/indra/newview/skins/default/xui/it/floater_model_preview.xml b/indra/newview/skins/default/xui/it/floater_model_preview.xml new file mode 100644 index 0000000000..a17b8b36c2 --- /dev/null +++ b/indra/newview/skins/default/xui/it/floater_model_preview.xml @@ -0,0 +1,231 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Preview" title="Carica modello"> + <string name="status_idle"> + Pausa + </string> + <string name="status_reading_file"> + Caricamento in corso... + </string> + <string name="status_generating_meshes"> + Generazione reticoli... + </string> + <string name="status_vertex_number_overflow"> + Errore: numero di vertici maggiore di 65534, annullato. + </string> + <string name="high"> + Alto + </string> + <string name="medium"> + Medio + </string> + <string name="low"> + Basso + </string> + <string name="lowest"> + Bassissimo + </string> + <string name="mesh_status_good"> + Invia! + </string> + <string name="mesh_status_na"> + N/D + </string> + <string name="mesh_status_none"> + Nessuno + </string> + <string name="mesh_status_submesh_mismatch"> + Ai vari livelli del dettaglio corrispondono numeri diversi di faccette con texture. + </string> + <string name="mesh_status_mesh_mismatch"> + Ai vari livelli del dettaglio corrispondono numeri diversi istanze di reticoli. + </string> + <string name="mesh_status_too_many_vertices"> + Troppi vertici per il livello di dettaglio. + </string> + <string name="mesh_status_missing_lod"> + Livello di dettaglio minimo mancante. + </string> + <string name="layer_all"> + Tutto + </string> + <string name="decomposing"> + Analisi in corso... + </string> + <string name="simplifying"> + Semplificazione in corso... + </string> + <text name="name_label"> + Nome: + </text> + <text name="lod_label"> + Anteprima: + </text> + <combo_box name="preview_lod_combo" tool_tip="Livello di dettaglio per anteprima rendering"> + <combo_item name="high"> + Livello di dettaglio: Alto + </combo_item> + <combo_item name="medium"> + Livello di dettaglio: Medio + </combo_item> + <combo_item name="low"> + Livello di dettaglio: Basso + </combo_item> + <combo_item name="lowest"> + Livello di dettaglio: Bassissimo + </combo_item> + </combo_box> + <panel> + <text name="streaming cost"> + Costo risorsa: [COST] + </text> + <text name="physics cost"> + Costo fisica: [COST] + </text> + <text name="upload fee"> + Costo caricamento: N/D + </text> + </panel> + <text name="status"> + [STATUS] + </text> + <button label="Predefiniti" name="reset_btn" tool_tip="Ripristina predefiniti"/> + <button label="Carica sul server" name="ok_btn" tool_tip="Carica al simulatore"/> + <button label="Annulla" name="cancel_btn"/> + <tab_container name="import_tab"> + <panel label="Livello di dettaglio" name="lod_panel"> + <text name="lod_table_header"> + Seleziona livello di dettaglio: + </text> + <text name="high_label" value="Alto"/> + <text name="high_triangles" value="0"/> + <text name="high_vertices" value="0"/> + <text name="medium_label" value="Medio"/> + <text name="medium_triangles" value="0"/> + <text name="medium_vertices" value="0"/> + <text name="low_label" value="Basso"/> + <text name="low_triangles" value="0"/> + <text name="low_vertices" value="0"/> + <text name="lowest_label" value="Bassissimo"/> + <text name="lowest_triangles" value="0"/> + <text name="lowest_vertices" value="0"/> + <text name="lod_table_footer"> + Livello di dettaglio: [DETAIL] + </text> + <radio_group name="lod_file_or_limit" value="lod_from_file"> + <radio_item label="Carica da file" name="lod_from_file"/> + <radio_item label="Genera automaticamente" name="lod_auto_generate"/> + <radio_item label="Nessuno" name="lod_none"/> + </radio_group> + <button label="Sfoglia..." name="lod_browse"/> + <combo_box name="lod_mode"> + <combo_item name="triangle_limit"> + Limite triangoli + </combo_item> + <combo_item name="error_threshold"> + Limite errori + </combo_item> + </combo_box> + <text name="build_operator_text"> + Operatore costruzione: + </text> + <text name="queue_mode_text"> + Modalità di coda: + </text> + <combo_box name="build_operator"> + <combo_item name="edge_collapse"> + Collassa bordo + </combo_item> + <combo_item name="half_edge_collapse"> + Collassa mezzo bordo + </combo_item> + </combo_box> + <combo_box name="queue_mode"> + <combo_item name="greedy"> + Ingordo + </combo_item> + <combo_item name="lazy"> + Pigro + </combo_item> + <combo_item name="independent"> + Indipendente + </combo_item> + </combo_box> + <text name="border_mode_text"> + Modalità bordo: + </text> + <text name="share_tolderance_text"> + Tolleranza condivisione: + </text> + <combo_box name="border_mode"> + <combo_item name="border_unlock"> + Sblocca + </combo_item> + <combo_item name="border_lock"> + Blocca + </combo_item> + </combo_box> + <text name="crease_label"> + Angolo piega: + </text> + <spinner name="crease_angle" value="75"/> + </panel> + <panel label="Fisica" name="physics_panel"> + <panel name="physics geometry"> + <radio_group name="physics_load_radio" value="physics_load_from_file"> + <radio_item label="File:" name="physics_load_from_file"/> + <radio_item label="Usa livello di dettaglio:" name="physics_use_lod"/> + </radio_group> + <combo_box name="physics_lod_combo" tool_tip="Livello di dettaglio per forma fisica"> + <combo_item name="physics_lowest"> + Bassissimo + </combo_item> + <combo_item name="physics_low"> + Basso + </combo_item> + <combo_item name="physics_medium"> + Medio + </combo_item> + <combo_item name="physics_high"> + Alto + </combo_item> + </combo_box> + <button label="Sfoglia..." name="physics_browse"/> + </panel> + <panel name="physics analysis"> + <slider label="Liscia:" name="Smooth"/> + <check_box label="Chiudi fori (lento)" name="Close Holes (Slow)"/> + <button label="Analizza" name="Decompose"/> + <button label="Annulla" name="decompose_cancel"/> + </panel> + <panel name="physics simplification"> + <slider label="Passaggi:" name="Combine Quality"/> + <slider label="Scala dettagli:" name="Detail Scale"/> + <slider label="Mantieni:" name="Retain%"/> + <button label="Semplifica" name="Simplify"/> + <button label="Annulla" name="simplify_cancel"/> + </panel> + <panel name="physics info"> + <slider label="Ampiezza anteprima:" name="physics_explode"/> + <text name="physics_triangles"> + Triangoli: [TRIANGLES] + </text> + <text name="physics_points"> + Vertici: [POINTS] + </text> + <text name="physics_hulls"> + Inviluppi: [HULLS] + </text> + </panel> + </panel> + <panel label="Modificatori" name="modifiers_panel"> + <spinner name="import_scale" value="1.0"/> + <text name="import_dimensions"> + [X] x [Y] x [Z] m + </text> + <check_box label="Texture" name="upload_textures"/> + <check_box label="Peso pelle" name="upload_skin"/> + <check_box label="Posizioni giunti" name="upload_joints"/> + <spinner name="pelvis_offset" value="0.0"/> + </panel> + </tab_container> +</floater> diff --git a/indra/newview/skins/default/xui/it/floater_model_wizard.xml b/indra/newview/skins/default/xui/it/floater_model_wizard.xml new file mode 100644 index 0000000000..b17f731089 --- /dev/null +++ b/indra/newview/skins/default/xui/it/floater_model_wizard.xml @@ -0,0 +1,241 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Wizard" title="PROCEDURA GUIDATA CARICA MODELLO"> + <button label="5. Carica sul server" name="upload_btn"/> + <button label="4. Rivedi" name="review_btn"/> + <button label="3. Fisica" name="physics2_btn"/> + <button label="3. Fisica" name="physics_btn"/> + <button label="2. Ottimizza" name="optimize_btn"/> + <button label="1. Seleziona file" name="choose_file_btn"/> + <panel name="choose_file_panel"> + <panel name="header_panel"> + <text name="header_text"> + Carica modello + </text> + </panel> + <text name="description"> + Questa procedura guidata permette di importare modelli di reticoli in Second Life. Specificare prima un file che contiene il modello da importare. Second Life supporta file COLLADA (.dae). + </text> + <panel name="content"> + <text name="Cache location"> + Nome file: + </text> + <button label="Sfoglia..." label_selected="Sfoglia..." name="browse"/> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + </panel> + <panel name="optimize_panel"> + <panel name="header_panel"> + <text name="header_text"> + Ottimizza + </text> + </panel> + <text name="description"> + Questa procedura guidata ha ottimizzato il modello per migliorare le prestazioni. Si possono variare i risultati dell'ottimizzazione in basso o fare clic su Avanti per continuare. + </text> + <panel name="content"> + <text name="high_detail_text"> + Genera livello di dettaglio: Alto + </text> + <text name="medium_detail_text"> + Genera livello di dettaglio: Medio + </text> + <text name="low_detail_text"> + Genera livello di dettaglio: Basso + </text> + <text name="lowest_detail_text"> + Genera livello di dettaglio: Bassissimo + </text> + </panel> + <panel name="content2"> + <text name="lod_label"> + Anteprima modello: + </text> + <combo_box name="preview_lod_combo2" tool_tip="Livello di dettaglio per anteprima rendering"> + <combo_item name="high"> + Alto + </combo_item> + <combo_item name="medium"> + Medio + </combo_item> + <combo_item name="low"> + Basso + </combo_item> + <combo_item name="lowest"> + Bassissimo + </combo_item> + </combo_box> + <text name="streaming cost"> + Costo risorsa: [COST] + </text> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + </panel> + <panel name="physics_panel"> + <panel name="header_panel"> + <text name="header_text"> + Fisica + </text> + </panel> + <text name="description"> + La procedura guidata permette di creare una forma fisica che determina come l'oggetto interagisce con altri oggetti e avatar. Impostare il comando a scorrimento sul livello di dettaglio appropriato per l'uso dell'oggetto: + </text> + <panel name="content"> + <text name="streaming cost"> + Costo risorsa: [COST] + </text> + </panel> + </panel> + <panel name="physics2_panel"> + <panel name="header_panel"> + <text name="header_text"> + Fisica + </text> + </panel> + <text name="description"> + Visualizza in anteprima la forma fisica in basso, quindi fai clic su Avanti per continuare. Per modificare la forma fisica, fare clic su Indietro. + </text> + <panel name="content"> + <text name="lod_label"> + Anteprima modello: + </text> + <combo_box name="preview_lod_combo3" tool_tip="Livello di dettaglio per anteprima rendering"> + <combo_item name="high"> + Alto + </combo_item> + <combo_item name="medium"> + Medio + </combo_item> + <combo_item name="low"> + Basso + </combo_item> + <combo_item name="lowest"> + Bassissimo + </combo_item> + </combo_box> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + <text name="streaming cost"> + Costo risorsa: [COST] + </text> + </panel> + </panel> + <panel name="review_panel"> + <panel name="header_panel"> + <text name="header_text"> + Rivedi + </text> + </panel> + <text name="description"> + Rivedere i dettagli in basso, quindi fare clic su Carica per caricare il modello. Il tuo saldo in L$ verrà addebitato quando fai clic su Carica. + </text> + <panel name="content"> + <text name="lod_label"> + Anteprima modello: + </text> + <combo_box name="preview_lod_combo" tool_tip="Livello di dettaglio per anteprima rendering"> + <combo_item name="high"> + Alto + </combo_item> + <combo_item name="medium"> + Medio + </combo_item> + <combo_item name="low"> + Basso + </combo_item> + <combo_item name="lowest"> + Bassissimo + </combo_item> + </combo_box> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + <text name="streaming cost"> + Costo risorsa: [COST] + </text> + <text name="physics cost"> + Costo fisica: [COST] + </text> + </panel> + <panel name="upload_panel"> + <panel name="header_panel"> + <text name="header_text"> + Caricamento completato. + </text> + </panel> + <text name="description"> + Congratulazioni. Il modello è stato caricato correttamente e ora puoi trovarlo nella cartella Oggetti nel tuo inventario. + </text> + </panel> + <button label="<< Indietro" name="back"/> + <button label="Avanti >>" name="next"/> + <button label="Carica" name="upload" tool_tip="Carica al simulatore"/> + <button label="Annulla" name="cancel"/> + <button label="Chiudi" name="close"/> + <spinner name="import_scale" value="1.0"/> + <string name="status_idle"> + Pausa + </string> + <string name="status_reading_file"> + Caricamento in corso... + </string> + <string name="status_generating_meshes"> + Generazione reticoli... + </string> + <string name="status_vertex_number_overflow"> + Errore: numero di vertici maggiore di 65534, annullato. + </string> + <string name="high"> + Alto + </string> + <string name="medium"> + Medio + </string> + <string name="low"> + Basso + </string> + <string name="lowest"> + Bassissimo + </string> + <string name="mesh_status_good"> + Invia! + </string> + <string name="mesh_status_na"> + N/D + </string> + <string name="mesh_status_none"> + Nessuno + </string> + <string name="mesh_status_submesh_mismatch"> + Ai vari livelli del dettaglio corrispondono numeri diversi di faccette con texture. + </string> + <string name="mesh_status_mesh_mismatch"> + Ai vari livelli del dettaglio corrispondono numeri diversi istanze di reticoli. + </string> + <string name="mesh_status_too_many_vertices"> + Troppi vertici per il livello di dettaglio. + </string> + <string name="mesh_status_missing_lod"> + Livello di dettaglio minimo mancante. + </string> + <string name="layer_all"> + Tutto + </string> +</floater> diff --git a/indra/newview/skins/default/xui/it/floater_price_for_listing.xml b/indra/newview/skins/default/xui/it/floater_price_for_listing.xml new file mode 100644 index 0000000000..06c838a981 --- /dev/null +++ b/indra/newview/skins/default/xui/it/floater_price_for_listing.xml @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="price_for_listing" title="PUBBLICA L'ANNUNCIO PUBBLICITARIO"> + <text name="explanation_text"> + La tua inserzione sarà visibile per una settimana dal giorno della sua pubblicazione. + +La posizione del tuo annuncio nella lista delle inserzioni è determinata dalla somma pagata. + +Le inserzioni con un pagamento più alto saranno più visibili nella lista dei risultati della ricerca. + </text> + <text name="price_text"> + Prezzo per inserzione: + </text> + <text name="price_symbol"> + L$ + </text> + <button label="OK" name="set_price_btn"/> + <button label="Annulla" name="cancel_btn"/> +</floater> diff --git a/indra/newview/skins/default/xui/it/floater_sound_devices.xml b/indra/newview/skins/default/xui/it/floater_sound_devices.xml new file mode 100644 index 0000000000..df4b8f4878 --- /dev/null +++ b/indra/newview/skins/default/xui/it/floater_sound_devices.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_sound_devices" title="Dispositivi sonori"> + <text name="voice_label"> + Chat vocale + </text> + <check_box label="Abilitato" name="enable_voice"/> +</floater> diff --git a/indra/newview/skins/default/xui/it/floater_tools.xml b/indra/newview/skins/default/xui/it/floater_tools.xml index 52b5566006..23e01a3943 100644 --- a/indra/newview/skins/default/xui/it/floater_tools.xml +++ b/indra/newview/skins/default/xui/it/floater_tools.xml @@ -126,6 +126,18 @@ <text name="prim_count"> Prim: [COUNT] </text> + <text name="linked_set_count"> + Set collegati: [COUNT] + </text> + <text name="linked_set_cost" tool_tip="Costo dei set collegati attualmente selezionati come [prim],[complessità fisica]"> + Costo: [COST] / [PHYSICS] + </text> + <text name="object_count"> + Oggetti: [COUNT] + </text> + <text name="object_cost" tool_tip="Costo degli oggetti attualmente selezionati come [prim] / [complessità fisica]"> + Costo: [COST] / [PHYSICS] + </text> <tab_container name="Object Info Tabs"> <panel label="Generale" name="General"> <panel.string name="text deed continued"> @@ -276,15 +288,6 @@ <combo_box.item label="Anello" name="Ring"/> <combo_box.item label="Sculpted" name="Sculpted"/> </combo_box> - <combo_box name="material"> - <combo_box.item label="Pietra" name="Stone"/> - <combo_box.item label="Metallo" name="Metal"/> - <combo_box.item label="Vetro" name="Glass"/> - <combo_box.item label="Legno" name="Wood"/> - <combo_box.item label="Carne" name="Flesh"/> - <combo_box.item label="Plastica" name="Plastic"/> - <combo_box.item label="Gomma" name="Rubber"/> - </combo_box> <text left_delta="-10" name="text cut" width="170"> Riduci una sezione (inizio/fine) </text> @@ -357,9 +360,19 @@ <combo_box.item label="Toroidale" name="Torus"/> <combo_box.item label="Piana" name="Plane"/> <combo_box.item label="Cilindrica" name="Cylinder"/> + <combo_box.item label="Reticolo" name="Mesh"/> </combo_box> </panel> <panel label="Caratteristiche" name="Features"> + <panel.string name="None"> + Nessuno + </panel.string> + <panel.string name="Prim"> + Prim + </panel.string> + <panel.string name="Convex Hull"> + Inviluppo convesso + </panel.string> <text name="select_single"> Seleziona solo un prim per modificarne le caratteristiche. </text> @@ -384,6 +397,23 @@ <spinner label="Centro focale" name="Light Focus"/> <spinner label="Attenuazione" name="Light Falloff"/> <spinner label="Atmosfera" name="Light Ambiance"/> + <text name="label physicsshapetype"> + Tipo di forma fisica: + </text> + <combo_box name="Physics Shape Type Combo Ctrl" tool_tip="Selezionare il tipo di forma fisica"/> + <combo_box name="material"> + <combo_box.item label="Pietra" name="Stone"/> + <combo_box.item label="Metallo" name="Metal"/> + <combo_box.item label="Vetro" name="Glass"/> + <combo_box.item label="Legno" name="Wood"/> + <combo_box.item label="Carne" name="Flesh"/> + <combo_box.item label="Plastica" name="Plastic"/> + <combo_box.item label="Gomma" name="Rubber"/> + </combo_box> + <spinner label="Gravità" name="Physics Gravity"/> + <spinner label="Frizione" name="Physics Friction"/> + <spinner label="Densità" name="Physics Density"/> + <spinner label="Restituzione" name="Physics Restitution"/> </panel> <panel label="Texture" name="Texture"> <panel.string name="string repeats per meter"> diff --git a/indra/newview/skins/default/xui/it/language_settings.xml b/indra/newview/skins/default/xui/it/language_settings.xml index 312b8e21aa..5f448fa828 100644 --- a/indra/newview/skins/default/xui/it/language_settings.xml +++ b/indra/newview/skins/default/xui/it/language_settings.xml @@ -4,6 +4,7 @@ <!-- Locale Information --> <string name="MicrosoftLocale">italian</string> + <string name="MacLocale">it_IT.UTF-8</string> <string name="DarwinLocale">it_IT.UTF-8</string> <string name="LinuxLocale">it_IT.UTF-8</string> diff --git a/indra/newview/skins/default/xui/it/menu_inventory_add.xml b/indra/newview/skins/default/xui/it/menu_inventory_add.xml index a2535ce48d..62da61cd6b 100644 --- a/indra/newview/skins/default/xui/it/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/it/menu_inventory_add.xml @@ -4,6 +4,8 @@ <menu_item_call label="Immagine ([COST]L$)..." name="Upload Image"/> <menu_item_call label="Suono ([COST]L$)..." name="Upload Sound"/> <menu_item_call label="Animazione ([COST]L$)..." name="Upload Animation"/> + <menu_item_call label="Modella..." name="Upload Model"/> + <menu_item_call label="Procedura guidata modellazione..." name="Upload Model Wizard"/> <menu_item_call label="In blocco ([COST]L$ per file)..." name="Bulk Upload"/> <menu_item_call label="Definisci diritti di caricamento predefiniti" name="perm prefs"/> </menu> diff --git a/indra/newview/skins/default/xui/it/menu_model_import_gear_default.xml b/indra/newview/skins/default/xui/it/menu_model_import_gear_default.xml new file mode 100644 index 0000000000..5012e6450f --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_model_import_gear_default.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="model_menu_gear_default"> + <menu_item_check label="Mostra bordi" name="show_edges"/> + <menu_item_check label="Mostra fisica" name="show_physics"/> + <menu_item_check label="Mostra texture" name="show_textures"/> + <menu_item_check label="Mostra peso pelle" name="show_skin_weight"/> + <menu_item_check label="Mostra posizioni giunti" name="show_joint_positions"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml index 6599810a67..e4df0630d9 100644 --- a/indra/newview/skins/default/xui/it/menu_viewer.xml +++ b/indra/newview/skins/default/xui/it/menu_viewer.xml @@ -120,6 +120,8 @@ <menu_item_call label="Immagine ([COST] L$)..." name="Upload Image"/> <menu_item_call label="Suono ([COST] L$)..." name="Upload Sound"/> <menu_item_call label="Animazione ([COST] L$)..." name="Upload Animation"/> + <menu_item_call label="Modella..." name="Upload Model"/> + <menu_item_call label="Procedura guidata modellazione..." name="Upload Model Wizard"/> <menu_item_call label="In blocco ([COST] L$ per file)..." name="Bulk Upload"/> </menu> <menu_item_call label="Annulla" name="Undo"/> @@ -159,7 +161,7 @@ <menu_item_check label="Alpha (Trasparenza)" name="Alpha"/> <menu_item_check label="Albero" name="Tree"/> <menu_item_check label="Avatar" name="Character"/> - <menu_item_check label="Superficie" name="SurfacePath"/> + <menu_item_check label="Superficie chiusa" name="Surface Patch"/> <menu_item_check label="Cielo" name="Sky"/> <menu_item_check label="Acqua" name="Water"/> <menu_item_check label="Suolo" name="Ground"/> @@ -217,6 +219,7 @@ <menu_item_check label="Console categoria texture" name="Texture Category"/> <menu_item_check label="Timer veloci" name="Fast Timers"/> <menu_item_check label="Memoria" name="Memory"/> + <menu_item_check label="Statistiche scena" name="Scene Statistics"/> <menu_item_call label="Informazioni regione sulla console di debug" name="Region Info to Debug Console"/> <menu_item_check label="Fotocamera" name="Camera"/> <menu_item_check label="Vento" name="Wind"/> @@ -224,6 +227,7 @@ </menu> <menu label="Mostra informazioni" name="Display Info"> <menu_item_check label="Mostra orario" name="Show Time"/> + <menu_item_check label="Mostra costo di caricamento" name="Show Upload Cost"/> <menu_item_check label="Mostra informazioni di rendering" name="Show Render Info"/> <menu_item_check label="Mostra info sulla texture" name="Show Texture Info"/> <menu_item_check label="Mostra colore sotto il cursore" name="Show Color Under Cursor"/> @@ -246,7 +250,12 @@ <menu_item_check label="Test frame" name="Frame Test"/> </menu> <menu label="Render Metadata" name="Render Metadata"> + <menu_item_check label="Normali" name="Normals"/> + <menu_item_check label="Forme fisica" name="Physics Shapes"/> <menu_item_check label="Aggiorna tipo" name="Update Type"/> + <menu_item_check label="Info livello dettaglio" name="LOD Info"/> + <menu_item_check label="Crea coda" name="Build Queue"/> + <menu_item_check label="Scolpisci" name="Sculpt"/> </menu> <menu label="Rendering" name="Rendering"> <menu_item_check label="Assi" name="Axes"/> @@ -312,6 +321,7 @@ <menu_item_call label="Debug texture dell'avatar" name="Debug Avatar Textures"/> </menu> <menu_item_check label="Texture HTTP" name="HTTP Textures"/> + <menu_item_check label="Inventario HTTP" name="HTTP Inventory"/> <menu_item_check label="Finestra Console al prossimo lancio" name="Console Window"/> <menu_item_call label="Richiedi diritti Admin" name="Request Admin Options"/> <menu_item_call label="Lascia stato Admin" name="Leave Admin Options"/> diff --git a/indra/newview/skins/default/xui/it/notifications.xml b/indra/newview/skins/default/xui/it/notifications.xml index 6619260670..f50051c004 100644 --- a/indra/newview/skins/default/xui/it/notifications.xml +++ b/indra/newview/skins/default/xui/it/notifications.xml @@ -2163,6 +2163,12 @@ Questo potrebbe incidere sulla tua password. <notification name="RezItemNoPermissions"> Permessi insufficienti per creare un oggetto. </notification> + <notification name="IMAcrossParentEstates"> + Impossibile inviare IM tra proprietà principali diverse. + </notification> + <notification name="TransferInventoryAcrossParentEstates"> + Impossibile trasferire l'inventario tra proprietà principali diverse. + </notification> <notification name="UnableToLoadNotecard"> Impossibile caricare la notecard in questo momento. </notification> @@ -2736,6 +2742,10 @@ Per sicurezza, verranno bloccati per alcuni secondi. La tua voce è stata interrotta dal moderatore. <usetemplate name="okbutton" yestext="OK"/> </notification> + <notification name="UploadCostConfirmation"> + Questo caricamento costerà L$[PRICE]. Continuare con il caricamento? + <usetemplate name="okcancelbuttons" notext="Annulla" yestext="Carica"/> + </notification> <notification name="ConfirmClearTeleportHistory"> Sei sicuro di volere cancellare la cronologia dei tuoi teleport? <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/> @@ -2747,6 +2757,9 @@ Il pulsante verrà visualizzato quando lo spazio sarà sufficiente. <notification name="ShareNotification"> Scegli i residenti con i quali condividere. </notification> + <notification name="MeshUploadError"> + [LABEL] non è stato caricato: [MESSAGE] [IDENTIFIER] [INVALIDITY_IDENTIFIER] + </notification> <notification name="ShareItemsConfirmation"> Sei sicuro di volere condividere gli oggetti @@ -2763,6 +2776,19 @@ Con i seguenti residenti? <notification name="DeedToGroupFail"> Cessione al gruppo non riuscita. </notification> + <notification name="ReleaseLandThrottled"> + Il lotto [PARCEL_NAME] non può essere abbandonato in questo momento. + </notification> + <notification name="ReleasedLandWithReclaim"> + Il lotto di [AREA] m² '[PARCEL_NAME]' è stato rilasciato. + +Hai [RECLAIM_PERIOD] ore per riprendere possesso per L$0 prima che venga messo in vendita a chiunque altro. + </notification> + <notification name="ReleasedLandNoReclaim"> + Il lotto di [AREA] m² '[PARCEL_NAME]' è stato rilasciato. + +Ora è disponibile per l'acquisto da parte di chiunque. + </notification> <notification name="AvatarRezNotification"> ( in esistenza da [EXISTENCE] secondi ) Nuvola avatar '[NAME]' dileguata dopo [TIME] secondi. @@ -2903,6 +2929,10 @@ Clicca e trascina dovunque nel mondo per ruotare la visuale La creazione e la modifica dei gruppi sono disponibili solo in modalità Avanzata. Uscire e cambiare la modalità? Sulla schermata di accesso si può selezionare la modalità. <usetemplate name="okcancelbuttons" notext="Non uscire" yestext="Esci"/> </notification> + <notification label="" name="NoPlaceInfo"> + La visualizzazione del profilo del luogo è disponibile solo in modalità Avanzata. Uscire e cambiare la modalità? Sulla schermata di accesso si può selezionare la modalità. + <usetemplate name="okcancelbuttons" notext="Non uscire" yestext="Esci"/> + </notification> <notification label="" name="NoPicks"> La creazione e la modifica dei luoghi preferiti sono disponibili solo in modalità Avanzata. Uscire e cambiare la modalità? Sulla schermata di accesso si può selezionare la modalità. <usetemplate name="okcancelbuttons" notext="Non uscire" yestext="Esci"/> @@ -2923,9 +2953,18 @@ Clicca e trascina dovunque nel mondo per ruotare la visuale Il pagamento ad altri residenti è disponibile solo in modalità Avanzata. Eseguire il logout e cambiare la modalità? <usetemplate name="okcancelbuttons" notext="Non uscire" yestext="Esci"/> </notification> - <global name="UnsupportedCPU"> - - La velocità della tua CPU non soddisfa i requisiti minimi. - </global> + <notification label="" name="NoInventory"> + La visualizzazione dell'inventario è disponibile solo in modalità Avanzata. Eseguire il logout e cambiare la modalità? + <usetemplate name="okcancelbuttons" notext="Non uscire" yestext="Esci"/> + </notification> + <notification label="" name="NoAppearance"> + L'editor dell'aspetto è disponibile solo in modalità Avanzata. Eseguire il logout e cambiare la modalità? + <usetemplate name="okcancelbuttons" notext="Non uscire" yestext="Esci"/> + </notification> + <notification label="" name="NoSearch"> + La ricerca è disponibile solo in modalità Avanzata. Eseguire il logout e cambiare la modalità? + <usetemplate name="okcancelbuttons" notext="Non uscire" yestext="Esci"/> + </notification> <global name="UnsupportedGLRequirements"> Non sembra che tu abbia i requisiti hardware adeguati per [APP_NAME]. [APP_NAME] richiede una scheda grafica OpenGL con supporto multitexture. Se ne hai una in dotazione, accertati di avere i driver, i service pack e i patch più recenti per la scheda grafica e per il sistema operativo. diff --git a/indra/newview/skins/default/xui/it/panel_preferences_colors.xml b/indra/newview/skins/default/xui/it/panel_preferences_colors.xml index 167de5d028..016970d9a3 100644 --- a/indra/newview/skins/default/xui/it/panel_preferences_colors.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_colors.xml @@ -22,6 +22,9 @@ <text name="text_box5"> Errori </text> + <text name="text_box10"> + Diretto + </text> <text name="text_box7"> Proprietario </text> diff --git a/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml index 7d21b8ccc7..1f2b97af45 100644 --- a/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_graphics1.xml @@ -27,8 +27,20 @@ </text> <check_box initial_value="vero" label="Acqua trasparente" name="TransparentWater"/> <check_box initial_value="true" label="Piccoli rilievi e scintillii" name="BumpShiny"/> + <check_box initial_value="true" label="Luci locali" name="LocalLights"/> <check_box initial_value="true" label="Effetti grafici base" name="BasicShaders" tool_tip="Disabilitare questa opzione può evitare che qualche scheda grafica vada in crash."/> <check_box initial_value="true" label="Effetti grafici atmosferici" name="WindLightUseAtmosShaders"/> + <check_box initial_value="true" label="Luci e ombre" name="UseLightShaders"/> + <check_box initial_value="true" label="Occlusione ambientale" name="UseSSAO"/> + <check_box initial_value="true" label="Profondità di campo" name="UseDoF"/> + <text name="shadows_label"> + Ombre: + </text> + <combo_box name="ShadowDetail"> + <combo_box.item label="Nessuno" name="0"/> + <combo_box.item label="Sole/Luna" name="1"/> + <combo_box.item label="Sole/Luna + Proiettori" name="2"/> + </combo_box> <text name="reflection_label"> Riflessi nell’acqua: </text> diff --git a/indra/newview/skins/default/xui/it/panel_region_general.xml b/indra/newview/skins/default/xui/it/panel_region_general.xml index 6ca5dd878e..c550e005ae 100644 --- a/indra/newview/skins/default/xui/it/panel_region_general.xml +++ b/indra/newview/skins/default/xui/it/panel_region_general.xml @@ -25,6 +25,7 @@ <check_box label="Abilita la rivendita del terreno" name="allow_land_resell_check"/> <check_box label="Abilita unione/suddivisione del terreno" name="allow_parcel_changes_check"/> <check_box label="Proibisci che il terreno appaia nelle ricerche" name="block_parcel_search_check" tool_tip="Permetti che le persone vedano questa regione e le sue suddivisioni nei risultati delle ricerche"/> + <check_box label="Consenti oggetti con reticolo" name="mesh_rez_enabled_check" tool_tip="Permetti alle persone di rezzare oggetti con reticolo su questa regione"/> <spinner label="Limite massimo di avatar" label_width="135" name="agent_limit_spin" width="190"/> <spinner label="Bonus di oggetti" label_width="135" name="object_bonus_spin" width="190"/> <text label="Maturità" name="access_text" width="120"> diff --git a/indra/newview/skins/default/xui/it/panel_sound_devices.xml b/indra/newview/skins/default/xui/it/panel_sound_devices.xml new file mode 100644 index 0000000000..8e7f0c8dc5 --- /dev/null +++ b/indra/newview/skins/default/xui/it/panel_sound_devices.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="utf-8"?> +<panel label="Impostazioni dispositivo" name="device_settings_panel"> + <panel.string name="default_text"> + Predefinito + </panel.string> + <text name="Input"> + Input + </text> + <text name="My volume label"> + Il mio volume: + </text> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Cambia il volume utilizzando questa barra"/> + <text name="wait_text"> + Attendi + </text> + <text name="Output"> + Output + </text> +</panel> diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml index aa23eef438..cbe8ef24c4 100644 --- a/indra/newview/skins/default/xui/it/strings.xml +++ b/indra/newview/skins/default/xui/it/strings.xml @@ -124,6 +124,139 @@ <string name="create_account_url"> http://join.secondlife.com/index.php?lang=it-IT </string> + <string name="LoginFailedViewerNotPermitted"> + Il viewer utilizzato non è più in grado di accedere a Second Life. Visita la parina seguente per scaricare un nuovo viewer: +http://secondlife.com/download. + +Per maggiori informazioni, consulta le domande frequenti alla pagina seguente: +http://secondlife.com/viewer-access-faq + </string> + <string name="LoginIntermediateOptionalUpdateAvailable"> + Disponibile aggiornamento facoltativo viewer: [VERSION] + </string> + <string name="LoginFailedRequiredUpdate"> + Aggernamento viewer richiesto: [VERSION] + </string> + <string name="LoginFailedAlreadyLoggedIn"> + Questo agente ha già eseguito il login. + </string> + <string name="LoginFailedAuthenticationFailed"> + Siamo spiacenti. Il tentativo di accesso non è riuscito. +Verifica di avere inserito correttamente + * Nome utente (come robby12 o Stella Soleggiato) + * Password +Verifica anche che il blocco delle maiuscole non sia attivato. + </string> + <string name="LoginFailedPasswordChanged"> + Come misura precauzionale, la tua password è stata cambiata. +Visita la pagina del tuo account a http://secondlife.com/password +e rispondi alla domanda di sicurezza per reimpostare la password. +Ci scusiamo per l'inconveniente. + </string> + <string name="LoginFailedPasswordReset"> + Abbiamo effettuato delle modifiche al sistema che richiedono di reimpostare la password. +Visita la pagina del tuo account a http://secondlife.com/password +e rispondi alla domanda di sicurezza per reimpostare la password. +Ci scusiamo per l'inconveniente. + </string> + <string name="LoginFailedEmployeesOnly"> + Second Life è chiuso temporaneamente per manutenzione. +Al momento, solo i dipendenti possono eseguire l'accesso. +Visita www.secondlife.com/status per aggiornamenti. + </string> + <string name="LoginFailedPremiumOnly"> + L'accesso a Second Life è temporaneamente limitato per garantire che chi è nel mondo virtuale abbia la migliore esperienza possibile. + +Le persona con account gratuiti non potrenno accedere a Second Life durante questo periodo, per lasciare spazio alle persone che hanno pagato per Second Life. + </string> + <string name="LoginFailedComputerProhibited"> + Non si può accedere a Second Life da questo computer. +Se ritieni che si tratta di un errore, contatta +support@secondlife.com. + </string> + <string name="LoginFailedAcountSuspended"> + Il tuo account non è accessibile fino alle +[TIME] fuso orario del Pacifico. + </string> + <string name="LoginFailedAccountDisabled"> + Non siamo attualmente in grado di completare la tua richiesta. +Contatta l'assistenza Second Life alla pagina http://secondlife.com/support. +Se non sei in grado di cambiare la password, chiama (866) 476-9763. + </string> + <string name="LoginFailedTransformError"> + Dati incompatibili rilevati durante l'accesso. +Contattare support@secondlife.com. + </string> + <string name="LoginFailedAccountMaintenance"> + Il tuo account è in fase di leggera manutenzione. +Il tuo account non è accessibile fino alle +[TIME] fuso orario del Pacifico. +Se ritieni che si tratta di un errore, contatta support@secondlife.com. + </string> + <string name="LoginFailedPendingLogoutFault"> + Errore del simulatore in seguito alla richiesta di logout. + </string> + <string name="LoginFailedPendingLogout"> + Il sistema sta eseguendo il logout in questo momento. +Il tuo account non sarà disponibile fino alle +[TIME] fuso orario del Pacifico. + </string> + <string name="LoginFailedUnableToCreateSession"> + Non è possibile creare una sessione valida. + </string> + <string name="LoginFailedUnableToConnectToSimulator"> + Non è possibile collegarsi a un simulatore. + </string> + <string name="LoginFailedRestrictedHours"> + Il tuo account può accedere a Second Life solo +tra le [START] e le [END] fuso orario del Pacifico. +Torna durante quell'orario. +Se ritieni che si tratta di un errore, contatta support@secondlife.com. + </string> + <string name="LoginFailedIncorrectParameters"> + Parametri errati. +Se ritieni che si tratta di un errore, contatta support@secondlife.com. + </string> + <string name="LoginFailedFirstNameNotAlphanumeric"> + Il parametro Nome deve includere solo caratteri alfanumerici. +Se ritieni che si tratta di un errore, contatta support@secondlife.com. + </string> + <string name="LoginFailedLastNameNotAlphanumeric"> + Il parametro Cognome deve includere solo caratteri alfanumerici. +Se ritieni che si tratta di un errore, contatta support@secondlife.com. + </string> + <string name="LogoutFailedRegionGoingOffline"> + La regione sta passando allo stato non in linea. +Prova ad accedere nuovamente tra un minuto. + </string> + <string name="LogoutFailedAgentNotInRegion"> + L'agente non è nella regione. +Prova ad accedere nuovamente tra un minuto. + </string> + <string name="LogoutFailedPendingLogin"> + La regione ha eseguito l'accesso in un'altre sessione. +Prova ad accedere nuovamente tra un minuto. + </string> + <string name="LogoutFailedLoggingOut"> + La regione stava eseguendo il logout della sessione precedente. +Prova ad accedere nuovamente tra un minuto. + </string> + <string name="LogoutFailedStillLoggingOut"> + La regione sta ancora eseguendo il logout della sessione precedente. +Prova ad accedere nuovamente tra un minuto. + </string> + <string name="LogoutSucceeded"> + La regione ha eseguito il logout dell'ultima sessione. +Prova ad accedere nuovamente tra un minuto. + </string> + <string name="LogoutFailedLogoutBegun"> + La regione ha iniziato la procedura di logout. +Prova ad accedere nuovamente tra un minuto. + </string> + <string name="LoginFailedLoggingOutSession"> + Il sistema ha iniziato il logout dell'ultima sessione. +Prova ad accedere nuovamente tra un minuto. + </string> <string name="AgentLostConnection"> Questa regione sta avendo problemi. Verifica la tua connessione a Internet. </string> @@ -432,6 +565,9 @@ <string name="symbolic folder link"> link alla cartella </string> + <string name="mesh"> + reticolo + </string> <string name="AvatarAway"> Assente </string> @@ -1159,6 +1295,9 @@ <string name="InvFolder Accessories"> Accessori </string> + <string name="InvFolder Meshes"> + Reticoli + </string> <string name="InvFolder Friends"> Amici </string> @@ -1472,8 +1611,8 @@ <string name="Unknown"> (Sconosciuto) </string> - <string name="SummaryForTheWeek" value="Riassunto della settimana, partendo dal"/> - <string name="NextStipendDay" value="Il prossimo giorno di stipendio è"/> + <string name="SummaryForTheWeek" value="Riassunto della settimana, partendo dal "/> + <string name="NextStipendDay" value=". Il prossimo giorno di stipendio è "/> <string name="GroupIndividualShare" value="Gruppo Dividendi individuali"/> <string name="GroupColumn" value="Gruppo"/> <string name="Balance"> @@ -3666,6 +3805,9 @@ Se il messaggio persiste, contatta [SUPPORT_SITE]. <string name="session_initialization_timed_out_error"> Sessione di inizializzazione scaduta </string> + <string name="Home position set."> + Posizione di base impostata. + </string> <string name="voice_morphing_url"> http://secondlife.com/landing/voicemorphing </string> diff --git a/indra/newview/skins/default/xui/ja/floater_about.xml b/indra/newview/skins/default/xui/ja/floater_about.xml index 61fedede35..56708001c2 100644 --- a/indra/newview/skins/default/xui/ja/floater_about.xml +++ b/indra/newview/skins/default/xui/ja/floater_about.xml @@ -56,26 +56,32 @@ Qt Webkit バージョン: [QT_WEBKIT_VERSION] <panel label="ライセンス" name="licenses_panel"> <text_editor name="credits_editor"> 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion - APR Copyright (C) 2000-2004 The Apache Software Foundation - cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) - expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. - FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). - GL Copyright (C) 1999-2004 Brian Paul. - Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. - jpeg2000 Copyright (C) 2001, David Taubman, The University of New South - Wales (UNSW) - jpeglib Copyright (C) 1991-1998, Thomas G. Lane. - ogg/vorbis Copyright (C) 2001, Xiphophorus - OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. - SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga - SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) - xmlrpc-epi Copyright (C) 2000 Epinions, Inc. - zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. - google-perftools Copyright (c) 2005, Google Inc. - - 無断転写、複製、転載を禁じます。 詳細はlicenses.txtを参照してください。 +APR Copyright (C) 2000-2004 The Apache Software Foundation +Collada DOM Copyright 2005 Sony Computer Entertainment Inc. +cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) +DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. +expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. +FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). +GL Copyright (C) 1999-2004 Brian Paul. +GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia. +google-perftools Copyright (c) 2005, Google Inc. +Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. +jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) +jpeglib Copyright (C) 1991-1998, Thomas G. Lane. +ogg/vorbis Copyright (C) 2001, Xiphophorus +OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. +PCRE Copyright (c) 1997-2008 University of Cambridge +SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga +SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) +xmlrpc-epi Copyright (C) 2000 Epinions, Inc. +zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. +google-perftools Copyright (c) 2005, Google Inc. - Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) +Second Life ビューワでは Havok (TM) Physics が使用されています。(c)Copyright 1999-2010 Havok.com Inc. (and its Licensors).無断複写・複製・転載を禁じます。詳細については www.havok.com をご参照ください。 + +無断複写・複製・転載を禁じます。詳細については licenses.txt をご参照ください。 + +ボイスチャットのオーディオコーディング:Polycom(R) Siren14(TM) (ITU-T Rec.G.722.1 Annex C) </text_editor> </panel> </tab_container> diff --git a/indra/newview/skins/default/xui/ja/floater_buy_contents.xml b/indra/newview/skins/default/xui/ja/floater_buy_contents.xml index ed17736eb3..7e4932c78f 100644 --- a/indra/newview/skins/default/xui/ja/floater_buy_contents.xml +++ b/indra/newview/skins/default/xui/ja/floater_buy_contents.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater min_width="340" name="floater_buy_contents" title="中身の購入" width="340"> <text name="contains_text" width="320"> - [NAME] の中身: + <nolink>[NAME]</nolink> に含まれるもの: </text> <scroll_list name="item_list" width="310"/> <text name="buy_text" width="320"> diff --git a/indra/newview/skins/default/xui/ja/floater_customize.xml b/indra/newview/skins/default/xui/ja/floater_customize.xml deleted file mode 100644 index cc0032e1ab..0000000000 --- a/indra/newview/skins/default/xui/ja/floater_customize.xml +++ /dev/null @@ -1,529 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater customize" title="容姿"> - <tab_container name="customize tab container"> - <text label="身体部位" name="body_parts_placeholder"> - 身体部位 - </text> - <panel label="シェイプ" name="Shape"> - <button label="戻す" label_selected="戻す" name="Revert"/> - <button label="身体" label_selected="身体" name="Body"/> - <button label="頭" label_selected="頭" name="Head"/> - <button label="眼" label_selected="眼" name="Eyes"/> - <button label="耳" label_selected="耳" name="Ears"/> - <button label="鼻" label_selected="鼻" name="Nose"/> - <button label="口" label_selected="口" name="Mouth"/> - <button label="あご" label_selected="あご" name="Chin"/> - <button label="胴体" label_selected="胴体" name="Torso"/> - <button label="両脚" label_selected="両脚" name="Legs"/> - <radio_group name="sex radio"> - <radio_item label="女性" name="radio" value="0"/> - <radio_item label="男性" name="radio2" value="1"/> - </radio_group> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - 持ち物からあなたのアバターに 1 つドラッグして、新しいシェイプをつけます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - シェイプ: - </text> - <button label="新しいシェイプ(体型)を作成" label_selected="新しいシェイプ(体型)を作成" name="Create New"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - </panel> - <panel label="スキン" name="Skin"> - <button label="スキンの色" label_selected="スキンの色" name="Skin Color"/> - <button label="顔の細部" label_selected="顔の細部" name="Face Detail"/> - <button label="メイク" label_selected="メイク" name="Makeup"/> - <button label="身体細部" label_selected="身体細部" name="Body Detail"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - 持ち物からあなたのアバターに 1 つドラッグして、新しいスキンをつけます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - スキン: - </text> - <texture_picker label="頭部のタトゥー" name="Head Tattoos" tool_tip="写真をクリックして選択"/> - <texture_picker label="上半身のタトゥー" name="Upper Tattoos" tool_tip="写真をクリックして選択"/> - <texture_picker label="下部のタトゥー" name="Lower Tattoos" tool_tip="写真をクリックして選択"/> - <button label="新しいスキンを作成" label_selected="新しいスキンを作成" name="Create New"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - </panel> - <panel label="髪" name="Hair"> - <button label="色" label_selected="色" name="Color"/> - <button label="スタイル" label_selected="スタイル" name="Style"/> - <button label="眉毛" label_selected="眉毛" name="Eyebrows"/> - <button label="顔" label_selected="顔" name="Facial"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - 持ち物からあなたのアバターに 1 つドラッグして、新しい髪をつけます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - 髪型: - </text> - <texture_picker label="テクスチャ" name="Texture" tool_tip="写真をクリックして選択"/> - <button label="新しい髪を作成" label_selected="新しい髪を作成" name="Create New"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - </panel> - <panel label="眼" name="Eyes"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - あなたの持ち物からアバターにドラッグして、新しい目をつけます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - 目: - </text> - <texture_picker label="虹彩" name="Iris" tool_tip="写真をクリックして選択"/> - <button label="新しい眼を作成" label_selected="新しい眼を作成" name="Create New"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - </panel> - <text label="服" name="clothes_placeholder"> - 衣類 - </text> - <panel label="シャツ" name="Shirt"> - <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択"/> - <color_swatch label="色/明暗" name="Color/Tint" tool_tip="クリックしてカラーピッカーを開きます"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="新しいシャツを作成" label_selected="新しいシャツを作成" name="Create New"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - 持ち物からあなたのアバターに 1 つドラッグして、新しいシャツを着ます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - シャツ: - </text> - </panel> - <panel label="パンツ" name="Pants"> - <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択"/> - <color_swatch label="色/明暗" name="Color/Tint" tool_tip="クリックしてカラーピッカーを開きます"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="新しいパンツを作成" label_selected="新しいパンツを作成" name="Create New"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - あなたの持ち物からアバターにドラッグして、新しいパンツを履きます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - パンツ: - </text> - </panel> - <panel label="靴" name="Shoes"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - あなたの持ち物からアバターにドラッグして、新しい靴を履きます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <button label="新しい靴を作成" label_selected="新しい靴を作成" name="Create New"/> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - 靴: - </text> - <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択"/> - <color_swatch label="色/明暗" name="Color/Tint" tool_tip="クリックしてカラーピッカーを開きます"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - </panel> - <panel label="靴下" name="Socks"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - あなたの持ち物からアバターにドラッグして、新しい靴下を履きます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <button label="新しい靴下を作成" label_selected="新しい靴下を作成" name="Create New"/> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - 靴下: - </text> - <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択"/> - <color_swatch label="色/明暗" name="Color/Tint" tool_tip="クリックしてカラーピッカーを開きます"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - </panel> - <panel label="上着" name="Jacket"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - 持ち物からあなたのアバターに 1 つドラッグして、新しいジャケットを着ます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <button label="新しい上着を作成" label_selected="新しい上着を作成" name="Create New"/> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - 上着: - </text> - <texture_picker label="上半身の生地" name="Upper Fabric" tool_tip="写真をクリックして選択"/> - <texture_picker label="下層生地" name="Lower Fabric" tool_tip="写真をクリックして選択"/> - <color_swatch label="色/明暗" name="Color/Tint" tool_tip="クリックしてカラーピッカーを開きます"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - </panel> - <panel label="手袋" name="Gloves"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - あなたの持ち物からアバターにドラッグして、新しい手袋をつけます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <button label="新しい手袋を作成" label_selected="新しい手袋を作成" name="Create New"/> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - 手袋: - </text> - <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択"/> - <color_swatch label="色/明暗" name="Color/Tint" tool_tip="クリックしてカラーピッカーを開きます"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - </panel> - <panel label="下着シャツ" name="Undershirt"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - 持ち物からあなたのアバターに1つドラッグして、新しい下着(上)を着ます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <button label="新しい下着シャツを作成" label_selected="新しい下着シャツを作成" name="Create New"/> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - 下着シャツ: - </text> - <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択"/> - <color_swatch label="色/明暗" name="Color/Tint" tool_tip="クリックしてカラーピッカーを開きます"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - </panel> - <panel label="下着パンツ" name="Underpants"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - あなたの持ち物からアバターにドラッグして、新しい下着(下)を履きます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <button label="新しいパンツを作成" label_selected="新しいパンツを作成" name="Create New"/> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - 下着パンツ: - </text> - <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択"/> - <color_swatch label="色/明暗" name="Color/Tint" tool_tip="クリックしてカラーピッカーを開きます"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - </panel> - <panel label="スカート" name="Skirt"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正できません。 - </text> - <text name="title_loading"> - [DESC]: ロード中... - </text> - <text name="title_not_worn"> - [DESC]: 未装着。 - </text> - <text name="path"> - [PATH] に所在 - </text> - <text name="not worn instructions"> - 持ち物からあなたのアバターに 1 つドラッグして、新しいスカートを履きます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <button label="スカートを作成" label_selected="スカートを作成" name="Create New"/> - <text name="no modify instructions"> - あなたはこの服の修正を許されていません。 - </text> - <text name="Item Action Label"> - スカート: - </text> - <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択"/> - <color_swatch label="色/明暗" name="Color/Tint" tool_tip="クリックしてカラーピッカーを開きます"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="戻す" label_selected="戻す" name="Revert"/> - </panel> - <panel label="タトゥ" name="Tattoo"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正不可 - </text> - <text name="title_loading"> - [DESC]: ローディング... - </text> - <text name="title_not_worn"> - [DESC]: 未着用 - </text> - <text name="path"> - 参照 [PATH] - </text> - <text name="not worn instructions"> - あなたの持ち物からアバターにドラッグして、新しいタトゥをつけます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <button label="新しいタトゥを作成" label_selected="新しいタトゥを作成" name="Create New"/> - <text name="no modify instructions"> - この着用物を修正する権限がありません。 - </text> - <text name="Item Action Label"> - タトゥ: - </text> - <texture_picker label="頭部のタトゥー" name="Head Tattoo" tool_tip="クリックして写真を選択します"/> - <texture_picker label="上部のタトゥー" name="Upper Tattoo" tool_tip="クリックして写真を選択します"/> - <texture_picker label="下部のタトゥー" name="Lower Tattoo" tool_tip="クリックして写真を選択します"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="元に戻す" label_selected="元に戻す" name="Revert"/> - </panel> - <panel label="アルファ" name="Alpha"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: 修正不可 - </text> - <text name="title_loading"> - [DESC]: ローディング... - </text> - <text name="title_not_worn"> - [DESC]: 未着用 - </text> - <text name="path"> - 参照 [PATH] - </text> - <text name="not worn instructions"> - あなたの持ち物からアバターにドラッグして、新しいアルファマスクをつけます。 代わりに、はじめから新しく作成して着用することもできます。 - </text> - <button label="新しいアルファを作成" label_selected="新しいアルファを作成" name="Create New"/> - <text name="no modify instructions"> - この着用物を修正する権限がありません。 - </text> - <text name="Item Action Label"> - アルファ: - </text> - <texture_picker label="アルファ(下)" name="Lower Alpha" tool_tip="クリックして写真を選択します"/> - <texture_picker label="アルファ(上)" name="Upper Alpha" tool_tip="クリックして写真を選択します"/> - <texture_picker label="頭部のアルファ" name="Head Alpha" tool_tip="クリックして写真を選択します"/> - <texture_picker label="目のアルファ" name="Eye Alpha" tool_tip="クリックして写真を選択します"/> - <texture_picker label="髪のアルファ" name="Hair Alpha" tool_tip="クリックして写真を選択します"/> - <button label="取り外す" label_selected="取り外す" name="Take Off"/> - <button label="保存" label_selected="保存" name="Save"/> - <button label="別名で保存..." label_selected="別名で保存..." name="Save As"/> - <button label="元に戻す" label_selected="元に戻す" name="Revert"/> - </panel> - </tab_container> - <button label="スクリプト情報" label_selected="スクリプト情報" name="script_info" tool_tip="あなたのアバターに付いているスクリプトを表示します"/> - <button label="アウトフィット作成" label_selected="アウトフィット作成" name="make_outfit_btn"/> - <button label="キャンセル" label_selected="キャンセル" name="Cancel"/> - <button label="OK" label_selected="OK" name="Ok"/> -</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_import_collada.xml b/indra/newview/skins/default/xui/ja/floater_import_collada.xml new file mode 100644 index 0000000000..65edafb169 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_import_collada.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Import Collada" title="風景のインポート"> + <text name="mesh count"> + メッシュ: [COUNT] + </text> + <text name="texture count"> + テクスチャ: [COUNT] + </text> + <text name="status"> + ステータス: [STATUS] + </text> + <button label="取り消し" name="cancel"/> + <button label="OK" name="ok"/> + <string name="status_idle"> + 待機状態 + </string> + <string name="status_uploading"> + [NAME]をアップロード中 + </string> + <string name="status_creating"> + オブジェクト[NAME]を作成中 + </string> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml index 47a63e5e20..47d57da031 100644 --- a/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml +++ b/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml @@ -5,6 +5,7 @@ <check_box label="服" name="check_clothing"/> <check_box label="ジェスチャー" name="check_gesture"/> <check_box label="ランドマーク" name="check_landmark"/> + <check_box label="メッシュ" name="check_mesh"/> <check_box label="ノートカード" name="check_notecard"/> <check_box label="オブジェクト" name="check_object"/> <check_box label="スクリプト" name="check_script"/> diff --git a/indra/newview/skins/default/xui/ja/floater_model_preview.xml b/indra/newview/skins/default/xui/ja/floater_model_preview.xml new file mode 100644 index 0000000000..5eb141a28c --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_model_preview.xml @@ -0,0 +1,231 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Preview" title="モデルをアップロード"> + <string name="status_idle"> + 待機状態 + </string> + <string name="status_reading_file"> + ローディング... + </string> + <string name="status_generating_meshes"> + メッシュを作成中 + </string> + <string name="status_vertex_number_overflow"> + エラー:頂点の数が65534を超過したので中止されました。 + </string> + <string name="high"> + 高 + </string> + <string name="medium"> + 中 + </string> + <string name="low"> + 低 + </string> + <string name="lowest"> + 最低 + </string> + <string name="mesh_status_good"> + 発送 + </string> + <string name="mesh_status_na"> + 該当なし + </string> + <string name="mesh_status_none"> + なし + </string> + <string name="mesh_status_submesh_mismatch"> + テクスチャ編集可能な面の数は描画詳細度に応じて異なります。 + </string> + <string name="mesh_status_mesh_mismatch"> + メッシュインスタンスの数は描画詳細度に応じて異なります。 + </string> + <string name="mesh_status_too_many_vertices"> + 描画詳細度に対して頂点の数が多すぎます。 + </string> + <string name="mesh_status_missing_lod"> + 必要な描画詳細度が見つかりません。 + </string> + <string name="layer_all"> + 全て + </string> + <string name="decomposing"> + 分析中 + </string> + <string name="simplifying"> + 単純化 + </string> + <text name="name_label"> + 名前: + </text> + <text name="lod_label"> + プレビュー: + </text> + <combo_box name="preview_lod_combo" tool_tip="プレビュー表示のLOD設定"> + <combo_item name="high"> + 描画詳細度:高 + </combo_item> + <combo_item name="medium"> + 描画詳細度:中 + </combo_item> + <combo_item name="low"> + 描画詳細度:低 + </combo_item> + <combo_item name="lowest"> + 描画詳細度:最低 + </combo_item> + </combo_box> + <panel> + <text name="streaming cost"> + リソース料金: [COST] + </text> + <text name="physics cost"> + 物理効果料金: [COST] + </text> + <text name="upload fee"> + アップロード手数料:該当なし + </text> + </panel> + <text name="status"> + [STATUS] + </text> + <button label="デフォルト" name="reset_btn" tool_tip="デフォルトにリセット"/> + <button label="アップロード" name="ok_btn" tool_tip="シミュレーターにアップロード"/> + <button label="取り消し" name="cancel_btn"/> + <tab_container name="import_tab"> + <panel label="描画詳細度" name="lod_panel"> + <text name="lod_table_header"> + 描画詳細度を選択: + </text> + <text name="high_label" value="高"/> + <text name="high_triangles" value="0"/> + <text name="high_vertices" value="0"/> + <text name="medium_label" value="中"/> + <text name="medium_triangles" value="0"/> + <text name="medium_vertices" value="0"/> + <text name="low_label" value="低"/> + <text name="low_triangles" value="0"/> + <text name="low_vertices" value="0"/> + <text name="lowest_label" value="最低"/> + <text name="lowest_triangles" value="0"/> + <text name="lowest_vertices" value="0"/> + <text name="lod_table_footer"> + 描画詳細度: [DETAIL] + </text> + <radio_group name="lod_file_or_limit" value="lod_from_file"> + <radio_item label="ファイルからロード" name="lod_from_file"/> + <radio_item label="自動作成" name="lod_auto_generate"/> + <radio_item label="なし" name="lod_none"/> + </radio_group> + <button label="参照" name="lod_browse"/> + <combo_box name="lod_mode"> + <combo_item name="triangle_limit"> + 三角形の限度数 + </combo_item> + <combo_item name="error_threshold"> + エラーしきい値 + </combo_item> + </combo_box> + <text name="build_operator_text"> + 制作演算子: + </text> + <text name="queue_mode_text"> + キューモード: + </text> + <combo_box name="build_operator"> + <combo_item name="edge_collapse"> + 稜の完全複合 + </combo_item> + <combo_item name="half_edge_collapse"> + 稜の半複合 + </combo_item> + </combo_box> + <combo_box name="queue_mode"> + <combo_item name="greedy"> + グリーディ + </combo_item> + <combo_item name="lazy"> + レイジー + </combo_item> + <combo_item name="independent"> + インディペンデント + </combo_item> + </combo_box> + <text name="border_mode_text"> + 境界線モード: + </text> + <text name="share_tolderance_text"> + 共有誤差: + </text> + <combo_box name="border_mode"> + <combo_item name="border_unlock"> + ロック解除 + </combo_item> + <combo_item name="border_lock"> + ロック + </combo_item> + </combo_box> + <text name="crease_label"> + 折れ角度: + </text> + <spinner name="crease_angle" value="75"/> + </panel> + <panel label="物理効果" name="physics_panel"> + <panel name="physics geometry"> + <radio_group name="physics_load_radio" value="physics_load_from_file"> + <radio_item label="ファイル:" name="physics_load_from_file"/> + <radio_item label="次の描画詳細度を使用:" name="physics_use_lod"/> + </radio_group> + <combo_box name="physics_lod_combo" tool_tip="実像に適用するLOD"> + <combo_item name="physics_lowest"> + 最低 + </combo_item> + <combo_item name="physics_low"> + 低 + </combo_item> + <combo_item name="physics_medium"> + 中 + </combo_item> + <combo_item name="physics_high"> + 高 + </combo_item> + </combo_box> + <button label="参照" name="physics_browse"/> + </panel> + <panel name="physics analysis"> + <slider label="滑らかさ:" name="Smooth"/> + <check_box label="穴を閉じる(スロー)" name="Close Holes (Slow)"/> + <button label="分析" name="Decompose"/> + <button label="取り消し" name="decompose_cancel"/> + </panel> + <panel name="physics simplification"> + <slider label="パス:" name="Combine Quality"/> + <slider label="詳細度:" name="Detail Scale"/> + <slider label="維持率:" name="Retain%"/> + <button label="単純化" name="Simplify"/> + <button label="取り消し" name="simplify_cancel"/> + </panel> + <panel name="physics info"> + <slider label="プレビュースプレッド:" name="physics_explode"/> + <text name="physics_triangles"> + 三角形: [TRIANGLES] + </text> + <text name="physics_points"> + 頂点: [POINTS] + </text> + <text name="physics_hulls"> + 外殻構造: [HULLS] + </text> + </panel> + </panel> + <panel label="修飾子" name="modifiers_panel"> + <spinner name="import_scale" value="1.0"/> + <text name="import_dimensions"> + [X] x [Y] x [Z] m + </text> + <check_box label="テクスチャ" name="upload_textures"/> + <check_box label="スキンの重さ" name="upload_skin"/> + <check_box label="ジョイントポジション" name="upload_joints"/> + <spinner name="pelvis_offset" value="0.0"/> + </panel> + </tab_container> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_model_wizard.xml b/indra/newview/skins/default/xui/ja/floater_model_wizard.xml new file mode 100644 index 0000000000..a785172f20 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_model_wizard.xml @@ -0,0 +1,241 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Wizard" title="モデルウィザードをアップロード"> + <button label="5. アップロード" name="upload_btn"/> + <button label="4. 確認" name="review_btn"/> + <button label="3. 物理効果" name="physics2_btn"/> + <button label="3. 物理効果" name="physics_btn"/> + <button label="2. 最適化" name="optimize_btn"/> + <button label="1. ファイルを選択" name="choose_file_btn"/> + <panel name="choose_file_panel"> + <panel name="header_panel"> + <text name="header_text"> + モデルをアップロード + </text> + </panel> + <text name="description"> + このウィザードを使うと、メッシュモデルを簡単にSecond Lifeにインポートできます。まず、インポートするモデルを含むファイルを指定します。Second Life は COLLADA (.dae) ファイルをサポートします。 + </text> + <panel name="content"> + <text name="Cache location"> + ファイル名: + </text> + <button label="参照" label_selected="参照" name="browse"/> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + </panel> + <panel name="optimize_panel"> + <panel name="header_panel"> + <text name="header_text"> + 最適化 + </text> + </panel> + <text name="description"> + ウィザードがモデルを最適化し、パフォーマンスを改善しました。以下で最適化プロセスの結果を変更するか、「次へ」をクリックして続けます。 + </text> + <panel name="content"> + <text name="high_detail_text"> + 次の描画詳細度を作成:高 + </text> + <text name="medium_detail_text"> + 次の描画詳細度を作成:中 + </text> + <text name="low_detail_text"> + 次の描画詳細度を作成:低 + </text> + <text name="lowest_detail_text"> + 次の描画詳細度を作成:最低 + </text> + </panel> + <panel name="content2"> + <text name="lod_label"> + モデルのプレビュー: + </text> + <combo_box name="preview_lod_combo2" tool_tip="プレビュー表示のLOD設定"> + <combo_item name="high"> + 高 + </combo_item> + <combo_item name="medium"> + 中 + </combo_item> + <combo_item name="low"> + 低 + </combo_item> + <combo_item name="lowest"> + 最低 + </combo_item> + </combo_box> + <text name="streaming cost"> + リソース料金: [COST] + </text> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + </panel> + <panel name="physics_panel"> + <panel name="header_panel"> + <text name="header_text"> + 物理効果 + </text> + </panel> + <text name="description"> + ウィザードが作成する実像によって、オブジェクトが他のオブジェクトやアバターとどのようにインタラクションするかが決まります。オブジェクトの用途に最適な描画詳細度にスライダーを設定してください: + </text> + <panel name="content"> + <text name="streaming cost"> + リソース料金: [COST] + </text> + </panel> + </panel> + <panel name="physics2_panel"> + <panel name="header_panel"> + <text name="header_text"> + 物理効果 + </text> + </panel> + <text name="description"> + 下の実像をプレビューし、「次へ」をクリックして続けます。実像を修正するには「戻る」ボタンをクリックします。 + </text> + <panel name="content"> + <text name="lod_label"> + モデルのプレビュー: + </text> + <combo_box name="preview_lod_combo3" tool_tip="プレビュー表示のLOD設定"> + <combo_item name="high"> + 高 + </combo_item> + <combo_item name="medium"> + 中 + </combo_item> + <combo_item name="low"> + 低 + </combo_item> + <combo_item name="lowest"> + 最低 + </combo_item> + </combo_box> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + <text name="streaming cost"> + リソース料金: [COST] + </text> + </panel> + </panel> + <panel name="review_panel"> + <panel name="header_panel"> + <text name="header_text"> + 確認 + </text> + </panel> + <text name="description"> + 以下の詳細を確認してから、「アップロード」をクリックするとモデルがアップロードされます。「アップロード」をクリックした際に、料金があなたの L$ 残高から差し引かれます。 + </text> + <panel name="content"> + <text name="lod_label"> + モデルのプレビュー: + </text> + <combo_box name="preview_lod_combo" tool_tip="プレビュー表示のLOD設定"> + <combo_item name="high"> + 高 + </combo_item> + <combo_item name="medium"> + 中 + </combo_item> + <combo_item name="low"> + 低 + </combo_item> + <combo_item name="lowest"> + 最低 + </combo_item> + </combo_box> + <text name="dimensions"> + X: Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + <text name="streaming cost"> + リソース料金: [COST] + </text> + <text name="physics cost"> + 物理効果料金: [COST] + </text> + </panel> + <panel name="upload_panel"> + <panel name="header_panel"> + <text name="header_text"> + アップロード完了! + </text> + </panel> + <text name="description"> + おめでとうございます!モデルがアップロードされました。アップロードされたモデルは、持ち物の「オブジェクト」フォルダにあります。 + </text> + </panel> + <button label="<< 戻る" name="back"/> + <button label="次へ>>" name="next"/> + <button label="アップロード" name="upload" tool_tip="シミュレーターにアップロード"/> + <button label="取り消し" name="cancel"/> + <button label="閉じる" name="close"/> + <spinner name="import_scale" value="1.0"/> + <string name="status_idle"> + 待機状態 + </string> + <string name="status_reading_file"> + ローディング... + </string> + <string name="status_generating_meshes"> + メッシュを作成中 + </string> + <string name="status_vertex_number_overflow"> + エラー:頂点の数が65534を超過したので中止されました。 + </string> + <string name="high"> + 高 + </string> + <string name="medium"> + 中 + </string> + <string name="low"> + 低 + </string> + <string name="lowest"> + 最低 + </string> + <string name="mesh_status_good"> + 発送 + </string> + <string name="mesh_status_na"> + 該当なし + </string> + <string name="mesh_status_none"> + なし + </string> + <string name="mesh_status_submesh_mismatch"> + テクスチャ編集可能な面の数は描画詳細度に応じて異なります。 + </string> + <string name="mesh_status_mesh_mismatch"> + メッシュインスタンスの数は描画詳細度に応じて異なります。 + </string> + <string name="mesh_status_too_many_vertices"> + 描画詳細度に対して頂点の数が多すぎます。 + </string> + <string name="mesh_status_missing_lod"> + 必要な描画詳細度が見つかりません。 + </string> + <string name="layer_all"> + 全て + </string> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_price_for_listing.xml b/indra/newview/skins/default/xui/ja/floater_price_for_listing.xml new file mode 100644 index 0000000000..10a46247a7 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_price_for_listing.xml @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="price_for_listing" title="クラシファイド広告の掲載"> + <text name="explanation_text"> + あなたのクラシファイド広告は、公開された日から1週間有効です。 + +クラシファイドリストのあなたの広告の位置は、広告費をいくら支払うかで決まります。 + +最高金額を支払った広告がリストのトップに載り、検索で上位に表示されます。 + </text> + <text name="price_text"> + 広告費: + </text> + <text name="price_symbol"> + L$ + </text> + <button label="OK" name="set_price_btn"/> + <button label="取り消し" name="cancel_btn"/> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_sell_land.xml b/indra/newview/skins/default/xui/ja/floater_sell_land.xml index 1e884af5f2..aa368eef11 100644 --- a/indra/newview/skins/default/xui/ja/floater_sell_land.xml +++ b/indra/newview/skins/default/xui/ja/floater_sell_land.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater height="496" min_height="496" name="sell land" title="土地の販売"> +<floater name="sell land" title="土地の販売"> <scroll_container name="profile_scroll"> <panel name="scroll_content_panel"> <text name="info_parcel_label"> @@ -14,7 +14,7 @@ <text name="info_size"> [AREA] 平方メートル </text> - <text bottom_delta="-57" name="info_action"> + <text name="info_action"> この区画を販売: </text> <text name="price_label"> @@ -29,13 +29,13 @@ <line_editor name="price"> 0 </line_editor> - <text left_delta="106" name="price_per_m" width="230"> + <text name="price_per_m"> (1平方メートルあたり L$[PER_METER]) </text> <text name="sell_to_label"> 2. 特定の人に販売: </text> - <text name="sell_to_text" right="-6"> + <text name="sell_to_text"> 販売先の指定なしか、特定の人に販売するかを選択してください。 </text> <combo_box name="sell_to"> @@ -50,15 +50,15 @@ <text name="sell_objects_text"> 区画上にある、土地所有者の譲渡可能なオブジェクトは、所有権が変更されます。 </text> - <radio_group bottom_delta="-76" height="72" name="sell_objects"> + <radio_group name="sell_objects"> <radio_item label="いいえ、オブジェクトの所有権を保持します" name="no"/> - <radio_item bottom="-56" label="はい、オブジェクトと土地を一緒に販売します" name="yes"/> + <radio_item label="はい、オブジェクトと土地を一緒に販売します" name="yes"/> </radio_group> - <button label="オブジェクトを表示" name="show_objects" width="138"/> + <button label="オブジェクトを表示" name="show_objects"/> <text name="nag_message_label"> 注意: 返品・交換はできません。 </text> - <button bottom="-489" label="土地を販売" name="sell_btn"/> + <button label="土地を販売" name="sell_btn"/> <button label="キャンセル" name="cancel_btn"/> </panel> </scroll_container> diff --git a/indra/newview/skins/default/xui/ja/floater_sound_devices.xml b/indra/newview/skins/default/xui/ja/floater_sound_devices.xml new file mode 100644 index 0000000000..28d2388bed --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_sound_devices.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_sound_devices" title="サウンドデバイス"> + <text name="voice_label"> + ボイスチャット + </text> + <check_box label="有効" name="enable_voice"/> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_tools.xml b/indra/newview/skins/default/xui/ja/floater_tools.xml index 211d1c3714..0b14f92ae7 100644 --- a/indra/newview/skins/default/xui/ja/floater_tools.xml +++ b/indra/newview/skins/default/xui/ja/floater_tools.xml @@ -125,6 +125,18 @@ <text name="prim_count"> プリム: [COUNT] </text> + <text name="linked_set_count"> + リンクセット:[COUNT] + </text> + <text name="linked_set_cost" tool_tip="[prims] / [physics complexity] として現在選択されているリンクセットのコスト"> + 料金: [COST] / [PHYSICS] + </text> + <text name="object_count"> + オブジェクト: [COUNT] + </text> + <text name="object_cost" tool_tip="[prims] / [physics complexity] として現在選択されているオブジェクトのコスト"> + 料金: [COST] / [PHYSICS] + </text> <tab_container name="Object Info Tabs" tab_max_width="150" tab_min_width="30"> <panel label="一般" name="General"> <panel.string name="text deed continued"> @@ -275,15 +287,6 @@ <combo_box.item label="リング" name="Ring"/> <combo_box.item label="スカルプト" name="Sculpted"/> </combo_box> - <combo_box name="material"> - <combo_box.item label="石材" name="Stone"/> - <combo_box.item label="金属" name="Metal"/> - <combo_box.item label="ガラス" name="Glass"/> - <combo_box.item label="木材" name="Wood"/> - <combo_box.item label="肌" name="Flesh"/> - <combo_box.item label="プラスチック" name="Plastic"/> - <combo_box.item label="ゴム" name="Rubber"/> - </combo_box> <text name="text cut"> パスカット(始点と終点) </text> @@ -356,9 +359,19 @@ <combo_box.item label="トーラス" name="Torus"/> <combo_box.item label="平面" name="Plane"/> <combo_box.item label="シリンダー" name="Cylinder"/> + <combo_box.item label="メッシュ" name="Mesh"/> </combo_box> </panel> <panel label="特徴" name="Features"> + <panel.string name="None"> + なし + </panel.string> + <panel.string name="Prim"> + プリム + </panel.string> + <panel.string name="Convex Hull"> + 凸状の外殻構造 + </panel.string> <text name="select_single"> プリムを 1 つだけ選択して編集してください </text> @@ -383,6 +396,23 @@ <spinner label="焦点" name="Light Focus"/> <spinner label="弱まる" label_width="72" name="Light Falloff" width="135"/> <spinner label="環境" name="Light Ambiance"/> + <text name="label physicsshapetype"> + 実像の種類: + </text> + <combo_box name="Physics Shape Type Combo Ctrl" tool_tip="実像の種類を選択"/> + <combo_box name="material"> + <combo_box.item label="石" name="Stone"/> + <combo_box.item label="金属" name="Metal"/> + <combo_box.item label="ガラス" name="Glass"/> + <combo_box.item label="木" name="Wood"/> + <combo_box.item label="肌" name="Flesh"/> + <combo_box.item label="プラスチック" name="Plastic"/> + <combo_box.item label="ゴム" name="Rubber"/> + </combo_box> + <spinner label="重力" name="Physics Gravity"/> + <spinner label="摩擦" name="Physics Friction"/> + <spinner label="密度" name="Physics Density"/> + <spinner label="復元" name="Physics Restitution"/> </panel> <panel label="材質" name="Texture"> <panel.string name="string repeats per meter"> diff --git a/indra/newview/skins/default/xui/ja/floater_wearable_save_as.xml b/indra/newview/skins/default/xui/ja/floater_wearable_save_as.xml deleted file mode 100644 index de8b590a80..0000000000 --- a/indra/newview/skins/default/xui/ja/floater_wearable_save_as.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="modal container" title=" "> - <button label="保存" label_selected="保存" name="Save"/> - <button label="取り消し" label_selected="取り消し" name="Cancel"/> - <text name="Save item as:"> - アイテムを別名で持ち物に保存: - </text> - <line_editor name="name ed"> - New [DESC] - </line_editor> -</floater> diff --git a/indra/newview/skins/default/xui/ja/language_settings.xml b/indra/newview/skins/default/xui/ja/language_settings.xml index a6023f9b56..91e8f4be7c 100644 --- a/indra/newview/skins/default/xui/ja/language_settings.xml +++ b/indra/newview/skins/default/xui/ja/language_settings.xml @@ -4,6 +4,7 @@ <!-- Locale Information --> <string name="MicrosoftLocale">japanese</string> + <string name="MacLocale">ja_JP.UTF-8</string> <string name="DarwinLocale">ja_JP.UTF-8</string> <string name="LinuxLocale">ja_JP.UTF-8</string> diff --git a/indra/newview/skins/default/xui/ja/menu_inventory_add.xml b/indra/newview/skins/default/xui/ja/menu_inventory_add.xml index 6c754e5d08..ae5ddbb78f 100644 --- a/indra/newview/skins/default/xui/ja/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/ja/menu_inventory_add.xml @@ -4,6 +4,8 @@ <menu_item_call label="画像 (L$ [COST] )..." name="Upload Image"/> <menu_item_call label="サウンド (L$[COST] )..." name="Upload Sound"/> <menu_item_call label="アニメーション (L$ [COST] )..." name="Upload Animation"/> + <menu_item_call label="モデル" name="Upload Model"/> + <menu_item_call label="モデルウィザード" name="Upload Model Wizard"/> <menu_item_call label="一括 (ファイルにつき L$[COST] )..." name="Bulk Upload"/> <menu_item_call label="デフォルトのアップロード権限を設定" name="perm prefs"/> </menu> diff --git a/indra/newview/skins/default/xui/ja/menu_model_import_gear_default.xml b/indra/newview/skins/default/xui/ja/menu_model_import_gear_default.xml new file mode 100644 index 0000000000..43f86e84bf --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_model_import_gear_default.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="model_menu_gear_default"> + <menu_item_check label="稜を表示" name="show_edges"/> + <menu_item_check label="物理効果を表示" name="show_physics"/> + <menu_item_check label="テクスチャを表示" name="show_textures"/> + <menu_item_check label="スキンの重さを表示" name="show_skin_weight"/> + <menu_item_check label="ジョイントポジションを表示" name="show_joint_positions"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml index b8efc20049..ec9db02522 100644 --- a/indra/newview/skins/default/xui/ja/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml @@ -120,6 +120,8 @@ <menu_item_call label="画像(L$[COST])..." name="Upload Image"/> <menu_item_call label="サウンド(L$[COST])..." name="Upload Sound"/> <menu_item_call label="アニメーション(L$[COST])..." name="Upload Animation"/> + <menu_item_call label="モデル" name="Upload Model"/> + <menu_item_call label="モデルウィザード" name="Upload Model Wizard"/> <menu_item_call label="一括 (ファイルにつきL$[COST])..." name="Bulk Upload"/> </menu> <menu_item_call label="元に戻す" name="Undo"/> @@ -159,7 +161,7 @@ <menu_item_check label="アルファ" name="Alpha"/> <menu_item_check label="木" name="Tree"/> <menu_item_check label="アバター" name="Character"/> - <menu_item_check label="地表" name="SurfacePath"/> + <menu_item_check label="サーフェスパッチ" name="Surface Patch"/> <menu_item_check label="空" name="Sky"/> <menu_item_check label="水" name="Water"/> <menu_item_check label="地面" name="Ground"/> @@ -218,6 +220,7 @@ <menu_item_check label="テクスチャカテゴリのコンソール" name="Texture Category"/> <menu_item_check label="ファーストタイマー" name="Fast Timers"/> <menu_item_check label="メモリ" name="Memory"/> + <menu_item_check label="風景の統計" name="Scene Statistics"/> <menu_item_call label="リージョン情報をデバッグコンソールへ" name="Region Info to Debug Console"/> <menu_item_call label="グループ情報をデバッグコンソールへ" name="Group Info to Debug Console"/> <menu_item_call label="性能情報をデバッグコンソールへ" name="Capabilities Info to Debug Console"/> @@ -228,6 +231,7 @@ </menu> <menu label="情報を表示" name="Display Info"> <menu_item_check label="時間を表示する" name="Show Time"/> + <menu_item_check label="アップロード代金を表示" name="Show Upload Cost"/> <menu_item_check label="描画情報を表示する" name="Show Render Info"/> <menu_item_check label="テクスチャ情報を表示" name="Show Texture Info"/> <menu_item_check label="マトリックスを表示する" name="Show Matrices"/> @@ -253,8 +257,10 @@ </menu> <menu label="メタデータのレンダー" name="Render Metadata"> <menu_item_check label="バウンディングボックス" name="Bounding Boxes"/> + <menu_item_check label="普通" name="Normals"/> <menu_item_check label="オクトリー" name="Octree"/> <menu_item_check label="シャドウ円錐" name="Shadow Frusta"/> + <menu_item_check label="実像" name="Physics Shapes"/> <menu_item_check label="オクルージョン" name="Occlusion"/> <menu_item_check label="バッチの描画" name="Render Batches"/> <menu_item_check label="タイプを更新" name="Update Type"/> @@ -262,9 +268,12 @@ <menu_item_check label="テクスチャ優先度" name="Texture Priority"/> <menu_item_check label="テクスチャの範囲" name="Texture Area"/> <menu_item_check label="側面" name="Face Area"/> + <menu_item_check label="LOD 情報" name="LOD Info"/> + <menu_item_check label="制作キュー" name="Build Queue"/> <menu_item_check label="光" name="Lights"/> <menu_item_check label="骨組みの衝突判定" name="Collision Skeleton"/> <menu_item_check label="レイキャスト" name="Raycast"/> + <menu_item_check label="スカルプト" name="Sculpt"/> </menu> <menu label="レンダリング" name="Rendering"> <menu_item_check label="軸" name="Axes"/> @@ -272,7 +281,6 @@ <menu_item_call label="選択したテクスチャ情報基底" name="Selected Texture Info Basis"/> <menu_item_check label="ワイヤーフレーム" name="Wireframe"/> <menu_item_check label="オブジェクト間オクルージョン" name="Object-Object Occlusion"/> - <menu_item_check label="フレームバッファオブジェクト" name="Framebuffer Objects"/> <menu_item_check label="光と影" name="Lighting and Shadows"/> <menu_item_check label="太陽・月・プロジェクタからの影" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO と影の平滑化" name="SSAO and Shadow Smoothing"/> @@ -371,6 +379,7 @@ <menu_item_call label="ローカルテクスチャをダンプ" name="Dump Local Textures"/> </menu> <menu_item_check label="HTTP Texture" name="HTTP Textures"/> + <menu_item_check label="HTTP 持ち物" name="HTTP Inventory"/> <menu_item_call label="圧縮画像" name="Compress Images"/> <menu_item_check label="デバッグ用のミニダンプを出力する" name="Output Debug Minidump"/> <menu_item_check label="次回の起動時にコンソールウィンドウを表示する" name="Console Window"/> diff --git a/indra/newview/skins/default/xui/ja/notifications.xml b/indra/newview/skins/default/xui/ja/notifications.xml index f93e032ffc..d63ca84035 100644 --- a/indra/newview/skins/default/xui/ja/notifications.xml +++ b/indra/newview/skins/default/xui/ja/notifications.xml @@ -2205,6 +2205,12 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ <notification name="RezItemNoPermissions"> オブジェクトを Rez するには権限が不足しています。 </notification> + <notification name="IMAcrossParentEstates"> + 親エステート間では IM を送信できません。 + </notification> + <notification name="TransferInventoryAcrossParentEstates"> + 親エステート間で持ち物を移動することはできません。 + </notification> <notification name="UnableToLoadNotecard"> ノートカードを読み込めません。あとで再度お試しください。 </notification> @@ -2780,6 +2786,10 @@ M キーを押して変更します。 モデレーターがあなたのボイスをミュートしました。 <usetemplate name="okbutton" yestext="OK"/> </notification> + <notification name="UploadCostConfirmation"> + このアップロードは L$[PRICE] のコストがかかります。アップロードを続けますか? + <usetemplate name="okcancelbuttons" notext="取り消し" yestext="アップロード"/> + </notification> <notification name="ConfirmClearTeleportHistory"> テレポート履歴を削除しますか? <usetemplate name="okcancelbuttons" notext="キャンセル" yestext="OK"/> @@ -2791,6 +2801,9 @@ M キーを押して変更します。 <notification name="ShareNotification"> 共有する住人を選択します。 </notification> + <notification name="MeshUploadError"> + [LABEL] をアップロードできませんでした: [MESSAGE] [IDENTIFIER] [INVALIDITY_IDENTIFIER] + </notification> <notification name="ShareItemsConfirmation"> 次のアイテムを共有しますか? @@ -2807,6 +2820,19 @@ M キーを押して変更します。 <notification name="DeedToGroupFail"> グループへの譲渡に失敗しました。 </notification> + <notification name="ReleaseLandThrottled"> + 区画「[PARCEL_NAME]」は現在放棄できません。 + </notification> + <notification name="ReleasedLandWithReclaim"> + [AREA] m² の区画「[PARCEL_NAME]」が公開されました。 + +同区画が他の住人に売り出される前の [RECLAIM_PERIOD] 時間内であれば無償で土地を取り戻すことができます。 + </notification> + <notification name="ReleasedLandNoReclaim"> + [AREA] m² の区画「[PARCEL_NAME]」が公開されました。 + +一般に公開されたので、今なら誰でも購入可能です。 + </notification> <notification name="AvatarRezNotification"> (作成後[EXISTENCE]秒経過) '[NAME]'というアバターは[TIME]秒後に姿を現わしました。 @@ -2947,6 +2973,10 @@ M キーを押して変更します。 グループの作成と編集はアドバンスモードでのみ利用できます。終了してモードを変更しますか?モードはログイン画面で選択できます。 <usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/> </notification> + <notification label="" name="NoPlaceInfo"> + 場所のプロフィールの表示はアドバンスモードでのみ利用できます。終了してモードを変更しますか?モードはログイン画面で選択できます。 + <usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/> + </notification> <notification label="" name="NoPicks"> ピックの作成と編集はアドバンスモードでのみ利用できます。終了してモードを変更しますか?モードはログイン画面で選択できます。 <usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/> @@ -2967,9 +2997,18 @@ M キーを押して変更します。 他の住人への支払いはアドバンスモードでのみ利用できます。ログアウトしてモードを変更しますか? <usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/> </notification> - <global name="UnsupportedCPU"> - - あなたの CPU の速度は必須動作環境の条件を満たしていません。 - </global> + <notification label="" name="NoInventory"> + 持ち物の表示はアドバンスモードでのみ利用できます。ログアウトしてモードを変更しますか? + <usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/> + </notification> + <notification label="" name="NoAppearance"> + 容姿エディターはアドバンスモードでのみ利用できます。ログアウトしてモードを変更しますか? + <usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/> + </notification> + <notification label="" name="NoSearch"> + 検索はアドバンスモードでのみ利用できます。ログアウトしてモードを変更しますか? + <usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/> + </notification> <global name="UnsupportedGLRequirements"> [APP_NAME] に必要なハードウェアがないようです。 [APP_NAME] にはマルチテクスチャをサポートする OpenGL グラフィックカードが必要です。 お使いのグラフィックカードの最新ドライバがインストールされているかどうか、オペレーティングシステムのサービスパックとパッチが入っているかをご確認ください。 diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_colors.xml b/indra/newview/skins/default/xui/ja/panel_preferences_colors.xml index e1dea89ca0..9f6abf8fcb 100644 --- a/indra/newview/skins/default/xui/ja/panel_preferences_colors.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_colors.xml @@ -22,6 +22,9 @@ <text name="text_box5"> エラー </text> + <text name="text_box10"> + ダイレクト + </text> <text name="text_box7"> 所有者 </text> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml index b4430fa39d..1786b4befc 100644 --- a/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml @@ -27,8 +27,20 @@ </text> <check_box initial_value="true" label="透明な水" name="TransparentWater"/> <check_box initial_value="true" label="バンプマッピングと光沢" name="BumpShiny"/> + <check_box initial_value="true" label="近くの光" name="LocalLights"/> <check_box initial_value="true" label="基本シェーダー" name="BasicShaders" tool_tip="このオプションを無効にすると、グラフィックカードのドライバの種類によっては、クラッシュするのを防ぎます。"/> <check_box initial_value="true" label="周囲(大気)シェーダー" name="WindLightUseAtmosShaders"/> + <check_box initial_value="true" label="光と影" name="UseLightShaders"/> + <check_box initial_value="true" label="アンビエントオクルージョン" name="UseSSAO"/> + <check_box initial_value="true" label="フィールドの遠近感" name="UseDoF"/> + <text name="shadows_label"> + 影: + </text> + <combo_box name="ShadowDetail"> + <combo_box.item label="なし" name="0"/> + <combo_box.item label="太陽/月" name="1"/> + <combo_box.item label="太陽/月・プロジェクタ" name="2"/> + </combo_box> <text name="reflection_label"> 水の反射: </text> diff --git a/indra/newview/skins/default/xui/ja/panel_region_general.xml b/indra/newview/skins/default/xui/ja/panel_region_general.xml index 54ec24773f..65148cf1ee 100644 --- a/indra/newview/skins/default/xui/ja/panel_region_general.xml +++ b/indra/newview/skins/default/xui/ja/panel_region_general.xml @@ -25,6 +25,7 @@ <check_box label="土地の再販を許可" name="allow_land_resell_check"/> <check_box label="土地の統合・分割を許可" name="allow_parcel_changes_check"/> <check_box label="土地の検索表示をブロック" name="block_parcel_search_check" tool_tip="検索結果で、この地域と区画を表示するかどうかの設定です"/> + <check_box label="メッシュオブジェクトを許可" name="mesh_rez_enabled_check" tool_tip="このリージョンでメッシュオブジェクトの Rez を許可する"/> <spinner label="アバター数上限" name="agent_limit_spin"/> <spinner label="物体ボーナス" name="object_bonus_spin"/> <text label="成人指定" name="access_text"> diff --git a/indra/newview/skins/default/xui/ja/panel_sound_devices.xml b/indra/newview/skins/default/xui/ja/panel_sound_devices.xml new file mode 100644 index 0000000000..da103a2d60 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_sound_devices.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="utf-8"?> +<panel label="機器の設定" name="device_settings_panel"> + <panel.string name="default_text"> + デフォルト + </panel.string> + <text name="Input"> + 入力 + </text> + <text name="My volume label"> + 私の音量: + </text> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="スライダーを使って音量を調節します"/> + <text name="wait_text"> + しばらくお待ちください。 + </text> + <text name="Output"> + 出力 + </text> +</panel> diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml index cb248b8b4f..a6691fb764 100644 --- a/indra/newview/skins/default/xui/ja/strings.xml +++ b/indra/newview/skins/default/xui/ja/strings.xml @@ -130,6 +130,139 @@ <string name="create_account_url"> http://join.secondlife.com/index.php?lang=ja-JP </string> + <string name="LoginFailedViewerNotPermitted"> + お使いの古いビューワでは Second Life にアクセスできません。以下のページから新しいビューワをダウンロードしてください: +http://secondlife.com/download + +詳細については、FAQ を参照してください: +http://secondlife.com/viewer-access-faq + </string> + <string name="LoginIntermediateOptionalUpdateAvailable"> + ビューワアップデート(オプション)があります: [VERSION] + </string> + <string name="LoginFailedRequiredUpdate"> + ビューワアップデート(必須): [VERSION] + </string> + <string name="LoginFailedAlreadyLoggedIn"> + このエージェントは既にログインされています。 + </string> + <string name="LoginFailedAuthenticationFailed"> + 申し訳ありませんが、ログインできませんでした。 +以下の情報が正しく入力されたことを確認してください: +* ユーザー名(bobsmith12 または steller.sunshine など) +* パスワード +また、Caps Lock キーが有効になっていないこともお確かめください。 + </string> + <string name="LoginFailedPasswordChanged"> + セキュリティ上の理由により、あなたのパスワードは変更されました。 +アカウントページ(http://secondlife.com/password)に移動し、 +秘密の質問に答えて、パスワードをリセットしてください。 +ご迷惑をおかけして申し訳ございません。 + </string> + <string name="LoginFailedPasswordReset"> + 弊社はシステムを若干変更しました。お手数ですが、パスワードのリセットをお願いします。 +アカウントページ(http://secondlife.com/password)に移動し、 +秘密の質問に答えて、パスワードをリセットしてください。 +ご迷惑をおかけして申し訳ございません。 + </string> + <string name="LoginFailedEmployeesOnly"> + Second Life はメンテナンスのため、一時的にご利用いただけません。 +従業員以外にはログインをご遠慮いただいています。 +最新の状況については www.secondlife.com/status でお確かめください。 + </string> + <string name="LoginFailedPremiumOnly"> + 既にログインしているユーザーに最上のインワールド体験を提供するため、Second Life へのログインは一時的に制限されています。 + +申し訳ございませんが、有料アカウントのユーザーを優先するために、現時点のところ無料アカウントのユーザーには Second Life へのアクセスをご遠慮いただいています。 + </string> + <string name="LoginFailedComputerProhibited"> + このパソコンからは Second Life にアクセスできません。 +システムのエラーだと思われる場合は、 +support@secondlife.com にお問い合わせください。 + </string> + <string name="LoginFailedAcountSuspended"> + あなたのアカウントは +太平洋時間の [TIME] までご利用いただけません。 + </string> + <string name="LoginFailedAccountDisabled"> + 現在リクエストを完了することができません。 +Second Life のサポート(http://secondlife.com/support)にお問い合わせください。 +パスワードを変更できない場合には、(866) 476-9763 に電話でお問い合わせください。 + </string> + <string name="LoginFailedTransformError"> + ログイン時にデータの不一致が見つかりました。 +support@secondlife.com にお問い合わせください。 + </string> + <string name="LoginFailedAccountMaintenance"> + 現在アカウントのメインテナンスが行われています。 +あなたのアカウントは +太平洋時間の [TIME] までご利用いただけません。 +システムのエラーだと思われる場合は、support@secondlife.com にお問い合わせください。 + </string> + <string name="LoginFailedPendingLogoutFault"> + ログアウトをリスクエストしたら、シミュレーターから「fault」が返されました。 + </string> + <string name="LoginFailedPendingLogout"> + システムによるログアウトが実行されました。 +あなたのアカウントは +太平洋時間の [TIME] までご利用いただけません。 + </string> + <string name="LoginFailedUnableToCreateSession"> + 有効なセッションを生成できません。 + </string> + <string name="LoginFailedUnableToConnectToSimulator"> + シミュレーターに接続できませんでした。 + </string> + <string name="LoginFailedRestrictedHours"> + あなたの Second Life アカウントにアクセスできるのは、 +太平洋時間の [START] ~ [END] の間に限られます。 +有効な時間帯に再度お試しください。 +システムのエラーだと思われる場合は、support@secondlife.com にお問い合わせください。 + </string> + <string name="LoginFailedIncorrectParameters"> + パラメーターが正しくありません。 +システムのエラーだと思われる場合は、support@secondlife.com にお問い合わせください。 + </string> + <string name="LoginFailedFirstNameNotAlphanumeric"> + ファーストネームのパラメーターは英数字です。 +システムのエラーだと思われる場合は、support@secondlife.com にお問い合わせください。 + </string> + <string name="LoginFailedLastNameNotAlphanumeric"> + ラストネームのパラメーターは英数字です。 +システムのエラーだと思われる場合は、support@secondlife.com にお問い合わせください。 + </string> + <string name="LogoutFailedRegionGoingOffline"> + リージョンはオフライン中です。 +しばらくしてから再度お試しください。 + </string> + <string name="LogoutFailedAgentNotInRegion"> + エージェントがリージョンに不在です。 +しばらくしてから再度お試しください。 + </string> + <string name="LogoutFailedPendingLogin"> + このリージョンでは別のセッションがログインされていました。 +しばらくしてから再度お試しください。 + </string> + <string name="LogoutFailedLoggingOut"> + このリージョンでは前のセッションがログアウトされました。 +しばらくしてから再度お試しください。 + </string> + <string name="LogoutFailedStillLoggingOut"> + このリージョンでは現在も前のセッションのログアウトが処理されています。 +しばらくしてから再度お試しください。 + </string> + <string name="LogoutSucceeded"> + リージョンでは前のセッションがログアウトされました。 +しばらくしてから再度お試しください。 + </string> + <string name="LogoutFailedLogoutBegun"> + リージョンではログアウトプロセスが開始されました。 +しばらくしてから再度お試しください。 + </string> + <string name="LoginFailedLoggingOutSession"> + あなたの前のセッションはシステムによってログアウトされています。 +しばらくしてから再度お試しください。 + </string> <string name="AgentLostConnection"> このリージョンに不都合が発生している可能性があります。 ご使用のインターネット接続をご確認ください。 </string> @@ -441,6 +574,9 @@ <string name="symbolic folder link"> フォルダのリンク </string> + <string name="mesh"> + メッシュ + </string> <string name="AvatarEditingAppearance"> (容姿の編集中) </string> @@ -1180,6 +1316,9 @@ <string name="InvFolder Accessories"> アクセサリ </string> + <string name="InvFolder Meshes"> + メッシュ + </string> <string name="InvFolder Friends"> フレンド </string> @@ -3762,6 +3901,9 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ <string name="session_initialization_timed_out_error"> セッションの初期化がタイムアウトしました </string> + <string name="Home position set."> + 家の配置の設定。 + </string> <string name="voice_morphing_url"> http://secondlife.com/landing/voicemorphing </string> diff --git a/indra/newview/skins/default/xui/nl/floater_about_land.xml b/indra/newview/skins/default/xui/nl/floater_about_land.xml index d51ea1c0f8..f336e53e05 100644 --- a/indra/newview/skins/default/xui/nl/floater_about_land.xml +++ b/indra/newview/skins/default/xui/nl/floater_about_land.xml @@ -49,7 +49,7 @@ <text name="Sell with landowners objects in parcel."> Objecten opgenomen in verkoop </text> - <text name="Selling with no objects in parcel." width="196"> + <text name="Selling with no objects in parcel."> Objecten niet opgenomen in verkoop </text> <button label="Annuleer landverkoop" label_selected="Annuleer landverkoop" name="Cancel Land Sale"/> diff --git a/indra/newview/skins/default/xui/nl/floater_windlight_options.xml b/indra/newview/skins/default/xui/nl/floater_windlight_options.xml index d97c9679a9..b26dd7916e 100644 --- a/indra/newview/skins/default/xui/nl/floater_windlight_options.xml +++ b/indra/newview/skins/default/xui/nl/floater_windlight_options.xml @@ -1,14 +1,12 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="WindLight floater" title="GEAVANCEERDE LUCHT EDITOR"> - <combo_box allow_text_entry="false" bottom="-50" follows="left|top" height="18" - left_delta="116" max_chars="20" mouse_opaque="true" name="WLPresetsCombo" - width="150" /> + <combo_box allow_text_entry="false" follows="left|top" mouse_opaque="true" name="WLPresetsCombo"/> <text name="KeyFramePresetsText"> Lucht voorinstellingen </text> <button label="Nieuw" label_selected="Nieuw" name="WLNewPreset"/> <button label="Opslaan" label_selected="Opslaan" name="WLSavePreset"/> - <button label="Verwijderen" label_selected="Verwijderen" name="WLDeletePreset" width="80"/> + <button label="Verwijderen" label_selected="Verwijderen" name="WLDeletePreset"/> <button label="Dag cyclus editor" label_selected="Dag cyclus editor" name="WLDayCycleMenuButton"/> <tab_container name="WindLight Tabs"> <panel label="Atmosfeer" name="Atmosphere"> diff --git a/indra/newview/skins/default/xui/nl/language_settings.xml b/indra/newview/skins/default/xui/nl/language_settings.xml index 53501d5dcb..40f4d9178a 100644 --- a/indra/newview/skins/default/xui/nl/language_settings.xml +++ b/indra/newview/skins/default/xui/nl/language_settings.xml @@ -4,6 +4,7 @@ <!-- Locale Information --> <string name="MicrosoftLocale">dutch</string> + <string name="MacLocale">nl_NL.UTF-8</string> <string name="DarwinLocale">nl_NL.UTF-8</string> <string name="LinuxLocale">nl_NL.UTF-8</string> diff --git a/indra/newview/skins/default/xui/nl/strings.xml b/indra/newview/skins/default/xui/nl/strings.xml index 87e3638a49..a53c0769dc 100644 --- a/indra/newview/skins/default/xui/nl/strings.xml +++ b/indra/newview/skins/default/xui/nl/strings.xml @@ -1231,8 +1231,8 @@ <string name="Unknown"> (Unknown) </string> - <string name="SummaryForTheWeek" value="Samenvatting voor deze week, vanaf"/> - <string name="NextStipendDay" value="The next stipend day is"/> + <string name="SummaryForTheWeek" value="Samenvatting voor deze week, vanaf "/> + <string name="NextStipendDay" value=". The next stipend day is "/> <string name="GroupIndividualShare" value="Groep Individueel Aandeel"/> <string name="Balance"> Banksaldo diff --git a/indra/newview/skins/default/xui/pl/floater_sell_land.xml b/indra/newview/skins/default/xui/pl/floater_sell_land.xml index 528e5a416b..2201c4b0ad 100644 --- a/indra/newview/skins/default/xui/pl/floater_sell_land.xml +++ b/indra/newview/skins/default/xui/pl/floater_sell_land.xml @@ -44,7 +44,7 @@ <combo_box.item label="Wybrany Kupiec:" name="Specificuser:"/> </combo_box> <button label="Wybierz" name="sell_to_select_agent"/> - <text name="sell_objects_label"> + <text name="sell_objects_label" font="SansSerifSmall"> 3. Obiekty sprzedawane razem z posiadłością? </text> <text name="sell_objects_text"> diff --git a/indra/newview/skins/default/xui/pl/language_settings.xml b/indra/newview/skins/default/xui/pl/language_settings.xml index 681b38e9cf..93051d1317 100644 --- a/indra/newview/skins/default/xui/pl/language_settings.xml +++ b/indra/newview/skins/default/xui/pl/language_settings.xml @@ -4,6 +4,7 @@ <!-- Locale Information --> <string name="MicrosoftLocale">polish</string> + <string name="MacLocale">pl_PL.UTF-8</string> <string name="DarwinLocale">pl_PL.UTF-8</string> <string name="LinuxLocale">pl_PL.UTF-8</string> diff --git a/indra/newview/skins/default/xui/pl/sidepanel_item_info.xml b/indra/newview/skins/default/xui/pl/sidepanel_item_info.xml index 0c285e6546..9ec3c480b7 100644 --- a/indra/newview/skins/default/xui/pl/sidepanel_item_info.xml +++ b/indra/newview/skins/default/xui/pl/sidepanel_item_info.xml @@ -46,7 +46,7 @@ </text> <check_box label="Modyfikuje" name="CheckOwnerModify"/> <check_box label="Kopiuje" name="CheckOwnerCopy"/> - <check_box label="Oddaje/Sprzedaje" name="CheckOwnerTransfer"/> + <check_box label="Oddaje/ Sprzedaje" name="CheckOwnerTransfer"/> <text name="AnyoneLabel"> Każdy: </text> @@ -60,7 +60,7 @@ </text> <check_box label="Modyfikuje" name="CheckNextOwnerModify"/> <check_box label="Kopiuje" name="CheckNextOwnerCopy"/> - <check_box label="Sprzedaje/Oddaje" name="CheckNextOwnerTransfer" tool_tip="Następny właściciel może oddawać lub sprzedawać ten obiekt"/> + <check_box label="Sprzedaje/ Oddaje" name="CheckNextOwnerTransfer" tool_tip="Następny właściciel może oddawać lub sprzedawać ten obiekt"/> </panel> <check_box label="Na sprzedaż" name="CheckPurchase"/> <combo_box name="combobox sale copy"> diff --git a/indra/newview/skins/default/xui/pl/strings.xml b/indra/newview/skins/default/xui/pl/strings.xml index 94708ba448..6eceed46d3 100644 --- a/indra/newview/skins/default/xui/pl/strings.xml +++ b/indra/newview/skins/default/xui/pl/strings.xml @@ -1464,7 +1464,7 @@ (nieznane) </string> <string name="SummaryForTheWeek" value="Podsumowanie dla tego tygodnia, począwszy od "/> - <string name="NextStipendDay" value="Następna wypłata będzie w "/> + <string name="NextStipendDay" value=". Następna wypłata będzie w "/> <string name="GroupIndividualShare" value=" Groupa Udziały Indywidualne"/> <string name="GroupColumn" value="Grupa"/> <string name="Balance"> diff --git a/indra/newview/skins/default/xui/pt/floater_about.xml b/indra/newview/skins/default/xui/pt/floater_about.xml index a9da2a18af..6ea2daced9 100644 --- a/indra/newview/skins/default/xui/pt/floater_about.xml +++ b/indra/newview/skins/default/xui/pt/floater_about.xml @@ -54,27 +54,13 @@ Agradecemos também aos seguintes residentes por sua colaboração na mais nova </panel> <panel label="Licenças" name="licenses_panel"> <text_editor name="credits_editor"> - 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion - APR Copyright (C) 2000-2004 The Apache Software Foundation - cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) - DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. - expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. - FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). - GL Copyright (C) 1999-2004 Brian Paul. - Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. - jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) - jpeglib Copyright (C) 1991-1998, Thomas G. Lane. - ogg/vorbis Copyright (C) 2001, Xiphophorus - OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. - SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga - SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) - xmlrpc-epi Copyright (C) 2000 Epinions, Inc. - zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. - google-perftools Copyright (c) 2005, Google Inc. - - Todos os direitos reservados. Veja licenças.txt para detalhes. + 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion APR Copyright (C) 2000-2004 The Apache Software Foundation Collada DOM Copyright 2005 Sony Computer Entertainment Inc. cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc. expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). GL Copyright (C) 1999-2004 Brian Paul. GLOD Copyright (C) 2003-04 Jonathan Cohen, Nat Duca, Chris Niski, Johns Hopkins University and David Luebke, Brenden Schubert, University of Virginia. google-perftools Copyright (c) 2005, Google Inc. Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) jpeglib Copyright (C) 1991-1998, Thomas G. Lane. ogg/vorbis Copyright (C) 2001, Xiphophorus OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. PCRE Copyright (c) 1997-2008 University of Cambridge SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) xmlrpc-epi Copyright (C) 2000 Epinions, Inc. zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. google-perftools Copyright (c) 2005, Google Inc. - Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) +O Second Life Viewer usa Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (e licenciadores). Todos os direitos reservados. Mais detalhes em www.havok.com + +Todos os direitos reservados. Mais detalhes em licenses.txt. + +Codificação do áudio de bate-papo de voz: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C) </text_editor> </panel> </tab_container> diff --git a/indra/newview/skins/default/xui/pt/floater_about_land.xml b/indra/newview/skins/default/xui/pt/floater_about_land.xml index 7761c79864..e48cac7d1f 100644 --- a/indra/newview/skins/default/xui/pt/floater_about_land.xml +++ b/indra/newview/skins/default/xui/pt/floater_about_land.xml @@ -113,7 +113,7 @@ Vá para o menu Mundo > Sobre o terreno ou selecione outro lote para mostrar <text name="Selling with no objects in parcel."> À venda (objetos não incluídos). </text> - <button label="Cancelar venda do terreno" label_selected="Cancelar venda do terreno" left="275" name="Cancel Land Sale" width="165"/> + <button label="Cancelar venda do terreno" label_selected="Cancelar venda do terreno" name="Cancel Land Sale"/> <text name="Claimed:"> Posse em: </text> diff --git a/indra/newview/skins/default/xui/pt/floater_buy_contents.xml b/indra/newview/skins/default/xui/pt/floater_buy_contents.xml index c64523ceb3..b9e7a04412 100644 --- a/indra/newview/skins/default/xui/pt/floater_buy_contents.xml +++ b/indra/newview/skins/default/xui/pt/floater_buy_contents.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="floater_buy_contents" title="COMPRAR CONTEÚDO"> <text name="contains_text"> - [NAME] contém: + <nolink>[NAME]</nolink> contains: </text> <text name="buy_text"> Comprar por L$[AMOUNT] de(a) [NAME]? diff --git a/indra/newview/skins/default/xui/pt/floater_customize.xml b/indra/newview/skins/default/xui/pt/floater_customize.xml deleted file mode 100644 index a9ec0b9b1f..0000000000 --- a/indra/newview/skins/default/xui/pt/floater_customize.xml +++ /dev/null @@ -1,530 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater customize" title="APARÊNCIA"> - <tab_container name="customize tab container" tab_min_width="115"> - <text label="Corpo" name="body_parts_placeholder"> - Partes do corpo - </text> - <panel label="Forma" name="Shape"> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - <button label="Corpo" label_selected="Corpo" name="Body"/> - <button label="Cabeça" label_selected="Cabeça" name="Head"/> - <button label="Olhos" label_selected="Olhos" name="Eyes"/> - <button label="Orelhas" label_selected="Orelhas" name="Ears"/> - <button label="Nariz" label_selected="Nariz" name="Nose"/> - <button label="Boca" label_selected="Boca" name="Mouth"/> - <button label="Queixo" label_selected="Queixo" name="Chin"/> - <button label="Tórax" label_selected="Tórax" name="Torso"/> - <button label="Pernas" label_selected="Pernas" name="Legs"/> - <radio_group name="sex radio"> - <radio_item label="Feminino" name="radio" value="0"/> - <radio_item label="Masculino" name="radio2" value="1"/> - </radio_group> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter um físico novo, arraste um do inventário para o seu avatar. Ou crie um novo. - </text> - <text name="no modify instructions"> - Você não tem permissão para modificar esta vestimenta. - </text> - <text name="Item Action Label"> - Forma: - </text> - <button label="Nova" label_selected="Nova" name="Create New"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - </panel> - <panel label="Pele" name="Skin"> - <button label="Cor de pele" label_selected="Cor de pele" name="Skin Color" width="115"/> - <button label="Detalhes faciais" label_selected="Detalhes faciais" name="Face Detail" width="115"/> - <button label="Maquilagem" label_selected="Maquilagem" name="Makeup" width="115"/> - <button label="Detalhes do corpo" label_selected="Detalhes do corpo" name="Body Detail" width="115"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando.. - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizada em [PATH] - </text> - <text name="not worn instructions"> - Para obter uma pele nova, arraste uma do inventário para o seu avatar. Ou crie uma pele nova. - </text> - <text name="no modify instructions"> - Você não tem permissão para modificar esta vestimenta. - </text> - <text name="Item Action Label"> - Pele: - </text> - <texture_picker label="Tattoo: cabeça" name="Head Tattoos" tool_tip="Clique para escolher um desenho" width="86"/> - <texture_picker label="Tattoo: superior" name="Upper Tattoos" tool_tip="Clique para escolher um desenho" width="86"/> - <texture_picker label="Tattoo: inferior" name="Lower Tattoos" tool_tip="Clique para escolher um desenho" width="86"/> - <button label="Novo" label_selected="Novo" name="Create New"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <panel label="Cabelo" name="Hair"> - <button label="Cor" label_selected="Cor" name="Color" width="115"/> - <button label="Estilo" label_selected="Estilo" name="Style" width="115"/> - <button label="Sombrancelhas" label_selected="Sombrancelhas" name="Eyebrows" width="115"/> - <button label="Rosto" label_selected="Rosto" name="Facial" width="115"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter um cabelo novo, arraste um tipo de cabelo do inventário para o seu avatar. Ou crie um cabelo novo. - </text> - <text name="no modify instructions"> - Você não ter permissão para modificar essa vestimenta. - </text> - <text name="Item Action Label"> - Cabelo: - </text> - <texture_picker label="Texture" name="Texture" tool_tip="Clique para escolher uma imagem"/> - <button label="Criar novo cabelo" label_selected="Criar novo cabelo" name="Create New"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <panel label="Olhos" name="Eyes"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter novos olhos, arraste um tipo de olhos do inventário para o seu avatar. Ou crie olhos novos. - </text> - <text name="no modify instructions"> - Você não tem permissão para alterar esta vestimenta. - </text> - <text name="Item Action Label"> - Olhos: - </text> - <texture_picker label="Íris" name="Iris" tool_tip="Clique para escolher uma imagem"/> - <button label="Criar novos olhos" label_selected="Criar novos olhos" name="Create New"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <text label="Roupas" name="clothes_placeholder"> - Roupa - </text> - <panel label="Camisa" name="Shirt"> - <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem"/> - <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Selecionar a cor"/> - <button label="Remover" label_selected="Remover" name="Take Off"/> - <button label="Criar nova camisa" label_selected="Criar nova camisa" name="Create New"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter uma camisa nova, arraste uma do inventário para o seu avatar. Ou crie uma camisa nova. - </text> - <text name="no modify instructions"> - Você não ter permissão para modificar esta vestimenta. - </text> - <text name="Item Action Label"> - Camisa: - </text> - </panel> - <panel label="Calças" name="Pants"> - <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem"/> - <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Selecionar a cor"/> - <button label="Remover" label_selected="Remover" name="Take Off"/> - <button label="Criar novas calças" label_selected="Criar novas calças" name="Create New"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestindo - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter calças novas, arraste uma do inventário para o seu avatar. Ou crie calças novas. - </text> - <text name="no modify instructions"> - Você não tem permissão para modificar esta vestimenta. - </text> - <text name="Item Action Label"> - Calças: - </text> - </panel> - <panel label="Sapatos" name="Shoes"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter novos olhos, arraste um tipo de olhos do inventário para o seu avatar. Ou crie olhos novos. - </text> - <button label="Criar novos sapatos" label_selected="Criar novos sapatos" name="Create New" width="166"/> - <text name="no modify instructions"> - Você não tem permissão para modificar esta vestimenta. - </text> - <text name="Item Action Label"> - Sapatos: - </text> - <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem"/> - <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Selecionar a cor"/> - <button label="Remover" label_selected="Remover" name="Take Off"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <panel label="Meias" name="Socks"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido. - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter meias novas, arraste um par do inventário para o seu avatar. Ou crie meias novas. - </text> - <button label="Criar novas meias" label_selected="Criar novas meias" name="Create New"/> - <text name="no modify instructions"> - Você não tem permissão para modificar essa vestimenta. - </text> - <text name="Item Action Label"> - Meias: - </text> - <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem"/> - <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Selecionar a cor"/> - <button label="Remover" label_selected="Remover" name="Take Off"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <panel label="Jaqueta" name="Jacket"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: Não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para por uma jaqueta nova, arraste uma do inventário para o seu avatar. Ou crie uma jaqueta nova. - </text> - <button label="Criar nova jaqueta" label_selected="Criar nova jaqueta" name="Create New"/> - <text name="no modify instructions"> - Você não tem permissão para modificar esta vestimenta. - </text> - <text name="Item Action Label"> - Jaqueta: - </text> - <texture_picker label="Tecido superior" name="Upper Fabric" tool_tip="Clique para escolher uma imagem." width="84"/> - <texture_picker label="Tecido Inferior" name="Lower Fabric" tool_tip="Clique para escolher uma imagem." width="84"/> - <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Selecionar a cor"/> - <button label="Remover" label_selected="Remover" name="Take Off"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <panel label="Luvas" name="Gloves"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando.... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter luvas novas, arraste um par do inventário para o seu avatar. Ou crie luvas novas. - </text> - <button label="Criar novas luvas" label_selected="Criar novas luvas" name="Create New"/> - <text name="no modify instructions"> - Você não tem permissão para modificar essa vestimenta. - </text> - <text name="Item Action Label"> - Luvas: - </text> - <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem"/> - <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Selecionar a cor"/> - <button label="Remover" label_selected="Remover" name="Take Off"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <panel label="Camiseta" name="Undershirt"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter uma camiseta nova, arraste uma do inventário para o seu avatar. Ou crie uma camiseta nova. - </text> - <button label="Criar nova camiseta" label_selected="Criar nova camiseta" name="Create New"/> - <text name="no modify instructions"> - Você não ter permissão para modificar essa vestimenta. - </text> - <text name="Item Action Label"> - Camiseta: - </text> - <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem"/> - <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Selecionar a cor"/> - <button label="Remover" label_selected="Remover" name="Take Off"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <panel label="Roupas de Baixo" name="Underpants"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter roupa de baixo nova, arraste um modelo do inventário para o seu avatar. Ou crie uma roupa de baixo nova. - </text> - <button label="Criar novas" label_selected="Criar novas" name="Create New" width="180"/> - <text name="no modify instructions"> - Você não tem permissão para modificar essa vestimenta. - </text> - <text name="Item Action Label"> - Roupas de baixo: - </text> - <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem"/> - <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Selecionar a cor"/> - <button label="Remover" label_selected="Remover" name="Take Off"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <panel label="Saia" name="Skirt"> - <text name="title"> - [DESC] - </text> - <text name="title_no_modify"> - [DESC]: não foi possível modificar - </text> - <text name="title_loading"> - [DESC]: carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localizado em [PATH] - </text> - <text name="not worn instructions"> - Para obter um saia nova, arraste uma saia do inventário para o seu avatar. Ou crie uma saia nova. - </text> - <button label="Criar nova saia" label_selected="Criar nova saia" name="Create New"/> - <text name="no modify instructions"> - Você não tem permissão para modificar esta vestimenta. - </text> - <text name="Item Action Label"> - Saia: - </text> - <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem"/> - <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Selecionar a cor"/> - <button label="Remover" label_selected="Remover" name="Take Off"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <panel label="Tatuagem" name="Tattoo"> - <text name="title"> - [DESC]: - </text> - <text name="title_no_modify"> - [DESC]: não pode ser modificado - </text> - <text name="title_loading"> - [DESC]: Carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localização: [PATH] - </text> - <text name="not worn instructions"> - Para por uma tatuagem nova, arraste uma tatuagem do inventário para o seu avatar. Ou crie uma tatuagem nova. - </text> - <button label="Criar tatuagem" label_selected="Criar tatuagem" name="Create New"/> - <text name="no modify instructions"> - Você não está autorizado a modificar este acessório. - </text> - <text name="Item Action Label"> - Tatuagem: - </text> - <texture_picker label="Tatuagem na cabeça" name="Head Tattoo" tool_tip="Selecionar imagem"/> - <texture_picker label="Tatuagem parte de cima" name="Upper Tattoo" tool_tip="Selecionar imagem"/> - <texture_picker label="Tatuagem de baixo" name="Lower Tattoo" tool_tip="Selecionar imagem"/> - <button label="Tirar" label_selected="Tirar" name="Take Off"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - <panel label="Alpha" name="Alpha"> - <text name="title"> - [DESC]: - </text> - <text name="title_no_modify"> - [DESC]: não pode ser modificado - </text> - <text name="title_loading"> - [DESC]: Carregando... - </text> - <text name="title_not_worn"> - [DESC]: não vestido - </text> - <text name="path"> - Localização: [PATH] - </text> - <text name="not worn instructions"> - Para por uma máscara alpha nova, arraste a máscara do inventário para o seu avatar. Ou crie uma máscara nova. - </text> - <button label="Criar Alpha novo" label_selected="Criar Alpha novo" name="Create New"/> - <text name="no modify instructions"> - Você não está autorizado a modificar este acessório. - </text> - <text name="Item Action Label"> - Alpha: - </text> - <texture_picker label="Alpha inferior" name="Lower Alpha" tool_tip="Selecionar imagem"/> - <texture_picker label="Alpha de cima" name="Upper Alpha" tool_tip="Selecionar imagem"/> - <texture_picker label="Cabeça Alpha" name="Head Alpha" tool_tip="Selecionar imagem"/> - <texture_picker label="Olhos Alpha" name="Eye Alpha" tool_tip="Selecionar imagem"/> - <texture_picker label="Cabelo alpha" name="Hair Alpha" tool_tip="Selecionar imagem"/> - <button label="Tirar" label_selected="Tirar" name="Take Off"/> - <button label="Salvar" label_selected="Salvar" name="Save"/> - <button label="Salvar como..." label_selected="Salvar como..." name="Save As"/> - <button label="Reverter" label_selected="Reverter" name="Revert"/> - </panel> - </tab_container> - <scroll_container left="249" name="panel_container"/> - <button label="Dados do script" label_selected="Dados do script" name="script_info" tool_tip="Mostrar scripts anexados ao seu avatar"/> - <button label="Criar look" label_selected="Criar look" name="make_outfit_btn"/> - <button label="Cancelar" label_selected="Cancelar" name="Cancel"/> - <button label="OK" label_selected="OK" name="Ok"/> -</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_device_settings.xml b/indra/newview/skins/default/xui/pt/floater_device_settings.xml deleted file mode 100644 index 48a4a6ef6f..0000000000 --- a/indra/newview/skins/default/xui/pt/floater_device_settings.xml +++ /dev/null @@ -1,2 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater_device_settings" title="CONFIGURAÇÃO DE DISPOSITIVO DE VOZ"/> diff --git a/indra/newview/skins/default/xui/pt/floater_import_collada.xml b/indra/newview/skins/default/xui/pt/floater_import_collada.xml new file mode 100644 index 0000000000..ad55d416c3 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_import_collada.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Import Collada" title="Importar cena"> + <text name="mesh count"> + Meshes: [COUNT] + </text> + <text name="texture count"> + Texturas: [COUNT] + </text> + <text name="status"> + Status: [STATUS] + </text> + <button label="Cancelar" name="cancel"/> + <button label="OK" name="ok"/> + <string name="status_idle"> + Inativo + </string> + <string name="status_uploading"> + Carregando [NAME] + </string> + <string name="status_creating"> + Criando objeto [NAME] + </string> +</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/pt/floater_inventory_view_finder.xml index d21e574011..71759abdc2 100644 --- a/indra/newview/skins/default/xui/pt/floater_inventory_view_finder.xml +++ b/indra/newview/skins/default/xui/pt/floater_inventory_view_finder.xml @@ -5,6 +5,7 @@ <check_box label="Roupas" name="check_clothing"/> <check_box label="Gestos" name="check_gesture"/> <check_box label="Landmarks" name="check_landmark"/> + <check_box label="Meshes:" name="check_mesh"/> <check_box label="Anotações" name="check_notecard"/> <check_box label="Objetos" name="check_object"/> <check_box label="Scripts" name="check_script"/> diff --git a/indra/newview/skins/default/xui/pt/floater_model_preview.xml b/indra/newview/skins/default/xui/pt/floater_model_preview.xml new file mode 100644 index 0000000000..cdad55bded --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_model_preview.xml @@ -0,0 +1,231 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Preview" title="Carregar modelo"> + <string name="status_idle"> + Inativo + </string> + <string name="status_reading_file"> + Carregando... + </string> + <string name="status_generating_meshes"> + Gerando meshes... + </string> + <string name="status_vertex_number_overflow"> + Erro: Número de Vertex acima de 65534. Abortado. + </string> + <string name="high"> + Alto + </string> + <string name="medium"> + Média + </string> + <string name="low"> + Baixo + </string> + <string name="lowest"> + Mais baixo + </string> + <string name="mesh_status_good"> + Entregar! + </string> + <string name="mesh_status_na"> + N/D + </string> + <string name="mesh_status_none"> + Nenhum + </string> + <string name="mesh_status_submesh_mismatch"> + Cada nível de detalhamento têm um número de faces para textura. + </string> + <string name="mesh_status_mesh_mismatch"> + Cada nível de detalhamento têm um número de faces para textura. + </string> + <string name="mesh_status_too_many_vertices"> + O nível de detalhamento possui vértices demais. + </string> + <string name="mesh_status_missing_lod"> + Falta o nível de detalhamento necessário. + </string> + <string name="layer_all"> + Tudo + </string> + <string name="decomposing"> + Analisando... + </string> + <string name="simplifying"> + Simplificando... + </string> + <text name="name_label"> + Nome: + </text> + <text name="lod_label"> + Visualizar + </text> + <combo_box name="preview_lod_combo" tool_tip="LOD para ver no renderizador de pré-visualização"> + <combo_item name="high"> + Nível de detalhamento: Alto + </combo_item> + <combo_item name="medium"> + Nível de detalhamento: Média + </combo_item> + <combo_item name="low"> + Nível de detalhamento: Baixo + </combo_item> + <combo_item name="lowest"> + Nível de detalhamento: Mais baixo + </combo_item> + </combo_box> + <panel> + <text name="streaming cost"> + Custo do recurso: [COST] + </text> + <text name="physics cost"> + Custo físico: [COST] + </text> + <text name="upload fee"> + Taxa de upload: N/D + </text> + </panel> + <text name="status"> + [STATUS] + </text> + <button label="Padrão" name="reset_btn" tool_tip="Valores padrão"/> + <button label="Upload" name="ok_btn" tool_tip="Carregar no simulador"/> + <button label="Cancelar" name="cancel_btn"/> + <tab_container name="import_tab"> + <panel label="Nível de detalhamento:" name="lod_panel"> + <text name="lod_table_header"> + Selecione o nível de detalhamento: + </text> + <text name="high_label" value="Alto"/> + <text name="high_triangles" value="0"/> + <text name="high_vertices" value="0"/> + <text name="medium_label" value="Médio"/> + <text name="medium_triangles" value="0"/> + <text name="medium_vertices" value="0"/> + <text name="low_label" value="Baixo"/> + <text name="low_triangles" value="0"/> + <text name="low_vertices" value="0"/> + <text name="lowest_label" value="Mais baixo"/> + <text name="lowest_triangles" value="0"/> + <text name="lowest_vertices" value="0"/> + <text name="lod_table_footer"> + Nível de detalhamento: [DETAIL] + </text> + <radio_group name="lod_file_or_limit" value="lod_from_file"> + <radio_item label="Carregar de arquivo" name="lod_from_file"/> + <radio_item label="Gerar automaticamente" name="lod_auto_generate"/> + <radio_item label="Nenhum" name="lod_none"/> + </radio_group> + <button label="Procurar..." name="lod_browse"/> + <combo_box name="lod_mode"> + <combo_item name="triangle_limit"> + Limite de triângulo + </combo_item> + <combo_item name="error_threshold"> + Limite de erro + </combo_item> + </combo_box> + <text name="build_operator_text"> + Operador de construção: + </text> + <text name="queue_mode_text"> + Modo de fila: + </text> + <combo_box name="build_operator"> + <combo_item name="edge_collapse"> + Queda na borda + </combo_item> + <combo_item name="half_edge_collapse"> + Meia queda na borda + </combo_item> + </combo_box> + <combo_box name="queue_mode"> + <combo_item name="greedy"> + Egoísta + </combo_item> + <combo_item name="lazy"> + Preguiçoso + </combo_item> + <combo_item name="independent"> + Independente + </combo_item> + </combo_box> + <text name="border_mode_text"> + Modo da borda: + </text> + <text name="share_tolderance_text"> + Tolerância com compartilhamento: + </text> + <combo_box name="border_mode"> + <combo_item name="border_unlock"> + Desbloquear + </combo_item> + <combo_item name="border_lock"> + Bloquear + </combo_item> + </combo_box> + <text name="crease_label"> + Ângulo da dobra: + </text> + <spinner name="crease_angle" value="75"/> + </panel> + <panel label="Física" name="physics_panel"> + <panel name="physics geometry"> + <radio_group name="physics_load_radio" value="physics_load_from_file"> + <radio_item label="Arquivo:" name="physics_load_from_file"/> + <radio_item label="Nível de detalhamento:" name="physics_use_lod"/> + </radio_group> + <combo_box name="physics_lod_combo" tool_tip="LOD para forma física"> + <combo_item name="physics_lowest"> + Mais baixo + </combo_item> + <combo_item name="physics_low"> + Baixo + </combo_item> + <combo_item name="physics_medium"> + Médio + </combo_item> + <combo_item name="physics_high"> + Alto + </combo_item> + </combo_box> + <button label="Procurar..." name="physics_browse"/> + </panel> + <panel name="physics analysis"> + <slider label="Alisar:" name="Smooth"/> + <check_box label="Tapar buracos (lento)" name="Close Holes (Slow)"/> + <button label="Analisar" name="Decompose"/> + <button label="Cancelar" name="decompose_cancel"/> + </panel> + <panel name="physics simplification"> + <slider label="Demãos:" name="Combine Quality"/> + <slider label="Escala do detalhamento:" name="Detail Scale"/> + <slider label="Manter:" name="Retain%"/> + <button label="Simplificar" name="Simplify"/> + <button label="Cancelar" name="simplify_cancel"/> + </panel> + <panel name="physics info"> + <slider label="Visualizar:" name="physics_explode"/> + <text name="physics_triangles"> + Triângulos: [TRIANGLES] + </text> + <text name="physics_points"> + Vértices: [POINTS] + </text> + <text name="physics_hulls"> + Hulls: [HULLS] + </text> + </panel> + </panel> + <panel label="Modificadores" name="modifiers_panel"> + <spinner name="import_scale" value="1.0"/> + <text name="import_dimensions"> + [X] x [Y] x [Z] m + </text> + <check_box label="Texturas" name="upload_textures"/> + <check_box label="Peso da pele" name="upload_skin"/> + <check_box label="Posição das juntas" name="upload_joints"/> + <spinner name="pelvis_offset" value="0.0"/> + </panel> + </tab_container> +</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_model_wizard.xml b/indra/newview/skins/default/xui/pt/floater_model_wizard.xml new file mode 100644 index 0000000000..1064e16e83 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_model_wizard.xml @@ -0,0 +1,241 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Model Wizard" title="CARREGAR ASSISTENTE DE MODELAGEM"> + <button label="5. Carregar" name="upload_btn"/> + <button label="4. Revisar" name="review_btn"/> + <button label="3. Física" name="physics2_btn"/> + <button label="3. Física" name="physics_btn"/> + <button label="2. Otimizar" name="optimize_btn"/> + <button label="1. Selecionra arquivo" name="choose_file_btn"/> + <panel name="choose_file_panel"> + <panel name="header_panel"> + <text name="header_text"> + Carregar modelo + </text> + </panel> + <text name="description"> + O assistente ajuda você a importar modelos mesh para o Second Life. Para começar, especifique o arquivo com o modelo a ser importado. O Second Life suporta arquivos COLLADA (.dae). + </text> + <panel name="content"> + <text name="Cache location"> + Nome do arquivo: + </text> + <button label="Procurar..." label_selected="Procurar..." name="browse"/> + <text name="dimensions"> + X Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + </panel> + <panel name="optimize_panel"> + <panel name="header_panel"> + <text name="header_text"> + Otimizar + </text> + </panel> + <text name="description"> + O assistente otimizou seu modelo para melhorar o desempenho. Ajuste os resultados da otimização abaixou ou clique em Próximo para prosseguir. + </text> + <panel name="content"> + <text name="high_detail_text"> + Gerar nível de detalhamento: Alto + </text> + <text name="medium_detail_text"> + Gerar nível de detalhamento: Médio + </text> + <text name="low_detail_text"> + Gerar nível de detalhamento: Baixo + </text> + <text name="lowest_detail_text"> + Gerar nível de detalhamento: Mais baixo + </text> + </panel> + <panel name="content2"> + <text name="lod_label"> + Visualizar modelo: + </text> + <combo_box name="preview_lod_combo2" tool_tip="LOD para ver no renderizador de pré-visualização"> + <combo_item name="high"> + Alto + </combo_item> + <combo_item name="medium"> + Médio + </combo_item> + <combo_item name="low"> + Baixo + </combo_item> + <combo_item name="lowest"> + Mais baixo + </combo_item> + </combo_box> + <text name="streaming cost"> + Custo do recurso: [COST] + </text> + <text name="dimensions"> + X Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + </panel> + <panel name="physics_panel"> + <panel name="header_panel"> + <text name="header_text"> + Física + </text> + </panel> + <text name="description"> + O assistente cria uma forma física que determina como o objeto interage com outros objetos e avatares. Ajuste a barra para o nível de detalhamento mais apropriado para a finalidade do seu objeto: + </text> + <panel name="content"> + <text name="streaming cost"> + Custo do recurso: [COST] + </text> + </panel> + </panel> + <panel name="physics2_panel"> + <panel name="header_panel"> + <text name="header_text"> + Física + </text> + </panel> + <text name="description"> + Veja a forma física abaixo e clique em Próximo para prosseguir. Para modificar o formato físico, clique em Anterior. + </text> + <panel name="content"> + <text name="lod_label"> + Visualizar modelo: + </text> + <combo_box name="preview_lod_combo3" tool_tip="LOD para ver no renderizador de pré-visualização"> + <combo_item name="high"> + Alto + </combo_item> + <combo_item name="medium"> + Médio + </combo_item> + <combo_item name="low"> + Baixo + </combo_item> + <combo_item name="lowest"> + Mais baixo + </combo_item> + </combo_box> + <text name="dimensions"> + X Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + <text name="streaming cost"> + Custo do recurso: [COST] + </text> + </panel> + </panel> + <panel name="review_panel"> + <panel name="header_panel"> + <text name="header_text"> + Revisar + </text> + </panel> + <text name="description"> + Veja os detalhes abaixo e clique em Carregar para carregar seu modelo. Seu saldo L$ será cobrado quando você clicar em Carregar. + </text> + <panel name="content"> + <text name="lod_label"> + Visualizar modelo: + </text> + <combo_box name="preview_lod_combo" tool_tip="LOD para ver no renderizador de pré-visualização"> + <combo_item name="high"> + Alto + </combo_item> + <combo_item name="medium"> + Médio + </combo_item> + <combo_item name="low"> + Baixo + </combo_item> + <combo_item name="lowest"> + Mais baixo + </combo_item> + </combo_box> + <text name="dimensions"> + X Y: Z: + </text> + <text name="dimension_dividers"> + | | + </text> + </panel> + <text name="streaming cost"> + Custo do recurso: [COST] + </text> + <text name="physics cost"> + Custo físico: [COST] + </text> + </panel> + <panel name="upload_panel"> + <panel name="header_panel"> + <text name="header_text"> + Carregado! + </text> + </panel> + <text name="description"> + Parabéns! Seu modelo foi carregado com êxito. Procure-o na pasta Objetos de seu inventário. + </text> + </panel> + <button label="<< Voltar" name="back"/> + <button label="Próximo >>" name="next"/> + <button label="Carregar" name="upload" tool_tip="Carregar no simulador"/> + <button label="Cancelar" name="cancel"/> + <button label="Fechar" name="close"/> + <spinner name="import_scale" value="1.0"/> + <string name="status_idle"> + Inativo + </string> + <string name="status_reading_file"> + Carregando... + </string> + <string name="status_generating_meshes"> + Gerando meshes... + </string> + <string name="status_vertex_number_overflow"> + Erro: Número de Vertex acima de 65534. Abortado. + </string> + <string name="high"> + Alto + </string> + <string name="medium"> + Médio + </string> + <string name="low"> + Baixo + </string> + <string name="lowest"> + Mais baixo + </string> + <string name="mesh_status_good"> + Entregar! + </string> + <string name="mesh_status_na"> + N/D + </string> + <string name="mesh_status_none"> + Nenhum + </string> + <string name="mesh_status_submesh_mismatch"> + Cada nível de detalhamento têm um número de faces para textura. + </string> + <string name="mesh_status_mesh_mismatch"> + Cada nível de detalhamento têm um número de faces para textura. + </string> + <string name="mesh_status_too_many_vertices"> + O nível de detalhamento possui vértices demais. + </string> + <string name="mesh_status_missing_lod"> + Falta o nível de detalhamento necessário. + </string> + <string name="layer_all"> + Tudo + </string> +</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_preview_classified.xml b/indra/newview/skins/default/xui/pt/floater_preview_classified.xml deleted file mode 100644 index bb626430ed..0000000000 --- a/indra/newview/skins/default/xui/pt/floater_preview_classified.xml +++ /dev/null @@ -1,6 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="classified_preview" title="INFORMAÇÕES CLASSIFICADAS"> - <floater.string name="Title"> - Classificados: [NAME] - </floater.string> -</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_preview_event.xml b/indra/newview/skins/default/xui/pt/floater_preview_event.xml deleted file mode 100644 index b422580f3b..0000000000 --- a/indra/newview/skins/default/xui/pt/floater_preview_event.xml +++ /dev/null @@ -1,6 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="event_preview" title="DADOS DO EVENTO"> - <floater.string name="Title"> - Evento: [NAME] - </floater.string> -</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_preview_gesture.xml b/indra/newview/skins/default/xui/pt/floater_preview_gesture.xml index b134dfeefa..089694608b 100644 --- a/indra/newview/skins/default/xui/pt/floater_preview_gesture.xml +++ b/indra/newview/skins/default/xui/pt/floater_preview_gesture.xml @@ -1,74 +1,74 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="gesture_preview">
- <floater.string name="step_anim">
- Executar animação:
- </floater.string>
- <floater.string name="step_sound">
- Executar som:
- </floater.string>
- <floater.string name="step_chat">
- Executar bate-papo:
- </floater.string>
- <floater.string name="step_wait">
- Pausa
- </floater.string>
- <floater.string name="stop_txt">
- Parar
- </floater.string>
- <floater.string name="preview_txt">
- Prévia
- </floater.string>
- <floater.string name="none_text">
- -- Nenhum --
- </floater.string>
- <floater.string name="Title">
- Gesto: [NAME]
- </floater.string>
- <text name="desc_label">
- Descrição:
- </text>
- <text name="trigger_label">
- Gatilho:
- </text>
- <text name="replace_text" tool_tip="Substituir a(s) palavra(s) de gatilho por estas palavras. Por exemplo, o gatilho 'oi' substituído por 'olá', mudará a conversa de 'Eu digo oi' para 'Eu digo olá' e também executando o gesto!">
- Trocar por:
- </text>
- <line_editor name="replace_editor" tool_tip="Substituir a(s) palavra(s) gatilho por estas palavras. Por exemplo, o gatilho 'oi' substituído por 'olá', mudará a conversa de 'Eu digo oi' para 'Eu digo olá' e também executando o gesto!"/>
- <text name="key_label">
- Atalho:
- </text>
- <combo_box label="Nenhum" name="modifier_combo" width="68"/>
- <combo_box label="Nenhum" name="key_combo" width="48"/>
- <text name="library_label">
- Biblioteca:
- </text>
- <scroll_list name="library_list">
- <scroll_list.rows name="action_animation" value="Animação"/>
- <scroll_list.rows name="action_sound" value="Som"/>
- <scroll_list.rows name="action_chat" value="Bate-papo"/>
- <scroll_list.rows name="action_wait" value="Espere"/>
- </scroll_list>
- <button label="Incluir" name="add_btn"/>
- <text name="steps_label">
- Passos:
- </text>
- <button label="P/ cima" name="up_btn" />
- <button label="P/ baixo" name="down_btn"/>
- <button label="Remover" name="delete_btn"/>
- <text name="options_text">
- (opções)
- </text>
- <radio_group name="animation_trigger_type">
- <radio_item label="Iniciar" name="start"/>
- <radio_item label="Parar" name="stop"/>
- </radio_group>
- <check_box label="até que as animações estejam concluídas" name="wait_anim_check"/>
- <check_box label="segundos:" name="wait_time_check"/>
- <line_editor name="wait_time_editor"/>
- <text name="help_label">
- Se não incluir uma pausa, todas as etapas ocorrem ao mesmo tempo.
- </text>
- <check_box label="Ativar" name="active_check" tool_tip="Gestos podem ser ativados escrevendo suas frases de gatilho no chat ou teclando o atalho. Gestos normalmente ficam inativos quando existe um conflito nas teclas de atalho."/>
- <button label="Prévia" name="preview_btn"/>
- <button label="Salvar" name="save_btn"/>
-</floater>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="gesture_preview"> + <floater.string name="step_anim"> + Executar animação: + </floater.string> + <floater.string name="step_sound"> + Executar som: + </floater.string> + <floater.string name="step_chat"> + Executar bate-papo: + </floater.string> + <floater.string name="step_wait"> + Pausa + </floater.string> + <floater.string name="stop_txt"> + Parar + </floater.string> + <floater.string name="preview_txt"> + Prévia + </floater.string> + <floater.string name="none_text"> + -- Nenhum -- + </floater.string> + <floater.string name="Title"> + Gesto: [NAME] + </floater.string> + <text name="desc_label"> + Descrição: + </text> + <text name="trigger_label"> + Gatilho: + </text> + <text name="replace_text" tool_tip="Substituir a(s) palavra(s) de gatilho por estas palavras. Por exemplo, o gatilho 'oi' substituído por 'olá', mudará a conversa de 'Eu digo oi' para 'Eu digo olá' e também executando o gesto!"> + Trocar por: + </text> + <line_editor name="replace_editor" tool_tip="Substituir a(s) palavra(s) gatilho por estas palavras. Por exemplo, o gatilho 'oi' substituído por 'olá', mudará a conversa de 'Eu digo oi' para 'Eu digo olá' e também executando o gesto!"/> + <text name="key_label"> + Atalho: + </text> + <combo_box label="Nenhum" name="modifier_combo" width="68"/> + <combo_box label="Nenhum" name="key_combo" width="48"/> + <text name="library_label"> + Biblioteca: + </text> + <scroll_list name="library_list"> + <scroll_list.rows name="action_animation" value="Animação"/> + <scroll_list.rows name="action_sound" value="Som"/> + <scroll_list.rows name="action_chat" value="Bate-papo"/> + <scroll_list.rows name="action_wait" value="Espere"/> + </scroll_list> + <button label="Incluir" name="add_btn"/> + <text name="steps_label"> + Passos: + </text> + <button label="P/ cima" name="up_btn" /> + <button label="P/ baixo" name="down_btn"/> + <button label="Remover" name="delete_btn"/> + <text name="options_text"> + (opções) + </text> + <radio_group name="animation_trigger_type"> + <radio_item label="Iniciar" name="start"/> + <radio_item label="Parar" name="stop"/> + </radio_group> + <check_box label="até que as animações estejam concluídas" name="wait_anim_check"/> + <check_box label="segundos:" name="wait_time_check"/> + <line_editor name="wait_time_editor"/> + <text name="help_label"> + Se não incluir uma pausa, todas as etapas ocorrem ao mesmo tempo. + </text> + <check_box label="Ativar" name="active_check" tool_tip="Gestos podem ser ativados escrevendo suas frases de gatilho no chat ou teclando o atalho. Gestos normalmente ficam inativos quando existe um conflito nas teclas de atalho."/> + <button label="Prévia" name="preview_btn"/> + <button label="Salvar" name="save_btn"/> +</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_price_for_listing.xml b/indra/newview/skins/default/xui/pt/floater_price_for_listing.xml new file mode 100644 index 0000000000..b078962feb --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_price_for_listing.xml @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="price_for_listing" title="PUBLICAR ANÚNCIO"> + <text name="explanation_text"> + Seu anúncio será publicado por uma semana a partir da data de publicação. + +A posição do seu anúncio nos classificados depende de quanto você paga. + +Os anúncios de maior valor vão para o topo da lista e aparecem mais no topo dos resultados de busca. + </text> + <text name="price_text"> + Preço do anúncio: + </text> + <text name="price_symbol"> + L$ + </text> + <button label="OK" name="set_price_btn"/> + <button label="Cancelar" name="cancel_btn"/> +</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_sound_devices.xml b/indra/newview/skins/default/xui/pt/floater_sound_devices.xml new file mode 100644 index 0000000000..0e6d923778 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_sound_devices.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_sound_devices" title="Dispositivos de áudio"> + <text name="voice_label"> + Bate-papo de voz + </text> + <check_box label="Ativado" name="enable_voice"/> +</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_statistics.xml b/indra/newview/skins/default/xui/pt/floater_statistics.xml deleted file mode 100644 index ecbf638157..0000000000 --- a/indra/newview/skins/default/xui/pt/floater_statistics.xml +++ /dev/null @@ -1,2 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="stats floater" title="ESTATÍSTICAS"/> diff --git a/indra/newview/skins/default/xui/pt/floater_tools.xml b/indra/newview/skins/default/xui/pt/floater_tools.xml index 7289b592fd..ed273d9f28 100644 --- a/indra/newview/skins/default/xui/pt/floater_tools.xml +++ b/indra/newview/skins/default/xui/pt/floater_tools.xml @@ -125,6 +125,18 @@ <text left="134" name="prim_count"> Prims: [COUNT] </text> + <text name="linked_set_count"> + Conjuntos linkados: [COUNT] + </text> + <text name="linked_set_cost" tool_tip="Custo dos conjuntos selecionados [prims],[complexidade física]"> + Custo: [COST] / [PHYSICS] + </text> + <text name="object_count"> + Objetos: [COUNT] + </text> + <text name="object_cost" tool_tip="Custo dos objetos selecionados [prims] / [complexidade física]"> + Custo: [COST] / [PHYSICS] + </text> <tab_container name="Object Info Tabs" tab_max_width="60" tab_min_width="30" width="288"> <panel label="Comum" name="General"> <panel.string name="text deed continued"> @@ -269,15 +281,6 @@ <combo_box.item label="Anel" name="Ring"/> <combo_box.item label="Esculpida" name="Sculpted"/> </combo_box> - <combo_box name="material"> - <combo_box.item label="Pedra" name="Stone"/> - <combo_box.item label="Metal" name="Metal"/> - <combo_box.item label="Vidro" name="Glass"/> - <combo_box.item label="Madeira" name="Wood"/> - <combo_box.item label="Carne" name="Flesh"/> - <combo_box.item label="Plástico" name="Plastic"/> - <combo_box.item label="Couro" name="Rubber"/> - </combo_box> <text name="text cut"> Path Cut (begin/end) </text> @@ -350,9 +353,19 @@ <combo_box.item label="Toróide" name="Torus"/> <combo_box.item label="Plano" name="Plane"/> <combo_box.item label="Cilindro" name="Cylinder"/> + <combo_box.item label="Mesh" name="Mesh"/> </combo_box> </panel> <panel label="Recursos" name="Features"> + <panel.string name="None"> + Nenhum + </panel.string> + <panel.string name="Prim"> + Prim + </panel.string> + <panel.string name="Convex Hull"> + Hull convexo + </panel.string> <text name="select_single" width="272"> Selecione apenas um prim para editar suas características. </text> @@ -377,6 +390,23 @@ <spinner label="Enfocar" name="Light Focus"/> <spinner label="Queda" name="Light Falloff"/> <spinner label="Ambiente" name="Light Ambiance"/> + <text name="label physicsshapetype"> + Tipo de formato físico: + </text> + <combo_box name="Physics Shape Type Combo Ctrl" tool_tip="Selecione o tipo de formato físico"/> + <combo_box name="material"> + <combo_box.item label="Pedra" name="Stone"/> + <combo_box.item label="Metal" name="Metal"/> + <combo_box.item label="Vidro" name="Glass"/> + <combo_box.item label="Madeira" name="Wood"/> + <combo_box.item label="Carne" name="Flesh"/> + <combo_box.item label="Plástico" name="Plastic"/> + <combo_box.item label="Borrracha" name="Rubber"/> + </combo_box> + <spinner label="Gravidade" name="Physics Gravity"/> + <spinner label="Fricção" name="Physics Friction"/> + <spinner label="Densidade" name="Physics Density"/> + <spinner label="Restituição" name="Physics Restitution"/> </panel> <panel label="Textura" name="Texture"> <panel.string name="string repeats per meter"> diff --git a/indra/newview/skins/default/xui/pt/language_settings.xml b/indra/newview/skins/default/xui/pt/language_settings.xml index e1de6ffea7..8799475ace 100644 --- a/indra/newview/skins/default/xui/pt/language_settings.xml +++ b/indra/newview/skins/default/xui/pt/language_settings.xml @@ -4,6 +4,7 @@ <!-- Locale Information --> <string name="MicrosoftLocale">portuguese</string> + <string name="MacLocale">pt_PT.UTF-8</string> <string name="DarwinLocale">pt_PT.UTF-8</string> <string name="LinuxLocale">pt_PT.UTF-8</string> diff --git a/indra/newview/skins/default/xui/pt/menu_inventory_add.xml b/indra/newview/skins/default/xui/pt/menu_inventory_add.xml index 9f345b5b6e..7a7ebc50af 100644 --- a/indra/newview/skins/default/xui/pt/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/pt/menu_inventory_add.xml @@ -4,6 +4,8 @@ <menu_item_call label="Imagem (L$[COST])..." name="Upload Image"/> <menu_item_call label="Som (L$[COST])..." name="Upload Sound"/> <menu_item_call label="Animação (L$[COST])..." name="Upload Animation"/> + <menu_item_call label="Modelar..." name="Upload Model"/> + <menu_item_call label="Assistente de modelagem..." name="Upload Model Wizard"/> <menu_item_call label="Volume (L$[COST] per file)..." name="Bulk Upload"/> <menu_item_call label="Autorizações de upload padrão" name="perm prefs"/> </menu> diff --git a/indra/newview/skins/default/xui/pt/menu_model_import_gear_default.xml b/indra/newview/skins/default/xui/pt/menu_model_import_gear_default.xml new file mode 100644 index 0000000000..079f876add --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_model_import_gear_default.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="model_menu_gear_default"> + <menu_item_check label="Mostrar bordas" name="show_edges"/> + <menu_item_check label="Mostrar física" name="show_physics"/> + <menu_item_check label="Mostrar texturas" name="show_textures"/> + <menu_item_check label="Mostrar peso da pele" name="show_skin_weight"/> + <menu_item_check label="Mostrar posição das juntas" name="show_joint_positions"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml index 0a2a2994f6..4213db7440 100644 --- a/indra/newview/skins/default/xui/pt/menu_viewer.xml +++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml @@ -120,6 +120,8 @@ <menu_item_call label="Imagem (L$[COST])..." name="Upload Image"/> <menu_item_call label="Som (L$[COST])..." name="Upload Sound"/> <menu_item_call label="Animação (L$[COST])..." name="Upload Animation"/> + <menu_item_call label="Modelar..." name="Upload Model"/> + <menu_item_call label="Assistente de modelagem..." name="Upload Model Wizard"/> <menu_item_call label="Volume (L$[COST] por arquivo)..." name="Bulk Upload"/> </menu> <menu_item_call label="Desfazer" name="Undo"/> @@ -159,7 +161,7 @@ <menu_item_check label="Alpha" name="Alpha"/> <menu_item_check label="Árvore" name="Tree"/> <menu_item_check label="Avatares" name="Character"/> - <menu_item_check label="SurfacePath" name="SurfacePath"/> + <menu_item_check label="Patch de superfície" name="Surface Patch"/> <menu_item_check label="Céu" name="Sky"/> <menu_item_check label="Água" name="Water"/> <menu_item_check label="Chão" name="Ground"/> @@ -217,6 +219,7 @@ <menu_item_check label="Painel de texturas" name="Texture Category"/> <menu_item_check label="Tempos" name="Fast Timers"/> <menu_item_check label="Memória" name="Memory"/> + <menu_item_check label="Estatísticas da cena" name="Scene Statistics"/> <menu_item_call label="Region Info to Debug Console" name="Region Info to Debug Console"/> <menu_item_check label="Câmera:" name="Camera"/> <menu_item_check label="Vento" name="Wind"/> @@ -224,6 +227,7 @@ </menu> <menu label="Show Info" name="Display Info"> <menu_item_check label="Mostrar hora" name="Show Time"/> + <menu_item_check label="Mostar custo do upload" name="Show Upload Cost"/> <menu_item_check label="Dados de renderização" name="Show Render Info"/> <menu_item_check label="Mostrar info da textura" name="Show Texture Info"/> <menu_item_check label="Mostrar cor sob o cursor" name="Show Color Under Cursor"/> @@ -246,7 +250,12 @@ <menu_item_check label="Frame Test" name="Frame Test"/> </menu> <menu label="Render Metadata" name="Render Metadata"> + <menu_item_check label="Normais" name="Normals"/> + <menu_item_check label="Formas físicas" name="Physics Shapes"/> <menu_item_check label="Tipo de atualização" name="Update Type"/> + <menu_item_check label="Dados LOD" name="LOD Info"/> + <menu_item_check label="Fila de construção" name="Build Queue"/> + <menu_item_check label="Esculpir" name="Sculpt"/> </menu> <menu label="Rendering" name="Rendering"> <menu_item_check label="Axes" name="Axes"/> @@ -312,6 +321,7 @@ <menu_item_call label="Depurar texturas do avatar" name="Debug Avatar Textures"/> </menu> <menu_item_check label="Texturas HTTP" name="HTTP Textures"/> + <menu_item_check label="Inventário HTTP" name="HTTP Inventory"/> <menu_item_check label="Console Window on next Run" name="Console Window"/> <menu_item_call label="Request Admin Status" name="Request Admin Options"/> <menu_item_call label="Sair do modo admin" name="Leave Admin Options"/> diff --git a/indra/newview/skins/default/xui/pt/notifications.xml b/indra/newview/skins/default/xui/pt/notifications.xml index 0786a62f13..56a33f51e8 100644 --- a/indra/newview/skins/default/xui/pt/notifications.xml +++ b/indra/newview/skins/default/xui/pt/notifications.xml @@ -2148,6 +2148,12 @@ Ela pode afetar a digitação da senha. <notification name="RezItemNoPermissions"> Sem permissões suficientes para criar objetos. </notification> + <notification name="IMAcrossParentEstates"> + Não é possível enviar MIs entre propriedades-pai. + </notification> + <notification name="TransferInventoryAcrossParentEstates"> + Não é possível transferir o inventário para propriedades-pai. + </notification> <notification name="UnableToLoadNotecard"> Não é possível carregar notas neste momento. </notification> @@ -2718,6 +2724,10 @@ Para sua segurança, os SLurls serão bloqueados por alguns instantes. Sua voz foi silenciada pelo moderador. <usetemplate name="okbutton" yestext="OK"/> </notification> + <notification name="UploadCostConfirmation"> + O carregamento custa L$[PRICE]. Deseja prosseguir? + <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Carregar"/> + </notification> <notification name="ConfirmClearTeleportHistory"> Tem certeza que deseja apagar todo o seu histórico de teletransporte? <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> @@ -2729,6 +2739,9 @@ O botão será exibido quando houver espaço suficente. <notification name="ShareNotification"> Selecione os residentes com quem compartilhar. </notification> + <notification name="MeshUploadError"> + [LABEL] não foi carregado: [MESSAGE] [IDENTIFIER] [INVALIDITY_IDENTIFIER] + </notification> <notification name="ShareItemsConfirmation"> Tem certeza de que quer compartilhar os itens abaixo? @@ -2745,6 +2758,19 @@ Com os seguintes residentes: <notification name="DeedToGroupFail"> Ocorreu uma falha durante a doação ao grupo. </notification> + <notification name="ReleaseLandThrottled"> + O lote [PARCEL_NAME] não pode ser abandonado. + </notification> + <notification name="ReleasedLandWithReclaim"> + O lote de [AREA] m² '[PARCEL_NAME]' foi liberado. + +Você tem [RECLAIM_PERIOD] para reivindicá-lo por L$0. Depois o lote será colocado à venda para qualquer interessado. + </notification> + <notification name="ReleasedLandNoReclaim"> + O lote de [AREA] m² '[PARCEL_NAME]' foi liberado. + +Ele está à venda para qualquer interessado. + </notification> <notification name="AvatarRezNotification"> ( [EXISTENCE] segundos de vida ) O avatar de '[NAME]' emergiu em [TIME] segundos. @@ -2883,6 +2909,10 @@ Se o botão Falar for ocultado, o recurso de voz será desabilitado. É preciso usar o modo Avançado para criar e editar grupos. Desejar sair para mudar o modo? Selecione o modo na tela de login. <usetemplate name="okcancelbuttons" notext="Não sair" yestext="Sair"/> </notification> + <notification label="" name="NoPlaceInfo"> + É preciso estar no modo Avançado para visualizar o perfil de um lugar. Deseja sair para mudar o modo? Selecione o modo na tela de login. + <usetemplate name="okcancelbuttons" notext="Não sair" yestext="Sair"/> + </notification> <notification label="" name="NoPicks"> É preciso usar o modo Avançado para criar e editar Destaques. Desejar sair para mudar o modo? Selecione o modo na tela de login. <usetemplate name="okcancelbuttons" notext="Não sair" yestext="Sair"/> @@ -2903,9 +2933,18 @@ Se o botão Falar for ocultado, o recurso de voz será desabilitado. É preciso usar o modo Avançado para fazer pagamentos a outros residentes. Desejar sair para mudar o modo? <usetemplate name="okcancelbuttons" notext="Não sair" yestext="Sair"/> </notification> - <global name="UnsupportedCPU"> - - A velocidade da sua CPU não suporta os requisitos mínimos exigidos. - </global> + <notification label="" name="NoInventory"> + É preciso estar no modo Avançado para visualizar o inventário. Deseja sair para mudar o modo? + <usetemplate name="okcancelbuttons" notext="Não sair" yestext="Sair"/> + </notification> + <notification label="" name="NoAppearance"> + É preciso usar o modo Avançado para usar o editor de visual. Deseja sair para mudar o modo? + <usetemplate name="okcancelbuttons" notext="Não sair" yestext="Sair"/> + </notification> + <notification label="" name="NoSearch"> + É preciso estar no modo Avançado para fazer pesquisas. Deseja sair para mudar o modo? + <usetemplate name="okcancelbuttons" notext="Não sair" yestext="Sair"/> + </notification> <global name="UnsupportedGLRequirements"> Aparentemente a sua máquina não atende os requisitos de hardware do [APP_NAME]. [APP_NAME] requer placas de vídeo OpenGL com suporte a multitexturas. Se sua place de vídeo tiver este perfil, atualize o driver da placa de vídeo, assim como patches e service packs do sistema operacional. diff --git a/indra/newview/skins/default/xui/pt/panel_friends.xml b/indra/newview/skins/default/xui/pt/panel_friends.xml deleted file mode 100644 index 34073f9ce1..0000000000 --- a/indra/newview/skins/default/xui/pt/panel_friends.xml +++ /dev/null @@ -1,20 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel name="friends"> - <string name="Multiple"> - Diversos amigos - </string> - <scroll_list name="friend_list" tool_tip="Aperte shift ou control enquanto clica para selecionar múltiplos amigos"> - <column name="icon_online_status" tool_tip="Status Online"/> - <column label="Nome" name="friend_name" tool_tip="Nome"/> - <column name="icon_visible_online" tool_tip="Amigo pode ver quando você está online"/> - <column name="icon_visible_map" tool_tip="Amigo pode localizá-lo no mapa"/> - <column name="icon_edit_mine" tool_tip="Amigo pode editar, apagar ou pegar seus objetos"/> - <column name="icon_edit_theirs" tool_tip="Você pode editar os objetos deste amigo"/> - </scroll_list> - <button label="MI/Chamar" name="im_btn" tool_tip="Abrir sessão de Mensagem Instantânea" width="86"/> - <button label="Perfil" name="profile_btn" tool_tip="Mostrar foto, grupos e outras informações" width="86"/> - <button label="Teletransportar" name="offer_teleport_btn" tool_tip="Oferecer a este amigo o teletransporte para sua localização atual" width="86"/> - <button label="Pagar" name="pay_btn" tool_tip="Dar Linden dólares (L$) a este amigo" width="86"/> - <button label="Tirar" name="remove_btn" tool_tip="Remover esta pessoa de sua lista de amigos" width="86"/> - <button label="Adicionar" name="add_btn" tool_tip="Oferecer amizade para um residente" width="86"/> -</panel> diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_colors.xml b/indra/newview/skins/default/xui/pt/panel_preferences_colors.xml index 46d9517a98..d6c6f66e37 100644 --- a/indra/newview/skins/default/xui/pt/panel_preferences_colors.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_colors.xml @@ -22,6 +22,9 @@ <text name="text_box5"> Erros </text> + <text name="text_box10"> + Direto + </text> <text name="text_box7"> Proprietário </text> diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml index 4b03c79a9e..28e7184326 100644 --- a/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml @@ -28,8 +28,20 @@ rápido </text> <check_box initial_value="verdadeiro" label="Água transparente" name="TransparentWater"/> <check_box initial_value="true" label="Bump de Mapeamento e Brilho" name="BumpShiny"/> + <check_box initial_value="verdadeiro" label="Luzes locais" name="LocalLights"/> <check_box initial_value="true" label="Sombreadores básicos" name="BasicShaders" tool_tip="Desabilitar esta opção poderá impedir que alguns drivers de placa de vídeo a travem."/> <check_box initial_value="true" label="Sombreadores Atmosféricos" name="WindLightUseAtmosShaders"/> + <check_box initial_value="verdadeiro" label="Iluminação e sombras" name="UseLightShaders"/> + <check_box initial_value="verdadeiro" label="Oclusão ambiental" name="UseSSAO"/> + <check_box initial_value="verdadeiro" label="Profundidade" name="UseDoF"/> + <text name="shadows_label"> + Sombras: + </text> + <combo_box name="ShadowDetail"> + <combo_box.item label="Nenhum" name="0"/> + <combo_box.item label="Sol/Lua" name="1"/> + <combo_box.item label="Sol/Lua + Projetores" name="2"/> + </combo_box> <text name="reflection_label"> Reflexo de água: </text> diff --git a/indra/newview/skins/default/xui/pt/panel_region_general.xml b/indra/newview/skins/default/xui/pt/panel_region_general.xml index e06f3c74bf..4be1cd11c0 100644 --- a/indra/newview/skins/default/xui/pt/panel_region_general.xml +++ b/indra/newview/skins/default/xui/pt/panel_region_general.xml @@ -25,6 +25,7 @@ <check_box label="Permitir revenda do terreno" name="allow_land_resell_check"/> <check_box label="Permitir junção/divisão do terreno" name="allow_parcel_changes_check"/> <check_box label="Bloquear exibição do terreno na busca" name="block_parcel_search_check" tool_tip="Permitir que as pessoas vejam esta região e seus lotes nos resultados de busca"/> + <check_box label="Permitir objetos mesh" name="mesh_rez_enabled_check" tool_tip="Permitir que que outras pessoas renderizem objectos mesh nessa região"/> <spinner label="Limite do agente" name="agent_limit_spin"/> <spinner label="Bônus de objetos" name="object_bonus_spin"/> <text label="Maturidade" name="access_text"> diff --git a/indra/newview/skins/default/xui/pt/panel_sound_devices.xml b/indra/newview/skins/default/xui/pt/panel_sound_devices.xml new file mode 100644 index 0000000000..fb612ca19b --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_sound_devices.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="utf-8"?> +<panel label="Configuração de dispositivos" name="device_settings_panel"> + <panel.string name="default_text"> + Padrão + </panel.string> + <text name="Input"> + Entrada + </text> + <text name="My volume label"> + Meu volume: + </text> + <slider_bar initial_value="1.0" name="mic_volume_slider" tool_tip="Mude o volume usando o controle deslizante"/> + <text name="wait_text"> + Aguarde + </text> + <text name="Output"> + Saída + </text> +</panel> diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml index 1dbbcafb0e..c5268966c1 100644 --- a/indra/newview/skins/default/xui/pt/strings.xml +++ b/indra/newview/skins/default/xui/pt/strings.xml @@ -118,6 +118,100 @@ <string name="create_account_url"> http://join.secondlife.com/index.php?lang=pt-BR </string> + <string name="LoginFailedViewerNotPermitted"> + O visualizador utilizado já não é compatível com o Second Life. Visite a página abaixo para baixar uma versão atual: http://secondlife.com/download + +Para saber mais, visite as perguntas frequentes abaixo: http://secondlife.com/viewer-access-faq + </string> + <string name="LoginIntermediateOptionalUpdateAvailable"> + Existe uma versão atualizada do seu visualizador: [VERSION] + </string> + <string name="LoginFailedRequiredUpdate"> + Atualização de visualizador obrigatória: [VERSION] + </string> + <string name="LoginFailedAlreadyLoggedIn"> + Este agente já fez login. + </string> + <string name="LoginFailedAuthenticationFailed"> + Desculpe! Não foi possível fazer seu login. Verifique se digitou o nome de usuário correto* (como kiki45 ou astro.física) * e senha. Verifique também que a tecla Maiúscula está desativada. + </string> + <string name="LoginFailedPasswordChanged"> + Como medida de precaução, sua senha foi alterada. Visite sua conta em http://secondlife.com/password e responda a pergunta de segurança para mudar sua senha. Lamentamos qualquer inconveniente. + </string> + <string name="LoginFailedPasswordReset"> + Fizemos algumas alterações a seu sistema. Você precisa selecionar outra senha. Visite sua conta em http://secondlife.com/password e responda a pergunta de segurança para mudar sua senha. Lamentamos qualquer inconveniente. + </string> + <string name="LoginFailedEmployeesOnly"> + O Second Life está fechado para manutenção no momento. Somente funcionários podem acessá-lo. Consulte www.secondlife.com/status para as últimas atualizações. + </string> + <string name="LoginFailedPremiumOnly"> + O acesso ao Second Life está sendo restrito por alguns instantes para que todos tenham a melhor experiência possível. + +Titulares de contas gratuitas não poderão acessar o Second Life para acomodar os assinantes do Second Life. + </string> + <string name="LoginFailedComputerProhibited"> + O Second Life não pode ser acessado deste computador. Se você acredita que houve algum equívoco, contate support@secondlife.com. + </string> + <string name="LoginFailedAcountSuspended"> + Sua conta não está disponível para acesso até [TIME], horário do Pacífico nos EUA (GMT-08). + </string> + <string name="LoginFailedAccountDisabled"> + Não é possível concluir a solicitação neste momento. Para obter mais ajuda, conte o suporte em http://secondlife.com/support. Caso você não possa mudar sua senha, ligue para (866) 476-9763. + </string> + <string name="LoginFailedTransformError"> + Dados discrepantes detectados durante o login. Contate support@secondlife.com. + </string> + <string name="LoginFailedAccountMaintenance"> + Sua conta está passando por um breve período de manutenção. Sua conta não está disponível para acesso até [TIME], horário do Pacífico nos EUA (GMT-08). Se você acredita que houve algum equívoco, contate support@secondlife.com. + </string> + <string name="LoginFailedPendingLogoutFault"> + Reação à solicitação de saída foi uma falha do simulador. + </string> + <string name="LoginFailedPendingLogout"> + O sistema está passando para o modo offline. Sua conta não está disponível para acesso até [TIME], horário do Pacífico nos EUA (GMT-08). + </string> + <string name="LoginFailedUnableToCreateSession"> + Impossível criar sessão válida. + </string> + <string name="LoginFailedUnableToConnectToSimulator"> + Não foi possível conectar o simulador. + </string> + <string name="LoginFailedRestrictedHours"> + Sua conta possui acesso ao Second Life das [START] às [END], horário da costa leste dos EUA. Volte novamente durante seu horário de acesso. Se você acredita que houve algum equívoco, contate support@secondlife.com. + </string> + <string name="LoginFailedIncorrectParameters"> + Parâmetros incorretos. Se você acredita que houve algum equívoco, contate support@secondlife.com. + </string> + <string name="LoginFailedFirstNameNotAlphanumeric"> + O parâmetro de primeiro nome deve ser alfanumérico. Se você acredita que houve algum equívoco, contate support@secondlife.com. + </string> + <string name="LoginFailedLastNameNotAlphanumeric"> + O parâmetro de sobrenome deve ser alfanumérico. Se você acredita que houve algum equívoco, contate support@secondlife.com. + </string> + <string name="LogoutFailedRegionGoingOffline"> + Região passando para modo offline. Tente novamente dentro de alguns instantes. + </string> + <string name="LogoutFailedAgentNotInRegion"> + Não há agente na região. Tente novamente dentro de alguns instantes. + </string> + <string name="LogoutFailedPendingLogin"> + A região estava acessada por outra sessão. Tente novamente dentro de alguns instantes. + </string> + <string name="LogoutFailedLoggingOut"> + A região estava passando para o modo offline na sessão anterior. Tente novamente dentro de alguns instantes. + </string> + <string name="LogoutFailedStillLoggingOut"> + A região estava passando para o modo offline na sessão anterior. Tente novamente dentro de alguns instantes. + </string> + <string name="LogoutSucceeded"> + A região passou para o modo offline na última sessão. Tente novamente dentro de alguns instantes. + </string> + <string name="LogoutFailedLogoutBegun"> + A região inicou o modo offline. Tente novamente dentro de alguns instantes. + </string> + <string name="LoginFailedLoggingOutSession"> + O sistema iniciou o modo offline em sua sessão anterior. Tente novamente dentro de alguns instantes. + </string> <string name="AgentLostConnection"> Esta região pode estar passando por problemas. Por favor, verifique sua conexão com a internet. </string> @@ -426,6 +520,9 @@ <string name="symbolic folder link"> link da pasta </string> + <string name="mesh"> + mesh + </string> <string name="AvatarAway"> Distante </string> @@ -1153,6 +1250,9 @@ <string name="InvFolder Accessories"> Acessórios </string> + <string name="InvFolder Meshes"> + Meshes: + </string> <string name="InvFolder Friends"> Amigos </string> @@ -1466,8 +1566,8 @@ <string name="Unknown"> (Desconhecido) </string> - <string name="SummaryForTheWeek" value="Resumo para esta semana, com início em"/> - <string name="NextStipendDay" value="Próximo dia de salário é"/> + <string name="SummaryForTheWeek" value="Resumo para esta semana, com início em "/> + <string name="NextStipendDay" value=". Próximo dia de salário é "/> <string name="GroupIndividualShare" value="Grupo Divisão individualI"/> <string name="GroupColumn" value="Grupo"/> <string name="Balance"> @@ -3662,6 +3762,9 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. <string name="session_initialization_timed_out_error"> A inicialização da sessão expirou </string> + <string name="Home position set."> + Posição inicial definida. + </string> <string name="voice_morphing_url"> http://secondlife.com/landing/voicemorphing </string> diff --git a/indra/newview/skins/default/xui/zh/floater_aaa.xml b/indra/newview/skins/default/xui/zh/floater_aaa.xml index c62fc8b5d1..0d110c0456 100644 --- a/indra/newview/skins/default/xui/zh/floater_aaa.xml +++ b/indra/newview/skins/default/xui/zh/floater_aaa.xml @@ -1,9 +1,9 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Test Floater" title="TEST FLOATER"> +<floater name="Test Floater" title="測試浮動視窗"> <string name="test_the_vlt"> This string CHANGE2 is extracted. </string> <string name="testing_eli"> - Just a test. changes. + 這只是測試 - 變更。 </string> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_about.xml b/indra/newview/skins/default/xui/zh/floater_about.xml index 825fe13e92..229297e39b 100644 --- a/indra/newview/skins/default/xui/zh/floater_about.xml +++ b/indra/newview/skins/default/xui/zh/floater_about.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater_about" title="ABOUT [CAPITALIZED_APP_NAME]"> +<floater name="floater_about" title="關於 [CAPITALIZED_APP_NAME]"> <floater.string name="AboutHeader"> [APP_NAME] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2] ([VIEWER_VERSION_3]) [BUILD_DATE] [BUILD_TIME] ([CHANNEL]) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] diff --git a/indra/newview/skins/default/xui/zh/floater_about_land.xml b/indra/newview/skins/default/xui/zh/floater_about_land.xml index 4e5c4f96f0..c0c5494c91 100644 --- a/indra/newview/skins/default/xui/zh/floater_about_land.xml +++ b/indra/newview/skins/default/xui/zh/floater_about_land.xml @@ -42,10 +42,10 @@ You must approve your purchase to modify this land. </panel.string> <panel.string name="group_owned_text"> - (Group Owned) + (社團所擁有) </panel.string> <panel.string name="profile_text"> - Profile + 檔案 </panel.string> <panel.string name="info_text"> 資訊 @@ -87,7 +87,7 @@ 擁有者: </text> <text name="Group:"> - Group: + 社團: </text> <button label="設定" name="Set..."/> <check_box label="Allow Deed to Group" name="check deed" tool_tip="A group officer can deed this land to the group, so it will be supported by the group's land allocation."/> @@ -274,7 +274,7 @@ <name_list.columns label="Most Recent" name="mostrecent"/> </name_list> </panel> - <panel label="OPTIONS" name="land_options_panel"> + <panel label="選項" name="land_options_panel"> <panel.string name="search_enabled_tooltip"> Let people see this parcel in search results </panel.string> @@ -310,22 +310,22 @@ Only large parcels can be listed in search. Allow other Residents to: </text> <check_box label="Edit Terrain" name="edit land check" tool_tip="If checked, anyone can terraform your land. It is best to leave this unchecked, as you can always edit your own land."/> - <check_box label="Fly" name="check fly" tool_tip="If checked, Residents can fly on your land. If unchecked, they can only fly into and over your land."/> + <check_box label="飛行" name="check fly" tool_tip="If checked, Residents can fly on your land. If unchecked, they can only fly into and over your land."/> <text name="allow_label2"> - Build: + 建造: </text> <check_box label="Everyone" name="edit objects check"/> - <check_box label="Group" name="edit group objects check"/> + <check_box label="社團" name="edit group objects check"/> <text name="allow_label3"> Object Entry: </text> <check_box label="Everyone" name="all object entry check"/> - <check_box label="Group" name="group object entry check"/> + <check_box label="社團" name="group object entry check"/> <text name="allow_label4"> Run Scripts: </text> <check_box label="Everyone" name="check other scripts"/> - <check_box label="Group" name="check group scripts"/> + <check_box label="社團" name="check group scripts"/> <text name="land_options_label"> Land Options: </text> @@ -374,7 +374,7 @@ Only large parcels can be listed in search. <button label="設定" label_selected="設定" name="Set" tool_tip="Sets the landing point where visitors arrive. Sets to your avatar's location inside this parcel."/> <button label="清除" label_selected="清除" name="Clear" tool_tip="清除登陸點"/> <text name="Teleport Routing: "> - Teleport Routing: + 瞬間傳送路徑: </text> <combo_box name="landing type" tool_tip="Teleport Routing -- select how to handle teleports onto your land"> <combo_box.item label="Blocked" name="Blocked"/> @@ -388,7 +388,7 @@ Only large parcels can be listed in search. </text> <combo_box name="media type" tool_tip="Specify if the URL is a movie, web page, or other media"/> <text name="at URL:"> - Home Page: + 首頁: </text> <button label="設定" name="set_media_url"/> <text name="Description:"> @@ -396,15 +396,15 @@ Only large parcels can be listed in search. </text> <line_editor name="url_description" tool_tip="Text displayed next to play/load button"/> <text name="Media texture:"> - Replace Texture: + 取代材質: </text> <texture_picker name="media texture" tool_tip="點擊以挑選圖片"/> <text name="replace_texture_help"> Objects using this texture will show the movie or web page after you click the play arrow. Select the thumbnail to choose a different texture. </text> - <check_box label="Auto scale" name="media_auto_scale" tool_tip="Checking this option will scale the content for this parcel automatically. It may be slightly slower and lower quality visually but no other texture scaling or alignment will be required."/> + <check_box label="自動縮放" name="media_auto_scale" tool_tip="Checking this option will scale the content for this parcel automatically. It may be slightly slower and lower quality visually but no other texture scaling or alignment will be required."/> <text name="media_size" tool_tip="Size to render Web media, leave 0 for default."> - Size: + 尺寸: </text> <spinner name="media_size_width" tool_tip="Size to render Web media, leave 0 for default."/> <spinner name="media_size_height" tool_tip="Size to render Web media, leave 0 for default."/> @@ -453,7 +453,7 @@ Only large parcels can be listed in search. <check_box label="Sell passes to:" name="PassCheck" tool_tip="Allows temporary access to this parcel"/> <combo_box name="pass_combo"> <combo_box.item label="Anyone" name="Anyone"/> - <combo_box.item label="Group" name="Group"/> + <combo_box.item label="社團" name="Group"/> </combo_box> <spinner label="Price in L$:" name="PriceSpin"/> <spinner label="Hours of access:" name="HoursSpin"/> diff --git a/indra/newview/skins/default/xui/zh/floater_animation_preview.xml b/indra/newview/skins/default/xui/zh/floater_animation_preview.xml index 0f1feaa843..bcb5606b60 100644 --- a/indra/newview/skins/default/xui/zh/floater_animation_preview.xml +++ b/indra/newview/skins/default/xui/zh/floater_animation_preview.xml @@ -169,7 +169,7 @@ Maximum animation length is [MAX_LENGTH] seconds. <item label="Standing" name="Standing" value="Standing"/> <item label="Walking" name="Walking" value="Walking"/> <item label="Sitting" name="Sitting" value="Sitting"/> - <item label="Flying" name="Flying" value="Flying"/> + <item label="飛行" name="Flying" value="飛行"/> </combo_box> <spinner label="淡入(秒)" name="ease_in_time" tool_tip="Amount of time (in seconds) over which animations blends in"/> <spinner label="淡出(秒)" name="ease_out_time" tool_tip="Amount of time (in seconds) over which animations blends out"/> diff --git a/indra/newview/skins/default/xui/zh/floater_avatar_textures.xml b/indra/newview/skins/default/xui/zh/floater_avatar_textures.xml index f895fa2e9d..fb17c0bb8a 100644 --- a/indra/newview/skins/default/xui/zh/floater_avatar_textures.xml +++ b/indra/newview/skins/default/xui/zh/floater_avatar_textures.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="avatar_texture_debug" title="AVATAR TEXTURES"> +<floater name="avatar_texture_debug" title="化身材質"> <floater.string name="InvalidAvatar"> INVALID AVATAR </floater.string> @@ -23,7 +23,7 @@ Textures <texture_picker label="Head Alpha" name="head_alpha"/> <texture_picker label="Head Tattoo" name="head_tattoo"/> <texture_picker label="眼睛" name="eyes-baked"/> - <texture_picker label="Eye" name="eyes_iris"/> + <texture_picker label="眼睛" name="eyes_iris"/> <texture_picker label="Eyes Alpha" name="eyes_alpha"/> <texture_picker label="Upper Body" name="upper-baked"/> <texture_picker label="Upper BodyPaint" name="upper_bodypaint"/> diff --git a/indra/newview/skins/default/xui/zh/floater_bulk_perms.xml b/indra/newview/skins/default/xui/zh/floater_bulk_perms.xml index 98fa6804ba..ffdd957f91 100644 --- a/indra/newview/skins/default/xui/zh/floater_bulk_perms.xml +++ b/indra/newview/skins/default/xui/zh/floater_bulk_perms.xml @@ -13,21 +13,21 @@ Finished permission change requests. </floater.string> <icon name="icon_animation" tool_tip="Animation"/> - <icon name="icon_bodypart" tool_tip="Body Parts"/> - <icon name="icon_clothing" tool_tip="Clothing"/> - <icon name="icon_gesture" tool_tip="Gestures"/> + <icon name="icon_bodypart" tool_tip="身體部位"/> + <icon name="icon_clothing" tool_tip="服裝"/> + <icon name="icon_gesture" tool_tip="姿勢"/> <icon name="icon_notecard" tool_tip="Notecards"/> <icon name="icon_object" tool_tip="Objects"/> <icon name="icon_script" tool_tip="Scripts"/> <icon name="icon_sound" tool_tip="Sounds"/> - <icon name="icon_texture" tool_tip="Textures"/> - <button label="√ All" name="check_all"/> + <icon name="icon_texture" tool_tip="材質"/> + <button label="√ 全部" name="check_all"/> <button label="清除" label_selected="無" name="check_none"/> <text name="newperms"> New Content Permissions </text> <text name="GroupLabel"> - Group: + 社團: </text> <check_box label="分享" name="share_with_group"/> <text name="AnyoneLabel"> diff --git a/indra/newview/skins/default/xui/zh/floater_buy_contents.xml b/indra/newview/skins/default/xui/zh/floater_buy_contents.xml index de3c0aa075..a00f069e6c 100644 --- a/indra/newview/skins/default/xui/zh/floater_buy_contents.xml +++ b/indra/newview/skins/default/xui/zh/floater_buy_contents.xml @@ -15,7 +15,7 @@ <text name="buy_text"> Buy for L$[AMOUNT] from [NAME]? </text> - <check_box label="Wear clothing now" name="wear_check"/> + <check_box label="立即穿上服裝" name="wear_check"/> <button label="購買" label_selected="購買" name="buy_btn"/> <button label="取銷" label_selected="取銷" name="cancel_btn"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_buy_land.xml b/indra/newview/skins/default/xui/zh/floater_buy_land.xml index d665a16639..a75d33136d 100644 --- a/indra/newview/skins/default/xui/zh/floater_buy_land.xml +++ b/indra/newview/skins/default/xui/zh/floater_buy_land.xml @@ -171,7 +171,7 @@ supports [AMOUNT2] objects Scotopteryx 138,204 </text> <text name="info_size_label"> - Size: + 尺寸: </text> <text name="info_size"> 1024 m² diff --git a/indra/newview/skins/default/xui/zh/floater_choose_group.xml b/indra/newview/skins/default/xui/zh/floater_choose_group.xml index ec67f8d4fa..dea0a7c318 100644 --- a/indra/newview/skins/default/xui/zh/floater_choose_group.xml +++ b/indra/newview/skins/default/xui/zh/floater_choose_group.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="groups" title="GROUPS"> +<floater name="groups" title="社團"> <text name="groupdesc"> - Choose a group: + 選擇一個社團: </text> <button label="確定" label_selected="確定" name="OK"/> <button label="取銷" label_selected="取銷" name="Cancel"/> diff --git a/indra/newview/skins/default/xui/zh/floater_color_picker.xml b/indra/newview/skins/default/xui/zh/floater_color_picker.xml index df9c780cbf..f6f2f0187d 100644 --- a/indra/newview/skins/default/xui/zh/floater_color_picker.xml +++ b/indra/newview/skins/default/xui/zh/floater_color_picker.xml @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="ColorPicker" title="COLOR PICKER"> +<floater name="ColorPicker" title="顏色挑選器"> <text name="r_val_text"> - Red: + 紅色: </text> <text name="g_val_text"> - Green: + 綠色: </text> <text name="b_val_text"> - Blue: + 藍色: </text> <text name="h_val_text"> Hue: @@ -22,7 +22,7 @@ <button label="確定" label_selected="確定" name="select_btn"/> <button label="取銷" label_selected="取銷" name="cancel_btn"/> <text name="Current color:"> - Current color: + 目前顏色: </text> <text name="(Drag below to save.)"> (Drag below to save) diff --git a/indra/newview/skins/default/xui/zh/floater_day_cycle_options.xml b/indra/newview/skins/default/xui/zh/floater_day_cycle_options.xml index c6ab787625..8adc094fca 100644 --- a/indra/newview/skins/default/xui/zh/floater_day_cycle_options.xml +++ b/indra/newview/skins/default/xui/zh/floater_day_cycle_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Day Cycle Floater" title="DAY CYCLE EDITOR"> +<floater name="Day Cycle Floater" title="日循環編輯器"> <tab_container name="Day Cycle Tabs"> - <panel label="Day Cycle" name="Day Cycle"> + <panel label="日循環" name="Day Cycle"> <multi_slider initial_value="0" name="WLTimeSlider"/> <multi_slider initial_value="0" name="WLDayCycleKeys"/> <text name="WL12am"> diff --git a/indra/newview/skins/default/xui/zh/floater_gesture.xml b/indra/newview/skins/default/xui/zh/floater_gesture.xml index 22e7451d13..901770586a 100644 --- a/indra/newview/skins/default/xui/zh/floater_gesture.xml +++ b/indra/newview/skins/default/xui/zh/floater_gesture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater label="Places" name="gestures" title="GESTURES"> +<floater label="Places" name="gestures" title="姿勢"> <floater.string name="loading"> 載入中... </floater.string> @@ -15,7 +15,7 @@ <scroll_list.columns label="Key" name="shortcut"/> </scroll_list> <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="gear_btn" tool_tip="More options"/> + <menu_button name="gear_btn" tool_tip="更多選項"/> <button name="new_gesture_btn" tool_tip="Make new gesture"/> <button name="activate_btn" tool_tip="Activate/Deactivate selected gesture"/> <button name="del_btn" tool_tip="Delete this gesture"/> diff --git a/indra/newview/skins/default/xui/zh/floater_god_tools.xml b/indra/newview/skins/default/xui/zh/floater_god_tools.xml index b01d346a64..a501a4257a 100644 --- a/indra/newview/skins/default/xui/zh/floater_god_tools.xml +++ b/indra/newview/skins/default/xui/zh/floater_god_tools.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="godtools floater" title="GOD TOOLS"> <tab_container name="GodTools Tabs"> - <panel label="Grid" name="grid"> + <panel label="網格" name="grid"> <button label="Flush This Region's Map Visibility Caches" label_selected="Flush This Region's Map Visibility Caches" name="Flush This Region's Map Visibility Caches"/> </panel> <panel label="地區" name="region"> @@ -27,7 +27,7 @@ </text> <line_editor name="parentestate" tool_tip="This is the parent estate for this region"/> <text name="Grid Pos: "> - Grid Pos: + 網格位置: </text> <line_editor name="gridposx" tool_tip="This is the grid x position for this region"/> <line_editor name="gridposy" tool_tip="This is the grid y position for this region"/> @@ -43,9 +43,9 @@ <button label="Refresh" label_selected="Refresh" name="Refresh" tool_tip="Click here to refresh the above information"/> <button label="套用" label_selected="套用" name="Apply" tool_tip="Click here to apply any changes from above"/> <button label="選擇地區" label_selected="選擇地區" name="Select Region" tool_tip="Select the whole region with the land tool"/> - <button label="Autosave now" label_selected="Autosave now" name="Autosave now" tool_tip="Save gzipped state to autosave directory"/> + <button label="立即自動儲存" label_selected="立即自動儲存" name="Autosave now" tool_tip="Save gzipped state to autosave directory"/> </panel> - <panel label="Objects" name="objects"> + <panel label="物件" name="objects"> <panel.string name="no_target"> (no target) </panel.string> diff --git a/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml b/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml index 75403a79dd..1465dcb256 100644 --- a/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml +++ b/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml @@ -25,7 +25,7 @@ Enable VBO: </text> <check_box initial_value="true" label="Enable OpenGL Vertex Buffer Objects" name="vbo" tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled."/> - <slider label="Texture Memory (MB):" name="GraphicsCardTextureMemory" tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry."/> + <slider label="材質記憶體(MB):" name="GraphicsCardTextureMemory" tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry."/> <spinner label="Fog Distance Ratio:" name="fog"/> <button label="確定" label_selected="確定" name="OK"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_help_browser.xml b/indra/newview/skins/default/xui/zh/floater_help_browser.xml index 957c37bd63..e605d5f19c 100644 --- a/indra/newview/skins/default/xui/zh/floater_help_browser.xml +++ b/indra/newview/skins/default/xui/zh/floater_help_browser.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater_help_browser" title="HELP BROWSER"> +<floater name="floater_help_browser" title="幫助瀏覽器"> <floater.string name="loading_text"> 載入中... </floater.string> diff --git a/indra/newview/skins/default/xui/zh/floater_hud.xml b/indra/newview/skins/default/xui/zh/floater_hud.xml index e458913452..a788961e95 100644 --- a/indra/newview/skins/default/xui/zh/floater_hud.xml +++ b/indra/newview/skins/default/xui/zh/floater_hud.xml @@ -1,2 +1,2 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater_hud" title="TUTORIAL"/> +<floater name="floater_hud" title="教學"/> diff --git a/indra/newview/skins/default/xui/zh/floater_im_container.xml b/indra/newview/skins/default/xui/zh/floater_im_container.xml index 5ea073365e..2d66c659fe 100644 --- a/indra/newview/skins/default/xui/zh/floater_im_container.xml +++ b/indra/newview/skins/default/xui/zh/floater_im_container.xml @@ -1,2 +1,2 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<multi_floater name="floater_im_box" title="CONVERSATIONS"/> +<multi_floater name="floater_im_box" title="交談"/> diff --git a/indra/newview/skins/default/xui/zh/floater_image_preview.xml b/indra/newview/skins/default/xui/zh/floater_image_preview.xml index 92d5c3df73..98e4e5c2cd 100644 --- a/indra/newview/skins/default/xui/zh/floater_image_preview.xml +++ b/indra/newview/skins/default/xui/zh/floater_image_preview.xml @@ -9,7 +9,7 @@ <text name="preview_label"> Preview image as: </text> - <combo_box label="Clothing Type" name="clothing_type_combo"> + <combo_box label="服裝類型" name="clothing_type_combo"> <item label="Image" name="Image" value="Image"/> <item label="Hair" name="Hair" value="Hair"/> <item label="Female Head" name="FemaleHead" value="Female Head"/> @@ -28,5 +28,5 @@ Try saving image as 24 bit Targa (.tga). </text> <check_box label="Use lossless compression" name="lossless_check"/> <button label="取銷" name="cancel_btn"/> - <button label="Upload (L$[AMOUNT])" name="ok_btn"/> + <button label="上傳(L$[AMOUNT])" name="ok_btn"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_incoming_call.xml b/indra/newview/skins/default/xui/zh/floater_incoming_call.xml index 9ca08c06b1..4f678dbd9d 100644 --- a/indra/newview/skins/default/xui/zh/floater_incoming_call.xml +++ b/indra/newview/skins/default/xui/zh/floater_incoming_call.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="incoming call" title="Incoming call"> +<floater name="incoming call" title="來電"> <floater.string name="lifetime"> 5 </floater.string> @@ -10,7 +10,7 @@ anonymous </floater.string> <floater.string name="VoiceInviteP2P"> - is calling. + 通話中。 </floater.string> <floater.string name="VoiceInviteAdHoc"> has joined a Voice Chat call with a conference chat. @@ -29,5 +29,5 @@ </text> <button label="接受" label_selected="接受" name="Accept"/> <button label="Reject" label_selected="Reject" name="Reject"/> - <button label="Start IM" name="Start IM"/> + <button label="開始 IM" name="Start IM"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_inspect.xml b/indra/newview/skins/default/xui/zh/floater_inspect.xml index 7f23bba37a..295538f797 100644 --- a/indra/newview/skins/default/xui/zh/floater_inspect.xml +++ b/indra/newview/skins/default/xui/zh/floater_inspect.xml @@ -9,6 +9,6 @@ <scroll_list.columns label="Creator Name" name="creator_name"/> <scroll_list.columns label="Creation Date" name="creation_date"/> </scroll_list> - <button label="See Owner Profile..." name="button owner" tool_tip="See profile of the highlighted object's owner"/> - <button label="See Creator Profile..." name="button creator" tool_tip="See profile of the highlighted object's original creator"/> + <button label="察看擁有者檔案..." name="button owner" tool_tip="See profile of the highlighted object's owner"/> + <button label="察看創造者檔案..." name="button creator" tool_tip="See profile of the highlighted object's original creator"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_inventory.xml b/indra/newview/skins/default/xui/zh/floater_inventory.xml index 93cd681126..da4619c964 100644 --- a/indra/newview/skins/default/xui/zh/floater_inventory.xml +++ b/indra/newview/skins/default/xui/zh/floater_inventory.xml @@ -1,4 +1,4 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Inventory" title="MY INVENTORY"> - <panel label="Inventory Panel" name="Inventory Panel"/> +<floater name="Inventory" title="我的收納區"> + <panel label="收納區面板" name="Inventory Panel"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/zh/floater_inventory_item_properties.xml index 4fac10df81..fcd702b16d 100644 --- a/indra/newview/skins/default/xui/zh/floater_inventory_item_properties.xml +++ b/indra/newview/skins/default/xui/zh/floater_inventory_item_properties.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="item properties" title="INVENTORY ITEM PROPERTIES"> +<floater name="item properties" title="收納區物品屬性"> <floater.string name="unknown"> (未知) </floater.string> @@ -24,11 +24,11 @@ <text name="LabelCreatorTitle"> 創造者: </text> - <button label="Profile..." name="BtnCreator"/> + <button label="檔案..." name="BtnCreator"/> <text name="LabelOwnerTitle"> 擁有者: </text> - <button label="Profile..." name="BtnOwner"/> + <button label="檔案..." name="BtnOwner"/> <text name="LabelAcquiredTitle"> Acquired: </text> @@ -46,7 +46,7 @@ </text> <check_box label="覆製" name="CheckEveryoneCopy"/> <text name="GroupLabel"> - Group: + 社團: </text> <check_box label="分享" name="CheckShareWithGroup"/> <text name="NextOwnerLabel"> diff --git a/indra/newview/skins/default/xui/zh/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/zh/floater_inventory_view_finder.xml index 41ea8dc593..a442eb9cbc 100644 --- a/indra/newview/skins/default/xui/zh/floater_inventory_view_finder.xml +++ b/indra/newview/skins/default/xui/zh/floater_inventory_view_finder.xml @@ -1,15 +1,15 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Inventory Finder" title="INVENTORY_RECENT_ITEMS"> +<floater name="Inventory Finder" title="最近_收納區_物品"> <check_box label="Animation" name="check_animation"/> <check_box label="Calling Cards" name="check_calling_card"/> - <check_box label="Clothing" name="check_clothing"/> - <check_box label="Gestures" name="check_gesture"/> - <check_box label="Landmarks" name="check_landmark"/> + <check_box label="服裝" name="check_clothing"/> + <check_box label="姿勢" name="check_gesture"/> + <check_box label="地標" name="check_landmark"/> <check_box label="Notecards" name="check_notecard"/> <check_box label="Objects" name="check_object"/> <check_box label="Scripts" name="check_script"/> <check_box label="Sounds" name="check_sound"/> - <check_box label="Textures" name="check_texture"/> + <check_box label="材質" name="check_texture"/> <check_box label="Snapshots" name="check_snapshot"/> <button label="全部" label_selected="全部" name="All"/> <button label="無" label_selected="無" name="None"/> diff --git a/indra/newview/skins/default/xui/zh/floater_joystick.xml b/indra/newview/skins/default/xui/zh/floater_joystick.xml index 91f2bc6d81..83bd4e2bca 100644 --- a/indra/newview/skins/default/xui/zh/floater_joystick.xml +++ b/indra/newview/skins/default/xui/zh/floater_joystick.xml @@ -17,8 +17,8 @@ <text name="Control Modes:"> Control Modes: </text> - <check_box label="Avatar" name="JoystickAvatarEnabled"/> - <check_box label="Build" name="JoystickBuildEnabled"/> + <check_box label="化身" name="JoystickAvatarEnabled"/> + <check_box label="建造" name="JoystickBuildEnabled"/> <check_box label="Flycam" name="JoystickFlycamEnabled"/> <stat_view label="Joystick Monitor" name="axis_view"> <stat_bar label="Axis 0" name="axis0"/> diff --git a/indra/newview/skins/default/xui/zh/floater_lagmeter.xml b/indra/newview/skins/default/xui/zh/floater_lagmeter.xml index 4ff6c45b17..261ba8ebc3 100644 --- a/indra/newview/skins/default/xui/zh/floater_lagmeter.xml +++ b/indra/newview/skins/default/xui/zh/floater_lagmeter.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater_lagmeter" title="LAG METER"> +<floater name="floater_lagmeter" title="LAG 測量器"> <floater.string name="max_title_msg"> - Lag Meter + Lag 測量器 </floater.string> <floater.string name="max_width_px"> 360 @@ -13,7 +13,7 @@ 90 </floater.string> <floater.string name="client_text_msg"> - Client + 客戶端 </floater.string> <floater.string name="client_frame_rate_critical_fps"> 10 @@ -31,7 +31,7 @@ Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING] </floater.string> <floater.string name="client_frame_time_normal_msg"> - Normal + 正常 </floater.string> <floater.string name="client_draw_distance_cause_msg"> Possible cause: Draw distance set too high @@ -46,7 +46,7 @@ Possible cause: Too many complex objects in scene </floater.string> <floater.string name="network_text_msg"> - Network + 網路 </floater.string> <floater.string name="network_packet_loss_critical_pct"> 10 @@ -61,7 +61,7 @@ Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets </floater.string> <floater.string name="network_performance_normal_msg"> - Normal + 正常 </floater.string> <floater.string name="network_ping_critical_ms"> 600 @@ -82,7 +82,7 @@ Possible bad connection or file-sharing app. </floater.string> <floater.string name="server_text_msg"> - Server + 伺服器 </floater.string> <floater.string name="server_frame_rate_critical_fps"> 20 @@ -94,31 +94,31 @@ 20 </floater.string> <floater.string name="server_frame_time_critical_msg"> - Simulator framerate below [SERVER_FRAME_RATE_CRITICAL] + 模擬器 framerate 低於 [SERVER_FRAME_RATE_CRITICAL] </floater.string> <floater.string name="server_frame_time_warning_msg"> - Simulator framerate between [SERVER_FRAME_RATE_CRITICAL] and [SERVER_FRAME_RATE_WARNING] + 模擬器 framerate 介於 [SERVER_FRAME_RATE_CRITICAL] 與 [SERVER_FRAME_RATE_WARNING] 之間 </floater.string> <floater.string name="server_frame_time_normal_msg"> - Normal + 正常 </floater.string> <floater.string name="server_physics_cause_msg"> - Possible Cause: Too many physical objects + 可能原因:太多物理物件 </floater.string> <floater.string name="server_scripts_cause_msg"> - Possible Cause: Too many scripted objects + 可能原因:太多腳本物件 </floater.string> <floater.string name="server_net_cause_msg"> - Possible Cause: Too much network traffic + 可能原因:太多網路流量 </floater.string> <floater.string name="server_agent_cause_msg"> - Possible Cause: Too many moving people in region + 可能原因:地區有太多移動的人 </floater.string> <floater.string name="server_images_cause_msg"> - Possible Cause: Too many image calculations + 可能原因:太多影像計算 </floater.string> <floater.string name="server_generic_cause_msg"> - Possible Cause: Simulator load too heavy + 可能原因:模擬器負載過重 </floater.string> <floater.string name="smaller_label"> >> @@ -126,26 +126,26 @@ <floater.string name="bigger_label"> << </floater.string> - <button name="client_lagmeter" tool_tip="Client lag status"/> + <button name="client_lagmeter" tool_tip="客戶端 lag 狀態"/> <text name="client"> - Client + 客戶端 </text> <text name="client_text"> - Normal + 正常 </text> - <button name="network_lagmeter" tool_tip="Network lag status"/> + <button name="network_lagmeter" tool_tip="網路 lag 狀態"/> <text name="network"> - Network + 網路 </text> <text name="network_text"> - Normal + 正常 </text> - <button name="server_lagmeter" tool_tip="Server lag status"/> + <button name="server_lagmeter" tool_tip="伺服器 lag 狀態"/> <text name="server"> - Server + 伺服器 </text> <text name="server_text"> - Normal + 正常 </text> - <button label=">>" name="minimize" tool_tip="Toggle floater size"/> + <button label=">>" name="minimize" tool_tip="切換浮動視窗尺寸"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_land_holdings.xml b/indra/newview/skins/default/xui/zh/floater_land_holdings.xml index de551f8c96..3d9d391a21 100644 --- a/indra/newview/skins/default/xui/zh/floater_land_holdings.xml +++ b/indra/newview/skins/default/xui/zh/floater_land_holdings.xml @@ -9,13 +9,13 @@ <scroll_list.columns label="Type" name="type"/> <scroll_list.columns label="Area" name="area"/> </scroll_list> - <button label="Teleport" label_selected="Teleport" name="Teleport" tool_tip="Teleport to the center of this land."/> + <button label="瞬間傳送" label_selected="瞬間傳送" name="Teleport" tool_tip="Teleport to the center of this land."/> <button label="地圖" label_selected="地圖" name="Show on Map" tool_tip="Show this land on the world map"/> <text name="contrib_label"> Contributions to your groups: </text> <scroll_list name="grant list"> - <scroll_list.columns label="Group" name="group"/> + <scroll_list.columns label="社團" name="group"/> <scroll_list.columns label="Area" name="area"/> </scroll_list> <text name="allowed_label"> diff --git a/indra/newview/skins/default/xui/zh/floater_moveview.xml b/indra/newview/skins/default/xui/zh/floater_moveview.xml index 1866592d84..3e44f458e7 100644 --- a/indra/newview/skins/default/xui/zh/floater_moveview.xml +++ b/indra/newview/skins/default/xui/zh/floater_moveview.xml @@ -25,22 +25,22 @@ Run right (press Shift + Right Arrow or D) </string> <string name="fly_forward_tooltip"> - Fly Forward (press Up Arrow or W) + 向前飛(按下向上箭頭或 W 鍵) </string> <string name="fly_back_tooltip"> - Fly Backwards (press Down Arrow or S) + 向後飛(按下向下箭頭或 S 鍵) </string> <string name="fly_left_tooltip"> - Fly left (press Shift + Left Arrow or A) + 向左飛(按下 Shift 加上左方向鍵或者是按 A 鍵) </string> <string name="fly_right_tooltip"> - Fly right (press Shift + Right Arrow or D) + 向右飛(按下 Shift 加上右方向鍵或者是按 D 鍵) </string> <string name="fly_up_tooltip"> - Fly up (press E) + 向上飛(按下 E 鍵) </string> <string name="fly_down_tooltip"> - Fly down (press C) + 向下飛(按下 C 鍵) </string> <string name="jump_tooltip"> Jump (press E) @@ -55,7 +55,7 @@ Run </string> <string name="fly_title"> - Fly + 飛行 </string> <panel name="panel_actions"> <button name="turn left btn" tool_tip="Turn left (press Left Arrow or A)"/> @@ -64,12 +64,12 @@ <joystick_slide name="move right btn" tool_tip="Walk right (press Shift + Right Arrow or D)"/> <joystick_turn name="forward btn" tool_tip="Walk forward (press up arrow or W)"/> <joystick_turn name="backward btn" tool_tip="Walk backward (press down arrow or S)"/> - <button name="move up btn" tool_tip="Fly up (press E)"/> - <button name="move down btn" tool_tip="Fly down (press C)"/> + <button name="move up btn" tool_tip="向上飛(按下 E 鍵)"/> + <button name="move down btn" tool_tip="向下飛(按下 C 建)"/> </panel> <panel name="panel_modes"> <button label="" name="mode_walk_btn" tool_tip="Walking mode"/> <button label="" name="mode_run_btn" tool_tip="Running mode"/> - <button label="" name="mode_fly_btn" tool_tip="Flying mode"/> + <button label="" name="mode_fly_btn" tool_tip="飛行模式"/> </panel> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_notification.xml b/indra/newview/skins/default/xui/zh/floater_notification.xml index 65102216d2..1e0e207fb0 100644 --- a/indra/newview/skins/default/xui/zh/floater_notification.xml +++ b/indra/newview/skins/default/xui/zh/floater_notification.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="notification" title="NOTIFICATIONS CONSOLE"> +<floater name="notification" title="通知控制台"> <text_editor name="payload"> 載入中... </text_editor> - <combo_box label="Response" name="response"/> + <combo_box label="回應" name="response"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_notifications_console.xml b/indra/newview/skins/default/xui/zh/floater_notifications_console.xml index 4e92aa69e0..3478761b0b 100644 --- a/indra/newview/skins/default/xui/zh/floater_notifications_console.xml +++ b/indra/newview/skins/default/xui/zh/floater_notifications_console.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="notifications_console" title="NOTIFICATIONS CONSOLE"> - <combo_box label="Select notification type" name="notification_types"/> - <button label="Add" name="add_notification"/> +<floater name="notifications_console" title="通知控制台"> + <combo_box label="選擇通知類型" name="notification_types"/> + <button label="添加" name="add_notification"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_openobject.xml b/indra/newview/skins/default/xui/zh/floater_openobject.xml index 0739e01833..024ef0b102 100644 --- a/indra/newview/skins/default/xui/zh/floater_openobject.xml +++ b/indra/newview/skins/default/xui/zh/floater_openobject.xml @@ -3,6 +3,6 @@ <text name="object_name"> [DESC]: </text> - <button label="Copy To Inventory" label_selected="Copy To Inventory" name="copy_to_inventory_button"/> - <button label="Copy And Wear" label_selected="Copy And Wear" name="copy_and_wear_button"/> + <button label="覆製到收納區" label_selected="覆製到收納區" name="copy_to_inventory_button"/> + <button label="覆製且穿上" label_selected="覆製且穿上" name="copy_and_wear_button"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_outfit_save_as.xml b/indra/newview/skins/default/xui/zh/floater_outfit_save_as.xml index 63c9d6c950..feb68f2b0f 100644 --- a/indra/newview/skins/default/xui/zh/floater_outfit_save_as.xml +++ b/indra/newview/skins/default/xui/zh/floater_outfit_save_as.xml @@ -1,10 +1,9 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="modal container" title="Save Outfit"> +<floater name="modal container" title="儲存裝扮"> <button label="儲存" label_selected="儲存" name="Save"/> <button label="取銷" label_selected="取銷" name="Cancel"/> <text name="Save item as:"> - Save what I'm wearing -as a new Outfit: + 儲存我正在穿的為新裝扮: </text> <line_editor name="name ed"> [DESC] (new) diff --git a/indra/newview/skins/default/xui/zh/floater_outgoing_call.xml b/indra/newview/skins/default/xui/zh/floater_outgoing_call.xml index a871f821e3..0cc7bbcfe0 100644 --- a/indra/newview/skins/default/xui/zh/floater_outgoing_call.xml +++ b/indra/newview/skins/default/xui/zh/floater_outgoing_call.xml @@ -10,7 +10,7 @@ anonymous </floater.string> <floater.string name="VoiceInviteP2P"> - is calling. + 通話中。 </floater.string> <floater.string name="VoiceInviteAdHoc"> has joined a Voice Chat call with a conference chat. diff --git a/indra/newview/skins/default/xui/zh/floater_preview_gesture.xml b/indra/newview/skins/default/xui/zh/floater_preview_gesture.xml index fe64f75777..52e6a9d8e4 100644 --- a/indra/newview/skins/default/xui/zh/floater_preview_gesture.xml +++ b/indra/newview/skins/default/xui/zh/floater_preview_gesture.xml @@ -54,9 +54,9 @@ </text> <button label="Up" name="up_btn"/> <button label="Down" name="down_btn"/> - <button label="Remove" name="delete_btn"/> + <button label="移除" name="delete_btn"/> <text name="options_text"> - (options) + (選項) </text> <radio_group name="animation_trigger_type"> <radio_item label="Start" name="start"/> diff --git a/indra/newview/skins/default/xui/zh/floater_preview_notecard.xml b/indra/newview/skins/default/xui/zh/floater_preview_notecard.xml index a3eaa559e0..08d56be302 100644 --- a/indra/newview/skins/default/xui/zh/floater_preview_notecard.xml +++ b/indra/newview/skins/default/xui/zh/floater_preview_notecard.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="preview notecard" title="NOTECARD:"> +<floater name="preview notecard" title="記事卡:"> <floater.string name="no_object"> Unable to find object containing this notecard. </floater.string> diff --git a/indra/newview/skins/default/xui/zh/floater_preview_texture.xml b/indra/newview/skins/default/xui/zh/floater_preview_texture.xml index 53fb7ef2f1..02e26cea24 100644 --- a/indra/newview/skins/default/xui/zh/floater_preview_texture.xml +++ b/indra/newview/skins/default/xui/zh/floater_preview_texture.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="preview_texture"> <floater.string name="Title"> - Texture: [NAME] + 材質:[NAME] </floater.string> <floater.string name="Copy"> - Copy To Inventory + 覆製到收納區 </floater.string> <text name="desc txt"> 描述: @@ -22,7 +22,7 @@ <combo_item name="1:1" tool_tip="Group insignia or Real World profile"> 1:1 </combo_item> - <combo_item name="4:3" tool_tip="[SECOND_LIFE] profile"> + <combo_item name="4:3" tool_tip="[SECOND_LIFE] 檔案"> 4:3 </combo_item> <combo_item name="10:7" tool_tip="Classifieds and search listings, landmarks"> diff --git a/indra/newview/skins/default/xui/zh/floater_report_abuse.xml b/indra/newview/skins/default/xui/zh/floater_report_abuse.xml index c745051c8b..da89cd80ad 100644 --- a/indra/newview/skins/default/xui/zh/floater_report_abuse.xml +++ b/indra/newview/skins/default/xui/zh/floater_report_abuse.xml @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="floater_report_abuse" title="REPORT ABUSE"> +<floater name="floater_report_abuse" title="舉報濫用"> <floater.string name="Screenshot"> - Screenshot + 快照 </floater.string> - <check_box label="Use this screenshot" name="screen_check"/> + <check_box label="使用這張快照" name="screen_check"/> <text name="reporter_title"> - Reporter: + 舉報者: </text> <text name="sim_title"> 地區: @@ -24,13 +24,13 @@ </text> <button name="pick_btn" tool_tip="Object Picker - Identify an object as the subject of this report"/> <text name="object_name_label"> - Object: + 物件: </text> <text name="owner_name_label"> 擁有者: </text> <combo_box name="category_combo" tool_tip="Category -- select the category that best describes this report"> - <combo_box.item label="Select category" name="Select_category"/> + <combo_box.item label="選擇類別" name="Select_category"/> <combo_box.item label="Age > Age play" name="Age__Age_play"/> <combo_box.item label="Age > Adult Resident on Teen Second Life" name="Age__Adult_resident_on_Teen_Second_Life"/> <combo_box.item label="Age > Underage Resident outside of Teen Second Life" name="Age__Underage_resident_outside_of_Teen_Second_Life"/> @@ -68,20 +68,20 @@ <combo_box.item label="Land > Encroachment > Particles" name="Land__Encroachment__Particles"/> <combo_box.item label="Land > Encroachment > Trees/plants" name="Land__Encroachment__Trees_plants"/> <combo_box.item label="Wagering/gambling" name="Wagering_gambling"/> - <combo_box.item label="Other" name="Other"/> + <combo_box.item label="其他" name="Other"/> </combo_box> <text name="abuser_name_title"> - Abuser name: + 濫用者名稱: </text> - <button label="Choose" name="select_abuser" tool_tip="Select the name of the abuser from a list"/> + <button label="選擇" name="select_abuser" tool_tip="Select the name of the abuser from a list"/> <text name="abuser_name_title2"> - Location of Abuse: + 濫用位置: </text> <text name="sum_title"> - Summary: + 摘要: </text> <text name="dscr_title"> - Details: + 細節: </text> <text name="bug_aviso"> Please be as specific as possible @@ -89,6 +89,6 @@ <text name="incomplete_title"> * Incomplete reports won't be investigated </text> - <button label="Report Abuse" label_selected="Report Abuse" name="send_btn"/> + <button label="舉報濫用" label_selected="舉報濫用" name="send_btn"/> <button label="取銷" label_selected="取銷" name="cancel_btn"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_sell_land.xml b/indra/newview/skins/default/xui/zh/floater_sell_land.xml index 12d4ed606d..2d3f5066bc 100644 --- a/indra/newview/skins/default/xui/zh/floater_sell_land.xml +++ b/indra/newview/skins/default/xui/zh/floater_sell_land.xml @@ -9,7 +9,7 @@ 地段名稱 </text> <text name="info_size_label"> - Size: + 尺寸: </text> <text name="info_size"> [AREA] m² @@ -39,11 +39,11 @@ Choose whether to sell to anyone or a particular buyer. </text> <combo_box name="sell_to"> - <combo_box.item label="- Select one -" name="--selectone--"/> + <combo_box.item label="- 選擇一個 -" name="--selectone--"/> <combo_box.item label="任何人" name="Anyone"/> <combo_box.item label="Specific person:" name="Specificuser:"/> </combo_box> - <button label="Select" name="sell_to_select_agent"/> + <button label="選擇" name="sell_to_select_agent"/> <text name="sell_objects_label"> 3. Sell the objects with the land? </text> @@ -54,7 +54,7 @@ <radio_item label="No, keep ownership of objects" name="no"/> <radio_item label="Yes, sell objects with land" name="yes"/> </radio_group> - <button label="Show Objects" name="show_objects"/> + <button label="顯示物件" name="show_objects"/> <text name="nag_message_label"> REMEMBER: All sales are final. </text> diff --git a/indra/newview/skins/default/xui/zh/floater_snapshot.xml b/indra/newview/skins/default/xui/zh/floater_snapshot.xml index 80b9d69a79..b4216cf5b2 100644 --- a/indra/newview/skins/default/xui/zh/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/zh/floater_snapshot.xml @@ -5,7 +5,7 @@ </floater.string> <radio_group label="Snapshot type" name="snapshot_type_radio"> <radio_item label="Email" name="postcard"/> - <radio_item label="My inventory (L$[AMOUNT])" name="texture"/> + <radio_item label="我的收納區(L$[AMOUNT])" name="texture"/> <radio_item label="Save to my computer" name="local"/> </radio_group> <text name="file_size_label"> @@ -17,31 +17,31 @@ <flyout_button.item label="儲存" name="save_item"/> <flyout_button.item label="另存..." name="saveas_item"/> </flyout_button> - <button label="More" name="more_btn" tool_tip="Advanced options"/> - <button label="Less" name="less_btn" tool_tip="Advanced options"/> + <button label="更多" name="more_btn" tool_tip="進階選項"/> + <button label="更少" name="less_btn" tool_tip="進階選項"/> <button label="取銷" name="discard_btn"/> <text name="type_label2"> - Size + 尺寸 </text> <text name="format_label"> Format </text> <combo_box label="Resolution" name="postcard_size_combo"> - <combo_box.item label="Current Window" name="CurrentWindow"/> + <combo_box.item label="目前視窗" name="CurrentWindow"/> <combo_box.item label="640x480" name="640x480"/> <combo_box.item label="800x600" name="800x600"/> <combo_box.item label="1024x768" name="1024x768"/> - <combo_box.item label="Custom" name="Custom"/> + <combo_box.item label="自訂" name="Custom"/> </combo_box> <combo_box label="Resolution" name="texture_size_combo"> - <combo_box.item label="Current Window" name="CurrentWindow"/> + <combo_box.item label="目前視窗" name="CurrentWindow"/> <combo_box.item label="Small (128x128)" name="Small(128x128)"/> <combo_box.item label="Medium (256x256)" name="Medium(256x256)"/> <combo_box.item label="Large (512x512)" name="Large(512x512)"/> - <combo_box.item label="Custom" name="Custom"/> + <combo_box.item label="自訂" name="Custom"/> </combo_box> <combo_box label="Resolution" name="local_size_combo"> - <combo_box.item label="Current Window" name="CurrentWindow"/> + <combo_box.item label="目前視窗" name="CurrentWindow"/> <combo_box.item label="320x240" name="320x240"/> <combo_box.item label="640x480" name="640x480"/> <combo_box.item label="800x600" name="800x600"/> diff --git a/indra/newview/skins/default/xui/zh/floater_stats.xml b/indra/newview/skins/default/xui/zh/floater_stats.xml index 6b6276e88f..54c5ba5cc0 100644 --- a/indra/newview/skins/default/xui/zh/floater_stats.xml +++ b/indra/newview/skins/default/xui/zh/floater_stats.xml @@ -15,7 +15,7 @@ <stat_bar label="Total Objects" name="objs"/> <stat_bar label="New Objects" name="newobjs"/> </stat_view> - <stat_view label="Texture" name="texture"> + <stat_view label="材質" name="texture"> <stat_bar label="Count" name="numimagesstat"/> <stat_bar label="Raw Count" name="numrawimagesstat"/> <stat_bar label="GL Mem" name="gltexmemstat"/> @@ -27,7 +27,7 @@ <stat_bar label="Packets In" name="packetsinstat"/> <stat_bar label="Packets Out" name="packetsoutstat"/> <stat_bar label="Objects" name="objectkbitstat"/> - <stat_bar label="Texture" name="texturekbitstat"/> + <stat_bar label="材質" name="texturekbitstat"/> <stat_bar label="Asset" name="assetkbitstat"/> <stat_bar label="Layers" name="layerskbitstat"/> <stat_bar label="Actual In" name="actualinkbitstat"/> diff --git a/indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml index 4c6dffea76..aaf6ecd7cf 100644 --- a/indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml @@ -10,13 +10,13 @@ Multiple textures </text> <text name="unknown"> - Size: [DIMENSIONS] + 尺寸:[DIMENSIONS] </text> <button label="預設" label_selected="預設" name="Default"/> <button label="無" label_selected="無" name="None"/> <button label="Blank" label_selected="Blank" name="Blank"/> <check_box initial_value="true" label="立即套用" name="apply_immediate_check"/> - <filter_editor label="Filter Textures" name="inventory search editor"/> + <filter_editor label="材質過濾器" name="inventory search editor"/> <check_box initial_value="false" label="顯示資料夾" name="show_folders_check"/> <button label="確定" label_selected="確定" name="Select"/> <button label="取銷" label_selected="取銷" name="Cancel"/> diff --git a/indra/newview/skins/default/xui/zh/floater_tools.xml b/indra/newview/skins/default/xui/zh/floater_tools.xml index b0d3d69230..feee659736 100644 --- a/indra/newview/skins/default/xui/zh/floater_tools.xml +++ b/indra/newview/skins/default/xui/zh/floater_tools.xml @@ -73,7 +73,7 @@ <text label="Stretch Both Sides" name="checkbox uniform label"> Stretch Both Sides </text> - <check_box initial_value="true" label="Stretch Textures" name="checkbox stretch textures"/> + <check_box initial_value="true" label="伸展材質" name="checkbox stretch textures"/> <check_box initial_value="true" label="貼齊格線" name="checkbox snap to grid"/> <combo_box name="combobox grid mode" tool_tip="Choose the type of grid ruler for positioning the object"> <combo_box.item label="World grid" name="World"/> @@ -113,7 +113,7 @@ Bulldozer: </text> <text name="Dozer Size:"> - Size + 尺寸 </text> <slider_bar initial_value="2.0" name="slider brush size"/> <text name="Strength:"> @@ -178,7 +178,7 @@ 擁有者: </text> <text name="Group:"> - Group: + 社團: </text> <name_box initial_value="載入中..." name="Group Name Proxy"/> <button name="button set group" tool_tip="Choose a group to share this object's permissions"/> @@ -250,7 +250,7 @@ <spinner label="Y" name="Pos Y"/> <spinner label="Z" name="Pos Z"/> <text name="label size"> - Size (meters) + 尺寸(公尺) </text> <spinner label="X" name="Scale X"/> <spinner label="Y" name="Scale Y"/> @@ -309,7 +309,7 @@ Taper </text> <text name="scale_hole"> - Hole Size + 洞尺寸 </text> <spinner label="X" name="Taper Scale X"/> <spinner label="Y" name="Taper Scale Y"/> @@ -380,14 +380,14 @@ <spinner label="Falloff" name="Light Falloff"/> <spinner label="Ambiance" name="Light Ambiance"/> </panel> - <panel label="Texture" name="Texture"> + <panel label="材質" name="Texture"> <panel.string name="string repeats per meter"> Repeats Per Meter </panel.string> <panel.string name="string repeats per face"> Repeats Per Face </panel.string> - <texture_picker label="Texture" name="texture control" tool_tip="點擊以挑選圖片"/> + <texture_picker label="材質" name="texture control" tool_tip="點擊以挑選圖片"/> <color_swatch label="Color" name="colorswatch" tool_tip="Click to open color picker"/> <text name="color trans"> Transparency % @@ -447,7 +447,7 @@ <spinner label="Repeats / Meter" name="rptctrl"/> <button label="套用" label_selected="套用" name="button apply"/> <text name="tex offset"> - Texture Offset + 材質位移 </text> <spinner label="Horizontal (U)" name="TexOffsetU"/> <spinner label="Vertical (V)" name="TexOffsetV"/> @@ -456,7 +456,7 @@ Media </text> <button name="add_media" tool_tip="Add Media"/> - <button name="delete_media" tool_tip="Delete this media texture"/> + <button name="delete_media" tool_tip="刪除這個媒體材質"/> <button name="edit_media" tool_tip="Edit this Media"/> <button label="Align" label_selected="Align Media" name="button align" tool_tip="Align media texture (must load first)"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/floater_voice_controls.xml b/indra/newview/skins/default/xui/zh/floater_voice_controls.xml index d4a76555cb..4d650eaaee 100644 --- a/indra/newview/skins/default/xui/zh/floater_voice_controls.xml +++ b/indra/newview/skins/default/xui/zh/floater_voice_controls.xml @@ -17,7 +17,7 @@ </string> <layout_stack name="my_call_stack"> <layout_panel name="my_panel"> - <text name="user_text" value="My Avatar:"/> + <text name="user_text" value="我的化身:"/> </layout_panel> <layout_panel name="leave_call_panel"> <layout_stack name="voice_effect_and_leave_call_stack"> diff --git a/indra/newview/skins/default/xui/zh/floater_water.xml b/indra/newview/skins/default/xui/zh/floater_water.xml index 2e0fcd13a8..8e790f8dad 100644 --- a/indra/newview/skins/default/xui/zh/floater_water.xml +++ b/indra/newview/skins/default/xui/zh/floater_water.xml @@ -1,12 +1,12 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Water Floater" title="ADVANCED WATER EDITOR"> +<floater name="Water Floater" title="進階水文編輯器"> <floater.string name="WLDefaultWaterNames"> Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez </floater.string> <text name="KeyFramePresetsText"> Water Presets: </text> - <button label="New" label_selected="New" name="WaterNewPreset"/> + <button label="新增" label_selected="新增" name="WaterNewPreset"/> <button label="儲存" label_selected="儲存" name="WaterSavePreset"/> <button label="刪除" label_selected="刪除" name="WaterDeletePreset"/> <tab_container name="Water Tabs"> @@ -63,7 +63,7 @@ Y </text> <text name="BHText3"> - Normal Map + 正常地圖 </text> </panel> </tab_container> diff --git a/indra/newview/skins/default/xui/zh/floater_windlight_options.xml b/indra/newview/skins/default/xui/zh/floater_windlight_options.xml index 2b202a9e6c..d292386323 100644 --- a/indra/newview/skins/default/xui/zh/floater_windlight_options.xml +++ b/indra/newview/skins/default/xui/zh/floater_windlight_options.xml @@ -99,7 +99,7 @@ Sun Glow </text> <slider label="Focus" name="WLGlowB"/> - <slider label="Size" name="WLGlowR"/> + <slider label="尺寸" name="WLGlowR"/> <text name="SceneGammaText"> Scene Gamma </text> diff --git a/indra/newview/skins/default/xui/zh/floater_window_size.xml b/indra/newview/skins/default/xui/zh/floater_window_size.xml index 34b969c2dc..167d4cb858 100644 --- a/indra/newview/skins/default/xui/zh/floater_window_size.xml +++ b/indra/newview/skins/default/xui/zh/floater_window_size.xml @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="window_size" title="WINDOW SIZE"> +<floater name="window_size" title="視窗尺寸大小"> <string name="resolution_format"> [RES_X] x [RES_Y] </string> <text name="windowsize_text"> - Set window size: + 設定視窗尺寸大小: </text> <combo_box name="window_size_combo" tool_tip="width x height"> - <combo_box.item label="1000 x 700 (default)" name="item0"/> + <combo_box.item label="1000 x 700 (預設)" name="item0"/> <combo_box.item label="1024 x 768" name="item1"/> - <combo_box.item label="1280 x 720 (720p)" name="item2"/> - <combo_box.item label="1920 x 1080 (1080p)" name="item3"/> + <combo_box.item label="1280 x 720 (720p)" name="item2"/> + <combo_box.item label="1920 x 1080 (1080p)" name="item3"/> </combo_box> <button label="設定" name="set_btn"/> <button label="取銷" name="cancel_btn"/> diff --git a/indra/newview/skins/default/xui/zh/floater_world_map.xml b/indra/newview/skins/default/xui/zh/floater_world_map.xml index e149285ab2..47038e3b3d 100644 --- a/indra/newview/skins/default/xui/zh/floater_world_map.xml +++ b/indra/newview/skins/default/xui/zh/floater_world_map.xml @@ -25,9 +25,9 @@ <text name="by_owner_label"> by owner </text> - <button name="Go Home" tool_tip="Teleport to my home location"/> + <button name="Go Home" tool_tip="瞬間傳送到我的家位置"/> <text name="Home_label"> - Home + 家 </text> <text name="events_label"> Events: @@ -45,24 +45,24 @@ </panel> <panel name="layout_panel_3"> <text name="find_on_map_label"> - Find on Map + 在地圖上發現 </text> </panel> <panel name="layout_panel_4"> - <combo_box label="Online Friends" name="friend combo" tool_tip="Show friends on map"> - <combo_box.item label="My Friends Online" name="item1"/> + <combo_box label="線上的朋友" name="friend combo" tool_tip="顯示朋友在地圖上"> + <combo_box.item label="我線上的朋友" name="item1"/> </combo_box> - <combo_box label="My Landmarks" name="landmark combo" tool_tip="Landmark to show on map"> - <combo_box.item label="My Landmarks" name="item1"/> + <combo_box label="我的地標" name="landmark combo" tool_tip="將地標位置顯示在地圖上"> + <combo_box.item label="我的地標" name="item1"/> </combo_box> - <search_editor label="Regions by Name" name="location" tool_tip="Type the name of a region"/> + <search_editor label="Regions by Name" name="location" tool_tip="輸入一個地區的名稱"/> <button label="Find" name="DoSearch" tool_tip="Search for region"/> <button name="Clear" tool_tip="Clear tracking lines and reset map"/> <text name="events_label"> 位置: </text> - <button label="Teleport" name="Teleport" tool_tip="Teleport to selected location"/> - <button label="Copy SLurl" name="copy_slurl" tool_tip="Copies current location as SLurl to be used on the web."/> + <button label="瞬間傳送" name="Teleport" tool_tip="瞬間傳送到所選的位置"/> + <button label="覆製 SLurl" name="copy_slurl" tool_tip="Copies current location as SLurl to be used on the web."/> <button label="Show Selection" name="Show Destination" tool_tip="Center map on selected location"/> </panel> <panel name="layout_panel_5"> diff --git a/indra/newview/skins/default/xui/zh/inspect_avatar.xml b/indra/newview/skins/default/xui/zh/inspect_avatar.xml index df450937fd..02e81983a6 100644 --- a/indra/newview/skins/default/xui/zh/inspect_avatar.xml +++ b/indra/newview/skins/default/xui/zh/inspect_avatar.xml @@ -17,7 +17,7 @@ <slider name="volume_slider" tool_tip="Voice volume" value="0.5"/> <button label="加為朋友" name="add_friend_btn"/> <button label="IM" name="im_btn"/> - <button label="Profile" name="view_profile_btn"/> + <button label="檔案" name="view_profile_btn"/> <panel name="moderator_panel"> <button label="Disable Voice" name="disable_voice"/> <button label="Enable Voice" name="enable_voice"/> diff --git a/indra/newview/skins/default/xui/zh/inspect_group.xml b/indra/newview/skins/default/xui/zh/inspect_group.xml index 72e5eade9c..01649496bc 100644 --- a/indra/newview/skins/default/xui/zh/inspect_group.xml +++ b/indra/newview/skins/default/xui/zh/inspect_group.xml @@ -5,7 +5,7 @@ --> <floater name="inspect_group"> <string name="PrivateGroup"> - Private group + 私人社團 </string> <string name="FreeToJoin"> Free to join @@ -28,5 +28,5 @@ Fear the moose! Fear it! And the mongoose too! </text> <button label="Join" name="join_btn"/> <button label="Leave" name="leave_btn"/> - <button label="View Profile" name="view_profile_btn"/> + <button label="察看檔案" name="view_profile_btn"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/menu_attachment_other.xml b/indra/newview/skins/default/xui/zh/menu_attachment_other.xml index b674ed2763..aa803cc49d 100644 --- a/indra/newview/skins/default/xui/zh/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/zh/menu_attachment_other.xml @@ -1,17 +1,17 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <!-- *NOTE: See also menu_avatar_other.xml --> <context_menu name="Avatar Pie"> - <menu_item_call label="View Profile" name="Profile..."/> + <menu_item_call label="察看檔案" name="Profile..."/> <menu_item_call label="加為朋友" name="Add Friend"/> <menu_item_call label="IM" name="Send IM..."/> - <menu_item_call label="Call" name="Call"/> - <menu_item_call label="Invite to Group" name="Invite..."/> - <menu_item_call label="Block" name="Avatar Mute"/> - <menu_item_call label="Report" name="abuse"/> + <menu_item_call label="通話" name="Call"/> + <menu_item_call label="邀請加入社團" name="Invite..."/> + <menu_item_call label="封鎖" name="Avatar Mute"/> + <menu_item_call label="回報" name="abuse"/> <menu_item_call label="Freeze" name="Freeze..."/> <menu_item_call label="Eject" name="Eject..."/> - <menu_item_call label="Debug Textures" name="Debug..."/> + <menu_item_call label="材質除錯" name="Debug..."/> <menu_item_call label="Zoom In" name="Zoom In"/> <menu_item_call label="Pay" name="Pay..."/> - <menu_item_call label="Object Profile" name="Object Inspect"/> + <menu_item_call label="物件檔案" name="Object Inspect"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_attachment_self.xml b/indra/newview/skins/default/xui/zh/menu_attachment_self.xml index 2089f8d58a..e3a791cde5 100644 --- a/indra/newview/skins/default/xui/zh/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/zh/menu_attachment_self.xml @@ -5,12 +5,12 @@ <menu_item_call label="卸下" name="Detach"/> <menu_item_call label="坐下" name="Sit Down Here"/> <menu_item_call label="起立" name="Stand Up"/> - <menu_item_call label="My Appearance" name="Change Outfit"/> - <menu_item_call label="Edit My Outfit" name="Edit Outfit"/> - <menu_item_call label="Edit My Shape" name="Edit My Shape"/> - <menu_item_call label="My Friends" name="Friends..."/> - <menu_item_call label="My Groups" name="Groups..."/> - <menu_item_call label="My Profile" name="Profile..."/> - <menu_item_call label="Debug Textures" name="Debug..."/> - <menu_item_call label="Drop" name="Drop"/> + <menu_item_call label="我的外觀" name="Change Outfit"/> + <menu_item_call label="編輯我的裝扮" name="Edit Outfit"/> + <menu_item_call label="編輯我的體形" name="Edit My Shape"/> + <menu_item_call label="我的朋友" name="Friends..."/> + <menu_item_call label="我的社團" name="Groups..."/> + <menu_item_call label="我的檔案" name="Profile..."/> + <menu_item_call label="材質除錯" name="Debug..."/> + <menu_item_call label="丟棄" name="Drop"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_avatar_icon.xml b/indra/newview/skins/default/xui/zh/menu_avatar_icon.xml index cce8fa3ca6..1da583b3d0 100644 --- a/indra/newview/skins/default/xui/zh/menu_avatar_icon.xml +++ b/indra/newview/skins/default/xui/zh/menu_avatar_icon.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu name="Avatar Icon Menu"> - <menu_item_call label="View Profile" name="Show Profile"/> - <menu_item_call label="Send IM..." name="Send IM"/> + <menu_item_call label="察看檔案" name="Show Profile"/> + <menu_item_call label="送出 IM..." name="Send IM"/> <menu_item_call label="加為朋友..." name="Add Friend"/> <menu_item_call label="Remove Friend..." name="Remove Friend"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_avatar_other.xml b/indra/newview/skins/default/xui/zh/menu_avatar_other.xml index db22646ced..281d357fd3 100644 --- a/indra/newview/skins/default/xui/zh/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/zh/menu_avatar_other.xml @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <!-- *NOTE: See also menu_attachment_other.xml --> <context_menu name="Avatar Pie"> - <menu_item_call label="View Profile" name="Profile..."/> + <menu_item_call label="察看檔案" name="Profile..."/> <menu_item_call label="加為朋友" name="Add Friend"/> <menu_item_call label="IM" name="Send IM..."/> - <menu_item_call label="Call" name="Call"/> - <menu_item_call label="Invite to Group" name="Invite..."/> + <menu_item_call label="通話" name="Call"/> + <menu_item_call label="邀請加入社團" name="Invite..."/> <menu_item_call label="Block" name="Avatar Mute"/> - <menu_item_call label="Report" name="abuse"/> + <menu_item_call label="回報" name="abuse"/> <menu_item_call label="Freeze" name="Freeze..."/> <menu_item_call label="Eject" name="Eject..."/> - <menu_item_call label="Debug Textures" name="Debug..."/> + <menu_item_call label="材質除錯" name="Debug..."/> <menu_item_call label="Zoom In" name="Zoom In"/> <menu_item_call label="Pay" name="Pay..."/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_avatar_self.xml b/indra/newview/skins/default/xui/zh/menu_avatar_self.xml index bccae5b547..646edcf563 100644 --- a/indra/newview/skins/default/xui/zh/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/zh/menu_avatar_self.xml @@ -3,7 +3,7 @@ <menu_item_call label="坐下" name="Sit Down Here"/> <menu_item_call label="起立" name="Stand Up"/> <context_menu label="脫下" name="Take Off >"> - <context_menu label="Clothes" name="Clothes >"> + <context_menu label="衣服" name="Clothes >"> <menu_item_call label="襯衫" name="Shirt"/> <menu_item_call label="褲子" name="Pants"/> <menu_item_call label="裙子" name="Skirt"/> @@ -16,17 +16,17 @@ <menu_item_call label="刺青" name="Self Tattoo"/> <menu_item_call label="Physics" name="Self Physics"/> <menu_item_call label="Alpha" name="Self Alpha"/> - <menu_item_call label="All Clothes" name="All Clothes"/> + <menu_item_call label="全部衣服" name="All Clothes"/> </context_menu> <context_menu label="HUD" name="Object Detach HUD"/> <context_menu label="卸下" name="Object Detach"/> <menu_item_call label="全部卸下" name="Detach All"/> </context_menu> - <menu_item_call label="My Appearance" name="Chenge Outfit"/> - <menu_item_call label="Edit My Outfit" name="Edit Outfit"/> - <menu_item_call label="Edit My Shape" name="Edit My Shape"/> - <menu_item_call label="My Friends" name="Friends..."/> - <menu_item_call label="My Groups" name="Groups..."/> - <menu_item_call label="My Profile" name="Profile..."/> - <menu_item_call label="Debug Textures" name="Debug..."/> + <menu_item_call label="我的外觀" name="Chenge Outfit"/> + <menu_item_call label="編輯我裝扮" name="Edit Outfit"/> + <menu_item_call label="編輯我的體形" name="Edit My Shape"/> + <menu_item_call label="我的朋友" name="Friends..."/> + <menu_item_call label="我的社團" name="Groups..."/> + <menu_item_call label="我的檔案" name="Profile..."/> + <menu_item_call label="材質除錯" name="Debug..."/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_cof_gear.xml b/indra/newview/skins/default/xui/zh/menu_cof_gear.xml index 7314676c6c..cd069f9601 100644 --- a/indra/newview/skins/default/xui/zh/menu_cof_gear.xml +++ b/indra/newview/skins/default/xui/zh/menu_cof_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="Gear COF"> - <menu label="New Clothes" name="COF.Gear.New_Clothes"/> - <menu label="New Body Parts" name="COF.Geear.New_Body_Parts"/> + <menu label="新衣服" name="COF.Gear.New_Clothes"/> + <menu label="新身體部位" name="COF.Geear.New_Body_Parts"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_edit.xml b/indra/newview/skins/default/xui/zh/menu_edit.xml index 1e645acc7a..5c5c225c59 100644 --- a/indra/newview/skins/default/xui/zh/menu_edit.xml +++ b/indra/newview/skins/default/xui/zh/menu_edit.xml @@ -1,12 +1,12 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu label="編輯" name="Edit"> <menu_item_call label="復原" name="Undo"/> - <menu_item_call label="Redo" name="Redo"/> + <menu_item_call label="重做" name="Redo"/> <menu_item_call label="剪下" name="Cut"/> <menu_item_call label="覆製" name="Copy"/> <menu_item_call label="貼上" name="Paste"/> <menu_item_call label="刪除" name="Delete"/> <menu_item_call label="覆製貼上" name="Duplicate"/> <menu_item_call label="全選" name="Select All"/> - <menu_item_call label="Deselect" name="Deselect"/> + <menu_item_call label="取銷選擇" name="Deselect"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_favorites.xml b/indra/newview/skins/default/xui/zh/menu_favorites.xml index 042f5c3a93..c60bebd3dc 100644 --- a/indra/newview/skins/default/xui/zh/menu_favorites.xml +++ b/indra/newview/skins/default/xui/zh/menu_favorites.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu name="Popup"> - <menu_item_call label="Teleport" name="Teleport To Landmark"/> - <menu_item_call label="View/Edit Landmark" name="Landmark Open"/> - <menu_item_call label="Copy SLurl" name="Copy slurl"/> + <menu_item_call label="瞬間傳送" name="Teleport To Landmark"/> + <menu_item_call label="察看 / 編輯 地標" name="Landmark Open"/> + <menu_item_call label="覆製 SLurl" name="Copy slurl"/> <menu_item_call label="顯示在地圖上" name="Show On Map"/> <menu_item_call label="覆製" name="Landmark Copy"/> <menu_item_call label="貼上" name="Landmark Paste"/> diff --git a/indra/newview/skins/default/xui/zh/menu_gesture_gear.xml b/indra/newview/skins/default/xui/zh/menu_gesture_gear.xml index 488d80bfad..8e30a15562 100644 --- a/indra/newview/skins/default/xui/zh/menu_gesture_gear.xml +++ b/indra/newview/skins/default/xui/zh/menu_gesture_gear.xml @@ -4,6 +4,6 @@ <menu_item_call label="覆製" name="copy_gesture"/> <menu_item_call label="貼上" name="paste"/> <menu_item_call label="Copy UUID" name="copy_uuid"/> - <menu_item_call label="Save to current outfit" name="save_to_outfit"/> + <menu_item_call label="儲存到目前裝扮" name="save_to_outfit"/> <menu_item_call label="編輯" name="edit_gesture"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_imchiclet_group.xml b/indra/newview/skins/default/xui/zh/menu_imchiclet_group.xml index 7ca805278a..c208a146d2 100644 --- a/indra/newview/skins/default/xui/zh/menu_imchiclet_group.xml +++ b/indra/newview/skins/default/xui/zh/menu_imchiclet_group.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu name="IMChiclet Group Menu"> - <menu_item_call label="Group Info" name="Show Profile"/> + <menu_item_call label="社團資訊" name="Show Profile"/> <menu_item_call label="Show Session" name="Chat"/> <menu_item_call label="End Session" name="End Session"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_imchiclet_p2p.xml b/indra/newview/skins/default/xui/zh/menu_imchiclet_p2p.xml index d9254f7aff..dc933518c0 100644 --- a/indra/newview/skins/default/xui/zh/menu_imchiclet_p2p.xml +++ b/indra/newview/skins/default/xui/zh/menu_imchiclet_p2p.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu name="IMChiclet P2P Menu"> - <menu_item_call label="View Profile" name="Show Profile"/> + <menu_item_call label="察看檔案" name="Show Profile"/> <menu_item_call label="加為朋友" name="Add Friend"/> <menu_item_call label="Show Session" name="Send IM"/> <menu_item_call label="End Session" name="End Session"/> diff --git a/indra/newview/skins/default/xui/zh/menu_inspect_avatar_gear.xml b/indra/newview/skins/default/xui/zh/menu_inspect_avatar_gear.xml index 2ed6cfad89..6d8fbba503 100644 --- a/indra/newview/skins/default/xui/zh/menu_inspect_avatar_gear.xml +++ b/indra/newview/skins/default/xui/zh/menu_inspect_avatar_gear.xml @@ -1,19 +1,19 @@ <?xml version="1.0" encoding="utf-8"?> <toggleable_menu name="Gear Menu"> - <menu_item_call label="View Profile" name="view_profile"/> + <menu_item_call label="察看檔案" name="view_profile"/> <menu_item_call label="加為朋友" name="add_friend"/> <menu_item_call label="IM" name="im"/> - <menu_item_call label="Call" name="call"/> - <menu_item_call label="Teleport" name="teleport"/> + <menu_item_call label="通話" name="call"/> + <menu_item_call label="瞬間傳送" name="teleport"/> <menu_item_call label="Invite to Group" name="invite_to_group"/> <menu_item_call label="Block" name="block"/> <menu_item_call label="Unblock" name="unblock"/> - <menu_item_call label="Report" name="report"/> + <menu_item_call label="回報" name="report"/> <menu_item_call label="Freeze" name="freeze"/> <menu_item_call label="Eject" name="eject"/> - <menu_item_call label="Kick" name="kick"/> + <menu_item_call label="踢除" name="kick"/> <menu_item_call label="CSR" name="csr"/> - <menu_item_call label="Debug Textures" name="debug"/> + <menu_item_call label="材質除錯" name="debug"/> <menu_item_call label="Find On Map" name="find_on_map"/> <menu_item_call label="Zoom In" name="zoom_in"/> <menu_item_call label="Pay" name="pay"/> diff --git a/indra/newview/skins/default/xui/zh/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/zh/menu_inspect_object_gear.xml index 41ea648803..dab95fcadc 100644 --- a/indra/newview/skins/default/xui/zh/menu_inspect_object_gear.xml +++ b/indra/newview/skins/default/xui/zh/menu_inspect_object_gear.xml @@ -10,7 +10,7 @@ <menu_item_call label="編輯" name="edit"/> <menu_item_call label="Wear" name="wear"/> <menu_item_call label="Add" name="add"/> - <menu_item_call label="Report" name="report"/> + <menu_item_call label="回報" name="report"/> <menu_item_call label="Block" name="block"/> <menu_item_call label="Zoom In" name="zoom_in"/> <menu_item_call label="Remove" name="remove"/> diff --git a/indra/newview/skins/default/xui/zh/menu_inspect_self_gear.xml b/indra/newview/skins/default/xui/zh/menu_inspect_self_gear.xml index c88826708e..2d7da70bfc 100644 --- a/indra/newview/skins/default/xui/zh/menu_inspect_self_gear.xml +++ b/indra/newview/skins/default/xui/zh/menu_inspect_self_gear.xml @@ -3,7 +3,7 @@ <menu_item_call label="坐下" name="Sit Down Here"/> <menu_item_call label="起立" name="Stand Up"/> <context_menu label="脫下" name="Take Off >"> - <context_menu label="Clothes" name="Clothes >"> + <context_menu label="衣服" name="Clothes >"> <menu_item_call label="襯衫" name="Shirt"/> <menu_item_call label="褲子" name="Pants"/> <menu_item_call label="裙子" name="Skirt"/> @@ -15,17 +15,17 @@ <menu_item_call label="內褲" name="Self Underpants"/> <menu_item_call label="刺青" name="Self Tattoo"/> <menu_item_call label="Alpha" name="Self Alpha"/> - <menu_item_call label="All Clothes" name="All Clothes"/> + <menu_item_call label="全部衣服" name="All Clothes"/> </context_menu> <context_menu label="HUD" name="Object Detach HUD"/> <context_menu label="卸下" name="Object Detach"/> <menu_item_call label="全部卸下" name="Detach All"/> </context_menu> - <menu_item_call label="Change Outfit" name="Chenge Outfit"/> - <menu_item_call label="Edit My Outfit" name="Edit Outfit"/> - <menu_item_call label="Edit My Shape" name="Edit My Shape"/> - <menu_item_call label="My Friends" name="Friends..."/> - <menu_item_call label="My Groups" name="Groups..."/> - <menu_item_call label="My Profile" name="Profile..."/> - <menu_item_call label="Debug Textures" name="Debug..."/> + <menu_item_call label="變更裝扮" name="Chenge Outfit"/> + <menu_item_call label="編輯我的裝扮" name="Edit Outfit"/> + <menu_item_call label="編輯我的體形" name="Edit My Shape"/> + <menu_item_call label="我的朋友" name="Friends..."/> + <menu_item_call label="我的社團" name="Groups..."/> + <menu_item_call label="我的檔案" name="Profile..."/> + <menu_item_call label="材質除錯" name="Debug..."/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_inventory.xml b/indra/newview/skins/default/xui/zh/menu_inventory.xml index 086a89fc33..fd8f73e4ea 100644 --- a/indra/newview/skins/default/xui/zh/menu_inventory.xml +++ b/indra/newview/skins/default/xui/zh/menu_inventory.xml @@ -13,7 +13,7 @@ <menu_item_call label="New Script" name="New Script"/> <menu_item_call label="New Notecard" name="New Note"/> <menu_item_call label="New Gesture" name="New Gesture"/> - <menu label="New Clothes" name="New Clothes"> + <menu label="新衣服" name="New Clothes"> <menu_item_call label="新襯衫" name="New Shirt"/> <menu_item_call label="新褲子" name="New Pants"/> <menu_item_call label="新鞋子" name="New Shoes"/> @@ -24,10 +24,10 @@ <menu_item_call label="新內衣" name="New Undershirt"/> <menu_item_call label="新內褲" name="New Underpants"/> <menu_item_call label="New Alpha Mask" name="New Alpha Mask"/> - <menu_item_call label="New Tattoo" name="New Tattoo"/> + <menu_item_call label="新刺青" name="New Tattoo"/> <menu_item_call label="New Physics" name="New Physics"/> </menu> - <menu label="New Body Parts" name="New Body Parts"> + <menu label="新身體部位" name="New Body Parts"> <menu_item_call label="New Shape" name="New Shape"/> <menu_item_call label="New Skin" name="New Skin"/> <menu_item_call label="New Hair" name="New Hair"/> @@ -45,12 +45,12 @@ <menu_item_call label="內褲" name="Underpants"/> <menu_item_call label="內衣" name="Undershirt"/> </menu> - <menu_item_call label="Teleport" name="Landmark Open"/> + <menu_item_call label="瞬間傳送" name="Landmark Open"/> <menu_item_call label="Open" name="Animation Open"/> <menu_item_call label="Open" name="Sound Open"/> - <menu_item_call label="Replace Current Outfit" name="Replace Outfit"/> - <menu_item_call label="Add To Current Outfit" name="Add To Outfit"/> - <menu_item_call label="Remove From Current Outfit" name="Remove From Outfit"/> + <menu_item_call label="取代目前的裝扮" name="Replace Outfit"/> + <menu_item_call label="添加到目前裝扮" name="Add To Outfit"/> + <menu_item_call label="由目前的裝扮移除" name="Remove From Outfit"/> <menu_item_call label="Find Original" name="Find Original"/> <menu_item_call label="Purge Item" name="Purge Item"/> <menu_item_call label="Restore Item" name="Restore Item"/> @@ -67,7 +67,7 @@ <menu_item_call label="刪除系統資料夾" name="Delete System Folder"/> <menu_item_call label="Start Conference Chat" name="Conference Chat Folder"/> <menu_item_call label="Play" name="Sound Play"/> - <menu_item_call label="About Landmark" name="About Landmark"/> + <menu_item_call label="添加地標" name="About Landmark"/> <menu_item_call label="Play Inworld" name="Animation Play"/> <menu_item_call label="Play Locally" name="Animation Audition"/> <menu_item_call label="Send Instant Message" name="Send Instant Message"/> @@ -83,5 +83,5 @@ <menu_item_call label="編輯" name="Wearable Edit"/> <menu_item_call label="Add" name="Wearable Add"/> <menu_item_call label="脫下" name="Take Off"/> - <menu_item_call label="--no options--" name="--no options--"/> + <menu_item_call label="-- 無選項 --" name="--no options--"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_inventory_add.xml b/indra/newview/skins/default/xui/zh/menu_inventory_add.xml index 1cfba8e989..9199608200 100644 --- a/indra/newview/skins/default/xui/zh/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/zh/menu_inventory_add.xml @@ -25,7 +25,7 @@ <menu_item_call label="新刺青" name="New Tattoo"/> <menu_item_call label="New Physics" name="New Physics"/> </menu> - <menu label="New Body Parts" name="New Body Parts"> + <menu label="新身體部位" name="New Body Parts"> <menu_item_call label="新體形" name="New Shape"/> <menu_item_call label="新皮膚" name="New Skin"/> <menu_item_call label="新頭髮" name="New Hair"/> diff --git a/indra/newview/skins/default/xui/zh/menu_inventory_gear_default.xml b/indra/newview/skins/default/xui/zh/menu_inventory_gear_default.xml index 8b0fd8c014..8c938222e7 100644 --- a/indra/newview/skins/default/xui/zh/menu_inventory_gear_default.xml +++ b/indra/newview/skins/default/xui/zh/menu_inventory_gear_default.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="menu_gear_default"> - <menu_item_call label="New Inventory Window" name="new_window"/> + <menu_item_call label="新收納區視窗" name="new_window"/> <menu_item_check label="依名稱排序" name="sort_by_name"/> <menu_item_check label="依最近排序" name="sort_by_recent"/> <menu_item_check label="Sort Folders Always by Name" name="sort_folders_by_name"/> @@ -9,7 +9,7 @@ <menu_item_call label="Reset Filters" name="reset_filters"/> <menu_item_call label="關閉全部資料夾" name="close_folders"/> <menu_item_call label="Empty Lost and Found" name="empty_lostnfound"/> - <menu_item_call label="Save Texture As" name="Save Texture As"/> + <menu_item_call label="儲存材質為" name="Save Texture As"/> <menu_item_call label="分享" name="Share"/> <menu_item_call label="Find Original" name="Find Original"/> <menu_item_call label="Find All Links" name="Find All Links"/> diff --git a/indra/newview/skins/default/xui/zh/menu_landmark.xml b/indra/newview/skins/default/xui/zh/menu_landmark.xml index f91b479fb6..97b115151e 100644 --- a/indra/newview/skins/default/xui/zh/menu_landmark.xml +++ b/indra/newview/skins/default/xui/zh/menu_landmark.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="landmark_overflow_menu"> - <menu_item_call label="Copy SLurl" name="copy"/> + <menu_item_call label="覆製 SLurl" name="copy"/> <menu_item_call label="刪除" name="delete"/> <menu_item_call label="Create Pick" name="pick"/> <menu_item_call label="Add to Favorites Bar" name="add_to_favbar"/> diff --git a/indra/newview/skins/default/xui/zh/menu_login.xml b/indra/newview/skins/default/xui/zh/menu_login.xml index 056c11e69d..436e86cb74 100644 --- a/indra/newview/skins/default/xui/zh/menu_login.xml +++ b/indra/newview/skins/default/xui/zh/menu_login.xml @@ -1,20 +1,20 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu_bar name="Login Menu"> - <menu label="Me" name="File"> + <menu label="自己" name="File"> <menu_item_call label="Preferences" name="Preferences..."/> <menu_item_call label="Exit [APP_NAME]" name="Quit"/> </menu> - <menu label="Help" name="Help"> - <menu_item_call label="[SECOND_LIFE] Help" name="Second Life Help"/> - <menu_item_call label="About [APP_NAME]" name="About Second Life"/> + <menu label="幫助" name="Help"> + <menu_item_call label="[SECOND_LIFE] 幫助" name="Second Life Help"/> + <menu_item_call label="關於 [APP_NAME]" name="About Second Life"/> </menu> - <menu_item_check label="Show Debug Menu" name="Show Debug Menu"/> + <menu_item_check label="顯示除錯選單" name="Show Debug Menu"/> <menu label="除錯" name="Debug"> <menu_item_call label="Show Debug Settings" name="Debug Settings"/> <menu_item_call label="UI/Color Settings" name="UI/Color Settings"/> <menu_item_call label="XUI Preview Tool" name="UI Preview Tool"/> <menu label="UI Tests" name="UI Tests"/> - <menu_item_call label="Set Window Size..." name="Set Window Size..."/> + <menu_item_call label="設定視窗尺寸大小..." name="Set Window Size..."/> <menu_item_call label="Show TOS" name="TOS"/> <menu_item_call label="Show Critical Message" name="Critical"/> <menu_item_call label="Media Browser Test" name="Web Browser Test"/> diff --git a/indra/newview/skins/default/xui/zh/menu_navbar.xml b/indra/newview/skins/default/xui/zh/menu_navbar.xml index 66b5fbe58d..69df4929f2 100644 --- a/indra/newview/skins/default/xui/zh/menu_navbar.xml +++ b/indra/newview/skins/default/xui/zh/menu_navbar.xml @@ -2,7 +2,7 @@ <menu name="Navbar Menu"> <menu_item_check label="顯示座標" name="Show Coordinates"/> <menu_item_check label="顯示地段屬性" name="Show Parcel Properties"/> - <menu_item_call label="Landmark" name="Landmark"/> + <menu_item_call label="地標" name="Landmark"/> <menu_item_call label="剪下" name="Cut"/> <menu_item_call label="覆製" name="Copy"/> <menu_item_call label="貼上" name="Paste"/> diff --git a/indra/newview/skins/default/xui/zh/menu_nearby_chat.xml b/indra/newview/skins/default/xui/zh/menu_nearby_chat.xml index 6e525cccd5..7d8997fafe 100644 --- a/indra/newview/skins/default/xui/zh/menu_nearby_chat.xml +++ b/indra/newview/skins/default/xui/zh/menu_nearby_chat.xml @@ -5,5 +5,5 @@ <menu_item_check label="Show Buddy Icons" name="show_buddy_icons"/> <menu_item_check label="Show Names" name="show_names"/> <menu_item_check label="Show Icons and Names" name="show_icons_and_names"/> - <menu_item_call label="Font Size" name="font_size"/> + <menu_item_call label="字型尺寸" name="font_size"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_object.xml b/indra/newview/skins/default/xui/zh/menu_object.xml index 6107318a0e..869c5f66fe 100644 --- a/indra/newview/skins/default/xui/zh/menu_object.xml +++ b/indra/newview/skins/default/xui/zh/menu_object.xml @@ -6,7 +6,7 @@ <menu_item_call label="Open" name="Open"/> <menu_item_call label="Sit Here" name="Object Sit"/> <menu_item_call label="起立" name="Object Stand Up"/> - <menu_item_call label="Object Profile" name="Object Inspect"/> + <menu_item_call label="物件檔案" name="Object Inspect"/> <menu_item_call label="Zoom In" name="Zoom In"/> <context_menu label="Put On" name="Put On"> <menu_item_call label="Wear" name="Wear"/> @@ -15,7 +15,7 @@ <context_menu label="Attach HUD" name="Object Attach HUD"/> </context_menu> <context_menu label="Manage" name="Remove"> - <menu_item_call label="Report Abuse" name="Report Abuse..."/> + <menu_item_call label="舉報濫用" name="Report Abuse..."/> <menu_item_call label="Block" name="Object Mute"/> <menu_item_call label="Return" name="Return..."/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_object_icon.xml b/indra/newview/skins/default/xui/zh/menu_object_icon.xml index 7cf6289bd1..d27e75b830 100644 --- a/indra/newview/skins/default/xui/zh/menu_object_icon.xml +++ b/indra/newview/skins/default/xui/zh/menu_object_icon.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu name="Object Icon Menu"> - <menu_item_call label="Object Profile..." name="Object Profile"/> + <menu_item_call label="物件檔案..." name="Object Profile"/> <menu_item_call label="Block..." name="Block"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_outfit_gear.xml b/indra/newview/skins/default/xui/zh/menu_outfit_gear.xml index 6befd163b3..169dbf2187 100644 --- a/indra/newview/skins/default/xui/zh/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/zh/menu_outfit_gear.xml @@ -1,9 +1,9 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="Gear Outfit"> - <menu_item_call label="Wear - Replace Current Outfit" name="wear"/> - <menu_item_call label="Wear - Add to Current Outfit" name="wear_add"/> - <menu_item_call label="Take Off - Remove from Current Outfit" name="take_off"/> - <menu label="New Clothes" name="New Clothes"> + <menu_item_call label="穿上 - 取代目前裝扮" name="wear"/> + <menu_item_call label="穿上 - 添加到目前裝扮" name="wear_add"/> + <menu_item_call label="脫下 - 由目前裝扮移除" name="take_off"/> + <menu label="新衣服" name="New Clothes"> <menu_item_call label="新襯衫" name="New Shirt"/> <menu_item_call label="新褲子" name="New Pants"/> <menu_item_call label="新鞋子" name="New Shoes"/> @@ -15,14 +15,14 @@ <menu_item_call label="新內褲" name="New Underpants"/> <menu_item_call label="New Alpha" name="New Alpha"/> <menu_item_call label="New Physics" name="New Physics"/> - <menu_item_call label="New Tattoo" name="New Tattoo"/> + <menu_item_call label="新刺青" name="New Tattoo"/> </menu> - <menu label="New Body Parts" name="New Body Parts"> + <menu label="新身體部位" name="New Body Parts"> <menu_item_call label="New Shape" name="New Shape"/> <menu_item_call label="New Skin" name="New Skin"/> <menu_item_call label="New Hair" name="New Hair"/> <menu_item_call label="New Eyes" name="New Eyes"/> </menu> - <menu_item_call label="Rename Outfit" name="rename"/> - <menu_item_call label="Delete Outfit" name="delete_outfit"/> + <menu_item_call label="裝扮更名" name="rename"/> + <menu_item_call label="刪除裝扮" name="delete_outfit"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_outfit_tab.xml b/indra/newview/skins/default/xui/zh/menu_outfit_tab.xml index 9254aadf56..a4614710f4 100644 --- a/indra/newview/skins/default/xui/zh/menu_outfit_tab.xml +++ b/indra/newview/skins/default/xui/zh/menu_outfit_tab.xml @@ -1,9 +1,9 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Outfit"> - <menu_item_call label="Wear - Replace Current Outfit" name="wear_replace"/> - <menu_item_call label="Wear - Add to Current Outfit" name="wear_add"/> - <menu_item_call label="Take Off - Remove from Current Outfit" name="take_off"/> - <menu_item_call label="Edit Outfit" name="edit"/> - <menu_item_call label="Rename Outfit" name="rename"/> - <menu_item_call label="Delete Outfit" name="delete"/> + <menu_item_call label="穿上 - 取代目前裝扮" name="wear_replace"/> + <menu_item_call label="穿上 - 添加到目前裝扮" name="wear_add"/> + <menu_item_call label="脫下 - 由目前裝扮移除" name="take_off"/> + <menu_item_call label="編輯裝扮" name="edit"/> + <menu_item_call label="裝扮更名" name="rename"/> + <menu_item_call label="刪除裝扮" name="delete"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_participant_list.xml b/indra/newview/skins/default/xui/zh/menu_participant_list.xml index c487c35588..7b6f6f954e 100644 --- a/indra/newview/skins/default/xui/zh/menu_participant_list.xml +++ b/indra/newview/skins/default/xui/zh/menu_participant_list.xml @@ -2,10 +2,10 @@ <context_menu name="Participant List Context Menu"> <menu_item_check label="依名稱排序" name="SortByName"/> <menu_item_check label="Sort by Recent Speakers" name="SortByRecentSpeakers"/> - <menu_item_call label="View Profile" name="View Profile"/> + <menu_item_call label="察看檔案" name="View Profile"/> <menu_item_call label="加為朋友" name="Add Friend"/> <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Call" name="Call"/> + <menu_item_call label="通話" name="Call"/> <menu_item_call label="分享" name="Share"/> <menu_item_call label="Pay" name="Pay"/> <menu_item_check label="View People Icons" name="View Icons"/> diff --git a/indra/newview/skins/default/xui/zh/menu_people_groups.xml b/indra/newview/skins/default/xui/zh/menu_people_groups.xml index c2d7182a6c..1d78c1de0a 100644 --- a/indra/newview/skins/default/xui/zh/menu_people_groups.xml +++ b/indra/newview/skins/default/xui/zh/menu_people_groups.xml @@ -2,7 +2,7 @@ <menu name="menu_group_plus"> <menu_item_call label="察看資訊" name="View Info"/> <menu_item_call label="聊天" name="Chat"/> - <menu_item_call label="Call" name="Call"/> + <menu_item_call label="通話" name="Call"/> <menu_item_call label="Activate" name="Activate"/> <menu_item_call label="Leave" name="Leave"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_groups_view_sort.xml b/indra/newview/skins/default/xui/zh/menu_people_groups_view_sort.xml index 2c84a858af..06247ab249 100644 --- a/indra/newview/skins/default/xui/zh/menu_people_groups_view_sort.xml +++ b/indra/newview/skins/default/xui/zh/menu_people_groups_view_sort.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="menu_group_plus"> <menu_item_check label="Display Group Icons" name="Display Group Icons"/> - <menu_item_call label="Leave Selected Group" name="Leave Selected Group"/> + <menu_item_call label="脫離所選擇的社團" name="Leave Selected Group"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_nearby.xml b/indra/newview/skins/default/xui/zh/menu_people_nearby.xml index 2ca0ad6a89..73b754e059 100644 --- a/indra/newview/skins/default/xui/zh/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/zh/menu_people_nearby.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Avatar Context Menu"> - <menu_item_call label="View Profile" name="View Profile"/> + <menu_item_call label="察看檔案" name="View Profile"/> <menu_item_call label="加為朋友" name="Add Friend"/> <menu_item_call label="Remove Friend" name="Remove Friend"/> <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Call" name="Call"/> + <menu_item_call label="通話" name="Call"/> <menu_item_call label="地圖" name="Map"/> <menu_item_call label="分享" name="Share"/> <menu_item_call label="Pay" name="Pay"/> diff --git a/indra/newview/skins/default/xui/zh/menu_people_nearby_multiselect.xml b/indra/newview/skins/default/xui/zh/menu_people_nearby_multiselect.xml index a71609170b..4ffbcaff83 100644 --- a/indra/newview/skins/default/xui/zh/menu_people_nearby_multiselect.xml +++ b/indra/newview/skins/default/xui/zh/menu_people_nearby_multiselect.xml @@ -3,7 +3,7 @@ <menu_item_call label="加為朋友" name="Add Friends"/> <menu_item_call label="移除朋友" name="Remove Friend"/> <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Call" name="Call"/> + <menu_item_call label="通話" name="Call"/> <menu_item_call label="分享" name="Share"/> <menu_item_call label="Pay" name="Pay"/> <menu_item_call label="Offer Teleport" name="teleport"/> diff --git a/indra/newview/skins/default/xui/zh/menu_people_recent_view_sort.xml b/indra/newview/skins/default/xui/zh/menu_people_recent_view_sort.xml index 5a4729abde..5b6e7335d6 100644 --- a/indra/newview/skins/default/xui/zh/menu_people_recent_view_sort.xml +++ b/indra/newview/skins/default/xui/zh/menu_people_recent_view_sort.xml @@ -2,6 +2,6 @@ <toggleable_menu name="menu_group_plus"> <menu_item_check label="依最近排序" name="sort_most"/> <menu_item_check label="依名稱排序" name="sort_name"/> - <menu_item_check label="View People Icons" name="view_icons"/> - <menu_item_call label="Show Blocked Residents & Objects" name="show_blocked_list"/> + <menu_item_check label="察看人群圖示" name="view_icons"/> + <menu_item_call label="顯示被封鎖的居民與物件" name="show_blocked_list"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_picks.xml b/indra/newview/skins/default/xui/zh/menu_picks.xml index 3c78e9f920..2e88ac2d39 100644 --- a/indra/newview/skins/default/xui/zh/menu_picks.xml +++ b/indra/newview/skins/default/xui/zh/menu_picks.xml @@ -2,7 +2,7 @@ <context_menu name="Picks"> <menu_item_call label="資訊" name="pick_info"/> <menu_item_call label="編輯" name="pick_edit"/> - <menu_item_call label="Teleport" name="pick_teleport"/> + <menu_item_call label="瞬間傳送" name="pick_teleport"/> <menu_item_call label="地圖" name="pick_map"/> <menu_item_call label="刪除" name="pick_delete"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_place.xml b/indra/newview/skins/default/xui/zh/menu_place.xml index 63e44d808c..6ffdf329df 100644 --- a/indra/newview/skins/default/xui/zh/menu_place.xml +++ b/indra/newview/skins/default/xui/zh/menu_place.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="place_overflow_menu"> - <menu_item_call label="Make a Landmark" name="landmark"/> + <menu_item_call label="製作一個地標" name="landmark"/> <menu_item_call label="Create Pick" name="pick"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_place_add_button.xml b/indra/newview/skins/default/xui/zh/menu_place_add_button.xml index e86fe7367e..d0b9438cfc 100644 --- a/indra/newview/skins/default/xui/zh/menu_place_add_button.xml +++ b/indra/newview/skins/default/xui/zh/menu_place_add_button.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu name="menu_folder_gear"> <menu_item_call label="Add Folder" name="add_folder"/> - <menu_item_call label="Add Landmark" name="add_landmark"/> + <menu_item_call label="添加地標" name="add_landmark"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_places_gear_folder.xml b/indra/newview/skins/default/xui/zh/menu_places_gear_folder.xml index e9658f72a2..7f1d091f44 100644 --- a/indra/newview/skins/default/xui/zh/menu_places_gear_folder.xml +++ b/indra/newview/skins/default/xui/zh/menu_places_gear_folder.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="menu_folder_gear"> - <menu_item_call label="Add Landmark" name="add_landmark"/> - <menu_item_call label="Add Folder" name="add_folder"/> + <menu_item_call label="添加地標" name="add_landmark"/> + <menu_item_call label="添加資料夾" name="add_folder"/> <menu_item_call label="Restore Item" name="restore_item"/> <menu_item_call label="剪下" name="cut"/> <menu_item_call label="覆製" name="copy_folder"/> diff --git a/indra/newview/skins/default/xui/zh/menu_places_gear_landmark.xml b/indra/newview/skins/default/xui/zh/menu_places_gear_landmark.xml index 66247d3fe6..8578751a28 100644 --- a/indra/newview/skins/default/xui/zh/menu_places_gear_landmark.xml +++ b/indra/newview/skins/default/xui/zh/menu_places_gear_landmark.xml @@ -1,14 +1,14 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="menu_ladmark_gear"> - <menu_item_call label="Teleport" name="teleport"/> + <menu_item_call label="瞬間傳送" name="teleport"/> <menu_item_call label="更多資訊" name="more_info"/> <menu_item_call label="顯示在地圖上" name="show_on_map"/> - <menu_item_call label="Add Landmark" name="add_landmark"/> - <menu_item_call label="Add Folder" name="add_folder"/> - <menu_item_call label="Restore Item" name="restore_item"/> + <menu_item_call label="添加地標" name="add_landmark"/> + <menu_item_call label="添加資料夾" name="add_folder"/> + <menu_item_call label="還原物品" name="restore_item"/> <menu_item_call label="剪下" name="cut"/> - <menu_item_call label="Copy Landmark" name="copy_landmark"/> - <menu_item_call label="Copy SLurl" name="copy_slurl"/> + <menu_item_call label="覆製地標" name="copy_landmark"/> + <menu_item_call label="覆製 SLurl" name="copy_slurl"/> <menu_item_call label="貼上" name="paste"/> <menu_item_call label="更名" name="rename"/> <menu_item_call label="刪除" name="delete"/> diff --git a/indra/newview/skins/default/xui/zh/menu_profile_overflow.xml b/indra/newview/skins/default/xui/zh/menu_profile_overflow.xml index 9c52ddfd18..2c5e3153bf 100644 --- a/indra/newview/skins/default/xui/zh/menu_profile_overflow.xml +++ b/indra/newview/skins/default/xui/zh/menu_profile_overflow.xml @@ -5,7 +5,7 @@ <menu_item_call label="分享" name="share"/> <menu_item_call label="Block" name="block"/> <menu_item_call label="Unblock" name="unblock"/> - <menu_item_call label="Kick" name="kick"/> + <menu_item_call label="踢除" name="kick"/> <menu_item_call label="Freeze" name="freeze"/> <menu_item_call label="Unfreeze" name="unfreeze"/> <menu_item_call label="CSR" name="csr"/> diff --git a/indra/newview/skins/default/xui/zh/menu_slurl.xml b/indra/newview/skins/default/xui/zh/menu_slurl.xml index 7291239383..2cea18105a 100644 --- a/indra/newview/skins/default/xui/zh/menu_slurl.xml +++ b/indra/newview/skins/default/xui/zh/menu_slurl.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu name="Popup"> - <menu_item_call label="About URL" name="about_url"/> - <menu_item_call label="Teleport to URL" name="teleport_to_url"/> + <menu_item_call label="關於 URL" name="about_url"/> + <menu_item_call label="瞬間傳送到 URL" name="teleport_to_url"/> <menu_item_call label="地圖" name="show_on_map"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_teleport_history_gear.xml b/indra/newview/skins/default/xui/zh/menu_teleport_history_gear.xml index 12989ea59c..d188840588 100644 --- a/indra/newview/skins/default/xui/zh/menu_teleport_history_gear.xml +++ b/indra/newview/skins/default/xui/zh/menu_teleport_history_gear.xml @@ -2,5 +2,5 @@ <toggleable_menu name="Teleport History Gear Context Menu"> <menu_item_call label="展開全部資料夾" name="Expand all folders"/> <menu_item_call label="摺疊全部資料夾" name="Collapse all folders"/> - <menu_item_call label="Clear Teleport History" name="Clear Teleport History"/> + <menu_item_call label="清除瞬間傳送歷史紀錄" name="Clear Teleport History"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_teleport_history_item.xml b/indra/newview/skins/default/xui/zh/menu_teleport_history_item.xml index 4d1aa5f74a..c636e108ad 100644 --- a/indra/newview/skins/default/xui/zh/menu_teleport_history_item.xml +++ b/indra/newview/skins/default/xui/zh/menu_teleport_history_item.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Teleport History Item Context Menu"> - <menu_item_call label="Teleport" name="Teleport"/> + <menu_item_call label="瞬間傳送" name="Teleport"/> <menu_item_call label="更多資訊" name="More Information"/> <menu_item_call label="覆製到剪貼簿" name="CopyToClipboard"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_topinfobar.xml b/indra/newview/skins/default/xui/zh/menu_topinfobar.xml index dc3981a4d8..debaafaa10 100644 --- a/indra/newview/skins/default/xui/zh/menu_topinfobar.xml +++ b/indra/newview/skins/default/xui/zh/menu_topinfobar.xml @@ -2,6 +2,6 @@ <menu name="menu_topinfobar"> <menu_item_check label="顯示座標" name="Show Coordinates"/> <menu_item_check label="顯示地段屬性" name="Show Parcel Properties"/> - <menu_item_call label="Landmark" name="Landmark"/> + <menu_item_call label="地標" name="Landmark"/> <menu_item_call label="覆製" name="Copy"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_agent.xml b/indra/newview/skins/default/xui/zh/menu_url_agent.xml index 9f56edb959..3b667d429c 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_agent.xml @@ -2,5 +2,5 @@ <context_menu name="Url Popup"> <menu_item_call label="Show Resident Profile" name="show_agent"/> <menu_item_call label="覆製名稱到剪貼簿" name="url_copy_label"/> - <menu_item_call label="Copy SLurl to clipboard" name="url_copy"/> + <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_group.xml b/indra/newview/skins/default/xui/zh/menu_url_group.xml index c574090a4a..2cbdd602cb 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_group.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_group.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Show Group Information" name="show_group"/> - <menu_item_call label="Copy Group to clipboard" name="url_copy_label"/> - <menu_item_call label="Copy SLurl to clipboard" name="url_copy"/> + <menu_item_call label="顯示社團資訊" name="show_group"/> + <menu_item_call label="覆製社團到剪貼簿" name="url_copy_label"/> + <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_inventory.xml b/indra/newview/skins/default/xui/zh/menu_url_inventory.xml index 1e56aa1a47..8eaea68c6f 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_inventory.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_inventory.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Show Inventory Item" name="show_item"/> - <menu_item_call label="Copy Name to clipboard" name="url_copy_label"/> - <menu_item_call label="Copy SLurl to clipboard" name="url_copy"/> + <menu_item_call label="顯示收納區物品" name="show_item"/> + <menu_item_call label="覆製名稱到剪貼簿" name="url_copy_label"/> + <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_map.xml b/indra/newview/skins/default/xui/zh/menu_url_map.xml index fc8922318f..fbda20fd2f 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_map.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_map.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="顯示在地圖上" name="show_on_map"/> - <menu_item_call label="Teleport to Location" name="teleport_to_location"/> - <menu_item_call label="Copy SLurl to clipboard" name="url_copy"/> + <menu_item_call label="瞬間傳送到位置" name="teleport_to_location"/> + <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_objectim.xml b/indra/newview/skins/default/xui/zh/menu_url_objectim.xml index 8ad8e4ba84..d2f0b81a9d 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_objectim.xml @@ -2,7 +2,7 @@ <context_menu name="Url Popup"> <menu_item_call label="Show Object Information" name="show_object"/> <menu_item_call label="顯示在地圖上" name="show_on_map"/> - <menu_item_call label="Teleport to Object Location" name="teleport_to_object"/> - <menu_item_call label="Copy Object Name to clipboard" name="url_copy_label"/> - <menu_item_call label="Copy SLurl to clipboard" name="url_copy"/> + <menu_item_call label="瞬間傳送到物件位置" name="teleport_to_object"/> + <menu_item_call label="覆製物件名稱到剪貼簿" name="url_copy_label"/> + <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_parcel.xml b/indra/newview/skins/default/xui/zh/menu_url_parcel.xml index d011ba8208..330c28238f 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_parcel.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_parcel.xml @@ -2,5 +2,5 @@ <context_menu name="Url Popup"> <menu_item_call label="顯示地段資訊" name="show_parcel"/> <menu_item_call label="顯示在地圖上" name="show_on_map"/> - <menu_item_call label="Copy SLurl to clipboard" name="url_copy"/> + <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_slapp.xml b/indra/newview/skins/default/xui/zh/menu_url_slapp.xml index 10d7c9cba0..afc15ce13c 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_slapp.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_slapp.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> <menu_item_call label="Run This Command" name="run_slapp"/> - <menu_item_call label="Copy SLurl to clipboard" name="url_copy"/> + <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_slurl.xml b/indra/newview/skins/default/xui/zh/menu_url_slurl.xml index cf4ff9f8ee..2fb247f250 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_slurl.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_slurl.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Show Place Information" name="show_place"/> + <menu_item_call label="顯示地點資訊" name="show_place"/> <menu_item_call label="顯示在地圖上" name="show_on_map"/> - <menu_item_call label="Teleport to Location" name="teleport_to_location"/> - <menu_item_call label="Copy SLurl to clipboard" name="url_copy"/> + <menu_item_call label="瞬間傳送到位置" name="teleport_to_location"/> + <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_teleport.xml b/indra/newview/skins/default/xui/zh/menu_url_teleport.xml index c103582487..e3e4b4716d 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_teleport.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_teleport.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Teleport to this Location" name="teleport"/> + <menu_item_call label="瞬間傳送到這個位置" name="teleport"/> <menu_item_call label="顯示在地圖上" name="show_on_map"/> - <menu_item_call label="Copy SLurl to clipboard" name="url_copy"/> + <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_viewer.xml b/indra/newview/skins/default/xui/zh/menu_viewer.xml index 3b1f7820af..6f6ca064c8 100644 --- a/indra/newview/skins/default/xui/zh/menu_viewer.xml +++ b/indra/newview/skins/default/xui/zh/menu_viewer.xml @@ -20,8 +20,8 @@ <menu_item_call label="離開" name="Set Away"/> <menu_item_call label="忙碌" name="Set Busy"/> </menu> - <menu_item_call label="Request Admin Status" name="Request Admin Options"/> - <menu_item_call label="Leave Admin Status" name="Leave Admin Options"/> + <menu_item_call label="要求 Admin 狀態" name="Request Admin Options"/> + <menu_item_call label="離開 Admin 狀態" name="Leave Admin Options"/> <menu_item_call label="結束離開 [APP_NAME]" name="Quit"/> </menu> <menu label="溝通" name="Communicate"> @@ -35,9 +35,9 @@ <menu_item_check label="世界地圖" name="World Map"/> <menu_item_check label="搜尋" name="Search"/> <menu_item_call label="拍攝快照" name="Take Snapshot"/> - <menu_item_call label="Landmark This Place" name="Create Landmark Here"/> - <menu label="Place Profile" name="Land"> - <menu_item_call label="Place Profile" name="Place Profile"/> + <menu_item_call label="將此處記下地標" name="Create Landmark Here"/> + <menu label="地點檔案" name="Land"> + <menu_item_call label="地點檔案" name="Place Profile"/> <menu_item_call label="關於土地" name="About Land"/> <menu_item_call label="地區 / 領地" name="Region/Estate"/> </menu> @@ -85,11 +85,11 @@ </menu> <menu_item_call label="聚焦於所選部位" name="Focus on Selection"/> <menu_item_call label="Zoom to Selection" name="Zoom to Selection"/> - <menu label="Object" name="Object"> + <menu label="物件" name="Object"> <menu_item_call label="購買" name="Menu Object Buy"/> - <menu_item_call label="Take" name="Menu Object Take"/> + <menu_item_call label="取得" name="Menu Object Take"/> <menu_item_call label="取得副本" name="Take Copy"/> - <menu_item_call label="Save Back to My Inventory" name="Save Object Back to My Inventory"/> + <menu_item_call label="回存到我的收納區" name="Save Object Back to My Inventory"/> <menu_item_call label="Save Back to Object Contents" name="Save Object Back to Object Contents"/> <menu_item_call label="退回物件" name="Return Object back to Owner"/> </menu> @@ -100,10 +100,10 @@ <menu_item_call label="Set Scripts to Running" name="Set Scripts to Running"/> <menu_item_call label="Set Scripts to Not Running" name="Set Scripts to Not Running"/> </menu> - <menu label="Options" name="Options"> - <menu_item_check label="Show Advanced Permissions" name="DebugPermissions"/> - <menu_item_check label="Select Only My Objects" name="Select Only My Objects"/> - <menu_item_check label="Select Only Movable Objects" name="Select Only Movable Objects"/> + <menu label="選項" name="Options"> + <menu_item_check label="顯示進階權限" name="DebugPermissions"/> + <menu_item_check label="只選取我的物件" name="Select Only My Objects"/> + <menu_item_check label="只選取可移動的物件" name="Select Only Movable Objects"/> <menu_item_check label="Select By Surrounding" name="Select By Surrounding"/> <menu_item_check label="Show Selection Outlines" name="Show Selection Outlines"/> <menu_item_check label="Show Hidden Selection" name="Show Hidden Selection"/> @@ -112,9 +112,9 @@ <menu_item_check label="貼齊格線" name="Snap to Grid"/> <menu_item_call label="Snap Object XY to Grid" name="Snap Object XY to Grid"/> <menu_item_call label="Use Selection for Grid" name="Use Selection for Grid"/> - <menu_item_call label="Grid Options" name="Grid Options"/> + <menu_item_call label="格線選項" name="Grid Options"/> </menu> - <menu label="Upload" name="Upload"> + <menu label="上傳" name="Upload"> <menu_item_call label="Image (L$[COST])..." name="Upload Image"/> <menu_item_call label="Sound (L$[COST])..." name="Upload Sound"/> <menu_item_call label="Animation (L$[COST])..." name="Upload Animation"/> @@ -122,19 +122,19 @@ <menu_item_call label="Set Default Upload Permissions" name="perm prefs"/> </menu> <menu_item_call label="復原" name="Undo"/> - <menu_item_call label="Redo" name="Redo"/> + <menu_item_call label="重做" name="Redo"/> </menu> - <menu label="Help" name="Help"> - <menu_item_call label="[SECOND_LIFE] Help" name="Second Life Help"/> - <menu_item_check label="Enable Hints" name="Enable Hints"/> - <menu_item_call label="Report Abuse" name="Report Abuse"/> - <menu_item_call label="Report Bug" name="Report Bug"/> - <menu_item_call label="About [APP_NAME]" name="About Second Life"/> + <menu label="幫助" name="Help"> + <menu_item_call label="[SECOND_LIFE] 幫助" name="Second Life Help"/> + <menu_item_check label="啟用提示" name="Enable Hints"/> + <menu_item_call label="舉報濫用" name="Report Abuse"/> + <menu_item_call label="回報臭蟲" name="Report Bug"/> + <menu_item_call label="關於 [APP_NAME]" name="About Second Life"/> </menu> - <menu label="Advanced" name="Advanced"> + <menu label="進階" name="Advanced"> <menu_item_call label="Rebake Textures" name="Rebake Texture"/> - <menu_item_call label="Set UI Size to Default" name="Set UI Size to Default"/> - <menu_item_call label="Set Window Size..." name="Set Window Size..."/> + <menu_item_call label="設定使用者界面大小至預設值" name="Set UI Size to Default"/> + <menu_item_call label="設定視窗尺寸大小..." name="Set Window Size..."/> <menu_item_check label="Limit Select Distance" name="Limit Select Distance"/> <menu_item_check label="Disable Camera Constraints" name="Disable Camera Distance"/> <menu_item_check label="High-res Snapshot" name="HighResSnapshot"/> @@ -185,7 +185,7 @@ <menu_item_call label="Image (L$[COST])..." name="Upload Image"/> <menu_item_check label="Search" name="Search"/> <menu_item_call label="Release Keys" name="Release Keys"/> - <menu_item_call label="Set UI Size to Default" name="Set UI Size to Default"/> + <menu_item_call label="設定使用者界面大小至預設值" name="Set UI Size to Default"/> <menu_item_check label="Show Advanced Menu - legacy shortcut" name="Show Advanced Menu - legacy shortcut"/> <menu_item_call label="關閉視窗" name="Close Window"/> <menu_item_call label="關閉全部視窗" name="Close All Windows"/> @@ -210,10 +210,10 @@ </menu> <menu label="開發" name="Develop"> <menu label="Consoles" name="Consoles"> - <menu_item_check label="Texture Console" name="Texture Console"/> + <menu_item_check label="材質控制台" name="Texture Console"/> <menu_item_check label="Debug Console" name="Debug Console"/> <menu_item_call label="Notifications Console" name="Notifications"/> - <menu_item_check label="Texture Size Console" name="Texture Size"/> + <menu_item_check label="材質尺寸控制台" name="Texture Size"/> <menu_item_check label="Texture Category Console" name="Texture Category"/> <menu_item_check label="Fast Timers" name="Fast Timers"/> <menu_item_check label="記憶體" name="Memory"/> @@ -228,7 +228,7 @@ <menu label="顯示資訊" name="Display Info"> <menu_item_check label="Show Time" name="Show Time"/> <menu_item_check label="Show Render Info" name="Show Render Info"/> - <menu_item_check label="Show Texture Info" name="Show Texture Info"/> + <menu_item_check label="顯示材質資訊" name="Show Texture Info"/> <menu_item_check label="Show Matrices" name="Show Matrices"/> <menu_item_check label="Show Color Under Cursor" name="Show Color Under Cursor"/> <menu_item_check label="顯示記憶體" name="Show Memory"/> @@ -316,7 +316,7 @@ <menu_item_call label="Media Browser Test" name="Web Browser Test"/> <menu_item_call label="Web Content Browser" name="Web Content Browser"/> <menu_item_call label="Dump SelectMgr" name="Dump SelectMgr"/> - <menu_item_call label="Dump Inventory" name="Dump Inventory"/> + <menu_item_call label="傾印收納區" name="Dump Inventory"/> <menu_item_call label="Dump Timers" name="Dump Timers"/> <menu_item_call label="Dump Focus Holder" name="Dump Focus Holder"/> <menu_item_call label="Print Selected Object Info" name="Print Selected Object Info"/> @@ -335,7 +335,7 @@ <menu_item_call label="Reload Color Settings" name="Reload Color Settings"/> <menu_item_call label="Show Font Test" name="Show Font Test"/> <menu_item_check label="Show XUI Names" name="Show XUI Names"/> - <menu_item_call label="Send Test IMs" name="Send Test IMs"/> + <menu_item_call label="送出測試 IMs" name="Send Test IMs"/> <menu_item_call label="Flush Names Caches" name="Flush Names Caches"/> </menu> <menu label="Avatar" name="Character"> @@ -369,7 +369,7 @@ <menu_item_call label="Debug Avatar Textures" name="Debug Avatar Textures"/> <menu_item_call label="Dump Local Textures" name="Dump Local Textures"/> </menu> - <menu_item_check label="HTTP Textures" name="HTTP Textures"/> + <menu_item_check label="HTTP 材質" name="HTTP Textures"/> <menu_item_call label="Compress Images" name="Compress Images"/> <menu_item_check label="Output Debug Minidump" name="Output Debug Minidump"/> <menu_item_check label="Console Window on next Run" name="Console Window"/> @@ -400,7 +400,7 @@ <menu label="Admin" name="Deprecated"> <menu label="Attach Object" name="Attach Object"/> <menu label="Detach Object" name="Detach Object"/> - <menu label="Take Off Clothing" name="Take Off Clothing"> + <menu label="脫下服裝" name="Take Off Clothing"> <menu_item_call label="襯衫" name="Shirt"/> <menu_item_call label="褲子" name="Pants"/> <menu_item_call label="鞋子" name="Shoes"/> @@ -413,15 +413,15 @@ <menu_item_call label="Alpha" name="Alpha"/> <menu_item_call label="Tattoo" name="Tattoo"/> <menu_item_call label="Physics" name="Physics"/> - <menu_item_call label="All Clothes" name="All Clothes"/> + <menu_item_call label="全部衣服" name="All Clothes"/> </menu> - <menu label="Help" name="Help"> - <menu_item_call label="Official Linden Blog" name="Official Linden Blog"/> + <menu label="幫助" name="Help"> + <menu_item_call label="林登官方部落格" name="Official Linden Blog"/> <menu_item_call label="Scripting Portal" name="Scripting Portal"/> - <menu label="Bug Reporting" name="Bug Reporting"> + <menu label="臭蟲回報" name="Bug Reporting"> <menu_item_call label="Public Issue Tracker" name="Public Issue Tracker"/> <menu_item_call label="Public Issue Tracker Help" name="Publc Issue Tracker Help"/> - <menu_item_call label="Bug Reporting 101" name="Bug Reporing 101"/> + <menu_item_call label="臭蟲回報 101" name="Bug Reporing 101"/> <menu_item_call label="Security Issues" name="Security Issues"/> <menu_item_call label="QA Wiki" name="QA Wiki"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_wearable_list_item.xml b/indra/newview/skins/default/xui/zh/menu_wearable_list_item.xml index 97f18f0936..c5c1f661fb 100644 --- a/indra/newview/skins/default/xui/zh/menu_wearable_list_item.xml +++ b/indra/newview/skins/default/xui/zh/menu_wearable_list_item.xml @@ -9,6 +9,6 @@ <context_menu label="Attach to HUD" name="wearable_attach_to_hud"/> <menu_item_call label="脫下" name="take_off"/> <menu_item_call label="編輯" name="edit"/> - <menu_item_call label="Item Profile" name="object_profile"/> - <menu_item_call label="Show Original" name="show_original"/> + <menu_item_call label="物品檔案" name="object_profile"/> + <menu_item_call label="顯示原件" name="show_original"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_wearing_gear.xml b/indra/newview/skins/default/xui/zh/menu_wearing_gear.xml index ebf9b80d27..d9f4acb27b 100644 --- a/indra/newview/skins/default/xui/zh/menu_wearing_gear.xml +++ b/indra/newview/skins/default/xui/zh/menu_wearing_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="Gear Wearing"> - <menu_item_call label="Edit Outfit" name="edit"/> + <menu_item_call label="編輯裝扮" name="edit"/> <menu_item_call label="脫下" name="takeoff"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_wearing_tab.xml b/indra/newview/skins/default/xui/zh/menu_wearing_tab.xml index 5e82cb087f..c7d2853995 100644 --- a/indra/newview/skins/default/xui/zh/menu_wearing_tab.xml +++ b/indra/newview/skins/default/xui/zh/menu_wearing_tab.xml @@ -2,5 +2,5 @@ <context_menu name="Wearing"> <menu_item_call label="脫下" name="take_off"/> <menu_item_call label="卸下" name="detach"/> - <menu_item_call label="Edit Outfit" name="edit"/> + <menu_item_call label="編輯裝扮" name="edit"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/mime_types.xml b/indra/newview/skins/default/xui/zh/mime_types.xml index 1c9b68da1a..ecc14867b8 100644 --- a/indra/newview/skins/default/xui/zh/mime_types.xml +++ b/indra/newview/skins/default/xui/zh/mime_types.xml @@ -13,13 +13,13 @@ </widgetset> <widgetset name="movie"> <label name="movie_label"> - Movie + 影片 </label> <tooltip name="movie_tooltip"> - There is a movie to play here + 沒有影片可以播放 </tooltip> <playtip name="movie_playtip"> - Play movie + 播放影片 </playtip> </widgetset> <widgetset name="image"> @@ -76,7 +76,7 @@ </mimetype> <mimetype name="video/vnd.secondlife.qt.legacy"> <label name="vnd.secondlife.qt.legacy_label"> - Movie (QuickTime) + 影片(QuickTime) </label> </mimetype> <mimetype name="application/javascript"> @@ -111,7 +111,7 @@ </mimetype> <mimetype name="application/xhtml+xml"> <label name="application/xhtml+xml_label"> - Web Page (XHTML) + 選項(XHTML) </label> </mimetype> <mimetype name="application/x-director"> @@ -171,7 +171,7 @@ </mimetype> <mimetype name="text/html"> <label name="text/html_label"> - Web Page + 選項 </label> </mimetype> <mimetype name="text/plain"> @@ -186,32 +186,32 @@ </mimetype> <mimetype name="video/mpeg"> <label name="video/mpeg_label"> - Movie (MPEG) + 影片(MPEG) </label> </mimetype> <mimetype name="video/mp4"> <label name="video/mp4_label"> - Movie (MP4) + 影片(MP4) </label> </mimetype> <mimetype name="video/quicktime"> <label name="video/quicktime_label"> - Movie (QuickTime) + 影片(QuickTime) </label> </mimetype> <mimetype name="video/x-ms-asf"> <label name="video/x-ms-asf_label"> - Movie (Windows Media ASF) + 影片(Windows Media ASF) </label> </mimetype> <mimetype name="video/x-ms-wmv"> <label name="video/x-ms-wmv_label"> - Movie (Windows Media WMV) + 影片(Windows Media WMV) </label> </mimetype> <mimetype name="video/x-msvideo"> <label name="video/x-msvideo_label"> - Movie (AVI) + 影片(AVI) </label> </mimetype> </mimetypes> diff --git a/indra/newview/skins/default/xui/zh/mime_types_linux.xml b/indra/newview/skins/default/xui/zh/mime_types_linux.xml index 1c9b68da1a..ecc14867b8 100644 --- a/indra/newview/skins/default/xui/zh/mime_types_linux.xml +++ b/indra/newview/skins/default/xui/zh/mime_types_linux.xml @@ -13,13 +13,13 @@ </widgetset> <widgetset name="movie"> <label name="movie_label"> - Movie + 影片 </label> <tooltip name="movie_tooltip"> - There is a movie to play here + 沒有影片可以播放 </tooltip> <playtip name="movie_playtip"> - Play movie + 播放影片 </playtip> </widgetset> <widgetset name="image"> @@ -76,7 +76,7 @@ </mimetype> <mimetype name="video/vnd.secondlife.qt.legacy"> <label name="vnd.secondlife.qt.legacy_label"> - Movie (QuickTime) + 影片(QuickTime) </label> </mimetype> <mimetype name="application/javascript"> @@ -111,7 +111,7 @@ </mimetype> <mimetype name="application/xhtml+xml"> <label name="application/xhtml+xml_label"> - Web Page (XHTML) + 選項(XHTML) </label> </mimetype> <mimetype name="application/x-director"> @@ -171,7 +171,7 @@ </mimetype> <mimetype name="text/html"> <label name="text/html_label"> - Web Page + 選項 </label> </mimetype> <mimetype name="text/plain"> @@ -186,32 +186,32 @@ </mimetype> <mimetype name="video/mpeg"> <label name="video/mpeg_label"> - Movie (MPEG) + 影片(MPEG) </label> </mimetype> <mimetype name="video/mp4"> <label name="video/mp4_label"> - Movie (MP4) + 影片(MP4) </label> </mimetype> <mimetype name="video/quicktime"> <label name="video/quicktime_label"> - Movie (QuickTime) + 影片(QuickTime) </label> </mimetype> <mimetype name="video/x-ms-asf"> <label name="video/x-ms-asf_label"> - Movie (Windows Media ASF) + 影片(Windows Media ASF) </label> </mimetype> <mimetype name="video/x-ms-wmv"> <label name="video/x-ms-wmv_label"> - Movie (Windows Media WMV) + 影片(Windows Media WMV) </label> </mimetype> <mimetype name="video/x-msvideo"> <label name="video/x-msvideo_label"> - Movie (AVI) + 影片(AVI) </label> </mimetype> </mimetypes> diff --git a/indra/newview/skins/default/xui/zh/mime_types_mac.xml b/indra/newview/skins/default/xui/zh/mime_types_mac.xml index b6c8784759..51f242a1c2 100644 --- a/indra/newview/skins/default/xui/zh/mime_types_mac.xml +++ b/indra/newview/skins/default/xui/zh/mime_types_mac.xml @@ -5,7 +5,7 @@ 網頁內容 </label> <tooltip name="web_tooltip"> - This location has Web content + 這個位置有網頁內容 </tooltip> <playtip name="web_playtip"> 顯示網頁內容 @@ -13,13 +13,13 @@ </widgetset> <widgetset name="movie"> <label name="movie_label"> - Movie + 影片 </label> <tooltip name="movie_tooltip"> - There is a movie to play here + 沒有影片可以播放 </tooltip> <playtip name="movie_playtip"> - Play movie + 播放影片 </playtip> </widgetset> <widgetset name="image"> @@ -76,7 +76,7 @@ </mimetype> <mimetype name="video/vnd.secondlife.qt.legacy"> <label name="vnd.secondlife.qt.legacy_label"> - Movie (QuickTime) + 影片 (QuickTime) </label> </mimetype> <mimetype name="application/javascript"> @@ -111,7 +111,7 @@ </mimetype> <mimetype name="application/xhtml+xml"> <label name="application/xhtml+xml_label"> - Web Page (XHTML) + 網頁(XHTML) </label> </mimetype> <mimetype name="application/x-director"> @@ -186,32 +186,32 @@ </mimetype> <mimetype name="video/mpeg"> <label name="video/mpeg_label"> - Movie (MPEG) + 影片(MPEG) </label> </mimetype> <mimetype name="video/mp4"> <label name="video/mp4_label"> - Movie (MP4) + 影片(MP4) </label> </mimetype> <mimetype name="video/quicktime"> <label name="video/quicktime_label"> - Movie (QuickTime) + 影片(QuickTime) </label> </mimetype> <mimetype name="video/x-ms-asf"> <label name="video/x-ms-asf_label"> - Movie (Windows Media ASF) + 影片(Windows Media ASF) </label> </mimetype> <mimetype name="video/x-ms-wmv"> <label name="video/x-ms-wmv_label"> - Movie (Windows Media WMV) + 影片(Windows Media WMV) </label> </mimetype> <mimetype name="video/x-msvideo"> <label name="video/x-msvideo_label"> - Movie (AVI) + 影片(AVI) </label> </mimetype> </mimetypes> diff --git a/indra/newview/skins/default/xui/zh/notifications.xml b/indra/newview/skins/default/xui/zh/notifications.xml index 8b26c70430..7652c1a1d0 100644 --- a/indra/newview/skins/default/xui/zh/notifications.xml +++ b/indra/newview/skins/default/xui/zh/notifications.xml @@ -102,7 +102,7 @@ Make sure your Internet connection is working properly. Please select only one object and try again. </notification> <notification name="SaveClothingBodyChanges"> - Save all changes to clothing/body parts? + 儲存全部服裝或身體部位的變更? <usetemplate canceltext="取銷" name="yesnocancelbuttons" notext="不要儲存" yestext="全部儲存"/> </notification> <notification name="FriendsAndGroupsOnly"> @@ -356,11 +356,11 @@ Are you sure you want to continue? <usetemplate name="okcancelbuttons" notext="取銷" yestext="確定"/> </notification> <notification name="DeleteOutfits"> - Delete the selected outfit? + 刪除所選擇的裝扮? <usetemplate name="okcancelbuttons" notext="取銷" yestext="確定"/> </notification> <notification name="PromptGoToEventsPage"> - Go to the [SECOND_LIFE] events web page? + 前往 [SECOND_LIFE] 事件網頁? <url name="url"> http://secondlife.com/events/ </url> @@ -389,7 +389,7 @@ Note: This will clear the cache. Changing language will take effect after you restart [APP_NAME]. </notification> <notification name="GoToAuctionPage"> - Go to the [SECOND_LIFE] web page to see auction details or make a bid? + 前往 [SECOND_LIFE] 網頁去察看拍賣細節或下標? <url name="url"> http://secondlife.com/auctions/auction-detail.php?id=[AUCTION_ID] </url> @@ -485,10 +485,10 @@ and will lose it from your inventory if you give it away. Do you really want to <usetemplate name="okcancelbuttons" notext="否" yestext="是"/> </notification> <notification name="CannotGiveItem"> - Unable to give inventory item. + 無法給予收納區物品。 </notification> <notification name="TransactionCancelled"> - Transaction cancelled. + 交易已取銷。 </notification> <notification name="TooManyItems"> Cannot give more than 42 items in a single inventory transfer. @@ -643,14 +643,14 @@ Expected [VALIDS] Please try again later. </notification> <notification name="LandmarkCreated"> - You have added "[LANDMARK_NAME]" to your [FOLDER_NAME] folder. + 你已經添加 "[LANDMARK_NAME]" 到你的 [FOLDER_NAME] 資料夾。 </notification> <notification name="LandmarkAlreadyExists"> - You already have a landmark for this location. + 你已經有這個位置的地標。 <usetemplate name="okbutton" yestext="確定"/> </notification> <notification name="CannotCreateLandmarkNotOwner"> - You cannot create a landmark here because the owner of the land doesn't allow it. + 你不能創造地標,因為地主並不允許你這樣做。 </notification> <notification name="CannotRecompileSelectObjectsNoScripts"> Not able to perform 'recompilation'. @@ -696,7 +696,7 @@ Searched for: [FINALQUERY] Your search terms were too short so no search was performed. </notification> <notification name="CouldNotTeleportReason"> - Teleport failed. + 瞬間傳送失敗。 [REASON] </notification> <notification name="invalid_tport"> @@ -735,7 +735,7 @@ If you continue to get this message, please check the [SUPPORT_SITE]. Unable to find teleport destination. The destination may be temporarily unavailable or no longer exists. Please try again in a few minutes. </notification> <notification name="no_inventory_host"> - The inventory system is currently unavailable. + 收納區功能目前無法使用。 </notification> <notification name="CannotSetLandOwnerNothingSelected"> Unable to set land owner: @@ -895,8 +895,8 @@ Join land? <usetemplate name="okcancelbuttons" notext="取銷" yestext="確定"/> </notification> <notification name="ConfirmItemCopy"> - Copy this item to your inventory? - <usetemplate name="okcancelbuttons" notext="取銷" yestext="Copy"/> + 覆製這個物品到你的收納區? + <usetemplate name="okcancelbuttons" notext="取銷" yestext="覆製"/> </notification> <notification name="ResolutionSwitchFail"> Failed to switch resolution to [RESX] by [RESY] @@ -929,24 +929,24 @@ You do not have permission to buy land for your active group. Offer friendship to [NAME]? <form name="form"> <input name="message"> - Would you be my friend? + 你願意成為我的朋友嗎? </input> <button name="Offer" text="確定"/> <button name="Cancel" text="取銷"/> </form> </notification> - <notification label="Save Outfit" name="SaveOutfitAs"> - Save what I'm wearing as a new Outfit: + <notification label="儲存裝扮" name="SaveOutfitAs"> + 儲存我正在穿的為新裝扮: <form name="form"> <input name="message"> - [DESC] (new) + [DESC] (新) </input> <button name="OK" text="確定"/> <button name="Cancel" text="取銷"/> </form> </notification> <notification label="Save Wearable" name="SaveWearableAs"> - Save item to my inventory as: + 儲存物品到我的收納區為: <form name="form"> <input name="message"> [DESC] (新) @@ -955,8 +955,8 @@ Offer friendship to [NAME]? <button name="Cancel" text="取銷"/> </form> </notification> - <notification label="Rename Outfit" name="RenameOutfit"> - New outfit name: + <notification label="裝扮更名" name="RenameOutfit"> + 新裝扮名稱: <form name="form"> <input name="new_name"> [NAME] @@ -970,7 +970,7 @@ Offer friendship to [NAME]? <usetemplate name="okcancelbuttons" notext="取銷" yestext="確定"/> </notification> <notification name="RemoveMultipleFromFriends"> - Do you want to remove multiple friends from your Friends list? + 你確定要由朋友清單中移除多個朋友嗎? <usetemplate name="okcancelbuttons" notext="取銷" yestext="確定"/> </notification> <notification name="GodDeleteAllScriptedPublicObjectsByUser"> @@ -1118,14 +1118,14 @@ You have been moved into a nearby region. You may want to set a new home location. </notification> <notification name="ClothingLoading"> - Your clothing is still downloading. -You can use [SECOND_LIFE] normally and other people will see you correctly. + 你的服裝仍在下載中。 +你可以正常使用 [SECOND_LIFE],而且其他人看到你也是正常的。 <form name="form"> - <ignore name="ignore" text="Clothing is taking a long time to download"/> + <ignore name="ignore" text="服裝花太多時間下載"/> </form> </notification> <notification name="FirstRun"> - [APP_NAME] installation is complete. + [APP_NAME] 安裝完成。 If this is your first time using [SECOND_LIFE], you will need to create an account before you can log in. Return to [http://join.secondlife.com secondlife.com] to create a new account? @@ -1140,8 +1140,8 @@ You can either check your Internet connection and try again in a few minutes, cl </url> <form name="form"> <button name="OK" text="確定"/> - <button name="Help" text="Help"/> - <button name="Teleport" text="Teleport"/> + <button name="Help" text="幫助"/> + <button name="Teleport" text="瞬間傳送"/> </form> </notification> <notification name="WelcomeChooseSex"> @@ -1212,7 +1212,7 @@ Please select only one object and try again. <usetemplate name="okcancelbuttons" notext="取銷" yestext="確定"/> </notification> <notification name="KickUsersFromRegion"> - Teleport all Residents in this region home? + 確定要強制瞬間傳送這地區所有居民回家? <usetemplate name="okcancelbuttons" notext="取銷" yestext="確定"/> </notification> <notification name="EstateObjectReturn"> @@ -1232,7 +1232,7 @@ Terrain texture [TEXTURE_NUM] is too large at [TEXTURE_SIZE_X]x[TEXTURE_SIZE_Y]. Replace texture [TEXTURE_NUM] with a 24-bit 512x512 or smaller image then click "Apply" again. </notification> <notification name="RawUploadStarted"> - Upload started. It may take up to two minutes, depending on your connection speed. + 上傳開始。將會花費約兩分鐘,這取決於你的連線速度。 </notification> <notification name="ConfirmBakeTerrain"> Do you really want to bake the current terrain, make it the center for terrain raise/lower limits and the default for the 'Revert' tool? @@ -1259,7 +1259,7 @@ Exceeds the [MAX_AGENTS] [LIST_TYPE] limit by [NUM_EXCESS]. Can't add estate owner to estate 'Banned Resident' list. </notification> <notification name="CanNotChangeAppearanceUntilLoaded"> - Can't change appearance until clothing and shape are loaded. + 無法變更外觀,直到服裝與體形下載完畢。 </notification> <notification name="ClassifiedMustBeAlphanumeric"> The name of your classified must start with a letter from A to Z or a number. No punctuation is allowed. @@ -1351,7 +1351,7 @@ http://secondlife.com/download. You may download this update from http://www.secondlife.com/downloads or you can install it now. - <usetemplate name="okcancelbuttons" notext="Quit Second Life" yestext="Download and install now"/> + <usetemplate name="okcancelbuttons" notext="Quit Second Life" yestext="立即下載及安裝"/> </notification> <notification name="DownloadBackgroundTip"> We have downloaded an update to your [APP_NAME] installation. @@ -1397,7 +1397,7 @@ We must restart [APP_NAME] to install the update. </notification> <notification name="WebLaunchPublicIssue"> Visit the [SECOND_LIFE] Public Issue Tracker, where you can report bugs and other issues. - <usetemplate ignoretext="Launch my browser to use the Public Issue Tracker" name="okcancelignore" notext="取銷" yestext="Go to page"/> + <usetemplate ignoretext="Launch my browser to use the Public Issue Tracker" name="okcancelignore" notext="取銷" yestext="前往頁面"/> </notification> <notification name="WebLaunchSupportWiki"> Go to the Official Linden Blog, for the latest news and information. @@ -1423,8 +1423,8 @@ Leave Group? <usetemplate name="okcancelbuttons" notext="取銷" yestext="確定"/> </notification> <notification name="ConfirmKick"> - Do you REALLY want to kick all Residents off the grid? - <usetemplate name="okcancelbuttons" notext="取銷" yestext="Kick All Residents"/> + 你確定要踢除這網格內的全部居民? + <usetemplate name="okcancelbuttons" notext="取銷" yestext="踢除全部居民"/> </notification> <notification name="MuteLinden"> Sorry, you cannot block a Linden. @@ -1464,7 +1464,7 @@ Chat and instant messages will be hidden. Instant messages will get your Busy mo <usetemplate name="okbutton" yestext="確定"/> </notification> <notification name="KickUser"> - Kick this Resident with what message? + 踢除這個居民並留給他什麼訊息? <form name="form"> <input name="message"> An administrator has logged you off. @@ -1547,7 +1547,7 @@ Please try again later. Offer a teleport to your location with the following message? <form name="form"> <input name="message"> - Join me in [REGION] + 加入我到 [REGION] </input> <button name="OK" text="確定"/> <button name="Cancel" text="取銷"/> @@ -1565,19 +1565,19 @@ Please try again later. </notification> <notification name="TeleportFromLandmark"> Are you sure you want to teleport to <nolink>[LOCATION]</nolink>? - <usetemplate ignoretext="Confirm that I want to teleport to a landmark" name="okcancelignore" notext="取銷" yestext="Teleport"/> + <usetemplate ignoretext="Confirm that I want to teleport to a landmark" name="okcancelignore" notext="取銷" yestext="瞬間傳送"/> </notification> <notification name="TeleportToPick"> - Teleport to [PICK]? + 瞬間傳送到 [PICK]? <usetemplate ignoretext="Confirm that I want to teleport to a location in Picks" name="okcancelignore" notext="取銷" yestext="Teleport"/> </notification> <notification name="TeleportToClassified"> - Teleport to [CLASSIFIED]? - <usetemplate ignoretext="Confirm that I want to teleport to a location in Classifieds" name="okcancelignore" notext="取銷" yestext="Teleport"/> + 瞬間傳送到 [CLASSIFIED]? + <usetemplate ignoretext="Confirm that I want to teleport to a location in Classifieds" name="okcancelignore" notext="取銷" yestext="瞬間傳送"/> </notification> <notification name="TeleportToHistoryEntry"> - Teleport to [HISTORY_ENTRY]? - <usetemplate ignoretext="Confirm that I want to teleport to a history location" name="okcancelignore" notext="取銷" yestext="Teleport"/> + 瞬間傳送到 [HISTORY_ENTRY]? + <usetemplate ignoretext="Confirm that I want to teleport to a history location" name="okcancelignore" notext="取銷" yestext="瞬間傳送"/> </notification> <notification label="Message everyone in your Estate" name="MessageEstate"> Type a short announcement which will be sent to everyone currently in your estate. @@ -1633,8 +1633,8 @@ It will change thousands of regions and make the spaceserver hiccup. Remove estate manager for this estate only or for [ALL_ESTATES]? <usetemplate canceltext="取銷" name="yesnocancelbuttons" notext="全部領地" yestext="這個領地"/> </notification> - <notification label="Confirm Kick" name="EstateKickUser"> - Kick [EVIL_USER] from this estate? + <notification label="確認踢除" name="EstateKickUser"> + 將 [EVIL_USER] 由這領地踢除? <usetemplate name="okcancelbuttons" notext="取銷" yestext="確定"/> </notification> <notification name="EstateChangeCovenant"> @@ -1946,8 +1946,8 @@ Linden Lab Do you want to replace it with the selected object? <form name="form"> <ignore name="ignore" text="Replace an existing attachment with the selected item"/> - <button ignore="Replace Automatically" name="Yes" text="確定"/> - <button ignore="Never Replace" name="No" text="取銷"/> + <button ignore="自動取代" name="Yes" text="確定"/> + <button ignore="絕不取代" name="No" text="取銷"/> </form> </notification> <notification label="Busy Mode Warning" name="BusyModePay"> @@ -1990,7 +1990,7 @@ Would you like to leave Busy Mode before completing this transaction? Link to this from a web page to give others easy access to this location, or try it out yourself by pasting it into the address bar of any web browser. <form name="form"> - <ignore name="ignore" text="SLurl is copied to my clipboard"/> + <ignore name="ignore" text="SLurl 已經覆製到我的剪貼簿。"/> </form> </notification> <notification name="WLSavePresetAlert"> @@ -2063,8 +2063,8 @@ Link to this from a web page to give others easy access to this location, or try <usetemplate name="okbutton" yestext="確定"/> </notification> <notification name="AutoWearNewClothing"> - Would you like to automatically wear the clothing you are about to create? - <usetemplate ignoretext="Wear the clothing I create while editing My Appearance" name="okcancelignore" notext="否" yestext="是"/> + 你要自動穿上你所創造的服裝嗎? + <usetemplate ignoretext="編輯外觀時能穿上我所創造的服裝" name="okcancelignore" notext="否" yestext="是"/> </notification> <notification name="NotAgeVerified"> You must be age-verified to visit this area. Do you want to go to the [SECOND_LIFE] website and verify your age? @@ -2122,7 +2122,7 @@ Link to this from a web page to give others easy access to this location, or try (Takes about 5 minutes.) </notification> <notification name="UploadPayment"> - You paid L$[AMOUNT] to upload. + 你支付 L$[AMOUNT] 上傳。 </notification> <notification name="UploadWebSnapshotDone"> Web site snapshot upload done. @@ -2140,10 +2140,10 @@ Link to this from a web page to give others easy access to this location, or try Unable to load gesture [NAME]. </notification> <notification name="LandmarkMissing"> - Landmark is missing from database. + 資料庫中的地標遺失。 </notification> <notification name="UnableToLoadLandmark"> - Unable to load landmark. Please try again. + 無法載入地標,請再試一次。 </notification> <notification name="CapsKeyOn"> Your Caps Lock key is on. @@ -2374,7 +2374,7 @@ Please go to the Knowledge Base for details on accessing areas with this maturit Could not teleport closer to destination. </notification> <notification name="TPCancelled"> - Teleport cancelled. + 瞬間傳送已取銷。 </notification> <notification name="FullRegionTryAgain"> The region you are attempting to enter is currently full. @@ -2452,7 +2452,7 @@ Please try again in a few moments. [MESSAGE] - [MATURITY_STR] <icon>[MATURITY_ICON]</icon> <form name="form"> - <button name="Teleport" text="Teleport"/> + <button name="Teleport" text="瞬間傳送"/> <button name="Cancel" text="取銷"/> </form> </notification> @@ -2519,7 +2519,7 @@ If you stay in this region you will be logged out. If you stay in this region you will be logged out. </notification> <notification name="LoadWebPage"> - Load web page [URL]? + 載入網頁 [URL]? [MESSAGE] @@ -2697,7 +2697,7 @@ Click Accept to join the chat or Decline to decline the invitation. Click Block An error has occurred while trying to connect to voice chat for [VOICE_CHANNEL_NAME]. Please try again later. </notification> <notification name="UnsupportedCommandSLURL"> - The SLurl you clicked on is not supported. + 你所點擊的 SLurl 位置並不被支援。 </notification> <notification name="BlockedSLURL"> A SLurl was received from an untrusted browser and has been blocked for your security. @@ -2823,7 +2823,7 @@ You locally updated a [RESOLUTION] baked texture for '[BODYREGION]' af </notification> <notification name="ConfirmLeaveCall"> Are you sure you want to leave this call? - <usetemplate ignoretext="Confirm before I leave call" name="okcancelignore" notext="否" yestext="是"/> + <usetemplate ignoretext="我結束通話前進行確認" name="okcancelignore" notext="否" yestext="是"/> </notification> <notification name="ConfirmMuteAll"> You have selected to mute all participants in a group call. @@ -2868,7 +2868,7 @@ Click and drag anywhere on the world to rotate your view <notification label="View" name="HintView"> To change your camera view, use the Orbit and Pan controls. Reset your view by pressing Escape or walking. </notification> - <notification label="Inventory" name="HintInventory"> + <notification label="收納區" name="HintInventory"> Check your inventory to find items. Newest items can be easily found in the Recent tab. </notification> <notification label="You've got Linden Dollars!" name="HintLindenDollar"> diff --git a/indra/newview/skins/default/xui/zh/panel_active_object_row.xml b/indra/newview/skins/default/xui/zh/panel_active_object_row.xml index 0905cc30b6..42a4aa9e85 100644 --- a/indra/newview/skins/default/xui/zh/panel_active_object_row.xml +++ b/indra/newview/skins/default/xui/zh/panel_active_object_row.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_activeim_row"> <text name="object_name"> - Unnamed Object + 未命名物件 </text> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_adhoc_control_panel.xml b/indra/newview/skins/default/xui/zh/panel_adhoc_control_panel.xml index 641d0eba93..c9e47984e2 100644 --- a/indra/newview/skins/default/xui/zh/panel_adhoc_control_panel.xml +++ b/indra/newview/skins/default/xui/zh/panel_adhoc_control_panel.xml @@ -2,13 +2,13 @@ <panel name="panel_im_control_panel"> <layout_stack name="vertical_stack"> <layout_panel name="call_btn_panel"> - <button label="Call" name="call_btn"/> + <button label="通話" name="call_btn"/> </layout_panel> <layout_panel name="end_call_btn_panel"> <button label="Leave Call" name="end_call_btn"/> </layout_panel> <layout_panel name="voice_ctrls_btn_panel"> - <button label="Voice Controls" name="voice_ctrls_btn"/> + <button label="語音控制" name="voice_ctrls_btn"/> </layout_panel> </layout_stack> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/zh/panel_avatar_list_item.xml index e7a94eafa8..23b76eea9b 100644 --- a/indra/newview/skins/default/xui/zh/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/zh/panel_avatar_list_item.xml @@ -23,9 +23,9 @@ </string> <text name="avatar_name" value="(loading)"/> <text name="last_interaction" value="0s"/> - <icon name="permission_edit_theirs_icon" tool_tip="You can edit this friend's objects"/> - <icon name="permission_edit_mine_icon" tool_tip="This friend can edit, delete or take your objects"/> - <icon name="permission_map_icon" tool_tip="This friend can locate you on the map"/> - <icon name="permission_online_icon" tool_tip="This friend can see when you're online"/> - <button name="profile_btn" tool_tip="View profile"/> + <icon name="permission_edit_theirs_icon" tool_tip="你不能編輯這位朋友的物件"/> + <icon name="permission_edit_mine_icon" tool_tip="這位朋友能編輯、刪除或取得你的物件"/> + <icon name="permission_map_icon" tool_tip="這位朋友能在地圖上找到你的位置"/> + <icon name="permission_online_icon" tool_tip="這位朋友當你上線能看到訊息"/> + <button name="profile_btn" tool_tip="察看檔案"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/zh/panel_block_list_sidetray.xml index d8327683dd..9ef4258f0b 100644 --- a/indra/newview/skins/default/xui/zh/panel_block_list_sidetray.xml +++ b/indra/newview/skins/default/xui/zh/panel_block_list_sidetray.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="block_list_panel"> <text name="title_text"> - Block List + 封鎖清單 </text> <scroll_list name="blocked" tool_tip="List of currently blocked Residents"/> <button label="Block person" name="Block resident..." tool_tip="Pick a Resident to block"/> diff --git a/indra/newview/skins/default/xui/zh/panel_bottomtray.xml b/indra/newview/skins/default/xui/zh/panel_bottomtray.xml index 4e7f261e63..4c0174559e 100644 --- a/indra/newview/skins/default/xui/zh/panel_bottomtray.xml +++ b/indra/newview/skins/default/xui/zh/panel_bottomtray.xml @@ -40,7 +40,7 @@ </layout_panel> <layout_panel name="notification_well_panel"> <chiclet_notification name="notification_well"> - <button name="Unread" tool_tip="Notifications"/> + <button name="Unread" tool_tip="通知"/> </chiclet_notification> </layout_panel> </layout_stack> diff --git a/indra/newview/skins/default/xui/zh/panel_classified_info.xml b/indra/newview/skins/default/xui/zh/panel_classified_info.xml index 6ddfbdaf4f..94edb7ab71 100644 --- a/indra/newview/skins/default/xui/zh/panel_classified_info.xml +++ b/indra/newview/skins/default/xui/zh/panel_classified_info.xml @@ -10,7 +10,7 @@ L$[PRICE] </panel.string> <panel.string name="click_through_text_fmt"> - [TELEPORT] teleport, [MAP] map, [PROFILE] profile + [TELEPORT] 瞬間傳送,[MAP] 地圖,[PROFILE] 檔案 </panel.string> <panel.string name="date_fmt"> [mthnum,datetime,slt]/[day,datetime,slt]/[year,datetime,slt] @@ -54,7 +54,7 @@ <panel name="buttons"> <layout_stack name="layout_stack1"> <layout_panel name="layout_panel1"> - <button label="Teleport" name="teleport_btn"/> + <button label="瞬間傳送" name="teleport_btn"/> </layout_panel> <layout_panel name="show_on_map_btn_lp"> <button label="地圖" name="show_on_map_btn"/> diff --git a/indra/newview/skins/default/xui/zh/panel_clothing_list_item.xml b/indra/newview/skins/default/xui/zh/panel_clothing_list_item.xml index eba6fa7c29..1185336a2d 100644 --- a/indra/newview/skins/default/xui/zh/panel_clothing_list_item.xml +++ b/indra/newview/skins/default/xui/zh/panel_clothing_list_item.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="wearable_item"> - <button name="btn_delete" tool_tip="Remove from outfit"/> + <button name="btn_delete" tool_tip="由裝扮移除"/> <text name="item_name" value="..."/> - <panel name="btn_lock" tool_tip="You don't have permission to edit"/> + <panel name="btn_lock" tool_tip="你並沒有權限去編輯"/> <panel name="btn_edit_panel"> <button name="btn_edit" tool_tip="Edit this wearable"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_cof_wearables.xml b/indra/newview/skins/default/xui/zh/panel_cof_wearables.xml index 9e63b9a3a8..309ab1c0d4 100644 --- a/indra/newview/skins/default/xui/zh/panel_cof_wearables.xml +++ b/indra/newview/skins/default/xui/zh/panel_cof_wearables.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="cof_wearables"> <accordion name="cof_wearables_accordion"> - <accordion_tab name="tab_clothing" title="Clothing"/> + <accordion_tab name="tab_clothing" title="服裝"/> <accordion_tab name="tab_attachments" title="Attachments"/> - <accordion_tab name="tab_body_parts" title="Body Parts"/> + <accordion_tab name="tab_body_parts" title="身體部位"/> </accordion> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_deletable_wearable_list_item.xml b/indra/newview/skins/default/xui/zh/panel_deletable_wearable_list_item.xml index 59bff5f3e9..a9e65419c2 100644 --- a/indra/newview/skins/default/xui/zh/panel_deletable_wearable_list_item.xml +++ b/indra/newview/skins/default/xui/zh/panel_deletable_wearable_list_item.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="deletable_wearable_item"> - <button name="btn_delete" tool_tip="Remove from outfit"/> + <button name="btn_delete" tool_tip="由裝扮移除"/> <text name="item_name" value="..."/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_dummy_clothing_list_item.xml b/indra/newview/skins/default/xui/zh/panel_dummy_clothing_list_item.xml index 6558eda253..6377bf4135 100644 --- a/indra/newview/skins/default/xui/zh/panel_dummy_clothing_list_item.xml +++ b/indra/newview/skins/default/xui/zh/panel_dummy_clothing_list_item.xml @@ -2,6 +2,6 @@ <panel name="dummy_clothing_item"> <text name="item_name" value="..."/> <panel name="btn_add_panel"> - <button name="btn_add" tool_tip="Add more items of this type"/> + <button name="btn_add" tool_tip="添加更多物品到這個類型"/> </panel> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_gloves.xml b/indra/newview/skins/default/xui/zh/panel_edit_gloves.xml index c664880898..9c542366bc 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_gloves.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_gloves.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="edit_gloves_panel"> <panel name="avatar_gloves_color_panel"> - <texture_picker label="Texture" name="Fabric" tool_tip="點擊以挑選圖片"/> + <texture_picker label="材質" name="Fabric" tool_tip="點擊以挑選圖片"/> <color_swatch label="Color/Tint" name="Color/Tint" tool_tip="Click to open color picker"/> </panel> <panel name="accordion_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_hair.xml b/indra/newview/skins/default/xui/zh/panel_edit_hair.xml index 0709ad4e67..0578fe9ef1 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_hair.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_hair.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="edit_hair_panel"> <panel name="avatar_hair_color_panel"> - <texture_picker label="Texture" name="Texture" tool_tip="點擊以挑選圖片"/> + <texture_picker label="材質" name="Texture" tool_tip="點擊以挑選圖片"/> </panel> <panel name="accordion_panel"> <accordion name="wearable_accordion"> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_jacket.xml b/indra/newview/skins/default/xui/zh/panel_edit_jacket.xml index 388fee9eb3..df85f7deb2 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_jacket.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_jacket.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="edit_jacket_panel"> <panel name="avatar_jacket_color_panel"> - <texture_picker label="Upper Texture" name="Upper Fabric" tool_tip="點擊以挑選圖片"/> - <texture_picker label="Lower Texture" name="Lower Fabric" tool_tip="點擊以挑選圖片"/> + <texture_picker label="上半身材質" name="Upper Fabric" tool_tip="點擊以挑選圖片"/> + <texture_picker label="下半身材質" name="Lower Fabric" tool_tip="點擊以挑選圖片"/> <color_swatch label="Color/Tint" name="Color/Tint" tool_tip="Click to open color picker"/> </panel> <panel name="accordion_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_pants.xml b/indra/newview/skins/default/xui/zh/panel_edit_pants.xml index d21c118195..b453fdc758 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_pants.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_pants.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="edit_pants_panel"> <panel name="avatar_pants_color_panel"> - <texture_picker label="Texture" name="Fabric" tool_tip="點擊以挑選圖片"/> + <texture_picker label="材質" name="Fabric" tool_tip="點擊以挑選圖片"/> <color_swatch label="Color/Tint" name="Color/Tint" tool_tip="Click to open color picker"/> </panel> <panel name="accordion_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_profile.xml b/indra/newview/skins/default/xui/zh/panel_edit_profile.xml index 24ed9b9acb..7fb8392836 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_profile.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_profile.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="Profile Edit" name="edit_profile_panel"> +<panel label="檔案編輯" name="edit_profile_panel"> <string name="CaptionTextAcctInfo"> [ACCTTYPE] [PAYMENTINFO] [AGEVERIFICATION] @@ -37,17 +37,17 @@ <icon label="" name="2nd_life_edit_icon" tool_tip="Click to select an image"/> </panel> <panel name="first_life_image_panel"> - <text name="real_world_photo_title_text" value="Real World:"/> + <text name="real_world_photo_title_text" value="真實世界:"/> </panel> <icon label="" name="real_world_edit_icon" tool_tip="Click to select an image"/> <text name="title_homepage_text"> - Homepage: + 首頁: </text> <line_editor name="homepage_edit" value="http://"/> <text name="title_acc_status_text" value="My Account:"/> <text_editor name="acc_status_text" value="Resident. No payment info on file."/> <text name="my_account_link" value="[[URL] Go to My Dashboard]"/> - <text name="title_partner_text" value="My Partner:"/> + <text name="title_partner_text" value="我的配偶:"/> <panel name="partner_data_panel"> <text initial_value="(retrieving)" name="partner_text"/> </panel> @@ -58,7 +58,7 @@ <panel name="profile_me_buttons_panel"> <layout_stack name="bottom_panel_ls"> <layout_panel name="save_changes_btn_lp"> - <button label="Save Changes" name="save_btn"/> + <button label="儲存變更" name="save_btn"/> </layout_panel> <layout_panel name="show_on_map_btn_lp"> <button label="取銷" name="cancel_btn"/> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_shirt.xml b/indra/newview/skins/default/xui/zh/panel_edit_shirt.xml index 44b93504d1..321fb68756 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_shirt.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_shirt.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="edit_shirt_panel"> <panel name="avatar_shirt_color_panel"> - <texture_picker label="Texture" name="Fabric" tool_tip="點擊以挑選圖片"/> + <texture_picker label="材質" name="Fabric" tool_tip="點擊以挑選圖片"/> <color_swatch label="Color/Tint" name="Color/Tint" tool_tip="Click to open color picker"/> </panel> <panel name="accordion_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_shoes.xml b/indra/newview/skins/default/xui/zh/panel_edit_shoes.xml index d1ba9625f1..7bf923b4ca 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_shoes.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_shoes.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="edit_shoes_panel"> <panel name="avatar_shoes_color_panel"> - <texture_picker label="Texture" name="Fabric" tool_tip="點擊以挑選圖片"/> + <texture_picker label="材質" name="Fabric" tool_tip="點擊以挑選圖片"/> <color_swatch label="Color/Tint" name="Color/Tint" tool_tip="Click to open color picker"/> </panel> <panel name="accordion_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_skirt.xml b/indra/newview/skins/default/xui/zh/panel_edit_skirt.xml index 303aa80e11..096a83c871 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_skirt.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_skirt.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="edit_skirt_panel"> <panel name="avatar_skirt_color_panel"> - <texture_picker label="Texture" name="Fabric" tool_tip="點擊以挑選圖片"/> + <texture_picker label="材質" name="Fabric" tool_tip="點擊以挑選圖片"/> <color_swatch label="Color/Tint" name="Color/Tint" tool_tip="Click to open color picker"/> </panel> <panel name="accordion_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_socks.xml b/indra/newview/skins/default/xui/zh/panel_edit_socks.xml index 1e61a65788..dab132bad2 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_socks.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_socks.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="edit_socks_panel"> <panel name="avatar_socks_color_panel"> - <texture_picker label="Texture" name="Fabric" tool_tip="點擊以挑選圖片"/> + <texture_picker label="材質" name="Fabric" tool_tip="點擊以挑選圖片"/> <color_swatch label="Color/Tint" name="Color/Tint" tool_tip="Click to open color picker"/> </panel> <panel name="accordion_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_underpants.xml b/indra/newview/skins/default/xui/zh/panel_edit_underpants.xml index 47d5db4fca..82ab70bafc 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_underpants.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_underpants.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="edit_underpants_panel"> <panel name="avatar_underpants_color_panel"> - <texture_picker label="Texture" name="Fabric" tool_tip="點擊以挑選圖片"/> + <texture_picker label="材質" name="Fabric" tool_tip="點擊以挑選圖片"/> <color_swatch label="Color/Tint" name="Color/Tint" tool_tip="Click to open color picker"/> </panel> <panel name="accordion_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_undershirt.xml b/indra/newview/skins/default/xui/zh/panel_edit_undershirt.xml index cbfdcaae8e..b284668777 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_undershirt.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_undershirt.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="edit_undershirt_panel"> <panel name="avatar_undershirt_color_panel"> - <texture_picker label="Texture" name="Fabric" tool_tip="點擊以挑選圖片"/> + <texture_picker label="材質" name="Fabric" tool_tip="點擊以挑選圖片"/> <color_swatch label="Color/Tint" name="Color/Tint" tool_tip="Click to open Color Picker"/> </panel> <panel name="accordion_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_edit_wearable.xml b/indra/newview/skins/default/xui/zh/panel_edit_wearable.xml index d68767d4d2..21b5c1c698 100644 --- a/indra/newview/skins/default/xui/zh/panel_edit_wearable.xml +++ b/indra/newview/skins/default/xui/zh/panel_edit_wearable.xml @@ -96,7 +96,7 @@ <string name="physics_desc_text"> Physics: </string> - <labeled_back_button label="儲存" name="back_btn" tool_tip="Return to Edit Outfit"/> + <labeled_back_button label="儲存" name="back_btn" tool_tip="回到編輯裝扮"/> <text name="edit_wearable_title" value="Editing Shape"/> <panel label="襯衫" name="wearable_type_panel"> <text name="description_text" value="Shape:"/> diff --git a/indra/newview/skins/default/xui/zh/panel_group_control_panel.xml b/indra/newview/skins/default/xui/zh/panel_group_control_panel.xml index 9ba578c1a1..1e3c18f522 100644 --- a/indra/newview/skins/default/xui/zh/panel_group_control_panel.xml +++ b/indra/newview/skins/default/xui/zh/panel_group_control_panel.xml @@ -2,7 +2,7 @@ <panel name="panel_im_control_panel"> <layout_stack name="vertical_stack"> <layout_panel name="group_info_btn_panel"> - <button label="Group Profile" name="group_info_btn"/> + <button label="社團檔案" name="group_info_btn"/> </layout_panel> <layout_panel name="call_btn_panel"> <button label="Call Group" name="call_btn"/> diff --git a/indra/newview/skins/default/xui/zh/panel_group_general.xml b/indra/newview/skins/default/xui/zh/panel_group_general.xml index c65b139cb5..2873d4cabb 100644 --- a/indra/newview/skins/default/xui/zh/panel_group_general.xml +++ b/indra/newview/skins/default/xui/zh/panel_group_general.xml @@ -37,10 +37,10 @@ Hover your mouse over the options for more help. </text> <combo_box name="active_title" tool_tip="Sets the title that appears in your avatar's name tag when this group is active."/> <check_box label="Receive group notices" name="receive_notices" tool_tip="Sets whether you want to receive Notices from this group. Uncheck this box if this group is spamming you."/> - <check_box label="Show in my profile" name="list_groups_in_profile" tool_tip="Sets whether you want to show this group in your profile"/> + <check_box label="顯示在我的檔案中" name="list_groups_in_profile" tool_tip="Sets whether you want to show this group in your profile"/> <panel name="preferences_container"> <text name="group_settngs_label"> - Group + 社團 </text> <check_box label="Anyone can join" name="open_enrollement" tool_tip="Sets whether this group allows new members to join without being invited."/> <check_box label="Cost to join" name="check_enrollment_fee" tool_tip="Sets whether to require an enrollment fee to join the group"/> diff --git a/indra/newview/skins/default/xui/zh/panel_group_info_sidetray.xml b/indra/newview/skins/default/xui/zh/panel_group_info_sidetray.xml index 90797e1473..4c65d2484c 100644 --- a/indra/newview/skins/default/xui/zh/panel_group_info_sidetray.xml +++ b/indra/newview/skins/default/xui/zh/panel_group_info_sidetray.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="Group Profile" name="GroupInfo"> +<panel label="社團檔案" name="GroupInfo"> <panel.string name="default_needs_apply_text"> There are unsaved changes </panel.string> diff --git a/indra/newview/skins/default/xui/zh/panel_group_invite.xml b/indra/newview/skins/default/xui/zh/panel_group_invite.xml index 576760f747..c9b17b5d67 100644 --- a/indra/newview/skins/default/xui/zh/panel_group_invite.xml +++ b/indra/newview/skins/default/xui/zh/panel_group_invite.xml @@ -22,6 +22,6 @@ <button label="Send Invitations" name="ok_button"/> <button label="取銷" name="cancel_button"/> <string name="GroupInvitation"> - Group Invitation + 社團邀請 </string> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_group_land_money.xml b/indra/newview/skins/default/xui/zh/panel_group_land_money.xml index 08a5e711d1..71f139a3e6 100644 --- a/indra/newview/skins/default/xui/zh/panel_group_land_money.xml +++ b/indra/newview/skins/default/xui/zh/panel_group_land_money.xml @@ -58,7 +58,7 @@ More land credits are needed to support land in use </text> <text name="group_money_heading"> - Group L$ + 社團 L$ </text> </panel> <tab_container name="group_money_tab_container"> diff --git a/indra/newview/skins/default/xui/zh/panel_group_list_item.xml b/indra/newview/skins/default/xui/zh/panel_group_list_item.xml index 147c4859c6..175293cdf7 100644 --- a/indra/newview/skins/default/xui/zh/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/zh/panel_group_list_item.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="group_list_item"> <text name="group_name" value="未知"/> - <button name="profile_btn" tool_tip="View profile"/> + <button name="profile_btn" tool_tip="察看檔案"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_group_notices.xml b/indra/newview/skins/default/xui/zh/panel_group_notices.xml index a007c86063..b4d7e3608e 100644 --- a/indra/newview/skins/default/xui/zh/panel_group_notices.xml +++ b/indra/newview/skins/default/xui/zh/panel_group_notices.xml @@ -38,7 +38,7 @@ Maximum 200 per group daily <text name="string"> Drag and drop item here to attach it: </text> - <button label="Inventory" name="open_inventory" tool_tip="Open Inventory"/> + <button label="收納區" name="open_inventory" tool_tip="開啟收納區"/> <button name="remove_attachment" tool_tip="Remove attachment from your notification"/> <button label="Send" label_selected="Send" name="send_notice"/> <group_drop_target name="drop_target" tool_tip="Drag an inventory item onto this target box to send it with this notice. You must have permission to copy and transfer the item in order to attach it."/> diff --git a/indra/newview/skins/default/xui/zh/panel_group_roles.xml b/indra/newview/skins/default/xui/zh/panel_group_roles.xml index 2b15f4813a..91f0f4125f 100644 --- a/indra/newview/skins/default/xui/zh/panel_group_roles.xml +++ b/indra/newview/skins/default/xui/zh/panel_group_roles.xml @@ -64,7 +64,7 @@ things in this group. There's a broad variety of Abilities. </panel> <panel name="roles_footer"> <text name="static"> - Role Name + 角色名稱 </text> <text name="static3"> Role Title diff --git a/indra/newview/skins/default/xui/zh/panel_im_control_panel.xml b/indra/newview/skins/default/xui/zh/panel_im_control_panel.xml index 8fdecad420..881f8eac0b 100644 --- a/indra/newview/skins/default/xui/zh/panel_im_control_panel.xml +++ b/indra/newview/skins/default/xui/zh/panel_im_control_panel.xml @@ -2,13 +2,13 @@ <panel name="panel_im_control_panel"> <layout_stack name="button_stack"> <layout_panel name="view_profile_btn_panel"> - <button label="Profile" name="view_profile_btn"/> + <button label="檔案" name="view_profile_btn"/> </layout_panel> <layout_panel name="add_friend_btn_panel"> <button label="加為朋友" name="add_friend_btn"/> </layout_panel> <layout_panel name="teleport_btn_panel"> - <button label="Teleport" name="teleport_btn" tool_tip="Offer to teleport this person"/> + <button label="瞬間傳送" name="teleport_btn" tool_tip="Offer to teleport this person"/> </layout_panel> <layout_panel name="share_btn_panel"> <button label="分享" name="share_btn"/> @@ -17,13 +17,13 @@ <button label="Pay" name="pay_btn"/> </layout_panel> <layout_panel name="call_btn_panel"> - <button label="Call" name="call_btn"/> + <button label="通話" name="call_btn"/> </layout_panel> <layout_panel name="end_call_btn_panel"> - <button label="End Call" name="end_call_btn"/> + <button label="結束通話" name="end_call_btn"/> </layout_panel> <layout_panel name="voice_ctrls_btn_panel"> - <button label="Voice Controls" name="voice_ctrls_btn"/> + <button label="語音控制" name="voice_ctrls_btn"/> </layout_panel> </layout_stack> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_landmark_info.xml b/indra/newview/skins/default/xui/zh/panel_landmark_info.xml index 16119f9e2c..d86ba7bc7c 100644 --- a/indra/newview/skins/default/xui/zh/panel_landmark_info.xml +++ b/indra/newview/skins/default/xui/zh/panel_landmark_info.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="landmark_info"> - <string name="title_create_landmark" value="Create Landmark"/> - <string name="title_edit_landmark" value="Edit Landmark"/> - <string name="title_landmark" value="Landmark"/> + <string name="title_create_landmark" value="創造地標"/> + <string name="title_edit_landmark" value="編輯地標"/> + <string name="title_landmark" value="地標"/> <string name="not_available" value="(N\A)"/> <string name="unknown" value="(未知)"/> <string name="public" value="(公開)"/> @@ -19,7 +19,7 @@ [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local] </string> <button name="back_btn" tool_tip="Back"/> - <text name="title" value="Place Profile"/> + <text name="title" value="地點檔案"/> <scroll_container name="place_scroll"> <panel name="scrolling_panel"> <text name="region_title" value="SampleRegion"/> @@ -29,12 +29,12 @@ <panel name="landmark_info_panel"> <text name="owner_label" value="擁有者:"/> <text name="creator_label" value="創造者:"/> - <text name="created_label" value="Created:"/> + <text name="created_label" value="創造於:"/> </panel> <panel name="landmark_edit_panel"> <text name="title_label" value="Title:"/> <text name="notes_label" value="My notes:"/> - <text name="folder_label" value="Landmark location:"/> + <text name="folder_label" value="地標位置:"/> </panel> </panel> </scroll_container> diff --git a/indra/newview/skins/default/xui/zh/panel_landmarks.xml b/indra/newview/skins/default/xui/zh/panel_landmarks.xml index 45f8edc355..0ea3ea2226 100644 --- a/indra/newview/skins/default/xui/zh/panel_landmarks.xml +++ b/indra/newview/skins/default/xui/zh/panel_landmarks.xml @@ -2,8 +2,8 @@ <panel name="Landmarks"> <accordion name="landmarks_accordion"> <accordion_tab name="tab_favorites" title="Favorites bar"/> - <accordion_tab name="tab_landmarks" title="My Landmarks"/> - <accordion_tab name="tab_inventory" title="My Inventory"/> + <accordion_tab name="tab_landmarks" title="我的地標"/> + <accordion_tab name="tab_inventory" title="我的收納區"/> <accordion_tab name="tab_library" title="Library"/> </accordion> <panel name="bottom_panel"> @@ -12,10 +12,10 @@ <menu_button name="options_gear_btn" tool_tip="Show additional options"/> </layout_panel> <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="Add new landmark"/> + <button name="add_btn" tool_tip="添加新地標"/> </layout_panel> <layout_panel name="trash_btn_panel"> - <dnd_button name="trash_btn" tool_tip="Remove selected landmark"/> + <dnd_button name="trash_btn" tool_tip="移除所選擇的地標"/> </layout_panel> </layout_stack> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_main_inventory.xml b/indra/newview/skins/default/xui/zh/panel_main_inventory.xml index 2533b90203..f7dada226f 100644 --- a/indra/newview/skins/default/xui/zh/panel_main_inventory.xml +++ b/indra/newview/skins/default/xui/zh/panel_main_inventory.xml @@ -4,25 +4,25 @@ Fetching [ITEM_COUNT] Items... [FILTER] </panel.string> <panel.string name="ItemcountCompleted"> - [ITEM_COUNT] Items [FILTER] + [ITEM_COUNT] 物品 [FILTER] </panel.string> <text name="ItemcountText"> - Items: + 物品: </text> - <filter_editor label="Filter Inventory" name="inventory search editor"/> + <filter_editor label="收納區過濾器" name="inventory search editor"/> <tab_container name="inventory filter tabs"> - <inventory_panel label="MY INVENTORY" name="All Items"/> - <recent_inventory_panel label="RECENT" name="Recent Items"/> + <inventory_panel label="我的收納區" name="All Items"/> + <recent_inventory_panel label="最近" name="Recent Items"/> </tab_container> <layout_stack name="bottom_panel"> <layout_panel name="options_gear_btn_panel"> - <menu_button name="options_gear_btn" tool_tip="Show additional options"/> + <menu_button name="options_gear_btn" tool_tip="顯示額外選項"/> </layout_panel> <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="Add new item"/> + <button name="add_btn" tool_tip="添加新物品"/> </layout_panel> <layout_panel name="trash_btn_panel"> - <dnd_button name="trash_btn" tool_tip="Remove selected item"/> + <dnd_button name="trash_btn" tool_tip="移除所選擇的物品"/> </layout_panel> </layout_stack> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_me.xml b/indra/newview/skins/default/xui/zh/panel_me.xml index 7a176a92c6..abdbfd7429 100644 --- a/indra/newview/skins/default/xui/zh/panel_me.xml +++ b/indra/newview/skins/default/xui/zh/panel_me.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="My Profile" name="panel_me"> +<panel label="我的檔案" name="panel_me"> <tab_container name="tabs"> - <panel label="MY PROFILE" name="panel_profile"/> + <panel label="我的檔案" name="panel_profile"/> <panel label="MY PICKS" name="panel_picks"/> </tab_container> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_media_settings_general.xml b/indra/newview/skins/default/xui/zh/panel_media_settings_general.xml index 9e72dc9daf..f3163e3c19 100644 --- a/indra/newview/skins/default/xui/zh/panel_media_settings_general.xml +++ b/indra/newview/skins/default/xui/zh/panel_media_settings_general.xml @@ -24,7 +24,7 @@ </text> <check_box initial_value="false" label="Auto Scale Media on Face of Object" name="auto_scale"/> <text name="size_label"> - Size: + 尺寸: </text> <text name="X_label"> X diff --git a/indra/newview/skins/default/xui/zh/panel_media_settings_permissions.xml b/indra/newview/skins/default/xui/zh/panel_media_settings_permissions.xml index b682ffda7d..be9711c8a6 100644 --- a/indra/newview/skins/default/xui/zh/panel_media_settings_permissions.xml +++ b/indra/newview/skins/default/xui/zh/panel_media_settings_permissions.xml @@ -17,7 +17,7 @@ <check_box initial_value="false" label="Allow Navigation & Interactivity" name="perms_owner_interact"/> <check_box initial_value="false" label="Show Control Bar" name="perms_owner_control"/> <text name="group_label"> - Group: + 社團: </text> <check_box initial_value="false" label="Allow Navigation & Interactivity" name="perms_group_interact"/> <check_box initial_value="false" label="Show Control Bar" name="perms_group_control"/> diff --git a/indra/newview/skins/default/xui/zh/panel_my_profile.xml b/indra/newview/skins/default/xui/zh/panel_my_profile.xml index f36608efb5..e26ccdef73 100644 --- a/indra/newview/skins/default/xui/zh/panel_my_profile.xml +++ b/indra/newview/skins/default/xui/zh/panel_my_profile.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="Profile" name="panel_profile"> +<panel label="檔案" name="panel_profile"> <string name="CaptionTextAcctInfo"> [ACCTTYPE] [PAYMENTINFO] [AGEVERIFICATION] @@ -33,7 +33,7 @@ <text name="name_descr_text"> Display Name </text> - <button label="Profile" name="see_profile_btn" tool_tip="See profile for this avatar"/> + <button label="檔案" name="see_profile_btn" tool_tip="察看這位化身的檔案"/> </panel> </panel> </scroll_container> diff --git a/indra/newview/skins/default/xui/zh/panel_navigation_bar.xml b/indra/newview/skins/default/xui/zh/panel_navigation_bar.xml index c4bcf605e3..26e03c9b3b 100644 --- a/indra/newview/skins/default/xui/zh/panel_navigation_bar.xml +++ b/indra/newview/skins/default/xui/zh/panel_navigation_bar.xml @@ -3,10 +3,10 @@ <panel name="navigation_panel"> <pull_button name="back_btn" tool_tip="Go back to previous location"/> <pull_button name="forward_btn" tool_tip="Go forward one location"/> - <button name="home_btn" tool_tip="Teleport to my home location"/> - <location_input label="Location" name="location_combo"/> - <search_combo_box label="Search" name="search_combo_box" tool_tip="Search"> - <combo_editor label="Search [SECOND_LIFE]" name="search_combo_editor"/> + <button name="home_btn" tool_tip="瞬間傳送到我家的位置"/> + <location_input label="位置" name="location_combo"/> + <search_combo_box label="搜尋" name="search_combo_box" tool_tip="搜尋"> + <combo_editor label="搜尋 [SECOND_LIFE]" name="search_combo_editor"/> </search_combo_box> </panel> <favorites_bar name="favorite" tool_tip="Drag Landmarks here for quick access to your favorite places in Second Life!"> diff --git a/indra/newview/skins/default/xui/zh/panel_notes.xml b/indra/newview/skins/default/xui/zh/panel_notes.xml index 12182b521e..cf804b517d 100644 --- a/indra/newview/skins/default/xui/zh/panel_notes.xml +++ b/indra/newview/skins/default/xui/zh/panel_notes.xml @@ -5,10 +5,10 @@ <scroll_container name="profile_scroll"> <panel name="profile_scroll_panel"> <text name="status_message" value="My private notes:"/> - <text name="status_message2" value="Allow this person to:"/> - <check_box label="See my online status" name="status_check"/> - <check_box label="See me on the map" name="map_check"/> - <check_box label="Edit, delete or take my objects" name="objects_check"/> + <text name="status_message2" value="允許這個人可以:"/> + <check_box label="看到我上線狀態" name="status_check"/> + <check_box label="在地圖上看見我" name="map_check"/> + <check_box label="邊輯,刪除或取下我的物件" name="objects_check"/> </panel> </scroll_container> </layout_panel> @@ -21,13 +21,13 @@ <button label="IM" name="im" tool_tip="Open instant message session"/> </layout_panel> <layout_panel name="call_btn_lp"> - <button label="Call" name="call" tool_tip="Call this Resident"/> + <button label="通話" name="call" tool_tip="與這位居民通話"/> </layout_panel> <layout_panel name="show_on_map_btn_lp"> <button label="地圖" name="show_on_map_btn" tool_tip="Show the Resident on the map"/> </layout_panel> <layout_panel name="teleport_btn_lp"> - <button label="Teleport" name="teleport" tool_tip="Offer teleport"/> + <button label="瞬間傳送" name="teleport" tool_tip="Offer teleport"/> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/zh/panel_online_status_toast.xml b/indra/newview/skins/default/xui/zh/panel_online_status_toast.xml index fdc489f375..a5d3afccb9 100644 --- a/indra/newview/skins/default/xui/zh/panel_online_status_toast.xml +++ b/indra/newview/skins/default/xui/zh/panel_online_status_toast.xml @@ -1,2 +1,2 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="friend_online_status" name="friend_online_status"/> +<panel label="朋友_上線_狀態" name="friend_online_status"/> diff --git a/indra/newview/skins/default/xui/zh/panel_outfit_edit.xml b/indra/newview/skins/default/xui/zh/panel_outfit_edit.xml index 97e423b8cc..6ceaf447a7 100644 --- a/indra/newview/skins/default/xui/zh/panel_outfit_edit.xml +++ b/indra/newview/skins/default/xui/zh/panel_outfit_edit.xml @@ -1,9 +1,9 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <!-- Side tray Outfit Edit panel --> <panel name="outfit_edit"> - <string name="No Outfit" value="No Outfit"/> - <string name="unsaved_changes" value="Unsaved Changes"/> - <string name="now_editing" value="Now Editing"/> + <string name="No Outfit" value="無裝扮"/> + <string name="unsaved_changes" value="變更未儲存"/> + <string name="now_editing" value="現在編輯中"/> <panel.string name="not_available"> (N\A) </panel.string> @@ -11,15 +11,15 @@ (未知) </panel.string> <string name="Filter.All" value="全部"/> - <string name="Filter.Clothes/Body" value="Clothes/Body"/> - <string name="Filter.Objects" value="Objects"/> - <string name="Filter.Clothing" value="Clothing"/> - <string name="Filter.Bodyparts" value="Body parts"/> + <string name="Filter.Clothes/Body" value="衣服 / 身體"/> + <string name="Filter.Objects" value="物件"/> + <string name="Filter.Clothing" value="服裝"/> + <string name="Filter.Bodyparts" value="身體部位"/> <string name="replace_body_part" value="Click to replace your existing shape"/> - <text name="title" value="Edit Outfit"/> + <text name="title" value="編輯裝扮"/> <panel name="header_panel"> <panel name="outfit_name_and_status"> - <text name="status" value="Now editing..."/> + <text name="status" value="現在編輯中..."/> <text name="curr_outfit_name" value="[Current Outfit]"/> </panel> </panel> @@ -27,10 +27,10 @@ <layout_panel name="outfit_wearables_panel"> <layout_stack name="filter_panels"> <layout_panel name="add_button_and_combobox"> - <button label="Add More..." name="show_add_wearables_btn" tool_tip="Open/Close"/> + <button label="Add More..." name="show_add_wearables_btn" tool_tip="開啟 / 關閉"/> </layout_panel> <layout_panel name="filter_panel"> - <filter_editor label="Filter Inventory Wearables" name="look_item_filter"/> + <filter_editor label="收納區可穿著過濾器" name="look_item_filter"/> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/zh/panel_outfits_inventory.xml b/indra/newview/skins/default/xui/zh/panel_outfits_inventory.xml index 486b81e024..dfd81a85cc 100644 --- a/indra/newview/skins/default/xui/zh/panel_outfits_inventory.xml +++ b/indra/newview/skins/default/xui/zh/panel_outfits_inventory.xml @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Things" name="Outfits"> <panel.string name="wear_outfit_tooltip"> - Wear selected outfit + 穿上所選擇的裝扮 </panel.string> <panel.string name="wear_items_tooltip"> Wear selected items </panel.string> <tab_container name="appearance_tabs"> - <panel label="MY OUTFITS" name="outfitslist_tab"/> + <panel label="我的裝扮" name="outfitslist_tab"/> <panel label="WEARING" name="cof_tab"/> </tab_container> <panel name="bottom_panel"> diff --git a/indra/newview/skins/default/xui/zh/panel_outfits_inventory_gear_default.xml b/indra/newview/skins/default/xui/zh/panel_outfits_inventory_gear_default.xml index af417a79ef..92ec774f9b 100644 --- a/indra/newview/skins/default/xui/zh/panel_outfits_inventory_gear_default.xml +++ b/indra/newview/skins/default/xui/zh/panel_outfits_inventory_gear_default.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <menu name="menu_gear_default"> - <menu_item_call label="Replace Current Outfit" name="wear"/> - <menu_item_call label="Remove From Current Outfit" name="remove"/> + <menu_item_call label="取代目前的裝扮" name="wear"/> + <menu_item_call label="由目前的裝扮移除" name="remove"/> <menu_item_call label="更名" name="rename"/> - <menu_item_call label="Remove Link" name="remove_link"/> - <menu_item_call label="Delete Outfit" name="delete"/> + <menu_item_call label="移除聯結" name="remove_link"/> + <menu_item_call label="刪除裝扮" name="delete"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/panel_outfits_list.xml b/indra/newview/skins/default/xui/zh/panel_outfits_list.xml index 36770c52c7..a4b041469b 100644 --- a/indra/newview/skins/default/xui/zh/panel_outfits_list.xml +++ b/indra/newview/skins/default/xui/zh/panel_outfits_list.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="Outfits"> <panel name="bottom_panel"> - <menu_button name="options_gear_btn" tool_tip="Show additional options"/> - <button name="trash_btn" tool_tip="Delete selected outfit"/> + <menu_button name="options_gear_btn" tool_tip="顯示額外選項"/> + <button name="trash_btn" tool_tip="刪除所選擇的裝扮"/> </panel> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_people.xml b/indra/newview/skins/default/xui/zh/panel_people.xml index 49c36614db..a1fec08940 100644 --- a/indra/newview/skins/default/xui/zh/panel_people.xml +++ b/indra/newview/skins/default/xui/zh/panel_people.xml @@ -5,8 +5,8 @@ <string name="no_filtered_recent_people" value="Didn't find what you're looking for? Try [secondlife:///app/search/people/[SEARCH_TERM] Search]."/> <string name="no_one_near" value="No one nearby. Looking for people to hang out with? Try [secondlife:///app/search/people Search] or the [secondlife:///app/worldmap World Map]."/> <string name="no_one_filtered_near" value="Didn't find what you're looking for? Try [secondlife:///app/search/people/[SEARCH_TERM] Search]."/> - <string name="no_friends_online" value="No friends online"/> - <string name="no_friends" value="No friends"/> + <string name="no_friends_online" value="無朋友上線"/> + <string name="no_friends" value="無朋友"/> <string name="no_friends_msg"> Find friends using [secondlife:///app/search/people Search] or right-click on a Resident to add them as a friend. Looking for people to hang out with? Try the [secondlife:///app/worldmap World Map]. @@ -22,13 +22,13 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M <string name="AltMiniMapToolTipMsg" value="[REGION](Double-click to teleport, shift-drag to pan)"/> <filter_editor label="Filter" name="filter_input"/> <tab_container name="tabs"> - <panel label="NEARBY" name="nearby_panel"> + <panel label="附近" name="nearby_panel"> <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="nearby_view_sort_btn" tool_tip="Options"/> + <menu_button name="nearby_view_sort_btn" tool_tip="選項"/> <button name="add_friend_btn" tool_tip="Add selected Resident to your friends List"/> </panel> </panel> - <panel label="MY FRIENDS" name="friends_panel"> + <panel label="我的朋友" name="friends_panel"> <accordion name="friends_accordion"> <accordion_tab name="tab_online" title="上線"/> <accordion_tab name="tab_all" title="全部"/> @@ -36,7 +36,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M <panel label="bottom_panel" name="bottom_panel"> <layout_stack name="bottom_panel"> <layout_panel name="options_gear_btn_panel"> - <menu_button name="friends_viewsort_btn" tool_tip="Show additional options"/> + <menu_button name="friends_viewsort_btn" tool_tip="顯示額外選項"/> </layout_panel> <layout_panel name="add_btn_panel"> <button name="add_btn" tool_tip="Offer friendship to a Resident"/> @@ -47,16 +47,16 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M </layout_stack> </panel> </panel> - <panel label="MY GROUPS" name="groups_panel"> + <panel label="我的社團" name="groups_panel"> <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="groups_viewsort_btn" tool_tip="Options"/> + <menu_button name="groups_viewsort_btn" tool_tip="選項"/> <button name="plus_btn" tool_tip="Join group/Create new group"/> <button name="activate_btn" tool_tip="Activate selected group"/> </panel> </panel> <panel label="RECENT" name="recent_panel"> <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="recent_viewsort_btn" tool_tip="Options"/> + <menu_button name="recent_viewsort_btn" tool_tip="選項"/> <button name="add_friend_btn" tool_tip="Add selected Resident to your friends List"/> </panel> </panel> @@ -64,24 +64,24 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M <panel name="button_bar"> <layout_stack name="bottom_bar_ls"> <layout_panel name="view_profile_btn_lp"> - <button label="Profile" name="view_profile_btn" tool_tip="Show picture, groups, and other Residents information"/> + <button label="檔案" name="view_profile_btn" tool_tip="Show picture, groups, and other Residents information"/> </layout_panel> <layout_panel name="chat_btn_lp"> <button label="IM" name="im_btn" tool_tip="Open instant message session"/> </layout_panel> <layout_panel name="chat_btn_lp"> - <button label="Call" name="call_btn" tool_tip="Call this Resident"/> + <button label="通話" name="call_btn" tool_tip="Call this Resident"/> </layout_panel> <layout_panel name="chat_btn_lp"> - <button label="分享" name="share_btn" tool_tip="Share an inventory item"/> + <button label="分享" name="share_btn" tool_tip="分享一個收納區物品"/> </layout_panel> <layout_panel name="chat_btn_lp"> - <button label="Teleport" name="teleport_btn" tool_tip="Offer teleport"/> + <button label="瞬間傳送" name="teleport_btn" tool_tip="Offer teleport"/> </layout_panel> </layout_stack> <layout_stack name="bottom_bar_ls1"> <layout_panel name="group_info_btn_lp"> - <button label="Group Profile" name="group_info_btn" tool_tip="Show group information"/> + <button label="社團檔案" name="group_info_btn" tool_tip="顯示社團資訊"/> </layout_panel> <layout_panel name="chat_btn_lp"> <button label="Group Chat" name="chat_btn" tool_tip="Open chat session"/> diff --git a/indra/newview/skins/default/xui/zh/panel_pick_info.xml b/indra/newview/skins/default/xui/zh/panel_pick_info.xml index 75ecdb99a5..44ae5703c6 100644 --- a/indra/newview/skins/default/xui/zh/panel_pick_info.xml +++ b/indra/newview/skins/default/xui/zh/panel_pick_info.xml @@ -11,7 +11,7 @@ <panel name="buttons"> <layout_stack name="layout_stack1"> <layout_panel name="layout_panel1"> - <button label="Teleport" name="teleport_btn"/> + <button label="瞬間傳送" name="teleport_btn"/> </layout_panel> <layout_panel name="show_on_map_btn_lp"> <button label="地圖" name="show_on_map_btn"/> diff --git a/indra/newview/skins/default/xui/zh/panel_picks.xml b/indra/newview/skins/default/xui/zh/panel_picks.xml index 28a47ed003..3b356967f9 100644 --- a/indra/newview/skins/default/xui/zh/panel_picks.xml +++ b/indra/newview/skins/default/xui/zh/panel_picks.xml @@ -19,7 +19,7 @@ <button label="資訊" name="info_btn" tool_tip="Show pick information"/> </layout_panel> <layout_panel name="teleport_btn_lp"> - <button label="Teleport" name="teleport_btn" tool_tip="Teleport to the corresponding area"/> + <button label="瞬間傳送" name="teleport_btn" tool_tip="Teleport to the corresponding area"/> </layout_panel> <layout_panel name="show_on_map_btn_lp"> <button label="地圖" name="show_on_map_btn" tool_tip="Show the corresponding area on the World Map"/> diff --git a/indra/newview/skins/default/xui/zh/panel_place_profile.xml b/indra/newview/skins/default/xui/zh/panel_place_profile.xml index cef56eb907..b0919c9151 100644 --- a/indra/newview/skins/default/xui/zh/panel_place_profile.xml +++ b/indra/newview/skins/default/xui/zh/panel_place_profile.xml @@ -5,18 +5,18 @@ <string name="anyone" value="Anyone"/> <string name="available" value="available"/> <string name="allocated" value="allocated"/> - <string name="title_place" value="Place Profile"/> - <string name="title_teleport_history" value="Teleport History"/> + <string name="title_place" value="地點檔案"/> + <string name="title_teleport_history" value="瞬間傳送歷史紀錄"/> <string name="not_available" value="(N\A)"/> <string name="unknown" value="(未知)"/> <string name="public" value="(公開)"/> <string name="none_text" value="(無)"/> <string name="sale_pending_text" value="(Sale Pending)"/> - <string name="group_owned_text" value="(Group Owned)"/> + <string name="group_owned_text" value="(社團所擁有)"/> <string name="price_text" value="L$"/> <string name="area_text" value="m²"/> <string name="all_residents_text" value="全部居民"/> - <string name="group_text" value="Group"/> + <string name="group_text" value="社團"/> <string name="can_resell"> Purchased land in this region may be resold. </string> @@ -42,7 +42,7 @@ [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local] </string> <button name="back_btn" tool_tip="Back"/> - <text name="title" value="Place Profile"/> + <text name="title" value="地點檔案"/> <scroll_container name="place_scroll"> <panel name="scrolling_panel"> <text name="region_title" value="SampleRegion"/> @@ -58,7 +58,7 @@ <text name="rating_value" value="未知"/> <text name="voice_label" value="Voice:"/> <text name="voice_value" value="On"/> - <text name="fly_label" value="Fly:"/> + <text name="fly_label" value="飛行:"/> <text name="fly_value" value="On"/> <text name="push_label" value="Push:"/> <text name="push_value" value="Off"/> @@ -81,7 +81,7 @@ <text name="region_rating" value="Adult"/> <text name="region_owner_label" value="擁有者:"/> <text name="region_owner" value="moose Van Moose extra long name moose"/> - <text name="region_group_label" value="Group:"/> + <text name="region_group_label" value="社團:"/> <text name="region_group"> The Mighty Moose of mooseville soundvillemoose </text> diff --git a/indra/newview/skins/default/xui/zh/panel_places.xml b/indra/newview/skins/default/xui/zh/panel_places.xml index 9a038c8b04..10524bc5f0 100644 --- a/indra/newview/skins/default/xui/zh/panel_places.xml +++ b/indra/newview/skins/default/xui/zh/panel_places.xml @@ -1,14 +1,14 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="Places" name="places panel"> - <string name="landmarks_tab_title" value="MY LANDMARKS"/> - <string name="teleport_history_tab_title" value="TELEPORT HISTORY"/> - <filter_editor label="Filter My Places" name="Filter"/> +<panel label="地點" name="places panel"> + <string name="landmarks_tab_title" value="我的地標"/> + <string name="teleport_history_tab_title" value="瞬間傳送歷史紀錄"/> + <filter_editor label="我的地點過濾器" name="Filter"/> <panel name="button_panel"> <layout_stack name="bottom_bar_ls0"> <layout_panel name="lp1"> <layout_stack name="bottom_bar_ls1"> <layout_panel name="teleport_btn_lp"> - <button label="Teleport" name="teleport_btn" tool_tip="Teleport to the selected area"/> + <button label="瞬間傳送" name="teleport_btn" tool_tip="瞬間傳送到所選擇的區域"/> </layout_panel> <layout_panel name="chat_btn_lp"> <button label="地圖" name="map_btn" tool_tip="Show the corresponding area on the World Map"/> @@ -18,15 +18,15 @@ <layout_panel name="lp2"> <layout_stack name="bottom_bar_ls3"> <layout_panel name="edit_btn_lp"> - <button label="編輯" name="edit_btn" tool_tip="Edit landmark information"/> + <button label="編輯" name="edit_btn" tool_tip="編輯地標資訊"/> </layout_panel> <layout_panel name="overflow_btn_lp"> - <menu_button name="overflow_btn" tool_tip="Show additional options"/> + <menu_button name="overflow_btn" tool_tip="顯示額外選項"/> </layout_panel> </layout_stack> <layout_stack name="bottom_bar_ls3"> <layout_panel name="profile_btn_lp"> - <button label="Profile" name="profile_btn" tool_tip="Show place profile"/> + <button label="檔案" name="profile_btn" tool_tip="顯示地點檔案"/> </layout_panel> </layout_stack> <layout_stack name="bottom_bar_close_ls3"> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml b/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml index cad8d75470..34b0e3800f 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml @@ -13,7 +13,7 @@ <check_box label="Enable plain text IM and chat history" name="plain_text_chat_history"/> <check_box label="聊天泡泡" name="bubble_text_chat"/> <text name="show_ims_in_label"> - Show IMs in: + 顯示 IMs 於: </text> <text name="requires_restart_label"> (須重新啟動) @@ -26,7 +26,7 @@ Enable incoming chat popups: </text> <check_box label="Group Chats" name="EnableGroupChatPopups" tool_tip="Check to see popups when a Group Chat message arrives"/> - <check_box label="IM Chats" name="EnableIMChatPopups" tool_tip="Check to see popups when an instant message arrives"/> + <check_box label="IM 聊天" name="EnableIMChatPopups" tool_tip="Check to see popups when an instant message arrives"/> <spinner label="Nearby chat toasts life time:" name="nearby_toasts_lifetime"/> <spinner label="Nearby chat toasts fading time:" name="nearby_toasts_fadingtime"/> <text name="translate_chb_label"> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_colors.xml b/indra/newview/skins/default/xui/zh/panel_preferences_colors.xml index 261622d136..8d92eadd20 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_colors.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_colors.xml @@ -34,7 +34,7 @@ <color_swatch name="background" tool_tip="挑選名稱標籤顏色"/> <slider label="不透明度:" name="bubble_chat_opacity" tool_tip="挑選名稱標籤不透明度"/> <text name="floater_opacity"> - Floater Opacity: + 浮動視窗不透明度: </text> <slider label="啟用:" name="active"/> <slider label="停用:" name="inactive"/> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_general.xml b/indra/newview/skins/default/xui/zh/panel_preferences_general.xml index 32b3508af5..e53d2a8c06 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_general.xml @@ -46,7 +46,7 @@ <check_box label="My name" name="show_my_name_checkbox1"/> <check_box label="Usernames" name="show_slids" tool_tip="Show username, like bobsmith123"/> <check_box label="Group titles" name="show_all_title_checkbox1" tool_tip="Show group titles, like Officer or Member"/> - <check_box label="Highlight friends" name="show_friends" tool_tip="Highlight the name tags of your friends"/> + <check_box label="高亮顯示朋友" name="show_friends" tool_tip="高亮顯示你朋友的名稱標籤"/> <check_box label="View Display Names" name="display_names_check" tool_tip="Check to use display names in chat, IM, name tags, etc."/> <text name="inworld_typing_rg_label"> Pressing letter keys: diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml index 642edff336..68e149d866 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_graphics1.xml @@ -35,8 +35,8 @@ <combo_box name="Reflections"> <combo_box.item label="Minimal" name="0"/> <combo_box.item label="Terrain and trees" name="1"/> - <combo_box.item label="All static objects" name="2"/> - <combo_box.item label="All avatars and objects" name="3"/> + <combo_box.item label="全部靜態物件" name="2"/> + <combo_box.item label="全部化身與物件" name="3"/> <combo_box.item label="Everything" name="4"/> </combo_box> <slider label="Avatar Physics:" name="AvatarPhysicsDetail"/> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_move.xml b/indra/newview/skins/default/xui/zh/panel_preferences_move.xml index acd0a54ebf..ff582d774b 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_move.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_move.xml @@ -17,7 +17,7 @@ <check_box label="Tap-tap-hold to run" name="tap_tap_hold_to_run"/> <check_box label="Double-Click to:" name="double_click_chkbox"/> <radio_group name="double_click_action"> - <radio_item label="Teleport" name="radio_teleport"/> + <radio_item label="瞬間傳送" name="radio_teleport"/> <radio_item label="Auto-pilot" name="radio_autopilot"/> </radio_group> <button label="其他設備" name="joystick_setup_button"/> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_privacy.xml b/indra/newview/skins/default/xui/zh/panel_preferences_privacy.xml index 847798e7a0..e0e0911872 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_privacy.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_privacy.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="溝通" name="im"> <panel.string name="log_in_to_change"> - log in to change + 登入以改變 </panel.string> <button label="清除歷史紀錄" name="clear_cache" tool_tip="清除登入圖像、最後位置、瞬間傳送紀錄、網頁及材質快取"/> <text name="cache_size_label_l"> @@ -9,14 +9,14 @@ </text> <check_box label="將我顯示在搜尋的結果中" name="online_searchresults"/> <check_box label="只有我的朋友和社團知道我在線上" name="online_visibility"/> - <check_box label="Only friends and groups can call or IM me" name="voice_call_friends_only_check"/> - <check_box label="Switch off microphone when ending calls" name="auto_disengage_mic_check"/> - <check_box label="Show my Favorite Landmarks at Login (via 'Start At' drop-down menu)" name="favorites_on_login_check"/> + <check_box label="只有我的朋友和社團可以 IM 或與我通話。" name="voice_call_friends_only_check"/> + <check_box label="當通話結束時關閉麥克風" name="auto_disengage_mic_check"/> + <check_box label="登入時顯示我最愛的地標位置(經由 '開始於' 的下拉式選單)" name="favorites_on_login_check"/> <text name="Logs:"> 聊天紀錄: </text> <check_box label="儲存附近的聊天紀錄到我的電腦" name="log_nearby_chat"/> - <check_box label="Save IM logs on my computer" name="log_instant_messages"/> + <check_box label="儲存 IM 紀錄到我的電腦中" name="log_instant_messages"/> <check_box label="添加時間戳記到聊天紀錄的每一行" name="show_timestamps_check_im"/> <check_box label="添加時間戳記到紀錄檔檔名。" name="logfile_name_datestamp"/> <text name="log_path_desc"> diff --git a/indra/newview/skins/default/xui/zh/panel_profile.xml b/indra/newview/skins/default/xui/zh/panel_profile.xml index 88cd3a0e16..fafbf855de 100644 --- a/indra/newview/skins/default/xui/zh/panel_profile.xml +++ b/indra/newview/skins/default/xui/zh/panel_profile.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="Profile" name="panel_profile"> +<panel label="檔案" name="panel_profile"> <string name="CaptionTextAcctInfo"> [ACCTTYPE] [PAYMENTINFO] [AGEVERIFICATION] @@ -30,15 +30,15 @@ <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/> </panel> <panel name="first_life_image_panel"> - <text name="title_rw_descr_text" value="Real World:"/> + <text name="title_rw_descr_text" value="真實世界:"/> </panel> <text name="title_member_text" value="Resident Since:"/> <text name="title_acc_status_text" value="Account Status:"/> - <text name="title_partner_text" value="Partner:"/> + <text name="title_partner_text" value="配偶:"/> <panel name="partner_data_panel"> <text initial_value="(retrieving)" name="partner_text"/> </panel> - <text name="title_groups_text" value="Groups:"/> + <text name="title_groups_text" value="社團:"/> </panel> </scroll_container> </layout_panel> @@ -53,10 +53,10 @@ <button label="IM" name="im" tool_tip="Open instant message session"/> </layout_panel> <layout_panel name="call_btn_lp"> - <button label="Call" name="call" tool_tip="Call this Resident"/> + <button label="通話" name="call" tool_tip="與這位居民通話"/> </layout_panel> <layout_panel name="chat_btn_lp"> - <button label="Teleport" name="teleport" tool_tip="Offer teleport"/> + <button label="瞬間傳送" name="teleport" tool_tip="Offer teleport"/> </layout_panel> <layout_panel name="overflow_btn_lp"> <menu_button label="▼" name="overflow_btn" tool_tip="Pay money to or share inventory with the Resident"/> diff --git a/indra/newview/skins/default/xui/zh/panel_profile_view.xml b/indra/newview/skins/default/xui/zh/panel_profile_view.xml index 0f30d5dcbe..a8d7c8d6d1 100644 --- a/indra/newview/skins/default/xui/zh/panel_profile_view.xml +++ b/indra/newview/skins/default/xui/zh/panel_profile_view.xml @@ -13,7 +13,7 @@ <button name="copy_to_clipboard" tool_tip="覆製到剪貼簿"/> <text name="user_label" value="Username:"/> <tab_container name="tabs"> - <panel label="PROFILE" name="panel_profile"/> + <panel label="檔案" name="panel_profile"/> <panel label="PICKS" name="panel_picks"/> <panel label="NOTES & PRIVACY" name="panel_notes"/> </tab_container> diff --git a/indra/newview/skins/default/xui/zh/panel_region_debug.xml b/indra/newview/skins/default/xui/zh/panel_region_debug.xml index 892b743f57..dee3e3045f 100644 --- a/indra/newview/skins/default/xui/zh/panel_region_debug.xml +++ b/indra/newview/skins/default/xui/zh/panel_region_debug.xml @@ -21,7 +21,7 @@ </line_editor> <button label="Choose" name="choose_avatar_btn"/> <text name="options_text_lbl"> - Options: + 選項: </text> <check_box label="With scripts" name="return_scripts" tool_tip="Return only objects which have scripts"/> <check_box label="On someone else's land" name="return_other_land" tool_tip="Return only objects which are on land belonging to someone else"/> diff --git a/indra/newview/skins/default/xui/zh/panel_region_estate.xml b/indra/newview/skins/default/xui/zh/panel_region_estate.xml index 687135bf65..c1e43cef48 100644 --- a/indra/newview/skins/default/xui/zh/panel_region_estate.xml +++ b/indra/newview/skins/default/xui/zh/panel_region_estate.xml @@ -24,11 +24,11 @@ </text> <check_box label="Payment Information on File" name="limit_payment" tool_tip="Ban unidentified Residents"/> <check_box label="年齡驗證" name="limit_age_verified" tool_tip="Ban Residents who have not verified their age. See the [SUPPORT_SITE] for more information."/> - <check_box label="Allow Voice Chat" name="voice_chat_check"/> - <check_box label="Allow Direct Teleport" name="allow_direct_teleport"/> + <check_box label="允許語音聊天" name="voice_chat_check"/> + <check_box label="允許直接瞬間傳送" name="allow_direct_teleport"/> <button label="套用" name="apply_btn"/> - <button label="Send Message To Estate..." name="message_estate_btn"/> - <button label="Kick Resident from Estate..." name="kick_user_from_estate_btn"/> + <button label="瞬間傳送訊息到領地..." name="message_estate_btn"/> + <button label="由領地將居民踢除..." name="kick_user_from_estate_btn"/> <text name="estate_manager_label"> 領地管理員: </text> diff --git a/indra/newview/skins/default/xui/zh/panel_region_general.xml b/indra/newview/skins/default/xui/zh/panel_region_general.xml index ce69ec59c4..f2ccb6e1cf 100644 --- a/indra/newview/skins/default/xui/zh/panel_region_general.xml +++ b/indra/newview/skins/default/xui/zh/panel_region_general.xml @@ -36,8 +36,8 @@ <icons_combo_box.item label="一般" name="PG" value="13"/> </icons_combo_box> <button label="套用" name="apply_btn"/> - <button label="Teleport Home One Resident..." name="kick_btn"/> - <button label="Teleport Home All Residents..." name="kick_all_btn"/> - <button label="Send Message To Region..." name="im_btn"/> - <button label="Manage Telehub..." name="manage_telehub_btn"/> + <button label="強制瞬間傳送一位居民回家..." name="kick_btn"/> + <button label="強制瞬間傳送所有居民回家..." name="kick_all_btn"/> + <button label="傳送訊息到地區..." name="im_btn"/> + <button label="管理瞬間傳送中心..." name="manage_telehub_btn"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_region_texture.xml b/indra/newview/skins/default/xui/zh/panel_region_texture.xml index 42d70fddb8..7b6152121f 100644 --- a/indra/newview/skins/default/xui/zh/panel_region_texture.xml +++ b/indra/newview/skins/default/xui/zh/panel_region_texture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="Ground Textures" name="Textures"> +<panel label="地面材質" name="Textures"> <text name="region_text_lbl"> 地區: </text> @@ -7,7 +7,7 @@ 未知 </text> <text name="detail_texture_text"> - Terrain Textures (requires 512x512, 24 bit .tga files) + 地形材質(須 512x512,24 位元 .tga 檔格式) </text> <text name="height_text_lbl"> 1 (Low) diff --git a/indra/newview/skins/default/xui/zh/panel_script_ed.xml b/indra/newview/skins/default/xui/zh/panel_script_ed.xml index b0f1bdb337..03b845a76c 100644 --- a/indra/newview/skins/default/xui/zh/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/zh/panel_script_ed.xml @@ -19,29 +19,29 @@ Select an editor by setting the environment variable LL_SCRIPT_EDITOR or the ExternalEditor setting. </panel.string> <menu_bar name="script_menu"> - <menu label="File" name="File"> + <menu label="檔案" name="File"> <menu_item_call label="儲存" name="Save"/> - <menu_item_call label="Revert All Changes" name="Revert All Changes"/> + <menu_item_call label="還原全部變更" name="Revert All Changes"/> </menu> <menu label="編輯" name="Edit"> <menu_item_call label="復原" name="Undo"/> - <menu_item_call label="Redo" name="Redo"/> + <menu_item_call label="重做" name="Redo"/> <menu_item_call label="剪下" name="Cut"/> <menu_item_call label="覆製" name="Copy"/> <menu_item_call label="貼上" name="Paste"/> <menu_item_call label="全選" name="Select All"/> - <menu_item_call label="Deselect" name="Deselect"/> + <menu_item_call label="取銷選擇" name="Deselect"/> <menu_item_call label="搜尋 / 取代..." name="Search / Replace..."/> </menu> - <menu label="Help" name="Help"> - <menu_item_call label="Help..." name="Help..."/> - <menu_item_call label="Keyword Help..." name="Keyword Help..."/> + <menu label="幫助" name="Help"> + <menu_item_call label="幫助..." name="Help..."/> + <menu_item_call label="關鍵字幫助..." name="Keyword Help..."/> </menu> </menu_bar> <text_editor name="Script Editor"> 載入中... </text_editor> - <combo_box label="Insert..." name="Insert..."/> + <combo_box label="插入..." name="Insert..."/> <button label="儲存" label_selected="儲存" name="Save_btn"/> <button label="編輯..." name="Edit_btn"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_script_limits_my_avatar.xml b/indra/newview/skins/default/xui/zh/panel_script_limits_my_avatar.xml index 5276466117..32cc2f9a5d 100644 --- a/indra/newview/skins/default/xui/zh/panel_script_limits_my_avatar.xml +++ b/indra/newview/skins/default/xui/zh/panel_script_limits_my_avatar.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="MY AVATAR" name="script_limits_my_avatar_panel"> +<panel label="我的化身" name="script_limits_my_avatar_panel"> <text name="script_memory"> Avatar Script Usage </text> @@ -7,10 +7,10 @@ 載入中... </text> <scroll_list name="scripts_list"> - <scroll_list.columns label="Size (kb)" name="size"/> + <scroll_list.columns label="尺寸(kb)" name="size"/> <scroll_list.columns label="URLs" name="urls"/> <scroll_list.columns label="物件名稱" name="name"/> - <scroll_list.columns label="Location" name="location"/> + <scroll_list.columns label="位置" name="location"/> </scroll_list> <button label="Refresh List" name="refresh_list_btn"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_script_limits_region_memory.xml b/indra/newview/skins/default/xui/zh/panel_script_limits_region_memory.xml index 1dc8278db1..cbb40e52de 100644 --- a/indra/newview/skins/default/xui/zh/panel_script_limits_region_memory.xml +++ b/indra/newview/skins/default/xui/zh/panel_script_limits_region_memory.xml @@ -7,7 +7,7 @@ 載入中... </text> <scroll_list name="scripts_list"> - <scroll_list.columns label="Size (kb)" name="size"/> + <scroll_list.columns label="尺寸(kb)" name="size"/> <scroll_list.columns label="URLs" name="urls"/> <scroll_list.columns label="物件名稱" name="name"/> <scroll_list.columns label="Object Owner" name="owner"/> diff --git a/indra/newview/skins/default/xui/zh/panel_side_tray.xml b/indra/newview/skins/default/xui/zh/panel_side_tray.xml index d99450b5be..d0169b7c2d 100644 --- a/indra/newview/skins/default/xui/zh/panel_side_tray.xml +++ b/indra/newview/skins/default/xui/zh/panel_side_tray.xml @@ -6,24 +6,24 @@ <sidetray_tab description="首頁。" name="sidebar_home" tab_title="首頁"> <panel label="首頁" name="panel_home"/> </sidetray_tab> - <sidetray_tab description="Edit your public profile and Picks." name="sidebar_me" tab_title="My Profile"> + <sidetray_tab description="Edit your public profile and Picks." name="sidebar_me" tab_title="我的檔案"> <panel_container name="panel_container"> <panel label="自己" name="panel_me"/> </panel_container> </sidetray_tab> <sidetray_tab description="Find your friends, contacts and people nearby." name="sidebar_people" tab_title="People"> <panel_container name="panel_container"> - <panel label="Group Profile" name="panel_group_info_sidetray"/> + <panel label="社團檔案" name="panel_group_info_sidetray"/> <panel label="Blocked Residents & Objects" name="panel_block_list_sidetray"/> </panel_container> </sidetray_tab> <sidetray_tab description="Find places to go and places you've visited before." label="Places" name="sidebar_places" tab_title="Places"> <panel label="Places" name="panel_places"/> </sidetray_tab> - <sidetray_tab description="Browse your inventory." name="sidebar_inventory" tab_title="My Inventory"> - <panel label="Edit Inventory" name="sidepanel_inventory"/> + <sidetray_tab description="瀏覽你的收納區。" name="sidebar_inventory" tab_title="我的收納區"> + <panel label="編輯收納區" name="sidepanel_inventory"/> </sidetray_tab> - <sidetray_tab description="Change your appearance and current look." name="sidebar_appearance" tab_title="My Appearance"> + <sidetray_tab description="變更你的外觀與目前樣貌。" name="sidebar_appearance" tab_title="我的外觀"> <panel label="Edit Appearance" name="sidepanel_appearance"/> </sidetray_tab> </side_tray> diff --git a/indra/newview/skins/default/xui/zh/panel_side_tray_tab_caption.xml b/indra/newview/skins/default/xui/zh/panel_side_tray_tab_caption.xml index 822b2b5894..cdd79da30c 100644 --- a/indra/newview/skins/default/xui/zh/panel_side_tray_tab_caption.xml +++ b/indra/newview/skins/default/xui/zh/panel_side_tray_tab_caption.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="sidetray_tab_panel"> <text name="sidetray_tab_title" value="側邊欄"/> - <button name="undock" tool_tip="Undock"/> - <button name="dock" tool_tip="Dock"/> - <button name="show_help" tool_tip="Show Help"/> + <button name="undock" tool_tip="不停泊固定"/> + <button name="dock" tool_tip="停泊固定"/> + <button name="show_help" tool_tip="顯示幫助"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_stand_stop_flying.xml b/indra/newview/skins/default/xui/zh/panel_stand_stop_flying.xml index 279a9869a8..1dd3acef5d 100644 --- a/indra/newview/skins/default/xui/zh/panel_stand_stop_flying.xml +++ b/indra/newview/skins/default/xui/zh/panel_stand_stop_flying.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <!-- Width and height of this panel should be synchronized with "panel_modes" in the floater_moveview.xml--> <panel name="panel_stand_stop_flying"> - <button label="Stand" name="stand_btn" tool_tip="Click here to stand up."/> - <button label="Stop Flying" name="stop_fly_btn" tool_tip="Stop flying"/> + <button label="站立" name="stand_btn" tool_tip="點擊此處起立。"/> + <button label="停止飛行" name="stop_fly_btn" tool_tip="停止飛行"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_status_bar.xml b/indra/newview/skins/default/xui/zh/panel_status_bar.xml index 65740f1b6d..9a59d627d0 100644 --- a/indra/newview/skins/default/xui/zh/panel_status_bar.xml +++ b/indra/newview/skins/default/xui/zh/panel_status_bar.xml @@ -17,11 +17,11 @@ </panel.string> <panel name="balance_bg"> <text name="balance" tool_tip="Click to refresh your L$ balance" value="L$20"/> - <button label="購買 L$" name="buyL" tool_tip="Click to buy more L$"/> + <button label="購買 L$" name="buyL" tool_tip="點擊以購買更多 L$"/> </panel> - <text name="TimeText" tool_tip="Current time (Pacific)"> + <text name="TimeText" tool_tip="目前時區(太平洋)"> 24:00 AM PST </text> - <button name="media_toggle_btn" tool_tip="Start/Stop All Media (Music, Video, Web pages)"/> + <button name="media_toggle_btn" tool_tip="開始 / 停止全部媒體(音樂、影片、網頁)"/> <button name="volume_btn" tool_tip="Global Volume Control"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_teleport_history.xml b/indra/newview/skins/default/xui/zh/panel_teleport_history.xml index 872a4584bf..6c81ede76c 100644 --- a/indra/newview/skins/default/xui/zh/panel_teleport_history.xml +++ b/indra/newview/skins/default/xui/zh/panel_teleport_history.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="Teleport History"> <accordion name="history_accordion"> - <no_matched_tabs_text name="no_matched_teleports_msg" value="Didn't find what you're looking for? Try [secondlife:///app/search/places/[SEARCH_TERM] Search]."/> - <no_visible_tabs_text name="no_teleports_msg" value="Teleport history is empty. Try [secondlife:///app/search/places/ Search]."/> + <no_matched_tabs_text name="no_matched_teleports_msg" value="沒有發現你要找的嗎?試試 [secondlife:///app/search/places/[SEARCH_TERM] 搜尋]。"/> + <no_visible_tabs_text name="no_teleports_msg" value="瞬間傳送紀錄是空白的。試試 [secondlife:///app/search/places/ 搜尋]。"/> <accordion_tab name="today" title="今天"/> <accordion_tab name="yesterday" title="昨天"/> <accordion_tab name="2_days_ago" title="前天"/> @@ -14,6 +14,6 @@ <accordion_tab name="6_months_and_older" title="半年前或更久"/> </accordion> <panel name="bottom_panel"> - <menu_button name="gear_btn" tool_tip="Show additional options"/> + <menu_button name="gear_btn" tool_tip="顯示額外選項"/> </panel> </panel> diff --git a/indra/newview/skins/default/xui/zh/role_actions.xml b/indra/newview/skins/default/xui/zh/role_actions.xml index 196f8c7a6a..91015bb8b0 100644 --- a/indra/newview/skins/default/xui/zh/role_actions.xml +++ b/indra/newview/skins/default/xui/zh/role_actions.xml @@ -37,7 +37,7 @@ <action description="Always allow 'Edit Terrain'" longdescription="Members in a Role with this Ability can edit terrain on a group-owned parcel, even if it's turned off in About Land > Options tab." name="land allow edit land" value="23"/> <action description="Always allow 'Fly'" longdescription="Members in a Role with this Ability can fly on a group-owned parcel, even if it's turned off in About Land > Options tab." name="land allow fly" value="24"/> <action description="Always allow 'Create Objects'" longdescription="Members in a Role with this Ability can create objects on a group-owned parcel, even if it's turned off in About Land > Options tab." name="land allow create" value="25"/> - <action description="Always allow 'Create Landmark'" longdescription="Members in a Role with this Ability can landmark a group-owned parcel, even if it's turned off in About Land > Options tab." name="land allow landmark" value="26"/> + <action description="總是允許 '創造地標'" longdescription="Members in a Role with this Ability can landmark a group-owned parcel, even if it's turned off in About Land > Options tab." name="land allow landmark" value="26"/> <action description="Allow 'Set Home to Here' on group land" longdescription="Members in a Role with this Ability can use World menu > Landmarks > Set Home to Here on a parcel deeded to this group." name="land allow set home" value="28"/> <action description="Allow 'Event Hosting' on group land" longdescription="Members in a Role with this Ability can select group owned parcels as venus when hosting an event." name="land allow host event" value="41"/> </action_set> diff --git a/indra/newview/skins/default/xui/zh/sidepanel_appearance.xml b/indra/newview/skins/default/xui/zh/sidepanel_appearance.xml index 1832886135..6f8f19b26d 100644 --- a/indra/newview/skins/default/xui/zh/sidepanel_appearance.xml +++ b/indra/newview/skins/default/xui/zh/sidepanel_appearance.xml @@ -1,9 +1,9 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel label="Outfits" name="appearance panel"> - <string name="No Outfit" value="No Outfit"/> - <string name="Unsaved Changes" value="Unsaved changes"/> - <string name="Now Wearing" value="Now wearing..."/> - <string name="Changing outfits" value="Changing outfits"/> +<panel label="裝扮" name="appearance panel"> + <string name="No Outfit" value="無裝扮"/> + <string name="Unsaved Changes" value="變更未儲存"/> + <string name="Now Wearing" value="現在穿上..."/> + <string name="Changing outfits" value="變更裝扮"/> <panel name="panel_currentlook"> <button label="E" name="editappearance_btn"/> <button label="O" name="openoutfit_btn"/> @@ -13,7 +13,7 @@ <text name="currentlook_name"> MyOutfit With a really Long Name like MOOSE </text> - <button label="" name="edit_outfit_btn" tool_tip="Edit this outfit"/> + <button label="" name="edit_outfit_btn" tool_tip="編輯這裝扮"/> </panel> - <filter_editor label="Filter Outfits" name="Filter"/> + <filter_editor label="裝扮過濾器" name="Filter"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/sidepanel_inventory.xml b/indra/newview/skins/default/xui/zh/sidepanel_inventory.xml index 4230d60c45..4cc16ed250 100644 --- a/indra/newview/skins/default/xui/zh/sidepanel_inventory.xml +++ b/indra/newview/skins/default/xui/zh/sidepanel_inventory.xml @@ -4,16 +4,16 @@ <panel name="button_panel"> <layout_stack name="button_panel_ls"> <layout_panel name="info_btn_lp"> - <button label="Profile" name="info_btn" tool_tip="Show object profile"/> + <button label="檔案" name="info_btn" tool_tip="顯示物件檔案"/> </layout_panel> <layout_panel name="share_btn_lp"> <button label="分享" name="share_btn" tool_tip="Share an inventory item"/> </layout_panel> <layout_panel name="shop_btn_lp"> <button label="Shop" name="shop_btn" tool_tip="Open Marketplace webpage"/> - <button label="Wear" name="wear_btn" tool_tip="Wear seleceted outfit"/> + <button label="Wear" name="wear_btn" tool_tip="穿上所選擇的裝扮"/> <button label="Play" name="play_btn"/> - <button label="Teleport" name="teleport_btn" tool_tip="Teleport to the selected area"/> + <button label="瞬間傳送" name="teleport_btn" tool_tip="瞬間傳送到所選的區域"/> </layout_panel> </layout_stack> </panel> diff --git a/indra/newview/skins/default/xui/zh/sidepanel_item_info.xml b/indra/newview/skins/default/xui/zh/sidepanel_item_info.xml index d1332ddb7c..15437e3624 100644 --- a/indra/newview/skins/default/xui/zh/sidepanel_item_info.xml +++ b/indra/newview/skins/default/xui/zh/sidepanel_item_info.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel name="item properties" title="Item Profile"> +<panel name="item properties" title="物品檔案"> <panel.string name="unknown"> (未知) </panel.string> @@ -16,13 +16,13 @@ [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local] </panel.string> <panel.string name="origin_inventory"> - (Inventory) + (收納區) </panel.string> <panel.string name="origin_inworld"> (Inworld) </panel.string> - <text name="title" value="Item Profile"/> - <text name="origin" value="(Inventory)"/> + <text name="title" value="物品檔案"/> + <text name="origin" value="(收納區)"/> <scroll_container name="item_profile_scroll"> <panel label="" name="item_profile"> <text name="LabelItemNameTitle"> @@ -38,7 +38,7 @@ 擁有者: </text> <text name="LabelAcquiredTitle"> - Acquired: + 取得於: </text> <panel name="perms_inv"> <text name="perm_modify"> @@ -52,7 +52,7 @@ </text> <check_box label="覆製" name="CheckEveryoneCopy"/> <text name="GroupLabel"> - Group: + 社團: </text> <check_box label="分享" name="CheckShareWithGroup" tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."/> <text name="NextOwnerLabel"> @@ -64,8 +64,8 @@ </panel> <check_box label="出售" name="CheckPurchase"/> <combo_box name="combobox sale copy"> - <combo_box.item label="Copy" name="Copy"/> - <combo_box.item label="Original" name="Original"/> + <combo_box.item label="副本" name="Copy"/> + <combo_box.item label="原件" name="Original"/> </combo_box> <spinner label="價格: L$" name="Edit Cost"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/sidepanel_task_info.xml b/indra/newview/skins/default/xui/zh/sidepanel_task_info.xml index 14d67d52b8..a011e29184 100644 --- a/indra/newview/skins/default/xui/zh/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/zh/sidepanel_task_info.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<panel name="object properties" title="Object Profile"> +<panel name="object properties" title="物件檔案"> <panel.string name="text deed continued"> Deed </panel.string> @@ -36,7 +36,7 @@ <panel.string name="Sale Mixed"> Mixed Sale </panel.string> - <text name="title" value="Object Profile"/> + <text name="title" value="物件檔案"/> <text name="where" value="(Inworld)"/> <panel label="" name="properties_panel"> <text name="Name:"> @@ -52,7 +52,7 @@ 擁有者: </text> <text name="Group_label"> - Group: + 社團: </text> <button name="button set group" tool_tip="Choose a group to share this object's permissions"/> <name_box initial_value="載入中..." name="Group Name Proxy"/> @@ -77,7 +77,7 @@ <check_box label="覆製" name="checkbox allow everyone copy"/> <check_box label="移動" name="checkbox allow everyone move"/> <text name="GroupLabel"> - Group: + 社團: </text> <check_box label="分享" name="checkbox share with group" tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."/> <text name="NextOwnerLabel"> diff --git a/indra/newview/skins/default/xui/zh/strings.xml b/indra/newview/skins/default/xui/zh/strings.xml index 4eb845d791..c3f669c686 100644 --- a/indra/newview/skins/default/xui/zh/strings.xml +++ b/indra/newview/skins/default/xui/zh/strings.xml @@ -20,22 +20,22 @@ Second Life Support Portal </string> <string name="StartupDetectingHardware"> - Detecting hardware... + 硬體偵測中... </string> <string name="StartupLoading"> - Loading [APP_NAME]... + [APP_NAME] 載入中... </string> <string name="StartupClearingCache"> - Clearing cache... + 快取清除中... </string> <string name="StartupInitializingTextureCache"> - Initializing Texture Cache... + 材質快取初始化中... </string> <string name="StartupInitializingVFS"> - Initializing VFS... + VFS 初始化中... </string> <string name="ProgressRestoring"> - Restoring... + 回存中... </string> <string name="ProgressChangingResolution"> Changing Resolution... @@ -92,13 +92,13 @@ QuickTime initialized successfully. </string> <string name="LoginWaitingForRegionHandshake"> - Waiting for region handshake... + 地區交握等待中... </string> <string name="LoginConnectingToRegion"> - Connecting to region... + 地區聯結中... </string> <string name="LoginDownloadingClothing"> - Downloading clothing... + 服裝下載中... </string> <string name="InvalidCertificate"> The server returned an invalid or corrupt certificate. Please contact the Grid administrator. @@ -122,7 +122,7 @@ Network Error: Could not establish connection, please check your network connection. </string> <string name="LoginFailed"> - Login failed. + 登入失敗。 </string> <string name="Quit"> Quit @@ -137,13 +137,13 @@ Saving your settings... </string> <string name="LoggingOut"> - Logging out... + 登出中... </string> <string name="ShuttingDown"> - Shutting down... + 關閉中... </string> <string name="YouHaveBeenDisconnected"> - You have been disconnected from the region you were in. + 你已經被所在的地區中斷聯結。 </string> <string name="SentToInvalidRegion"> You were sent to an invalid region. @@ -164,7 +164,7 @@ Public </string> <string name="TooltipIsGroup"> - (Group) + (社團) </string> <string name="TooltipForSaleL$"> 出售: L$[AMOUNT] @@ -182,7 +182,7 @@ Not Safe </string> <string name="TooltipFlagNoFly"> - No Fly + 禁止飛行 </string> <string name="TooltipFlagGroupScripts"> Group Scripts @@ -198,7 +198,7 @@ </string> <string name="TooltipPrice" value="L$[AMOUNT]:"/> <string name="TooltipHttpUrl"> - Click to view this web page + 點擊以察看這個網頁 </string> <string name="TooltipSLURL"> Click to view this location's information @@ -216,7 +216,7 @@ Click to unmute this Resident </string> <string name="TooltipAgentIM"> - Click to IM this Resident + 點擊開始 IM 這位居民 </string> <string name="TooltipAgentPay"> Click to Pay this Resident @@ -253,7 +253,7 @@ </string> <string name="CurrentURL" value="CurrentURL: [CurrentURL]"/> <string name="SLurlLabelTeleport"> - Teleport to + 瞬間傳送到 </string> <string name="SLurlLabelShowOnMap"> Show Map for @@ -274,13 +274,13 @@ Offer Teleport to </string> <string name="SLappAgentRequestFriend"> - Friend Request + 交友要求 </string> <string name="BUTTON_CLOSE_DARWIN"> - Close (⌘W) + 關閉(⌘W) </string> <string name="BUTTON_CLOSE_WIN"> - Close (Ctrl+W) + 關閉(Ctrl+W) </string> <string name="BUTTON_CLOSE_CHROME"> 關閉 @@ -289,22 +289,22 @@ Restore </string> <string name="BUTTON_MINIMIZE"> - Minimize + 最小化 </string> <string name="BUTTON_TEAR_OFF"> - Tear Off + 脫下 </string> <string name="BUTTON_DOCK"> Dock </string> <string name="BUTTON_HELP"> - Show Help + 顯示幫助 </string> <string name="Searching"> - Searching... + 搜尋中... </string> <string name="NoneFound"> - None found. + 未發現。 </string> <string name="RetrievingData"> Retrieving... @@ -364,7 +364,7 @@ Unknown status </string> <string name="texture"> - texture + 材質 </string> <string name="sound"> sound @@ -373,13 +373,13 @@ calling card </string> <string name="landmark"> - landmark + 地標 </string> <string name="legacy script"> legacy script </string> <string name="clothing"> - clothing + 服裝 </string> <string name="object"> object @@ -400,7 +400,7 @@ LSL bytecode </string> <string name="tga texture"> - tga texture + tga 材質 </string> <string name="body part"> body part @@ -772,7 +772,7 @@ Mainland / Full Region </string> <string name="all_files"> - All Files + 全部檔案 </string> <string name="sound_files"> Sounds @@ -796,7 +796,7 @@ Bitmap Images </string> <string name="avi_movie_file"> - AVI Movie File + AVI 影片檔案 </string> <string name="xaf_animation_file"> XAF Anim File @@ -922,16 +922,16 @@ invalid </string> <string name="create_new_shape"> - Create new shape + 創造新體形 </string> <string name="create_new_skin"> - Create new skin + 創造新皮膚 </string> <string name="create_new_hair"> - Create new hair + 創造新頭髮 </string> <string name="create_new_eyes"> - Create new eyes + 創耖新眼睛 </string> <string name="create_new_shirt"> Create new shirt @@ -964,7 +964,7 @@ Create new alpha </string> <string name="create_new_tattoo"> - Create new tattoo + 創造新刺青 </string> <string name="create_new_physics"> Create new physics @@ -982,10 +982,10 @@ 確定 </string> <string name="GroupNotifyGroupNotice"> - Group Notice + 社團通知 </string> <string name="GroupNotifyGroupNotices"> - Group Notices + 社團通知 </string> <string name="GroupNotifySentBy"> Sent by @@ -1060,7 +1060,7 @@ <string name="link" value="(link)"/> <string name="broken_link" value="(broken_link)"/> <string name="LoadingContents"> - Loading contents... + 內容載入中... </string> <string name="NoContents"> No contents @@ -1073,31 +1073,31 @@ <string name="PermNo"> 否 </string> - <string name="Chat Message" value="Chat :"/> - <string name="Sound" value="Sound :"/> - <string name="Wait" value="--- Wait :"/> - <string name="AnimFlagStop" value="Stop Animation :"/> - <string name="AnimFlagStart" value="Start Animation :"/> + <string name="Chat Message" value="聊天:"/> + <string name="Sound" value="聲音:"/> + <string name="Wait" value="--- 等待:"/> + <string name="AnimFlagStop" value="停止動作:"/> + <string name="AnimFlagStart" value="開始動作:"/> <string name="Wave" value="Wave"/> <string name="GestureActionNone" value="無"/> <string name="HelloAvatar" value="Hello, avatar!"/> <string name="ViewAllGestures" value="察看全部 >>"/> - <string name="GetMoreGestures" value="Get More >>"/> - <string name="Animations" value="Animations,"/> + <string name="GetMoreGestures" value="取得更多 >>"/> + <string name="Animations" value="動作,"/> <string name="Calling Cards" value="Calling Cards,"/> - <string name="Clothing" value="Clothing,"/> - <string name="Gestures" value="Gestures,"/> - <string name="Landmarks" value="Landmarks,"/> - <string name="Notecards" value="Notecards,"/> - <string name="Objects" value="Objects,"/> - <string name="Scripts" value="Scripts,"/> - <string name="Sounds" value="Sounds,"/> - <string name="Textures" value="Textures,"/> + <string name="Clothing" value="服裝,"/> + <string name="Gestures" value="姿勢,"/> + <string name="Landmarks" value="地標,"/> + <string name="Notecards" value="記事卡,"/> + <string name="Objects" value="物件,"/> + <string name="Scripts" value="腳本,"/> + <string name="Sounds" value="聲音,"/> + <string name="Textures" value="材質,"/> <string name="Snapshots" value="Snapshots,"/> <string name="No Filters" value="No"/> - <string name="Since Logoff" value="- Since Logoff"/> + <string name="Since Logoff" value="- 自上次登出"/> <string name="InvFolder My Inventory"> - My Inventory + 我的收納區 </string> <string name="InvFolder My Favorites"> My Favorites @@ -1106,46 +1106,46 @@ Library </string> <string name="InvFolder Textures"> - Textures + 材質 </string> <string name="InvFolder Sounds"> - Sounds + 聲音 </string> <string name="InvFolder Calling Cards"> Calling Cards </string> <string name="InvFolder Landmarks"> - Landmarks + 地標 </string> <string name="InvFolder Scripts"> - Scripts + 腳本 </string> <string name="InvFolder Clothing"> - Clothing + 服裝 </string> <string name="InvFolder Objects"> - Objects + 物件 </string> <string name="InvFolder Notecards"> - Notecards + 記事卡 </string> <string name="InvFolder New Folder"> 新資料夾 </string> <string name="InvFolder Inventory"> - Inventory + 收納區 </string> <string name="InvFolder Uncompressed Images"> Uncompressed Images </string> <string name="InvFolder Body Parts"> - Body Parts + 身體部位 </string> <string name="InvFolder Trash"> - Trash + 垃圾桶 </string> <string name="InvFolder Photo Album"> - Photo Album + 相簿 </string> <string name="InvFolder Lost And Found"> Lost And Found @@ -1154,10 +1154,10 @@ Uncompressed Sounds </string> <string name="InvFolder Animations"> - Animations + 動作 </string> <string name="InvFolder Gestures"> - Gestures + 姿勢 </string> <string name="InvFolder Favorite"> Favorites @@ -1166,19 +1166,19 @@ Favorites </string> <string name="InvFolder Current Outfit"> - Current Outfit + 目前裝扮 </string> <string name="InvFolder Initial Outfits"> - Initial Outfits + 初始裝扮 </string> <string name="InvFolder My Outfits"> - My Outfits + 我的裝扮 </string> <string name="InvFolder Accessories"> Accessories </string> <string name="InvFolder Friends"> - Friends + 朋友 </string> <string name="InvFolder All"> 全部 @@ -1250,25 +1250,25 @@ Pelvis </string> <string name="Mouth"> - Mouth + 嘴 </string> <string name="Chin"> Chin </string> <string name="Left Ear"> - Left Ear + 左耳 </string> <string name="Right Ear"> - Right Ear + 右耳 </string> <string name="Left Eyeball"> - Left Eyeball + 左眼球 </string> <string name="Right Eyeball"> - Right Eyeball + 右眼球 </string> <string name="Nose"> - Nose + 鼻子 </string> <string name="R Upper Arm"> R Upper Arm @@ -1328,43 +1328,43 @@ [AGEDAYS] old </string> <string name="TodayOld"> - Joined today + 今日剛加入 </string> <string name="AgeYearsA"> - [COUNT] year + [COUNT] 年 </string> <string name="AgeYearsB"> - [COUNT] years + [COUNT] 年 </string> <string name="AgeYearsC"> - [COUNT] years + [COUNT] 年 </string> <string name="AgeMonthsA"> - [COUNT] month + [COUNT] 月 </string> <string name="AgeMonthsB"> - [COUNT] months + [COUNT] 月 </string> <string name="AgeMonthsC"> - [COUNT] months + [COUNT] 月 </string> <string name="AgeWeeksA"> - [COUNT] week + [COUNT] 週 </string> <string name="AgeWeeksB"> - [COUNT] weeks + [COUNT] 週 </string> <string name="AgeWeeksC"> - [COUNT] weeks + [COUNT] 週 </string> <string name="AgeDaysA"> - [COUNT] day + [COUNT] 天 </string> <string name="AgeDaysB"> - [COUNT] days + [COUNT] 天 </string> <string name="AgeDaysC"> - [COUNT] days + [COUNT] 天 </string> <string name="GroupMembersA"> [COUNT] member @@ -1486,14 +1486,14 @@ <string name="GroupsNone"> 無 </string> - <string name="Group" value="(group)"/> + <string name="Group" value="(社團)"/> <string name="Unknown"> (未知) </string> <string name="SummaryForTheWeek" value="Summary for this week, beginning on"/> <string name="NextStipendDay" value="The next stipend day is"/> <string name="GroupIndividualShare" value="Group Individual Share"/> - <string name="GroupColumn" value="Group"/> + <string name="GroupColumn" value="社團"/> <string name="Balance"> Balance </string> @@ -1522,10 +1522,10 @@ error </string> <string name="RegionInfoAllEstatesOwnedBy"> - all estates owned by [OWNER] + [OWNER] 所擁有的的全部領地 </string> <string name="RegionInfoAllEstatesYouOwn"> - all estates that you own + 你所擁有的全部領地 </string> <string name="RegionInfoAllEstatesYouManage"> all estates that you manage for [OWNER] @@ -1618,13 +1618,13 @@ Right Ear </string> <string name="ATTACH_LEYE"> - Left Eye + 左眼 </string> <string name="ATTACH_REYE"> - Right Eye + 右眼 </string> <string name="ATTACH_NOSE"> - Nose + 鼻子 </string> <string name="ATTACH_RUARM"> Right Upper Arm @@ -1711,16 +1711,16 @@ The Resident you messaged is in 'busy mode' which means they have requested not to be disturbed. Your message will still be shown in their IM panel for later viewing. </string> <string name="MuteByName"> - (By name) + (由名稱) </string> <string name="MuteAgent"> - (Resident) + (居民) </string> <string name="MuteObject"> - (Object) + (物件) </string> <string name="MuteGroup"> - (Group) + (社團) </string> <string name="MuteExternal"> (External) @@ -1733,12 +1733,12 @@ </string> <string name="covenant_last_modified" value="Last Modified:"/> <string name="none_text" value="(無)"/> - <string name="never_text" value="(never)"/> + <string name="never_text" value="(絕不)"/> <string name="GroupOwned"> - Group Owned + 社團所擁有 </string> <string name="Public"> - Public + 公開 </string> <string name="ClassifiedClicksTxt"> Clicks: [TELEPORT] teleport, [MAP] map, [PROFILE] profile @@ -1822,14 +1822,14 @@ 取銷 </string> <string name="UploadingCosts"> - Uploading [NAME] costs L$ [AMOUNT] + 花費 L$ [AMOUNT] 上傳 [NAME] </string> <string name="BuyingCosts"> - Buying this costs L$ [AMOUNT] + 花費 L$ [AMOUNT] 購買這個 </string> <string name="UnknownFileExtension"> - Unknown file extension .%s -Expected .wav, .tga, .bmp, .jpg, .jpeg, or .bvh + 未知的副檔名 .%s +預期為 .wav, .tga, .bmp, .jpg, .jpeg, or .bvh 類型 </string> <string name="MuteObject2"> Block @@ -1844,10 +1844,10 @@ Expected .wav, .tga, .bmp, .jpg, .jpeg, or .bvh Unblock </string> <string name="AddLandmarkNavBarMenu"> - Add to My Landmarks... + 添加到我的地標... </string> <string name="EditLandmarkNavBarMenu"> - Edit my Landmark... + 編輯我的地標... </string> <string name="accel-mac-control"> ⌃ @@ -1871,10 +1871,10 @@ Expected .wav, .tga, .bmp, .jpg, .jpeg, or .bvh Shift+ </string> <string name="FileSaved"> - File Saved + 檔案已儲存 </string> <string name="Receiving"> - Receiving + 接收中 </string> <string name="AM"> AM @@ -1994,7 +1994,7 @@ Expected .wav, .tga, .bmp, .jpg, .jpeg, or .bvh Any </string> <string name="You"> - You + 你 </string> <string name=":"> : @@ -2128,7 +2128,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. 5 O'Clock Shadow </string> <string name="All White"> - All White + 全白 </string> <string name="Anime Eyes"> Anime Eyes @@ -3544,16 +3544,16 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. Wrinkles </string> <string name="LocationCtrlAddLandmarkTooltip"> - Add to My Landmarks + 添加到我的地標 </string> <string name="LocationCtrlEditLandmarkTooltip"> - Edit my Landmark + 編輯我的地標 </string> <string name="LocationCtrlInfoBtnTooltip"> - See more info about the current location + 察看更多關於目前位置的資訊 </string> <string name="LocationCtrlComboBtnTooltip"> - My location history + 我的位置歷史紀錄 </string> <string name="LocationCtrlForSaleTooltip"> 購買這塊土地 @@ -3562,7 +3562,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. Voice not available here </string> <string name="LocationCtrlFlyTooltip"> - Flying not allowed + 不允許飛行 </string> <string name="LocationCtrlPushTooltip"> No pushing @@ -3664,7 +3664,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. [NAME] started a voice call </string> <string name="ringing-im"> - Joining voice call... + 加入語音通話... </string> <string name="connected-im"> Connected, click Leave Call to hang up @@ -3808,7 +3808,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. Giving L$ [AMOUNT] </string> <string name="uploading_costs"> - Uploading costs L$ [AMOUNT] + 上傳花費 L$ [AMOUNT] </string> <string name="this_costs"> This costs L$ [AMOUNT] @@ -3832,21 +3832,21 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. Online </string> <string name="uploading_abuse_report"> - Uploading... + 上傳中... -Abuse Report +舉報濫用 </string> <string name="New Shape"> - New Shape + 新體形 </string> <string name="New Skin"> - New Skin + 新皮膚 </string> <string name="New Hair"> - New Hair + 新頭髮 </string> <string name="New Eyes"> - New Eyes + 新眼睛 </string> <string name="New Shirt"> 新襯衫 @@ -3879,7 +3879,7 @@ Abuse Report New Alpha </string> <string name="New Tattoo"> - New Tattoo + 新刺青 </string> <string name="New Physics"> New Physics @@ -3888,37 +3888,37 @@ Abuse Report Invalid Wearable </string> <string name="New Gesture"> - New Gesture + 新姿勢 </string> <string name="New Script"> - New Script + 新腳本 </string> <string name="New Note"> - New Note + 新記事卡 </string> <string name="New Folder"> 新資料夾 </string> <string name="Contents"> - Contents + 內容 </string> <string name="Gesture"> Gesture </string> <string name="Male Gestures"> - Male Gestures + 男性姿勢 </string> <string name="Female Gestures"> - Female Gestures + 女性姿勢 </string> <string name="Other Gestures"> - Other Gestures + 其他姿勢 </string> <string name="Speech Gestures"> - Speech Gestures + 演說姿勢 </string> <string name="Common Gestures"> - Common Gestures + 一般姿勢 </string> <string name="Male - Excuse me"> Male - Excuse me @@ -4093,7 +4093,7 @@ Abuse Report Delete selected item? </string> <string name="EmptyOutfitText"> - There are no items in this outfit + 沒有任何物品在這個裝扮內 </string> <string name="ExternalEditorNotSet"> Select an editor using the ExternalEditor setting. diff --git a/indra/newview/skins/default/xui/zh/teleport_strings.xml b/indra/newview/skins/default/xui/zh/teleport_strings.xml index 33640f5fee..9702832f44 100644 --- a/indra/newview/skins/default/xui/zh/teleport_strings.xml +++ b/indra/newview/skins/default/xui/zh/teleport_strings.xml @@ -39,7 +39,7 @@ Try again in a moment. Unable to find teleport destination. The destination may be temporarily unavailable or no longer exists. Please try again in a few minutes. </message> <message name="no_inventory_host"> - The inventory system is currently unavailable. + 收納區功能目前無法使用。 </message> </message_set> <message_set name="progress"> @@ -53,28 +53,28 @@ Try again in a moment. Relaying to destination. </message> <message name="sending_home"> - Sending home location request. + 傳送家位置的要求。 </message> <message name="sending_landmark"> - Sending landmark location request. + 地標位置要求瞬間傳送中。 </message> <message name="completing"> - Completing teleport. + 瞬間傳送完成。 </message> <message name="completed_from"> - Teleport completed from [T_SLURL] + 由 [T_SLURL] 瞬間傳送完成。 </message> <message name="resolving"> - Resolving destination. + 目的地解決中。 </message> <message name="contacting"> - Contacting new region. + 聯繫到新的地區。 </message> <message name="arriving"> 抵達中... </message> <message name="requesting"> - Requesting Teleport... + 瞬間傳送要求中... </message> </message_set> </teleport_messages> diff --git a/indra/newview/skins/minimal/xui/es/floater_camera.xml b/indra/newview/skins/minimal/xui/es/floater_camera.xml index ccf3d4bf91..87177e285c 100644 --- a/indra/newview/skins/minimal/xui/es/floater_camera.xml +++ b/indra/newview/skins/minimal/xui/es/floater_camera.xml @@ -13,7 +13,7 @@ Modos de cámara </floater.string> <floater.string name="pan_mode_title"> - Orbital - Zoom - Panóramica + Orbital - Zoom - Panorámica </floater.string> <floater.string name="presets_mode_title"> Vistas predefinidas @@ -59,7 +59,7 @@ </panel> <panel name="buttons"> <button label="" name="presets_btn" tool_tip="Vistas predefinidas"/> - <button label="" name="pan_btn" tool_tip="Orbital - Zoom - Panóramica"/> + <button label="" name="pan_btn" tool_tip="Orbital - Zoom - Panorámica"/> <button label="" name="avatarview_btn" tool_tip="Modos de cámara"/> </panel> </floater> diff --git a/indra/newview/skins/minimal/xui/es/menu_attachment_other.xml b/indra/newview/skins/minimal/xui/es/menu_attachment_other.xml index 00bdb74881..b8ae93afd2 100644 --- a/indra/newview/skins/minimal/xui/es/menu_attachment_other.xml +++ b/indra/newview/skins/minimal/xui/es/menu_attachment_other.xml @@ -4,7 +4,7 @@ <menu_item_call label="Ver el perfil" name="Profile..."/> <menu_item_call label="Añadir como amigo" name="Add Friend"/> <menu_item_call label="MI" name="Send IM..."/> - <menu_item_call label="Llamada" name="Call"/> + <menu_item_call label="Llamar" name="Call"/> <menu_item_call label="Invitar al grupo" name="Invite..."/> <menu_item_call label="Ignorar" name="Avatar Mute"/> <menu_item_call label="Denunciar" name="abuse"/> diff --git a/indra/newview/skins/minimal/xui/es/menu_avatar_other.xml b/indra/newview/skins/minimal/xui/es/menu_avatar_other.xml index 7df2d7c4e0..5fb3e51575 100644 --- a/indra/newview/skins/minimal/xui/es/menu_avatar_other.xml +++ b/indra/newview/skins/minimal/xui/es/menu_avatar_other.xml @@ -4,7 +4,7 @@ <menu_item_call label="Ver el perfil" name="Profile..."/> <menu_item_call label="Añadir como amigo" name="Add Friend"/> <menu_item_call label="MI" name="Send IM..."/> - <menu_item_call label="Llamada" name="Call"/> + <menu_item_call label="Llamar" name="Call"/> <menu_item_call label="Invitar al grupo" name="Invite..."/> <menu_item_call label="Ignorar" name="Avatar Mute"/> <menu_item_call label="Denunciar" name="abuse"/> diff --git a/indra/newview/skins/minimal/xui/es/menu_inspect_avatar_gear.xml b/indra/newview/skins/minimal/xui/es/menu_inspect_avatar_gear.xml index b4b964d096..728637de78 100644 --- a/indra/newview/skins/minimal/xui/es/menu_inspect_avatar_gear.xml +++ b/indra/newview/skins/minimal/xui/es/menu_inspect_avatar_gear.xml @@ -3,6 +3,7 @@ <menu_item_call label="Ver el perfil" name="view_profile"/> <menu_item_call label="Añadir como amigo" name="add_friend"/> <menu_item_call label="MI" name="im"/> + <menu_item_call label="Llamar" name="call"/> <menu_item_call label="Teleportar" name="teleport"/> <menu_item_call label="Ignorar" name="block"/> <menu_item_call label="Designorar" name="unblock"/> diff --git a/indra/newview/skins/minimal/xui/es/panel_adhoc_control_panel.xml b/indra/newview/skins/minimal/xui/es/panel_adhoc_control_panel.xml new file mode 100644 index 0000000000..254cf58437 --- /dev/null +++ b/indra/newview/skins/minimal/xui/es/panel_adhoc_control_panel.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="panel_im_control_panel"> + <layout_stack name="vertical_stack"> + <layout_panel name="call_btn_panel"> + <button label="Llamar" name="call_btn"/> + </layout_panel> + <layout_panel name="end_call_btn_panel"> + <button label="Colgar" name="end_call_btn"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml index f782d66ae7..0989a3d0a1 100644 --- a/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml +++ b/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml @@ -4,26 +4,32 @@ <string name="SpeakBtnToolTip" value="Activa/Desactiva el micrófono"/> <string name="VoiceControlBtnToolTip" value="Muestra/Oculta el panel del control de voz"/> <layout_stack name="toolbar_stack"> + <layout_panel name="speak_panel"> + <button label="Hablar" name="speak_btn" tool_tip="Activar y desactivar tu micrófono"/> + </layout_panel> + <layout_panel name="speak_flyout_panel"> + <button label="" name="flyout_btn" tool_tip="Cambiar tus preferencias de sonido"/> + </layout_panel> <layout_panel name="gesture_panel"> - <gesture_combo_list label="Gestos" name="Gesture" tool_tip="Muestra/Oculta los gestos"/> + <gesture_combo_list label="Gestos" name="Gesture" tool_tip="Hacer que tu avatar realice distintas acciones"/> </layout_panel> <layout_panel name="cam_panel"> - <bottomtray_button label="Visión" name="camera_btn" tool_tip="Muestra/Oculta los controles de la cámara"/> + <bottomtray_button label="Visión" name="camera_btn" tool_tip="Controlar el ángulo de tu cámara"/> </layout_panel> - <layout_panel name="avatar_and_destinations_panel"> - <bottomtray_button label="Destinos" name="destination_btn" tool_tip="Muestra la ventana de gente"/> + <layout_panel name="destinations_panel"> + <bottomtray_button label="Destinos" name="destination_btn" tool_tip="Viajar por Second Life"/> </layout_panel> - <layout_panel name="avatar_and_destinations_panel"> - <bottomtray_button label="Mi avatar" name="avatar_btn"/> + <layout_panel name="avatar_panel"> + <bottomtray_button label="Mi avatar" name="avatar_btn" tool_tip="Cambiar tu aspecto"/> </layout_panel> <layout_panel name="people_panel"> - <bottomtray_button label="Gente" name="show_people_button" tool_tip="Muestra la ventana de gente"/> + <bottomtray_button label="Gente" name="show_people_button" tool_tip="Encontrar a gente en Second Life"/> </layout_panel> <layout_panel name="profile_panel"> - <bottomtray_button label="Perfil" name="show_profile_btn" tool_tip="Muestra la ventana del perfil"/> + <bottomtray_button label="Perfil" name="show_profile_btn" tool_tip="Consultar y editar tu perfil"/> </layout_panel> <layout_panel name="howto_panel"> - <bottomtray_button label="Indicaciones" name="show_help_btn" tool_tip="Abrir los temas sobre indicaciones de Second Life"/> + <bottomtray_button label="Indicaciones" name="show_help_btn" tool_tip="Ver la información de ayuda de Second Life"/> </layout_panel> <layout_panel name="im_well_panel"> <chiclet_im_well name="im_well"> diff --git a/indra/newview/skins/minimal/xui/es/panel_im_control_panel.xml b/indra/newview/skins/minimal/xui/es/panel_im_control_panel.xml index 7d4db6a630..1be6997813 100644 --- a/indra/newview/skins/minimal/xui/es/panel_im_control_panel.xml +++ b/indra/newview/skins/minimal/xui/es/panel_im_control_panel.xml @@ -8,7 +8,7 @@ <button label="Añadir como amigo" name="add_friend_btn"/> </layout_panel> <layout_panel name="teleport_btn_panel"> - <button label="Teleportarme" name="teleport_btn" tool_tip="Ofrecer teleporte a esta persona"/> + <button label="Teleportarte" name="teleport_btn" tool_tip="Ofrecer teleporte a esta persona"/> </layout_panel> <layout_panel name="share_btn_panel"> <button label="Compartir" name="share_btn"/> diff --git a/indra/newview/skins/minimal/xui/es/panel_people.xml b/indra/newview/skins/minimal/xui/es/panel_people.xml index 7d3157ef45..1e1c3411ae 100644 --- a/indra/newview/skins/minimal/xui/es/panel_people.xml +++ b/indra/newview/skins/minimal/xui/es/panel_people.xml @@ -53,6 +53,9 @@ <button label="MI" name="im_btn" tool_tip="Abrir una sesión de mensajes instantáneos"/> </layout_panel> <layout_panel name="chat_btn_lp"> + <button label="Llamar" name="call_btn" tool_tip="Llamar a este Residente"/> + </layout_panel> + <layout_panel name="chat_btn_lp"> <button label="Teleporte" name="teleport_btn" tool_tip="Ofrecer teleporte"/> </layout_panel> </layout_stack> diff --git a/indra/newview/skins/minimal/xui/fr/menu_inspect_avatar_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_inspect_avatar_gear.xml index 231a175ee5..c3240fa541 100644 --- a/indra/newview/skins/minimal/xui/fr/menu_inspect_avatar_gear.xml +++ b/indra/newview/skins/minimal/xui/fr/menu_inspect_avatar_gear.xml @@ -3,6 +3,7 @@ <menu_item_call label="Voir le profil" name="view_profile"/> <menu_item_call label="Devenir amis" name="add_friend"/> <menu_item_call label="IM" name="im"/> + <menu_item_call label="Appeler" name="call"/> <menu_item_call label="Téléporter" name="teleport"/> <menu_item_call label="Ignorer" name="block"/> <menu_item_call label="Ne plus ignorer" name="unblock"/> diff --git a/indra/newview/skins/minimal/xui/fr/panel_adhoc_control_panel.xml b/indra/newview/skins/minimal/xui/fr/panel_adhoc_control_panel.xml new file mode 100644 index 0000000000..376a7d2b72 --- /dev/null +++ b/indra/newview/skins/minimal/xui/fr/panel_adhoc_control_panel.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="panel_im_control_panel"> + <layout_stack name="vertical_stack"> + <layout_panel name="call_btn_panel"> + <button label="Appeler" name="call_btn"/> + </layout_panel> + <layout_panel name="end_call_btn_panel"> + <button label="Quitter l'appel" name="end_call_btn"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml index ef62901e99..094d3e66de 100644 --- a/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml +++ b/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml @@ -4,26 +4,32 @@ <string name="SpeakBtnToolTip" value="Active/Désactive le micro"/> <string name="VoiceControlBtnToolTip" value="Affiche/Masque le panneau de contrôle de la voix"/> <layout_stack name="toolbar_stack"> + <layout_panel name="speak_panel"> + <button label="Parler" name="speak_btn" tool_tip="Activer/désactiver le micro."/> + </layout_panel> + <layout_panel name="speak_flyout_panel"> + <button label="" name="flyout_btn" tool_tip="Modifier les préférences audio."/> + </layout_panel> <layout_panel name="gesture_panel"> - <gesture_combo_list label="Geste" name="Gesture" tool_tip="Affiche/Masque les gestes"/> + <gesture_combo_list label="Geste" name="Gesture" tool_tip="Faire faire des gestes à votre avatar."/> </layout_panel> <layout_panel name="cam_panel"> - <bottomtray_button label="Affichage" name="camera_btn" tool_tip="Affiche/Masque le contrôle de la caméra"/> + <bottomtray_button label="Affichage" name="camera_btn" tool_tip="Contrôler l'angle de la caméra."/> </layout_panel> - <layout_panel name="avatar_and_destinations_panel"> - <bottomtray_button label="Destinations" name="destination_btn" tool_tip="Afficher la fenêtre des personnes."/> + <layout_panel name="destinations_panel"> + <bottomtray_button label="Destinations" name="destination_btn" tool_tip="Voyager à travers Second Life."/> </layout_panel> - <layout_panel name="avatar_and_destinations_panel"> - <bottomtray_button label="Mon avatar" name="avatar_btn"/> + <layout_panel name="avatar_panel"> + <bottomtray_button label="Mon avatar" name="avatar_btn" tool_tip="Modifier votre apparence."/> </layout_panel> <layout_panel name="people_panel"> - <bottomtray_button label="Personnes" name="show_people_button" tool_tip="Afficher la fenêtre des personnes."/> + <bottomtray_button label="Personnes" name="show_people_button" tool_tip="Trouver des personnes dans Second Life."/> </layout_panel> <layout_panel name="profile_panel"> - <bottomtray_button label="Profil" name="show_profile_btn" tool_tip="Afficher la fenêtre de profil."/> + <bottomtray_button label="Profil" name="show_profile_btn" tool_tip="Afficher et modifier votre profil."/> </layout_panel> <layout_panel name="howto_panel"> - <bottomtray_button label="Aide rapide" name="show_help_btn" tool_tip="Ouvrir les rubriques d'aide rapide Second Life."/> + <bottomtray_button label="Aide rapide" name="show_help_btn" tool_tip="Afficher des infos d'aide sur Second Life."/> </layout_panel> <layout_panel name="im_well_panel"> <chiclet_im_well name="im_well"> diff --git a/indra/newview/skins/minimal/xui/fr/panel_im_control_panel.xml b/indra/newview/skins/minimal/xui/fr/panel_im_control_panel.xml index 1f2169e22c..fdc5aeca49 100644 --- a/indra/newview/skins/minimal/xui/fr/panel_im_control_panel.xml +++ b/indra/newview/skins/minimal/xui/fr/panel_im_control_panel.xml @@ -9,7 +9,7 @@ <button label="Devenir amis" name="add_friend_btn"/> </layout_panel> <layout_panel name="teleport_btn_panel"> - <button label="Téléporter" name="teleport_btn" tool_tip="Proposer de téléporter cette personne"/> + <button label="Téléporter" name="teleport_btn" tool_tip="Proposer de téléporter cette personne."/> </layout_panel> <layout_panel name="share_btn_panel"> <button label="Partager" name="share_btn"/> diff --git a/indra/newview/skins/minimal/xui/fr/panel_people.xml b/indra/newview/skins/minimal/xui/fr/panel_people.xml index 88409a2a86..72fb4d807f 100644 --- a/indra/newview/skins/minimal/xui/fr/panel_people.xml +++ b/indra/newview/skins/minimal/xui/fr/panel_people.xml @@ -53,6 +53,9 @@ Vous recherchez des résidents avec qui passer du temps ? Essayez avec le bouto <button label="IM" name="im_btn" tool_tip="Ouvrir une session IM"/> </layout_panel> <layout_panel name="chat_btn_lp"> + <button label="Appeler" name="call_btn" tool_tip="Appeler ce résident."/> + </layout_panel> + <layout_panel name="chat_btn_lp"> <button label="Téléporter" name="teleport_btn" tool_tip="Proposer une téléportation"/> </layout_panel> </layout_stack> diff --git a/indra/newview/skins/minimal/xui/it/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/it/panel_bottomtray.xml index 0eb0d0ee22..ab9b175f16 100644 --- a/indra/newview/skins/minimal/xui/it/panel_bottomtray.xml +++ b/indra/newview/skins/minimal/xui/it/panel_bottomtray.xml @@ -4,26 +4,32 @@ <string name="SpeakBtnToolTip" value="Accende o spegne il microfono"/> <string name="VoiceControlBtnToolTip" value="Mostra o nasconde il pannello di regolazione voce"/> <layout_stack name="toolbar_stack"> + <layout_panel name="speak_panel"> + <button label="Parla" name="speak_btn" tool_tip="Accendi e spegni il microfono"/> + </layout_panel> + <layout_panel name="speak_flyout_panel"> + <button label="" name="flyout_btn" tool_tip="Cambia le preferenze per i suoni"/> + </layout_panel> <layout_panel name="gesture_panel"> - <gesture_combo_list label="Gesture" name="Gesture" tool_tip="Mostra o nasconde le gesture"/> + <gesture_combo_list label="Gesture" name="Gesture" tool_tip="Fai fare qualcosa al tuo avatar"/> </layout_panel> <layout_panel name="cam_panel"> - <bottomtray_button label="Visuale" name="camera_btn" tool_tip="Mostra o nasconde le regolazioni della visuale"/> + <bottomtray_button label="Visuale" name="camera_btn" tool_tip="Controlla l'angolo di visualizzazione"/> </layout_panel> - <layout_panel name="avatar_and_destinations_panel"> - <bottomtray_button label="Destinazioni" name="destination_btn" tool_tip="Mostra finestra persone"/> + <layout_panel name="destinations_panel"> + <bottomtray_button label="Destinazioni" name="destination_btn" tool_tip="Viaggia in Second Life"/> </layout_panel> - <layout_panel name="avatar_and_destinations_panel"> - <bottomtray_button label="Il mio avatar" name="avatar_btn"/> + <layout_panel name="avatar_panel"> + <bottomtray_button label="Il mio avatar" name="avatar_btn" tool_tip="Cambia il tuo aspetto"/> </layout_panel> <layout_panel name="people_panel"> - <bottomtray_button label="Persone" name="show_people_button" tool_tip="Mostra finestra persone"/> + <bottomtray_button label="Persone" name="show_people_button" tool_tip="Trova persone in Second Life"/> </layout_panel> <layout_panel name="profile_panel"> - <bottomtray_button label="Profilo" name="show_profile_btn" tool_tip="Mostra finestra profilo"/> + <bottomtray_button label="Profilo" name="show_profile_btn" tool_tip="Visualizza e modifica il tuo profilo"/> </layout_panel> <layout_panel name="howto_panel"> - <bottomtray_button label="Istruzioni" name="show_help_btn" tool_tip="Apri le Istruzioni Second Life"/> + <bottomtray_button label="Istruzioni" name="show_help_btn" tool_tip="Visualizza le informazioni della guida di Second Life"/> </layout_panel> <layout_panel name="im_well_panel"> <chiclet_im_well name="im_well"> diff --git a/indra/newview/skins/minimal/xui/it/panel_im_control_panel.xml b/indra/newview/skins/minimal/xui/it/panel_im_control_panel.xml index 76b28eab24..756db84c1c 100644 --- a/indra/newview/skins/minimal/xui/it/panel_im_control_panel.xml +++ b/indra/newview/skins/minimal/xui/it/panel_im_control_panel.xml @@ -5,7 +5,7 @@ <button label="Profilo" name="view_profile_btn"/> </layout_panel> <layout_panel name="add_friend_btn_panel"> - <button label="Aggiungi amico" name="add_friend_btn"/> + <button label="Aggiungi come amico" name="add_friend_btn"/> </layout_panel> <layout_panel name="teleport_btn_panel"> <button label="Teleport" name="teleport_btn" tool_tip="Offri teleport a questa persona"/> diff --git a/indra/newview/skins/minimal/xui/ja/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/ja/panel_bottomtray.xml index fe81ec47f8..13be2cea0a 100644 --- a/indra/newview/skins/minimal/xui/ja/panel_bottomtray.xml +++ b/indra/newview/skins/minimal/xui/ja/panel_bottomtray.xml @@ -4,26 +4,32 @@ <string name="SpeakBtnToolTip" value="マイクのオン・オフ"/> <string name="VoiceControlBtnToolTip" value="ボイスコントロールパネルの表示・非表示"/> <layout_stack name="toolbar_stack"> + <layout_panel name="speak_panel"> + <button label="話す" name="speak_btn" tool_tip="マイクのオン・オフを切り替える"/> + </layout_panel> + <layout_panel name="speak_flyout_panel"> + <button label="" name="flyout_btn" tool_tip="サウンド環境設定を変更する"/> + </layout_panel> <layout_panel name="gesture_panel"> - <gesture_combo_list label="ジェスチャー" name="Gesture" tool_tip="ジェスチャーの表示・非表示"/> + <gesture_combo_list label="ジェスチャー" name="Gesture" tool_tip="アバターの動作を起こす"/> </layout_panel> <layout_panel name="cam_panel"> - <bottomtray_button label="視界" name="camera_btn" tool_tip="カメラコントロールの表示・非表示"/> + <bottomtray_button label="視界" name="camera_btn" tool_tip="カメラの角度をコントロール"/> </layout_panel> - <layout_panel name="avatar_and_destinations_panel"> - <bottomtray_button label="行き先" name="destination_btn" tool_tip="人ウインドウを表示"/> + <layout_panel name="destinations_panel"> + <bottomtray_button label="行き先" name="destination_btn" tool_tip="Second Life 内を旅行する"/> </layout_panel> - <layout_panel name="avatar_and_destinations_panel"> - <bottomtray_button label="マイ アバター" name="avatar_btn"/> + <layout_panel name="avatar_panel"> + <bottomtray_button label="マイ アバター" name="avatar_btn" tool_tip="容姿を変更する"/> </layout_panel> <layout_panel name="people_panel"> - <bottomtray_button label="人" name="show_people_button" tool_tip="人ウインドウを表示"/> + <bottomtray_button label="人" name="show_people_button" tool_tip="Second Life で人を探す"/> </layout_panel> <layout_panel name="profile_panel"> - <bottomtray_button label="プロフィール" name="show_profile_btn" tool_tip="プロフィールウインドウを表示"/> + <bottomtray_button label="プロフィール" name="show_profile_btn" tool_tip="プロフィールを表示・編集"/> </layout_panel> <layout_panel name="howto_panel"> - <bottomtray_button label="ハウツー" name="show_help_btn" tool_tip="Second Lifeのハウツートピックを開く"/> + <bottomtray_button label="ハウツー" name="show_help_btn" tool_tip="Second Life のヘルプ情報を見る"/> </layout_panel> <layout_panel name="im_well_panel"> <chiclet_im_well name="im_well"> diff --git a/indra/newview/skins/minimal/xui/pt/menu_inspect_avatar_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_inspect_avatar_gear.xml index f7fe5640ef..90b321e0a2 100644 --- a/indra/newview/skins/minimal/xui/pt/menu_inspect_avatar_gear.xml +++ b/indra/newview/skins/minimal/xui/pt/menu_inspect_avatar_gear.xml @@ -3,6 +3,7 @@ <menu_item_call label="Ver perfil" name="view_profile"/> <menu_item_call label="Adicionar amigo..." name="add_friend"/> <menu_item_call label="MI" name="im"/> + <menu_item_call label="Ligar" name="call"/> <menu_item_call label="Teletransportar" name="teleport"/> <menu_item_call label="Bloquear" name="block"/> <menu_item_call label="Desbloquear" name="unblock"/> diff --git a/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml index f67823dbd8..9b4eb2c2b8 100644 --- a/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml +++ b/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml @@ -4,26 +4,32 @@ <string name="SpeakBtnToolTip" value="Liga e desliga o microfone"/> <string name="VoiceControlBtnToolTip" value="Mostra/oculta os controles de voz"/> <layout_stack name="toolbar_stack"> + <layout_panel name="speak_panel"> + <button label="Falar" name="speak_btn" tool_tip="Ligar/desligar seu microfone"/> + </layout_panel> + <layout_panel name="speak_flyout_panel"> + <button label="" name="flyout_btn" tool_tip="Mudar as preferências de áudio"/> + </layout_panel> <layout_panel name="gesture_panel"> - <gesture_combo_list label="Gesto" name="Gesture" tool_tip="Mostra/oculta os gestos"/> + <gesture_combo_list label="Gesto" name="Gesture" tool_tip="Fazer seu avatar agir"/> </layout_panel> <layout_panel name="cam_panel"> - <bottomtray_button label="Exibir" name="camera_btn" tool_tip="Mostra/oculta os controles da câmera"/> + <bottomtray_button label="Exibir" name="camera_btn" tool_tip="Controlar ângulo da câmera"/> </layout_panel> - <layout_panel name="avatar_and_destinations_panel"> - <bottomtray_button label="Destinos" name="destination_btn" tool_tip="Exibe janela de pessoas"/> + <layout_panel name="destinations_panel"> + <bottomtray_button label="Destinos" name="destination_btn" tool_tip="Viajar no Second Life"/> </layout_panel> - <layout_panel name="avatar_and_destinations_panel"> - <bottomtray_button label="Meu avatar" name="avatar_btn"/> + <layout_panel name="avatar_panel"> + <bottomtray_button label="Meu avatar" name="avatar_btn" tool_tip="Trocar seu visual"/> </layout_panel> <layout_panel name="people_panel"> - <bottomtray_button label="Pessoas" name="show_people_button" tool_tip="Exibe as pessoas"/> + <bottomtray_button label="Pessoas" name="show_people_button" tool_tip="Encontrar pessoas no Second Life"/> </layout_panel> <layout_panel name="profile_panel"> - <bottomtray_button label="Perfil" name="show_profile_btn" tool_tip="Exibe o perfil"/> + <bottomtray_button label="Perfil" name="show_profile_btn" tool_tip="Ver e editar seu perfil"/> </layout_panel> <layout_panel name="howto_panel"> - <bottomtray_button label="Como..." name="show_help_btn" tool_tip="Abrir "Como..." do Second Life"/> + <bottomtray_button label="Como..." name="show_help_btn" tool_tip="Opções de ajuda do Second Life"/> </layout_panel> <layout_panel name="im_well_panel"> <chiclet_im_well name="im_well"> diff --git a/indra/newview/skins/minimal/xui/pt/panel_im_control_panel.xml b/indra/newview/skins/minimal/xui/pt/panel_im_control_panel.xml index 91b7d1b7cd..d223ee9c69 100644 --- a/indra/newview/skins/minimal/xui/pt/panel_im_control_panel.xml +++ b/indra/newview/skins/minimal/xui/pt/panel_im_control_panel.xml @@ -5,7 +5,7 @@ <button label="Perfil" name="view_profile_btn"/> </layout_panel> <layout_panel name="add_friend_btn_panel"> - <button label="Adicionar amigo" name="add_friend_btn"/> + <button label="Adicionar amigo..." name="add_friend_btn"/> </layout_panel> <layout_panel name="teleport_btn_panel"> <button label="Teletransportar" name="teleport_btn" tool_tip="Oferecer teletransporte"/> diff --git a/indra/newview/skins/minimal/xui/pt/panel_people.xml b/indra/newview/skins/minimal/xui/pt/panel_people.xml index 935ade2177..d46c440eb9 100644 --- a/indra/newview/skins/minimal/xui/pt/panel_people.xml +++ b/indra/newview/skins/minimal/xui/pt/panel_people.xml @@ -53,6 +53,9 @@ Em busca de alguém para conversar? Confira o botão Destinos abaixo. <button label="MI" name="im_btn" tool_tip="Abrir sessão de mensagem instantânea"/> </layout_panel> <layout_panel name="chat_btn_lp"> + <button label="Ligar" name="call_btn" tool_tip="Ligar para este residente"/> + </layout_panel> + <layout_panel name="chat_btn_lp"> <button label="Teletransportar" name="teleport_btn" tool_tip="Oferecer teletransporte"/> </layout_panel> </layout_stack> diff --git a/install.xml b/install.xml deleted file mode 100644 index 889386b336..0000000000 --- a/install.xml +++ /dev/null @@ -1,1851 +0,0 @@ -<?xml version="1.0" ?> -<llsd> -<map> - <key>installables</key> - <map> - <key>GL</key> - <map> - <key>copyright</key> - <string>Copyright (c) 1991-2000 Silicon Graphics, Inc.</string> - <key>description</key> - <string>A standard for 3D Graphics rendering engine.</string> - <key>license</key> - <string>GL</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>0bd2795a2afe09f6c563f2f888f24cc9</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/GL-darwin-20080613.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>2ab29212a7f3acdaebf10059af816be0</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/GL-linux-20080812.tar.bz2</uri> - </map> - <key>linux64</key> - <map> - <key>md5sum</key> - <string>9c3dff3817f1105f9054401fdef1fe50</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/GL-linux64-20080909.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>91155239b02f576384603795d41eb971</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/GL-windows-20090505.tar.bz2</uri> - </map> - </map> - </map> - <key>SDL</key> - <map> - <key>copyright</key> - <string>Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga</string> - <key>description</key> - <string>The Simple DirectMedia Layer libraries are used for handling input and basic window/GL setup on the Linux client. Packages also include cursors.</string> - <key>license</key> - <string>lgpl</string> - <key>packages</key> - <map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>fce0ff7d2cdf0f36c1647e6a3916e29e</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/SDL-1.2.12-linux-20090218.tar.bz2</uri> - </map> - </map> - </map> - <key>apr_suite</key> - <map> - <key>license</key> - <string>apache 2.0</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>115d8ac44a91efdb173e9b3e478c46b6</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/apr_suite-1.3.7-darwin-20090805.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>7b84cd6a3c601a104d9c09e58ef2f50c</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/apr_suite-1.2.8-linux-20080812.tar.bz2</uri> - </map> - <key>linux64</key> - <map> - <key>md5sum</key> - <string>1a7e1186855d48d8316ce86803095f70</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/apr_suite-1.2.8-linux64-20080909a.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>a02619c1e30a3db02d3883bf1ad7a1e6</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/apr_suite-1.3.8-windows-20090911.tar.bz2</uri> - </map> - </map> - </map> - <key>ares</key> - <map> - <key>copyright</key> - <string>Copyright 1998 by the Massachusetts Institute of Technology.</string> - <key>description</key> - <string>Performs DNS requests and name resolves asynchronously. Used with libcurl to keep all HTTP operations async.</string> - <key>license</key> - <string>c-ares</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>cdb2f5c4a5a1f9ecd75bc1dbdd4db8e9</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/ares-1.7.1-darwin-20100606.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>91694429e391efeea1de974df26032a2</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/ares-1.7.1-linux-20100527.tar.bz2</uri> - </map> - <key>linux64</key> - <map> - <key>md5sum</key> - <string>c4242416e0b2e642c0bf062a19a250e4</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/ares-1.3.0-linux64-20080909.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>4b84738eec2e21b0c096d53b79ee2681</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/ares-1.7.1-windows-20100611a.tar.bz2</uri> - </map> - </map> - </map> - <key>artwork-common</key> - <map> - <key>copyright</key> - <string>(C) 2008 Linden Research, Inc.</string> - <key>description</key> - <string>Second Life(TM) Viewer Artwork</string> - <key>license</key> - <string>artwork</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>5e047437d73d1017bf270a6c6e936f23</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/artwork-common-20090415.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>5e047437d73d1017bf270a6c6e936f23</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/artwork-common-20090415.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>5e047437d73d1017bf270a6c6e936f23</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/artwork-common-20090415.tar.bz2</uri> - </map> - </map> - </map> - <key>berkeley</key> - <map> - <key>copyright</key> - <string>Copyright (c) 1990-1999 Sleepycat Software. All rights reserved.</string> - <key>description</key> - <string>a high-performance, embedded database library</string> - <key>license</key> - <string>sleepycat</string> - </map> - <key>boost</key> - <map> - <key>copyright</key> - <string>various</string> - <key>description</key> - <string>A set of portable C++ libraries which provide a wide set of functionality. </string> - <key>license</key> - <string>boost</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>71defd179827bf172b76d6020023e0e8</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/boost-1.39.0-darwin-20100222a.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>4db3d74e40d149eeec06f4d97a609bb1</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/boost-1.39.0-linux-20100624.tar.bz2</uri> - </map> - <key>linux64</key> - <map> - <key>md5sum</key> - <string>af4badd6b2c10bc4db82ff1256695892</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/boost-1.39.0-linux64-20100119.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>72e6e2eff5d146a107f3059b6c31fb95</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/boost-1.39.0-windows-20100630.tar.bz2</uri> - </map> - </map> - </map> - <key>curl</key> - <map> - <key>copyright</key> - <string>Copyright (c) 1996 - 2008, Daniel Stenberg, <daniel@haxx.se>.</string> - <key>description</key> - <string>Client-side URL transfer library. Handles moving data across the net in many different protocols. Used to GET/POST/PUT/DELETE web resources. </string> - <key>license</key> - <string>curl</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>ca8f0134fa5ab6f34a6eeb8d0896c9b0</string> - <key>url</key> - <uri>https://s3.amazonaws.com/automated-builds-secondlife-com/hg/repo/brad_curl-autobuild/rev/216961/arch/Darwin/installer/curl-7.21.1-darwin-20101214.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>9c9b629b62bf874d550c430ad678dc04</string> - <key>url</key> - <uri>https://s3.amazonaws.com/automated-builds-secondlife-com/hg/repo/brad_curl-autobuild/rev/216961/arch/Linux/installer/curl-7.21.1-linux-20101215.tar.bz2</uri> - </map> - <key>linux64</key> - <map> - <key>md5sum</key> - <string>6994192cea7ab2d885a158a3de474273</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/curl-7.16.4a-linux64-20090303.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>48691883065a82d53691d73aae81d4c1</string> - <key>url</key> - <uri>https://s3.amazonaws.com/automated-builds-secondlife-com/hg/repo/brad_curl-autobuild/rev/216961/arch/CYGWIN/installer/curl-7.21.1-windows-20101214.tar.bz2</uri> - </map> - </map> - </map> - <key>dbghelp</key> - <map> - <key>copyright</key> - <string>Copyright Microsoft Corporation</string> - <key>description</key> - <string>dbghelp: Debug helper from Microsoft Debugging Tools For Windows</string> - <key>license</key> - <string>MSDTW</string> - <key>packages</key> - <map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>b7563064037e032143ca2d610aae5153</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/dbghelp-6.11.1.404-windows-20090520.tar.bz2</uri> - </map> - </map> - </map> - <key>dbusglib</key> - <map> - <key>copyright</key> - <string>Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.</string> - <key>description</key> - <string>dbus/dbus-glib: headers only</string> - <key>license</key> - <string>AFL2.1</string> - <key>packages</key> - <map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>eb25444142d4102b0ce1b7ffaadb071e</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/dbusglib-linux-20080707.tar.bz2</uri> - </map> - </map> - </map> - <key>elfio</key> - <map> - <key>license</key> - <string>lgpl</string> - <key>packages</key> - <map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>82ea408af2f968cfe5f013ab241323ef</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/elfio-1.0.3-linux-20080812.tar.bz2</uri> - </map> - </map> - </map> - <key>expat</key> - <map> - <key>copyright</key> - <string>Copyright (c) 1998, 1999, 2000 Thai Open Source Software Center Ltd</string> - <key>description</key> - <string>An XML parser library written in C. It is a stream-oriented parser in which an application registers handlers for things the parser might find in the XML document (like start tags).</string> - <key>license</key> - <string>mit</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>c457a0a041ac4946265889a503d26c3d</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/expat-1.95.8-darwin-20090805.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>67b470fd446b08c9831d1039674eae4e</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/expat-1.95.8-linux-20080812.tar.bz2</uri> - </map> - <key>linux64</key> - <map> - <key>md5sum</key> - <string>278c61871419b9a4d50a4f88b7922403</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/expat-1.95.8-linux64-20080909.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>5dbbdb4a9b5bec86d180ef20a5f8ccfb</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/expat-1.95.8-windows-20090917.tar.bz2</uri> - </map> - </map> - </map> - <key>fmod</key> - <map> - <key>copyright</key> - <string>FMOD Sound System, copyright (C) Firelight Technologies Pty, Ltd., 1994-2006.</string> - <key>description</key> - <string>Audio engine and mp3 stream decoder .</string> - <key>license</key> - <string>fmod</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>261bcd3387066cf0a1d46549400052b5</string> - <key>url</key> - <uri>scp:install-packages.lindenlab.com:/local/www/install-packages/doc/fmod-3.75-darwin-20101007.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>8490d97430c12c2e1ac19ff80a8d4db4</string> - <key>url</key> - <uri>scp:install-packages.lindenlab.com:/local/www/install-packages/doc/fmod-3.75-linux-20101007.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>bab1babcb01ff9849b7f072d352e1ecd</string> - <key>url</key> - <uri>scp:install-packages.lindenlab.com:/local/www/install-packages/doc/fmod-3.75-windows-20101007.tar.bz2</uri> - </map> - </map> - </map> - <key>fontconfig</key> - <map> - <key>license</key> - <string>mit</string> - <key>packages</key> - <map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>9af6a1ed39fa540bfcaa402b0ea22f78</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/fontconfig-2.2.3-linux-20080613.tar.bz2</uri> - </map> - </map> - </map> - <key>freeglut</key> - <map> - <key>license</key> - <string>mit</string> - <key>packages</key> - <map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>fcbb695ff203775fad96d184bf5f34fc</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/freeglut-2.4.0-windows-20090608.tar.bz2</uri> - </map> - </map> - </map> - <key>freetype</key> - <map> - <key>copyright</key> - <string>Copyright</string> - <key>description</key> - <string>Font</string> - <key>license</key> - <string>freetype</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>f00144dfb597140f328774c3244f0c3e</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/freetype-2.3.9-darwin-20090922.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>9de3f44be65645c7f6af236139596942</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/freetype-2.3.9-linux-2010-02-19a-nommap.tar.bz2</uri> - </map> - <key>linux64</key> - <map> - <key>md5sum</key> - <string>35f6fa557ba90f9cda0a18d1af2055a4</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/freetype-2.1.5-linux64-20080909.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>88980fd6d91ac541b62dea877ebe6ba6</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/freetype-2.3.9-windows-20090917.tar.bz2</uri> - </map> - </map> - </map> - <key>glh_linear</key> - <map> - <key>copyright</key> - <string>Copyright (c) 2000 Cass Everitt; Copyright (c) 2000 NVIDIA Corporation; All rights reserved.</string> - <key>description</key> - <string>nVidia NVParse SDK: platform-indepenedent C++ Apple OpenGL helper library</string> - <key>license</key> - <string>glh_linear</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>23bd9a75e5a2365a827461e6c324f52b</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glh_linear-darwin-20080613.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>23bd9a75e5a2365a827461e6c324f52b</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glh_linear-linux-20080812.tar.bz2</uri> - </map> - <key>linux64</key> - <map> - <key>md5sum</key> - <string>2965646aea1d2a6aec1fbc431c02733f</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glh_linear-linux-20080613.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>38b9ddfe8dceff55ee4351016a937d1b</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glh_linear-windows-20080613.tar.bz2</uri> - </map> - </map> - </map> - <key>glib</key> - <map> - <key>description</key> - <string>GLib is a library containing many useful C routines for things such as trees, hashes, and lists.</string> - <key>license</key> - <string>gpl</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>6cc5ce1fafd10299fdb890b3d4c3cf53</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glib-2.0-darwin-20080817.tar.bz2</uri> - </map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>2f1a9e14f9213c2c9564c1c1cfdd6d47</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glib-2.0-linux-20080817.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>3d5e29d444dde4815b36082eedfc775a</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glib-2.0-windows-20080817.tar.bz2</uri> - </map> - </map> - </map> - <key>glui</key> - <map> - <key>license</key> - <string>lgpl</string> - <key>packages</key> - <map> - <key>darwin</key> - <map> - <key>md5sum</key> - <string>84f792a860691d0fad6d1de6eeb31baa</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glui-2.36-darwin-20090623a.tar.bz2</uri> - </map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>5b8631fe510d4ebaeb965c673937e1e7</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glui-2.3.6-windows-freeglut-20090608.tar.bz2</uri> - </map> - </map> - </map> - <key>google</key> - <map> - <key>license</key> - <string>mit</string> - <key>packages</key> - <map> - <key>linux</key> - <map> - <key>md5sum</key> - <string>40db900872612615e849f17cbdfd2c27</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/google-linux-20080812.tar.bz2</uri> - </map> - </map> - </map> - <key>google-perftools</key> - <map> - <key>copyright</key> - <string>Copyright (c) 2005, Google Inc.</string> - <key>description</key> - <string>Heap performance and validity checking tools from google. 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</map> - <key>windows</key> - <map> - <key>md5sum</key> - <string>73baf52a740d151fddbc2a008369c462</string> - <key>url</key> - <uri>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/zlib-1.2.3-windows-20090921.tar.bz2</uri> - </map> - </map> - </map> - </map> - <key>licenses</key> - <map> - <key>AFL2.1</key> - <map> - <key>url</key> - <string>http://opensource-definition.org/licenses/afl-2.1.html</string> - </map> - <key>GL</key> - <map> - <key>url</key> - <string>http://www.xfree86.org/4.4.0/LICENSE9.html#sgi</string> - </map> - <key>MSDTW</key> - <map> - <key>text</key> - <string>MICROSOFT SOFTWARE LICENSE TERMS -MICROSOFT DEBUGGING TOOLS FOR WINDOWS -These license terms are an agreement between Microsoft Corporation (or based on where you live, one of -its affiliates) and you. Please read them. They apply to the software named above, which includes the -media on which you received it, if any. The terms also apply to any Microsoft -* updates, -* supplements, -* Internet-based services -* support services, and -* Debugging symbol files that you may access over the internet -for this software, unless other terms accompany those items. If so, those terms apply. -By using the software, you accept these terms. If you do not accept them, do not use the -software. -If you comply with these license terms, you have the rights below. -1. INSTALLATION AND USE RIGHTS. One user may install and use any number of copies of the -software on your devices to design, develop, debug and test your programs. -2. ADDITIONAL LICENSING REQUIREMENTS AND/OR USE RIGHTS. -a. Distributable Code. The software contains code that you are permitted to distribute in programs -you develop if you comply with the terms below. -i. Right to Use and Distribute. The code and text files listed below are Distributable Code. -* REDIST.TXT Files. You may copy and distribute the object code form of code listed in -REDIST.TXT files. -* Sample Code. You may modify, copy, and distribute the source and object code form of -code marked as sample. -* Third Party Distribution. You may permit distributors of your programs to copy and -distribute the Distributable Code as part of those programs. -ii. Distribution Requirements. For any Distributable Code you distribute, you must -* add significant primary functionality to it in your programs; -* require distributors and external end users to agree to terms that protect it at least as much -as this agreement; -* display your valid copyright notice on your programs; and -* indemnify, defend, and hold harmless Microsoft from any claims, including attorneys fees, -related to the distribution or use of your programs. -iii. Distribution Restrictions. You may not -* alter any copyright, trademark or patent notice in the Distributable Code; -* distribute any symbol files which you may access or use under these license terms for the -software; -* use Microsofts trademarks in your programs names or in a way that suggests your -programs come from or are endorsed by Microsoft; -* distribute Distributable Code to run on a platform other than the Windows platform; -* include Distributable Code in malicious, deceptive or unlawful programs; or -* modify or distribute the source code of any Distributable Code so that any part of it -becomes subject to an Excluded License. An Excluded License is one that requires, as a -condition of use, modification or distribution, that -* the code be disclosed or distributed in source code form; or -* others have the right to modify it. -3. SCOPE OF LICENSE. The software is licensed, not sold. This agreement only gives you some rights -to use the software. Microsoft reserves all other rights. 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Consent for Internet-Based Services. The software contains features which may connect to -Microsoft or service provider computer systems over the Internet. In some cases, you will not -receive a separate notice when they connect. You may switch these features on or you may -choose not to use them. For more information about these features, see -http://www.microsoft.com/info/privacy/default.mspx. By using these features, you consent to the transmission of -this information. Microsoft does not use the information to identify or contact you. -b. Misuse of Internet-based Services. You may not use these services in any way that could -harm them or impair anyone elses use of them. You may not use the services to try to gain -unauthorized access to any service, data, account or network by any means. - -5. BACKUP COPY. You may make one backup copy of the software. You may use it only to reinstall the -software. -6. DOCUMENTATION. Any person that has valid access to your computer or internal network may copy -and use the documentation for your internal, reference purposes. -7. EXPORT RESTRICTIONS. The software is subject to United States export laws and regulations. You -must comply with all domestic and international export laws and regulations that apply to the software. -These laws include restrictions on destinations, end users and end use. For additional information, see -www.microsoft.com/exporting. -8. SUPPORT SERVICES. Because this software is as is, we may not provide support services for it. -9. ENTIRE AGREEMENT. This agreement, and the terms for supplements, updates, Internet-based -services and support services that you use, are the entire agreement for the software and support -services. -10. APPLICABLE LAW. -a. United States. If you acquired the software in the United States, Washington state law governs -the interpretation of this agreement and applies to claims for breach of it, regardless of conflict of -laws principles. The laws of the state where you live govern all other claims, including claims under -state consumer protection laws, unfair competition laws, and in tort. -b. Outside the United States. If you acquired the software in any other country, the laws of that -country apply. -11. LEGAL EFFECT. This agreement describes certain legal rights. You may have other rights under the -laws of your country. You may also have rights with respect to the party from whom you acquired the -software. This agreement does not change your rights under the laws of your country if the laws of -your country do not permit it to do so. -12. DISCLAIMER OF WARRANTY. The software is licensed as-is. You bear the risk of using -it. Microsoft gives no express warranties, guarantees or conditions. You may have -additional consumer rights under your local laws which this agreement cannot change. To -the extent permitted under your local laws, Microsoft excludes the implied warranties of -merchantability, fitness for a particular purpose and non-infringement. -13. LIMITATION ON AND EXCLUSION OF REMEDIES AND DAMAGES. You can recover from -Microsoft and its suppliers only direct damages up to U.S. $5.00. You cannot recover any -other damages, including consequential, lost profits, special, indirect or incidental -damages. -This limitation applies to -* anything related to the software, services, content (including code) on third party Internet sites, or -third party programs; and -* claims for breach of contract, breach of warranty, guarantee or condition, strict liability, negligence, -or other tort to the extent permitted by applicable law. -It also applies even if Microsoft knew or should have known about the possibility of the damages. The -above limitation or exclusion may not apply to you because your country may not allow the exclusion or -limitation of incidental, consequential or other damages. - </string> - </map> - <key>apache 2.0</key> - <map> - <key>url</key> - <string>http://www.apache.org/licenses/LICENSE-2.0</string> - </map> - <key>artwork</key> - <map> - <key>text</key> - <string>COPYRIGHT AND PERMISSION NOTICE - -Second Life(TM) Viewer Artwork. Copyright (C) 2008 Linden Research, Inc. - -Linden Research, Inc. ("Linden Lab") licenses the Second Life viewer -artwork and other works in the files distributed with this Notice under -the Creative Commons Attribution-Share Alike 3.0 License, available at -http://creativecommons.org/licenses/by-sa/3.0/legalcode. For the license -summary, see http://creativecommons.org/licenses/by-sa/3.0/. - -Notwithstanding the foregoing, all of Linden Lab's trademarks, including -but not limited to the Second Life brand name and Second Life Eye-in-Hand -logo, are subject to our trademark policy at -http://secondlife.com/corporate/trademark/. - -If you distribute any copies or adaptations of the Second Life viewer -artwork or any other works in these files, you must include this Notice -and clearly identify any changes made to the original works. Include -this Notice and information where copyright notices are usually included, -for example, after your own copyright notice acknowledging your use of -the Second Life viewer artwork, in a text file distributed with your -program, in your application's About window, or on a credits page for -your work. -</string> - <key>url</key> - <string>http://svn.secondlife.com/svn/linden/trunk/doc/LICENSE-logos.txt</string> - </map> - <key>boost</key> - <map> - <key>url</key> - <string>http://www.boost.org/LICENSE_1_0.txt</string> - </map> - <key>bsd</key> - <map> - <key>url</key> - <string>http://www.opensource.org/licenses/bsd-license.php</string> - </map> - <key>c-ares</key> - <map> - <key>text</key> - <string>http://daniel.haxx.se/projects/c-ares/license.html</string> - </map> - <key>curl</key> - <map> - <key>url</key> - <string>http://curl.haxx.se/docs/copyright.html</string> - </map> - <key>fmod</key> - <map> - <key>url</key> - <string>http://www.fmod.org/ifmodlicense.html</string> - </map> - <key>freetype</key> - <map> - <key>url</key> - <string>http://freetype.sourceforge.net/FTL.TXT</string> - </map> - <key>glh_linear</key> - <map> - <key>text</key> - <string>glh - is a platform-indepenedent C++ OpenGL helper library - -Copyright (c) 2000 Cass Everitt -Copyright (c) 2000 NVIDIA Corporation -All rights reserved. - -Redistribution and use in source and binary forms, with or -without modification, are permitted provided that the following -conditions are met: - -Redistributions of source code must retain the above -copyright notice, this list of conditions and the following -disclaimer. -Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the following -disclaimer in the documentation and/or other materials -provided with the distribution. -The names of contributors to this software may not be used -to endorse or promote products derived from this software -without specific prior written permission. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS -FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE -REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, -INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, -BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER -CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN -ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -POSSIBILITY OF SUCH DAMAGE. - -Cass Everitt - cass@r3.nu - -</string> - </map> - <key>glut</key> - <map> - <key>url</key> - <string>http://www.xmission.com/~nate/glut/README-win32.txt</string> - </map> - <key>gpl</key> - <map> - <key>url</key> - <string>http://www.gnu.org/licenses/gpl.html</string> - </map> - <key>havok</key> - <map> - <key>text</key> - <string>on file</string> - </map> - <key>intel</key> - <map> - <key>text</key> - <string>Haven't yet found. -</string> - </map> - <key>jpeglib</key> - <map> - <key>text</key> - <string>http://nyctergatis.com/jpeglib/</string> - </map> - <key>jsoncpp</key> - <map> - <key>text</key> - <string>The json-cpp library and this documentation are in Public Domain. Retrieved from http://jsoncpp.sourceforge.net/ on 2009-09-04.</string> - <key>url</key> - <string>http://jsoncpp.sourceforge.net</string> - </map> - <key>kdu</key> - <map> - <key>text</key> - <string>jpeg2000 license #00024 (on file)</string> - </map> - <key>lgpl</key> - <map> - <key>url</key> - <string>http://www.gnu.org/copyleft/lgpl.html</string> - </map> - <key>libpng</key> - <map> - <key>text</key> - <string>http://www.libpng.org/pub/png/src/libpng-LICENSE.txt</string> - </map> - <key>linden</key> - <map> - <key>text</key> - <string>Using this license for Linden Lab owned library files</string> - </map> - <key>mesa</key> - <map> - <key>url</key> - <string>http://www.mesa3d.org/license.html</string> - </map> - <key>mit</key> - <map> - <key>text</key> - <string>http://www.jclark.com/xml/copying.txt</string> - </map> - <key>ogg-vorbis</key> - <map> - <key>url</key> - <string>http://www.xiph.org/licenses/bsd/</string> - </map> - <key>openSSL</key> - <map> - <key>url</key> - <string>http://www.openssl.org/source/license.html</string> - </map> - <key>openjpeg</key> - <map> - <key>url</key> - <string>http://www.openjpeg.org/BSDlicense.txt</string> - </map> - <key>quicktime</key> - <map> - <key>text</key> - <string>ENGLISH - -Apple Computer, Inc. -QuickTime 7 Software Developer Kit (SDK) -Software License Agreement - -PLEASE READ THIS SOFTWARE LICENSE AGREEMENT ("LICENSE") BEFORE USING THE SOFTWARE. BY USING THE SOFTWARE, YOU ARE AGREEING TO BE BOUND BY THE TERMS OF THIS LICENSE. IF YOU ARE ACCESSING THE SOFTWARE ELECTRONICALLY, SIGNIFY YOUR AGREEMENT TO BE BOUND BY THE TERMS OF THIS LICENSE BY CLICKING THE "AGREE/ACCEPT" BUTTON. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, RETURN THE APPLE SOFTWARE TO THE PLACE WHERE YOU OBTAINED IT FOR A REFUND OR, IF THE SOFTWARE WAS ACCESSED ELECTRONICALLY, CLICK "DISAGREE/DECLINE". - -IMPORTANT NOTE: To the extent this software may be used to reproduce materials, it is licensed to you only for reproduction of materials you are authorized or legally permitted to reproduce. - -1. License. Any software, tools, utilities, sample code, documentation, fonts, API?s, header files and other materials accompanying this License, whether on disk, print or electronic documentation, in read only memory, or any other media, (collectively, the "Apple Software") are licensed, not sold, to you by Apple Computer, Inc. ("Apple") for use only under the terms of this License, and Apple reserves all rights not expressly granted to you. The rights granted herein are limited to Apple's and its licensors' intellectual property rights in the Apple Software and do not include any other patents or intellectual property rights. You own the media on which the Apple Software is recorded but Apple and/or Apple's licensor(s) retain ownership of the Apple Software itself. The Apple Software in this package and any copies, modifications and derivative works that this License authorizes you to make are subject to this License. - -2. Permitted Uses and Restrictions. You may use the Apple Software to develop application software that is compatible with, and runs only on Mac OS X and/or Windows platforms with QuickTime installed. Except for compiling header files and linking libraries as necessary to build your application software, you have no right to modify, incorporate into or include in combination with your own programs, license or otherwise redistribute any portion of the Apple Software. Your software application may not interfere with the functionality of QuickTime Player or the QuickTime Plug-in, including but not limited to file type or MIME type associations that are registered to QuickTime. You may make only as many internal use copies of the Apple Software as reasonably necessary to use the Apple Software as permitted in this paragraph and distribute such copies only to your employees whose job duties require them to so use the Apple Software. You must reproduce on each copy of the Apple Software or portion thereof, the Apple copyright notice and any other proprietary legends that were on the original copy of the Apple Software. Except as expressly permitted in this License, you may not decompile, reverse engineer, disassemble, modify, rent, lease, loan, sublicense, distribute or create derivative works based upon the Apple Software in whole or part. Your rights under this License will terminate automatically without notice from Apple if you fail to comply with any term(s) of this License. In addition, Apple reserves the right to terminate this License if a new version of Apple's operating system software or the Apple Software is released which is incompatible with the Apple Software. - -3. Disclaimer Of Warranty. The Apple Software may be "alpha", "beta", "development", pre-release, untested, and/or not fully tested and may contain errors that could cause failures or loss of data, be incomplete or contain inaccuracies. YOU EXPRESSLY ACKNOWLEDGE AND AGREE THAT USE OF THE APPLE SOFTWARE IS AT YOUR SOLE RISK AND THAT THE ENTIRE RISK AS TO SATISFACTORY QUALITY, PERFORMANCE, ACCURACY AND EFFORT IS WITH YOU. EXCEPT FOR THE LIMITED WARRANTY ON MEDIA SET FORTH ABOVE AND TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE APPLE SOFTWARE IS PROVIDED "AS IS", WITH ALL FAULTS AND WITHOUT WARRANTY OF ANY KIND, AND APPLE AND APPLE'S LICENSORS (COLLECTIVELY REFERRED TO AS "APPLE" FOR THE PURPOSES OF SECTIONS 4 AND 5) HEREBY DISCLAIM ALL WARRANTIES AND CONDITIONS WITH RESPECT TO THE APPLE SOFTWARE, EITHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES AND/OR CONDITIONS OF MERCHANTABILITY, OF SATISFACTORY QUALITY, OF FITNESS FOR A PARTICULAR PURPOSE, OF ACCURACY, OF QUIET ENJOYMENT, AND NON-INFRINGEMENT OF THIRD PARTY RIGHTS. APPLE DOES NOT WARRANT AGAINST INTERFERENCE WITH YOUR ENJOYMENT OF THE APPLE SOFTWARE, THAT THE FUNCTIONS CONTAINED IN THE APPLE SOFTWARE WILL MEET YOUR REQUIREMENTS, THAT THE OPERATION OF THE APPLE SOFTWARE WILL BE UNINTERRUPTED OR ERROR-FREE, OR THAT DEFECTS IN THE APPLE SOFTWARE WILL BE CORRECTED. NO ORAL OR WRITTEN INFORMATION OR ADVICE GIVEN BY APPLE OR AN APPLE AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SHOULD THE APPLE SOFTWARE PROVE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES OR LIMITATIONS ON APPLICABLE STATUTORY RIGHTS OF A CONSUMER, SO THE ABOVE EXCLUSION AND LIMITATIONS MAY NOT APPLY TO YOU. - -4. Limitation Of Liability. TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT SHALL APPLE BE LIABLE FOR PERSONAL INJURY, OR ANY INCIDENTAL, SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES WHATSOEVER, INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF PROFITS, LOSS OF DATA, BUSINESS INTERRUPTION OR ANY OTHER COMMERCIAL DAMAGES OR LOSSES, ARISING OUT OF OR RELATED TO YOUR USE OR INABILITY TO USE THE APPLE SOFTWARE, HOWEVER CAUSED, REGARDLESS OF THE THEORY OF LIABILITY (CONTRACT, TORT OR OTHERWISE) AND EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME JURISDICTIONS DO NOT ALLOW THE LIMITATION OF LIABILITY FOR PERSONAL INJURY, OR OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THIS LIMITATION MAY NOT APPLY TO YOU. In no event shall Apple's total liability to you for all damages (other than as may be required by applicable law in cases involving personal injury) exceed the amount of fifty dollars ($50.00). The foregoing limitations will apply even if the above stated remedy fails of its essential purpose. - -5. Export Control. You may not use or otherwise export or reexport the Apple Product except as authorized by United States law and the laws of the jurisdiction in which the Apple Product was obtained. In particular, but without limitation, the Apple Product may not be exported or re-exported (a) into any U.S. embargoed countries or (b) to anyone on the U.S. Treasury Department's list of Specially Designated Nationals or the U.S. Department of Commerce Denied Person?s List or Entity List. By using the Apple Product, you represent and warrant that you are not located in any such country or on any such list. - -6. Government End Users. The Apple Software and related documentation are "Commercial Items", as that term is defined at 48 C.F.R. ?2.101, consisting of "Commercial Computer Software" and "Commercial Computer Software Documentation", as such terms are used in 48 C.F.R. ?12.212 or 48 C.F.R. ?227.7202, as applicable. Consistent with 48 C.F.R. ?12.212 or 48 C.F.R. ?227.7202-1through 227.7202-4, as applicable, the Commercial Computer Software and Commercial Computer Software Documentation are being licensed to U.S. Government end users (a) only as Commercial Items and (b) with only those rights as are granted to all other end users pursuant to the terms and conditions herein. Unpublished-rights reserved under the copyright laws of the United States. - -7. Controlling Law and Severability. This License will be governed by and construed in accordance with the laws of the State of California, as applied to agreements entered into and to be performed entirely within California between California residents. This License shall not be governed by the United Nations Convention on Contracts for the International Sale of Goods, the application of which is expressly excluded. If for any reason a court of competent jurisdiction finds any provision, or portion thereof, to be unenforceable, the remainder of this License shall continue in full force and effect. - -8. Complete Agreement. This License constitutes the entire agreement between the parties with respect to the use of the Apple Software licensed hereunder and supersedes all prior or contemporaneous understandings regarding such subject matter. No amendment to or modification of this License will be binding unless in writing and signed by Apple. Any translation of this License is done for local requirements and in the event of a dispute between the English and any non-English versions, the English version of this License shall govern. - -EA0300 -</string> - </map> - <key>sleepycat</key> - <map> - <key>url</key> - <string>http://opensource.org/licenses/sleepycat.php</string> - </map> - <key>smartheap</key> - <map> - <key>text</key> - <string>on file -</string> - </map> - <key>things</key> - <map> - </map> - <key>vivox</key> - <map> - <key>text</key> - <string>on file</string> - </map> - <key>xmlrpc-epi</key> - <map> - <key>url</key> - <string>http://xmlrpc-epi.sourceforge.net/main.php?t=license</string> - </map> - <key>zlib</key> - <map> - <key>url</key> - <string>http://www.gzip.org/zlib/zlib_license.html</string> - </map> - </map> - </map> -</llsd> diff --git a/scripts/md5check.py b/scripts/md5check.py index 1a54a2844c..1a54a2844c 100644..100755 --- a/scripts/md5check.py +++ b/scripts/md5check.py |