diff options
-rw-r--r-- | indra/newview/llfloateravatarpicker.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llfloaterregioninfo.cpp | 32 |
2 files changed, 29 insertions, 5 deletions
diff --git a/indra/newview/llfloateravatarpicker.cpp b/indra/newview/llfloateravatarpicker.cpp index 3d6441553d..2152de1035 100644 --- a/indra/newview/llfloateravatarpicker.cpp +++ b/indra/newview/llfloateravatarpicker.cpp @@ -102,7 +102,7 @@ LLFloaterAvatarPicker::LLFloaterAvatarPicker(const LLSD& key) : LLFloater(key), mNumResultsReturned(0), mNearMeListComplete(FALSE), - mCloseOnSelect(FALSE),a + mCloseOnSelect(FALSE), mContextConeOpacity (0.f), mContextConeInAlpha(0.f), mContextConeOutAlpha(0.f), diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 4aebd9a4f4..e6b76159a1 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -647,8 +647,10 @@ void LLPanelRegionGeneralInfo::onClickKick() // this depends on the grandparent view being a floater // in order to set up floater dependency + LLView * button = findChild<LLButton>("kick_btn"); LLFloater* parent_floater = gFloaterView->getParentFloater(this); - LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelRegionGeneralInfo::onKickCommit, this, _1), FALSE, TRUE, FALSE, parent_floater->getName()); + LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelRegionGeneralInfo::onKickCommit, this, _1), + FALSE, TRUE, FALSE, parent_floater->getName(), button); if (child_floater) { parent_floater->addDependentFloater(child_floater); @@ -924,8 +926,10 @@ BOOL LLPanelRegionDebugInfo::sendUpdate() void LLPanelRegionDebugInfo::onClickChooseAvatar() { + LLView * button = findChild<LLButton>("choose_avatar_btn"); LLFloater* parent_floater = gFloaterView->getParentFloater(this); - LLFloater * child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelRegionDebugInfo::callbackAvatarID, this, _1, _2), FALSE, TRUE, FALSE, parent_floater->getName()); + LLFloater * child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelRegionDebugInfo::callbackAvatarID, this, _1, _2), + FALSE, TRUE, FALSE, parent_floater->getName(), button); if (child_floater) { parent_floater->addDependentFloater(child_floater); @@ -1475,8 +1479,10 @@ void LLPanelEstateInfo::onClickKickUser() { // this depends on the grandparent view being a floater // in order to set up floater dependency + LLView * button = findChild<LLButton>("kick_user_from_estate_btn"); LLFloater* parent_floater = gFloaterView->getParentFloater(this); - LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelEstateInfo::onKickUserCommit, this, _1), FALSE, TRUE, FALSE, parent_floater->getName()); + LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelEstateInfo::onKickUserCommit, this, _1), + FALSE, TRUE, FALSE, parent_floater->getName(), button); if (child_floater) { parent_floater->addDependentFloater(child_floater); @@ -1656,9 +1662,27 @@ bool LLPanelEstateInfo::accessAddCore2(const LLSD& notification, const LLSD& res LLFloater* parent_floater = panel ? gFloaterView->getParentFloater(panel) : NULL; const std::string& parent_floater_name = parent_floater ? parent_floater->getName() : ""; + //Determine the button that triggered opening of the avatar picker + //(so that a shadow frustum from the button to the avatar picker can be created) + LLView * button = NULL; + switch(change_info->mOperationFlag) + { + case ESTATE_ACCESS_ALLOWED_AGENT_ADD: + button = panel->findChild<LLButton>("add_allowed_avatar_btn"); + break; + + case ESTATE_ACCESS_BANNED_AGENT_ADD: + button = panel->findChild<LLButton>("add_banned_avatar_btn"); + break; + + case ESTATE_ACCESS_MANAGER_ADD: + button = panel->findChild<LLButton>("add_estate_manager_btn"); + break; + } + // avatar picker yes multi-select, yes close-on-select LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelEstateInfo::accessAddCore3, _1, (void*)change_info), - TRUE, TRUE, FALSE, parent_floater_name); + TRUE, TRUE, FALSE, parent_floater_name, button); //Allows the closed parent floater to close the child floater (avatar picker) if (child_floater) |