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-rw-r--r--indra/newview/llselectmgr.cpp80
-rw-r--r--indra/newview/llselectmgr.h1
2 files changed, 78 insertions, 3 deletions
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 70356e8e96..fcd1c84ba4 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -3058,7 +3058,7 @@ void LLSelectMgr::adjustTexturesByScale(bool send_to_sim, bool stretch)
for (U8 te_num = 0; te_num < object->getNumTEs(); te_num++)
{
- const LLTextureEntry* tep = object->getTE(te_num);
+ LLTextureEntry* tep = object->getTE(te_num);
bool planar = tep->getTexGen() == LLTextureEntry::TEX_GEN_PLANAR;
if (planar == stretch)
@@ -3092,8 +3092,6 @@ void LLSelectMgr::adjustTexturesByScale(bool send_to_sim, bool stretch)
object->setTEScale(te_num, diffuse_scale_s, diffuse_scale_t);
- LLTextureEntry* tep = object->getTE(te_num);
-
if (tep && !tep->getMaterialParams().isNull())
{
LLMaterialPtr orig = tep->getMaterialParams();
@@ -3131,6 +3129,47 @@ void LLSelectMgr::adjustTexturesByScale(bool send_to_sim, bool stretch)
LLMaterialMgr::getInstance()->put(object->getID(), te_num, *p);
}
}
+
+ if (tep->getGLTFMaterial())
+ {
+ LLPointer<LLGLTFMaterial> material = tep->getGLTFMaterialOverride();
+ if (!material)
+ {
+ material = new LLGLTFMaterial();
+ tep->setGLTFMaterialOverride(material);
+ }
+
+ F32 scale_x = 1;
+ F32 scale_y = 1;
+
+ for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i)
+ {
+ LLVector3 scale_ratio = selectNode->mGLTFScaleRatios[te_num][i];
+
+ if (planar)
+ {
+ scale_x = scale_ratio.mV[s_axis] / object_scale.mV[s_axis];
+ scale_y = scale_ratio.mV[t_axis] / object_scale.mV[t_axis];
+ }
+ else
+ {
+ scale_x = scale_ratio.mV[s_axis] * object_scale.mV[s_axis];
+ scale_y = scale_ratio.mV[t_axis] * object_scale.mV[t_axis];
+ }
+ material->mTextureTransform[i].mScale.set(scale_x, scale_y);
+ }
+
+ LLFetchedGLTFMaterial* render_mat = (LLFetchedGLTFMaterial*)tep->getGLTFRenderMaterial();
+ if (render_mat)
+ {
+ render_mat->applyOverride(*material);
+ }
+
+ if (send_to_sim)
+ {
+ LLGLTFMaterialList::queueModify(object, te_num, material);
+ }
+ }
send = send_to_sim;
}
}
@@ -6854,6 +6893,7 @@ void LLSelectNode::saveGLTFMaterials(const uuid_vec_t& materials, const gltf_mat
void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query)
{
mTextureScaleRatios.clear();
+ mGLTFScaleRatios.clear();
if (mObject.notNull())
{
@@ -6888,6 +6928,40 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query)
v.mV[t_axis] = diffuse_t/scale.mV[t_axis];
mTextureScaleRatios.push_back(v);
}
+
+ LLGLTFMaterial* material = tep->getGLTFMaterialOverride();
+ LLVector3 material_v;
+ F32 scale_x = 1;
+ F32 scale_y = 1;
+ std::vector<LLVector3> material_v_vec;
+ for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i)
+ {
+ if (material)
+ {
+ LLGLTFMaterial::TextureTransform& transform = material->mTextureTransform[i];
+ scale_x = transform.mScale[VX];
+ scale_y = transform.mScale[VY];
+ }
+ else
+ {
+ // Not having an override doesn't mean that there is no material
+ scale_x = 1;
+ scale_y = 1;
+ }
+
+ if (tep->getTexGen() == LLTextureEntry::TEX_GEN_PLANAR)
+ {
+ material_v.mV[s_axis] = scale_x * scale.mV[s_axis];
+ material_v.mV[t_axis] = scale_y * scale.mV[t_axis];
+ }
+ else
+ {
+ material_v.mV[s_axis] = scale_x / scale.mV[s_axis];
+ material_v.mV[t_axis] = scale_y / scale.mV[t_axis];
+ }
+ material_v_vec.push_back(material_v);
+ }
+ mGLTFScaleRatios.push_back(material_v_vec);
}
}
}
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 0456b109d7..355e28595b 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -239,6 +239,7 @@ public:
uuid_vec_t mSavedGLTFMaterialIds;
gltf_materials_vec_t mSavedGLTFOverrideMaterials;
std::vector<LLVector3> mTextureScaleRatios;
+ std::vector< std::vector<LLVector3> > mGLTFScaleRatios;
std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object
std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object
bool mSilhouetteExists; // need to generate silhouette?