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-rw-r--r--indra/newview/lldrawpoolwater.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 0d4eaab488..53d6e528b6 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -241,8 +241,6 @@ void LLDrawPoolWater::renderPostDeferred(S32 pass)
F32 screenRes[] = { 1.f / gGLViewport[2], 1.f / gGLViewport[3] };
- S32 diffTex = shader->enableTexture(LLShaderMgr::DIFFUSE_MAP);
-
shader->uniform2fv(LLShaderMgr::DEFERRED_SCREEN_RES, 1, screenRes);
shader->uniform1f(LLShaderMgr::BLEND_FACTOR, blend_factor);
@@ -316,8 +314,6 @@ void LLDrawPoolWater::renderPostDeferred(S32 pass)
water = static_cast<LLVOWater*>(face->getViewerObject());
if (!water) continue;
- gGL.getTexUnit(diffTex)->bind(face->getTexture());
-
if ((bool)edge == (bool)water->getIsEdgePatch())
{
face->renderIndexed();
@@ -334,7 +330,6 @@ void LLDrawPoolWater::renderPostDeferred(S32 pass)
shader->disableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
shader->disableTexture(LLShaderMgr::WATER_SCREENTEX);
shader->disableTexture(LLShaderMgr::BUMP_MAP);
- shader->disableTexture(LLShaderMgr::DIFFUSE_MAP);
shader->disableTexture(LLShaderMgr::WATER_REFTEX);
// clean up