diff options
-rw-r--r-- | indra/newview/CMakeLists.txt | 2 | ||||
-rw-r--r-- | indra/newview/llfloaterinventorythumbnailshelper.cpp | 530 | ||||
-rw-r--r-- | indra/newview/llfloaterinventorythumbnailshelper.h | 82 | ||||
-rw-r--r-- | indra/newview/llviewerfloaterreg.cpp | 4 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_inventory_thumbnails_helper.xml | 99 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_viewer.xml | 10 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/notifications.xml | 14 |
7 files changed, 739 insertions, 2 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index c37d03221c..24a8e083bb 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -231,6 +231,7 @@ set(viewer_SOURCE_FILES llfloaterimcontainer.cpp llfloaterinspect.cpp llfloaterinventorysettings.cpp + llfloaterinventorythumbnailshelper.cpp llfloaterjoystick.cpp llfloaterlagmeter.cpp llfloaterland.cpp @@ -880,6 +881,7 @@ set(viewer_HEADER_FILES llfloaterimcontainer.h llfloaterinspect.h llfloaterinventorysettings.h + llfloaterinventorythumbnailshelper.h llfloaterjoystick.h llfloaterlagmeter.h llfloaterland.h diff --git a/indra/newview/llfloaterinventorythumbnailshelper.cpp b/indra/newview/llfloaterinventorythumbnailshelper.cpp new file mode 100644 index 0000000000..15e1c88572 --- /dev/null +++ b/indra/newview/llfloaterinventorythumbnailshelper.cpp @@ -0,0 +1,530 @@ +/** + * @file llfloaterinventorythumbnailshelper.cpp + * @author Callum Prentice + * @brief LLFloaterInventoryThumbnailsHelper class implementation + * + * Usage instructions and some brief notes can be found in Confluence here: + * https://lindenlab.atlassian.net/wiki/spaces/~174746736/pages/2928672843/Inventory+Thumbnail+Helper+Tool + * + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llaisapi.h" +#include "llclipboard.h" +#include "llinventoryfunctions.h" +#include "llinventorymodel.h" +#include "llnotifications.h" +#include "llnotificationsutil.h" +#include "llscrolllistctrl.h" +#include "lltexteditor.h" +#include "lluictrlfactory.h" +#include "lluuid.h" + +#include "llfloaterinventorythumbnailshelper.h" + +LLFloaterInventoryThumbnailsHelper::LLFloaterInventoryThumbnailsHelper(const LLSD& key) + : LLFloater("floater_inventory_thumbnails_helper") +{ +} + +LLFloaterInventoryThumbnailsHelper::~LLFloaterInventoryThumbnailsHelper() +{ +} + +BOOL LLFloaterInventoryThumbnailsHelper::postBuild() +{ + mInventoryThumbnailsList = getChild<LLScrollListCtrl>("inventory_thumbnails_list"); + mInventoryThumbnailsList->setAllowMultipleSelection(true); + + mOutputLog = getChild<LLTextEditor>("output_log"); + mOutputLog->setMaxTextLength(0xffff * 0x10); + + mPasteItemsBtn = getChild<LLUICtrl>("paste_items_btn"); + mPasteItemsBtn->setCommitCallback(boost::bind(&LLFloaterInventoryThumbnailsHelper::onPasteItems, this)); + mPasteItemsBtn->setEnabled(true); + + mPasteTexturesBtn = getChild<LLUICtrl>("paste_textures_btn"); + mPasteTexturesBtn->setCommitCallback(boost::bind(&LLFloaterInventoryThumbnailsHelper::onPasteTextures, this)); + mPasteTexturesBtn->setEnabled(true); + + mWriteThumbnailsBtn = getChild<LLUICtrl>("write_thumbnails_btn"); + mWriteThumbnailsBtn->setCommitCallback(boost::bind(&LLFloaterInventoryThumbnailsHelper::onWriteThumbnails, this)); + mWriteThumbnailsBtn->setEnabled(false); + + mLogMissingThumbnailsBtn = getChild<LLUICtrl>("log_missing_thumbnails_btn"); + mLogMissingThumbnailsBtn->setCommitCallback(boost::bind(&LLFloaterInventoryThumbnailsHelper::onLogMissingThumbnails, this)); + mLogMissingThumbnailsBtn->setEnabled(false); + + mClearThumbnailsBtn = getChild<LLUICtrl>("clear_thumbnails_btn"); + mClearThumbnailsBtn->setCommitCallback(boost::bind(&LLFloaterInventoryThumbnailsHelper::onClearThumbnails, this)); + mClearThumbnailsBtn->setEnabled(false); + + return true; +} + +// Records an entry in the pasted items - saves it to a map and writes it to the log +// window for later confirmation/validation - since it uses a map, duplicates (based on +// the name) are discarded +void LLFloaterInventoryThumbnailsHelper::recordInventoryItemEntry(LLViewerInventoryItem* item) +{ + const std::string name = item->getName(); + + std::map<std::string, LLViewerInventoryItem*>::iterator iter = mItemNamesItems.find(name); + if (iter == mItemNamesItems.end()) + { + mItemNamesItems.insert({name, item}); + + writeToLog( + STRINGIZE( + "ITEM " << mItemNamesItems.size() << "> " << + name << + std::endl + ), false); + } + else + { + // dupe - do not save + } +} + +// Called when the user has copied items from their inventory and selects the Paste Items button +// in the UI - iterates over items and folders and saves details of each one. +// The first use of this tool is for updating NUX items and as such, only looks for OBJECTS, +// CLOTHING and BODYPARTS - later versions of this tool should make that selection editable. +void LLFloaterInventoryThumbnailsHelper::onPasteItems() +{ + if (!LLClipboard::instance().hasContents()) + { + return; + } + + writeToLog( + STRINGIZE( + "\n==== Pasting items from inventory ====" << + std::endl + ), false); + + std::vector<LLUUID> objects; + LLClipboard::instance().pasteFromClipboard(objects); + size_t count = objects.size(); + + for (size_t i = 0; i < count; i++) + { + const LLUUID& entry = objects.at(i); + + // Check for a folder + const LLInventoryCategory* cat = gInventory.getCategory(entry); + if (cat) + { + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + + LLIsType is_object(LLAssetType::AT_OBJECT); + gInventory.collectDescendentsIf(cat->getUUID(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_object); + + LLIsType is_bodypart(LLAssetType::AT_BODYPART); + gInventory.collectDescendentsIf(cat->getUUID(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_bodypart); + + LLIsType is_clothing(LLAssetType::AT_CLOTHING); + gInventory.collectDescendentsIf(cat->getUUID(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_clothing); + + for (size_t i = 0; i < item_array.size(); i++) + { + LLViewerInventoryItem* item = item_array.at(i); + recordInventoryItemEntry(item); + } + } + + // Check for an item + LLViewerInventoryItem* item = gInventory.getItem(entry); + if (item) + { + const LLAssetType::EType item_type = item->getType(); + if (item_type == LLAssetType::AT_OBJECT || item_type == LLAssetType::AT_BODYPART || item_type == LLAssetType::AT_CLOTHING) + { + recordInventoryItemEntry(item); + } + } + } + + // update the main list view based on what we found + updateDisplayList(); + + // update the buttons enabled state based on what we found/saved + updateButtonStates(); +} + +// Records a entry in the pasted textures - saves it to a map and writes it to the log +// window for later confirmation/validation - since it uses a map, duplicates (based on +// the name) are discarded +void LLFloaterInventoryThumbnailsHelper::recordTextureItemEntry(LLViewerInventoryItem* item) +{ + const std::string name = item->getName(); + + std::map<std::string, LLUUID>::iterator iter = mTextureNamesIDs.find(name); + if (iter == mTextureNamesIDs.end()) + { + LLUUID id = item->getAssetUUID(); + mTextureNamesIDs.insert({name, id}); + + writeToLog( + STRINGIZE( + "TEXTURE " << mTextureNamesIDs.size() << "> " << + name << + //" | " << + //id.asString() << + std::endl + ), false); + } + else + { + // dupe - do not save + } +} + +// Called when the user has copied textures from their inventory and selects the Paste Textures +// button in the UI - iterates over textures and folders and saves details of each one. +void LLFloaterInventoryThumbnailsHelper::onPasteTextures() +{ + if (!LLClipboard::instance().hasContents()) + { + return; + } + + writeToLog( + STRINGIZE( + "\n==== Pasting textures from inventory ====" << + std::endl + ), false); + + std::vector<LLUUID> objects; + LLClipboard::instance().pasteFromClipboard(objects); + size_t count = objects.size(); + + for (size_t i = 0; i < count; i++) + { + const LLUUID& entry = objects.at(i); + + const LLInventoryCategory* cat = gInventory.getCategory(entry); + if (cat) + { + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + + LLIsType is_object(LLAssetType::AT_TEXTURE); + gInventory.collectDescendentsIf(cat->getUUID(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_object); + + for (size_t i = 0; i < item_array.size(); i++) + { + LLViewerInventoryItem* item = item_array.at(i); + recordTextureItemEntry(item); + } + } + + LLViewerInventoryItem* item = gInventory.getItem(entry); + if (item) + { + const LLAssetType::EType item_type = item->getType(); + if (item_type == LLAssetType::AT_TEXTURE) + { + recordTextureItemEntry(item); + } + } + } + + // update the main list view based on what we found + updateDisplayList(); + + // update the buttons enabled state based on what we found/saved + updateButtonStates(); +} + +// Updates the main list of entries in the UI based on what is in the maps/storage +void LLFloaterInventoryThumbnailsHelper::updateDisplayList() +{ + mInventoryThumbnailsList->deleteAllItems(); + + std::map<std::string, LLViewerInventoryItem*>::iterator item_iter = mItemNamesItems.begin(); + while (item_iter != mItemNamesItems.end()) + { + std::string item_name = (*item_iter).first; + + std::string existing_texture_name = std::string(); + LLUUID existing_thumbnail_id = (*item_iter).second->getThumbnailUUID(); + if (existing_thumbnail_id != LLUUID::null) + { + existing_texture_name = existing_thumbnail_id.asString(); + } + else + { + existing_texture_name = "none"; + } + + std::string new_texture_name = std::string(); + std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.find(item_name); + if (texture_iter != mTextureNamesIDs.end()) + { + new_texture_name = (*texture_iter).first; + } + else + { + new_texture_name = "missing"; + } + + LLSD row; + row["columns"][EListColumnNum::NAME]["column"] = "item_name"; + row["columns"][EListColumnNum::NAME]["type"] = "text"; + row["columns"][EListColumnNum::NAME]["value"] = item_name; + row["columns"][EListColumnNum::NAME]["font"]["name"] = "Monospace"; + + row["columns"][EListColumnNum::EXISTING_TEXTURE]["column"] = "existing_texture"; + row["columns"][EListColumnNum::EXISTING_TEXTURE]["type"] = "text"; + row["columns"][EListColumnNum::EXISTING_TEXTURE]["font"]["name"] = "Monospace"; + row["columns"][EListColumnNum::EXISTING_TEXTURE]["value"] = existing_texture_name; + + row["columns"][EListColumnNum::NEW_TEXTURE]["column"] = "new_texture"; + row["columns"][EListColumnNum::NEW_TEXTURE]["type"] = "text"; + row["columns"][EListColumnNum::NEW_TEXTURE]["font"]["name"] = "Monospace"; + row["columns"][EListColumnNum::NEW_TEXTURE]["value"] = new_texture_name; + + mInventoryThumbnailsList->addElement(row); + + ++item_iter; + } +} + +#if 1 +// *TODO$: LLInventoryCallback should be deprecated to conform to the new boost::bind/coroutine model. +// temp code in transition +void inventoryThumbnailsHelperCb(LLPointer<LLInventoryCallback> cb, LLUUID id) +{ + if (cb.notNull()) + { + cb->fire(id); + } +} +#endif + +// Makes calls to the AIS v3 API to record the local changes made to the thumbnails. +// If this is not called, the operations (e.g. set thumbnail or clear thumbnail) +// appear to work but do not push the changes back to the inventory (local cache view only) +bool writeInventoryThumbnailID(LLUUID item_id, LLUUID thumbnail_asset_id) +{ + if (AISAPI::isAvailable()) + { + + LLSD updates; + updates["thumbnail"] = LLSD().with("asset_id", thumbnail_asset_id.asString()); + + LLPointer<LLInventoryCallback> cb; + + AISAPI::completion_t cr = boost::bind(&inventoryThumbnailsHelperCb, cb, _1); + AISAPI::UpdateItem(item_id, updates, cr); + + return true; + } + else + { + LL_WARNS() << "Unable to write inventory thumbnail because the AIS API is not available" << LL_ENDL; + return false; + } +} + +// Called when the Write Thumbanils button is pushed. Iterates over the name/item and +// name/.texture maps and where it finds a common name, extracts what is needed and +// writes the thumbnail accordingly. +void LLFloaterInventoryThumbnailsHelper::onWriteThumbnails() +{ + std::map<std::string, LLViewerInventoryItem*>::iterator item_iter = mItemNamesItems.begin(); + while (item_iter != mItemNamesItems.end()) + { + std::string item_name = (*item_iter).first; + + std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.find(item_name); + if (texture_iter != mTextureNamesIDs.end()) + { + LLUUID item_id = (*item_iter).second->getUUID(); + + LLUUID thumbnail_asset_id = (*texture_iter).second; + + writeToLog( + STRINGIZE( + "WRITING THUMB " << + (*item_iter).first << + "\n" << + "item ID: " << + item_id << + "\n" << + "thumbnail texture ID: " << + thumbnail_asset_id << + "\n" + ), true); + + + (*item_iter).second->setThumbnailUUID(thumbnail_asset_id); + + // This additional step (notifying AIS API) is required + // to make the changes persist outside of the local cache + writeInventoryThumbnailID(item_id, thumbnail_asset_id); + } + + ++item_iter; + } + + updateDisplayList(); +} + +// Called when the Log Items with Missing Thumbnails is selected. This merely writes +// a list of all the items for which the thumbnail ID is Null. Typical use case is to +// copy from the log window, pasted to Slack to illustrate which items are missing +// a thumbnail +void LLFloaterInventoryThumbnailsHelper::onLogMissingThumbnails() +{ + std::map<std::string, LLViewerInventoryItem*>::iterator item_iter = mItemNamesItems.begin(); + while (item_iter != mItemNamesItems.end()) + { + LLUUID thumbnail_id = (*item_iter).second->getThumbnailUUID(); + + if (thumbnail_id == LLUUID::null) + { + writeToLog( + STRINGIZE( + "Missing thumbnail: " << + (*item_iter).first << + std::endl + ), true); + } + + ++item_iter; + } +} + +// Called when the Clear Thumbnail button is selected. Code to perform the clear (really +// just writing a NULL UUID into the thumbnail field) is behind an "Are you Sure?" dialog +// since it cannot be undone and potentinally, you could remove the thumbnails from your +// whole inventory this way. +void LLFloaterInventoryThumbnailsHelper::onClearThumbnails() +{ + // create and show confirmation (Yes/No) textbox since this is a destructive operation + LLNotificationsUtil::add("ClearInventoryThumbnailsWarning", LLSD(), LLSD(), + [&](const LLSD & notif, const LLSD & resp) + { + S32 opt = LLNotificationsUtil::getSelectedOption(notif, resp); + if (opt == 0) + { + std::map<std::string, LLViewerInventoryItem*>::iterator item_iter = mItemNamesItems.begin(); + while (item_iter != mItemNamesItems.end()) + { + (*item_iter).second->setThumbnailUUID(LLUUID::null); + + // This additional step (notifying AIS API) is required + // to make the changes persist outside of the local cache + const LLUUID item_id = (*item_iter).second->getUUID(); + writeInventoryThumbnailID(item_id, LLUUID::null); + + ++item_iter; + } + + updateDisplayList(); + } + else + { + LL_INFOS() << "Clearing on thumbnails was canceled" << LL_ENDL; + } + }); +} + +// Update the endabled state of some of the UI buttons based on what has +// been recorded so far. For example, if there are no valid item/texture pairs, +// then the Write Thumbnails button is not enabled. +void LLFloaterInventoryThumbnailsHelper::updateButtonStates() +{ + size_t found_count = 0; + + std::map<std::string, LLViewerInventoryItem*>::iterator item_iter = mItemNamesItems.begin(); + while (item_iter != mItemNamesItems.end()) + { + std::string item_name = (*item_iter).first; + + std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.find(item_name); + if (texture_iter != mTextureNamesIDs.end()) + { + found_count++; + } + + ++item_iter; + } + + // the "Write Thumbnails" button is only enabled when there is at least one + // item with a matching texture ready to be written to the thumbnail field + if (found_count > 0) + { + mWriteThumbnailsBtn->setEnabled(true); + } + else + { + mWriteThumbnailsBtn->setEnabled(false); + } + + // The "Log Missing Items" and "Clear Thumbnails" buttons are only enabled + // when there is at least 1 item that was pasted from inventory (doesn't need + // to have a matching texture for these operations) + if (mItemNamesItems.size() > 0) + { + mLogMissingThumbnailsBtn->setEnabled(true); + mClearThumbnailsBtn->setEnabled(true); + } + else + { + mLogMissingThumbnailsBtn->setEnabled(false); + mClearThumbnailsBtn->setEnabled(false); + } +} + +// Helper function for writing a line to the log window. Currently the only additional +// feature is that it scrolls to the bottom each time a line is written but it +// is envisaged that other common actions will be added here eventually - E.G. write eavh +// line to the Second Life log too for example. +void LLFloaterInventoryThumbnailsHelper::writeToLog(std::string logline, bool prepend_newline) +{ + mOutputLog->appendText(logline, prepend_newline); + + mOutputLog->setCursorAndScrollToEnd(); +} diff --git a/indra/newview/llfloaterinventorythumbnailshelper.h b/indra/newview/llfloaterinventorythumbnailshelper.h new file mode 100644 index 0000000000..b42a85d1a5 --- /dev/null +++ b/indra/newview/llfloaterinventorythumbnailshelper.h @@ -0,0 +1,82 @@ +/** + * @file llfloaterinventorythumbnailshelper.h + * @author Callum Prentice + * @brief Helper floater for bulk processing of inventory thumbnails tool + * + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATERINVENTORYTHUMBNAILSHELPER_H +#define LL_LLFLOATERINVENTORYTHUMBNAILSHELPER_H + +#include "llfloater.h" +class LLTextEditor; +class LLScrollListCtrl; +class LLViewerInventoryItem; +class LLUUID; + +class LLFloaterInventoryThumbnailsHelper: + public LLFloater +{ + friend class LLFloaterReg; + private: + LLFloaterInventoryThumbnailsHelper(const LLSD& key); + BOOL postBuild() override; + ~LLFloaterInventoryThumbnailsHelper(); + + LLScrollListCtrl* mInventoryThumbnailsList; + + LLTextEditor* mOutputLog; + + LLUICtrl* mPasteItemsBtn; + void onPasteItems(); + + LLUICtrl* mPasteTexturesBtn; + void onPasteTextures(); + + LLUICtrl* mWriteThumbnailsBtn; + void onWriteThumbnails(); + + LLUICtrl* mLogMissingThumbnailsBtn; + void onLogMissingThumbnails(); + + LLUICtrl* mClearThumbnailsBtn; + void onClearThumbnails(); + + void recordInventoryItemEntry(LLViewerInventoryItem* item); + void recordTextureItemEntry(LLViewerInventoryItem* item); + void updateButtonStates(); + void updateDisplayList(); + void writeToLog(std::string logline, bool prepend_newline); + + std::map<std::string, LLViewerInventoryItem*> mItemNamesItems; + std::map<std::string, LLUUID> mTextureNamesIDs; + + enum EListColumnNum + { + NAME = 0, + EXISTING_TEXTURE = 1, + NEW_TEXTURE = 2 + }; +}; + +#endif // LL_LLFLOATERINVENTORYTHUMBNAILSHELPER_H diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 060bdb6995..1721ce4b1e 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -86,6 +86,7 @@ #include "llfloaterimsession.h" #include "llfloaterinspect.h" #include "llfloaterinventorysettings.h" +#include "llfloaterinventorythumbnailshelper.h" #include "llfloaterjoystick.h" #include "llfloaterlagmeter.h" #include "llfloaterland.h" @@ -328,7 +329,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("build", "floater_tools.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTools>); LLFloaterReg::add("build_options", "floater_build_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuildOptions>); LLFloaterReg::add("bumps", "floater_bumps.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBump>); - + LLFloaterReg::add("camera", "floater_camera.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCamera>); LLFloaterReg::add("camera_presets", "floater_camera_presets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCameraPresets>); LLFloaterReg::add("chat_voice", "floater_voice_chat_volume.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChatVoiceVolume>); @@ -375,6 +376,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("incoming_call", "floater_incoming_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIncomingCallDialog>); LLFloaterReg::add("inventory", "floater_my_inventory.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); LLFloaterReg::add("inspect", "floater_inspect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterInspect>); + LLFloaterReg::add("inventory_thumbnails_helper", "floater_inventory_thumbnails_helper.xml", (LLFloaterBuildFunc) &LLFloaterReg::build<LLFloaterInventoryThumbnailsHelper>); LLFloaterReg::add("item_properties", "floater_item_properties.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterItemProperties>); LLFloaterReg::add("task_properties", "floater_task_properties.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterItemProperties>); LLFloaterReg::add("inventory_settings", "floater_inventory_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterInventorySettings>); diff --git a/indra/newview/skins/default/xui/en/floater_inventory_thumbnails_helper.xml b/indra/newview/skins/default/xui/en/floater_inventory_thumbnails_helper.xml new file mode 100644 index 0000000000..aa3500bac2 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_inventory_thumbnails_helper.xml @@ -0,0 +1,99 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + legacy_header_height="18" + can_resize="false" + height="600" + layout="topleft" + min_height="175" + min_width="500" + name="contents" + help_topic="contents" + title="Inventory Thumbnails Helper" + width="800"> + <scroll_list + top="20" + height="350" + draw_stripes="true" + draw_heading="true" + follows="all" + layout="topleft" + left="8" + multi_select="true" + name="inventory_thumbnails_list" + right="-8" + tool_tip="Paste items from your inventory"> + <scroll_list.columns + dynamic_width="true" + label="Inventory Item" + name="item_name" + relative_width="0.4" /> + <scroll_list.columns + dynamic_width="true" + label="Existing Texture" + name="existing_texture" + relative_width="0.3" /> + <scroll_list.columns + dynamic_width="true" + label="New Texture" + name="new_texture" + relative_width="0.3" /> + </scroll_list> + <text_editor + top="375" + height="140" + follows="all" + left="8" + right="-8" + name="output_log" + font="Monospace" + text_color="0.1 0.5 0.1 1.0" + width="480"> + </text_editor> + <button + follows="left|bottom" + height="20" + label="Paste items from Inventory" + layout="topleft" + left="10" + name="paste_items_btn" + bottom="-60" + width="235" /> + <button + follows="left|bottom" + height="20" + label="Paste textures from Inventory" + layout="topleft" + left_delta="0" + name="paste_textures_btn" + top_delta="26 " + width="235" /> + <button + follows="left|bottom" + height="20" + label="Write Thumbnails" + layout="topleft" + left_delta="0" + name="write_thumbnails_btn" + top_delta="26 " + width="235" /> + <button + follows="left|bottom" + height="20" + label="Log items with no thumbnail" + layout="bottomleft" + right="-10" + name="log_missing_thumbnails_btn" + bottom="60" + width="235" /> + <button + follows="left|bottom" + height="20" + label="Clear thumbnails from pasted items" + layout="bottomleft" + right="-10" + name="clear_thumbnails_btn" + top_delta="26" + width="235" /> + + +</floater>
\ No newline at end of file diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index f72d1f0bf9..ce5b2e3cd8 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -3485,7 +3485,15 @@ function="World.EnvPreset" function="Advanced.WebContentTest" parameter="http://duckduckgo.com"/> </menu_item_call> - <menu_item_call + <menu_item_call + label="Inventory Thumbnails Helper" + name="Inventory Thumbnails Helper" + shortcut="control|alt|shift|X"> + <menu_item_call.on_click + function="Floater.Show" + parameter="inventory_thumbnails_helper" /> + </menu_item_call> + <menu_item_call label="FB Connect Test" name="FB Connect Test"> <menu_item_call.on_click diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index ef720e65e3..45020163ef 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -12074,4 +12074,18 @@ Would you like to save them first? yestext="Yes"/> </notification> + <notification + icon="alertmodal.tga" + name="ClearInventoryThumbnailsWarning" + type="alertmodal"> + You are about to remove thumbnail images from the inventory items in the list. This change cannot be undone. + + Would you like to proceed? + <tag>confirm</tag> + <usetemplate + name="okcancelbuttons" + notext="No" + yestext="Yes"/> + </notification> + </notifications> |